Tigzikk Rip

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Everesta
Posts: 118
Joined: Tue Aug 09, 2016 11:24 am

Tigzikk Rip

Post by Everesta » Wed Dec 07, 2022 10:48 am

We danced around each other for awhile on Winding. Pibb showed up, but didn't have a weapon, so he left. Then Varan showed up. I don't know why the trollocs didn't have weapons for the majority of fight. Started channeling when winding went from 45 to 80 degrees.

Trolloc versus channeler fleelag pretty obvious here, but even if I stopped using fireball and moved to earthquake or flame strike, I would rarely experience interruptions. Kno'mon was best pat to use for offensive fight, but since he was spamming at it, it guaranteed that I would get a weave off, he would have to flee, and we would stay tied on flee-lag, which at 19 wil is me winning by a mile.

Think Tigzikk could have just never engaged at the kno'mon pat and walked out when the actual patrol aggro'd, but it also looked like he got hopeful when his allies showed up, though neither of them were wielding weapons which made it difficult.

Before a Split in the Road
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Tigzikk* is standing here.
*Tigzikk* tries to pierce you, but you dodge the attack.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Hurt > [track trolloc]
No way! You're fighting for your life!

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Hurt >
The temperature is about 80 degrees.
The sky is cloudless, and a mild wind comes from the south.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Hurt >

A rat scurries around trying to get out of sight.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Hurt > Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Tigzikk* is here, fighting YOU!

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Hurt >
You try to strike *Tigzikk*, but he parries successfully.
*Tigzikk* tries to pierce you, but you parry successfully.
You are carrying:
Nothing.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Hurt >
#Ok. $target is now set to {dark}.

[embrace ]
You feel the flows of saidar coursing through your body.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Hurt >
You begin to weave the appropriate flows...

- = +
*Tigzikk* tries to pierce you, but you deflect the blow.

* * + = - - = +
Ok.
Fire coalesces into a ball at your hands, which you launch at *Tigzikk*.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Wounded >
You try to strike *Tigzikk*, but he parries successfully.
*Tigzikk* tries to pierce you, but you deflect the blow.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Wounded >
*Tigzikk* tries to pierce you, but you deflect the blow.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Wounded >
You begin to weave the appropriate flows...

- = + *
*Tigzikk* panics, and attempts to flee!

*
*Tigzikk* tries to pierce you, but you deflect the blow.
*Tigzikk* leaves south.

+ = - - =
+
Your target is no longer here!

* R N HP:Scratched SP:Strong MV:Tiring > They aren't here.


* R N HP:Scratched SP:Strong MV:Tiring >
They aren't here.


* R N HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R N HP:Scratched SP:Strong MV:Tiring >
Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.


* R N HP:Scratched SP:Strong MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A rat scurries around trying to get out of sight.


* R N HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R N HP:Scratched SP:Strong MV:Tiring >
They aren't here.

* R N HP:Scratched SP:Strong MV:Tiring > A rat starts following you.
[track trolloc]

- = +
Some obvious fresh tracks of Tigzikk leaving north.
Some obvious fresh tracks of Tigzikk leaving south.
Some clear recent tracks of Pibb leaving east.
Some clear fairly recent tracks of Pibb leaving south.
Some clear day-old tracks of Varan leaving north.
Some clear day-old tracks of Varan leaving south.
Some almost day-old tracks of Pibb leaving south.

* R N HP:Scratched SP:Strong MV:Tiring >

A rat stops following you.
You strike a rat's right paw into bloody fragments!
A rat is mortally wounded, and will die soon, if not aided.
*Tigzikk* has arrived from the south.

* R N HP:Scratched SP:Strong MV:Tiring - a rat: Incapacitated > You strike a rat's body into bloody fragments!
A rat is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.
Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
The corpse of a rat is lying here.
*Tigzikk* is standing here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Scratched SP:Strong MV:Tiring >


* R N HP:Scratched SP:Strong MV:Tiring > Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
The corpse of a rat is lying here.
*Tigzikk* is standing here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Tigzikk* leaves east.

* R N HP:Scratched SP:Strong MV:Tiring >
They aren't here.

* R N HP:Scratched SP:Strong MV:Tiring >
Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
The corpse of a rat is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Scratched SP:Strong MV:Tiring >
Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
The corpse of a rat is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Scratched SP:Strong MV:Tiring >

You swiftly dodge *Tigzikk*'s attempt to pierce you.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Wounded > No way! You're fighting for your life!

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Wounded >
Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
The corpse of a rat is lying here.
*Tigzikk* is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Wounded >
*Tigzikk* tries to pierce you, but you deflect the blow.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Wounded >

*Tigzikk* swiftly dodges your attempt to strike him.
*Tigzikk* tries to pierce you, but you parry successfully.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Wounded > You begin to weave the appropriate flows...

-
*Tigzikk* panics, and attempts to flee!

= +
*Tigzikk* leaves south.

* * + = - - = +
Your target is no longer here!

* R N HP:Scratched SP:Strong MV:Tiring >
Road to Tarwin's Gap
[ obvious exits: E S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.


* R N HP:Scratched SP:Strong MV:Tiring >
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Scratched SP:Strong MV:Tiring > [track trolloc]

- = +
Some obvious fresh tracks of Tigzikk leaving east.
Some obvious fresh tracks of Tigzikk leaving east.
Some clear recent tracks of Pibb leaving east.
Some almost day-old bloody traces of a Trolloc leaving east.
Some day-old tracks of Pibb leaving east.

* R N HP:Scratched SP:Strong MV:Tiring >
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.


* R N HP:Scratched SP:Strong MV:Tiring >
The temperature is about 80 degrees.
The sky is cloudless, and a mild wind comes from the south.

* R N HP:Scratched SP:Strong MV:Tiring >
Ok.

* R N HP:Scratched SP:Strong MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Tigzikk* is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.


* R N HP:Scratched SP:Strong MV:Tiring >
You swiftly dodge *Tigzikk*'s attempt to pierce you.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Wounded > The temperature is about 80 degrees.
The sky is cloudless, and a mild wind comes from the south.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Wounded >

You try to strike *Tigzikk*, but he parries successfully.
A Kno'mon trolloc joins Tigzikk's fight!
A Kno'mon trolloc joins a Kno'mon trolloc's fight!
A myrddraal joins a Kno'mon trolloc's fight!
*Tigzikk* tries to pierce you, but you dodge the attack.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Wounded > You panic and attempt to flee!


You flee head over heels.
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Players in your Zone
--------------------
Everesta - Road to Tarwin's Gap

* R N HP:Scratched SP:Strong MV:Tiring >
In a Thick Forest
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Scratched SP:Strong MV:Winded >

By the Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Scratched SP:Strong MV:Tiring > [embrace ]
You feel the flows of saidar coursing through your body.

* R N HP:Scratched SP:Strong MV:Tiring >
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.

* R N HP:Scratched SP:Strong MV:Tiring >
Arglebargle, glop-glyf!?!

* R N HP:Scratched SP:Strong MV:Tiring >
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Tigzikk* is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
*Tigzikk* tries to pierce you, but you deflect the blow.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Wounded > You begin to weave the appropriate flows...

- =
*Tigzikk* tries to pierce you, but you deflect the blow.
A Kno'mon trolloc joins Tigzikk's fight!
A Kno'mon trolloc joins a Kno'mon trolloc's fight!
A myrddraal joins a Kno'mon trolloc's fight!

+ * * + = - - =
+
Ok.
Fire coalesces into a ball at your hands, which you launch at *Tigzikk*.

