Zarth Defeated by Harun (Educational)

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Harun
Posts: 168
Joined: Wed Sep 02, 2015 9:45 pm

Zarth Defeated by Harun (Educational)

Post by Harun » Mon Jun 20, 2022 10:33 pm

* HP:Battered MV:Fresh >
sa wolves gonna betray us
You say 'wolves gonna betray us'

q
x
* HP:Battered MV:Fresh >
x
[where ]
Players in your Zone
--------------------
Conway - On the Forgotten Trail
Bul - On the Forgotten Trail
Harun - On the Forgotten Trail

* HP:Battered MV:Fresh > [k dark]
They aren't here.

x
* HP:Battered MV:Fresh > [k dark]
They aren't here.

x
* HP:Battered MV:Fresh > [k dark]
They aren't here.

* HP:Battered MV:Fresh >
[k dark]
They aren't here.

x
x
* HP:Battered MV:Fresh >
[k dark]
They aren't here.

x
* HP:Battered MV:Fresh > [k dark]
They aren't here.

* HP:Battered MV:Fresh > [k dark]
They aren't here.

q
* HP:Battered MV:Fresh >
x
[where ]
Players in your Zone
--------------------
Conway - On the Forgotten Trail
Bul - On the Forgotten Trail
Harun - On the Forgotten Trail

x
* HP:Battered MV:Fresh >
Conway says 'yeah'
[k dark]
They aren't here.

x
* HP:Battered MV:Fresh > [k dark]
They aren't here.

* HP:Battered MV:Fresh >
[k dark]
They aren't here.

* HP:Battered MV:Fresh >
x


* HP:Battered MV:Fresh > Conway says 'will chase'
*Zarth* has arrived from the south.
*Melkor* has arrived from the south.
*Kifo* has arrived from the south.
*Grangurk* has arrived from the south.
Bul blasts *Grangurk*'s body.
*Kifo* blasts Conway's left arm hard.
[k dark]
You slash *Zarth*'s head.

* HP:Battered MV:Fresh - Zarth: Beaten >
x
[k dark]
You do the best you can!

* HP:Battered MV:Fresh - Zarth: Beaten >
*Melkor* tries to slash you, but you parry successfully.

* HP:Battered MV:Fresh - Zarth: Beaten >
f

Conway panics, and attempts to flee!

* HP:Battered MV:Fresh - Zarth: Beaten > *Zarth* tries to scythe you, but you
parry successfully.
A timber wolf joins your fight!
A timber wolf joins a timber wolf's fight!
The lone wolf joins a timber wolf's fight!
The lone wolf joins a timber wolf's fight!
You slash *Zarth*'s left foot.
Conway slashes *Kifo*'s right arm.
*Grangurk* blasts Bul's left arm hard.
Bul blasts *Grangurk*'s left arm very hard.
Conway leaves west.
You panic and attempt to flee!


You flee head over heels.
Forgotten Trail
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.


* HP:Battered MV:Full >
n
j
On the Forgotten Trail
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a human leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
The corpse of a rat is lying here.
Conway of Shienar is here, fighting Kifo.
*Grangurk* is here, fighting Bul.
*Kifo* is sitting here.
*Melkor* is here, fighting a timber wolf.
A raven is here flying around.
Bul Kathos is here, fighting Grangurk, riding a warhorse.
A timber wolf is here, fighting Melkor.
A timber wolf is here, snarling hungrily.
The lone wolf is here, fighting Grangurk.
The lone wolf is here, fighting Kifo.

b
* HP:Battered MV:Full > [k zarth]
They aren't here.

* HP:Battered MV:Full >
Conway slashes *Kifo*'s body.
A timber wolf joins the lone wolf's fight!
*Melkor* slashes a timber wolf's body into bloody fragments!
The lone wolf barely hits Kifo's body.
The lone wolf tickles Grangurk's left leg with his hit.
Melkor swiftly dodges a timber wolf's attempt to hit him.
*Grangurk* barely blasts Bul's body.
Bul blasts *Grangurk*'s body hard.
*Zarth* has arrived from the west.
Bul panics, and attempts to flee!
[bash ]
Bash who?

* HP:Battered MV:Full >
x

Bul leaves south riding a warhorse.

x
* HP:Battered MV:Full > [k dark]
You slash *Zarth*'s left arm.

