The Wheel Turns

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Tarn
Posts: 62
Joined: Thu Apr 09, 2015 11:00 am

The Wheel Turns

Post by Tarn » Wed Jan 27, 2016 11:25 pm

--- Get flocked and sit gap Ragan load to see what comes -----

* R HP:Healthy MV:Full > A Shallow Depression
[ obvious exits: U ]
A wild stallion bucks madly, being ridden by you.

* R HP:Healthy MV:Full > not
You start paying increased attention to your surroundings.

* R HP:Healthy MV:Full >
*Byrg* has arrived from above.

* R HP:Healthy MV:Fresh >
*Byrg* leaves up.

* R HP:Healthy MV:Fresh >
*Byrg* has arrived from above.

* R HP:Healthy MV:Fresh >
*Byrg* pounds your left leg.

* R HP:Scratched MV:Fresh - Byrg: Healthy > 4

You blast *Byrg*'s body.
*Byrg* pounds your right arm hard.

[bash ] resh - Byrg: Scratched >


As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Fresh > 4

*Byrg* sends you sprawling with a powerful bash!

* R HP:Scratched MV:Fresh - Byrg: Scratched >
*Byrg* pounds your right leg.

[bash ] resh - Byrg: Scratched >

*
*Byrg* tickles your body with his pound.

=
Your bash at *Byrg* sends him sprawling!

* R HP:Scratched MV:Fresh - Byrg: Scratched > nar found Byrg gap
You narrate 'found Byrg gap'

cb
* R HP:Scratched MV:Fresh - Byrg: Scratched > You blast *Byrg*'s right arm very hard.
[cha mood brave]
Mood changed to: Brave

* R HP:Scratched MV:Fresh - Byrg: Scratched > l byrg
People are stupid.

Byrg has a few scratches.

*Byrg* is using:
<held> a piece of sandstone
<worn on head> a full metal helmet and visor
<worn about body> a shadowed cloak adorned with red serpentine scales
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<wielded two-handed> a silver-banded war mallet
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* R HP:Scratched MV:Fresh - Byrg: Scratched > 4
You blast *Byrg*'s left arm very hard.
[bash ]
They already seem to be stunned.

* R HP:Scratched MV:Fresh - Byrg: Hurt > 4
[bash ]
They already seem to be stunned.

* R HP:Scratched MV:Fresh - Byrg: Hurt > 4
[bash ]


The Mayene alarm sounds loudly in the distance.

*
*Byrg* pounds your right leg.


As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Hurt MV:Fresh - Byrg: Hurt > 4

*Byrg* pounds your left arm hard.

[bash ] - Byrg: Hurt >

+
*Byrg* pounds your body.

=
Your bash at *Byrg* sends him sprawling!

* R HP:Hurt MV:Fresh - Byrg: Hurt > alias 9 k byrg
You blast *Byrg*'s body hard.
Ok.

* R HP:Hurt MV:Fresh - Byrg: Hurt > 3
[where ]
Players in your Zone
--------------------
Tarn - A Shallow Depression

* R HP:Hurt MV:Fresh - Byrg: Hurt > 4
[bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Byrg: Hurt > not
You stop paying increased attention to your surroundings.

* R HP:Hurt MV:Fresh - Byrg: Hurt >
You blast *Byrg*'s body.

* R HP:Hurt MV:Fresh - Byrg: Hurt > not
You start paying increased attention to your surroundings.

4
* R HP:Hurt MV:Fresh - Byrg: Hurt > [bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Byrg: Hurt > 4
[bash ]

=
Your bash at *Byrg* sends him sprawling!

* R HP:Hurt MV:Fresh - Byrg: Hurt >
You blast *Byrg*'s right arm very hard.

* R HP:Hurt MV:Fresh - Byrg: Hurt >
You blast *Byrg*'s body.

* R HP:Hurt MV:Fresh - Byrg: Hurt > 4
[bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Byrg: Hurt > 4
[bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Byrg: Hurt > 4
[bash ]

-
*Byrg* pounds your body.

=
Your bash at *Byrg* sends him sprawling!

* R HP:Hurt MV:Fresh - Byrg: Hurt >
You blast *Byrg*'s body hard.

* R HP:Hurt MV:Fresh - Byrg: Hurt >
You blast *Byrg*'s body.

* R HP:Hurt MV:Fresh - Byrg: Wounded > 4
[bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Byrg: Wounded > 4
[bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Byrg: Wounded > 4
[bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Byrg: Wounded >
You blast *Byrg*'s right leg hard.
*Byrg* tickles your left hand with his pound.

* R HP:Hurt MV:Fresh - Byrg: Wounded > 4
[bash ]

-
You dodge a bash from *Byrg* who loses his balance and falls!


As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Hurt MV:Fresh > stand
stand
7
7

Isktamost tells you 'guess what'

* R HP:Hurt MV:Fresh > 7
7
You stand up.

* R HP:Hurt MV:Fresh > You are already standing.

7
* R HP:Hurt MV:Fresh > [k dark]
You blast *Byrg*'s body.

* R HP:Hurt MV:Fresh - Byrg: Wounded > [k dark]
You do the best you can!

* R HP:Hurt MV:Fresh - Byrg: Wounded > [k dark]
You do the best you can!

* R HP:Hurt MV:Fresh - Byrg: Wounded > [k dark]
You do the best you can!

* R HP:Hurt MV:Fresh - Byrg: Wounded > [k dark]
You do the best you can!

* R HP:Hurt MV:Fresh - Byrg: Wounded > 4
You blast *Byrg*'s left arm hard.
[bash ]

=
You dodge a bash from *Byrg* who loses his balance and falls!


As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Hurt MV:Fresh - Byrg: Wounded > rep what?
4

*Byrg* looks at you.

* R HP:Hurt MV:Fresh - Byrg: Wounded > You reply to Isktamost 'what?'

[bash ] - Byrg: Wounded >

-
The Mayene alarm sounds loudly in the distance.


*Byrg* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Fresh - Byrg: Wounded >
*Byrg* pounds your body.

* R HP:Hurt MV:Fresh - Byrg: Wounded > 4

*Byrg* pounds your head.

[bash ] - Byrg: Wounded >

-
*Byrg* pounds your body.


As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Hurt MV:Fresh >
*Byrg* pounds your right leg.

* R HP:Hurt MV:Fresh - Byrg: Wounded > 4

Isktamost tells you 'xxxx'

[bash ] - Byrg: Wounded >


*Byrg* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Fresh - Byrg: Wounded > 4

*Byrg* pounds your body.

* R HP:Hurt MV:Fresh - Byrg: Wounded >
*Byrg* pounds your left leg.

* R HP:Hurt MV:Fresh - Byrg: Wounded >
Isktamost tells you 'meaning IIIMMMM BAAACCCKKKK'

[bash ] - Byrg: Wounded >

=
Your bash at *Byrg* sends him sprawling!

* R HP:Hurt MV:Fresh - Byrg: Wounded > rep nice :)
You reply to Isktamost 'xxxx'

* R HP:Hurt MV:Fresh - Byrg: Wounded >
You blast *Byrg*'s body hard.

* R HP:Hurt MV:Fresh - Byrg: Wounded > 3
[where ]
Players in your Zone
--------------------
Tarn - A Shallow Depression

* R HP:Hurt MV:Fresh - Byrg: Wounded >
You blast *Byrg*'s body.

* R HP:Hurt MV:Fresh - Byrg: Wounded >
You blast *Byrg*'s body.

* R HP:Hurt MV:Fresh - Byrg: Wounded > 4
[bash ]


*Byrg* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Fresh - Byrg: Wounded > 4

*Byrg* pounds your right leg.

* R HP:Wounded MV:Fresh - Byrg: Wounded >
*Byrg* pounds your body hard.

[bash ] sh - Byrg: Wounded >

*
*Byrg* barely tickles your right foot with his pound.


As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Fresh - Byrg: Wounded > 4

*Byrg* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Fresh - Byrg: Wounded >
*Byrg* pounds your body.

[bash ] sh - Byrg: Wounded >

-
Isktamost tells you 'xxxx'

=
Your bash at *Byrg* sends him sprawling!

* R HP:Wounded MV:Fresh - Byrg: Wounded > stat
You blast *Byrg*'s body.
You are a 608 year old male human hunter.
Your height is 6 feet, 1 inches, and you weigh 184.0 lbs.
You are carrying 6.3 lbs and wearing 77.1 lbs, light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:15 Con:19.
Offensive bonus: 186, Dodging bonus: 44, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Seanchan Empire
Your armor absorbs about 84% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Wounded MV:Fresh - Byrg: Wounded >
You blast *Byrg*'s left arm hard.

* R HP:Wounded MV:Fresh - Byrg: Wounded > rep see you tommorow!
No-one by that name here..

* R HP:Wounded MV:Fresh - Byrg: Wounded >
You blast *Byrg*'s left leg hard.

* R HP:Wounded MV:Fresh - Byrg: Wounded > 4
[bash ]

+
You dodge a bash from *Byrg* who loses his balance and falls!


As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Fresh > stand
7
You stand up.

* R HP:Wounded MV:Fresh > [k dark]
You barely blast *Byrg*'s left foot.

7
* R HP:Wounded MV:Fresh - Byrg: Wounded > [k dark]
You do the best you can!

* R HP:Wounded MV:Fresh - Byrg: Wounded >
You dodge a bash from *Byrg* who loses his balance and falls!

* R HP:Wounded MV:Fresh - Byrg: Wounded >
You blast *Byrg*'s head.

* R HP:Wounded MV:Fresh - Byrg: Wounded > 4
[bash ]

+
*Byrg* gets a cup of thready brown tea from a backpack.

=
*Byrg* pounds your body.
*Byrg* quaffs a cup of thready brown tea.

=
Your bash at *Byrg* sends him sprawling!

* R HP:Wounded MV:Fresh - Byrg: Battered > cb
[cha mood brave]
Mood changed to: Brave

* R HP:Wounded MV:Fresh - Byrg: Battered > 4

You blast *Byrg*'s body.

* R HP:Wounded MV:Fresh - Byrg: Battered > [bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Byrg: Battered >
You blast *Byrg*'s body.

* R HP:Wounded MV:Fresh - Byrg: Battered > 4
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Byrg: Battered > 4
[bash ]

-
You dodge a bash from *Byrg* who loses his balance and falls!


As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Fresh - Byrg: Battered >
You blast *Byrg*'s head.

* R HP:Wounded MV:Fresh - Byrg: Battered > 4
[bash ]


*Byrg* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Fresh - Byrg: Battered > 4

*Byrg* pounds your left leg hard.

* R HP:Wounded MV:Fresh - Byrg: Battered >
*Byrg* pounds your left arm hard.

* R HP:Wounded MV:Fresh - Byrg: Battered >
*Byrg* barely pounds your body.

[bash ] sh - Byrg: Battered >

+
*Byrg* pounds your body.


As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Fresh - Byrg: Battered >
*Byrg* pounds your body.

* R HP:Wounded MV:Fresh - Byrg: Battered >
*Byrg* pounds your right leg.

4
[bash ] sh - Byrg: Battered >

=
*Byrg* pounds your right leg.

*
*Byrg* pounds your head hard.


As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Fresh - Byrg: Battered >
*Byrg* barely pounds your body.

* R HP:Wounded MV:Fresh - Byrg: Battered > 4
[bash ]


*Byrg* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Fresh - Byrg: Battered > 4

*Byrg* pounds your body.

* R HP:Battered MV:Fresh - Byrg: Battered >
*Byrg* pounds your right arm hard.
The first light of dawn illuminates Tarwin's Gap.