* R N HP:Scratched SP:Strong MV:Tiring - Tigzikk: Battered > A myrddraal slashes your right leg very hard.
A Kno'mon trolloc cleaves your body extremely hard.
A Kno'mon trolloc tries to cleave you, but you deflect the blow.
You try to strike *Tigzikk*, but he deflects the blow.
*Tigzikk* tries to pierce you, but you deflect the blow.
You panic and attempt to flee!


You flee head over heels.
By the Road
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Tiring >
A myrddraal has arrived from the north.
A Kno'mon trolloc has arrived from the north.
A Kno'mon trolloc has arrived from the north.
Edge of the Forest
[ obvious exits: N W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Tiring >
Bend in the Road
[ obvious exits: N S W ]
A dirty rock lies here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A flock of ravens is circling in the air, searching for prey.

* R N HP:Hurt SP:Strong MV:Tiring >

The flock of ravens eye you briefly, then flap their wings.
A flock of ravens starts following you.
Nobody here by that name.

* R N HP:Hurt SP:Strong MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A flock of ravens has arrived from the east.

* R N HP:Hurt SP:Strong MV:Tiring > Nobody here by that name.

* R N HP:Hurt SP:Strong MV:Tiring >
By the Road
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A flock of ravens has arrived from the north.

* R N HP:Hurt SP:Strong MV:Tiring > Nobody here by that name.

* R N HP:Hurt SP:Strong MV:Tiring >
Edge of the Forest
[ obvious exits: N W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R N HP:Hurt SP:Strong MV:Tiring > Nobody here by that name.

* R N HP:Hurt SP:Strong MV:Tiring >

Bend in the Road
[ obvious exits: N S W ]
A dirty rock lies here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A flock of ravens has arrived from the south.

* R N HP:Hurt SP:Strong MV:Tiring > Nobody here by that name.

* R N HP:Hurt SP:Strong MV:Tiring >

#Ok. $notstatus is now set to { N HP}.
You are a 449 year old female human channeler.
Your height is 4 feet, 11 inches, and you weigh 105.0 lbs.
You are carrying 0.0 lbs and wearing 23.5 lbs, peanuts.
Your base abilities are: Str:16 Int:18 Wil:19 Dex:18 Con:14.
Offensive bonus: 143, Dodging bonus: 143, Parrying bonus: 158
Your mood is: Wimpy. You will flee below: 140 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- SOURCE
- NOTICE
- NO QUIT
- ARMOR
- LIGHT BALL


* R N HP:Hurt SP:Strong MV:Tiring > Bend in the Road
The road bends, leading north and west here. Far to the north, a giant cleft
in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid,
carries a tinge of the Blight's overpowering stench. Dense forest borders the
road, tall trees reaching into the sky.
[ obvious exits: N S W ]
A dirty rock lies here. [2]
*Tigzikk* is standing here.
A flock of ravens is circling in the air, searching for prey.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Tiring >
Road to Tarwin's Gap
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A flock of ravens has arrived from the south.

* R N HP:Hurt SP:Strong MV:Tiring >
Road to Tarwin's Gap
The hard-packed dirt, leading north and south, attests to the hard use that
the road has been subjected to. To the north, the road leads towards Tarwin's
Gap, glimpsed as a cleft in the immense granite wall past the hills. The only
thing that can be seen to either side is the distinctly uninviting foliage of
the forest.
[ obvious exits: N S W ]
A flock of ravens is circling in the air, searching for prey.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.


* R N HP:Hurt SP:Strong MV:Tiring > Road to Tarwin's Gap
The hard-packed dirt, leading north and south, attests to the hard use that
the road has been subjected to. To the north, the road leads towards Tarwin's
Gap, glimpsed as a cleft in the immense granite wall past the hills. The only
thing that can be seen to either side is the distinctly uninviting foliage of
the forest.
[ obvious exits: N S W ]
A flock of ravens is circling in the air, searching for prey.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Tiring >
Road to Tarwin's Gap
The hard-packed dirt, leading north and south, attests to the hard use that
the road has been subjected to. To the north, the road leads towards Tarwin's
Gap, glimpsed as a cleft in the immense granite wall past the hills. The only
thing that can be seen to either side is the distinctly uninviting foliage of
the forest.
[ obvious exits: N S W ]
*Tigzikk* is standing here.
A flock of ravens is circling in the air, searching for prey.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Tiring >
Road to Tarwin's Gap
The hard-packed dirt, leading north and south, attests to the hard use that
the road has been subjected to. To the north, the road leads towards Tarwin's
Gap, glimpsed as a cleft in the immense granite wall past the hills. The only
thing that can be seen to either side is the distinctly uninviting foliage of
the forest.
[ obvious exits: N S W ]
*Tigzikk* is standing here.
A flock of ravens is circling in the air, searching for prey.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Tiring >
[search dark]

- = + *
A flock of ravens soar high into the air!

* + = -
There doesn't seem to be anyone hidden here.

* R N HP:Hurt SP:Strong MV:Tiring >
Nobody here by that name.

* R N HP:Hurt SP:Strong MV:Tiring >

Bend in the Road
[ obvious exits: N S W ]
A dirty rock lies here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Tiring > Nobody here by that name.

* R N HP:Hurt SP:Strong MV:Tiring >
Bend in the Road
The road bends, leading north and west here. Far to the north, a giant cleft
in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid,
carries a tinge of the Blight's overpowering stench. Dense forest borders the
road, tall trees reaching into the sky.
[ obvious exits: N S W ]
A dirty rock lies here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Tiring >
Bend in the Road
The road bends, leading north and west here. Far to the north, a giant cleft
in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid,
carries a tinge of the Blight's overpowering stench. Dense forest borders the
road, tall trees reaching into the sky.
[ obvious exits: N S W ]
A dirty rock lies here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Tiring >
Bend in the Road
The road bends, leading north and west here. Far to the north, a giant cleft
in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid,
carries a tinge of the Blight's overpowering stench. Dense forest borders the
road, tall trees reaching into the sky.
[ obvious exits: N S W ]
A dirty rock lies here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Tiring >
Edge of the Forest
[ obvious exits: N W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R N HP:Hurt SP:Strong MV:Tiring > Nobody here by that name.

* R N HP:Hurt SP:Strong MV:Tiring >
Bend in the Road
[ obvious exits: N S W ]
A dirty rock lies here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Tiring >
Players in your Zone
--------------------
Everesta - Bend in the Road

* R N HP:Hurt SP:Strong MV:Tiring >

Ok.

* R N HP:Hurt SP:Strong MV:Tiring > Bend in the Road
The road bends, leading north and west here. Far to the north, a giant cleft
in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid,
carries a tinge of the Blight's overpowering stench. Dense forest borders the
road, tall trees reaching into the sky.
[ obvious exits: N S W ]
A dirty rock lies here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Tiring >
#Ok. $notstatus is now set to { N HP}.
You are a 449 year old female human channeler.
Your height is 4 feet, 11 inches, and you weigh 105.0 lbs.
You are carrying 0.0 lbs and wearing 23.5 lbs, peanuts.
Your base abilities are: Str:16 Int:18 Wil:19 Dex:18 Con:14.
Offensive bonus: 143, Dodging bonus: 143, Parrying bonus: 158
Your mood is: Wimpy. You will flee below: 140 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- ARMOR
- LIGHT BALL

* R N HP:Hurt SP:Strong MV:Tiring >
Bend in the Road
The road bends, leading north and west here. Far to the north, a giant cleft
in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid,
carries a tinge of the Blight's overpowering stench. Dense forest borders the
road, tall trees reaching into the sky.
[ obvious exits: N S W ]
A dirty rock lies here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Tiring >
A myrddraal has arrived from the south.
A Kno'mon trolloc has arrived from the south.
A Kno'mon trolloc has arrived from the south.
A myrddraal tries to slash you, but you deflect the blow.
You try to strike a myrddraal, but he deflects the blow.
A Kno'mon trolloc joins a myrddraal's fight!
A Kno'mon trolloc joins a myrddraal's fight!
A myrddraal gazes deeply into your soul.. very chilling.
The gaze of a myrddraal fails to affect you.
A myrddraal tries to slash you, but you deflect the blow.
[embrace ]
You feel the flows of saidar coursing through your body.