* HP:Battered MV:Full - Zarth: Beaten >
Conway narrates 'sad'

* HP:Battered MV:Full - Zarth: Beaten > *Grangurk* panics, and attempts to flee!
Conway panics, and attempts to flee!
[k dark]
You do the best you can!

b
* HP:Battered MV:Full - Zarth: Beaten >
*Grangurk* leaves west.
Conway leaves west.
[bash ]
*Melkor* panics, and attempts to flee!


Bul has arrived from the south, riding a warhorse.
*Melkor* leaves south.

-
*Zarth* panics, and attempts to flee!

=
*Kifo* panics, and attempts to flee!

+
Bul blasts *Kifo*'s left leg hard.
*Kifo* leaves south.
*Kifo* has arrived from the south.

*
Conway slashes *Kifo*'s left leg hard.

*+
*Zarth* leaves west.

=
-
*Melkor* has arrived from the south.


*Melkor* tries to slash you, but you deflect the blow.

-
=
*Kifo* panics, and attempts to flee!
They're not here anymore!

* HP:Battered MV:Full - Melkor: Scratched >
Bul blasts *Kifo*'s right leg hard.

* HP:Battered MV:Full - Melkor: Scratched >
Conway panics, and attempts to flee!

* HP:Battered MV:Full - Melkor: Scratched >

You try to slash *Melkor*, but he parries successfully.
A timber wolf joins your fight!
A timber wolf joins a timber wolf's fight!
The lone wolf joins a timber wolf's fight!
The lone wolf joins a timber wolf's fight!
*Kifo* tickles Conway's left foot with his blast.
*Kifo* leaves south.

* HP:Battered MV:Full - Melkor: Scratched >
Conway leaves south.

* HP:Battered MV:Full - Melkor: Scratched >
b
[bash ]


The lone wolf leaves south.

-=
A timber wolf joins the lone wolf's fight!
*Melkor* sends you sprawling with a powerful bash!

* HP:Battered MV:Full - Melkor: Scratched >

Conway slashes *Melkor*'s body very hard.

* HP:Battered MV:Full - Melkor: Scratched >

Conway slashes *Melkor*'s right leg hard.
Melkor swiftly dodges a timber wolf's attempt to hit him.
The lone wolf barely hits Melkor's body.
A timber wolf tries to hit Melkor, but he deflects the blow.
*Melkor* slashes your right arm into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!


You flee head over heels.
Forgotten Trail
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
The lone wolf is slinking about in the shadows.

* HP:Battered MV:Full >
n
x
On the Forgotten Trail
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a human leaving south.
The corpse of a rat is lying here.
Conway of Shienar is here, fighting Melkor.
*Melkor* is here, fighting Conway.
Bul Kathos is here, fighting Melkor, riding a warhorse.
A raven is here flying around.
A timber wolf is here, fighting Melkor.
A timber wolf is here, fighting Melkor.
The lone wolf is here, fighting Melkor.

b
* HP:Battered MV:Full > [k dark]
The fighting is too thick and heavy for you to enter the fray!

* HP:Battered MV:Full > [bash ]
Bash who?

* HP:Battered MV:Full >
x
x
[k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full > *Melkor* slashes Conway's body.
A timber wolf tries to hit Melkor, but he parries successfully.
The lone wolf barely hits Melkor's left arm.
Melkor swiftly dodges a timber wolf's attempt to hit him.
[k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full > [k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full > [k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full > [k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full > [k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full > *Melkor* avoids being bashed by Conway who loses his balance and falls!
[k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full >
[k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full > [k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full > Bul sends *Melkor* sprawling with a powerful bash!
[k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full > [k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full >
Bul blasts *Melkor*'s right arm very hard.
A timber wolf tickles Melkor's body with his hit.
The lone wolf tickles Melkor's right leg with his hit.
A timber wolf tries to hit Melkor, but he parries successfully.
[k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full >
[k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full > [k dark]
The fighting is too thick and heavy for you to enter the fray!

* HP:Battered MV:Full > [k dark]
The fighting is too thick and heavy for you to enter the fray!

x
x
* HP:Battered MV:Full >
[k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full >
[k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full > [k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full > [k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full > [k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Full > [k dark]
The fighting is too thick and heavy for you to enter the fray!