* R HP:Battered MV:Fresh - Byrg: Wounded >
*Byrg* pounds your left leg.

[bash ] esh - Byrg: Wounded >

=
*Byrg* pounds your right leg.
*Byrg* barely pounds your right hand.

=
Your bash at *Byrg* sends him sprawling!

* R HP:Battered MV:Fresh - Byrg: Battered >
You blast *Byrg*'s head very hard.

* R HP:Battered MV:Fresh - Byrg: Battered >
You blast *Byrg*'s body very hard.

* R HP:Battered MV:Fresh - Byrg: Battered > 4
[bash ]
They already seem to be stunned.

* R HP:Battered MV:Fresh - Byrg: Battered >
You blast *Byrg*'s left arm hard.

* R HP:Battered MV:Fresh - Byrg: Battered > 4
[bash ]

=
You dodge a bash from *Byrg* who loses his balance and falls!


As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Battered MV:Fresh - Byrg: Battered > 4
[bash ]

=
You dodge a bash from *Byrg* who loses his balance and falls!

=
Your bash at *Byrg* sends him sprawling!

* R HP:Battered MV:Fresh - Byrg: Battered >
You barely blast *Byrg*'s body.

* R HP:Battered MV:Fresh - Byrg: Battered >
You blast *Byrg*'s body.

* R HP:Battered MV:Fresh - Byrg: Battered >
You dodge a bash from *Byrg* who loses his balance and falls!

* R HP:Battered MV:Fresh - Byrg: Battered >
You blast *Byrg*'s body very hard.

* R HP:Battered MV:Fresh - Byrg: Battered >
You blast *Byrg*'s body very hard.

* R HP:Battered MV:Fresh - Byrg: Beaten > 4
[bash ]


*Byrg* sends you sprawling with a powerful bash!

* R HP:Battered MV:Fresh - Byrg: Beaten > 4

*Byrg* pounds your left arm hard.

* R HP:Battered MV:Fresh - Byrg: Beaten >
*Byrg* tickles your head with his pound.

* R HP:Battered MV:Fresh - Byrg: Beaten >
*Byrg* pounds your body.

[bash ] esh - Byrg: Beaten >

=
You dodge a bash from *Byrg* who loses his balance and falls!
Your bash at *Byrg* sends him sprawling!

* R HP:Battered MV:Fresh - Byrg: Beaten >
You barely blast *Byrg*'s body.

* R HP:Battered MV:Fresh - Byrg: Beaten >
You barely blast *Byrg*'s body.

* R HP:Battered MV:Fresh - Byrg: Beaten >
*Byrg* pounds your right leg hard.
You blast *Byrg*'s head.
You dodge a bash from *Byrg* who loses his balance and falls!

* R HP:Battered MV:Fresh - Byrg: Beaten > 4
[bash ]

=
*Byrg* barely pounds your body.

=
Your bash at *Byrg* sends him sprawling!

* R HP:Battered MV:Fresh - Byrg: Beaten >
You blast *Byrg*'s body hard.
The day has begun.

* R HP:Battered MV:Fresh - Byrg: Beaten >
You blast *Byrg*'s right arm very hard.

* R HP:Battered MV:Fresh - Byrg: Critical >
*Byrg* barely pounds your body.

* R HP:Battered MV:Fresh - Byrg: Critical >
You blast *Byrg*'s body.

* R HP:Battered MV:Fresh - Byrg: Critical > 4
[bash ]

=
You dodge a bash from *Byrg* who loses his balance and falls!

=
Your bash at *Byrg* sends him sprawling!

Of course, classic Byrg, act like its one on one or bait, then call the trap, but maybe I can finish

*Spyder* has arrived from above, riding a shadow stallion.

* R HP:Battered MV:Fresh - Byrg: Critical >
*Spyder* draws a curved clear dagger from an inky black cloak with a flash of steel.
*Spyder* pierces your right arm.

* R HP:Battered MV:Fresh - Byrg: Critical >
*Spyder* barely pierces your left foot.
You blast *Byrg*'s body very hard.

* R HP:Battered MV:Fresh - Byrg: Critical >
*Spyder* barely pierces your body.

* R HP:Battered MV:Fresh - Byrg: Critical >
*Spyder* tickles your left foot with his pierce.
You barely blast *Byrg*'s left foot.

* R HP:Battered MV:Fresh - Byrg: Critical >
*Spyder* pierces your body.

h - Byrg: Critical >
*Byrg* sends you sprawling with a powerful bash!

* R HP:Beaten MV:Fresh - Byrg: Critical >
*Spyder* pierces your body.
*Byrg* pounds your head.

* R HP:Beaten MV:Fresh - Byrg: Critical > 4

*Spyder* pierces your right leg.
*Byrg* pounds your body.
A *trolloc* has arrived from above.
A *trolloc* slices your body. <--------- ehh, probably not
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Fresh - Byrg: Critical > 5

A *trolloc* tickles your left hand with his slice.
You wish that your wounds would stop BLEEDING so much!

*Spyder* pierces your right leg.
You wish that your wounds would stop BLEEDING so much!

*Byrg* pounds your body hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Fresh - Byrg: Critical > 2
w
*Byrg* pounds your left leg.
You wish that your wounds would stop BLEEDING so much!

[bash ]

Cancelled.
[cha mood wimpy]
Mood changed to: Wimpy

[flee ] esh - Byrg: Critical >
You panic and attempt to flee!

You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
Edge of the Foothills
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.
*Shzrei* is standing here, riding a shadow stallion. <---------- haha, they even have a fade to block

* R HP:Critical MV:Full >
*Shzrei* slices your body hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Full - Shzrei: Scratched > n
n
No way! You're fighting for your life!

* R HP:Critical MV:Full - Shzrei: Scratched > 2
n
No way! You're fighting for your life!

* R HP:Critical MV:Full - Shzrei: Scratched > n
[flee ]
You panic and attempt to flee!

n
You flee head over heels.
Path to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.
Path to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Full > The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.

w
* R HP:Critical MV:Full > The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a tree leaving west.
A wild stallion bucks madly, being ridden by you.
A rat scurries around trying to get out of sight.

w
* R HP:Critical MV:Full > The Blight
[ obvious exits: N E S W ]
There are some tracks of a tree leaving east.
A wild stallion bucks madly, being ridden by you.
A small stick is lying on the ground here.

------- ZOOM to FD-----


Shzrei bellows 'yo :)'

<CUT OUT A BIT WHERE I BITCH AT SHZREI FOR THE BAIT AND SWITCH>

* R HP:Beaten MV:Tiring >
Rougar narrates '1w malk'

* R HP:Beaten MV:Tiring > w
w
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Beaten MV:Tiring > w
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.

* R HP:Beaten MV:Tiring > 7
Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A wild stallion bucks madly, being ridden by you.
A dun mare is here, snorting angrily.
A dun mare is here, snorting angrily.
A draft horse is here.
A shaggy brown mare stands here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > w
7
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
Lord Rougar the Sheriff is sitting here, riding a warhorse.
*Shzrei* is here, fighting Rougar, riding a shadow stallion.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Beaten MV:Tiring > 4
[k dark]
You try to blast *Shzrei*, but he deflects the blow.

[bash ] ng - Rougar: Hurt - Shzrei: Hurt >

=
Rougar clambers to his feet.

-
Rougar tries to scythe *Shzrei*, but he parries successfully.

=
Your bash at *Shzrei* sends him sprawling!

* R HP:Beaten MV:Tiring - Shzrei: Hurt >
You blast *Shzrei*'s body hard.

* R HP:Beaten MV:Tiring - Shzrei: Hurt >
Rougar scythes *Shzrei*'s head hard.
You blast *Shzrei*'s left leg hard.

* R HP:Beaten MV:Tiring - Shzrei: Hurt > 5
2
[cha mood wimpy]
Mood changed to: Wimpy

[flee ] ng - Shzrei: Hurt >
You panic and attempt to flee!


You flee head over heels.
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Beaten MV:Tiring > cb
[cha mood brave]
Mood changed to: Brave

* R HP:Beaten MV:Tiring > w
Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.

7
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > e
e
7
4
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Beaten MV:Tiring > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
Lord Rougar the Sheriff is here, fighting Shzrei, riding a warhorse.
*Shzrei* is here, fighting Rougar, riding a shadow stallion.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Beaten MV:Tiring > [k dark]
You blast *Shzrei*'s body very hard.

[bash ] ng - Rougar: Hurt - Shzrei: Hurt >

=
*Shzrei* sends Rougar sprawling with a powerful bash!

+
*Shzrei* slices Rougar's right arm very hard.

=
Your bash at *Shzrei* sends him sprawling!

* R HP:Beaten MV:Tiring - Rougar: Wounded - Shzrei: Wounded >

You blast *Shzrei*'s left foot hard.

* R HP:Beaten MV:Tiring - Rougar: Wounded - Shzrei: Wounded >

* R HP:Beaten MV:Tiring - Rougar: Wounded - Shzrei: Wounded >
You blast *Shzrei*'s left arm into bloody fragments!
Rougar scythes *Shzrei*'s left leg very hard.

* R HP:Beaten MV:Tiring - Rougar: Hurt - Shzrei: Wounded >


* R HP:Beaten MV:Tiring - Rougar: Hurt - Shzrei: Wounded > 4
Rougar spins on one heel, changing forms to Tower of Morning.
Rougar scythes *Shzrei*'s right foot hard.
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Tiring - Rougar: Hurt - Shzrei: Wounded > 4
[bash ]

-
Rougar scythes *Shzrei*'s right arm extremely hard.


*Shzrei* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* R HP:Beaten MV:Tiring - Rougar: Hurt - Shzrei: Wounded >
*Shzrei* slices Rougar's body.

* R HP:Beaten MV:Tiring - Rougar: Wounded - Shzrei: Wounded >
Rougar sends *Shzrei* sprawling with a powerful bash!

ng - Rougar: Wounded - Shzrei: Wounded >
Rougar scythes *Shzrei*'s head.
*Shzrei* panics, and attempts to flee!
Rougar scythes *Shzrei*'s body hard.
*Shzrei* panics, and attempts to flee!
*Shzrei* leaves east riding a shadow stallion.

* R HP:Beaten MV:Tiring > sa ten calls for help when both crit

A Shienaran gate guard bellows 'Darkfriend!'

* R HP:Beaten MV:Tiring > e

* R HP:Beaten MV:Tiring > 7
Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A wild stallion bucks madly, being ridden by you.
A dun mare is here, snorting angrily.
A dun mare is here, snorting angrily.
A draft horse is here.
A shaggy brown mare stands here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Beaten MV:Tiring > 7
7
Rougar has arrived from the west, riding a warhorse.
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > 1
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [exits ]
Obvious exits:
North - Dusty Road by Fal Dara
East - Road Inside the City Walls
West - Road Inside the City Walls

* R HP:Beaten MV:Tiring > scna n
Rougar leaves east riding a warhorse.
Arglebargle, glop-glyf!?!

* R HP:Beaten MV:Tiring > 7
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > scan
East: A gleeman is here, wearing a cloak of different colored patches.
West: A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Beaten MV:Tiring > scna n
Arglebargle, glop-glyf!?!

* R HP:Beaten MV:Tiring > 3
[where ]
Players in your Zone
--------------------
Rougar - Road Inside the City Walls
Tarn - Malkier Gate

* R HP:Beaten MV:Tiring > scan
North: East: West: A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Beaten MV:Tiring >
Rougar has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Tiring > scan n
*Shzrei* is standing here, riding a shadow stallion.

