Forward the Corenne! Log 10

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Espen
Posts: 47
Joined: Wed May 05, 2021 3:06 am

Forward the Corenne! Log 10

Post by Espen » Thu Jan 13, 2022 8:47 pm

For your viewing pleasure


A pile of papers bearing a familiar seal sits atop the scouting reports, and voices are raised in heated discussion.
An attendant quietly cleans up the evidence of some bloody trophies around the kneeling scout.



* R HP:Scratched MV:Strong >

*Enoch* has arrived from the west, riding a dust-colored gelding.

e
* R HP:Scratched MV:Strong >
Center Road
[ obvious exits: E W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
Kaizunshi has arrived from the west, riding a raken.
A bloodstock stallion has arrived from the west.
Wade has arrived from the west, riding a warhorse.
A trained corlm has arrived from the west.
*Enoch* has arrived from the west, riding a dust-colored gelding.

* R HP:Scratched MV:Strong >
scane
3

Kaizunshi leaves west riding a raken.
A bloodstock stallion leaves west. <<
Wade leaves west riding a warhorse.
A trained corlm leaves west. <<
You follow Kaizunshi.

Center Road
[ obvious exits: N E S W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall animal with a long neck stands here.
Wade the Captain is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Kaizunshi the Morat'raken is standing here, riding a raken.

* R HP:Scratched MV:Tiring >
Arglebargle, glop-glyf!?!

* R HP:Scratched MV:Tiring > [kill human]
They aren't here.

* R HP:Scratched MV:Tiring >

Kaizunshi leaves east riding a raken.
A bloodstock stallion leaves east. >>
Wade leaves east riding a warhorse.
A trained corlm leaves east. >>
You follow Kaizunshi.

Center Road
[ obvious exits: E W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall animal with a long neck stands here.
Wade the Captain is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Kaizunshi the Morat'raken is standing here, riding a raken.

e
* R HP:Scratched MV:Tiring >
3
[kill human]
They aren't here.

* R HP:Scratched MV:Tiring > Center Road
[ obvious exits: E W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Vannor* is standing here, riding a dust-colored gelding.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
The Captain of the Lugard Command is giving orders here.

* R HP:Scratched MV:Tiring > [kill human]
You try to scythe *Vannor*, but he deflects the blow.

* R HP:Scratched MV:Tiring - Vannor: Healthy > [kill human]
You do the best you can!

* R HP:Scratched MV:Tiring - Vannor: Healthy >
*Vannor* tries to stab you, but you parry successfully.
A member of the Lugard Command joins Vannor's fight!
A member of the Lugard Command joins a member of the Lugard Command's fight!
A member of the Lugard Command joins a member of the Lugard Command's fight!
A member of the Lugard Command joins a member of the Lugard Command's fight!
A member of the Lugard Command joins a member of the Lugard Command's fight!
The Captain of the Lugard Command joins a member of the Lugard Command's fight!
You try to scythe *Vannor*, but he deflects the blow.

* R HP:Scratched MV:Tiring - Vannor: Healthy >
7
f
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.

* R HP:Scratched MV:Tiring - Vannor: Healthy >
You panic and attempt to flee!


You flee head over heels.
Center Square
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
You notice a backpack is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Enoch* is standing here, riding a dust-colored gelding.
The Lugard town crier stands here, spreading the news.

* R HP:Scratched MV:Tiring >
3

*Enoch* tries to strike you, but you deflect the blow.

8
* R HP:Scratched MV:Tiring - Enoch: Healthy > [kill human]
You do the best you can!

b
bash
* R HP:Scratched MV:Tiring - Enoch: Healthy >
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* R HP:Scratched MV:Tiring - Enoch: Healthy >
-=+**
*Vannor* has arrived from the west, riding a dust-colored gelding.
*Vannor* leaves north riding a dust-colored gelding.
+=
- -=
Your bash at *Enoch* sends him sprawling!
Your body is pierced by razor sharp ice spikes sent by *Enoch*!

* R HP:Hurt MV:Tiring - Enoch: Scratched >
*Vannor* has arrived from the north, riding a dust-colored gelding.

na square bashed
* R HP:Hurt MV:Tiring - Enoch: Scratched >
*Vannor* leaves west riding a dust-colored gelding.

* R HP:Hurt MV:Tiring - Enoch: Scratched >
You narrate 'square bashed'

* R HP:Hurt MV:Tiring - Enoch: Scratched >

You try to scythe *Enoch*, but he deflects the blow.

* R HP:Hurt MV:Tiring - Enoch: Scratched >
b
They already seem to be stunned.

Kaizunshi has arrived from the west, riding a raken.
A bloodstock stallion has arrived from the west.

* R HP:Hurt MV:Tiring - Enoch: Scratched >

Kaizunshi tries to slash *Enoch*, but he deflects the blow.

* R HP:Hurt MV:Tiring - Enoch: Scratched >
Kaizunshi slashes *Enoch*'s right leg hard.
You try to scythe *Enoch*, but he parries successfully.

bash
* R HP:Hurt MV:Tiring - Enoch: Scratched >

-
Kaizunshi looks at *Enoch*.
=+
Wade has arrived from the west, riding a warhorse.
*
*Vannor* has arrived from the west, riding a dust-colored gelding.
*+=-
*Vannor* tries to stab Wade, but he deflects the blow.
-
*Vannor* panics, and attempts to flee!
Ouch! That Really did HURT!

