Three die in Shadowsmith

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Murg
Posts: 16
Joined: Sun Sep 12, 2021 4:17 am

Three die in Shadowsmith

Post by Murg » Tue Jan 24, 2023 4:34 am

It's not unusual to log into RK and have humans inside or outside. Today was no exception...


Sleeping Chamber
[ obvious exits: N ]
A lame trolloc stands here, guarding the possessions of others.
A silent, black-robed figure watches you from afar.
A silent, black-robed figure watches you from afar.
A silent, black-robed figure watches you from afar.

You were rented for 0.05 days.
Your last allowance of 19 gold crowns and 10 coppers per day covers all charges.

o HP:Healthy MV:Full >
where
Players in your Zone
--------------------
Lestat - Sleeping Chamber
Panda - The Courtyard
You catch the scent of horses nearby.

o HP:Healthy MV:Full >
na sigh, horses keep
You narrate 'sigh, horses keep'

o HP:Healthy MV:Full >
50
[ch wi 50]
You will now flee if you go below 50 hit points.

n
o HP:Healthy MV:Full >
w
w
The Grand Hall
[ obvious exits: N E S W ]
North: A tall, ramshorned trolloc is here, commanding.
East: An artifact collector stands here, searching specific items.
South: A lame trolloc stands here, guarding the possessions of others.

o HP:Healthy MV:Full > The Entrance to the Northern Twin Keep
[ obvious exits: E W ]
West: A trolloc is here commanding a fist of troops.

o HP:Healthy MV:Full > The Courtyard
[ obvious exits: E S ]
South: A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A young trolloc is here, growling with a deep bloodlust.

o HP:Healthy MV:Full >
s
s
w
A Destroyed Catapult
[ obvious exits: N E S ]
North: A trolloc is here commanding a fist of troops.
South: A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

s
o HP:Healthy MV:Full >
The Courtyard
[ obvious exits: N E S W ]
North: A trolloc is here ruling a group of trollocs.
East: A huge darkhound is here, drooling and snarling.
South: A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.

o HP:Healthy MV:Full > The Courtyard
[ obvious exits: N E S W ]
North: A fade emerges from the shadows as you pass by.
East: A trolloc is here commanding a fist of troops.
South: A beaked trolloc is here, scouting.
West: A beastly, boar-headed trolloc growls maliciously.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A remnant of the Age of Legends juts from the soil.

o HP:Healthy MV:Full > The Well
[ obvious exits: N E S W ]
East: A trolloc is here commanding a fist of troops.
South: A figure stands here, ready to collect unwanted things.
West: A revolting well bubbles with the blood of the sacrificed.
A soft leather pouch has been discarded here. [5]
A flatbed wagon rocks back and forth on spoked wheels.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black flame dances here in midair.
A beaked trolloc is here, scouting.
A gray haired weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.

o HP:Healthy MV:Full >
s

*Torvaegon* has arrived from the west, riding a warhorse.

w
* HP:Healthy MV:Full >

*Torvaegon* leaves south riding a warhorse.


My first thought is I'm relieved it's not Draz again (BTW thanks Draz for not killing me AFK yesterday - will make sure I'm not stood in stupid places like that in the future.)


o HP:Healthy MV:Full > The Courtyard
[ obvious exits: N E S W ]
North: A beaked trolloc is here, scouting.
South: A hooved trolloc anxiously stamps its feet.
West: A red-eyed raven is here flying around.
*Torvaegon* is standing here, riding a warhorse.
A figure stands here, ready to collect unwanted things.
A huge darkhound is here, drooling and snarling.

* HP:Healthy MV:Strong > Entrance to the Courtyard
[ obvious exits: N E S W ]
North: A huge darkhound is here, drooling and snarling.
East: South: A huge darkhound is here, drooling and snarling.
West: A beaked trolloc is here, scouting.
A red-eyed raven is here flying around.
Panda {Ghar Grunt} is standing here.
A bearish trolloc towers here, its snout drawn into a snarl.
A hooved trolloc anxiously stamps its feet.
A trolloc is here ruling a group of trollocs.
A bearish trolloc towers here, its snout drawn into a snarl.
A wolfish trolloc is here, howling for blood.

o HP:Healthy MV:Strong >
ca
e
kk
The darkness leaves.
You are hungry.

^^^
Hungry. Happy I saw this!



[ch m brave]
Mood changed to: Brave

* HP:Healthy MV:Fresh >
The Courtyard
[ obvious exits: N E S W ]
North: A gray haired weaponsmaster stands nearby.
East: A figure stands here, ready to collect unwanted things.
South: A hooved trolloc anxiously stamps its feet.
West: A red-eyed raven is here flying around.
*Torvaegon* is here, fighting a huge darkhound, riding a warhorse.
A huge darkhound is here, fighting Torvaegon.

* HP:Healthy MV:Full > [k light]
You slash *Torvaegon*'s right arm hard.

* HP:Healthy MV:Full - a huge darkhound: Healthy - Torvaegon: Wounded >

*Torvaegon* panics, and attempts to flee!

* HP:Healthy MV:Full - a huge darkhound: Healthy - Torvaegon: Wounded >
*Torvaegon* leaves north riding a warhorse.

* HP:Healthy MV:Full >
50
n
kk
[ch wi 50]
You will now flee if you go below 50 hit points.

* HP:Healthy MV:Full >
The Well
[ obvious exits: N E S W ]
East: A beaked trolloc is here, scouting.
South: A huge darkhound is here, drooling and snarling.
West: A revolting well bubbles with the blood of the sacrificed.
A soft leather pouch has been discarded here. [5]
A flatbed wagon rocks back and forth on spoked wheels.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black flame dances here in midair.
A gray haired weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.

o HP:Healthy MV:Full > [k light]
They aren't here.

o HP:Healthy MV:Full >
kk
kk
[k light]
They aren't here.

o HP:Healthy MV:Full >
[k light]
They aren't here.

o HP:Healthy MV:Full >
w
kk
The Courtyard
[ obvious exits: N E S W ]
North: A beastly, boar-headed trolloc growls maliciously.
East: A gray haired weaponsmaster stands nearby.
South: Panda {Ghar Grunt} is standing here.
West: A bearish trolloc towers here, its snout drawn into a snarl.
A huge darkhound is here, drooling and snarling.

* HP:Healthy MV:Full >
[k light]
They aren't here.

* HP:Healthy MV:Full >
s
kk
Entrance to the Courtyard
[ obvious exits: N E S W ]
North: A huge darkhound is here, drooling and snarling.
East: A huge darkhound is here, drooling and snarling.
South: A huge darkhound is here, drooling and snarling.
West: A beaked trolloc is here, scouting.
Panda {Ghar Grunt} is standing here.
A bearish trolloc towers here, its snout drawn into a snarl.
A hooved trolloc anxiously stamps its feet.
A trolloc is here ruling a group of trollocs.
A bearish trolloc towers here, its snout drawn into a snarl.
A wolfish trolloc is here, howling for blood.

* HP:Healthy MV:Full >
[k light]
They aren't here.

* HP:Healthy MV:Full >
n
n
kk
The Courtyard
[ obvious exits: N E S W ]
North: A beastly, boar-headed trolloc growls maliciously.
East: A gray haired weaponsmaster stands nearby.
South: Panda {Ghar Grunt} is standing here.
West: A bearish trolloc towers here, its snout drawn into a snarl.
A huge darkhound is here, drooling and snarling.

* HP:Healthy MV:Full >
A Pile of Decaying Skeletons
[ obvious exits: E S ]
South: A huge darkhound is here, drooling and snarling.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A fade emerges from the shadows as you pass by.
A trolloc is here commanding a fist of troops.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A towering bull-headed abomination bellows orders at the horde.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >
s
e
kk
The Courtyard
[ obvious exits: N E S W ]
North: A beastly, boar-headed trolloc growls maliciously.
East: A gray haired weaponsmaster stands nearby.
South: Panda {Ghar Grunt} is standing here.
West: A bearish trolloc towers here, its snout drawn into a snarl.
A huge darkhound is here, drooling and snarling.

* HP:Healthy MV:Full >
The Well
[ obvious exits: N E S W ]
East: A beaked trolloc is here, scouting.
South: A huge darkhound is here, drooling and snarling.
West: A huge darkhound is here, drooling and snarling.
A revolting well bubbles with the blood of the sacrificed.
A soft leather pouch has been discarded here. [5]
A flatbed wagon rocks back and forth on spoked wheels.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black flame dances here in midair.
A gray haired weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.

o HP:Healthy MV:Full > [k light]
They aren't here.

n
kk
o HP:Healthy MV:Full >
The Courtyard
[ obvious exits: N E S W ]
North: A fade emerges from the shadows as you pass by.
East: A trolloc is here commanding a fist of troops.
South: A gray haired weaponsmaster stands nearby.
West: A beastly, boar-headed trolloc growls maliciously.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A remnant of the Age of Legends juts from the soil.

n
kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

* HP:Healthy MV:Full > The Blacksmith's Workshop
[ obvious exits: S U ]
A fade emerges from the shadows as you pass by.
A fade emerges from the shadows as you pass by.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A tall barrel-chested blacksmith stands here staring absently into space.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >
s
e
kk
The Courtyard
[ obvious exits: N E S W ]
North: A fade emerges from the shadows as you pass by.
East: A trolloc is here commanding a fist of troops.
South: A gray haired weaponsmaster stands nearby.
West: A beastly, boar-headed trolloc growls maliciously.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A remnant of the Age of Legends juts from the soil.

