Forward the Corenne! Log 4

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Espen
Posts: 47
Joined: Wed May 05, 2021 3:06 am

Forward the Corenne! Log 4

Post by Espen » Thu Jan 13, 2022 8:40 pm

For your viewing pleasure

* R HP:Hurt MV:Winded >
An Oasis
This copse of trees is oddly out of place in the barren surroundings.
Settled in a smally valley the trees, though stunted in growth, have found
a way to survive in their harsh environment. A pool of water collects at
the lowest point between the hills, dark and murky from the mud and dust
that streams off the hills.
[ obvious exits: N E W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
A lantern has been left here. [2]
A plate of tasty looking pork steams here.
A plate of tasty looking pork steams here.
A green-leafed herb grows here.
A shallow pool of water has collected on the ground.
A remnant of the Age of Legends juts from the soil.
You notice a thin, black chain is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice plain brown pants is hidden here.
You notice a leather belt is hidden here.
You notice a dark green cape is hidden here.
You notice a large slab of meat is hidden here.
You notice a large slab of meat is hidden here.
You notice a piece of sandstone is hidden here.
You notice a single-edged broadsword is hidden here.
You notice a thin pair of leather gloves is hidden here.
You notice a light pair of leather coverings is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bekkar* is standing here.

2
* R HP:Hurt MV:Winded >
2
[kill dark]
You scythe *Bekkar*'s body.

* R HP:Hurt MV:Winded - Bekkar: Scratched > [kill dark]
You do the best you can!

* R HP:Hurt MV:Winded - Bekkar: Scratched >
*Bekkar* tries to blast you, but you deflect the blow.
You scythe *Bekkar*'s left arm into bloody fragments!

* R HP:Hurt MV:Winded - Bekkar: Hurt >
7
l
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.

* R HP:Hurt MV:Winded - Bekkar: Hurt >
An Oasis
This copse of trees is oddly out of place in the barren surroundings.
Settled in a smally valley the trees, though stunted in growth, have found
a way to survive in their harsh environment. A pool of water collects at
the lowest point between the hills, dark and murky from the mud and dust
that streams off the hills.
[ obvious exits: N E W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
A lantern has been left here. [2]
A plate of tasty looking pork steams here.
A plate of tasty looking pork steams here.
A green-leafed herb grows here.
A shallow pool of water has collected on the ground.
A remnant of the Age of Legends juts from the soil.
You notice a pair of light leather boots is hidden here.
You notice a thin, black chain is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice plain brown pants is hidden here.
You notice a dark green cape is hidden here.
You notice a large slab of meat is hidden here.
You notice a dagger is hidden here.
You notice a piece of sandstone is hidden here.
You notice a single-edged broadsword is hidden here.
You notice a thin pair of leather gloves is hidden here.
You notice a light pair of leather coverings is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Bekkar* is here, fighting YOU!
*Bekkar* panics, and attempts to flee!

* R HP:Hurt MV:Winded - Bekkar: Hurt >
*Bekkar* leaves east. >>

* R HP:Hurt MV:Winded >
e
2
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded > [kill dark]
They aren't here.

* R HP:Hurt MV:Winded >
s
s
2
b
bash
[kill dark]
They aren't here.

Magdan narrates 'be careful'

* R HP:Hurt MV:Winded >
A Winding Road
Like a snake, the wagon rutted road slithers between the hills as it passes
the cliff to the east. Skeletons lie on the road here, left to be picked
clean by carrion eaters and slowly decomposed. An age old battle, it
appears as though some of corpses were eaten and savagely ripped apart.
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded > Shadowing a Road
[ obvious exits: N E S ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded > In a Depression
[ obvious exits: N E ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Gorigo* is standing here.
*Zangief* is here, fighting Everesta, riding a shadow stallion.
*Hammerhead* is here, fighting Everesta.
*Everesta* is here, fighting Hammerhead, riding a warhorse.

* R HP:Hurt MV:Winded > [kill dark]
You try to scythe *Gorigo*, but he parries successfully.

* R HP:Hurt MV:Winded - Gorigo: Healthy >
Cancelled.
*Gorigo* tries to pierce you, but you parry successfully.
*Everesta* strikes *Hammerhead*'s body.
*Everesta* leaves east riding a warhorse.
-=
f+*
Cancelled.
Everesta narrates 'come'
You panic and attempt to flee!
*Hammerhead* tries to lance you, but you deflect the blow.

n

You flee head over heels.
The Dusty Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is standing here, riding a warhorse.
*Magdan* leaves west riding a warhorse.

* R HP:Hurt MV:Winded >
Rugged Terrain
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Hurt MV:Winded >
e
A Winding Road
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded >
whe
l
Players in your Zone
--------------------
Espen - A Winding Road

* R HP:Hurt MV:Winded > A Winding Road
The road continues its north south passage through these dusty hills.
Further north the road splits around a hill that rises high above with
sheer cliffs on either side. A large sandstone formation rises on top of
the hill, its form resembling some twisted obelisk.
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded >
w
w
s
2
Rugged Terrain
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.

b
bash
* R HP:Hurt MV:Winded >
Shadowing a Road
[ obvious exits: N E S ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded > *Everesta* has arrived from the south, riding a warhorse.
In a Depression
[ obvious exits: N E ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zangief* is here, fighting Magdan, riding a shadow stallion.
*Magdan* is here, fighting Gorigo, riding a warhorse.
*Gorigo* is here, fighting Magdan.
*Hammerhead* is standing here.

* R HP:Hurt MV:Winded > *Magdan* tries to lance *Gorigo*, but he parries
successfully.
*Gorigo* tries to pierce *Magdan*, but he parries successfully.
[kill dark]
You try to scythe *Hammerhead*, but he deflects the blow.

* R HP:Hurt MV:Winded - Hammerhead: Battered > -=
*Everesta* has arrived from the north, riding a warhorse.
+
*Everesta* tries to strike *Zangief*, but he deflects the blow.
*
*Hammerhead* panics, and attempts to flee!


*Hammerhead* leaves north. ^^
*
Magdan narrates 'on w choke'
+=
*Zangief* sends *Magdan* sprawling with a powerful bash!
-
*Zangief* scythes *Magdan*'s body hard.
*Gorigo* pierces *Magdan*'s right arm.

na 1w choke hammer-
2=
They're not here anymore!

* R HP:Hurt MV:Winded > You narrate '1w choke hammer'

l
* R HP:Hurt MV:Winded > [kill dark]
You try to scythe *Gorigo*, but he deflects the blow.
*Hammerhead* has arrived from the north.

* R HP:Hurt MV:Winded - Magdan: Wounded - Gorigo: Healthy >
*Hammerhead* tries to lance *Everesta*, but she deflects the blow.

b
bash
* R HP:Hurt MV:Winded - Magdan: Wounded - Gorigo: Healthy > In a Depression
Off the beaten path, this dusty depression provides some protection from
the hot winds of the Blight and the small sandstorms that sprout up from
time to time. Small scrub bushes surround the depression providing a
barrier of sorts. During times of high rainfall this sunken land forms
pools of water providing sustenance to the surrounding vegetation.
[ obvious exits: N E ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving east. >>
*Hammerhead* is here, fighting Everesta.
*Everesta* is here, fighting Zangief, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zangief* is here, fighting Magdan, riding a shadow stallion.
*Magdan* is sitting here, riding a warhorse.
*Gorigo* is here, fighting Magdan.

* R HP:Hurt MV:Winded - Magdan: Wounded - Gorigo: Healthy >
*Everesta* throws a fireball at *Hammerhead*, who screams in
pain.
-
*Gorigo* pierces *Magdan*'s left leg hard.

f=
w+
*Everesta* tries to strike *Zangief*, but he deflects the blow.
*Gorigo* pierces *Magdan*'s right leg.

s
2
Cancelled.
You panic and attempt to flee!

b
bash
You flee head over heels.
Shadowing a Road
[ obvious exits: N E S ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
Alas, you cannot go that way...

* R HP:Hurt MV:Winded > In a Depression
[ obvious exits: N E ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Hammerhead* is here, fighting Everesta.
*Everesta* is here, fighting Zangief, riding a warhorse.
*Zangief* is here, fighting Magdan, riding a shadow stallion.
*Magdan* is sitting here, riding a warhorse.
*Gorigo* is here, fighting Magdan.

* R HP:Hurt MV:Winded > [kill dark]
You scythe *Hammerhead*'s body very hard.

* R HP:Hurt MV:Winded - Everesta: Battered - Hammerhead: Beaten >
*Everesta* avoids being bashed by *Hammerhead* who loses his balance and falls!
*Everesta* panics, and attempts to flee!
-
*Everesta* avoids being bashed by *Zangief* who loses his balance and falls!
*Everesta* panics, and attempts to flee!
=+*
*Magdan* tries to lance *Gorigo*, but he parries successfully.
*Gorigo* tries to pierce *Magdan*, but he deflects the blow.
*+=-
*Everesta* leaves north riding a warhorse.
-=
*Everesta* has arrived from the north, riding a warhorse.
Your bash at *Hammerhead* sends him sprawling!

* R HP:Hurt MV:Winded - Hammerhead: Beaten >
*Everesta* tries to strike *Zangief*, but he parries successfully.

na hammer weave
* R HP:Hurt MV:Winded - Hammerhead: Beaten >
Magdan narrates 'buffing'

* R HP:Hurt MV:Winded - Hammerhead: Beaten > You scythe *Hammerhead*'s body very
hard.
*Gorigo* pierces *Magdan*'s body.
You narrate 'hammer weave'

* R HP:Hurt MV:Winded - Hammerhead: Beaten >
na bashed
You narrate 'bashed'

* R HP:Hurt MV:Winded - Hammerhead: Beaten >
g all corpse
g all corpse
g all corpse
g all corpse
You don't have a corpse.

g all corpse
* R HP:Hurt MV:Winded - Hammerhead: Beaten >
g all corpse
*Everesta* throws a fireball at *Hammerhead*, who screams in pain.
You don't have a corpse.

g all corpse
* R HP:Hurt MV:Winded - Hammerhead: Critical > *Everesta* tries to strike *Zangief*,
but he deflects the blow.
You try to scythe *Hammerhead*, but he deflects the blow.
*Zangief* tries to scythe *Magdan*, but he deflects the blow.
*Magdan* tries to lance *Gorigo*, but he parries successfully.
*Gorigo* tries to pierce *Magdan*, but he parries successfully.
You don't have a corpse.
*Magdan* sends *Gorigo* sprawling with a powerful bash!

g all corpse
* R HP:Hurt MV:Winded - Hammerhead: Critical > You don't have a corpse.

g all corpse
* R HP:Hurt MV:Winded - Hammerhead: Critical > You don't have a corpse.