Your body is pierced by razor sharp ice spikes sent by *Enoch*!
=
Your bash at *Enoch* sends him sprawling!

* R HP:Wounded MV:Tiring - Enoch: Scratched >

*Vannor* leaves west riding a dust-colored gelding.

* R HP:Wounded MV:Tiring - Enoch: Scratched >

Kaizunshi slashes *Enoch*'s body very hard.
You scythe *Enoch*'s body into bloody fragments!

* R HP:Wounded MV:Tiring - Enoch: Hurt >

Wade slashes *Enoch*'s right arm hard.

na bashed again
* R HP:Wounded MV:Tiring - Enoch: Wounded >
You narrate 'bashed again'

* R HP:Wounded MV:Tiring - Enoch: Wounded >

Wade slashes *Enoch*'s body very hard.
Kaizunshi slashes *Enoch*'s body extremely hard.
You scythe *Enoch*'s body extremely hard.

* R HP:Wounded MV:Tiring - Enoch: Wounded >

Wade tries to slash *Enoch*, but he parries successfully.
Kaizunshi slashes *Enoch*'s left foot hard.
*Enoch* panics, and attempts to flee!
You scythe *Enoch*'s body very hard.
*Enoch* panics, and attempts to flee!
*Enoch* leaves east riding a dust-colored gelding.

* R HP:Wounded MV:Strong >
kk
e
[kick ]
Kick who?

3
* R HP:Wounded MV:Strong >
Center Road
[ obvious exits: E W ]
Zone: Lugard
You notice a plain copper key is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

e
3
* R HP:Wounded MV:Strong > [kill human]
They aren't here.

* R HP:Wounded MV:Strong >
Break in the Road
[ obvious exits: N S W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A rich-looking merchant counts his earnings.

* R HP:Wounded MV:Strong >
[kill human]
They aren't here.

* R HP:Wounded MV:Strong >
n
[kill human]
They aren't here.

e
* R HP:Wounded MV:Strong > [kill human]
They aren't here.

e
* R HP:Wounded MV:Strong > Entrance to High Lane
[ obvious exits: N E S ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Strong > You can't ride in there.

* R HP:Wounded MV:Strong > High Lane
[ obvious exits: E W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small dog is here, barking furiously.

n
e
* R HP:Wounded MV:Strong > High Lane
[ obvious exits: N W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Wounded MV:Strong > Alas, you cannot go that way...

* R HP:Wounded MV:Strong > High Lane
[ obvious exits: E S ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
An old man hobbles slowly on his way.

* R HP:Wounded MV:Strong > Before the Inn
[ obvious exits: E S W ]
Zone: Lugard
A small purse is here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Enoch* is standing here, riding a dust-colored gelding.
*Enoch* leaves east riding a dust-colored gelding.

* R HP:Wounded MV:Strong > High Lane
[ obvious exits: S W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Enoch* is standing here, riding a dust-colored gelding.
A well-trained brute scowls at you.

* R HP:Wounded MV:Strong >
*Enoch* leaves south riding a dust-colored gelding.

3
* R HP:Wounded MV:Strong >
s
[kill human]
You scythe a mercenary's head extremely hard.

e
e
* R HP:Wounded MV:Strong - a mercenary: Hurt >
You swiftly dodge a mercenary's attempt to slash you.
You scythe a mercenary's body into bloody fragments!
No way! You're fighting for your life!

s
* R HP:Wounded MV:Strong - a mercenary: Wounded > No way! You're fighting for your
life!

e
e
* R HP:Wounded MV:Strong - a mercenary: Wounded > No way! You're fighting for your
life!

* R HP:Wounded MV:Strong - a mercenary: Wounded > No way! You're fighting for your
life!

f
* R HP:Wounded MV:Strong - a mercenary: Wounded > No way! You're fighting for your
life!

e
* R HP:Wounded MV:Strong - a mercenary: Wounded > No way! You're fighting for your
life!

s
e
* R HP:Wounded MV:Strong - a mercenary: Wounded > You panic and
attempt to flee!

e
You flee head over heels.
High Lane
[ obvious exits: N E S ]
Zone: Lugard
Door south: irongates
A warhorse is here, stamping his feet impatiently, being ridden by you.
Entrance to High Lane
[ obvious exits: S W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A burly man covered in sweat stumbles your way.

* R HP:Wounded MV:Strong > A Break in the Road
[ obvious exits: N E S ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black cat meanders to an unknown destination.

whe
* R HP:Wounded MV:Tiring > Nearing the East Gate
[ obvious exits: E W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A drunken fool staggers in no particular direction.

* R HP:Wounded MV:Tiring > Inside the East Gate
[ obvious exits: N E S W ]
Zone: Lugard
Door east: EastGate
A bruised and bloody leg lies on the ground, torn from its socket.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A fierce young man is standing here, eyeing those that pass by.
A fierce young man is standing here, eyeing those that pass by.

* R HP:Wounded MV:Tiring > Players in your Zone
--------------------
Espen - Inside the East Gate
Wade - Entrance to High Lane
Kaizunshi - Entrance to High Lane

* R HP:Wounded MV:Tiring >
s
s
Nearing the East Gate
[ obvious exits: N S ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young woman walks by.
A ragged looking man asks for spare coins.
A well-trained brute scowls at you.
A drunken fool staggers in no particular direction.
Jeanne chats 'do you Bash circles too?'

s
* R HP:Wounded MV:Tiring > Eastside Road
[ obvious exits: N S ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
The fishmonger is here, hoping to buy your catch.

s
s
* R HP:Wounded MV:Tiring >
Eastside Road
[ obvious exits: N S ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small dog is here, barking furiously.

