Some pk the other day

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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ihqrar
Posts: 2
Joined: Thu Feb 02, 2023 2:26 pm

Some pk the other day

Post by ihqrar » Mon Feb 06, 2023 3:57 pm

All I had left in buffer. Prelude was Vyxir and myself losing to Dixon and Bumper around, winding we huddled up Blight, I ran stedding with a 10 hps, this picks up a tic or two after. Was mainly Vyxir and myself vs Dixon and Bumper, but a couple trollocs joined in when it moved Blight. Log picks up with Vyxir having gone a little silent on coms and us trying to run to rescue him, but he managed it all on his own :)

o HP:Critical MV:Strong >
3
Melkor narrates 'where you v'
You have 45(404) hit and 211(266) movement points.
You have scored 99569605 experience points and 176 quest points.
You need 3930395 exp to level and -26 qp to rank.
You have amassed 12 Turn points to date.
You have played 2 days and 21 hours (real time).
This ranks you as Ihqrar the Putrid Larva [Dha'vol 4] (Level 49).
You are standing.

o HP:Critical MV:Strong >
Your group consists of:
Ihqrar (Head of group)
Vyxir

o HP:Critical MV:Strong >
[dia h.light]
No-one by that name here.

o HP:Critical MV:Strong >
l
o
Deserted Guest House
A massive table of wood stands in the center of this room, which appears to
have been deserted long ago. Other than the table, the only sign that
anyone has been here is a crooked, dusty portrait of an ogier Elder hanging
on the east wall. There is a darkened room to the west.
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o
o HP:Critical MV:Strong >
o
[where ]
Players in your Zone
--------------------
Ihqrar - Deserted Guest House

o HP:Critical MV:Strong > [where ]
Players in your Zone
--------------------
Ihqrar - Deserted Guest House

o HP:Critical MV:Strong >
A shrill piercing scream reverberates through the area.
Your heartbeat calms down more as you feel less panicked.
[where ]
Players in your Zone
--------------------
Ihqrar - Deserted Guest House

o HP:Critical MV:Fresh >
na is around downer
o
gr
You narrate 'is around downer'

3
o HP:Critical MV:Fresh >
[where ]
Players in your Zone
--------------------
Ihqrar - Deserted Guest House

o HP:Critical MV:Fresh > Your group consists of:
Ihqrar (Head of group)
Vyxir

o HP:Critical MV:Fresh > [dia h.light]
No-one by that name here.

o HP:Critical MV:Fresh >
na still alive
o
You narrate 'still alive'

sc
o HP:Critical MV:Fresh >
[where ]
Players in your Zone
--------------------
Ihqrar - Deserted Guest House

3
o HP:Critical MV:Fresh >
You have 59(404) hit and 266(266) movement points.
You have scored 99569605 experience points and 176 quest points.
You need 3930395 exp to level and -26 qp to rank.
You have amassed 12 Turn points to date.
You have played 2 days and 21 hours (real time).
This ranks you as Ihqrar the Putrid Larva [Dha'vol 4] (Level 49).
You are standing.

o HP:Critical MV:Fresh > [dia h.light]
No-one by that name here.

gr
o HP:Critical MV:Fresh >
o
Your group consists of:
Ihqrar (Head of group)
Vyxir

o HP:Critical MV:Fresh >
[where ]
Players in your Zone
--------------------
Ihqrar - Deserted Guest House

o HP:Critical MV:Fresh >
s
w
w
s
Abandoned Square
[ obvious exits: N S W ]
Door east: rottendoor
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A wolfish trolloc is here, howling for blood.
A trolloc is here commanding a fist of troops.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.

s
o HP:Critical MV:Full >
Woods Near the Village
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.

e
o HP:Critical MV:Full > The Blighted Woods
[ obvious exits: N E S ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving east.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

s
o HP:Critical MV:Full > Through the Blighted Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.

s
o HP:Critical MV:Full > The Blighted Woods
[ obvious exits: N E S W ]
(wotmudmapper): (error): Caution. Direction w leads to an unknown room.

o
o HP:Critical MV:Full > The Tortured Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.

d
o HP:Critical MV:Full > Overlooking the Dismal Valley
[ obvious exits: N W D ]
There are some bloody traces of a trolloc leaving north.

e
o HP:Critical MV:Full > Alas, you cannot go that way...

s
o HP:Critical MV:Full >
[where ]
Players in your Zone
--------------------
Ihqrar - Overlooking the Dismal Valley

o HP:Critical MV:Full > In the Dismal Valley
[ obvious exits: E S W U ]
There are some bloody traces of a trolloc leaving up.

scan u
o HP:Critical MV:Full > Deep in the Valley
[ obvious exits: S W ]
(wotmudmapper): (error): Caution. Direction s leads to an unknown room.
(wotmudmapper): (error): Caution. Direction w leads to an unknown room.
There are some bloody traces of a trolloc leaving west.

o HP:Critical MV:Strong >
o
Deep in the Valley
[ obvious exits: N W U ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving up.

o HP:Critical MV:Strong > Your eyesight is not so keen.

u
o HP:Critical MV:Strong > [where ]
Players in your Zone
--------------------
Ihqrar - Deep in the Valley

o HP:Critical MV:Strong >
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving down.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
Melkor the Dark Master is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The smell of death fades as you move further...

scan n
o HP:Critical MV:Strong >
3

o HP:Critical MV:Strong >
[dia h.light]
No-one by that name here.

o
o HP:Critical MV:Strong >
[where ]
Players in your Zone
--------------------
Ihqrar - The Blight
Melkor - The Blight
Vyxir - The Blight

o HP:Critical MV:Strong >

Melkor narrates 'rim downer'

n
o HP:Critical MV:Strong >
n
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

o HP:Critical MV:Strong >
The Blight
[ obvious exits: E S ]
(wotmudmapper): (error): Caution. Direction e leads to an unknown room.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A trolloc is here commanding a fist of troops.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

o HP:Critical MV:Strong >
o
[where ]
Players in your Zone
--------------------
Melkor - The Blight
Ihqrar - The Blight
Vyxir - The Blight

o HP:Critical MV:Strong >

Vyxir narrates 'im with pat'

e
e
o HP:Critical MV:Strong >
The Blight
[ obvious exits: E W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
Vyxir the Abhorrent Dogface is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

o HP:Critical MV:Strong >
The Blight
[ obvious exits: N S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a trolloc leaving north.
The blight bear stands on its haunches, roaring madly.
Vyxir has arrived from the west.

w
o HP:Critical MV:Strong >
The Blight
[ obvious exits: E W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
Vyxir has arrived from the east.

o HP:Critical MV:Strong >
dia Vyxir
o
Vyxir is in awful condition.

sc
o HP:Critical MV:Strong >
Flubski narrates '2 orch'
[where ]
Players in your Zone
--------------------
Melkor - The Blight
Vyxir - The Blight
Ihqrar - The Blight

o HP:Critical MV:Strong >
You have 59(404) hit and 218(266) movement points.
You have scored 99569605 experience points and 176 quest points.
You need 3930395 exp to level and -26 qp to rank.
You have amassed 12 Turn points to date.
You have played 2 days and 21 hours (real time).
This ranks you as Ihqrar the Putrid Larva [Dha'vol 4] (Level 49).
You are standing.

o HP:Critical MV:Strong >
c
c
[k light]
They aren't here.

o
o HP:Critical MV:Strong >
[k light]
They aren't here.

o HP:Critical MV:Strong > [where ]
Players in your Zone
--------------------
Melkor - The Blight
Vyxir - The Blight
Ihqrar - The Blight

wh
o HP:Critical MV:Strong >
Players
-------
Flubski the Misnomer
Vyxir the Abhorrent Dogface [Ahf'frait]
Melkor the Dark Master [Ghar'ghael Master]
Ihqrar the Putrid Larva [Dha'vol]
Akka the Boarheaded Trolloc

5 players displayed.

o HP:Critical MV:Strong >

Melkor has arrived from the west.

l
o HP:Critical MV:Strong >
Melkor leaves east.

o
o HP:Critical MV:Strong >
The Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart. Broken trees leak a thick
black sap, which you wisely avoid touching.
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
Vyxir the Abhorrent Dogface is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

o HP:Critical MV:Strong >
[where ]
Players in your Zone
--------------------
Melkor - The Blight
Vyxir - The Blight
Ihqrar - The Blight

o HP:Critical MV:Strong >
Melkor has arrived from the east.

o HP:Critical MV:Strong >
na they see you flubs?
sc
You narrate 'they see you flubs?'

3
o HP:Critical MV:Strong >
You have 59(404) hit and 218(266) movement points.
You have scored 99569605 experience points and 176 quest points.
You need 3930395 exp to level and -26 qp to rank.
You have amassed 12 Turn points to date.
You have played 2 days and 21 hours (real time).
This ranks you as Ihqrar the Putrid Larva [Dha'vol 4] (Level 49).
You are standing.

o HP:Critical MV:Strong > [dia h.light]
No-one by that name here.

l
o HP:Critical MV:Strong >
Flubski narrates 'dix crit'
Melkor looks at Vyxir.

o
o HP:Critical MV:Strong >
The Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart. Broken trees leak a thick
black sap, which you wisely avoid touching.
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
Melkor the Dark Master is standing here.
Vyxir the Abhorrent Dogface is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

o HP:Critical MV:Strong >
[where ]
Players in your Zone
--------------------
Melkor - The Blight
Vyxir - The Blight
Ihqrar - The Blight

o HP:Critical MV:Strong >
Melkor nods in agreement.

o HP:Critical MV:Strong >
A rat squeaks 'Dixon is at The Sunken Forest'
A rat squeaks 'Bumper is at The Crossroads'

o HP:Beaten MV:Strong >
o
o
[where ]
Players in your Zone
--------------------
Melkor - The Blight
Vyxir - The Blight
Ihqrar - The Blight

o
o HP:Beaten MV:Strong >
o
Flubski narrates 'bumps batt'
[where ]
Players in your Zone
--------------------
Melkor - The Blight
Vyxir - The Blight
Ihqrar - The Blight

o
o HP:Beaten MV:Strong >
[where ]
Players in your Zone
--------------------
Melkor - The Blight
Vyxir - The Blight
Ihqrar - The Blight

o
o HP:Beaten MV:Strong > [where ]
Players in your Zone
--------------------
Melkor - The Blight
Vyxir - The Blight
Ihqrar - The Blight

o HP:Beaten MV:Strong > [where ]
Players in your Zone
--------------------
Melkor - The Blight
Vyxir - The Blight
Ihqrar - The Blight

o
o HP:Beaten MV:Strong > [where ]
Players in your Zone
--------------------
Melkor - The Blight
Vyxir - The Blight
Ihqrar - The Blight

o
o HP:Beaten MV:Strong >
[where ]
Players in your Zone
--------------------
Melkor - The Blight
Vyxir - The Blight
Ihqrar - The Blight

o HP:Beaten MV:Strong >
sc
Flubski narrates 'yeah'
[where ]
Players in your Zone
--------------------
Melkor - The Blight
Vyxir - The Blight
Ihqrar - The Blight

o HP:Beaten MV:Strong >
Vyxir narrates 'bump low'
You have 73(404) hit and 218(266) movement points.
You have scored 99569605 experience points and 176 quest points.
You need 3930395 exp to level and -26 qp to rank.
You have amassed 12 Turn points to date.
You have played 2 days and 21 hours (real time).
This ranks you as Ihqrar the Putrid Larva [Dha'vol 4] (Level 49).
You are standing.

sav
o HP:Beaten MV:Strong >
sc
Saving Ihqrar.

o HP:Beaten MV:Strong > You have 73(404) hit and 218(266) movement points.
You have scored 99569605 experience points and 176 quest points.
You need 3930395 exp to level and -26 qp to rank.
You have amassed 12 Turn points to date.
You have played 2 days and 21 hours (real time).
This ranks you as Ihqrar the Putrid Larva [Dha'vol 4] (Level 49).
You are standing.

wh
o HP:Beaten MV:Strong >
Players
-------
Flubski the Misnomer
Vyxir the Abhorrent Dogface [Ahf'frait]
Melkor the Dark Master [Ghar'ghael Master]
Ihqrar the Putrid Larva [Dha'vol]
Akka the Boarheaded Trolloc