* R HP:Hurt MV:Winded - Hammerhead: Critical > You don't have a corpse.

g all corpse
* R HP:Hurt MV:Winded - Hammerhead: Critical > You don't have a corpse.

g all corpse
* R HP:Hurt MV:Winded - Hammerhead: Critical > You don't have a corpse.

g all corpse
* R HP:Hurt MV:Winded - Hammerhead: Critical > You don't have a corpse.

Tic in 7 seconds!
g all corpse
g all corpse
* R HP:Hurt MV:Winded - Hammerhead: Critical > You don't have a corpse.

g all corpse
* R HP:Hurt MV:Winded - Hammerhead: Critical > You don't have a corpse.
*Hammerhead* panics, and attempts to flee!

g all corpse
* R HP:Hurt MV:Winded - Hammerhead: Critical > You don't have a corpse.

g all corpse
* R HP:Hurt MV:Winded - Hammerhead: Critical > You don't have a corpse.

g all corpse
g all corpse
* R HP:Hurt MV:Winded - Hammerhead: Critical >
g all corpse
You don't have a corpse.
*Hammerhead* leaves east. >>

g all corpse
* R HP:Hurt MV:Winded > *Zangief* tries to scythe *Magdan*, but he deflects the blow.
*Magdan* lances *Gorigo*'s body into bloody fragments!
You don't have a corpse.

g all corpse
* R HP:Hurt MV:Winded > You don't have a corpse.

* R HP:Hurt MV:Winded > You don't have a corpse.

* R HP:Hurt MV:Winded > *Everesta* panics, and attempts to flee!
You don't have a corpse.

* R HP:Hurt MV:Winded > You don't have a corpse.

* R HP:Hurt MV:Winded > You don't have a corpse.

n
* R HP:Hurt MV:Winded > You don't have a corpse.

2
* R HP:Hurt MV:Winded > You don't have a corpse.

* R HP:Hurt MV:Winded > Shadowing a Road
[ obvious exits: N E S ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded >

*Everesta* has arrived from the south, riding a warhorse.
*Everesta* leaves north riding a warhorse.

s
2
* R HP:Hurt MV:Winded > [kill dark]
They aren't here.

b
bash
* R HP:Hurt MV:Winded > In a Depression
[ obvious exits: N E ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zangief* is here, fighting Magdan, riding a shadow stallion.
*Magdan* is here, fighting Gorigo, riding a warhorse.
*Gorigo* is here, fighting Magdan.

* R HP:Hurt MV:Winded >
[kill dark]
You try to scythe *Zangief*, but he deflects the blow.

* R HP:Hurt MV:Winded - Magdan: Wounded - Zangief: Healthy > [kill dark]
You do the best you can!

* R HP:Hurt MV:Winded - Magdan: Wounded - Zangief: Healthy >
-=+*

*Gorigo* tries to pierce *Magdan*, but he parries successfully.
*
*Zangief* panics, and attempts to flee!
+
*Zangief* leaves north riding a shadow stallion.
=
*Magdan* sends *Gorigo* sprawling with a powerful bash!
-
2 -=
They're not here anymore!

* R HP:Hurt MV:Winded > [kill dark]
You scythe *Gorigo*'s left leg into bloody fragments!

* R HP:Hurt MV:Winded - Magdan: Wounded - Gorigo: Wounded >

You scythe *Gorigo*'s head into bloody fragments!
*Magdan* lances *Gorigo*'s body into bloody fragments!
The sun sets.

ww
* R HP:Hurt MV:Winded - Magdan: Wounded - Gorigo: Wounded >
[rem shield]
You stop using a dull black shield.
You grip a wicked knife bladed axe with both hands.

tt
* R HP:Hurt MV:Winded - Magdan: Wounded - Gorigo: Wounded >
[taste meat]
You nibble a little bit of the meat.

* R HP:Hurt MV:Winded - Magdan: Wounded - Gorigo: Wounded >
8
kk
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* R HP:Hurt MV:Winded - Magdan: Wounded - Gorigo: Wounded >
[kick ]
Your boots need polishing again -- blood all over... <-- this was mistimed - should have kicked after the combat round

* R HP:Hurt MV:Winded - Magdan: Wounded - Gorigo: Wounded >
*Magdan* lances *Gorigo*'s left arm into bloody fragments!

* R HP:Hurt MV:Winded - Magdan: Wounded - Gorigo: Battered >

Everesta narrates 'past'
*Gorigo* panics, and attempts to flee!

* R HP:Hurt MV:Winded - Magdan: Wounded - Gorigo: Battered >
*Gorigo* leaves north. ^^
Magdan narrates 'gor batt'

* R HP:Hurt MV:Winded >
n
n

*Magdan* leaves north riding a warhorse.

* R HP:Hurt MV:Winded > Shadowing a Road
[ obvious exits: N E S ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is standing here, riding a warhorse.
*Magdan* leaves north riding a warhorse.

ws
* R HP:Hurt MV:Winded > A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is standing here, riding a warhorse.

* R HP:Hurt MV:Winded >
[wear shield]
You shift a wicked knife bladed axe to one hand.
You strap a dull black shield on your arm becoming very impressive.
*Magdan* leaves west riding a warhorse.

* R HP:Hurt MV:Winded >
w
w
An Oasis
[ obvious exits: N E W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving east. >>
A lantern has been left here. [2]
A plate of tasty looking pork steams here.
A plate of tasty looking pork steams here.
A green-leafed herb grows here.
A shallow pool of water has collected on the ground.
A remnant of the Age of Legends juts from the soil.
You notice a pair of light leather boots is hidden here.
You notice a thin, black chain is hidden here.
You notice a soft leather pouch is hidden here.
You notice a soft leather pouch is hidden here.
You notice plain brown pants is hidden here.
You notice a leather belt is hidden here.
You notice a large slab of meat is hidden here.
You notice a large slab of meat is hidden here.
You notice a dagger is hidden here.
You notice a piece of sandstone is hidden here.
You notice a single-edged broadsword is hidden here.
You notice a thin pair of leather gloves is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded >
A Shallow Ravine
[ obvious exits: N E ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded >
n
A Winding Road
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.

not
* R HP:Hurt MV:Winded >
n
You stop paying increased attention to your surroundings.

* R HP:Hurt MV:Winded >
n
Before a Cliff's Wall
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Hurt MV:Winded >
Before a Cliff's Wall
[ obvious exits: E S W ]
Zone: Parched Ground
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a TROLLOC leaving west. <<
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Hurt MV:Winded > A Makeshift Bridge
[ obvious exits: N E S ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Hurt MV:Winded >
*Zangief* has arrived from the north, riding a shadow stallion.

* R HP:Hurt MV:Winded > A Makeshift Bridge
[ obvious exits: N E S ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded > A Road by the Ravine
[ obvious exits: E S ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

2
* R HP:Hurt MV:Winded >
e
[kill dark]
They aren't here.
!

2
* R HP:Hurt MV:Winded >
Magdan narrates 'split inc'

* R HP:Hurt MV:Winded > A Winding Road
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded > Alas, you cannot go that way...

n
* R HP:Hurt MV:Winded > [kill dark]
They aren't here.
!

* R HP:Hurt MV:Winded >
e
A Winding Road
[ obvious exits: E S ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Hurt MV:Winded > Alas, you cannot go that way...

2
* R HP:Hurt MV:Winded > A Winding Road
[ obvious exits: E W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded > Before a Split in the Road
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is standing here, riding a warhorse.
*Everesta* is standing here, riding a warhorse.

* R HP:Hurt MV:Winded > [kill dark]
They aren't here.

* R HP:Hurt MV:Winded >
*Everesta* nods in agreement.

* R HP:Hurt MV:Winded >

*Magdan* leaves west riding a warhorse.

* R HP:Hurt MV:Winded >
[kill dark]
They aren't here.

* R HP:Hurt MV:Winded >
[kill dark]
They aren't here.

Magdan narrates 'or not'

* R HP:Hurt MV:Winded >
[kill dark]
They aren't here.

* R HP:Hurt MV:Winded >

*Gorigo* has arrived from the west.

* R HP:Hurt MV:Winded > *Everesta* leaves south riding a warhorse.
[kill dark]
You try to scythe *Zangief*, but he parries successfully.

* R HP:Hurt MV:Winded - Zangief: Healthy > [kill dark]
You do the best you can!

* R HP:Hurt MV:Winded - Zangief: Healthy > [kill dark]
You do the best you can!

* R HP:Hurt MV:Winded - Zangief: Healthy >

*Gorigo* leaves south. vv
*Zangief* panics, and attempts to flee!

* R HP:Hurt MV:Winded - Zangief: Healthy >

*Zangief* tries to scythe you, but you deflect the blow.
You try to scythe *Zangief*, but he deflects the blow.

na on split
l
* R HP:Hurt MV:Winded - Zangief: Healthy >
You narrate 'on split'

2
* R HP:Hurt MV:Winded - Zangief: Healthy >
*Zangief* panics, and attempts to flee!

* R HP:Hurt MV:Winded - Zangief: Healthy > Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving south. vv
*Zangief* is here, fighting YOU!, riding a shadow stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded - Zangief: Healthy > [kill dark]
You do the best you can!
*Zangief* leaves north riding a shadow stallion.

2
* R HP:Hurt MV:Winded >
[kill dark]
They aren't here.

* R HP:Hurt MV:Winded >
n
[kill dark]
They aren't here.

2
* R HP:Hurt MV:Winded >
Road to Tarwin's Gap
[ obvious exits: N E S ]
Zone: Parched Ground
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Hurt MV:Winded > Road to Tarwin's Gap
[ obvious exits: E S ]
Zone: Parched Ground
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

na n
* R HP:Hurt MV:Winded > [kill dark]
They aren't here.

* R HP:Hurt MV:Winded >
You narrate 'n'

* R HP:Hurt MV:Winded > You narrate 'n'

e
* R HP:Hurt MV:Winded >
e
Road to Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Hurt MV:Winded > Road to Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Parched Ground
There are some tracks of an animal leaving north.
There are some tracks of a TROLLOC leaving north. ^^
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big brown bear growls angrily about him.