* R HP:Beaten MV:Tiring > 7
7
7
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring >
Rougar leaves west riding a warhorse.

* R HP:Beaten MV:Tiring > nar he 1n
3
You narrate 'he 1n'

* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Tarkon - Inside the Dog Gate
Rougar - Bend in the Road
Tarn - Malkier Gate

* R HP:Beaten MV:Tiring > 7
7
[k dark]
They aren't here.

7
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

3
* R HP:Beaten MV:Tiring > [where ]
Players in your Zone
--------------------
Rougar - Inside the Dog Gate
Tarkon - Inside the Dog Gate
Tarn - Malkier Gate

* R HP:Beaten MV:Tiring > 1
[exits ]
Obvious exits:
North - Dusty Road by Fal Dara
East - Road Inside the City Walls
West - Road Inside the City Walls

* R HP:Beaten MV:Tiring > l
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A wild stallion bucks madly, being ridden by you.
A dun mare is here, snorting angrily.
A dun mare is here, snorting angrily.
A draft horse is here.
A shaggy brown mare stands here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Beaten MV:Tiring > 3
[where ]
Players in your Zone
--------------------
Rougar - Inside the Dog Gate
Tarkon - Inside the Dog Gate
Tarn - Malkier Gate

* R HP:Beaten MV:Tiring >
A poor trash collector has arrived from the west.

* R HP:Battered MV:Tiring >
The gleeman has arrived from the east.

* R HP:Battered MV:Tiring >
Tarkon has arrived from the west, riding a wild stallion.

* R HP:Battered MV:Tiring >
Rougar has arrived from the west, riding a warhorse.

* R HP:Battered MV:Tiring > scan n
3
*Shzrei* is standing here, riding a shadow stallion.

* R HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Rougar - Malkier Gate
Tarkon - Malkier Gate
Tarn - Malkier Gate

* R HP:Battered MV:Tiring > sa still 1n
You say 'still 1n'

* R HP:Battered MV:Tiring >
A shaggy brown mare lays its ears flat against its neck.

* R HP:Battered MV:Tiring > 3
[where ]
Players in your Zone
--------------------
Rougar - Malkier Gate
Tarkon - Malkier Gate
Tarn - Malkier Gate

* R HP:Battered MV:Tiring > scan n

The Malkiergate closes quietly.

* R HP:Battered MV:Tiring > * R HP:Battered MV:Tiring >
Shzrei calls for the Malkiergate to be opened.

* R HP:Battered MV:Tiring > 3
[where ]
Players in your Zone
--------------------
Rougar - Malkier Gate
Tarkon - Malkier Gate
Tarn - Malkier Gate

* R HP:Battered MV:Tiring >
Rougar nods in agreement.

* R HP:Battered MV:Tiring >
Rougar leaves west riding a warhorse.

* R HP:Battered MV:Tiring > call
7
You call for the Malkiergate to be opened.
The Shienaran gatekeeper opens the Malkiergate.

7
* R HP:Battered MV:Tiring > 7
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > 7
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > 7
7
[k dark]
They aren't here.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.

* R HP:Battered MV:Tiring > [k dark]
They aren't here.

* R HP:Battered MV:Tiring > scan n
*Shzrei* is standing here, riding a shadow stallion.


* R HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Rougar - Road Inside the City Walls
Tarkon - Malkier Gate
Tarn - Malkier Gate

* R HP:Battered MV:Tiring > scan n
*Byrg* is standing here.
*Shzrei* is standing here, riding a shadow stallion.

* R HP:Battered MV:Tiring > *Byrg* is standing here.
*Shzrei* is standing here, riding a shadow stallion.

* R HP:Battered MV:Tiring >
Rougar has arrived from the west, riding a warhorse.

* R HP:Battered MV:Tiring > nar byrg 1n now too
3
You narrate 'byrg 1n now too'

* R HP:Battered MV:Tiring > nar wanna hit?
You narrate 'wanna hit?'

* R HP:Battered MV:Tiring >
Tarkon leaves east riding a wild stallion.

* R HP:Battered MV:Tiring > l tarkon
You do not see that here.

* R HP:Battered MV:Tiring >
Tarkon has arrived from the east, riding a wild stallion.

* R HP:Battered MV:Tiring >
Rougar starts following you.

* R HP:Battered MV:Tiring > k rougar <----- Whoops
Rougar narrates 'sure'
Rougar stops following you.
You blast Rougar's body.

* R HP:Battered MV:Tiring - Rougar: Hurt >
Tarkon starts following you.

* R HP:Battered MV:Tiring - Rougar: Hurt > group all
Tarkon is now a member of your group.

* R HP:Battered MV:Tiring - Rougar: Hurt > 5
2
[cha mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Tiring - Rougar: Hurt > s
[flee ]
You panic and attempt to flee!

Rougar scythes your left arm hard.
You blast Rougar's right leg.
You flee head over heels.
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly, being ridden by you.
Alas, you cannot go that way...

* R HP:Battered MV:Tiring > w
Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A wild stallion bucks madly, being ridden by you.
Tarkon Viera, The Kandori Merchant is standing here, riding a wild stallion.
Lord Rougar the Sheriff is standing here, riding a warhorse.
A gleeman is here, wearing a cloak of different colored patches.
A run-down looking man wanders aimlessly, collecting lost belongings.
A dun mare is here, snorting angrily.
A dun mare is here, snorting angrily.
A draft horse is here.
A shaggy brown mare stands here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* R HP:Battered MV:Tiring > sa k/l
You say 'k/l'

* R HP:Battered MV:Tiring >
Rougar starts following you.

* R HP:Battered MV:Tiring > sa lol

Rougar snickers softly.

* R HP:Battered MV:Tiring > You say 'lol'

* R HP:Battered MV:Tiring >
Tarkon narrates 'peer'

* R HP:Battered MV:Tiring > group all
3
Rougar is now a member of your group.

* R HP:Battered MV:Tiring > [where ]
Players in your Zone
--------------------
Tarn - Malkier Gate
Tarkon - Malkier Gate
Rougar - Malkier Gate

* R HP:Battered MV:Tiring > nar k/l
You narrate 'k/l'

* R HP:Battered MV:Tiring > group all
* R HP:Battered MV:Tiring > group
Rougar says 'so rude!'
Your group consists of:
Tarn (Head of group)
Rougar
Tarkon

* R HP:Battered MV:Strong > call
n
You don't see a closed gate.

7
* R HP:Battered MV:Strong > Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
An iron lantern hangs from the wall above the gate.
A wild stallion bucks madly, being ridden by you.
*Byrg* is standing here.
*Shzrei* is standing here, riding a shadow stallion.
Rougar has arrived from the south, riding a warhorse.
Tarkon has arrived from the south, riding a wild stallion.

* R HP:Battered MV:Strong > 4
Tarkon starts barreling down on *Byrg*, a dark blue tasseled spear aimed at his chest.
[k dark]
You blast *Byrg*'s right arm hard.

[bash ] rong - Byrg: Battered >


*Byrg* pounds your body.

+
Rougar tries to scythe *Shzrei*, but he parries successfully.
*Shzrei* hisses 'what are?'

-
*Byrg* gets a skin of human flesh from a backpack.

=
*Shzrei* slices Rougar's body.
*Byrg* pounds your head.
You blast *Byrg*'s right leg very hard.
Tarkon tries to strike *Shzrei*, but he parries successfully.
Your bash at *Byrg* sends him sprawling!

* R HP:Battered MV:Strong - Byrg: Battered > cb
*Shzrei* hisses 'they? gah'
[cha mood brave]
Mood changed to: Brave

* R HP:Battered MV:Strong - Byrg: Battered >
Rougar sends *Shzrei* sprawling with a powerful bash!

call
* R HP:Battered MV:Strong - Byrg: Battered > You don't see a closed gate.

call
* R HP:Battered MV:Strong - Byrg: Battered > call
You don't see a closed gate.

* R HP:Battered MV:Strong - Byrg: Battered > call
You don't see a closed gate.

* R HP:Battered MV:Strong - Byrg: Battered > Rougar scythes *Shzrei*'s body.
You blast *Byrg*'s body very hard.
You don't see a closed gate.

call
* R HP:Battered MV:Strong - Byrg: Beaten > call
You don't see a closed gate.

* R HP:Battered MV:Strong - Byrg: Beaten > You don't see a closed gate.

4
* R HP:Battered MV:Strong - Byrg: Beaten > [bash ]
They already seem to be stunned.

* R HP:Battered MV:Strong - Byrg: Beaten > 9
9
9
[k byrg]
You do the best you can!

9
* R HP:Battered MV:Strong - Byrg: Beaten > Tarkon strikes *Shzrei*'s body.
Rougar scythes *Shzrei*'s right leg hard.
You blast *Byrg*'s body hard.
[k byrg]
You do the best you can!

9
* R HP:Battered MV:Strong - Byrg: Beaten > *Byrg* drinks blood from a skin of human flesh.
[k byrg]
You do the best you can!

9
* R HP:Battered MV:Strong - Byrg: Beaten > 9
[k byrg]
You do the best you can!

* R HP:Battered MV:Strong - Byrg: Beaten > 9
[k byrg]
You do the best you can!

9
* R HP:Battered MV:Strong - Byrg: Beaten > [k byrg]
You do the best you can!

9
* R HP:Battered MV:Strong - Byrg: Beaten > [k byrg]
You do the best you can!

9
* R HP:Battered MV:Strong - Byrg: Beaten > [k byrg]
You do the best you can!

9
* R HP:Battered MV:Strong - Byrg: Beaten > [k byrg]
You do the best you can!

9
* R HP:Battered MV:Strong - Byrg: Beaten > [k byrg]
You do the best you can!

9
* R HP:Battered MV:Strong - Byrg: Beaten > [k byrg]
You do the best you can!

9
* R HP:Battered MV:Strong - Byrg: Beaten > 9
[k byrg]
You do the best you can!

* R HP:Battered MV:Strong - Byrg: Beaten > 9
[k byrg]
You do the best you can!

* R HP:Battered MV:Strong - Byrg: Beaten > 9
*Shzrei* slices Rougar's body hard.
You blast *Byrg*'s body.
[k byrg]
You do the best you can!

9
* R HP:Battered MV:Strong - Byrg: Beaten > [k byrg]
You do the best you can!

9
* R HP:Battered MV:Strong - Byrg: Beaten > [k byrg]
You do the best you can!

* R HP:Battered MV:Strong - Byrg: Beaten > 9
[k byrg]
You do the best you can!

* R HP:Battered MV:Strong - Byrg: Beaten > 9
*Shzrei* panics, and attempts to flee!
[k byrg]
You do the best you can!

* R HP:Battered MV:Strong - Byrg: Beaten > 9

*Byrg* sends you sprawling with a powerful bash!

* R HP:Beaten MV:Strong - Byrg: Beaten > 9
9

*Byrg* pounds your left arm.

* R HP:Beaten MV:Strong - Byrg: Beaten > 9

*Byrg* pounds your left leg.

* R HP:Beaten MV:Strong - Byrg: Beaten > 9

Tarkon strikes *Byrg*'s right hand.

* R HP:Beaten MV:Strong - Byrg: Beaten >
*Shzrei* has arrived from the south, riding a shadow stallion.

* R HP:Beaten MV:Strong - Byrg: Beaten >
Rougar narrates 'shzrei batt'
*Shzrei* leaves north riding a shadow stallion.

* R HP:Beaten MV:Strong - Byrg: Beaten > 9

Rougar scythes *Byrg*'s right arm very hard.

