Aes Sedai vs Sul'dam/damane

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Mer
Posts: 81
Joined: Wed Jun 17, 2015 5:24 pm

Aes Sedai vs Sul'dam/damane

Post by Mer » Sat Apr 23, 2022 11:59 pm

Not claiming this is a good one, but people ask for logs. No edits minus a couple cuts of spam or regen, a peak into all my hideous blunders.




* R HP:Healthy SP:Strong MV:Tiring > Caemlyn Central Square
[ obvious exits: N E S W ]
You feel an odd disturbance in the Pattern here.
A fountain is here, offering clear blue water to all.
A marble bench, flecked with gold and bronze, adorns the floor.
A stout wooden barrel stands nearby.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A tall dust-colored gelding prances in a circle here, being ridden by you.
A man gambles away his purse.
A figure stands here, ready to collect unwanted things.
A stout looking guard is here, walking the streets of Caemlyn.
The Caemlyn town crier stands here, spreading the news.
A gleeman is here, playing a lute.

* R HP:Healthy SP:Strong MV:Tiring > drink fountain
whe
Your stomach can't contain anymore!

* R HP:Healthy SP:Strong MV:Tiring > Players in your Zone
--------------------
Mer - Caemlyn Central Square

* R HP:Healthy SP:Strong MV:Tiring > emb
You feel the flows of saidar coursing through your body.

* R E HP:Healthy SP:Strong MV:Tiring > chann 'locate object' belt
You begin to weave the appropriate flows...



Ok.
a leather belt [nyaopanyaliqngu]very far west of carried by a dreadlord.
a leather belt [nsedsaqryvxzkae]very far west of carried by a dreadlord.
a leather belt [ileopansevxzrti]very far west of carried by a dreadlord.
a leather belt [qryulinsezfengu]very far west of carried by a dreadlord.
a leather belt [qryopaqryardrti]very far west of carried by a dreadlord.
a leather belt [ileuliqrybokngu]very far west of carried by a dreadlord.
a plain brown belt [nseulinsedsanse]very far west of carried by a dreadlord.
a plain brown belt [ileopaqryulinse]very far west of carried by a dreadlord.
a plain brown belt [ileastnyaopaqry]very far west of carried by a dreadlord.
a plain brown belt [ileastqryopanya]very far west of carried by a dreadlord.
a leather belt [nsedsaqryjovvxz]very far west of carried by a dreadlord.
a leather belt [qryastnsethgsde]very far west of carried by a dreadlord.
a leather belt [ileulinyaplikne]very far west of carried by a dreadlord.
a leather belt [ileulinyajovsde]very far west of carried by a dreadlord.
a plain brown belt [nseastilerxebok]very far west of carried by a dreadlord.
a plain brown belt [nyaopailensenul]very far west of carried by a dreadlord.
a plain brown belt [nyaulinyaopajov]very far west of carried by a dreadlord.
a plain brown belt [nsedsanyajovoae]very far west of carried by a dreadlord.
a plain brown belt [nyaastqryjovlij]very far west of carried by a dreadlord.
a leather belt [jovnallijlijdab]very far north of carried by a human.
a thin, decorative belt [qrythgfmupidqul]far west of carried by a human.
a plain brown belt [nsesdeardrxesde]south of carried by a human.
a belt with a buckle of cuendill[nseliqkaepidfmu]far northwest of carried by a seanchan.
a wide leather belt [dabsdeliqnsethg]very far south of carried by a seanchan.
a wide leather belt [jovnalpidrsahrt]very far north of carried by a human.


__________________________________________________



* N HP:Healthy SP:Bursting MV:Fresh > exa receipt
It is a receipt for an emerald-hilted foil from The Master Blacksmith of Caemlyn, already redeemable.

* N HP:Healthy SP:Bursting MV:Fresh > give receipt blacksmith
You give a receipt to a master blacksmith.
A master blacksmith gives you an emerald-hilted foil.
A master blacksmith tells you 'Fully honed as promised!'

* N HP:Healthy SP:Bursting MV:Fresh > not
s
You stop paying increased attention to your surroundings.

* HP:Healthy SP:Bursting MV:Fresh > A Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse has arrived from the north.

* HP:Healthy SP:Bursting MV:Full > rhaww
ride horse
Arglebargle, glop-glyf!?!

* HP:Healthy SP:Bursting MV:Full > m
A warhorse stops following you.
You start riding him.

TICK IN 5 SECONDS.
* R HP:Healthy SP:Bursting MV:Full > [aslkjdafsd ]
Arglebargle, glop-glyf!?!

* R HP:Healthy SP:Bursting MV:Full > wfind
whe
Arglebargle, glop-glyf!?!

* R HP:Healthy SP:Bursting MV:Full > cha mood wimpy
Players in your Zone
--------------------
Mer - A Wide Boulevard

* R HP:Healthy SP:Bursting MV:Full > Mood changed to: Wimpy
Wimpy reset to: 135 hit points.

* R HP:Healthy SP:Bursting MV:Full > w
w
Western End of a Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Bursting MV:Full > Inside the Western Gate of Caemlyn
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.
A stout looking Caemlyn guard is posted here.
A stout looking Caemlyn guard is posted here.

* R HP:Healthy SP:Bursting MV:Full > whe
Players in your Zone
--------------------
Mer - Inside the Western Gate of Caemlyn

* R HP:Healthy SP:Bursting MV:Full > k seanchan
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > emb
You feel the flows of saidar coursing through your body.

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
The Westgate seems to be closed.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

Nobody here by that name.ing MV:Full >

* R E HP:Healthy SP:Bursting MV:Full > whe
Players in your Zone
--------------------
Mer - Inside the Western Gate of Caemlyn

* R E HP:Healthy SP:Bursting MV:Full > cal
w
You call for the Westgate to be opened.
The Caemlyn gatekeeper unlocks the Westgate.
The Caemlyn gatekeeper opens the Westgate.

* R HP:Healthy SP:Bursting MV:Full > Outside the Western Gate of Caemlyn
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > k seanchan
chann 'flame strike' h.seanchan
The Westgate closes quietly.
They aren't here.

* R E HP:Healthy SP:Bursting MV:Full > w
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > k seanchan
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

whe
* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > Players in your Zone
--------------------
Mer - The Caemlyn Road

* R E HP:Healthy SP:Bursting MV:Full > The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > The Caemlyn Road
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R E HP:Healthy SP:Bursting MV:Full > s
They aren't here.

k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.ing MV:Full >

* R E HP:Healthy SP:Bursting MV:Full > The Caemlyn Road
[ obvious exits: N W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

w
k seanchan
chann 'flame strike' h.seanchan
* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

Nobody here by that name.ing MV:Full >

* R E HP:Healthy SP:Bursting MV:Full > w
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.

* R E HP:Healthy SP:Bursting MV:Full > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

Nobody here by that name.ing MV:Full >

* R E HP:Healthy SP:Bursting MV:Full > The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

Nobody here by that name.ing MV:Full >

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

* R E HP:Healthy SP:Bursting MV:Full > n
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > The Caemlyn Road
[ obvious exits: S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > The Caemlyn Road
[ obvious exits: N E ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

* R E HP:Healthy SP:Bursting MV:Full > n
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > The Caemlyn Road
[ obvious exits: N S ]
A fallen tree lies upon the ground, seemingly chopped down in haste.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

* R E HP:Healthy SP:Bursting MV:Full > n
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > The Caemlyn Road
[ obvious exits: S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > Bridge on the River Cary at Carysford
[ obvious exits: E W D ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > Loose boards squeak and rattle underfoot.
They aren't here.

w
* R E HP:Healthy SP:Bursting MV:Full > k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > Loose boards squeak and rattle underfoot.
Loose boards squeak and rattle underfoot.
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > The Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > The Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

Nobody here by that name.ing MV:Full >

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow is here flying around.
A short man stands here, nervously eyeing everything in sight.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

Nobody here by that name.ing MV:Full >

* R E HP:Healthy SP:Bursting MV:Full > diag horse
A warhorse is in excellent condition.
A warhorse is winded.

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
|2| A draft horse is here.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

Nobody here by that name.ing MV:Full >

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
Upon a Hill Overlooking Four Kings
[ obvious exits: E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

s R E HP:Healthy SP:Bursting MV:Full >
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > k seanchan
chann 'flame strike' h.seanchan
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

Nobody here by that name.ing MV:Full >

* R E HP:Healthy SP:Bursting MV:Full > scan
* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
The Outskirts of Four Kings
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > A Dusty Road Through Four Kings
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
An Andoran cavalryman is here, riding |2| roan charger
An Andoran cavalryman is here, riding |3| roan charger
An Andoran cavalryman is here, riding |4| roan charger
An Andoran cavalryman is here, riding |5| roan charger
An Andoran cavalry officer watches vigilantly, riding |6| warhorse

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > Junction of the Caemlyn and Lugard Roads
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

Nobody here by that name.ing MV:Full >

* R E HP:Healthy SP:Bursting MV:Full > whe
Players in your Zone
--------------------
Mer - Junction of the Caemlyn and Lugard Roads

* R E HP:Healthy SP:Bursting MV:Full > scan
* R E HP:Healthy SP:Bursting MV:Full > e
release
A Dusty Road Through Four Kings
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
An Andoran cavalryman is here, riding |2| roan charger
An Andoran cavalryman is here, riding |3| roan charger
An Andoran cavalryman is here, riding |4| roan charger
An Andoran cavalryman is here, riding |5| roan charger
An Andoran cavalry officer watches vigilantly, riding |6| warhorse

* R HP:Healthy SP:Bursting MV:Full > Ok.

* R HP:Healthy SP:Bursting MV:Full > emb
You feel the flows of saidar coursing through your body.

* R E HP:Healthy SP:Bursting MV:Full > chann 'locate object' belt
You begin to weave the appropriate flows...



Ok.
a plain brown belt [nyadsabeanalrsa]far northeast of carried by a human.
a plain brown belt [nyauliardlijflx]far northeast of carried by a human.
a plain brown belt [nyadsaardrxequl]far northeast of carried by a human.
a leather belt [ileastnsesderti]very far west of carried by a dreadlord.
a leather belt [nyauliqryliqrti]very far west of carried by a dreadlord.
a leather belt [nyaopaqryliqrti]very far west of carried by a dreadlord.
a leather belt [ileastnsezfekae]very far west of carried by a dreadlord.
a leather belt [nyadsanseardkae]very far west of carried by a dreadlord.
a leather belt [ileuliqrybeakae]very far west of carried by a dreadlord.
a plain brown belt [qrydsaqryulinse]very far west of carried by a dreadlord.
a plain brown belt [nyauliileopanse]very far west of carried by a dreadlord.
a plain brown belt [nseopaileastnya]very far west of carried by a dreadlord.
a plain brown belt [nsedsaileulinya]very far west of carried by a dreadlord.
a leather belt [qryulinsedabsde]very far west of carried by a dreadlord.
a leather belt [nyaastnyaplivxz]very far west of carried by a dreadlord.
a leather belt [nseastiledabkne]very far west of carried by a dreadlord.
a leather belt [nseastileplisde]very far west of carried by a dreadlord.
a plain brown belt [qryastqrylijard]very far west of carried by a dreadlord.
a plain brown belt [qrydsaqryulidab]very far west of carried by a dreadlord.
a plain brown belt [qryopailedabuav]very far west of carried by a dreadlord.
a plain brown belt [ileulinyadabvxz]very far west of carried by a dreadlord.
a leather belt [plipidlijpidjov]very far northeast of carried by a human.
a thin, decorative belt [nsethgfmulijwuj]northwest of carried by a human.
a plain brown belt [nseknezfenalsde]southeast of carried by a human.
a belt with a buckle of cuendill[qryliqardplipid]southeast of carried by a seanchan.

* R E HP:Healthy SP:Full MV:Full > release
Ok.

* R HP:Healthy SP:Full MV:Full > e
e
e
The Outskirts of Four Kings
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Full MV:Full > n
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Full MV:Full > e
The Caemlyn Road
[ obvious exits: N W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Healthy SP:Full MV:Full > e
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
|2| A draft horse is here.

e
* R HP:Healthy SP:Full MV:Full > e
The Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow is here flying around.
A short man stands here, nervously eyeing everything in sight.

* R HP:Healthy SP:Full MV:Full > e
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Healthy SP:Full MV:Full > e
The Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Full MV:Full > The Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Full MV:Full > s
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.

s
* R HP:Healthy SP:Full MV:Full > The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Full MV:Full > e
Bridge on the River Cary at Carysford
[ obvious exits: E W D ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

s
* R HP:Healthy SP:Full MV:Full > e
Loose boards squeak and rattle underfoot.
Loose boards squeak and rattle underfoot.
The Caemlyn Road
[ obvious exits: S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Full MV:Full > e
The Caemlyn Road
[ obvious exits: N S ]
A fallen tree lies upon the ground, seemingly chopped down in haste.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Healthy SP:Full MV:Full > The Caemlyn Road
[ obvious exits: N E ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Full MV:Full > n
e
e
The piercing rays of dawn peek above the eastern horizon.
Timer now at 48 secs.
Timer now at 70 secs.
The Caemlyn Road
[ obvious exits: S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Bursting MV:Fresh > The Caemlyn Road
[ obvious exits: N E ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Bursting MV:Fresh > tra
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Bursting MV:Fresh > The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.

* R HP:Healthy SP:Bursting MV:Fresh > The Caemlyn Road
[ obvious exits: N W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow is here flying around.
A crow is here flying around.
*Melayna* is standing here leashed to a sul'dam, riding |2| wild stallion
A sul'dam stands here, holding Melayna's leash.
A sul'dam leads *Melayna* west.
*Melayna* leaves west riding a wild stallion.
A crow leaves west.
A crow leaves west.

* R HP:Healthy SP:Bursting MV:Fresh > s
The Caemlyn Road
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R HP:Healthy SP:Bursting MV:Fresh > tra
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Bursting MV:Fresh > The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Cancelled. sting MV:Fresh >
A Dirt Lane
[ obvious exits: N E ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

whe
It's a little difficult to read old tracks in the snow...

n
Cancelled.
A Dirt Lane
Tall trees grow wild on the southern side of this narrow lane way. The dirt
road, heavily traveled by wagons, is rutted and dusty. A short ways to the
north, this lane ends at Caemlyn Road. Farther east along the lane a rocky
hill pushes skyward.
[ obvious exits: N E ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Bursting MV:Fresh > Players in your Zone
--------------------
Mer - A Dirt Lane
Alia - Edge of a Rocky Hill
Peradotte - A Thin Forest
Lorrah - Edge of the Hills

* R HP:Healthy SP:Bursting MV:Fresh > emb
The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Bursting MV:Fresh > You feel the flows of saidar coursing through your body.

The Caemlyn Road
Small hills rise around the road, obscuring view of the surrounding land as
the road meanders through the low valleys on its way towards the capital of
Andor. Deep wagon ruts and packed dirt proclaim the volume of traffic this
highway sees every day. A simple dirt lane leads off to the south.
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Fresh > n
Amongst the Rolling Hills
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R E HP:Healthy SP:Bursting MV:Fresh > w
k seanchan
fij
The Small Hilltop
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

* R E HP:Healthy SP:Bursting MV:Full > Arglebargle, glop-glyf!?!

s
* R E HP:Healthy SP:Bursting MV:Full > fij
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > Arglebargle, glop-glyf!?!

* R E HP:Healthy SP:Bursting MV:Full > k seanchan
They aren't here.

* R E HP:Healthy SP:Bursting MV:Full > chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R E HP:Healthy SP:Bursting MV:Full > A badger tunnels through the soil.
They aren't here.

Nobody here by that name.ing MV:Full >

* R E HP:Healthy SP:Bursting MV:Full > w
k seanchan
Alas, you cannot go that way...

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

The Caemlyn Road
The road turns here, snaking around the few hills which dot the plains and
farms which sporadically line the road. The land dips towards the
southeast, slowly heading towards the Sea of Storms far beyond Lugard to
the south, as well as towards the capital city of Andor somewhere to the
east. A freshly-erected SIGN stands here.
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R E HP:Healthy SP:Bursting MV:Full > s
The Caemlyn Road
[ obvious exits: N W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

Nobody here by that name.ing MV:Full >

* R E HP:Healthy SP:Bursting MV:Full > n
k seanchan
The Caemlyn Road
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

chann 'flame strike' h.seanchan
* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

Nobody here by that name.ing MV:Full >

* R E HP:Healthy SP:Bursting MV:Full > e
k seanchan
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > They aren't here.

Nobody here by that name.ing MV:Full >

* R E HP:Healthy SP:Bursting MV:Full > e
k seanchan
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow is here flying around.
A crow is here flying around.
*Melayna* is standing here leashed to a sul'dam, riding |2| wild stallion
A sul'dam stands here, holding Melayna's leash.

* R E HP:Healthy SP:Bursting MV:Full > You try to hit *Melayna*, but she dodges the attack.

You begin to weave the appropriate flows...yna: Healthy >



Melayna* tries to strike you, but you dodge the attack.


*
*Melayna* panics, and attempts to flee!



A sul'dam leads *Melayna* east.
*Melayna* leaves east riding a wild stallion.



Your target is no longer here!

* R E HP:Healthy SP:Bursting MV:Full > wield sword
You wield an emerald-hilted foil.

* R E HP:Healthy SP:Bursting MV:Full > e
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Melayna* is standing here leashed to a sul'dam, riding |2| wild stallion
A sul'dam stands here, holding Melayna's leash.
A sul'dam leads *Melayna* north.
*Melayna* leaves north riding a wild stallion.

* R E HP:Healthy SP:Bursting MV:Full >
A sul'dam has arrived from the north, leading *Melayna*.
*Melayna* has arrived from the north, riding a wild stallion.

* R E HP:Healthy SP:Bursting MV:Full >
*Melayna* tries to strike you, but you deflect the blow.

* R E HP:Healthy SP:Bursting MV:Full - Melayna: Healthy >
You sense *Melayna* is channeling saidar.

* R E HP:Healthy SP:Bursting MV:Full - Melayna: Healthy > f
You panic and attempt to flee!


You flee head over heels.
Outside the Western Gate of Caemlyn
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full >
A sul'dam has arrived from the west, leading *Melayna*.
*Melayna* has arrived from the west, riding a wild stallion.

* R E HP:Healthy SP:Bursting MV:Full > chann 'ice spikes' h.seanchan
chann 'flame strike' h.seanchan

You sense *Melayna* is channeling saidar.

You begin to weave the appropriate flows...

Cancelled.
You begin to weave the appropriate flows...

f
Cancelled.
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Healthy SP:Bursting MV:Full > w
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow is here flying around.
A crow is here flying around.

Nobody here by that name.ing MV:Full >

* R E HP:Healthy SP:Bursting MV:Full > e
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.ing MV:Full >

* R E HP:Healthy SP:Bursting MV:Full > e
k seanchan
Outside the Western Gate of Caemlyn
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A sul'dam has arrived from the north, leading *Melayna*.
*Melayna* has arrived from the north.

* R E HP:Healthy SP:Bursting MV:Full > chann 'flame strike' h.seanchan
You try to pierce *Melayna*, but she deflects the blow.

You begin to weave the appropriate flows...yna: Healthy >
You sense *Melayna* is channeling saidar.



Ok.
Streaks of fire flow from your hands, burning *Melayna*.

* R E HP:Healthy SP:Full MV:Full - Melayna: Scratched >
*Melayna* tries to strike you, but you parry successfully.
You try to pierce *Melayna*, but she parries successfully.
You try to pierce *Melayna*, but she deflects the blow.

* R E HP:Healthy SP:Full MV:Full - Melayna: Scratched > f

You sense *Melayna* is channeling saidar.

You panic and attempt to flee!ll - Melayna: Scratched >


You flee head over heels.
In the Hills Around Caemlyn
[ obvious exits: N S W ]
A lantern has been left here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
|2| A wild stallion bucks madly.