* R HP:Hurt MV:Winded > Road to Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Tarwin's Gap
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a MYRDDRAAL leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

not
* R HP:Hurt MV:Winded >

*Magdan* has arrived from the south, riding a warhorse.

e
* R HP:Hurt MV:Winded >
*Magdan* leaves north riding a warhorse.

e
* R HP:Hurt MV:Winded > You stop paying increased attention to your surroundings.

* R HP:Hurt MV:Winded > Bend in the Road
[ obvious exits: N S W ]
Zone: Tarwin's Gap
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a humanoid leaving south.
A dirty rock lies here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Hurt MV:Winded > Alas, you cannot go that way...

n
* R HP:Hurt MV:Winded >
Road to Tarwin's Gap
[ obvious exits: N S W ]
Zone: Tarwin's Gap
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Hurt MV:Winded > Road to Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded >
Road to Tarwin's Gap
[ obvious exits: N S W ]
Zone: Tarwin's Gap
Door east: passage
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here, watching.
*Magdan* is standing here, riding a warhorse.

* R HP:Hurt MV:Winded >
*Everesta* has arrived from the west, riding a warhorse.

* R HP:Hurt MV:Winded >
*Everesta* leaves north riding a warhorse.
*Magdan* leaves north riding a warhorse.
A raven leaves north. ^^

n
* R HP:Hurt MV:Winded >
Before the Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.

n
n
* R HP:Hurt MV:Winded >
n
Entering the Gap
[ obvious exits: N E S W ]
Zone: Tarwin's Gap
Door west: bush
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A piece of bread has been left nearby.
A torch is here on the ground.
A sooty residue is apparent here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Hurt MV:Winded >
n
The flock of ravens eye you briefly, then flap their wings.
Inside the Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is visible flying high in the sky.

n
* R HP:Hurt MV:Winded > Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded > Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded > Tarwin's Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded > In the Gap
[ obvious exits: N S ]
Zone: Tarwin's Gap
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Hurt MV:Winded >
n
Entering the Gap
[ obvious exits: N S W ]
Zone: Tarwin's Gap
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Hurt MV:Winded >
Outside Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Tarwin's Gap
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded > Path to Tarwin's Gap
[ obvious exits: N E S W ]
Zone: Tarwin's Gap
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded >
w
Edge of the Foothills
[ obvious exits: N E ]
Zone: Tarwin's Gap
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a TROLLOC leaving east. >>
There are some tracks of a TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
*Zangief* is standing here.

* R HP:Hurt MV:Winded >

A shadow stallion stops following Zangief.
*Zangief* starts riding a shadow stallion.

* R HP:Hurt MV:Winded >
2
[kill dark]
You try to scythe *Zangief*, but he deflects the blow.

* R HP:Hurt MV:Winded - Zangief: Healthy >

*Zangief* panics, and attempts to flee!

* R HP:Hurt MV:Winded - Zangief: Healthy >
You try to scythe *Zangief*, but he deflects the blow.

na 1w ptg
* R HP:Hurt MV:Winded - Zangief: Healthy >
You narrate '1w ptg'

* R HP:Hurt MV:Winded >
not
l
You start paying increased attention to your surroundings.

* R HP:Hurt MV:Winded > Edge of the Foothills
Here, the low hills roll gently out of the ground. Rougher ground can be
seen to the south, as the transition from the Blight into the impenetrable
Mountains of Dhoom continues. The rocky ground here supports a few gnarled
and twisted trees and scrub, which do nothing to wash the stench of death
and decay from the air.
[ obvious exits: N E ]
Zone: Tarwin's Gap
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded >
n
Near the Foothills
[ obvious exits: N E S ]
Zone: Tarwin's Gap
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded >
na fled
You narrate 'fled'

whe
* R HP:Hurt MV:Winded >

*Magdan* has arrived from the north, riding a warhorse.

* R HP:Hurt MV:Winded > Players in your Zone
--------------------
Espen - Near the Foothills

* R HP:Hurt MV:Winded >
l

*Magdan* leaves south riding a warhorse.

* R HP:Hurt MV:Winded >
Near the Foothills
The black peaks of the Mountains of Dhoom jut into the south sky, visible
past the low hills. Twisted scrub and gnarled, stunted trees stud the rocky
ground. The stench of the Blight, which stretches far to the north, hangs
heavy in the air. To the east, a well-trod path can be seen.
[ obvious exits: N E S ]
Zone: Tarwin's Gap
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded >

Everesta narrates 'on ent.'

* R HP:Hurt MV:Winded >
l
n
w
Near the Foothills
The black peaks of the Mountains of Dhoom jut into the south sky, visible
past the low hills. Twisted scrub and gnarled, stunted trees stud the rocky
ground. The stench of the Blight, which stretches far to the north, hangs
heavy in the air. To the east, a well-trod path can be seen.
[ obvious exits: N E S ]
Zone: Tarwin's Gap
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Hurt MV:Winded >
2
The Blight
[ obvious exits: N E S W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A small stick is lying on the ground here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

b
bash
* R HP:Hurt MV:Winded > The Blight
[ obvious exits: N E ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt MV:Winded > The Blight
[ obvious exits: N E S W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here, watching.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Hurt MV:Winded > [kill dark]
They aren't here.

* R HP:Hurt MV:Winded > Bash who?

* R HP:Hurt MV:Winded >
Bash who?

n
* R HP:Hurt MV:Winded >
2
b
bash
The Blight
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
There are some tracks of a HUMAN leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Everesta* is here, fighting Zangief.
*Zangief* is here, fighting Everesta, riding a shadow stallion.
A warhorse is here, stamping his feet impatiently.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Hurt MV:Winded >
*Everesta* leaves north. ^^
[kill dark]
You scythe *Zangief*'s body.

* R HP:Hurt MV:Winded - Zangief: Scratched > You try to scythe
*Zangief*, but he parries successfully.
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree joins the blighted tree's fight!
-=+**+=
*Zangief* panics, and attempts to flee!
-
*Magdan* has arrived from the south.
A raven has arrived from the south.

*Everesta* has arrived from the north.
-
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you dodge the attack.
The night has begun.
Tic length updated to: 61.698 seconds.
*Magdan* tries to lance *Zangief*, but he parries successfully.
=
Your bash at *Zangief* sends him sprawling!

na 1n ent zang
* R HP:Scratched MV:Winded - Zangief: Scratched >
You narrate '1n ent zang'

* R HP:Scratched MV:Winded - Zangief: Scratched >
na bashed
You narrate 'bashed'

l
* R HP:Scratched MV:Winded - Zangief: Scratched >

*Magdan* lances *Zangief*'s head hard.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree tries to hit you, but you parry successfully.
You scythe *Zangief*'s right arm very hard.
*Hammerhead* has arrived from the north.

* R HP:Scratched MV:Winded - Zangief: Scratched > The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
There are some tracks of a HUMAN leaving south. vv
*Hammerhead* is standing here.
*Everesta* is standing here.
A raven is here, watching.
*Magdan* is here, fighting Zangief.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zangief* is sitting here, riding a shadow stallion.
A warhorse is here, stamping his feet impatiently.
The blighted tree is here, fighting YOU!
The blighted tree is here, fighting YOU!

* R HP:Scratched MV:Winded - Zangief: Scratched >
*Everesta* throws a fireball at *Zangief*, who screams in pain.
Magdan narrates 'n ent'

* R HP:Scratched MV:Winded - Zangief: Hurt >

*Hammerhead* leaves north. ^^

* R HP:Scratched MV:Winded - Zangief: Hurt >
na hammer
You narrate 'hammer'

* R HP:Scratched MV:Winded - Zangief: Hurt >
*Magdan* lances *Zangief*'s right leg.
The blighted tree tries to hit you, but you dodge the attack.
You swiftly dodge the blighted tree's attempt to hit you.
You scythe *Zangief*'s body.

* R HP:Scratched MV:Winded - Zangief: Wounded >
*Zangief* leaves north riding a shadow stallion.

l
* R HP:Scratched MV:Winded - the blighted tree: Scratched >
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
*Everesta* is standing here.
A raven is here, watching.
*Magdan* is standing here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warhorse is here, stamping his feet impatiently.
The blighted tree is here, fighting YOU!
The blighted tree is here, fighting YOU!

2
* R HP:Scratched MV:Winded - the blighted tree: Scratched >
[kill dark]
They aren't here.

* R HP:Scratched MV:Winded - the blighted tree: Scratched >

*Everesta* leaves north. ^^
*Magdan* leaves north. ^^
A raven leaves north. ^^

* R HP:Scratched MV:Winded - the blighted tree: Scratched > [kill dark]
They aren't here.
!

* R HP:Scratched MV:Winded - the blighted tree: Scratched >
You scythe the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree tries to hit you, but you dodge the attack.
[kill dark]
They aren't here.

* R HP:Scratched MV:Winded - the blighted tree: Wounded >
[kill dark]
They aren't here.

*Magdan* has arrived from the north.
A raven has arrived from the north.

7
l
* R HP:Scratched MV:Winded - the blighted tree: Wounded >
[kill dark]
They aren't here.
!

* R HP:Scratched MV:Winded - the blighted tree: Wounded > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.

* R HP:Scratched MV:Winded - the blighted tree: Wounded > The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
A raven is here, watching.
*Magdan* is standing here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warhorse is here, stamping his feet impatiently.
The blighted tree is here, fighting YOU!
The blighted tree is here, fighting YOU!

* R HP:Scratched MV:Winded - the blighted tree: Wounded > The Blight
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
A raven is here, watching.
*Magdan* is standing here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warhorse is here, stamping his feet impatiently.
The blighted tree is here, fighting YOU!
The blighted tree is here, fighting YOU!

* R HP:Scratched MV:Winded - the blighted tree: Wounded >

*Magdan* leaves north. ^^
A raven leaves north. ^^

* R HP:Scratched MV:Winded - the blighted tree: Wounded >

You scythe the blighted tree's crown into bloody fragments!
You swiftly dodge the blighted tree's attempt to hit you.
You swiftly dodge the blighted tree's attempt to hit you.
*Everesta* has arrived from the north.
*Everesta* leaves south. vv

* R HP:Scratched MV:Winded - the blighted tree: Battered >
ti
It is 8 o'clock pm, on the 12th day of the month of Taisham, year 1423.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
Welcome to the game! Visit our new website at www.wotmud.org !