* HP:Healthy MV:Full >
The Courtyard
[ obvious exits: N E S W ]
North: A trolloc is here ruling a group of trollocs.
East: A huge darkhound is here, drooling and snarling.
South: A beaked trolloc is here, scouting.
A trolloc is here commanding a fist of troops.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >
n
kk
e
kk
A Destroyed Catapult
[ obvious exits: N E S ]
North: A trolloc is here commanding a fist of troops.
South: A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

* HP:Healthy MV:Strong >
[k light]
They aren't here.

* HP:Healthy MV:Strong > The Courtyard
[ obvious exits: S W ]
South: A huge darkhound is here, drooling and snarling.
West: A trolloc is here ruling a group of trollocs.

* HP:Healthy MV:Strong > [k light]
They aren't here.

n
* HP:Healthy MV:Strong >
kk
Alas, you cannot go that way...

w
n
* HP:Healthy MV:Strong >
n
[k light]
They aren't here.

* HP:Healthy MV:Strong > A Destroyed Catapult
[ obvious exits: N E S ]
North: A trolloc is here commanding a fist of troops.
South: A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

e
kk
* HP:Healthy MV:Strong > The Courtyard
[ obvious exits: E S ]
South: A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A young trolloc is here, growling with a deep bloodlust.

* HP:Healthy MV:Strong >
Alas, you cannot go that way...

* HP:Healthy MV:Strong > The Entrance to the Northern Twin Keep
[ obvious exits: E W ]
West: A trolloc is here commanding a fist of troops.

* HP:Healthy MV:Strong > [k light]
They aren't here.

e
kk
* HP:Healthy MV:Strong >
The Grand Hall
[ obvious exits: N E S W ]
North: A tall, ramshorned trolloc is here, commanding.
East: An artifact collector stands here, searching specific items.
South: A lame trolloc stands here, guarding the possessions of others.

o HP:Healthy MV:Strong >
[k light]
They aren't here.

o HP:Healthy MV:Strong >
w
w
s
The Entrance to the Northern Twin Keep
[ obvious exits: E W ]
West: A trolloc is here commanding a fist of troops.

s
* HP:Healthy MV:Strong >
The Courtyard
[ obvious exits: E S ]
South: A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A young trolloc is here, growling with a deep bloodlust.

* HP:Healthy MV:Strong > A Destroyed Catapult
[ obvious exits: N E S ]
North: A trolloc is here commanding a fist of troops.
South: A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.

* HP:Healthy MV:Strong > The Courtyard
[ obvious exits: N E S W ]
North: A trolloc is here ruling a group of trollocs.
East: A huge darkhound is here, drooling and snarling.
South: A beaked trolloc is here, scouting.
A trolloc is here commanding a fist of troops.

* HP:Healthy MV:Strong >
s
The Courtyard
[ obvious exits: N E W ]
North: A trolloc is here commanding a fist of troops.
West: A gray haired weaponsmaster stands nearby.
A beaked trolloc is here, scouting.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.

* HP:Healthy MV:Strong >
w
The Well
[ obvious exits: N E S W ]
East: A beaked trolloc is here, scouting.
South: A huge darkhound is here, drooling and snarling.
West: A huge darkhound is here, drooling and snarling.
A revolting well bubbles with the blood of the sacrificed.
A soft leather pouch has been discarded here. [5]
A flatbed wagon rocks back and forth on spoked wheels.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black flame dances here in midair.
A gray haired weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.

o HP:Healthy MV:Strong >
exa pot
It is a trolloc cookpot.
When you look inside, you see:
cookpot (here) :
some brown kaf beans
a blue pouch of flatwort tea
[2] a shattered arm
a receipt

o HP:Healthy MV:Strong >
get arm pot
You get a shattered arm from a trolloc cookpot.

eat arm
o HP:Healthy MV:Strong >
i
You eat the arm.
You are full.


The furnace is fed. Time to pump those hairy Trolloc legs!


o HP:Healthy MV:Strong >
You are carrying:
a dagger
a water skin
an opal choker of fiery blue and pink beauty

o HP:Healthy MV:Strong >

A huge darkhound has arrived from the west.

o HP:Healthy MV:Strong >
kk
kk
ca
[k light]
They aren't here.

kk
o HP:Healthy MV:Strong >
[k light]
They aren't here.

o HP:Healthy MV:Strong > [ch m brave]
Mood changed to: Brave

o HP:Healthy MV:Strong > [k light]
They aren't here.

o HP:Healthy MV:Strong >
w
kk
The Courtyard
[ obvious exits: N E S W ]
North: A beastly, boar-headed trolloc growls maliciously.
East: A huge darkhound is here, drooling and snarling.
South: Panda {Ghar Grunt} is standing here.
West: A bearish trolloc towers here, its snout drawn into a snarl.

* HP:Healthy MV:Strong >
[k light]
They aren't here.

* HP:Healthy MV:Strong >
s
kk
Entrance to the Courtyard
[ obvious exits: N E S W ]
East: A hooved trolloc anxiously stamps its feet.
South: A huge darkhound is here, drooling and snarling.
West: A beaked trolloc is here, scouting.
Panda {Ghar Grunt} is standing here.
A bearish trolloc towers here, its snout drawn into a snarl.
A hooved trolloc anxiously stamps its feet.
A trolloc is here ruling a group of trollocs.
A bearish trolloc towers here, its snout drawn into a snarl.
A wolfish trolloc is here, howling for blood.

* HP:Healthy MV:Strong > [k light]
They aren't here.

* HP:Healthy MV:Strong >
x
[scan ]
East: A hooved trolloc anxiously stamps its feet.
South: A huge darkhound is here, drooling and snarling.
West: A beaked trolloc is here, scouting.


Where'd he go? Is he in or out?


* HP:Healthy MV:Strong >

A bearish trolloc leaves north.
A Dha'vol trolloc has arrived from the south.

x
* HP:Healthy MV:Strong >
kk
[scan ]
North: A huge darkhound is here, drooling and snarling.
East: A hooved trolloc anxiously stamps its feet.
South: A huge darkhound is here, drooling and snarling.
West: A beaked trolloc is here, scouting.

kk
* HP:Healthy MV:Strong >
kk
[k light]
They aren't here.

kk
* HP:Healthy MV:Strong >
[k light]
They aren't here.

* HP:Healthy MV:Strong > [k light]
They aren't here.

w
* HP:Healthy MV:Strong > [k light]
They aren't here.

kk
* HP:Healthy MV:Strong >
kk
The Gatekeep
[ obvious exits: E W ]
East: A trolloc is here commanding a fist of troops.
West: A remnant of the Age of Legends juts from the soil.
A beaked trolloc is here, scouting.
A bearish trolloc towers here, its snout drawn into a snarl.
A burly trolloc stands here, eyeing the surroundings.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

* HP:Healthy MV:Strong >
[k light]
They aren't here.

kk
* HP:Healthy MV:Strong > [k light]
They aren't here.

kk
kk
* HP:Healthy MV:Strong >
kk
[k light]
They aren't here.

kk
* HP:Healthy MV:Strong >
[k light]
They aren't here.

kk
* HP:Healthy MV:Strong > [k light]
They aren't here.

kk
* HP:Healthy MV:Strong > [k light]
They aren't here.

where
* HP:Healthy MV:Strong >
[k light]
They aren't here.

kk
* HP:Healthy MV:Strong > [k light]
They aren't here.

kk
* HP:Healthy MV:Strong > [k light]
They aren't here.

kk
* HP:Healthy MV:Strong >
Players in your Zone
--------------------
Lestat - The Gatekeep
Panda - Entrance to the Courtyard
You catch the scent of horses nearby.

kk
* HP:Healthy MV:Strong > [k light]
They aren't here.

kk
* HP:Healthy MV:Strong > [k light]
They aren't here.

kk
kk
* HP:Healthy MV:Strong >
[k light]
They aren't here.

* HP:Healthy MV:Strong > [k light]
They aren't here.

* HP:Healthy MV:Strong >
[k light]
They aren't here.

* HP:Healthy MV:Strong > [k light]
They aren't here.

scan w

More than one scent on where. Maybe his friends are politely waiting outside for an invitation? Or is the RK doorbell broken again?!


* HP:Healthy MV:Strong > [k light]
They aren't here.
Panda has arrived from the east.

kk
* HP:Healthy MV:Strong >
kk
*Mouser* is standing here, riding a warhorse.
A red-eyed raven is here flying around.
*Torvaegon* is standing here, riding a warhorse.


Two pukes, two Trollocs. I'm not in ideal gear (I'm an abs wearing rogue), but good enough for a 2v2.


kk
* HP:Healthy MV:Strong > [k light]
They aren't here.

kk
* HP:Healthy MV:Strong >
[k light]
They aren't here.

kk
* HP:Healthy MV:Strong >
[k light]
They aren't here.