* R E HP:Healthy SP:Full MV:Full > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

Nobody here by that name.MV:Full >
A sul'dam has arrived from the south, leading *Melayna*.
*Melayna* has arrived from the south.

* R E HP:Healthy SP:Full MV:Full >
You sense *Melayna* is channeling saidar.

* R E HP:Healthy SP:Full MV:Full > s
chann 'flame strike' h.seanchan
k seanchan
Outside the Western Gate of Caemlyn
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.MV:Full >

* R E HP:Healthy SP:Full MV:Full > They aren't here.

* R E HP:Healthy SP:Full MV:Full > n
k seanchan
chann 'flame strike' h.seanchan
In the Hills Around Caemlyn
[ obvious exits: N S W ]
A lantern has been left here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Melayna* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Melayna's leash.
|2| A wild stallion bucks madly.

* R E HP:Healthy SP:Full MV:Full > You try to pierce *Melayna*, but she deflects the blow.

You begin to weave the appropriate flows... Scratched >



Your body is pierced by razor sharp ice spikes sent by *Melayna*!



Ouch! You couldn't maintain the flows.

* R E HP:Hurt SP:Full MV:Full - Melayna: Scratched >
You sense *Melayna* is channeling saidar.

* R E HP:Hurt SP:Full MV:Full - Melayna: Scratched > chann 'flame strike' h.seanchan
You begin to weave the appropriate flows...



You gasp in pain as streaks of fire from *Melayna* burn your body!



Ouch! You couldn't maintain the flows.

* R E HP:Wounded SP:Full MV:Full - Melayna: Scratched >
You try to pierce *Melayna*, but she parries successfully.

* R E HP:Wounded SP:Full MV:Full - Melayna: Scratched > chann 'flame strike' h.seanchan
You begin to weave the appropriate flows...
You sense *Melayna* is channeling saidar.



Ok.
Streaks of fire flow from your hands, burning *Melayna*.
You gasp in pain as streaks of fire from *Melayna* burn your body!

* R E HP:Wounded SP:Strong MV:Full - Melayna: Hurt >
You sense *Melayna* is channeling saidar.

f
* R E HP:Wounded SP:Strong MV:Full - Melayna: Hurt >
You try to pierce *Melayna*, but she deflects the blow.

You panic and attempt to flee!Full - Melayna: Hurt >


You flee head over heels.
Outside the Western Gate of Caemlyn
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Wounded SP:Strong MV:Full > cal
e
You call for the Westgate to be opened.
The Westgate is opened from the other side.
A sul'dam has arrived from the north, leading *Melayna*.
*Melayna* has arrived from the north.

* R E HP:Wounded SP:Strong MV:Full > Inside the Western Gate of Caemlyn
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.
A stout looking Caemlyn guard is posted here.
A stout looking Caemlyn guard is posted here.

* R E HP:Wounded SP:Strong MV:Full > k seanchan
They aren't here.

* R E HP:Wounded SP:Strong MV:Full > k seanchan
They aren't here.

* R E HP:Wounded SP:Strong MV:Full > k seanchan
They aren't here.

* R E HP:Wounded SP:Strong MV:Full >
The Westgate closes quietly.

* R E HP:Wounded SP:Strong MV:Full > chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Wounded SP:Strong MV:Full > whe
Players in your Zone
--------------------
Mer - Inside the Western Gate of Caemlyn
Esmaria - The Junk Yard

* R E HP:Wounded SP:Strong MV:Full > k seanchan
Inside the Western Gate of Caemlyn
You are just inside the West Gate of Caemlyn. You stop and stare at the sheer
magnitude of the city. Caemlyn could swallow several other cities whole
without much of a ripple. People are streaming through the gates and the city
looks crowded beyond belief. You can see high in the center of Caemlyn the
Inner City and the royal Palace. An outer road leads north and south along
the city walls, and a wide boulevard leads east into the city's heart.
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.
A stout looking Caemlyn guard is posted here.
A stout looking Caemlyn guard is posted here.

* R E HP:Wounded SP:Strong MV:Full > They aren't here.

* R E HP:Wounded SP:Strong MV:Full > whe
chann 'flame strike' h.seanchan
Players in your Zone
--------------------
Mer - Inside the Western Gate of Caemlyn
Esmaria - The Junk Yard

* R E HP:Wounded SP:Strong MV:Full > cha mood wimpy
Nobody here by that name.

* R E HP:Wounded SP:Strong MV:Full > whe
Mood changed to: Wimpy
Wimpy reset to: 135 hit points.

* R E HP:Wounded SP:Strong MV:Full > sc
Players in your Zone
--------------------
Mer - Inside the Western Gate of Caemlyn
Esmaria - The Junk Yard

* R E HP:Wounded SP:Strong MV:Full > You have 153(270) hit, 136(156) saidar and 146(147) movement points.
You have scored 107264208 experience points and 288 quest points.
You need 1235792 exp to level and 112 qp to rank.
You have amassed 51 Turn points to date.
You have played 24 days and 18 hours (real time).
This ranks you as Mer the Sister [Green Ajah 5] (Level 50).
You are standing.

* R E HP:Wounded SP:Strong MV:Full > cal
w
chann 'flame strike' h.seanchan
The day has begun.
Timer now at 62 secs.
Your heartbeat calms down more as you feel less panicked.
Timer now at 62 secs.
You call for the Westgate to be opened.
The Caemlyn gatekeeper opens the Westgate.

* R E HP:Wounded SP:Strong MV:Fresh > Outside the Western Gate of Caemlyn
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Melayna* is standing here leashed to a sul'dam, riding |2| wild stallion
A sul'dam stands here, holding Melayna's leash.

You begin to weave the appropriate flows...
*Melayna* closes the Westgate.


A sul'dam leads *Melayna* west.
Melayna* leaves west riding a wild stallion.




Your target is no longer here!

* R E HP:Wounded SP:Strong MV:Fresh > n
In the Hills Around Caemlyn
[ obvious exits: N S W ]
A lantern has been left here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Wounded SP:Strong MV:Fresh > w
On Top of a Hill Overlooking the Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Melayna* is standing here leashed to a sul'dam, riding |2| wild stallion
A sul'dam stands here, holding Melayna's leash.
A badger is rummaging about, looking for stuff to eat.

* R E HP:Wounded SP:Strong MV:Full >
You sense *Melayna* connecting to the True Source.

* R E HP:Wounded SP:Strong MV:Full > chann 'flame strike' h.seanchan
You begin to weave the appropriate flows...
A sul'dam leads *Melayna* south.
*Melayna* leaves south riding a wild stallion.

f
Cancelled.
In the Hills Around Caemlyn
[ obvious exits: N S W ]
A lantern has been left here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Wounded SP:Strong MV:Full > chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Wounded SP:Strong MV:Full > w
chann 'flame strike' h.seanchan
On Top of a Hill Overlooking the Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > w
chann 'flame strike' h.seanchan
Amongst the Rolling Hills
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > n
chann 'flame strike' h.seanchan
Alas, you cannot go that way...

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > s
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow is here flying around.
A crow is here flying around.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > e
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > e
chann 'flame strike' h.seanchan
Outside the Western Gate of Caemlyn
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Melayna* is standing here leashed to a sul'dam, riding |2| wild stallion
A sul'dam stands here, holding Melayna's leash.
You sense *Melayna* is channeling saidar.

You begin to weave the appropriate flows...
A sul'dam leads *Melayna* west.
*Melayna* leaves west riding a wild stallion.



Your target is no longer here!

* R E HP:Wounded SP:Strong MV:Full > n
In the Hills Around Caemlyn
[ obvious exits: N S W ]
A lantern has been left here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Wounded SP:Strong MV:Full > w
chann 'flame strike' h.seanchan
On Top of a Hill Overlooking the Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > s
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > e
chann 'flame strike' h.seanchan
Outside the Western Gate of Caemlyn
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > w
w
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Wounded SP:Strong MV:Full > The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > n
chann 'flame strike' h.seanchan
Amongst the Rolling Hills
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > w
chann 'flame strike' h.seanchan
The Small Hilltop
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > s
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > w
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > n

A sul'dam has arrived from the east, leading *Melayna*.
*Melayna* has arrived from the east, riding a wild stallion.
A crow has arrived from the east.
A crow has arrived from the east.

chann 'flame strike' h.seanchan
* R E HP:Wounded SP:Strong MV:Full > Base of the Hill
[ obvious exits: E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A man of the woods strides by quietly.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Wounded SP:Strong MV:Full > s
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > e

A sul'dam has arrived from the south, leading *Melayna*.
*Melayna* has arrived from the south, riding a wild stallion.
A crow has arrived from the south.
A crow has arrived from the south.

chann 'flame strike' h.seanchan
* R E HP:Wounded SP:Strong MV:Full > The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > w
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow is here flying around.
A crow is here flying around.
*Melayna* is standing here leashed to a sul'dam, riding |2| wild stallion
A sul'dam stands here, holding Melayna's leash.
A badger is rummaging about, looking for stuff to eat.

You begin to weave the appropriate flows...


A sul'dam leads *Melayna* east.
*Melayna* leaves east riding a wild stallion.
A crow leaves east.
A crow leaves east.



Your target is no longer here!

* R E HP:Wounded SP:Strong MV:Full > chann 'ice spikes' h.seanchan
Nobody here by that name.

* R E HP:Wounded SP:Strong MV:Full > e
chann 'ice spikes' h.seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > e
chann 'ice spikes' h.seanchan
The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > e
chann 'ice spikes' h.seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > e
chann 'ice spikes' h.seanchan
Outside the Western Gate of Caemlyn
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > n
chann 'ice spikes' h.seanchan
In the Hills Around Caemlyn
[ obvious exits: N S W ]
A lantern has been left here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > w
chann 'ice spikes' h.seanchan
On Top of a Hill Overlooking the Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > w
chann 'ice spikes' h.seanchan
Amongst the Rolling Hills
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > w
chann 'ice spikes' h.seanchan
The Small Hilltop
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
|2| A wild stallion bucks madly.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > w
chann 'ice spikes' h.seanchan
Base of the Hill
[ obvious exits: E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A man of the woods strides by quietly.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > s
chann 'ice spikes' h.seanchan
The Caemlyn Road
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > e
chann 'ice spikes' h.seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > w
chann 'ice spikes' h.seanchan
The Caemlyn Road
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R E HP:Wounded SP:Strong MV:Full > s
chann 'ice spikes' h.seanchan
Nobody here by that name.

* R E HP:Wounded SP:Strong MV:Full > The Caemlyn Road
[ obvious exits: N W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > w
chann 'ice spikes' h.seanchan
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > scan
* R E HP:Wounded SP:Strong MV:Full > s
Slanting Fields in the Hills
[ obvious exits: N W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Wounded SP:Strong MV:Full > w
Path to a Small Farm
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Wounded SP:Strong MV:Full > n
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Wounded SP:Strong MV:Full > release
e
Ok.

* R HP:Wounded SP:Strong MV:Full > e
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.

* R HP:Wounded SP:Strong MV:Full > The Caemlyn Road
[ obvious exits: N W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded SP:Strong MV:Full > n
e
The Caemlyn Road
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R HP:Wounded SP:Strong MV:Full > e
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A sul'dam has arrived from the north, leading *Melayna*.
*Melayna* has arrived from the north, riding |2| wild stallion
A crow has arrived from the north.
A crow has arrived from the north.

* R HP:Wounded SP:Strong MV:Full > e
The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded SP:Strong MV:Full > e
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded SP:Strong MV:Full > e
Outside the Western Gate of Caemlyn
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded SP:Strong MV:Full > Inside the Western Gate of Caemlyn
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.
A stout looking Caemlyn guard is posted here.
A stout looking Caemlyn guard is posted here.

* R HP:Wounded SP:Strong MV:Full > TICK IN 5 SECONDS.
cal
e
You don't see a closed gate.

* R HP:Wounded SP:Strong MV:Full > Western End of a Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A shifty looking fellow patrols the streets picking up discarded belongings.

* R HP:Wounded SP:Strong MV:Full > whe
cha mood wimpy
Players in your Zone
--------------------
Mer - Western End of a Wide Boulevard
Purim - A Wide Boulevard
Esmaria - The Junk Yard

* R HP:Wounded SP:Strong MV:Full > sc
Mood changed to: Wimpy
Wimpy reset to: 135 hit points.

* R HP:Wounded SP:Strong MV:Full > You have 173(270) hit and 138(147) movement points.
You have scored 107264208 experience points and 288 quest points.
You need 1235792 exp to level and 112 qp to rank.
You have amassed 51 Turn points to date.
You have played 24 days and 18 hours (real time).
This ranks you as Mer the Sister [Green Ajah 5] (Level 50).
You are standing.

* R HP:Wounded SP:Strong MV:Full > whe
Players in your Zone
--------------------
Mer - Western End of a Wide Boulevard
Purim - A Wide Boulevard
Esmaria - The Junk Yard

* R HP:Wounded SP:Strong MV:Full > e
e
Your mount is too exhausted.

* R HP:Wounded SP:Strong MV:Full > e
Your mount is too exhausted.

* R HP:Wounded SP:Strong MV:Full > Your mount is too exhausted.

Western End of a Wide Boulevard
You are on the western end of a wide boulevard that stretches across the city.
The street is cut in two by a wide strip of grass with a row of trees that
runs the length of the boulevard. Caemlyn's West Gate is just a few steps away,
and you can see a small pet store to the south.
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A shifty looking fellow patrols the streets picking up discarded belongings.

* R HP:Wounded SP:Strong MV:Full > diag horse
l
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Wounded SP:Full MV:Fresh > Western End of a Wide Boulevard
You are on the western end of a wide boulevard that stretches across the city.
The street is cut in two by a wide strip of grass with a row of trees that
runs the length of the boulevard. Caemlyn's West Gate is just a few steps away,
and you can see a small pet store to the south.
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A shifty looking fellow patrols the streets picking up discarded belongings.

* R HP:Wounded SP:Full MV:Fresh > diag horse
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Wounded SP:Full MV:Fresh > e
e
A Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.
A figure stands here, ready to collect unwanted things.
A man gambles away his purse.

* R HP:Wounded SP:Full MV:Fresh > A Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.
Purim of Two Rivers is standing here.
A shifty looking fellow patrols the streets picking up discarded belongings.
A stout looking guard is here, walking the streets of Caemlyn.
|2| A black stallion prances about.

e
* R HP:Wounded SP:Full MV:Fresh > s
Middle of a Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A small dog is here, barking furiously.
A man gambles away his purse.

* R HP:Wounded SP:Full MV:Fresh > whe
Caemlyn Central Square
[ obvious exits: N E S W ]
A fountain is here, offering clear blue water to all.
A marble bench, flecked with gold and bronze, adorns the floor.
A stout wooden barrel stands nearby.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A city lamplighter stands nearby, attending his duties.
A stout looking guard is here, walking the streets of Caemlyn.
A stout looking guard is here, walking the streets of Caemlyn.
The Caemlyn town crier stands here, spreading the news.
A gleeman is here, playing a lute.



__________________________________________________



n
* HP:Hurt SP:Bursting MV:Full > The Entrance Hall
[ obvious exits: N E S W ]
A long stem of crimson-colored rose blooms here.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
A warhorse has arrived from the south.

* HP:Hurt SP:Bursting MV:Full > The Throne Room
[ obvious exits: E S W ]
A wily minstrel plays a tender song.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
Gawyn Trakand, First Prince of the Sword, stands here.
A warhorse has arrived from the south.

* HP:Hurt SP:Bursting MV:Full > eq
You are using:
<used as light> a lantern
<worn on finger> an emerald ring
<worn on finger> an emerald ring
<worn on head> a camouflaged hood
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn on body> a bearskin tunic
<worn about body> a bright red robe
<worn on arms> a set of cloth sleeves
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> an emerald-hilted foil
<worn about waist> a brightly-colored sash
<worn on belt> a water skin
<worn on belt> a soft leather pouch
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots

* HP:Hurt SP:Bursting MV:Full > rem lantern
You stop using a lantern.

* HP:Hurt SP:Bursting MV:Full > whe
Players in your Zone
--------------------
Mer - The Throne Room

* HP:Hurt SP:Bursting MV:Full > cha mood wimpy
whe
Mood changed to: Wimpy
Wimpy reset to: 135 hit points.

* HP:Hurt SP:Bursting MV:Full > sc
Players in your Zone
--------------------
Mer - The Throne Room

* HP:Hurt SP:Bursting MV:Full > You have 219(270) hit and 140(147) movement points.
You have scored 107264208 experience points and 288 quest points.
You need 1235792 exp to level and 112 qp to rank.
You have amassed 51 Turn points to date.
You have played 24 days and 18 hours (real time).
This ranks you as Mer the Sister [Green Ajah 5] (Level 50).
You are standing.

* HP:Hurt SP:Bursting MV:Full > exa pouch
It is a soft leather pouch.
When you look inside, you see:
pouch (used) :
a lantern
[2] a thin vial of yellow fluid
a package of dried rations

* HP:Hurt SP:Bursting MV:Full > TICK IN 5 SECONDS.

* HP:Hurt SP:Bursting MV:Fresh > TICK IN 5 SECONDS.
wh
Players
-------
Pavera of Shienar
Purim of Two Rivers
Frankley of Andor
Master Helgi al'brawdrifynn, the Sea Merchant... [Kandori Merchants' Guild]
Mer a'Narmian [Green Ajah]
Ruby the Journey Accepted [White Tower]
Melayna the damane, leashed to Yahra [Damane] WANTED
Alia of Altara
Tolza of Murandy
7 Deimon the Veteran Gaidin [Gaidin]
Esmaria of Arad Doman
Toshiro Umezawa [Morat'torm] WANTED
Lorrah of the Malkieri Diaspora
Peradotte of Illian

14 players displayed.

* HP:Scratched SP:Bursting MV:Fresh > whe
cha mood wimpy
Players in your Zone
--------------------
Mer - The Throne Room

* HP:Scratched SP:Bursting MV:Fresh > whe
Mood changed to: Wimpy
Wimpy reset to: 135 hit points.

* HP:Scratched SP:Bursting MV:Fresh > Players in your Zone
--------------------
Mer - The Throne Room

* HP:Scratched SP:Bursting MV:Fresh > stand
You are already standing.

* HP:Scratched SP:Bursting MV:Fresh > s
s
The Entrance Hall
[ obvious exits: N E S W ]
A long stem of crimson-colored rose blooms here.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
A warhorse has arrived from the north.

* HP:Scratched SP:Bursting MV:Full > North-West Corner of the Courtyard
[ obvious exits: N E S W ]
The waters of a blue-veined marble fountain pour forth here.
A palace servant is here, about his duties.
A warhorse has arrived from the north.

* HP:Scratched SP:Bursting MV:Full > s
s
South-West Corner of the Courtyard
[ obvious exits: N E S ]
The waters of a blue-veined marble fountain pour forth here.
A palace servant is here, about his duties.
A warhorse has arrived from the north.

* HP:Scratched SP:Bursting MV:Full > e
Entrance to the Courtyard
[ obvious exits: N E W ]
A palace servant is here, about his duties.
A stout looking guard is here, walking the streets of Caemlyn.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
A warhorse has arrived from the north.

* HP:Scratched SP:Bursting MV:Full > s
Inside the Palace Gate
[ obvious exits: E S W ]
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
A warhorse has arrived from the west.

* HP:Scratched SP:Bursting MV:Full > ride horse
Oval Plaza Outside the Royal Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A warhorse has arrived from the north.

* HP:Scratched SP:Bursting MV:Full > A warhorse stops following you.
You start riding him.

* R HP:Scratched SP:Bursting MV:Full > s
s
Road to the Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A master of the Blade unfolds into a cat-like stance here.
A stout looking guard is here, walking the streets of Caemlyn.

