Close enough!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Weir
Posts: 623
Joined: Sun Mar 22, 2015 12:44 am

Close enough!

Post by Weir » Tue Jan 26, 2016 7:50 pm

Been trying for a dagger throw kill today. Average projectiles.

kill venum
* R HP:Battered MV:Full >
They aren't here.

e
* R HP:Battered MV:Full >
n
h
Thinning Woods
The thin woodland spreads out to the east, west and south. Tall, thick trees
grow straight and strong, their green leaves thick on their branches. Colorful
flowers dot the soft ground. Bushes grow wildly, inbetween the trees, covering
everything. To the north, the forest becomes thicker and the trees take on a
yellowish, dry appearance.
[ obvious exits: N W ]10282
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.

* R HP:Battered MV:Full > A Dead Forest
Small bushes with dried branches crowd around tiny flowers, trying to grow
inbetween the tall trees that dominate the forest. The trees sickly yellow and
brown leaves gently fall to the ground. To the south, the trees begin to spread
apart as the forest thins out. The dying forest stretches out for miles to the
north, east and west.
[ obvious exits: N E S W ]10283
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A grizzled Shienaran veteran looks on.
A wild hog snorts angrily, pawing at the ground.

* R HP:Battered MV:Full > [kill dark]
They aren't here.

* R HP:Battered MV:Full >
h
n
*Venum* has arrived from the south.
[kill dark]
You pierce *Venum*'s left leg.

h
* R HP:Battered MV:Full - Venum: Critical > No way! You're fighting for your life!

e
* R HP:Battered MV:Full - Venum: Critical > [kill dark]
You do the best you can!

* R HP:Battered MV:Full - Venum: Critical > *Venum* tries to scythe you, but you deflect the blow.
The grizzled veteran joins your fight!
You pierce *Venum*'s left leg.
No way! You're fighting for your life!

z
order footman kill h.dark
* R HP:Battered MV:Full - Venum: Critical >
*Venum* panics, and attempts to flee!
That person isn't here.

aa
* R HP:Battered MV:Full - Venum: Critical >
h
[order footman bash]
That person isn't here.

h
* R HP:Battered MV:Full - Venum: Critical > [kill dark]
You do the best you can!

h
h
* R HP:Battered MV:Full - Venum: Critical > [kill dark]
You do the best you can!

h
* R HP:Battered MV:Full - Venum: Critical > *Venum* leaves north.
[kill dark]
They aren't here.

h
* R HP:Battered MV:Full > [kill dark]
They aren't here.

h
h
* R HP:Battered MV:Full > [kill dark]
They aren't here.

s
* R HP:Battered MV:Full > *Venum* has arrived from the north.
[kill dark]
You pierce *Venum*'s left foot.

h
* R HP:Battered MV:Full - Venum: Critical > [kill dark]
You do the best you can!

* R HP:Battered MV:Full - Venum: Critical >
*Venum* tries to scythe you, but you parry successfully.
The grizzled veteran joins your fight!
You barely pierce *Venum*'s body.
[kill dark]
You do the best you can!

q
* R HP:Battered MV:Full - Venum: Critical > No way! You're fighting for your life!

* R HP:Battered MV:Full - Venum: Critical > *Venum* panics, and attempts to flee!
[kill dark]
You do the best you can!

* R HP:Battered MV:Full - Venum: Critical >
[throw ]
You throw a sharp, red stone dagger at *Venum*.

* R HP:Battered MV:Full - Venum: Critical >

A sharp, red stone dagger arcs through the air.

* R HP:Battered MV:Full - Venum: Critical >
h
h
h
*Venum* grunts in pain as he is struck by a sharp, red stone dagger.
*Venum* leaves south.
*Venum* has arrived from the south.
[kill dark]
You hit *Venum*'s body.
*Venum* is incapacitated and will slowly die, if not aided.

h
* R HP:Battered MV:Full - Venum: Critical > [kill dark]
You do the best you can!

h
* R HP:Battered MV:Full - Venum: Critical > [kill dark]
You do the best you can!

* R HP:Battered MV:Full - Venum: Critical >
You hit *Venum*'s right leg.
*Venum* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Venum*'s death cry.
[kill dark]
They aren't here.

* R HP:Battered MV:Full > [kill dark]
They aren't here.

1
get all corpse
* R HP:Battered MV:Full >
nar lol
You get a large slab of meat from the corpse of Venum.
You get a large slab of meat from the corpse of Venum.
You get a dagger from the corpse of Venum.
You get a large number of gold crowns from the corpse of Venum.
You get four copper pennys from the corpse of Venum.
You get a skin of human flesh from the corpse of Venum.
You get a sharp, red stone dagger from the corpse of Venum.
You get a pair of thick metal boots from the corpse of Venum.
You get a pair of ebony-steel plate greaves from the corpse of Venum.
You get a wickedly scythed longsword from the corpse of Venum.
You get a pair of heavy metal gauntlets from the corpse of Venum.
You get a pair of ebony-steel plate vambraces from the corpse of Venum.
You get a shining steel breastplate from the corpse of Venum.
You get a torc of gleaming steel from the corpse of Venum.
You get a torc of gleaming steel from the corpse of Venum.
You get a full metal helmet and visor from the corpse of Venum.

* R HP:Battered MV:Full > You narrate 'lol'

Mithos
Posts: 31
Joined: Tue Sep 29, 2015 2:02 pm

Re: Close enough!

Post by Mithos » Tue Jan 26, 2016 8:26 pm

Shinobi makes it look so easy, doesn't he?

ecthus
Posts: 409
Joined: Wed Apr 01, 2015 8:11 pm

Re: Close enough!

Post by ecthus » Tue Jan 26, 2016 8:28 pm

Slick kill.

On a different note, does anyone have a copy of Hress's old write-up on projectiles? I remember it being really helpful, detailed, and informative, but I think it went down with the old Help! forum.

Davor
Posts: 419
Joined: Wed Mar 18, 2015 9:38 pm

Re: Close enough!

Post by Davor » Tue Jan 26, 2016 10:38 pm

Ah. If only we didn't ruin 10 years of his work for killing a mob.

I'm sure he's around. You just need to find the player you think is likely a bot.

Nettle
Posts: 174
Joined: Sun Mar 22, 2015 12:05 am

Re: Close enough!

Post by Nettle » Wed Jan 27, 2016 3:01 am

haha, kinda...Shinobi >

You can still flee and charge though like a boss!

FYI: it's not the "thing" that is happening...it's the risk involved...none here.

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