Some dice rolls

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Silvos
Posts: 1
Joined: Sat Nov 14, 2020 7:09 pm

Some dice rolls

Post by Silvos » Fri Mar 11, 2022 9:33 pm

The Blight
[ obvious exits: N S D ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A thick, leather backpack lies abandoned here.
A brightly polished set of riveted chainmail leggings lies here.
A pair of thick metal boots stand inflexibly upright.
A pair of black armor greaves lies here, highly polished.
A thin belt with a beautifully carved buckle of white stone lies here.
A sharp looking short axe is set to the side.
A flat, wide leather wristband lies here.
A heavy pair of full metal gauntlets is here.
A pair of black vambraces lie here, gleaming brightly.
A shining steel breastplate lies here gleaming in the light.
A metal helmet with attached visor rests here.
A torch is here on the ground.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
Margery of Murandy is here, fighting Hegel.
*Hegel* is here, fighting Margery.
*Honey* is here, fighting Margery.
The blighted tree is here, fighting Margery.
The blighted tree is here, fighting Margery.

b
bash
* R HP:Wounded MV:Tiring > You try to slash *Honey*, but he parries successfully.

* R HP:Wounded MV:Tiring - Margery: Scratched - Honey: Wounded >
-
=
+
*Honey* sends Margery sprawling with a powerful bash!

*
*
The blighted tree tries to hit Margery, but she deflects the blow.
The blighted tree tries to hit Margery, but she deflects the blow.
*Honey* pounds Margery's body into bloody fragments!
*Hegel* pierces Margery's body into bloody fragments!

+
=-
-
=
Your bash at *Honey* sends him sprawling!

* R HP:Wounded MV:Tiring - Margery: Hurt - Honey: Wounded >

You slash *Honey*'s body hard.
The blighted tree tries to hit Margery, but she parries successfully.
The blighted tree tickles Margery's body with its hit.
*Hegel* pierces Margery's head into bloody fragments!

* R HP:Wounded MV:Tiring - Margery: Wounded - Honey: Wounded >

You slash *Honey*'s body hard.
The blighted tree tries to hit Margery, but she dodges the attack.
The blighted tree tries to hit Margery, but she dodges the attack.
*Hegel* tries to pierce Margery, but she parries successfully.

* R HP:Wounded MV:Tiring - Margery: Wounded - Honey: Wounded >
b
bash

-=
+
*Hegel* panics, and attempts to flee!
Margery throws a fireball at *Hegel*, who screams in pain.

*
*Hegel* leaves south. vv


Margery strikes *Honey*'s body very hard.
Margery swiftly dodges the blighted tree's attempt to hit her.
Margery swiftly dodges the blighted tree's attempt to hit her.

*
+=
-


-=
Your bash at *Honey* sends him sprawling!

* R HP:Wounded MV:Tiring - Margery: Wounded - Honey: Wounded >

Margery strikes *Honey*'s body hard.
You slash *Honey*'s body very hard.
Margery swiftly dodges the blighted tree's attempt to hit her.
The blighted tree tries to hit Margery, but she dodges the attack.

l
* R HP:Wounded MV:Tiring - Margery: Wounded - Honey: Wounded >
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A thick, leather backpack lies abandoned here.
A brightly polished set of riveted chainmail leggings lies here.
A pair of thick metal boots stand inflexibly upright.
A pair of black armor greaves lies here, highly polished.
A thin belt with a beautifully carved buckle of white stone lies here.
A sharp looking short axe is set to the side.
A flat, wide leather wristband lies here.
A heavy pair of full metal gauntlets is here.
A pair of black vambraces lie here, gleaming brightly.
A shining steel breastplate lies here gleaming in the light.
A metal helmet with attached visor rests here.
A torch is here on the ground.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
Margery of Murandy is here, fighting Honey.
*Honey* is sitting here.
The blighted tree is here, fighting Margery.
The blighted tree is here, fighting Margery.

* R HP:Wounded MV:Tiring - Margery: Wounded - Honey: Wounded >

You slash *Honey*'s right arm hard.
The blighted tree tries to hit Margery, but she deflects the blow.
The blighted tree tries to hit Margery, but she deflects the blow.

* R HP:Wounded MV:Tiring - Margery: Wounded - Honey: Battered >
p
k dark
p
k dark
Tic in 7 seconds!
You do the best you can!

* R HP:Wounded MV:Tiring - Margery: Wounded - Honey: Battered >
You do the best you can!

* R HP:Wounded MV:Tiring - Margery: Wounded - Honey: Battered >
p
k dark
p
k dark
*Honey* panics, and attempts to flee!
You do the best you can!

* R HP:Wounded MV:Tiring - Margery: Wounded - Honey: Battered > You do the best you can!

* R HP:Wounded MV:Tiring - Margery: Wounded - Honey: Battered >

*Honey* leaves south. vv

* R HP:Wounded MV:Tiring >
Margery strikes the blighted tree's branch into bloody fragments!
The blighted tree tries to hit Margery, but she dodges the attack.
Margery swiftly dodges the blighted tree's attempt to hit her.

p
k dark
p
k dark
* R HP:Wounded MV:Tiring >
They aren't here.

p
k dark
* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring > They aren't here.

p
k dark
* R HP:Wounded MV:Tiring >
p
k dark
p
k dark
They aren't here.

* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring > They aren't here.

n
* R HP:Wounded MV:Tiring >
n
The Blight
[ obvious exits: N S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving south. vv
A thick, leather backpack lies abandoned here.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A huge darkhound is here, drooling and snarling.
A tall, ramshorned trolloc is here, commanding.

* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: E S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving south. vv
The dismembered corpse of Koe is lying here.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A gray palfrey prances skittishly nearby.
A rat scurries around trying to get out of sight.

e
e
* R HP:Wounded MV:Tiring >
The Blight
[ obvious exits: E W ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
The corpse of Treo is lying here.
An iron morning star lies on the ground.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A warhorse is here, stamping his feet impatiently.

p
k dark
* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S W ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A fade emerges from the shadows as you pass by.
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.

p
k dark
* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring >
s
p
k dark
The Blight
[ obvious exits: N S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.

* R HP:Wounded MV:Tiring >
They aren't here.

* R HP:Wounded MV:Tiring >
s
w
The Blight
[ obvious exits: N W ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a humanoid leaving west.
There are some tracks of a TROLLOC leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.

* R HP:Wounded MV:Tiring > The Blight
[ obvious exits: E S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving south.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
The giant blight beetle is visible flying high in the sky.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded MV:Tiring >
s
p
k dark
The Blight
[ obvious exits: N W ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a humanoid leaving west.
There are some tracks of a TROLLOC leaving west. <<
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A trolloc is here commanding a fist of troops.
A huge trolloc marked with a whirlwind snorts here.

p
k dark
p
k dark
* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring >
They aren't here.

* R HP:Wounded MV:Tiring >
w
The Blight
[ obvious exits: N E S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving south. vv
A brown sack has been left here.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Honey* is here, fighting the blight bear.
*Hegel* is here, fighting the blight bear.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A fade emerges from the shadows as you pass by.
A hideous trolloc is here, in a world of hurt.
The blight bear is here, fighting Hegel.

s
* R HP:Wounded MV:Tiring >
The Blight
[ obvious exits: N S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving south. vv
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A huge darkhound is here, drooling and snarling.
A trolloc is here, exhorting a group of trolloc raiders.

* R HP:Wounded MV:Tiring >
s
The Blight
[ obvious exits: N E S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A warhorse is here, stamping his feet impatiently.

* R HP:Wounded MV:Tiring >

You feel parched from the hot weather.
Tic length updated to: 67.387 seconds.

nar they huge patty
* R HP:Hurt MV:Strong >
p
k dark
p
k dark
You narrate 'they huge patty'

* R HP:Hurt MV:Strong > They aren't here.

p
k dark
* R HP:Hurt MV:Strong >
They aren't here.

p
k dark
* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong >
They aren't here.

p
k dark
p
k dark
* R HP:Hurt MV:Strong >
p
k dark
They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

nar i 1n ent
p
k dark
* R HP:Hurt MV:Strong >
p
k dark
You narrate 'i 1n ent'

* R HP:Hurt MV:Strong > They aren't here.
Margery narrates 'where?'

* R HP:Hurt MV:Strong > They aren't here.

where
p
k dark
* R HP:Hurt MV:Strong >
p
k dark
Players in your Zone
--------------------
Silvos - The Blight
Margery - The Blight

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong >
They aren't here.

* R HP:Hurt MV:Strong >
nar they 2n
p
k dark
You narrate 'they 2n'

p
k dark
* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong >
They aren't here.

* R HP:Hurt MV:Strong >
Margery narrates 'downer'

* R HP:Hurt MV:Strong >
nar 1s downer
You narrate '1s downer'

l
* R HP:Hurt MV:Strong >
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A warhorse is here, stamping his feet impatiently.

* R HP:Hurt MV:Strong >
nar is patty
l
You narrate 'is patty'

p
k dark
p
k dark
* R HP:Hurt MV:Strong > The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A warhorse is here, stamping his feet impatiently.

p
k dark
* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong >
They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

where
p
k dark
* R HP:Hurt MV:Strong >
p
k dark
p
k dark
Players in your Zone
--------------------
Silvos - The Blight
Margery - The Blight

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong >
p
k dark
p
k dark
They aren't here.

p
k dark
* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong >
nar how your mvs?
p
k dark
You narrate 'how your mvs?'
Margery narrates 'come downer'

p
k dark
p
k dark
* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong >
p
k dark
p
k dark
They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong >
nar want horse?
p
k dark
p
k dark
You narrate 'want horse?'

p
k dark
* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong >
p
k dark
They aren't here.

p
k dark
* R HP:Hurt MV:Strong >
p
k dark
They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong >
p
k dark
p
k dark
They aren't here.

p
k dark
* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong >
They aren't here.