* R HP:Beaten MV:Strong - Byrg: Beaten >
*Byrg* pounds your body.

9
* R HP:Beaten MV:Strong - Byrg: Beaten >
Tarkon tickles *Byrg*'s right foot with his strike.
*Byrg* pounds your body.

9
* R HP:Beaten MV:Strong - Byrg: Beaten > 9
[k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Beaten > 9
[k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Beaten > 9
[k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Beaten > 9
[k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Beaten > 9
[k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Beaten > [k byrg]
You do the best you can!

9
* R HP:Beaten MV:Strong - Byrg: Beaten > Rougar sends *Byrg* sprawling with a powerful bash!
[k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Critical > Rougar gracefully changes forms to The River Undercuts the Bank.
Rougar scythes *Byrg*'s body hard.
Tarkon strikes *Byrg*'s left arm.
You blast *Byrg*'s body.
[k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Critical > 4
[k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Critical > [k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Critical > [k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Critical > [k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Critical > [k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Critical > [k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Critical > [k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Critical > [k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Critical > [k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Critical > [k byrg]
You do the best you can!

* R HP:Beaten MV:Strong - Byrg: Critical > [bash ]
They already seem to be stunned.

* R HP:Beaten MV:Strong - Byrg: Critical >
Rougar gracefully changes forms to The Cat Dances on the Wall.
Rougar scythes *Byrg*'s right hand hard.
Tarkon barely strikes *Byrg*'s left leg.
You blast *Byrg*'s right leg.
*Byrg* is incapacitated and will slowly die, if not aided.

* R HP:Beaten MV:Strong - Byrg: Critical > get all corpse
You don't have a corpse.

* R HP:Beaten MV:Strong - Byrg: Critical > get all corpse
You don't have a corpse.

get all corpse
* R HP:Beaten MV:Strong - Byrg: Critical > get all corpse
You don't have a corpse.

* R HP:Beaten MV:Strong - Byrg: Critical > You don't have a corpse.

get all corpse
* R HP:Beaten MV:Strong - Byrg: Critical > get all corpse
You don't have a corpse.

* R HP:Beaten MV:Strong - Byrg: Critical > You don't have a corpse.

get all corpse
* R HP:Beaten MV:Strong - Byrg: Critical >
Rougar narrates 'he zerk:P'

* R HP:Beaten MV:Strong - Byrg: Critical > get all corpse
get all corpse
Rougar scythes *Byrg*'s body very hard.
*Byrg* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Byrg*'s death cry.
Tarkon gets a skin of human flesh from the corpse of Byrg.
Tarkon gets a pair of thick metal boots from the corpse of Byrg.
Tarkon gets a pair of ebony-steel plate greaves from the corpse of Byrg.
Tarkon gets a silver-banded war mallet from the corpse of Byrg.
Tarkon gets a gator skin bracer from the corpse of Byrg.
Tarkon gets a pair of heavy metal gauntlets from the corpse of Byrg.
Tarkon gets a pair of ebony-steel plate vambraces from the corpse of Byrg.
Tarkon gets a backpack from the corpse of Byrg.
Tarkon gets a shadowed cloak adorned with red serpentine scales from the corpse of Byrg.
Tarkon gets a shining steel breastplate from the corpse of Byrg.
Tarkon gets a full metal helmet and visor from the corpse of Byrg.
Tarkon gets a ring of silver from the corpse of Byrg.
Tarkon gets a ring of silver from the corpse of Byrg.
Tarkon gets a piece of sandstone from the corpse of Byrg.
The corpse of Byrg seems to be empty.
Last edited by Tarn on Wed Jan 27, 2016 11:38 pm, edited 2 times in total.

Tarn
Posts: 62
Joined: Thu Apr 09, 2015 11:00 am

Re: The Wheel Turns

Post by Tarn » Wed Jan 27, 2016 11:27 pm

* R HP:Beaten MV:Strong > The corpse of Byrg seems to be empty.

* R HP:Beaten MV:Strong > The corpse of Byrg seems to be empty.

nar nod
* R HP:Beaten MV:Strong > You narrate 'nod'

* R HP:Beaten MV:Strong > z
x
sc
[rem axe]
You stop using Blight Killer.

* R HP:Beaten MV:Strong > [draw ]
You don't seem to have a sheathed weapon.

* R HP:Beaten MV:Strong > c
[scalp corpse]
You need to wield a short bladed weapon for that!

v
* R HP:Beaten MV:Strong > [sheath dagger]
You are not wielding a weapon.

* R HP:Beaten MV:Strong > n
[wield axe]
You wield Blight Killer with both hands.

* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the south, riding a warhorse.
Tarkon has arrived from the south, riding a wild stallion.

* R HP:Beaten MV:Strong > 3
[where ]
Players in your Zone
--------------------
Tarkon - The Dusty Road
Rougar - The Dusty Road
Tarn - The Dusty Road

* R HP:Beaten MV:Strong > track
+
Some obvious fairly recent bloody traces of a Human leaving south.
Some obvious fresh tracks of a shadow stallion (ridden) leaving west.
Some obvious fresh tracks of a shadow stallion (ridden) leaving south.
Some obvious fresh tracks of a shadow stallion (ridden) leaving south.
Some obvious recent tracks of a shadow stallion (ridden) leaving west.

* R HP:Beaten MV:Strong > w
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.
An owl is here flying around.
Rougar has arrived from the east, riding a warhorse.
Tarkon has arrived from the east, riding a wild stallion.

w
* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the east, riding a warhorse.
Tarkon has arrived from the east, riding a wild stallion.

n
* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
The short gray wolf bitch is foraging for food here.
Rougar has arrived from the south, riding a warhorse.
Tarkon has arrived from the south, riding a wild stallion.

n
* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the south, riding a warhorse.
Tarkon has arrived from the south, riding a wild stallion.

* R HP:Beaten MV:Strong > s

Rougar swings a wickedly scythed longsword smoothly, Folding the Fan.

s
* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
The short gray wolf bitch is foraging for food here.
Rougar has arrived from the north, riding a warhorse.
Tarkon has arrived from the north, riding a wild stallion.

s
* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the north, riding a warhorse.
Tarkon has arrived from the north, riding a wild stallion.

* R HP:Beaten MV:Strong > w
Little Trail
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of an animal leaving west.
A wild stallion bucks madly, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.
*Shzrei* is standing here, riding a shadow stallion.
Rougar has arrived from the north, riding a warhorse.
Tarkon has arrived from the north, riding a wild stallion.

* R HP:Beaten MV:Strong > Heavy Forest
[ obvious exits: E W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the east, riding a warhorse.
Tarkon has arrived from the east, riding a wild stallion.

* R HP:Beaten MV:Strong > e
7
7
Little Trail
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.
*Shzrei* is standing here, riding a shadow stallion.
Rougar has arrived from the west, riding a warhorse.
Tarkon has arrived from the west, riding a wild stallion.

7
* R HP:Beaten MV:Strong > Tarkon strikes an Ahf'frait trolloc's right arm extremely hard.
[k dark]
You try to blast *Shzrei*, but he parries successfully.

* R HP:Beaten MV:Strong - Shzrei: Battered > 4
Rougar draws a wickedly scythed longsword in a smooth motion, Unfolding the Fan.
Rougar wields a wickedly scythed longsword in a two-handed grip.
[k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Shzrei: Battered > [k dark]
You do the best you can!

[bash ] ng - Shzrei: Battered >

-
Rougar scythes *Shzrei*'s body.

*
*Shzrei* gives an Ahf'frait trolloc an order.


Rougar flows effortlessly into The Kingfisher Takes a Silverback.
Rougar scythes *Shzrei*'s body hard.
*Shzrei* slices your right hand.
An Ahf'frait trolloc tries to pound Tarkon, but he parries successfully.
Tarkon tries to strike an Ahf'frait trolloc, but he deflects the blow.

=
Your bash at *Shzrei* sends him sprawling!

* R HP:Beaten MV:Strong - Shzrei: Battered >
Rougar scythes *Shzrei*'s right leg extremely hard.
You blast *Shzrei*'s body hard.
An Ahf'frait trolloc tries to pound Tarkon, but he deflects the blow.
Tarkon strikes an Ahf'frait trolloc's body hard.

* R HP:Beaten MV:Strong - Shzrei: Battered >
Rougar spins on one heel, changing forms to The Wood Grouse Dances.
Rougar scythes *Shzrei*'s body hard.

* R HP:Beaten MV:Strong - Shzrei: Battered > nar shz bashed
4
You narrate 'shz bashed'

* R HP:Beaten MV:Strong - Shzrei: Battered > [bash ]
They already seem to be stunned.

* R HP:Beaten MV:Strong - Shzrei: Battered >
Rougar assumes Hummingbird Kisses the Honeyrose.
Rougar scythes *Shzrei*'s left leg hard.
You blast *Shzrei*'s body hard.
An Ahf'frait trolloc tries to pound Tarkon, but he parries successfully.
Tarkon strikes an Ahf'frait trolloc's body hard.

* R HP:Beaten MV:Strong - Shzrei: Beaten > 4
Rougar scythes *Shzrei*'s body very hard.
*Shzrei* panics, and attempts to flee!
[bash ]


*Shzrei* leaves west riding a shadow stallion.

w
-
Rougar scythes an Ahf'frait trolloc's body very hard.

7
=7
Cancelled.
Heavy Forest
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.
*Shzrei* is standing here, riding a shadow stallion.

* R HP:Beaten MV:Strong > 7
[k dark]
You try to blast *Shzrei*, but he parries successfully.

* R HP:Beaten MV:Strong - Shzrei: Beaten > 7
[k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Shzrei: Beaten > [k dark]
You do the best you can!

4
* R HP:Beaten MV:Strong - Shzrei: Beaten > *Shzrei* slices your body.
You try to blast *Shzrei*, but he parries successfully.
[k dark]
You do the best you can!

[bash ] ng - Shzrei: Beaten >

+
*Shzrei* panics, and attempts to flee!

*
*Shzrei* leaves east riding a shadow stallion.

=nar on 1e
-e
Cancelled.
You narrate 'on 1e'

* R HP:Beaten MV:Strong > 7
Little Trail
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
Lord Rougar the Sheriff is here, fighting an Ahf'frait trolloc, riding a warhorse.
An Ahf'frait trolloc is here, fighting Rougar.

7
* R HP:Beaten MV:Strong > 7
[k dark]
You blast an Ahf'frait trolloc's body very hard.

* R HP:Beaten MV:Strong - Rougar: Hurt - an Ahf'frait trolloc: Battered > 7
[k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Rougar: Hurt - an Ahf'frait trolloc: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Rougar: Hurt - an Ahf'frait trolloc: Battered > [k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Rougar: Hurt - an Ahf'frait trolloc: Battered > 3
Rougar scythes an Ahf'frait trolloc's body very hard.
[where ]
Players in your Zone
--------------------
Tarkon - The Dusty Road
Tarn - Little Trail
Rougar - Little Trail

* R HP:Beaten MV:Strong - Rougar: Hurt - an Ahf'frait trolloc: Battered > l
You blast an Ahf'frait trolloc's left foot into bloody fragments!
An Ahf'frait trolloc pounds Rougar's body.
Rougar scythes an Ahf'frait trolloc's body very hard.
Little Trail
The woods to the south and east of this trail are so thick that you have no
choice but to go along the trail to the west, deeper into the forest, or back
onto the road to the north. You push low hanging branches out of your face as
you move along the path. Looking down, you see a lot of scuffed up dirt.
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
Lord Rougar the Sheriff is here, fighting an Ahf'frait trolloc, riding a warhorse.
An Ahf'frait trolloc is here, fighting Rougar.