* R N HP:Hurt SP:Strong MV:Tiring - a myrddraal: Healthy >
Bend in the Road
The road bends, leading north and west here. Far to the north, a giant cleft
in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid,
carries a tinge of the Blight's overpowering stench. Dense forest borders the
road, tall trees reaching into the sky.
[ obvious exits: N S W ]
A dirty rock lies here. [2]
A Kno'mon trolloc is here, fighting YOU!
A Kno'mon trolloc is here, fighting YOU!
A myrddraal is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.


* R N HP:Hurt SP:Strong MV:Tiring - a myrddraal: Healthy >
You panic and attempt to flee!

You flee head over heels.
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Ok.

* R N HP:Hurt SP:Strong MV:Tiring >

A flock of ravens swarms in from high above to continue its circling and scouting.

* R N HP:Hurt SP:Strong MV:Tiring >
By the Road
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A flock of ravens has arrived from the south.

* R N HP:Hurt SP:Strong MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A flock of ravens has arrived from the west.

* R N HP:Hurt SP:Strong MV:Winded >

Road to Tarwin's Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A flock of ravens has arrived from the south.

* R N HP:Hurt SP:Strong MV:Winded > Road to Tarwin's Gap
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.


* R N HP:Hurt SP:Strong MV:Winded >
Players in your Zone
--------------------
Everesta - Road to Tarwin's Gap
You sense shadowspawn nearby.

* R N HP:Hurt SP:Strong MV:Winded > [track trolloc]

- = +
Some clear fairly recent tracks of Pibb leaving south.
Some clear day-old tracks of Varan leaving south.
Some almost day-old tracks of Pibb leaving south.
Some day-old tracks of Pibb leaving north.
Some almost day-old bloody traces of a Trolloc leaving north.
Some almost day-old bloody traces of a Trolloc leaving north.

* R N HP:Hurt SP:Strong MV:Winded >
Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N S W ]
A flock of ravens is circling in the air, searching for prey.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Winded >

#Ok. $notstatus is now set to { N HP}.
You are a 449 year old female human channeler.
Your height is 4 feet, 11 inches, and you weigh 105.0 lbs.
You are carrying 0.0 lbs and wearing 23.5 lbs, peanuts.
Your base abilities are: Str:16 Int:18 Wil:19 Dex:18 Con:14.
Offensive bonus: 143, Dodging bonus: 143, Parrying bonus: 158
Your mood is: Wimpy. You will flee below: 140 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- ARMOR
- LIGHT BALL

* R N HP:Hurt SP:Strong MV:Winded > Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N S W ]
A flock of ravens is circling in the air, searching for prey.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Winded >
A flock of ravens stops following you.
You strike a flock of ravens's body into bloody fragments!

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Wounded >

A flock of ravens has quite a few wounds.

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Wounded > Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N S W ]
A flock of ravens is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Wounded >

You swiftly dodge a flock of ravens's attempt to hit you.
You strike a flock of ravens's body extremely hard.
A bloodstock stallion is in excellent condition.
A bloodstock stallion is tiring.

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Wounded > Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N S W ]
A flock of ravens is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Wounded >

A bloodstock stallion is in excellent condition.
A bloodstock stallion is tiring.

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Wounded > Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N S W ]
A flock of ravens is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Wounded >
Players in your Zone
--------------------
Everesta - Road to Tarwin's Gap
You sense shadowspawn nearby.

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Wounded >
A flock of ravens tries to hit you, but you dodge the attack.
You strike a flock of ravens's body extremely hard.

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Beaten >
Ok.


* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Beaten >
A bloodstock stallion is in excellent condition.
A bloodstock stallion is tiring.

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Beaten > Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N S W ]
A flock of ravens is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Beaten >
You swiftly dodge a flock of ravens's attempt to hit you.
You strike a flock of ravens's body into bloody fragments!

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Critical >

North: A Shienaran scout blends into the surroundings
here.
South: *Tigzikk* is standing here.

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Critical > Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N S W ]
A flock of ravens is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Critical >
#Ok. $notstatus is now set to { N HP}.
You are a 449 year old female human channeler.
Your height is 4 feet, 11 inches, and you weigh 105.0 lbs.
You are carrying 0.0 lbs and wearing 23.5 lbs, peanuts.
Your base abilities are: Str:16 Int:18 Wil:19 Dex:18 Con:14.
Offensive bonus: 143, Dodging bonus: 143, Parrying bonus: 158
Your mood is: Wimpy. You will flee below: 140 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- ARMOR
- LIGHT BALL

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Critical >
*Tigzikk* is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Critical >
Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N S W ]
A flock of ravens is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Strong MV:Winded - a flock of ravens: Critical >
A flock of ravens tries to hit you, but you dodge the attack.
You strike a flock of ravens's body extremely hard.
A flock of ravens is dead! R.I.P.
Yet again! Seems like a rerun...
Your blood freezes as you hear a flock of ravens's death cry.

* R N HP:Hurt SP:Strong MV:Winded >
[embrace ]
You feel the flows of saidar coursing through your body.

* R N HP:Hurt SP:Strong MV:Winded >
Road to Tarwin's Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Tigzikk* is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
*Tigzikk* tries to pierce you, but you deflect the blow.

* R N HP:Hurt SP:Strong MV:Winded - Tigzikk: Wounded > You begin to weave the appropriate flows...

- = + *
A myrddraal tries to slash you, but you parry successfully.
A Kno'mon trolloc joins a myrddraal's fight!
A Kno'mon trolloc joins a myrddraal's fight!
You swiftly dodge *Tigzikk*'s attempt to pierce you.
*Tigzikk* tries to pierce you, but you parry successfully.

* + = - - =
*Tigzikk* panics, and attempts to flee!


+
Ok.
Fire coalesces into a ball at your hands, which you launch at *Tigzikk*.

* R N HP:Hurt SP:Good MV:Winded - Tigzikk: Battered > You panic and attempt to flee!
*Tigzikk* leaves south.


You strike a Kno'mon trolloc's left leg extremely hard.
A Kno'mon trolloc tries to cleave you, but you deflect the blow.
A Kno'mon trolloc cleaves your body very hard.
A myrddraal tries to slash you, but you parry successfully.
You flee head over heels.
Road to Tarwin's Gap
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Tigzikk* is standing here.
You try to strike *Tigzikk*, but he parries successfully.

* R N HP:Hurt SP:Good MV:Winded - Tigzikk: Battered >

*Tigzikk* tries to pierce you, but you parry successfully.

* R N HP:Hurt SP:Good MV:Winded - Tigzikk: Battered > Ok.

* R N HP:Hurt SP:Good MV:Winded - Tigzikk: Battered >
A myrddraal has arrived from the north.
A Kno'mon trolloc has arrived from the north.
A Kno'mon trolloc has arrived from the north.