* HP:Healthy MV:Strong > [k light]
They aren't here.

* HP:Healthy MV:Strong > [k light]
They aren't here.

* HP:Healthy MV:Strong >

A wolfish trolloc has arrived from the east.

* HP:Healthy MV:Strong >
na 2 1w
You narrate '2 1w'

* HP:Healthy MV:Strong >
scan w
*Mouser* is standing here, riding a warhorse.
A red-eyed raven is here flying around.
*Torvaegon* is standing here, riding a warhorse.

* HP:Healthy MV:Strong >
l
The Gatekeep
Two large round towers lie to the west and the same to the east. This area
is enclosed by great walls connecting all four towers, with portcullises
in between the towers to the east and west. The portcullis to the west is
jammed half way down. The portcullis to the east has a large hole ripped
through the iron bars. Beyond the east portcullis lie the main gates to
the castle courtyard. These monstrous oak doors are wide open leaving the
castle totally unprotected. A path runs westward away from the castle.
[ obvious exits: E W ]
East: A trolloc is here commanding a fist of troops.
West: A remnant of the Age of Legends juts from the soil.
A wolfish trolloc is here, howling for blood.
Panda {Ghar Grunt} is standing here.
A beaked trolloc is here, scouting.
A bearish trolloc towers here, its snout drawn into a snarl.
A burly trolloc stands here, eyeing the surroundings.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

* HP:Healthy MV:Strong >
say wanna hit?
You say 'wanna hit?'

* HP:Healthy MV:Strong >
whe
Players in your Zone
--------------------
Panda - The Gatekeep
Lestat - The Gatekeep
You catch the scent of horses nearby.

* HP:Healthy MV:Strong >

The day has begun.

* HP:Healthy MV:Fresh >
scan w
*Mouser* is standing here, riding a warhorse.
A red-eyed raven is here flying around.
*Torvaegon* is standing here, riding a warhorse.

* HP:Healthy MV:Fresh >

Panda starts following you.

* HP:Healthy MV:Fresh >

*Torvaegon* has arrived from the west, riding a warhorse.

gr panda
* HP:Healthy MV:Fresh >

*Torvaegon* leaves east riding a warhorse.
A red-eyed raven leaves east.

* HP:Healthy MV:Fresh >
kk
Panda is now a member of your group.

* HP:Healthy MV:Fresh >
kk
[k light]
They aren't here.

kk
* HP:Healthy MV:Fresh >
kk
[k light]
They aren't here.

kk
kk
* HP:Healthy MV:Fresh >
[k light]
They aren't here.

kk
* HP:Healthy MV:Fresh > [k light]
They aren't here.

kk
* HP:Healthy MV:Fresh > [k light]
They aren't here.

e
kk
* HP:Healthy MV:Fresh >
[k light]
They aren't here.

kk
* HP:Healthy MV:Fresh > [k light]
They aren't here.

kk
* HP:Healthy MV:Fresh > [k light]
They aren't here.

kk
kk
* HP:Healthy MV:Fresh >
Entrance to the Courtyard
[ obvious exits: N E S W ]
North: A huge darkhound is here, drooling and snarling.
East: A hooved trolloc anxiously stamps its feet.
South: Falling silent, a muzzled trolloc tests the wind... and begins to growl.
West: A wolfish trolloc is here, howling for blood.
A trolloc is here commanding a fist of troops.
A bearish trolloc towers here, its snout drawn into a snarl.
A hooved trolloc anxiously stamps its feet.
A trolloc is here ruling a group of trollocs.
Panda has arrived from the west.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

kk
kk
* HP:Healthy MV:Full >
kk
[k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full >
kk
[k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

where
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full > Players in your Zone
--------------------
Panda - Entrance to the Courtyard
Lestat - Entrance to the Courtyard
You catch the scent of horses nearby.

kk
kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full >
kk
[k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.
*Torvaegon* has arrived from the east, riding a warhorse.
Panda pounds *Torvaegon*'s body hard.

kk
* HP:Healthy MV:Full >
kk
[k light]
You slash *Torvaegon*'s left foot hard.
*Torvaegon* panics, and attempts to flee!
*Torvaegon* tries to flee, but is too exhausted!

kk
* HP:Healthy MV:Full - Panda: Scratched - Torvaegon: Battered > [k light]
You do the best you can!

* HP:Healthy MV:Full - Panda: Scratched - Torvaegon: Battered > A Dha'vol trolloc joins your fight!
A Dhai'mon trolloc joins your fight!
[k light]
You do the best you can!

kk
kk
* HP:Healthy MV:Full - Panda: Scratched - Torvaegon: Battered >
[k light]
You do the best you can!

kk
* HP:Healthy MV:Full - Panda: Scratched - Torvaegon: Battered > [k light]
You do the best you can!

* HP:Healthy MV:Full - Panda: Scratched - Torvaegon: Battered > [k light]
You do the best you can!
*Torvaegon* panics, and attempts to flee!

kk
kk
* HP:Healthy MV:Full - Panda: Scratched - Torvaegon: Battered >
A Dhai'mon trolloc crushes Torvaegon's right arm.
A Dha'vol trolloc crushes Torvaegon's left foot.
You slash *Torvaegon*'s body hard.
Panda pounds *Torvaegon*'s head.
[k light]
You do the best you can!

kk
* HP:Healthy MV:Full - Panda: Scratched - Torvaegon: Battered > [k light]
You do the best you can!

kk
* HP:Healthy MV:Full - Panda: Scratched - Torvaegon: Battered > [k light]
You do the best you can!
*Torvaegon* leaves west riding a warhorse.

kk
kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full >
A Dha'vol trolloc leaves west.
A Dhai'mon trolloc leaves west.
[k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

w
kk
* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >
[k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >
[k light]
They aren't here.
*Torvaegon* has arrived from the west, riding a warhorse.
*Torvaegon* leaves east riding a warhorse.

* HP:Healthy MV:Full > [k light]
They aren't here.
*Torvaegon* has arrived from the east, riding a warhorse.
Panda pounds *Torvaegon*'s body.
*Torvaegon* panics, and attempts to flee!

* HP:Healthy MV:Full > [k light]
You slash *Torvaegon*'s body.

kk
* HP:Healthy MV:Full - Panda: Scratched - Torvaegon: Battered > A Dha'vol trolloc has arrived from
the west.
A Dhai'mon trolloc has arrived from the west.
[k light]
You do the best you can!

kk
kk
* HP:Healthy MV:Full - Panda: Scratched - Torvaegon: Battered > [k light]
You do the best you can!

kk
* HP:Healthy MV:Full - Panda: Scratched - Torvaegon: Battered >
[k light]
You do the best you can!

kk
* HP:Healthy MV:Full - Panda: Scratched - Torvaegon: Battered > [k light]
You do the best you can!
*Torvaegon* leaves west riding a warhorse.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

kk
* HP:Healthy MV:Full > A Dha'vol trolloc leaves west.
A Dhai'mon trolloc leaves west.
[k light]
They aren't here.

* HP:Healthy MV:Full > The Gatekeep
[ obvious exits: E W ]
East: Panda {Ghar Grunt} is standing here.
West: A remnant of the Age of Legends juts from the soil.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A wolfish trolloc is here, howling for blood.
A beaked trolloc is here, scouting.
A bearish trolloc towers here, its snout drawn into a snarl.
A burly trolloc stands here, eyeing the surroundings.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
Panda has arrived from the east.

kk
kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >
[k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full >
kk
[k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

kk
* HP:Healthy MV:Full >
[k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full > A hooved trolloc has arrived from the east.
The burly trolloc closes the stonegate.
The burly trolloc locks the stonegate.
[k light]
They aren't here.

* HP:Healthy MV:Full >
w
[k light]
They aren't here.

kk
* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >
[k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >
[k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >
The stonegate seems to be closed.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >
cal
You call for the stonegate to be opened.
The burly trolloc nods.
The burly trolloc unlocks the stonegate.
The burly trolloc opens the stonegate.

w
kk
* HP:Healthy MV:Full >
In Front of the Castle
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
*Torvaegon* is standing here, riding a warhorse.
*Achillies* is standing here, riding a warhorse.
*Mouser* is standing here, riding a warhorse.
Panda has arrived from the east.
Panda pounds *Torvaegon*'s body hard.
*Torvaegon* panics, and attempts to flee!


Suddenly it's 3v2, but Tor is low, let's see how it goes.


