Smackdown the Negative!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Zarth
Posts: 364
Joined: Wed Jul 15, 2015 8:04 pm

Smackdown the Negative!

Post by Zarth » Mon Jun 20, 2022 10:16 am

We had just finished #smobbing Najdeer when we got a smell!

o HP:Battered MV:Full >
get all purse
You get a thin vial of yellow fluid from a small purse.
You get fifteen gold crowns from a small purse.

o HP:Battered MV:Full >
in
You are carrying:
fifteen gold crowns
a thin vial of yellow fluid
a small purse
a wickedly scythed longsword
a wooden key with bronze inlay

o HP:Battered MV:Full >
give vial koresh
You give a thin vial of yellow fluid to Koresh.

o HP:Battered MV:Full >
Smackdown leaves west.

o HP:Battered MV:Full >
'because you're hag all the time
You say 'because you're hag all the time' <--Koresh kept hagging out during our #smobbing

o HP:Battered MV:Full >
close rustydoor
Ok.

o HP:Battered MV:Full >

Smackdown narrates 'faint'

lock rustydoor
lock rustydoor
lock rustydoor
o HP:Battered MV:Full >
*Click*

o HP:Battered MV:Full > It's already locked!

o HP:Battered MV:Full > A wooden key with bronze inlay snaps in two when you try to use it.
You don't have the proper key.

o HP:Battered MV:Full >
whe
cb
cb
Players in your Zone
--------------------
Koresh - Entering the Monastery
Zarth - Entering the Monastery

cb
o HP:Battered MV:Full > [change mood brave]
You try to calm down, but can't.

o HP:Battered MV:Full > [change mood brave]
You try to calm down, but can't.

o HP:Battered MV:Full > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 110 hit points.

o HP:Battered MV:Full >
nar faint where?
in
You narrate 'faint where?'

o HP:Battered MV:Full > You are carrying:
fifteen gold crowns
a small purse
a wickedly scythed longsword

o HP:Battered MV:Full >

Smackdown narrates 'on leis blight bashed1n ent' <--Nice!

o HP:Battered MV:Full >
w
On the Stone Steps
[ obvious exits: E W ]
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
Koresh has arrived from the east.

* HP:Battered MV:Full >
w
n
n
The Yard Before the Monastery
[ obvious exits: N E S W ]
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
Koresh has arrived from the east.

* HP:Battered MV:Full > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A huge misshapen bear with large tusks, howls hungrily.
Koresh has arrived from the south.

* HP:Battered MV:Full > By the Apple Trees
[ obvious exits: E S W ]
A juicy looking apple has fallen to the ground. [5]
Koresh has arrived from the south.

* HP:Battered MV:Full >
e
e
In a Dying Orchard
[ obvious exits: E S W ]
A mole is here, looking sickly.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Koresh has arrived from the west.

n
* HP:Battered MV:Full > The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [3]
Koresh has arrived from the west.

x
* HP:Battered MV:Full > The Blight
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here.
Smackdown the Wretched Predator is here, fighting Leis.
*Leis* is here, fighting Smackdown, riding a warhorse.
The blighted tree is here, fighting Leis.
Koresh has arrived from the south.

cq
* HP:Battered MV:Full > [k light]
You try to slash *Leis*, but she parries successfully. <--BAH

b
* HP:Battered MV:Full - Smackdown: Wounded - Leis: Wounded > You slash *Leis*'s body very hard.
*Leis* strikes Smackdown's right leg hard.
Leis swiftly dodges the blighted tree's attempt to hit her.
[cha mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

* HP:Battered MV:Full - Smackdown: Wounded - Leis: Wounded >
[bash ]


-=
+
*Leis* panics, and attempts to flee!

*
*Leis* leaves east riding a warhorse.

s
s
*+
e
s
=Cancelled.
The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [3]
Koresh has arrived from the north.
Smackdown has arrived from the north.

e
* HP:Battered MV:Full > The Blight
[ obvious exits: N E ]
Koresh has arrived from the north.
Smackdown has arrived from the north.

s
o HP:Battered MV:Full > The Blight
[ obvious exits: N E S W ]
*Leis* is standing here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Koresh has arrived from the west.
Smackdown has arrived from the west.

* HP:Battered MV:Full > Smackdown tries to blast *Leis*, but she parries successfully.
Near the Foothills
[ obvious exits: N E S ]
Koresh has arrived from the north.

* HP:Battered MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
Koresh has arrived from the west.

* HP:Battered MV:Strong > Path to Tarwin's Gap
[ obvious exits: N E S W ]
Koresh has arrived from the north.

* HP:Battered MV:Strong >
n
w
n
Path to Tarwin's Gap
[ obvious exits: N E S W ]
Koresh has arrived from the south.

x
* HP:Battered MV:Strong > Near the Foothills
[ obvious exits: N E S ]
Koresh has arrived from the east.

* HP:Battered MV:Strong > The Blight
[ obvious exits: N E S W ]
Smackdown the Wretched Predator is here, fighting Leis.
*Leis* is here, fighting Smackdown, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Koresh has arrived from the south.
Koresh tries to scythe *Leis*, but she parries successfully.

* HP:Battered MV:Strong > *Leis* panics, and attempts to flee!
[k light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Battered MV:Strong >
Koresh tries to scythe *Leis*, but she deflects the blow.
Smackdown tries to blast *Leis*, but she deflects the blow.

* HP:Battered MV:Strong >
*Leis* leaves east riding a warhorse.

* HP:Battered MV:Strong >
s
e
Near the Foothills
[ obvious exits: N E S ]
Koresh has arrived from the north.
Smackdown has arrived from the north.

s
* HP:Battered MV:Strong >
s
Path to Tarwin's Gap
[ obvious exits: N E S W ]
Koresh has arrived from the west.
Smackdown has arrived from the west.