5 players displayed.

l
o HP:Beaten MV:Strong >
o
The Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart. Broken trees leak a thick
black sap, which you wisely avoid touching.
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
Melkor the Dark Master is standing here.
Vyxir the Abhorrent Dogface is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

o HP:Beaten MV:Strong >
[where ]
Players in your Zone
--------------------
Melkor - The Blight
Vyxir - The Blight
Ihqrar - The Blight
You catch a faint scent of a horse nearby.

o HP:Beaten MV:Strong >
o
[where ]
Players in your Zone
--------------------
Melkor - The Blight
Vyxir - The Blight
Ihqrar - The Blight
You catch a faint scent of a horse nearby.

o HP:Beaten MV:Strong >

Melkor leaves east.

o HP:Beaten MV:Strong >
say faint at least
3
You say 'faint at least'

o
o HP:Beaten MV:Strong >
[dia h.light]
No-one by that name here.

o HP:Beaten MV:Strong >
[where ]
Players in your Zone
--------------------
Melkor - The Blight
Vyxir - The Blight
Ihqrar - The Blight
You catch the scent of horses nearby.

cmb
o HP:Beaten MV:Strong >
[change mood brave]
Mood changed to: Brave

o
o HP:Beaten MV:Strong >
c
[where ]
Players in your Zone
--------------------
Melkor - The Blight
Vyxir - The Blight
Ihqrar - The Blight
You catch the scent of horses nearby.

c
o HP:Beaten MV:Strong >
[k light]
They aren't here.

o HP:Beaten MV:Strong >
[k light]
They aren't here.

scan w
o HP:Beaten MV:Strong >
3
sc
A trolloc is here commanding a fist of troops.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

3
o HP:Beaten MV:Strong >
[dia h.light]
No-one by that name here.

c
o HP:Beaten MV:Strong > You have 73(404) hit and 218(266) movement points.
You have scored 99569605 experience points and 176 quest points.
You need 3930395 exp to level and -26 qp to rank.
You have amassed 12 Turn points to date.
You have played 2 days and 21 hours (real time).
This ranks you as Ihqrar the Putrid Larva [Dha'vol 4] (Level 49).
You are standing.

c
o HP:Beaten MV:Strong > Flubski narrates 'gone orch'
[dia h.light]
No-one by that name here.

c
o HP:Beaten MV:Strong > [k light]
They aren't here.

c
c
o HP:Beaten MV:Strong >
[k light]
They aren't here.

c
o HP:Beaten MV:Strong > [k light]
They aren't here.

o HP:Beaten MV:Strong > [k light]
They aren't here.

o HP:Beaten MV:Strong > [k light]
They aren't here.

o
o HP:Beaten MV:Strong > [k light]
They aren't here.

w
o HP:Beaten MV:Strong >
A rat squeaks 'Dixon is at The Blight'
A shrill piercing scream reverberates through the area.
A rat squeaks 'Bumper is at The Blight'
A rat squeaks 'Bumper is at The Blight'
[where ]
Players in your Zone
--------------------
Vyxir - The Blight
Ihqrar - The Blight
You catch the scent of horses nearby.

o HP:Beaten MV:Strong >
The Blight
[ obvious exits: E S ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
*Bumper* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is here, fighting Bumper.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
Vyxir has arrived from the east.

* HP:Beaten MV:Strong >
Vyxir tries to blast *Bumper*, but he parries successfully.

* HP:Beaten MV:Strong >
Vyxir blasts *Bumper*'s right hand hard.
A rat squeaks 'Bumper is at The Blight'
A rat squeaks 'Bumper is at The Blight'
*Bumper* scythes a Dha'vol trolloc's left leg very hard.
A Dha'vol trolloc tries to cleave Bumper, but he deflects the blow.

na are lbight
* HP:Beaten MV:Strong >
c

*Bumper* panics, and attempts to flee!

b
* HP:Beaten MV:Strong > You narrate 'are lbight'

* HP:Beaten MV:Strong >
[k light]
You try to blast *Bumper*, but he deflects the blow.

* HP:Beaten MV:Strong - a Dha'vol trolloc: Scratched - Bumper: Beaten >
[bash ]
-
*Bumper* leaves south riding a warhorse.
=
s
s+*
s
c
b
Cancelled.
The Blight
[ obvious exits: N S ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
Vyxir has arrived from the north.

o HP:Beaten MV:Strong > The Blight
[ obvious exits: N S D ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving down.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
*Bumper* is standing here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Vyxir has arrived from the north.

* HP:Beaten MV:Strong > A warhorse seems too exhausted to obey *Bumper*'s commands.
Vyxir tries to blast *Bumper*, but he deflects the blow.
The Blight
[ obvious exits: N E S ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.

o HP:Beaten MV:Strong > [k light]
They aren't here.

o HP:Beaten MV:Strong > [bash ]
Bash who?

o HP:Beaten MV:Strong >
*Dixon* has arrived from the south, riding a warhorse.

n
c
* HP:Beaten MV:Strong >
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
Vyxir the Abhorrent Dogface is here, fighting Bumper.
*Bumper* is here, fighting Vyxir, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Strong >
b
[k light]
You blast *Bumper*'s right arm hard.

* HP:Beaten MV:Strong - Vyxir: Critical - Bumper: Beaten >
You try to blast *Bumper*, but he parries successfully.
Bumper swiftly dodges the blighted tree's attempt to hit him.
The blighted tree joins the blighted tree's fight!
Vyxir tries to blast *Bumper*, but he parries successfully.
[bash ]

*Dixon* has arrived from the south, riding a warhorse.
-
*Bumper* panics, and attempts to flee!
A warhorse seems too exhausted to obey *Bumper*'s commands.
*Bumper* tries to flee, but is too exhausted!
*Dixon* barely slashes your right leg.
You wish that your wounds would stop BLEEDING so much!

=+**+=- -
The blighted tree joins the blighted tree's fight!
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
The blighted tree tries to hit Dixon, but he deflects the blow.
The blighted tree tries to hit Bumper, but he parries successfully.
The blighted tree tries to hit Bumper, but he parries successfully.
Vyxir blasts *Bumper*'s body hard.

=
As *Bumper* avoids your bash, you topple over and fall to the ground!

* HP:Beaten MV:Full - Vyxir: Beaten - Bumper: Beaten >
Melkor narrates 'ok i guess yall got it back to afk for a bit'

na on downer
* HP:Beaten MV:Full - Vyxir: Beaten - Bumper: Beaten >
b

*Dixon* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Full - Vyxir: Beaten - Bumper: Beaten >

The blighted tree tries to hit Dixon, but he dodges the attack.
*Dixon* slashes your body.
You wish that your wounds would stop BLEEDING so much!

The blighted tree tries to hit Bumper, but he dodges the attack.
The blighted tree tries to hit Bumper, but he parries successfully.
*Bumper* scythes Vyxir's left leg.
Vyxir tries to blast *Bumper*, but he deflects the blow.
*Bumper* sends Vyxir sprawling with a powerful bash!

* HP:Beaten MV:Full - Vyxir: Critical - Bumper: Beaten >
You narrate 'on downer '

* HP:Beaten MV:Full - Vyxir: Critical - Bumper: Beaten >
[bash ]
-=+
The blighted tree tries to hit Dixon, but he deflects the blow.
The blighted tree tries to hit Bumper, but he parries successfully.
The blighted tree tries to hit Bumper, but he dodges the attack.
*Bumper* scythes Vyxir's left leg.
**+=- -=
Your bash at *Bumper* sends him sprawling!

* HP:Beaten MV:Full - Vyxir: Critical - Bumper: Beaten >
You dodge a bash from *Dixon* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Full - Vyxir: Critical - Bumper: Beaten >

The blighted tree tries to hit Dixon, but he parries successfully.
The blighted tree tries to hit Bumper, but he deflects the blow.
The blighted tree tries to hit Bumper, but he deflects the blow.
You blast *Bumper*'s body.
Vyxir blasts *Bumper*'s body very hard.

* HP:Beaten MV:Full - Vyxir: Critical - Bumper: Beaten >

Flubski tries to pierce *Dixon*, but he deflects the blow.

* HP:Beaten MV:Full - Vyxir: Critical - Bumper: Beaten >

A shrill piercing scream reverberates through the area.

* HP:Beaten MV:Full - Vyxir: Critical - Bumper: Beaten >
b dixon
[bash ]
-=+
Flubski tries to pierce *Dixon*, but he deflects the blow.
Dixon swiftly dodges the blighted tree's attempt to hit him.
The blighted tree barely hits Bumper's body.
The blighted tree barely hits Bumper's left leg.
Vyxir blasts *Bumper*'s left hand very hard.
Flubski tries to pierce *Dixon*, but he deflects the blow.
**+=-
-=
As *Dixon* avoids your bash, you topple over and fall to the ground!

* HP:Beaten MV:Full - Vyxir: Critical - Bumper: Critical >
*Bumper* panics, and attempts to flee!

* HP:Beaten MV:Full - Vyxir: Critical - Bumper: Critical >

Flubski tries to pierce *Dixon*, but he deflects the blow.
The blighted tree tries to hit Dixon, but he dodges the attack.
*Dixon* slashes your head hard.
You wish that your wounds would stop BLEEDING so much!

The blighted tree barely hits Bumper's right arm.
The blighted tree tries to hit Bumper, but he deflects the blow.
*Dixon* assumes a defensive striking posture.

b dixon
* HP:Critical MV:Full - Vyxir: Critical - Bumper: Critical >

*Bumper* leaves north riding a warhorse.
*Bumper* has arrived from the north, riding a warhorse.

* HP:Critical MV:Full - Dixon: Beaten >
Flubski tries to pierce *Dixon*, but he deflects the blow.
*Bumper* leaves south riding a warhorse.

* HP:Critical MV:Full - Dixon: Beaten >

Vyxir blasts *Dixon*'s body very hard.
*Dixon* panics, and attempts to flee!

* HP:Critical MV:Full - Dixon: Critical >

*Dixon* leaves south riding a warhorse.
*Dixon* has arrived from the south, riding a warhorse.

* HP:Critical MV:Full > Flubski tries to pierce *Dixon*, but he parries
successfully.
Vyxir blasts *Dixon*'s body hard.
*Dixon* panics, and attempts to flee!
[bash ]

c-=
Vyxir tries to blast *Dixon*, but he parries successfully.
Dixon swiftly dodges the blighted tree's attempt to hit him.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
*Dixon* tries to slash Flubski, but he deflects the blow.
Flubski tries to pierce *Dixon*, but he parries successfully.
*Dixon* leaves south riding a warhorse.
+
c
Cancelled.
[k light]
They aren't here.

s
o HP:Critical MV:Full > [k light]
They aren't here.

c
c
o HP:Critical MV:Full >
c
The Blight
[ obvious exits: N E S ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
Vyxir has arrived from the north.

o HP:Critical MV:Full >
[k light]
They aren't here.

o
o HP:Critical MV:Full > [k light]
They aren't here.

s
o HP:Critical MV:Full > [k light]
They aren't here.

s
o HP:Critical MV:Full > [where ]
Players in your Zone
--------------------
Vyxir - The Blight
Ihqrar - The Blight
Flubski - The Blight
You catch a faint scent of a horse nearby.

s
o HP:Critical MV:Full > The Blight
[ obvious exits: N S ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
Vyxir has arrived from the north.

c
c
o HP:Critical MV:Full >
The Blight
[ obvious exits: N E S ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
The corpse of a rat is lying here.
The corpse of the blighted tree is lying here.
Vyxir has arrived from the north.

o HP:Critical MV:Full > The Blight
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
Vyxir has arrived from the north.

o HP:Critical MV:Full > [k light]
They aren't here.

o HP:Critical MV:Full > [k light]
They aren't here.

o
o HP:Critical MV:Full >
c
c
[where ]
Players in your Zone
--------------------
Flubski - The Blight
Vyxir - The Blight
Ihqrar - The Blight
You catch a faint scent of a horse nearby.

c
o HP:Critical MV:Full >
[k light]
They aren't here.

o HP:Critical MV:Full > [k light]
They aren't here.

o HP:Critical MV:Full > [k light]
They aren't here.

c
o HP:Critical MV:Full >
c
c
[k light]
They aren't here.

o
o HP:Critical MV:Full >
c
[k light]
They aren't here.

c
o HP:Critical MV:Full > [k light]
They aren't here.

c
o HP:Critical MV:Full > [where ]
Players in your Zone
--------------------
Flubski - The Blight
Vyxir - The Blight
Ihqrar - The Blight
You catch a faint scent of a horse nearby.

o HP:Critical MV:Full > [k light]
They aren't here.

c
c
o HP:Critical MV:Full >
[k light]
They aren't here.

c
c
o HP:Critical MV:Full > [k light]
They aren't here.

o HP:Critical MV:Full > [k light]
They aren't here.

o HP:Critical MV:Full > [k light]
They aren't here.

o HP:Critical MV:Full > [k light]
They aren't here.

scan e
o HP:Critical MV:Full >
[k light]
They aren't here.

s
o HP:Critical MV:Full >
c
o HP:Critical MV:Full >
*Dixon* has arrived from the north, riding a warhorse.

n
* HP:Critical MV:Full > Vyxir tries to blast *Dixon*, but he deflects the blow.
The Blight
[ obvious exits: N E ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving north.

c
o HP:Critical MV:Strong > [k light]
They aren't here.

o HP:Critical MV:Strong > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
*Dixon* is here, fighting Vyxir, riding a warhorse.
Vyxir the Abhorrent Dogface is here, fighting Dixon.