* R HP:Hurt MV:Strong >
p
k dark
p
k dark
p
k dark
They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong >
p
k dark
p
k dark
p
k dark
They aren't here.

They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

p
k dark
* R HP:Hurt MV:Strong >
p
k dark
p
k dark
They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong > They aren't here.

* R HP:Hurt MV:Strong >
not
n
You stop paying increased attention to your surroundings.

n
* R HP:Hurt MV:Strong > The Blight
[ obvious exits: N S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving south. vv
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A huge darkhound is here, drooling and snarling.
A trolloc is here, exhorting a group of trolloc raiders.

e
* R HP:Hurt MV:Strong > The Blight
[ obvious exits: N E S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving south. vv
The corpse of the blight bear is lying here.
A brown sack has been left here.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A hideous trolloc is here, in a world of hurt.

n
* R HP:Hurt MV:Tiring > The Blight
[ obvious exits: N W ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a humanoid leaving west.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A fade emerges from the shadows as you pass by.
A trolloc is here commanding a fist of troops.
A huge trolloc marked with a whirlwind snorts here.

e
* R HP:Hurt MV:Tiring > The Blight
[ obvious exits: E S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a humanoid leaving east.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
The giant blight beetle is visible flying high in the sky.
A trolloc is here, exhorting a group of trolloc raiders.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

n
* R HP:Hurt MV:Tiring >
The Blight
[ obvious exits: N W ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a humanoid leaving west.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A trolloc is here ruling a group of trollocs.

* R HP:Hurt MV:Tiring > The Blight
[ obvious exits: N S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.

w
* R HP:Hurt MV:Tiring >
w
Alas, you cannot go that way...

* R HP:Hurt MV:Tiring > Alas, you cannot go that way...

n
w
* R HP:Hurt MV:Tiring >
w
The Blight
[ obvious exits: N S W ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving west. <<
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A fade emerges from the shadows as you pass by.
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.

* R HP:Hurt MV:Tiring > The Blight
[ obvious exits: E W ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
The corpse of Treo is lying here.
An iron morning star lies on the ground.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A warhorse is here, stamping his feet impatiently.

s
* R HP:Hurt MV:Tiring > The Blight
[ obvious exits: E S ]
Zone: The Blight
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
The dismembered corpse of Koe is lying here.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A gray palfrey prances skittishly nearby.

* R HP:Hurt MV:Tiring >
The Blight
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A thick, leather backpack lies abandoned here.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A huge darkhound is here, drooling and snarling.
A tall, ramshorned trolloc is here, commanding.

* R HP:Hurt MV:Tiring >
p
k dark
p
k dark
They aren't here.

* R HP:Hurt MV:Tiring > They aren't here.

* R HP:Hurt MV:Tiring >
p
k dark
s
They aren't here.

p
k dark
* R HP:Hurt MV:Tiring >
p
k dark
The Blight
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving down. dd
There are some tracks of a RIDDEN MOUNT leaving south. vv
The corpse of the blighted tree is lying here.
A thick, leather backpack lies abandoned here.
A brightly polished set of riveted chainmail leggings lies here.
A pair of thick metal boots stand inflexibly upright.
A pair of black armor greaves lies here, highly polished.
A thin belt with a beautifully carved buckle of white stone lies here.
A sharp looking short axe is set to the side.
A flat, wide leather wristband lies here.
A heavy pair of full metal gauntlets is here.
A pair of black vambraces lie here, gleaming brightly.
A shining steel breastplate lies here gleaming in the light.
A metal helmet with attached visor rests here.
A torch is here on the ground.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Hurt MV:Tiring > They aren't here.

* R HP:Hurt MV:Tiring > They aren't here.

* R HP:Hurt MV:Tiring >

The blighted tree tries to hit you, but you parry successfully.

* R HP:Hurt MV:Tiring - the blighted tree: Hurt >

You slash the blighted tree's roots into bloody fragments!
The blighted tree tries to hit you, but you parry successfully.

nar am downer
p
k dark
* R HP:Hurt MV:Tiring - the blighted tree: Wounded >
p
k dark
You narrate 'am downer'

* R HP:Hurt MV:Tiring - the blighted tree: Wounded > They aren't here.

* R HP:Hurt MV:Tiring - the blighted tree: Wounded >
They aren't here.

* R HP:Hurt MV:Tiring - the blighted tree: Wounded >

You slash the blighted tree's trunk into bloody fragments!
You swiftly dodge the blighted tree's attempt to hit you.

* R HP:Hurt MV:Tiring - the blighted tree: Battered >

Margery narrates 'track me'

* R HP:Hurt MV:Tiring - the blighted tree: Battered >
nar you ok?
You narrate 'you ok?'

l
* R HP:Hurt MV:Tiring - the blighted tree: Battered >
You slash the blighted tree's crown into bloody fragments!
The blighted tree tries to hit you, but you dodge the attack.
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving down. dd
There are some tracks of a RIDDEN MOUNT leaving south. vv
The corpse of the blighted tree is lying here.
A thick, leather backpack lies abandoned here.
A brightly polished set of riveted chainmail leggings lies here.
A pair of thick metal boots stand inflexibly upright.
A pair of black armor greaves lies here, highly polished.
A thin belt with a beautifully carved buckle of white stone lies here.
A sharp looking short axe is set to the side.
A flat, wide leather wristband lies here.
A heavy pair of full metal gauntlets is here.
A pair of black vambraces lie here, gleaming brightly.
A shining steel breastplate lies here gleaming in the light.
A metal helmet with attached visor rests here.
A torch is here on the ground.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
The blighted tree is here, fighting YOU!

* R HP:Hurt MV:Tiring - the blighted tree: Critical >
nar sec on tree
You narrate 'sec on tree'

* R HP:Hurt MV:Tiring - the blighted tree: Critical >
You slash the blighted tree's crown into bloody fragments!
The blighted tree is dead! R.I.P.
Your first time! Was it good for you too?
Your blood freezes as you hear the blighted tree's death cry.

* R HP:Hurt MV:Tiring >
th
[track human]


-=
+
Some obvious fresh tracks of Margery leaving down.
Some very faint day-old tracks of Castien leaving north.

* R HP:Hurt MV:Tiring >
d
Tic in 7 seconds!
th
Deep in the Valley
[ obvious exits: N W U ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a TROLLOC leaving west. <<
There are some tracks of a HUMAN leaving west. <<
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
You smell something remniscent of death as you enter this place.

* R HP:Hurt MV:Tiring > [track human]


-=
+
Some obvious fresh tracks of Margery leaving west.

* R HP:Hurt MV:Tiring >
w
Deep in the Valley
[ obvious exits: N E ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
There are some tracks of a HUMAN leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.

* R HP:Hurt MV:Tiring >
n
In the Dismal Valley
[ obvious exits: E S W U ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a TROLLOC leaving west. <<
There are some tracks of a TROLLOC leaving south. vv
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.

u
* R HP:Hurt MV:Tiring >
Overlooking the Dismal Valley
[ obvious exits: N W D ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a TROLLOC leaving down. dd
There are some tracks of a TROLLOC leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Hegel* is here, fighting Margery.
Margery of Murandy is here, fighting Hegel.

* R HP:Hurt MV:Tiring >
p
k dark
cmb
change mood brave
p
k dark
Margery tries to strike *Hegel*, but he deflects the blow.
*Hegel* tries to pierce Margery, but she deflects the blow.
You slash *Hegel*'s body very hard.
*Hegel* panics, and attempts to flee!
Margery panics, and attempts to flee!

p
k dark
* R HP:Hurt MV:Strong - Margery: Battered - Hegel: Beaten > Mood changed to: Brave

* R HP:Hurt MV:Strong - Margery: Battered - Hegel: Beaten > *Honey* has arrived from the north.
You do the best you can!

* R HP:Hurt MV:Strong - Margery: Battered - Hegel: Beaten > You do the best you can!

* R HP:Hurt MV:Strong - Margery: Battered - Hegel: Beaten >
*Honey* tries to pound you, but you deflect the blow.
Margery leaves north. ^^

p
k dark
p
k dark
* R HP:Hurt MV:Strong - Hegel: Beaten >
p
k dark
You do the best you can!

* R HP:Hurt MV:Strong - Hegel: Beaten > You do the best you can!

* R HP:Hurt MV:Strong - Hegel: Beaten > You do the best you can!

p
k dark
* R HP:Hurt MV:Strong - Hegel: Beaten >
p
k dark
You do the best you can!

p
k dark
* R HP:Hurt MV:Strong - Hegel: Beaten > You do the best you can!

b
bash
* R HP:Hurt MV:Strong - Hegel: Beaten > *Hegel* tries to pierce you, but you parry successfully.
You slash *Hegel*'s body extremely hard.
*Hegel* panics, and attempts to flee!
You do the best you can!

* R HP:Hurt MV:Strong - Hegel: Beaten >

*Hegel* tries to pierce you, but you parry successfully.

-
=+
*
*+
*Hegel* panics, and attempts to flee!

=
You dodge a bash from *Honey* who loses his balance and falls!

-
-
*Hegel* leaves north. ^^

=
They're not here anymore!

* R HP:Hurt MV:Strong >
p
k dark

Margery has arrived from the west.

b
bash
* R HP:Hurt MV:Strong >
You slash *Honey*'s right leg very hard.

* R HP:Hurt MV:Strong - Honey: Wounded >

Margery tries to strike *Honey*, but he parries successfully.

-
=
Margery strikes *Honey*'s head hard.

+
*
*+
=-
Margery swiftly dodges *Hegel*'s attempt to pierce her.


-=
Your bash at *Honey* sends him sprawling!

* R HP:Hurt MV:Strong - Honey: Battered >

*Hegel* tries to pierce Margery, but she parries successfully.
Margery strikes *Honey*'s body very hard.
You slash *Honey*'s left arm very hard.