* HP:Battered MV:Full > [k dark]
The fighting is too thick and heavy for you to enter the fray!

x
x
* HP:Battered MV:Full >
x

Bul blasts *Melkor*'s left leg hard.
Conway slashes *Melkor*'s body very hard.
A timber wolf tickles Melkor's body with his hit.
The lone wolf hits Melkor's left foot.
A timber wolf tickles Melkor's left leg with his hit.
Your heartbeat calms down more as you feel less panicked.
Conway narrates 'thanks for bashing'
[k dark]
The fighting is too thick and heavy for you to enter the fray!

* HP:Battered MV:Fresh > [k dark]
The fighting is too thick and heavy for you to enter the fray!


* HP:Battered MV:Fresh > [k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Fresh > The lone wolf is slinking about in the shadows.

x
* HP:Battered MV:Fresh > [k dark]
The fighting is too thick and heavy for you to enter the fray!

* HP:Battered MV:Fresh >
x
[k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Fresh > [k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Fresh > [k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Fresh > [k dark]
The fighting is too thick and heavy for you to enter the fray!
*Melkor* panics, and attempts to flee!

x
* HP:Battered MV:Fresh >
[k dark]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Fresh > [k dark]
The fighting is too thick and heavy for you to enter the fray!
*Melkor* leaves south.

x
* HP:Battered MV:Fresh > [k dark]
They aren't here.

* HP:Battered MV:Fresh > [k dark]
They aren't here.

s
* HP:Battered MV:Fresh >
x
b
Forgotten Trail
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
*Melkor* is standing here.
The lone wolf is slinking about in the shadows.
Bul has arrived from the north, riding a warhorse.
A raven has arrived from the north.
Ack, you lost Conway!

* HP:Battered MV:Full > Bul narrates 'its what i do'
[k dark]
You try to slash *Melkor*, but he parries successfully.

* HP:Battered MV:Full - Melkor: Wounded > Bul blasts *Melkor*'s left arm very
hard.
[bash ]


-=
+
Conway tries to slash *Melkor*, but he parries successfully.
*Melkor* panics, and attempts to flee!

*

*Melkor* panics, and attempts to flee!

*
Bul blasts *Melkor*'s body hard.
The lone wolf growls menacingly.
The lone wolf joins Conway's fight!

+
=
-
*Melkor* leaves south.

-
*Melkor* has arrived from the south.

=
Bul tries to blast *Melkor*, but he deflects the blow.
Your bash at *Melkor* sends him sprawling!

* HP:Battered MV:Full - Bul: Battered - Melkor: Wounded >

A raven leaves south.

* HP:Battered MV:Full - Bul: Battered - Melkor: Wounded >

You slash *Melkor*'s body hard.
The lone wolf joins your fight!
Bul blasts *Melkor*'s body hard.

* HP:Battered MV:Full - Bul: Battered - Melkor: Wounded >
A raven has arrived from the south.

* HP:Battered MV:Full - Bul: Battered - Melkor: Wounded >

Conway slashes *Melkor*'s body very hard.

l melkor
* HP:Battered MV:Full - Bul: Battered - Melkor: Wounded >

Killing a man with your bare hand, says 'were all equals as men,
except im slightly more equal cause im still alive and your dead.'

Melkor has quite a few wounds.

*Melkor* is using:
<worn on head> a strange, insectoid helm
<worn around neck> a torc of gleaming steel
<worn around neck> a serpent medallion
<worn about body> a bright red robe
<worn on hands> a pair of leather half-gauntlets
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<worn as shield> a silver etched shield
<wielded> a razor-sharp longsword
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of animal-fur boots

* HP:Battered MV:Full - Bul: Battered - Melkor: Wounded >

Bul narrates 'nice'

b

* HP:Battered MV:Full - Bul: Battered - Melkor: Wounded >
[bash ]
They already seem to be stunned.

* HP:Battered MV:Full - Bul: Battered - Melkor: Wounded >
b

Conway slashes *Melkor*'s body very hard.
The lone wolf barely hits Melkor's body.
You slash *Melkor*'s right foot very hard.
Bul blasts *Melkor*'s right leg very hard.

* HP:Battered MV:Full - Bul: Battered - Melkor: Battered >
[bash ]
They already seem to be stunned.

* HP:Battered MV:Full - Bul: Battered - Melkor: Battered >
b
[bash ]


*Melkor* panics, and attempts to flee!

