Goodbye for now

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Lisennet
Posts: 56
Joined: Tue Apr 28, 2020 3:21 am

Goodbye for now

Post by Lisennet » Fri Jan 21, 2022 9:02 am

I'm taking a break, I'm not having fun anymore. I seem to be doing stupid things and hope you all will have fun regardless.
To make you all a bit more happy and because this forum needs logs, I'll post a few highlights from the end to a bit more before.

PS. I'm sorry I didn't get to make things right with you Verathia, this happened.


Players in your Zone
--------------------
Lisennet - Ruined Keep Barracks

score
* HP:Scratched SP:Bursting MV:Haggard >
You have 270(280) hit and 26(149) movement points.
You have scored 108912542 experience points and 178 quest points.
You need 1726906821 exp to reach the next level.
You have acquired 1086 alt qps to date.
You have amassed 144 Turn points to date.
You have played 21 days and 4 hours (real time).
This ranks you as Lisennet Sedai of the Black Ajah (Level 51).
You are standing.
Suddenly someone places a pair of moonstone hilted dirks in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
The Great Lord frowns upon your failure!
Ouch! You lose a level.
Circle of Light
[ obvious exits: D ]

---


Inside the Gate
[ obvious exits: N E S W ]
Zone: Whitebridge
Door east: gate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Outside the Gates of Whitebridge
[ obvious exits: E W ]
Zone: Whitebridge
Door west: gate
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Iblis of Andor is standing here.
Vaen of Shienar is standing here.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
An elite Queen's Guard stands at his post.
Iblis tries to stab you, but you parry successfully.

* R HP:Healthy SP:Strong MV:Strong - Iblis: Scratched >
e
No way! You're fighting for your life!

* R HP:Healthy SP:Strong MV:Strong - Iblis: Scratched >
No way! You're fighting for your life!

f
* R HP:Healthy SP:Strong MV:Strong - Iblis: Scratched >

You try to strike Iblis, but he parries successfully.
An elite Queen's Guard tries to slash you, but you parry successfully.
An elite Queen's Guard joins an elite Queen's Guard's fight!
An elite Queen's Guard joins an elite Queen's Guard's fight!
Iblis tries to stab you, but you deflect the blow.

* R HP:Healthy SP:Strong MV:Strong - Iblis: Scratched >
n

Vaen sends you sprawling with a powerful bash!

* R HP:Scratched SP:Strong MV:Strong - Iblis: Scratched >

Vaen sheathes an ancient blade with a wolf's head pommel into a heron-engraved scabbard.

* R HP:Scratched SP:Strong MV:Strong - Iblis: Scratched >

Vaen draws a feathered Kandori paramerion from a heron-engraved scabbard with a flash of steel.

* R HP:Scratched SP:Strong MV:Strong - Iblis: Scratched >

Vaen pierces your body extremely hard.
Iblis stabs your body very hard.

* R HP:Hurt SP:Strong MV:Strong - Iblis: Scratched >

Vaen pierces your right arm into bloody fragments!
An elite Queen's Guard slashes your body extremely hard.
An elite Queen's Guard slashes your right arm into bloody fragments!
An elite Queen's Guard slashes your right arm extremely hard.
Iblis stabs your right arm into bloody fragments!
PANIC! You couldn't escape!

* R HP:Battered SP:Strong MV:Strong - Iblis: Scratched >
f
n
n
Vaen pierces your body extremely hard.
You are interrupted and stop what you are doing.
You panic and attempt to flee!
An elite Queen's Guard slashes your body extremely hard.
An elite Queen's Guard slashes your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

An elite Queen's Guard slashes your left arm into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

Iblis stabs your right hand extremely hard.
You wish that your wounds would stop BLEEDING so much!

Someone pierces your body into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
The Great Lord frowns upon your failure!
Ouch! You lose a level.
Circle of Light
[ obvious exits: D ]

---

* R HP:Battered SP:Strong MV:Tiring - Degras: Wounded >
f

Degras tries to whip you, but you dodge the attack.
Degras swiftly dodges your attempt to strike him.

* R HP:Battered SP:Strong MV:Tiring - Degras: Wounded >
e
You panic and attempt to flee!

You flee head over heels.
Thinning Woods
[ obvious exits: N E S ]
Zone: Northern Borderlands
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Raspen of Arafel is standing here.
A sickly, skinny deer stands here in a daze.
Your mount is too exhausted.

* R HP:Battered SP:Strong MV:Tiring >
e

Raspen tries to slash you, but you deflect the blow.

s
* R HP:Battered SP:Strong MV:Tiring - Raspen: Healthy >
e
No way! You're fighting for your life!

* R HP:Battered SP:Strong MV:Tiring - Raspen: Healthy >
dism
No way! You're fighting for your life!

* R HP:Battered SP:Strong MV:Tiring - Raspen: Healthy >
f
No way! You're fighting for your life!
Degras has arrived from the north.

* R HP:Battered SP:Strong MV:Tiring - Raspen: Healthy >
e

Degras tries to whip you, but you deflect the blow.

* R HP:Battered SP:Strong MV:Tiring - Raspen: Healthy >
You stop riding it.

* HP:Battered SP:Strong MV:Tiring - Raspen: Healthy >
n
e

Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 63.344 seconds.

* HP:Battered SP:Strong MV:Strong - Raspen: Healthy >

Raspen sends you sprawling with a powerful bash!

* HP:Battered SP:Strong MV:Strong - Raspen: Healthy >

Ouch! That Really did HURT!

You wish that your wounds would stop BLEEDING so much!

Your body is pierced by razor sharp ice spikes sent by Degras!

* HP:Beaten SP:Strong MV:Strong - Raspen: Healthy >

Raspen slashes your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!


* HP:Critical SP:Strong MV:Strong - Raspen: Healthy >

You feel the Weave of the Wheel loosen from you.
The Great Lord frowns upon your failure!
Your screams die away as streaks of Fire from Degras devour your flesh.
You are dead! Sorry...
Ouch! You lose a level.
Circle of Light
[ obvious exits: D ]

---

Achillies bellows 'new ef is yuck'

* Press <Return> to continue, q to quit *>
Caroline of Altara

21 players displayed.

* R HP:Battered SP:Strong MV:Tiring >

Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 62.86 seconds.

* R HP:Wounded SP:Strong MV:Strong >
yell It HURTS man, haha
You bellow 'It HURTS man, haha'

* R HP:Wounded SP:Strong MV:Strong >
dh
diagnose shadow
A shadow stallion is in excellent condition.
A shadow stallion is healthy.
A shadow stallion is fresh.

* R HP:Wounded SP:Strong MV:Strong >

The palisade is opened from the other side.

* R HP:Wounded SP:Strong MV:Strong >

Achillies has arrived from the south, riding a dust-colored gelding.

* R HP:Wounded SP:Strong MV:Strong >

Achillies starts barreling down on you, a red and gold tasseled spear aimed at your chest.

* R HP:Wounded SP:Strong MV:Strong >

Suddenly someone charges you with a red and gold tasseled spear!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
The Great Lord frowns upon your failure!
Ouch! You lose a level.
Circle of Light
[ obvious exits: D ]

Was typing here. Stupid.
Last edited by Lisennet on Fri Jan 21, 2022 9:17 am, edited 1 time in total.

Lisennet
Posts: 56
Joined: Tue Apr 28, 2020 3:21 am

Re: Goodbye for now

Post by Lisennet » Fri Jan 21, 2022 9:03 am

And one channie-channie fight, which didn't end in disaster for me.

Entrance to High Lane
[ obvious exits: N E S ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Rylen of the Black Tower is standing here.
A small dog is here, barking furiously.

* R HP:Healthy SP:Full MV:Tiring >
You barely strike Rylen's body.

* R HP:Healthy SP:Full MV:Tiring - Rylen: Scratched >
Rylen tries to pierce you, but you parry successfully.
You barely strike Rylen's head.
You begin to weave the appropriate flows...
-=+**+=
Ok.
Streaks of fire flow from your hands, burning Rylen.

* R HP:Healthy SP:Strong MV:Tiring - Rylen: Hurt >
q
kill light
q
kill light

Rylen tries to pierce you, but you parry successfully.
You strike Rylen's left leg.

q
kill light
* R HP:Healthy SP:Strong MV:Tiring - Rylen: Hurt >
You do the best you can!

* R HP:Healthy SP:Strong MV:Tiring - Rylen: Hurt >
You do the best you can!

* R HP:Healthy SP:Strong MV:Tiring - Rylen: Hurt >
q
kill light
You do the best you can!

* R HP:Healthy SP:Strong MV:Tiring - Rylen: Hurt >
q
kill light
q
kill light
A raven caws 'a *newbie* is at Deep Within a Forest'
You do the best you can!

* R HP:Healthy SP:Strong MV:Tiring - Rylen: Hurt > You do the best you can!

* R HP:Healthy SP:Strong MV:Tiring - Rylen: Hurt >
q
kill light
You do the best you can!

* R HP:Healthy SP:Strong MV:Tiring - Rylen: Hurt >
q
kill light
q
kill light
You do the best you can!

* R HP:Healthy SP:Strong MV:Tiring - Rylen: Hurt >
q
kill light
You do the best you can!

* R HP:Healthy SP:Strong MV:Tiring - Rylen: Hurt >
You do the best you can!

* R HP:Healthy SP:Strong MV:Tiring - Rylen: Hurt >
You gasp in pain as streaks of fire from Rylen burn your body!
You do the best you can!

* R HP:Hurt SP:Strong MV:Tiring - Rylen: Hurt >

Rylen tries to pierce you, but you parry successfully.
You barely strike Rylen's body.

* R HP:Hurt SP:Strong MV:Tiring - Rylen: Hurt >
r
channel 'flame strike' h.light
You begin to weave the appropriate flows...
-=+**
You gasp in pain as streaks of fire from Rylen burn your body!
Ouch! You couldn't maintain the flows.

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Hurt >

Rylen tries to pierce you, but you parry successfully.
You barely strike Rylen's body.

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Wounded >
r
channel 'flame strike' h.light

You gasp in pain as streaks of fire from Rylen burn your body!

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Wounded >
Rylen tries to pierce you, but you parry successfully.
You strike Rylen's right leg.
You begin to weave the appropriate flows...
-=+**+
A raven caws 'a *newbie* is at Deep Within a Forest'
=
Ok.
Streaks of fire flow from your hands, burning Rylen.