* HP:Battered MV:Strong > Path to Tarwin's Gap
[ obvious exits: N E S W ]
Koresh has arrived from the north.
Smackdown has arrived from the north.

e
* HP:Battered MV:Strong > Outside Tarwin's Gap <--Thought she'd be running!!
[ obvious exits: N E S W ]
Koresh has arrived from the north.
Smackdown has arrived from the north.

x
* HP:Battered MV:Strong > End of the Foothills
[ obvious exits: S W ]
Koresh has arrived from the west.
Smackdown has arrived from the west.

x
* HP:Battered MV:Strong >
w
[k light]
They aren't here.

x
* HP:Battered MV:Fresh > [k light]
They aren't here.

x
* HP:Battered MV:Fresh > Outside Tarwin's Gap
[ obvious exits: N E S W ]
Koresh has arrived from the east.
Smackdown has arrived from the east.

x
* HP:Battered MV:Full > [k light]
They aren't here.

x
* HP:Battered MV:Full > [k light]
They aren't here.

* HP:Battered MV:Full > [k light]
They aren't here.

whe
* HP:Battered MV:Full > [k light]
They aren't here.

* HP:Battered MV:Full > Players in your Zone
--------------------
Smackdown - Outside Tarwin's Gap
Koresh - Outside Tarwin's Gap
Zarth - Outside Tarwin's Gap

track
* HP:Battered MV:Full >

-=
Some obvious recent tracks of a warhorse (ridden) leaving north.
Some obvious fresh tracks of Smackdown leaving east.
Some obvious fresh tracks of Koresh leaving east.
Some obvious fresh tracks of Zarth leaving east.
Some clear almost day-old tracks of Smackdown leaving north.
Some clear almost day-old tracks of Smackdown leaving south.

* HP:Battered MV:Full >
n
n
n
Path to Tarwin's Gap
[ obvious exits: N E S W ]
Koresh has arrived from the south.
Smackdown has arrived from the south.

whe
* HP:Battered MV:Full > Path to Tarwin's Gap
[ obvious exits: N E S W ]
Koresh has arrived from the south.
Smackdown has arrived from the south.

* HP:Battered MV:Full > The Blight
[ obvious exits: N S W ]
A small stick is lying on the ground here.
Koresh has arrived from the south.
Smackdown has arrived from the south.

* HP:Battered MV:Full > Players in your Zone
--------------------
Smackdown - The Blight
Koresh - The Blight
Zarth - The Blight
You catch a faint scent of a horse nearby.

* HP:Battered MV:Full >
w
w
The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Koresh has arrived from the east.
Smackdown has arrived from the east.

x
* HP:Battered MV:Full > The Blight
[ obvious exits: N E ]
Koresh has arrived from the east.
Smackdown has arrived from the east.

o HP:Battered MV:Full > [k light]
They aren't here.

n
o HP:Battered MV:Full >
x
The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [3]
Koresh has arrived from the south.
Smackdown has arrived from the south.

n
* HP:Battered MV:Full > [k light]
They aren't here.

x
* HP:Battered MV:Full > The Blight
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Koresh has arrived from the south.
Smackdown has arrived from the south.

e
* HP:Battered MV:Full > [k light]
They aren't here.

e
x
* HP:Battered MV:Full >
The Blight
[ obvious exits: E S W ]
Koresh has arrived from the west.
Smackdown has arrived from the west.

* HP:Battered MV:Full > The Blight
[ obvious exits: N E S W ]
Koresh has arrived from the west.
Smackdown has arrived from the west.

* HP:Battered MV:Full > [k light]
They aren't here.

* HP:Battered MV:Full >
whe
Players in your Zone
--------------------
Smackdown - The Blight
Koresh - The Blight
Zarth - The Blight
You catch a faint scent of a horse nearby.

* HP:Battered MV:Full >
A shrill piercing scream reverberates through the area.

* HP:Battered MV:Full >
e
x
The Blight
[ obvious exits: E S W ]
Koresh has arrived from the west.
Smackdown has arrived from the west.

* HP:Battered MV:Strong > [k light]
They aren't here.

n
* HP:Battered MV:Strong >
Alas, you cannot go that way...

whe
* HP:Battered MV:Strong >
w
Players in your Zone
--------------------
Smackdown - The Blight
Koresh - The Blight
Zarth - The Blight

s
* HP:Battered MV:Strong > The Blight
[ obvious exits: N E S W ]
Koresh has arrived from the east.
Smackdown has arrived from the east.

* HP:Battered MV:Strong >
The Blight
[ obvious exits: N S W ]
*Leis* is standing here, riding a warhorse. <--Aha!
Koresh has arrived from the north.
Smackdown has arrived from the north.
Koresh tries to scythe *Leis*, but she deflects the blow.

* HP:Battered MV:Strong >
Smackdown narrates 'still blight' <--Yes, I see!

* HP:Battered MV:Strong >
x

Smackdown tries to blast *Leis*, but she deflects the blow.

b
* HP:Battered MV:Strong > [k light]
The fighting is too thick and heavy for you to enter the fray! <--BOO

* HP:Battered MV:Strong > [bash ]
Bash who?

* HP:Battered MV:Strong >
*Leis* panics, and attempts to flee!

* HP:Battered MV:Strong >
*Leis* leaves west riding a warhorse.

x
* HP:Battered MV:Strong >
[k light]
They aren't here.

w
x
* HP:Battered MV:Strong >
The Blight
[ obvious exits: N E S W ]
Koresh has arrived from the east.
Smackdown has arrived from the east.