* R HP:Scratched SP:Bursting MV:Full > Road to the Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched SP:Bursting MV:Full > s
s
Inside the Origan Gate
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched SP:Bursting MV:Full > Road to the Inner City
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A city lamplighter stands nearby, attending his duties.

* R HP:Scratched SP:Bursting MV:Full > s
w
Middle of a Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.
A chicken wanders around here, pecking at the ground.

* R HP:Scratched SP:Bursting MV:Full > w
A Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A shifty looking fellow patrols the streets picking up discarded belongings.
|2| A black stallion prances about.

w
* R HP:Scratched SP:Bursting MV:Full > A Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.

* R HP:Scratched SP:Bursting MV:Full > w
Western End of a Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.
A man is here.

* R HP:Scratched SP:Bursting MV:Full > Inside the Western Gate of Caemlyn
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A shifty looking fellow patrols the streets picking up discarded belongings.
A stout looking Caemlyn guard is posted here.
A stout looking Caemlyn guard is posted here.

* R HP:Scratched SP:Bursting MV:Full > cha mood wimpy
whe
Mood changed to: Wimpy
Wimpy reset to: 135 hit points.

sc
* R HP:Scratched SP:Bursting MV:Full > Players in your Zone
--------------------
Mer - Inside the Western Gate of Caemlyn
Pavera - Reception of the Queen's Blessing
Purim - The Queen's Blessing
Esmaria - The Junk Yard

* R HP:Scratched SP:Bursting MV:Full > You have 261(270) hit and 140(147) movement points.
You have scored 107264208 experience points and 288 quest points.
You need 1235792 exp to level and 112 qp to rank.
You have amassed 51 Turn points to date.
You have played 24 days and 18 hours (real time).
This ranks you as Mer the Sister [Green Ajah 5] (Level 50).
You are standing.

* R HP:Scratched SP:Bursting MV:Full > emb
w
You feel the flows of saidar coursing through your body.

* R HP:Scratched SP:Bursting MV:Full > The Westgate seems to be closed.

* R E HP:Scratched SP:Bursting MV:Full > chann 'ice spikes' h.seanchan
Nobody here by that name.

Inside the Western Gate of Caemlyn
You are just inside the West Gate of Caemlyn. You stop and stare at the sheer
magnitude of the city. Caemlyn could swallow several other cities whole
without much of a ripple. People are streaming through the gates and the city
looks crowded beyond belief. You can see high in the center of Caemlyn the
Inner City and the royal Palace. An outer road leads north and south along
the city walls, and a wide boulevard leads east into the city's heart.
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A shifty looking fellow patrols the streets picking up discarded belongings.
A stout looking Caemlyn guard is posted here.
A stout looking Caemlyn guard is posted here.

* R E HP:Scratched SP:Bursting MV:Full > cal
w
You call for the Westgate to be opened.
The Caemlyn gatekeeper unlocks the Westgate.
The Caemlyn gatekeeper opens the Westgate.

* R HP:Scratched SP:Bursting MV:Full > Outside the Western Gate of Caemlyn
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Scratched SP:Bursting MV:Full > chann 'ice spikes' h.seanchan
Nobody here by that name.

* R E HP:Scratched SP:Bursting MV:Full > whe
Players in your Zone
--------------------
Mer - Outside the Western Gate of Caemlyn

* R E HP:Scratched SP:Bursting MV:Full > w
chann 'ice spikes' h.seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.sting MV:Full >

* R E HP:Scratched SP:Bursting MV:Full > w
chann 'ice spikes' h.seanchan
The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.sting MV:Full >

* R E HP:Scratched SP:Bursting MV:Full >
A sul'dam has arrived from the south, leading *Melayna*.
*Melayna* has arrived from the south, riding a gray palfrey.

* R E HP:Scratched SP:Bursting MV:Full > w

A sul'dam leads *Melayna* east.
*Melayna* leaves east riding a gray palfrey.

chann 'ice spikes' h.seanchan
* R E HP:Scratched SP:Bursting MV:Full > The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

Nobody here by that name.sting MV:Full >

* R E HP:Scratched SP:Bursting MV:Full > e
chann 'ice spikes' h.seanchan
The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.sting MV:Full >

* R E HP:Scratched SP:Bursting MV:Full >
A sul'dam has arrived from the east, leading *Melayna*.
*Melayna* has arrived from the east, riding a gray palfrey.

e
* R E HP:Scratched SP:Bursting MV:Full > chann 'ice spikes' h.seanchan

*Melayna* tries to strike you, but you parry successfully.

* R E HP:Scratched SP:Bursting MV:Full - Melayna: Hurt > No way! You're fighting for your life!
You sense *Melayna* is channeling saidar.

You try to pierce *Melayna*, but she parries successfully.
You try to pierce *Melayna*, but she parries successfully.
You begin to weave the appropriate flows...

f
Cancelled.
You panic and attempt to flee!


You flee head over heels.
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

The Caemlyn city alarm sounds loudly in the distance.
The Caemlyn Road
The Caemlyn Road overlooks the city here, though still far off to the
east. From this vantage the palace of Queen Morgase can be seen upon the
hills at the center of the city, demanding a clear view of the lands for
miles around the walls.
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Scratched SP:Bursting MV:Full >
A sul'dam has arrived from the west, leading *Melayna*.
*Melayna* has arrived from the west, riding a gray palfrey.

chann 'ice spikes' h.seanchan
* R E HP:Scratched SP:Bursting MV:Full >
*Melayna* tries to strike you, but you parry successfully.

TICK IN 5 SECONDS. SP:Bursting MV:Full - Melayna: Hurt >
You begin to weave the appropriate flows...
You sense *Melayna* is channeling saidar.



You gasp in pain as streaks of fire from *Melayna* burn your body!



Ouch! You couldn't maintain the flows.

* R E HP:Hurt SP:Bursting MV:Full - Melayna: Hurt >
You try to pierce *Melayna*, but she parries successfully.
*Melayna* tries to strike you, but you parry successfully.
You sense *Melayna* is channeling saidar.

* R E HP:Hurt SP:Bursting MV:Full - Melayna: Hurt > f
You try to pierce *Melayna*, but she parries successfully.
You panic and attempt to flee!

chann 'flame strike' h.seanchan

You flee head over heels.
The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name. MV:Full >

* R E HP:Hurt SP:Bursting MV:Full > e
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Melayna* is standing here leashed to a sul'dam, riding |2| gray palfrey
A sul'dam stands here, holding Melayna's leash.
A sul'dam leads *Melayna* west.
*Melayna* leaves west riding a gray palfrey.

Nobody here by that name. MV:Full >

* R E HP:Hurt SP:Bursting MV:Full > w
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A sul'dam has arrived from the north, leading *Melayna*.
*Melayna* has arrived from the north, riding |2| gray palfrey

You begin to weave the appropriate flows...
A sul'dam leads *Melayna* east.
*Melayna* leaves east riding a gray palfrey.



Your heartbeat calms down more as you feel less panicked.
Timer now at 67 secs.

e


Your target is no longer here!

* R E HP:Scratched SP:Full MV:Fresh > k seanchan
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Melayna* is standing here leashed to a sul'dam, riding |2| gray palfrey
A sul'dam stands here, holding Melayna's leash.

* R E HP:Scratched SP:Full MV:Fresh > You try to pierce *Melayna*, but she dodges the attack.

You begin to weave the appropriate flows...na: Scratched >



You sense *Melayna* is channeling saidar.



Ok.
Streaks of fire flow from your hands, burning *Melayna*.

* R E HP:Scratched SP:Full MV:Fresh - Melayna: Hurt >
You sense *Melayna* is channeling saidar.

chann 'flame strike' h.seanchan
You begin to weave the appropriate flows...na: Hurt >

f
Cancelled.
You panic and attempt to flee!


You flee head over heels.
Outside the Western Gate of Caemlyn
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Scratched SP:Full MV:Fresh >
A sul'dam has arrived from the west, leading *Melayna*.
*Melayna* has arrived from the west, riding a gray palfrey.

* R E HP:Scratched SP:Full MV:Fresh >
*Melayna* tries to strike you, but you parry successfully.

* R E HP:Scratched SP:Full MV:Fresh - Melayna: Hurt > w

You sense *Melayna* is channeling saidar.

k seanchan
chann 'flame strike' h.seanchan
* R E HP:Scratched SP:Full MV:Fresh - Melayna: Hurt > No way! You're fighting for your life!

* R E HP:Scratched SP:Full MV:Fresh - Melayna: Hurt > You do the best you can!

You begin to weave the appropriate flows...na: Hurt >

f
Cancelled.
You panic and attempt to flee!


You flee head over heels.
In the Hills Around Caemlyn
[ obvious exits: N S W ]
A lantern has been left here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Scratched SP:Full MV:Fresh > chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Scratched SP:Full MV:Fresh >
A sul'dam has arrived from the south, leading *Melayna*.
*Melayna* has arrived from the south, riding a gray palfrey.

s
* R E HP:Scratched SP:Full MV:Fresh > k seanchan
chann 'flame strike' h.seanchan

*Melayna* tries to strike you, but you parry successfully.

* R E HP:Scratched SP:Full MV:Fresh - Melayna: Hurt > No way! You're fighting for your life!
You sense *Melayna* is channeling saidar.

* R E HP:Scratched SP:Full MV:Fresh - Melayna: Hurt > You do the best you can!

You begin to weave the appropriate flows...na: Hurt >

f
Cancelled.
You panic and attempt to flee!


You gasp in pain as streaks of fire from *Melayna* burn your body!


You flee head over heels.
Executioner's Glade
[ obvious exits: N S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A grim executioner stands here, a dark hood over his head.

* R E HP:Hurt SP:Full MV:Full > n
chann 'flame strike' h.seanchan
Braem Wood
[ obvious exits: S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

Nobody here by that name.Full >

* R E HP:Hurt SP:Full MV:Full > s
chann 'flame strike' h.seanchan
Executioner's Glade
[ obvious exits: N S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Melayna* is standing here leashed to a sul'dam, riding |2| gray palfrey
A sul'dam stands here, holding Melayna's leash.
A grim executioner stands here, a dark hood over his head.
*Melayna* tries to strike you, but you parry successfully.

You begin to weave the appropriate flows...rt >
You sense *Melayna* is channeling saidar.



Ok.
Streaks of fire flow from your hands, burning *Melayna*.

* R E HP:Hurt SP:Strong MV:Full - Melayna: Wounded > chann 'flame strike' h.seanchan
You try to pierce *Melayna*, but she deflects the blow.
You begin to weave the appropriate flows...


You sense *Melayna* is channeling saidar.



An executioner joins your fight!


An executioner tries to cleave Melayna, but she parries successfully.



Ok.
Streaks of fire flow from your hands, burning *Melayna*.

* R E HP:Hurt SP:Strong MV:Full - Melayna: Wounded > chann 'flame strike' h.seanchan
You begin to weave the appropriate flows...
You sense *Melayna* is channeling saidar.


An executioner tries to cleave Melayna, but she parries successfully.



Ok.
*Melayna* panics, and attempts to flee!
Streaks of fire flow from your hands, burning *Melayna*.
A sul'dam leads *Melayna* south.
*Melayna* leaves south riding a gray palfrey.

* R E HP:Hurt SP:Strong MV:Full > chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Hurt SP:Strong MV:Full > s
chann 'flame strike' h.seanchan
In the Hills Around Caemlyn
[ obvious exits: N S W ]
A lantern has been left here.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Melayna* is standing here leashed to a sul'dam, riding |2| gray palfrey
A sul'dam stands here, holding Melayna's leash.

You begin to weave the appropriate flows...
A sul'dam leads *Melayna* west.
*Melayna* leaves west riding a gray palfrey.



Your target is no longer here!

* R E HP:Hurt SP:Strong MV:Full > w
k seanchan
chann 'flame strike' h.seanchan
On Top of a Hill Overlooking the Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A sul'dam has arrived from the south, leading *Melayna*.
*Melayna* has arrived from the south, riding |2| gray palfrey

* R E HP:Hurt SP:Strong MV:Full > You try to pierce *Melayna*, but she deflects the blow.
You sense *Melayna* is channeling saidar.

You begin to weave the appropriate flows...Battered >



You gasp in pain as streaks of fire from *Melayna* burn your body!

chann 'flame strike' h.seanchan


Ok.
Streaks of fire flow from your hands, burning *Melayna*.

You begin to weave the appropriate flows...a: Battered >
You sense *Melayna* is channeling saidar.



Ok.
Streaks of fire flow from your hands, burning *Melayna*.
You gasp in pain as streaks of fire from *Melayna* burn your body!

* R E HP:Wounded SP:Strong MV:Full - Melayna: Beaten > chann 'flame strike' h.seanchan
You begin to weave the appropriate flows...


You sense *Melayna* is channeling saidar.



Melayna* panics, and attempts to flee!


*
A sul'dam leads *Melayna* south.
*Melayna* leaves south riding a gray palfrey.

w
k seanchan
chann 'flame strike' h.seanchan


Your target is no longer here!

* R E HP:Wounded SP:Strong MV:Full > Amongst the Rolling Hills
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R E HP:Wounded SP:Strong MV:Full > k seanchan
They aren't here.

* R E HP:Wounded SP:Strong MV:Full > k seanchan
Nobody here by that name.

* R E HP:Wounded SP:Strong MV:Full > k seanchan
They aren't here.

* R E HP:Wounded SP:Strong MV:Full > e
They aren't here.

* R E HP:Wounded SP:Strong MV:Full > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

* R E HP:Wounded SP:Strong MV:Full > On Top of a Hill Overlooking the Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Wounded SP:Strong MV:Full > k seanchan
They aren't here.

Nobody here by that name.g MV:Full >

* R E HP:Wounded SP:Strong MV:Full > k seanchan
k seanchan
They aren't here.

* R E HP:Wounded SP:Strong MV:Full > They aren't here.

* R E HP:Wounded SP:Strong MV:Full > k seanchan
They aren't here.
A sul'dam has arrived from the south, leading *Melayna*.
*Melayna* has arrived from the south, riding a gray palfrey.

You try to pierce *Melayna*, but she deflects the blow.
You sense *Melayna* is channeling saidar.

* R E HP:Wounded SP:Strong MV:Full - Melayna: Beaten > k seanchan
On Top of a Hill Overlooking the Caemlyn Road
This grassy hilltop offers a view of the majesty of Caemlyn to the east, in
addition to a clear view of the road to the south. The hills extend to the
east and west, bordering the road, and a large grove of trees blocks any
passage to the north.
[ obvious exits: E S W ]
*Melayna* is here, fighting YOU! leashed to a sul'dam, riding |1| gray palfrey
A sul'dam stands here, holding Melayna's leash.
|2| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Wounded SP:Strong MV:Full - Melayna: Beaten > w
You do the best you can!

* R E HP:Wounded SP:Strong MV:Full - Melayna: Beaten > chann 'flame strike' h.seanchan
No way! You're fighting for your life!

You begin to weave the appropriate flows...a: Beaten >


You are interrupted and stop what you are doing.
You panic and attempt to flee!
You gasp in pain as streaks of fire from *Melayna* burn your body!


You sense *Melayna* is channeling saidar.

w
k seanchan

You flee head over heels.
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Full > The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Full > They aren't here.

* R E HP:Battered SP:Strong MV:Full > cha wimpy
You won't flee from any fight now.

* R E HP:Battered SP:Strong MV:Full > k seanchan
They aren't here.

* R E HP:Battered SP:Strong MV:Full >
A sul'dam has arrived from the east, leading *Melayna*.
*Melayna* has arrived from the east, riding a gray palfrey.

e
* R E HP:Battered SP:Strong MV:Full > k seanchan

*Melayna* tries to strike you, but you parry successfully.

* R E HP:Battered SP:Strong MV:Full - Melayna: Beaten > No way! You're fighting for your life!
You sense *Melayna* is channeling saidar.

* R E HP:Battered SP:Strong MV:Full - Melayna: Beaten > You do the best you can!

* R E HP:Battered SP:Strong MV:Full - Melayna: Beaten > f

You try to pierce *Melayna*, but she parries successfully.

You panic and attempt to flee!:Full - Melayna: Beaten >


You gasp in pain as streaks of fire from *Melayna* burn your body!

You flee head over heels.
The Caemlyn Road
Grassy fields cover the hills about the road, offering a wide view of
the surrounding lands until the nearby hills obscure the view of the
countryside and the farms which lie scattered along the road. Far off to
the west the hills appear to become more dense, closing in on the road
as it runs toward Caemlyn.
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.
The Caemlyn Road
[ obvious exits: N E W ]
|2| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R E HP:Battered SP:Strong MV:Full > e
k seanchan

A sul'dam has arrived from the east, leading *Melayna*.
*Melayna* has arrived from the east, riding a gray palfrey.

k seanchan
* R E HP:Battered SP:Strong MV:Full > The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Full > They aren't here.

* R E HP:Battered SP:Strong MV:Full > They aren't here.

* R E HP:Battered SP:Strong MV:Full > w
k seanchan
k seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Melayna* is standing here leashed to a sul'dam, riding |2| gray palfrey
A sul'dam stands here, holding Melayna's leash.
A badger is rummaging about, looking for stuff to eat.

* R E HP:Battered SP:Strong MV:Full > You try to pierce *Melayna*, but she parries successfully.

* R E HP:Battered SP:Strong MV:Full - Melayna: Beaten > You do the best you can!

* R E HP:Battered SP:Strong MV:Full - Melayna: Beaten >
You sense *Melayna* is channeling saidar.

* R E HP:Battered SP:Strong MV:Full - Melayna: Beaten > f
You try to pierce *Melayna*, but she deflects the blow.
You panic and attempt to flee!


You gasp in pain as streaks of fire from *Melayna* burn your body!


You flee head over heels.
The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Full > chann 'flame strike' h.seanchan
Nobody here by that name.


A sul'dam has arrived from the west, leading *Melayna*.
*Melayna* has arrived from the west, riding a gray palfrey.

* R E HP:Beaten SP:Strong MV:Full > The Caemlyn Road
Small hills rise around the road, obscuring view of the surrounding land as
the road meanders through the low valleys on its way towards the capital of
Andor. Deep wagon ruts and packed dirt proclaim the volume of traffic this
highway sees every day. A simple dirt lane leads off to the south.
[ obvious exits: N E S W ]
*Melayna* is standing here leashed to a sul'dam, riding |1| gray palfrey
A sul'dam stands here, holding Melayna's leash.
|2| A warhorse is here, stamping his feet impatiently, being ridden by you.
*Melayna* tries to strike you, but you deflect the blow.

* R E HP:Beaten SP:Strong MV:Full - Melayna: Beaten > e

You try to pierce *Melayna*, but she parries successfully.
*Melayna* tries to strike you, but you parry successfully.
You sense *Melayna* is channeling saidar.

* R E HP:Beaten SP:Strong MV:Full - Melayna: Beaten > No way! You're fighting for your life!

f
You try to pierce *Melayna*, but she deflects the blow.
The Caemlyn Road
Small hills rise around the road, obscuring view of the surrounding land as
the road meanders through the low valleys on its way towards the capital of
Andor. Deep wagon ruts and packed dirt proclaim the volume of traffic this
highway sees every day. A simple dirt lane leads off to the south.
[ obvious exits: N E S W ]
*Melayna* is here, fighting YOU! leashed to a sul'dam, riding |1| gray palfrey
A sul'dam stands here, holding Melayna's leash.
|2| A warhorse is here, stamping his feet impatiently, being ridden by you.

You panic and attempt to flee!ull - Melayna: Beaten >


You wish that your wounds would stop BLEEDING so much!

You gasp in pain as streaks of fire from *Melayna* burn your body!

TICK IN 5 SECONDS.

*Melayna* tries to strike you, but you parry successfully.
Your heartbeat calms down more as you feel less panicked.
Timer now at 62 secs.


You flee head over heels.
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R E HP:Beaten SP:Strong MV:Fresh > w
s
s
The Caemlyn Road
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A man of the woods strides by quietly.
A badger is rummaging about, looking for stuff to eat.

