Birth of a Reaver

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Chomsky
Posts: 60
Joined: Mon Nov 30, 2015 8:09 pm

Birth of a Reaver

Post by Chomsky » Fri Mar 04, 2022 8:04 pm

Wong narrates 'trea scouted us camp'

o HP:Scratched MV:Winded >
Masaj leaves north.
You follow Masaj.

Fal Dara Road
[ obvious exits: E S ]
Masaj the Darkling Master is standing here.

o HP:Scratched MV:Winded >
Masaj leaves east.
You follow Masaj.

Road Around a Hill
[ obvious exits: N W ]
Masaj the Darkling Master is standing here.

o HP:Scratched MV:Winded >
Masaj leaves north.
You follow Masaj.

Southward Bend
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.

o HP:Scratched MV:Winded >
Raiste narrates 'brt'

o HP:Scratched MV:Winded >
Masaj leaves north.
You follow Masaj.

On a Cliff
[ obvious exits: N S ]
Masaj the Darkling Master is standing here.
A Shienaran scout blends into the surroundings here.

* HP:Scratched MV:Winded >
Masaj leaves north.
You follow Masaj.

Break in the Hills
[ obvious exits: E S W ]
A soft leather pouch has been discarded here.
Masaj the Darkling Master is standing here.

o HP:Scratched MV:Winded >
Masaj leaves east.
You follow Masaj.

Beginning of a Dusty Road
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

o HP:Scratched MV:Winded >
Masaj leaves north.
You follow Masaj.

The Dusty Road
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.

o HP:Scratched MV:Winded >
Masaj leaves west.
You follow Masaj.

Mushroom Field
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
Stalking within the shadows, a man watches you in anger.
A Shienaran scout blends into the surroundings here.
A handsome stag stands here, ready to run.
A pale man wearing farming clothes angrily approaches you.
A wild hog snorts angrily, pawing at the ground.
A wild hog snorts angrily, pawing at the ground.

* HP:Scratched MV:Winded >
The hog leaves north.
Masaj leaves west.
You follow Masaj.

A Fallow Field
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
A cute brown deer eyes you nervously.
A wild hog snorts angrily, pawing at the ground.
Stalking within the shadows, a man watches you in anger.

o HP:Scratched MV:Winded >
Masaj leaves west.
You follow Masaj.

A Clear Stream
[ obvious exits: E W ]
Masaj the Darkling Master is standing here.
A cute brown deer eyes you nervously.
A panther stalks through the wilderness.

o HP:Scratched MV:Winded >
Raiste narrates 'they 1e nochan i believe'

o HP:Scratched MV:Winded >
Masaj gets a flask stained with human blood from a soft leather pouch.

o HP:Scratched MV:Winded >
Masaj drinks human blood from a flask stained with human blood.

o HP:Scratched MV:Winded >
Raiste narrates 'draz has dog sword'

o HP:Scratched MV:Winded >
Wong narrates 'alias set'

o HP:Scratched MV:Winded >
Byrg narrates 'we pot'

o HP:Scratched MV:Winded >
Raiste narrates 'many this zone'

o HP:Scratched MV:Winded >
A black messenger pigeon flutters its wings.
Masaj narrates 'nod'

o HP:Scratched MV:Winded >
Raiste narrates 'they hitting'

o HP:Scratched MV:Winded >
Masaj narrates 'we're a zone east'

o HP:Scratched MV:Winded >
A black messenger pigeon beats its wings harder.
Masaj leaves west.
You follow Masaj.

Forested Hills
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
A panther stalks through the wilderness.

o HP:Scratched MV:Winded >
Masaj leaves north.
You follow Masaj.

Forested Hills
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.
A baby raccoon tumbles around, searching for something to eat.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.

o HP:Scratched MV:Winded >
Masaj leaves north.
You follow Masaj.

A Gentle Slope
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.
A young and strong buck is here, munching some grass.

o HP:Scratched MV:Winded >
Masaj leaves west.
You follow Masaj.

A Shady Valley
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
A cute brown deer eyes you nervously.
A jaguar, chewing on its prey, looks at you.
A cute brown deer eyes you nervously.

o HP:Scratched MV:Winded >
Masaj leaves west.
You follow Masaj.

Rolling Hills
[ obvious exits: N E S W D ]
Masaj the Darkling Master is standing here.
A cute brown deer eyes you nervously.
A baby raccoon tumbles around, searching for something to eat.
A young and strong buck is here, munching some grass.
A handsome stag stands here, ready to run.
The short gray wolf bitch is foraging for food here.

o HP:Scratched MV:Winded >
Masaj leaves north.
You follow Masaj.

Forested Borderlands
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.

o HP:Scratched MV:Winded >
Masaj leaves west.
You follow Masaj.

Forested Borderlands
[ obvious exits: N E ]
Masaj the Darkling Master is standing here.
A young and strong buck is here, munching some grass.
A sickly, skinny deer stands here in a daze.

o HP:Scratched MV:Winded >
Masaj leaves north.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.

o HP:Scratched MV:Winded >
Masaj leaves west.
You follow Masaj.

Forested Borderlands
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
A spotted jaguar opens its eyes lazily.
A sickly, skinny deer stands here in a daze.

o HP:Scratched MV:Winded >
Masaj leaves north.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.
The large dark wolf slinks here, eyes filled with an animal cunning.
A jaguar, chewing on its prey, looks at you.

o HP:Scratched MV:Winded >
Masaj narrates 'call when in camp'

o HP:Scratched MV:Winded >
Masaj leaves west.
You follow Masaj.

Forested Borderlands
[ obvious exits: N E S ]
Masaj the Darkling Master is standing here.
A wild boar runs through the forest.
A cute brown deer eyes you nervously.

o HP:Scratched MV:Winded >
Masaj leaves north.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.
A sickly, skinny deer stands here in a daze.
A panther stalks through the wilderness.

o HP:Scratched MV:Winded >
Masaj leaves west.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.
Raiste narrates '2 mobs with them wtf'

o HP:Scratched MV:Winded >
Masaj narrates 'yes, both are masters'

o HP:Scratched MV:Winded >
Masaj leaves west.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: N E S ]
Masaj the Darkling Master is standing here.
A cute brown deer eyes you nervously.

o HP:Scratched MV:Winded >
Masaj leaves north.
You follow Masaj.

A Path Through the Thinning Woods
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.

o HP:Scratched MV:Winded >
Masaj leaves west.
You follow Masaj.

Thinning Woods
[ obvious exits: N E W ]
Masaj the Darkling Master is standing here.
A sickly, skinny deer stands here in a daze.
A cute brown deer eyes you nervously.

o HP:Scratched MV:Winded >

Masaj leaves west.
You follow Masaj.

Thinning Woods
[ obvious exits: N E W ]
Masaj the Darkling Master is standing here.
A sickly, skinny deer stands here in a daze.

o HP:Scratched MV:Winded > You have 364(366) hit and 83(244) movement points.
You have scored 108500001 experience points and 577 quest points.
You need 1727319362 exp to level and 423 qp to rank.
You have amassed 323 Turn points to date.
You have played 13 days and 21 hours (real time).
This ranks you as Chomsky the Rabid Hunter [Ghar'ghael 6] (Level 51).
You are standing.
You are hungry.

o HP:Scratched MV:Winded >

Wong narrates 'trea hit us then fled off'

o HP:Scratched MV:Winded > You say 'now'
Masaj leaves west.
You follow Masaj.

Thinning Woods
[ obvious exits: N E W ]
Masaj the Darkling Master is standing here.
A giant bee preys on small animals.
A sickly, skinny deer stands here in a daze.

o HP:Scratched MV:Winded >
Masaj leaves west.
You follow Masaj.

Thinning Woods
[ obvious exits: N E W ]
Masaj the Darkling Master is standing here.
A panther stalks through the wilderness.

o HP:Scratched MV:Winded >
They aren't here.

o HP:Scratched MV:Winded >
You say 'need meat'

o HP:Scratched MV:Winded >

backpack (used) :
a wealth of gold crowns (230)
[3] a bubbling draught
a water skin
[5] a thin vial of yellow fluid
a wealth of copper pennies (73)
[5] a package of iron rations

o HP:Scratched MV:Winded > You are carrying:
the severed head of Dranial the Human slain in Andor
a gold ring delicately carved with ivy

o HP:Scratched MV:Winded >
You have 364(366) hit and 79(244) movement points.
You have scored 108500001 experience points and 577 quest points.
You need 1727319362 exp to level and 423 qp to rank.
You have amassed 323 Turn points to date.
You have played 13 days and 21 hours (real time).
This ranks you as Chomsky the Rabid Hunter [Ghar'ghael 6] (Level 51).
You are standing.
You are hungry.

o HP:Scratched MV:Winded >
You get a package of iron rations from a backpack.

o HP:Scratched MV:Winded >

Masaj gets a package of dried rations from a soft leather pouch.

o HP:Scratched MV:Winded > You eat the rations.
You are full.

o HP:Scratched MV:Winded >

You snicker softly.

o HP:Scratched MV:Winded > Thinning Woods
The thin woodland covers the whole area to the north, east and west. Tall
trees, lush with thick, green leaves, and short bushes are the prominent
vegetation of the area. Tiny wildflowers bloom amongst the trees and shrubs.
Off to the southwest, the forest gives way into a dense thicket.
[ obvious exits: N E W ]
Masaj the Darkling Master is standing here.
A panther stalks through the wilderness.

o HP:Scratched MV:Winded >
You are using:
<held> an oilstone
<worn on finger> a heavy gold signet ring
<worn on finger> a heavy gold signet ring
<worn on head> a polished, slitted great helm
<worn around neck> a ruby pendant
<worn around neck> a ruby pendant
<worn on body> a thick, steel-plated breastplate
<worn about body> a bar-embroidered dark coat
<slung on back> a backpack
<worn on arms> a pair of steel-plated vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a ruby-set bracelet
<worn around wrist> a ruby-set bracelet
<wielded two-handed> a heron-marked greatsword
<worn about waist> a bronze belt of odd design
<worn on belt> a water skin
<worn on legs> a pair of steel-plated greaves
<worn on feet> a dark pair of steel boots

o HP:Scratched MV:Winded >
Byrg narrates 'treo relena gharyn draz and 2 mobs atm'

o HP:Scratched MV:Winded >
Masaj nods in agreement.

o HP:Scratched MV:Winded >
You put the severed head of Dranial the Human slain
in Andor in a backpack.
You put a gold ring delicately carved with ivy in a backpack.

o HP:Scratched MV:Winded >
You say 'winded'

o HP:Scratched MV:Winded >

Players in your Zone
--------------------
Chomsky - Thinning Woods
Masaj - Thinning Woods
Raiste - A Trolloc Camp
Wong - A Trolloc Camp
Byrg - A Trolloc Camp
You catch the scent of many horses nearby.

o HP:Scratched MV:Winded > Thinning Woods
The thin woodland covers the whole area to the north, east and west. Tall
trees, lush with thick, green leaves, and short bushes are the prominent
vegetation of the area. Tiny wildflowers bloom amongst the trees and shrubs.
Off to the southwest, the forest gives way into a dense thicket.
[ obvious exits: N E W ]
Masaj the Darkling Master is standing here.
A panther stalks through the wilderness.

o HP:Scratched MV:Winded >
#Ok. $target is now set to {light}.

You are carrying:
Nothing.

o HP:Scratched MV:Winded >
Masaj leaves west.
You follow Masaj.

Thinning Woods
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.

o HP:Scratched MV:Winded >
Masaj leaves south.
You follow Masaj.

Nearing A Trolloc Camp
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.
A fade emerges from the shadows as you pass by.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

o HP:Scratched MV:Winded >
You have 365(366) hit and 75(244) movement points.
You have scored 108500001 experience points and 577 quest points.
You need 1727319362 exp to level and 423 qp to rank.
You have amassed 323 Turn points to date.
You have played 13 days and 21 hours (real time).
This ranks you as Chomsky the Rabid Hunter [Ghar'ghael 6] (Level 51).
You are standing.

o HP:Scratched MV:Winded >
Players in your Zone
--------------------
Chomsky - Nearing A Trolloc Camp
Masaj - Nearing A Trolloc Camp
Raiste - A Trolloc Camp
Wong - A Trolloc Camp
Byrg - A Trolloc Camp
You catch the scent of many horses nearby.
Byrg narrates 'they 1s fence'

o HP:Scratched MV:Winded >
#Ok. $target is now set to {light}.

A fade leaves west.

o HP:Scratched MV:Winded >
Masaj narrates 'mobs?'

o HP:Scratched MV:Winded >
Masaj leaves west.
You follow Masaj.

A Trolloc Camp
[ obvious exits: N E S ]
Masaj the Darkling Master is standing here.
A fade emerges from the shadows as you pass by.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.

o HP:Scratched MV:Weary >
*Draz* has arrived from the north, riding a warhorse.
A hired mercenary has arrived from the north.
A Tower guard has arrived from the north.
*Gharyn* has arrived from the north, riding a warhorse.
A raven has arrived from the north.
*Relena* has arrived from the north, riding a warhorse.
A crow has arrived from the north.

* HP:Scratched MV:Weary >
*Draz* moves swiftly to protect *Relena*.
Masaj tries to slash *Draz*, but he parries successfully.

* HP:Scratched MV:Weary >
Wong narrates 'kill the fk out of those mobs. lol '

* HP:Scratched MV:Weary >
*Draz* pounds Masaj's body.
A Tower guard joins Draz's fight!
A hired mercenary joins Draz's fight!
*Draz* moves swiftly to protect *Relena*.
A fade joins Masaj's fight!
A fade hisses 'This is the will of the Great Lord.'