* HP:Critical MV:Strong >
[k light]
You try to blast *Dixon*, but he deflects the blow.

* HP:Critical MV:Strong - Vyxir: Critical - Dixon: Critical >

*Dixon* panics, and attempts to flee!

c
* HP:Critical MV:Strong - Vyxir: Critical - Dixon: Critical >
b
[k light]
You do the best you can!

* HP:Critical MV:Strong - Vyxir: Critical - Dixon: Critical >
[bash ]
-
A shrill piercing scream reverberates through the area.
*Dixon* slashes Vyxir's body hard.
Vyxir tries to blast *Dixon*, but he parries successfully.
*Dixon* leaves east riding a warhorse.
=
e+*
e
c
c
c
Cancelled.
The Blight
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving east.
Vyxir has arrived from the west.

c
o HP:Beaten MV:Strong > The Blight
[ obvious exits: N S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving west.
Vyxir has arrived from the west.

o HP:Beaten MV:Strong > [k light]
They aren't here.

o HP:Beaten MV:Strong > [k light]
They aren't here.

o HP:Beaten MV:Strong > [k light]
They aren't here.

o
o HP:Beaten MV:Strong >
n
[k light]
They aren't here.

c
o HP:Beaten MV:Strong > [where ]
Players in your Zone
--------------------
Flubski - The Blight
Vyxir - The Blight
Ihqrar - The Blight
You catch a faint scent of a horse nearby.

w
o HP:Beaten MV:Strong >
The Blight
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of a tree leaving west.
*Dixon* is standing here, riding a warhorse.
Vyxir has arrived from the south.

c
c
* HP:Beaten MV:Strong >
Vyxir tries to blast *Dixon*, but he parries successfully.
[k light]
You try to blast *Dixon*, but he parries successfully.

* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical > No way! You're fighting for your life!

e
* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical > [k light]
You do the best you can!

* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical > [k light]
You do the best you can!

* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical > *Dixon* panics, and attempts to flee!
No way! You're fighting for your life!

* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical >
na all n1s
c
c
You blast *Dixon*'s body hard.
Vyxir blasts *Dixon*'s body very hard.
You narrate 'all n1s'

c
* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical >
*Dixon* leaves east riding a warhorse.
[k light]
They aren't here.

c
o HP:Beaten MV:Strong > [k light]
They aren't here.

c
o HP:Beaten MV:Strong > [k light]
They aren't here.

o HP:Beaten MV:Strong > [k light]
They aren't here.

e
c
o HP:Beaten MV:Strong >
c
[k light]
They aren't here.

c
o HP:Beaten MV:Strong > The Blight
[ obvious exits: E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving west.
*Dixon* is standing here, riding a warhorse.
Vyxir has arrived from the west.

c
* HP:Beaten MV:Strong > Vyxir tries to blast *Dixon*, but he deflects the blow.
[k light]
You try to blast *Dixon*, but he parries successfully.

* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical >
[k light]
You do the best you can!

c
* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical > [k light]
You do the best you can!

* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical > [k light]
You do the best you can!

z
* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical > *Dixon* panics, and attempts to flee!
[k light]
You do the best you can!

c
* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical >
c

You try to blast *Dixon*, but he deflects the blow.
Vyxir tries to blast *Dixon*, but he parries successfully.

c
* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical > [change mood berserk]
Mood changed to: Berserk

c
* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical > [k light]
You do the best you can!

c
* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical > [k light]
You do the best you can!

c
* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical > [k light]
You do the best you can!

* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical > [k light]
You do the best you can!

c
* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical > [k light]
You do the best you can!

* HP:Beaten MV:Strong - Vyxir: Critical - Dixon: Critical >
c
*Dixon* leaves south riding a warhorse.
*Dixon* has arrived from the south, riding a warhorse.
[k light]
You try to blast *Dixon*, but he parries successfully.

* HP:Beaten MV:Strong - Dixon: Critical > [k light]
You do the best you can!

* HP:Beaten MV:Strong - Dixon: Critical > Vyxir tries to blast *Dixon*, but he deflects the blow.
[k light]
You do the best you can!

c
c
* HP:Beaten MV:Strong - Dixon: Critical >
c
Vyxir tries to blast *Dixon*, but he parries successfully.
*Dixon* slashes your body.
You wish that your wounds would stop BLEEDING so much!

You blast *Dixon*'s right leg hard.
*Dixon* panics, and attempts to flee!
[k light]
You do the best you can!

c
* HP:Critical MV:Strong - Dixon: Critical >
[k light]
You do the best you can!

c
* HP:Critical MV:Strong - Dixon: Critical > [k light]
You do the best you can!

* HP:Critical MV:Strong - Dixon: Critical > [k light]
You do the best you can!

c
* HP:Critical MV:Strong - Dixon: Critical >
[k light]
You do the best you can!

c
* HP:Critical MV:Strong - Dixon: Critical >
[k light]
You do the best you can!

c
* HP:Critical MV:Strong - Dixon: Critical >
*Dixon* leaves south riding a warhorse.
*Dixon* has arrived from the south, riding a warhorse.
[k light]
You try to blast *Dixon*, but he deflects the blow.

c
* HP:Critical MV:Strong - Dixon: Critical >
Vyxir blasts *Dixon*'s body hard.
*Dixon* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Dixon*'s death cry.
[k light]
They aren't here.

c
o HP:Critical MV:Strong > [k light]
They aren't here.

c
o HP:Critical MV:Strong >
[k light]
They aren't here.

o HP:Critical MV:Strong >
[k light]
They aren't here.

aa
o HP:Critical MV:Strong >
na dead
cmb
cmb
[get all corpse]
You get a pair of lissome leather boots with metal capped toes from the corpse of Dixon.
You get a set of riveted chainmail leggings from the corpse of Dixon.
You get a heron-engraved scabbard from the corpse of Dixon.
You get a belt with a buckle of cuendillar from the corpse of Dixon.
You get a broadsword with hawks embedded on the blade from the corpse of Dixon.
You get a silver etched shield from the corpse of Dixon.
You get a silver Kandori wristcuff from the corpse of Dixon.
You get a silver Kandori wristcuff from the corpse of Dixon.
You get a sturdy pair of full leather gauntlets from the corpse of Dixon.
You get a pair of riveted chainmail sleeves from the corpse of Dixon.
You get a backpack from the corpse of Dixon.
You get a black wool cape embroidered with a swooping hawk from the corpse of Dixon.
You get a tunic of finely-crafted chain from the corpse of Dixon.
You get a white hart pendant from the corpse of Dixon.
You get a white hart pendant from the corpse of Dixon.
You get a rimmed round helmet from the corpse of Dixon.
You get a gold ring delicately carved with ivy from the corpse of Dixon.
You get a gold ring delicately carved with ivy from the corpse of Dixon.
You get a mirrored lantern from the corpse of Dixon.

cmb
cmb
o HP:Critical MV:Strong > Vyxir narrates 'rip'
You narrate 'dead'

cmb
o HP:Critical MV:Strong > [change mood brave]
You try to calm down, but can't.

o HP:Critical MV:Strong > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

c0
o HP:Critical MV:Strong > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

o HP:Critical MV:Strong > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

o
o HP:Critical MV:Strong > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

sc
o HP:Critical MV:Strong >
[cha wimpy 0]
You won't flee from any fight now.

o HP:Critical MV:Strong > [where ]
Players in your Zone
--------------------
Vyxir - The Blight
Ihqrar - The Blight

o HP:Critical MV:Strong > You have 54(404) hit and 224(266) movement points.
You have scored 100071127 experience points and 176 quest points.
You need 3428873 exp to level and -26 qp to rank.
You have amassed 65 Turn points to date.
You have played 2 days and 21 hours (real time).
This ranks you as Ihqrar the Putrid Larva [Dha'vol 4] (Level 49).
You are standing.

o HP:Critical MV:Strong >
re axe
dra
You can't find it!

sac
o HP:Critical MV:Strong >
You are already wielding a weapon!

o HP:Critical MV:Strong > Arglebargle, glop-glyf!?!

o HP:Critical MV:Strong >
rem axe
dra
sac
You stop using an enormous double-bladed battleaxe.

o HP:Critical MV:Strong > You try to quietly draw a shiny copper dagger from a fine black coat of
silk.

o HP:Critical MV:Strong > Arglebargle, glop-glyf!?!

o HP:Critical MV:Strong >
sca
You lean over and sever the bloody head from the corpse of Dixon.

shea
o HP:Critical MV:Strong >
Flubski narrates 'dix?'

o HP:Critical MV:Strong >
You sheath a shiny copper dagger into a fine black coat of silk.

wield axe
o HP:Critical MV:Strong >
You wield an enormous double-bladed battleaxe with both hands.

o HP:Critical MV:Strong >
na nod
sc
You narrate 'nod'

o
o HP:Critical MV:Strong >
You have 54(404) hit and 224(266) movement points.
You have scored 100071127 experience points and 176 quest points.
You need 3428873 exp to level and -26 qp to rank.
You have amassed 65 Turn points to date.
You have played 2 days and 21 hours (real time).
This ranks you as Ihqrar the Putrid Larva [Dha'vol 4] (Level 49).
You are standing.

w
o HP:Critical MV:Strong > [where ]
Players in your Zone
--------------------
Vyxir - The Blight
Ihqrar - The Blight

w
w
o HP:Critical MV:Strong >
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
Vyxir has arrived from the east.

o
o HP:Critical MV:Strong >
The Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A small stick is lying on the ground here.
Vyxir has arrived from the east.

o HP:Critical MV:Strong > The Blight
[ obvious exits: N E S ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
The corpse of a rat is lying here.
The corpse of the blighted tree is lying here.
Flubski the Misnomer is standing here.
Vyxir has arrived from the east.

o HP:Critical MV:Strong > [where ]
Players in your Zone
--------------------
Vyxir - The Blight
Ihqrar - The Blight
Flubski - The Blight

s
o HP:Critical MV:Strong >
The Blight
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
Vyxir has arrived from the north.

w
s
o HP:Critical MV:Strong >
w
In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A rat scurries around trying to get out of sight.
A mole is here, looking sickly.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Vyxir has arrived from the east.

o HP:Critical MV:Strong >
A Potato Field
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
A potato is here. [3]
A sickly, skinny deer stands here in a daze.
Vyxir has arrived from the north.

scan s
o HP:Critical MV:Strong > Flubski narrates 'well done!'
Walking Through the Orchard
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
Several blackberries grow on a nearby vine. [3]
Vyxir has arrived from the east.

o HP:Critical MV:Strong >
Weak light filters through the hazy sky as the sun rises.
*Bumper* is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* HP:Beaten MV:Full >
sc
You have 67(404) hit and 255(266) movement points.
You have scored 100071127 experience points and 176 quest points.
You need 3428873 exp to level and -26 qp to rank.
You have amassed 65 Turn points to date.
You have played 2 days and 21 hours (real time).
This ranks you as Ihqrar the Putrid Larva [Dha'vol 4] (Level 49).
You are standing.

