Pain and Suffering

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Felurian
Posts: 6
Joined: Sat Apr 23, 2022 5:53 pm

Pain and Suffering

Post by Felurian » Fri Oct 14, 2022 6:53 pm

First, Thank you, participants, for the excellent adrenaline rush. I enjoyed it tremendously.

Earlier, trying to get out of camp:

* R HP:Beaten SP:Strong MV:Tiring >
Stallion Pen
Blackened and twisted trees rise all around you, but the ground has grass
on it, a good place for mounts to rest. The gate to the south can even be
closed, preventing them running away. A large tower looms in the southwest,
an excellent place to look out over most of the northern countryside.
[ obvious exits: S ]
Zone: Northern Borderlands
Door south: fence
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A trolloc is here, exhorting a group of trolloc raiders.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
* R HP:Beaten SP:Strong MV:Tiring >
Alas, you cannot go that way...
* R HP:Beaten SP:Strong MV:Tiring >
s
e
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
Zone: Northern Borderlands
Door north: fence
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Rig* has arrived from the south, riding a shadow stallion.
*Dredge* has arrived from the south.
* R HP:Beaten SP:Strong MV:Tiring >
e

*Dredge* sends you sprawling with a powerful bash!
You panic and attempt to flee!
*Rig* slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*Rig* slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*someone* blasts your body into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.

Some few minutes later
Revenge by Hurling Damage:

Campsite
Here, in the northwest corner of the clearing, you can see more tracks all
over. The signs of habitation are everywhere, with a discarded oiling rag
discarded here, a toothpick there. The place looks like it was very hastily
cleared out. You don't feel very comfortable here, as if the clearing feels
unnatural.
[ obvious exits: N E S ]
Zone: Borderlands North of Fal Dara
A gray palfrey prances skittishly nearby, being ridden by you.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here.
* R HP:Wounded SP:Strong MV:Strong >

A sergeant bellows 'Argh! The foul beast Dredge has been spotted!'
A sergeant bellows 'Argh! The foul beast Dredge has been spotted!'
* R HP:Wounded SP:Strong MV:Strong >
s
CHANNEL 'ICE SPIKES' dark
Campsite
Here, you stand in a clearing that is pretty obviously inhabited. Looking
around, you spot the ring of stones in the center of the clearing where there
was obviously a very recent campfire, as well as the many and varied booted
tracks in the dirt of the clearing. It looks like a pretty big group of men
use this clearing as a camp.
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
A gray palfrey prances skittishly nearby, being ridden by you.
A sergeant is here, fighting Rig.
Jumi din Shallow Sands is here, fighting Dredge, riding a warhorse.
*Dredge* is here, fighting Jumi.
*Rig* is here, fighting Jumi, riding a shadow stallion.
A sergeant is here, fighting Dredge.
A soldier is here, fighting Dredge.
A sergeant is here, fighting Dredge.
* R HP:Wounded SP:Strong MV:Strong > You begin to weave the appropriate
flows...

Jumi sends *Dredge* sprawling with a powerful bash!
-
=+
*

Jumi avoids being bashed by *Rig* who loses his balance and falls!
*
+
=
A sergeant tries to pound Rig, but he parries successfully.
A sergeant pounds Dredge's body.
A soldier scythes Dredge's left leg.
A sergeant barely pounds Dredge's right leg.
-

-
=
Ok.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your icy spikes shred *Dredge*'s guts, causing his insides to flow outside.
*Dredge* is dead! R.I.P.
Your blood freezes as you hear *Dredge*'s death cry.
* R HP:Wounded SP:Strong MV:Strong >
CHANNEL 'ICE SPIKES' dark
You begin to weave the appropriate flows...

-
=
+
*
A sergeant tries to pound Rig, but he deflects the blow.
*Rig* slashes Jumi's body.
A sergeant joins a sergeant's fight!
A soldier joins a sergeant's fight!
A sergeant joins a sergeant's fight!
*
+
=
-