* HP:Battered MV:Strong > [k light]
They aren't here.

* HP:Battered MV:Strong >
w
whe
The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [3]
Koresh has arrived from the east.
Smackdown has arrived from the east.

* HP:Battered MV:Strong >
Players in your Zone
--------------------
Smackdown - The Blight
Koresh - The Blight
Zarth - The Blight <--GONE ZONE!!

* HP:Battered MV:Strong >
s
e
s
The Blight
[ obvious exits: N E ]
Koresh has arrived from the north.
Smackdown has arrived from the north.

whe
o HP:Battered MV:Strong > The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Koresh has arrived from the west.
Smackdown has arrived from the west.

* HP:Battered MV:Strong > Near the Foothills
[ obvious exits: N E S ]
Koresh has arrived from the north.
Smackdown has arrived from the north.

* HP:Battered MV:Strong > Players in your Zone
--------------------
Smackdown - Near the Foothills
Koresh - Near the Foothills
Zarth - Near the Foothills

* HP:Battered MV:Strong >
n
w
n
w
The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Koresh has arrived from the south.
Smackdown has arrived from the south.

* HP:Battered MV:Strong > The Blight
[ obvious exits: N E ]
Koresh has arrived from the east.
Smackdown has arrived from the east.

cb
cb
o HP:Battered MV:Strong > The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [3]
Koresh has arrived from the south.
Smackdown has arrived from the south.

cb
* HP:Battered MV:Strong > In a Dying Orchard
[ obvious exits: E S W ]
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Koresh has arrived from the east.
Smackdown has arrived from the east.

* HP:Battered MV:Strong > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 110 hit points.

* HP:Battered MV:Strong > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 110 hit points.

* HP:Battered MV:Strong > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 110 hit points.

s
* HP:Battered MV:Strong >
w
A Potato Field
[ obvious exits: N W ]
A potato is here. [3]
A mole is here, looking sickly.
A raven is visible flying high in the sky.
A raven is here flying around.
A sickly, skinny deer stands here in a daze.
Koresh has arrived from the north.
Smackdown has arrived from the north.

s
x
* HP:Battered MV:Strong > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A huge misshapen bear with large tusks, howls hungrily.
Koresh has arrived from the east.
Smackdown has arrived from the east.

b
* HP:Battered MV:Strong > The Yard Before the Monastery
[ obvious exits: N E S W ]
A brazen young hare thumps his powerful hind legs nearby.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
Koresh has arrived from the north.
Smackdown has arrived from the north.

* HP:Battered MV:Strong > [k light]
They aren't here.

* HP:Battered MV:Strong > [bash ]
Bash who?

w
w
* HP:Battered MV:Strong >
n
Path Before the Gate
[ obvious exits: E W ]
A sickly, skinny deer stands here in a daze.
A lynx creeps low to the ground, hunting for food.
Koresh has arrived from the east.
Smackdown has arrived from the east.

x
b
* HP:Battered MV:Strong > Path to the Old Monastery
[ obvious exits: N E W ]
Koresh has arrived from the east.
Smackdown has arrived from the east.

* HP:Battered MV:Tiring > By the Deserted Well
[ obvious exits: N S ]
A large stone well is here.
*Leis* is standing here, riding a warhorse. <--Hoorah
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
Koresh has arrived from the south.
Smackdown has arrived from the south.

* HP:Battered MV:Tiring > *Leis* strikes Smackdown's body.
[k light]
You try to slash *Leis*, but she deflects the blow.

* HP:Battered MV:Tiring - Smackdown: Wounded - Leis: Wounded > [bash ]

-
=+
*Leis* panics, and attempts to flee!

*

*Leis* leaves north riding a warhorse. <--Lol, imagine getting fleelag??

*
+=
Koresh scythes a spotted horse's head into bloody fragments!

-

-=
They're not here anymore!

* HP:Battered MV:Tiring >
s
e
e
Path to the Old Monastery
[ obvious exits: N E W ]
Smackdown has arrived from the north.

x
b
* HP:Battered MV:Tiring > *Leis* has arrived from the east, riding a warhorse.
*Leis* avoids being bashed by Smackdown who loses his balance and falls! <--BOOOURNS
Path Before the Gate
[ obvious exits: E W ]
A sickly, skinny deer stands here in a daze.
A lynx creeps low to the ground, hunting for food.

* HP:Battered MV:Tiring > The Yard Before the Monastery
[ obvious exits: N E S W ]
A brazen young hare thumps his powerful hind legs nearby.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* HP:Battered MV:Tiring > Ragan barely slices your left arm.
You slash Ragan's head into bloody fragments!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
Ragan tickles your body with his slice.
[k light]
They aren't here.

* HP:Battered MV:Tiring - Ragan: Scratched >
w
[bash ]

w

Cancelled.
No way! You're fighting for your life!

* HP:Battered MV:Tiring - Ragan: Scratched > No way! You're fighting for your life!

flee
* HP:Battered MV:Tiring - Ragan: Scratched >
You panic and attempt to flee!


You flee head over heels.
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A huge misshapen bear with large tusks, howls hungrily.

nar flol
* HP:Battered MV:Tiring >
You narrate 'flol'

* HP:Battered MV:Tiring >
s
w
The Yard Before the Monastery
[ obvious exits: N E S W ]
*Leis* is standing here, riding a warhorse.
A brazen young hare thumps his powerful hind legs nearby.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* HP:Battered MV:Tiring > *Leis* leaves north riding a warhorse.
Path Before the Gate
[ obvious exits: E W ]
A sickly, skinny deer stands here in a daze.
A lynx creeps low to the ground, hunting for food.