* R HP:Wounded MV:Tiring > Bend in the Road
[ obvious exits: N W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small dog is here, barking furiously.

* R HP:Wounded MV:Tiring > Alas, you cannot go that way...

w
* R HP:Wounded MV:Tiring >
w
w
Southside Road
[ obvious exits: E W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Wounded MV:Tiring > Southside Road
[ obvious exits: E W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A well-dressed man peals his bell, alerting people to the latest news.

w
w
* R HP:Wounded MV:Tiring >
Southern Town Square
[ obvious exits: E W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rich-looking merchant counts his earnings.

* R HP:Wounded MV:Tiring > Southern Town Square
[ obvious exits: E S W ]
Zone: Lugard
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A burly man covered in sweat stumbles your way.

* R HP:Wounded MV:Tiring > Southern Town Square
[ obvious exits: E S W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A ragged looking man asks for spare coins.
A man gambles away his purse.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
The Captain of the Lugard Command is giving orders here.

* R HP:Wounded MV:Tiring > Southside Road
[ obvious exits: E W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.

* R HP:Wounded MV:Tiring >
w
w
w
Southside Road
[ obvious exits: E W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A man is here.

* R HP:Wounded MV:Tiring > Southside Road
[ obvious exits: E W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Tiring > The Middle-Southside Junction
[ obvious exits: N E S W ]
Zone: Lugard
Door south: southgate
The corpse of a fierce young man is lying here. [2]
You notice a two-handed binnol is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Tiring >
na not s side
n
You narrate 'not s side'

* R HP:Wounded MV:Tiring >
n
Middle Road
[ obvious exits: N E S W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black cat meanders to an unknown destination.

n
n
* R HP:Wounded MV:Tiring >
Middle Road
[ obvious exits: N S ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Tiring >
Middle Road
[ obvious exits: N S ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Tiring > Center Square
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
You notice a backpack is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Lugard town crier stands here, spreading the news.

* R HP:Wounded MV:Tiring >
scan
West: A tall dust-colored gelding prances in a circle here.

scan w
* R HP:Wounded MV:Tiring >
l
A tall dust-colored gelding prances in a circle here.
*Enoch* is standing here.
*Vannor* is here, fighting a trained corlm, riding a dust-colored gelding.
A trained corlm is here, fighting Vannor.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
The Captain of the Lugard Command is giving orders here.

* R HP:Wounded MV:Tiring > Center Square
The Center Square serves as a hub for the rest of the city. All sections of
the city can be reached by the square, from which roads leave in all
directions. The gates of the city can also be reached going north, east,
and west. The square is as much for socializing as it is to allow movement
along trade routes to and from Andor, and many people pass through here
each day. A banner stands here showing the layout of the city. You can
watch people leave and enter the gates from here.
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
You notice a backpack is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Lugard town crier stands here, spreading the news.

* R HP:Wounded MV:Tiring >
l
Center Square
The Center Square serves as a hub for the rest of the city. All sections of
the city can be reached by the square, from which roads leave in all
directions. The gates of the city can also be reached going north, east,
and west. The square is as much for socializing as it is to allow movement
along trade routes to and from Andor, and many people pass through here
each day. A banner stands here showing the layout of the city. You can
watch people leave and enter the gates from here.
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
You notice a backpack is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Lugard town crier stands here, spreading the news.

na is 1w
* R HP:Wounded MV:Tiring >
You narrate 'is 1w'

* R HP:Wounded MV:Tiring >
na come square
You narrate 'come square'

whe
* R HP:Wounded MV:Tiring >
l
Players in your Zone
--------------------
Wade - Entrance to High Lane
Kaizunshi - Entrance to High Lane
Espen - Center Square

* R HP:Wounded MV:Tiring > Center Square
The Center Square serves as a hub for the rest of the city. All sections of
the city can be reached by the square, from which roads leave in all
directions. The gates of the city can also be reached going north, east,
and west. The square is as much for socializing as it is to allow movement
along trade routes to and from Andor, and many people pass through here
each day. A banner stands here showing the layout of the city. You can
watch people leave and enter the gates from here.
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
You notice a backpack is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Lugard town crier stands here, spreading the news.

* R HP:Wounded MV:Tiring >
l
Center Square
The Center Square serves as a hub for the rest of the city. All sections of
the city can be reached by the square, from which roads leave in all
directions. The gates of the city can also be reached going north, east,
and west. The square is as much for socializing as it is to allow movement
along trade routes to and from Andor, and many people pass through here
each day. A banner stands here showing the layout of the city. You can
watch people leave and enter the gates from here.
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
You notice a backpack is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Lugard town crier stands here, spreading the news.

* R HP:Wounded MV:Tiring >
na i beat
You narrate 'i beat' <-- misinformation due to shared globals

* R HP:Wounded MV:Tiring >

Kaizunshi has arrived from the east, riding a raken.
A bloodstock stallion has arrived from the east.
Wade has arrived from the east, riding a warhorse.