*Draz* moves swiftly to protect *Relena*.
A hideous trolloc joins a fade's fight!
*Draz* moves swiftly to protect *Relena*.
A hideous trolloc joins a fade's fight!
*Draz* moves swiftly to protect *Relena*.
*Relena* barely strikes your body.
A fade hisses 'This is the will of the Great Lord.'


* HP:Scratched MV:Weary - Masaj: Scratched - Draz: Healthy >
Masaj narrates 'on 2s fence'

* HP:Scratched MV:Weary - Masaj: Scratched - Draz: Healthy >
*Draz* wipes his boots in the face of Masaj!

* HP:Scratched MV:Weary - Masaj: Scratched - Draz: Healthy >

Mood changed to:
Wimpy
Wimpy reset to: 183 hit points.

* HP:Scratched MV:Weary - Masaj: Scratched - Draz: Healthy > You panic and attempt to flee!
Wong has arrived from the south.



You flee head over heels.
In Front Of The Dark Tower
[ obvious exits: N E S W ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of a hideous trolloc is lying here.
The corpse of a muzzled trolloc is lying here.

o HP:Scratched MV:Weary > You narrate 'come'

o HP:Scratched MV:Weary >

Ok.


o HP:Scratched MV:Weary > A Trolloc Camp
[ obvious exits: N E S ]
Raiste the Havoc is here, fighting Gharyn.
Wong the Diseased Molestor is here, fighting a Tower guard.
Byrg "badfade2" Neverborn is here, fighting Relena, riding a shadow stallion.
A crow is visible flying high in the sky.
*Relena* is here, fighting Byrg, riding a warhorse.
A raven is here flying around.
*Gharyn* is here, fighting Raiste, riding a warhorse.
A Tower guard is here, fighting Masaj.
A hired mercenary is here, fighting Masaj.
*Draz* is here, fighting Masaj, riding a warhorse.
Masaj the Darkling Master is here, fighting Draz.
A fade is here, fighting Draz.
A hideous trolloc is here, fighting Draz.
A hideous trolloc is here, fighting Draz.

* HP:Scratched MV:Weary > [bash relena]

-
*Gharyn* tries to pierce Raiste, but he dodges the attack.
A fade hisses 'This is the will of the Great Lord.'

Raiste tries to pierce *Gharyn*, but he parries successfully.
A Tower guard barely pierces Masaj's right arm.
A hideous trolloc tickles Draz's head with its cleave.
A hideous trolloc barely tickles Draz's body with its cleave.
A fade tickles Draz's right leg with his slash.
A hired mercenary barely pierces Masaj's head.
Raiste looks at *Gharyn*.

=
*Draz* avoids being bashed by Masaj who loses his balance and falls!

+ * *
Wong sends a Tower guard sprawling with a powerful bash!

+
A shadow stallion flickers its ears.
A Tower guard clambers to his feet.

=
*Draz* sends Masaj sprawling with a powerful bash!
*Draz* sends a fade sprawling with a powerful bash!
*Draz* sends a hideous trolloc sprawling with a powerful bash!
*Draz* sends a hideous trolloc sprawling with a powerful bash!

-
*Relena* unleashes a flurry of icy spikes at Raiste, who is stabbed repeatedly.


*Relena* avoids being bashed by Byrg who loses his balance and falls!

-
*Draz* swings a steel warhammer smoothly, Folding the Fan.

=
As *Gharyn* avoids your bash, you topple over and fall to the ground!
*Draz* draws a feathered Kandori paramerion in a smooth motion, Unfolding the Fan.

* HP:Scratched MV:Weary >
Wong scythes a Tower guard's body.
Raiste swiftly dodges *Gharyn*'s attempt to pierce him.
Raiste tries to pierce *Gharyn*, but he deflects the blow.
*Relena* barely strikes Byrg's head.
A hired mercenary tickles Masaj's body with his pierce.
*Draz* pierces Masaj's body hard.
*Draz* pierces a fade's right leg into bloody fragments!
*Draz* pierces a hideous trolloc's body extremely hard.
*Draz* pierces a hideous trolloc's body extremely hard.
Raiste tries to pierce *Gharyn*, but he deflects the blow.
*Draz* pierces a fade's left foot into bloody fragments!
*Draz* assumes Cat on Hot Sand.
*Draz* pierces a hideous trolloc's left arm into bloody fragments!
*Draz* pierces a hideous trolloc's head into bloody fragments!
*Draz* swings a feathered Kandori paramerion smoothly, Folding the Fan.

* HP:Scratched MV:Weary >

*Draz* draws a feathered Kandori paramerion in a smooth motion, Unfolding the Fan.

* HP:Scratched MV:Weary >
*Draz* swings a feathered Kandori paramerion smoothly, Folding the Fan.

* HP:Scratched MV:Weary >
*Draz* draws a feathered Kandori paramerion in a smooth motion, Unfolding the Fan.

* HP:Scratched MV:Weary >

*Draz* swings a feathered Kandori paramerion smoothly, Folding the Fan.


* HP:Scratched MV:Weary >
*Draz* draws a feathered Kandori paramerion in a smooth motion, Unfolding the Fan.

* HP:Scratched MV:Weary >
Raiste panics, and attempts to flee!

* HP:Scratched MV:Weary > You narrate 'rel bashed'
Raiste leaves north.

* HP:Scratched MV:Weary > *Gharyn* pierces a fade's head very hard.
Wong scythes a Tower guard's body.
A hired mercenary tickles Masaj's right leg with his pierce.
*Draz* barely pierces Masaj's body.
*Draz* pierces a hideous trolloc's body very hard.
*Draz* pierces a hideous trolloc's body very hard.
You stand up.

* HP:Scratched MV:Weary > [bash relena]


*Gharyn* tries to pierce a fade, but he dodges the attack.
*Draz* pierces Masaj's right arm.
*Draz* pierces a hideous trolloc's right leg into bloody fragments!

- =
*Draz* swings a feathered Kandori paramerion smoothly, Folding the Fan.

+
*Draz* wraps his fingers around a steel warhammer and hefts it from a belt hook.

* * +
Masaj sends *Draz* sprawling with a powerful bash!

=
Byrg sends *Relena* sprawling with a powerful bash!

-
A fade hisses 'This is the will of the Great Lord.'

*Gharyn* pierces a fade's body very hard.
A fade tries to slash Gharyn, but he deflects the blow.
Wong tries to scythe a Tower guard, but he deflects the blow.
A Tower guard pierces Masaj's left leg.
Byrg slashes *Relena*'s body into bloody fragments!
A hideous trolloc barely cleaves Draz's left leg.
A hideous trolloc cleaves Draz's head.
A hired mercenary tickles Masaj's body with his pierce.
Masaj slashes *Draz*'s right leg very hard.

-
Raiste tickles *Gharyn*'s right arm with his pierce.

=
They already seem to be stunned.

* HP:Scratched MV:Winded >
Raiste tries to pierce *Gharyn*, but he deflects the blow.
*Gharyn* tries to pierce a fade, but he parries successfully.
A Tower guard pierces Masaj's head.
Byrg assumes an offensive striking posture.

* HP:Scratched MV:Winded >

You slash a Tower guard's body.
Masaj narrates 'draz bashed'

* HP:Scratched MV:Winded - Masaj: Hurt - a Tower guard: Scratched >

A Trolloc Camp

The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
Raiste the Havoc is here, fighting Gharyn.
Wong the Diseased Molestor is here, fighting a Tower guard.
Byrg "badfade2" Neverborn is here, fighting Relena, riding a shadow stallion.
A crow is visible flying high in the sky.
*Relena* is sitting here, riding a warhorse.
A raven is here flying around.
*Gharyn* is here, fighting a fade, riding a warhorse.
A Tower guard is here, fighting Masaj.
A hired mercenary is here, fighting Masaj.
*Draz* is sitting here, riding a warhorse.
Masaj the Darkling Master is here, fighting Draz.
A fade is here, fighting Gharyn.
A hideous trolloc is here, fighting Draz.
A hideous trolloc is here, fighting Draz.

* HP:Scratched MV:Winded - Masaj: Hurt - a Tower guard: Scratched > Mood changed
to: Wimpy
Wimpy reset to: 183 hit points.

* HP:Scratched MV:Winded - Masaj: Hurt - a Tower guard: Scratched > You slash a Tower guard's right leg extremely hard.
A fade hisses 'This is the will of the Great Lord.'

Raiste tries to pierce *Gharyn*, but he parries successfully.
*Gharyn* pierces a fade's body extremely hard.
A fade slashes Gharyn's body.
A Tower guard pierces Masaj's body.
Byrg tries to slash *Relena*, but she deflects the blow.
A hideous trolloc barely tickles Draz's body with its cleave.
A hideous trolloc cleaves Draz's left foot hard.
A hired mercenary tickles Masaj's body with his pierce.
Masaj slashes *Draz*'s body hard.
You panic and attempt to flee!


#Ok. $target is now set to {human}.

You flee head over heels.
Nearing A Trolloc Camp
[ obvious exits: N S W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

o HP:Scratched MV:Winded >

A Trolloc Camp
[ obvious exits: N E S ]
Raiste the Havoc is here, fighting Gharyn.
Wong the Diseased Molestor is here, fighting a Tower guard.
Byrg "badfade2" Neverborn is here, fighting Relena, riding a shadow stallion.
A crow is visible flying high in the sky.
*Relena* is sitting here, riding a warhorse.
A raven is here flying around.
*Gharyn* is here, fighting a fade, riding a warhorse.
A Tower guard is sitting here.
A hired mercenary is here, fighting Masaj.
*Draz* is sitting here, riding a warhorse.
Masaj the Darkling Master is here, fighting Draz.
A fade is here, fighting Gharyn.
A hideous trolloc is here, fighting Draz.
A hideous trolloc is here, fighting Draz.

* HP:Scratched MV:Winded > A Tower guard clambers to his feet.
You try to slash a Tower guard, but he deflects the blow.


* HP:Scratched MV:Winded - Masaj: Hurt - a Tower guard: Hurt > Mood changed to:
Brave
Wimpy reset to: 109 hit points.


* HP:Scratched MV:Winded - Masaj: Hurt - a Tower guard: Hurt > You slash a Tower
guard's left leg extremely hard.
A fade hisses 'This is the will of the Great Lord.'

A fade swirls about with a black sword, slicing across Gharyn's body.
Raiste tries to pierce *Gharyn*, but he parries successfully.
*Gharyn* pierces a fade's body very hard.
A fade barely tickles Gharyn's head with his slash.
Byrg tries to slash *Relena*, but she parries successfully.
A hideous trolloc barely cleaves Draz's right arm.
A hideous trolloc cleaves Draz's right leg.
A hired mercenary tries to pierce Masaj, but he deflects the blow.
Masaj slashes *Draz*'s right arm hard.
Arglebargle, glop-glyf!?!

* HP:Scratched MV:Winded - Masaj: Hurt - a Tower guard: Hurt >
They already seem
to be stunned.

* HP:Scratched MV:Winded - Masaj: Hurt - a Tower guard: Hurt >
Masaj panics, and attempts to flee!

* HP:Scratched MV:Winded - Masaj: Hurt - a Tower guard: Hurt >
Masaj leaves east.

* HP:Scratched MV:Winded - a Tower guard: Hurt >
Wong scythes *Relena*'s body into bloody fragments!

* HP:Scratched MV:Winded - a Tower guard: Wounded >
A Tower guard barely pierces your body.
Raiste tries to pierce *Gharyn*, but he deflects the blow.
*Gharyn* pierces a fade's left leg very hard.

* HP:Scratched MV:Winded - a Tower guard: Wounded >
Wong scythes *Relena*'s body into bloody fragments!
A hired mercenary joins Draz's fight!
A fade hisses 'This is the will of the Great Lord.'

*Draz* tries to pound a hideous trolloc, but it parries successfully.
A Tower guard barely pierces your body.
You slash a Tower guard's left leg very hard.
Raiste tries to pierce *Gharyn*, but he deflects the blow.
*Gharyn* pierces a fade's body into bloody fragments!
A fade tickles Gharyn's left leg with his slash.
*Relena* strikes Byrg's body.
A hideous trolloc tickles Draz's right leg with its cleave.
A hideous trolloc barely cleaves Draz's body.

* HP:Scratched MV:Winded - a Tower guard: Wounded >
Byrg sends *Relena* sprawling with a powerful bash!

* HP:Scratched MV:Winded - a Tower guard: Wounded >
A fade hisses 'This is the will of the Great Lord.'

A fade swirls about with a black sword, slicing across Gharyn's body.
Masaj has arrived from the east.

* HP:Scratched MV:Winded - a Tower guard: Wounded >
Masaj slashes a Tower guard's right leg.

* HP:Scratched MV:Winded - a Tower guard: Wounded >
A Tower guard barely pierces your right arm.
Raiste tries to pierce *Gharyn*, but he parries successfully.

* HP:Scratched MV:Winded - a Tower guard: Wounded >
Raiste narrates 'firetruck her up'

* HP:Scratched MV:Winded - a Tower guard: Wounded >
A hired mercenary tries to pierce a hideous trolloc, but it dodges the attack.
A fade hisses 'This is the will of the Great Lord.'

A fade swirls about with a black sword, slicing across Gharyn's body.
A Tower guard pierces your left leg.
You slash a Tower guard's body hard.
Raiste tries to pierce *Gharyn*, but he parries successfully.
*Gharyn* pierces a fade's body extremely hard.
A fade barely tickles Gharyn's left leg with his slash.
Byrg slashes *Relena*'s body into bloody fragments!
A hideous trolloc barely cleaves Draz's right arm.
A hideous trolloc tries to cleave Draz, but he parries successfully.