* HP:Battered MV:Tiring >
Smackdown narrates 'hammer' <--Hammer

* HP:Battered MV:Tiring >
nar hammer

Koresh narrates 'lag'

* HP:Battered MV:Tiring > You narrate 'hammer' <--Hammer

* HP:Battered MV:Tiring >
e
n
The Yard Before the Monastery
[ obvious exits: N E S W ]
*Leis* is standing here, riding a warhorse.
A brazen young hare thumps his powerful hind legs nearby.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* HP:Battered MV:Tiring > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A huge misshapen bear with large tusks, howls hungrily.

* HP:Battered MV:Tiring >
scan s
*Leis* is standing here, riding a warhorse.
A brazen young hare thumps his powerful hind legs nearby.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* HP:Battered MV:Tiring >
nar she rag
whe
You narrate 'she rag'

* HP:Battered MV:Tiring > A blight-bear barely tickles your head with its hit.
Players in your Zone
--------------------
Zarth - Walking Through the Orchard
Koresh - Path to the Old Monastery
Smackdown - Path to the Old Monastery
You catch a faint scent of a horse nearby.

* HP:Battered MV:Tiring - a blight-bear: Healthy >

You slash a blight-bear's body into bloody fragments!
A blight-bear barely tickles your body with its hit.

* HP:Battered MV:Tiring - a blight-bear: Hurt >
flee
n
You panic and attempt to flee!

You flee head over heels.
A Potato Field
[ obvious exits: N W ]
A potato is here. [3]
A mole is here, looking sickly.
A raven is visible flying high in the sky.
A sickly, skinny deer stands here in a daze.
In a Dying Orchard
[ obvious exits: E S W ]
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* HP:Battered MV:Tiring >
w
w
s
By the Apple Trees
[ obvious exits: E S W ]
A juicy looking apple has fallen to the ground. [5]

* HP:Battered MV:Tiring > A Small Path
[ obvious exits: E W ]
A brazen young hare thumps his powerful hind legs nearby.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring >
e
s
s
By the Apple Trees
[ obvious exits: E S W ]
A juicy looking apple has fallen to the ground. [5]

e
* HP:Battered MV:Tiring > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A huge misshapen bear with large tusks, howls hungrily.
A raven is here flying around.

* HP:Battered MV:Tiring > The Yard Before the Monastery
[ obvious exits: N E S W ]
A brazen young hare thumps his powerful hind legs nearby.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* HP:Battered MV:Tiring > On the Stone Steps
[ obvious exits: E W ]
A sickly, skinny deer stands here in a daze.

x
* HP:Battered MV:Tiring >
[k light]
They aren't here.

* HP:Battered MV:Tiring >
whe
Players in your Zone
--------------------
Zarth - On the Stone Steps
Koresh - By the Deserted Well
Smackdown - By the Deserted Well
You catch a faint scent of a horse nearby.

* HP:Battered MV:Tiring >

A blight-bear has arrived from the west.

w
* HP:Battered MV:Tiring >
n
The Yard Before the Monastery
[ obvious exits: N E S W ]
*Leis* is standing here, riding a warhorse.
A brazen young hare thumps his powerful hind legs nearby.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

s
* HP:Battered MV:Tiring > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A raven is here flying around.

* HP:Battered MV:Tiring > The Yard Before the Monastery
[ obvious exits: N E S W ]
*Leis* is standing here, riding a warhorse.
A brazen young hare thumps his powerful hind legs nearby.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* HP:Battered MV:Tiring >
n
x
b
*Leis* strikes your body.
No way! You're fighting for your life!

* HP:Battered MV:Tiring - Leis: Battered > [k light]
You do the best you can!

* HP:Battered MV:Tiring - Leis: Battered >
Smackdown has arrived from the west.
[bash ]


Smackdown tries to blast *Leis*, but she deflects the blow.

flee
-
=Cancelled.
You panic and attempt to flee!


You flee head over heels.
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A raven is here flying around.

* HP:Battered MV:Tiring >
s
x
b
Smackdown narrates 'bashed rag'
The Yard Before the Monastery
[ obvious exits: N E S W ]
Smackdown the Wretched Predator is here, fighting Leis.
*Leis* is sitting here, riding a warhorse. <--NICE!
A brazen young hare thumps his powerful hind legs nearby.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* HP:Battered MV:Tiring > Smackdown tries to blast *Leis*, but she deflects the blow.
A sickly, blighted deer leaves east.
Ragan says 'Sdu ?wg^VH@y fQM v[Ml WHe YpvMBS Lf^e zGXrwD '
Ragan slices your right arm. <--firetruck
[k light]
You do the best you can!

* HP:Battered MV:Tiring - Ragan: Scratched >
[bash ]


flee
-=
+
Cancelled.
You panic and attempt to flee!


*Leis* leaves west riding a warhorse.

anr chortlesnorfling mobs
x

A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A sickly, blighted deer has arrived from the east.
A Shienaran forward scout draws a tarnished shortsword from a sword sheath with a flash of steel.
A Shienaran forward scout tickles your left hand with his slash.
A Shienaran forward scout draws a tarnished shortsword from a sword sheath with a flash of steel.
A Shienaran forward scout barely slashes Smackdown's right leg.
A Shienaran forward scout draws a tarnished shortsword from a sword sheath with a flash of steel.
A Shienaran forward scout barely tickles Smackdown's head with his slash.
Ragan slices your left leg.
Your heartbeat calms down more as you feel less panicked.

You flee head over heels.
Path Before the Gate
[ obvious exits: E W ]
*Leis* is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
Arglebargle, glop-glyf!?!

* HP:Battered MV:Strong > [k light]
You try to slash *Leis*, but she parries successfully.