* HP:Healthy MV:Full >
[k light]
You slash *Torvaegon*'s body.

kk
* HP:Healthy MV:Full - Panda: Scratched - Torvaegon: Beaten >
kk
kk
You slash *Torvaegon*'s body.
Panda barely pounds *Torvaegon*'s body.
[k light]
You do the best you can!

kk
* HP:Healthy MV:Full - Panda: Scratched - Torvaegon: Beaten >
[k light]
You do the best you can!
*Achillies* leaves north riding a warhorse.

kk
* HP:Healthy MV:Full - Panda: Scratched - Torvaegon: Beaten > [k light]
You do the best you can!
*Torvaegon* leaves west riding a warhorse.

kk
* HP:Healthy MV:Full > [k light]
You slash *Mouser*'s right arm.
Panda tickles *Mouser*'s body with his pound.

kk
* HP:Healthy MV:Full - Mouser: Scratched >
kk
[k light]
You do the best you can!

kk
* HP:Healthy MV:Full - Mouser: Scratched > [k light]
You do the best you can!

kk
* HP:Healthy MV:Full - Mouser: Scratched > [k light]
You do the best you can!

kk
* HP:Healthy MV:Full - Mouser: Scratched > [k light]
You do the best you can!
*Achillies* has arrived from the north, riding a warhorse.

kk
* HP:Healthy MV:Full - Mouser: Scratched > [k light]
You do the best you can!
*Achillies* blasts Panda's left leg hard.
*Torvaegon* has arrived from the west, riding a warhorse.

kk
* HP:Healthy MV:Full - Mouser: Scratched >
[k light]
You do the best you can!
*Torvaegon* scythes your right arm hard.
*Mouser* now follows *Torvaegon*.

kk
* HP:Scratched MV:Full - Mouser: Scratched > [k light]
You do the best you can!
*Torvaegon* closes the stonegate.

kk
* HP:Scratched MV:Full - Mouser: Scratched > [k light]
You do the best you can!

kk
* HP:Scratched MV:Full - Mouser: Scratched >
*Torvaegon* scythes your head.
Panda pounds *Mouser*'s body.
*Mouser* crushes your body hard.
You tickle *Mouser*'s body with your slash.
[k light]
You do the best you can!

kk
* HP:Scratched MV:Full - Mouser: Scratched > [k light]
You do the best you can!

* HP:Scratched MV:Full - Mouser: Scratched > [k light]
You do the best you can!

kk
* HP:Scratched MV:Full - Mouser: Scratched >
[k light]
You do the best you can!

kk
* HP:Scratched MV:Full - Mouser: Scratched > [k light]
You do the best you can!

* HP:Scratched MV:Full - Mouser: Scratched > [k light]
You do the best you can!

kk
* HP:Scratched MV:Full - Mouser: Scratched >
kk
[k light]
You do the best you can!

* HP:Scratched MV:Full - Mouser: Scratched > [k light]
You do the best you can!

* HP:Scratched MV:Full - Mouser: Scratched >
kk
[k light]
You do the best you can!

* HP:Scratched MV:Full - Mouser: Scratched >
[k light]
You do the best you can!
*Achillies* sends Panda sprawling with a powerful bash!

* HP:Scratched MV:Full - Mouser: Scratched >
*Torvaegon* scythes your body.
*Achillies* blasts Panda's body.
You slash *Mouser*'s body.

* HP:Scratched MV:Full - Mouser: Scratched >

*Mouser* sends you sprawling with a powerful bash!


Not a great start, and I'm a rogue in exp gear, so I don't have bash. All I can do here is eat Mouser's bashes.
Tor was beaten, so we stayed a few rounds, but we weren't on him and were both eating bashes so I called out.



* HP:Scratched MV:Full - Mouser: Scratched >

*Achillies* blasts Panda's right foot.
*Mouser* crushes your left hand.

* HP:Hurt MV:Full - Mouser: Scratched >

*Torvaegon* scythes your left foot.
*Achillies* blasts Panda's left foot.
*Mouser* crushes your body very hard.

na meh
* HP:Hurt MV:Full - Mouser: Scratched >
You narrate 'meh'

* HP:Hurt MV:Full - Mouser: Scratched >

*Torvaegon* scythes your right leg.
Panda pounds *Mouser*'s right hand hard.
*Mouser* crushes your right leg.
You barely slash *Mouser*'s body.
*Mouser* avoids being bashed by Panda who loses his balance and falls!

* HP:Hurt MV:Full - Mouser: Hurt >
l

*Achillies* sends Panda sprawling with a powerful bash!

* HP:Hurt MV:Full - Mouser: Hurt >
In Front of the Castle
Rotten skeletons lie on either side of the castle entrance. The huge oak
doors lie on the ground apparently broken off from their hinges, and the
portcullis is rusted fast about five feet from the ground. However, newly
crafted stone gates stand before you. Four round towers loom high above
providing excellent protection for the main entrance to the fortress. The
stones that make up the tower have been cut from a very dull red marble
giving a sense of age. A path leads west, away from the castle.
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
*Torvaegon* is here, fighting YOU!, riding a warhorse.
*Achillies* is here, fighting Panda, riding a warhorse.
Panda {Ghar Grunt} is sitting here.
*Mouser* is here, fighting YOU!, riding a warhorse.

* HP:Hurt MV:Full - Mouser: Hurt >

*Mouser* is now a member of *Torvaegon*'s group.
A red-eyed raven is now a member of *Torvaegon*'s group.
Someone is now a member of *Torvaegon*'s group.
A flock of ravens is now a member of *Torvaegon*'s group.
A flock of ravens is now a member of *Torvaegon*'s group.
A flock of ravens is now a member of *Torvaegon*'s group.

* HP:Hurt MV:Full - Mouser: Hurt >

*Torvaegon* scythes your right arm hard.
*Achillies* blasts Panda's left hand.
You slash *Mouser*'s left leg.

* HP:Wounded MV:Full - Mouser: Hurt >

*Mouser* sends you sprawling with a powerful bash!

* HP:Wounded MV:Full - Mouser: Hurt >
na flee

*Achillies* blasts Panda's body.
*Mouser* crushes your body hard.

* HP:Wounded MV:Full - Mouser: Hurt >

*Mouser* avoids being bashed by Panda who loses his balance and falls!

cw
* HP:Wounded MV:Full - Mouser: Hurt >

*Achillies* now follows *Torvaegon*.

* HP:Wounded MV:Full - Mouser: Hurt >

*Torvaegon* scythes your head.
*Mouser* crushes your right hand hard.

* HP:Wounded MV:Fresh - Mouser: Hurt >
You narrate 'flee'
*Achillies* sends Panda sprawling with a powerful bash!

* HP:Wounded MV:Fresh - Mouser: Hurt >
[ch m wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Fresh - Mouser: Hurt >
na flee
You narrate 'flee'

flee
* HP:Wounded MV:Fresh - Mouser: Hurt >

*Torvaegon* scythes your left foot.
*Achillies* blasts Panda's right arm hard.
You barely slash *Mouser*'s right leg.

* HP:Wounded MV:Fresh - Mouser: Hurt >
You panic and attempt to flee!


You flee head over heels.
The Bridge
[ obvious exits: E W ]
East:
o HP:Wounded MV:Full >
kk
[k light]
They aren't here.

o HP:Wounded MV:Full >

Panda has arrived from the east.

o HP:Wounded MV:Full >
kk
w
w
w
[k light]
They aren't here.
Panda leaves west.

w
o HP:Wounded MV:Full >
Near a Bridge
[ obvious exits: N E W ]
Panda {Ghar Grunt} is standing here.

w
o HP:Wounded MV:Full > Rotten Vegetation
[ obvious exits: N E W ]
East: Panda {Ghar Grunt} is standing here.
Panda has arrived from the east.
Panda leaves north.


I didn't call where to go, so we go separate ways...
SG seems like a good idea at this point. Relatively open, aggro mobs and they're abs, forces them
to track, harsh on their moves, but they still have a chance of killing me.



w
* HP:Wounded MV:Full > Path to the Blight
[ obvious exits: E W ]

w
w
* HP:Wounded MV:Full >
A Path to the Blight
[ obvious exits: E W ]

* HP:Wounded MV:Full > Bend in the Path
[ obvious exits: E S ]

* HP:Wounded MV:Full > Alas, you cannot go that way...

* HP:Wounded MV:Full >
Alas, you cannot go that way...

* HP:Wounded MV:Full > Alas, you cannot go that way...

s
s
* HP:Wounded MV:Full >
Path to a Castle
[ obvious exits: N S ]

* HP:Wounded MV:Full >
Twisted Path in the Blight
[ obvious exits: N S ]

s
* HP:Wounded MV:Full >
w
The Blight
[ obvious exits: N S W ]

w
* HP:Wounded MV:Full >
Dying Plains in the Blight
[ obvious exits: N E W ]

o HP:Wounded MV:Full >
End of the Dark Road
[ obvious exits: N E W ]
North: A small stick is lying on the ground here.

n
* HP:Wounded MV:Full >
n
n
The Dark Road
[ obvious exits: N E S W ]
A small stick is lying on the ground here.

* HP:Wounded MV:Strong >
The Dark Road
[ obvious exits: N E S W ]
South: A small stick is lying on the ground here.
Gutted by flame, a covered wagon has been reduced to a char-blackened mess.

* HP:Wounded MV:Strong > The Twist in the Dark Road
[ obvious exits: E S W ]
East: A trolloc is here ruling a group of trollocs.

* HP:Wounded MV:Strong >
na I'm going DR pat
You narrate 'I'm going DR pat'

* HP:Wounded MV:Strong >
w
n
Rugged Hills
[ obvious exits: N E S W ]
A spider-legged beast is here, most of it teeth.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A bearlike lump of rotten flesh lumbers around in here.