* HP:Beaten MV:Full >
na bumper ragan
You narrate 'bumper ragan'

* HP:Beaten MV:Full >
na you have hps?
You narrate 'you have hps?'

l
* HP:Beaten MV:Full >
o
Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
Several blackberries grow on a nearby vine. [3]
Vyxir the Abhorrent Dogface is standing here.

* HP:Beaten MV:Full >
[where ]
Players in your Zone
--------------------
Vyxir - Walking Through the Orchard
Ihqrar - Walking Through the Orchard
You catch a faint scent of a horse nearby.

* HP:Beaten MV:Full >
na we're both low
3
You narrate 'we're both low'

* HP:Beaten MV:Full >
[dia h.light]
No-one by that name here.

o
* HP:Beaten MV:Full >
[where ]
Players in your Zone
--------------------
Vyxir - Walking Through the Orchard
Ihqrar - Walking Through the Orchard
You catch a faint scent of a horse nearby.

* HP:Beaten MV:Full >

Vyxir narrates 'im 40'

* HP:Beaten MV:Full >

*Bumper* has arrived from the south, riding a warhorse.
Vyxir tries to blast *Bumper*, but he deflects the blow.

* HP:Beaten MV:Full >
na if you have hps to buff it we can force him
c
c
You narrate 'if you have hps to buff it we can force him '

b
* HP:Beaten MV:Full >
[k light]
You try to blast *Bumper*, but he deflects the blow.

* HP:Beaten MV:Full - Vyxir: Critical - Bumper: Beaten > [k light]
You do the best you can!

* HP:Beaten MV:Full - Vyxir: Critical - Bumper: Beaten > [bash ]

Vyxir blasts *Bumper*'s body very hard.
-=+**+=-
Vyxir avoids being bashed by *Bumper* who loses his balance and falls!

-=
You blast *Bumper*'s left leg very hard.
As *Bumper* avoids your bash, you topple over and fall to the ground!

* HP:Beaten MV:Full >
*Bumper* avoids being bashed by Vyxir who loses his balance and falls!

* HP:Beaten MV:Full >
na on him 1n ragan
st
c
b

*Bumper* panics, and attempts to flee!

* HP:Beaten MV:Full >

*Bumper* leaves east riding a warhorse.

* HP:Beaten MV:Full >
You narrate 'on him 1n ragan'

* HP:Beaten MV:Full > Vyxir clambers to his feet.
You stand up.

e
c
* HP:Beaten MV:Full >
b
[k light]
They aren't here.

* HP:Beaten MV:Full >
[bash ]
Bash who?

* HP:Beaten MV:Full > A Potato Field
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
A potato is here. [3]
*Bumper* is standing here, riding a warhorse.
Flubski the Misnomer is standing here.
A sickly, skinny deer stands here in a daze.
Vyxir has arrived from the west.

* HP:Beaten MV:Full > *Bumper* leaves west riding a warhorse.
[k light]
They aren't here.

* HP:Beaten MV:Full > [bash ]
Bash who?

* HP:Beaten MV:Full >
Flubski narrates 'im dodge, wont last long'

w
* HP:Beaten MV:Full >
c
b
Walking Through the Orchard
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
Several blackberries grow on a nearby vine. [3]
Vyxir has arrived from the east.

* HP:Beaten MV:Full >
[k light]
They aren't here.

* HP:Beaten MV:Full > [bash ]
Bash who?

scan s
* HP:Beaten MV:Full >
3
*Bumper* is standing here, riding a warhorse.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* HP:Beaten MV:Full >
[dia h.light]
No-one by that name here.

* HP:Beaten MV:Full >
cmb
sc
[change mood brave]
Mood changed to: Brave

3
* HP:Beaten MV:Full >
You have 67(404) hit and 243(266) movement points.
You have scored 100071662 experience points and 176 quest points.
You need 3428338 exp to level and -26 qp to rank.
You have amassed 65 Turn points to date.
You have played 2 days and 21 hours (real time).
This ranks you as Ihqrar the Putrid Larva [Dha'vol 4] (Level 49).
You are standing.

c
c
* HP:Beaten MV:Full > [dia h.light]
No-one by that name here.

c
* HP:Beaten MV:Full >
[k light]
They aren't here.

l
* HP:Beaten MV:Full >
o
[k light]
They aren't here.

c
* HP:Beaten MV:Full > [k light]
They aren't here.

c
* HP:Beaten MV:Full > Walking Through the Orchard
Berries of all sorts are planted in long rows here. By most of the rows a
small sign is standing. Some of them have fallen and a few are missing but
the main part is still here. A lot of weeds have spread all over the
orchard. The green continues to the north and east. To the south you see a
yard of some sort.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
Several blackberries grow on a nearby vine. [3]
Vyxir the Abhorrent Dogface is standing here.

c
* HP:Beaten MV:Full > [where ]
Players in your Zone
--------------------
Flubski - The Yard Before the Monastery
Vyxir - Walking Through the Orchard
Ihqrar - Walking Through the Orchard
You catch a faint scent of a horse nearby.

c
* HP:Beaten MV:Full > [k light]
They aren't here.

c
* HP:Beaten MV:Full > [k light]
They aren't here.

* HP:Beaten MV:Full > [k light]
They aren't here.

* HP:Beaten MV:Full > [k light]
They aren't here.

* HP:Beaten MV:Full >
A rat squeaks 'Bumper is at Path to the Old Monastery'
[k light]
They aren't here.

* HP:Beaten MV:Full >
na just need you one
scan s
Flubski has arrived from the south.
You narrate 'just need you one'

3
* HP:Beaten MV:Full >
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* HP:Beaten MV:Full >
[dia h.light]
No-one by that name here.

* HP:Beaten MV:Full >
o
o

Flubski narrates 'not ragn'

* HP:Beaten MV:Full >
[where ]
Players in your Zone
--------------------
Flubski - Walking Through the Orchard
Vyxir - Walking Through the Orchard
Ihqrar - Walking Through the Orchard

* HP:Beaten MV:Full > [where ]
Players in your Zone
--------------------
Flubski - Walking Through the Orchard
Vyxir - Walking Through the Orchard
Ihqrar - Walking Through the Orchard

scan s
* HP:Beaten MV:Full >
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

s
w
* HP:Beaten MV:Full >
w
The Yard Before the Monastery
[ obvious exits: N E S W ]
Door west: greatgate
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A silver ring on the ground catches your eye.
A dark cloak with a hood has been left here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
Gleaming in dark reptillian beauty, an alligator skin bracer lies here.
A thin, decorative belt with an elaborate buckle is here.
A jewel-encrusted scabbard made of gold glitters from its gems.
A small purse is here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
Vyxir has arrived from the north.

w
* HP:Beaten MV:Full >
Path Before the Gate
[ obvious exits: E W ]
Door east: greatgate
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.
A snake is crawling through the water here.
A raven is visible flying high in the sky.
A snake is crawling through the water here.
Vyxir has arrived from the east.

w
* HP:Beaten MV:Strong > Path to the Old Monastery
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A snake is crawling through the water here.
Vyxir has arrived from the east.

* HP:Beaten MV:Strong > Path to the Old Monastery
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
A sickly, skinny deer stands here in a daze.
Vyxir has arrived from the east.

o
* HP:Beaten MV:Strong > The Crossroads
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
A large wooden catapult has been erected here.
A strong trolloc stands here, snout sniffing the wind.
Vyxir has arrived from the east.

* HP:Beaten MV:Strong >
[where ]
Players in your Zone
--------------------
Vyxir - The Crossroads
Ihqrar - The Crossroads
Flubski - Walking Through the Orchard

s
s
* HP:Beaten MV:Strong >
s
s
s
A Narrow Trail
[ obvious exits: N S ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A sickly, skinny deer stands here in a daze.
A green woodpecker is high up a tree, tapping away.
Vyxir has arrived from the north.

s
s
* HP:Beaten MV:Strong >
Bend in the Trail
[ obvious exits: N S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
There are some tracks of a trolloc leaving south.
A lynx creeps low to the ground, hunting for food.
Vyxir has arrived from the north.

s
* HP:Beaten MV:Strong > Flubski narrates 'he jetted'
By the Large Stone
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
A lynx creeps low to the ground, hunting for food.
Vyxir has arrived from the north.

s
s
* HP:Beaten MV:Strong > The Thin Forest
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
Vyxir has arrived from the north.

s
s
* HP:Beaten MV:Strong >
Moldy Earth
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A sickly, skinny deer stands here in a daze.
A wild hog snorts angrily, pawing at the ground.
Vyxir has arrived from the north.

* HP:Beaten MV:Strong > Rotten Ground
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
Vyxir has arrived from the north.

* HP:Beaten MV:Strong > Sinister Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
Vyxir has arrived from the north.

o
* HP:Beaten MV:Strong > Withering Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
Vyxir has arrived from the north.

* HP:Beaten MV:Strong > Rotten Ground
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a tree leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
A twitching vine of creepers dangles from above.
Vyxir has arrived from the north.

e
s
* HP:Beaten MV:Strong > Dark Forest
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving east.
A raven is here, watching.
Vyxir has arrived from the north.

e
s
o HP:Beaten MV:Tiring >
A rat squeaks 'Bumper is at A Path Through the Thinning Woods'
Dark Forest
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
A glob of muddy leaves sits here, oozing a foul liquid.
A rat scurries around trying to get out of sight.
Vyxir has arrived from the north.

s
o HP:Beaten MV:Tiring > Dark Forest
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of a tree leaving west.
Vyxir has arrived from the north.

s
o HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Vyxir - Dark Forest
Ihqrar - Dark Forest

o HP:Beaten MV:Tiring >
Dark Forest
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
A wild boar runs through the forest.
Vyxir has arrived from the west.

o HP:Beaten MV:Tiring > Dark Forest
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of an animal leaving east.
An ancient, gnarled tree looms over you.
Vyxir has arrived from the north.

c
o HP:Beaten MV:Tiring > Dark Forest
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of a tree leaving east.
A rat scurries around trying to get out of sight.
A panther stalks through the wilderness.
Vyxir has arrived from the west.

o HP:Beaten MV:Tiring > Creepy Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
A wild boar runs through the forest.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.
Vyxir has arrived from the north.

o
* HP:Beaten MV:Tiring > Dense Forest
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
A panther stalks through the wilderness.
A wild boar runs through the forest.
An elk with massive antlers eyes you with curiosity.
Vyxir has arrived from the north.

w
* HP:Beaten MV:Tiring >
w
Alas, you cannot go that way...

s
* HP:Beaten MV:Tiring > [k light]
They aren't here.

s
* HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Vyxir - Dense Forest
Ihqrar - Dense Forest

s
* HP:Beaten MV:Tiring >
Thick Forest
[ obvious exits: E W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a tree leaving east.
A raven is here flying around.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Vyxir has arrived from the east.

s
* HP:Beaten MV:Tiring > Dark Forest
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A wild boar runs through the forest.
Vyxir has arrived from the east.

s
* HP:Beaten MV:Tiring > Dark Forest
[ obvious exits: N S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.
A wild boar runs through the forest.
Vyxir has arrived from the north.

s
o HP:Beaten MV:Tiring > A Twist in the Path
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
A wild boar runs through the forest.
Vyxir has arrived from the north.

* HP:Beaten MV:Tiring >
Path through the Dead Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A sickly, skinny deer stands here in a daze.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
Vyxir has arrived from the north.

o
* HP:Beaten MV:Tiring > A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A sickly, skinny deer stands here in a daze.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Vyxir has arrived from the north.

* HP:Beaten MV:Tiring > A Path Through the Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
Vyxir has arrived from the north.