(Server: Mon Oct 25 01:24:16 2021 EST, last rebooted 1 hour, 21 minutes ago)

* R HP:Scratched MV:Winded - the blighted tree: Battered >

*Magdan* has arrived from the north.
A raven has arrived from the north.

* R HP:Scratched MV:Winded - the blighted tree: Battered >
You scythe the blighted tree's branch into bloody fragments!
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you parry successfully.
*Magdan* leaves south. vv
A raven leaves south. vv

* R HP:Scratched MV:Winded - the blighted tree: Beaten >

Everesta narrates 'trees'

na ticd for horses
* R HP:Scratched MV:Winded - the blighted tree: Beaten >
l
You narrate 'ticd for horses'

* R HP:Scratched MV:Winded - the blighted tree: Beaten >
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a HUMAN leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warhorse is here, stamping his feet impatiently.
The blighted tree is here, fighting YOU!
The blighted tree is here, fighting YOU!

* R HP:Scratched MV:Winded - the blighted tree: Beaten >
whe

Magdan narrates 'horse low'

* R HP:Scratched MV:Winded - the blighted tree: Beaten > You scythe the blighted
tree's trunk into bloody fragments!
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you parry successfully.
Players in your Zone
--------------------
Espen - The Blight

* R HP:Scratched MV:Winded - the blighted tree: Critical >

*Everesta* has arrived from the south.

* R HP:Scratched MV:Winded - the blighted tree: Critical >

*Everesta* strikes the blighted tree's trunk very hard.
The blighted tree is dead! R.I.P.
Your blood freezes as you hear the blighted tree's death cry.

* R HP:Scratched MV:Winded >

The blighted tree tries to hit you, but you deflect the blow.

* R HP:Scratched MV:Winded - the blighted tree: Healthy >
k tree
l
*Everesta* starts riding a warhorse.
You do the best you can!

* R HP:Scratched MV:Winded - the blighted tree: Healthy >
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a HUMAN leaving north. ^^
The corpse of the blighted tree is lying here.
*Everesta* is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blighted tree is here, fighting YOU!
*Magdan* has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Scratched MV:Winded - the blighted tree: Healthy >

You scythe the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit you, but you dodge the attack.

* R HP:Scratched MV:Winded - the blighted tree: Wounded >

*Gorigo* has arrived from the south.
*Magdan* tries to lance *Gorigo*, but he deflects the blow.

* R HP:Scratched MV:Winded - the blighted tree: Wounded >

*Everesta* strikes a raven's left wing hard.

* R HP:Scratched MV:Winded - the blighted tree: Wounded >

*Gorigo* panics, and attempts to flee!

* R HP:Scratched MV:Winded - the blighted tree: Wounded >

*Everesta* strikes a raven's left wing very hard.
A raven is dead! R.I.P.
Your blood freezes as you hear a raven's death cry.
A raven stops following Magdan.
You scythe the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit you, but you dodge the attack.

* R HP:Scratched MV:Winded - the blighted tree: Battered >

*Everesta* tries to strike *Gorigo*, but he deflects the blow.

* R HP:Scratched MV:Winded - the blighted tree: Battered >
*Gorigo* leaves north. ^^

* R HP:Scratched MV:Winded - the blighted tree: Battered >
l
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
The corpse of a raven is lying here.
The corpse of the blighted tree is lying here.
*Magdan* is standing here, riding a warhorse.
*Everesta* is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blighted tree is here, fighting YOU!

* R HP:Scratched MV:Winded - the blighted tree: Battered >
scan n
You scythe the blighted tree's trunk into bloody fragments!
The blighted tree tries to hit you, but you parry successfully.

* R HP:Scratched MV:Winded - the blighted tree: Beaten >

*Magdan* leaves north riding a warhorse.

diag 3.horse
* R HP:Scratched MV:Winded - the blighted tree: Beaten >
*Everesta* strikes the blighted tree's roots extremely hard.

* R HP:Scratched MV:Winded - the blighted tree: Critical >
No-one by that name here.

* R HP:Scratched MV:Winded - the blighted tree: Critical >
*Everesta* strikes the blighted tree's crown very hard.
The blighted tree is dead! R.I.P.
Your blood freezes as you hear the blighted tree's death cry.
No-one by that name here.

diag 2.horse
* R HP:Scratched MV:Winded >
No-one by that name here.

* R HP:Scratched MV:Winded >
*Everesta* leaves north riding a warhorse.

* R HP:Scratched MV:Winded > The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
The corpse of a raven is lying here.
The corpse of the blighted tree is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded > The Blight
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
The corpse of a raven is lying here.
The corpse of the blighted tree is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded > The Blight
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
The corpse of a raven is lying here.
The corpse of the blighted tree is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
diag horse
A warhorse is in excellent condition.
A warhorse is tiring.

* R HP:Scratched MV:Winded >
l
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
The corpse of a raven is lying here.
The corpse of the blighted tree is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Scratched MV:Winded >
The noxious stench and oppresive heat of the Blight drains your energy!
The Blight
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Everesta* is here, fighting a Dhai'mon trolloc, riding a warhorse.
*Magdan* is here, fighting a Dhai'mon trolloc, riding a warhorse.
A Dhai'mon trolloc is here, fighting Magdan.

* R HP:Scratched MV:Winded >

*Everesta* strikes a Dhai'mon trolloc's left leg hard.
A Dhai'mon trolloc tries to crush Magdan, but he deflects the blow.
A Dhai'mon trolloc tries to crush Everesta, but she dodges the attack.
*Magdan* lances a Dhai'mon trolloc's body very hard.

* R HP:Scratched MV:Winded >
k dhai


* R HP:Scratched MV:Winded >
You scythe a Dhai'mon trolloc's right arm into bloody fragments!

scan n
* R HP:Scratched MV:Winded - Magdan: Wounded - a Dhai'mon trolloc: Wounded >
*Magdan* nods in agreement.

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dhai'mon trolloc: Wounded >
ti
* R HP:Scratched MV:Winded - Magdan: Wounded - a Dhai'mon trolloc: Wounded >
It is 8 o'clock pm, on the 12th day of the month of Taisham, year 1423.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
Welcome to the game! Visit our new website at www.wotmud.org !

(Server: Mon Oct 25 01:24:45 2021 EST, last rebooted 1 hour, 21 minutes ago)

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dhai'mon trolloc: Wounded >
You scythe a Dhai'mon trolloc's body hard.
*Everesta* strikes a Dhai'mon trolloc's body hard.
A Dhai'mon trolloc tries to crush Magdan, but he parries successfully.
A Dhai'mon trolloc tries to crush you, but you deflect the blow.
A Dhai'mon trolloc tries to crush Everesta, but she dodges the attack.
*Magdan* lances a Dhai'mon trolloc's right foot extremely hard.

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dhai'mon trolloc: Battered >
l
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Everesta* is here, fighting a Dhai'mon trolloc, riding a warhorse.
*Magdan* is here, fighting a Dhai'mon trolloc, riding a warhorse.
A Dhai'mon trolloc is here, fighting Magdan.

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dhai'mon trolloc: Battered >

You scythe a Dhai'mon trolloc's body very hard.
*Everesta* tries to strike a Dhai'mon trolloc, but he parries successfully.
A Dhai'mon trolloc tries to crush Magdan, but he parries successfully.
A Dhai'mon trolloc tries to crush you, but you deflect the blow.
A Dhai'mon trolloc tries to crush Everesta, but she parries successfully.
*Magdan* tries to lance a Dhai'mon trolloc, but he deflects the blow.

stat
* R HP:Scratched MV:Winded - Magdan: Wounded - a Dhai'mon trolloc: Battered >
l
You are a 444 year old male seanchan hunter.
You are carrying 7.6 lbs and wearing 39.6 lbs, very light.
Your base abilities are: Str:19 Int:14 Wil:16 Dex:18 Con:19. Total: 86.
Offensive bonus: 154, Dodging bonus: 110, Parrying bonus: 176. Total Defence: 286
Your mood is: Wimpy. You will flee below: 202 Hit Points
You are wanted by: Andor Tar Valon Illian Fal Dara Tear Children of Light Red Eagles
Thiefbane Bandar Eban Mayene Tanchico
Your armor absorbs about 30% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dhai'mon trolloc: Battered > The
Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Everesta* is here, fighting a Dhai'mon trolloc, riding a warhorse.
*Magdan* is here, fighting a Dhai'mon trolloc, riding a warhorse.
A Dhai'mon trolloc is here, fighting Magdan.

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dhai'mon trolloc: Battered >

You scythe a Dhai'mon trolloc's body very hard.
*Everesta* strikes a Dhai'mon trolloc's left leg hard.
A Dhai'mon trolloc tries to crush Magdan, but he parries successfully.
A Dhai'mon trolloc tries to crush you, but you parry successfully.
A Dhai'mon trolloc tries to crush Everesta, but she dodges the attack.
*Magdan* lances a Dhai'mon trolloc's body very hard.

l
* R HP:Scratched MV:Winded - Magdan: Wounded - a Dhai'mon trolloc: Beaten >
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Everesta* is here, fighting a Dhai'mon trolloc, riding a warhorse.
*Magdan* is here, fighting a Dhai'mon trolloc, riding a warhorse.
A Dhai'mon trolloc is here, fighting Magdan.

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dhai'mon trolloc: Beaten >
whe
l
Players in your Zone
--------------------
Espen - The Blight

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dhai'mon trolloc: Beaten > You
scythe a Dhai'mon trolloc's body very hard.
*Everesta* strikes a Dhai'mon trolloc's right arm very hard.
A Dhai'mon trolloc tries to crush Magdan, but he deflects the blow.
A Dhai'mon trolloc tries to crush you, but you deflect the blow.
A Dhai'mon trolloc tries to crush Everesta, but she parries successfully.
*Magdan* lances a Dhai'mon trolloc's body into bloody fragments!
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Everesta* is here, fighting a Dhai'mon trolloc, riding a warhorse.
*Magdan* is here, fighting a Dhai'mon trolloc, riding a warhorse.
A Dhai'mon trolloc is here, fighting Magdan.

i
* R HP:Scratched MV:Winded - Magdan: Wounded - a Dhai'mon trolloc: Critical >
You are carrying:
[2] a soft leather pouch
two copper pennys
a wealth of gold crowns (53)
a lantern
a large slab of meat
a pair of light, well-oiled leather boots
[2] a smooth metallic disc
some brown kaf beans
an oilstone

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dhai'mon trolloc: Critical >

*Everesta* says 'looking 1n'

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dhai'mon trolloc: Critical >
g thread pack

You scythe a Dhai'mon trolloc's left foot extremely hard.
A Dhai'mon trolloc is dead! R.I.P.
Still better. Experience pays off.
Your blood freezes as you hear a Dhai'mon trolloc's death cry.