* R N HP:Hurt SP:Good MV:Winded - Tigzikk: Battered >

Players in your Zone
--------------------
Everesta - Road to Tarwin's Gap
You sense shadowspawn nearby.

* R N HP:Hurt SP:Good MV:Winded - Tigzikk: Battered >
You panic and attempt to flee!


*Tigzikk* panics, and attempts to flee!




A Kno'mon trolloc joins a myrddraal's fight!
A Kno'mon trolloc joins a myrddraal's fight!
A Kno'mon trolloc cleaves your left foot very hard.
A Kno'mon trolloc cleaves your body very hard.
A myrddraal tries to slash you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
You are thirsty.

You flee head over heels.
Road to Tarwin's Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Alas, you cannot go that way...

* R N HP:Wounded SP:Strong MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Strong MV:Tiring > #Ok. $notstatus is now set to { N HP}.
You are a 449 year old female human channeler.
Your height is 4 feet, 11 inches, and you weigh 105.0 lbs.
You are carrying 0.0 lbs and wearing 23.5 lbs, peanuts.
Your base abilities are: Str:16 Int:18 Wil:19 Dex:18 Con:14.
Offensive bonus: 143, Dodging bonus: 143, Parrying bonus: 158
Your mood is: Wimpy. You will flee below: 140 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- ARMOR
- LIGHT BALL

* R N HP:Wounded SP:Strong MV:Tiring >
Before the Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout blends into the surroundings here.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

* R N HP:Wounded SP:Strong MV:Tiring >

There doesn't seem to be a skin in a backpack.

* R N HP:Wounded SP:Strong MV:Tiring >
Entering the Gap
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A black wolf growls loudly, poised to leap.
A rat scurries around trying to get out of sight.

* R N HP:Wounded SP:Strong MV:Tiring > They aren't here.

* R N HP:Wounded SP:Strong MV:Tiring >
What do you want to drop?

* R N HP:Wounded SP:Strong MV:Tiring >

Ok.

* R N HP:Wounded SP:Strong MV:Tiring >
Entering the Gap
Here, among the foothills of the Mountains of Dhoom, lies the entrance to
Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts
of tough, wiry grass and the rare wildflower. Just to the north is the gap
itself, flanked by the black rock of the mountains, while a pair of paths
lead east and west, leading up and into the mountains themselves.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A black wolf growls loudly, poised to leap.
A rat scurries around trying to get out of sight.

* R N HP:Wounded SP:Strong MV:Tiring > You are using:
<held> a piece of sandstone
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a camouflaged hood
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn on body> a bearskin tunic
<worn about body> a half-cape of silk-lined leather
<slung on back> a backpack
<worn on arms> a set of cloth sleeves
<worn on hands> a pair of slim riding gloves
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<wielded two-handed> an obsidian encrusted sungwood staff
<worn about waist> a belt with a buckle of cuendillar
<worn on belt> a leather water flask
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots

* R N HP:Wounded SP:Strong MV:Tiring >

backpack (used) :
a small crystalline circlet
a bunch of fireworks
a bubbling draught
a cup of thick syrup
a mirrored lantern
[3] a cup of thready brown tea
a wealth of gold crowns (61)
ten copper pennys
[3] a thin vial of yellow fluid


* R N HP:Wounded SP:Strong MV:Tiring >
They aren't here.

* R N HP:Wounded SP:Strong MV:Tiring > They aren't here.

* R N HP:Wounded SP:Strong MV:Tiring > They aren't here.

* R N HP:Wounded SP:Strong MV:Tiring >
You stop using a leather water flask.

* R N HP:Wounded SP:Strong MV:Tiring >

You drink the water.


* R N HP:Wounded SP:Strong MV:Tiring > You drink the water.
You don't feel thirsty any more.


* R N HP:Wounded SP:Strong MV:Tiring > Your stomach can't contain anymore!

* R N HP:Wounded SP:Strong MV:Tiring > Entering the Gap
Here, among the foothills of the Mountains of Dhoom, lies the entrance to
Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts
of tough, wiry grass and the rare wildflower. Just to the north is the gap
itself, flanked by the black rock of the mountains, while a pair of paths
lead east and west, leading up and into the mountains themselves.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A black wolf growls loudly, poised to leap.
A rat scurries around trying to get out of sight.

* R N HP:Wounded SP:Strong MV:Tiring >
#Ok. $target is now set to {dark}.

Entering the Gap
Here, among the foothills of the Mountains of Dhoom, lies the entrance to
Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts
of tough, wiry grass and the rare wildflower. Just to the north is the gap
itself, flanked by the black rock of the mountains, while a pair of paths
lead east and west, leading up and into the mountains themselves.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A black wolf growls loudly, poised to leap.
A rat scurries around trying to get out of sight.

* R N HP:Wounded SP:Strong MV:Tiring >

A rat starts following you.
A black wolf leaves north.

* R N HP:Wounded SP:Strong MV:Tiring >
#Ok. $notstatus is now set to { N HP}.
You are a 449 year old female human channeler.
Your height is 4 feet, 11 inches, and you weigh 105.0 lbs.
You are carrying 1.4 lbs and wearing 20.8 lbs, peanuts.
Your base abilities are: Str:16 Int:18 Wil:19 Dex:18 Con:14.
Offensive bonus: 144, Dodging bonus: 143, Parrying bonus: 158
Your mood is: Wimpy. You will flee below: 140 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- ARMOR
- LIGHT BALL

* R N HP:Wounded SP:Strong MV:Tiring > They aren't here.

* R N HP:Wounded SP:Strong MV:Tiring >

A rat stops following you.
You strike a rat's body into bloody fragments!
A rat is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.

* R N HP:Wounded SP:Strong MV:Tiring > Entering the Gap
Here, among the foothills of the Mountains of Dhoom, lies the entrance to
Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts
of tough, wiry grass and the rare wildflower. Just to the north is the gap
itself, flanked by the black rock of the mountains, while a pair of paths
lead east and west, leading up and into the mountains themselves.
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Strong MV:Tiring >

North: A black wolf growls loudly, poised to leap.
South: A Shienaran scout blends into the surroundings here.

* R N HP:Wounded SP:Strong MV:Tiring > Before the Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout blends into the surroundings here.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

* R N HP:Wounded SP:Strong MV:Tiring >


* R N HP:Wounded SP:Strong MV:Tiring > Before the Gap
The road opens up into Tarwin's Gap just to the north, which cuts through
the Mountains of Dhoom. The mountains seem almost to have been cleft in half
by a gigantic axe, while to either side, the massive walls of granite surge
into the sky, almost blotting it out, while to the south, the road continues
through the hills. The cold mountain wind slices through the pass, having in
effect been funneled by the mountains.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout blends into the surroundings here.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

* R N HP:Wounded SP:Strong MV:Tiring >

You strike a rat's body into bloody fragments!
A rat is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.

* R N HP:Wounded SP:Strong MV:Tiring > Before the Gap
The road opens up into Tarwin's Gap just to the north, which cuts through
the Mountains of Dhoom. The mountains seem almost to have been cleft in half
by a gigantic axe, while to either side, the massive walls of granite surge
into the sky, almost blotting it out, while to the south, the road continues
through the hills. The cold mountain wind slices through the pass, having in
effect been funneled by the mountains.
[ obvious exits: N S ]
The corpse of a rat is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout blends into the surroundings here.
A rat scurries around trying to get out of sight.