* HP:Wounded MV:Strong >
You hear a blood-curdling howl in the distance.
You hear a blood-curdling howl in the distance.
Bare Hills
[ obvious exits: N S W ]
A titanic creature of the Shadow is here, wrapped in lightning.

* HP:Wounded MV:Strong >
e
Alas, you cannot go that way...

n
e
* HP:Wounded MV:Strong >
Cart Track
[ obvious exits: N E S W ]
Sickly, wilted grass blankets the ground, intermixed with dry sand.

n
* HP:Wounded MV:Strong >
The Twist in the Dark Road
[ obvious exits: N E S W ]
North: A hideous trolloc is here, in a world of hurt.

o HP:Wounded MV:Strong >
The Dark Road
[ obvious exits: N S ]
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.

o HP:Wounded MV:Strong >
ca
where
[ch m brave]
Mood changed to: Brave

kk
o HP:Wounded MV:Strong >
Players in your Zone
--------------------
Lestat - The Dark Road

kk
o HP:Wounded MV:Strong >
kk
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong >
[k light]
They aren't here.

o HP:Wounded MV:Strong >
na u ok?
You narrate 'u ok?'

kk
o HP:Wounded MV:Strong >
kk
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
where
A shrill piercing scream reverberates through the area.
You hear a blood-curdling howl in the distance.
You hear a blood-curdling howl in the distance.
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

o HP:Wounded MV:Strong > Players in your Zone
--------------------
Lestat - The Dark Road

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
kk
[k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
kk
[k light]
They aren't here.

o HP:Wounded MV:Strong >
kk
[k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
kk
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.
Panda narrates 'wound'

o HP:Wounded MV:Strong >
[k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

stat
o HP:Wounded MV:Strong >
kk
kk
You are a 19 year old male trolloc rogue.
Your height is 6 feet, 9 inches, and you weigh 247.0 lbs.
You are carrying 5.3 lbs and wearing 77.1 lbs, light.
Your base abilities are: Str:18 Int:11 Wil:9 Dex:19 Con:19.
Offensive bonus: 161, Dodging bonus: 57, Parrying bonus: 1
Your mood is: Brave. You will flee below: 50 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NO QUIT

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

where
o HP:Wounded MV:Strong >
[k light]
They aren't here.

o HP:Wounded MV:Strong >
Players in your Zone
--------------------
Lestat - The Dark Road
You catch a faint scent of a horse nearby.


Only one chased me here, not sure why when they were grouped. If they'd stayed together they'd have had a decent
chance of killing me in a couple of bashes.



kk
o HP:Wounded MV:Strong >
kk
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
kk
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > You hear a blood-curdling howl in the distance.
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

where
o HP:Wounded MV:Strong >
[k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
Players in your Zone
--------------------
Lestat - The Dark Road
You catch a faint scent of a horse nearby.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong >
[k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong >
[k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong >
na scent sg
kk
kk
You narrate 'scent sg'

o HP:Wounded MV:Strong >
kk
[k light]
They aren't here.

kk
kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
kk
[k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

where
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > Players in your Zone
--------------------
Lestat - The Dark Road
You catch a faint scent of a horse nearby.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.
*Achillies* has arrived from the south, riding a warhorse.

kk
* HP:Wounded MV:Strong >
kk

A hideous trolloc barely tickles Achillies's body with its slash.
A hideous trolloc joins a hideous trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins a hideous trolloc's fight!
A ramshorned trolloc barely crushes Achillies's left arm.
A hideous trolloc tickles Achillies's body with its slash.
A hideous trolloc barely slashes Achillies's body.
A hideous trolloc tickles Achillies's right leg with its slash.
*Achillies* tries to blast a hideous trolloc, but it parries successfully.
A hideous trolloc tickles Achillies's left hand with its slash.

[k light]
You slash *Achillies*'s body.

* HP:Wounded MV:Fresh - a hideous trolloc: Healthy - Achillies: Hurt > [k light]
You do the best you can!

kk
* HP:Wounded MV:Fresh - a hideous trolloc: Healthy - Achillies: Hurt > [k light]
You do the best you can!

kk
* HP:Wounded MV:Fresh - a hideous trolloc: Healthy - Achillies: Hurt >
[k light]
You do the best you can!

kk
* HP:Wounded MV:Fresh - a hideous trolloc: Healthy - Achillies: Hurt > [k light]
You do the best you can!

kk
* HP:Wounded MV:Fresh - a hideous trolloc: Healthy - Achillies: Hurt > [k light]
You do the best you can!

kk
* HP:Wounded MV:Fresh - a hideous trolloc: Healthy - Achillies: Hurt > [k light]
You do the best you can!
*Achillies* panics, and attempts to flee!

kk
* HP:Wounded MV:Fresh - a hideous trolloc: Healthy - Achillies: Hurt >
[k light]
You do the best you can!
*Achillies* leaves south riding a warhorse.

kk
o HP:Wounded MV:Fresh > [k light]
They aren't here.

kk
o HP:Wounded MV:Fresh > [k light]
They aren't here.

kk
o HP:Wounded MV:Fresh >
kk
[k light]
They aren't here.

o HP:Wounded MV:Fresh > [k light]
They aren't here.

o HP:Wounded MV:Fresh > [k light]
They aren't here.

o HP:Wounded MV:Fresh >
[k light]
They aren't here.

s
kk
o HP:Wounded MV:Fresh > [k light]
They aren't here.

o HP:Wounded MV:Fresh >
The Twist in the Dark Road
[ obvious exits: N E S W ]
North: A hideous trolloc is here, in a world of hurt.
*Achillies* is standing here, riding a warhorse.

* HP:Wounded MV:Full >
[k light]
You slash *Achillies*'s right arm hard.

* HP:Wounded MV:Full - Achillies: Hurt >
cw

*Achillies* blasts your head.
You slash *Achillies*'s right leg.

flee
* HP:Wounded MV:Full - Achillies: Hurt >
[ch m wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Full - Achillies: Hurt >
You panic and attempt to flee!



You flee head over heels.
The Dark Road
[ obvious exits: N S ]
South: A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.

o HP:Wounded MV:Full >
kk
ca
kk
[k light]
They aren't here.

kk
o HP:Wounded MV:Full >
[ch m brave]
Mood changed to: Brave

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full >
kk
[k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.
*Achillies* has arrived from the south, riding a warhorse.

where
* HP:Wounded MV:Full > [k light]
You slash *Achillies*'s body.

kk
kk
* HP:Wounded MV:Full - Achillies: Hurt >
[k light]
You do the best you can!

* HP:Wounded MV:Full - Achillies: Hurt > Players in your Zone
--------------------
Lestat - The Dark Road
You catch a faint scent of a horse nearby.

kk
* HP:Wounded MV:Full - Achillies: Hurt > [k light]
You do the best you can!

kk
* HP:Wounded MV:Full - Achillies: Hurt >
*Achillies* blasts your head hard.
A hideous trolloc joins your fight!
A hideous trolloc joins a hideous trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins your fight!
You slash *Achillies*'s right hand.
[k light]
You do the best you can!

kk
* HP:Wounded MV:Full - Achillies: Hurt > [k light]
You do the best you can!

kk
* HP:Wounded MV:Full - Achillies: Hurt > [k light]
You do the best you can!
*Achillies* panics, and attempts to flee!

kk
* HP:Wounded MV:Full - Achillies: Hurt >
[k light]
You do the best you can!

kk
* HP:Wounded MV:Full - Achillies: Hurt > [k light]
You do the best you can!

kk
* HP:Wounded MV:Full - Achillies: Hurt > [k light]
You do the best you can!
*Achillies* leaves south riding a warhorse.

kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
kk
o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full >
[k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

s
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full >
The Twist in the Dark Road
[ obvious exits: N E S W ]
North: A hideous trolloc is here, in a world of hurt.
*Achillies* is standing here, riding a warhorse.

* HP:Wounded MV:Full >
[k light]
You barely slash *Achillies*'s body.

* HP:Wounded MV:Full - Achillies: Hurt >
cw

You barely slash *Achillies*'s left foot.

flee
* HP:Wounded MV:Full - Achillies: Wounded >
[ch m wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Full - Achillies: Wounded >
You panic and attempt to flee!


You flee head over heels.
The Twist in the Dark Road
[ obvious exits: N E S W ]
West:
* HP:Wounded MV:Full >
ca
[ch m brave]
Mood changed to: Brave

* HP:Wounded MV:Full >
kk
kk
kk
[k light]
They aren't here.

* HP:Wounded MV:Full >
[k light]
They aren't here.

kk
* HP:Wounded MV:Full > [k light]
They aren't here.

kk
* HP:Wounded MV:Full >
kk
[k light]
They aren't here.

kk
kk
* HP:Wounded MV:Full >
[k light]
They aren't here.

kk
* HP:Wounded MV:Full > [k light]
They aren't here.

kk
* HP:Wounded MV:Full > [k light]
They aren't here.

kk
* HP:Wounded MV:Full >
[k light]
They aren't here.

kk
* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

w
kk
* HP:Wounded MV:Full >
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > The Twist in the Dark Road
[ obvious exits: N E S W ]
North: A hideous trolloc is here, in a world of hurt.
*Achillies* is standing here, riding a warhorse.