* R E HP:Beaten SP:Strong MV:Fresh > w
The Caemlyn Road
[ obvious exits: N W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R E HP:Beaten SP:Strong MV:Fresh > w
Alas, you cannot go that way...

* R E HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R E HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > w
The Caemlyn Road
[ obvious exits: N E ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > n
The Caemlyn Road
[ obvious exits: S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R E HP:Beaten SP:Strong MV:Fresh > w
The Caemlyn Road
[ obvious exits: N E ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > w
The Caemlyn Road
[ obvious exits: N S ]
A fallen tree lies upon the ground, seemingly chopped down in haste.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > w
w
The Caemlyn Road
[ obvious exits: S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > Bridge on the River Cary at Carysford
[ obvious exits: E W D ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > Loose boards squeak and rattle underfoot.
Loose boards squeak and rattle underfoot.
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > w
w
w
The Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > w
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A black crow is here, watching.
A short man stands here, nervously eyeing everything in sight.
|2| A draft horse is here.

* R E HP:Beaten SP:Strong MV:Fresh > s
w
The Caemlyn Road
[ obvious exits: N W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > n
Upon a Hill Overlooking Four Kings
[ obvious exits: E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > k seanchan
s
They aren't here.

* R E HP:Beaten SP:Strong MV:Fresh > w
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > The Outskirts of Four Kings
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > k seanchan
They aren't here.

* R E HP:Beaten SP:Strong MV:Fresh > w
k seanchan
A Dusty Road Through Four Kings
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
An Andoran cavalryman is here, riding |2| roan charger
An Andoran cavalryman is here, riding |3| roan charger
An Andoran cavalryman is here, riding |4| roan charger
An Andoran cavalryman is here, riding |5| roan charger
An Andoran cavalry officer watches vigilantly, riding |6| warhorse

* R E HP:Beaten SP:Strong MV:Fresh > They aren't here.

* R E HP:Beaten SP:Strong MV:Fresh > k seanchan
They aren't here.

* R E HP:Beaten SP:Strong MV:Fresh > k seanchan
They aren't here.

* R E HP:Beaten SP:Strong MV:Fresh > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

Nobody here by that name. MV:Fresh >

* R E HP:Beaten SP:Strong MV:Fresh > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

Nobody here by that name. MV:Fresh >

* R E HP:Beaten SP:Strong MV:Fresh > chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Fresh > chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Fresh > chann 'flame strike' h.seanchan
sc
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Fresh > You have 52(270) hit, 94(156) saidar and 147(147) movement points.
You have scored 107264055 experience points and 288 quest points.
You need 1235945 exp to level and 112 qp to rank.
You have amassed 51 Turn points to date.
You have played 24 days and 18 hours (real time).
This ranks you as Mer the Sister [Green Ajah 5] (Level 50).
You are standing.

* R E HP:Beaten SP:Strong MV:Fresh > chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Fresh > chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Fresh > chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Fresh > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

k seanchaneaten SP:Strong MV:Fresh >
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Fresh > chann 'flame strike' h.seanchan
They aren't here.

Nobody here by that name. MV:Fresh >

* R E HP:Beaten SP:Strong MV:Fresh > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

k seanchaneaten SP:Strong MV:Fresh >
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Fresh > chann 'flame strike' h.seanchan
They aren't here.

* R E HP:Beaten SP:Strong MV:Fresh > k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Fresh > They aren't here.

* R E HP:Beaten SP:Strong MV:Fresh > k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Fresh > They aren't here.

k seanchaneaten SP:Strong MV:Fresh >
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Fresh > chann 'flame strike' h.seanchan
They aren't here.

Nobody here by that name. MV:Fresh >

* R E HP:Beaten SP:Strong MV:Fresh > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

Nobody here by that name. MV:Fresh >

* R E HP:Beaten SP:Strong MV:Fresh > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

Nobody here by that name. MV:Fresh >

* R E HP:Beaten SP:Strong MV:Fresh > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

Nobody here by that name. MV:Fresh >

* R E HP:Beaten SP:Strong MV:Fresh > chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Fresh > chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Fresh > chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Fresh > chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Fresh > chann 'flame strike' h.seanchan
Nobody here by that name.
A sul'dam has arrived from the east, leading *Melayna*.
*Melayna* has arrived from the east, riding a gray palfrey.

* R E HP:Beaten SP:Strong MV:Fresh > chann 'flame strike' h.seanchan

A sul'dam leads *Melayna* west.
*Melayna* leaves west riding a gray palfrey.

Nobody here by that name. MV:Fresh >

* R E HP:Beaten SP:Strong MV:Fresh > e
The Outskirts of Four Kings
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > w
chann 'flame strike' h.seanchan
A Dusty Road Through Four Kings
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
An Andoran cavalryman is here, riding |2| roan charger
An Andoran cavalryman is here, riding |3| roan charger
An Andoran cavalryman is here, riding |4| roan charger
An Andoran cavalryman is here, riding |5| roan charger
An Andoran cavalry officer watches vigilantly, riding |6| warhorse

Nobody here by that name. MV:Fresh >

* R E HP:Beaten SP:Strong MV:Fresh > e
The Outskirts of Four Kings
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > e
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R E HP:Beaten SP:Strong MV:Fresh > e
e
Upon a Hill Overlooking Four Kings
[ obvious exits: E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > e
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A black crow is here, watching.
|2| A draft horse is here.

e
* R E HP:Beaten SP:Strong MV:Fresh > e
The Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A short man stands here, nervously eyeing everything in sight.

* R E HP:Beaten SP:Strong MV:Fresh > e
e
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

release
* R HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh > e
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh > e
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh > s
s
Ok.

* R HP:Beaten SP:Strong MV:Fresh > e
Bridge on the River Cary at Carysford
[ obvious exits: E W D ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh > s
e
Loose boards squeak and rattle underfoot.
Loose boards squeak and rattle underfoot.
The Caemlyn Road
[ obvious exits: S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh > e
e
The Caemlyn Road
[ obvious exits: N S ]
A fallen tree lies upon the ground, seemingly chopped down in haste.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: N E ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh > n
e
The Caemlyn Road
[ obvious exits: S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh > e
The Caemlyn Road
[ obvious exits: N E ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Beaten SP:Strong MV:Fresh > e
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh > cal
The Caemlyn Road
[ obvious exits: N W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh > e
The Caemlyn Road
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R HP:Beaten SP:Strong MV:Fresh > whe
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A man of the woods strides by quietly.
A badger is rummaging about, looking for stuff to eat.

* R HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh > diag horse
Outside the Western Gate of Caemlyn
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh > You don't see a closed gate.

* R HP:Beaten SP:Strong MV:Fresh > Inside the Western Gate of Caemlyn
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.
A shifty looking fellow patrols the streets picking up discarded belongings.
A stout looking Caemlyn guard is posted here.
A stout looking Caemlyn guard is posted here.

* R HP:Beaten SP:Strong MV:Fresh > Players in your Zone
--------------------
Mer - Inside the Western Gate of Caemlyn
Pavera - A Wide Boulevard
Esmaria - The Junk Yard

* R HP:Beaten SP:Strong MV:Fresh > A warhorse is in excellent condition.
A warhorse is haggard.

* R HP:Beaten SP:Strong MV:Fresh > e
e
Your mount is too exhausted.

* R HP:Beaten SP:Strong MV:Fresh > e
Your mount is too exhausted.

* R HP:Beaten SP:Strong MV:Fresh > Your mount is too exhausted.

* R HP:Beaten SP:Strong MV:Fresh > dism
e
You stop riding him.

* HP:Beaten SP:Strong MV:Fresh > e
Western End of a Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A small dog is here, barking furiously.

e
* HP:Beaten SP:Strong MV:Full > e
A Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A man meanders here, quietly speaking to himself.
A man gambles away his purse.
Pavera of Shienar is standing here.
A man is here.
A stout looking guard is here, walking the streets of Caemlyn.

* HP:Beaten SP:Strong MV:Full > A Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A figure stands here, ready to collect unwanted things.
|1| A black stallion prances about.

* HP:Beaten SP:Strong MV:Full > Middle of a Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A stout looking guard is here, walking the streets of Caemlyn.
A city lamplighter stands nearby, attending his duties.
A man gambles away his purse.
A chicken wanders around here, pecking at the ground.

* HP:Beaten SP:Strong MV:Full > w
ride horse
A Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A figure stands here, ready to collect unwanted things.
|1| A black stallion prances about.

* HP:Beaten SP:Strong MV:Full > e
You start riding him.

* R HP:Beaten SP:Strong MV:Full > n
Middle of a Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.
A city lamplighter stands nearby, attending his duties.
A man gambles away his purse.
A chicken wanders around here, pecking at the ground.

* R HP:Beaten SP:Strong MV:Full > n
n
Road to the Inner City
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.

* R HP:Beaten SP:Strong MV:Full > n
Inside the Origan Gate
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.
A ragged looking man asks for spare coins.

* R HP:Beaten SP:Strong MV:Full > n
Road to the Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.

* R HP:Beaten SP:Strong MV:Full > Road to the Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.

* R HP:Beaten SP:Strong MV:Full > dism
lead horse
lead horse
lead horse
Oval Plaza Outside the Royal Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.
A hard-working commoner earns a living here.

* R HP:Beaten SP:Strong MV:Full > You stop riding him.

* HP:Beaten SP:Strong MV:Full > You start leading him.
A black stallion starts following you.

* HP:Beaten SP:Strong MV:Full > n
You're already leading it!

w
* HP:Beaten SP:Strong MV:Full > n
You're already leading it!

* HP:Beaten SP:Strong MV:Full > n
Inside the Palace Gate
[ obvious exits: E S W ]
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
A black stallion has arrived from the south.

* HP:Beaten SP:Strong MV:Full > n
n
Entrance to the Courtyard
[ obvious exits: N E W ]
A palace servant is here, about his duties.
A stout looking guard is here, walking the streets of Caemlyn.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
A black stallion has arrived from the east.

* HP:Beaten SP:Strong MV:Full > South-West Corner of the Courtyard
[ obvious exits: N E S ]
The waters of a blue-veined marble fountain pour forth here.
A palace servant is here, about his duties.
A palace servant is here, about his duties.
A black stallion has arrived from the south.

* HP:Beaten SP:Strong MV:Full > rest
North-West Corner of the Courtyard
[ obvious exits: N E S W ]
The waters of a blue-veined marble fountain pour forth here.
A black stallion has arrived from the south.

* HP:Beaten SP:Strong MV:Strong > wh
The Entrance Hall
[ obvious exits: N E S W ]
A long stem of crimson-colored rose blooms here.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
A black stallion has arrived from the south.

* HP:Beaten SP:Strong MV:Strong > The Throne Room
[ obvious exits: E S W ]
A wily minstrel plays a tender song.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
Gawyn Trakand, First Prince of the Sword, stands here.
A black stallion has arrived from the south.

* HP:Beaten SP:Strong MV:Strong > eq
You sit down and rest your tired bones.

* HP:Beaten SP:Strong MV:Strong > Players
-------
Pavera of Shienar
Purim of Two Rivers
Frankley of Andor
Master Helgi al'brawdrifynn, the Sea Merchant... [Kandori Merchants' Guild]
Mer a'Narmian [Green Ajah]
Ruby the Journey Accepted [White Tower]
Melayna the damane, leashed to Yahra [Damane] WANTED
Alia of Altara
Tolza of Murandy
7 Deimon the Veteran Gaidin [Gaidin]
Esmaria of Arad Doman
Toshiro Umezawa [Morat'torm] WANTED
Lorrah of the Malkieri Diaspora
Peradotte of Illian

14 players displayed.

* HP:Beaten SP:Strong MV:Strong > You are using:
<worn on finger> an emerald ring
<worn on finger> an emerald ring
<worn on head> a camouflaged hood
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn on body> a bearskin tunic
<worn about body> a bright red robe
<worn on arms> a set of cloth sleeves
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> an emerald-hilted foil
<worn about waist> a brightly-colored sash
<worn on belt> a water skin
<worn on belt> a soft leather pouch
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots

* HP:Beaten SP:Strong MV:Strong > TICK IN 5 SECONDS.

Door E: officedoor
Door S: greatdoor
Door W: conferencedoors
l
The Throne Room
You are stunned by the size and splendor of Queen Morgase's Throne Room.
The walls present hunting scenes carved in relief in stone of the purest
white. Tapestries between the carvings are of bright flowers and
brilliantly plumaged hummingbirds, except for the ones flanking the throne
which proudly display the White Lion of Andor. On a dais at the room's far
wall is a throne of marble. A greatdoor opens south into a large hall and
an officedoor opens east into the Queen's private study. A smaller archway
lies to the west.
[ obvious exits: E S W ]
|1| A black stallion prances about.
A wily minstrel plays a tender song.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
Gawyn Trakand, First Prince of the Sword, stands here.

* HP:Beaten SP:Strong MV:Fresh > cha mood wimpy
whe
Mood changed to: Wimpy

* HP:Beaten SP:Strong MV:Fresh > Players in your Zone
--------------------
Mer - The Throne Room

* HP:Beaten SP:Strong MV:Fresh > whe
Players in your Zone
--------------------
Mer - The Throne Room

cha mood wimpy
* HP:Beaten SP:Strong MV:Fresh > whe
sc
Mood changed to: Wimpy

* HP:Beaten SP:Strong MV:Fresh > Players in your Zone
--------------------
Mer - The Throne Room

* HP:Beaten SP:Strong MV:Fresh > You have 73(270) hit and 147(147) movement points.
You have scored 107264055 experience points and 288 quest points.
You need 1235945 exp to level and 112 qp to rank.
You have amassed 51 Turn points to date.
You have played 24 days and 18 hours (real time).
This ranks you as Mer the Sister [Green Ajah 5] (Level 50).
You are resting.

* HP:Beaten SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Beaten SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Beaten SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

scan s
* HP:Beaten SP:Strong MV:Fresh > An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Beaten SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

scan s
* HP:Beaten SP:Strong MV:Fresh > An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Beaten SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Beaten SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Beaten SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

scan s
* HP:Beaten SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Beaten SP:Strong MV:Fresh > An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Beaten SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Beaten SP:Strong MV:Fresh > scan s
scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Beaten SP:Strong MV:Fresh > An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Beaten SP:Strong MV:Fresh > scan s

Melayna bellows 'you will be much happier in Seandar, marath'damane'



Spam "scan s" a lot __________________________________________



* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
*Melayna* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Melayna's leash.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
*Melayna* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Melayna's leash.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > stand
You stop resting, and stand up.

scan s
* HP:Battered SP:Strong MV:Fresh > An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

scan s
* HP:Battered SP:Strong MV:Fresh > An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
whe
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
Players in your Zone
--------------------
Mer - The Throne Room

* HP:Battered SP:Strong MV:Fresh > An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

scan s
* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

scan s
* HP:Battered SP:Strong MV:Fresh > An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

scan s
* HP:Battered SP:Strong MV:Fresh > whe
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > Players in your Zone
--------------------
Mer - The Throne Room

scan s
* HP:Battered SP:Strong MV:Fresh > An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > scan s
wh
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Fresh > Players
-------
Pavera of Shienar
Purim of Two Rivers
Frankley of Andor
Master Helgi al'brawdrifynn, the Sea Merchant... [Kandori Merchants' Guild]
Mer a'Narmian [Green Ajah]
Ruby the Journey Accepted [White Tower]
Melayna the damane, leashed to Yahra [Damane] WANTED
Alia of Altara
Tolza of Murandy
7 Deimon the Veteran Gaidin [Gaidin]
Esmaria of Arad Doman
Toshiro Umezawa [Morat'torm] WANTED
Lorrah of the Malkieri Diaspora
Peradotte of Illian

14 players displayed.

* HP:Battered SP:Strong MV:Fresh > s
The Entrance Hall
[ obvious exits: N E S W ]
A long stem of crimson-colored rose blooms here.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
A black stallion has arrived from the north.

* HP:Battered SP:Strong MV:Full > n
The Throne Room
[ obvious exits: E S W ]
A wily minstrel plays a tender song.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
Gawyn Trakand, First Prince of the Sword, stands here.
A black stallion has arrived from the south.

* HP:Battered SP:Strong MV:Full > s
scan
n
The Entrance Hall
[ obvious exits: N E S W ]
A long stem of crimson-colored rose blooms here.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
A black stallion has arrived from the north.

* HP:Battered SP:Strong MV:Full > North: A wily minstrel plays a tender song.
South: *Melayna* is resting here leashed to a sul'dam.
A sul'dam stands here, holding Melayna's leash.
West: An old and feeble palace servant wanders aimlessly about.

* HP:Battered SP:Strong MV:Full > The Throne Room
[ obvious exits: E S W ]
A wily minstrel plays a tender song.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
Gawyn Trakand, First Prince of the Sword, stands here.
A black stallion has arrived from the south.

* HP:Battered SP:Strong MV:Full > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Full > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Full > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Full > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Full > scan s
*Melayna* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Melayna's leash.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Full > scan s
*Melayna* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Melayna's leash.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Full > scan s
*Melayna* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Melayna's leash.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Full > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Battered SP:Strong MV:Full > emb
You feel the flows of saidar coursing through your body.

* E HP:Battered SP:Strong MV:Full > TICK IN 5 SECONDS.
scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* E HP:Battered SP:Strong MV:Full > s
chann 'flame strike' h.seanchan
s
chann 'flame strike' h.seanchan
The Entrance Hall
[ obvious exits: N E S W ]
A long stem of crimson-colored rose blooms here.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
A black stallion has arrived from the north.

Nobody here by that name. MV:Full >

* E HP:Battered SP:Strong MV:Full > North-West Corner of the Courtyard
[ obvious exits: N E S W ]
The waters of a blue-veined marble fountain pour forth here.
A stout looking guard is here, walking the streets of Caemlyn.
A stout looking guard is here, walking the streets of Caemlyn.
A palace servant is here, about his duties.
A black stallion has arrived from the north.

Nobody here by that name. MV:Full >

* E HP:Battered SP:Strong MV:Full > e
chann 'flame strike' h.seanchan
You are hungry.
North-East Corner of the Courtyard
[ obvious exits: E S W ]
The waters of a blue-veined marble fountain pour forth here.
A stout looking guard is here, walking the streets of Caemlyn.
A palace servant is here, about his duties.
A black stallion has arrived from the west.

Nobody here by that name. MV:Full >

* E HP:Battered SP:Strong MV:Full > w
w
chann 'flame strike' h.seanchan
North-West Corner of the Courtyard
[ obvious exits: N E S W ]
The waters of a blue-veined marble fountain pour forth here.
A stout looking guard is here, walking the streets of Caemlyn.
A stout looking guard is here, walking the streets of Caemlyn.
A palace servant is here, about his duties.
A black stallion has arrived from the east.

* E HP:Battered SP:Strong MV:Full > Entrance to the Courtyard
[ obvious exits: N E W ]
A black stallion has arrived from the east.

Nobody here by that name. MV:Full >

* E HP:Battered SP:Strong MV:Full > e
chann 'flame strike' h.seanchan
North-West Corner of the Courtyard
[ obvious exits: N E S W ]
The waters of a blue-veined marble fountain pour forth here.
A stout looking guard is here, walking the streets of Caemlyn.
A stout looking guard is here, walking the streets of Caemlyn.
A palace servant is here, about his duties.
A black stallion has arrived from the west.

Nobody here by that name. MV:Full >

* E HP:Battered SP:Strong MV:Full > s
chann 'flame strike' h.seanchan
South-West Corner of the Courtyard
[ obvious exits: N E S ]
The waters of a blue-veined marble fountain pour forth here.
A palace servant is here, about his duties.
A black stallion has arrived from the north.

