How to Get Triggered and then Log Off the Game

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Valkyri
Posts: 4
Joined: Sun Mar 06, 2022 7:46 am

Re: How to Get Triggered and then Log Off the Game

Post by Valkyri » Mon May 16, 2022 10:16 pm

I guess your enjoyment is equated to leaving you alone in murdering our ss mobs constantly and THEN notifying you before fighting a master rogue in the open. And you blicked me only recently. So I don't know what you want a Seanchan to do in this case honestly. What's enjoyment for you and me.

Shinobi
Posts: 278
Joined: Sun May 24, 2015 3:05 pm

Re: How to Get Triggered and then Log Off the Game

Post by Shinobi » Mon May 16, 2022 10:37 pm

Sure?

More I mean, if you want to engage me as a player, actively do so more than finding out we have a daily in a door and spamming inside it.

I stabbed you because you decided to chase me with Shinji and two other channelers to try and again, "PK" but really you wanted to land a bash and 6 spells.

What I would like for you to be is something more interesting than a mob and something less sinister than an asshole who sits in a door and tries to dirtbag me. Then posts baiting smiley faces and compliments on the escape.

We are both players on this game. I am more than happy to play with you.

If you bring 3 channelers and a master basher after me you are not trying to play with me.
If you sit in a door with a mob and a master basher with a rank 8 club you are not trying to play with me.

Hard to hear anything you've written as genuine when your play style is so completely disingenuous.

I certainly haven't gone out of my way to interact with any of you and I've made it very clear how I feel about Seanchan players. You mockingly say you should let me just kill your mob and be done with it as if you have ever tried to engage me ever in a roleplay manner. Don't pretend that this was about RP.

Valkyri
Posts: 4
Joined: Sun Mar 06, 2022 7:46 am

Re: How to Get Triggered and then Log Off the Game

Post by Valkyri » Mon May 16, 2022 11:50 pm

We group up for safety as we are usually outnumbered by LS. Your playstyle being solo doesn't mean that we will want to engage u individually. It's hard to come to a consensus on how to fight a rogue 'fairly'. You still came up tops even w 3 fighting you so kudos to you. I'll put the strawman aside.

The discussion here is that dailies are behind doors or deep within enemy grounds. If you are doored while hitting a city or doored in a dailies, its a possibility and a risk. What's the purpose of putting them behind doors or single exit zones if not? It's a different activity from general pk where you go to accepted pk grounds and signal and engage each other. Moreover you're a rogue, you don't signal and engage with players when u pk. The problem is the expectation of dailies being done daily with little to no risk.

You may not accept my reasoning but hopefully you will now have some reservation before you hit an ss mob behind doors just as i do when I see you online I don't enter chico. Cheers and see you in pk

Shinji
Posts: 41
Joined: Thu Dec 02, 2021 12:50 am

Re: How to Get Triggered and then Log Off the Game

Post by Shinji » Tue May 17, 2022 6:36 am

Shinobi wrote:
Mon May 16, 2022 10:37 pm


What I would like for you to be is something more interesting than a mob and something less sinister than an asshole who sits in a door and tries to dirtbag me.
That's a terrible thing to say especially after you practically told us on 6 May 2022 it was your daily and for us to fight you there ...

Loose lips (can but didn't) sink ships.

-------------------------------

Outside Hermit's Cottage
[ obvious exits: N E S ]
Zone: Northern Almoth Plain
Door north: door
Door east: fence
A sleek well-trained torm glares fiercely about, being ridden by you.
A young Morat'torm has arrived from the south.
A sul'dam has arrived from the south, leading Holly.
Holly has arrived from the south, riding a Domani razor.
A sul'dam has arrived from the south, leading Valkyri.
Valkyri has arrived from the south, riding a Domani razor.

s
* R HP:Healthy MV:Fresh >
s

Shinobi narrates 'anyone trying to join the SS better find a new recruitment officer'

* R HP:Healthy MV:Fresh >
s
Dense Grasslands
Door west: fence
A sleek well-trained torm glares fiercely about, being ridden by you.
A young Morat'torm has arrived from the west.
A sul'dam has arrived from the west, leading Holly.
Holly has arrived from the west, riding a Domani razor.
A sul'dam has arrived from the west, leading Valkyri.
Valkyri has arrived from the west, riding a Domani razor.

s
* R HP:Healthy MV:Fresh >
Rolling Plains
Zone: Northern Almoth Plain
A sleek well-trained torm glares fiercely about, being ridden by you.
A young Morat'torm has arrived from the north.
A sul'dam has arrived from the north, leading Holly.
Holly has arrived from the north, riding a Domani razor.
A sul'dam has arrived from the north, leading Valkyri.
Valkyri has arrived from the north, riding a Domani razor.