* R N HP:Wounded SP:Strong MV:Tiring >

* R N HP:Wounded SP:Strong MV:Tiring >

You strike a rat's body extremely hard.
A rat is stunned, but will probably regain consciousness...

* R N HP:Wounded SP:Strong MV:Tiring - a rat: Critical > Before the Gap
The road opens up into Tarwin's Gap just to the north, which cuts through
the Mountains of Dhoom. The mountains seem almost to have been cleft in half
by a gigantic axe, while to either side, the massive walls of granite surge
into the sky, almost blotting it out, while to the south, the road continues
through the hills. The cold mountain wind slices through the pass, having in
effect been funneled by the mountains.
[ obvious exits: N S ]
The corpse of a rat is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout blends into the surroundings here.
A rat is lying here, stunned.

* R N HP:Wounded SP:Strong MV:Tiring - a rat: Critical >
You strike a rat's left leg into bloody fragments!
A rat is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.
Road to Tarwin's Gap
[ obvious exits: N S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Strong MV:Tiring >
*Tigzikk* is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R N HP:Wounded SP:Strong MV:Tiring >
Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Strong MV:Tiring >
[embrace ]
You feel the flows of saidar coursing through your body.

* R N HP:Wounded SP:Strong MV:Tiring >
Road to Tarwin's Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Tigzikk* is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
*Tigzikk* tries to pierce you, but you parry successfully.

* R N HP:Wounded SP:Strong MV:Tiring - Tigzikk: Battered > You try to strike *Tigzikk*, but he deflects the blow.
A Kno'mon trolloc joins Tigzikk's fight!
A Kno'mon trolloc joins a Kno'mon trolloc's fight!
A myrddraal joins a Kno'mon trolloc's fight!
*Tigzikk* tries to pierce you, but you dodge the attack.
You begin to weave the appropriate flows...

- = + * * +
*Tigzikk* panics, and attempts to flee!

= - -
A myrddraal slashes your right arm extremely hard.
A Kno'mon trolloc tries to cleave you, but you parry successfully.
You swiftly dodge a Kno'mon trolloc's attempt to cleave you.
*Tigzikk* tries to pierce you, but you parry successfully.
Ouch! You couldn't maintain the flows.
*Tigzikk* leaves north.

* R N HP:Wounded SP:Strong MV:Tiring - a Kno'mon trolloc: Healthy >

You panic and attempt to flee!


You flee head over heels.
Road to Tarwin's Gap
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
They aren't here.

* R N HP:Wounded SP:Strong MV:Tiring > Nobody here by that name.

* R N HP:Wounded SP:Strong MV:Tiring >

A myrddraal has arrived from the north.
A Kno'mon trolloc has arrived from the north.
A Kno'mon trolloc has arrived from the north.


* R N HP:Wounded SP:Strong MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Strong MV:Tiring > Nobody here by that name.

* R N HP:Wounded SP:Strong MV:Tiring >
Road to Tarwin's Gap
[ obvious exits: N S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Strong MV:Tiring >
Nobody here by that name.

* R N HP:Wounded SP:Strong MV:Tiring >

Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Strong MV:Tiring > North: A Shienaran scout blends into the surroundings here.
South: A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.

* R N HP:Wounded SP:Strong MV:Tiring >
#Ok. $notstatus is now set to { N HP}.
You are a 449 year old female human channeler.
Your height is 4 feet, 11 inches, and you weigh 105.0 lbs.
You are carrying 1.4 lbs and wearing 20.8 lbs, peanuts.
Your base abilities are: Str:16 Int:18 Wil:19 Dex:18 Con:14.
Offensive bonus: 144, Dodging bonus: 143, Parrying bonus: 158
Your mood is: Wimpy. You will flee below: 140 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- SOURCE
- NOTICE
- NO QUIT
- ARMOR
- LIGHT BALL


* R N HP:Wounded SP:Strong MV:Tiring >
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
You sense a hidden life form in the area...

* R N HP:Wounded SP:Strong MV:Tiring >
Ok.

* R N HP:Wounded SP:Strong MV:Tiring > Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Strong MV:Tiring >

A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.


* R N HP:Wounded SP:Strong MV:Tiring > Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Strong MV:Tiring > In the Foothills
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A raven is here flying around.
A rat scurries around trying to get out of sight.

* R N HP:Wounded SP:Strong MV:Winded >
#Ok. $target is now set to {tigzikk}.

In the Foothills
The Mountains of Dhoom jut into the sky to the north, past the rocky hills.
A wide path cuts through the hills to the east, leading to Tarwin's Gap,
while in other directions more hills can be seen. The air, which carries a
hint of the chilly mountain wind, is thick with the stench of the Blight.
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A raven is here flying around.
A rat scurries around trying to get out of sight.

* R N HP:Wounded SP:Strong MV:Winded >
#Ok. $notstatus is now set to { N HP}.
You are a 449 year old female human channeler.
Your height is 4 feet, 11 inches, and you weigh 105.0 lbs.
You are carrying 1.4 lbs and wearing 20.8 lbs, peanuts.
Your base abilities are: Str:16 Int:18 Wil:19 Dex:18 Con:14.
Offensive bonus: 144, Dodging bonus: 143, Parrying bonus: 158
Your mood is: Wimpy. You will flee below: 140 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- ARMOR
- LIGHT BALL

* R N HP:Wounded SP:Strong MV:Winded >
[embrace ]
You feel the flows of saidar coursing through your body.

* R N HP:Wounded SP:Strong MV:Winded >
Road to Tarwin's Gap
[ obvious exits: N S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.


* R N HP:Wounded SP:Strong MV:Winded > [search dark]

- = + * * + = -
There doesn't seem to be anyone hidden here.

* R N HP:Wounded SP:Strong MV:Winded >
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
*Tigzikk* is standing here.

* R N HP:Wounded SP:Strong MV:Winded >
Ok.

* R N HP:Wounded SP:Strong MV:Winded >
Road to Tarwin's Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
*Tigzikk* is standing here.
You swiftly dodge *Tigzikk*'s attempt to pierce you.

* R N HP:Wounded SP:Strong MV:Winded - Tigzikk: Battered > *Tigzikk* tries to pierce you, but you parry successfully.
You begin to weave the appropriate flows...

- = + * * +
*Tigzikk* tries to pierce you, but you deflect the blow.
A Kno'mon trolloc joins Tigzikk's fight!
A Kno'mon trolloc joins a Kno'mon trolloc's fight!
A myrddraal joins a Kno'mon trolloc's fight!

=
*Tigzikk* panics, and attempts to flee!

- - = +
Ok.
*Tigzikk* panics, and attempts to flee!
*Tigzikk* leaves south.
Fire coalesces into a ball at your hands, which you launch at *Tigzikk*.

* R N HP:Wounded SP:Good MV:Winded - a Kno'mon trolloc: Scratched >

You panic and attempt to flee!


You flee head over heels.
Road to Tarwin's Gap
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
They aren't here.

* R N HP:Wounded SP:Good MV:Winded >
They aren't here.

* R N HP:Wounded SP:Good MV:Winded >
Road to Tarwin's Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R N HP:Wounded SP:Good MV:Winded >
They aren't here.


* R N HP:Wounded SP:Good MV:Winded > Road to Tarwin's Gap
[ obvious exits: N E S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Good MV:Winded >
They aren't here.

* R N HP:Wounded SP:Good MV:Winded >
They aren't here.

* R N HP:Wounded SP:Good MV:Winded >
They aren't here.