* R HP:Hurt MV:Strong - Honey: Battered >
nar hegel beat
You narrate 'hegel beat'

* R HP:Hurt MV:Strong - Honey: Battered >
cmb
change mood brave
Mood changed to: Brave

* R HP:Hurt MV:Strong - Honey: Battered >

*Hegel* tries to pierce Margery, but she deflects the blow.
Margery strikes *Honey*'s body hard.
You slash *Honey*'s left leg hard.
*Honey* panics, and attempts to flee!

* R HP:Hurt MV:Strong - Honey: Beaten >
p
k dark
p
k dark
You do the best you can!

* R HP:Hurt MV:Strong - Honey: Beaten > You do the best you can!

* R HP:Hurt MV:Strong - Honey: Beaten >
p
k dark
p
k dark
p
k dark
*Hegel* tries to pierce Margery, but she dodges the attack.
You do the best you can!

p
k dark
* R HP:Hurt MV:Strong - Honey: Beaten >
p
k dark
You do the best you can!

* R HP:Hurt MV:Strong - Honey: Beaten > *Hegel* tries to pierce Margery, but she deflects the blow.
Margery tries to strike *Honey*, but he deflects the blow.
You slash *Honey*'s body.
*Honey* panics, and attempts to flee!
You do the best you can!

p
k dark
* R HP:Hurt MV:Strong - Honey: Beaten > You do the best you can!

p
k dark
* R HP:Hurt MV:Strong - Honey: Beaten > You do the best you can!

* R HP:Hurt MV:Strong - Honey: Beaten > You do the best you can!

p
k dark
* R HP:Hurt MV:Strong - Honey: Beaten > You do the best you can!

p
k dark
* R HP:Hurt MV:Strong - Honey: Beaten > You do the best you can!

p
k dark
* R HP:Hurt MV:Strong - Honey: Beaten >
You do the best you can!

* R HP:Hurt MV:Strong - Honey: Beaten > You do the best you can!

* R HP:Hurt MV:Strong - Honey: Beaten >

*Hegel* tries to pierce Margery, but she deflects the blow.
Margery strikes *Honey*'s body hard.
*Honey* panics, and attempts to flee!
You slash *Honey*'s body.

* R HP:Hurt MV:Strong - Honey: Beaten >
p
k dark

*Honey* leaves north. ^^

* R HP:Hurt MV:Strong >
You try to slash *Hegel*, but he parries successfully.

* R HP:Hurt MV:Strong - Margery: Battered - Hegel: Beaten >
b
bash

You slash *Hegel*'s body into bloody fragments!
*Hegel* panics, and attempts to flee!
Margery tries to strike *Hegel*, but he deflects the blow.

* R HP:Hurt MV:Strong - Margery: Battered - Hegel: Critical >

-=
*Hegel* leaves north. ^^

+
*
n
p
k dark
*Cancelled.
The Tortured Woods
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving south. vv
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Hegel* is standing here.
A crippled bear is here, drooling rabidly.

* R HP:Hurt MV:Strong > They aren't here.

b
bash
* R HP:Hurt MV:Strong >
Bash who?

* R HP:Hurt MV:Strong >
n

Margery has arrived from the south.

n
* R HP:Hurt MV:Strong > The Blighted Woods
[ obvious exits: S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of an animal leaving south.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Honey* is here, fighting the rabid bear.
The rabid bear is here, fighting Honey.
A sickly, skinny deer stands here in a daze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

w
* R HP:Hurt MV:Strong > Alas, you cannot go that way...

* R HP:Hurt MV:Strong > Through the Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.

n
* R HP:Hurt MV:Tiring >
The Blighted Woods
[ obvious exits: N E S ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Hurt MV:Tiring >
s

The blighted tree tries to hit you, but you dodge the attack.
The blighted tree joins the blighted tree's fight!
You swiftly dodge the blighted tree's attempt to hit you.
You slash the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit you, but you dodge the attack.

e
p
k dark
* R HP:Hurt MV:Tiring - the blighted tree: Hurt >
No way! You're fighting for your life!

* R HP:Hurt MV:Tiring - the blighted tree: Hurt > No way! You're fighting for your life!

* R HP:Hurt MV:Tiring - the blighted tree: Hurt > They aren't here.

* R HP:Hurt MV:Tiring - the blighted tree: Hurt >
cmw
change mood wimpy
f
Mood changed to: Wimpy

* R HP:Hurt MV:Tiring - the blighted tree: Hurt >
You panic and attempt to flee!


You flee head over heels.
Through the Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.

cmb
change mood brave
* R HP:Hurt MV:Tiring >
Mood changed to: Brave

e
* R HP:Hurt MV:Tiring >
p
k dark
The Blighted Woods
[ obvious exits: S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving west. <<
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Honey* is here, fighting the rabid bear.
The rabid bear is here, fighting Honey.
A sickly, skinny deer stands here in a daze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

b
bash
* R HP:Hurt MV:Tiring > You slash *Honey*'s right leg hard.
*Honey* panics, and attempts to flee!

* R HP:Hurt MV:Tiring - the rabid bear: Battered - Honey: Beaten >
-
=+
*Hegel* tries to pierce you, but you parry successfully.

*

*Honey* leaves west. <<

*
*Hegel* tries to pierce you, but you parry successfully.
The rabid bear tries to hit Hegel, but he parries successfully.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree joins the blighted tree's fight!

+
=-
-
=
They're not here anymore!

* R HP:Hurt MV:Tiring - Hegel: Critical >
f

*Hegel* tries to pierce you, but you parry successfully.
*Honey* has arrived from the west.

* R HP:Hurt MV:Tiring - Hegel: Critical > You panic and attempt to flee!


You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you dodge the attack.
Hegel swiftly dodges the rabid bear's attempt to hit him.
*Hegel* tries to pierce you, but you deflect the blow.
*Honey* tries to pound you, but you deflect the blow.


You flee head over heels.
Through the Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving east. >>
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.

* R HP:Hurt MV:Tiring >
cmb
change mood brave

Margery narrates 'going for horse'

e
* R HP:Hurt MV:Tiring >
Mood changed to: Brave

p
k dark
p
k dark
* R HP:Hurt MV:Tiring > The Blighted Woods
[ obvious exits: S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving south. vv
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Honey* is standing here.
*Hegel* is here, fighting the rabid bear.
The rabid bear is here, fighting Hegel.
A sickly, skinny deer stands here in a daze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

b
bash
* R HP:Hurt MV:Tiring > You try to slash *Honey*, but he parries successfully.

* R HP:Hurt MV:Tiring - Honey: Beaten > You do the best you can!

* R HP:Hurt MV:Tiring - Honey: Beaten >
-
*Hegel* pierces the rabid bear's left foreleg very hard.
The blighted tree tries to hit you, but you parry successfully.
The blighted tree joins the blighted tree's fight!
Hegel swiftly dodges the rabid bear's attempt to hit him.

=
+
You dodge a bash from *Honey* who loses his balance and falls!

*
*+
=-
-
=
Your bash at *Honey* sends him sprawling!
*Honey* panics, and attempts to flee!

* R HP:Hurt MV:Tiring - Honey: Beaten >

You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you parry successfully.
You slash *Honey*'s body very hard.
*Hegel* tries to pierce the rabid bear, but it parries successfully.
The rabid bear tries to hit Hegel, but he deflects the blow.

* R HP:Hurt MV:Tiring - Honey: Critical >
nar they 2n of where we were on
You narrate 'they 2n of where we were on'

* R HP:Hurt MV:Tiring - Honey: Critical >
cmb
change mood brave

*Honey* tries to pound you, but you deflect the blow.
You swiftly dodge the blighted tree's attempt to hit you.
You swiftly dodge the blighted tree's attempt to hit you.
You slash *Honey*'s body.
*Honey* panics, and attempts to flee!
*Honey* leaves west. <<
*Hegel* tries to pierce the rabid bear, but it parries successfully.
The rabid bear tries to hit Hegel, but he parries successfully.

* R HP:Hurt MV:Tiring - the blighted tree: Healthy > Mood changed to: Brave
*Hegel* panics, and attempts to flee!

* R HP:Hurt MV:Tiring - the blighted tree: Healthy >
cmw
change mood wimpy

*Honey* has arrived from the west.

f
* R HP:Hurt MV:Tiring - the blighted tree: Healthy > Mood changed to: Wimpy

* R HP:Hurt MV:Tiring - the blighted tree: Healthy >
*Honey* tries to pound you, but you parry successfully.
You panic and attempt to flee!


*Hegel* leaves south. vv


*Hegel* tries to pierce you, but you parry successfully.


You flee head over heels.
The Tortured Woods
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving south. vv
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A crippled bear is here, drooling rabidly.

* R HP:Hurt MV:Tiring >
nar honey crit
You narrate 'honey crit'

n
* R HP:Hurt MV:Tiring >
p
k dark
b
bash
The Blighted Woods
[ obvious exits: S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving south. vv
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Hegel* is standing here.
*Honey* is standing here.
A crippled bear is here, drooling rabidly.
A sickly, skinny deer stands here in a daze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
*Hegel* tries to pierce you, but you parry successfully.

* R HP:Hurt MV:Tiring - Hegel: Critical >
*Hegel* tries to pierce you, but you deflect the blow.
You do the best you can!

* R HP:Hurt MV:Tiring - Hegel: Critical >
-
You dodge a bash from *Honey* who loses his balance and falls!

=
+
*
*Hegel* tries to pierce you, but you deflect the blow.
You swiftly dodge the rabid bear's attempt to hit you.
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree joins the blighted tree's fight!

*+
=
-
-=
As *Hegel* avoids your bash, you topple over and fall to the ground!

* R HP:Hurt MV:Tiring - Hegel: Critical >
*Honey* clambers to his feet.
Margery narrates 'new name'

* R HP:Hurt MV:Tiring - Hegel: Critical >
*Honey* tries to pound you, but you deflect the blow.