* HP:Scratched MV:Winded - a Tower guard: Wounded >
Masaj panics, and attempts to flee!

* HP:Scratched MV:Winded - a Tower guard: Wounded >
Masaj leaves east.

* HP:Scratched MV:Winded - a Tower guard: Wounded >
*Draz* sends a hideous trolloc sprawling with a powerful bash!
A hideous trolloc avoids being bashed by *Draz* who loses his balance and falls!

* HP:Scratched MV:Winded - a Tower guard: Wounded >
*Gharyn* panics, and attempts to flee!

* HP:Scratched MV:Winded - a Tower guard: Wounded >
*Gharyn* leaves south riding a warhorse.

* HP:Scratched MV:Winded - a Tower guard: Wounded >
*Draz* swings a steel warhammer smoothly, Folding the Fan.

* HP:Scratched MV:Winded - a Tower guard: Wounded >
*Draz* draws a feathered Kandori paramerion in a smooth motion, Unfolding the Fan.

* HP:Scratched MV:Winded - a Tower guard: Wounded >
Masaj has arrived from the east.
*Draz* gives a Tower guard an order.

* HP:Scratched MV:Winded - a Tower guard: Wounded >
A hired mercenary pierces a hideous trolloc's left arm into bloody fragments!
Wong scythes *Relena*'s left leg into bloody fragments!
*Relena* panics, and attempts to flee!
*Draz* assumes Water Flows Downhill.
*Draz* pierces a hideous trolloc's left leg into bloody fragments!
You try to slash a Tower guard, but he parries successfully.
*Relena* strikes Byrg's right arm.
Byrg slashes *Relena*'s body extremely hard.
*Relena* panics, and attempts to flee!
*Relena* leaves south riding a warhorse.
A hideous trolloc tries to cleave Draz, but he parries successfully.
*Draz* pierces a hideous trolloc's body very hard.
Raiste tickles a Tower guard's right hand with his pierce.

* HP:Scratched MV:Winded - a Tower guard: Wounded >
Wong scythes a Tower guard's body.

* HP:Scratched MV:Winded - a Tower guard: Wounded >
Byrg barely slashes *Draz*'s body.

* HP:Scratched MV:Winded - a Tower guard: Wounded >
A Tower guard sends you sprawling with a powerful bash!
*Gharyn* has arrived from the south, riding a warhorse.

* HP:Scratched MV:Winded - a Tower guard: Wounded >
Byrg slashes *Draz*'s right leg.
A fade joins a hideous trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

Raiste tickles a Tower guard's left leg with his pierce.
A hired mercenary tries to pierce a hideous trolloc, but it deflects the blow.
*Draz* pierces a hideous trolloc's right leg into bloody fragments!
A Tower guard pierces your head.
A hideous trolloc cleaves Draz's left hand.

* HP:Hurt MV:Winded - a Tower guard: Wounded >
*Draz* intercepts Masaj's attack on his mount.
Masaj barely slashes *Draz*'s body.
*Relena* has arrived from the south, riding a warhorse.

* HP:Hurt MV:Winded - a Tower guard: Wounded >
*Gharyn* leaves south riding a warhorse.
A raven leaves south.

* HP:Hurt MV:Winded - a Tower guard: Wounded >
A fade hisses 'This is the will of the Great Lord.'


* HP:Hurt MV:Winded - a Tower guard: Wounded >
Wong sends a Tower guard sprawling with a powerful bash!

* HP:Hurt MV:Winded - a Tower guard: Wounded >
A fade tries to slash Relena, but she parries successfully.
A fade hisses 'This is the will of the Great Lord.'

A fade swirls about with a black sword, slicing across Relena's body.
Byrg slashes *Draz*'s body.
Wong scythes a Tower guard's body.
Raiste tickles a Tower guard's left foot with his pierce.
A hired mercenary tries to pierce a hideous trolloc, but it parries
successfully.
A hideous trolloc barely tickles Draz's right leg with its cleave.
A hideous trolloc tries to cleave Draz, but he parries successfully.

* HP:Hurt MV:Winded - a Tower guard: Wounded >
Raiste tickles a Tower guard's left arm with his pierce.
A hideous trolloc swiftly dodges a hired mercenary's attempt to pierce it.
Masaj sends *Draz* sprawling with a powerful bash!
*Relena* unleashes a flurry of icy spikes at Masaj, who is stabbed repeatedly.

* HP:Hurt MV:Winded - a Tower guard: Wounded >
A Tower guard clambers to his feet.

* HP:Hurt MV:Winded - a Tower guard: Battered >
*Relena* tries to strike a fade, but he parries successfully.
A fade tries to slash Relena, but she deflects the blow.
Masaj slashes *Draz*'s body.
Byrg slashes *Draz*'s body hard.
Wong scythes a Tower guard's right arm hard.
Raiste tickles a Tower guard's head with his pierce.
A hired mercenary tries to pierce a hideous trolloc, but it parries
successfully.
You slash a Tower guard's left leg hard.
A hideous trolloc tickles Draz's body with its cleave.
A hideous trolloc barely cleaves Draz's left leg.

* HP:Hurt MV:Winded - a Tower guard: Battered >
Raiste barely pierces a Tower guard's left arm.

* HP:Hurt MV:Winded - a Tower guard: Battered >
*Gharyn* has arrived from the south, riding a warhorse.

* HP:Hurt MV:Winded - a Tower guard: Battered >
A fade tries to slash Relena, but she deflects the blow.
Masaj slashes *Draz*'s right leg very hard.
Byrg slashes *Draz*'s body.
Wong scythes a Tower guard's body hard.
Raiste tickles a Tower guard's body with his pierce.
A hired mercenary tries to pierce a hideous trolloc, but it dodges the attack.
A Tower guard pierces your head.
You slash a Tower guard's body very hard.
A hideous trolloc cleaves Draz's left leg.
A hideous trolloc tickles Draz's head with its cleave.

* HP:Hurt MV:Winded - a Tower guard: Beaten >
Masaj panics, and attempts to flee!
*Relena* unleashes a flurry of icy spikes at Masaj, who is stabbed repeatedly.

* HP:Hurt MV:Winded - a Tower guard: Beaten >
Raiste tickles a Tower guard's body with his pierce.
Masaj leaves east.

* HP:Hurt MV:Winded - a Tower guard: Beaten >
Wong narrates 'tower gaurd beaten'

* HP:Hurt MV:Winded - a Tower guard: Beaten >
A fade hisses 'This is the will of the Great Lord.'

A fade swirls about with a black sword, slicing across Relena's body.
*Relena* strikes a fade's body very hard.
A fade tries to slash Relena, but she deflects the blow.
Wong scythes a Tower guard's body hard.
Raiste barely pierces a Tower guard's left arm.
A hired mercenary tries to pierce a hideous trolloc, but it parries
successfully.
A Tower guard barely pierces your right leg.
You slash a Tower guard's body hard.
A hideous trolloc tries to cleave Draz, but he deflects the blow.
A hideous trolloc tries to cleave Draz, but he parries successfully.
*Relena* coughs and shivers.
*Gharyn* coughs and shivers.

* HP:Hurt MV:Winded - a Tower guard: Beaten >
Masaj narrates 'chirst'

* HP:Hurt MV:Winded - a Tower guard: Beaten >
Byrg avoids being bashed by *Draz* who loses his balance and falls!
A hideous trolloc avoids being bashed by *Draz* who loses his balance and falls!
A hideous trolloc avoids being bashed by *Draz* who loses his balance and falls!

* HP:Hurt MV:Winded - a Tower guard: Beaten >
*Draz* avoids being bashed by Byrg who loses his balance and falls!

* HP:Hurt MV:Winded - a Tower guard: Beaten >
Raiste barely tickles a Tower guard's body with his pierce.
A hired mercenary pierces a hideous trolloc's right leg.
A Tower guard tickles your body with his pierce.
*Gharyn* joins *Draz*'s fight!

* HP:Hurt MV:Winded - a Tower guard: Beaten >
*Gharyn* pierces a hideous trolloc's body.
A fade hisses 'This is the will of the Great Lord.'

A fade swirls about with a black sword, slicing across Relena's body.
A fade slashes Relena's body hard.
*Relena* panics, and attempts to flee!
Wong scythes a Tower guard's head very hard.
Raiste tries to pierce a Tower guard, but he deflects the blow.
A hired mercenary barely pierces a hideous trolloc's body.
A Tower guard barely pierces your right leg.
You slash a Tower guard's right hand very hard.
A hideous trolloc tries to cleave Draz, but he deflects the blow.
A hideous trolloc barely cleaves Draz's right arm.


* HP:Hurt MV:Winded - a Tower guard: Critical >
Mood changed to: Brave
Wimpy reset to: 109 hit points.

* HP:Hurt MV:Winded - a Tower guard: Critical > A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
*Gharyn* is here, fighting a hideous trolloc, riding a warhorse.
*Relena* is here, fighting a fade, riding a warhorse.
Raiste the Havoc is here, fighting a Tower guard.
Wong the Diseased Molestor is here, fighting a Tower guard.
Byrg "badfade2" Neverborn is here, fighting Draz, riding a shadow stallion.
A crow is visible flying high in the sky.
A Tower guard is here, fighting YOU!
A hired mercenary is here, fighting a hideous trolloc.
*Draz* is here, fighting a hideous trolloc, riding a warhorse.
A fade is here, fighting Relena.
A hideous trolloc is here, fighting Draz.
A hideous trolloc is here, fighting Draz.
Masaj has arrived from the east.
*Relena* leaves east riding a warhorse.

* HP:Hurt MV:Winded - a Tower guard: Critical >
*Draz* intercepts Masaj's attack on his mount.
Masaj slashes *Draz*'s right leg hard.
*Draz* panics, and attempts to flee!
*Draz* leaves south riding a warhorse.
Wong looks at a Tower guard.

* HP:Hurt MV:Winded - a Tower guard: Critical >
A crow flutters its wings.

* HP:Hurt MV:Winded - a Tower guard: Critical >
Masaj leaves south.

* HP:Hurt MV:Winded - a Tower guard: Critical >
A hideous trolloc tries to cleave Gharyn, but he parries successfully.
A fade joins a hideous trolloc's fight!
A hideous trolloc joins a fade's fight!
*Gharyn* pierces a hideous trolloc's right leg very hard.
Wong scythes a Tower guard's right arm hard.
Raiste tries to pierce a Tower guard, but he deflects the blow.
A hired mercenary tries to pierce a hideous trolloc, but it parries
successfully.
A Tower guard barely pierces your head.
You slash a Tower guard's body hard.
*Gharyn* pierces a hideous trolloc's body.
Raiste tries to pierce a Tower guard, but he parries successfully.
*Draz* has arrived from the south, riding a warhorse.

* HP:Hurt MV:Winded - a Tower guard: Critical >

Byrg slashes *Draz*'s right leg.
*Draz* panics, and attempts to flee!

* HP:Hurt MV:Winded - a Tower guard: Critical >
You narrate 'mob crit'
*Draz* leaves south riding a warhorse.

* HP:Hurt MV:Winded - a Tower guard: Critical > A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
*Gharyn* is here, fighting a hideous trolloc, riding a warhorse.
Raiste the Havoc is here, fighting a Tower guard.
Wong the Diseased Molestor is here, fighting a Tower guard.
Byrg "badfade2" Neverborn is standing here, riding a shadow stallion.
A crow is visible flying high in the sky.
A Tower guard is here, fighting YOU!
A hired mercenary is here, fighting a hideous trolloc.
A fade is here, fighting Gharyn.
A hideous trolloc is here, fighting Gharyn.
A hideous trolloc is here, fighting Gharyn.

* HP:Hurt MV:Winded - a Tower guard: Critical >
Byrg slashes *Gharyn*'s right arm hard.

* HP:Hurt MV:Winded - a Tower guard: Critical >

You don't have a corpse.


* HP:Hurt MV:Winded - a Tower guard: Critical >
You don't have a corpse.

* HP:Hurt MV:Winded - a Tower guard: Critical >
Byrg slashes *Gharyn*'s body
extremely hard.
A hideous trolloc barely cleaves Gharyn's left arm.
A fade barely slashes Gharyn's right arm.
A hideous trolloc tries to cleave Gharyn, but he dodges the attack.
*Gharyn* pierces a hideous trolloc's body.
Wong scythes a Tower guard's right hand.
A Tower guard is mortally wounded, and will die soon, if not aided.
Raiste barely pierces a Tower guard's body.
A Tower guard is dead! R.I.P.
Your blood freezes as you hear a Tower guard's death cry.
A hired mercenary tries to pierce a hideous trolloc, but it parries
successfully.
You get a receipt from the corpse of a Tower guard.
You get a pair of thick metal boots from the corpse of a Tower guard.
You get a pair of ebony-steel plate greaves from the corpse of a Tower guard.
You get an emerald-hilted foil from the corpse of a Tower guard.
You get a dull black shield from the corpse of a Tower guard.
You get a pair of heavy metal gauntlets from the corpse of a Tower guard.
You get a pair of ebony-steel plate vambraces from the corpse of a Tower guard.
You get a shining steel breastplate from the corpse of a Tower guard.
You get a full metal helmet and visor from the corpse of a Tower guard.
Raiste tries to pierce *Gharyn*, but he dodges the attack.

* HP:Hurt MV:Winded >
The corpse of a Tower guard seems to be empty.
*Draz* has arrived from the south, riding a warhorse.
*Draz* leaves east riding a warhorse.