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Wounded >

Rylen tries to pierce you, but you deflect the blow.
You strike Rylen's body.

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Wounded >
f
q
kill light
q
kill light
PANIC! You couldn't escape!

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Wounded >
You do the best you can!

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Wounded >
You do the best you can!

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Wounded >
q
kill light

You gasp in pain as streaks of fire from Rylen burn your body!

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Wounded >
You swiftly dodge Rylen's attempt to pierce you.
You strike Rylen's body.
You do the best you can!

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Wounded >
f
q
kill light
You panic and attempt to flee!

q
kill light
You flee head over heels.
High Lane
[ obvious exits: E W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small dog is here, barking furiously.
An old man hobbles slowly on his way.
They aren't here.

o R HP:Wounded SP:Strong MV:Tiring >
q
kill light
They aren't here.

o R HP:Wounded SP:Strong MV:Tiring >
q
kill light
q
kill light
They aren't here.

o R HP:Wounded SP:Strong MV:Tiring >
They aren't here.

o R HP:Wounded SP:Strong MV:Tiring >
w
You strike Rylen's head.
Rylen panics, and attempts to flee!

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Battered >
q
kill light
t
channel 'fireball' h.light
No way! You're fighting for your life!

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Battered >
Rylen leaves east. >> >>
They aren't here.

o R HP:Wounded SP:Strong MV:Tiring >
Nobody here by that name.

o R HP:Wounded SP:Strong MV:Tiring >
q
kill light
e
They aren't here.

q
kill light
o R HP:Wounded SP:Strong MV:Tiring >
t
channel 'fireball' h.light
A raven caws 'a *newbie* is at Deep Within a Forest'
A raven caws 'a *newbie* is at Deep Within a Forest'
High Lane
[ obvious exits: N W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Rylen of the Black Tower is standing here.

* R HP:Wounded SP:Strong MV:Strong >
They aren't here.

* R HP:Wounded SP:Strong MV:Strong >
You begin to weave the appropriate flows...
-=+*
Tic in 7 seconds!*+=- -=

Ok.
Fire coalesces into a ball at your hands, which you launch at Rylen.

q
kill light
* R HP:Wounded SP:Strong MV:Strong - Rylen: Battered >
q
kill light
They aren't here.

t
channel 'fireball' h.light
* R HP:Wounded SP:Strong MV:Strong - Rylen: Battered >
They aren't here.

* R HP:Wounded SP:Strong MV:Strong - Rylen: Battered >
Rylen panics, and attempts to flee!
You begin to weave the appropriate flows...
-
Rylen leaves west. << <<
=+**+=- -=
Your target is no longer here!

o R HP:Wounded SP:Strong MV:Strong >
w
q
kill light
r
channel 'flame strike' h.light
High Lane
[ obvious exits: E W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small dog is here, barking furiously.
An old man hobbles slowly on his way.

q
kill light
w
o R HP:Wounded SP:Strong MV:Strong >
q
kill light
They aren't here.

o R HP:Wounded SP:Strong MV:Strong >
r
channel 'flame strike' h.light
A raven caws 'a *newbie* is at Deep Within a Forest'
Nobody here by that name.

o R HP:Wounded SP:Strong MV:Strong >
They aren't here.

o R HP:Wounded SP:Strong MV:Strong >
Entrance to High Lane
[ obvious exits: N E S ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small dog is here, barking furiously.

o R HP:Wounded SP:Strong MV:Strong >
They aren't here.

o R HP:Wounded SP:Strong MV:Strong >
Nobody here by that name.

o R HP:Wounded SP:Strong MV:Strong >
s
s
Break in the Road
[ obvious exits: N S W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
You sense a hidden life form in the area...
A rich-looking merchant counts his earnings, surrounded by a dark aura.

q
kill light
* R HP:Wounded SP:Strong MV:Strong >
n
Entrance to Low Lane
[ obvious exits: N E ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

o R HP:Wounded SP:Strong MV:Strong >
They aren't here.

o R HP:Wounded SP:Strong MV:Strong >
Break in the Road
[ obvious exits: N S W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
You sense a hidden life form in the area...
A rich-looking merchant counts his earnings, surrounded by a dark aura.

* R HP:Wounded SP:Strong MV:Strong >
q
kill light
r
channel 'flame strike' h.light

Rylen leaves south. vv vv

o R HP:Wounded SP:Strong MV:Strong >
They aren't here.

o R HP:Wounded SP:Strong MV:Strong >
Nobody here by that name.

o R HP:Wounded SP:Strong MV:Strong >
s
q
kill light
r
channel 'flame strike' h.light
Entrance to Low Lane
[ obvious exits: N E ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Rylen of the Black Tower is standing here.

* R HP:Wounded SP:Strong MV:Strong >
You strike Rylen's body.

* R HP:Wounded SP:Strong MV:Strong - Rylen: Battered >
You begin to weave the appropriate flows...
-=+
Rylen panics, and attempts to flee!
**
Rylen leaves north. ^^ ^^
+=
Your target is no longer here!

o R HP:Wounded SP:Strong MV:Strong >
q
kill light
n
q
kill light
They aren't here.

r
channel 'flame strike' h.light
o R HP:Wounded SP:Strong MV:Strong >
Break in the Road
[ obvious exits: N S W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A rich-looking merchant counts his earnings, surrounded by a dark aura.

o R HP:Wounded SP:Strong MV:Strong >
They aren't here.

o R HP:Wounded SP:Strong MV:Strong >
w
Nobody here by that name.

q
kill light
o R HP:Wounded SP:Strong MV:Strong >
r
channel 'flame strike' h.light
A raven caws 'a *newbie* is at Deep Within a Forest'
Center Road
[ obvious exits: E W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small dog is here, barking furiously.
A tall dust-colored gelding prances in a circle here.
A run-down looking man wanders aimlessly, collecting lost belongings.

o R HP:Wounded SP:Strong MV:Strong > They aren't here.

o R HP:Wounded SP:Strong MV:Strong >
Nobody here by that name.

o R HP:Wounded SP:Strong MV:Strong >
e
q
kill light
Break in the Road
[ obvious exits: N S W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A rich-looking merchant counts his earnings, surrounded by a dark aura.

n
r
channel 'flame strike' h.light
o R HP:Wounded SP:Strong MV:Strong >
q
kill light
They aren't here.

o R HP:Wounded SP:Strong MV:Strong >
Entrance to High Lane
[ obvious exits: N E S ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small dog is here, barking furiously.

r
channel 'flame strike' h.light
o R HP:Wounded SP:Strong MV:Strong >
Nobody here by that name.

o R HP:Wounded SP:Strong MV:Strong >
They aren't here.

o R HP:Wounded SP:Strong MV:Strong >
wh
where
Nobody here by that name.

o R HP:Wounded SP:Strong MV:Strong >
e
Players in your Zone
--------------------
Lisennet - Entrance to High Lane

q
kill light
o R HP:Wounded SP:Strong MV:Strong >
r
channel 'flame strike' h.light
High Lane
[ obvious exits: E W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small dog is here, barking furiously.
An old man hobbles slowly on his way.

o R HP:Wounded SP:Strong MV:Strong >
They aren't here.

o R HP:Wounded SP:Strong MV:Strong >
Nobody here by that name.

o R HP:Wounded SP:Strong MV:Strong >
w
s
w
Entrance to High Lane
[ obvious exits: N E S ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small dog is here, barking furiously.

o R HP:Wounded SP:Strong MV:Strong >
w
Break in the Road
[ obvious exits: N S W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A rich-looking merchant counts his earnings, surrounded by a dark aura.

* R HP:Wounded SP:Strong MV:Strong >
Center Road
[ obvious exits: E W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small dog is here, barking furiously.
A tall dust-colored gelding prances in a circle here.
A run-down looking man wanders aimlessly, collecting lost belongings.

o R HP:Wounded SP:Strong MV:Tiring >
q
kill light
Center Square
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
The Lugard town crier stands here, spreading the news.

o R HP:Wounded SP:Strong MV:Tiring >
They aren't here.

o R HP:Wounded SP:Strong MV:Tiring >
q
kill light
q
kill light
rel
q
kill light
They aren't here.

q
kill light
o R HP:Wounded SP:Strong MV:Tiring > They aren't here.

o R HP:Wounded SP:Strong MV:Tiring >
Ok.

e
o R HP:Wounded SP:Strong MV:Tiring > They aren't here.

o R HP:Wounded SP:Strong MV:Tiring >
q
kill light
They aren't here.

q
kill light
q
kill light
o R HP:Wounded SP:Strong MV:Tiring >
Center Road
[ obvious exits: E W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small dog is here, barking furiously.
A tall dust-colored gelding prances in a circle here.
A run-down looking man wanders aimlessly, collecting lost belongings.

o R HP:Wounded SP:Strong MV:Tiring >
dh
diagnose shadow
They aren't here.

q
kill light
o R HP:Wounded SP:Strong MV:Tiring > They aren't here.

o R HP:Wounded SP:Strong MV:Tiring >
q
kill light
They aren't here.

o R HP:Wounded SP:Strong MV:Tiring >
score
dh
diagnose shadow
q
kill light
A raven caws 'a *newbie* is at Deep Within a Forest'
A shadow stallion is in excellent condition.
A shadow stallion is healthy.
A shadow stallion is tiring.

q
kill light
o R HP:Wounded SP:Strong MV:Tiring > They aren't here.

o R HP:Wounded SP:Strong MV:Tiring >
They aren't here.

o R HP:Wounded SP:Strong MV:Tiring >
You have 170(280) hit and 109(149) movement points.
You have scored 108688351 experience points and 178 quest points.
You need 1727131012 exp to reach the next level.
You have acquired 1071 alt qps to date.
You have amassed 160 Turn points to date.
You have played 20 days and 16 hours (real time).
This ranks you as Lisennet Sedai of the Black Ajah (Level 51).
You are standing.

* R HP:Wounded SP:Strong MV:Tiring >
A shadow stallion is in excellent condition.
A shadow stallion is healthy.
A shadow stallion is tiring.

* R HP:Wounded SP:Strong MV:Tiring >
You tickle Rylen's body with your strike.