* R HP:Beaten MV:Full - Rougar: Hurt - an Ahf'frait trolloc: Beaten > cb
[cha mood brave]
Mood changed to: Brave

* R HP:Beaten MV:Full - Rougar: Hurt - an Ahf'frait trolloc: Beaten > inv
You are carrying:
five copper pennys
nine gold crowns
an oilstone
a water skin
[4] a mirrored lantern

* R HP:Beaten MV:Full - Rougar: Hurt - an Ahf'frait trolloc: Beaten >
You blast an Ahf'frait trolloc's body hard.
An Ahf'frait trolloc pounds Rougar's head.
Rougar scythes an Ahf'frait trolloc's right hand extremely hard.

* R HP:Beaten MV:Full - Rougar: Wounded - an Ahf'frait trolloc: Critical >
Rougar narrates 'im zerk:P'

* R HP:Beaten MV:Full - Rougar: Wounded - an Ahf'frait trolloc: Critical > score
HP:Beaten MP:Full
You have scored 54668430 experience points and 1016 quest points.
You need 3831570 exp to level and 1984 qp to rank.
You have amassed 214 Turn points to date.
This ranks you as Tarn the Dai Shan [Red Eagle 7] (Level 40).
You are fighting an Ahf'frait trolloc.

* R HP:Beaten MV:Full - Rougar: Wounded - an Ahf'frait trolloc: Critical >
Tarkon has arrived from the north, riding a wild stallion.

* R HP:Beaten MV:Full - Rougar: Wounded - an Ahf'frait trolloc: Critical >
You blast an Ahf'frait trolloc's right leg into bloody fragments!
An Ahf'frait trolloc is dead! R.I.P.
You receive your share of experience...
Not sure what genocide means, but this may be it.
Your blood freezes as you hear an Ahf'frait trolloc's death cry.

snicker
* R HP:Beaten MV:Full > You snicker softly.

* R HP:Beaten MV:Full > n
n
The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the south, riding a warhorse.
Tarkon has arrived from the south, riding a wild stallion.

n
* R HP:Beaten MV:Full > The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
The short gray wolf bitch is foraging for food here.
Rougar has arrived from the south, riding a warhorse.
Tarkon has arrived from the south, riding a wild stallion.

* R HP:Beaten MV:Full > The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the south, riding a warhorse.
Tarkon has arrived from the south, riding a wild stallion.

* R HP:Beaten MV:Full > w
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the east, riding a warhorse.
Tarkon has arrived from the east, riding a wild stallion.

w
* R HP:Beaten MV:Full > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the east, riding a warhorse.
Tarkon has arrived from the east, riding a wild stallion.

* R HP:Beaten MV:Full > track shadow
+
Some obvious fairly recent tracks of a shadow stallion (ridden) leaving west.
Some obvious fairly recent tracks of a shadow stallion (ridden) leaving east.

* R HP:Beaten MV:Strong > e
e
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the west, riding a warhorse.
Tarkon has arrived from the west, riding a wild stallion.

* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the west, riding a warhorse.
Tarkon has arrived from the west, riding a wild stallion.

s
* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
The short gray wolf bitch is foraging for food here.
Rougar has arrived from the north, riding a warhorse.
Tarkon has arrived from the north, riding a wild stallion.

s
* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the north, riding a warhorse.
Tarkon has arrived from the north, riding a wild stallion.

* R HP:Beaten MV:Strong > track shadow
+
Some obvious fresh tracks of a shadow stallion (ridden) leaving south.
Some obvious fresh tracks of a shadow stallion (ridden) leaving south.
Some obvious fairly recent tracks of a shadow stallion (ridden) leaving east.
Some obvious fairly recent tracks of a shadow stallion (ridden) leaving north.
Some obvious fairly recent tracks of a shadow stallion (ridden) leaving east.
Some faint three day-old tracks of a shadow stallion (ridden) leaving east.

* R HP:Beaten MV:Strong >
*Shzrei* has arrived from the south, riding a shadow stallion.

* R HP:Beaten MV:Strong >
Rougar tries to scythe *Shzrei*, but he deflects the blow.

* R HP:Beaten MV:Strong > 7
[k dark]
You try to blast *Shzrei*, but he deflects the blow.

4
You blast *Shzrei*'s body hard.r: Wounded - Shzrei: Beaten >
*Shzrei* slices Rougar's body.
Rougar scythes *Shzrei*'s body hard.
[bash ]

=
Tarkon tries to strike *Shzrei*, but he parries successfully.
*Shzrei* panics, and attempts to flee!

*
*Shzrei* leaves north riding a shadow stallion.

=n
n
-n
Cancelled.
The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
*Shzrei* is here, fighting the gray wolf bitch, riding a shadow stallion.
The gray wolf bitch is here, fighting Shzrei.
Rougar has arrived from the south, riding a warhorse.
Tarkon has arrived from the south, riding a wild stallion.

* R HP:Beaten MV:Strong > 7
*Shzrei* slices the gray wolf bitch's left foreleg into bloody fragments!
The gray wolf bitch tries to hit Shzrei, but he deflects the blow.
Tarkon tries to strike *Shzrei*, but he deflects the blow.
Rougar scythes *Shzrei*'s body with The Kingfisher Takes a Silverback.
The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.

* R HP:Beaten MV:Strong > 7
Alas, you cannot go that way...

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > s
[k dark]
They aren't here.

7
* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A wild stallion bucks madly, being ridden by you.
Tarkon Viera, The Kandori Merchant is here, fighting Shzrei, riding a wild stallion.
Lord Rougar the Sheriff is here, fighting Shzrei, riding a warhorse.
*Shzrei* is here, fighting the gray wolf bitch, riding a shadow stallion.
The gray wolf bitch is here, fighting Shzrei.

* R HP:Beaten MV:Strong > 4
[k dark]
You blast *Shzrei*'s right leg hard.

[bash ] ng - the gray wolf bitch: Wounded - Shzrei: Critical >

-
*Shzrei* leaves north riding a shadow stallion.

n
7
Cancelled.
The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the south, riding a warhorse.
Tarkon has arrived from the south, riding a wild stallion.

* R HP:Beaten MV:Strong > 7
7
w
[k dark]
They aren't here.

w
* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the east, riding a warhorse.
Tarkon has arrived from the east, riding a wild stallion.

* R HP:Beaten MV:Strong > w
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the east, riding a warhorse.
Tarkon has arrived from the east, riding a wild stallion.

w
* R HP:Beaten MV:Strong > w
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the east, riding a warhorse.
Tarkon has arrived from the east, riding a wild stallion.

* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the east, riding a warhorse.
Tarkon has arrived from the east, riding a wild stallion.

* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the east, riding a warhorse.
Tarkon has arrived from the east, riding a wild stallion.

* R HP:Beaten MV:Strong > w
w
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the east, riding a warhorse.
Tarkon has arrived from the east, riding a wild stallion.

w
* R HP:Beaten MV:Strong > w
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the east, riding a warhorse.
Ack, you lost Tarkon!

w
* R HP:Beaten MV:Strong > The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Strong > Green Hills
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.
The short gray wolf bitch is foraging for food here.
A timber wolf is here, snarling hungrily.
The short gray wolf bitch is foraging for food here.
A raven is visible flying high in the sky.
A young and strong buck is here, munching some grass.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Rougar has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Strong > w
On a Hillside
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Rougar has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Strong > On Top of a Hill
[ obvious exits: E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
Rougar has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Strong > w
A Gentle Slope
[ obvious exits: E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
A wild stallion bucks madly, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A cute brown deer eyes you nervously.
Stalking within the shadows, a man watches you in anger.
Rougar has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Strong > w
A Shady Valley
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
A wild stallion bucks madly, being ridden by you.
A baby raccoon tumbles around, searching for something to eat.
A wild hog snorts angrily, pawing at the ground.
A mother raccoon is here, fighting a rugged, angry ranger.
A rugged, angry ranger is here, fighting a mother raccoon.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
Rougar has arrived from the east, riding a warhorse.

w
* R HP:Beaten MV:Strong > Rolling Hills
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
A wild stallion bucks madly, being ridden by you.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
Rougar has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Strong > n
n
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving west.
A wild stallion bucks madly, being ridden by you.
A handsome stag stands here, ready to run.
Rougar has arrived from the south, riding a warhorse.

* R HP:Beaten MV:Strong > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the south, riding a warhorse.

* R HP:Beaten MV:Strong > w
w
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Strong > Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Strong >
Rougar can't seem to regain control of himself.

* R HP:Beaten MV:Strong > e
n
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the west, riding a warhorse.

* R HP:Beaten MV:Strong > n
A Forested Path Through the Borderlands
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving north.
A wild stallion bucks madly, being ridden by you.
A sickly, skinny deer stands here in a daze.
Rougar has arrived from the south, riding a warhorse.

* R HP:Beaten MV:Strong > Forested Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving east.
A wild stallion bucks madly, being ridden by you.
A spotted jaguar opens its eyes lazily.
Rougar has arrived from the south, riding a warhorse.

* R HP:Beaten MV:Strong > w
w
w
A Forested Path Through the Borderlands
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of an animal leaving east.
A wild stallion bucks madly, being ridden by you.
A young and strong buck is here, munching some grass.
Rougar has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Strong > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of an animal leaving west.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Strong > w
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of an animal leaving west.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Strong > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving east.
A wild stallion bucks madly, being ridden by you.
A sickly, skinny deer stands here in a daze.
A giant bee preys on small animals.
Rougar has arrived from the east, riding a warhorse.

* R HP:Beaten MV:Strong > n
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A wild stallion bucks madly, being ridden by you.
Rougar has arrived from the south, riding a warhorse.

* R HP:Beaten MV:Strong > w
w
w
A jaguar has arrived from the west.
A jaguar barely tickles Rougar's body with her hit.
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A wild stallion bucks madly, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A giant bee preys on small animals.

* R HP:Beaten MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A wild stallion bucks madly, being ridden by you.
A spotted jaguar opens its eyes lazily.

w
* R HP:Beaten MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
A wild stallion bucks madly, being ridden by you.
A handsome stag stands here, ready to run.
A sickly, skinny deer stands here in a daze.

* R HP:Beaten MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
A lantern has been left here.
A wild stallion bucks madly, being ridden by you.

* R HP:Beaten MV:Strong > e
e
e
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving north.
A wild stallion bucks madly, being ridden by you.
A handsome stag stands here, ready to run.
A sickly, skinny deer stands here in a daze.

* R HP:Beaten MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
A wild stallion bucks madly, being ridden by you.
A spotted jaguar opens its eyes lazily.

n
* R HP:Beaten MV:Strong > n
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
A wild stallion bucks madly, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A giant bee preys on small animals.

* R HP:Beaten MV:Strong > n
Thinning Woods
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A wild stallion bucks madly, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Beaten MV:Strong > n
Alas, you cannot go that way...

* R HP:Beaten MV:Strong > Alas, you cannot go that way...

* R HP:Beaten MV:Strong > Alas, you cannot go that way...

w
* R HP:Beaten MV:Strong > Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Beaten MV:Strong > n
Thinning Woods
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.

* R HP:Beaten MV:Strong > s
s
w
Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving south.
A wild stallion bucks madly, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A grizzled Shienaran veteran looks on.

* R HP:Beaten MV:Strong > Your mount is too exhausted.