* HP:Hurt MV:Winded > *Gharyn* pierces a hideous trolloc's body hard.
The corpse of a Tower guard seems to be empty.

* HP:Hurt MV:Winded > The corpse of a Tower guard seems to be empty.

* HP:Hurt MV:Winded >
Masaj narrates 'on draz pot'

* HP:Hurt MV:Winded >
*Gharyn* panics, and attempts to flee!

* HP:Hurt MV:Winded >
#Ok. $target is now set to {light}.


Nearing A Trolloc Camp
[ obvious exits: N S W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.


o HP:Hurt MV:Winded > They aren't here.


o HP:Hurt MV:Winded > Thinning Woods
[ obvious exits: N E S W ]
*Relena* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
*Treo* is standing here, riding a warhorse.
*Treo* blasts your left arm.

* HP:Hurt MV:Winded - Treo: Scratched > You do the best you can!

* HP:Hurt MV:Winded - Treo: Scratched >
You slash *Treo*'s body very hard.
*Treo* barely blasts your body.
*Draz* leaves east riding a warhorse.
*Relena* leaves east riding a warhorse.

* HP:Hurt MV:Winded - Treo: Scratched >


Cancelled.
Mood changed to: Wimpy
Wimpy reset to: 183 hit points.
*Draz* has arrived from the east, riding a warhorse.
*Relena* has arrived from the east, riding a warhorse.

* HP:Hurt MV:Winded - Treo: Scratched > You panic and attempt to flee!
Raiste narrates 'gharyn wounded'
*Draz* pierces your right leg with The River Undercuts the Bank.


You flee head over heels.
In Front Of The Dark Tower
[ obvious exits: N E S W ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of a hideous trolloc is lying here.
The corpse of a muzzled trolloc is lying here.
Masaj the Darkling Master is standing here.
*Gharyn* is standing here, riding a warhorse.
A hooved trolloc anxiously stamps its feet.
Masaj slashes *Gharyn*'s right leg hard.

* HP:Hurt MV:Winded >
You slash *Gharyn*'s left arm hard.

* HP:Hurt MV:Winded - Masaj: Battered - Gharyn: Wounded >
You slash *Gharyn*'s left foot into bloody fragments!
A hooved trolloc joins Masaj's fight!
*Gharyn* pierces Masaj's right arm.
Wong narrates 'lol'

* HP:Hurt MV:Winded - Masaj: Battered - Gharyn: Wounded >
You narrate 'fence'

* HP:Hurt MV:Winded - Masaj: Battered - Gharyn: Wounded >

It's already open!
*Gharyn* panics, and attempts to flee!

* HP:Hurt MV:Winded - Masaj: Battered - Gharyn: Wounded >
Mood changed to: Brave
Wimpy reset to: 109 hit points.

* HP:Hurt MV:Winded - Masaj: Battered - Gharyn: Wounded > - =
A hooved trolloc tries to cleave Gharyn, but he deflects the blow.
*Gharyn* tickles Masaj's head with his pierce.
Masaj slashes *Gharyn*'s body into bloody fragments!
*Gharyn* avoids being bashed by Masaj who loses his balance and falls!
*Gharyn* leaves east riding a warhorse.

+ * * + =
*Gharyn* has arrived from the east, riding a warhorse.

-
A hooved trolloc tries to cleave Gharyn, but he deflects the blow.

- =
As *Gharyn* avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Winded - a hooved trolloc: Scratched - Gharyn: Wounded >
Wong has arrived from the south.

* HP:Hurt MV:Winded - a hooved trolloc: Scratched - Gharyn: Wounded >

*Gharyn* pierces a hooved trolloc's body.
A hooved trolloc tries to cleave Gharyn, but he deflects the blow.
Your blood freezes as you hear someone's death cry.
Wong scythes *Gharyn*'s body into bloody fragments!
*Gharyn* panics, and attempts to flee!

* HP:Hurt MV:Winded - a hooved trolloc: Hurt - Gharyn: Battered >
Masaj slashes *Gharyn*'s right arm very hard.


* HP:Hurt MV:Winded - a hooved trolloc: Hurt - Gharyn: Battered >
*Gharyn* leaves east riding a warhorse.

o HP:Hurt MV:Winded > They aren't here.

o HP:Hurt MV:Winded > Bash who?
Masaj leaves east.
You follow Masaj.

Thinning Woods
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
*Relena* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
*Treo* is standing here, riding a warhorse.
*Draz* leaves east riding a warhorse.
*Relena* leaves east riding a warhorse.

* HP:Hurt MV:Winded >
Masaj slashes *Treo*'s left hand hard.

* HP:Hurt MV:Winded >
*Gharyn* has arrived from the north, riding a warhorse.

* HP:Hurt MV:Winded >
Wong has arrived from the west.

* HP:Hurt MV:Winded >
*Gharyn* leaves south riding a warhorse.
Wong scythes *Treo*'s body hard.

* HP:Hurt MV:Winded >
*Draz* has arrived from the east, riding a warhorse.
*Relena* has arrived from the east, riding a warhorse.

* HP:Hurt MV:Winded >

You try to slash *Relena*, but she parries successfully.

* HP:Hurt MV:Winded - Relena: Battered > You do the best you can!

* HP:Hurt MV:Winded - Relena: Battered >
You try to slash *Relena*, but she parries successfully.

-
Masaj sends *Treo* sprawling with a powerful bash!

= + * *
Masaj panics, and attempts to flee!
Wong avoids being bashed by *Draz* who loses his balance and falls!

+
*Relena* unleashes a flurry of icy spikes at Wong, who is stabbed repeatedly.

= -
Masaj leaves east.

-
*Relena* strikes your body.
Wong scythes *Treo*'s head.
Your heartbeat calms down more as you feel less panicked.
*Relena* coughs and shivers.

=
Your bash at *Relena* sends her sprawling!
*Relena* panics, and attempts to flee!
Wong narrates 'on ent come'

* HP:Hurt MV:Tiring - Relena: Battered >
You narrate 'ent relena bashed'
Masaj narrates 'ouch'

* HP:Hurt MV:Tiring - Relena: Battered >
*Draz* clambers to his feet.

* HP:Hurt MV:Tiring - Relena: Battered >
*Draz* pounds Byrg's body.

* HP:Hurt MV:Tiring - Relena: Battered >
#Ok. $target is now set to {relena}.


Mood changed to: Brave
Wimpy reset to: 109 hit points.
Raiste tickles *Draz*'s body with his pierce.

* HP:Hurt MV:Tiring - Relena: Battered > Arglebargle, glop-glyf!?!

* HP:Hurt MV:Tiring - Relena: Battered >
Raiste tries to pierce *Draz*, but he deflects the blow.
Byrg barely slashes *Draz*'s body.
You slash *Relena*'s right arm into bloody fragments!
*Relena* winces in pain.
Masaj has arrived from the east.

* HP:Hurt MV:Tiring - Relena: Beaten >

Masaj barely slashes *Relena*'s right leg.
*Relena* winces in pain.
*Relena* panics, and attempts to flee!
*Relena* leaves north riding a warhorse.

* HP:Hurt MV:Tiring >
They aren't here.

* HP:Hurt MV:Tiring >
They aren't here.


* HP:Hurt MV:Tiring > They aren't here.
*Treo* avoids being bashed by Wong who loses his balance and falls!


* HP:Hurt MV:Tiring > They aren't here.

* HP:Hurt MV:Tiring >
Nearing A Trolloc Camp
[ obvious exits: N S W ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

o HP:Hurt MV:Tiring >
They aren't here.

o HP:Hurt MV:Tiring >
Thinning Woods
[ obvious exits: N E S W ]
Masaj the Darkling Master is here, fighting Draz.
Byrg "badfade2" Neverborn is here, fighting Draz, riding a shadow stallion.
Raiste the Havoc is here, fighting Draz.
*Draz* is here, fighting Byrg, riding a warhorse.
Wong the Diseased Molestor is sitting here.
*Treo* is here, fighting Wong, riding a warhorse.

* HP:Hurt MV:Tiring >
Thinning Woods
[ obvious exits: N E S ]
*Relena* is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.

o HP:Hurt MV:Tiring >
You try to slash *Relena*, but she parries successfully.

o HP:Hurt MV:Tiring - Relena: Critical > No way! You're fighting for your life!

o HP:Hurt MV:Tiring - Relena: Critical >
*Relena* strikes your right arm.
You slash *Relena*'s body into bloody fragments!
*Relena* winces in pain.
*Relena* panics, and attempts to flee!

o HP:Hurt MV:Tiring - Relena: Critical >

You do the best you can!
*Relena* leaves south riding a warhorse.

o HP:Hurt MV:Tiring > Bash who?

o HP:Hurt MV:Tiring >
Raiste narrates 'he batt'

o HP:Hurt MV:Tiring >
A sickly, blighted deer leaves east.

o HP:Hurt MV:Tiring >
Masaj narrates 'stay ent'


o HP:Hurt MV:Tiring >
Thinning Woods
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
Byrg "badfade2" Neverborn is here, fighting Treo, riding a shadow stallion.
Raiste the Havoc is here, fighting Treo.
Wong the Diseased Molestor is here, fighting Treo.
*Treo* is here, fighting Wong, riding a warhorse.

* HP:Hurt MV:Tiring > They aren't here.

* HP:Hurt MV:Tiring >

Raiste narrates 'treo hurt'
Byrg assumes an offensive striking posture.

* HP:Hurt MV:Tiring > Byrg slashes *Treo*'s body hard.
Raiste tickles *Treo*'s right arm with his pierce.
You narrate 'she crit'
Masaj leaves south.
You follow Masaj.

Nearing A Trolloc Camp
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

o HP:Hurt MV:Tiring >
They aren't here.

o HP:Hurt MV:Tiring >
#Ok. $target is now set to {human}.

Masaj leaves north.
You follow Masaj.

Thinning Woods
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
Byrg "badfade2" Neverborn is here, fighting Treo, riding a shadow stallion.
Raiste the Havoc is here, fighting Treo.
Wong the Diseased Molestor is sitting here.
*Treo* is here, fighting Wong, riding a warhorse.

* HP:Hurt MV:Tiring >

Masaj slashes *Treo*'s right foot.


* HP:Hurt MV:Tiring >
The fighting is too thick and heavy for you to enter the
fray!

* HP:Hurt MV:Tiring >
The fighting is too thick and heavy for you to enter the
fray!

* HP:Hurt MV:Tiring > The fighting is too thick and heavy for you to enter the
fray!

* HP:Hurt MV:Tiring >
Raiste tickles *Treo*'s body with his pierce.
*Treo* barely blasts Wong's body.
The fighting is too thick and heavy for you to enter the fray!
Wong avoids being bashed by *Treo* who loses his balance and falls!

* HP:Hurt MV:Tiring >
Bash who?

* HP:Hurt MV:Tiring > The fighting is too thick and heavy for you to enter the
fray!

* HP:Hurt MV:Tiring >
Byrg sends *Treo* sprawling with a powerful bash!

- = + *
Wong scythes *Treo*'s right arm.
Masaj slashes *Treo*'s right arm hard.
Byrg slashes *Treo*'s body hard.
Raiste barely pierces *Treo*'s body.

* + = -
Wong looks at *Treo*.


Masaj narrates 'she's not actually crit'

- =
Your bash at a warhorse sends him sprawling!

* HP:Hurt MV:Tiring - a warhorse: Scratched >
*Treo* panics, and attempts to flee!
*Treo* tries to flee, but is too exhausted!

* HP:Hurt MV:Tiring - a warhorse: Scratched >
You slash a warhorse's body into bloody fragments!
Byrg barely slashes *Treo*'s head.
Raiste tickles *Treo*'s body with his pierce.
*Treo* barely blasts Wong's body.

* HP:Hurt MV:Tiring - a warhorse: Wounded >
Raiste barely tickles *Treo*'s body with his pierce.

* HP:Hurt MV:Tiring - a warhorse: Wounded >
*Gharyn* has arrived from the south, riding a warhorse.

* HP:Hurt MV:Tiring - a warhorse: Wounded >
Wong sends *Treo* sprawling with a powerful bash!

* HP:Hurt MV:Tiring - a warhorse: Wounded >
*Gharyn* leaves north riding a warhorse.

* HP:Hurt MV:Tiring - a warhorse: Wounded >
You slash a warhorse's body into bloody fragments!
Wong scythes *Treo*'s body.
Masaj slashes *Treo*'s body very hard.
Byrg slashes *Treo*'s body very hard.
Raiste tickles *Treo*'s left arm with his pierce.

* HP:Hurt MV:Tiring - a warhorse: Wounded >
Arglebargle, glop-glyf!?!

* HP:Hurt MV:Tiring - a warhorse: Wounded >
A warhorse barely tickles your body with his hit.
You slash a warhorse's left leg into bloody fragments!
Wong scythes *Treo*'s left arm very hard.
Masaj slashes *Treo*'s left arm very hard.
Byrg slashes *Treo*'s left arm hard.
Raiste tickles *Treo*'s left arm with his pierce.

* HP:Hurt MV:Tiring - a warhorse: Battered >
*Treo* panics, and attempts to flee!

* HP:Hurt MV:Tiring - a warhorse: Battered >
*Treo* leaves south riding a warhorse.

o HP:Hurt MV:Tiring >
*Treo* has arrived from the west, riding a warhorse.

* HP:Hurt MV:Tiring >
Masaj slashes *Treo*'s body hard.
Byrg slashes *Treo*'s body.

* HP:Hurt MV:Tiring >
Masaj narrates 'block ent'
Wong scythes *Treo*'s left leg.

* HP:Hurt MV:Tiring >
*Treo* panics, and attempts to flee!