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Battered >
q
kill light
They aren't here.

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Battered >
q
kill light
q
kill light
They aren't here.

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Battered >
They aren't here.

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Battered >
Rylen panics, and attempts to flee!
You do the best you can!

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Battered >

You strike Rylen's left leg.

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Beaten >

Rylen leaves west. << <<

o R HP:Wounded SP:Strong MV:Tiring >
q
kill light
w
q
kill light
They aren't here.

r
channel 'flame strike' h.light
o R HP:Wounded SP:Strong MV:Tiring >
Center Square
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A shifty eyed fellow blends into the background.
The Lugard town crier stands here, spreading the news.

* R HP:Wounded SP:Strong MV:Tiring >
They aren't here.

* R HP:Wounded SP:Strong MV:Tiring >
You aren't in touch with saidar to channel it.

* R HP:Wounded SP:Strong MV:Tiring >
q
kill light
q
kill light
q
kill light
They aren't here.

se
embrace
* R HP:Wounded SP:Strong MV:Tiring >
They aren't here.

q
kill light
* R HP:Wounded SP:Strong MV:Tiring >
q
kill light
They aren't here.

* R HP:Wounded SP:Strong MV:Tiring >
q
kill light
You feel the flows of saidar coursing through your body.

* R HP:Wounded SP:Strong MV:Tiring >
q
kill light
They aren't here.

* R HP:Wounded SP:Strong MV:Tiring >
They aren't here.

* R HP:Wounded SP:Strong MV:Tiring >
q
kill light
They aren't here.

* R HP:Wounded SP:Strong MV:Tiring >
q
kill light
They aren't here.

* R HP:Wounded SP:Strong MV:Tiring >
They aren't here.

san
* R HP:Wounded SP:Strong MV:Tiring >
They aren't here.

q
kill light
* R HP:Wounded SP:Strong MV:Tiring >
q
kill light
Arglebargle, glop-glyf!?!

* R HP:Wounded SP:Strong MV:Tiring > They aren't here.

* R HP:Wounded SP:Strong MV:Tiring >
q
kill light
A raven caws 'a *newbie* is at Deep Within a Forest'
You swiftly dodge a hardened man's attempt to slash you.
They aren't here.

* R HP:Wounded SP:Strong MV:Tiring - a hardened man: Scratched >
scan
They aren't here.

* R HP:Wounded SP:Strong MV:Tiring - a hardened man: Scratched >
North: Rylen of the Black Tower is standing here.
East: A small dog is here, barking furiously.
South: A young woman walks by.

* R HP:Wounded SP:Strong MV:Tiring - a hardened man: Scratched >
f

You strike a hardened man's right leg very hard.
A hardened man tries to slash you, but you deflect the blow.

q
kill light
* R HP:Wounded SP:Strong MV:Tiring - a hardened man: Scratched >
r
channel 'flame strike' h.light
You panic and attempt to flee!

You flee head over heels.
Middle Road
[ obvious exits: N S ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A young woman walks by.
A spotted horse wanders skittishly around here.
They aren't here.

o R HP:Wounded SP:Strong MV:Tiring >
Nobody here by that name.

o R HP:Wounded SP:Strong MV:Tiring >
n
q
kill light
r
channel 'flame strike' h.light
Center Square
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Rylen of the Black Tower is standing here.
A shifty eyed fellow blends into the background.
The Lugard town crier stands here, spreading the news.

* R HP:Wounded SP:Strong MV:Tiring >
You strike Rylen's body.

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Beaten >
You begin to weave the appropriate flows...
-=+**+
Tzinj has arrived from the west, riding a black stallion.
=
Tzinj leaves north riding a black stallion. ^^
Ok.
Streaks of fire flow from your hands, burning Rylen.

* R HP:Wounded SP:Strong MV:Tiring - Rylen: Beaten >

You gasp in pain as streaks of fire from Rylen burn your body!

* R HP:Battered SP:Strong MV:Tiring - Rylen: Beaten >

Rylen tries to pierce you, but you dodge the attack.
A hardened man stops using a torch.
A hardened man says 'You Lisennet!!! You will die before your time!! '
A hardened man slashes your left leg hard.
You strike Rylen's body.

* R HP:Battered SP:Strong MV:Tiring - Rylen: Beaten >
f
You panic and attempt to flee!


You flee head over heels.
Center Road
[ obvious exits: E W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small dog is here, barking furiously.
A tall dust-colored gelding prances in a circle here.
A run-down looking man wanders aimlessly, collecting lost belongings.

o R HP:Battered SP:Strong MV:Tiring >
w
A raven caws 'a *newbie* is at Deep Within a Forest'
Center Square
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Rylen of the Black Tower is standing here.
A shifty eyed fellow blends into the background.
The Lugard town crier stands here, spreading the news.

* R HP:Battered SP:Strong MV:Tiring >
q
kill light

You panic and attempt to flee!
You gasp in pain as streaks of fire from Rylen burn your body!

r
channel 'flame strike' h.light
You flee head over heels.
Center Road
[ obvious exits: E W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
They aren't here.

o R HP:Beaten SP:Strong MV:Tiring >
Nobody here by that name.

o R HP:Beaten SP:Strong MV:Tiring >
e
r
channel 'flame strike' h.light
q
kill light
Center Square
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Rylen of the Black Tower is standing here.
A shifty eyed fellow blends into the background.
The Lugard town crier stands here, spreading the news.

* R HP:Beaten SP:Strong MV:Tiring >
A raven caws 'a *newbie* is at Deep Within a Forest'
Nobody here by that name.

o R HP:Beaten SP:Strong MV:Tiring >
They aren't here.

o R HP:Beaten SP:Strong MV:Tiring >
q
kill light
q
kill light
They aren't here.

o R HP:Beaten SP:Strong MV:Tiring >
They aren't here.

o R HP:Beaten SP:Strong MV:Tiring >
q
kill light
q
kill light
They aren't here.

o R HP:Beaten SP:Strong MV:Tiring >
They aren't here.

s
o R HP:Beaten SP:Strong MV:Tiring >
q
kill light
Middle Road
[ obvious exits: N S ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A young woman walks by.
A spotted horse wanders skittishly around here.

o R HP:Beaten SP:Strong MV:Tiring >
They aren't here.

o R HP:Beaten SP:Strong MV:Tiring >
q
kill light
q
kill light
They aren't here.

o R HP:Beaten SP:Strong MV:Tiring >
They aren't here.

o R HP:Beaten SP:Strong MV:Tiring >
s
scan n

A raven caws 'a *newbie* is at Deep Within a Forest'
The sun starts to rise above the walls of the city.
Tic length updated to: 64.903 seconds.
Your heartbeat calms down more as you feel less panicked. Starting tic timer.

Middle Road
[ obvious exits: N S ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Battered SP:Strong MV:Strong > A young woman walks by.
A spotted horse wanders skittishly around here.

* R HP:Battered SP:Strong MV:Strong >
n
n
q
kill light
Middle Road
[ obvious exits: N S ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A young woman walks by.
A spotted horse wanders skittishly around here.

r
channel 'flame strike' h.light
* R HP:Battered SP:Strong MV:Strong >
Center Square
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A shifty eyed fellow blends into the background.
The Lugard town crier stands here, spreading the news.

* R HP:Battered SP:Strong MV:Strong >
They aren't here.

* R HP:Battered SP:Strong MV:Strong >
Nobody here by that name.

* R HP:Battered SP:Strong MV:Strong >
e
q
kill light
r
channel 'flame strike' h.light
Center Road
[ obvious exits: E W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small dog is here, barking furiously.
A tall dust-colored gelding prances in a circle here.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Battered SP:Strong MV:Strong >
They aren't here.

* R HP:Battered SP:Strong MV:Strong >
Nobody here by that name.

* R HP:Battered SP:Strong MV:Strong >
scan w
q
kill light
Rylen of the Black Tower is standing here.
A shifty eyed fellow blends into the background.
The Lugard town crier stands here, spreading the news.

* R HP:Battered SP:Strong MV:Strong >
Rylen draws a sharp, red stone dagger from a studded leather belt with a crossed swords buckle with a flash of steel.
Rylen tries to pierce you, but you parry successfully.
You do the best you can!

* R HP:Battered SP:Strong MV:Strong - Rylen: Beaten >

You strike Rylen's right leg hard.
Rylen tries to pierce you, but you deflect the blow.

* R HP:Battered SP:Strong MV:Strong - Rylen: Beaten >
f
q
kill light
Rylen panics, and attempts to flee!
You panic and attempt to flee!

q
kill light
Rylen leaves west. << <<
You flee head over heels.
Break in the Road
[ obvious exits: N S W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A rich-looking merchant counts his earnings, surrounded by a dark aura.
They aren't here.

q
kill light
* R HP:Battered SP:Strong MV:Strong >
They aren't here.

* R HP:Battered SP:Strong MV:Strong >
q
kill light
They aren't here.

q
kill light
* R HP:Battered SP:Strong MV:Strong >
w
They aren't here.

q
kill light
* R HP:Battered SP:Strong MV:Strong >
r
channel 'flame strike' h.light
They aren't here.

* R HP:Battered SP:Strong MV:Strong >
Center Road
[ obvious exits: E W ]
Zone: Lugard
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small dog is here, barking furiously.
A tall dust-colored gelding prances in a circle here.
A run-down looking man wanders aimlessly, collecting lost belongings.

* R HP:Battered SP:Strong MV:Strong >
They aren't here.

* R HP:Battered SP:Strong MV:Strong >
You begin to weave the appropriate flows...

A raven caws 'a *newbie* is at Deep Within a Forest'
Rylen tries to pierce you, but you parry successfully.
-=+**+=
You strike Rylen's left leg.
Ok.
Streaks of fire flow from your hands, burning Rylen.
Rylen is incapacitated and will slowly die, if not aided.

* R HP:Battered SP:Strong MV:Strong - Rylen: Critical >

You strike Rylen's body very hard.
Rylen is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear Rylen's death cry.