* HP:Wounded MV:Full >
[k light]
You slash *Achillies*'s left leg.

* HP:Wounded MV:Full - Achillies: Wounded >
cw

*Achillies* blasts your body.
You barely slash *Achillies*'s right hand.

flee
* HP:Wounded MV:Full - Achillies: Wounded >
[ch m wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Full - Achillies: Wounded >
You panic and attempt to flee!

ca

You flee head over heels.
The Twist in the Dark Road
[ obvious exits: N E S W ]
West:
kk
* HP:Wounded MV:Full >
kk
[ch m brave]
Mood changed to: Brave

kk
* HP:Wounded MV:Full >
[k light]
They aren't here.

kk
* HP:Wounded MV:Full > [k light]
They aren't here.

kk
kk
* HP:Wounded MV:Full > [k light]
They aren't here.

kk
* HP:Wounded MV:Full >
[k light]
They aren't here.

kk
* HP:Wounded MV:Full > [k light]
They aren't here.

kk
* HP:Wounded MV:Full > [k light]
They aren't here.

kk
kk
* HP:Wounded MV:Full >
[k light]
They aren't here.

kk
* HP:Wounded MV:Full > [k light]
They aren't here.

kk
* HP:Wounded MV:Full >
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
[k light]
They aren't here.

w
kk
* HP:Wounded MV:Full >
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > The Twist in the Dark Road
[ obvious exits: N E S W ]
North: A hideous trolloc is here, in a world of hurt.
*Achillies* is standing here, riding a warhorse.

* HP:Wounded MV:Full >
[k light]
You barely slash *Achillies*'s body.

* HP:Wounded MV:Full - Achillies: Wounded >
cw
flee
[ch m wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Full - Achillies: Wounded >
You panic and attempt to flee!


You flee head over heels.
Cart Track
[ obvious exits: N E S W ]
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* HP:Wounded MV:Full >
ca
[ch m brave]
Mood changed to: Brave

s
* HP:Wounded MV:Full >
Bare Hills
[ obvious exits: N S W ]
A titanic creature of the Shadow is here, wrapped in lightning.

kk
* HP:Wounded MV:Full >

The Shadowmauler tickles your left leg with his hit.

kk
* HP:Wounded MV:Full - the Shadowmauler: Healthy >
w
[k light]
They aren't here.

* HP:Wounded MV:Full - the Shadowmauler: Healthy >
[k light]
They aren't here.

cw
flee
* HP:Wounded MV:Full - the Shadowmauler: Healthy > No way! You're fighting for your life!

* HP:Wounded MV:Full - the Shadowmauler: Healthy >
w
[ch m wimpy]
Mood changed to: Wimpy

w
* HP:Wounded MV:Full - the Shadowmauler: Healthy >
You panic and attempt to flee!


The Shadowmauler tickles your right arm with his hit.

You flee head over heels.
Rugged Hills
[ obvious exits: N E S W ]
A black snake with red mottling slyly meanders around you.
A large, goat-faced trolloc glares at you hungrily.
A bearlike lump of rotten flesh lumbers around in here.
Lifeless Hills
[ obvious exits: N E S W ]
A span long blood-red worm crawls toward you.

* HP:Wounded MV:Full >
Smelly Rocks
[ obvious exits: N E S W ]
A black snake with red mottling slyly meanders around you.

* HP:Wounded MV:Strong >

Your blood freezes as you hear something's death cry.

n
* HP:Wounded MV:Strong >
ca
Black Pit
[ obvious exits: N E S W ]
The corpse of a giant, bubbling black ooze is lying here.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.

* HP:Wounded MV:Strong >
[ch m brave]
Mood changed to: Brave

e
* HP:Wounded MV:Strong >

The Shadowmauler has arrived from the east.

e
* HP:Wounded MV:Strong >
kk
Pitted Hills
[ obvious exits: N E S W ]
A group of gray flies are here, buzzing maliciously around you.

kk
* HP:Wounded MV:Strong >
Bare Hills
[ obvious exits: N S W ]

* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong >
n
e
kk
Cart Track
[ obvious exits: N E S W ]
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* HP:Wounded MV:Strong >
The Twist in the Dark Road
[ obvious exits: N E S W ]
North: A hideous trolloc is here, in a world of hurt.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong >

A shrill piercing scream reverberates through the area.

kk
o HP:Wounded MV:Strong >
n
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
kk
The Dark Road
[ obvious exits: N S ]
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

where
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > Players in your Zone
--------------------
Lestat - The Dark Road
You catch a faint scent of a horse nearby.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong >
ca
[k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

where
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[ch m brave]
Mood changed to: Brave

o HP:Wounded MV:Strong > Players in your Zone
--------------------
Lestat - The Dark Road
You catch a faint scent of a horse nearby.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
kk
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
o HP:Wounded MV:Strong > [k light]
They aren't here.

kk
kk
o HP:Wounded MV:Strong >
[k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong >
[k light]
They aren't here.

o HP:Wounded MV:Strong >

Your heartbeat calms down more as you feel less panicked.

o HP:Wounded MV:Fresh >
kk
kk
kk
[k light]
They aren't here.

o HP:Wounded MV:Fresh >
[k light]
They aren't here.

o HP:Wounded MV:Fresh > [k light]
They aren't here.

o HP:Wounded MV:Fresh >
s
kk
The Twist in the Dark Road
[ obvious exits: N E S W ]
North: A hideous trolloc is here, in a world of hurt.

o HP:Wounded MV:Full >
[k light]
They aren't here.

kk
o HP:Wounded MV:Full >
kk
[k light]
They aren't here.

e
kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

o HP:Wounded MV:Full > The Twist in the Dark Road
[ obvious exits: N E S W ]

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
s
s
kk
The Dark Road
[ obvious exits: N E S ]

* HP:Wounded MV:Full >
The Twist in the Dark Road
[ obvious exits: N E S W ]
West: A large, goat-faced trolloc glares at you hungrily.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
w
kk
kk
The Twist in the Dark Road
[ obvious exits: E S W ]
A large, goat-faced trolloc glares at you hungrily.

kk
* HP:Wounded MV:Full >
[k light]
They aren't here.

kk
* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

s
s
* HP:Wounded MV:Full >
kk
[k light]
They aren't here.

kk
* HP:Wounded MV:Full > The Dark Road
[ obvious exits: N E S W ]
North: A large, goat-faced trolloc glares at you hungrily.
South: A small stick is lying on the ground here.
Gutted by flame, a covered wagon has been reduced to a char-blackened mess.

* HP:Wounded MV:Full > The Dark Road
[ obvious exits: N E S W ]
A small stick is lying on the ground here.

kk
* HP:Wounded MV:Full >
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

kk
* HP:Wounded MV:Full > [k light]
They aren't here.

where
* HP:Wounded MV:Full >
[k light]
They aren't here.

kk
* HP:Wounded MV:Full >
Players in your Zone
--------------------
Lestat - The Dark Road
You catch a faint scent of a horse nearby.

kk
* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
x
[k light]
They aren't here.

* HP:Wounded MV:Full >
[scan ]

* HP:Wounded MV:Full >
x
kk
kk
[scan ]

kk
* HP:Wounded MV:Full >
[k light]
They aren't here.

kk
* HP:Wounded MV:Full > [k light]
They aren't here.

kk
* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

n
kk
* HP:Wounded MV:Full >
x
The Dark Road
[ obvious exits: N E S W ]
North: A large, goat-faced trolloc glares at you hungrily.
South: A small stick is lying on the ground here.
Gutted by flame, a covered wagon has been reduced to a char-blackened mess.

* HP:Wounded MV:Full >
[k light]
They aren't here.

* HP:Wounded MV:Full > [scan ]
North: A large, goat-faced trolloc glares at you hungrily.
South: A small stick is lying on the ground here.

* HP:Wounded MV:Full >
n
kk
The Twist in the Dark Road
[ obvious exits: E S W ]
A large, goat-faced trolloc glares at you hungrily.

* HP:Wounded MV:Full >
[k light]
They aren't here.

* HP:Wounded MV:Full >
e
The Twist in the Dark Road
[ obvious exits: N E S W ]
West: A large, goat-faced trolloc glares at you hungrily.

kk
* HP:Wounded MV:Full >
[k light]
They aren't here.

n
* HP:Wounded MV:Full >
kk
The Dark Road
[ obvious exits: N E S ]

* HP:Wounded MV:Full >
[k light]
They aren't here.

* HP:Wounded MV:Full >
n
kk
The Twist in the Dark Road
[ obvious exits: N E S W ]
West:
* HP:Wounded MV:Strong >
[k light]
They aren't here.

* HP:Wounded MV:Strong >
w
kk
The Twist in the Dark Road
[ obvious exits: N E S W ]
North: A hideous trolloc is here, in a world of hurt.
*Achillies* is standing here, riding a warhorse.

* HP:Wounded MV:Strong >
[k light]
You slash *Achillies*'s left arm.