* R HP:Scratched MV:Winded > There doesn't seem to be a thread in a backpack.

* R HP:Scratched MV:Winded >

*Everesta* leaves north riding a warhorse.
*Magdan* leaves north riding a warhorse.

* R HP:Scratched MV:Winded >
n
The Blight
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is standing here, riding a warhorse.
*Everesta* is here, fighting the blight bear, riding a warhorse.
A trolloc is here commanding a fist of troops.
The blight bear is here, fighting Everesta.

* R HP:Scratched MV:Winded >
*Magdan* tries to lance the blight bear, but it deflects the blow.

* R HP:Scratched MV:Winded >

* R HP:Scratched MV:Winded >
k dha
You swiftly dodge a Dha'vol trolloc's attempt to cleave you.
You scythe a Dha'vol trolloc's right foot very hard.
You swiftly dodge a Dha'vol trolloc's attempt to cleave you.
*Magdan* lances the blight bear's left leg extremely hard.
The blight bear tries to hit Everesta, but she deflects the blow.
*Everesta* tries to strike the blight bear, but it deflects the blow.
You do the best you can!

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Scratched >

You scythe a Dha'vol trolloc's left leg hard.
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
*Magdan* lances the blight bear's body into bloody fragments!
The blight bear tries to hit Everesta, but she parries successfully.
*Everesta* strikes the blight bear's right foreleg extremely hard.

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Hurt >

You scythe a Dha'vol trolloc's right hand.
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
*Magdan* lances the blight bear's body into bloody fragments!
The blight bear tries to hit Everesta, but she deflects the blow.
*Everesta* strikes the blight bear's right foreleg extremely hard.

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Hurt >
l
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A porcelain cup sits here, filled with a thick brown liquid.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is here, fighting the blight bear, riding a warhorse.
*Everesta* is here, fighting the blight bear, riding a warhorse.
A Dha'vol trolloc is here, fighting YOU!
The blight bear is here, fighting Everesta.

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Hurt >
You scythe a Dha'vol trolloc's left foot into bloody fragments!
You swiftly dodge a Dha'vol trolloc's attempt to cleave you.
*Magdan* lances the blight bear's right paw into bloody fragments!
The blight bear tries to hit Everesta, but she deflects the blow.
*Everesta* strikes the blight bear's body into bloody fragments!

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Hurt >

You try to scythe a Dha'vol trolloc, but he parries successfully.
A Dha'vol trolloc tries to cleave you, but you dodge the attack.
*Magdan* tries to lance the blight bear, but it parries successfully.
The blight bear tries to hit Everesta, but she deflects the blow.
*Everesta* tries to strike the blight bear, but it parries successfully.

l
* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Hurt >
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A porcelain cup sits here, filled with a thick brown liquid.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is here, fighting the blight bear, riding a warhorse.
*Everesta* is here, fighting the blight bear, riding a warhorse.
A Dha'vol trolloc is here, fighting YOU!
The blight bear is here, fighting Everesta.

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Hurt >
'thready on ground
You drawl 'thready on ground'

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Hurt >
You scythe a Dha'vol trolloc's left leg extremely hard.
A Dha'vol trolloc tries to cleave you, but you parry successfully.
*Magdan* lances the blight bear's head into bloody fragments!
The blight bear tries to hit Everesta, but she deflects the blow.
*Everesta* tries to strike the blight bear, but it dodges the attack.

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Wounded >

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Wounded >
You scythe a Dha'vol trolloc's body very hard.
A Dha'vol trolloc tries to cleave you, but you parry successfully.
*Magdan* tries to lance the blight bear, but it deflects the blow.
Everesta swiftly dodges the blight bear's attempt to hit her.
*Everesta* tries to strike the blight bear, but it parries successfully.

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Wounded >
scan n
* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Wounded >


* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Wounded >
stat

You scythe a Dha'vol trolloc's left leg very hard.
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
*Magdan* lances the blight bear's body into bloody fragments!
The blight bear is dead! R.I.P.
Your blood freezes as you hear the blight bear's death cry.

l
seanchan hunter.
You are carrying 7.6 lbs and wearing 39.5 lbs, very light.
Your base abilities are: Str:19 Int:14 Wil:16 Dex:18 Con:19. Total: 86.
Offensive bonus: 154, Dodging bonus: 110, Parrying bonus: 176. Total Defence: 286
Your mood is: Wimpy. You will flee below: 202 Hit Points
You are wanted by: Andor Tar Valon Illian Fal Dara Tear Children of Light Red Eagles
Thiefbane Bandar Eban Mayene Tanchico
Your armor absorbs about 30% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Wounded > The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is standing here, riding a warhorse.
*Everesta* is standing here, riding a warhorse.
A Dha'vol trolloc is here, fighting YOU!
*Magdan* lances a Dha'vol trolloc's body very hard.

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Wounded >
l
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is here, fighting a Dha'vol trolloc, riding a warhorse.
*Everesta* is standing here, riding a warhorse.
A Dha'vol trolloc is here, fighting YOU!

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Wounded >
*Everesta* strikes a Dha'vol trolloc's body hard.

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Battered >

*Everesta* strikes a Dha'vol trolloc's right arm hard.
You scythe a Dha'vol trolloc's left hand hard.
A Dha'vol trolloc tries to cleave you, but you parry successfully.

7
* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Battered >
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Battered >

A Dha'vol trolloc avoids being bashed by *Magdan* who loses his balance and falls!

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Battered >

*Everesta* strikes a Dha'vol trolloc's right foot very hard.
You scythe a Dha'vol trolloc's body very hard.
A Dha'vol trolloc tries to cleave you, but you parry successfully.

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Beaten >
'checking 1n
*Everesta* strikes a Dha'vol trolloc's right foot hard.
*Magdan* lances a Dha'vol trolloc's body very hard.
You try to scythe a Dha'vol trolloc, but he deflects the blow.
A Dha'vol trolloc tries to cleave you, but you parry successfully.
You drawl 'checking 1n'

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Beaten >
7
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.

stat
* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Beaten >
*Everesta* nods in agreement.
You are a 444 year old male seanchan hunter.
You are carrying 7.6 lbs and wearing 39.5 lbs, very light.
Your base abilities are: Str:19 Int:14 Wil:16 Dex:18 Con:19. Total: 86.
Offensive bonus: 154, Dodging bonus: 110, Parrying bonus: 176. Total Defence: 286
Your mood is: Wimpy. You will flee below: 202 Hit Points
You are wanted by: Andor Tar Valon Illian Fal Dara Tear Children of Light Red Eagles
Thiefbane Bandar Eban Mayene Tanchico
Your armor absorbs about 30% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Beaten >

*Everesta* strikes a Dha'vol trolloc's left leg hard.
*Magdan* lances a Dha'vol trolloc's body hard.
You scythe a Dha'vol trolloc's left arm into bloody fragments!
A Dha'vol trolloc is incapacitated and will slowly die, if not aided.

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Critical >

*Everesta* says 'watching scan'

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Critical >
alias zz bash hammerhead
Ok.

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Critical >
*Everesta* strikes a Dha'vol trolloc's body very hard.
A Dha'vol trolloc is dead! R.I.P.
Your blood freezes as you hear a Dha'vol trolloc's death cry.

* R HP:Scratched MV:Tiring >
'is dark

*Magdan* leaves east riding a warhorse.

* R HP:Scratched MV:Tiring > You drawl 'is dark'

n;zz
* R HP:Scratched MV:Tiring >
The Blight
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving down. dd
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Scratched MV:Tiring > [bash hammerhead]
Bash who?

* R HP:Scratched MV:Tiring >
n
n
The Blight
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
The corpse of a gaping maw is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* R HP:Scratched MV:Tiring >
The Blight
[ obvious exits: E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Scratched MV:Tiring >
e
The Blight
[ obvious exits: E W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Tiring >
The Blight
[ obvious exits: N S W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blight bear stands on its haunches, roaring madly.

* R HP:Scratched MV:Tiring >
na not patty
You narrate 'not patty'

* R HP:Scratched MV:Tiring >
s
s
The Blight
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.

* R HP:Scratched MV:Tiring > The Blight
[ obvious exits: N W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
w
s
The Blight
[ obvious exits: E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of an animal leaving south.
There are some tracks of a humanoid leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Scratched MV:Winded > The noxious stench and oppresive heat of the Blight
drains your energy!
The Blight
[ obvious exits: N W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving north.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is here, fighting Magdan.

* R HP:Scratched MV:Winded >

A Dha'vol trolloc avoids being bashed by *Magdan* who loses his balance and falls!

* R HP:Scratched MV:Winded >
k dha

Everesta narrates 'they're downer'

* R HP:Scratched MV:Winded >
You scythe a Dha'vol trolloc's body very hard.

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dha'vol trolloc: Hurt >

You scythe a Dha'vol trolloc's body.
A Dha'vol trolloc tries to cleave Magdan, but he parries successfully.

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dha'vol trolloc: Hurt >

You scythe a Dha'vol trolloc's right arm into bloody fragments!
A Dha'vol trolloc tries to cleave Magdan, but he deflects the blow.

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dha'vol trolloc: Wounded >
na clearing s e downer with mag

*Magdan* sends a Dha'vol trolloc sprawling with a powerful bash!

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dha'vol trolloc: Wounded > You
narrate 'clearing s e downer with mag'

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dha'vol trolloc: Wounded >

Magdan narrates 'clearing s e atm'

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dha'vol trolloc: Wounded >

You scythe a Dha'vol trolloc's body into bloody fragments!
*Magdan* lances a Dha'vol trolloc's right leg into bloody fragments!

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dha'vol trolloc: Wounded >
Tic in 7 seconds!
l
The Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ obvious exits: N W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving north.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is sitting here.

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dha'vol trolloc: Wounded >
l
You scythe a Dha'vol trolloc's body into bloody fragments!
*Magdan* lances a Dha'vol trolloc's left foot into bloody fragments!
The Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ obvious exits: N W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving north.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is sitting here.