* HP:Hurt MV:Tiring >

Byrg slashes *Treo*'s body.
The fighting is too thick and heavy for you to enter the fray!


* HP:Hurt MV:Tiring >
The fighting is too thick and heavy for you to enter the
fray!

* HP:Hurt MV:Tiring >
The fighting is too thick and heavy for you to enter the
fray!
*Treo* leaves south riding a warhorse.


o HP:Hurt MV:Tiring >
They aren't here.

o HP:Hurt MV:Tiring >
They aren't here.

o HP:Hurt MV:Tiring >
They aren't here.


o HP:Hurt MV:Tiring >
They aren't here.

o HP:Hurt MV:Tiring >
They aren't here.
Wong leaves east.

o HP:Hurt MV:Tiring >
They aren't here.

o HP:Hurt MV:Tiring >
They aren't here.
Masaj leaves south.
You follow Masaj.

Nearing A Trolloc Camp
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.
A hooved trolloc anxiously stamps its feet.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.


o HP:Hurt MV:Tiring > They aren't here.


o HP:Hurt MV:Tiring >
They aren't here.

o HP:Hurt MV:Tiring >
A ramshorned trolloc leaves west.
A hooved trolloc leaves west.
They aren't here.
Masaj leaves west.
You follow Masaj.

A Trolloc Camp
[ obvious exits: N E S ]
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A clear dagger resembling an enormous curved fang catches your eye.
A set of chainmail sleeves lie upon the ground.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
The corpse of a hired mercenary is lying here.
The corpse of a Tower guard is lying here.
Masaj the Darkling Master is standing here.
A hooved trolloc anxiously stamps its feet.
A tall, ramshorned trolloc is here, commanding.
A crow is visible flying high in the sky.
A fade emerges from the shadows as you pass by.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.

o HP:Hurt MV:Tiring >
They aren't here.


o HP:Hurt MV:Tiring > They aren't here.

o HP:Hurt MV:Tiring >
They aren't here.


o HP:Hurt MV:Tiring >
A hideous trolloc leaves east.
They aren't here.
Masaj leaves north.
You follow Masaj.

In Front Of The Dark Tower
[ obvious exits: N E S W ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of a hideous trolloc is lying here.
The corpse of a muzzled trolloc is lying here.
Masaj the Darkling Master is standing here.
Raiste the Havoc is standing here.

o HP:Hurt MV:Tiring > They aren't here.

o HP:Hurt MV:Tiring > They aren't here.

o HP:Hurt MV:Tiring > They aren't here.

o HP:Hurt MV:Tiring >
They aren't here.
Masaj leaves east.
You follow Masaj.

Thinning Woods
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
Byrg "badfade2" Neverborn is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring >
They aren't here.

o HP:Hurt MV:Tiring >
They aren't here.


o HP:Hurt MV:Tiring > They aren't here.


o HP:Hurt MV:Tiring >
They aren't here.

o HP:Hurt MV:Tiring >
They aren't here.
Masaj leaves south.
You follow Masaj.

Nearing A Trolloc Camp
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.

o HP:Hurt MV:Winded >
They aren't here.


o HP:Hurt MV:Winded >
They aren't here.
Masaj leaves south.
You follow Masaj.

Outside A Trolloc Camp
[ obvious exits: N W ]
Masaj the Darkling Master is standing here.
A trolloc is here ruling a group of trollocs.

o HP:Hurt MV:Winded >
They aren't here.

o HP:Hurt MV:Winded >
They aren't here.
Masaj leaves west.
You follow Masaj.

A Trolloc Camp
[ obvious exits: N E ]
Masaj the Darkling Master is standing here.
*Treo* is here, fighting a boarish trolloc, riding a warhorse.
A Dha'vol trolloc is here, fighting Treo.
A raven is here flying around.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A boarish trolloc is here, fighting Treo.
A boarish trolloc is here, fighting Treo.
A myrddraal is here, fighting Treo.
*Treo* leaves north riding a warhorse.


o HP:Hurt MV:Winded >
A Dha'vol trolloc leaves north.
They aren't here.

o HP:Hurt MV:Winded >
They aren't here.

o HP:Hurt MV:Winded >
They aren't here.

o HP:Hurt MV:Winded >
They aren't here.
Masaj leaves north.
You follow Masaj.

A Trolloc Camp
[ obvious exits: N E S ]
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A clear dagger resembling an enormous curved fang catches your eye.
A set of chainmail sleeves lie upon the ground.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
The corpse of a hired mercenary is lying here.
The corpse of a Tower guard is lying here.
Masaj the Darkling Master is standing here.
A trolloc is here commanding a fist of troops.
A hooved trolloc anxiously stamps its feet.
A tall, ramshorned trolloc is here, commanding.
A crow is visible flying high in the sky.
A fade emerges from the shadows as you pass by.
A hideous trolloc is here, in a world of hurt.


o HP:Hurt MV:Winded >
They aren't here.

o HP:Hurt MV:Winded >
They aren't here.

o HP:Hurt MV:Winded >
A Dha'vol trolloc leaves north.
A ramshorned trolloc leaves north.
A hooved trolloc leaves north.
They aren't here.

o HP:Hurt MV:Winded > They aren't here.

o HP:Hurt MV:Winded > They aren't here.

o HP:Hurt MV:Winded >
They aren't here.

o HP:Hurt MV:Winded >
They aren't here.


o HP:Hurt MV:Winded > They aren't here.
Masaj leaves north.
You follow Masaj.

In Front Of The Dark Tower
[ obvious exits: N E S W ]
The corpse of a Dhai'mon trolloc is lying here.
The corpse of a hideous trolloc is lying here.
The corpse of a muzzled trolloc is lying here.
Masaj the Darkling Master is standing here.
A hooved trolloc anxiously stamps its feet.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here commanding a fist of troops.


o HP:Hurt MV:Winded > A Dha'vol trolloc leaves north.
A ramshorned trolloc leaves north.
A hooved trolloc leaves north.
They aren't here.


o HP:Hurt MV:Winded >
They aren't here.

o HP:Hurt MV:Winded >
They aren't here.
Masaj leaves east.
You follow Masaj.

Thinning Woods
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
Byrg "badfade2" Neverborn is standing here, riding a shadow stallion.

o HP:Hurt MV:Winded >
They aren't here.
*Treo* has arrived from the west, riding a warhorse.

* HP:Hurt MV:Winded >
You slash *Treo*'s right arm very hard.
Byrg slashes *Treo*'s body hard.


* HP:Hurt MV:Winded - Treo: Critical > You do the best you can!


* HP:Hurt MV:Winded - Treo: Critical > Byrg slashes *Treo*'s right leg.
*Treo* panics, and attempts to flee!
You slash *Treo*'s left foot hard.
You do the best you can!
Masaj slashes *Treo*'s body hard.

* HP:Hurt MV:Winded - Treo: Critical > You do the best you can!

* HP:Hurt MV:Winded - Treo: Critical > You do the best you can!

* HP:Hurt MV:Winded - Treo: Critical > You do the best you can!

* HP:Hurt MV:Winded - Treo: Critical > You do the best you can!

* HP:Hurt MV:Winded - Treo: Critical > You do the best you can!

* HP:Hurt MV:Winded - Treo: Critical > You do the best you can!
*Treo* leaves north riding a warhorse.

o HP:Hurt MV:Winded >
Masaj leaves north.
You follow Masaj.

Thinning Woods
[ obvious exits: N E S ]
Masaj the Darkling Master is standing here.
Raiste narrates 'might have jumped out the tower'

o HP:Hurt MV:Winded >
Masaj leaves east.
You follow Masaj.

Thinning Woods
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A panther stalks through the wilderness.
A young and strong buck is here, munching some grass.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

o HP:Hurt MV:Winded >
Masaj leaves south.
You follow Masaj.

Thinning Woods
[ obvious exits: N E W ]
Masaj the Darkling Master is standing here.
A sickly, skinny deer stands here in a daze.

o HP:Hurt MV:Winded >
Masaj leaves east.
You follow Masaj.

Thinning Woods
[ obvious exits: N E W ]
Masaj the Darkling Master is standing here.
A giant bee preys on small animals.

o HP:Hurt MV:Winded >
Masaj leaves east.
You follow Masaj.

Thinning Woods
[ obvious exits: N E W ]
Masaj the Darkling Master is standing here.

o HP:Hurt MV:Winded >
Masaj leaves east.
You follow Masaj.

Thinning Woods
[ obvious exits: N E W ]
Masaj the Darkling Master is standing here.
A cute brown deer eyes you nervously.

o HP:Hurt MV:Winded >
Masaj leaves east.
You follow Masaj.

A Path Through the Thinning Woods
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.
Wong the Diseased Molestor is standing here.

o HP:Hurt MV:Winded >
Masaj leaves south.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: N E S ]
Masaj the Darkling Master is standing here.

o HP:Hurt MV:Winded >
Masaj leaves south.
You follow Masaj.

Forested Borderlands
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.

o HP:Hurt MV:Winded >
Masaj leaves south.
You follow Masaj.

Forested Borderlands
[ obvious exits: N E W ]
Masaj the Darkling Master is standing here.
A raven is here flying around.

o HP:Hurt MV:Winded >
Masaj leaves east.
You follow Masaj.

Forested Borderlands
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.
A handsome stag stands here, ready to run.

o HP:Hurt MV:Winded >
Masaj leaves east.
You follow Masaj.

Forested Borderlands
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
A sickly, skinny deer stands here in a daze.

o HP:Hurt MV:Winded >
Masaj leaves east.
You follow Masaj.

Forested Borderlands
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
A cute brown deer eyes you nervously.
A jaguar, chewing on its prey, looks at you.
A sickly, skinny deer stands here in a daze.

o HP:Hurt MV:Winded >
Masaj leaves north.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.
A sickly, skinny deer stands here in a daze.
The large dark wolf slinks here, eyes filled with an animal cunning.

o HP:Hurt MV:Winded >
Masaj leaves west.
You follow Masaj.

Forested Borderlands
[ obvious exits: N E S ]
Masaj the Darkling Master is standing here.
A spotted jaguar opens its eyes lazily.
A wild boar runs through the forest.

o HP:Hurt MV:Winded >
Masaj leaves north.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.
A cute brown deer eyes you nervously.

o HP:Hurt MV:Winded >
Masaj leaves east.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: N E W ]
Masaj the Darkling Master is standing here.
A giant bee preys on small animals.
A sickly, skinny deer stands here in a daze.

o HP:Hurt MV:Tiring >
Masaj leaves east.
You follow Masaj.

Forested Borderlands
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.
A black cat meanders to an unknown destination.

o HP:Hurt MV:Tiring >
Masaj leaves east.
You follow Masaj.

Forested Borderlands
[ obvious exits: E W ]
Masaj the Darkling Master is standing here.

o HP:Hurt MV:Winded >
Masaj leaves east.
You follow Masaj.

Forested Borderlands
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.

o HP:Hurt MV:Winded >
Masaj leaves east.
You follow Masaj.

Forested Borderlands
[ obvious exits: S W ]
Masaj the Darkling Master is standing here.

o HP:Hurt MV:Winded >
Masaj leaves south.
You follow Masaj.

Forested Borderlands
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.

o HP:Hurt MV:Winded >
Byrg narrates 'spam...'

o HP:Hurt MV:Winded >
Masaj leaves south.
You follow Masaj.

Forested Borderlands
[ obvious exits: N W ]
Masaj the Darkling Master is standing here.
*Relena* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.
The lone wolf is slinking about in the shadows.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* HP:Hurt MV:Winded >
*Draz* moves swiftly to protect *Relena*.
Masaj slashes *Draz*'s body.

* HP:Hurt MV:Winded >
*Draz* tickles Masaj's body with his pierce.
The lone wolf tickles your body with his hit.
The ancient tree barely hits Masaj's left leg.
The ancient tree joins the ancient tree's fight!
Masaj slashes *Draz*'s right foot very hard.
*Relena* barely strikes your body.

* HP:Hurt MV:Winded - the lone wolf: Healthy >
*Draz* pierces Masaj's left leg.

* HP:Hurt MV:Winded - the lone wolf: Healthy >
Masaj panics, and attempts to flee!

* HP:Hurt MV:Winded - the lone wolf: Healthy >
Masaj leaves west.

* HP:Hurt MV:Winded - the lone wolf: Healthy >
The ancient tree tickles your head with its hit.
You slash the lone wolf's body into bloody fragments!
The lone wolf barely tickles your right leg with his hit.
*Relena* barely strikes your body.

* HP:Hurt MV:Winded - the lone wolf: Scratched >
*Draz* panics, and attempts to flee!
*Draz* leaves north riding a warhorse.

* HP:Hurt MV:Winded - the lone wolf: Scratched >
Masaj narrates 'draz relena trees'

* HP:Hurt MV:Winded - the lone wolf: Scratched >
*Relena* panics, and attempts to flee!

* HP:Hurt MV:Winded - the lone wolf: Scratched >
*Relena* leaves north riding a warhorse.
*Draz* has arrived from the north, riding a warhorse.
*Relena* has arrived from the north, riding a warhorse.

* HP:Hurt MV:Winded - the lone wolf: Scratched >
*Draz* leaves west riding a warhorse.
*Relena* leaves west riding a warhorse.

o HP:Hurt MV:Winded - the lone wolf: Scratched >
The ancient tree barely tickles your body with its hit.
You slash the lone wolf's body into bloody fragments!
The lone wolf tickles your left arm with his hit.

o HP:Hurt MV:Winded - the lone wolf: Hurt >

Mood changed to: Wimpy
Wimpy reset to: 183 hit points.

o HP:Hurt MV:Winded - the lone wolf: Hurt > The ancient tree joins the ancient tree's fight!
You panic and attempt to flee!
Masaj narrates 'can't eat weave'


You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]

o HP:Hurt MV:Winded >
#Ok. $target is now set to {light}.