* R HP:Beaten MV:Strong > w
Alas, you cannot go that way...

* R HP:Beaten MV:Strong > Alas, you cannot go that way...

* R HP:Beaten MV:Strong > dism
s
You stop riding him.

w
* HP:Beaten MV:Strong > w
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A spotted jaguar opens its eyes lazily.

* HP:Beaten MV:Strong > w
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
A handsome stag stands here, ready to run.
A sickly, skinny deer stands here in a daze.

* HP:Beaten MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
A lantern has been left here.

* HP:Beaten MV:Strong > Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.

* HP:Beaten MV:Strong > w
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* HP:Beaten MV:Strong > nar in tower
3
You narrate 'in tower'

* HP:Beaten MV:Strong > [where ]
Players in your Zone
--------------------
Tarn - In Front Of The Dark Tower
Rougar - A Path Through the Thinning Woods

* HP:Beaten MV:Strong > nar camp
3
You narrate 'camp'

* HP:Beaten MV:Strong > [where ]
Players in your Zone
--------------------
Tarn - In Front Of The Dark Tower
Rougar - A Path Through the Thinning Woods

* HP:Beaten MV:Strong > 7
7
[k dark]
They aren't here.

7
* HP:Beaten MV:Strong > [k dark]
They aren't here.

* HP:Beaten MV:Strong > 3
[k dark]
They aren't here.

* HP:Beaten MV:Strong > 7
[where ]
Players in your Zone
--------------------
Rougar - Thinning Woods
Tarn - In Front Of The Dark Tower

* HP:Beaten MV:Strong > 7
7
[k dark]
They aren't here.

* HP:Beaten MV:Strong > 7
[k dark]
They aren't here.

* HP:Beaten MV:Strong > 7
[k dark]
They aren't here.

* HP:Beaten MV:Strong > 7
[k dark]
They aren't here.

7
* HP:Beaten MV:Strong > [k dark]
They aren't here.

7
* HP:Beaten MV:Strong > [k dark]
They aren't here.

* HP:Beaten MV:Strong > [k dark]
They aren't here.

* HP:Beaten MV:Strong > [k dark]
They aren't here.

* HP:Beaten MV:Strong >
Tarkon narrates 'i personal hagg'

* HP:Beaten MV:Strong >
Rougar has arrived from the east, riding a warhorse.

* HP:Beaten MV:Strong > alias 9 k shzrei
nod
Rougar leaves east riding a warhorse.
Ok.

* HP:Battered MV:Full > You nod in agreement.

* HP:Battered MV:Full > 3
[where ]
Players in your Zone
--------------------
Rougar - Thinning Woods
Tarn - In Front Of The Dark Tower

* HP:Battered MV:Full > 3
Rougar narrates 'me too'
[where ]
Players in your Zone
--------------------
Rougar - Thinning Woods
Tarn - In Front Of The Dark Tower

* HP:Battered MV:Full > l
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* HP:Battered MV:Full > 3
[where ]
Players in your Zone
--------------------
Rougar - Thinning Woods
Tarn - In Front Of The Dark Tower

* HP:Battered MV:Full > nar damn
You narrate 'damn'

3
* HP:Battered MV:Full > [where ]
Players in your Zone
--------------------
Rougar - Thinning Woods
Tarn - In Front Of The Dark Tower

* HP:Battered MV:Full > nar he crit
You narrate 'he crit'

l
* HP:Battered MV:Full > 7
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* HP:Battered MV:Full > 7
[k dark]
They aren't here.

* HP:Battered MV:Full > 7
[k dark]
They aren't here.

7
* HP:Battered MV:Full > [k dark]
They aren't here.

7
* HP:Battered MV:Full > 7
[k dark]
They aren't here.

* HP:Battered MV:Full > 7
[k dark]
They aren't here.

* HP:Battered MV:Full > Rougar has arrived from the east, riding a warhorse.
[k dark]
They aren't here.

3
* HP:Battered MV:Full > [k dark]
They aren't here.

* HP:Battered MV:Full > 7
[where ]
Players in your Zone
--------------------
Rougar - In Front Of The Dark Tower
Tarn - In Front Of The Dark Tower

* HP:Battered MV:Full > 7
[k dark]
They aren't here.

* HP:Battered MV:Full > [k dark]
They aren't here.

7
* HP:Battered MV:Full > nod
A hooved trolloc has arrived from the west.
A hooved trolloc barely cleaves Rougar's right arm.
[k dark]
They aren't here.

* HP:Battered MV:Full > You nod in agreement.

* HP:Battered MV:Full > l
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
A hooved trolloc is here, fighting Rougar.
Lord Rougar the Sheriff is here, fighting a hooved trolloc, riding a warhorse.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* HP:Battered MV:Full >
Rougar scythes a hooved trolloc's left foot into bloody fragments!
A hooved trolloc tickles Rougar's left leg with his cleave.

* HP:Battered MV:Full > 3
[where ]
Players in your Zone
--------------------
Rougar - In Front Of The Dark Tower
Tarn - In Front Of The Dark Tower

* HP:Battered MV:Full > 9
9
[k shzrei]
They aren't here.

* HP:Battered MV:Full > 9
9
[k shzrei]
They aren't here.

* HP:Battered MV:Full > 9
[k shzrei]
They aren't here.

* HP:Battered MV:Full > 9
[k shzrei]
They aren't here.

9
* HP:Battered MV:Full > [k shzrei]
They aren't here.

9
* HP:Battered MV:Full > A hooved trolloc barely cleaves Rougar's body.
[k shzrei]
They aren't here.

* HP:Battered MV:Full > 3
[k shzrei]
They aren't here.

* HP:Battered MV:Full > [k shzrei]
They aren't here.

* HP:Battered MV:Full > [where ]
Players in your Zone
--------------------
Rougar - In Front Of The Dark Tower
Tarn - In Front Of The Dark Tower

* HP:Battered MV:Full > 9

Rougar sends a hooved trolloc sprawling with a powerful bash!

* HP:Battered MV:Full > 9
[k shzrei]
They aren't here.

* HP:Battered MV:Full > [k shzrei]
They aren't here.

* HP:Battered MV:Full >
Rougar scythes a hooved trolloc's body hard.

* HP:Battered MV:Full > k trolloc
3
You blast a hooved trolloc's body into bloody fragments!

* HP:Battered MV:Full - Rougar: Wounded - a hooved trolloc: Wounded > [where ]
Players in your Zone
--------------------
Rougar - In Front Of The Dark Tower
Tarn - In Front Of The Dark Tower

* HP:Battered MV:Full - Rougar: Wounded - a hooved trolloc: Wounded > cb
[cha mood brave]
Mood changed to: Brave

* HP:Battered MV:Full - Rougar: Wounded - a hooved trolloc: Wounded > 3
[where ]
Players in your Zone
--------------------
Rougar - In Front Of The Dark Tower
Tarn - In Front Of The Dark Tower

* HP:Battered MV:Full - Rougar: Wounded - a hooved trolloc: Wounded >
You blast a hooved trolloc's body extremely hard.
Rougar scythes a hooved trolloc's body very hard.

* HP:Battered MV:Full - Rougar: Wounded - a hooved trolloc: Battered > score
HP:Battered MP:Full
You have scored 54674278 experience points and 1016 quest points.
You need 3825722 exp to level and 1984 qp to rank.
You have amassed 214 Turn points to date.
This ranks you as Tarn the Dai Shan [Red Eagle 7] (Level 40).
You are fighting a hooved trolloc.

* HP:Battered MV:Full - Rougar: Wounded - a hooved trolloc: Battered > l
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
A hooved trolloc is here, fighting Rougar.
Lord Rougar the Sheriff is here, fighting a hooved trolloc, riding a warhorse.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* HP:Battered MV:Full - Rougar: Wounded - a hooved trolloc: Battered >
You blast a hooved trolloc's left hand extremely hard.
Rougar scythes a hooved trolloc's right leg extremely hard.
A hooved trolloc tickles Rougar's body with his cleave.

* HP:Battered MV:Full - Rougar: Wounded - a hooved trolloc: Critical > sa gonna hit
You say 'gonna hit'

* HP:Battered MV:Full - Rougar: Wounded - a hooved trolloc: Critical > sa spam here
You say 'spam here'

* HP:Battered MV:Full - Rougar: Wounded - a hooved trolloc: Critical >
You blast a hooved trolloc's left arm into bloody fragments!
A hooved trolloc is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a hooved trolloc's death cry.
Rougar nods in agreement.

* HP:Battered MV:Full > w
Tower Entrance
[ obvious exits: E U ]
A trolloc is here ruling a group of trollocs.
*Shzrei* is standing here.
A hideous trolloc is here, in a world of hurt.
Ack, you lost Rougar!

* HP:Battered MV:Full > 9
4
[k shzrei]
You try to blast *Shzrei*, but he deflects the blow.

[bash ] - Shzrei: Beaten >


A hideous trolloc joins Shzrei's fight!
A Dhai'mon trolloc joins a hideous trolloc's fight!
A Dhai'mon trolloc barely hacks your body.
A hideous trolloc barely cleaves your left leg.
*Shzrei* barely slices your body.

=
A Dhai'mon trolloc tickles your body with his hack.
A hideous trolloc tickles your left leg with its cleave.
You try to blast *Shzrei*, but he parries successfully.
Your bash at *Shzrei* sends him sprawling!

* HP:Beaten MV:Full - Shzrei: Beaten > nar on bashed
You narrate 'on bashed'

* HP:Beaten MV:Full - Shzrei: Beaten > nar 1w
You narrate '1w'

* HP:Beaten MV:Full - Shzrei: Beaten > 4
[bash ]
They already seem to be stunned.

* HP:Beaten MV:Full - Shzrei: Beaten >
A Dhai'mon trolloc tickles your body with his hack.
A hideous trolloc tickles your body with its cleave.
You blast *Shzrei*'s body hard.

* HP:Beaten MV:Full - Shzrei: Beaten > 4
Rougar has arrived from the east.
[bash ]
They already seem to be stunned.

* HP:Beaten MV:Full - Shzrei: Beaten >
Rougar scythes a Dhai'mon trolloc's body extremely hard.

4
* HP:Beaten MV:Full - Shzrei: Beaten > [bash ]
They already seem to be stunned.

* HP:Beaten MV:Full - Shzrei: Beaten > 4
[bash ]
They already seem to be stunned.

* HP:Beaten MV:Full - Shzrei: Beaten >
Rougar scythes a Dhai'mon trolloc's left leg very hard.
A Dhai'mon trolloc tickles your right arm with his hack.
A hideous trolloc tickles your left leg with its cleave.
You blast *Shzrei*'s body hard.

* HP:Beaten MV:Full - Shzrei: Beaten > 4
[bash ]

=
Rougar scythes a Dhai'mon trolloc's right foot hard.
A Dhai'mon trolloc tickles your head with his hack.
A hideous trolloc barely tickles your head with its cleave.


*Shzrei* sends you sprawling with a powerful bash!

* HP:Beaten MV:Full - Shzrei: Beaten >
Rougar narrates 'he grouped'

* HP:Beaten MV:Full - Shzrei: Beaten > 5
2

Rougar assumes The Heron Spreads Its Wings.
Rougar scythes a Dhai'mon trolloc's body into bloody fragments!
A Dhai'mon trolloc tickles your body with his hack.
A hideous trolloc tickles your body with its cleave.
*Shzrei* slices your body.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Full - Shzrei: Beaten > nar nod

Rougar assumes The Cat Dances on the Wall.
Rougar scythes a Dhai'mon trolloc's right leg very hard.
A Dhai'mon trolloc tickles your body with his hack.
You wish that your wounds would stop BLEEDING so much!