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dha'vol trolloc: Beaten >
stat
You are a 444 year old male seanchan hunter.
You are carrying 7.6 lbs and wearing 39.5 lbs, very light.
Your base abilities are: Str:19 Int:14 Wil:16 Dex:18 Con:19. Total: 86.
Offensive bonus: 154, Dodging bonus: 110, Parrying bonus: 176. Total Defence: 286
Your mood is: Wimpy. You will flee below: 202 Hit Points
You are wanted by: Andor Tar Valon Illian Fal Dara Tear Children of Light Red Eagles
Thiefbane Bandar Eban Mayene Tanchico
Your armor absorbs about 30% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dha'vol trolloc: Beaten >
l
The Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ obvious exits: N W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving north.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is here, fighting Magdan.

* R HP:Scratched MV:Winded - Magdan: Wounded - a Dha'vol trolloc: Beaten >

You scythe a Dha'vol trolloc's left leg very hard.
*Magdan* tries to lance a Dha'vol trolloc, but he parries successfully.
A Dha'vol trolloc tries to cleave Magdan, but he deflects the blow.
You are hungry.
hungry demo

Tic length updated to: 61.219 seconds. Starting tic timer.
You feel parched from the hot weather. Starting tic timer.

l
* R HP:Scratched MV:Tiring - Magdan: Hurt - a Dha'vol trolloc: Beaten >
The Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ obvious exits: N W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving north.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is here, fighting a Dha'vol trolloc, riding a warhorse.
A Dha'vol trolloc is here, fighting Magdan.

* R HP:Scratched MV:Tiring - Magdan: Hurt - a Dha'vol trolloc: Beaten >
tt
[taste meat]
You nibble a little bit of the meat.

* R HP:Scratched MV:Tiring - Magdan: Hurt - a Dha'vol trolloc: Beaten >

You scythe a Dha'vol trolloc's head extremely hard.
*Magdan* lances a Dha'vol trolloc's left leg very hard.
A Dha'vol trolloc tries to cleave Magdan, but he deflects the blow.

* R HP:Scratched MV:Tiring - Magdan: Hurt - a Dha'vol trolloc: Critical >

Everesta narrates 'well they're stedding. They scouted downer.'

na bashing hammer dwoner
* R HP:Scratched MV:Tiring - Magdan: Hurt - a Dha'vol trolloc: Critical >
You narrate 'bashing hammer dwoner'

* R HP:Scratched MV:Tiring - Magdan: Hurt - a Dha'vol trolloc: Critical >
You scythe a Dha'vol trolloc's left leg extremely hard.
*Magdan* lances a Dha'vol trolloc's left leg very hard.
A Dha'vol trolloc is mortally wounded, and will die soon, if not aided.

* R HP:Scratched MV:Tiring - a Dha'vol trolloc: Incapacitated >

You scythe a Dha'vol trolloc's left arm into bloody fragments!
A Dha'vol trolloc is dead! R.I.P.
Still better. Experience pays off.
Your blood freezes as you hear a Dha'vol trolloc's death cry.

* R HP:Scratched MV:Tiring >
w;n;zz

*Magdan* leaves west riding a warhorse.

* R HP:Scratched MV:Tiring >
The Blight
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving east. >>
The corpse of a Dha'vol trolloc is lying here.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is standing here, riding a warhorse.

* R HP:Scratched MV:Tiring > The Blight
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving down. dd
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Everesta* is here, fighting the blighted tree, riding a warhorse.
A rat scurries around trying to get out of sight.
The blighted tree is lying here, stunned.
The blighted tree is here, fighting Everesta.
*Magdan* has arrived from the south, riding a warhorse.

* R HP:Scratched MV:Tiring > [bash hammerhead]
Bash who?

* R HP:Scratched MV:Tiring >
k tree

Everesta swiftly dodges the blighted tree's attempt to hit her.
*Everesta* strikes the blighted tree's trunk into bloody fragments!
The blighted tree is dead! R.I.P.
Your blood freezes as you hear the blighted tree's death cry.

k tree
* R HP:Scratched MV:Tiring >
*Everesta* strikes the blighted tree's crown into bloody fragments!
You scythe the blighted tree's trunk into bloody fragments!

* R HP:Scratched MV:Tiring - Everesta: Wounded - the blighted tree: Wounded > You do
the best you can!

* R HP:Scratched MV:Tiring - Everesta: Wounded - the blighted tree: Wounded >
l
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving down. dd
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving south. vv
The corpse of the blighted tree is lying here.
*Magdan* is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Everesta* is here, fighting the blighted tree, riding a warhorse.
A rat scurries around trying to get out of sight.
The blighted tree is here, fighting Everesta.

* R HP:Scratched MV:Tiring - Everesta: Wounded - the blighted tree: Wounded >

*Magdan* leaves down riding a warhorse.

* R HP:Scratched MV:Tiring - Everesta: Wounded - the blighted tree: Wounded >

You scythe the blighted tree's roots into bloody fragments!
*Everesta* strikes the blighted tree's trunk very hard.
Everesta swiftly dodges the blighted tree's attempt to hit her.
*Everesta* says 'they're 1d.'

scan n
* R HP:Scratched MV:Tiring - Everesta: Wounded - the blighted tree: Battered >
* R HP:Scratched MV:Tiring - Everesta: Wounded - the blighted tree: Battered >

*Gorigo* has arrived from below.

* R HP:Scratched MV:Tiring - Everesta: Wounded - the blighted tree: Battered >

You scythe the blighted tree's crown into bloody fragments!
*Everesta* strikes the blighted tree's trunk very hard.
The blighted tree is dead! R.I.P.
Your blood freezes as you hear the blighted tree's death cry.

* R HP:Scratched MV:Tiring >
22
[kill h.dark]
You try to scythe *Gorigo*, but he parries successfully.

8
* R HP:Scratched MV:Tiring - Gorigo: Wounded >
l
A fade has arrived from the north.
A ramshorned trolloc has arrived from the north.
A ramshorned trolloc has arrived from the north.
A ramshorned trolloc has arrived from the north.
A ramshorned trolloc has arrived from the north.
A fade slashes your right leg very hard.
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

b
bash
* R HP:Scratched MV:Tiring - Gorigo: Wounded >
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving down. dd
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving south. vv
The corpse of the blighted tree is lying here. [2]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade is here, fighting YOU!
*Gorigo* is here, fighting YOU!
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Everesta* is standing here, riding a warhorse.
A rat scurries around trying to get out of sight.

* R HP:Scratched MV:Tiring - Gorigo: Wounded >
A fade tries to slash you, but you deflect the blow.
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
A ramshorned trolloc joins a fade's fight!
*Gorigo* tries to pierce you, but you deflect the blow.
You try to scythe *Gorigo*, but he deflects the blow.
*Everesta* tries to strike *Gorigo*, but he deflects the blow.

7
*Gorigo* panics, and attempts to flee!

f-
Cancelled.
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.
*Gorigo* leaves north. ^^

* R HP:Scratched MV:Tiring - a ramshorned trolloc: Scratched >
You panic and attempt to flee!


You flee head over heels.
The Blight
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
The corpse of a gaping maw is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Gorigo* is standing here.

* R HP:Scratched MV:Tiring >
*Everesta* has arrived from the south, riding a warhorse.
A rat has arrived from the south.

* R HP:Scratched MV:Tiring >

*Everesta* tries to strike *Gorigo*, but he deflects the blow.

22
* R HP:Scratched MV:Tiring >
[kill h.dark]
You try to scythe *Gorigo*, but he deflects the blow.

8
* R HP:Scratched MV:Tiring - Everesta: Wounded - Gorigo: Wounded >
You try to scythe *Gorigo*, but he parries successfully.
*Gorigo* tries to pierce *Everesta*, but she deflects the blow.
*Everesta* tries to strike *Gorigo*, but he deflects the blow.

b
bash
* R HP:Scratched MV:Tiring - Everesta: Wounded - Gorigo: Wounded >
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.
*Gorigo* panics, and attempts to flee!

* R HP:Scratched MV:Tiring - Everesta: Wounded - Gorigo: Wounded >
-
*Gorigo* leaves south. vv
*Gorigo* has arrived from the south.
=
*Everesta* tries to strike *Gorigo*, but he parries successfully.
+**+=
*Gorigo* tries to pierce *Everesta*, but she deflects the blow.
*Everesta* tries to strike *Gorigo*, but he parries successfully.
*Gorigo* panics, and attempts to flee!
- -=
Your bash at *Gorigo* sends him sprawling!

* R HP:Scratched MV:Tiring - Everesta: Wounded - Gorigo: Wounded >
na 1n downer bashed
ww
You narrate '1n downer bashed'

* R HP:Scratched MV:Tiring - Everesta: Wounded - Gorigo: Wounded >
You scythe *Gorigo*'s body extremely hard.
[rem shield]
You stop using a dull black shield.
You grip a wicked knife bladed axe with both hands.

* R HP:Scratched MV:Tiring - Everesta: Wounded - Gorigo: Wounded >
*Everesta* throws a fireball at *Gorigo*, who screams in pain.

2
* R HP:Scratched MV:Tiring - Everesta: Wounded - Gorigo: Battered >
2
2
[kill dark]
You do the best you can!

* R HP:Scratched MV:Tiring - Everesta: Wounded - Gorigo: Battered > [kill dark]
You do the best you can!

2
* R HP:Scratched MV:Tiring - Everesta: Wounded - Gorigo: Battered > [kill dark]
You do the best you can!

2
* R HP:Scratched MV:Tiring - Everesta: Wounded - Gorigo: Battered >
[kill dark]
You do the best you can!

2
* R HP:Scratched MV:Tiring - Everesta: Wounded - Gorigo: Battered >
2
[kill dark]
You do the best you can!

* R HP:Scratched MV:Tiring - Everesta: Wounded - Gorigo: Battered >
You scythe *Gorigo*'s head into bloody fragments!
[kill dark]
You do the best you can!

2
* R HP:Scratched MV:Tiring - Everesta: Wounded - Gorigo: Battered > [kill dark]
You do the best you can!

2
* R HP:Scratched MV:Tiring - Everesta: Wounded - Gorigo: Battered >
[kill dark]
You do the best you can!

2
* R HP:Scratched MV:Tiring - Everesta: Wounded - Gorigo: Battered > *Gorigo* panics,
and attempts to flee!
*Gorigo* leaves north. ^^
*Everesta* throws a fireball at *someone*, who screams in pain.
[kill dark]
They aren't here.

2
* R HP:Scratched MV:Tiring > [kill dark]
They aren't here.

* R HP:Scratched MV:Tiring >
[kill dark]
They aren't here.