* R N HP:Wounded SP:Good MV:Winded >
They aren't here.

* R N HP:Wounded SP:Good MV:Winded >
Before the Gap
[ obvious exits: N S ]
The corpse of a rat is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R N HP:Wounded SP:Good MV:Winded >
They aren't here.


* R N HP:Wounded SP:Good MV:Winded > Entering the Gap
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.


* R N HP:Wounded SP:Good MV:Winded >
They aren't here.

* R N HP:Wounded SP:Good MV:Winded > They aren't here.


* R N HP:Wounded SP:Good MV:Winded > They aren't here.


* R N HP:Wounded SP:Good MV:Winded > Ok.

* R N HP:Wounded SP:Good MV:Winded > Entering the Gap
Here, among the foothills of the Mountains of Dhoom, lies the entrance to
Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts
of tough, wiry grass and the rare wildflower. Just to the north is the gap
itself, flanked by the black rock of the mountains, while a pair of paths
lead east and west, leading up and into the mountains themselves.
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Good MV:Winded >
#Ok. $target is now set to {dark}.



They aren't here.

* R N HP:Wounded SP:Good MV:Winded >
They aren't here.

* R N HP:Wounded SP:Good MV:Winded >
They aren't here.


* R N HP:Wounded SP:Good MV:Winded > They aren't here.

* R N HP:Wounded SP:Good MV:Winded > They aren't here.

* R N HP:Wounded SP:Good MV:Winded > They aren't here.


* R N HP:Wounded SP:Good MV:Winded >
It's already open!

* R N HP:Wounded SP:Good MV:Winded >
Entering the Gap
Here, among the foothills of the Mountains of Dhoom, lies the entrance to
Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts
of tough, wiry grass and the rare wildflower. Just to the north is the gap
itself, flanked by the black rock of the mountains, while a pair of paths
lead east and west, leading up and into the mountains themselves.
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Good MV:Winded >
#Ok. $notstatus is now set to { N HP}.
You are a 449 year old female human channeler.
Your height is 4 feet, 11 inches, and you weigh 105.0 lbs.
You are carrying 1.4 lbs and wearing 20.8 lbs, peanuts.
Your base abilities are: Str:16 Int:18 Wil:19 Dex:18 Con:14.
Offensive bonus: 144, Dodging bonus: 143, Parrying bonus: 158
Your mood is: Wimpy. You will flee below: 140 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- ARMOR
- LIGHT BALL

* R N HP:Wounded SP:Good MV:Winded >
They aren't here.


* R N HP:Wounded SP:Good MV:Winded > They aren't here.


* R N HP:Wounded SP:Good MV:Winded >
They aren't here.

* R N HP:Wounded SP:Good MV:Winded >
They aren't here.

* R N HP:Wounded SP:Good MV:Winded > They aren't here.

* R N HP:Wounded SP:Good MV:Winded > They aren't here.


* R N HP:Wounded SP:Good MV:Winded >

The temperature is about 80 degrees.
The sky is cloudless, and a mild wind comes from the south.

* R N HP:Wounded SP:Good MV:Winded >
They aren't here.

* R N HP:Wounded SP:Good MV:Winded >
They aren't here.

* R N HP:Wounded SP:Good MV:Winded > They aren't here.


* R N HP:Wounded SP:Good MV:Winded > They aren't here.

* R N HP:Wounded SP:Good MV:Winded >
North: A rat scurries around trying to get out of sight.
South: A Shienaran scout blends into the surroundings here.

* R N HP:Wounded SP:Good MV:Winded >
Before the Gap
[ obvious exits: N S ]
The corpse of a rat is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout blends into the surroundings here.


* R N HP:Wounded SP:Good MV:Winded > Road to Tarwin's Gap
[ obvious exits: N E S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.


* R N HP:Wounded SP:Good MV:Winded > They aren't here.

* R N HP:Wounded SP:Good MV:Winded >
They aren't here.

* R N HP:Wounded SP:Good MV:Winded >
North: A Shienaran scout blends into the surroundings here.
South: A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.

* R N HP:Wounded SP:Good MV:Winded >


Your heartbeat calms down more as you feel less panicked.
They aren't here.

* R N HP:Wounded SP:Strong MV:Tiring > They aren't here.


* R N HP:Wounded SP:Strong MV:Tiring > They aren't here.

* R N HP:Wounded SP:Strong MV:Tiring >
They aren't here.


* R N HP:Wounded SP:Strong MV:Tiring > A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.


* R N HP:Wounded SP:Strong MV:Tiring > They aren't here.


* R N HP:Wounded SP:Strong MV:Tiring > They aren't here.

* R N HP:Wounded SP:Strong MV:Tiring >
They aren't here.

* R N HP:Wounded SP:Strong MV:Tiring >
Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N E S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Strong MV:Tiring > Players in your Zone
--------------------
Everesta - Road to Tarwin's Gap
You sense shadowspawn nearby.


* R N HP:Wounded SP:Strong MV:Tiring >
They aren't here.

* R N HP:Wounded SP:Strong MV:Tiring > They aren't here.


* R N HP:Wounded SP:Strong MV:Tiring > They aren't here.


* R N HP:Wounded SP:Strong MV:Tiring > In the Foothills
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A raven is here flying around.
A rat scurries around trying to get out of sight.

* R N HP:Wounded SP:Strong MV:Tiring >
They aren't here.


* R N HP:Wounded SP:Strong MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Strong MV:Tiring > They aren't here.

* R N HP:Wounded SP:Strong MV:Tiring >
Players in your Zone
--------------------
Everesta - Road to Tarwin's Gap
You sense shadowspawn nearby.

* R N HP:Wounded SP:Strong MV:Tiring >


A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R N HP:Wounded SP:Strong MV:Tiring > They aren't here.


* R N HP:Wounded SP:Strong MV:Tiring >
They aren't here.

* R N HP:Wounded SP:Strong MV:Tiring >
They aren't here.

* R N HP:Wounded SP:Strong MV:Tiring >
They aren't here.
*Pibb* has arrived from the north.

* R N HP:Wounded SP:Strong MV:Tiring >
You try to strike *Pibb*, but he deflects the blow.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt > You do the best you can!

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt > Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N E S W ]
The corpse of a flock of ravens is lying here.
*Pibb* is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >
You swiftly dodge *Pibb*'s attempt to pierce you.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >
The temperature is about 80 degrees.
The sky is cloudless, and a breezy wind comes from the south.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >

*Tigzikk* is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >
*Pibb* tries to pierce you, but you dodge the attack.
You try to strike *Pibb*, but he deflects the blow.
Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N E S W ]
The corpse of a flock of ravens is lying here.
*Pibb* is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >
You do the best you can!

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt > You do the best you can!

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >


Pibb has some small wounds and bruises.

*Pibb* is using:
<worn on head> a light brown hood of finely-spun cloth
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn about body> a bright red robe
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield (used)
<wielded> a sharp, red stone dagger
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of lissome leather boots with metal capped toes

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt > Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N E S W ]
The corpse of a flock of ravens is lying here.
*Pibb* is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >
*Pibb* tries to pierce you, but you parry successfully.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >

*Varan* is standing here.
*Tigzikk* is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt > *Pibb* tries to pierce you, but you parry successfully.
You try to strike *Pibb*, but he parries successfully.
Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N E S W ]
The corpse of a flock of ravens is lying here.
*Pibb* is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >
#Ok. $notstatus is now set to { N HP}.
You are a 449 year old female human channeler.
Your height is 4 feet, 11 inches, and you weigh 105.0 lbs.
You are carrying 1.4 lbs and wearing 20.8 lbs, peanuts.
Your base abilities are: Str:16 Int:18 Wil:19 Dex:18 Con:14.
Offensive bonus: 144, Dodging bonus: 143, Parrying bonus: 158
Your mood is: Wimpy. You will flee below: 140 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- ARMOR
- LIGHT BALL

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >
*Varan* is standing here.
*Tigzikk* is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >
*Pibb* tries to pierce you, but you deflect the blow.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >
*Pibb* tries to pierce you, but you deflect the blow.
You try to strike *Pibb*, but he parries successfully.
I see no pa here.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >
#Ok. $target is now set to {tigzikk}.

Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N E S W ]
The corpse of a flock of ravens is lying here.
*Tigzikk* is standing here.
*Pibb* is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >
The temperature is about 80 degrees.
The sky is cloudless, and a breezy wind comes from the south.
*Tigzikk* leaves north.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >

*Pibb* tries to pierce you, but you parry successfully.
You try to strike *Pibb*, but he parries successfully.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >
*Varan* is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt > [embrace ]
You feel the flows of saidar coursing through your body.
You swiftly dodge *Tigzikk*'s attempt to pierce you.


* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt >
*Varan* has arrived from the south.

* R N HP:Wounded SP:Strong MV:Tiring - Pibb: Hurt > You begin to weave the appropriate flows...

- = +
*Tigzikk* looks at *Pibb*.

* * +
You swiftly dodge *Tigzikk*'s attempt to pierce you.
*Pibb* tries to pierce you, but you deflect the blow.

= - - = +
Ok.
*Tigzikk* panics, and attempts to flee!
Fire coalesces into a ball at your hands, which you launch at *Tigzikk*.

* R N HP:Wounded SP:Good MV:Tiring - Pibb: Hurt >

*Tigzikk* leaves north.

* R N HP:Wounded SP:Good MV:Tiring - Pibb: Hurt > Nobody here by that name.

* R N HP:Wounded SP:Good MV:Tiring - Pibb: Hurt >
*Varan* sniffs sadly.

* R N HP:Wounded SP:Good MV:Tiring - Pibb: Hurt >

*Pibb* tries to pierce you, but you deflect the blow.
You strike *Pibb*'s body hard.

* R N HP:Wounded SP:Good MV:Tiring - Pibb: Hurt >
You panic and attempt to flee!
*Varan* tries to hit you, but you dodge the attack.


You flee head over heels.
Before the Gap
[ obvious exits: N S ]
The corpse of a rat is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Tigzikk* is standing here.
A Shienaran scout blends into the surroundings here.
You try to strike *Tigzikk*, but he parries successfully.

* R N HP:Wounded SP:Good MV:Tiring - Tigzikk: Beaten > You begin to weave the appropriate flows...

- = + *
*Varan* has arrived from the south.


You swiftly dodge *Varan*'s attempt to hit you.

*
*Pibb* has arrived from the south.

+
*Varan* tries to hit you, but you deflect the blow.
*Tigzikk* tries to pierce you, but you deflect the blow.
*Pibb* tries to pierce you, but you deflect the blow.
*Tigzikk* panics, and attempts to flee!

= - - =
*Tigzikk* leaves south.

+
Your target is no longer here!

* R N HP:Wounded SP:Good MV:Tiring - Pibb: Hurt >

You panic and attempt to flee!


You try to strike *Pibb*, but he parries successfully.
*Pibb* tries to pierce you, but you deflect the blow.
*Varan* tries to hit you, but you dodge the attack.
You flee head over heels.
Entering the Gap
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A raven is visible flying high in the sky.
They aren't here.

* R N HP:Hurt SP:Good MV:Tiring > Nobody here by that name.

* R N HP:Hurt SP:Good MV:Tiring >
East Path
[ obvious exits: N W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Good MV:Tiring >

backpack (used) :
a small crystalline circlet
a bunch of fireworks
a bubbling draught
a cup of thick syrup
a mirrored lantern
[3] a cup of thready brown tea
a wealth of gold crowns (61)
ten copper pennys
[3] a thin vial of yellow fluid

* R N HP:Hurt SP:Good MV:Tiring > Ok.

* R N HP:Hurt SP:Good MV:Tiring >
You get a small crystalline circlet from a backpack.

* R N HP:Hurt SP:Good MV:Tiring >

You're already holding something.


* R N HP:Hurt SP:Good MV:Tiring > Entering the Gap
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A raven is visible flying high in the sky.


* R N HP:Hurt SP:Good MV:Tiring > Before the Gap
[ obvious exits: N S ]
The corpse of a rat is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout blends into the surroundings here.


* R N HP:Hurt SP:Good MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Good MV:Winded > They aren't here.


* R N HP:Hurt SP:Good MV:Winded > You are using:
<held> a piece of sandstone
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a camouflaged hood
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn on body> a bearskin tunic
<worn about body> a half-cape of silk-lined leather
<slung on back> a backpack
<worn on arms> a set of cloth sleeves
<worn on hands> a pair of slim riding gloves
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<wielded two-handed> an obsidian encrusted sungwood staff
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots

* R N HP:Hurt SP:Good MV:Winded >
In the Foothills
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A raven is here flying around.
A rat scurries around trying to get out of sight.


* R N HP:Hurt SP:Good MV:Winded > Your eyesight is not so keen.

* R N HP:Hurt SP:Good MV:Winded >
You stop using a piece of sandstone.

* R N HP:Hurt SP:Good MV:Winded >

You grab a small crystalline circlet.

* R N HP:Hurt SP:Good MV:Winded >
The temperature is about 80 degrees.
The sky is cloudless, and a breezy wind comes from the south.

* R N HP:Hurt SP:Good MV:Winded > Road to Tarwin's Gap
[ obvious exits: N E S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Good MV:Winded >
*Varan* is standing here.
*Tigzikk* is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R N HP:Hurt SP:Good MV:Winded >
[embrace ]
You feel the flows of saidar coursing through your body.


* R N HP:Hurt SP:Good MV:Winded >
Road to Tarwin's Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Varan* is standing here.
*Tigzikk* is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
*Varan* tries to hit you, but you dodge the attack.

* R N HP:Hurt SP:Good MV:Winded - Varan: Hurt > Yes.. But what?

* R N HP:Hurt SP:Good MV:Winded - Varan: Hurt >
You strike *Varan*'s left foot very hard.
A Kno'mon trolloc joins Varan's fight!
A Kno'mon trolloc joins a Kno'mon trolloc's fight!
A myrddraal joins a Kno'mon trolloc's fight!
*Varan* tries to hit you, but you deflect the blow.


* R N HP:Hurt SP:Good MV:Winded - Varan: Wounded > PANIC! You couldn't escape!

* R N HP:Hurt SP:Good MV:Winded - Varan: Wounded >

The temperature is about 80 degrees.
The sky is cloudless, and a breezy wind comes from the south.

* R N HP:Hurt SP:Good MV:Winded - Varan: Wounded >
You panic and attempt to flee!

You flee head over heels.
Road to Tarwin's Gap
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Tigzikk* is standing here.
Ok.

* R N HP:Hurt SP:Good MV:Winded >
{target}={tigzikk}
>
Road to Tarwin's Gap
The hard-packed dirt, leading north and south, attests to the hard use that
the road has been subjected to. To the north, the road leads towards Tarwin's
Gap, glimpsed as a cleft in the immense granite wall past the hills. The only
thing that can be seen to either side is the distinctly uninviting foliage of
the forest.
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Tigzikk* is standing here.