* R HP:Hurt MV:Tiring - Hegel: Critical >

The blighted tree tries to hit you, but you dodge the attack.
You swiftly dodge the blighted tree's attempt to hit you.
The rabid bear tries to hit you, but you parry successfully.
You swiftly dodge *Hegel*'s attempt to pierce you.

cmb
change mood brave
* R HP:Hurt MV:Tiring - Hegel: Critical >

Margery narrates 'on downer'

* R HP:Hurt MV:Tiring - Hegel: Critical >
b
bash
Mood changed to: Brave

Tic in 7 seconds!
* R HP:Hurt MV:Tiring - Hegel: Critical >

-
=
*Honey* pounds your right foot into bloody fragments!
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you deflect the blow.
The rabid bear tries to hit you, but you parry successfully.
*Hegel* tries to pierce you, but you parry successfully.
Weak light is cast through the grove as the sun rises.
Tic length updated to: 64.697 seconds.
Your heartbeat calms down more as you feel less panicked. Starting tic timer.
You dodge a bash from *Honey* who loses his balance and falls!

+
*
*+
=-
-
=
Your bash at *Hegel* sends him sprawling!

* R HP:Hurt MV:Strong - Hegel: Beaten >

*Honey* tries to pound you, but you dodge the attack.
You swiftly dodge the blighted tree's attempt to hit you.
You swiftly dodge the blighted tree's attempt to hit you.
The rabid bear tries to hit you, but you deflect the blow.
You try to slash *Hegel*, but he parries successfully.

* R HP:Hurt MV:Strong - Hegel: Beaten >
nar hegel beat
You narrate 'hegel beat'

* R HP:Hurt MV:Strong - Hegel: Beaten >

You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you dodge the attack.
The rabid bear tries to hit you, but you deflect the blow.
You slash *Hegel*'s body into bloody fragments!
*Hegel* panics, and attempts to flee!

* R HP:Hurt MV:Strong - Hegel: Critical >
b
bash

You dodge a bash from *Honey* who loses his balance and falls!
*Hegel* leaves west. <<

* R HP:Hurt MV:Strong - the rabid bear: Battered >
-
=+
*
*
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tries to hit you, but you dodge the attack.
The rabid bear tries to hit you, but you deflect the blow.

+
=
*Hegel* tries to pierce you, but you deflect the blow.

-
cmw
change mood wimpy
f
cmb
change mood brave
nar he here
cmb
change mood brave
Cancelled.
*Hegel* tries to pierce you, but you deflect the blow.
Mood changed to: Wimpy

* R HP:Hurt MV:Strong - the rabid bear: Battered > PANIC! You couldn't escape!

* R HP:Hurt MV:Strong - the rabid bear: Battered > Mood changed to: Brave

* R HP:Hurt MV:Strong - the rabid bear: Battered >
You narrate 'he here'

* R HP:Hurt MV:Strong - the rabid bear: Battered > Mood changed to: Brave

* R HP:Hurt MV:Strong - the rabid bear: Battered >
cmw
change mood wimpy
f
Mood changed to: Wimpy

* R HP:Hurt MV:Strong - the rabid bear: Battered > *Hegel* tries to pierce you, but you parry
successfully.
You slash the rabid bear's body into bloody fragments!
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree tries to hit you, but you deflect the blow.
The rabid bear tries to hit you, but you deflect the blow.
*Honey* clambers to his feet.
You panic and attempt to flee!


*Honey* tries to pound you, but you parry successfully.


You flee head over heels.
Through the Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving east. >>
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.

* R HP:Hurt MV:Strong >
e
p
k dark
The Blighted Woods
[ obvious exits: S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving west. <<
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Hegel* is standing here.
*Honey* is standing here.
A crippled bear is here, drooling rabidly.
A sickly, skinny deer stands here in a daze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

b
bash
* R HP:Hurt MV:Strong > You try to slash *Hegel*, but he parries successfully.

* R HP:Hurt MV:Strong - Hegel: Critical >

Margery narrates 'i still on'

-
*Hegel* tries to pierce you, but you parry successfully.
The rabid bear tries to hit you, but you deflect the blow.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree joins the blighted tree's fight!

=
+
*Honey* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Strong - Hegel: Critical >

*Hegel* panics, and attempts to flee!

* R HP:Hurt MV:Strong - Hegel: Critical >
b
bash

*Honey* pounds your right arm into bloody fragments!
The blighted tree barely tickles your body with its hit.
The blighted tree tries to hit you, but you deflect the blow.
The rabid bear hits your left hand.
*Hegel* pierces your right leg extremely hard.
*Hegel* leaves west. <<

* R HP:Wounded MV:Strong - Honey: Critical >
-
=
*Hegel* pierces your body very hard.

+
*

*
*Hegel* pierces your body extremely hard.

+
=
*Hegel* tries to pierce you, but you deflect the blow.
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you parry successfully.
The rabid bear tries to hit you, but you parry successfully.

-
-
=
Your bash at *Honey* sends him sprawling!
*Honey* panics, and attempts to flee!

* R HP:Wounded MV:Strong - Honey: Critical >
nar honey crit too
You narrate 'honey crit too'

* R HP:Wounded MV:Strong - Honey: Critical >

*Hegel* tries to pierce you, but you deflect the blow.
You slash *Honey*'s body hard.
The blighted tree tries to hit you, but you dodge the attack.
You swiftly dodge the blighted tree's attempt to hit you.
The rabid bear tries to hit you, but you dodge the attack.

nar bashed
* R HP:Wounded MV:Strong - Honey: Critical >
You narrate 'bashed'

cmb
change mood brave
* R HP:Wounded MV:Strong - Honey: Critical >
Mood changed to: Brave

* R HP:Wounded MV:Strong - Honey: Critical >
*Honey* leaves south. vv

* R HP:Wounded MV:Strong - Hegel: Critical >

You try to slash *Hegel*, but he parries successfully.
You swiftly dodge *Hegel*'s attempt to pierce you.
You swiftly dodge the blighted tree's attempt to hit you.
You swiftly dodge the blighted tree's attempt to hit you.
You swiftly dodge the rabid bear's attempt to hit you.

* R HP:Wounded MV:Strong - Hegel: Critical >

*Hegel* tries to pierce you, but you deflect the blow.
*Honey* has arrived from the south.

* R HP:Wounded MV:Strong - Hegel: Critical >
*Honey* tries to pound you, but you parry successfully.

b
bash
* R HP:Wounded MV:Strong - Hegel: Critical >

-=
+*

*Hegel* tries to pierce you, but you deflect the blow.
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you dodge the attack.
You swiftly dodge the rabid bear's attempt to hit you.

*
*Hegel* looks at you.

+
=-
*Hegel* pierces your left foot hard.


*Honey* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Strong - Hegel: Critical >

*Honey* pounds your body very hard.
*Hegel* pierces your right arm extremely hard.
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree tries to hit you, but you deflect the blow.
The rabid bear tries to hit you, but you deflect the blow.

* R HP:Battered MV:Strong - Hegel: Critical >

*Honey* nods at you.

* R HP:Battered MV:Strong - Hegel: Critical >

*Hegel* pierces your right hand very hard.

* R HP:Battered MV:Strong - Hegel: Critical >

*Honey* pounds your body into bloody fragments!
*Hegel* pierces your head into bloody fragments!
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree hits your body.
You wish that your wounds would stop BLEEDING so much!

The rabid bear hits your head.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Strong - Hegel: Critical >
cmw
change mood wimpy
f
Mood changed to: Wimpy

* R HP:Beaten MV:Strong - Hegel: Critical > You panic and attempt to flee!


You flee head over heels.
The Tortured Woods
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving south. vv
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A crippled bear is here, drooling rabidly.

* R HP:Beaten MV:Strong >
nar i beat
You narrate 'i beat'

e
* R HP:Beaten MV:Strong >
n
The rabid bear tries to hit you, but you dodge the attack.
No way! You're fighting for your life!

p
k dark
b
bash
* R HP:Beaten MV:Strong - the rabid bear: Scratched > No way! You're fighting for your life!

* R HP:Beaten MV:Strong - the rabid bear: Scratched > They aren't here.

* R HP:Beaten MV:Strong - the rabid bear: Scratched >
f

Cancelled.
You panic and attempt to flee!


*Hegel* tries to pierce you, but you deflect the blow.


*Hegel* tries to pierce you, but you deflect the blow.
You swiftly dodge the rabid bear's attempt to hit you.

p
k dark
b
bash
You flee head over heels.
The Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a TROLLOC leaving east. >>
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
They aren't here.

* R HP:Beaten MV:Strong > Bash who?

* R HP:Beaten MV:Strong >
e
p
k dark
The Tortured Woods
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving south. vv
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Honey* is standing here.
*Hegel* is standing here.
A crippled bear is here, drooling rabidly.

b
bash
* R HP:Beaten MV:Strong > *Honey* tries to pound you, but you parry successfully.
You do the best you can!

* R HP:Beaten MV:Strong - Honey: Critical >

*Honey* tries to pound you, but you parry successfully.
The rabid bear tries to hit you, but you dodge the attack.

-
=+
*Hegel* has arrived from the west.

*
*Hegel* tries to pierce you, but you deflect the blow.

*
+=
-
-=
*Hegel* tries to pierce you, but you deflect the blow.
The rabid bear tries to hit you, but you parry successfully.
You try to slash *Honey*, but he deflects the blow.
Your bash at *Honey* sends him sprawling!
*Honey* panics, and attempts to flee!

* R HP:Beaten MV:Strong - Honey: Critical >

*Hegel* tries to pierce you, but you parry successfully.
You swiftly dodge the rabid bear's attempt to hit you.
You slash *Honey*'s right arm hard.

* R HP:Beaten MV:Strong - Honey: Critical >
*Honey* leaves west. <<

* R HP:Beaten MV:Strong - Hegel: Critical >
Tic in 7 seconds!
b
bash

*Honey* has arrived from the west.

* R HP:Beaten MV:Strong - Hegel: Critical > *Honey* pounds your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!