* HP:Beaten MV:Tiring > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
Vyxir has arrived from the north.

s
* HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Vyxir - A Path Through the Thinning Woods
Ihqrar - A Path Through the Thinning Woods

s
* HP:Beaten MV:Tiring > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
A sickly, skinny deer stands here in a daze.
Vyxir has arrived from the north.

s
* HP:Beaten MV:Tiring > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
Vyxir has arrived from the north.

s
* HP:Beaten MV:Tiring >
Forested Borderlands
[ obvious exits: N S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A sickly, skinny deer stands here in a daze.
The large dark wolf slinks here, eyes filled with an animal cunning.
Vyxir has arrived from the north.

e
e
* HP:Beaten MV:Tiring > Forested Borderlands
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
Vyxir has arrived from the north.

e
e
* HP:Beaten MV:Tiring >
e
Forested Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
Vyxir has arrived from the west.

e
* HP:Beaten MV:Tiring > Forested Borderlands
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
A spotted jaguar opens its eyes lazily.
A handsome stag stands here, ready to run.
Vyxir has arrived from the west.

* HP:Beaten MV:Tiring > Forested Borderlands
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A handsome stag stands here, ready to run.
A jaguar, chewing on its prey, looks at you.
A panther stalks through the wilderness.
Vyxir has arrived from the west.

* HP:Beaten MV:Winded > A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
The lone wolf is slinking about in the shadows.
Vyxir has arrived from the west.

s
* HP:Beaten MV:Winded > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
Vyxir has arrived from the west.

e
s
* HP:Beaten MV:Winded >
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A sickly, skinny deer stands here in a daze.
Vyxir has arrived from the west.

o
* HP:Beaten MV:Winded > A Forested Path Through the Borderlands
[ obvious exits: N S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
Vyxir has arrived from the north.

* HP:Beaten MV:Winded > Alas, you cannot go that way...

c
* HP:Beaten MV:Winded > A Shady Valley
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
A handsome stag stands here, ready to run.
Vyxir has arrived from the north.

* HP:Beaten MV:Winded > [where ]
Players in your Zone
--------------------
Vyxir - A Shady Valley
Ihqrar - A Shady Valley
You catch a faint scent of a horse nearby.

* HP:Beaten MV:Winded >
[k light]
They aren't here.

* HP:Beaten MV:Winded >
e
o
A Gentle Slope
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A rust-colored bobcat crouches low, ready to pounce.
A young and strong buck is here, munching some grass.
A wild hog snorts angrily, pawing at the ground.
Vyxir has arrived from the west.

* HP:Beaten MV:Winded >
[where ]
Players in your Zone
--------------------
Vyxir - A Gentle Slope
Ihqrar - A Gentle Slope
You catch a faint scent of a horse nearby.

.6e
* HP:Beaten MV:Winded >
On Top of a Hill
[ obvious exits: E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A panther stalks through the wilderness.
A young and strong buck is here, munching some grass.
A wild hog snorts angrily, pawing at the ground.
Vyxir has arrived from the west.

* HP:Beaten MV:Winded >
On a Hillside
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
*Bumper* is standing here, riding a warhorse.
A pale man wearing farming clothes angrily approaches you.
A wild hog snorts angrily, pawing at the ground.
A spotted jaguar opens its eyes lazily.
Vyxir has arrived from the west.

* HP:Beaten MV:Winded > Vyxir tries to blast *Bumper*, but he deflects the blow.
Green Hills
[ obvious exits: N E S W ]
(wotmudmapper): (error): Caution. Direction w leads to an unknown room.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
A panther stalks through the wilderness.

* HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A Shienaran scout blends into the surroundings here.

c
* HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.

* HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.

w
w
* HP:Beaten MV:Winded > [k light]
They aren't here.

w
w
* HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.

c
* HP:Beaten MV:Winded >
The Dusty Road
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A Shienaran scout blends into the surroundings here.

b
* HP:Beaten MV:Winded > Green Hills
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
A panther stalks through the wilderness.

* HP:Beaten MV:Winded > On a Hillside
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
Vyxir the Abhorrent Dogface is here, fighting Bumper.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
*Bumper* is here, fighting Vyxir, riding a warhorse.
A pale man wearing farming clothes angrily approaches you.
A wild hog snorts angrily, pawing at the ground.
A spotted jaguar opens its eyes lazily.

* HP:Beaten MV:Winded > *Bumper* scythes Vyxir's left hand.
The pale farmer joins Bumper's fight!
A spotted jaguar barely tickles your right arm with his hit.
Vyxir tries to blast *Bumper*, but he deflects the blow.
*Bumper* panics, and attempts to flee!
A warhorse seems too exhausted to obey *Bumper*'s commands.
*Bumper* tries to flee, but is too exhausted!
[k light]
You do the best you can!

* HP:Beaten MV:Winded - a spotted jaguar: Healthy > [bash ]
-
*Bumper* stops riding a warhorse.

cmw=
f+*
cmb
Cancelled.
[cha mood wimpy]
Mood changed to: Wimpy

c
* HP:Beaten MV:Winded - a spotted jaguar: Healthy > You panic and attempt to
flee!

You flee head over heels.
Green Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving east.
A panther stalks through the wilderness.
[change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded >
e

*Bumper* has arrived from the west.
*Bumper* panics, and attempts to flee!
*Bumper* leaves east.

c
c
c
* HP:Beaten MV:Winded >

*Bumper* has arrived from the east.

* HP:Beaten MV:Winded > *Bumper* leaves west.
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A Shienaran scout blends into the surroundings here.

* HP:Beaten MV:Weary > [k light]
They aren't here.

* HP:Beaten MV:Weary > [k light]
They aren't here.

* HP:Beaten MV:Weary >
[k light]
They aren't here.

w
* HP:Beaten MV:Weary >
w
w
w
A rat squeaks 'Bumper is at On a Hillside'
The day has begun.
Green Hills
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving west.
There are some tracks of an animal leaving north.
A panther stalks through the wilderness.

c
c
* HP:Beaten MV:Winded >
On a Hillside
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
*Bumper* is here, fighting Vyxir.
Vyxir the Abhorrent Dogface is here, fighting Bumper.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A warhorse is here, stamping his feet impatiently.
The pale farmer is here, fighting Vyxir.
A wild hog snorts angrily, pawing at the ground.
A spotted jaguar is here, fighting Vyxir.

* HP:Beaten MV:Winded > *Bumper* leaves west.
On Top of a Hill
[ obvious exits: E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving east.
*Bumper* is standing here.
A panther stalks through the wilderness.
A young and strong buck is here, munching some grass.
A wild hog snorts angrily, pawing at the ground.

* HP:Beaten MV:Winded > A Gentle Slope
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A rust-colored bobcat crouches low, ready to pounce.
A young and strong buck is here, munching some grass.
A wild hog snorts angrily, pawing at the ground.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

e
* HP:Beaten MV:Winded >
c
c
On Top of a Hill
[ obvious exits: E S W ]
Door south: Door
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving west.
*Bumper* is standing here.
A panther stalks through the wilderness.
A young and strong buck is here, munching some grass.
A wild hog snorts angrily, pawing at the ground.

* HP:Beaten MV:Winded >
e
[k light]
You try to blast *Bumper*, but he parries successfully.

* HP:Beaten MV:Winded - Bumper: Beaten >
[k light]
You do the best you can!

na 1w
* HP:Beaten MV:Winded - Bumper: Beaten >
No way! You're fighting for your life!

b
* HP:Beaten MV:Winded - Bumper: Beaten >
*Bumper* scythes your right hand hard.
You try to blast *Bumper*, but he parries successfully.

* HP:Beaten MV:Winded - Bumper: Beaten > *Bumper* panics, and attempts to flee!
You narrate '1w'

* HP:Beaten MV:Winded - Bumper: Beaten > [bash ]
-
*Bumper* leaves east.
=
e+*

A black messenger pigeon flutters its wings.
A black messenger pigeon leaves west.

c
b*
Cancelled.
On a Hillside
[ obvious exits: N E S W ]
Door down: leaves
There are some bloody traces of a human leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
Vyxir the Abhorrent Dogface is here, fighting the pale farmer.
A warhorse is here, stamping his feet impatiently.
The pale farmer is here, fighting Vyxir.
A wild hog snorts angrily, pawing at the ground.
A spotted jaguar is here, fighting Vyxir.

* HP:Beaten MV:Winded > Vyxir panics, and attempts to flee!
[k light]
They aren't here.

* HP:Beaten MV:Winded > The pale farmer barely tickles Vyxir's body with his hit.
A spotted jaguar barely tickles Vyxir's right arm with his hit.
[bash ]
Bash who?

* HP:Beaten MV:Winded >
Vyxir leaves north.

c
c
* HP:Beaten MV:Winded >
[k light]
They aren't here.

n
* HP:Beaten MV:Winded >
[k light]
They aren't here.

e
e
* HP:Beaten MV:Winded > A Flat Hill
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
A black wolf growls loudly, poised to leap.
A black snake is here, lying on a rock.
A black wolf growls loudly, poised to leap.
A wild hog snorts angrily, pawing at the ground.
A cute brown deer eyes you nervously.

e
* HP:Beaten MV:Winded >
Brown Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.

* HP:Beaten MV:Winded >
Edge of the Forest
[ obvious exits: E S W ]

s
* HP:Beaten MV:Winded > Thick Forest
[ obvious exits: S W ]

e
* HP:Beaten MV:Winded >
The Dusty Road
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a human leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.

* HP:Beaten MV:Winded >
The Dusty Road
[ obvious exits: E W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a human leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.

* HP:Beaten MV:Winded >

A raven caws 'Bumper is at Burnt Wagons'

o
* HP:Beaten MV:Winded >
e
[where ]
Players in your Zone
--------------------
Ihqrar - The Dusty Road

e
e
* HP:Beaten MV:Winded >
e
The Dusty Road
[ obvious exits: E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.

c
* HP:Beaten MV:Winded >
The Dusty Road
[ obvious exits: E W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A raven is here flying around.
A raven is visible flying high in the sky.

* HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.

* HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: E W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
The short gray wolf bitch is foraging for food here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded >
e
c
e
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.

e
* HP:Beaten MV:Weary >
[k light]
They aren't here.

s
* HP:Beaten MV:Weary > The Dusty Road
[ obvious exits: S W ]
(wotmudmapper): (error): Caution. Direction s leads to an unknown room.
There are some tracks of a ridden mount leaving south.

* HP:Beaten MV:Weary > Alas, you cannot go that way...

* HP:Beaten MV:Weary > The Dusty Road
[ obvious exits: N S ]
(wotmudmapper): (error): Caution. Direction n leads to an unknown room.
There are some tracks of a ridden mount leaving south.
A raven is here, watching.

* HP:Beaten MV:Weary >
na n of burnt
n
w
You narrate 'n of burnt'

sc
* HP:Beaten MV:Weary >
The Dusty Road
[ obvious exits: S W ]
(wotmudmapper): (error): Caution. Direction s leads to an unknown room.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.

* HP:Beaten MV:Weary > Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.

* HP:Beaten MV:Weary > You have 81(404) hit and 67(266) movement points.
You have scored 100071662 experience points and 176 quest points.
You need 3428338 exp to level and -26 qp to rank.
You have amassed 65 Turn points to date.
You have played 2 days and 21 hours (real time).
This ranks you as Ihqrar the Putrid Larva [Dha'vol 4] (Level 49).
You are standing.

i
* HP:Beaten MV:Weary >
You are carrying:
the severed head of Dixon the Human slain in the Blight
a mirrored lantern
[2] a gold ring delicately carved with ivy
a rimmed round helmet
[2] a white hart pendant
a tunic of finely-crafted chain
a black wool cape embroidered with a swooping hawk
a backpack
a pair of riveted chainmail sleeves
a sturdy pair of full leather gauntlets
[2] a silver Kandori wristcuff
a silver etched shield
a broadsword with hawks embedded on the blade
a belt with a buckle of cuendillar
a heron-engraved scabbard
a set of riveted chainmail leggings
a pair of lissome leather boots with metal capped toes
ten copper pennys
nine gold crowns
a large slab of meat

l
* HP:Beaten MV:Weary >
o
Burnt Wagons
You are standing among the smoldering remains of what was once probably a
merchant caravan. A pair of smashed wagons are here by the side of the road.
Looking around, you see no bodies lying around, but you get the feeling that
they were only recently cleared out - else the wagons would have been removed
also. There is no visible way that the bodies were taken away - you can't see
any tracks along the road, nor any paths among the thickset trees. The road
continues east and west.
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.