* R HP:Wounded MV:Tiring >
t kaizunshi lies
whe
scan w
A raken now follows Kaizunshi.
You tell Kaizunshi 'lies' <-- apprising the leadership of the Honored Morat'raken

* R HP:Wounded MV:Tiring > Players in your Zone
--------------------
Wade - Center Square
Kaizunshi - Center Square
Espen - Center Square

* R HP:Wounded MV:Tiring > A tall dust-colored gelding prances in a circle here.
*Enoch* is standing here.
*Vannor* is here, fighting a trained corlm, riding a dust-colored gelding.
A trained corlm is here, fighting Vannor.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
The Captain of the Lugard Command is giving orders here.

* R HP:Wounded MV:Tiring >
l
Center Square
The Center Square serves as a hub for the rest of the city. All sections of
the city can be reached by the square, from which roads leave in all
directions. The gates of the city can also be reached going north, east,
and west. The square is as much for socializing as it is to allow movement
along trade routes to and from Andor, and many people pass through here
each day. A banner stands here showing the layout of the city. You can
watch people leave and enter the gates from here.
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
You notice a backpack is hidden here.
Wade the Captain is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Kaizunshi the Morat'raken is standing here, riding a raken.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Lugard town crier stands here, spreading the news.

* R HP:Wounded MV:Tiring >
l
Center Square
The Center Square serves as a hub for the rest of the city. All sections of
the city can be reached by the square, from which roads leave in all
directions. The gates of the city can also be reached going north, east,
and west. The square is as much for socializing as it is to allow movement
along trade routes to and from Andor, and many people pass through here
each day. A banner stands here showing the layout of the city. You can
watch people leave and enter the gates from here.
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
You notice a backpack is hidden here.
Wade the Captain is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Kaizunshi the Morat'raken is standing here, riding a raken.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Lugard town crier stands here, spreading the news.

* R HP:Wounded MV:Tiring >
'target enoch by na,me?
l
You drawl 'target enoch by na,me?'

* R HP:Wounded MV:Tiring > Center Square
The Center Square serves as a hub for the rest of the city. All sections of
the city can be reached by the square, from which roads leave in all
directions. The gates of the city can also be reached going north, east,
and west. The square is as much for socializing as it is to allow movement
along trade routes to and from Andor, and many people pass through here
each day. A banner stands here showing the layout of the city. You can
watch people leave and enter the gates from here.
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
You notice a backpack is hidden here.
Wade the Captain is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Kaizunshi the Morat'raken is standing here, riding a raken.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Lugard town crier stands here, spreading the news.

* R HP:Wounded MV:Tiring >
scan w
l
A tall animal with a long neck stands here.
A tall dust-colored gelding prances in a circle here.
*Enoch* is standing here.
*Vannor* is standing here, riding a dust-colored gelding.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
The Captain of the Lugard Command is giving orders here.

* R HP:Wounded MV:Tiring > Center Square
The Center Square serves as a hub for the rest of the city. All sections of
the city can be reached by the square, from which roads leave in all
directions. The gates of the city can also be reached going north, east,
and west. The square is as much for socializing as it is to allow movement
along trade routes to and from Andor, and many people pass through here
each day. A banner stands here showing the layout of the city. You can
watch people leave and enter the gates from here.
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
Wade the Captain is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Kaizunshi the Morat'raken is standing here, riding a raken.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Lugard town crier stands here, spreading the news.

* R HP:Wounded MV:Tiring >

Kaizunshi drawls 'both 1w'

* R HP:Wounded MV:Tiring >

Kaizunshi nods in agreement.

'goign 1w of em
* R HP:Wounded MV:Tiring >
You drawl 'goign 1w of em'

* R HP:Wounded MV:Tiring >
s
s
s
Middle Road
[ obvious exits: N S ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
Vannor bellows 'lag'

* R HP:Wounded MV:Tiring > Middle Road
[ obvious exits: N S ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Tiring > Middle Road
[ obvious exits: N E S W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black cat meanders to an unknown destination.

* R HP:Wounded MV:Tiring >
s
w
w
The Middle-Southside Junction
[ obvious exits: N E S W ]
Zone: Lugard
Door south: southgate
The corpse of a fierce young man is lying here. [2]
You notice a two-handed binnol is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Wounded MV:Tiring > Southside Road
[ obvious exits: E W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A man is here.
A tall, well-dressed noble strolls arrogantly by.

n
* R HP:Wounded MV:Tiring > Southside Road
[ obvious exits: E W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small dog is here, barking furiously.

n
* R HP:Wounded MV:Tiring > Bend in the Road
[ obvious exits: N E ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Wounded MV:Tiring > A Paved Stone Road
[ obvious exits: N S W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small dog is here, barking furiously.
A spotted horse wanders skittishly around here.

* R HP:Wounded MV:Tiring >
A Paved Stone Road
[ obvious exits: N S W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A burly man covered in sweat stumbles your way.
A shifty eyed fellow blends into the background.
A small dog is here, barking furiously.