* R HP:Healthy MV:Fresh >
Top of a Muddy Ravine
[ obvious exits: N E S W ]
Zone: Southern Almoth Plain
A sleek well-trained torm glares fiercely about, being ridden by you.
A young Morat'torm has arrived from the north.
A sul'dam has arrived from the north, leading Holly.
Holly has arrived from the north, riding a Domani razor.
A sul'dam has arrived from the north, leading Valkyri.
Valkyri has arrived from the north, riding a Domani razor.

s
* R HP:Healthy MV:Fresh >
Bend in a Winding Trail
Zone: Southern Almoth Plain
A sleek well-trained torm glares fiercely about, being ridden by you.
A large plains bear smells the air for prey.
A young Morat'torm has arrived from the north.
A sul'dam has arrived from the north, leading Holly.
Holly has arrived from the north, riding a Domani razor.
A sul'dam has arrived from the north, leading Valkyri.
Valkyri has arrived from the north, riding a Domani razor.

s
* R HP:Healthy MV:Fresh >
Straightening in the Trail
Zone: Southern Almoth Plain
A sleek well-trained torm glares fiercely about, being ridden by you.
A young Morat'torm has arrived from the north.
A sul'dam has arrived from the north, leading Holly.
Holly has arrived from the north, riding a Domani razor.
A sul'dam has arrived from the north, leading Valkyri.
Valkyri has arrived from the north, riding a Domani razor.

* R HP:Healthy MV:Fresh >
A Winding Trail
[ obvious exits: N S ]
Zone: Southern Almoth Plain
The corpse of a lioness is lying here.
A squat border stone juts from the soil.
A sleek well-trained torm glares fiercely about, being ridden by you.
A young Morat'torm has arrived from the north.
A sul'dam has arrived from the north, leading Holly.
Holly has arrived from the north, riding a Domani razor.
A sul'dam has arrived from the north, leading Valkyri.
Valkyri has arrived from the north, riding a Domani razor.

* R HP:Healthy MV:Fresh >
A Trail in the Grass
[ obvious exits: N E S W ]
Zone: Southern Almoth Plain
A sleek well-trained torm glares fiercely about, being ridden by you.
A young Morat'torm has arrived from the north.
A sul'dam has arrived from the north, leading Holly.
Holly has arrived from the north, riding a Domani razor.
A sul'dam has arrived from the north, leading Valkyri.
Valkyri has arrived from the north, riding a Domani razor.

* R HP:Healthy MV:Fresh >

Shinobi narrates 'this one is deadz'


* R HP:Healthy MV:Fresh >
l
e
A Trail in the Grass
The grass from all directions suddenly ends here. Defunct of all grass, this
one spot is one big rock. The grass is to the north, east, and south, but
there is not any here. The rock delves into the ground to the west.
[ obvious exits: N E S W ]
Zone: Southern Almoth Plain
Valkyri the Yugol'damane is standing here leashed to a sul'dam, riding a Domani razor.
A sul'dam stands here, holding Valkyri's leash.
Holly the Yugol'damane is standing here leashed to a sul'dam, riding a Domani razor.
A sul'dam stands here, holding Holly's leash.
A young Morat'torm carries out the orders of his superiors.
A sleek well-trained torm glares fiercely about, being ridden by you.

* R HP:Healthy MV:Fresh > A Large Clearing of Grass
[ obvious exits: E W ]
Zone: Southern Almoth Plain
A sleek well-trained torm glares fiercely about, being ridden by you.
A young Morat'torm has arrived from the west.
A sul'dam has arrived from the west, leading Holly.
Holly has arrived from the west, riding a Domani razor.
A sul'dam has arrived from the west, leading Valkyri.
Valkyri has arrived from the west, riding a Domani razor.

* R HP:Healthy MV:Fresh >
w
A Trail in the Grass
[ obvious exits: N E S W ]
Zone: Southern Almoth Plain
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
A sleek well-trained torm glares fiercely about, being ridden by you.
A young Morat'torm has arrived from the east.
A sul'dam has arrived from the east, leading Holly.
Holly has arrived from the east, riding a Domani razor.
A sul'dam has arrived from the east, leading Valkyri.
Valkyri has arrived from the east, riding a Domani razor.

tr
* R HP:Healthy MV:Fresh >
It's a little difficult to read old tracks in the snow...