-
=
Ok.
Spikes of solid ice form in your hands, which you launch at *Rig*.
* R HP:Wounded SP:Strong MV:Strong - Jumi: Wounded - Rig: Wounded >
get all corpse
CHANNEL 'ICE SPIKES' dark
A Shienaran scout has arrived from the west.
You try to hit *Rig*, but he deflects the blow.
A Shienaran scout stops using a torch.
A sergeant pounds Rig's body.
A soldier tries to scythe Rig, but he parries successfully.
A sergeant pounds Rig's right leg hard.
Jumi crushes *Rig*'s left leg very hard.
A sergeant pounds Rig's right leg.
*Rig* gazes deeply into your soul.. very chilling.
You feel very paranoid about your surroundings.
*Rig* slashes Jumi's right hand.
Jumi sends *Rig* sprawling with a powerful bash!
You get a pair of thick metal boots from the corpse of Dredge. Abs
You get a pair of ebony-steel plate greaves from the corpse of Dredge. Abs
You get a skin of human flesh from the corpse of Dredge.
You get a plain weapons belt from the corpse of Dredge.
You get a bronze headed war axe from the corpse of Dredge. Axes
You get a gator skin bracer from the corpse of Dredge. Abs
You get a silver Kandori wristcuff from the corpse of Dredge. Dodge Combo
You get a pair of heavy metal gauntlets from the corpse of Dredge. Abs
You get a pair of ebony-steel plate vambraces from the corpse of Dredge. Combo Abs
You get a backpack from the corpse of Dredge.
You get a black, silver-embroidered cape from the corpse of Dredge. Combo
a shining steel breastplate: You can't carry that much weight. Abs
a full metal helmet and visor: You can't carry that much weight. Abs
You get an odd, curved horn from the corpse of Dredge.
* R HP:Hurt SP:Strong MV:Strong - Jumi: Wounded - Rig: Battered > You begin to
weave the appropriate flows...

-
=
+
*
*
+
=
-

A sergeant pounds Rig's body.
A soldier tries to scythe Rig, but he deflects the blow.
A sergeant pounds Rig's body.
Jumi crushes *Rig*'s body.
A sergeant pounds Rig's body.
-
=
Ok.
*Rig* panics, and attempts to flee!
Spikes of solid ice form in your hands, which you launch at *Rig*.
* R HP:Hurt SP:Strong MV:Strong - Jumi: Wounded - Rig: Beaten >
wear all
CHANNEL 'ICE SPIKES' dark
You wear a black, silver-embroidered cape around your body. Combo
You wear a backpack on your back.
You wear a pair of ebony-steel plate vambraces on your arms. Combo Abs
You put a pair of heavy metal gauntlets on your hands. Abs
You put a silver Kandori wristcuff on around your right wrist. Dodge Combo
You put a gator skin bracer on around your left wrist. Abs
It's too heavy for you to use.
You wear a plain weapons belt around your waist.
You put a skin of human flesh on your belt.
You put a pair of ebony-steel plate greaves on your legs. Abs
You wear a pair of thick metal boots on your feet. Abs
* R HP:Hurt SP:Strong MV:Tiring - Jumi: Wounded - Rig: Beaten >
You begin to weave the appropriate flows...

-
=
A sergeant pounds Rig's left arm.
*Rig* panics, and attempts to flee!
A soldier scythes Rig's right arm.
A sergeant pounds Rig's body.
Jumi crushes *Rig*'s right leg hard.
A sergeant pounds Rig's right hand.
+
*Rig* leaves east riding a shadow stallion. >>
*
*Rig* has arrived from the east, riding a shadow stallion.

Jumi tries to crush *Rig*, but he deflects the blow.
*
+
=
A sergeant bellows 'The myrddraal Rig has been spotted!'
A sergeant bellows 'The myrddraal Rig has been spotted!'
A sergeant bellows 'The myrddraal Rig has been spotted!'
-
*Rig* panics, and attempts to flee!

-
=

Ok.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your icy spikes shred *Rig*'s guts, causing his insides to flow outside.
*Rig* is dead! R.I.P.
Your blood freezes as you hear *Rig*'s death cry.
* R HP:Hurt SP:Good MV:Tiring >

Jumi gets a backpack from the corpse of Rig.
Jumi gets a pair of gleaming metal boots from the corpse of Rig. Abs
Jumi gets a pair of thick, gold-plated greaves from the corpse of Rig. Combo
Jumi gets a skin of human flesh from the corpse of Rig.
Jumi gets a small purse from the corpse of Rig.
Jumi gets a belt with a buckle of cuendillar from the corpse of Rig. Dodge Combo
Jumi gets a heron-marked longsword from the corpse of Rig.
Jumi gets a jeweled wristcuff from the corpse of Rig. Dodge Combo
Jumi gets a jeweled wristcuff from the corpse of Rig. Dodge Combo
Jumi gets a heron-engraved scabbard from the corpse of Rig.
Jumi gets a silver medallion from the corpse of Rig. Dodge
Jumi gets a shimmering chain of gold from the corpse of Rig. Dodge Combo
Jumi gets a gold-chased morion with an engraved silver comb from the corpse of Rig.
* R HP:Hurt SP:Good MV:Tiring >
nar rip rig and dredge

Jumi narrates 'nice weaving'
* R HP:Hurt SP:Good MV:Tiring >
You narrate 'rip rig and dredge'

Yes, I was naked. Don't let anyone ever tell you FCs aren't awesome fun.

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