* HP:Beaten MV:Weary >
sc
[where ]
Players in your Zone
--------------------
Ihqrar - Burnt Wagons
Vyxir - Thick Forest

* HP:Beaten MV:Weary >
You have 81(404) hit and 67(266) movement points.
You have scored 100071662 experience points and 176 quest points.
You need 3428338 exp to level and -26 qp to rank.
You have amassed 65 Turn points to date.
You have played 2 days and 21 hours (real time).
This ranks you as Ihqrar the Putrid Larva [Dha'vol 4] (Level 49).
You are standing.

* HP:Beaten MV:Weary >
put scalp pack
l
You put the severed head of Dixon the Human slain in the Blight in a backpack.

o
* HP:Beaten MV:Weary >
Burnt Wagons
You are standing among the smoldering remains of what was once probably a
merchant caravan. A pair of smashed wagons are here by the side of the road.
Looking around, you see no bodies lying around, but you get the feeling that
they were only recently cleared out - else the wagons would have been removed
also. There is no visible way that the bodies were taken away - you can't see
any tracks along the road, nor any paths among the thickset trees. The road
continues east and west.
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.

* HP:Beaten MV:Weary >
[where ]
Players in your Zone
--------------------
Vyxir - The Dusty Road
Ihqrar - Burnt Wagons

sc
* HP:Beaten MV:Weary >
Vyxir has arrived from the west.

* HP:Beaten MV:Weary >
You have 81(404) hit and 67(266) movement points.
You have scored 100071662 experience points and 176 quest points.
You need 3428338 exp to level and -26 qp to rank.
You have amassed 65 Turn points to date.
You have played 2 days and 21 hours (real time).
This ranks you as Ihqrar the Putrid Larva [Dha'vol 4] (Level 49).
You are standing.

o
* HP:Beaten MV:Weary >
[where ]
Players in your Zone
--------------------
Vyxir - Burnt Wagons
Ihqrar - Burnt Wagons

c
c
* HP:Beaten MV:Weary >
[k light]
They aren't here.

* HP:Beaten MV:Weary >
[k light]
They aren't here.

* HP:Beaten MV:Weary >
dia Vyxir
Vyxir is in awful condition.

* HP:Beaten MV:Weary >
na hows mvs vyx?
l
You narrate 'hows mvs vyx?'

o
* HP:Beaten MV:Weary >
Burnt Wagons
You are standing among the smoldering remains of what was once probably a
merchant caravan. A pair of smashed wagons are here by the side of the road.
Looking around, you see no bodies lying around, but you get the feeling that
they were only recently cleared out - else the wagons would have been removed
also. There is no visible way that the bodies were taken away - you can't see
any tracks along the road, nor any paths among the thickset trees. The road
continues east and west.
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
Vyxir the Abhorrent Dogface is standing here.

* HP:Beaten MV:Weary > [where ]
Players in your Zone
--------------------
Vyxir - Burnt Wagons
Ihqrar - Burnt Wagons

* HP:Beaten MV:Weary >

Vyxir narrates 'im 40 hps'

* HP:Beaten MV:Weary >
na we can't really hit yeah
l
You narrate 'we can't really hit yeah'

o
* HP:Beaten MV:Weary >
Burnt Wagons
You are standing among the smoldering remains of what was once probably a
merchant caravan. A pair of smashed wagons are here by the side of the road.
Looking around, you see no bodies lying around, but you get the feeling that
they were only recently cleared out - else the wagons would have been removed
also. There is no visible way that the bodies were taken away - you can't see
any tracks along the road, nor any paths among the thickset trees. The road
continues east and west.
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
Vyxir the Abhorrent Dogface is standing here.

sc
* HP:Beaten MV:Weary >
[where ]
Players in your Zone
--------------------
Vyxir - Burnt Wagons
Ihqrar - Burnt Wagons

i
* HP:Beaten MV:Weary > You have 95(404) hit and 67(266) movement points.
You have scored 100071662 experience points and 176 quest points.
You need 3428338 exp to level and -26 qp to rank.
You have amassed 65 Turn points to date.
You have played 2 days and 21 hours (real time).
This ranks you as Ihqrar the Putrid Larva [Dha'vol 4] (Level 49).
You are standing.

* HP:Beaten MV:Weary >
You are carrying:
a mirrored lantern
[2] a gold ring delicately carved with ivy
a rimmed round helmet
[2] a white hart pendant
a tunic of finely-crafted chain
a black wool cape embroidered with a swooping hawk
a backpack
a pair of riveted chainmail sleeves
a sturdy pair of full leather gauntlets
[2] a silver Kandori wristcuff
a silver etched shield
a broadsword with hawks embedded on the blade
a belt with a buckle of cuendillar
a heron-engraved scabbard
a set of riveted chainmail leggings
a pair of lissome leather boots with metal capped toes
ten copper pennys
nine gold crowns
a large slab of meat

c
c
* HP:Beaten MV:Weary >
Vyxir narrates 'tir'
[k light]
They aren't here.

c
* HP:Beaten MV:Weary >
c
[k light]
They aren't here.

c
* HP:Beaten MV:Weary >
[k light]
They aren't here.

c
* HP:Beaten MV:Weary >
[k light]
They aren't here.

c
* HP:Beaten MV:Weary > [k light]
They aren't here.

* HP:Beaten MV:Weary > [k light]
They aren't here.

* HP:Beaten MV:Weary > [k light]
They aren't here.

* HP:Beaten MV:Weary >
exa 2.pack
It is a backpack.
When you look inside, you see:
backpack (carried) :
a large number of gold crowns (33)
[4] a thin vial of yellow fluid
a bubbling draught
a cup of thick syrup
[2] a mirrored lantern

i
* HP:Beaten MV:Weary >
You are carrying:
a mirrored lantern
[2] a gold ring delicately carved with ivy
a rimmed round helmet
[2] a white hart pendant
a tunic of finely-crafted chain
a black wool cape embroidered with a swooping hawk
a backpack
a pair of riveted chainmail sleeves
a sturdy pair of full leather gauntlets
[2] a silver Kandori wristcuff
a silver etched shield
a broadsword with hawks embedded on the blade
a belt with a buckle of cuendillar
a heron-engraved scabbard
a set of riveted chainmail leggings
a pair of lissome leather boots with metal capped toes
ten copper pennys
nine gold crowns
a large slab of meat

* HP:Beaten MV:Weary >
l
o
Burnt Wagons
You are standing among the smoldering remains of what was once probably a
merchant caravan. A pair of smashed wagons are here by the side of the road.
Looking around, you see no bodies lying around, but you get the feeling that
they were only recently cleared out - else the wagons would have been removed
also. There is no visible way that the bodies were taken away - you can't see
any tracks along the road, nor any paths among the thickset trees. The road
continues east and west.
[ obvious exits: N E W ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
Vyxir the Abhorrent Dogface is standing here.

* HP:Beaten MV:Weary >
[where ]
Players in your Zone
--------------------
Vyxir - Burnt Wagons
Ihqrar - Burnt Wagons

* HP:Beaten MV:Weary >
g vial 2.pack
You get a thin vial of yellow fluid from a backpack.

g vial 2.pack
* HP:Beaten MV:Weary >
You get a thin vial of yellow fluid from a backpack.

* HP:Beaten MV:Weary >
give vial vyxir
give vial vyxir
You give a thin vial of yellow fluid to Vyxir.

* HP:Beaten MV:Weary >
You give a thin vial of yellow fluid to Vyxir.

* HP:Beaten MV:Weary >
g vial 2.pack
g vial 2.pack
You get a thin vial of yellow fluid from a backpack.

* HP:Beaten MV:Weary >
You get a thin vial of yellow fluid from a backpack.

* HP:Beaten MV:Weary >
put vial pack
put vial pack
You put a thin vial of yellow fluid in a backpack.

* HP:Beaten MV:Weary >
You put a thin vial of yellow fluid in a backpack.

* HP:Beaten MV:Weary >
l vyxir
i

Vyxir looks pretty hurt.

Vyxir is using:
<worn on head> a full metal helmet and visor
<worn on body> a shining steel breastplate
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> a dark, grim axe
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Beaten MV:Weary >
You are carrying:
a mirrored lantern
[2] a gold ring delicately carved with ivy
a rimmed round helmet
[2] a white hart pendant
a tunic of finely-crafted chain
a black wool cape embroidered with a swooping hawk
a backpack
a pair of riveted chainmail sleeves
a sturdy pair of full leather gauntlets
[2] a silver Kandori wristcuff
a silver etched shield
a broadsword with hawks embedded on the blade
a belt with a buckle of cuendillar
a heron-engraved scabbard
a set of riveted chainmail leggings
a pair of lissome leather boots with metal capped toes
ten copper pennys
nine gold crowns
a large slab of meat

* HP:Beaten MV:Weary >
give kandori vyxir
give kandori vyxir
You give a silver Kandori wristcuff to Vyxir.

* HP:Beaten MV:Weary >
You give a silver Kandori wristcuff to Vyxir.

* HP:Beaten MV:Weary >
give cape vixyr
give cape vixyr
No-one by that name here.

* HP:Beaten MV:Weary >
No-one by that name here.

* HP:Beaten MV:Weary >

A raven caws 'Bumper is at Campsite'

* HP:Beaten MV:Winded >
give cape vyxir
i
You give a black wool cape embroidered with a swooping hawk to Vyxir.

* HP:Beaten MV:Winded >
You are carrying:
a mirrored lantern
[2] a gold ring delicately carved with ivy
a rimmed round helmet
[2] a white hart pendant
a tunic of finely-crafted chain
a backpack
a pair of riveted chainmail sleeves
a sturdy pair of full leather gauntlets
a silver etched shield
a broadsword with hawks embedded on the blade
a belt with a buckle of cuendillar
a heron-engraved scabbard
a set of riveted chainmail leggings
a pair of lissome leather boots with metal capped toes
ten copper pennys
nine gold crowns
a large slab of meat

* HP:Beaten MV:Winded >

Vyxir says 'i dont do that till after'

* HP:Beaten MV:Winded >
give pendant vyxir
give pendant vyxir
You give a white hart pendant to Vyxir.

* HP:Beaten MV:Winded >
You give a white hart pendant to Vyxir.

i
* HP:Beaten MV:Winded >
You are carrying:
a mirrored lantern
[2] a gold ring delicately carved with ivy
a rimmed round helmet
a tunic of finely-crafted chain
a backpack
a pair of riveted chainmail sleeves
a sturdy pair of full leather gauntlets
a silver etched shield
a broadsword with hawks embedded on the blade
a belt with a buckle of cuendillar
a heron-engraved scabbard
a set of riveted chainmail leggings
a pair of lissome leather boots with metal capped toes
ten copper pennys
nine gold crowns
a large slab of meat

* HP:Beaten MV:Winded >

*Bumper* has arrived from the north.
A raven has arrived from the north.
A rat has arrived from the north.
Vyxir tries to blast *Bumper*, but he deflects the blow.

* HP:Beaten MV:Winded >

*Bumper* scythes Vyxir's left hand.
A rat squeaks 'Bumper is at Burnt Wagons'
A raven caws 'Bumper is at Burnt Wagons'
Vyxir tries to blast *Bumper*, but he parries successfully.

give ring vyxir
* HP:Beaten MV:Winded >

*Bumper* panics, and attempts to flee!

c
* HP:Beaten MV:Winded >
They're a little busy to receive your gift...

cmb
* HP:Beaten MV:Winded >
*Bumper* leaves west.

* HP:Beaten MV:Winded > Vyxir says 'i dont do that till after'
[k light]
They aren't here.

* HP:Beaten MV:Winded > [change mood brave]
Mood changed to: Brave

w
* HP:Beaten MV:Winded >
c
w
*Bumper* has arrived from the west.
Vyxir tries to blast *Bumper*, but he deflects the blow.
The Dusty Road
[ obvious exits: E W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a human leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
The short gray wolf bitch is foraging for food here.

c
* HP:Beaten MV:Winded >
b
[k light]
They aren't here.

* HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a human leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.

e
* HP:Beaten MV:Winded >
e
[k light]
They aren't here.

c
* HP:Beaten MV:Winded >
b
[bash ]
Bash who?

* HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: E W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a human leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
The short gray wolf bitch is foraging for food here.

* HP:Beaten MV:Winded > Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a human leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
*Bumper* is here, fighting Vyxir.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A raven is here flying around.
Vyxir the Abhorrent Dogface is here, fighting Bumper.

* HP:Beaten MV:Winded > [k light]
You try to blast *Bumper*, but he deflects the blow.

* HP:Beaten MV:Winded - Vyxir: Beaten - Bumper: Beaten > *Bumper* leaves west.
[bash ]
Bash who?

* HP:Beaten MV:Winded >
w
c
w
The Dusty Road
[ obvious exits: E W ]
(wotmudmapper): (error): Caution. Direction e leads to an unknown room.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
The short gray wolf bitch is foraging for food here.
Vyxir has arrived from the east.

c
* HP:Beaten MV:Winded >
[k light]
They aren't here.

* HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
Vyxir has arrived from the east.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded >
e
e
e
The Dusty Road
[ obvious exits: E W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
The short gray wolf bitch is foraging for food here.
Vyxir has arrived from the west.

s
* HP:Beaten MV:Winded >
s
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving east.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A raven is here flying around.
Vyxir has arrived from the west.

c
* HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
Vyxir has arrived from the west.

c
* HP:Beaten MV:Winded > The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
A raven is here, watching.
Vyxir has arrived from the north.

c
c
* HP:Beaten MV:Winded >
The Dusty Road
[ obvious exits: N E S ]
(wotmudmapper): (error): Caution. Direction n leads to an unknown room.
(wotmudmapper): (error): Caution. Direction e leads to an unknown room.
There are some tracks of a ridden mount leaving east.
Vyxir has arrived from the north.

* HP:Beaten MV:Winded >
[k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

c
* HP:Beaten MV:Winded > [k light]
They aren't here.

c
c
* HP:Beaten MV:Winded >
c
[k light]
They aren't here.

c
* HP:Beaten MV:Winded >
c
[k light]
They aren't here.

c
* HP:Beaten MV:Winded > [k light]
They aren't here.

c
c
* HP:Beaten MV:Winded > [k light]
They aren't here.

c
* HP:Beaten MV:Winded > [k light]
They aren't here.

c
* HP:Beaten MV:Winded > [k light]
They aren't here.

c
c
* HP:Beaten MV:Winded >
c
[k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

c
* HP:Beaten MV:Winded > [k light]
They aren't here.

c
c
* HP:Beaten MV:Winded >
[k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

l
* HP:Beaten MV:Winded > [k light]
They aren't here.

o
* HP:Beaten MV:Winded > [k light]
They aren't here.

c
c
* HP:Beaten MV:Winded >
[k light]
They aren't here.

c
c
* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > The Dusty Road
The old road bends north and east here. To the north, over the trees, you
can see the top of a gray tower poking up through the trees. However, the
forest around you seems mostly impenetrable, except for a little trail
running south into the woods. The city walls of Fal Dara can be see through
the trees to the southeast, and looking up there is an old murder-hole
strutting out over the road.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
Vyxir the Abhorrent Dogface is standing here.

* HP:Beaten MV:Winded > [where ]
Players in your Zone
--------------------
Vyxir - The Dusty Road
Ihqrar - The Dusty Road

c
* HP:Beaten MV:Winded > [k light]
They aren't here.

c
* HP:Beaten MV:Winded > [k light]
They aren't here.

c
* HP:Beaten MV:Winded >
c
*Bumper* has arrived from the south.
[k light]
You try to blast *Bumper*, but he deflects the blow.

c
* HP:Beaten MV:Winded - Bumper: Beaten > Vyxir blasts *Bumper*'s body.
[k light]
You do the best you can!

* HP:Beaten MV:Winded - Bumper: Beaten > [k light]
You do the best you can!

* HP:Beaten MV:Winded - Bumper: Beaten > Vyxir tries to blast *Bumper*, but he parries successfully.
*Bumper* scythes your body.
You blast *Bumper*'s body hard.
[k light]
You do the best you can!

b
* HP:Beaten MV:Winded - Bumper: Beaten > [k light]
You do the best you can!

* HP:Beaten MV:Winded - Bumper: Beaten > *Bumper* panics, and attempts to flee!
[k light]
You do the best you can!

* HP:Beaten MV:Winded - Bumper: Beaten >
[k light]
You do the best you can!

* HP:Beaten MV:Winded - Bumper: Beaten > [bash ]
-=+*
*Bumper* leaves south.
*+
s
c
w=-
Cancelled.
Little Trail
[ obvious exits: N W ]
There are some bloody traces of a human leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
*Bumper* is standing here.
Vyxir has arrived from the north.

c
* HP:Beaten MV:Winded > Vyxir tries to blast *Bumper*, but he deflects the blow.
[k light]
You try to blast *Bumper*, but he parries successfully.

b
* HP:Beaten MV:Winded - Vyxir: Beaten - Bumper: Beaten >
No way! You're fighting for your life!

* HP:Beaten MV:Winded - Vyxir: Beaten - Bumper: Beaten > [k light]
You do the best you can!

* HP:Beaten MV:Winded - Vyxir: Beaten - Bumper: Beaten > [bash ]

*Bumper* panics, and attempts to flee!
-=+*
*Bumper* scythes Vyxir's right arm.
Vyxir blasts *Bumper*'s body hard.


*Bumper* panics, and attempts to flee!
*+=- -=
Your bash at *Bumper* sends him sprawling!

* HP:Beaten MV:Winded - Vyxir: Beaten - Bumper: Beaten >

You blast *Bumper*'s head very hard.
Vyxir blasts *Bumper*'s body hard.

* HP:Beaten MV:Winded - Vyxir: Beaten - Bumper: Critical >

*Bumper* leaves north.

* HP:Beaten MV:Winded >
n
n
n
The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
*Bumper* is standing here.
Vyxir has arrived from the south.

w
* HP:Beaten MV:Weary >
*Bumper* leaves north.
The Dusty Road
[ obvious exits: N S ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
*Bumper* is standing here.
A raven is here, watching.
Vyxir has arrived from the south.

* HP:Beaten MV:Weary > *Bumper* leaves north.
The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
*Bumper* is standing here.
Vyxir has arrived from the south.

* HP:Beaten MV:Weary > Vyxir tries to blast *Bumper*, but he parries successfully.
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A raven is here flying around.

* HP:Beaten MV:Weary >
e
c
c
The Dusty Road
[ obvious exits: S W ]
(wotmudmapper): (error): Caution. Direction s leads to an unknown room.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
Vyxir the Abhorrent Dogface is here, fighting Bumper.
*Bumper* is here, fighting Vyxir.

* HP:Beaten MV:Weary >
[k light]
You blast *Bumper*'s head.

* HP:Beaten MV:Weary - Vyxir: Beaten - Bumper: Critical > [k light]
You do the best you can!

z
* HP:Beaten MV:Weary - Vyxir: Beaten - Bumper: Critical >
You try to blast *Bumper*, but he parries successfully.
Vyxir tries to blast *Bumper*, but he deflects the blow.

* HP:Beaten MV:Weary - Vyxir: Beaten - Bumper: Critical >
[change mood berserk]
Mood changed to: Berserk

* HP:Beaten MV:Weary - Vyxir: Beaten - Bumper: Critical >

*Bumper* leaves south.

* HP:Beaten MV:Weary >
s
s
The Dusty Road
[ obvious exits: N S ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
*Bumper* is standing here.
A raven is here, watching.
Vyxir has arrived from the north.

* HP:Beaten MV:Weary >
Vyxir tries to blast *Bumper*, but he parries successfully.
The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a human leaving north.

* HP:Beaten MV:Weary >
n
c
c
The Dusty Road
[ obvious exits: N S ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
Vyxir the Abhorrent Dogface is here, fighting Bumper.
*Bumper* is here, fighting Vyxir.
A raven is here, watching.

c
* HP:Beaten MV:Weary >
[k light]
You try to blast *Bumper*, but he parries successfully.

* HP:Beaten MV:Weary - Vyxir: Beaten - Bumper: Critical > [k light]
You do the best you can!

* HP:Beaten MV:Weary - Vyxir: Beaten - Bumper: Critical > [k light]
You do the best you can!

* HP:Beaten MV:Weary - Vyxir: Beaten - Bumper: Critical >
A raven now follows Bumper.
A raven caws 'Bumper is at The Dusty Road'

* HP:Beaten MV:Weary - Vyxir: Beaten - Bumper: Critical >

You blast *Bumper*'s right leg hard.
Vyxir tries to blast *Bumper*, but he deflects the blow.

* HP:Beaten MV:Weary - Vyxir: Beaten - Bumper: Critical >

*Bumper* leaves north.

* HP:Beaten MV:Weary >
n
w
w
The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving west.
Vyxir has arrived from the south.

* HP:Beaten MV:Weary >
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
Vyxir has arrived from the east.

* HP:Beaten MV:Weary > The Dusty Road
[ obvious exits: E W ]
(wotmudmapper): (error): Caution. Direction e leads to an unknown room.
There are some bloody traces of a human leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a human leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
The short gray wolf bitch is foraging for food here.
Vyxir has arrived from the east.

* HP:Beaten MV:Weary >
w
w
w
w
The Dusty Road
[ obvious exits: E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a human leaving west.
There are some bloody traces of a trolloc leaving east.
Vyxir has arrived from the east.

* HP:Beaten MV:Weary >
The Dusty Road
[ obvious exits: E W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
A raven is visible flying high in the sky.
A raven is visible flying high in the sky.
Vyxir has arrived from the east.

* HP:Beaten MV:Weary > The Dusty Road
[ obvious exits: E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
Vyxir has arrived from the east.

* HP:Beaten MV:Haggard > The Dusty Road
[ obvious exits: E W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a human leaving west.
There are some bloody traces of a human leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
Vyxir has arrived from the east.

* HP:Beaten MV:Haggard >
w
s
s
s
The Dusty Road
[ obvious exits: N E S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A Shienaran scout blends into the surroundings here.
Vyxir has arrived from the east.

s
s
* HP:Beaten MV:Haggard >
Thick Forest
[ obvious exits: N S W ]
(wotmudmapper): (error): Multiple matches found.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
Vyxir has arrived from the north.

* HP:Beaten MV:Haggard > Thick Forest
[ obvious exits: N S W ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
Vyxir has arrived from the north.

* HP:Beaten MV:Haggard > Alongside a Road
[ obvious exits: N S W ]
There are some bloody traces of a human leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
Vyxir has arrived from the north.

w
* HP:Beaten MV:Haggard > Atop a Cliff
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A dun mare is here, snorting angrily.
Vyxir has arrived from the north.

w
* HP:Beaten MV:Haggard > Foot of a Hill
[ obvious exits: N W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
Vyxir has arrived from the north.

* HP:Beaten MV:Haggard > Curve in the Road
[ obvious exits: N E W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A tough Shienaran soldier waits here, riding a dun mare.
Vyxir has arrived from the east.

* HP:Beaten MV:Haggard > Southward Bend
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
Vyxir has arrived from the east.

* HP:Beaten MV:Haggard >
g vial pack
s
A rat squeaks 'Bumper is at On the Long Road'
The rain stops.
You get a thin vial of yellow fluid from a backpack.

* HP:Battered MV:Weary >
Road Around a Hill
[ obvious exits: N W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
Vyxir has arrived from the north.

quaf vial
* HP:Battered MV:Weary >
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!

w
* HP:Battered MV:Winded >
s
s
Fal Dara Road
[ obvious exits: E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
Vyxir has arrived from the east.

* HP:Battered MV:Winded >
On the Long Road
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
Vyxir has arrived from the north.

* HP:Battered MV:Winded > Down the Fal Dara Road
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
Vyxir has arrived from the north.

* HP:Battered MV:Winded >
s
s
w
Road Before an Inn
[ obvious exits: N S W ]
Door south: stoutdoor
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A Shienaran scout blends into the surroundings here.
Vyxir has arrived from the north.

s
* HP:Battered MV:Weary >
s
The stoutdoor seems to be closed.

* HP:Battered MV:Weary > The Long Tar Valon Road
[ obvious exits: E S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
Vyxir has arrived from the east.