Lisennet
Posts: 56
Joined: Tue Apr 28, 2020 3:21 am

Timestab, perfectly executed on accident

Post by Lisennet » Fri Jan 21, 2022 9:05 am

Before a Split in the Road
[ obvious exits: N S W ]
Zone: Parched Ground
Some thick-soled, heavy leather boots stand stiffly together.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Healthy SP:Full MV:Strong >
q
kill light
You start paying increased attention to your surroundings.

q
kill light
* R HP:Healthy SP:Full MV:Strong >
Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
Zone: Parched Ground
Some thick-soled, heavy leather boots stand stiffly together.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Healthy SP:Full MV:Strong >
They aren't here.

* R HP:Healthy SP:Full MV:Strong >
track
The day has begun.
Tic length updated to: 63.735 seconds.
They aren't here.

* R HP:Healthy SP:Bursting MV:Strong >
-=+
Some obvious fresh tracks of a shadow stallion (ridden) leaving west.
Some obvious fresh tracks of a shadow stallion (ridden) leaving north.
Some obvious fresh tracks of Hawkins leaving north.
Some obvious fairly recent tracks of a warhorse (ridden) leaving west.
Some obvious fairly recent tracks of a wild stallion (ridden) leaving north.

* R HP:Healthy SP:Bursting MV:Strong >
wea
[weather ]
The temperature is about 80 degrees.
The sky is rainy, and a breezy wind comes from the north.

* R HP:Healthy SP:Bursting MV:Strong >
q
kill light
q
kill light
They aren't here.

q
kill light
* R HP:Healthy SP:Bursting MV:Strong >
They aren't here.

* R HP:Healthy SP:Bursting MV:Strong >
They aren't here.

* R HP:Healthy SP:Bursting MV:Strong >
whois Hawkins

Jaxon has arrived from the west.

* R HP:Healthy SP:Bursting MV:Strong >
q
kill light
Hawkins the Contagious Stalker is a level 50 Ghar'ghael trolloc.
you bash dreath send him sprawling. ha ha you wasnt quick enough.

save

ha ha
exit


q
kill light
* R HP:Healthy SP:Bursting MV:Strong >
You try to strike Jaxon, but he deflects the blow.

* R HP:Healthy SP:Bursting MV:Strong - Jaxon: Healthy >
You do the best you can!

* R HP:Healthy SP:Bursting MV:Strong - Jaxon: Healthy >
se
embrace
t
channel 'ice spikes' h.light

Jaxon panics, and attempts to flee!

* R HP:Healthy SP:Bursting MV:Strong - Jaxon: Healthy >
You feel the flows of saidar coursing through your body.
Jaxon leaves west. << <<

* R HP:Healthy SP:Bursting MV:Strong >
You begin to weave the appropriate flows...
-
q
kill light=
q
kill light+
q
kill light

Suddenly someone places a silver-winged basilard in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
The Great Lord frowns upon your failure!
Ouch! You lose a level.
Circle of Light
[ obvious exits: D ]

Lisennet
Posts: 56
Joined: Tue Apr 28, 2020 3:21 am

One of the few times North PK worked out

Post by Lisennet » Fri Jan 21, 2022 9:06 am

In a Dying Orchard
This orchard reeks of the blighted land to the east, and is laden with
thorny brambles and dying trees. The grass is unusually high and sharp,
with some nettles spread out in it. To the west there seems to be a couple
of apple trees that yet cling to life.
[ obvious exits: E S W ]
Zone: Decayed Forest
The corpse of the writhing grass is lying here.
*Irzerk* is standing here.
*Talinis* is standing here.
*Rark* is standing here, riding a shadow stallion.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Scratched SP:Strong MV:Fresh >
wh
where
Players in your Zone
--------------------
Lisennet - In a Dying Orchard

* R HP:Scratched SP:Strong MV:Fresh >
cw
change mood wimpy

*Rark* hisses 'eh they ca hit I think'

* R HP:Scratched SP:Strong MV:Fresh >
cww
change posture defensive
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.
Draz narrates 'no spawn blight'

* R HP:Scratched SP:Strong MV:Fresh >
stat
Posture changed to: Defensive

* R HP:Scratched SP:Strong MV:Fresh >
You are a 103 year old female human channeler.
Your height is 5 feet, 8 inches, and you weigh 150.0 lbs. BMI: 22.827.
You are carrying 0.0 lbs and wearing 34.0 lbs, peanuts. MUD BMI: 0.397.
Your base abilities are: Str:16 Int:18 Wil:19 Dex:18 Con:14. Total: 85.
Offensive bonus: 139, Dodging bonus: 102, Parrying bonus: 159. Total Defence: 261
Your mood is: Wimpy. You will flee below: 140 Hit Points
Your posture is: Defensive.
You are wanted by: Andor Tar Valon Fal Dara Tear Cairhien Children of Light Red Eagles Seanchan Empire Far Madding
Your armor absorbs about 51% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
- ARMOR

* R HP:Scratched SP:Strong MV:Fresh >

A shadow stallion pricks its ears forward and looks alert.

* R HP:Scratched SP:Strong MV:Fresh >
'Also good!
*Rark* hisses 'we're lowish'
You say 'Also good!'

* R HP:Scratched SP:Strong MV:Fresh >
'draz blight

Draz has arrived from the east, riding a warhorse.
Jocelyn has arrived from the east, riding a Domani razor.
Orenas has arrived from the east, riding a warhorse.

* R HP:Scratched SP:Strong MV:Fresh >
You say 'draz blight'

* R HP:Scratched SP:Strong MV:Fresh >

*Irzerk* crushes Orenas's body.

* R HP:Scratched SP:Strong MV:Fresh >

*Talinis* pierces Draz's left leg.

* R HP:Scratched SP:Strong MV:Fresh >
se
embrace

Draz tries to slash *Talinis*, but he parries successfully.
*Talinis* barely pierces Draz's body.
Orenas hacks *Irzerk*'s left arm.
*Irzerk* crushes Orenas's body.

q
kill light
* R HP:Scratched SP:Strong MV:Fresh >
t
channel 'call lightning' h.light
You feel the flows of saidar coursing through your body.

* R HP:Scratched SP:Strong MV:Fresh >
*Rark* tries to cleave Jocelyn, but she parries successfully.
You strike Draz's body.
You sense Jocelyn connecting to the True Source.

* R HP:Scratched SP:Strong MV:Fresh - Talinis: Healthy - Draz: Hurt >
You begin to weave the appropriate flows...
-
Draz narrates 'on'
=+
You sense Jocelyn is channeling saidar.
**
Draz panics, and attempts to flee!
+
Draz tries to slash *Talinis*, but he parries successfully.
*Talinis* tickles Draz's left leg with his pierce.
Draz leaves east riding a warhorse. >>

=-
*Irzerk* sends Orenas sprawling with a powerful bash!
Ok.
You call lightning from the sky which strikes Orenas dead on.

* R HP:Scratched SP:Strong MV:Fresh - Rark: Battered - Jocelyn: Healthy >

*Rark* sends Jocelyn sprawling with a powerful bash!

tt
channel 'call lightning' h.jocelyn
* R HP:Scratched SP:Strong MV:Fresh - Rark: Battered - Jocelyn: Scratched >

*Talinis* tickles Orenas's body with his pierce.
Draz narrates 'zing'

* R HP:Scratched SP:Strong MV:Fresh - Rark: Battered - Jocelyn: Scratched >
You begin to weave the appropriate flows...
Draz narrates 'zing'
-=+
*Talinis* pierces Orenas's left leg.
*Rark* cleaves Jocelyn's right arm into bloody fragments!
*Irzerk* crushes Orenas's left leg hard.
**+
*Talinis* looks at Orenas.
=
Draz has arrived from the east, riding a warhorse.
-
Ok.
You call lightning from the sky which strikes Jocelyn dead on.

* R HP:Scratched SP:Strong MV:Fresh - Rark: Battered - Jocelyn: Battered >
tt
channel 'call lightning' h.jocelyn
You begin to weave the appropriate flows...

*Talinis* pierces Orenas's head.
*Rark* cleaves Jocelyn's right leg into bloody fragments!
*Irzerk* crushes Orenas's body hard.
-=+
Orenas panics, and attempts to flee!
*
Orenas leaves south riding a warhorse. vv


Jocelyn panics, and attempts to flee!
*
Jocelyn leaves south riding a Domani razor. vv
Jocelyn has arrived from the south, riding a Domani razor.
+
*Talinis* tries to pierce Jocelyn, but she parries successfully.
Jocelyn panics, and attempts to flee!
Draz sends *Irzerk* sprawling with a powerful bash!
=-
Ok.
You call lightning from the sky which strikes Jocelyn dead on.
Jocelyn is stunned, but will probably regain consciousness...

* R HP:Scratched SP:Strong MV:Fresh - Jocelyn: Critical >

Draz narrates 'joc flee'

tt
channel 'call lightning' h.jocelyn
* R HP:Scratched SP:Strong MV:Fresh - Jocelyn: Critical >
You strike Jocelyn's left leg into bloody fragments!
Jocelyn is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear Jocelyn's death cry.
Draz slashes *Irzerk*'s left leg very hard.
*Talinis* barely pierces Draz's body.
Nobody here by that name.
Trang narrates 'you ok'
Orenas narrates 'fleeing that'

Lisennet
Posts: 56
Joined: Tue Apr 28, 2020 3:21 am

PK with DS around 4k

Post by Lisennet » Fri Jan 21, 2022 9:09 am

The Caemlyn Road
The road to Caemlyn runs very near to thick forestland which lies
to the north; a small trail leaves the road here and vanishes into
the trees. The road itself, showing the wear it receives from
constant traffic, runs off to the east and west in an undisturbed
and straight course.
[ obvious exits: N E W ]
Zone: Four Kings
A raven is here flying around.
A raven is here, watching, surrounded by a dark aura.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Vittak* is standing here.
*Hammerhead* is standing here.

o R HP:Hurt SP:Full MV:Strong >
'seezu draz
You say 'seezu draz'

o R HP:Hurt SP:Full MV:Strong >
scan e

*Hammerhead* nods in agreement.

o R HP:Hurt SP:Full MV:Strong >

*Hammerhead* leaves east. >> >>
*Vittak* leaves east. >> >>

o R HP:Hurt SP:Full MV:Strong >
*Vittak* is standing here.
*Hammerhead* is standing here.

o R HP:Hurt SP:Full MV:Strong >
e
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Vittak* is standing here.
*Hammerhead* is standing here.
A raven has arrived from the west.
A raven has arrived from the west.

o R HP:Hurt SP:Full MV:Strong >

*Hammerhead* says 'target seezu'

o R HP:Hurt SP:Full MV:Strong >
l

Hammerhead assumes an offensive striking posture.

o R HP:Hurt SP:Full MV:Strong >
The Caemlyn Road
The road continues on a fairly straight path to the east and west in this area,
offering little in the way of shelter or scenery. The only really distinct view
from the road is Braem Wood, which stands as a dark mass of trees to the north.
[ obvious exits: E W ]
Zone: Four Kings
A raven is here flying around.
A raven is here, watching, surrounded by a dark aura.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Vittak* is standing here.
*Hammerhead* is standing here.

o R HP:Hurt SP:Full MV:Strong >
nod
You nod in agreement.

o R HP:Hurt SP:Full MV:Strong >
tgtt seezu
Target two is set as: seezu.