* HP:Battered MV:Strong - Leis: Battered >
cq
b
[cha mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

* HP:Battered MV:Strong - Leis: Battered > [bash ]

-
*Leis* panics, and attempts to flee!

=+
*Leis* leaves east riding a warhorse. <--Lol

*
*+
=
-
-=
They're not here anymore!

cb
* HP:Battered MV:Strong >
cb
cb
cb
[change mood brave]
You try to calm down, but can't.

* HP:Battered MV:Strong > A blight-bear has arrived from the east.
[change mood brave]
You try to calm down, but can't.

* HP:Battered MV:Strong > [change mood brave]
You try to calm down, but can't.

* HP:Battered MV:Strong > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 110 hit points.

cha wimpy 0
* HP:Battered MV:Strong >
cb
cb
You won't flee from any fight now.

* HP:Battered MV:Strong > [change mood brave]
Mood changed to: Brave

e
* HP:Battered MV:Strong > [change mood brave]
Mood changed to: Brave

x
b
* HP:Battered MV:Strong > The Yard Before the Monastery
[ obvious exits: N E S W ]
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* HP:Battered MV:Strong > *Leis* has arrived from the south, riding a warhorse.
[k light]
You try to slash *Leis*, but she deflects the blow.

* HP:Battered MV:Strong - Leis: Battered >
[bash ]
Koresh has arrived from the west.


Koresh tries to scythe *Leis*, but she parries successfully.

-
Koresh tries to scythe *Leis*, but she parries successfully.
A Shienaran forward scout joins Leis's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
*Leis* strikes your right arm.
A blight-bear has arrived from the west.

=+
*
*+
=-
-
=
Your bash at *Leis* sends her sprawling! <--YES BIG DAMAGE!
*Leis* panics, and attempts to flee!

* HP:Battered MV:Strong - Leis: Battered >
A blight-bear barely tickles Koresh's head with its hit.
Ragan slices your right arm.
A Shienaran forward scout slashes Koresh's right arm.
A Shienaran forward scout slashes your body.
A Shienaran forward scout barely slashes Koresh's body.
You slash *Leis*'s head into bloody fragments! <--NICE

* HP:Battered MV:Strong - Leis: Battered >
nar bashed rag
You narrate 'bashed rag'

* HP:Battered MV:Strong - Leis: Battered >

Smackdown has arrived from the west.

* HP:Battered MV:Strong - Leis: Battered >
Smackdown blasts *Leis*'s left leg into bloody fragments! <--NICE

* HP:Battered MV:Strong - Leis: Critical >

Smackdown blasts *Leis*'s body into bloody fragments! <-- ALMOST DEAD!
*Leis* panics, and attempts to flee!
*Leis* leaves east riding a warhorse. <--Hoorah East flee!
A blight-bear tickles Koresh's body with its hit.
Ragan barely tickles your body with his slice.
A Shienaran forward scout barely slashes Koresh's head.
A Shienaran forward scout tickles your head with his slash.
A Shienaran forward scout slashes Koresh's right leg.

* HP:Battered MV:Strong - a Shienaran forward scout: Scratched >
flee
Smackdown leaves east.
PANIC! You couldn't escape!

x
* HP:Battered MV:Strong - a Shienaran forward scout: Scratched >

Koresh panics, and attempts to flee!

* HP:Battered MV:Strong - a Shienaran forward scout: Scratched > [k light]
They aren't here.

cw
* HP:Battered MV:Strong - a Shienaran forward scout: Scratched >
You slash a Shienaran forward scout's left arm into bloody fragments!
Koresh scythes a blight-bear's right foreleg into bloody fragments!
Koresh scythes a Shienaran forward scout's body into bloody fragments!
Koresh tries to scythe a Shienaran forward scout, but he deflects the blow.
A blight-bear barely tickles Koresh's right leg with its hit.
Ragan barely slices your body.
A Shienaran forward scout barely slashes Koresh's left leg.
A Shienaran forward scout barely slashes your body.
A Shienaran forward scout tickles Koresh's right leg with his slash.
[cha mood wimpy]
Mood changed to: Wimpy

flee
x
* HP:Battered MV:Strong - a Shienaran forward scout: Hurt >
x
You panic and attempt to flee!
Koresh panics, and attempts to flee!

x

Koresh leaves south.

A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
A blight-bear barely tickles your left arm with its hit.
You flee head over heels.
Passing Some Tombstones <--BAH SOUTH FLEE?!?
[ obvious exits: N E S ]
Koresh the Darkling Senior is standing here.
[k light]
They aren't here.

* HP:Battered MV:Strong > [k light]
They aren't here.

x
* HP:Battered MV:Strong > [k light]
They aren't here.

* HP:Battered MV:Strong > [k light]
They aren't here.
Koresh leaves south.

n
* HP:Battered MV:Strong >
e
x
The Yard Before the Monastery
[ obvious exits: N E S W ]
A huge misshapen bear with large tusks, howls hungrily.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

x
* HP:Battered MV:Tiring > On the Stone Steps
[ obvious exits: E W ]
Smackdown the Wretched Predator is standing here. <--GASP NOT HERE!
A warhorse is here, stamping his feet impatiently.
A sickly, skinny deer stands here in a daze.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > Smackdown can't seem to regain control of himself.
[k light]
They aren't here.

* HP:Battered MV:Tiring >
w
n
The Yard Before the Monastery
[ obvious exits: N E S W ]
A huge misshapen bear with large tusks, howls hungrily.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
Smackdown has arrived from the east.

* HP:Battered MV:Tiring > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
Smackdown has arrived from the south.