-
=
+*

Conway slashes *Melkor*'s body very hard.
The lone wolf tickles Melkor's body with his hit.
Bul blasts *Melkor*'s body hard.

*
*Melkor* leaves east.

e
+=
n
n
-Cancelled.
Opening in the Brush
[ obvious exits: N S W ]
*Melkor* is standing here.
Bul has arrived from the west, riding a warhorse.
A raven has arrived from the west.

x
* HP:Battered MV:Full > Conway slashes *Melkor*'s body hard.
Bul tries to blast *Melkor*, but he parries successfully.
Through the Thick Underbrush
[ obvious exits: N S ]

* HP:Battered MV:Full > The Towering Trees
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of a ridden mount leaving east.
An astonishingly tall and broad man stands here, with large tufted ears.

* HP:Battered MV:Full > [k dark]
They aren't here.

s
* HP:Battered MV:Full >
s
Through the Thick Underbrush
[ obvious exits: N S ]
There are some tracks of a human leaving north.

x
* HP:Battered MV:Full > Opening in the Brush
[ obvious exits: N S W ]
There are some tracks of a human leaving north.
A raven is here flying around.
Conway of Shienar is here, fighting Melkor.
Bul Kathos is here, fighting Melkor, riding a warhorse.
*Melkor* is here, fighting Conway.

b
* HP:Battered MV:Full > Bul tries to blast *Melkor*, but he deflects the blow.
Conway slashes *Melkor*'s body.
[k dark]
You slash *Melkor*'s body very hard.

* HP:Battered MV:Full - Conway: Scratched - Melkor: Beaten >
[bash ]


-=
+
*Melkor* leaves south.

*
*Melkor* has arrived from the south.


Conway tries to slash *Melkor*, but he parries successfully.
Bul tries to blast *Melkor*, but he parries successfully.

*+=
-
Bul blasts *Melkor*'s body hard.
*Melkor* slashes Conway's body.
Conway slashes *Melkor*'s body hard.

-
*Melkor* panics, and attempts to flee!

=
Your bash at *Melkor* sends him sprawling!

* HP:Battered MV:Full - Conway: Scratched - Melkor: Critical >
x

[k dark]
You do the best you can!

mb

x
* HP:Battered MV:Full - Conway: Scratched - Melkor: Critical > [cha mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

x
x
* HP:Battered MV:Full - Conway: Scratched - Melkor: Critical >
[k dark]
You do the best you can!

* HP:Battered MV:Full - Conway: Scratched - Melkor: Critical > [k dark]
You do the best you can!

x
* HP:Battered MV:Full - Conway: Scratched - Melkor: Critical > You slash *Melkor*'s head hard.
Bul blasts *Melkor*'s left foot very hard.
Conway slashes *Melkor*'s right arm extremely hard.
Conway loves everybody in the world. <----- Plagiarism
[k dark]
You do the best you can!

x
* HP:Battered MV:Full - Conway: Scratched - Melkor: Critical > [k dark]
You do the best you can!

x
* HP:Battered MV:Full - Conway: Scratched - Melkor: Critical > [k dark]
You do the best you can!
*Melkor* leaves north.

x
* HP:Battered MV:Full > [k dark]
They aren't here.

x
x
* HP:Battered MV:Full >
[k dark]
They aren't here.

n
* HP:Battered MV:Full > [k dark]
They aren't here.

n
* HP:Battered MV:Full > [k dark]
They aren't here.

* HP:Battered MV:Full > Through the Thick Underbrush
[ obvious exits: N S ]
There are some tracks of a human leaving north.
There are some tracks of a human leaving south.
*Melkor* is standing here.
Bul has arrived from the south, riding a warhorse.
A raven has arrived from the south.

w
w
* HP:Battered MV:Full >
Conway slashes *Melkor*'s body hard.
*Melkor* is mortally wounded, and will die soon, if not aided.
Bul blasts *Melkor*'s body into bloody fragments!
*Melkor* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Melkor*'s death cry.

-----

* HP:Wounded MV:Tiring >

Bul says 'selfish!'

u
* HP:Wounded MV:Tiring >
x
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving down.
There are some tracks of a trolloc leaving south.
*Grangurk* is standing here.
*Zarth* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The smell of death fades as you move further...
Bul has arrived from below, riding a warhorse.

b
* HP:Wounded MV:Tiring > *Grangurk* blasts Conway's body.
[k dark]
You slash *Zarth*'s right leg.