A raven caws 'Lisennet is at The Caemlyn Road'

o R HP:Hurt SP:Full MV:Strong >
scan e

*Hammerhead* says 'bashing'

o R HP:Hurt SP:Full MV:Strong >
Lord Draz the Gaidin Commander is standing here, riding a bloodstock stallion.
Seezu of Kandor is standing here, riding a warhorse.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

o R HP:Hurt SP:Full MV:Strong >

Hammerhead assumes an offensive striking posture.

o R HP:Hurt SP:Full MV:Strong >
l
The Caemlyn Road
The road continues on a fairly straight path to the east and west in this area,
offering little in the way of shelter or scenery. The only really distinct view
from the road is Braem Wood, which stands as a dark mass of trees to the north.
[ obvious exits: E W ]
Zone: Four Kings
A raven is here flying around.
A raven is here, watching, surrounded by a dark aura.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Vittak* is standing here.
*Hammerhead* is standing here.

o R HP:Hurt SP:Full MV:Strong >
cw
change mood wimpy

*Hammerhead* says 'going'

o R HP:Hurt SP:Full MV:Strong >
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.

cww
change posture defensive
o R HP:Hurt SP:Full MV:Strong >

*Hammerhead* leaves east. >> >>
*Vittak* leaves east. >> >>

o R HP:Hurt SP:Full MV:Strong >
Posture changed to: Defensive

o R HP:Hurt SP:Full MV:Strong >
e
qq
kill seezu
A cavalry officer bellows 'Argh! The foul beast Vittak has been spotted!'
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
The corpse of a raven is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Vittak* is here, fighting Seezu.
*Hammerhead* is here, fighting Draz.
Lord Draz the Gaidin Commander is here, fighting Hammerhead, riding a bloodstock stallion.
Seezu of Kandor is here, fighting Vittak, riding a warhorse.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
A cavalry officer is here, fighting Hammerhead, riding a warhorse.
A raven has arrived from the west.

* R HP:Hurt SP:Full MV:Strong >
You barely strike Draz's left leg.

* R HP:Hurt SP:Full MV:Strong - Hammerhead: Scratched - Draz: Hurt >
se
embrace

Draz panics, and attempts to flee!

tt
channel 'ice spikes' h.seezu
* R HP:Hurt SP:Full MV:Strong - Hammerhead: Scratched - Draz: Hurt >
You feel the flows of saidar coursing through your body.

* R HP:Hurt SP:Full MV:Strong - Hammerhead: Scratched - Draz: Hurt >

Seezu avoids being bashed by *Hammerhead* who loses his balance and falls!

* R HP:Hurt SP:Full MV:Strong - Hammerhead: Scratched - Draz: Hurt >
Tic in 7 seconds!
You begin to weave the appropriate flows...
Draz leaves east riding a bloodstock stallion. >>
-=
A cavalry soldier joins a cavalry officer's fight!
A cavalry soldier joins a cavalry officer's fight!
A cavalry soldier joins a cavalry officer's fight!
A cavalry soldier joins a cavalry officer's fight!
A cavalry soldier draws a falchion from a sword sheath with a flash of steel.
A cavalry soldier wields a falchion in a two-handed grip.
A cavalry soldier tries to slash Hammerhead, but he parries successfully.
A cavalry soldier draws a falchion from a sword sheath with a flash of steel.
A cavalry soldier wields a falchion in a two-handed grip.
A cavalry soldier barely slashes Vittak's left foot.
A cavalry soldier draws a falchion from a sword sheath with a flash of steel.
A cavalry soldier wields a falchion in a two-handed grip.
A cavalry soldier tries to slash Hammerhead, but he deflects the blow.
A cavalry soldier draws a falchion from a sword sheath with a flash of steel.
A cavalry soldier wields a falchion in a two-handed grip.
A cavalry soldier barely slashes Vittak's right leg.
A cavalry officer lances Hammerhead's body.
*Vittak* tries to pound Seezu, but he deflects the blow.
Seezu avoids being bashed by *Vittak* who loses his balance and falls!
+**+
*Vittak* avoids being bashed by Seezu who loses his balance and falls!
=
Draz has arrived from the east, riding a bloodstock stallion.
- -
*Hammerhead* panics, and attempts to flee!
=
Ok.
Spikes of solid ice form in your hands, which you launch at Seezu.
*Hammerhead* leaves east. >> >>

* R HP:Hurt SP:Strong MV:Full - Draz: Hurt >

You strike Draz's left arm.
A raven caws 'Draz, Lisennet, Seezu are at The Caemlyn Road'
A cavalry soldier joins a cavalry soldier's fight!
A cavalry soldier joins a cavalry soldier's fight!
A cavalry officer joins a cavalry soldier's fight!
A cavalry soldier tickles Vittak's right leg with his slash.
A cavalry soldier tickles Vittak's left leg with his slash.
*Vittak* tries to pound Seezu, but he parries successfully.

tt
channel 'ice spikes' h.seezu
* R HP:Hurt SP:Strong MV:Full - Draz: Hurt >
You begin to weave the appropriate flows...
-
*Hammerhead* has arrived from the east.
=+*
You dodge a bash from Draz who loses his balance and falls!
*
Seezu panics, and attempts to flee!
+=
A cavalry officer tickles Vittak's left hand with his lance.
A cavalry soldier barely slashes Vittak's body.
A cavalry soldier barely tickles Vittak's left hand with his slash.
A cavalry soldier tickles Vittak's body with his slash.
A cavalry soldier tickles Vittak's left hand with his slash.
-
*Vittak* sends Seezu sprawling with a powerful bash!
-=
Ok.
Seezu panics, and attempts to flee!
Spikes of solid ice form in your hands, which you launch at Seezu.

* R HP:Hurt SP:Strong MV:Full - Draz: Hurt >
tt
channel 'ice spikes' h.seezu

Draz panics, and attempts to flee!

* R HP:Hurt SP:Strong MV:Full - Draz: Hurt >
You begin to weave the appropriate flows...

Draz leaves east riding a bloodstock stallion. >>
-
A cavalry officer lances Vittak's body.
A cavalry soldier tickles Vittak's body with his slash.
A cavalry soldier tickles Vittak's body with his slash.
A cavalry soldier barely slashes Vittak's left hand.
A cavalry soldier barely slashes Vittak's head.
*Vittak* pounds Seezu's body very hard.
Seezu panics, and attempts to flee!
=+*

Hammerhead assumes an offensive striking posture.
*
*Hammerhead* leaves east. >> >>
+=- -=
Ok.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your icy spikes shred Seezu's guts, causing his insides to flow outside.
Seezu is dead! R.I.P.
Your blood freezes as you hear Seezu's death cry.

Lisennet
Posts: 56
Joined: Tue Apr 28, 2020 3:21 am

Re: Goodbye for now

Post by Lisennet » Fri Jan 21, 2022 9:12 am

Was some 3 (4?) - way fighting in Bream with Shinji, 2 trolls, Draz, channie and me. I think was another channie or 2 (LS) around before, but chased them off.

* R HP:Hurt SP:Full MV:Tiring >
w
q
kill light
Far in the Braem Wood
[ obvious exits: E S ]
Zone: Braem Wood
The corpse of a morat'torm recruit is lying here.
An embossed leather water flask lies forgotten here.
A shattered arm lies in a bloody red and purple mess.
A pile of copper pennies lies here.
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Vittak* is here, fighting Konita.
A raven is here flying around.
Konita the Journey Accepted is here, fighting Hammerhead, riding a draft horse.
*Hammerhead* is here, fighting Konita.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A towering, hunch-backed trolloc glares maliciously as he lumbers by, surrounded by a dark aura.
A towering, hunch-backed trolloc glares maliciously as he lumbers by, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

tt
channel 'ice spikes' h.konita
* R HP:Hurt SP:Full MV:Tiring >
You try to strike Konita, but she deflects the blow.

* R HP:Hurt SP:Full MV:Tiring - Hammerhead: Hurt - Konita: Wounded >
You strike Konita's left arm hard.
A fade tries to slash you, but you deflect the blow.
An enormous hunch-backed trolloc joins a fade's fight!
An enormous hunch-backed trolloc joins a fade's fight!
A Ko'bal trolloc joins a fade's fight!
A Ko'bal trolloc joins a fade's fight!
*Vittak* pounds Konita's body into bloody fragments!
Konita tries to strike *Hammerhead*, but he deflects the blow.
You begin to weave the appropriate flows...
-=+**+
Hammerhead assumes an offensive striking posture.
=-
Draz has arrived from the east, riding a bloodstock stallion.
Konita panics, and attempts to flee!
-
A fade barely slashes your right leg.
A raven caws 'Draz, Lisennet, Konita are at Far in the Braem Wood'
A fade hisses 'This is the will of the Great Lord.'

A Ko'bal trolloc hacks your body.
A Ko'bal trolloc tries to hack you, but you parry successfully.
An enormous hunch-backed trolloc tries to cleave you, but you parry successfully.
An enormous hunch-backed trolloc cleaves your right leg.
Ouch! You couldn't maintain the flows.
Draz leaves south riding a bloodstock stallion. vv

* R HP:Wounded SP:Full MV:Tiring - Hammerhead: Hurt - Konita: Wounded >

Konita leaves east riding a draft horse. >>

* R HP:Wounded SP:Full MV:Tiring - a fade: Scratched >
f
q
kill light
You panic and attempt to flee!

q
kill light
A fade swirls about with a black sword, slicing across your body!
You flee head over heels.
Far in the Braem Wood
[ obvious exits: E S W ]
Zone: Braem Wood
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Konita the Journey Accepted is standing here, riding a draft horse.
You try to strike Konita, but she deflects the blow.
*Hammerhead* has arrived from the west.
*Vittak* has arrived from the west.
*Vittak* tries to pound Konita, but she parries successfully.