*Honey* tries to pound you, but you parry successfully.
*Hegel* tries to pierce you, but you deflect the blow.
You swiftly dodge the rabid bear's attempt to hit you.

-
=+
*
*
You swiftly dodge *Hegel*'s attempt to pierce you.

+
=-
-
=
You try to slash *Hegel*, but he dodges the attack.
You swiftly dodge *Hegel*'s attempt to pierce you.
The rabid bear tries to hit you, but you deflect the blow.
Your bash at *Hegel* sends him sprawling!

* R HP:Critical MV:Strong - Hegel: Critical >
You dodge a bash from *Honey* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Strong - Hegel: Critical >
cmb
change mood brave

Margery narrates 'i ent'

* R HP:Critical MV:Strong - Hegel: Critical >
Mood changed to: Brave

* R HP:Critical MV:Strong - Hegel: Critical >

You slash *Hegel*'s right leg into bloody fragments!
*Hegel* panics, and attempts to flee!
The rabid bear tries to hit you, but you deflect the blow.
The day has begun.
Tic length updated to: 66.404 seconds.
Your heartbeat calms down more as you feel less panicked. Starting tic timer.

* R HP:Critical MV:Strong - Hegel: Critical >
*Honey* clambers to his feet.

* R HP:Critical MV:Strong - Hegel: Critical >
*Honey* tries to pound you, but you deflect the blow.

* R HP:Critical MV:Strong - Hegel: Critical >

*Hegel* leaves west. <<

* R HP:Critical MV:Strong - Honey: Critical >
cmw
change mood wimpy

You try to slash *Honey*, but he parries successfully.
The rabid bear tries to hit you, but you parry successfully.

* R HP:Critical MV:Strong - Honey: Critical >
Mood changed to: Wimpy

* R HP:Critical MV:Strong - Honey: Critical >
f
You dodge a bash from *Honey* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


You flee head over heels.
The Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving west. <<
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Hegel* is standing here.

* R HP:Critical MV:Strong >
e
p
k dark
b
bash
The Tortured Woods
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving west. <<
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Hegel* is standing here.
*Honey* is sitting here.
A crippled bear is here, drooling rabidly.

* R HP:Critical MV:Strong > You try to slash *Hegel*, but he deflects the blow.

* R HP:Critical MV:Strong - Hegel: Critical >
-
=
*Honey* clambers to his feet.

+
*Honey* tries to pound you, but you deflect the blow.

*
*+
=-

*Hegel* tries to pierce you, but you deflect the blow.
The rabid bear tries to hit you, but you deflect the blow.

-
Margery narrates 'the one here is wound'

=
*Hegel* tries to pierce you, but you parry successfully.
As *Hegel* avoids your bash, you topple over and fall to the ground!
*Hegel* panics, and attempts to flee!

* R HP:Critical MV:Strong - Hegel: Critical >
f

You dodge a bash from *Honey* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!

*Hegel* leaves west. <<

* R HP:Critical MV:Strong - Honey: Critical >
*Hegel* tries to pierce you, but you parry successfully.

* R HP:Critical MV:Strong - Honey: Critical >

You swiftly dodge *Hegel*'s attempt to pierce you.
You swiftly dodge the rabid bear's attempt to hit you.

* R HP:Critical MV:Strong - Honey: Critical >
You panic and attempt to flee!


*Hegel* tries to pierce you, but you parry successfully.


You flee head over heels.
The Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving west. <<
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.

* R HP:Critical MV:Strong >
e
p
k dark
The Tortured Woods
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving west. <<
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Hegel* is standing here.
*Honey* is standing here.
A crippled bear is here, drooling rabidly.
*Hegel* tries to pierce you, but you deflect the blow.

b
bash
* R HP:Critical MV:Strong - Hegel: Critical > *Honey* leaves west. <<
You do the best you can!

* R HP:Critical MV:Strong - Hegel: Critical > You try to slash *Hegel*, but he parries
successfully.
The rabid bear tries to hit you, but you dodge the attack.
*Hegel* tries to pierce you, but you parry successfully.


-
*Honey* has arrived from the west.

=
*Honey* tries to pound you, but you parry successfully.

+
*

*Hegel* tries to pierce you, but you deflect the blow.

*
+=
-
-
The rabid bear tries to hit you, but you dodge the attack.
*Hegel* pierces your right leg extremely hard.
You wish that your wounds would stop BLEEDING so much!


=
Your bash at *Hegel* sends him sprawling!
*Hegel* panics, and attempts to flee!

* R HP:Critical MV:Strong - Hegel: Critical >
cmb
change mood brave

You dodge a bash from *Honey* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Strong - Hegel: Critical >
Mood changed to: Brave

* R HP:Critical MV:Strong - Hegel: Critical >

You swiftly dodge the rabid bear's attempt to hit you.
You slash *Hegel*'s left foot very hard.

* R HP:Critical MV:Strong - Hegel: Critical >

*Hegel* leaves west. <<

* R HP:Critical MV:Strong - Honey: Critical >

You slash *Honey*'s left arm.
*Honey* panics, and attempts to flee!
The rabid bear tries to hit you, but you parry successfully.

* R HP:Critical MV:Strong - Honey: Critical >
cmw
change mood wimpy
f
Mood changed to: Wimpy

* R HP:Critical MV:Strong - Honey: Critical >
*Honey* leaves north. ^^
You panic and attempt to flee!

p
k dark
p
k dark
You flee head over heels.
The Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong >
e
The Tortured Woods
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A crippled bear is here, drooling rabidly.

n
p
k dark
* R HP:Critical MV:Strong >
b
bash
The Blighted Woods
[ obvious exits: S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A crippled bear is here, drooling rabidly.
A sickly, skinny deer stands here in a daze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > Bash who?

* R HP:Critical MV:Strong >
w
p
k dark
Through the Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving east. >>
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Honey* is standing here.

* R HP:Critical MV:Strong >
You try to slash *Honey*, but he deflects the blow.

b
bash
* R HP:Critical MV:Strong - Honey: Critical >

-=
*Honey* panics, and attempts to flee!

+
*
*+
=
-
*Honey* leaves east. >>


-=
They're not here anymore!

e
* R HP:Critical MV:Strong >
p
k dark
b
bash
The Blighted Woods
[ obvious exits: S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Honey* is standing here.
A crippled bear is here, drooling rabidly.
A sickly, skinny deer stands here in a daze.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Margery narrates 'ok?'

* R HP:Critical MV:Strong > *Honey* tries to pound you, but you deflect the blow.
You do the best you can!

* R HP:Critical MV:Strong - Honey: Critical >

-=
+*
*+
=-
-
=
As *Honey* avoids your bash, you topple over and fall to the ground!
*Honey* panics, and attempts to flee!

* R HP:Critical MV:Strong - Honey: Critical >

You swiftly dodge the rabid bear's attempt to hit you.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree joins the blighted tree's fight!

* R HP:Critical MV:Strong - Honey: Critical >
f

*Honey* leaves south. vv

* R HP:Critical MV:Strong - the rabid bear: Wounded >
*Honey* has arrived from the south.

* R HP:Critical MV:Strong - the rabid bear: Wounded >
*Honey* tries to pound you, but you parry successfully.

* R HP:Critical MV:Strong - the rabid bear: Wounded > You panic and attempt to flee!


The blighted tree tries to hit you, but you deflect the blow.
The blighted tree tries to hit you, but you dodge the attack.
You swiftly dodge the rabid bear's attempt to hit you.


You flee head over heels.
The Tortured Woods
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A crippled bear is here, drooling rabidly.

* R HP:Critical MV:Strong >
f
Overlooking the Dismal Valley
[ obvious exits: N W D ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.

* R HP:Critical MV:Strong >
n
n
p
k dark
The Tortured Woods
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Honey* is standing here.
A crippled bear is here, drooling rabidly.

b
bash
* R HP:Critical MV:Strong > *Honey* tries to pound you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Critical MV:Strong - Honey: Critical >
You do the best you can!

* R HP:Critical MV:Strong - Honey: Critical >
-
=+
*
*+
=-

The rabid bear tries to hit you, but you deflect the blow.

-
=
As *Honey* avoids your bash, you topple over and fall to the ground!
*Honey* panics, and attempts to flee!

* R HP:Critical MV:Strong - Honey: Critical >

The rabid bear tries to hit you, but you dodge the attack.

* R HP:Critical MV:Strong - Honey: Critical >
b
bash

*Honey* leaves south. vv

* R HP:Critical MV:Strong - the rabid bear: Healthy >

-
The rabid bear tries to hit you, but you parry successfully.

f
=
Cancelled.
*Honey* has arrived from the south.
You panic and attempt to flee!


*Honey* tries to pound you, but you deflect the blow.

Tic in 7 seconds!
nar yeah

You flee head over heels.
The Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.

* R HP:Critical MV:Strong > You narrate 'yeah'

* R HP:Critical MV:Strong >
p
k dark
p
k dark
They aren't here.

* R HP:Critical MV:Strong >
They aren't here.

p
k dark
p
k dark
* R HP:Critical MV:Strong >
They aren't here.

* R HP:Critical MV:Strong > *Honey* has arrived from the east.
You try to slash *Honey*, but he parries successfully.

* R HP:Critical MV:Strong - Honey: Critical >
p
k dark
b
bash
You try to slash *Honey*, but he deflects the blow.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 64.474 seconds.
You do the best you can!

* R HP:Critical MV:Strong - Honey: Critical >
-
f
=+
*Cancelled.
You panic and attempt to flee!


You flee head over heels.
Through the Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving east. >>
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.

* R HP:Critical MV:Strong >
s
p
k dark
The Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving north. ^^
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Honey* is standing here.

b
bash
* R HP:Critical MV:Strong > *Honey* leaves north. ^^
They aren't here.

* R HP:Critical MV:Strong >
Bash who?

* R HP:Critical MV:Strong >

*Honey* has arrived from the north.

n
* R HP:Critical MV:Strong >
*Honey* tries to pound you, but you deflect the blow.

p
k dark
b
bash
* R HP:Critical MV:Strong - Honey: Critical > No way! You're fighting for your life!