You narrate 'fled '

o HP:Hurt MV:Winded >
Forested Borderlands
[ obvious exits: N E S ]
A spotted jaguar opens its eyes lazily.

o HP:Hurt MV:Winded >
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
A handsome stag stands here, ready to run.

o HP:Hurt MV:Winded > A Forested Path Through the Borderlands
[ obvious exits: E S W ]


o HP:Hurt MV:Winded > Players in your Zone
--------------------
Chomsky - A Forested Path Through the Borderlands
Raiste - A Path Through the Thinning Woods
Masaj - A Forested Path Through the Borderlands
Wong - A Forested Path Through the Borderlands
You catch a faint scent of a horse nearby.
Byrg narrates 'on shady'

o HP:Hurt MV:Winded >

You narrate 'where u going'
Masaj narrates 'a2n e shady'

o HP:Hurt MV:Winded >
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
A handsome stag stands here, ready to run.
Masaj leaves south.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.
Wong the Diseased Molestor is here, fighting a jaguar.
A jaguar is sitting here.
A wild boar runs through the forest.
A giant bee preys on small animals.

o HP:Hurt MV:Winded > Wong scythes a jaguar's body into bloody fragments!
They aren't here.
Masaj leaves south.
You follow Masaj.

A Shady Valley
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
*Draz* is here, fighting Byrg, riding a warhorse.
Byrg "badfade2" Neverborn is sitting here, riding a shadow stallion.
A raven is here flying around.
A cute brown deer eyes you nervously.

* HP:Hurt MV:Winded >
Masaj tries to slash *Draz*, but he parries successfully.

* HP:Hurt MV:Winded >


You slash *Draz*'s head into bloody fragments!


* HP:Hurt MV:Winded - Byrg: Hurt - Draz: Battered > You do the best you can!


* HP:Hurt MV:Winded - Byrg: Hurt - Draz: Battered >
You do the best you can!

* HP:Hurt MV:Winded - Byrg: Hurt - Draz: Battered >
You do the best you can!


* HP:Hurt MV:Winded - Byrg: Hurt - Draz: Battered > You do the best you can!


* HP:Hurt MV:Winded - Byrg: Hurt - Draz: Battered >
You do the best you can!
*Draz* panics, and attempts to flee!

* HP:Hurt MV:Winded - Byrg: Hurt - Draz: Battered >
You do the best you can!

* HP:Hurt MV:Winded - Byrg: Hurt - Draz: Battered >
You do the best you can!
*Draz* leaves west riding a warhorse.


o HP:Hurt MV:Winded >
They aren't here.

o HP:Hurt MV:Winded >
They aren't here.

o HP:Hurt MV:Winded >
They aren't here.


o HP:Hurt MV:Winded > They aren't here.
Masaj leaves west.
You follow Masaj.

Rolling Hills
[ obvious exits: N E S W D ]
Masaj the Darkling Master is standing here.
*Draz* is standing here, riding a warhorse.
A spotted jaguar opens its eyes lazily.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.


* HP:Hurt MV:Winded >
You try to slash *Draz*, but he parries successfully.
Masaj slashes *Draz*'s body hard.

* HP:Hurt MV:Winded - Draz: Battered >
You do the best you can!

* HP:Hurt MV:Winded - Draz: Battered >
You do the best you can!
Raiste tickles *Draz*'s right arm with his pierce.


* HP:Hurt MV:Winded - Draz: Beaten > You do the best you can!

* HP:Hurt MV:Winded - Draz: Beaten >
A spotted jaguar barely hits Byrg's body.
A brown deer panics, and attempts to flee!
A brown deer leaves south.
You do the best you can!
*Draz* panics, and attempts to flee!

* HP:Hurt MV:Winded - Draz: Beaten >
You do the best you can!

* HP:Hurt MV:Winded - Draz: Beaten >
You do the best you can!

* HP:Hurt MV:Winded - Draz: Beaten >
You do the best you can!

* HP:Hurt MV:Winded - Draz: Beaten >
Byrg gazes deeply at a spotted jaguar...
A spotted jaguar looks very strange, glaring about with a sense of panic.
Byrg slashes a spotted jaguar's left leg into bloody fragments!
A brown deer panics, and attempts to flee!
A brown deer leaves down.
A spotted jaguar tickles Byrg's body with his hit.
Raiste tickles *Draz*'s body with his pierce.
*Draz* pierces your body with Bundling Straw.
You try to slash *Draz*, but he deflects the blow.
You do the best you can!
*Draz* leaves north riding a warhorse.
*Draz* has arrived from the north, riding a warhorse.


* HP:Wounded MV:Winded >
You try to slash *Draz*, but he deflects the blow.
*Draz* closes the grass.

* HP:Wounded MV:Winded - Draz: Beaten >
You do the best you can!

* HP:Wounded MV:Winded - Draz: Beaten >
Ok.

* HP:Wounded MV:Winded - Draz: Beaten >
You do the best you can!
Byrg panics, and attempts to flee!


* HP:Wounded MV:Winded - Draz: Beaten > You do the best you can!
Byrg leaves east riding a shadow stallion.

* HP:Wounded MV:Winded - Draz: Beaten > You do the best you can!
*Draz* panics, and attempts to flee!

* HP:Wounded MV:Winded - Draz: Beaten > You do the best you can!


* HP:Wounded MV:Winded - Draz: Beaten > You do the best you can!


* HP:Wounded MV:Winded - Draz: Beaten > You do the best you can!


* HP:Wounded MV:Winded - Draz: Beaten >
You do the best you can!
Masaj sends *Draz* sprawling with a powerful bash!

* HP:Wounded MV:Winded - Draz: Beaten >
You do the best you can!

* HP:Wounded MV:Winded - Draz: Beaten >
Masaj slashes *Draz*'s body.
A spotted jaguar tickles Byrg's right arm with his hit.
You slash *Draz*'s left foot extremely hard.
You do the best you can!

* HP:Wounded MV:Winded - Draz: Beaten >
It's already open!

* HP:Wounded MV:Winded - Draz: Beaten > You do the best you can!


* HP:Wounded MV:Winded - Draz: Beaten > You do the best you can!
Byrg assumes an offensive striking posture.

* HP:Wounded MV:Winded - Draz: Beaten >
You do the best you can!

* HP:Wounded MV:Winded - Draz: Beaten >
You do the best you can!


* HP:Wounded MV:Winded - Draz: Beaten >
You do the best you can!
Masaj narrates 'bashed'

* HP:Wounded MV:Winded - Draz: Beaten >
You do the best you can!
Raiste barely pierces *Draz*'s body.
*Draz* winces in pain.

* HP:Wounded MV:Winded - Draz: Beaten >
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.
Byrg panics, and attempts to flee!


* HP:Wounded MV:Winded - Draz: Beaten > You do the best you can!
Wong has arrived from the north.


* HP:Wounded MV:Winded - Draz: Beaten >
You do the best you can!
Byrg leaves east riding a shadow stallion.
*Draz* leaves south riding a warhorse.
Wong leaves west.

o HP:Wounded MV:Winded >
They aren't here.

o HP:Wounded MV:Winded >
They aren't here.

o HP:Wounded MV:Winded >
They aren't here.


o HP:Wounded MV:Winded > They aren't here.
Byrg has arrived from the east, riding a shadow stallion.


o HP:Wounded MV:Winded > They aren't here.

o HP:Wounded MV:Winded >
Wong has arrived from the west.

o HP:Wounded MV:Winded >
They aren't here.


o HP:Wounded MV:Winded > They aren't here.


o HP:Wounded MV:Winded > They aren't here.
Masaj leaves south.
You follow Masaj.

Angling Slope
[ obvious exits: N E S W U ]
The corpse of a rat is lying here.
Masaj the Darkling Master is standing here.
Raiste the Havoc is standing here.
A cute brown deer eyes you nervously.
A timber wolf is here, snarling hungrily.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.

o HP:Wounded MV:Winded > They aren't here.
Wong has arrived from the north.

o HP:Wounded MV:Winded > They aren't here.
Masaj leaves east.
You follow Masaj.

Low Slope
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
Stalking within the shadows, a man watches you in anger.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
The short gray wolf bitch is foraging for food here.
A cute brown deer eyes you nervously.


* HP:Wounded MV:Winded >
They aren't here.

* HP:Wounded MV:Winded >
Mood changed to: Brave
Wimpy reset to: 109 hit points.

* HP:Wounded MV:Winded >
The gray wolf bitch tries to hit you, but you deflect
the blow.
A brown deer panics, and attempts to flee!
A brown deer leaves south.
You slash the gray wolf bitch's right paw into bloody fragments!
The young buck leaves east.
The young buck leaves south.
The gray wolf bitch barely tickles your head with her hit.
Mood changed to: Brave
Wimpy reset to: 109 hit points.

* HP:Hurt MV:Winded - the gray wolf bitch: Wounded > Mood changed to: Brave
Wimpy reset to: 109 hit points.

* HP:Hurt MV:Winded - the gray wolf bitch: Wounded > Mood changed to: Brave
Wimpy reset to: 109 hit points.

* HP:Hurt MV:Winded - the gray wolf bitch: Wounded > They aren't here.

* HP:Hurt MV:Winded - the gray wolf bitch: Wounded > They aren't here.
Masaj leaves east.


* HP:Hurt MV:Winded - the gray wolf bitch: Wounded >
They aren't here.

* HP:Hurt MV:Winded - the gray wolf bitch: Wounded >
They aren't here.

* HP:Hurt MV:Winded - the gray wolf bitch: Wounded >
Mood changed to: Wimpy
Wimpy reset to: 183 hit points.

* HP:Hurt MV:Winded - the gray wolf bitch: Wounded >
You panic and attempt to flee!


You flee head over heels.
Angling Slope
[ obvious exits: N E S W U ]
The corpse of a rat is lying here.
A cute brown deer eyes you nervously.
A timber wolf is here, snarling hungrily.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
Low Slope
[ obvious exits: N E S W ]
Stalking within the shadows, a man watches you in anger.
A cute brown deer eyes you nervously.
The short gray wolf bitch is foraging for food here.
A cute brown deer eyes you nervously.

* HP:Hurt MV:Winded > Medium Forested Hills
[ obvious exits: N E S W ]
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A jaguar, chewing on its prey, looks at you.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.

o HP:Hurt MV:Winded > Forested Hills
[ obvious exits: N E S W ]
A cute brown deer eyes you nervously.

o HP:Hurt MV:Winded > You narrate 'fkn'

o HP:Hurt MV:Winded >
The gray wolf bitch has arrived from the west.

o HP:Hurt MV:Winded >
The gray wolf bitch barely tickles your left arm with her hit.

o HP:Hurt MV:Winded - the gray wolf bitch: Wounded >
You slash the gray wolf bitch's body into bloody fragments!
The gray wolf bitch barely tickles your body with her hit.

o HP:Hurt MV:Winded - the gray wolf bitch: Battered >
Masaj narrates 'might be going dog'

o HP:Hurt MV:Winded - the gray wolf bitch: Battered >
You slash the gray wolf bitch's left leg into bloody fragments!
The gray wolf bitch tries to hit you, but you parry successfully.

o HP:Hurt MV:Winded - the gray wolf bitch: Critical >
You slash the gray wolf bitch's head into bloody fragments!
The gray wolf bitch is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear the gray wolf bitch's death cry.

o HP:Hurt MV:Winded >
Masaj narrates 'three in malk'

o HP:Hurt MV:Winded >
Masaj narrates 'nvm'

o HP:Hurt MV:Winded >
Masaj narrates 'only one fresh'

o HP:Hurt MV:Winded >
Masaj narrates 'rest old'

o HP:Hurt MV:Winded >
Your heartbeat calms down more as you feel less panicked.

o HP:Hurt MV:Tiring >
Byrg narrates 'bloody human in dog'

o HP:Hurt MV:Tiring >
Byrg narrates 'dism'

o HP:Hurt MV:Tiring >
Masaj narrates 'ya would be dra'

o HP:Hurt MV:Tiring >
A panther has arrived from the east.

o HP:Hurt MV:Tiring >
Masaj narrates 'on draz 2n '

o HP:Hurt MV:Tiring >
Byrg narrates 'r elena not in'

o HP:Hurt MV:Tiring >
Byrg narrates 'fhills'

o HP:Hurt MV:Tiring >
Raiste narrates 'im spamming atm byrg'

o HP:Hurt MV:Tiring >
*Draz* has arrived from the east, riding a warhorse.

* HP:Hurt MV:Tiring >
*Relena* has arrived from the south, riding a warhorse.
A raven has arrived from the south.
*Draz* leaves south riding a warhorse.
*Relena* leaves south riding a warhorse.
A raven leaves south.

o HP:Hurt MV:Tiring >
Masaj narrates 'rwoodsish'

o HP:Hurt MV:Tiring >
Masaj narrates 'he 6w'

o HP:Hurt MV:Tiring >
*Relena* has arrived from the south, riding a warhorse.
Wong narrates 'on gharn alls shady he beaten'

* HP:Hurt MV:Tiring >
*Gharyn* has arrived from the south, riding a warhorse.

* HP:Hurt MV:Tiring >
*Relena* leaves west riding a warhorse.
A raven leaves west.

* HP:Hurt MV:Tiring >
*Draz* has arrived from the south, riding a warhorse.