* R HP:Wounded SP:Full MV:Tiring - Konita: Wounded >
You do the best you can!
*Hammerhead* tries to lance Konita, but she deflects the blow.

* R HP:Wounded SP:Full MV:Tiring - Konita: Wounded >
Tic in 7 seconds!

*Vittak* pounds Konita's body into bloody fragments!
Konita tries to strike you, but you parry successfully.
You strike Konita's right leg into bloody fragments!
*Shinji* has arrived from the south, riding a sleek well-trained torm.

tt
channel 'ice spikes' h.konita
* R HP:Wounded SP:Full MV:Tiring - Konita: Battered >
You begin to weave the appropriate flows...

You sense Konita is channeling saidar.
-=+*

*Shinji* lances your body very hard.
*
Ouch! You couldn't maintain the flows.
Draz narrates 'konita flee'

* R HP:Wounded SP:Full MV:Tiring - Konita: Battered >

*Hammerhead* sends Konita sprawling with a powerful bash!

* R HP:Wounded SP:Full MV:Tiring - Konita: Beaten >

*Hammerhead* lances Konita's body into bloody fragments!
Konita panics, and attempts to flee!
You strike Konita's right leg into bloody fragments!
Draz has arrived from the west, riding a bloodstock stallion.

* R HP:Wounded SP:Full MV:Tiring - Konita: Critical >

Konita avoids being bashed by *Vittak* who loses his balance and falls!

* R HP:Wounded SP:Full MV:Tiring - Konita: Critical >

Konita leaves south riding a draft horse. vv

* R HP:Wounded SP:Full MV:Tiring - Shinji: Scratched >
tt
channel 'ice spikes' h.konita

Hammerhead assumes an offensive striking posture.

* R HP:Wounded SP:Full MV:Tiring - Shinji: Scratched >

*Hammerhead* lances Draz's right leg.

* R HP:Wounded SP:Full MV:Tiring - Shinji: Scratched >
Nobody here by that name.

* R HP:Wounded SP:Full MV:Tiring - Shinji: Scratched >

Ezuri tells you 'you're a dude??'

f
* R HP:Wounded SP:Full MV:Tiring - Shinji: Scratched >
q
kill light

Draz tries to strike *Hammerhead*, but he parries successfully.
*Hammerhead* lances Draz's right leg.
You strike *Shinji*'s left arm.
*Shinji* tries to lance you, but you parry successfully.
You dodge a bash from *Shinji* who loses his balance and falls!

* R HP:Wounded SP:Full MV:Tiring - Shinji: Scratched >
You panic and attempt to flee!
Draz panics, and attempts to flee!


A sleek well-trained torm is overcome with lust for battle, and slashes you with sharp claws!
Ouch!
*Hammerhead* panics, and attempts to flee!
Draz leaves south riding a bloodstock stallion. vv


*Hammerhead* leaves south. vv vv

You flee head over heels.
In the Forest
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: brush
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
They aren't here.

* R HP:Wounded SP:Full MV:Tiring >
q
kill light
q
kill light
They aren't here.

q
kill light
* R HP:Wounded SP:Full MV:Tiring >
They aren't here.

w
* R HP:Wounded SP:Full MV:Tiring >
q
kill light
They aren't here.

* R HP:Wounded SP:Full MV:Tiring >
t
channel 'ice spikes' h.light
The sun sets.
Tic length updated to: 62.562 seconds.
Your heartbeat calms down more as you feel less panicked. Starting tic timer.
You cough and shiver. Starting tic timer.
Far in the Braem Wood
[ obvious exits: E S W ]
Zone: Braem Wood
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Shinji* is standing here, riding a sleek well-trained torm.
*Shinji* sheathes a heavy Qirati war lance into a leather baldric.

* R HP:Wounded SP:Full MV:Tiring >
You strike *Shinji*'s left leg.
*Shinji* wields a massive two-handed war axe etched with ravens in a two-handed grip.

* R HP:Wounded SP:Full MV:Tiring - Shinji: Scratched >
You begin to weave the appropriate flows...
Konita narrates 'with tower'
-=
*Shinji* panics, and attempts to flee!
+
*Shinji* leaves east riding a sleek well-trained torm. >>
**+=- -=
Your target is no longer here!

* R HP:Wounded SP:Full MV:Tiring >
s
q
kill light
Far in the Braem Wood
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Full MV:Tiring >
They aren't here.

* R HP:Wounded SP:Full MV:Tiring >
w
q
kill light
Far in the Braem Wood
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Full MV:Tiring >
They aren't here.

* R HP:Wounded SP:Full MV:Tiring >
e
Far in the Braem Wood
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

e
* R HP:Wounded SP:Full MV:Tiring >
n
The Fringe of the Forest
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door north: brush
Door west: bramble
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Lord Draz the Gaidin Commander is standing here, riding a bloodstock stallion.
Konita the Journey Accepted is standing here, riding a draft horse.
A Tower guard is here protecting the peace.
Draz tries to strike you, but you deflect the blow.

n
* R HP:Wounded SP:Full MV:Tiring - Draz: Hurt >
No way! You're fighting for your life!

* R HP:Wounded SP:Full MV:Tiring - Draz: Hurt >

*Shinji* has arrived from the north, riding a sleek well-trained torm.
You sense Konita is channeling saidar.

* R HP:Wounded SP:Full MV:Tiring - Draz: Hurt >
You try to strike Draz, but he deflects the blow.
A Tower guard joins Draz's fight!
Draz tries to strike you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Wounded SP:Full MV:Tiring - Draz: Hurt >
f
You panic and attempt to flee!
Draz closes the bramble.


You flee head over heels.
In the Forest
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: brush
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Full MV:Tiring >

The brush closes quietly.

* R HP:Wounded SP:Full MV:Tiring >
w
Far in the Braem Wood
[ obvious exits: E S W ]
Zone: Braem Wood
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Full MV:Tiring >
w
Far in the Braem Wood
[ obvious exits: E S ]
Zone: Braem Wood
An embossed leather water flask lies forgotten here.
A shattered arm lies in a bloody red and purple mess.
A pile of copper pennies lies here.
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven is here flying around.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A towering, hunch-backed trolloc glares maliciously as he lumbers by, surrounded by a dark aura.
A towering, hunch-backed trolloc glares maliciously as he lumbers by, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* R HP:Wounded SP:Full MV:Tiring >
e
Far in the Braem Wood
[ obvious exits: E S W ]
Zone: Braem Wood
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven has arrived from the west.

* R HP:Wounded SP:Full MV:Tiring >
s;rr
channel 'hammer of air' h.konita
Far in the Braem Wood
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven has arrived from the north.

* R HP:Wounded SP:Full MV:Tiring >
Nobody here by that name.

* R HP:Wounded SP:Full MV:Tiring >
e
rr
channel 'hammer of air' h.konita
The bramble seems to be closed.

* R HP:Wounded SP:Full MV:Tiring >
Nobody here by that name.

* R HP:Wounded SP:Full MV:Tiring >

A raven caws 'Lisennet is at Far in the Braem Wood'

* R HP:Wounded SP:Full MV:Tiring >
ode
open bramble e
e
Ok.

rr
channel 'hammer of air' h.konita
* R HP:Wounded SP:Full MV:Tiring >
The Fringe of the Forest
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door north: brush
Door west: bramble
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven has arrived from the west.

* R HP:Wounded SP:Full MV:Tiring >
Nobody here by that name.

* R HP:Wounded SP:Full MV:Tiring >
n
In the Forest
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: brush
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Shinji* is standing here, riding a sleek well-trained torm.
A Tower guard is here protecting the peace.
Konita the Journey Accepted is standing here, riding a draft horse.
Lord Draz the Gaidin Commander is standing here, riding a bloodstock stallion.
A raven has arrived from the south.

* R HP:Wounded SP:Full MV:Tiring >

*Shinji* struggles to barrel down on you, a heavy Qirati war lance aimed at your chest.

* R HP:Wounded SP:Full MV:Tiring >
rr
channel 'hammer of air' h.konita

You sense Konita is channeling saidar.

q
kill light
* R HP:Wounded SP:Full MV:Tiring >
You begin to weave the appropriate flows...

r
channel 'hammer of air' h.light
*Shinji* struggles to barrel down on you, a heavy Qirati war lance aimed at your chest.

Cancelled.
You barely strike *Shinji*'s body.

* R HP:Wounded SP:Full MV:Tiring - Shinji: Scratched >

Draz leaves east riding a bloodstock stallion. >>
A Tower guard leaves east. >> >>

* R HP:Wounded SP:Full MV:Tiring - Shinji: Scratched >
You begin to weave the appropriate flows...
-=+
Large pieces of hail pelt your body from head to toe!
*
Ouch! You couldn't maintain the flows.

* R HP:Wounded SP:Full MV:Tiring - Shinji: Scratched >

Draz has arrived from the east, riding a bloodstock stallion.
A Tower guard has arrived from the east.

* R HP:Wounded SP:Full MV:Tiring - Shinji: Scratched >

Konita tries to strike you, but you deflect the blow.
A Tower guard joins Konita's fight!
A raven caws 'Draz, Lisennet, Shinji and more are at In the Forest'
You strike *Shinji*'s right arm.

* R HP:Wounded SP:Full MV:Tiring - Shinji: Scratched >
f

A sleek well-trained torm is overcome with lust for battle, and slashes you with sharp claws!
Ouch!

* R HP:Wounded SP:Full MV:Tiring - Shinji: Scratched >
q
kill light

You sense Konita is channeling saidar.

* R HP:Wounded SP:Full MV:Tiring - Shinji: Scratched >
q
kill light
You panic and attempt to flee!

You flee head over heels.
The Fringe of the Forest
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door north: brush
Door west: bramble
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
They aren't here.

* R HP:Wounded SP:Full MV:Tiring >
They aren't here.