* R HP:Scratched MV:Tiring >
[kill dark]
They aren't here.

n
* R HP:Scratched MV:Tiring > *Everesta* leaves north riding a warhorse.
A rat leaves north. ^^
[kill dark]
They aren't here.

e
* R HP:Scratched MV:Tiring > [kill dark]
They aren't here.
!

e
* R HP:Scratched MV:Tiring > [kill dark]
They aren't here.
!
*Magdan* has arrived from the south, riding a warhorse.

* R HP:Scratched MV:Tiring > The Blight
[ obvious exits: E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
*Everesta* is here, fighting Gorigo, riding a warhorse.
*Gorigo* is here, fighting Everesta.

ws
* R HP:Scratched MV:Tiring > Alas, you cannot go that way...

* R HP:Scratched MV:Tiring > The Blight
[ obvious exits: E W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Tiring > The Blight
[ obvious exits: N S W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
The blight bear stands on its haunches, roaring madly.

* R HP:Scratched MV:Tiring >
w

w
2
* R HP:Scratched MV:Tiring > [wear shield]
You shift a wicked knife bladed axe to one hand.
You strap a dull black shield on your arm becoming very impressive.

* R HP:Scratched MV:Tiring > The Blight
[ obvious exits: E W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.

b
bash
* R HP:Scratched MV:Tiring > The Blight
[ obvious exits: E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
*Everesta* is here, fighting Gorigo, riding a warhorse.
*Gorigo* is here, fighting Everesta.

* R HP:Scratched MV:Winded > [kill dark]
You try to scythe *Gorigo*, but he parries successfully.

* R HP:Scratched MV:Winded - Everesta: Wounded - Gorigo: Beaten > *Gorigo* panics,
and attempts to flee!
*Gorigo* leaves east. >>
*Everesta* releases streaks of Fire at *someone*, who screams in pain.
Bash who?

* R HP:Scratched MV:Winded >

*Everesta* leaves east riding a warhorse.
A rat leaves east. >>

* R HP:Scratched MV:Winded >
e
e
2
The Blight
[ obvious exits: E W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
The Blight
[ obvious exits: N S W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
*Everesta* is here, fighting the blight bear, riding a warhorse.
The blight bear is here, fighting Everesta.

* R HP:Scratched MV:Winded > [kill dark]
They aren't here.

* R HP:Scratched MV:Winded >
*Everesta* panics, and attempts to flee!
[kill dark]
They aren't here.

n
* R HP:Scratched MV:Winded >

*Everesta* leaves north riding a warhorse.

w
* R HP:Scratched MV:Winded > [kill dark]
They aren't here.
!

n
* R HP:Scratched MV:Winded > The Blight
[ obvious exits: S W ]
Zone: The Blight
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Everesta* is standing here, riding a warhorse.
*Gorigo* is standing here.
A trolloc is here commanding a fist of troops.
*Gorigo* leaves west. <<

n
* R HP:Scratched MV:Winded > The Blight
[ obvious exits: N E S W ]
Zone: The Blight
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Gorigo* is standing here.
A rat scurries around trying to get out of sight.
*Gorigo* leaves west. <<

* R HP:Scratched MV:Winded > *Everesta* has arrived from the east, riding a warhorse.
The Blight
[ obvious exits: E S ]
Zone: The Blight
There are some tracks of a humanoid leaving east.
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Gorigo* is standing here.

* R HP:Scratched MV:Winded > Alas, you cannot go that way...

2
* R HP:Scratched MV:Winded > Alas, you cannot go that way...

* R HP:Scratched MV:Winded >
*Everesta* has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Winded > *Everesta* tries to strike *Gorigo*, but he parries
successfully.
[kill dark]
You scythe *Gorigo*'s right arm into bloody fragments!
*Gorigo* panics, and attempts to flee!

* R HP:Scratched MV:Winded - Everesta: Wounded - Gorigo: Critical >

You try to scythe *Gorigo*, but he parries successfully.

2
* R HP:Scratched MV:Winded - Everesta: Wounded - Gorigo: Critical >
2
[kill dark]
You do the best you can!
*Gorigo* leaves east. >>

2
* R HP:Scratched MV:Winded > [kill dark]
They aren't here.

* R HP:Scratched MV:Winded >
e
[kill dark]
They aren't here.

e
* R HP:Scratched MV:Winded > *Everesta* leaves east riding a warhorse.
[kill dark]
They aren't here.

* R HP:Scratched MV:Winded > The Blight
[ obvious exits: N E S W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Everesta* is standing here, riding a warhorse.
A rat scurries around trying to get out of sight.

* R HP:Scratched MV:Winded > *Everesta* leaves north riding a warhorse.
The Blight
[ obvious exits: S W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.

* R HP:Scratched MV:Winded > Alas, you cannot go that way...

* R HP:Scratched MV:Winded > Alas, you cannot go that way...

s
* R HP:Scratched MV:Winded >
Magdan narrates 'not pat'

* R HP:Scratched MV:Winded > The Blight
[ obvious exits: N S W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
The blight bear stands on its haunches, roaring madly.

* R HP:Scratched MV:Winded >
w
The Blight
[ obvious exits: E W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving east. >>
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
e


s
s
* R HP:Scratched MV:Winded >
w
The Blight
[ obvious exits: N S W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
The blight bear stands on its haunches, roaring madly.

s
w
* R HP:Scratched MV:Winded >
*Everesta* has arrived from the north, riding a warhorse.
The Blight
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.

* R HP:Scratched MV:Winded > *Everesta* has arrived from the north, riding a
warhorse.
A rat has arrived from the north.
A rat has arrived from the north.
The Blight
[ obvious exits: N W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded > *Everesta* has arrived from the north, riding a
warhorse.
A rat has arrived from the north.
A rat has arrived from the north.
The Blight
[ obvious exits: E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of an animal leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Scratched MV:Winded > The Blight
[ obvious exits: N W ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving west. <<
The corpse of a Dha'vol trolloc is lying here.
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded > The Blight
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
The corpse of a Dha'vol trolloc is lying here.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is standing here, riding a warhorse.

w
* R HP:Scratched MV:Winded >

*Everesta* has arrived from the east, riding a warhorse.
A rat has arrived from the east.
A rat has arrived from the east.

* R HP:Scratched MV:Winded >
Alas, you cannot go that way...

* R HP:Scratched MV:Winded >
*Everesta* leaves south riding a warhorse.
A rat leaves south. vv
A rat leaves south. vv
*Magdan* leaves south riding a warhorse.

* R HP:Scratched MV:Winded >
na gorigo criot;l
You narrate 'gorigo criot'

tr
* R HP:Scratched MV:Winded > The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
The corpse of a Dha'vol trolloc is lying here.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
-=
Some obvious fresh bloody traces of a TROLLOC leaving north. ^^
Some obvious recent bloody traces of a TROLLOC leaving north. ^^
Some obvious recent bloody traces of a TROLLOC leaving north. ^^
Some obvious fresh tracks of a warhorse (ridden) leaving north.
Some obvious fresh tracks of a warhorse (ridden) leaving north.
Some obvious fresh tracks of a warhorse (ridden) leaving south.

* R HP:Scratched MV:Winded >

*Everesta* has arrived from the south, riding a warhorse.
A rat has arrived from the south.
*Magdan* has arrived from the south, riding a warhorse.

* R HP:Scratched MV:Winded >
*Everesta* leaves north riding a warhorse.
A rat leaves north. ^^
*Magdan* leaves north riding a warhorse.

* R HP:Scratched MV:Winded >
n
d
The Blight
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving down. dd
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving down. dd
The corpse of the blighted tree is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A warhorse is here, stamping his feet impatiently.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* R HP:Scratched MV:Winded > Deep in the Valley
[ obvious exits: N W U ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
The corpse of the enormous worm is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Magdan* is here, fighting Zangief, riding a warhorse.
*Zangief* is here, fighting Magdan, riding a shadow stallion.
*Hammerhead* is here, fighting Magdan.
You smell something remniscent of death as you enter this place.

* R HP:Scratched MV:Winded >
*Magdan* leaves west riding a warhorse.

* R HP:Scratched MV:Winded >

Magdan narrates 'hrm'

* R HP:Scratched MV:Winded >

*Hammerhead* tries to lance you, but you deflect the blow.
*Zangief* scythes your left arm extremely hard.

* R HP:Scratched MV:Winded - Hammerhead: Battered >
a
[kill hammerhead]
You do the best you can!

* R HP:Scratched MV:Winded - Hammerhead: Battered >
7

You try to scythe *Hammerhead*, but he deflects the blow.

* R HP:Scratched MV:Winded - Hammerhead: Battered >
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.
*Gorigo* has arrived from the north.

* R HP:Scratched MV:Winded - Hammerhead: Battered >
f

*Gorigo* leaves up. uu

* R HP:Scratched MV:Winded - Hammerhead: Battered >
You panic and attempt to flee!


You flee head over heels.
Deep in the Valley
[ obvious exits: N E ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
Everesta narrates 'maybe into stedding?'

* R HP:Scratched MV:Winded >
na downer
e
You narrate 'downer'

u
* R HP:Scratched MV:Winded > Deep in the Valley
[ obvious exits: N W U ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving up. uu
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving north. ^^
The corpse of the enormous worm is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zangief* is standing here, riding a shadow stallion.
*Hammerhead* is standing here.
*Hammerhead* tries to lance you, but you deflect the blow.

n
* R HP:Scratched MV:Winded - Hammerhead: Battered > No way! You're fighting for your
life!

* R HP:Scratched MV:Winded - Hammerhead: Battered >
No way! You're fighting for your life!
Hammerhead assumes an offensive striking posture.

f
* R HP:Scratched MV:Winded - Hammerhead: Battered >
You panic and attempt to flee!
*Zangief* tries to scythe you, but you deflect the blow.


You flee head over heels.
Deep in the Valley
[ obvious exits: S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
w
s
In the Dismal Valley
[ obvious exits: E S W U ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving up. uu
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.