* HP:Hurt MV:Tiring >
*Draz* leaves north riding a warhorse.
*Gharyn* leaves north riding a warhorse.

o HP:Hurt MV:Tiring >
*Draz* has arrived from the north, riding a warhorse.

* HP:Hurt MV:Tiring >
*Draz* pierces your head.

* HP:Hurt MV:Tiring - Draz: Battered >
You slash *Draz*'s body.

* HP:Hurt MV:Tiring - Draz: Battered >

You narrate 'on'

* HP:Hurt MV:Tiring - Draz: Battered > You panic and attempt to flee!


*Draz* sends you sprawling with a powerful bash!



*Draz* pierces your left leg.
*Draz* swings a feathered Kandori paramerion smoothly, Folding the Fan.


*Draz* draws a feathered Kandori paramerion in a smooth motion, Unfolding the Fan.



*Draz* pierces your head.


*Draz* pierces your body.


The hog has arrived from the east.
*Draz* panics, and attempts to flee!


*Draz* leaves west riding a warhorse.

You flee head over heels.
Densely Forested Hills
[ obvious exits: N S W ]
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
You narrate 'w dusty'

o HP:Wounded MV:Tiring > You narrate '3'

o HP:Wounded MV:Tiring >
*Draz* has arrived from the west, riding a warhorse.

* HP:Wounded MV:Tiring >
Wong has arrived from the south.

* HP:Wounded MV:Tiring >
Wong leaves south.

* HP:Wounded MV:Tiring >
*Draz* leaves south riding a warhorse.

o HP:Wounded MV:Tiring >
Masaj has arrived from the west.

o HP:Wounded MV:Tiring >
Forested Hills
[ obvious exits: N E S W ]
The corpse of the gray wolf bitch is lying here.
A wild hog snorts angrily, pawing at the ground.
A panther stalks through the wilderness.
A cute brown deer eyes you nervously.

o HP:Wounded MV:Tiring >
Players in your Zone
--------------------
Chomsky - Forested Hills
Masaj - Densely Forested Hills
Wong - Densely Forested Hills
You catch the scent of horses nearby.


o HP:Wounded MV:Tiring >

Masaj has arrived from the south.

o HP:Wounded MV:Tiring >
They aren't here.

o HP:Wounded MV:Tiring > They aren't here.

o HP:Wounded MV:Tiring > They aren't here.

o HP:Wounded MV:Tiring >
Masaj gets a thin vial of yellow fluid from a soft leather pouch.

o HP:Wounded MV:Tiring >
Arglebargle, glop-glyf!?!

o HP:Wounded MV:Tiring >
Masaj quaffs a thin vial of yellow fluid.
Masaj looks more invigorated and ready to go.

o HP:Wounded MV:Tiring >
Masaj narrates 'ucking'

o HP:Wounded MV:Tiring >
Masaj leaves south.
You follow Masaj.

Densely Forested Hills
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

o HP:Wounded MV:Tiring >
Masaj leaves south.
You follow Masaj.

Densely Forested Hills
[ obvious exits: N W ]
Masaj the Darkling Master is standing here.
*Draz* is here, fighting Wong, riding a warhorse.
Wong the Diseased Molestor is sitting here.
A handsome stag stands here, ready to run.
A black wolf is here, fighting Wong.
A cute brown deer eyes you nervously.
The ancient tree is here, fighting Wong.

* HP:Wounded MV:Tiring >
Masaj slashes *Draz*'s body hard.
Byrg narrates 'where at'

* HP:Wounded MV:Tiring >
*Draz* pierces Wong's left foot.
*Draz* pierces Masaj's left arm with Thistledown Floats on the Wind.

* HP:Wounded MV:Tiring >
*Relena* has arrived from the west, riding a warhorse.

* HP:Wounded MV:Tiring >
*Draz* panics, and attempts to flee!

* HP:Wounded MV:Tiring >

The ancient tree barely tickles Wong's left foot with its hit.
A brown deer panics, and attempts to flee!
A brown deer leaves north.
A black wolf barely tickles Wong's body with his hit.

* HP:Wounded MV:Tiring >
Arglebargle, glop-glyf!?!


* HP:Wounded MV:Tiring > You try to slash *Relena*, but she parries successfully.

* HP:Wounded MV:Tiring - Relena: Critical >
You do the best you can!
*Draz* leaves north riding a warhorse.

* HP:Wounded MV:Tiring - Relena: Critical >
Mood changed to: Brave
Wimpy reset to: 109 hit points.

* HP:Wounded MV:Tiring - Relena: Critical > - = +
Masaj leaves north.

* *
*Relena* strikes your left leg.
The ancient tree barely tickles Wong's left leg with its hit.
A black wolf barely tickles Wong's body with his hit.
The sun rises.
Your heartbeat calms down more as you feel less panicked.
Masaj narrates 'w dusty trees'

+ = - - =
Your bash at *Relena* sends her sprawling!
*Relena* winces in pain.

* HP:Wounded MV:Tiring - Relena: Critical >
Wong panics, and attempts to flee!

* HP:Wounded MV:Tiring - Relena: Critical >
Wong leaves north.
Wong has arrived from the north.

* HP:Wounded MV:Tiring - Relena: Critical >
Wong scythes *Relena*'s body extremely hard.
*Relena* winces in pain.

* HP:Wounded MV:Tiring - Relena: Critical >
Wong scythes *Relena*'s right arm into bloody fragments!
*Relena* winces in pain.
A black wolf tries to hit Wong, but he parries successfully.
The ancient tree tickles Wong's left leg with its hit.
Wong panics, and attempts to flee!
You slash *Relena*'s right foot into bloody fragments!
*Relena* winces in pain.

* HP:Wounded MV:Tiring - Relena: Critical >
Masaj has arrived from the north.

* HP:Wounded MV:Tiring - Relena: Critical >
Masaj slashes *Relena*'s head into bloody fragments!
*Relena* winces in pain.
Wong leaves west.

* HP:Wounded MV:Tiring - Relena: Critical >
You narrate 'she bashed'

* HP:Wounded MV:Tiring - Relena: Critical >
Byrg slashes *Relena*'s body into bloody fragments!
*Relena* winces in pain.

* HP:Wounded MV:Tiring - Relena: Critical >

A black messenger pigeon has arrived from the west.


* HP:Wounded MV:Tiring - Relena: Critical > You do the best you can!


* HP:Wounded MV:Tiring - Relena: Critical > You do the best you can!

* HP:Wounded MV:Tiring - Relena: Critical >
You do the best you can!

* HP:Wounded MV:Tiring - Relena: Critical >
Byrg slashes *Relena*'s left leg into
bloody fragments!
*Relena* is dead! R.I.P.
Your blood freezes as you hear *Relena*'s death cry.
A black wolf leaves west.
The ancient tree tries to hit Raiste, but he parries successfully.
Raiste pierces the ancient tree's trunk.
They aren't here.

* HP:Wounded MV:Tiring >
They aren't here.

* HP:Wounded MV:Tiring > They aren't here.

* HP:Wounded MV:Tiring >






A black messenger pigeon beats its wings harder.
Masaj gets a stable ticket from the corpse of Relena.
Masaj gets a large number of gold crowns from the corpse of Relena.
Masaj gets nine copper pennys from the corpse of Relena.
Masaj gets a black pair of silver-tooled boots from the corpse of Relena.
Masaj gets a pair of earthen colored breeches from the corpse of Relena.
Masaj gets a water skin from the corpse of Relena.
Masaj gets a belt pack from the corpse of Relena.
Masaj gets a belt with a buckle of cuendillar from the corpse of Relena.
Masaj gets a staff of sungwood from the corpse of Relena.
Masaj gets a silver Kandori wristcuff from the corpse of Relena.
Masaj gets a silver Kandori wristcuff from the corpse of Relena.
Masaj gets a pair of dark gloves from the corpse of Relena.
Masaj gets a set of cloth sleeves from the corpse of Relena.
Masaj gets a backpack from the corpse of Relena.
Masaj gets a green silk dress with pale cream-colored slashes from the corpse of
Relena.
Masaj gets a bearskin tunic from the corpse of Relena.
Masaj gets a Kandori snowflake necklace from the corpse of Relena.
Masaj gets a Kandori snowflake necklace from the corpse of Relena.
Masaj gets a camouflaged hood from the corpse of Relena.
Masaj gets a beautifully worked great serpent ring from the corpse of Relena.
Masaj gets an emerald ring from the corpse of Relena.
Masaj gets a greenish, translucent sphere from the corpse of Relena.
Masaj gets a mirrored lantern from the corpse of Relena.
Masaj gets a mirrored lantern from the corpse of Relena.

* HP:Wounded MV:Tiring > The corpse of Relena seems to be empty.
Masaj narrates 'relena dead'
Raiste panics, and attempts to flee!

* HP:Wounded MV:Tiring > They aren't here.
Raiste leaves north.

* HP:Wounded MV:Tiring > They aren't here.

* HP:Wounded MV:Tiring > They aren't here.

* HP:Wounded MV:Tiring > Arglebargle, glop-glyf!?!
Masaj narrates 'find draz'

* HP:Wounded MV:Tiring >
Masaj leaves west.
You follow Masaj.

Densely Forested Hills
[ obvious exits: N E ]
The corpse of a timber wolf is lying here.
Masaj the Darkling Master is standing here.
A black wolf is here, fighting Wong.
Wong the Diseased Molestor is here, fighting a black wolf.
A rust-colored bobcat crouches low, ready to pounce.

* HP:Wounded MV:Tiring >
Wong leaves east.

* HP:Wounded MV:Tiring >
Masaj leaves north.
You follow Masaj.

A Small Clearing
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A Shienaran scout blends into the surroundings here.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.

* HP:Wounded MV:Tiring >
A brown deer panics, and attempts to flee!
A brown deer leaves west.
A Shienaran scout stops using a torch.
Masaj leaves west.
You follow Masaj.

Lightly Forested Hills
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
A cute brown deer eyes you nervously.
A jaguar, chewing on its prey, looks at you.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.

* HP:Wounded MV:Tiring >
Masaj leaves north.
You follow Masaj.

Angling Slope
[ obvious exits: N E S W U ]
Masaj the Darkling Master is standing here.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A timber wolf is here, snarling hungrily.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.

* HP:Wounded MV:Tiring >
Masaj leaves west.
You follow Masaj.

Rolling Hills
[ obvious exits: N E S ]
Masaj the Darkling Master is standing here.
A handsome stag stands here, ready to run.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
A raven is here flying around.
A handsome stag stands here, ready to run.
Wong narrates 'woot'

* HP:Wounded MV:Tiring >
Wong narrates 'finallky'

* HP:Wounded MV:Tiring >
Raiste narrates 'faint'

* HP:Wounded MV:Tiring >
Masaj leaves north.
You follow Masaj.

In Front of a Cottage
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.
A baby raccoon tumbles around, searching for something to eat.
A cute brown deer eyes you nervously.

* HP:Wounded MV:Tiring >
Masaj leaves east.
You follow Masaj.

Rolling Hills
[ obvious exits: N E S W D ]
Masaj the Darkling Master is standing here.
A cute brown deer eyes you nervously.
A spotted jaguar opens its eyes lazily.

* HP:Wounded MV:Tiring >
Masaj leaves east.
You follow Masaj.

A Shady Valley
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
A cute brown deer eyes you nervously.
A raven is here flying around.
A cute brown deer eyes you nervously.

* HP:Wounded MV:Tiring >

They aren't here.

* HP:Wounded MV:Tiring >
[kill human]
They aren't here.
Wong narrates 'i was on her dick sso hard for so long lol'

* HP:Wounded MV:Tiring >
They aren't here.
Masaj leaves north.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: N S W ]
The corpse of a jaguar is lying here.
Masaj the Darkling Master is standing here.


* HP:Wounded MV:Tiring >
They aren't here.

* HP:Wounded MV:Tiring >
They aren't here.
Masaj leaves north.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.

* HP:Wounded MV:Tiring >
They aren't here.

* HP:Wounded MV:Tiring >
You are carrying:
a full metal helmet and visor
a shining steel breastplate
a pair of ebony-steel plate vambraces
a pair of heavy metal gauntlets
a dull black shield
an emerald-hilted foil (scratched)
a pair of ebony-steel plate greaves
a pair of thick metal boots
a receipt
Masaj leaves east.
You follow Masaj.

Forested Borderlands
[ obvious exits: N W ]
Masaj the Darkling Master is standing here.
A young and strong buck is here, munching some grass.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.


* HP:Wounded MV:Tiring >
They aren't here.

* HP:Wounded MV:Tiring >
They aren't here.
Masaj leaves north.
You follow Masaj.

Forested Borderlands
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.

* HP:Wounded MV:Tiring >
They aren't here.

* HP:Wounded MV:Tiring >
They aren't here.


* HP:Wounded MV:Tiring > They aren't here.
Masaj leaves north.
You follow Masaj.

Forested Borderlands
[ obvious exits: S W ]
Masaj the Darkling Master is standing here.


* HP:Wounded MV:Tiring >
They aren't here.

* HP:Wounded MV:Tiring >
They aren't here.
Masaj leaves west.
You follow Masaj.

Forested Borderlands
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.

* HP:Wounded MV:Tiring >
They aren't here.

* HP:Wounded MV:Tiring >
They aren't here.
Masaj leaves west.
You follow Masaj.

Forested Borderlands
[ obvious exits: E W ]
Masaj the Darkling Master is standing here.


* HP:Wounded MV:Tiring > They aren't here.

* HP:Wounded MV:Tiring > They aren't here.

* HP:Wounded MV:Tiring > They aren't here.

* HP:Wounded MV:Tiring > They aren't here.