* HP:Wounded MV:Strong - Achillies: Wounded >

*Achillies* blasts your body hard.
You slash *Achillies*'s left arm.

cw
* HP:Wounded MV:Strong - Achillies: Wounded >
flee
[ch m wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Strong - Achillies: Wounded > You panic and attempt to flee!

ca
You flee head over heels.
The Twist in the Dark Road
[ obvious exits: N E S W ]
West: *Mouser* is standing here, riding a warhorse.
[ch m brave]
Mood changed to: Brave
*Mouser* leaves west riding a warhorse.

* HP:Wounded MV:Strong >
kk
[k light]
They aren't here.

* HP:Wounded MV:Strong >
n
kk
Steep Slope
[ obvious exits: N E S ]

* HP:Wounded MV:Strong >
[k light]
They aren't here.

* HP:Wounded MV:Strong >
kk
w
[k light]
They aren't here.

* HP:Wounded MV:Strong >
Alas, you cannot go that way...

n
* HP:Wounded MV:Strong >
The Slopes of Shayol Ghul
[ obvious exits: E S ]
An enormous blight worm towers above you, making an eerie shrill scream.

* HP:Wounded MV:Strong >
e
On the Slopes of Shayol Ghul
[ obvious exits: N E S W ]

* HP:Wounded MV:Strong >
n
The Slopes of Shayol Ghul
[ obvious exits: N E S ]

* HP:Wounded MV:Strong >
n
The Slopes of Shayol Ghul
[ obvious exits: N E S ]

* HP:Wounded MV:Strong >
na 2 SG now
You narrate '2 SG now'

ca
* HP:Wounded MV:Strong >
[ch m brave]
Mood changed to: Brave

* HP:Wounded MV:Strong >
ca
[ch m brave]
Mood changed to: Brave

* HP:Wounded MV:Strong >
n
kk
The Slopes of Shayol Ghul
[ obvious exits: E S W ]
A small sack of freshly ground green ivy.
The giant blight beetle is here flying around.

* HP:Wounded MV:Strong >
[k light]
They aren't here.

* HP:Wounded MV:Strong >
w
The Slopes of Shayol Ghul
[ obvious exits: E W ]

* HP:Wounded MV:Strong >
w
The Slopes of Shayol Ghul
[ obvious exits: E W ]

* HP:Wounded MV:Strong >

A pale maggot has arrived from the west.

w
* HP:Wounded MV:Strong >
The Slopes of Shayol Ghul
[ obvious exits: E W ]

* HP:Wounded MV:Strong >

Panda narrates 'whats sg again?'

w
* HP:Wounded MV:Strong >
where
The Slopes of Shayol Ghul
[ obvious exits: E S W ]

* HP:Wounded MV:Strong >
Players in your Zone
--------------------
Lestat - The Slopes of Shayol Ghul
You catch the scent of horses nearby.


Looks like they're grouping up. I have no bash, they have 3? bashers. My odds of winning aren't so great even at patrol.


* HP:Wounded MV:Strong >
na shayol ghul
You narrate 'shayol ghul'

* HP:Wounded MV:Strong >
w
w
Gray River
[ obvious exits: E S W ]
The water seems to be boiling with angry fish.

* HP:Wounded MV:Strong >
The Smoking Pit
[ obvious exits: E S ]
A grime-covered weary trolloc goes about his duties, eyes on the ground.

* HP:Wounded MV:Strong >
s
ca
Unearthly House
[ obvious exits: N E S W ]

* HP:Wounded MV:Strong >
[ch m brave]
Mood changed to: Brave

kk
* HP:Wounded MV:Strong >
[k light]
They aren't here.

* HP:Wounded MV:Strong >

Your heartbeat calms down more as you feel less panicked.

* HP:Wounded MV:Fresh >

Panda narrates 'nod'

* HP:Wounded MV:Fresh >
whe
ca
Players in your Zone
--------------------
Lestat - Unearthly House
You catch the scent of horses nearby.

* HP:Wounded MV:Fresh >
kk
[ch m brave]
Mood changed to: Brave

kk
kk
* HP:Wounded MV:Fresh > [k light]
They aren't here.

kk
* HP:Wounded MV:Fresh >
[k light]
They aren't here.

kk
* HP:Wounded MV:Fresh >
kk
[k light]
They aren't here.

* HP:Wounded MV:Fresh > [k light]
They aren't here.

* HP:Wounded MV:Fresh > [k light]
They aren't here.

kk
* HP:Wounded MV:Fresh >
[k light]
They aren't here.

* HP:Wounded MV:Fresh >
w
[k light]
They aren't here.

kk
* HP:Wounded MV:Fresh >
The Irondoor seems to be closed.

* HP:Wounded MV:Fresh >
[k light]
They aren't here.

* HP:Wounded MV:Fresh >
op irondoor
w
Ok.

* HP:Wounded MV:Fresh >
The Furnaces of Thakan'dar
[ obvious exits: E ]
A stout wooden barrel stands nearby.
A vile apprentice works the anvil, building up a vile stench.
An unholy smith molds a weapon here.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ko'bal guard stands here, protecting his master.
An Elite Ko'bal guard stands here, protecting his master.
An Elite Dhai'mon guard stands here, protecting his master.
An Elite Dhai'mon guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.


I go to get hps, but immediately wonder if they'd hit me inside. If the situation was reversed I'm not sure I would,
but you never know?



o HP:Wounded MV:Full >
A shrill piercing scream reverberates through the area.

o HP:Wounded MV:Full >
l e
The Irondoor is open.

o HP:Wounded MV:Full >
al 0 cl irondoor
ca
Ok.

o HP:Wounded MV:Full >
[ch m brave]
Mood changed to: Brave

o HP:Wounded MV:Full >
kk
kk
kk
[k light]
They aren't here.

kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

where
o HP:Wounded MV:Full >
kk
[k light]
They aren't here.

kk
o HP:Wounded MV:Full >
Players in your Zone
--------------------
Lestat - The Furnaces of Thakan'dar
You catch the scent of horses nearby.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full >
kk
[k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

kk
kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
kk
o HP:Wounded MV:Full >
[k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

kk
o HP:Wounded MV:Full > [k light]
They aren't here.

kk
kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full >
kk
[k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
o HP:Hurt MV:Full >
kk
[k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

where
o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full >
Players in your Zone
--------------------
Lestat - The Furnaces of Thakan'dar
You catch the scent of horses nearby.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
[k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
[k light]
They aren't here.

scan e
o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
*Torvaegon* is standing here, riding a warhorse.
*Achillies* is standing here, riding a warhorse.
*Mouser* is standing here, riding a warhorse.

kk
o HP:Hurt MV:Full >
kk
kk
[k light]
They aren't here.

kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

kk
kk
o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full >
kk
[k light]
They aren't here.

kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

kk
kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

kk
o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
[k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
na they shadowsmith
You narrate 'they shadowsmith'

o HP:Hurt MV:Full >
scan e
A warhorse is here, stamping his feet impatiently.
*Torvaegon* is standing here.
A warhorse is here, stamping his feet impatiently.
*Achillies* is standing here.
*Mouser* is standing here, riding a warhorse.


They're dismounting. I decide I probably don't want them on me when I'm abs, and switch to my door alias.


o HP:Hurt MV:Full >
kk
kk
[k light]
They aren't here.

kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

kk
o HP:Hurt MV:Full >
[k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >

Your heartbeat calms down more as you feel less panicked.

o HP:Hurt MV:Fresh >
scan e
A warhorse is here, stamping his feet impatiently.
*Torvaegon* is standing here.
A warhorse is here, stamping his feet impatiently.
*Achillies* is standing here.
A warhorse is here, stamping his feet impatiently.
*Mouser* is standing here.

o HP:Hurt MV:Fresh >

*Torvaegon* has arrived from the east.
*Mouser* has arrived from the east.
*Achillies* has arrived from the east.

* HP:Hurt MV:Fresh >

An Elite Ghar'ghael guard cleaves Torvaegon's left arm hard.
An Elite Ghar'ghael guard barely cleaves Achillies's body.
An Elite Ko'bal guard tickles Mouser's left leg with his cleave.
An Elite Ko'bal guard barely cleaves Achillies's right arm.
An Elite Dhai'mon guard cleaves Mouser's body.
An Elite Dhai'mon guard cleaves Torvaegon's body.
An Elite Dha'vol guard barely cleaves Achillies's body.
An Elite Dha'vol guard barely cleaves Mouser's body.

0
0
* HP:Hurt MV:Fresh >
0
[cl irondoor]
Ok.


This was lucky timing that the mobs got on them.


0
0
* HP:Hurt MV:Fresh >
An Elite Dha'vol guard tickles Mouser's left foot with his cleave.
The shadowsmith joins an Elite Ghar'ghael guard's fight!
An Elite Dha'vol guard tickles Achillies's body with his cleave.
An Elite Dhai'mon guard cleaves Torvaegon's head.
An Elite Dhai'mon guard barely cleaves Mouser's left leg.
An Elite Ko'bal guard barely cleaves Achillies's body.
*Mouser* crushes an Elite Ko'bal guard's left arm into bloody fragments!
An Elite Ko'bal guard barely cleaves Mouser's right arm.
*Achillies* blasts an Elite Ghar'ghael guard's head extremely hard.
An Elite Ghar'ghael guard barely tickles Achillies's body with his cleave.
*Torvaegon* scythes an Elite Ghar'ghael guard's head very hard.
An Elite Ghar'ghael guard barely cleaves Torvaegon's head.
[cl irondoor]
It's already closed!