* R HP:Wounded SP:Full MV:Tiring >
q
kill light
They aren't here.

* R HP:Wounded SP:Full MV:Tiring >
w

Someone squeaks 'Seezu is at Inside the Origan Gate' in Caemlyn Inner City
A raven caws 'Draz, Shinji, Konita are at In the Forest'
You cough and shiver.
*Shinji* has arrived from the north, riding a sleek well-trained torm.

* R HP:Wounded SP:Full MV:Tiring >
Far in the Braem Wood
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Full MV:Tiring >
n

*Shinji* has arrived from the east, riding a sleek well-trained torm.

* R HP:Wounded SP:Full MV:Tiring >
Far in the Braem Wood
[ obvious exits: E S W ]
Zone: Braem Wood
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Full MV:Tiring >
w
s
Far in the Braem Wood
[ obvious exits: E S ]
Zone: Braem Wood
An embossed leather water flask lies forgotten here.
A shattered arm lies in a bloody red and purple mess.
A pile of copper pennies lies here.
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A towering, hunch-backed trolloc glares maliciously as he lumbers by, surrounded by a dark aura.
A towering, hunch-backed trolloc glares maliciously as he lumbers by, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* R HP:Wounded SP:Full MV:Tiring >
w
Far in the Braem Wood
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Full MV:Tiring >
Braem Wood
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: woods
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Full MV:Tiring >
e
c
backstab h.light
Far in the Braem Wood
[ obvious exits: N E S W ]
Zone: Braem Wood
Door west: woods
Door down: rocks
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R HP:Wounded SP:Full MV:Tiring >
[charge ]
Charge who?

* R HP:Wounded SP:Full MV:Tiring >
e
c
backstab h.light
Far in the Braem Wood
[ obvious exits: N E S W ]
Zone: Braem Wood
Door east: bramble
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A Tower guard is here protecting the peace.
Konita the Journey Accepted is standing here, riding a draft horse.
Lord Draz the Gaidin Commander is standing here, riding a bloodstock stallion.

* R HP:Wounded SP:Full MV:Tiring >
[charge ]
You struggle to line up your charge...
-
A raven caws 'Shinji is at In the Forest'
=+
You sense Konita is channeling saidar.
**
Draz leaves south riding a bloodstock stallion. vv
A Tower guard leaves south. vv vv
+=
-
Chaaaaarrrge!! Konita bleeds profusely as you skewer her with a dark blue tasseled spear!
Konita is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear Konita's death cry.

* R HP:Wounded SP:Full MV:Tiring >

Draz has arrived from the south, riding a bloodstock stallion.
A Tower guard has arrived from the south.

Lisennet
Posts: 56
Joined: Tue Apr 28, 2020 3:21 am

Re: Goodbye for now

Post by Lisennet » Fri Jan 21, 2022 9:16 am

Longish fight with Freya and Nunzio before this log picks up. I've been low, they've been low. At this point Nunzio is decently low but Freya keeps on bashing me so I can't finish, trying again after grabbing a tic

o HP:Wounded SP:Bursting MV:Fresh >
st
You stop resting, and stand up.

not
o HP:Wounded SP:Bursting MV:Fresh >
You stop paying increased attention to your surroundings.

o HP:Wounded SP:Bursting MV:Fresh >
n
odu
open rocks u
An Abandoned Warren
[ obvious exits: E S W ]
Zone: Braem Wood
Door up: rocks
A twitching vine of creepers dangles from above.
An enormous tarantula is here.
Mazrim Taim stands here, mocking the world.
A shadow stallion has arrived from the south.

u
o HP:Wounded SP:Bursting MV:Full >
Ok.

o HP:Wounded SP:Bursting MV:Full >
rh
ride shadow
Far in the Braem Wood
[ obvious exits: N E S W D ]
Zone: Braem Wood
Door west: woods
Door down: rocks
A shadow stallion has arrived from below.
A raven has arrived from below.

* HP:Wounded SP:Bursting MV:Full >
A shadow stallion stops following you.
You start riding it.

* R HP:Wounded SP:Bursting MV:Full >
n
Far in the Braem Wood
[ obvious exits: E S ]
Zone: Braem Wood
A campfire burns slowly, sending smoke into the sky.
A sign is posted here that you must READ.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A fade emerges from the shadows as you pass by, surrounded by a dark aura.
A towering, hunch-backed trolloc glares maliciously as he lumbers by, surrounded by a dark aura.
A towering, hunch-backed trolloc glares maliciously as he lumbers by, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A trolloc is here, exhorting a group of trolloc raiders, surrounded by a dark aura.
A raven has arrived from the south.

e
* R HP:Wounded SP:Bursting MV:Full >
e
Far in the Braem Wood
[ obvious exits: E S W ]
Zone: Braem Wood
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven has arrived from the west.

* R HP:Wounded SP:Bursting MV:Full > In the Forest
[ obvious exits: N E S W ]
Zone: Forgotten Braem
Door south: brush
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black wolf growls loudly, poised to leap.

* R HP:Wounded SP:Bursting MV:Full >
n
Light Forest
[ obvious exits: N S W ]
Zone: Southern Black Hills
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A snake is crawling through the water here.
A raven has arrived from the south.

w
* R HP:Wounded SP:Bursting MV:Full >
Clearing
[ obvious exits: E W ]
Zone: Southern Black Hills
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A small, harmless salamander is here.
A raven has arrived from the east.

w
* R HP:Wounded SP:Bursting MV:Full >
n
e
Old Hovel
[ obvious exits: N E ]
Zone: Southern Black Hills
Door west: Hearth
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A fox is here, hunting for rabbits.

* R HP:Wounded SP:Bursting MV:Full >
e
Thick Forest
[ obvious exits: E S ]
Zone: Southern Black Hills
A gory tuft of flesh lies abandoned on the ground.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.

* R HP:Wounded SP:Bursting MV:Full >
Fern Forest
[ obvious exits: E W ]
Zone: Southern Black Hills
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven has arrived from the west.

* R HP:Wounded SP:Bursting MV:Full >
Light Forest
[ obvious exits: N E S W ]
Zone: Southern Black Hills
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
The corpse of an opossum is lying here.
A cute brown deer eyes you nervously.
A raven has arrived from the west.

* R HP:Wounded SP:Bursting MV:Full >
n
A raven caws 'Lisennet is at Light Forest'
Well Worn Path
[ obvious exits: E S W ]
Zone: Southern Black Hills
A fallen tree lies upon the ground, seemingly chopped down in haste.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Elder Frey the Voice of the Woods is standing here, riding a gray palfrey.
A raccoon sniffs the ground for food.
A raven has arrived from the south.

* R HP:Wounded SP:Bursting MV:Full >
w
Bend in the Path
[ obvious exits: N E W ]
Zone: Southern Black Hills
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raven has arrived from the east.

* R HP:Wounded SP:Bursting MV:Full >
track
It's a little difficult to read old tracks in the snow...

It's a little difficult to read old tracks in the snow...
-
It's a little difficult to read old tracks in the snow...
=
It's a little difficult to read old tracks in the snow...
Some obvious recent tracks of a gray palfrey (ridden) leaving east.
Some obvious recent tracks of a shadow stallion (ridden) leaving north.
Some obvious recent tracks of a gray palfrey (ridden) leaving north.
Some obvious recent tracks of a shadow stallion (ridden) leaving west.
Some obvious recent tracks of a bloodstock stallion (ridden) leaving west.
Some obvious recent tracks of a shadow stallion (ridden) leaving north.

* R HP:Wounded SP:Bursting MV:Full >

Frey has arrived from the east, riding a gray palfrey.

* R HP:Wounded SP:Bursting MV:Full >
ponder

Frey leaves north riding a gray palfrey. ^^

* R HP:Wounded SP:Bursting MV:Full > You ponder life, the universe, and everything.

* R HP:Wounded SP:Bursting MV:Full >
e
Well Worn Path
[ obvious exits: E S W ]
Zone: Southern Black Hills
A fallen tree lies upon the ground, seemingly chopped down in haste.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A raccoon sniffs the ground for food.

* R HP:Wounded SP:Bursting MV:Full >
e
Small Crossing
[ obvious exits: N E S W ]
Zone: Southern Black Hills
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A squirrel is here, chittering.
A frog is here, croaking happily.
A squirrel is here, chittering.
A raven has arrived from the west.

* R HP:Wounded SP:Bursting MV:Full >
se
embrace
You feel the flows of saidar coursing through your body.

* R HP:Wounded SP:Bursting MV:Full >
l
not
Small Crossing
The small path is crossed by a much larger path running from east to west
here. Unlike the small path, this one looks like it gets used quite regularly.
All overhanging branches have been brusquely trimmed off and the path itself
is clear of any obstructing logs or other dead foliage. The small path
disappears in dark, lush forest to the north and south.
[ obvious exits: N E S W ]
Zone: Southern Black Hills
A raven is here flying around.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A squirrel is here, chittering.
A frog is here, croaking happily.
A squirrel is here, chittering.

q
kill light
q
kill light
* R HP:Wounded SP:Bursting MV:Full >
A raven caws 'Lisennet is at Small Crossing' in WoTMUD
You start paying increased attention to your surroundings.

* R HP:Hurt SP:Bursting MV:Full >
q
kill light
They aren't here.

* R HP:Hurt SP:Bursting MV:Full >
They aren't here.

* R HP:Hurt SP:Bursting MV:Full >
q
kill light
They aren't here.

* R HP:Hurt SP:Bursting MV:Full >
q
kill light
They aren't here.

* R HP:Hurt SP:Bursting MV:Full >
w
They aren't here.

* R HP:Hurt SP:Bursting MV:Full >
cht
channel 'chill' light
Well Worn Path
[ obvious exits: E S W ]
Zone: Southern Black Hills
A fallen tree lies upon the ground, seemingly chopped down in haste.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Elder Frey the Voice of the Woods is standing here, riding a gray palfrey.
A raccoon sniffs the ground for food.
A raven has arrived from the east.

* R HP:Hurt SP:Bursting MV:Full >
Frey tries to pound you, but you deflect the blow.
You begin to weave the appropriate flows...

Frey tries to pound you, but you parry successfully.
-=+*
Ok.
Frey shivers from the icy cold force sent by you.