* R HP:Wounded MV:Tiring > A Paved Stone Road
[ obvious exits: N S ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Tiring >
n
Center Road
[ obvious exits: N E S W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Tiring >
scan
* R HP:Wounded MV:Tiring >
l
Center Road
The traffic here thins out somewhat as a side road branches off to the south
of the Center Road. Many people and wagons turn off southwards as the rest
stream down the broad road towards the west gates and the Center Square. A
loud clamor fills the air as noises come from all directions.
[ obvious exits: N E S W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Tiring >
Tic in 7 seconds!
l
Center Road
The traffic here thins out somewhat as a side road branches off to the south
of the Center Road. Many people and wagons turn off southwards as the rest
stream down the broad road towards the west gates and the Center Square. A
loud clamor fills the air as noises come from all directions.
[ obvious exits: N E S W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Tiring >
t kaizunshi use scan, come once enoch leaves
l
You tell Kaizunshi 'use scan, come once enoch leaves'

* R HP:Wounded MV:Tiring > Center Road
The traffic here thins out somewhat as a side road branches off to the south
of the Center Road. Many people and wagons turn off southwards as the rest
stream down the broad road towards the west gates and the Center Square. A
loud clamor fills the air as noises come from all directions.
[ obvious exits: N E S W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Tiring >
na on w gate
l
3
You narrate 'on w gate'

* R HP:Wounded MV:Tiring > Center Road
The traffic here thins out somewhat as a side road branches off to the south
of the Center Road. Many people and wagons turn off southwards as the rest
stream down the broad road towards the west gates and the Center Square. A
loud clamor fills the air as noises come from all directions.
[ obvious exits: N E S W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.

3
* R HP:Wounded MV:Tiring > [kill human]
They aren't here.

* R HP:Wounded MV:Tiring >
Vannor bellows 'on who?!'

* R HP:Wounded MV:Tiring >
Wade has arrived from the east, riding a warhorse.
A trained corlm has arrived from the east.

* R HP:Wounded MV:Tiring >
Wade leaves west riding a warhorse.
A trained corlm leaves west. <<

l
* R HP:Wounded MV:Tiring > Wade has arrived from the west, riding a warhorse.
A trained corlm has arrived from the west.

* R HP:Wounded MV:Tiring > Center Road
The traffic here thins out somewhat as a side road branches off to the south
of the Center Road. Many people and wagons turn off southwards as the rest
stream down the broad road towards the west gates and the Center Square. A
loud clamor fills the air as noises come from all directions.
[ obvious exits: N E S W ]
Zone: Lugard
A tall animal with a long neck stands here.
Wade the Captain is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Tiring >
t wade lol
You tell Wade 'lol'

scan e
* R HP:Wounded MV:Tiring >
l

* R HP:Wounded MV:Tiring >
Center Road
The traffic here thins out somewhat as a side road branches off to the south
of the Center Road. Many people and wagons turn off southwards as the rest
stream down the broad road towards the west gates and the Center Square. A
loud clamor fills the air as noises come from all directions.
[ obvious exits: N E S W ]
Zone: Lugard
A tall animal with a long neck stands here.
Wade the Captain is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Kaizunshi tells you 'not moving'

* R HP:Wounded MV:Tiring >
8
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* R HP:Wounded MV:Tiring >
scan e

* R HP:Wounded MV:Tiring >
Wade tells you 'lol'

* R HP:Wounded MV:Tiring >
t kaizunshi knows me
You tell Kaizunshi 'knows me'

scan e
* R HP:Wounded MV:Tiring >
l

* R HP:Wounded MV:Tiring >
Center Road
The traffic here thins out somewhat as a side road branches off to the south
of the Center Road. Many people and wagons turn off southwards as the rest
stream down the broad road towards the west gates and the Center Square. A
loud clamor fills the air as noises come from all directions.
[ obvious exits: N E S W ]
Zone: Lugard
A tall animal with a long neck stands here.
Wade the Captain is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Tiring >
e
Center Road
[ obvious exits: E W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.

scan e
* R HP:Wounded MV:Tiring >
A tall dust-colored gelding prances in a circle here.
*Enoch* is standing here.
A tall dust-colored gelding prances in a circle here.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
The Captain of the Lugard Command is giving orders here.

* R HP:Wounded MV:Tiring >
l
Center Road
Wagon and foot traffic fills this busy thoroughfare. Shouts echo through
the air and the noises of travel and trade are everywhere. The paved road has
obviously gone long without any maintenance. It is riddled with cracks filled
with dust and refuse. Parked wagons, waiting to be loaded and unloaded, occupy
all available space beside the road.
[ obvious exits: E W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Tiring >
e
e
Center Road
[ obvious exits: E W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall dust-colored gelding prances in a circle here.
*Enoch* is standing here.
A tall dust-colored gelding prances in a circle here.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
A member of the Lugard Command stands here keeping the peace.
The Captain of the Lugard Command is giving orders here.

* R HP:Wounded MV:Tiring >
Center Square
[ obvious exits: N E S W ]
Zone: Lugard
Some elaborate figurines spew fresh water into a broad basin here.
You notice a backpack is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Kaizunshi the Morat'raken is standing here, riding a raken.
The Lugard town crier stands here, spreading the news.
*Enoch* has arrived from the west.

* R HP:Wounded MV:Tiring >
*Enoch* tries to strike you, but you parry successfully.

* R HP:Wounded MV:Tiring - Enoch: Wounded >
Kaizunshi slashes *Enoch*'s right hand.

3
* R HP:Wounded MV:Tiring - Enoch: Wounded >
[kill human]
You do the best you can!

* R HP:Wounded MV:Tiring - Enoch: Wounded >
Kaizunshi tries to slash *Enoch*, but he deflects the blow.
You scythe *Enoch*'s body very hard.
*Enoch* panics, and attempts to flee!
*Enoch* leaves south. vv

* R HP:Wounded MV:Tiring >
na square
s
3
You narrate 'square'

s
3
* R HP:Wounded MV:Tiring > Middle Road
[ obvious exits: N S ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall animal with a long neck stands here.
Wade the Captain is standing here, riding a warhorse.
*Enoch* is standing here.