* HP:Battered MV:Weary > Tar Valon Road
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
Vyxir has arrived from the north.

* HP:Battered MV:Weary > Road Before a Hill
[ obvious exits: N W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
Vyxir has arrived from the north.

w
s
* HP:Battered MV:Weary >
A black messenger pigeon flutters its wings.
A black messenger pigeon leaves west.

s
* HP:Battered MV:Weary >
Bend in the Road
[ obvious exits: E S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A black messenger pigeon is here.
Vyxir has arrived from the east.

w
* HP:Battered MV:Weary > The Long Road
[ obvious exits: N S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
Vyxir has arrived from the north.

s
* HP:Battered MV:Weary > The Long Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A raven is here flying around.
*Bumper* is standing here.
Vyxir has arrived from the north.

s
s
* HP:Battered MV:Weary > Vyxir tries to blast *Bumper*, but he deflects the blow.
Road Through the Hills
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.

* HP:Battered MV:Weary >
Junction of the Long Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A squat border stone juts from the soil.

* HP:Battered MV:Weary > A Large Oak
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.

n
* HP:Battered MV:Weary > Grassy Field Bordering the Road
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.

n
n
n
* HP:Battered MV:Weary >
A Large Oak
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.

c
* HP:Battered MV:Weary >
Junction of the Long Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A squat border stone juts from the soil.

* HP:Battered MV:Weary > Road Through the Hills
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.

* HP:Battered MV:Weary > Alas, you cannot go that way...

* HP:Battered MV:Weary > [k light]
They aren't here.

e
c
* HP:Battered MV:Weary >
n
The Long Road
[ obvious exits: N E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
Vyxir the Abhorrent Dogface is standing here.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A raven is here flying around.

c
* HP:Battered MV:Weary >
[k light]
They aren't here.

* HP:Battered MV:Weary > The Long Road
[ obvious exits: N S W ]
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
Vyxir has arrived from the south.

* HP:Battered MV:Weary > [k light]
They aren't here.

* HP:Battered MV:Weary >
s
e
The Long Road
[ obvious exits: N E W ]
There are some bloody traces of a human leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving north.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A raven is here flying around.
Vyxir has arrived from the north.

n
* HP:Battered MV:Haggard >
e
Path off the Road
[ obvious exits: N E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
Vyxir has arrived from the west.

n
* HP:Battered MV:Haggard > An Abandoned Wagon
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
Vyxir has arrived from the south.

e
e
* HP:Battered MV:Haggard >
Bleak Hills
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
Vyxir has arrived from the west.

* HP:Battered MV:Haggard >
Across the Hills
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving east.
A cute brown deer eyes you nervously.
Vyxir has arrived from the south.

not
* HP:Battered MV:Haggard > Stand of Trees
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
Vyxir has arrived from the west.

* HP:Battered MV:Haggard > In a Dry Streambed
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
A tough Shienaran soldier waits here.
Vyxir has arrived from the west.

* HP:Battered MV:Haggard > You stop paying increased attention to your surroundings.

* HP:Battered MV:Haggard >
n
Base of a Hill
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
There are some tracks of a humanoid leaving east.
An antelope blends into the scenery.
A cute brown deer eyes you nervously.
A tough Shienaran soldier waits here.
Vyxir has arrived from the south.

e
e
* HP:Battered MV:Haggard >
e
e
Crest of a Hill
[ obvious exits: E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
An antelope blends into the scenery.
Vyxir has arrived from the west.

* HP:Battered MV:Haggard >
*Bumper* has arrived from the east.
Vyxir tries to blast *Bumper*, but he parries successfully.
Cave in the Hillside
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.

o
* HP:Battered MV:Haggard > A Twist In The Trail
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.

* HP:Battered MV:Haggard > A Turn In The Trail
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
A wild boar runs through the forest.
A timber wolf is here, snarling hungrily.

* HP:Battered MV:Haggard > [where ]
Players in your Zone
--------------------
Ihqrar - A Turn In The Trail

n
* HP:Battered MV:Haggard >
n
n
A Cove Of Trees
[ obvious exits: S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A gray palfrey prances skittishly nearby.

n
* HP:Battered MV:Haggard >
Alas, you cannot go that way...

* HP:Battered MV:Haggard > Alas, you cannot go that way...

* HP:Battered MV:Haggard > Alas, you cannot go that way...

* HP:Battered MV:Haggard >
s
e
n
A Turn In The Trail
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
A wild boar runs through the forest.
A timber wolf is here, snarling hungrily.

* HP:Battered MV:Haggard >
A timber wolf tickles your right arm with his hit.
No way! You're fighting for your life!

* HP:Battered MV:Haggard - a timber wolf: Healthy > No way! You're fighting for your life!

* HP:Battered MV:Haggard - a timber wolf: Healthy >

You blast a timber wolf's left foreleg into bloody fragments!
A timber wolf tickles your body with his hit.

* HP:Battered MV:Haggard - a timber wolf: Wounded >

You blast a timber wolf's right leg into bloody fragments!
A timber wolf tickles your body with his hit.

na bleh zerk on a wolf
* HP:Beaten MV:Haggard - a timber wolf: Battered >
l
You narrate 'bleh zerk on a wolf'

o
* HP:Beaten MV:Haggard - a timber wolf: Battered >
stats
A Turn In The Trail
A large cove of trees springs into view to the north forcing the trail to
make a curve to the east. Off in the east the trail makes another turn as
well. South is also an option with the trail running along the cliff face.
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
A wild boar runs through the forest.
A timber wolf is here, fighting YOU!

3
* HP:Beaten MV:Haggard - a timber wolf: Battered >
[where ]
Players in your Zone
--------------------
Ihqrar - A Turn In The Trail

* HP:Beaten MV:Haggard - a timber wolf: Battered > You are a 53 year old male trolloc hunter.
Your height is 6 feet, 4 inches, and you weigh 217.0 lbs.
You are carrying 49.7 lbs and wearing 83.4 lbs, somewhat heavy.
Your base abilities are: Str:19 Int:7 Wil:7 Dex:17 Con:19.
Offensive bonus: 177, Dodging bonus: 3, Parrying bonus: 1
Your mood is: Berserk. You will flee below: 0 Hit Points
Your armor absorbs about 83% on average.

You are subjected to the following effects:
- REFRESH
- NO QUIT

i
* HP:Beaten MV:Haggard - a timber wolf: Battered > [dia h.light]
No-one by that name here.

* HP:Beaten MV:Haggard - a timber wolf: Battered >
You are carrying:
a mirrored lantern
[2] a gold ring delicately carved with ivy
a rimmed round helmet
a tunic of finely-crafted chain
a backpack
a pair of riveted chainmail sleeves
a sturdy pair of full leather gauntlets
a silver etched shield
a broadsword with hawks embedded on the blade
a belt with a buckle of cuendillar
a heron-engraved scabbard
a set of riveted chainmail leggings
a pair of lissome leather boots with metal capped toes
ten copper pennys
nine gold crowns
a large slab of meat

* HP:Beaten MV:Haggard - a timber wolf: Battered >

You blast a timber wolf's right paw into bloody fragments!
A timber wolf barely hits your body.

* HP:Beaten MV:Haggard - a timber wolf: Critical >
l
o
A Turn In The Trail
A large cove of trees springs into view to the north forcing the trail to
make a curve to the east. Off in the east the trail makes another turn as
well. South is also an option with the trail running along the cliff face.
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
A wild boar runs through the forest.
A timber wolf is here, fighting YOU!

* HP:Beaten MV:Haggard - a timber wolf: Critical >
cmb
[where ]
Players in your Zone
--------------------
Ihqrar - A Turn In The Trail

cmb
cmb
* HP:Beaten MV:Haggard - a timber wolf: Critical >
cmb
cmb
[change mood brave]
You chose to go berserk, now live or die with it!

cmb
cmb
* HP:Beaten MV:Haggard - a timber wolf: Critical >
[change mood brave]
You chose to go berserk, now live or die with it!

* HP:Beaten MV:Haggard - a timber wolf: Critical > [change mood brave]
You chose to go berserk, now live or die with it!

cmb
* HP:Beaten MV:Haggard - a timber wolf: Critical > [change mood brave]
You chose to go berserk, now live or die with it!

cmb
cmb
* HP:Beaten MV:Haggard - a timber wolf: Critical > [change mood brave]
You chose to go berserk, now live or die with it!

cmb
* HP:Beaten MV:Haggard - a timber wolf: Critical > You blast a timber wolf's left foreleg into
bloody fragments!
A timber wolf is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear a timber wolf's death cry.
[change mood brave]
You try to calm down, but can't.

* HP:Battered MV:Haggard >
[change mood brave]
You try to calm down, but can't.

* HP:Battered MV:Haggard > [change mood brave]
You try to calm down, but can't.

c0
* HP:Battered MV:Haggard > [change mood brave]
You try to calm down, but can't.

* HP:Battered MV:Haggard > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

sc
* HP:Battered MV:Haggard > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* HP:Battered MV:Haggard > [cha wimpy 0]
You won't flee from any fight now.

o
* HP:Battered MV:Haggard >
You have 126(404) hit and 34(266) movement points.
You have scored 100076197 experience points and 176 quest points.
You need 3423803 exp to level and -26 qp to rank.
You have amassed 65 Turn points to date.
You have played 2 days and 21 hours (real time).
This ranks you as Ihqrar the Putrid Larva [Dha'vol 4] (Level 49).
You are standing.

* HP:Battered MV:Haggard > [where ]
Players in your Zone
--------------------
Ihqrar - A Turn In The Trail

* HP:Battered MV:Haggard >
w
w
A Twist In The Trail
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.

o
* HP:Battered MV:Haggard >
Cave in the Hillside
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.

* HP:Battered MV:Haggard >
[where ]
Players in your Zone
--------------------
Ihqrar - Cave in the Hillside
Vyxir - Crest of a Hill

* HP:Battered MV:Haggard >

The large wolf has arrived from the west.

w
* HP:Battered MV:Haggard >
o
Crest of a Hill
[ obvious exits: E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
There are some tracks of a humanoid leaving west.
*Bumper* is here, fighting Vyxir.
Vyxir the Abhorrent Dogface is here, fighting Bumper.
An antelope blends into the scenery.

* HP:Battered MV:Haggard >
[where ]
Players in your Zone
--------------------
Ihqrar - Crest of a Hill
Vyxir - Crest of a Hill

* HP:Battered MV:Haggard >
The large wolf has arrived from the east.

c
c
c
* HP:Battered MV:Haggard >
[k light]
You blast *Bumper*'s body.

* HP:Battered MV:Haggard - Vyxir: Beaten - Bumper: Critical > [k light]
You do the best you can!

b
* HP:Battered MV:Haggard - Vyxir: Beaten - Bumper: Critical > [k light]
You do the best you can!

* HP:Battered MV:Haggard - Vyxir: Beaten - Bumper: Critical >
[bash ]
-=+
Vyxir avoids being bashed by *Bumper* who loses his balance and falls!
*Bumper* avoids being bashed by Vyxir who loses his balance and falls!
*
The large wolf tickles your left hand with his hit.
*+=- -=
Your bash at *Bumper* sends him sprawling!

* HP:Battered MV:Haggard - Vyxir: Beaten - Bumper: Critical >

Vyxir narrates 'im n'

* HP:Battered MV:Haggard - Vyxir: Beaten - Bumper: Critical >

You blast *Bumper*'s left leg hard.
The large wolf tickles your body with his hit.
Vyxir blasts *Bumper*'s body hard.
*Bumper* panics, and attempts to flee!
*Bumper* tries to flee, but is too exhausted!

* HP:Beaten MV:Haggard - Vyxir: Beaten - Bumper: Critical >

You blast *Bumper*'s right hand hard.
*Bumper* is stunned, but will probably regain consciousness...
The large wolf barely hits your body.
Vyxir blasts *Bumper*'s head extremely hard.
*Bumper* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Bumper*'s death cry.

Bumper
Posts: 7
Joined: Sat Dec 24, 2022 12:24 pm

Re: Some pk the other day

Post by Bumper » Mon Feb 06, 2023 10:01 pm

Yeah that was a good job by yall. I pressed a little too much trying to kill Vyxir.

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