* HP:Wounded MV:Tiring > They aren't here.
Masaj leaves west.
You follow Masaj.

Forested Borderlands
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.
A black cat meanders to an unknown destination.

* HP:Wounded MV:Tiring >
#Ok. $target is now set to {light}.



They aren't here.

* HP:Wounded MV:Tiring >
They aren't here.

* HP:Wounded MV:Tiring >

They aren't here.

* HP:Wounded MV:Tiring > They aren't here.

* HP:Wounded MV:Tiring > They aren't here.

* HP:Wounded MV:Tiring > They aren't here.
Masaj leaves west.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: N E W ]
Masaj the Darkling Master is standing here.
A giant bee preys on small animals.
A cute brown deer eyes you nervously.
A sickly, skinny deer stands here in a daze.

* HP:Wounded MV:Tiring >
Masaj leaves west.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.


* HP:Wounded MV:Tiring >
Masaj leaves west.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.

* HP:Wounded MV:Tiring >
You narrate 'juicy'


* HP:Wounded MV:Tiring > You are carrying:
a full metal helmet and visor
a shining steel breastplate
a pair of ebony-steel plate vambraces
a pair of heavy metal gauntlets
a dull black shield
an emerald-hilted foil (scratched)
a pair of ebony-steel plate greaves
a pair of thick metal boots
a receipt


* HP:Wounded MV:Tiring > You have 270(366) hit and 134(244) movement points.
You have scored 108500001 experience points and 577 quest points.
You need 1727319362 exp to level and 423 qp to rank.
You have amassed 323 Turn points to date.
You have played 13 days and 22 hours (real time).
This ranks you as Chomsky the Rabid Hunter [Ghar'ghael 6] (Level 51).
You are standing.
Masaj leaves east.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.
Wong narrates 'gharyn saved her and then i almost got him too'


* HP:Wounded MV:Tiring >
They aren't here.
Masaj leaves east.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: N E W ]
Masaj the Darkling Master is standing here.
A giant bee preys on small animals.
A cute brown deer eyes you nervously.
A sickly, skinny deer stands here in a daze.

* HP:Wounded MV:Tiring >
They aren't here.
Masaj leaves north.
You follow Masaj.

A Rocky Opening
[ obvious exits: E S ]
Masaj the Darkling Master is standing here.

* HP:Wounded MV:Tiring >
They aren't here.


* HP:Wounded MV:Tiring > They aren't here.
Masaj leaves east.
You follow Masaj.

A Rocky Path
[ obvious exits: N W ]
Masaj the Darkling Master is standing here.
Moving with deadly grace, a huge cat watches you carefully.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Wounded MV:Tiring > They aren't here.
Masaj leaves north.
You follow Masaj.

A Rocky Path
[ obvious exits: N S ]
Masaj the Darkling Master is standing here.

* HP:Wounded MV:Tiring > They aren't here.
Masaj leaves north.
You follow Masaj.

A Rocky Path
[ obvious exits: S W ]
Masaj the Darkling Master is standing here.

* HP:Wounded MV:Tiring >
Masaj leaves west.
You follow Masaj.

A Rocky Path
[ obvious exits: E W ]
Masaj the Darkling Master is standing here.
Moving with deadly grace, a huge cat watches you carefully.
Moving with deadly grace, a huge cat watches you carefully.

* HP:Wounded MV:Winded >
Masaj leaves west.
You follow Masaj.

A Rocky Path
[ obvious exits: N E W ]
The corpse of a raven is lying here.
Masaj the Darkling Master is standing here.

* HP:Wounded MV:Winded >
You narrate 'block bush'


* HP:Wounded MV:Winded >

They aren't here.
Masaj leaves north.
You follow Masaj.

A Rocky Path
[ obvious exits: N S ]
Masaj the Darkling Master is standing here.

* HP:Wounded MV:Winded >
They aren't here.
Masaj leaves north.
You follow Masaj.

A Rocky Path
[ obvious exits: S W ]
A slender dark green plant is growing here in the gloom.
Masaj the Darkling Master is standing here.


* HP:Wounded MV:Winded >
They aren't here.

* HP:Wounded MV:Winded >
They aren't here.
Masaj leaves west.
You follow Masaj.

A Rocky Path
[ obvious exits: N E ]
Masaj the Darkling Master is standing here.

* HP:Wounded MV:Winded >
They aren't here.

* HP:Wounded MV:Winded > They aren't here.
Masaj leaves north.
You follow Masaj.

A Rocky Opening
[ obvious exits: S W ]
Masaj the Darkling Master is standing here.
A warhorse is here, stamping his feet impatiently.

* HP:Wounded MV:Winded > They aren't here.
Masaj leaves west.
You follow Masaj.

A Twist in the Path
[ obvious exits: N E S W ]
The corpse of a raven is lying here.
Masaj the Darkling Master is standing here.
A sickly, skinny deer stands here in a daze.

* HP:Wounded MV:Winded >
They aren't here.
Masaj leaves north.
You follow Masaj.

Dark Forest
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.
A wild boar runs through the forest.

o HP:Wounded MV:Winded >
They aren't here.

o HP:Wounded MV:Winded >
They aren't here.

o HP:Wounded MV:Winded >

They aren't here.

o HP:Hurt MV:Winded >
They aren't here.

o HP:Hurt MV:Winded >
They aren't here.


o HP:Hurt MV:Winded > They aren't here.


o HP:Hurt MV:Winded >
They aren't here.

o HP:Hurt MV:Winded > They aren't here.

o HP:Hurt MV:Winded > They aren't here.
Masaj leaves west.
You follow Masaj.

Dark Forest
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
A panther stalks through the wilderness.

o HP:Hurt MV:Winded > They aren't here.
Masaj leaves south.
You follow Masaj.

A Path Through the Dead Forest
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
A sickly, skinny deer stands here in a daze.

* HP:Hurt MV:Winded >
Masaj leaves north.
You follow Masaj.

Dark Forest
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
A panther stalks through the wilderness.
Wong narrates 'zerk on wolf sec'

o HP:Hurt MV:Winded >
Masaj leaves west.
You follow Masaj.

Dense Forest
[ obvious exits: N E S ]
Masaj the Darkling Master is standing here.
*Draz* is standing here.

* HP:Hurt MV:Winded >
Masaj slashes *Draz*'s body.

* HP:Hurt MV:Winded >
*Draz* pierces Masaj's right arm.

* HP:Hurt MV:Winded >
*Draz* panics, and attempts to flee!

* HP:Hurt MV:Winded >
*Draz* leaves east.

* HP:Hurt MV:Winded >
Byrg narrates 'draz n?'

* HP:Hurt MV:Winded >
Masaj leaves east.
You follow Masaj.

Dark Forest
[ obvious exits: N E S W ]
Masaj the Darkling Master is standing here.
A panther stalks through the wilderness.

o HP:Hurt MV:Winded >
Masaj leaves east.
You follow Masaj.

Dark Forest
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.
A wild boar runs through the forest.

o HP:Hurt MV:Winded >
Raiste narrates 'still faint w dusty'


o HP:Hurt MV:Winded >

Masaj leaves south.
You follow Masaj.

A Twist in the Path
[ obvious exits: N E S W ]
The corpse of a raven is lying here.
Masaj the Darkling Master is standing here.
A sickly, skinny deer stands here in a daze.

* HP:Hurt MV:Winded >
They aren't here.

* HP:Hurt MV:Winded >
They aren't here.


* HP:Hurt MV:Winded >
They aren't here.

* HP:Hurt MV:Winded >
They aren't here.
Masaj narrates 'block'

* HP:Hurt MV:Winded >
They aren't here.


* HP:Hurt MV:Winded > They aren't here.
Masaj leaves south.
You follow Masaj.

Path through the Dead Forest
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.
A handsome stag stands here, ready to run.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.


* HP:Hurt MV:Winded >
They aren't here.

* HP:Hurt MV:Winded >
They aren't here.

* HP:Hurt MV:Winded >
They aren't here.


* HP:Hurt MV:Winded >
They aren't here.

* HP:Hurt MV:Winded >
They aren't here.

* HP:Hurt MV:Winded >
They aren't here.
Masaj narrates 'west dustys'


* HP:Hurt MV:Winded > They aren't here.
Masaj narrates 'west dustys'


* HP:Hurt MV:Winded >
They aren't here.

* HP:Hurt MV:Winded >
They aren't here.

* HP:Hurt MV:Winded >
They aren't here.


* HP:Hurt MV:Winded > They aren't here.


* HP:Hurt MV:Winded >
They aren't here.
Masaj leaves south.
You follow Masaj.

A Path Through the Dead Forest
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.
A cute brown deer eyes you nervously.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Hurt MV:Winded > They aren't here.
Masaj leaves south.
You follow Masaj.

A Path Through the Thinning Woods
[ obvious exits: N E S ]
Masaj the Darkling Master is standing here.

* HP:Hurt MV:Winded > They aren't here.
Masaj leaves south.
You follow Masaj.

A Path Through the Thinning Woods
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.

* HP:Hurt MV:Winded > They aren't here.

* HP:Hurt MV:Winded > They aren't here.

* HP:Hurt MV:Winded > They aren't here.

* HP:Hurt MV:Winded > They aren't here.

* HP:Hurt MV:Winded >
They aren't here.

* HP:Hurt MV:Winded >
You narrate 'block sward'

* HP:Hurt MV:Winded >
They aren't here.

* HP:Hurt MV:Winded >
They aren't here.
Masaj narrates 'block sward'


* HP:Hurt MV:Winded >
They aren't here.
Masaj leaves south.
You follow Masaj.

A Path Through the Thinning Woods
[ obvious exits: N S W ]
Masaj the Darkling Master is standing here.
A sickly, skinny deer stands here in a daze.
A wild boar runs through the forest.

* HP:Hurt MV:Winded >
They aren't here.

* HP:Hurt MV:Winded >
They aren't here.

* HP:Hurt MV:Winded >
They aren't here.


* HP:Hurt MV:Winded >
They aren't here.

* HP:Hurt MV:Winded >
They aren't here.
Masaj leaves south.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: N E S ]
Masaj the Darkling Master is standing here.
A panther stalks through the wilderness.


* HP:Hurt MV:Winded > They aren't here.
Masaj leaves east.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.


* HP:Hurt MV:Winded >
They aren't here.
Masaj leaves east.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: E S W ]
Masaj the Darkling Master is standing here.
A giant bee preys on small animals.

* HP:Hurt MV:Winded > They aren't here.
Masaj leaves east.
You follow Masaj.

A Forested Path Through the Borderlands
[ obvious exits: N E W ]
Masaj the Darkling Master is standing here.
A cute brown deer eyes you nervously.
A sickly, skinny deer stands here in a daze.

* HP:Hurt MV:Winded > They aren't here.

* HP:Hurt MV:Winded > They aren't here.

* HP:Hurt MV:Winded > They aren't here.

* HP:Hurt MV:Winded >
#Ok. $target is now set to {light}.


Masaj leaves north.
You follow Masaj.

A Rocky Opening
[ obvious exits: E S ]
Masaj the Darkling Master is standing here.


* HP:Hurt MV:Weary >
They aren't here.
Masaj leaves east.
You follow Masaj.

A Rocky Path
[ obvious exits: N W ]
Masaj the Darkling Master is standing here.
Moving with deadly grace, a huge cat watches you carefully.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* HP:Hurt MV:Weary >
They aren't here.
Masaj leaves north.
You follow Masaj.

A Rocky Path
[ obvious exits: N S ]
Masaj the Darkling Master is standing here.
*Draz* is standing here.

* HP:Hurt MV:Weary >
You slash *Draz*'s left leg hard.
*Draz* is mortally wounded, and will die soon, if not aided.


* HP:Hurt MV:Weary - Draz: Critical > You do the best you can!
Masaj leaves north.


* HP:Hurt MV:Weary - Draz: Critical >
You do the best you can!

* HP:Hurt MV:Weary - Draz: Critical >
You do the best you can!
Masaj has arrived from the north.

* HP:Hurt MV:Weary - Draz: Critical > You do the best you can!
Masaj slashes *Draz*'s head into bloody fragments!
*Draz* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear *Draz*'s death cry.







You have amassed 369 Turn points to date, ranking you Reaver Seventh

Who knows the tune?!?

Masaj
Posts: 122
Joined: Fri Apr 15, 2016 8:06 pm

Re: Birth of a Reaver

Post by Masaj » Fri Mar 04, 2022 9:00 pm

Chomsky wrote:
Fri Mar 04, 2022 8:04 pm
You have amassed 369
DAMN YOU FINE, HOPIN' SHE CAN SOCK IT TO ME ONE MO' TIME.

Carnivore
Posts: 3
Joined: Fri Mar 04, 2022 3:05 pm

Re: Birth of a Reaver

Post by Carnivore » Mon Mar 07, 2022 2:19 pm

Chomsky has been demoted!

1. Torlig the trolloc Rogue [Ko'bal]
-- slew Mercy of Saldaea on the 14th of Saven, 1440

2. Jaster the Myrddraal
-- slew Samara of Murandy on the 26th of Tammaz, 1435

3. Dukug the Myrddraal [Myrddraal]
-- slew Taylin of Arad Doman on the 14th of Amadaine, 1442

4. Hammerhead the trolloc Hunter
-- slew Sarinda of Illian on the 18th of Saban, 1439

5. Fiddler the Myrddraal
-- slew Jaimes of Illian on the 2nd of Amadaine, 1443

6. Krun the trolloc Rogue
-- slew Atlas the Seandar on the 23rd of Taisham, 1443

7. Carnivore the trolloc Hunter
--

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