A hideous trolloc tickles your left hand with its cleave.
You wish that your wounds would stop BLEEDING so much!

*Shzrei* slices your left leg hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Full - Shzrei: Beaten > nar gotta flee
[cha mood wimpy]
Mood changed to: Wimpy

[flee ] - Shzrei: Beaten >
You panic and attempt to flee!

You flee head over heels.
Second Floor Of The Tower
[ obvious exits: U D ]
A beaked trolloc is here, scouting.
You narrate 'nod'

* HP:Critical MV:Full > You narrate 'gotta flee'

* HP:Critical MV:Full > d

A beaked trolloc barely cleaves your left leg.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Full - a beaked trolloc: Scratched > 9
No way! You're fighting for your life!

* HP:Critical MV:Full - a beaked trolloc: Scratched > [k shzrei]
They aren't here.

* HP:Critical MV:Full - a beaked trolloc: Scratched > 2

You blast a beaked trolloc's left arm into bloody fragments!
A beaked trolloc barely tickles your body with his cleave.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Full - a beaked trolloc: Hurt > [flee ]
PANIC! You couldn't escape!

* HP:Critical MV:Full - a beaked trolloc: Hurt > 5
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Critical MV:Full - a beaked trolloc: Hurt > 2
d
[flee ]
You panic and attempt to flee!

d
e
You blast a beaked trolloc's right arm into bloody fragments!
A beaked trolloc tickles your body with his cleave.
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
Tower Entrance
[ obvious exits: E U ]
Lord Rougar the Sheriff is here, fighting a Dhai'mon trolloc.
A Dhai'mon trolloc is here, fighting Rougar.
*Shzrei* is standing here.
A hideous trolloc is here, fighting Rougar.
Alas, you cannot go that way...

* HP:Critical MV:Full > *Shzrei* slices your left leg hard.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

* HP:Critical MV:Full - Shzrei: Beaten > Rougar narrates 'on mobs'
No way! You're fighting for your life!

* HP:Critical MV:Full - Shzrei: Beaten > 2
A beaked trolloc has arrived from above.
[flee ]
You panic and attempt to flee!


A beaked trolloc barely cleaves your right hand.
You wish that your wounds would stop BLEEDING so much!

You try to blast *Shzrei*, but he parries successfully.
A hideous trolloc barely tickles Rougar's right hand with its cleave.
A Dhai'mon trolloc barely hacks Rougar's body.
Rougar flows effortlessly into The Falling Leaf.
Rougar scythes a Dhai'mon trolloc's body extremely hard.
You flee head over heels.
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a myrddraal leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a human leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a human leaving west.
The corpse of a hooved trolloc is lying here.
A warhorse is here, stamping his feet impatiently.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* HP:Critical MV:Strong > e
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.

e
* HP:Critical MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
A lantern has been left here.
A sickly, skinny deer stands here in a daze.

* HP:Critical MV:Strong > 3
[where ]
Players in your Zone
--------------------
Tarn - Thinning Woods
Tarkon - Forested Borderlands
Rougar - Tower Entrance

* HP:Critical MV:Strong > nar am out
3
Your heartbeat calms down more as you feel less panicked.
You narrate 'am out'

* HP:Critical MV:Full > [where ]
Players in your Zone
--------------------
Rougar - In Front Of The Dark Tower
Tarkon - Thinning Woods
Tarn - Thinning Woods

* HP:Critical MV:Full > nar close tarkon?
w
You narrate 'close tarkon?'

* HP:Critical MV:Full > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
Lord Rougar the Sheriff is standing here, riding a warhorse.

3
* HP:Critical MV:Full > [where ]
Players in your Zone
--------------------
Tarn - Thinning Woods
Tarkon - Thinning Woods
Rougar - Thinning Woods

* HP:Critical MV:Full >
Tarkon has arrived from the east, riding a wild stallion.

* HP:Critical MV:Full > nar we ent
You narrate 'we ent'

3
* HP:Critical MV:Full > [where ]
Players in your Zone
--------------------
Tarkon - Thinning Woods
Tarn - Thinning Woods
Rougar - Thinning Woods

* HP:Critical MV:Full > l
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
Tarkon Viera, The Kandori Merchant is standing here, riding a wild stallion.
Lord Rougar the Sheriff is standing here, riding a warhorse.

* HP:Critical MV:Full > score
You have 42(427) hit and 157(166) movement points.
You have scored 54677864 experience points and 1016 quest points.
You need 3822136 exp to level and 1984 qp to rank.
You have amassed 214 Turn points to date.
This ranks you as Tarn the Dai Shan [Red Eagle 7] (Level 40).
You are standing.

* HP:Critical MV:Full >
Tarkon says 'hagg'

* HP:Critical MV:Full > sa super crit
You say 'super crit'

* HP:Critical MV:Full > 1
[exits ]
Obvious exits:
North - Thinning Woods
East - Thinning Woods
South - Nearing A Trolloc Camp
West - In Front Of The Dark Tower

* HP:Critical MV:Full > nod
You nod in agreement.

* HP:Critical MV:Full > l
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
Tarkon Viera, The Kandori Merchant is standing here, riding a wild stallion.
Lord Rougar the Sheriff is standing here, riding a warhorse.

* HP:Critical MV:Full > 7
7
7
[k dark]
They aren't here.

* HP:Critical MV:Full > 7
[k dark]
They aren't here.

7
* HP:Critical MV:Full > [k dark]
They aren't here.

* HP:Critical MV:Full > 3
[k dark]
They aren't here.

* HP:Critical MV:Full > 7
[k dark]
They aren't here.

* HP:Critical MV:Full > 7
[where ]
Players in your Zone
--------------------
Tarkon - Thinning Woods
Tarn - Thinning Woods
Rougar - Thinning Woods

* HP:Critical MV:Full > 7
[k dark]
They aren't here.

* HP:Critical MV:Full > 1
[k dark]
They aren't here.

* HP:Critical MV:Full > [k dark]
They aren't here.

* HP:Critical MV:Full > 7
[exits ]
Obvious exits:
North - Thinning Woods
East - Thinning Woods
South - Nearing A Trolloc Camp
West - In Front Of The Dark Tower

* HP:Critical MV:Full > 7
[k dark]
They aren't here.

* HP:Critical MV:Full > 7
[k dark]
They aren't here.

* HP:Critical MV:Full > 7
[k dark]
They aren't here.

7
* HP:Critical MV:Full > [k dark]
They aren't here.

* HP:Critical MV:Full > [k dark]
They aren't here.

l

Tarn
Posts: 62
Joined: Thu Apr 09, 2015 11:00 am

Re: The Wheel Turns

Post by Tarn » Wed Jan 27, 2016 11:27 pm

* HP:Critical MV:Full > Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
Tarkon Viera, The Kandori Merchant is standing here, riding a wild stallion.
Lord Rougar the Sheriff is standing here, riding a warhorse.

* HP:Critical MV:Full > score
Tarkon says 'where is he'
You have 42(427) hit and 157(166) movement points.
You have scored 54677864 experience points and 1016 quest points.
You need 3822136 exp to level and 1984 qp to rank.
You have amassed 214 Turn points to date.
You have played 213 days and 19 hours (real time).
This ranks you as Tarn the Dai Shan [Red Eagle 7] (Level 40).
You are standing.


* HP:Critical MV:Full >
*Shzrei* slices your body.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Full - Shzrei: Beaten >
*Shzrei* gives a Dhai'mon trolloc an order.

* HP:Critical MV:Full - Shzrei: Beaten >
You try to blast *Shzrei*, but he parries successfully.
A Dhai'mon trolloc joins Shzrei's fight!
*Shzrei* slices your left leg hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Full - Shzrei: Beaten >
Tarkon strikes a Dhai'mon trolloc's body very hard.

* HP:Critical MV:Full - Shzrei: Beaten > 4

Rougar tries to scythe *Shzrei*, but he deflects the blow.

[bash ] - Shzrei: Beaten >

*
Rougar assumes The Swallow Takes Flight.
Rougar scythes *Shzrei*'s left arm very hard.
Tarkon strikes a Dhai'mon trolloc's left leg hard.
A Dhai'mon trolloc tries to hack Tarkon, but he parries successfully.
*Shzrei* slices your body hard.
You wish that your wounds would stop BLEEDING so much!


-
*Shzrei* panics, and attempts to flee!


*Shzrei* leaves west riding a shadow stallion.

=
They're not here anymore!

* HP:Critical MV:Full >
Tarkon strikes a Dhai'mon trolloc's body extremely hard.
A Dhai'mon trolloc tries to hack Tarkon, but he parries successfully.

* HP:Critical MV:Full > 9
9
[k shzrei]
They aren't here.

* HP:Critical MV:Full > 9
[k shzrei]
They aren't here.

* HP:Critical MV:Full > 9
*Shzrei* has arrived from the west, riding a shadow stallion.
[k shzrei]
You try to blast *Shzrei*, but he parries successfully.

9
* HP:Critical MV:Full - Shzrei: Beaten > 9
[k shzrei]
You do the best you can!

* HP:Critical MV:Full - Shzrei: Beaten > [k shzrei]
You do the best you can!

* HP:Critical MV:Full - Shzrei: Beaten > 4
[k shzrei]
You do the best you can!

[bash ] - Shzrei: Beaten >

=
*Shzrei* barely slices your body.
You wish that your wounds would stop BLEEDING so much!

Tarkon strikes a Dhai'mon trolloc's right leg hard.
A Dhai'mon trolloc tries to hack Tarkon, but he deflects the blow.

*
Rougar assumes Parting the Silk.
Rougar scythes a Dhai'mon trolloc's body very hard.


Shzrei assumes an offensive striking posture.

=
Rougar scythes a Dhai'mon trolloc's body into bloody fragments!
A Dhai'mon trolloc is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a Dhai'mon trolloc's death cry.
A Dhai'mon trolloc stops following Shzrei.
*Shzrei* intercepts Tarkon's attack on his mount.
Tarkon tickles *Shzrei*'s body with his strike.
Your bash at *Shzrei* sends him sprawling!

* HP:Critical MV:Full - Shzrei: Critical >
Tarkon barely strikes *Shzrei*'s body.
You blast *Shzrei*'s body hard.

* HP:Critical MV:Full - Shzrei: Critical >
*Shzrei* intercepts Rougar's attack on his mount.
Rougar scythes *Shzrei*'s body.

* HP:Critical MV:Full - Shzrei: Critical >
Rougar scythes *Shzrei*'s body with The Falcon Swoops.
Tarkon strikes *Shzrei*'s body.
You blast *Shzrei*'s body hard.
Rougar scythes *Shzrei*'s right leg.
*Shzrei* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Shzrei*'s death cry.
Tarkon strikes a shadow stallion's body into bloody fragments!


* HP:Critical MV:Full > nar rip

Tarkon gets a large number of gold crowns from the corpse of Shzrei.
Tarkon gets seventeen copper pennys from the corpse of Shzrei.
Tarkon gets a package of iron rations from the corpse of Shzrei.
Tarkon gets a large slab of meat from the corpse of Shzrei.
Tarkon gets a ridged steel bracer from the corpse of Shzrei.
Tarkon gets a ridged steel bracer from the corpse of Shzrei.
Tarkon gets a sword sheath from the corpse of Shzrei.