* HP:Battered MV:Tiring >
e
n
A Potato Field
[ obvious exits: N W ]
A potato is here. [3]
A mole is here, looking sickly.
A raven is visible flying high in the sky.
A sickly, skinny deer stands here in a daze.
Smackdown has arrived from the west.

e
* HP:Battered MV:Tiring > In a Dying Orchard
[ obvious exits: E S W ]
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Smackdown has arrived from the south.

whe
* HP:Battered MV:Tiring > The Blight <--Didn't see her dism horse so I was looking for smells!
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [3]
Smackdown has arrived from the west.

* HP:Battered MV:Tiring >
Players in your Zone
--------------------
Smackdown - The Blight
Zarth - The Blight

s
* HP:Battered MV:Tiring >
e
s
The Blight
[ obvious exits: N E ]
Smackdown has arrived from the north.

o HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Smackdown has arrived from the west.

whe
* HP:Battered MV:Tiring > Near the Foothills
[ obvious exits: N E S ]
Smackdown has arrived from the north.

* HP:Battered MV:Tiring > Players in your Zone <-- NO SMELLS!
--------------------
Smackdown - Near the Foothills
Zarth - Near the Foothills

* HP:Battered MV:Tiring >
Smackdown narrates 'slow asses'

* HP:Battered MV:Tiring >
w
n
Alas, you cannot go that way...

w
n
* HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Smackdown has arrived from the south.

w
* HP:Battered MV:Tiring > The Blight
[ obvious exits: N E ]
Smackdown has arrived from the east.

whe
o HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [3]
Smackdown has arrived from the south.

* HP:Battered MV:Tiring > In a Dying Orchard
[ obvious exits: E S W ]
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Smackdown has arrived from the east.

* HP:Battered MV:Tiring > Players in your Zone
--------------------
Smackdown - In a Dying Orchard
Zarth - In a Dying Orchard
Koresh - The Yard Before the Monastery

* HP:Battered MV:Tiring >
s
s
s
s
A Potato Field
[ obvious exits: N W ]
A potato is here. [3]
A mole is here, looking sickly.
A raven is visible flying high in the sky.
A sickly, skinny deer stands here in a daze.
Smackdown has arrived from the north.

s
s
* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring > Alas, you cannot go that way...

w
* HP:Battered MV:Tiring > Alas, you cannot go that way...

s
* HP:Battered MV:Tiring > Alas, you cannot go that way...

s
* HP:Battered MV:Tiring > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A huge misshapen bear with large tusks, howls hungrily.
Smackdown has arrived from the east.

s
* HP:Battered MV:Tiring > The Yard Before the Monastery
[ obvious exits: N E S W ]
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
Smackdown has arrived from the north.

* HP:Battered MV:Tiring > Passing Some Tombstones
[ obvious exits: N E S ]
Smackdown has arrived from the north.

s
s
* HP:Battered MV:Tiring > At the Corner of a Burial Site
[ obvious exits: N E S D ]
Smackdown has arrived from the north.

s
* HP:Battered MV:Tiring > The templedoor seems to be closed.

s
* HP:Battered MV:Tiring > The templedoor seems to be closed.

s
* HP:Battered MV:Tiring > The templedoor seems to be closed.

* HP:Battered MV:Tiring > The templedoor seems to be closed.

* HP:Battered MV:Tiring > The templedoor seems to be closed.

* HP:Battered MV:Tiring >

Smackdown narrates 'dismounted' <--AHHH

open templedoor
s
* HP:Battered MV:Tiring >
Ok.

s
* HP:Battered MV:Tiring > Temple Foyer
[ obvious exits: N E S ]
Smackdown has arrived from the north.

o HP:Battered MV:Tiring >
Temple Altar
[ obvious exits: N S ]
Smackdown has arrived from the north.

o HP:Battered MV:Tiring >
nar gasp
whe
You narrate 'gasp'

o HP:Battered MV:Tiring > Players in your Zone
--------------------
Smackdown - Temple Altar
Zarth - Temple Altar

track
o HP:Battered MV:Tiring >
You can't track indoors or in cities.

o HP:Battered MV:Tiring >
n
n
Temple Foyer
[ obvious exits: N E S ]
Smackdown has arrived from the south.

o HP:Battered MV:Tiring > At the Corner of a Burial Site
[ obvious exits: N E S D ]
Smackdown has arrived from the south.

* HP:Battered MV:Tiring >

The templedoor closes quietly.

* HP:Battered MV:Tiring >

Smackdown narrates 'had her 1e ragan'

* HP:Battered MV:Tiring >
alias q track
n
Ok.

* HP:Battered MV:Tiring >
Passing Some Tombstones
[ obvious exits: N E S ]
Smackdown has arrived from the south.

* HP:Battered MV:Tiring >
nar mobsg aggro
You narrate 'mobsg aggro'

* HP:Battered MV:Tiring >
alias q track human
n
n
Ok.

q
* HP:Battered MV:Tiring > The Yard Before the Monastery
[ obvious exits: N E S W ]
A huge misshapen bear with large tusks, howls hungrily.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
A brazen young hare thumps his powerful hind legs nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.
Smackdown has arrived from the south.

* HP:Battered MV:Tiring >
Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
Smackdown has arrived from the south.

* HP:Battered MV:Tiring > [track human]

-
=
Some obvious fresh bloody traces of a Human leaving east. <--I SEE!

* HP:Battered MV:Tiring >
e
n
e
A Potato Field
[ obvious exits: N W ]
A potato is here. [3]
A mole is here, looking sickly.
A raven is visible flying high in the sky.
A sickly, skinny deer stands here in a daze.
Smackdown has arrived from the west.

e
* HP:Battered MV:Tiring > In a Dying Orchard
[ obvious exits: E S W ]
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Smackdown has arrived from the south.

* HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [3]
Smackdown has arrived from the west.

* HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S W ]
Smackdown has arrived from the west.

s
* HP:Battered MV:Tiring >
s
s
The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Smackdown has arrived from the north.

* HP:Battered MV:Tiring > Near the Foothills
[ obvious exits: N E S ]
Smackdown has arrived from the north.

* HP:Battered MV:Winded > Edge of the Foothills
[ obvious exits: N E ]
Smackdown has arrived from the north.

* HP:Battered MV:Winded >
e
s
q
Path to Tarwin's Gap
[ obvious exits: N E S W ]
Smackdown has arrived from the west.

* HP:Battered MV:Winded > Outside Tarwin's Gap
[ obvious exits: N E S W ]
Smackdown has arrived from the north.

* HP:Battered MV:Winded >
[track human]


-
=
Some obvious fresh bloody traces of a Human leaving south. <--!

* HP:Battered MV:Winded >
s
s
s
s
Entering the Gap
[ obvious exits: N S W ]
Smackdown has arrived from the north.

s
s
* HP:Battered MV:Winded > In the Gap
[ obvious exits: N S ]
Smackdown has arrived from the north.

s
s
* HP:Battered MV:Winded > Tarwin's Gap
[ obvious exits: N S ]
Smackdown has arrived from the north.

s
s
* HP:Battered MV:Winded > Tarwin's Gap
[ obvious exits: N S ]
A black wolf growls loudly, poised to leap.
A black wolf growls loudly, poised to leap.
Smackdown has arrived from the north.

s
* HP:Battered MV:Winded > Tarwin's Gap
[ obvious exits: N S ]
Smackdown has arrived from the north.

* HP:Battered MV:Winded > Inside the Gap
[ obvious exits: N S ]
Smackdown has arrived from the north.

* HP:Battered MV:Winded > Entering the Gap
[ obvious exits: N E S W ]
A raven is visible flying high in the sky.
Smackdown has arrived from the north.

* HP:Battered MV:Winded > Before the Gap
[ obvious exits: N S ]
A Shienaran scout blends into the surroundings here.
Smackdown has arrived from the north.

* HP:Battered MV:Winded > Road to Tarwin's Gap
[ obvious exits: N S W ]
Smackdown has arrived from the north.

* HP:Battered MV:Winded > Road to Tarwin's Gap
[ obvious exits: N S ]
Smackdown has arrived from the north.

* HP:Battered MV:Winded > Road to Tarwin's Gap
[ obvious exits: N S W ]
Smackdown has arrived from the north.

q
* HP:Battered MV:Winded >
Your heartbeat calms down more as you feel less panicked.
[track human]


-=
Some obvious fresh bloody traces of a Human leaving south. <--:)
Koresh narrates 'i lagging nicely'

* HP:Battered MV:Tiring >
s
w
Bend in the Road
[ obvious exits: N S W ]
A dirty rock lies here. [2]
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
Smackdown has arrived from the north.

w
w
* HP:Battered MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S W ]
Smackdown has arrived from the east.

w
* HP:Battered MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S W ]
A black wolf growls loudly, poised to leap.
Smackdown has arrived from the east.

w
* HP:Battered MV:Tiring >
Road to Tarwin's Gap
[ obvious exits: N E S W ]
Smackdown has arrived from the east.

s
* HP:Battered MV:Tiring > Road to Tarwin's Gap
[ obvious exits: E S ]
Smackdown has arrived from the east.

* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S ]
Smackdown has arrived from the north.

q
* HP:Battered MV:Tiring >
[track human]


-=
Some obvious fresh bloody traces of a Human leaving south.

* HP:Battered MV:Tiring >
s

Smackdown narrates 'she in most likely' <-- NEGATIVITY!!!

w
* HP:Battered MV:Tiring > Before a Split in the Road
[ obvious exits: N S W ]
Smackdown has arrived from the north.

w
* HP:Battered MV:Tiring > A Winding Road
[ obvious exits: E W ]
Smackdown has arrived from the east.

s
* HP:Battered MV:Tiring > A Winding Road
[ obvious exits: E S ]
Smackdown has arrived from the east.

* HP:Battered MV:Winded > A Winding Road
[ obvious exits: N S W ]
Smackdown has arrived from the north.

scan w
* HP:Battered MV:Winded >
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

q
* HP:Battered MV:Winded >
[track human]


-
=
Smackdown narrates 'was super low'
Some obvious fresh bloody traces of a Human leaving south. <--Couldn't have gotten that far dism

* HP:Battered MV:Winded >
s
s
s
Before a Cliff's Wall
[ obvious exits: N W ]
Smackdown has arrived from the north.

* HP:Battered MV:Winded > Alas, you cannot go that way...

* HP:Battered MV:Winded > Alas, you cannot go that way...

w
s
* HP:Battered MV:Winded >
s
s
A Makeshift Bridge
[ obvious exits: N E S ]
Smackdown has arrived from the east.

* HP:Battered MV:Winded > A Makeshift Bridge
[ obvious exits: N E S ]
Smackdown has arrived from the north.

* HP:Battered MV:Winded > A Road by the Ravine
[ obvious exits: N E S ]
Smackdown has arrived from the north.

* HP:Battered MV:Winded > A Road by the Ravine
[ obvious exits: N E ]
Smackdown has arrived from the north.

* HP:Battered MV:Winded >
e
s
A Winding Road
[ obvious exits: N E S W ]
Smackdown has arrived from the west.
Koresh narrates 'canna pk with this lag'

e
s
* HP:Battered MV:Winded > A Shallow Ravine
[ obvious exits: N E ]
A Shienaran scout watches the horizon.
Smackdown has arrived from the north.