Nobody here by that name. MV:Full >

* E HP:Battered SP:Strong MV:Full > s
chann 'flame strike' h.seanchan
Entrance to the Courtyard
[ obvious exits: N E W ]
A palace servant is here, about his duties.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
A black stallion has arrived from the north.

Nobody here by that name. MV:Full >

* E HP:Battered SP:Strong MV:Full > e
chann 'flame strike' h.seanchan
Inside the Palace Gate
[ obvious exits: E S W ]
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
A black stallion has arrived from the west.

Nobody here by that name. MV:Full >

* E HP:Battered SP:Strong MV:Full > s
chann 'flame strike' h.seanchan
Oval Plaza Outside the Royal Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A stout looking guard is here, walking the streets of Caemlyn.
|1| A draft horse is here.
A black stallion has arrived from the north.

Nobody here by that name. MV:Full >

* E HP:Battered SP:Strong MV:Full > s
chann 'flame strike' h.seanchan
Road to the Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A stout looking guard is here, walking the streets of Caemlyn.
A black stallion has arrived from the north.

Nobody here by that name. MV:Full >

* E HP:Battered SP:Strong MV:Full > s
chann 'flame strike' h.seanchan
Road to the Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black stallion has arrived from the north.

Nobody here by that name. MV:Strong >

* E HP:Battered SP:Strong MV:Strong > s
chann 'flame strike' h.seanchan
Inside the Origan Gate
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A ragged looking man asks for spare coins.
A black stallion has arrived from the north.

Nobody here by that name. MV:Strong >

Inside the Origan Gate
The paved road runs to the north into the center of the Inner City. To the
south the road runs through the wide marble arch of the Origan Gate and into
the Outer City. There are a number of shops around, and you can make out the
entrances to what appears to be the local armory and the Inner City smithy.
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about.
A ragged looking man asks for spare coins.

* E HP:Battered SP:Strong MV:Strong > n
k seanchan
Road to the Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black stallion has arrived from the south.

chann 'flame strike' h.seanchan
* E HP:Battered SP:Strong MV:Strong > They aren't here.

* E HP:Battered SP:Strong MV:Strong > n
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* E HP:Battered SP:Strong MV:Strong > Road to the Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A stout looking guard is here, walking the streets of Caemlyn.
A stout looking guard is here, walking the streets of Caemlyn.
A black stallion has arrived from the south.

* E HP:Battered SP:Strong MV:Strong > They aren't here.

n E HP:Battered SP:Strong MV:Strong >
Nobody here by that name.

* E HP:Battered SP:Strong MV:Strong > k seanchan
chann 'flame strike' h.seanchan
Oval Plaza Outside the Royal Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A hard-working commoner earns a living here.
A stout looking guard is here, walking the streets of Caemlyn.
|1| A draft horse is here.
A black stallion has arrived from the south.

* E HP:Battered SP:Strong MV:Strong > The Caemlyn cityguard has arrived from the south.
They aren't here.

Nobody here by that name. MV:Strong >

* E HP:Battered SP:Strong MV:Strong > w
k seanchan
chann 'flame strike' h.seanchan
Corner of the Palace
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A man is here.
A black stallion has arrived from the east.

* E HP:Battered SP:Strong MV:Strong > They aren't here.

Nobody here by that name. MV:Strong >

* E HP:Battered SP:Strong MV:Strong > n
k seanchan
chann 'flame strike' h.seanchan
Outside the Palace
[ obvious exits: N S W ]
A man is here.
A black stallion has arrived from the south.

* E HP:Battered SP:Strong MV:Strong > They aren't here.

Nobody here by that name. MV:Strong >

* E HP:Battered SP:Strong MV:Strong > n
k seanchan
chann 'flame strike' h.seanchan
Corner of the Palace
[ obvious exits: N E S W ]
A black stallion has arrived from the south.

* E HP:Battered SP:Strong MV:Strong > They aren't here.

Nobody here by that name. MV:Strong >

* E HP:Battered SP:Strong MV:Strong > s
s
Outside the Palace
[ obvious exits: N S W ]
A man is here.
A black stallion has arrived from the north.

* E HP:Battered SP:Strong MV:Strong > Corner of the Palace
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A man is here.
A black stallion has arrived from the north.

* E HP:Battered SP:Strong MV:Strong > e
k seanchan
Oval Plaza Outside the Royal Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Melayna* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Melayna's leash.
A stout looking guard is here, walking the streets of Caemlyn.
A hard-working commoner earns a living here.
A stout looking guard is here, walking the streets of Caemlyn.
|1| A draft horse is here.
A black stallion has arrived from the west.

* E HP:Battered SP:Strong MV:Strong > You try to pierce *Melayna*, but she deflects the blow.

* E HP:Battered SP:Strong MV:Strong - Melayna: Battered > chann 'flame strike' h.seanchan
You begin to weave the appropriate flows...



The Caemlyn cityguard joins your fight!
The Caemlyn cityguard joins the Caemlyn cityguard's fight!
Archers' arrows shower down from above.
An archer's arrow impales *Melayna*!
*Melayna* panics, and attempts to flee!



A sul'dam leads *Melayna* south.
Melayna* leaves south.


*s
k seanchan
chann 'flame strike' h.seanchan
Cancelled.
Road to the Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Melayna* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Melayna's leash.
A stout looking guard is here, walking the streets of Caemlyn.
A black stallion has arrived from the north.

* E HP:Battered SP:Strong MV:Tiring > You try to pierce *Melayna*, but she dodges the attack.

You begin to weave the appropriate flows...na: Beaten >



Melayna* panics, and attempts to flee!


*
A sul'dam leads *Melayna* west.
*Melayna* leaves west.



Your target is no longer here!

* E HP:Battered SP:Strong MV:Tiring > w
k seanchan
chann 'flame strike' h.seanchan
In the Inner City
[ obvious exits: N E ]
*Melayna* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Melayna's leash.
A master of the Blade unfolds into a cat-like stance here.
A stout looking guard is here, walking the streets of Caemlyn.
A Hand of the Light watches for Darkfriends.
An elite Queen's Guard stands at his post.
A black stallion has arrived from the east.

* E HP:Battered SP:Strong MV:Tiring > You try to pierce *Melayna*, but she parries successfully.
You sense *Melayna* is channeling saidar.

You begin to weave the appropriate flows...na: Beaten >


You sense *Melayna* is channeling saidar.



The Caemlyn cityguard has arrived from the north.
The Caemlyn cityguard has arrived from the north.



Ok.
Streaks of fire flow from your hands, burning *Melayna*.

* E HP:Battered SP:Strong MV:Tiring - Melayna: Critical > e
k seanchan

*Melayna* swiftly dodges your attempt to pierce her.

* E HP:Battered SP:Strong MV:Tiring - Melayna: Critical > chann 'flame strike' h.seanchan
No way! You're fighting for your life!

* E HP:Battered SP:Strong MV:Tiring - Melayna: Critical > You do the best you can!

You begin to weave the appropriate flows...na: Critical >


*Melayna* panics, and attempts to flee!



An elite Queen's Guard joins the Caemlyn cityguard's fight!
A Master of the Blade joins the Caemlyn cityguard's fight!
A Master of the Blade tickles Melayna's body with his slash.
The Caemlyn cityguard says 'Arrggghh! Constant trouble around here!'
An elite Queen's Guard tries to hit Melayna, but she parries successfully.
The Caemlyn cityguard tries to slash Melayna, but she dodges the attack.
The Caemlyn cityguard slashes Melayna's left foot hard.
Melayna* tries to strike you, but you deflect the blow.

A sul'dam leads *Melayna* east.
*Melayna* leaves east.

*e
k seanchan
chann 'flame strike' h.seanchan
Cancelled.
Road to the Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A stout looking guard is here, walking the streets of Caemlyn.
A black stallion has arrived from the west.

* E HP:Battered SP:Strong MV:Tiring > They aren't here.

A Master of the Blade has arrived from the west.
Nobody here by that name.

* E HP:Battered SP:Strong MV:Tiring > s
s
Road to the Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black stallion has arrived from the north.

* E HP:Battered SP:Strong MV:Tiring > k seanchan
Inside the Origan Gate
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A ragged looking man asks for spare coins.
A black stallion has arrived from the north.

* E HP:Battered SP:Strong MV:Tiring > s
They aren't here.

s
* E HP:Battered SP:Strong MV:Tiring > Road to the Inner City
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black stallion has arrived from the north.

* E HP:Battered SP:Strong MV:Tiring > Middle of a Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A figure stands here, ready to collect unwanted things.
A man gambles away his purse.
A stout looking guard is here, walking the streets of Caemlyn.
A city lamplighter stands nearby, attending his duties.
A black stallion has arrived from the north.

w
* E HP:Battered SP:Strong MV:Tiring > w
w
A Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A chicken wanders around here, pecking at the ground.
A black stallion has arrived from the east.

w
* E HP:Battered SP:Strong MV:Tiring > k seanchan
A Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An old man hobbles slowly on his way.
A man is here.
A man meanders here, quietly speaking to himself.
A man gambles away his purse.
A black stallion has arrived from the east.

* E HP:Battered SP:Strong MV:Tiring > Western End of a Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A small dog is here, barking furiously.
A black stallion has arrived from the east.

* E HP:Battered SP:Strong MV:Tiring > Inside the Western Gate of Caemlyn
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A shifty looking fellow patrols the streets picking up discarded belongings.
|1| A warhorse is here, stamping his feet impatiently.
A stout looking Caemlyn guard is posted here.
A stout looking Caemlyn guard is posted here.
A black stallion has arrived from the east.

k seanchan
* E HP:Battered SP:Strong MV:Tiring > They aren't here.

* E HP:Battered SP:Strong MV:Tiring > k seanchan
They aren't here.

* E HP:Battered SP:Strong MV:Tiring > k seanchan
They aren't here.

* E HP:Battered SP:Strong MV:Tiring > They aren't here.

* E HP:Battered SP:Strong MV:Tiring > k seanchan
k seanchan
They aren't here.

* E HP:Battered SP:Strong MV:Tiring > They aren't here.

k seanchan
* E HP:Battered SP:Strong MV:Tiring > k seanchan
They aren't here.

* E HP:Battered SP:Strong MV:Tiring > dism
ride 2.horse
They aren't here.

* E HP:Battered SP:Strong MV:Tiring > But you're not riding anything!

* E HP:Battered SP:Strong MV:Tiring > e
You start riding him.

* R E HP:Battered SP:Strong MV:Tiring > e
e
Western End of a Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A small dog is here, barking furiously.
A black stallion has arrived from the west.

* R E HP:Battered SP:Strong MV:Tiring > e
A Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
An old man hobbles slowly on his way.
A man is here.
A man meanders here, quietly speaking to himself.
A man gambles away his purse.
A black stallion has arrived from the west.

* R E HP:Battered SP:Strong MV:Tiring > A Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A chicken wanders around here, pecking at the ground.
A black stallion has arrived from the west.

* R E HP:Battered SP:Strong MV:Tiring > k seanchan
Middle of a Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A figure stands here, ready to collect unwanted things.
A man gambles away his purse.
A stout looking guard is here, walking the streets of Caemlyn.
A city lamplighter stands nearby, attending his duties.
A black stallion has arrived from the west.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

* R E HP:Battered SP:Strong MV:Tiring > k seanchan
They aren't here.

* R E HP:Battered SP:Strong MV:Tiring > e
e
e
A Wide Boulevard
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A black stallion has arrived from the west.

* R E HP:Battered SP:Strong MV:Tiring > A Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A black stallion has arrived from the west.

* R E HP:Battered SP:Strong MV:Tiring > The Caemlyn city alarm sounds loudly in the distance.
Eastern End of a Wide Boulevard
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.
A shifty looking fellow patrols the streets picking up discarded belongings.
A black stallion has arrived from the west.

e
* R E HP:Battered SP:Strong MV:Tiring > Inside the Eastern Gate of Caemlyn
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A plump pheasant is visible flying high in the sky.
A stout looking Caemlyn guard is posted here.
A stout looking Caemlyn guard is posted here.
A black stallion has arrived from the west.

* R E HP:Battered SP:Strong MV:Tiring > e
Outside the Eastern Gate of Caemlyn
[ obvious exits: E W ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A black stallion has arrived from the west.

* R E HP:Battered SP:Strong MV:Tiring > k seanchan
They aren't here.

* R E HP:Battered SP:Strong MV:Tiring > whe
Players in your Zone
--------------------
Mer - Outside the Eastern Gate of Caemlyn

* R E HP:Battered SP:Strong MV:Tiring > tra


Some obvious fresh tracks of a Human leaving west.
Some obvious recent tracks of a Human leaving east.

* R E HP:Battered SP:Strong MV:Tiring > w
k seanchan
Inside the Eastern Gate of Caemlyn
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A plump pheasant is visible flying high in the sky.
A stout looking Caemlyn guard is posted here.
A stout looking Caemlyn guard is posted here.
A black stallion has arrived from the east.

w
* R E HP:Battered SP:Strong MV:Tiring > k seanchan
They aren't here.

w
* R E HP:Battered SP:Strong MV:Tiring > k seanchan
Eastern End of a Wide Boulevard
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.
A shifty looking fellow patrols the streets picking up discarded belongings.
A black stallion has arrived from the east.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

* R E HP:Battered SP:Strong MV:Tiring > A Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A black stallion has arrived from the east.

w
k seanchan
* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

* R E HP:Battered SP:Strong MV:Tiring > A Wide Boulevard
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A black stallion has arrived from the east.

w
k seanchan
* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

* R E HP:Battered SP:Strong MV:Tiring > Middle of a Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.
A figure stands here, ready to collect unwanted things.
A man gambles away his purse.
A stout looking guard is here, walking the streets of Caemlyn.
A city lamplighter stands nearby, attending his duties.
A black stallion has arrived from the east.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

* R E HP:Battered SP:Strong MV:Tiring > fjscan
Arglebargle, glop-glyf!?!

* R E HP:Battered SP:Strong MV:Tiring > w
w
w
A Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A young woman walks by.
A chicken wanders around here, pecking at the ground.
A black stallion has arrived from the east.

* R E HP:Battered SP:Strong MV:Tiring > A Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
An old man hobbles slowly on his way.
A man is here.
A man meanders here, quietly speaking to himself.
A man gambles away his purse.
A black stallion has arrived from the east.

* R E HP:Battered SP:Strong MV:Tiring > Western End of a Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A black stallion has arrived from the east.

* R E HP:Battered SP:Strong MV:Tiring > w
Inside the Western Gate of Caemlyn
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A small dog is here, barking furiously.
A shifty looking fellow patrols the streets picking up discarded belongings.
A stout looking Caemlyn guard is posted here.
A stout looking Caemlyn guard is posted here.
A black stallion has arrived from the east.

* R E HP:Battered SP:Strong MV:Tiring > w
Outside the Western Gate of Caemlyn
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A black stallion has arrived from the east.

chann 'flame strike' h.seanchan
* R E HP:Battered SP:Strong MV:Tiring > w
Nobody here by that name.

* R E HP:Battered SP:Strong MV:Tiring > k seanchan
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A black stallion has arrived from the east.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

Nobody here by that name.ng MV:Tiring >

* R E HP:Battered SP:Strong MV:Tiring > w
k seanchan
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
Ack, you lost a black stallion!

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

Nobody here by that name.ng MV:Tiring >

TICK IN 5 SECONDS.
The Caemlyn Road
Small hills rise around the road, obscuring view of the surrounding land as
the road meanders through the low valleys on its way towards the capital of
Andor. Deep wagon ruts and packed dirt proclaim the volume of traffic this
highway sees every day. A simple dirt lane leads off to the south.
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > w
k seanchan
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A man of the woods strides by quietly.
A badger is rummaging about, looking for stuff to eat.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

Nobody here by that name.ng MV:Tiring >

* R E HP:Battered SP:Strong MV:Tiring > w
k seanchan
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

Nobody here by that name.ng MV:Tiring >

* R E HP:Battered SP:Strong MV:Tiring > tra

A badger tunnels through the soil.
You are hungry.



Some obvious fairly recent tracks of a Horse leaving south.
Some obvious fairly recent tracks of a Horse leaving south.

* R E HP:Battered SP:Strong MV:Tiring > k seanchan
chann 'flame strike' h.seanchan
s
k seanchan
chann 'flame strike' h.seanchan
The Four Kings town crier bellows 'Hear ye! Hear ye! One and all!!!'
The Four Kings town crier bellows 'My jobs need doing, come do them all!!!'
The Four Kings town crier bellows 'I'll pay you money, so hear my call!!!'
They aren't here.

Nobody here by that name.ng MV:Tiring >

* R E HP:Battered SP:Strong MV:Tiring > The Caemlyn Road
[ obvious exits: N W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > w
k seanchan
chann 'flame strike' h.seanchan
They aren't here.

Nobody here by that name.ng MV:Tiring >

* R E HP:Battered SP:Strong MV:Tiring > The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

* R E HP:Battered SP:Strong MV:Tiring > w
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Battered SP:Strong MV:Tiring > The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

Nobody here by that name.ng MV:Tiring >

* R E HP:Battered SP:Strong MV:Tiring > w
n
w
The Caemlyn Road
[ obvious exits: N E ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > n
The Caemlyn Road
[ obvious exits: S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > n
The Caemlyn Road
[ obvious exits: N E ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > w
The Caemlyn Road
[ obvious exits: N S ]
A fallen tree lies upon the ground, seemingly chopped down in haste.
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > w
The Caemlyn Road
[ obvious exits: S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > w
Bridge on the River Cary at Carysford
[ obvious exits: E W D ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > Loose boards squeak and rattle underfoot.
Loose boards squeak and rattle underfoot.
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > w
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R E HP:Battered SP:Strong MV:Tiring > The Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > w
The Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > k seanchan
chann 'flame strike' h.seanchan
The Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

Nobody here by that name.ng MV:Tiring >

* R E HP:Battered SP:Strong MV:Tiring > w
w
w
The Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A short man stands here, nervously eyeing everything in sight.

* R E HP:Battered SP:Strong MV:Tiring > s
The Caemlyn Road
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > Upon a Hill Overlooking Four Kings
[ obvious exits: E S ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A black crow is here, watching.

k seanchan
chann 'flame strike' h.seanchan
* R E HP:Battered SP:Strong MV:Tiring > The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > w
k seanchan
chann 'flame strike' h.seanchan
They aren't here.

* R E HP:Battered SP:Strong MV:Tiring > w
k seanchan
chann 'flame strike' h.seanchan
w
Nobody here by that name.

* R E HP:Battered SP:Strong MV:Tiring > k seanchan
chann 'flame strike' h.seanchan
The Outskirts of Four Kings
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

Nobody here by that name.ng MV:Tiring >

* R E HP:Battered SP:Strong MV:Tiring > A Dusty Road Through Four Kings
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
An Andoran cavalryman is here, riding |2| roan charger
An Andoran cavalryman is here, riding |3| roan charger
An Andoran cavalryman is here, riding |4| roan charger
An Andoran cavalryman is here, riding |5| roan charger
An Andoran cavalry officer watches vigilantly, riding |6| warhorse

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

Nobody here by that name.ng MV:Tiring >

* R E HP:Battered SP:Strong MV:Tiring > Junction of the Caemlyn and Lugard Roads
[ obvious exits: E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

Nobody here by that name.ng MV:Tiring >

* R E HP:Battered SP:Strong MV:Tiring > tra
You can't track indoors or in cities.

* R E HP:Battered SP:Strong MV:Tiring > w
w
w
At the Smiling Gleeman
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
|2| A gray palfrey prances skittishly nearby.

* R E HP:Battered SP:Strong MV:Tiring > w
The Caemlyn Road Through Four Kings
[ obvious exits: N E S W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > w
tra
The Caemlyn Road at Four Kings
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
An artifact collector stands here, searching specific items.

* R E HP:Battered SP:Strong MV:Tiring > The Outskirts of Four Kings
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild dog with matted fur snarls at you.



Some obvious fresh tracks of a Horse leaving west.
Some clear fairly recent tracks of an Animal leaving west.