(I edited out the more boring spam).


0
* HP:Hurt MV:Fresh > The shadowsmith barely hacks Torvaegon's head.
An Elite Dha'vol guard cleaves Mouser's body.
An Elite Dha'vol guard tickles Achillies's body with his cleave.
An Elite Dhai'mon guard barely cleaves Torvaegon's left leg.
An Elite Dhai'mon guard cleaves Mouser's body.
An Elite Ko'bal guard tickles Achillies's body with his cleave.
*Mouser* tries to crush an Elite Ko'bal guard, but he parries successfully.
An Elite Ko'bal guard barely cleaves Mouser's body.
An Elite Ghar'ghael guard barely cleaves Achillies's body.
*Torvaegon* scythes an Elite Ghar'ghael guard's body hard.
An Elite Ghar'ghael guard barely cleaves Torvaegon's body.
*Torvaegon* panics, and attempts to flee!
[cl irondoor]
It's already closed!
*Mouser* panics, and attempts to flee!

0
* HP:Hurt MV:Fresh >
0
[cl irondoor]
It's already closed!

0
* HP:Hurt MV:Fresh > [cl irondoor]
It's already closed!

0
0
* HP:Hurt MV:Fresh > [cl irondoor]
It's already closed!
*Torvaegon* opens the Irondoor.

0
0
* HP:Hurt MV:Fresh >
[cl irondoor]
Ok.
*Torvaegon* opens the Irondoor.
*Mouser* panics, and attempts to flee!

0
* HP:Hurt MV:Fresh > [cl irondoor]
Ok.
*Achillies* panics, and attempts to flee!
*Torvaegon* opens the Irondoor.

0
0
* HP:Hurt MV:Fresh >
[cl irondoor]
Ok.
*Torvaegon* opens the Irondoor.

0
* HP:Hurt MV:Fresh > [cl irondoor]
Ok.
*Torvaegon* opens the Irondoor.
*Mouser* leaves east.
*Mouser* has arrived from the east.


Heh heh. ^^^^


0
0
* HP:Hurt MV:Fresh >
[cl irondoor]
Ok.
*Torvaegon* opens the Irondoor.

0
0
* HP:Hurt MV:Fresh > [cl irondoor]
Ok.
*Torvaegon* opens the Irondoor.

0
0
* HP:Hurt MV:Fresh >
[cl irondoor]
Ok.
*Torvaegon* opens the Irondoor.

0
* HP:Hurt MV:Fresh > [cl irondoor]
Ok.
*Torvaegon* opens the Irondoor.

0
0
* HP:Hurt MV:Fresh > An Elite Ko'bal guard cleaves Mouser's body.
An Elite Dhai'mon guard cleaves Mouser's body.
An Elite Dha'vol guard barely cleaves Mouser's body.
An Elite Dha'vol guard cleaves Mouser's head.
An Elite Dhai'mon guard cleaves Mouser's body.
*Mouser* tries to crush an Elite Ko'bal guard, but he deflects the blow.
An Elite Ko'bal guard cleaves Mouser's body.
*Achillies* blasts an Elite Dha'vol guard's body very hard.
The shadowsmith hacks Torvaegon's body.
*Torvaegon* panics, and attempts to flee!
An Elite Dha'vol guard barely cleaves Achillies's body.
An Elite Dhai'mon guard cleaves Torvaegon's left foot hard.
An Elite Ko'bal guard tickles Achillies's body with his cleave.
An Elite Ghar'ghael guard barely cleaves Achillies's right leg.
An Elite Ghar'ghael guard barely cleaves Torvaegon's body.
*Torvaegon* is incapacitated and will slowly die, if not aided.
*Torvaegon* lies immobile on the ground, suffering...
*Torvaegon* is incapacitated and will slowly die, if not aided.
[cl irondoor]
Ok.
*Mouser* panics, and attempts to flee!


0
0
* HP:Hurt MV:Fresh > An Elite Dha'vol guard barely cleaves Mouser's body.
An Elite Dhai'mon guard cleaves Mouser's head.
*Mouser* tries to crush an Elite Ko'bal guard, but he parries successfully.
An Elite Ko'bal guard cleaves Mouser's body.
*Achillies* blasts an Elite Dha'vol guard's right leg into bloody fragments!
The shadowsmith hacks Torvaegon's body extremely hard.
*Torvaegon* is dead! R.I.P.
Your blood freezes as you hear *Torvaegon*'s death cry.
An Elite Dha'vol guard cleaves Achillies's right foot.
*Achillies* panics, and attempts to flee!
An Elite Ko'bal guard barely cleaves Achillies's body.
*Achillies* panics, and attempts to flee!
An Elite Ghar'ghael guard tickles Achillies's right leg with his cleave.
*Achillies* panics, and attempts to flee!
[cl irondoor]
It's already closed!
*Achillies* panics, and attempts to flee!
Panda narrates 'sorry i dont know all the locs well'
*Mouser* panics, and attempts to flee!

* HP:Hurt MV:Fresh > [cl irondoor]
It's already closed!

* HP:Hurt MV:Fresh > [cl irondoor]
It's already closed!

0
0
* HP:Hurt MV:Fresh >
0
0
0
0
[cl irondoor]
It's already closed!

* HP:Hurt MV:Fresh > [cl irondoor]
It's already closed!
*Mouser* panics, and attempts to flee!


(Removed more spam)


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0
* HP:Hurt MV:Fresh >
An Elite Dhai'mon guard cleaves Mouser's body.
An Elite Ghar'ghael guard barely cleaves Achillies's body.
The shadowsmith hacks Achillies's right arm hard.
*Achillies* is dead! R.I.P.
Your blood freezes as you hear *Achillies*'s death cry.
An Elite Dha'vol guard barely cleaves Mouser's head.
An Elite Dhai'mon guard cleaves Mouser's body.
An Elite Ko'bal guard cleaves Mouser's left leg.
*Mouser* is dead! R.I.P.
Your blood freezes as you hear *Mouser*'s death cry.
[cl irondoor]
It's already closed!

0
0
o HP:Hurt MV:Fresh >
[cl irondoor]
It's already closed!

0
o HP:Hurt MV:Fresh > [cl irondoor]
It's already closed!

o HP:Hurt MV:Fresh >
[cl irondoor]
It's already closed!


(Holy overspam, Batman!)


o HP:Hurt MV:Fresh >
[cl irondoor]
It's already closed!

o HP:Hurt MV:Fresh > [cl irondoor]
It's already closed!

o HP:Hurt MV:Fresh > [cl irondoor]
It's already closed!

o HP:Hurt MV:Fresh >
[cl irondoor]
It's already closed!

o HP:Hurt MV:Fresh > [cl irondoor]
It's already closed!

o HP:Hurt MV:Fresh > [cl irondoor]
It's already closed!

o HP:Hurt MV:Fresh >
You narrate '2 rip inside shadowmsith'

o HP:Hurt MV:Fresh >

Scald narrates 'nice'

whe
o HP:Hurt MV:Fresh >
The Furnaces of Thakan'dar
Waves of infernal heat and the roar of lines of giant furnaces threaten to
destroy this large building at any moment. Through the hazy, smoke-filled
air you can make out only vaguely defined shapes moving glowing metal about
and throwing bulky, limp objects into the gaping maws of iron caverns. The
stench of burning flesh and stale sweat permeate the air, mixed with the
acrid tang of molten iron and steel, threatening to overcome the workers at
any moment, adding them to the nearby piles of corpses.
[ obvious exits: E ]
The corpse of Mouser is lying here.
The corpse of Achillies is lying here.
The corpse of Torvaegon is lying here.
A stout wooden barrel stands nearby.
A vile apprentice works the anvil, building up a vile stench.
An unholy smith molds a weapon here.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ghar'ghael guard stands here, protecting his master.
An Elite Ko'bal guard stands here, protecting his master.
An Elite Ko'bal guard stands here, protecting his master.
An Elite Dhai'mon guard stands here, protecting his master.
An Elite Dhai'mon guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.

o HP:Hurt MV:Fresh >
Players in your Zone
--------------------
Panda - The Twist in the Dark Road
Lestat - The Furnaces of Thakan'dar

o HP:Hurt MV:Fresh >
na 3 even
You narrate '3 even'

o HP:Scratched MV:Fresh >
na come help loot :)
You narrate 'come help loot :)'

o HP:Scratched MV:Fresh >

Scald narrates 'they hit you in there?'

o HP:Scratched MV:Fresh >
na nod
You narrate 'nod'


I wasn't planning on posting the log, as I didn't do anything clever, they just got unlucky, it happens. But I was told it might
help with clanning, so here you go!

I don't think it was a particularly bad idea to hit me in there, but you have to be lucky with the mob aggro. Props for trying.

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