It's a little difficult to read old tracks in the snow...

-
It's a little difficult to read old tracks in the snow...

=
It's a little difficult to read old tracks in the snow...
Some obvious fresh tracks of a sleek well-trained torm (ridden) leaving east.
Some obvious fresh tracks of a young Morat'torm leaving east.
Some obvious fresh tracks of a Domani razor (ridden) leaving east.
Some obvious fresh tracks of a Domani razor (ridden) leaving east.
Some fresh tracks of a wild stallion (ridden) leaving north.
Some fresh tracks of a member of the Panarch's Legion leaving north.


* R HP:Healthy MV:Full >
n
n
A Winding Trail
[ obvious exits: N S ]
Zone: Southern Almoth Plain
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
The corpse of a lioness is lying here.
A squat border stone juts from the soil.
A sleek well-trained torm glares fiercely about, being ridden by you.
A young Morat'torm has arrived from the south.
A sul'dam has arrived from the south, leading Holly.
Holly has arrived from the south, riding a Domani razor.
A sul'dam has arrived from the south, leading Valkyri.
Valkyri has arrived from the south, riding a Domani razor.

* R HP:Healthy MV:Full >
Straightening in the Trail
[ obvious exits: N S ]
Zone: Southern Almoth Plain
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
A sleek well-trained torm glares fiercely about, being ridden by you.
A young Morat'torm has arrived from the south.
A sul'dam has arrived from the south, leading Holly.
Holly has arrived from the south, riding a Domani razor.
A sul'dam has arrived from the south, leading Valkyri.
Valkyri has arrived from the south, riding a Domani razor.

* R HP:Healthy MV:Full >
say dism
n
You drawl 'dism'

n
* R HP:Healthy MV:Full >
e
Bend in a Winding Trail
[ obvious exits: N S W ]
Zone: Southern Almoth Plain
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
A sleek well-trained torm glares fiercely about, being ridden by you.
A member of the Panarch's Legion keeps the peace here.
*Shinobi* is standing here, riding a wild stallion.

A large plains bear smells the air for prey.
A young Morat'torm has arrived from the south.
A sul'dam has arrived from the south, leading Holly.
Holly has arrived from the south, riding a Domani razor.
A sul'dam has arrived from the south, leading Valkyri.
Valkyri has arrived from the south, riding a Domani razor.

Detritus
Posts: 282
Joined: Thu Aug 06, 2020 8:22 am

Re: How to Get Triggered and then Log Off the Game

Post by Detritus » Tue May 17, 2022 9:42 pm

Bit of a wierd post, it's 100% a room you take care before entering for having scalp turn in personal trainer in there, people been killing others in the room and other personal trainer rooms forever.

Maybe a daily quest in there changes something for not paranoid people. Start of the log i had no idea there was a quest there, i thought you were going to kill someone turning in scalps there since you went straight there dismounted and snuck in.

Shinobi
Posts: 278
Joined: Sun May 24, 2015 3:05 pm

Re: How to Get Triggered and then Log Off the Game

Post by Shinobi » Tue May 17, 2022 11:02 pm

Shinji's log nicely shows me doing it then announcing my presence in invitation to attempt PK. Shinji's log doesn't show people chasing me solo around, not hitting at mobs, finally one dying to a stab and when another human shows up running immediately to Falme.

My log is the follow-up. The climax if you will, of our time together. Sitting in a door and spamming.

You compare a single room with a door to Tanchico and say you are too scared to enter a zone with more than four exits for you if I am online when half of the city was given to your godforsaken race. Which none of you ever use.

What's enjoyment to me is player dynamic. Not once did you narrate to my bastardized RP. You did not engage me at all except to try and kill me with a larger, more powerful group.

Nor did you narrate the next time.

Why are you on my who list if you don't roleplay, don't talk, and use the command 'who' to sit in a door and spam for human because you saw me login.

I could be infinitely more paranoid. The idea that I should have been paranoid going into this door is nonsense to me. There were no tracks OF ME around to indicate I was going there. It was because of a tied who list and that they used, not to create any engagement or enjoyable experience, but to set a stupid trap.

More this is just a generic name and shame, but it is likely telling. Maybe you'd rather alt to SS and hang out with them than PK against them. I generally assume these people don't like PK, so when they go for bullshit versions of PK it is genuinely frustrating.

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