* R HP:Critical MV:Strong - Honey: Critical > You do the best you can!
*Hegel* has arrived from the east.

* R HP:Critical MV:Strong - Honey: Critical >
You try to slash *Honey*, but he deflects the blow.
*Hegel* tries to pierce you, but you deflect the blow.


-=
+*
*+
=-

*Honey* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Strong - Honey: Critical >
*Hegel* pierces your right leg extremely hard.
You wish that your wounds would stop BLEEDING so much!

*someone* pounds your head into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Circle of Light
[ obvious exits: D ]
Zone: Circles of Light/Darkness/Ravens
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
Treo of Two Rivers is resting here.

* HP:Critical MV:Haggard >

Hegel
Posts: 32
Joined: Sun Feb 21, 2016 5:17 pm

Re: Some dice rolls

Post by Hegel » Fri Mar 11, 2022 9:50 pm

Nice fight! I was down to 9 hps before I hit in the last room there. This was just before:

o S HP:Battered MV:Tiring > The Blight
[ obvious exits: E W ]
East: A huge trolloc marked with a whirlwind snorts here.
An iron morning star lies on the ground.
Honey the Bearish Trolloc is here, fighting Koe.
*Koe* is here, fighting Honey, riding a gray palfrey.

* S HP:Battered MV:Tiring > The Blight
[ obvious exits: N S W ]
West: Honey the Bearish Trolloc is here, fighting Koe.
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.

o S HP:Battered MV:Tiring >
x
w
[k human]
They aren't here.

x
o S HP:Battered MV:Tiring > The Blight
[ obvious exits: E W ]
East: A huge trolloc marked with a whirlwind snorts here.
An iron morning star lies on the ground.
Honey the Bearish Trolloc is here, fighting Koe.
*Koe* is sitting here, riding a gray palfrey.

* S HP:Battered MV:Tiring > [k human]
You pierce *Koe*'s head extremely hard.

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Hurt >
x
Honey narrates '1w shoulder now on koe bashed'
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Hurt > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Hurt > You pierce *Koe*'s right arm extremely
hard.
[k human]
You do the best you can!

* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Hurt > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Hurt > A shrill piercing scream reverberates
through the area.
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Hurt >
x
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Hurt > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Hurt > You pierce *Koe*'s body extremely hard.
Honey pounds *Koe*'s body into bloody fragments!
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Wounded > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Wounded > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Wounded > [k human]
You do the best you can!

* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Wounded > [k human]
You do the best you can!

x
x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Wounded >
x
Honey looks at *Koe*.
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Wounded > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Wounded > You pierce *Koe*'s left leg very hard.
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Wounded > [k human]
You do the best you can!

* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Wounded > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Wounded > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Wounded > You pierce *Koe*'s right leg into bloody
fragments!
*Koe* panics, and attempts to flee!
Honey pounds *Koe*'s left leg into bloody fragments!
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Battered > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Battered > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Battered > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Battered > [k human]
You do the best you can!

* S HP:Battered MV:Tiring - Honey: Wounded - Koe: Battered > [k human]
You do the best you can!
*Koe* leaves west riding a gray palfrey.

x
x
o S HP:Battered MV:Tiring >
[k human]
They aren't here.

x
o S HP:Battered MV:Tiring > [k human]
They aren't here.

x
o S HP:Battered MV:Tiring > Honey leaves west.
You follow Honey.

The Blight
[ obvious exits: E S ]
South: A huge darkhound is here, drooling and snarling.
Honey the Bearish Trolloc is standing here.
*Koe* is standing here, riding a gray palfrey.
[k human]
You try to pierce *Koe*, but he parries successfully.
*Koe* panics, and attempts to flee!
A gray palfrey seems too exhausted to obey *Koe*'s commands.
*Koe* tries to flee, but is too exhausted!

x
* S HP:Battered MV:Tiring - Koe: Battered > *Koe* tries to pierce you, but you parry successfully.
You pierce *Koe*'s left arm very hard.
*Koe* panics, and attempts to flee!
Honey pounds *Koe*'s right arm into bloody fragments!
*Koe* panics, and attempts to flee!
A gray palfrey seems too exhausted to obey *Koe*'s commands.
*Koe* tries to flee, but is too exhausted!
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > Honey pounds *Koe*'s head into bloody fragments!
*Koe* panics, and attempts to flee!
A gray palfrey seems too exhausted to obey *Koe*'s commands.
*Koe* tries to flee, but is too exhausted!
*Koe* tries to pierce you, but you parry successfully.
You try to pierce *Koe*, but he deflects the blow.
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!
*Koe* stops riding a gray palfrey.

x
* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten >
x
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > Honey says 'ouch'
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

x
x
* S HP:Battered MV:Tiring - Koe: Beaten >
x
x
A shrill piercing scream reverberates through the area.
Honey tries to pound *Koe*, but he deflects the blow.
*Koe* tries to pierce you, but you parry successfully.
You try to pierce *Koe*, but he deflects the blow.
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > *Koe* tries to pierce you, but you deflect the blow.
You pierce *Koe*'s head very hard.
*Koe* panics, and attempts to flee!
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Beaten > Honey sends *Koe* sprawling with a powerful bash!
[k human]
You do the best you can!

* S HP:Battered MV:Tiring - Koe: Beaten > You pierce *Koe*'s body into bloody fragments!
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Critical > [k human]
You do the best you can!

* S HP:Battered MV:Tiring - Koe: Critical > [k human]
You do the best you can!

x
x
* S HP:Battered MV:Tiring - Koe: Critical >
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Koe: Critical > Honey waves.
[k human]
You do the best you can!

* S HP:Battered MV:Tiring - Koe: Critical > [k human]
You do the best you can!

love
* S HP:Battered MV:Tiring - Koe: Critical >
Honey pounds *Koe*'s body into bloody fragments!
You pierce *Koe*'s body into bloody fragments!
*Koe* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Koe*'s death cry.
You love the whole world.

x
o S HP:Battered MV:Tiring >
x
[k human]
They aren't here.

o S HP:Battered MV:Tiring > [k human]
They aren't here.

o S HP:Battered MV:Tiring >
4
[scalp corpse]
You lean over and cut the bloody scalp from the corpse of Koe.

o S HP:Battered MV:Tiring >
nar got em
q
You narrate 'got em'

x
o S HP:Battered MV:Tiring > A shrill piercing scream reverberates through the area.
[where ]
Players in your Zone
--------------------
Hegel - The Blight
Honey - The Blight
You catch the scent of horses nearby.

o S HP:Battered MV:Tiring > [k human]
They aren't here.

o S HP:Battered MV:Tiring >
exa corpse
Honey narrates 'rip koe'
It is the corpse of Koe.
When you look inside, you see:
corpse (here) :
a large slab of meat
a dagger
a dull black shield (used)
a set of cloth sleeves
a backpack
a bright red robe
an intricate silver chain necklace
a cheap brass ring
a brass storm lantern

o S HP:Battered MV:Tiring >

Honey stops using a water skin.

o S HP:Battered MV:Tiring >
get robe corpse
You get a bright red robe from the corpse of Koe.

o S HP:Battered MV:Tiring >

Honey puts a water skin on his belt.

o S HP:Battered MV:Tiring >
get sleeves corpse
You get a set of cloth sleeves from the corpse of Koe.

o S HP:Battered MV:Tiring >
get chain corpse
There doesn't seem to be a chain in the corpse of Koe.

o S HP:Battered MV:Tiring >

You hear a blood-curdling howl in the distance.

o S HP:Battered MV:Tiring >
get necklace corpse

Honey stops using a water skin.

o S HP:Battered MV:Tiring > You get an intricate silver chain necklace from the corpse of Koe.

o S HP:Battered MV:Tiring >

Honey empties a water skin.

o S HP:Battered MV:Tiring >

Honey drains some blood from the corpse of Koe into a water skin.

o S HP:Battered MV:Tiring >

Honey puts a water skin on his belt.

o S HP:Battered MV:Tiring >
put silver pack
q
Honey leaves east.
You follow Honey.

The Blight
[ obvious exits: E W ]
East: A huge trolloc marked with a whirlwind snorts here.
West: A gray palfrey prances skittishly nearby.
An iron morning star lies on the ground.
Honey the Bearish Trolloc is standing here.
You put an intricate silver chain necklace in a backpack.

x
o S HP:Battered MV:Tiring > Honey leaves east.
You follow Honey.

The Blight
[ obvious exits: N S W ]
Honey the Bearish Trolloc is standing here.
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.
[where ]
Players in your Zone
--------------------
Hegel - The Blight
Honey - The Blight
You catch the scent of horses nearby.

o S HP:Battered MV:Tiring > [k human]
They aren't here.

o S HP:Battered MV:Tiring >
x
x
Honey leaves south.
You follow Honey.

The Blight
[ obvious exits: N S ]
Honey the Bearish Trolloc is standing here.
A fade emerges from the shadows as you pass by.
[k human]
They aren't here.

x
o S HP:Battered MV:Tiring > [k human]
They aren't here.

o S HP:Battered MV:Tiring > [k human]
They aren't here.

mw
o S HP:Battered MV:Tiring >
x
[cha mood wimpy]
Mood changed to: Wimpy

x
o S HP:Battered MV:Tiring >
sc
x
Your heartbeat calms down more as you feel less panicked.
[k human]
They aren't here.

o S HP:Battered MV:Tiring > [k human]
They aren't here.

o S HP:Battered MV:Tiring > You have 152(410) hit and 177(241) movement points.
You have scored 107766516 experience points and 462 quest points.
You need 733484 exp to level and -62 qp to rank.
You have amassed 38 Turn points to date.
You have played 11 days and 8 hours (real time).
This ranks you as Hegel the Havoc [Ko'bal 5] (Level 50).
You are standing.

x
o S HP:Battered MV:Tiring > [k human]
They aren't here.

x
o S HP:Battered MV:Tiring > [k human]
They aren't here.

o S HP:Battered MV:Tiring > [k human]
They aren't here.

o S HP:Battered MV:Tiring >
inv
x
You are carrying:
a set of cloth sleeves
a bright red robe
the war scalp of Koe the Human slain in the Blight
a water skin
a large number of copper pennies (36)
four gold crowns

o S HP:Battered MV:Tiring > [k human]
They aren't here.

x
o S HP:Battered MV:Tiring >
x
x
x
x
Honey leaves north.
You follow Honey.