* R HP:Wounded MV:Tiring > Wade leaves north riding a warhorse.
A trained corlm leaves north. ^^
[kill human]
You scythe *Enoch*'s body very hard.
*Enoch* panics, and attempts to flee!

* R HP:Wounded MV:Tiring - Enoch: Battered > No way! You're fighting for your life!
*Enoch* leaves south. vv

* R HP:Wounded MV:Tiring > [kill human]
They aren't here.

* R HP:Wounded MV:Tiring >
[kill human]
They aren't here.

s
3
* R HP:Wounded MV:Tiring >

Wade has arrived from the north, riding a warhorse.
A trained corlm has arrived from the north.
Kaizunshi has arrived from the north, riding a raken.
A bloodstock stallion has arrived from the north.

s
3
* R HP:Wounded MV:Tiring > [kill human]
They aren't here.

s
* R HP:Wounded MV:Tiring > Middle Road
[ obvious exits: N S ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Enoch* is standing here.

3
* R HP:Wounded MV:Tiring > [kill human]
You try to scythe *Enoch*, but he deflects the blow.
Kaizunshi has arrived from the north, riding a raken.
A bloodstock stallion has arrived from the north.
Wade has arrived from the north, riding a warhorse.
A trained corlm has arrived from the north.

* R HP:Wounded MV:Tiring - Enoch: Battered > No way! You're fighting for your life!
Kaizunshi slashes *Enoch*'s body very hard.
*Enoch* panics, and attempts to flee!

* R HP:Wounded MV:Tiring - Enoch: Battered > [kill human]
You do the best you can!

* R HP:Wounded MV:Tiring - Enoch: Battered > [kill human]
You do the best you can!
*Enoch* leaves south. vv

kk
* R HP:Wounded MV:Tiring > Middle Road
[ obvious exits: N E S W ]
Zone: Lugard
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black cat meanders to an unknown destination.
Kaizunshi has arrived from the north, riding a raken.
A bloodstock stallion has arrived from the north.
Wade has arrived from the north, riding a warhorse.
A trained corlm has arrived from the north.

* R HP:Wounded MV:Tiring > [kill human]
They aren't here.

* R HP:Wounded MV:Tiring > [kick ]
Kick who?

3
* R HP:Wounded MV:Tiring >
[kick ]
Kick who?

* R HP:Wounded MV:Tiring >
scan
A black cat leaves north. ^^
[kill human]
They aren't here.
Kaizunshi leaves south riding a raken.
A bloodstock stallion leaves south. vv
Wade leaves south riding a warhorse.
A trained corlm leaves south. vv
You follow Kaizunshi.

The Middle-Southside Junction
[ obvious exits: N E S W ]
Zone: Lugard
Door south: southgate
The corpse of a fierce young man is lying here. [2]
You notice a two-handed binnol is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall animal with a long neck stands here.
Wade the Captain is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Kaizunshi the Morat'raken is standing here, riding a raken.

3
* R HP:Hurt MV:Tiring >
Kaizunshi leaves south riding a raken.
A bloodstock stallion leaves south. vv
Wade leaves south riding a warhorse.
A trained corlm leaves south. vv
You follow Kaizunshi.

Outside Lugard's Southern Gate
[ obvious exits: N E S ]
Zone: Lugard Road Through Murandy
Door north: southgate
There are some tracks of a HUMAN leaving south. vv
There are some tracks of a TROLLOC leaving east. >>
There are some tracks of a TROLLOC leaving north. ^^
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall animal with a long neck stands here.
Wade the Captain is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Kaizunshi the Morat'raken is standing here, riding a raken.

* R HP:Hurt MV:Tiring > South: With gleaming dark fur a mink growls here.

* R HP:Hurt MV:Tiring > South: With gleaming dark fur a mink growls here.

* R HP:Hurt MV:Tiring > [kill human]
They aren't here.

* R HP:Hurt MV:Tiring >
Kaizunshi leaves north riding a raken.
A bloodstock stallion leaves north. ^^
Wade leaves north riding a warhorse.
A trained corlm leaves north. ^^
You follow Kaizunshi.

The Middle-Southside Junction
[ obvious exits: N E S W ]
Zone: Lugard
Door south: southgate
The corpse of a fierce young man is lying here. [2]
You notice a two-handed binnol is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall animal with a long neck stands here.
Wade the Captain is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Kaizunshi the Morat'raken is standing here, riding a raken.

* R HP:Hurt MV:Tiring > [kill human]
They aren't here.

* R HP:Hurt MV:Tiring >
The Middle-Southside Junction
The intersection of the Southside Road and the Middle Road brings many
people together here. The flow of traffic is much slower as pedestrians and
wagons change the direction in which they are travelling. The paving stones
are quite worn here. To the south is a large reinforced gate.
[ obvious exits: N E S W ]
Zone: Lugard
Door south: southgate
The corpse of a fierce young man is lying here. [2]
You notice a two-handed binnol is hidden here.
A tall animal with a long neck stands here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Wade the Captain is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Kaizunshi the Morat'raken is standing here, riding a raken.

* R HP:Hurt MV:Tiring > The Middle-Southside Junction
[ obvious exits: N E S W ]
Zone: Lugard
Door south: southgate
The corpse of a fierce young man is lying here. [2]
You notice a two-handed binnol is hidden here.
A tall animal with a long neck stands here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Wade the Captain is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Kaizunshi the Morat'raken is standing here, riding a raken.

s
3
* R HP:Hurt MV:Tiring >

Kaizunshi leaves south riding a raken.
A bloodstock stallion leaves south. vv
Wade leaves south riding a warhorse.
A trained corlm leaves south. vv
You follow Kaizunshi.