* R HP:Hurt SP:Full MV:Full - Frey: Scratched >
t
channel 'ice spikes' h.light
You begin to weave the appropriate flows...
-=+
Nunzio has arrived from the south, riding a bloodstock stallion.
**
You dodge a bash from Frey who loses his balance and falls!
+=- -
Nunzio tries to pierce you, but you deflect the blow.
=
Ok.
Spikes of solid ice form in your hands, which you launch at Frey.

* R HP:Hurt SP:Strong MV:Full - Frey: Hurt >
tt
channel 'ice spikes' h.Nunzio

Nunzio tries to pierce you, but you dodge the attack.
You strike Frey's right leg hard.

* R HP:Hurt SP:Strong MV:Full - Frey: Hurt >
You begin to weave the appropriate flows...
-=+**+=-
Nunzio tries to pierce you, but you deflect the blow.
Nunzio tries to pierce you, but you parry successfully.
-=
Ok.
Spikes of solid ice form in your hands, which you launch at Nunzio.

* R HP:Hurt SP:Strong MV:Full - Frey: Hurt >
tt
channel 'ice spikes' h.Nunzio
You begin to weave the appropriate flows...
-
You dodge a bash from Frey who loses his balance and falls!
=+*
Nunzio tries to pierce you, but you parry successfully.
*
Nunzio tries to pierce you, but you parry successfully.
+=-
tt
channel 'ice spikes' h.Nunzio-=
Ok.
Spikes of solid ice form in your hands, which you launch at Nunzio.

* R HP:Hurt SP:Strong MV:Full - Frey: Hurt > Frey clambers to his feet.
You begin to weave the appropriate flows...

Frey tries to pound you, but you deflect the blow.
-=
Nunzio tries to pierce you, but you parry successfully.
A raven caws 'Nunzio, Lisennet, Frey are at Well Worn Path' in WoTMUD
+**
Nunzio tries to pierce you, but you deflect the blow.
+=- -=
Ok.
Spikes of solid ice form in your hands, which you launch at Nunzio.

* R HP:Hurt SP:Strong MV:Full - Frey: Hurt >
tt
channel 'ice spikes' h.Nunzio

Nunzio tries to pierce you, but you deflect the blow.
You strike Frey's right leg.
You dodge a bash from Frey who loses his balance and falls!

* R HP:Hurt SP:Strong MV:Full - Frey: Hurt >
You begin to weave the appropriate flows...
-=+
Nunzio panics, and attempts to flee!
*
Nunzio leaves east riding a bloodstock stallion. >>
*+
Tic in 7 seconds!=-
Frey tries to pound you, but you parry successfully.
-=
Your target is no longer here!

* R HP:Hurt SP:Strong MV:Full - Frey: Hurt >
tt
channel 'ice spikes' h.Nunzio
Nobody here by that name.

* R HP:Hurt SP:Strong MV:Full - Frey: Hurt >
tt
channel 'ice spikes' h.Nunzio
Nobody here by that name.

* R HP:Hurt SP:Strong MV:Full - Frey: Hurt >
t
channel 'ice spikes' h.light

You try to strike Frey, but he parries successfully.

* R HP:Hurt SP:Strong MV:Full - Frey: Hurt >
You begin to weave the appropriate flows...
-=
You dodge a bash from Frey who loses his balance and falls!
+**+=- -
Nunzio has arrived from the south, riding a bloodstock stallion.
=
Nunzio tries to pierce you, but you deflect the blow.
Ok.
Spikes of solid ice form in your hands, which you launch at Frey.

* R HP:Hurt SP:Good MV:Fresh - Frey: Wounded >
tt
channel 'ice spikes' h.Nunzio
You begin to weave the appropriate flows...
-=
Nunzio tries to pierce you, but you parry successfully.
A raven caws 'Nunzio, Lisennet, Frey are at Well Worn Path' in WoTMUD
Nunzio tries to pierce you, but you parry successfully.
+**+=- -=
Ok.
Nunzio panics, and attempts to flee!
Spikes of solid ice form in your hands, which you launch at Nunzio.

* R HP:Hurt SP:Good MV:Fresh - Frey: Wounded >

Nunzio leaves west riding a bloodstock stallion. <<

* R HP:Hurt SP:Good MV:Fresh - Frey: Wounded >
tt
channel 'ice spikes' h.Nunzio

You strike Frey's left leg hard.

* R HP:Hurt SP:Good MV:Fresh - Frey: Wounded >
Nobody here by that name.

* R HP:Hurt SP:Good MV:Fresh - Frey: Wounded >

You dodge a bash from Frey who loses his balance and falls!

t
channel 'ice spikes' h.light
* R HP:Hurt SP:Good MV:Fresh - Frey: Wounded >
Nunzio has arrived from the west, riding a bloodstock stallion.
You begin to weave the appropriate flows...

Nunzio leaves east riding a bloodstock stallion. >>
-=+**+=-

A raven caws 'Lisennet, Frey are at Well Worn Path' in WoTMUD

Frey clambers to his feet.
-
Frey tries to pound you, but you deflect the blow.
=
Your target is no longer here!

* R HP:Hurt SP:Good MV:Fresh - Frey: Wounded >
t
channel 'ice spikes' h.light
You strike Frey's right leg hard.
You begin to weave the appropriate flows...
-=+**

Frey sends you sprawling with a powerful bash!
Ouch! You couldn't maintain the flows.

* R HP:Hurt SP:Good MV:Fresh - Frey: Wounded >
tt
channel 'ice spikes' h.Nunzio

Frey narrates 'bashed'

* R HP:Hurt SP:Good MV:Fresh - Frey: Wounded >

Frey pounds your right hand into bloody fragments!

* R HP:Wounded SP:Good MV:Fresh - Frey: Wounded >

Nunzio has arrived from the south, riding a bloodstock stallion.

* R HP:Wounded SP:Good MV:Fresh - Frey: Wounded >

Nunzio pierces your right leg very hard.

* R HP:Wounded SP:Good MV:Fresh - Frey: Wounded >
You begin to weave the appropriate flows...
-=+
Nunzio tries to pierce you, but you deflect the blow.
A raccoon leaves west. << <<
**+=- -=

Nunzio panics, and attempts to flee!
Ok.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your icy spikes shred Nunzio's guts, causing his insides to flow outside.
Nunzio is dead! R.I.P.
Your blood freezes as you hear Nunzio's death cry.

* R HP:Wounded SP:Fading MV:Fresh - Frey: Wounded >
t
channel 'ice spikes' h.light

Frey tries to pound you, but you parry successfully.
You try to strike Frey, but he deflects the blow.
You dodge a bash from Frey who loses his balance and falls!

* R HP:Wounded SP:Fading MV:Fresh - Frey: Wounded >
You begin to weave the appropriate flows...
-=+**+=-
Frey tries to pound you, but you deflect the blow.
Frey gets a laced pair of brown boots from the corpse of Nunzio.
Frey gets a set of loose cloth breeches from the corpse of Nunzio.
Frey gets a staff of sungwood from the corpse of Nunzio.
Frey gets a fine pair of light, buckskin gloves from the corpse of Nunzio.
Frey gets a set of lace sleeves from the corpse of Nunzio.
Frey gets an oilskin bag from the corpse of Nunzio.
Frey gets an opal choker of fiery blue and pink beauty from the corpse of Nunzio.
Frey gets a ring of silver from the corpse of Nunzio.
Frey gets a water skin from the corpse of Nunzio.
Frey gets a black pair of silver-tooled boots from the corpse of Nunzio.
Frey gets a pair of earthen colored breeches from the corpse of Nunzio.
Frey gets a belt with a buckle of cuendillar from the corpse of Nunzio.
Frey gets a sharp, red stone dagger from the corpse of Nunzio.
Frey gets a silver etched shield from the corpse of Nunzio.
Frey gets a silver Kandori wristcuff from the corpse of Nunzio.
Frey gets a silver Kandori wristcuff from the corpse of Nunzio.
Frey gets a pair of dark gloves from the corpse of Nunzio.
Frey gets a set of cloth sleeves from the corpse of Nunzio.
Frey gets a backpack from the corpse of Nunzio.
Frey gets a bright red robe from the corpse of Nunzio.
Frey gets a bearskin tunic from the corpse of Nunzio.
Frey gets a bearskin tunic from
the corpse of Nunzio.
Frey gets a shimmering pendant of obsidian from the corpse of Nunzio.
Frey gets a camouflaged hood from the corpse of Nunzio.
Frey gets a camouflaged hood from the corpse of Nunzio.
Frey gets a gold ring from the corpse of Nunzio.
Frey gets a gold ring from the corpse of Nunzio.
Frey gets a lantern from the corpse of Nunzio.
-=
Ok.
Spikes of solid ice form in your hands, which you launch at Frey.

* R HP:Wounded SP:Fading MV:Fresh - Frey: Battered >
nod
You nod in agreement.

suern
Posts: 103
Joined: Mon May 09, 2016 9:12 pm

Re: Goodbye for now

Post by suern » Fri Jan 21, 2022 10:38 am

As I told you after the rk blick known dfs are quite the grind. I really like you as a player. I encourage the break if you aren’t having fun. I think due to the grind you should not main a known df because it makes for some really ugly play.

That said if your goodbye lasts longer than anticipated you should know you’re coming out party was one of the greatest moments in wotmud history and you should be really proud of that. I know you caught some flack for it but I thought it was really brilliant.

Best of luck,

I hope to see you on alts.

Atkins
Posts: 125
Joined: Wed Aug 19, 2020 12:55 pm

Re: Goodbye for now

Post by Atkins » Fri Jan 21, 2022 10:42 am

lol at this thread. Have a good break


Once you start down the dark path, forever will it dominate your destiny. Consume you, it will.

Raspen
Posts: 29
Joined: Sat Apr 18, 2020 2:17 pm

Re: Goodbye for now

Post by Raspen » Fri Jan 21, 2022 12:14 pm

Breaks are good man, just don't beat yourself too hard on it. The current DF setup feels unreasonable from the outside looking in. Hopefully you shake it off soon. I hope you play an alt to stay in the community until you're ready to jump in the saddle again on Lis. To play a DF is exhausting anyway because you're pretty much having to lie and everyone hates you (rpishly) with more difficult in game mechanics. No man is an island, so again, breaks are good! Its just a game.

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