The Blight
[ obvious exits: N S W ]
Honey the Bearish Trolloc is standing here.
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.
[k human]
They aren't here.

o S HP:Battered MV:Tiring > Honey leaves west.
You follow Honey.

The Blight
[ obvious exits: E W ]
East: A huge trolloc marked with a whirlwind snorts here.
West: A gray palfrey prances skittishly nearby.
An iron morning star lies on the ground.
Honey the Bearish Trolloc is standing here.
[k human]
They aren't here.

o S HP:Battered MV:Tiring > Honey leaves west.
You follow Honey.

The Blight
[ obvious exits: E S ]
South: The corpse of Koe is lying here.
Honey the Bearish Trolloc is standing here.
A gray palfrey prances skittishly nearby.
[k human]
They aren't here.

x
o S HP:Battered MV:Tiring > Honey pulls a mangled limb from the corpse of Koe.
[k human]
They aren't here.

x
o S HP:Battered MV:Tiring > Honey eats a severed leg.
[k human]
They aren't here.

o S HP:Battered MV:Tiring > [k human]
They aren't here.

o S HP:Battered MV:Tiring > [k human]
They aren't here.

o S HP:Battered MV:Tiring >
x
x
[k human]
They aren't here.

x
o S HP:Battered MV:Tiring > [k human]
They aren't here.
*Treo* has arrived from the south, riding a warhorse.

x
* S HP:Battered MV:Tiring > [k human]
You barely pierce *Treo*'s right foot.

x
* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!

* S HP:Battered MV:Tiring - Treo: Beaten > *Treo* tries to scythe you, but you deflect the blow.
You pierce *Treo*'s body.
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Beaten >
x
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Beaten > Honey pounds *Treo*'s right hand.
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!
*Treo* panics, and attempts to flee!

x
* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!

* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!
*Treo* leaves east riding a warhorse.

x
x
o S HP:Battered MV:Tiring >
[k human]
They aren't here.

x
x
o S HP:Battered MV:Tiring > [k human]
They aren't here.

x
o S HP:Battered MV:Tiring > Honey leaves east.
You follow Honey.

The Blight
[ obvious exits: E W ]
East: A huge trolloc marked with a whirlwind snorts here.
West: A gray palfrey prances skittishly nearby.
An iron morning star lies on the ground.
Honey the Bearish Trolloc is standing here.
*Treo* is standing here, riding a warhorse.
[k human]
You barely pierce *Treo*'s body.

x
* S HP:Battered MV:Tiring - Treo: Beaten > Honey pounds *Treo*'s body.
[k human]
You do the best you can!

* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Beaten >
x
x
A shrill piercing scream reverberates through the area.
[k human]
You do the best you can!

* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!

mb
* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!
*Treo* panics, and attempts to flee!

x
* S HP:Battered MV:Tiring - Treo: Beaten > [cha mood brave]
Mood changed to: Brave

x
* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!
*Treo* leaves east riding a warhorse.

x
o S HP:Battered MV:Tiring > [k human]
They aren't here.

x
o S HP:Battered MV:Tiring > [k human]
They aren't here.

x
o S HP:Battered MV:Tiring > [k human]
They aren't here.

x
o S HP:Battered MV:Tiring >
x
Honey leaves east.
You follow Honey.

The Blight
[ obvious exits: N S W ]
Honey the Bearish Trolloc is standing here.
*Treo* is standing here, riding a warhorse.
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.
[k human]
You pierce *Treo*'s left arm.

x
* S HP:Battered MV:Tiring - Treo: Beaten > Honey leaves south.
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!

* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Beaten > Honey has arrived from the south.
[k human]
You do the best you can!
*Treo* panics, and attempts to flee!

x
* S HP:Battered MV:Tiring - Treo: Beaten > Honey pounds *Treo*'s body.
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Beaten > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Beaten >
x
You barely pierce *Treo*'s body.
An Ahf'frait trolloc joins Honey's fight!
The blight bear tries to hit Honey, but he deflects the blow.
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!
*Treo* leaves south riding a warhorse.
*Treo* has arrived from the south, riding a warhorse.

* S HP:Battered MV:Tiring > [k human]
You pierce *Treo*'s right leg.

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > Honey panics, and attempts to flee!
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > Honey leaves west.
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!
*Treo* panics, and attempts to flee!

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > You pierce *Treo*'s body.
An Ahf'frait trolloc barely cleaves Treo's right leg.
The blight bear barely tickles Treo's body with its hit.
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > Honey has arrived from the west.
[k human]
You do the best you can!

* S HP:Battered MV:Tiring - Treo: Critical > Honey pounds *Treo*'s left leg hard.
*Treo* panics, and attempts to flee!
*Treo* leaves west riding a warhorse.
[k human]
They aren't here.

x
o S HP:Battered MV:Tiring > [k human]
They aren't here.

x
o S HP:Battered MV:Tiring > [k human]
They aren't here.

x
o S HP:Battered MV:Tiring > [k human]
They aren't here.

w
o S HP:Battered MV:Tiring > [k human]
They aren't here.

x
o S HP:Battered MV:Tiring > The blight bear tries to hit Honey, but he deflects the blow.
The Blight
[ obvious exits: E W ]
East: Honey the Bearish Trolloc is here, fighting the blight bear.
West: A gray palfrey prances skittishly nearby.
An iron morning star lies on the ground.
*Treo* is standing here, riding a warhorse.

w
* S HP:Battered MV:Tiring > [k human]
You barely pierce *Treo*'s right leg.
*Treo* panics, and attempts to flee!

x
* S HP:Battered MV:Tiring - Treo: Critical > No way! You're fighting for your life!

* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical >
You barely pierce *Treo*'s body.

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!
*Treo* leaves east riding a warhorse.
*Treo* has arrived from the east, riding a warhorse.

x
* S HP:Battered MV:Tiring > [k human]
You pierce *Treo*'s body.
*Treo* panics, and attempts to flee!

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical >
You tickle *Treo*'s body with your pierce.
*Treo* panics, and attempts to flee!
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > [k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical > Honey has arrived from the east.
[k human]
You do the best you can!

x
* S HP:Battered MV:Tiring - Treo: Critical >
You pierce *Treo*'s left hand.
*Treo* is incapacitated and will slowly die, if not aided.
Honey pounds *Treo*'s left arm extremely hard.
*Treo* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Treo*'s death cry.

Revin
Posts: 5
Joined: Mon Nov 28, 2016 10:10 pm

Re: Some dice rolls

Post by Revin » Sat Mar 12, 2022 12:54 pm

Avenging the light!

* R HP:Healthy MV:Full > Thick Forest
[ obvious exits: N S W ]
|1| A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Healthy MV:Full > dism
You stop riding him.

* HP:Healthy MV:Full > snea
n
Ok, you'll try to move silently for a while.

* S HP:Healthy MV:Full > The Dusty Road
[ obvious exits: N E S W ]
*Munk* is standing here.

* S HP:Healthy MV:Full > hid
ba h.dark
You attempt to hide yourself.

You silently approach your victim...



*Munk* blasts your body extremely hard.



Ouch! It appears someone saw your sneak attack.

* S HP:Scratched MV:Full - Munk: Scratched > f

You stab *Munk*'s body.

You panic and attempt to flee!k: Scratched >


You flee head over heels.
Thick Forest
[ obvious exits: S W ]

* S HP:Scratched MV:Full > s
e
hid
ba h.dark
The Dusty Road
[ obvious exits: N E S W ]
*Munk* is standing here.

* S HP:Scratched MV:Full > The Dusty Road
[ obvious exits: E W ]
West: *Munk* is standing here.

* S HP:Scratched MV:Full > You look around for somewhere to conceal yourself, but to no avail.

* S HP:Scratched MV:Strong > Backstab who?

* S HP:Scratched MV:Strong > scan w
*Munk* is standing here.

* S HP:Scratched MV:Strong > e
e
The Dusty Road
[ obvious exits: E S W ]

* S HP:Scratched MV:Strong > hid
ba h.dark
The Dusty Road
[ obvious exits: E W ]

* S HP:Scratched MV:Strong > You look around for somewhere to conceal yourself, but to no avail.

* S HP:Scratched MV:Strong > Backstab who?

* S HP:Scratched MV:Strong > e
The Dusty Road
[ obvious exits: E S W ]

hid
* S HP:Scratched MV:Strong > ba h.dark
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Scratched MV:Strong > Backstab who?

* S HP:Scratched MV:Strong > e
hid
ba h.dark
The Dusty Road
[ obvious exits: E W ]

* S HP:Scratched MV:Strong > You attempt to hide yourself.

* S HP:Scratched MV:Strong > Backstab who?
Kilmore narrates 'and my adrenaline means im miles away again. feck, sorry'

* S HP:Scratched MV:Strong > e
hid
ba h.dark
Burnt Wagons
[ obvious exits: N E W ]

* S HP:Scratched MV:Strong > TICK IN 5 SECONDS.
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Scratched MV:Strong > Backstab who?

* S HP:Scratched MV:Strong > hid
You look around for somewhere to conceal yourself, but to no avail.

* S HP:Scratched MV:Strong > ba h.dark
Backstab who?

* S HP:Scratched MV:Strong > not
hid
You start paying increased attention to your surroundings.

* S N HP:Scratched MV:Strong > You look around for somewhere to conceal yourself, but to no avail.

* S N HP:Scratched MV:Strong > hid
You attempt to hide yourself.