Outside Lugard's Southern Gate
[ obvious exits: N E S ]
Zone: Lugard Road Through Murandy
Door north: southgate
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a horse leaving north.
There are some tracks of a RIDDEN MOUNT leaving north. ^^
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall animal with a long neck stands here.
Wade the Captain is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Kaizunshi the Morat'raken is standing here, riding a raken.

* R HP:Hurt MV:Tiring > Illian Road South of Lugard
[ obvious exits: N E S ]
Zone: Lugard Road Through Murandy
There are some tracks of a HUMAN leaving east. >>
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
With gleaming dark fur a mink growls here.
With gleaming dark fur a mink growls here.
A cute brown deer eyes you nervously.
A fat turkey waddles about here.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.

* R HP:Hurt MV:Tiring > [kill human]
They aren't here.

t kaizunshi s gate
e
* R HP:Hurt MV:Tiring >
You tell Kaizunshi 's gate'

* R HP:Hurt MV:Tiring > Hills by the Road
[ obvious exits: N E S W ]
Zone: Lugard Road Through Murandy
There are some tracks of an animal leaving north.
There are some tracks of a HUMAN leaving north. ^^
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
With gleaming dark fur a mink growls here.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A fat turkey waddles about here.
A fat turkey waddles about here.
A cute brown deer eyes you nervously.

* R HP:Hurt MV:Tiring >
t kaizunshi put
n
You tell Kaizunshi 'put'

3
* R HP:Hurt MV:Tiring >
Copse Near the Gate
[ obvious exits: S W ]
Zone: Lugard Road Through Murandy
There are some tracks of an animal leaving south.
There are some tracks of a TROLLOC leaving west. <<
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Enoch* is standing here.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
With gleaming dark fur a mink growls here.

* R HP:Hurt MV:Tiring > [kill human]
You scythe *Enoch*'s body very hard.
*Enoch* panics, and attempts to flee!

* R HP:Hurt MV:Tiring - Enoch: Battered >

Espen carelessly stumbles over an exposed root.
Sit down while fighting? Are you MAD?

* R HP:Hurt MV:Tiring - Enoch: Battered >

*Enoch* leaves west. <<

* R HP:Hurt MV:Tiring >
t kaizunshi wade
st
w
3
You tell Kaizunshi 'wade'

* R HP:Hurt MV:Tiring >
You are already standing.

* R HP:Hurt MV:Tiring > Outside Lugard's Southern Gate
[ obvious exits: N E S ]
Zone: Lugard Road Through Murandy
Door north: southgate
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a horse leaving north.
There are some tracks of a RIDDEN MOUNT leaving north. ^^
An iron lantern hangs from the wall above the gate.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Enoch* is here, fighting Wade.
A tall animal with a long neck stands here.
Wade the Captain is here, fighting Enoch, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Kaizunshi the Morat'raken is here, fighting Enoch, riding a raken.

* R HP:Hurt MV:Tiring > Kaizunshi slashes *Enoch*'s body very hard.
Wade tries to slash *Enoch*, but he parries successfully.
[kill human]
You scythe *Enoch*'s head very hard.

* R HP:Hurt MV:Tiring - Wade: Scratched - Enoch: Beaten >

Kaizunshi tells you 'gate'
*Enoch* leaves east. >>
*Enoch* has arrived from the east.

kk
* R HP:Hurt MV:Tiring >
Kaizunshi tries to slash *Enoch*, but he parries successfully.

* R HP:Hurt MV:Tiring >
[kick ]
Kick who?

cdn
close southgate n
* R HP:Hurt MV:Tiring >
3
It's already closed!
*Enoch* panics, and attempts to flee!

* R HP:Hurt MV:Tiring >
[kill human]
You try to scythe *Enoch*, but he deflects the blow.

3
* R HP:Hurt MV:Tiring - Kaizunshi: Scratched - Enoch: Beaten >
You try to scythe *Enoch*, but he deflects the blow.

* R HP:Hurt MV:Tiring - Kaizunshi: Scratched - Enoch: Beaten >
Wade sends *Enoch* sprawling with a powerful bash!

* R HP:Hurt MV:Tiring - Kaizunshi: Scratched - Enoch: Beaten > [kill human]
You do the best you can!

8
* R HP:Hurt MV:Tiring - Kaizunshi: Scratched - Enoch: Beaten >
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

3
* R HP:Hurt MV:Tiring - Kaizunshi: Scratched - Enoch: Beaten >
[kill human]
You do the best you can!

* R HP:Hurt MV:Tiring - Kaizunshi: Scratched - Enoch: Beaten >
Wade slashes *Enoch*'s right arm very hard.
You scythe *Enoch*'s body very hard.
Kaizunshi slashes *Enoch*'s body extremely hard.
*Enoch* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Enoch*'s death cry.