* HP:Critical MV:Full > You narrate 'rip'

* HP:Critical MV:Full >
A shadow stallion tries to hit Tarkon, but he parries successfully.
Tarkon tries to strike a shadow stallion, but it deflects the blow.

exa corpse
* HP:Critical MV:Full > It is the corpse of Shzrei.
When you look inside, you see:
corpse (here) :
a skin of human flesh
a gold-chased war spear
a pair of lissome leather boots with metal capped toes
a pair of thick, gold-plated greaves
a belt with a horned skull buckle
an oddly curved greatsword
a sturdy pair of full leather gauntlets
a pair of riveted chainmail sleeves
an earthen brown mantle
a shirt of overlapping black scales
[2] a shimmering chain of gold
a strange, insectoid helm
a jade signet ring
a soft leather pouch

* HP:Critical MV:Full > get all corpse

A shadow stallion tries to hit Tarkon, but he deflects the blow.
Tarkon strikes a shadow stallion's left leg into bloody fragments!

* HP:Critical MV:Full > You get a skin of human flesh from the corpse of Shzrei.
You get a gold-chased war spear from the corpse of Shzrei.
You get a pair of lissome leather boots with metal capped toes from the corpse of Shzrei.
You get a pair of thick, gold-plated greaves from the corpse of Shzrei.
You get a belt with a horned skull buckle from the corpse of Shzrei.
You get an oddly curved greatsword from the corpse of Shzrei.
You get a sturdy pair of full leather gauntlets from the corpse of Shzrei.
You get a pair of riveted chainmail sleeves from the corpse of Shzrei.
You get an earthen brown mantle from the corpse of Shzrei.
You get a shirt of overlapping black scales from the corpse of Shzrei.
You get a shimmering chain of gold from the corpse of Shzrei.
You get a shimmering chain of gold from the corpse of Shzrei.
You get a strange, insectoid helm from the corpse of Shzrei.
You get a jade signet ring from the corpse of Shzrei.
You get a soft leather pouch from the corpse of Shzrei.

* HP:Critical MV:Full > drop inky

Tarkon puts a sword sheath in a backpack.
Tarkon puts a ridged steel bracer in a backpack.
Tarkon puts a ridged steel bracer in a backpack.
Tarkon puts a large slab of meat in a backpack.
Tarkon puts a package of iron rations in a backpack.
Tarkon puts some coins in a backpack.
Tarkon puts some coins in a backpack.
Tarkon puts the severed head of Byrg the Trolloc slain in Shienar in a backpack.
Tarkon puts a piece of sandstone in a backpack.
Tarkon puts a ring of silver in a backpack.
Tarkon puts a ring of silver in a backpack.
Tarkon puts a full metal helmet and visor in a backpack.
Tarkon puts a shining steel breastplate in a backpack.
Tarkon puts a shadowed cloak adorned with red serpentine scales in a backpack.
Tarkon puts a backpack in a backpack.
Tarkon puts a pair of ebony-steel plate vambraces in a backpack.
Tarkon puts a pair of heavy metal gauntlets in a backpack.
Tarkon puts a gator skin bracer in a backpack.
Tarkon puts a skin of human flesh in a backpack.

* HP:Critical MV:Full > You don't seem to have an inky.

* HP:Critical MV:Full > inv
You are carrying:
a soft leather pouch
a jade signet ring
a strange, insectoid helm
[2] a shimmering chain of gold
a shirt of overlapping black scales
an earthen brown mantle
a pair of riveted chainmail sleeves
a sturdy pair of full leather gauntlets
an oddly curved greatsword
a belt with a horned skull buckle
a pair of thick, gold-plated greaves
a pair of lissome leather boots with metal capped toes
a gold-chased war spear
a skin of human flesh
five copper pennys
nine gold crowns
an oilstone
a water skin
[4] a mirrored lantern

* HP:Critical MV:Full > l
A shadow stallion tries to hit Tarkon, but he parries successfully.
Tarkon tries to strike a shadow stallion, but it deflects the blow.
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
The corpse of Shzrei is lying here.
The corpse of a Dhai'mon trolloc is lying here.
A shadow stallion is here, fighting Tarkon.
Tarkon Viera, The Kandori Merchant is here, fighting a shadow stallion, riding a wild stallion.
Lord Rougar the Sheriff is standing here, riding a warhorse.

* HP:Critical MV:Full >
Tarkon stops using a dark blue tasseled spear.

* HP:Critical MV:Full >
Rougar giggles.

* HP:Critical MV:Full > sa that went well

Rougar gracefully changes forms to The Swallow Takes Flight.
Rougar scythes a shadow stallion's head into bloody fragments!

* HP:Critical MV:Full > You say 'that went well'

* HP:Critical MV:Full > 3
score
Rougar spins on one heel, changing forms to Lightning of Three Prongs.
Rougar scythes a shadow stallion's right leg into bloody fragments!
A shadow stallion tries to hit Tarkon, but he deflects the blow.
Tarkon draws a dagger from a dark, hooded cloak with a flash of steel.
Tarkon tries to pierce a shadow stallion, but it dodges the attack.
Tarkon nods in agreement.
Rougar nods in agreement.
[where ]
Players in your Zone
--------------------
Tarkon - Thinning Woods
Tarn - Thinning Woods
Rougar - Thinning Woods

* HP:Critical MV:Full > You have 17(427) hit and 157(166) movement points.
You have scored 54931920 experience points and 1016 quest points.
You need 3568080 exp to level and 1984 qp to rank.
You have amassed 272 Turn points to date.
This ranks you as Tarn the Dai Shan [Red Eagle 7] (Level 40).
You are standing.

* HP:Critical MV:Full >
*Spyder* has arrived from the west.
A Ko'bal trolloc has arrived from the west.
A shadow stallion has arrived from the west.

* HP:Critical MV:Full >
*Spyder* pierces your body.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Full - Spyder: Healthy > e
No way! You're fighting for your life!

* HP:Critical MV:Full - Spyder: Healthy > 5
2
[cha mood wimpy]
Beads of cold sweat begin to emerge from your face!
Mood changed to: Wimpy

* HP:Critical MV:Full - Spyder: Healthy > e
[flee ]
You panic and attempt to flee!

e

*Spyder* gazes deeply into your soul.. very chilling.
The gaze of *Spyder* fails to affect you.
*Spyder* pierces your body.
You wish that your wounds would stop BLEEDING so much!

A Ko'bal trolloc joins Spyder's fight!
Rougar scythes a shadow stallion's head into bloody fragments!
Tarkon swiftly dodges a shadow stallion's attempt to hit him.
Tarkon tries to pierce a shadow stallion, but it dodges the attack.

e
You flee head over heels.
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A lantern has been left here.
A sickly, skinny deer stands here in a daze.
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A sickly, skinny deer stands here in a daze.

* HP:Critical MV:Full > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A sickly, skinny deer stands here in a daze.
A spotted jaguar opens its eyes lazily.

* HP:Critical MV:Full > e
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A sickly, skinny deer stands here in a daze.

e
* HP:Critical MV:Strong > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
The corpse of a jaguar is lying here.
A sickly, skinny deer stands here in a daze.
A giant bee preys on small animals.

e
* HP:Critical MV:Strong > e
Alas, you cannot go that way...

* HP:Critical MV:Strong > Alas, you cannot go that way...

* HP:Critical MV:Strong > s
s
s
Alas, you cannot go that way...

* HP:Critical MV:Strong > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A sickly, skinny deer stands here in a daze.
A giant bee preys on small animals.

* HP:Critical MV:Strong > Forested Borderlands
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* HP:Critical MV:Strong > Forested Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.

* HP:Critical MV:Strong > nar going in
e
You narrate 'going in'

e
* HP:Critical MV:Strong > e
Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
A wild boar runs through the forest.

* HP:Critical MV:Strong > e
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.

* HP:Critical MV:Strong > s
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.

* HP:Critical MV:Strong > s
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.

* HP:Critical MV:Strong > Forested Borderlands
[ obvious exits: N E ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
A sickly, skinny deer stands here in a daze.

e
* HP:Critical MV:Strong > e
Alas, you cannot go that way...

* HP:Critical MV:Strong > e
Rougar narrates 'drop cloak'
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.

* HP:Critical MV:Strong > e
A Forested Path Through the Borderlands
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.

* HP:Critical MV:Strong > Alas, you cannot go that way...

* HP:Critical MV:Strong > Alas, you cannot go that way...

s
* HP:Critical MV:Strong > e
A Shady Valley
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
The corpse of a mother raccoon is lying here.
A wild hog snorts angrily, pawing at the ground.
Stalking within the shadows, a man watches you in anger.
A cute brown deer eyes you nervously.

e
* HP:Critical MV:Strong > A Gentle Slope
[ obvious exits: E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A baby raccoon tumbles around, searching for something to eat.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
Stalking within the shadows, a man watches you in anger.
A cute brown deer eyes you nervously.
A wild hog snorts angrily, pawing at the ground.
A cute brown deer eyes you nervously.

e
* HP:Critical MV:Tiring > e
On Top of a Hill
[ obvious exits: E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.

* HP:Critical MV:Tiring > e
On a Hillside
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
A young and strong buck is here, munching some grass.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* HP:Critical MV:Tiring > e
Green Hills
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A young and strong buck is here, munching some grass.
A wild hog snorts angrily, pawing at the ground.
The short gray wolf bitch is foraging for food here.
A timber wolf is here, snarling hungrily.
A raven is visible flying high in the sky.
A young and strong buck is here, munching some grass.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

e
* HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A jaguar, chewing on its prey, looks at you.

e
* HP:Critical MV:Tiring > Rougar narrates 'inky'
The Dusty Road
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.

e
* HP:Critical MV:Tiring > e
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.

* HP:Critical MV:Tiring > e
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.

* HP:Critical MV:Tiring > e
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.

* HP:Critical MV:Tiring > e
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A raven is here, watching.

e
* HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.

* HP:Critical MV:Tiring > e
Burnt Wagons
[ obvious exits: N E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.

e
* HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.

* HP:Critical MV:Tiring > Alas, you cannot go that way...

* HP:Critical MV:Tiring > s
Alas, you cannot go that way...

s
* HP:Critical MV:Tiring > Alas, you cannot go that way...

e
* HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

e
* HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N E S ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.

s
* HP:Critical MV:Tiring > s
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
An owl is here flying around.

* HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.

* HP:Critical MV:Tiring > Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
The corpse of Byrg is lying here.
An iron lantern hangs from the wall above the gate.

* HP:Critical MV:Tiring > call
s
Your heartbeat calms down more as you feel less panicked.
Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A dun mare is here, snorting angrily.
A dun mare is here, snorting angrily.
A draft horse is here.
A shaggy brown mare stands here.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.

* HP:Critical MV:Tiring > You don't see a closed gate.

* HP:Critical MV:Tiring > Alas, you cannot go that way...

* HP:Critical MV:Tiring > nar am in
You narrate 'am in'

* HP:Critical MV:Tiring > rh
[ride horse]
You start riding her.

* R HP:Critical MV:Tiring > put shirt pack

*Spyder* has arrived from the north, riding a shadow stallion.

* R HP:Critical MV:Tiring >
*Spyder* pierces your left arm.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Tiring - Spyder: Healthy > *someone* pierces your head.
You are mortally wounded, and will die soon, if not aided.
You're in pretty bad shape, unable to do anything!

HP:Critical MV:Tiring >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.

Rig
Posts: 2245
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: The Wheel Turns

Post by Rig » Thu Jan 28, 2016 2:40 am

Hooray Isktamost is back! Hooray for Spyder killing you in FD! Also, pretty cool! Pk with Tarn is fun even though you hit like a semi :)

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