* HP:Battered MV:Winded > An Oasis
[ obvious exits: N E W ]
A green-leafed herb grows here.
A shallow pool of water has collected on the ground.
A remnant of the Age of Legends juts from the soil.
Smackdown has arrived from the west.

* HP:Battered MV:Winded > Alas, you cannot go that way...

* HP:Battered MV:Winded >
e
s
s
A Winding Road
[ obvious exits: N E S W ]
Smackdown has arrived from the west.

* HP:Battered MV:Winded > Shadowing a Road
[ obvious exits: N E S ]
Smackdown has arrived from the north.

* HP:Battered MV:Winded > In a Depression
[ obvious exits: N E ]
Smackdown has arrived from the north.

* HP:Battered MV:Winded >
e
q
The Dusty Road
[ obvious exits: N E S W ]
A big brown bear growls angrily about him.
Smackdown has arrived from the west.

* HP:Battered MV:Winded > [track human]

-
=
Some obvious fresh bloody traces of a Human leaving south. <--Still DISM!

* HP:Battered MV:Winded >
s
s
s
The Dusty Road
[ obvious exits: N S ]
A timber wolf is here, snarling hungrily.
Smackdown has arrived from the north.
Koresh narrates 'ratting commy' <--Dha'vol finally useful!!

s
* HP:Battered MV:Winded > The Dusty Road
[ obvious exits: N S W ]
Smackdown has arrived from the north.

* HP:Battered MV:Winded >
The Dusty Road
[ obvious exits: N W ]
A Shienaran scout blends into the surroundings here.
Smackdown has arrived from the north.

* HP:Battered MV:Winded > Alas, you cannot go that way...

w
* HP:Battered MV:Winded >
s
w
The Dusty Road
[ obvious exits: N E W ]
A Shienaran scout blends into the surroundings here.
Smackdown has arrived from the east.

s
w
* HP:Battered MV:Winded > Alas, you cannot go that way...

s
* HP:Battered MV:Winded > A Winding Road
[ obvious exits: E S W ]
A big brown bear growls angrily about him.
Smackdown has arrived from the east.

* HP:Battered MV:Winded > Shadowing a Road
[ obvious exits: N W ]
Smackdown has arrived from the north.

* HP:Battered MV:Winded > A Winding Road
[ obvious exits: N E S ]
Smackdown has arrived from the east.

* HP:Battered MV:Winded > A Winding Road
[ obvious exits: N S W ]
Smackdown has arrived from the north.

* HP:Battered MV:Winded >
w
x
bg
Amongst the Rubble
[ obvious exits: E W ]
Smackdown has arrived from the east.

* HP:Battered MV:Weary > [k light]
They aren't here.

w
* HP:Battered MV:Weary > [bash grass] <--HMM
Bash who?

x
b
* HP:Battered MV:Weary >
In the Remains of a Crumbling Tower
[ obvious exits: N E U ]
The corpse of a flock of ravens is lying here.
A weapon rack stands on the ground here, ready to store weapons.
A flock of ravens is here, fighting Leis.
*Leis* is here, fighting a flock of ravens.
A Shienaran sergeant watches for the enemy here.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
Grimly steadfast, a Shienaran commander prepares for battle.
Smackdown has arrived from the east.

* HP:Battered MV:Weary > [k light]
You try to slash *Leis*, but she parries successfully.

* HP:Battered MV:Weary - a flock of ravens: Critical - Leis: Critical > [bash ] <--WE WILL SAVE THE RAVEN!

-
=
The Shienaran commander bellows 'udQ U_`QnPgF xqVnbFXpU BhQnk zNZ fA^ afh oJMFz^n'
The Shienaran commander bellows 'PzK`O FMR bsYX T_^dS yMUawcZNW oty XiFX nghunsT^'
The Shienaran commander lances Smackdown's left leg.
*Leis* panics, and attempts to flee!

+
*
*Leis* leaves east.

e
*+
x
=
Smackdown blasts the Shienaran commander's body hard.
A sergeant joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The Shienaran commander tickles Smackdown's left leg with his lance.

Cancelled.
Amongst the Rubble
[ obvious exits: E W ]
*Leis* is standing here.

* HP:Battered MV:Weary > [k light]
You try to slash *Leis*, but she parries successfully.

* HP:Battered MV:Weary - Leis: Critical >
cq

Smackdown has arrived from the west.

* HP:Battered MV:Weary - Leis: Critical > *Leis* panics, and attempts to flee!
[cha mood berserk]
Mood changed to: Berserk

c
* HP:Battered MV:Weary - Leis: Critical >
[kick ]
Your kick hits *Leis* in the solar plexus! <--BIG KICK
*Leis* panics, and attempts to flee!

* HP:Battered MV:Weary - Leis: Critical >
Smackdown blasts *Leis*'s left leg into bloody fragments! <--BIG FRAG!
*Leis* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Leis*'s death cry.

* HP:Battered MV:Weary >
nar rip
l in corpse
You narrate 'rip'

* HP:Battered MV:Weary > corpse (here) :
a black pair of silver-tooled boots
a pair of earthen colored breeches
a leather water flask
a belt with a buckle of cuendillar
an obsidian encrusted sungwood staff
[2] a silver Kandori wristcuff
a pair of dark gloves
a set of cloth sleeves
a backpack
a bright red robe
a bearskin tunic
a Kandori snowflake necklace
a shimmering pendant of obsidian
a camouflaged hood
a beautifully worked great serpent ring
a gold ring
a disc of moonstone

* HP:Battered MV:Weary >

Smackdown narrates 'i lied' <--POWER OF POSITIVITY OVERWHELMS NEGATIVITY

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