* HP:Wounded MV:Tiring - Zarth: Battered >
*Zarth* tries to scythe you, but you deflect the blow.
Bul swiftly dodges the blighted tree's attempt to hit him.
The blighted tree joins the blighted tree's fight!
You slash *Zarth*'s right hand.
Conway slashes *Grangurk*'s head hard.
*Grangurk* barely blasts Conway's left foot.
[bash ]


-
*Zarth* says 'yBj` `A? yzsg'

=
+
A shrill piercing scream reverberates through the area.

*
*+
=-
-
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree barely tickles Bul's head with its hit.
*Zarth* tries to scythe you, but you parry successfully.
Conway slashes *Grangurk*'s body hard.
*Grangurk* barely blasts Conway's head.
*Zarth* panics, and attempts to flee!

=
Your bash at *Zarth* sends him sprawling!

* HP:Wounded MV:Tiring - Zarth: Beaten >

Bul panics, and attempts to flee!

nar on downer
* HP:Wounded MV:Tiring - Zarth: Beaten >
*Grangurk* panics, and attempts to flee!
Bul leaves south riding a warhorse.

* HP:Wounded MV:Tiring - Zarth: Beaten >
*Grangurk* leaves down.
You narrate 'on downer'

* HP:Wounded MV:Tiring - Zarth: Beaten >

Bul has arrived from the south, riding a warhorse.

* HP:Wounded MV:Tiring - Zarth: Beaten >
Conway slashes *Zarth*'s left leg hard.
Bul blasts *Zarth*'s left leg hard.

ali j k zarth
* HP:Wounded MV:Tiring - Zarth: Beaten >
Bul blasts *Zarth*'s body hard.
The blighted tree joins the blighted tree's fight!
Conway slashes *Zarth*'s body.
You swiftly dodge the blighted tree's attempt to hit you.
You slash *Zarth*'s left leg.
Ok.

stat
* HP:Wounded MV:Tiring - Zarth: Critical >
j
You are a 351 year old male human hunter.
Your height is 5 feet, 9 inches, and you weigh 175.0 lbs.
You are carrying 0.0 lbs and wearing 30.1 lbs, peanuts.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:19 Con:19.
Offensive bonus: 191, Dodging bonus: 143, Parrying bonus: 149
Your mood is: Brave. You will flee below: 121 Hit Points
Your armor absorbs about 8% on average.

You are subjected to the following effects:
- NO QUIT
- STRENGTH
- NOTICE

* HP:Wounded MV:Tiring - Zarth: Critical >
j
[k zarth]
You do the best you can!

j
* HP:Wounded MV:Tiring - Zarth: Critical > [k zarth]
You do the best you can!

j
* HP:Wounded MV:Tiring - Zarth: Critical >
[k zarth]
You do the best you can!

j
* HP:Wounded MV:Tiring - Zarth: Critical > [k zarth]
You do the best you can!

j
* HP:Wounded MV:Tiring - Zarth: Critical > [k zarth]
You do the best you can!

j
* HP:Wounded MV:Tiring - Zarth: Critical > [k zarth]
You do the best you can!

j
* HP:Wounded MV:Tiring - Zarth: Critical > The blighted tree barely tickles Conway's left foot with
its hit.
Bul blasts *Zarth*'s right arm very hard.
Conway slashes *Zarth*'s right leg.
You swiftly dodge the blighted tree's attempt to hit you.
You slash *Zarth*'s body.
[k zarth]
You do the best you can!

j
* HP:Wounded MV:Tiring - Zarth: Critical > [k zarth]
You do the best you can!

j
* HP:Wounded MV:Tiring - Zarth: Critical > *Zarth* leaves north.
[k zarth]
They aren't here.

j
* HP:Wounded MV:Tiring - the blighted tree: Healthy >
[k zarth]
They aren't here.

f
* HP:Wounded MV:Tiring - the blighted tree: Healthy > [k zarth]
They aren't here.

j
* HP:Wounded MV:Tiring - the blighted tree: Healthy >
You panic and attempt to flee!

You flee head over heels.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
A raven is visible flying high in the sky.
[k zarth]
They aren't here.

* HP:Wounded MV:Tiring >
A raven starts following you.

n
n
* HP:Wounded MV:Tiring >
Conway has arrived from the south.