* R E HP:Battered SP:Strong MV:Tiring >
* R E HP:Battered SP:Strong MV:Tiring > w
w
w
Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A spotted jaguar opens its eyes lazily.

* R E HP:Battered SP:Strong MV:Tiring > w
w
w
Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild dog with matted fur snarls at you.

* R E HP:Battered SP:Strong MV:Tiring > Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > w
Caemlyn Road
[ obvious exits: E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A spotted jaguar opens its eyes lazily.

w
* R E HP:Battered SP:Strong MV:Tiring > w
Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild dog with matted fur snarls at you.
A long-eared rabbit is here, looking quite sick.

* R E HP:Battered SP:Strong MV:Tiring > Caemlyn Road
[ obvious exits: N E W ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A fox is here, hunting for rabbits.

* R E HP:Battered SP:Strong MV:Tiring > Bend in the Road
[ obvious exits: N E ]
|1| A warhorse is here, stamping his feet impatiently, being ridden by you.
A huge hound is here, trained to kill.
|2| A gray palfrey prances skittishly nearby.

* R E HP:Battered SP:Strong MV:Tiring > dism
ride 2.horse
n
You stop riding him.

* E HP:Battered SP:Strong MV:Tiring > w
You start riding him.

* R E HP:Battered SP:Strong MV:Tiring > s
Bend in the Road
[ obvious exits: N E S W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A short man stands here, nervously eyeing everything in sight.
A raven is here flying around.

w
* R E HP:Battered SP:Strong MV:Tiring > s
Bend in the Road
[ obvious exits: N E S W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > w
Bend in the Road
[ obvious exits: N W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

n
* R E HP:Battered SP:Strong MV:Tiring > w
Caemlyn Road
[ obvious exits: E S ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > Caemlyn Road
[ obvious exits: N W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A raven is here flying around.

whe
* R E HP:Battered SP:Strong MV:Tiring > Caemlyn Road
[ obvious exits: N E ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > Caemlyn Road by the Braem Wood
[ obvious exits: N S W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > Caemlyn Road by the Braem Wood
[ obvious exits: N E W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > w
Players in your Zone
--------------------
Mer - Caemlyn Road by the Braem Wood

* R E HP:Battered SP:Strong MV:Tiring > Caemlyn Road by the Braem Wood
[ obvious exits: N E S W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > tra


Some obvious fresh tracks of a Horse leaving west.
Some clear fairly recent tracks of a Humanoid leaving north.

* R E HP:Battered SP:Strong MV:Tiring >
The Caemlyn city alarm sounds loudly in the distance.

* R E HP:Battered SP:Strong MV:Tiring > w
w
Caemlyn Road
[ obvious exits: E W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > w
Caemlyn Road
[ obvious exits: E S W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > whe
Caemlyn Road
[ obvious exits: E W ]
A soft leather pouch has been discarded here.
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > Players in your Zone
--------------------
Mer - Caemlyn Road

* R E HP:Battered SP:Strong MV:Tiring > w
w
Outside the Gates of Whitebridge
[ obvious exits: E W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
|2| A dun mare is here, snorting angrily.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* R E HP:Battered SP:Strong MV:Tiring > Inside the Gate
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > w
Stone Street
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > w
whe
Stone Street
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A worker busily earns a day's pay.
A town watchman is here, patrolling the city.

* R E HP:Battered SP:Strong MV:Tiring > Players in your Zone
--------------------
Mer - Stone Street

* R E HP:Battered SP:Strong MV:Tiring > w
Magnificent Square
[ obvious exits: N E S W U ]
A fountain is here, offering clear blue water to all.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A gray palfrey prances skittishly nearby, being ridden by you.
The Whitebridge town crier stands here, spreading the news.

* R E HP:Battered SP:Strong MV:Tiring > u
u
u
Foot of the White Bridge
[ obvious exits: U D ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A sailor is here.

* R E HP:Battered SP:Strong MV:Tiring > w
w
On the White Bridge
[ obvious exits: U D ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > d
On the White Bridge
[ obvious exits: W D ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > d
d
Apex of the White Bridge
[ obvious exits: E W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > On the White Bridge
[ obvious exits: E D ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A little boy plays here.

* R E HP:Battered SP:Strong MV:Tiring > On the White Bridge
[ obvious exits: U D ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A town watchman is here, patrolling the city.

* R E HP:Battered SP:Strong MV:Tiring > Foot of the White Bridge
[ obvious exits: U D ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > w
White Bridge meets Caemlyn Road
[ obvious exits: W U ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

w
* R E HP:Battered SP:Strong MV:Tiring > Caemlyn Road West of Whitebridge
[ obvious exits: E W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A town watchman is here, patrolling the city.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* R E HP:Battered SP:Strong MV:Tiring > whe
Caemlyn Road West of Whitebridge
[ obvious exits: N E S W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A sheep is here, bleating.
A cute brown deer eyes you nervously.
A long-eared rabbit is here, looking quite sick.
A tired farmer is here.
A tired farmer is here.
A tired farmer is here.

* R E HP:Battered SP:Strong MV:Tiring > Players in your Zone
--------------------
Mer - Caemlyn Road West of Whitebridge

* R E HP:Battered SP:Strong MV:Tiring > w
w
Caemlyn Road West of Whitebridge
[ obvious exits: N E S W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

s
* R E HP:Battered SP:Strong MV:Tiring > Along Caemlyn Road
[ obvious exits: N E S W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A gray mouse is scuttling about here.

* R E HP:Battered SP:Strong MV:Tiring > Fallow Fields
[ obvious exits: N E W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A sheep is here, bleating.

* R E HP:Battered SP:Strong MV:Tiring > w
Pastureland
[ obvious exits: N E W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

w
* R E HP:Battered SP:Strong MV:Tiring > w
w
Quiet Pastureland
[ obvious exits: N E S W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A fox is here, hunting for rabbits.
|2| A brown horse is here, nipping at a tuft of grass.

* R HP:Battered SP:Strong MV:Tiring > Fields and Copses
[ obvious exits: N E W ]
|3| A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A gray mouse is scuttling about here.
A long-eared rabbit is here, looking quite sick.
A cute brown deer eyes you nervously.
A long-eared rabbit is here, looking quite sick.

* R E HP:Battered SP:Strong MV:Tiring > Fields and Copses
[ obvious exits: N E W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A brown cow is here, chewing thoughtfully.

* R E HP:Battered SP:Strong MV:Tiring > w
Southward Track
[ obvious exits: N E S W ]
A gory tuft of flesh lies abandoned on the ground.
|1| A gray palfrey prances skittishly nearby, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A sheep is here, bleating.
A cute brown deer eyes you nervously.

* R E HP:Battered SP:Strong MV:Tiring >
* R E HP:Battered SP:Strong MV:Tiring > tra


Some obvious fresh tracks of a Horse leaving south.
Some obvious fairly recent tracks of an Animal leaving east.

* R E HP:Battered SP:Strong MV:Tiring > s
s
s
Southward Bridle Track
[ obvious exits: N S ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A fox is here, hunting for rabbits.
A black wolf growls loudly, poised to leap.

* R E HP:Battered SP:Strong MV:Tiring > k seanchan
chann 'flame strike' h.seanchan
The Southern Bridle Track
[ obvious exits: N S ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > Bend in Southward Track
[ obvious exits: N W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A cute brown deer eyes you nervously.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

Nobody here by that name.ng MV:Tiring >

* R E HP:Battered SP:Strong MV:Tiring > w
k seanchan
chann 'flame strike' h.seanchan
The Southward Track
[ obvious exits: E W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

* R E HP:Battered SP:Strong MV:Tiring > w
Nobody here by that name.

* R E HP:Battered SP:Strong MV:Tiring > s
Another Bend
[ obvious exits: N E S ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

w
* R E HP:Battered SP:Strong MV:Tiring > s
Along the Bridle Track
[ obvious exits: N W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.

* R E HP:Battered SP:Strong MV:Tiring > k seanchan
chann 'flame strike' h.seanchan
Track Alongside the River
[ obvious exits: E S ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A handsome stag stands here, ready to run.

* R E HP:Battered SP:Strong MV:Tiring > Bridge Over the Tarendelle
[ obvious exits: N S ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

* R E HP:Battered SP:Strong MV:Tiring > s
Nobody here by that name.

* R E HP:Battered SP:Strong MV:Tiring > k seanchan
chann 'flame strike' h.seanchan
Track South of Tarendrelle
[ obvious exits: N E S W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

Nobody here by that name.ng MV:Tiring >

* R E HP:Battered SP:Strong MV:Tiring > s
k seanchan
chann 'flame strike' h.seanchan
Bridle Track from Village
[ obvious exits: N E S W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
|2| A gray palfrey prances skittishly nearby.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

Nobody here by that name.ng MV:Tiring >

* R E HP:Battered SP:Strong MV:Tiring > dism
ride 2.horse
You stop riding him.

* E HP:Battered SP:Strong MV:Tiring > s
You start riding him.

* R E HP:Battered SP:Strong MV:Tiring > w
Village Square
[ obvious exits: N E S W ]
A small purse is here.
A large stone well is here.
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A disheveled Andoran goes about his business.
A bored man stands sentry here.
A bored man stands sentry here.

w
* R E HP:Battered SP:Strong MV:Tiring > w
Gravelled Lane through Village
[ obvious exits: E S W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

* R E HP:Battered SP:Strong MV:Tiring > k seanchan
chann 'flame strike' h.seanchan
Gravelled Lane through Village
[ obvious exits: N E W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A well-trained soldier stands here, ready to defend the morat'raken.
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

* R E HP:Battered SP:Strong MV:Tiring > Lane Near the Village
[ obvious exits: N E S W ]
A fine-grained oilstone lies upon the ground.
|1| A gray palfrey prances skittishly nearby, being ridden by you.
|2| Prancing about on dainty feet, a palomino mare stands here.

* R E HP:Battered SP:Strong MV:Tiring > w
They aren't here.

* R E HP:Battered SP:Strong MV:Tiring > k seanchan
chann 'flame strike' h.seanchan
TICK IN 5 SECONDS.
Nobody here by that name.

* R E HP:Battered SP:Strong MV:Tiring > n
k seanchan
chann 'flame strike' h.seanchan
Gravelled Lane by Hedgerow
[ obvious exits: N E S W ]
A large stone well is here.
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A tall animal with a long neck stands here.
A Deathwatch Ogier curls his lip in contempt.
A Deathwatch Ogier curls his lip in contempt.

* R E HP:Battered SP:Strong MV:Tiring > They aren't here.

Nobody here by that name.ng MV:Tiring >

* R E HP:Battered SP:Strong MV:Tiring > Unkept Yard
[ obvious exits: N E S W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A tall animal with a long neck stands here.
An Imperial Army soldier is busy serving the Empress.
An Imperial Army soldier is busy serving the Empress.

* R E HP:Battered SP:Strong MV:Tiring > You pierce a soldier of the Imperial Army's head.

You begin to weave the appropriate flows...oldier of the Imperial Army: Scratched >

cha mood wimpy


A soldier of the Imperial Army tries to hack you, but you deflect the blow.
A soldier of the Imperial Army joins a soldier of the Imperial Army's fight!

f
Cancelled.
Mood changed to: Wimpy

dismE HP:Battered SP:Strong MV:Tiring - a soldier of the Imperial Army: Scratched >
You panic and attempt to flee!


You flee head over heels.
Wheat Fields
[ obvious exits: S W ]
|1| A gray palfrey prances skittishly nearby, being ridden by you.
A young warrior stands here, proudly wearing the Deathwatch colors.
A gray-haired morat stands here, frowning.

* R E HP:Battered SP:Strong MV:Tiring > You stop riding him.

* E HP:Battered SP:Strong MV:Tiring > w
Unkept Yard
[ obvious exits: N E S W ]
A tall animal with a long neck stands here.
An Imperial Army soldier is busy serving the Empress.
An Imperial Army soldier is busy serving the Empress.

* E HP:Battered SP:Strong MV:Tiring > n
u
s
chann 'flame strike' h.seanchan
You are hungry.
Old Abandoned Farmhouse
[ obvious exits: N S U ]
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

* E HP:Battered SP:Strong MV:Tiring > On a Dark Landing
[ obvious exits: N S D ]

* E HP:Battered SP:Strong MV:Tiring > Large Bedroom in Old Farmhouse
[ obvious exits: N ]
A mirrored lantern has been left here.
A thin breastplate of steel gleams in the light here.
A set of chainmail sleeves lie upon the ground.
A pair of sturdy metal half-gauntlets has been set here.
A long, heavy sword lies on the ground.
A plain weapons belt has been forgotten here.
A set of chainmail leggings lay upon the ground.
A pair of thin but sturdy metal boots stands here.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A Deathwatch Ogier curls his lip in contempt.
A Deathwatch Ogier curls his lip in contempt.
Lunal Galgan, Captain-General of the Corenne stands here.

You begin to weave the appropriate flows...

k seanchan
n
Cancelled.
You try to pierce a Seanchan Imperial guard, but he parries successfully.

* E HP:Battered SP:Strong MV:Tiring - a Seanchan Imperial guard: Healthy > No way! You're fighting for your life!

* E HP:Battered SP:Strong MV:Tiring - a Seanchan Imperial guard: Healthy > k seanchan
You do the best you can!

* E HP:Battered SP:Strong MV:Tiring - a Seanchan Imperial guard: Healthy > f
k seanchan
chann 'flame strike' h.seanchan
You try to pierce a Seanchan Imperial guard, but he deflects the blow.
Large Bedroom in Old Farmhouse
This appears to have been the master bedroom. The cobwebs that enshroud this
room are particularly large and thick, giving a ghostly appearance to the
torn and broken bed in one corner and nightstand beside it. A large wardrobe
lines the opposite walls, its doors missing. The exit back into the hall lies
north, while a small window, its panes cracked, looks out over the farmyard.
[ obvious exits: N ]
A mirrored lantern has been left here.
A thin breastplate of steel gleams in the light here.
A set of chainmail sleeves lie upon the ground.
A pair of sturdy metal half-gauntlets has been set here.
A long, heavy sword lies on the ground.
A plain weapons belt has been forgotten here.
A set of chainmail leggings lay upon the ground.
A pair of thin but sturdy metal boots stands here.
A Seanchan Imperial guard is here, fighting YOU!
A member of the Imperial Deathwatch Guard glares at you with hatred.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A Deathwatch Ogier curls his lip in contempt.
A Deathwatch Ogier curls his lip in contempt.
Lunal Galgan, Captain-General of the Corenne stands here.

* E HP:Battered SP:Strong MV:Tiring - a Seanchan Imperial guard: Healthy > PANIC! You couldn't escape!

* E HP:Battered SP:Strong MV:Tiring - a Seanchan Imperial guard: Healthy > A Seanchan Imperial guard tries to slash you, but you parry successfully.
A Seanchan Imperial guard joins a Seanchan Imperial guard's fight!
A Seanchan Imperial guard joins a Seanchan Imperial guard's fight!
A Deathwatch Ogier joins a Seanchan Imperial guard's fight!
A Deathwatch Ogier joins a Seanchan Imperial guard's fight!
You pierce a Seanchan Imperial guard's body.
You do the best you can!

You begin to weave the appropriate flows...nchan Imperial guard: Healthy >

f
Cancelled.
PANIC! You couldn't escape!

* E HP:Battered SP:Strong MV:Tiring - a Seanchan Imperial guard: Healthy > f
PANIC! You couldn't escape!

* E HP:Battered SP:Strong MV:Tiring - a Seanchan Imperial guard: Healthy >
You're hit in solar plexus, wow, this is breathtaking!!

* E HP:Battered SP:Strong MV:Winded - a Seanchan Imperial guard: Healthy > cha mood wimpy
f
Mood changed to: Wimpy

A Deathwatch Ogier tries to strike you, but you deflect the blow.Healthy >
A Deathwatch Ogier strikes your left leg very hard.
A Seanchan Imperial guard slashes your left leg extremely hard.
A Seanchan Imperial guard slashes your body very hard.
You try to pierce a Seanchan Imperial guard, but he parries successfully.
You barely pierce a Seanchan Imperial guard's head.
You panic and attempt to flee!

k seanchan
chann 'flame strike' h.seanchan
You flee head over heels.
On a Dark Landing
[ obvious exits: N S D ]
They aren't here.

Nobody here by that name.V:Winded >

* E HP:Beaten SP:Strong MV:Winded > d
k seanchan
chann 'flame strike' h.seanchan
Old Abandoned Farmhouse
[ obvious exits: N S U ]
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

* E HP:Beaten SP:Strong MV:Winded > You pierce a Seanchan sentry's right leg hard.

You begin to weave the appropriate flows...han sentry: Scratched >


A Seanchan sentry tries to strike you, but you deflect the blow.
A Seanchan sentry joins a Seanchan sentry's fight!
A Seanchan sentry joins a Seanchan sentry's fight!

Cancelled.
Old Abandoned Farmhouse
You stand inside an old abandoned farmhouse. Most of the furnishings are gone,
those that remain are thickly covered in cobwebs and dust. The structure of
the house itself still seems sound, however. A large staircase leads up to the
second floor landing. The front door is to the south, and northward is a door
leading into another room.
[ obvious exits: N S U ]
A Seanchan sentry is here, fighting YOU!
A Seanchan sentry is here, fighting YOU!
A Seanchan sentry is here, fighting YOU!

* E HP:Beaten SP:Strong MV:Winded - a Seanchan sentry: Scratched > f
You panic and attempt to flee!


You flee head over heels.
On a Dark Landing
[ obvious exits: N S D ]

* E HP:Beaten SP:Strong MV:Winded > d
k seanchan
Old Abandoned Farmhouse
[ obvious exits: N S U ]
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

s
* E HP:Beaten SP:Strong MV:Winded > You barely pierce a Seanchan sentry's left hand.

* E HP:Beaten SP:Strong MV:Winded - a Seanchan sentry: Scratched > ride horse
You pierce a Seanchan sentry's body.
No way! You're fighting for your life!

* E HP:Beaten SP:Strong MV:Winded - a Seanchan sentry: Scratched > No way! You're fighting for your life!

f
Old Abandoned Farmhouse
You stand inside an old abandoned farmhouse. Most of the furnishings are gone,
those that remain are thickly covered in cobwebs and dust. The structure of
the house itself still seems sound, however. A large staircase leads up to the
second floor landing. The front door is to the south, and northward is a door
leading into another room.
[ obvious exits: N S U ]
A Seanchan sentry is here, fighting YOU!
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

You panic and attempt to flee!ded - a Seanchan sentry: Scratched >


A Seanchan sentry tries to strike you, but you deflect the blow.
A Seanchan sentry joins a Seanchan sentry's fight!
A Seanchan sentry joins a Seanchan sentry's fight!


You flee head over heels.
On a Dark Landing
[ obvious exits: N S D ]

* E HP:Beaten SP:Strong MV:Winded > d
s
ride horse
Old Abandoned Farmhouse
[ obvious exits: N S U ]
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

* E HP:Beaten SP:Strong MV:Winded > Unkept Yard
[ obvious exits: N E S W ]
A conscripted soldier now fights for the Seanchan.
A tall animal with a long neck stands here.
An Imperial Army soldier is busy serving the Empress.
An Imperial Army soldier is busy serving the Empress.

* E HP:Beaten SP:Strong MV:Winded > They're not here to be ridden.

* E HP:Beaten SP:Strong MV:Winded > s
ride horse
Gravelled Lane by Hedgerow
[ obvious exits: N E S W ]
A large stone well is here.
A tall animal with a long neck stands here.
A Deathwatch Ogier curls his lip in contempt.
A Deathwatch Ogier curls his lip in contempt.

* E HP:Beaten SP:Strong MV:Winded > They're not here to be ridden.

* E HP:Beaten SP:Strong MV:Winded > e
ride horse
Lane Near the Village
[ obvious exits: N E S W ]
A fine-grained oilstone lies upon the ground.
|1| Prancing about on dainty feet, a palomino mare stands here.