* R N HP:Hurt SP:Good MV:Winded >

*Varan* has arrived from the north.

* R N HP:Hurt SP:Good MV:Winded > They aren't here.
*Varan* tries to hit you, but you parry successfully.


* R N HP:Hurt SP:Good MV:Winded - Varan: Wounded > Road to Tarwin's Gap
The hard-packed dirt, leading north and south, attests to the hard use that
the road has been subjected to. To the north, the road leads towards Tarwin's
Gap, glimpsed as a cleft in the immense granite wall past the hills. The only
thing that can be seen to either side is the distinctly uninviting foliage of
the forest.
[ obvious exits: N S W ]
*Varan* is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R N HP:Hurt SP:Good MV:Winded - Varan: Wounded >

You try to strike *Varan*, but he deflects the blow.
You swiftly dodge *Varan*'s attempt to hit you.

* R N HP:Hurt SP:Good MV:Winded - Varan: Wounded >
*Tigzikk* is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R N HP:Hurt SP:Good MV:Winded - Varan: Wounded > Road to Tarwin's Gap
The hard-packed dirt, leading north and south, attests to the hard use that
the road has been subjected to. To the north, the road leads towards Tarwin's
Gap, glimpsed as a cleft in the immense granite wall past the hills. The only
thing that can be seen to either side is the distinctly uninviting foliage of
the forest.
[ obvious exits: N S W ]
*Varan* is here, fighting YOU!
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Varan* panics, and attempts to flee!

* R N HP:Hurt SP:Good MV:Winded - Varan: Wounded >

Varan has quite a few wounds.

*Varan* is using:
<worn on head> a camouflaged hood
<worn around neck> a Kandori snowflake necklace
<worn about body> a bright red robe
<slung on back> a backpack
<worn on hands> a pair of steel-backed gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn on feet> a black pair of silver-tooled boots

* R N HP:Hurt SP:Good MV:Winded - Varan: Wounded >
*Varan* leaves north.

* R N HP:Hurt SP:Good MV:Winded >
[embrace ]
You feel the flows of saidar coursing through your body.

* R N HP:Hurt SP:Good MV:Winded >
Road to Tarwin's Gap
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Varan* is standing here.
*Tigzikk* is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
*Tigzikk* tries to pierce you, but you parry successfully.

* R N HP:Hurt SP:Good MV:Winded - Tigzikk: Beaten > You try to strike *Tigzikk*, but he dodges the attack.
A Kno'mon trolloc joins Tigzikk's fight!
A Kno'mon trolloc joins a Kno'mon trolloc's fight!
A myrddraal joins a Kno'mon trolloc's fight!
*Tigzikk* tries to pierce you, but you dodge the attack.
You begin to weave the appropriate flows...
*Varan* tries to hit you, but you dodge the attack.

- = + * * + =
*Tigzikk* panics, and attempts to flee!

- -
You swiftly dodge *Varan*'s attempt to hit you.
A myrddraal tries to slash you, but you parry successfully.
A Kno'mon trolloc tries to cleave you, but you parry successfully.
A Kno'mon trolloc tries to cleave you, but you deflect the blow.

= +
You draw some energy from the circlet in your hand.
Ok.
Fire coalesces into a ball at your hands, which you launch at *Tigzikk*.

* R N HP:Hurt SP:Good MV:Winded - Tigzikk: Critical >
*Tigzikk* leaves north.


* R N HP:Hurt SP:Good MV:Winded - Varan: Wounded >
You panic and attempt to flee!






You flee head over heels.
Road to Tarwin's Gap
[ obvious exits: N E S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
They aren't here.

* R N HP:Hurt SP:Good MV:Winded > They aren't here.

* R N HP:Hurt SP:Good MV:Winded > Before the Gap
[ obvious exits: N S ]
The corpse of a rat is lying here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R N HP:Hurt SP:Good MV:Winded > You try to strike *Tigzikk*, but he parries successfully.

* R N HP:Hurt SP:Good MV:Winded - Tigzikk: Critical > No way! You're fighting for your life!

* R N HP:Hurt SP:Good MV:Winded - Tigzikk: Critical > You do the best you can!

* R N HP:Hurt SP:Good MV:Winded - Tigzikk: Critical >
You begin to weave the appropriate flows...


*Varan* has arrived from the south.

-
*Varan* leaves north.

= +
*Tigzikk* tries to pierce you, but you parry successfully.
Your heartbeat calms down more as you feel less panicked.

*
*Tigzikk* panics, and attempts to flee!

*
*Varan* has arrived from the north.

+ =
You draw some energy from the circlet in your hand.
Ok.
Streaks of fire flow from your hands, burning *Tigzikk*.

* R N HP:Hurt SP:Good MV:Tiring - Tigzikk: Critical >
*Tigzikk* leaves south.

* R N HP:Hurt SP:Good MV:Tiring >
The corpse of a rat seems to be empty.

* R N HP:Hurt SP:Good MV:Tiring >

Road to Tarwin's Gap
[ obvious exits: N E S W ]
The corpse of a flock of ravens is lying here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.


* R N HP:Hurt SP:Good MV:Tiring > You try to strike *Tigzikk*, but he deflects the blow.


* R N HP:Hurt SP:Good MV:Tiring - Tigzikk: Critical > No way! You're fighting for your life!

* R N HP:Hurt SP:Good MV:Tiring - Tigzikk: Critical >
*Tigzikk* tries to pierce you, but you deflect the blow.
You try to strike *Tigzikk*, but he deflects the blow.
They aren't here.

* R N HP:Hurt SP:Good MV:Tiring - Tigzikk: Critical > You begin to weave the appropriate flows...


*Tigzikk* tries to pierce you, but you dodge the attack.
*Varan* has arrived from the north.

-
*Varan* leaves south.

= +
*Tigzikk* panics, and attempts to flee!

* * + =
You draw some energy from the circlet in your hand.
Ok.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Streaks of Fire burn through *Tigzikk*, leaving only a blackened corpse.
*Tigzikk* is dead! R.I.P.
Your blood freezes as you hear *Tigzikk*'s death cry.


set difference:


You get a wealth of copper pennies from the corpse of Tigzikk.
You get a large number of gold crowns from the corpse of Tigzikk.
You get a skin of human flesh from the corpse of Tigzikk.
You get a black pair of silver-tooled boots from the corpse of Tigzikk.
You get a pair of earthen colored breeches from the corpse of Tigzikk.
You get a soft leather pouch from the corpse of Tigzikk.
You get a belt with a buckle of cuendillar from the corpse of Tigzikk.
You get a curved clear dagger from the corpse of Tigzikk.
You get a silver etched shield from the corpse of Tigzikk.
You get a silver Kandori wristcuff from the corpse of Tigzikk.
You get a silver Kandori wristcuff from the corpse of Tigzikk.
You get a pair of dark gloves from the corpse of Tigzikk.
You get a set of cloth sleeves from the corpse of Tigzikk.
You get a bright red robe from the corpse of Tigzikk.
You get a bearskin tunic from the corpse of Tigzikk.
You get a patchwork scarf of animal furs from the corpse of Tigzikk.
You get a shimmering pendant of obsidian from the corpse of Tigzikk.
You get a camouflaged hood from the corpse of Tigzikk.
You get an onyx circlet engraved with tridents from the corpse of Tigzikk.
You get an onyx circlet engraved with tridents from the corpse of Tigzikk.

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