* R HP:Hurt MV:Tiring >
l in corpse

Kaizunshi gets a pair of lissome leather boots with metal capped toes from the corpse
of Enoch.
Kaizunshi gets a set of riveted chainmail leggings from the corpse of Enoch.
Kaizunshi gets a belt with a buckle of cuendillar from the corpse of Enoch.
Kaizunshi gets a sleek, mahogany-shafted spear from the corpse of Enoch.
Kaizunshi gets a silver etched shield from the corpse of Enoch.
Kaizunshi gets a sungwood bracelet from the corpse of Enoch.
Kaizunshi gets a sungwood bracelet from the corpse of Enoch.
Kaizunshi gets a sturdy pair of full leather gauntlets from the corpse of Enoch.
Kaizunshi gets a pair of riveted chainmail sleeves from the corpse of Enoch.
Kaizunshi gets a backpack from the corpse of Enoch.
Kaizunshi gets an earthen brown mantle from the corpse of Enoch.
Kaizunshi gets a tunic of finely-crafted chain from the corpse of Enoch.
Kaizunshi gets a shimmering chain of gold from the corpse of Enoch.
Kaizunshi gets a torc of gleaming steel from the corpse of Enoch.
Kaizunshi gets a rimmed round helmet from the corpse of Enoch.
Kaizunshi gets a gold ring delicately carved with ivy from the corpse of Enoch.
Kaizunshi gets a gold ring delicately carved with ivy from the corpse of Enoch.
Kaizunshi gets a jade carving of an old man from the corpse of Enoch.
Kaizunshi gets a lantern from the corpse of Enoch.

* R HP:Hurt MV:Tiring > Wade drawls 'werd'

Not much skill in this one - separating the crazed channeler from his mobs and defender, and fast chasing on the morat'raken's part, as well as their blocking the gate.

Asandra
Posts: 748
Joined: Mon May 13, 2019 11:30 am

Re: Forward the Corenne! Log 10

Post by Asandra » Fri Jan 14, 2022 4:53 am

This is an oldie? Vannor actually on LS and not actively trying to kill everything :-)

Lexiano
Posts: 2
Joined: Sun Nov 29, 2020 11:12 pm

Re: Forward the Corenne! Log 10

Post by Lexiano » Fri Jan 14, 2022 5:48 am

Strange set of logs, hope they weren't applying for a clan.

4 logs colluding with Marath'damane.
A log of wolfbros killing porka.
A log of Enoch in bad gear dying trying to 1v3.
3 Logs of humans dying in Tarendrelle.
And the best log of the lot is Stronk somehow suiciding 1v2 right beside safety.

Asandra
Posts: 748
Joined: Mon May 13, 2019 11:30 am

Re: Forward the Corenne! Log 10

Post by Asandra » Fri Jan 14, 2022 5:50 am

Also I don't get it.

Espen: you're a lot better than what you're showing here, as everyone knows. Choose better logs!

Like this one: viewtopic.php?f=75&t=14330&p=123443
I'd say 1 great log is a lot better than 10 of these.

Tyrex
Posts: 24
Joined: Thu Jul 23, 2020 1:27 pm

Wtf

Post by Tyrex » Fri Jan 14, 2022 9:08 pm

Post better logs

Espen
Posts: 47
Joined: Wed May 05, 2021 3:06 am

Holy dung! Titles!

Post by Espen » Wed Jan 19, 2022 9:01 pm

Holy dung you can title your responses?
Good to know

I believe my first set of logs was 'mostly' pretty good - and had a lot of comments about decision making etc - these were to make 10 more logs of remorts/masters deaths

Reasoning for posting was mostly because I spent so long editing them all (somewhere around 30+ hours all up) and didn't want them going to waste; painful logs or no most of them still show various choices and decisions, things that worked or didn't etc.

i.e. the log with Vannor - once blind the best thing I could do was spam door (and ask for a bubbling) - I would say that log was entirely about setting up a kill on someone who had been absolutely destroying lightside for several days and who had stopped taking risks, and showing the capability of setting something like that up quickly and then doing it.

Some of the logs literally standing still - were just that, sometimes its the best choice

The log with Enoch - we had killed him in a full set with rares with 2 of us just prior, but this was the scalp that counted for application. It still shows holding doors, chasing someone quickly before they can organise a partner to break blocks etc. taking advantage of the zone layouts, and just smacking someone down rather than pushing bashes etc. we needed different tactics in his original set.

When pking DS I would say there is nothing I can do about the marath'damane, happy to kill them in sameside pk.

Gretchen
Posts: 522
Joined: Thu Mar 26, 2015 1:00 pm

Re: Forward the Corenne! Log 10

Post by Gretchen » Wed Jan 19, 2022 9:20 pm

at least make one thread for all your crap logs instead of spaming the aow with em all

Iblis
Posts: 100
Joined: Mon Jun 19, 2017 11:56 am

Re: Forward the Corenne! Log 10

Post by Iblis » Wed Jan 19, 2022 9:45 pm

eh with the lack of logs these days lets not bash the guy for posting some. Some of them could probably have been posted together, but who cares. Thanks for posting, Espen.

Gretchen
Posts: 522
Joined: Thu Mar 26, 2015 1:00 pm

Re: Forward the Corenne! Log 10

Post by Gretchen » Thu Jan 20, 2022 7:56 am

sorry iblis is right when i read that back this morning it sounded a lot harsher then i meant it to

Espen
Posts: 47
Joined: Wed May 05, 2021 3:06 am

agreeing with a marath'damane! never!

Post by Espen » Sun Jan 23, 2022 9:00 pm

ah yes I'd say I could have posted separately;

I.. was feeling grouchy and wanted to make a statement about the additional logs

Also I don't think I'd really stopped and thought about how crap some of them are - it had been in the back of my mind for over two months to post them and I just made myself do it in 2-3min.

Thank you for the apology - no harm done and no issue taken - and I'll look to post more entertaining logs in future.

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