* E HP:Beaten SP:Strong MV:Winded > You start riding her.

* R E HP:Beaten SP:Strong MV:Winded > e
e
Gravelled Lane through Village
[ obvious exits: N E W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A well-trained soldier stands here, ready to defend the morat'raken.
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

* R E HP:Beaten SP:Strong MV:Winded > Gravelled Lane through Village
[ obvious exits: E S W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

* R E HP:Beaten SP:Strong MV:Winded > e
n
n
Village Square
[ obvious exits: N E S W ]
A small purse is here.
A large stone well is here.
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A disheveled Andoran goes about his business.
A bored man stands sentry here.
A bored man stands sentry here.

* R E HP:Beaten SP:Strong MV:Winded > n
Bridle Track from Village
[ obvious exits: N E S W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
|2| A gray palfrey prances skittishly nearby.

* R E HP:Beaten SP:Strong MV:Winded > Track South of Tarendrelle
[ obvious exits: N E S W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

* R E HP:Beaten SP:Strong MV:Winded > Bridge Over the Tarendelle
[ obvious exits: N S ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.

* R E HP:Beaten SP:Strong MV:Winded > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

* R E HP:Beaten SP:Strong MV:Winded > n
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Winded > k seanchan
chann 'flame strike' h.seanchan
Track Alongside the River
[ obvious exits: E S ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.

* R E HP:Beaten SP:Strong MV:Winded > They aren't here.

* R E HP:Beaten SP:Strong MV:Winded > e
k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Winded > Along the Bridle Track
[ obvious exits: N W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A handsome stag stands here, ready to run.

* R E HP:Beaten SP:Strong MV:Winded > n
k seanchan
chann 'flame strike' h.seanchan
They aren't here.

Nobody here by that name. MV:Winded >

* R E HP:Beaten SP:Strong MV:Winded > Another Bend
[ obvious exits: N E S ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

* R E HP:Beaten SP:Strong MV:Winded > They aren't here.

Nobody here by that name. MV:Winded >

* R E HP:Beaten SP:Strong MV:Winded > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

Nobody here by that name. MV:Winded >

* R E HP:Beaten SP:Strong MV:Winded > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

Nobody here by that name. MV:Winded >

* R E HP:Beaten SP:Strong MV:Winded > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

whe
Nobody here by that name. MV:Winded >

* R E HP:Beaten SP:Strong MV:Winded > k seanchan
chann 'flame strike' h.seanchan
Players in your Zone
--------------------
Mer - Another Bend

* R E HP:Beaten SP:Strong MV:Winded > They aren't here.

k seanchaneaten SP:Strong MV:Winded >
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Winded > They aren't here.

* R E HP:Beaten SP:Strong MV:Winded > k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Winded > They aren't here.

Nobody here by that name. MV:Winded >

* R E HP:Beaten SP:Strong MV:Winded > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

* R E HP:Beaten SP:Strong MV:Winded > k seanchan
chann 'flame strike' h.seanchan
Nobody here by that name.

* R E HP:Beaten SP:Strong MV:Winded > They aren't here.

Nobody here by that name. MV:Winded >

* R E HP:Beaten SP:Strong MV:Winded > k seanchan
chann 'flame strike' h.seanchan
release
They aren't here.

* R HP:Beaten SP:Strong MV:Winded > e
Nobody here by that name.

* R HP:Beaten SP:Strong MV:Winded > Ok.

* R HP:Beaten SP:Strong MV:Winded > e
The Southward Track
[ obvious exits: E W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

* R HP:Beaten SP:Strong MV:Winded > Bend in Southward Track
[ obvious exits: N W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A cute brown deer eyes you nervously.

n
* R HP:Beaten SP:Strong MV:Winded > n
n
The Southern Bridle Track
[ obvious exits: N S ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

* R HP:Beaten SP:Strong MV:Winded > Southward Bridle Track
[ obvious exits: N S ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A fox is here, hunting for rabbits.
A black wolf growls loudly, poised to leap.

* R HP:Beaten SP:Strong MV:Winded > Southward Track
[ obvious exits: N E S W ]
A gory tuft of flesh lies abandoned on the ground.
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A fox is here, hunting for rabbits.
An elk with massive antlers eyes you with curiosity.
A sheep is here, bleating.

* R HP:Beaten SP:Strong MV:Winded > e
e
Fields and Copses
[ obvious exits: N E W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A brown cow is here, chewing thoughtfully.

* R HP:Beaten SP:Strong MV:Winded > e
Fields and Copses
[ obvious exits: N E W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A brown cow is here, chewing thoughtfully.
A long-eared rabbit is here, looking quite sick.
A gray mouse is scuttling about here.
A long-eared rabbit is here, looking quite sick.
A cute brown deer eyes you nervously.
A long-eared rabbit is here, looking quite sick.

e
* R HP:Beaten SP:Strong MV:Winded > e
Quiet Pastureland
[ obvious exits: N E S W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A fox is here, hunting for rabbits.
|2| A brown horse is here, nipping at a tuft of grass.

* R HP:Beaten SP:Strong MV:Winded > Pastureland
[ obvious exits: N E W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A gray mouse is scuttling about here.
A gray mouse is scuttling about here.
A sheep is here, bleating.

* R HP:Beaten SP:Strong MV:Winded > Fallow Fields
[ obvious exits: N E W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

* R HP:Beaten SP:Strong MV:Winded > e
e
Fields of Wheat
[ obvious exits: N E S W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A gray mouse is scuttling about here.

* R HP:Beaten SP:Strong MV:Winded > Fields of Wheat
[ obvious exits: N S W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A cute brown deer eyes you nervously.

* R HP:Beaten SP:Strong MV:Winded > diag horse
n
A prancing palomino mare is in excellent condition.
A prancing palomino mare is tiring.

e
* R HP:Beaten SP:Strong MV:Winded > e
Caemlyn Road West of Whitebridge
[ obvious exits: N E S W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A sheep is here, bleating.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.
A tired farmer is here.
A tired farmer is here.
A tired farmer is here.

* R HP:Beaten SP:Strong MV:Winded > u
Caemlyn Road West of Whitebridge
[ obvious exits: E W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A town watchman is here, patrolling the city.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

u
* R HP:Beaten SP:Strong MV:Winded > u
White Bridge meets Caemlyn Road
[ obvious exits: W U ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

* R HP:Beaten SP:Strong MV:Winded > Foot of the White Bridge
[ obvious exits: U D ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

* R HP:Beaten SP:Strong MV:Winded > On the White Bridge
[ obvious exits: U D ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A town watchman is here, patrolling the city.

* R HP:Beaten SP:Strong MV:Winded > On the White Bridge
[ obvious exits: E D ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A little boy plays here.

* R HP:Beaten SP:Strong MV:Winded > e
e
Apex of the White Bridge
[ obvious exits: E W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

* R HP:Beaten SP:Strong MV:Winded > On the White Bridge
[ obvious exits: W D ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

d
* R HP:Beaten SP:Strong MV:Winded > d
d
On the White Bridge
[ obvious exits: U D ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

* R HP:Beaten SP:Strong MV:Winded > Foot of the White Bridge
[ obvious exits: U D ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A sailor is here.

* R HP:Beaten SP:Strong MV:Winded > Magnificent Square
[ obvious exits: N E S W U ]
A fountain is here, offering clear blue water to all.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
The Whitebridge town crier stands here, spreading the news.

* R HP:Beaten SP:Strong MV:Winded > scan
East: A town watchman is here, patrolling the city.
South: An old woman smiles kindly.
West: A worker busily earns a day's pay.
Up: A sailor is here.

* R HP:Beaten SP:Strong MV:Winded > cha mood wimpy
whe
Mood changed to: Wimpy

* R HP:Beaten SP:Strong MV:Winded > diag horse
Players in your Zone
--------------------
Mer - Magnificent Square

* R HP:Beaten SP:Strong MV:Winded > A prancing palomino mare is in excellent condition.
A prancing palomino mare is winded.

* R HP:Beaten SP:Strong MV:Winded > sc
You have 64(270) hit and 62(147) movement points.
You have scored 107267595 experience points and 288 quest points.
You need 1232405 exp to level and 112 qp to rank.
You have amassed 51 Turn points to date.
You have played 24 days and 18 hours (real time).
This ranks you as Mer the Sister [Green Ajah 5] (Level 50).
You are standing.
You are hungry.

* R HP:Beaten SP:Strong MV:Winded > i
You are carrying:
a lantern
a copper penny
four gold crowns

* R HP:Beaten SP:Strong MV:Winded > exa purse
You do not see that here.

* R HP:Beaten SP:Strong MV:Winded > g rations pouch
You get a package of dried rations from a soft leather pouch.

* R HP:Beaten SP:Strong MV:Winded >
The Caemlyn city alarm sounds loudly in the distance.

* R HP:Beaten SP:Strong MV:Winded > eat rations
You eat the rations.
You are full.

* R HP:Beaten SP:Strong MV:Winded > sc
whe
You have 64(270) hit and 62(147) movement points.
You have scored 107267595 experience points and 288 quest points.
You need 1232405 exp to level and 112 qp to rank.
You have amassed 51 Turn points to date.
You have played 24 days and 18 hours (real time).
This ranks you as Mer the Sister [Green Ajah 5] (Level 50).
You are standing.

* R HP:Beaten SP:Strong MV:Winded > Players in your Zone
--------------------
Mer - Magnificent Square

cha mood wimpy
* R HP:Beaten SP:Strong MV:Winded > whe
Mood changed to: Wimpy

sc
* R HP:Beaten SP:Strong MV:Winded > Players in your Zone
--------------------
Mer - Magnificent Square

* R HP:Beaten SP:Strong MV:Winded > You have 64(270) hit and 62(147) movement points.
You have scored 107267595 experience points and 288 quest points.
You need 1232405 exp to level and 112 qp to rank.
You have amassed 51 Turn points to date.
You have played 24 days and 18 hours (real time).
This ranks you as Mer the Sister [Green Ajah 5] (Level 50).
You are standing.

* R HP:Beaten SP:Strong MV:Winded > e
e
e
Stone Street
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
A little girl plays here.
A town watchman is here, patrolling the city.

* R HP:Beaten SP:Strong MV:Winded > e
Stone Street
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

* R HP:Beaten SP:Strong MV:Winded > Inside the Gate
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|2| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

* R HP:Beaten SP:Strong MV:Winded > e
Outside the Gates of Whitebridge
[ obvious exits: E W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
|2| A dun mare is here, snorting angrily.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

whe
* R HP:Beaten SP:Strong MV:Winded > TICK IN 5 SECONDS.
Caemlyn Road
[ obvious exits: E W ]
A soft leather pouch has been discarded here.
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.
*Melayna* is standing here leashed to a sul'dam, riding |2| prancing palomino mare
A sul'dam stands here, holding Melayna's leash.
*Melayna* is surrounded by a shimmering white aura!
A sul'dam leads *Melayna* west.
*Melayna* leaves west riding a prancing palomino mare.

* R HP:Beaten SP:Strong MV:Winded > Players in your Zone
--------------------
Mer - Caemlyn Road

* R HP:Beaten SP:Strong MV:Winded > e
Caemlyn Road
[ obvious exits: E S W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

* R HP:Beaten SP:Strong MV:Winded > e
Caemlyn Road
[ obvious exits: E W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

* R HP:Beaten SP:Strong MV:Winded > diag horse
A prancing palomino mare is in excellent condition.
A prancing palomino mare is weary.

e
* R HP:Beaten SP:Strong MV:Winded > e
e
Caemlyn Road by the Braem Wood
[ obvious exits: N E S W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

e
* R HP:Beaten SP:Strong MV:Winded > Caemlyn Road by the Braem Wood
[ obvious exits: N E W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

* R HP:Beaten SP:Strong MV:Winded > Caemlyn Road by the Braem Wood
[ obvious exits: N S W ]
|1| Prancing about on dainty feet, a palomino mare stands here, being ridden by you.

* R HP:Beaten SP:Strong MV:Winded > Alas, you cannot go that way...

* R HP:Beaten SP:Strong MV:Winded > dism

A sul'dam has arrived from the west, leading *Melayna*.
*Melayna* has arrived from the west, riding a prancing palomino mare.

* R HP:Beaten SP:Strong MV:Winded > You stop riding her.

* HP:Beaten SP:Strong MV:Winded >
*Melayna* tries to strike you, but you deflect the blow.

* HP:Beaten SP:Strong MV:Winded - Melayna: Beaten >
You sense *Melayna* is channeling saidar.

* HP:Beaten SP:Strong MV:Winded - Melayna: Beaten > f
emb
You try to pierce *Melayna*, but she deflects the blow.
Your heartbeat calms down more as you feel less panicked.
Timer now at 64 secs.
You panic and attempt to flee!

You flee head over heels.
Caemlyn Road
[ obvious exits: N E ]
You feel the flows of saidar coursing through your body.

* E HP:Beaten SP:Full MV:Tiring > chann 'fireball' h.seanchan
Nobody here by that name.

* E HP:Beaten SP:Full MV:Tiring > chann 'flame strike' h.seanchan
Nobody here by that name.

* E HP:Beaten SP:Full MV:Tiring >
A sul'dam has arrived from the north, leading *Melayna*.
*Melayna* has arrived from the north, riding a prancing palomino mare.

* E HP:Beaten SP:Full MV:Tiring > chann 'flame strike' h.seanchan

*Melayna* tries to strike you, but you deflect the blow.

You begin to weave the appropriate flows...Beaten >
You sense *Melayna* is channeling saidar.



Ok.
Streaks of fire flow from your hands, burning *Melayna*.
You wish that your wounds would stop BLEEDING so much!

You gasp in pain as streaks of fire from *Melayna* burn your body!

* E HP:Critical SP:Strong MV:Tiring - Melayna: Beaten >
You sense *Melayna* is channeling saidar.

* E HP:Critical SP:Strong MV:Tiring - Melayna: Beaten > chann 'flame strike' h.seanchan
You begin to weave the appropriate flows...

f
Cancelled.
You panic and attempt to flee!


You flee head over heels.
Caemlyn Road
[ obvious exits: N W ]
A raven is here, watching.

* E HP:Critical SP:Strong MV:Tiring > e
n
e
Alas, you cannot go that way...
A sul'dam has arrived from the west, leading *Melayna*.
*Melayna* has arrived from the west, riding a prancing palomino mare.

* E HP:Critical SP:Strong MV:Tiring > Caemlyn Road
[ obvious exits: E S ]

n
* E HP:Critical SP:Strong MV:Tiring > e
Bend in the Road
[ obvious exits: N W ]

* E HP:Critical SP:Strong MV:Winded > Bend in the Road
[ obvious exits: N E S W ]

* E HP:Critical SP:Strong MV:Winded > e
Bend in the Road
[ obvious exits: N E S W ]
A long-eared rabbit is here, looking quite sick.
A wild dog with matted fur snarls at you.
A raven is here flying around.

e
* E HP:Critical SP:Strong MV:Winded > Edge of the Woods
[ obvious exits: N E S W ]
A fox is here, hunting for rabbits.
A short man stands here, nervously eyeing everything in sight.

* E HP:Critical SP:Strong MV:Winded > Low Bushes
[ obvious exits: N S W ]

* E HP:Critical SP:Strong MV:Winded > s
e
e
Caemlyn Road
[ obvious exits: N E W ]
A wild dog with matted fur snarls at you.
A long-eared rabbit is here, looking quite sick.

* E HP:Critical SP:Strong MV:Winded > e
e
Caemlyn Road
[ obvious exits: E W ]
A spotted jaguar opens its eyes lazily.

* E HP:Critical SP:Strong MV:Winded > e
via
l
Caemlyn Road
The road runs across the heart of Andor. A traveler through these parts
would roughly be midway through the flatlands which lie between the western
city of Whitebridge and the eastern city of Caemlyn. By the side of the
road, to the north, a great tree offers shade and shelter.
[ obvious exits: N E W ]

* E HP:Critical SP:Strong MV:Winded > Caemlyn Road
[ obvious exits: E W ]

* E HP:Critical SP:Strong MV:Winded > Caemlyn Road
[ obvious exits: E W ]
A wild dog with matted fur snarls at you.
A spotted jaguar opens its eyes lazily.

* E HP:Critical SP:Strong MV:Winded > Caemlyn Road
[ obvious exits: E W ]

g yellow pouch
quaff yellow
* E HP:Critical SP:Strong MV:Winded > e
Arglebargle, glop-glyf!?!

* E HP:Critical SP:Strong MV:Winded > e
Caemlyn Road
[ obvious exits: E W ]

e
* E HP:Critical SP:Strong MV:Winded > e
You get a thin vial of yellow fluid from a soft leather pouch.

* E HP:Critical SP:Strong MV:Winded > e
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!

* E HP:Critical SP:Strong MV:Tiring > Caemlyn Road
[ obvious exits: E W ]

* E HP:Critical SP:Strong MV:Tiring > Caemlyn Road
[ obvious exits: E W ]
A wild dog with matted fur snarls at you.

* E HP:Critical SP:Strong MV:Tiring > The Outskirts of Four Kings
[ obvious exits: E W ]

* E HP:Critical SP:Strong MV:Tiring > e
The Caemlyn Road at Four Kings
[ obvious exits: N E W ]
An artifact collector stands here, searching specific items.

* E HP:Critical SP:Strong MV:Winded > e
The Caemlyn Road Through Four Kings
[ obvious exits: N E S W ]

e
* E HP:Critical SP:Strong MV:Winded > e
At the Smiling Gleeman
[ obvious exits: N E S W ]

* E HP:Critical SP:Strong MV:Winded > e
Junction of the Caemlyn and Lugard Roads
[ obvious exits: E S W ]

e
* E HP:Critical SP:Strong MV:Winded > e
A Dusty Road Through Four Kings
[ obvious exits: N E S W ]
An Andoran cavalryman is here, riding |1| roan charger
An Andoran cavalryman is here, riding |2| roan charger
An Andoran cavalryman is here, riding |3| roan charger
An Andoran cavalryman is here, riding |4| roan charger
An Andoran cavalry officer watches vigilantly, riding |5| warhorse

* E HP:Critical SP:Strong MV:Winded > The Outskirts of Four Kings
[ obvious exits: E W ]

e
* E HP:Critical SP:Strong MV:Winded > n
e
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]

e
* HP:Critical SP:Strong MV:Winded > The Caemlyn Road
[ obvious exits: N W ]

* E HP:Critical SP:Strong MV:Winded > e
Alas, you cannot go that way...

e
* E HP:Critical SP:Strong MV:Winded > e
Alas, you cannot go that way...

* E HP:Critical SP:Strong MV:Winded > The Caemlyn Road
[ obvious exits: E S W ]

* E HP:Critical SP:Strong MV:Winded > e
The Caemlyn Road
[ obvious exits: E W ]

* E HP:Critical SP:Strong MV:Winded > e
The Caemlyn Road
[ obvious exits: N E W ]
A short man stands here, nervously eyeing everything in sight.

* E HP:Critical SP:Strong MV:Winded > e
The Caemlyn Road
[ obvious exits: E W ]

* E HP:Critical SP:Strong MV:Winded > s
The Caemlyn Road
[ obvious exits: E W ]

* E HP:Critical SP:Strong MV:Winded > s
The Caemlyn Road
[ obvious exits: E S W ]
A long-eared rabbit is here, looking quite sick.

e
* E HP:Critical SP:Strong MV:Winded > e
The Caemlyn Road
[ obvious exits: E S W ]

* E HP:Critical SP:Strong MV:Winded > Bridge on the River Cary at Carysford
[ obvious exits: E W D ]

* E HP:Critical SP:Strong MV:Winded > s
Loose boards squeak and rattle underfoot.
Loose boards squeak and rattle underfoot.
The Caemlyn Road
[ obvious exits: S W ]

* E HP:Critical SP:Strong MV:Winded > e
e
The Caemlyn Road
[ obvious exits: N S ]
A fallen tree lies upon the ground, seemingly chopped down in haste.