* S N HP:Scratched MV:Tiring > ba h.dark
Backstab who?

* S N HP:Scratched MV:Tiring >
Margery narrates 'on 2n w'

* S N HP:Scratched MV:Tiring > e
The Dusty Road
[ obvious exits: S W ]

* S N HP:Scratched MV:Tiring > s
s
The Dusty Road
[ obvious exits: N S ]
South: *Hegel* is standing here.

* S N HP:Scratched MV:Tiring > e
The Dusty Road
[ obvious exits: N E S ]
East: *Hegel* is standing here.

hid
* S N HP:Scratched MV:Tiring > ba h.dark
The Dusty Road
[ obvious exits: E W ]
West: *Hegel* is standing here.
Margery of Murandy is standing here, riding |1| warhorse

* S N HP:Scratched MV:Tiring > You attempt to hide yourself.
Margery leaves west riding a warhorse.

* S N HP:Scratched MV:Tiring > Backstab who?

* S N HP:Scratched MV:Tiring > ba h.dark
Backstab who?

* S N HP:Scratched MV:Tiring > w
hid
ba h.dark
The Dusty Road
[ obvious exits: N E S ]
*Hegel* is standing here.
Margery of Murandy is standing here, riding |1| warhorse
Margery leaves north riding a warhorse.

* S N HP:Scratched MV:Tiring > You attempt to hide yourself.

You silently approach your victim...



Margery narrates 'he ran'



Hegel* makes a strange sound as you place a set of steel sai in his back!

Hegel* panics, and attempts to flee!


* S N HP:Scratched MV:Tiring - Hegel: Beaten >
*Hegel* leaves north.

* S N HP:Scratched MV:Tiring > na hegel beat
You narrate 'hegel beat'

* S N HP:Scratched MV:Tiring > n
hid
ba h.dark
The Dusty Road
[ obvious exits: N S ]

* S N HP:Scratched MV:Tiring > You attempt to hide yourself.

* S N HP:Scratched MV:Tiring > Backstab who?

* S N HP:Scratched MV:Tiring > n
hid
The Dusty Road
[ obvious exits: S W ]

* S N HP:Scratched MV:Tiring > ba h.dark
You attempt to hide yourself.

* S N HP:Scratched MV:Tiring > Backstab who?

* S N HP:Scratched MV:Tiring > na stabbed
w
You narrate 'stabbed'

* S N HP:Scratched MV:Tiring > hid
ba h.dark
Burnt Wagons
[ obvious exits: N E W ]

* S N HP:Scratched MV:Tiring > You look around for somewhere to conceal yourself, but to no avail.

* S N HP:Scratched MV:Tiring > Backstab who?

* S N HP:Scratched MV:Tiring > not
w
You stop paying increased attention to your surroundings.

* S HP:Scratched MV:Tiring > The Dusty Road
[ obvious exits: E W ]

w
* S HP:Scratched MV:Winded > The Dusty Road
[ obvious exits: E S W ]

* S HP:Scratched MV:Winded > w
w
w
The Dusty Road
[ obvious exits: E W ]
Margery narrates 'on 6w'

* S HP:Scratched MV:Tiring > The Dusty Road
[ obvious exits: E S W ]

* S HP:Scratched MV:Tiring > The Dusty Road
[ obvious exits: E W ]
West:
w
* S HP:Scratched MV:Tiring > hid
ba h.dark
The Dusty Road
[ obvious exits: N E S W ]
West: *Jeffery* is standing here.
*Munk* is standing here.

* S HP:Scratched MV:Tiring > You attempt to hide yourself.

You silently approach your victim...
Margery narrates '2'



Jeffery* tries to blast you, but you parry successfully.



*Jeffery* blasts your head very hard.
Ouch! It appears someone saw your sneak attack.
*Munk* tries to blast you, but you deflect the blow.

* S HP:Scratched MV:Tiring - Jeffery: Scratched > f
You panic and attempt to flee!


You flee head over heels.
Thick Forest
[ obvious exits: S W ]

* S HP:Scratched MV:Tiring > hid
ba h.dark
A black messenger pigeon has arrived from the south.
You attempt to hide yourself.

* S HP:Scratched MV:Tiring > Backstab who?

* S HP:Scratched MV:Tiring > w
Edge of the Forest
[ obvious exits: E S W ]

* S HP:Scratched MV:Winded > s
hid
ba h.dark
The Dusty Road
[ obvious exits: N E S W ]
East: Margery of Murandy is standing here, riding |1| warhorse

* S HP:Scratched MV:Winded > You look around for somewhere to conceal yourself, but to no avail.

* S HP:Scratched MV:Winded > Backstab who?
Margery leaves east riding a warhorse.

* S HP:Scratched MV:Winded > s
The Dusty Road
[ obvious exits: N E S W ]

* S HP:Scratched MV:Winded > e
ride horse
Thick Forest
[ obvious exits: N S W ]
|1| A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A Shienaran scout blends into the surroundings here.

* S HP:Scratched MV:Winded > n
You start riding him.

* R HP:Scratched MV:Winded > k dark
The Dusty Road
[ obvious exits: N E S W ]
|1| A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
|2| A warhorse is here, stamping his feet impatiently.
Margery of Murandy is here, fighting Munk.
Kilmore of the Malkieri Diaspora is here, fighting Jeffery, riding |3| gray palfrey
*Jeffery* is here, fighting Kilmore.
*Munk* is here, fighting Margery.

* R HP:Scratched MV:Winded > k dark
You stab *Munk*'s head.

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Scratched > You do the best you can!

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Scratched >
*Jeffery* sends Kilmore sprawling with a powerful bash!
Margery avoids being bashed by *Munk* who loses his balance and falls!

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Scratched >
You barely stab *Munk*'s body.
*Jeffery* blasts Kilmore's right leg.

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Scratched > cha mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 194 hit points.

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Scratched >
You barely stab *Munk*'s left leg.
*Jeffery* blasts Kilmore's left leg.

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Scratched >
Margery unleashes a flurry of icy spikes at *Jeffery*, who is stabbed repeatedly.

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Scratched >
Margery avoids being bashed by *Munk* who loses his balance and falls!

k dark
* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Scratched > You do the best you can!

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Scratched >
You stab *Munk*'s head.

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Scratched > l munk

Munk has a few scratches.

*Munk* is using:
<held> an oilstone
<worn on head> a full metal helmet and visor
<worn on body> a shining steel breastplate
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> a bronze headed war axe
<worn about waist> a belt with a buckle of cuendillar
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

You attempt to peek at the inventory:
You can't see anything.

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Scratched > l Jeffery

Jeffery has some small wounds and bruises.

*Jeffery* is using:
<worn on head> a full metal helmet and visor
<worn about body> a dark, hooded cloak
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> an enormous double-bladed battleaxe
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

You attempt to peek at the inventory:
You can't see anything.

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Scratched >
Margery unleashes a flurry of icy spikes at *Jeffery*, who is stabbed repeatedly.
*Jeffery* avoids being bashed by Kilmore who loses his balance and falls!

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Scratched > k dark
You do the best you can!

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Scratched >
You barely stab *Munk*'s body.
Margery barely strikes *Munk*'s right leg.
*Jeffery* blasts Kilmore's left arm.
*Jeffery* sends Kilmore sprawling with a powerful bash!

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Hurt > k dark

*Hegel* tries to pierce you, but you deflect the blow.

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Hurt > You do the best you can!

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Hurt >
*Hegel* tries to pierce you, but you parry successfully.

* R HP:Scratched MV:Winded - Margery: Healthy - Munk: Hurt >
Margery avoids being bashed by *Munk* who loses his balance and falls!

* R HP:Scratched MV:Winded - Munk: Hurt >
*Hegel* tries to pierce you, but you parry successfully.
Kilmore barely blasts *Jeffery*'s body.
You tickle *Munk*'s left foot with your stab.
*Jeffery* blasts Kilmore's right arm hard.
*Hegel* panics, and attempts to flee!

* R HP:Scratched MV:Winded - Munk: Hurt > l hegel

The shadows begin to engulf Rark, but then they recede.

Hegel looks pretty hurt.

*Hegel* is using:
<worn on head> a camouflaged hood
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a Kandori snowflake necklace
<worn about body> a pelt of black wolfskin matted with blood
<slung on back> a backpack
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a sharp, red stone dagger
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots

You attempt to peek at the inventory:
the war scalp of Koe the Human slain in Shienar
a water skin
Margery's icy spikes shred *Hegel*, whose insides now flow freely to the ground.
*Hegel* is dead! R.I.P.
Your blood freezes as you hear *Hegel*'s death cry.

* R HP:Scratched MV:Winded - Munk: Hurt >
Kilmore panics, and attempts to flee!

* R HP:Scratched MV:Winded - Munk: Hurt > g all corpse
k dark
You get a water skin from the corpse of Hegel.
You get the war scalp of Koe the Human slain in Shienar from the corpse of Hegel.
You get a black pair of silver-tooled boots from the corpse of Hegel.
You get a pair of earthen colored breeches from the corpse of Hegel.
You get a belt with a buckle of cuendillar from the corpse of Hegel.
You get a sharp, red stone dagger from the corpse of Hegel.
You get a silver etched shield from the corpse of Hegel.
You get a silver Kandori wristcuff from the corpse of Hegel.
You get a silver Kandori wristcuff from the corpse of Hegel.
You get a pair of dark gloves from the corpse of Hegel.
You get a set of cloth sleeves from the corpse of Hegel.
You get a backpack from the corpse of Hegel.
You get a pelt of black wolfskin matted with blood from the corpse of Hegel.
You get a bearskin tunic from the corpse of Hegel.
You get a Kandori snowflake necklace from the corpse of Hegel.
You get a shimmering pendant of obsidian from the corpse of Hegel.
You get a camouflaged hood from the corpse of Hegel.
You get a cheap brass ring from the corpse of Hegel.
You get a heavy gold signet ring from the corpse of Hegel.

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