* HP:Wounded MV:Tiring > The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A trolloc is here commanding a fist of troops.
Conway has arrived from the south.

e
e
* HP:Wounded MV:Tiring > Alas, you cannot go that way...

* HP:Wounded MV:Tiring > The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.

n
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving north.
The blight bear stands on its haunches, roaring madly.

w
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A raven is here flying around.
A trolloc is here commanding a fist of troops.
Conway has arrived from the south.

n
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a humanoid leaving north.
There are some tracks of a trolloc leaving north.
A huge darkhound is here, drooling and snarling.
A huge trolloc marked with a whirlwind snorts here.

n
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A rat scurries around trying to get out of sight.
A young trolloc is here, growling with a deep bloodlust.
A trolloc is here, exhorting a group of trolloc raiders.

w
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving south.
A young trolloc is here, growling with a deep bloodlust.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

n
* HP:Wounded MV:Tiring >
The Blight
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a trolloc leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a trolloc leaving east.

* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving east.
A rat scurries around trying to get out of sight.

* HP:Wounded MV:Tiring >
v
e
e
[notice ]
You stop paying increased attention to your surroundings.

e
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.

e
* HP:Wounded MV:Tiring > *Grangurk* has arrived from the north.
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
The giant blight beetle is here flying around.

e
* HP:Wounded MV:Tiring > Path in the Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving east.
There are some tracks of a humanoid leaving south.
A giant blight beetle is here, scurrying about.

n
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving west.

n
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving west.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

n
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.

n
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A trolloc is here, exhorting a group of trolloc raiders.
The giant blight beetle is here flying around.
Conway has arrived from the south.

n
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a trolloc leaving south.
A huge trolloc marked with a whirlwind snorts here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

n
n
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving south.

* HP:Wounded MV:Tiring > Twisted Path in the Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.

e
e
* HP:Wounded MV:Tiring > Path to a Castle
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
Conway has arrived from the south.

* HP:Wounded MV:Tiring > Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving east.

e
e
* HP:Wounded MV:Tiring > A Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.

e
* HP:Wounded MV:Tiring > Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.

e
* HP:Wounded MV:Tiring > Rotten Vegetation
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.

x
* HP:Wounded MV:Tiring > Near a Bridge
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.

x
* HP:Wounded MV:Tiring > The Bridge
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.
Conway has arrived from the west.

x
* HP:Wounded MV:Winded > In Front of the Castle
[ obvious exits: N E W ]
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
An iron lantern hangs from the wall above the gate.
*Zarth* is standing here.

x
* HP:Wounded MV:Winded > Conway slashes *Zarth*'s head.
Zarth calls for the stonegate to be opened.
The stonegate is opened from the other side.
[k dark]
You slash *Zarth*'s left arm hard.

* HP:Wounded MV:Winded - Conway: Scratched - Zarth: Critical > [k dark]
You do the best you can!

x
* HP:Wounded MV:Winded - Conway: Scratched - Zarth: Critical > [k dark]
You do the best you can!

x
* HP:Wounded MV:Winded - Conway: Scratched - Zarth: Critical >
[k dark]
You do the best you can!

c
* HP:Wounded MV:Winded - Conway: Scratched - Zarth: Critical > [k dark]
You do the best you can!

* HP:Wounded MV:Winded - Conway: Scratched - Zarth: Critical >
*Grangurk* has arrived from the west.
*Zarth* panics, and attempts to flee!
[k dark]
You do the best you can!

* HP:Wounded MV:Winded - Conway: Scratched - Zarth: Critical > The stonegate closes quietly.
You slash *Zarth*'s body hard.
*Zarth* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear *Zarth*'s death cry.

Always chase to the gate!
Last edited by Harun on Fri Jul 08, 2022 12:59 pm, edited 1 time in total.

Prykor
Posts: 180
Joined: Thu Jan 06, 2022 8:56 pm

Re: Zarth Defeated by Harun (Educational)

Post by Prykor » Mon Jun 20, 2022 11:05 pm

Every time a ghar goes combo, Zarth dies -- in both the figurative and literal sense.

Highly educational.

Conway
Posts: 30
Joined: Thu Aug 26, 2021 12:31 pm

Re: Zarth Defeated by Harun (Educational)

Post by Conway » Mon Jun 20, 2022 11:07 pm

it was an homage!

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