* E HP:Critical SP:Strong MV:Winded > e
The Caemlyn Road
[ obvious exits: N E ]

* E HP:Critical SP:Strong MV:Weary > The Caemlyn Road
[ obvious exits: S W ]

* E HP:Critical SP:Strong MV:Weary > n
e
Alas, you cannot go that way...

* E HP:Critical SP:Strong MV:Weary > e
e
The Caemlyn Road
[ obvious exits: N E ]

* E HP:Critical SP:Strong MV:Weary > e
The Caemlyn Road
[ obvious exits: E S W ]

* E HP:Critical SP:Strong MV:Weary > The Caemlyn Road
[ obvious exits: E S W ]

* E HP:Critical SP:Strong MV:Weary > The Caemlyn Road
[ obvious exits: N W ]

* E HP:Critical SP:Strong MV:Weary > The Caemlyn Road
[ obvious exits: N E S ]
A badger is rummaging about, looking for stuff to eat.

cal
* E HP:Critical SP:Strong MV:Weary > e
The Caemlyn Road
[ obvious exits: N E W ]
A badger is rummaging about, looking for stuff to eat.

* E HP:Critical SP:Strong MV:Weary > The Caemlyn Road
[ obvious exits: N E S W ]

* E HP:Critical SP:Strong MV:Weary > The Caemlyn Road
[ obvious exits: N E W ]
|1| A black stallion prances about.

* E HP:Critical SP:Strong MV:Weary > Outside the Western Gate of Caemlyn
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
A black stallion has arrived from the west.

* E HP:Critical SP:Strong MV:Weary > n
You call for the Westgate to be opened.
The Westgate is opened from the other side.

* E HP:Critical SP:Strong MV:Weary > Inside the Western Gate of Caemlyn
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A small dog is here, barking furiously.
A shifty looking fellow patrols the streets picking up discarded belongings.
A stout looking Caemlyn guard is posted here.
A stout looking Caemlyn guard is posted here.
A black stallion has arrived from the west.

* E HP:Critical SP:Strong MV:Haggard > An Outer Road
[ obvious exits: N E S ]
A stout looking guard is here, walking the streets of Caemlyn.
A shifty looking fellow patrols the streets picking up discarded belongings.
A black stallion has arrived from the south.

* E HP:Critical SP:Strong MV:Haggard > ride horse
s
e
e
A black stallion stops following you.
You start riding him.

e
* R E HP:Critical SP:Strong MV:Weary > e
Inside the Western Gate of Caemlyn
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.
A small dog is here, barking furiously.
A shifty looking fellow patrols the streets picking up discarded belongings.
A stout looking Caemlyn guard is posted here.
A stout looking Caemlyn guard is posted here.

* R E HP:Critical SP:Strong MV:Weary > e
Western End of a Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.
A man gambles away his purse.

* R E HP:Critical SP:Strong MV:Weary > n
A Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.
A young woman walks by.
A stout looking guard is here, walking the streets of Caemlyn.
A chicken wanders around here, pecking at the ground.
A man is here.

* R E HP:Critical SP:Strong MV:Weary > A Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.

w
* R E HP:Critical SP:Strong MV:Weary > n
Middle of a Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.
A man gambles away his purse.
A stout looking guard is here, walking the streets of Caemlyn.

* R E HP:Critical SP:Strong MV:Weary > n
A Wide Boulevard
[ obvious exits: E W U ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.

n
* R E HP:Critical SP:Strong MV:Weary > Alas, you cannot go that way...

* R E HP:Critical SP:Strong MV:Weary > Middle of a Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.
A man gambles away his purse.
A stout looking guard is here, walking the streets of Caemlyn.

* R E HP:Critical SP:Strong MV:Weary > Road to the Inner City
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.
A stout looking guard is here, walking the streets of Caemlyn.
A city lamplighter stands nearby, attending his duties.

* R E HP:Critical SP:Strong MV:Weary > n
Inside the Origan Gate
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.
A ragged looking man asks for spare coins.

* R E HP:Critical SP:Strong MV:Weary > n
Road to the Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.

* R E HP:Critical SP:Strong MV:Weary > Road to the Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.
A stout looking guard is here, walking the streets of Caemlyn.

* R E HP:Critical SP:Strong MV:Weary > dism
Oval Plaza Outside the Royal Palace
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1| A black stallion prances about, being ridden by you.
|2| A draft horse is here.

* R E HP:Critical SP:Strong MV:Weary > You stop riding him.

* E HP:Critical SP:Strong MV:Weary > n
w
n
Inside the Palace Gate
[ obvious exits: E S W ]
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.
The palace guard is here, eyeing the corridors watchfully.

* E HP:Critical SP:Strong MV:Weary > n
Entrance to the Courtyard
[ obvious exits: N E W ]
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

n
* E HP:Critical SP:Strong MV:Weary > n
South-West Corner of the Courtyard
[ obvious exits: N E S ]
The waters of a blue-veined marble fountain pour forth here.
A stout looking guard is here, walking the streets of Caemlyn.
A palace servant is here, about his duties.

* E HP:Critical SP:Strong MV:Weary > North-West Corner of the Courtyard
[ obvious exits: N E S W ]
The waters of a blue-veined marble fountain pour forth here.
A palace servant is here, about his duties.

* E HP:Critical SP:Strong MV:Haggard > The Entrance Hall
[ obvious exits: N E S W ]
A long stem of crimson-colored rose blooms here.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* E HP:Critical SP:Strong MV:Haggard > The Throne Room
[ obvious exits: E S W ]
A wily minstrel plays a tender song.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
Gawyn Trakand, First Prince of the Sword, stands here.

* E HP:Critical SP:Strong MV:Haggard > cl greatdoor
Ok.

* E HP:Critical SP:Strong MV:Haggard > cha mood wimpy
Mood changed to: Wimpy

whe
* E HP:Beaten SP:Strong MV:Weary > sc
Players in your Zone
--------------------
Mer - The Throne Room

* E HP:Beaten SP:Strong MV:Weary > rest
You have 44(270) hit, 132(156) saidar and 26(147) movement points.
You have scored 107265981 experience points and 288 quest points.
You need 1234019 exp to level and 112 qp to rank.
You have amassed 51 Turn points to date.
You have played 24 days and 18 hours (real time).
This ranks you as Mer the Sister [Green Ajah 5] (Level 50).
You are standing.

* E HP:Beaten SP:Strong MV:Weary > i
You sit down and rest your tired bones.

* E HP:Beaten SP:Strong MV:Weary > You are carrying:
a lantern
a copper penny
four gold crowns

* E HP:Beaten SP:Strong MV:Weary > sc
whe
You have 44(270) hit, 132(156) saidar and 26(147) movement points.
You have scored 107265981 experience points and 288 quest points.
You need 1234019 exp to level and 112 qp to rank.
You have amassed 51 Turn points to date.
You have played 24 days and 18 hours (real time).
This ranks you as Mer the Sister [Green Ajah 5] (Level 50).
You are resting.

* E HP:Beaten SP:Strong MV:Weary > Players in your Zone
--------------------
Mer - The Throne Room

* E HP:Beaten SP:Strong MV:Weary > sc
You have 44(270) hit, 132(156) saidar and 40(147) movement points.
You have scored 107265981 experience points and 288 quest points.
You need 1234019 exp to level and 112 qp to rank.
You have amassed 51 Turn points to date.
You have played 24 days and 18 hours (real time).
This ranks you as Mer the Sister [Green Ajah 5] (Level 50).
You are resting.

* E HP:Beaten SP:Strong MV:Weary > whe
Players in your Zone
--------------------
Mer - The Throne Room

* E HP:Beaten SP:Strong MV:Weary > The Throne Room
You are stunned by the size and splendor of Queen Morgase's Throne Room.
The walls present hunting scenes carved in relief in stone of the purest
white. Tapestries between the carvings are of bright flowers and
brilliantly plumaged hummingbirds, except for the ones flanking the throne
which proudly display the White Lion of Andor. On a dais at the room's far
wall is a throne of marble. A greatdoor opens south into a large hall and
an officedoor opens east into the Queen's private study. A smaller archway
lies to the west.
[ obvious exits: E S W ]
A wily minstrel plays a tender song.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
Gawyn Trakand, First Prince of the Sword, stands here.

* E HP:Beaten SP:Strong MV:Weary > sc
You have 44(270) hit, 132(156) saidar and 40(147) movement points.
You have scored 107265981 experience points and 288 quest points.
You need 1234019 exp to level and 112 qp to rank.
You have amassed 51 Turn points to date.
You have played 24 days and 18 hours (real time).
This ranks you as Mer the Sister [Green Ajah 5] (Level 50).
You are resting.

* E HP:Beaten SP:Strong MV:Weary > scan s
* E HP:Beaten SP:Strong MV:Weary > scan s
* E HP:Beaten SP:Strong MV:Weary > stand
You stop resting, and stand up.

cl greatdoor
* E HP:Beaten SP:Strong MV:Weary > release
It's already closed!
The greatdoor is opened from the other side.

* HP:Beaten SP:Strong MV:Weary > whe
Ok.

* HP:Beaten SP:Strong MV:Weary > Players in your Zone
--------------------
Mer - The Throne Room

* HP:Beaten SP:Strong MV:Weary > cha mood wimpy
Mood changed to: Wimpy

* HP:Beaten SP:Strong MV:Weary > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Beaten SP:Strong MV:Winded > emb
You feel the flows of saidar coursing through your body.

* E HP:Beaten SP:Strong MV:Winded > scan s
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* E HP:Beaten SP:Strong MV:Winded > cl greatdoor
Ok.

* E HP:Beaten SP:Strong MV:Winded > TICK IN 5 SECONDS.
op greatdoor
scan s
Your heartbeat calms down more as you feel less panicked.
Timer now at 63 secs.
Ok.

* E HP:Beaten SP:Strong MV:Tiring > An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

cha mood wimpy
* E HP:Beaten SP:Strong MV:Tiring > Mood changed to: Wimpy

* E HP:Beaten SP:Strong MV:Tiring > chann 'ice spikes' h.seanchan
Nobody here by that name.

* E HP:Beaten SP:Strong MV:Tiring > k seanchan
chann 'flame strike' h.seanchan
They aren't here.

Nobody here by that name.V:Tiring >

* E HP:Beaten SP:Strong MV:Tiring > s

The Entrance Hall
[ obvious exits: N E S W ]
A long stem of crimson-colored rose blooms here.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* E HP:Beaten SP:Strong MV:Winded >
A sul'dam has arrived from the south, leading *Melayna*.
*Melayna* has arrived from the south.

* E HP:Beaten SP:Strong MV:Winded > k seanchan
chann 'flame strike' h.seanchan

A sul'dam leads *Melayna* east.
*Melayna* leaves east.

* E HP:Beaten SP:Strong MV:Winded > They aren't here.
A sul'dam has arrived from the east, leading *Melayna*.
*Melayna* has arrived from the east.

You begin to weave the appropriate flows...



A palace maid freshens an arrangement of crimson roses beneath a life-sized portrait.
A palace maid freshens an arrangement of crimson roses beneath a life-sized portrait.
A sul'dam leads *Melayna* south.
Melayna* leaves south.




Your target is no longer here!

* E HP:Beaten SP:Strong MV:Tiring > s
k seanchan
chann 'flame strike' h.seanchan
North-West Corner of the Courtyard
[ obvious exits: N E S W ]
The waters of a blue-veined marble fountain pour forth here.
*Melayna* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Melayna's leash.
A palace servant is here, about his duties.
You sense *Melayna* connecting to the True Source.

* E HP:Beaten SP:Strong MV:Tiring > You try to pierce *Melayna*, but she deflects the blow.

The palace servant has arrived from the east.Beaten >
You begin to weave the appropriate flows...



Melayna* panics, and attempts to flee!



A sul'dam leads *Melayna* north.
*Melayna* leaves north.

n


Your target is no longer here!

* E HP:Beaten SP:Strong MV:Tiring > k seanchan
chann 'flame strike' h.seanchan
The Entrance Hall
[ obvious exits: N E S W ]
A long stem of crimson-colored rose blooms here.
*Melayna* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Melayna's leash.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* E HP:Beaten SP:Strong MV:Tiring > You try to pierce *Melayna*, but she deflects the blow.

You begin to weave the appropriate flows...: Beaten >



Melayna* panics, and attempts to flee!



A sul'dam leads *Melayna* west.
*Melayna* leaves west.

s
*k seanchan
chann 'flame strike' h.seanchan
Cancelled.
A palace maid freshens an arrangement of crimson roses beneath a life-sized portrait.
North-West Corner of the Courtyard
[ obvious exits: N E S W ]
The waters of a blue-veined marble fountain pour forth here.
A palace servant is here, about his duties.
A palace servant is here, about his duties.

* E HP:Beaten SP:Strong MV:Tiring > They aren't here.

* E HP:Beaten SP:Strong MV:Tiring > n
Nobody here by that name.

* E HP:Beaten SP:Strong MV:Tiring > k seanchan
chann 'flame strike' h.seanchan
The Entrance Hall
[ obvious exits: N E S W ]
A long stem of crimson-colored rose blooms here.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* E HP:Beaten SP:Strong MV:Tiring > They aren't here.

* E HP:Beaten SP:Strong MV:Tiring > w
Nobody here by that name.

* E HP:Beaten SP:Strong MV:Tiring > k seanchan
chann 'flame strike' h.seanchan
Junction in a Hallway
[ obvious exits: N E S W ]
A palace servant is here, about his duties.
A sul'dam has arrived from the south, leading *Melayna*.
*Melayna* has arrived from the south.

* E HP:Beaten SP:Strong MV:Tiring > You try to pierce *Melayna*, but she deflects the blow.
You sense *Melayna* is channeling saidar.

You begin to weave the appropriate flows...: Beaten >

f
Cancelled.
You panic and attempt to flee!


You flee head over heels.
A Dead End
[ obvious exits: S ]
A palace servant is here, about his duties.
The jailer for the Queen's Guard stands sentry here.
The jailer for the Queen's Guard stands sentry here.

A Dead End
The Hallway abruptly dead ends. There is no artwork here, unlike most of
the palace halls. The only apparent exit is back to the south.
A wanted poster is here, listing the names of various outlaws.
[ obvious exits: S ]
A palace servant is here, about his duties.
The jailer for the Queen's Guard stands sentry here.
The jailer for the Queen's Guard stands sentry here.

* E HP:Beaten SP:Strong MV:Tiring > s
k seanchan
chann 'flame strike' h.seanchan
Junction in a Hallway
[ obvious exits: N E S W ]
*Melayna* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Melayna's leash.
A palace servant is here, about his duties.
*Melayna* tries to strike you, but you dodge the attack.

* E HP:Beaten SP:Strong MV:Tiring - Melayna: Beaten > You do the best you can!
You sense *Melayna* is channeling saidar.

You begin to weave the appropriate flows...: Beaten >



You wish that your wounds would stop BLEEDING so much!

You gasp in pain as streaks of fire from *Melayna* burn your body!



Ok.
Streaks of fire flow from your hands, burning *Melayna*.

* E HP:Critical SP:Strong MV:Tiring - Melayna: Beaten >
You try to pierce *Melayna*, but she deflects the blow.
*Melayna* tries to strike you, but you parry successfully.

* E HP:Critical SP:Strong MV:Tiring - Melayna: Beaten >
You sense *Melayna* is channeling saidar.

* E HP:Critical SP:Strong MV:Tiring - Melayna: Beaten > f
You panic and attempt to flee!

k seanchan
chann 'flame strike' h.seanchan
You flee head over heels.
Palace Library
[ obvious exits: E ]
A bookshelf made from imported wood stands against the wall here.
An old and feeble palace servant wanders aimlessly about.
A librarian peers at you.
They aren't here.

Nobody here by that name. MV:Tiring >

* E HP:Critical SP:Strong MV:Tiring > chann 'flame strike' h.seanchan

A sul'dam has arrived from the east, leading *Melayna*.
*Melayna* has arrived from the east.

You begin to weave the appropriate flows...
*Melayna* tries to strike you, but you deflect the blow.


You sense *Melayna* is channeling saidar.



Ok.
Streaks of fire flow from your hands, burning *Melayna*.

* E HP:Critical SP:Strong MV:Tiring - Melayna: Critical >
You try to pierce *Melayna*, but she dodges the attack.

* E HP:Critical SP:Strong MV:Tiring - Melayna: Critical > chann 'flame strike' h.seanchan
You try to pierce *Melayna*, but she parries successfully.
*Melayna* tries to strike you, but you deflect the blow.
You begin to weave the appropriate flows...
You sense *Melayna* is channeling saidar.


Ok.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Streaks of Fire burn through *Melayna*, leaving only a blackened corpse.
*Melayna* is dead! R.I.P.
Your blood freezes as you hear *Melayna*'s death cry.
As *Melayna* perishes, her sul'dam panics and flees.
A sul'dam leaves east.

* E HP:Critical SP:Strong MV:Tiring > g all corpse
e
release
You get two gold crowns from the corpse of Melayna.
You get an apple from the corpse of Melayna.
You get an apple from the corpse of Melayna.
You get an apple from the corpse of Melayna.
You get an apple from the corpse of Melayna.
You get a black pair of silver-tooled boots from the corpse of Melayna.
You get a pair of earthen colored breeches from the corpse of Melayna.
You get a small purse from the corpse of Melayna.
You get a belt with a buckle of cuendillar from the corpse of Melayna.
You get a yew staff from the corpse of Melayna.
You get a silver etched shield from the corpse of Melayna.
You get a silver Kandori wristcuff from the corpse of Melayna.
You get a silver Kandori wristcuff from the corpse of Melayna.
You get a pair of dark gloves from the corpse of Melayna.
You get a set of cloth sleeves from the corpse of Melayna.
You get a half-cape of silk-lined leather from the corpse of Melayna.
You get a bearskin tunic from the corpse of Melayna.
You get a shimmering pendant of obsidian from the corpse of Melayna.
You get a shimmering pendant of obsidian from the corpse of Melayna.
You get a camouflaged hood from the corpse of Melayna.
You get an onyx circlet engraved with tridents from the corpse of Melayna.
You get an onyx circlet engraved with tridents from the corpse of Melayna.

* HP:Critical SP:Strong MV:Tiring > Junction in a Hallway
[ obvious exits: N E S W ]
A palace servant is here, about his duties.

* HP:Critical SP:Strong MV:Tiring > Ok.

Junction in a Hallway
A broad hallway which opens onto a large hall to the east. The hallway runs
north and south, but seems to dead end off to the north. An archway leads west
into the palace library. A bust of Queen Morgase is here on a carved stand.
[ obvious exits: N E S W ]
A palace servant is here, about his duties.

* HP:Critical SP:Strong MV:Tiring > e
n
The Entrance Hall
[ obvious exits: N E S W ]
A long stem of crimson-colored rose blooms here.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.

* HP:Critical SP:Strong MV:Tiring > The Throne Room
[ obvious exits: E S W ]
A wily minstrel plays a tender song.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
A Defender of the Rose Crown strides by, hand close to his weapon.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
Gawyn Trakand, First Prince of the Sword, stands here.

* HP:Critical SP:Strong MV:Tiring > cha mood wimpy
whe
Mood changed to: Wimpy

* HP:Critical SP:Strong MV:Tiring > sc
Players in your Zone
--------------------
Mer - The Throne Room

* HP:Critical SP:Strong MV:Tiring > i
You have 31(270) hit and 97(147) movement points.
You have scored 107268687 experience points and 288 quest points.
You need 1231313 exp to level and 112 qp to rank.
You have amassed 78 Turn points to date.
You have played 24 days and 18 hours (real time).
This ranks you as Mer the Sister [Green Ajah 5] (Level 50).
You are standing.

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