* R HP:Scratched MV:Winded >
Deep in the Valley
[ obvious exits: N E ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
stat
l
You are a 444 year old male seanchan hunter.
You are carrying 7.6 lbs and wearing 39.5 lbs, very light.
Your base abilities are: Str:19 Int:14 Wil:16 Dex:18 Con:19. Total: 86.
Offensive bonus: 154, Dodging bonus: 110, Parrying bonus: 176. Total Defence: 286
Your mood is: Wimpy. You will flee below: 202 Hit Points
You are wanted by: Andor Tar Valon Illian Fal Dara Tear Children of Light Red Eagles
Thiefbane Bandar Eban Mayene Tanchico
Your armor absorbs about 30% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Scratched MV:Winded > Deep in the Valley
The air lies heavy and still in this valley. Parched grass lies limp on
the dry ground. The sparse trees are surrounded by their own dead leaves
at their roots. No new sprouts push up from the ground, and it is
unlikely that there will be new growth here soon.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
l
Deep in the Valley
The air lies heavy and still in this valley. Parched grass lies limp on
the dry ground. The sparse trees are surrounded by their own dead leaves
at their roots. No new sprouts push up from the ground, and it is
unlikely that there will be new growth here soon.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
diag horse
l
A warhorse is in excellent condition.
Hammer Demo
A warhorse is winded.

* R HP:Scratched MV:Winded > Deep in the Valley
The air lies heavy and still in this valley. Parched grass lies limp on
the dry ground. The sparse trees are surrounded by their own dead leaves
at their roots. No new sprouts push up from the ground, and it is
unlikely that there will be new growth here soon.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
*Hammerhead* has arrived from the north.

e
* R HP:Scratched MV:Winded >
*Hammerhead* tries to lance you, but you parry successfully.

u
* R HP:Scratched MV:Winded - Hammerhead: Battered > You try to scythe *Hammerhead*,
but he parries successfully.
*Hammerhead* tries to lance you, but you deflect the blow.
No way! You're fighting for your life!

* R HP:Scratched MV:Winded - Hammerhead: Battered >
f
No way! You're fighting for your life!

e
* R HP:Scratched MV:Winded - Hammerhead: Battered >
s
You panic and attempt to flee!

u
n
You flee head over heels.
In the Dismal Valley
[ obvious exits: E S W U ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving up. uu
There are some tracks of a RIDDEN MOUNT leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
Deep in the Valley
[ obvious exits: S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
Deep in the Valley
[ obvious exits: N W U ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving up. uu
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
The corpse of the enormous worm is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded > The Blight
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving down. dd
There are some bloody traces of a TROLLOC leaving south. vv
The corpse of the blighted tree is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zangief* is here, fighting a warhorse, riding a shadow stallion.
A warhorse is here, fighting Zangief.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
The smell of death fades as you move further...

* R HP:Scratched MV:Winded > The noxious stench and oppresive heat of the Blight
drains your energy!
The Blight
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
The corpse of a gaping maw is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Breyal chats 'Any gleemen online?'

* R HP:Scratched MV:Winded >
l
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
The corpse of a gaping maw is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
scan
North: A rat scurries around trying to get out of sight.

* R HP:Scratched MV:Winded >
na zang killing
l
You narrate 'zang killing'

* R HP:Scratched MV:Winded >
The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
The corpse of a gaping maw is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
na warhorse dwoner
scan s
l

Your blood freezes as you hear someone's death cry.

* R HP:Scratched MV:Winded > You narrate 'warhorse dwoner'

* R HP:Scratched MV:Winded > * R HP:Scratched MV:Winded > The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
The corpse of a gaping maw is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
whe
l

*Hammerhead* has arrived from the south.

* R HP:Scratched MV:Winded >
Players in your Zone
--------------------
Espen - The Blight
*Hammerhead* tries to lance you, but you parry successfully.

* R HP:Scratched MV:Winded - Hammerhead: Battered > The Blight
The Mountains of Dhoom are clearly visible from here, black peaks stretching
to the sky. The mountains dominate the northern horizon, and range as far as
you can see to the east and west. The air is sweet and fetid, and the odd
combination reminds you of some swamp or mire.
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
The corpse of a gaping maw is lying here.
*Hammerhead* is here, fighting YOU!
A warhorse is here, stamping his feet impatiently, being ridden by you.

2
* R HP:Scratched MV:Winded - Hammerhead: Battered >

You scythe *Hammerhead*'s left arm.

* R HP:Scratched MV:Winded - Hammerhead: Battered >
[kill dark]
You do the best you can!

* R HP:Scratched MV:Winded - Hammerhead: Battered >

Everesta narrates 'nod'

* R HP:Scratched MV:Winded - Hammerhead: Battered >

*Zangief* scythes your body extremely hard.

* R HP:Hurt MV:Winded - Hammerhead: Battered >
na on 1n downer hammerhead
b
bash

Everesta narrates 'gorigo rip.'
You dodge a bash from *Hammerhead* who loses his balance and falls!

* R HP:Hurt MV:Winded - Hammerhead: Battered >
You try to scythe *Hammerhead*, but he deflects the blow.
You narrate 'on 1n downer hammerhead '

* R HP:Hurt MV:Winded - Hammerhead: Battered > -=+*
*+
Magdan narrates 'nice'
*Zangief* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Winded - Hammerhead: Battered >

*Zangief* scythes your right leg into bloody fragments!
*Hammerhead* lances your body into bloody fragments!
*Hammerhead* panics, and attempts to flee!

* R HP:Wounded MV:Winded - Hammerhead: Battered >
*Hammerhead* leaves south. vv

* R HP:Wounded MV:Winded - Zangief: Scratched >

*Hammerhead* has arrived from the south.

* R HP:Wounded MV:Winded - Zangief: Scratched >
*Hammerhead* tries to lance you, but you deflect the blow.

* R HP:Wounded MV:Winded - Zangief: Scratched >
zz

*Hammerhead* tries to lance you, but you parry successfully.
You try to scythe *Zangief*, but he parries successfully.

* R HP:Wounded MV:Winded - Zangief: Scratched > [bash
hammerhead]
-=
Hammerhead assumes an offensive striking posture.
+**+
*Magdan* has arrived from the south, riding a warhorse.
=-
*Zangief* scythes your head into bloody fragments!
You dodge a bash from *Zangief* who loses his balance and falls!
-=
Your bash at *Hammerhead* sends him sprawling!
*Magdan* lances *Hammerhead*'s left leg extremely hard.

* R HP:Wounded MV:Winded - Zangief: Scratched >
na 1n dwoner hammer
You narrate '1n dwoner hammer'

* R HP:Wounded MV:Winded - Zangief: Scratched >

*Magdan* tries to lance *Hammerhead*, but he deflects the blow.
You try to scythe *Zangief*, but he deflects the blow.

* R HP:Wounded MV:Winded - Zangief: Scratched >
Magdan narrates 'n1 downer'

* R HP:Wounded MV:Winded - Zangief: Scratched >
z

*Magdan* tries to lance *Hammerhead*, but he parries successfully.
You try to scythe *Zangief*, but he parries successfully.

* R HP:Wounded MV:Winded - Zangief: Scratched >
*Everesta* has arrived from the south.
A rat has arrived from the south.

* R HP:Wounded MV:Winded - Zangief: Scratched > [bash h.dark]

*Hammerhead* panics, and attempts to flee!
You dodge a bash from *Zangief* who loses his balance and falls!
-=
*Hammerhead* leaves south. vv
+*
*Magdan* leaves north riding a warhorse.
*+=- -=
They're not here anymore!

f
* R HP:Wounded MV:Winded - Zangief: Scratched >

*Zangief* panics, and attempts to flee!

* R HP:Wounded MV:Winded - Zangief: Scratched > You panic and
attempt to flee!

z
Tic in 7 seconds!
You flee head over heels.
The Blight
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving down. dd
There are some bloody traces of a TROLLOC leaving south. vv
The corpse of a warhorse is lying here.
The corpse of the blighted tree is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
[bash h.dark]
Bash who?

* R HP:Wounded MV:Winded >
s
The Blight
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
The corpse of a Dha'vol trolloc is lying here.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Winded >
l
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
The corpse of a Dha'vol trolloc is lying here.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

stat
* R HP:Wounded MV:Winded >
l
You are a 444 year old male seanchan hunter.
You are carrying 7.6 lbs and wearing 39.5 lbs, very light.
Your base abilities are: Str:19 Int:14 Wil:16 Dex:18 Con:19. Total: 86.
Offensive bonus: 154, Dodging bonus: 110, Parrying bonus: 176. Total Defence: 286
Your mood is: Wimpy. You will flee below: 202 Hit Points
You are wanted by: Andor Tar Valon Illian Fal Dara Tear Children of Light Red Eagles
Thiefbane Bandar Eban Mayene Tanchico
Your armor absorbs about 30% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Wounded MV:Winded > The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
The corpse of a Dha'vol trolloc is lying here.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Winded >
l
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
The corpse of a Dha'vol trolloc is lying here.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Winded >
l
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
The corpse of a Dha'vol trolloc is lying here.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Winded >
l
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
The corpse of a Dha'vol trolloc is lying here.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Winded >
whois gorigo
l
Your heartbeat calms down more as you feel less panicked.
Gorigo the Master Havoc is a level 49 Ko'bal Master trolloc.


* R HP:Wounded MV:Winded > The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
The corpse of a Dha'vol trolloc is lying here.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

l
* R HP:Wounded MV:Winded >
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
The corpse of a Dha'vol trolloc is lying here.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Winded >
n
d
The Blight
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving down. dd
There are some bloody traces of a TROLLOC leaving south. vv
The corpse of a warhorse is lying here.
The corpse of the blighted tree is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* R HP:Wounded MV:Winded > Deep in the Valley
[ obvious exits: N W U ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving up. uu
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
The corpse of the enormous worm is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zangief* is standing here, riding a shadow stallion.
*Hammerhead* is standing here.
You smell something remniscent of death as you enter this place.
*Hammerhead* tries to lance you, but you parry successfully.

* R HP:Wounded MV:Winded - Hammerhead: Battered >
2
[kill dark]
You do the best you can!
*Zangief* tries to scythe you, but you parry successfully.

* R HP:Wounded MV:Winded - Hammerhead: Battered >
*Zangief* tries to scythe you, but you parry successfully.
You scythe *Hammerhead*'s body.
*Hammerhead* lances your body very hard.

* R HP:Wounded MV:Winded - Hammerhead: Beaten >
*Magdan* has arrived from above, riding a warhorse.

na 1d
f
* R HP:Wounded MV:Winded - Hammerhead: Beaten >
*Magdan* tries to lance *Zangief*, but he deflects the blow.

* R HP:Wounded MV:Winded - Hammerhead: Beaten >
n
You narrate '1d '

* R HP:Wounded MV:Winded - Hammerhead: Beaten > You panic and
attempt to flee!

You flee head over heels.
The Blight
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving down. dd
There are some bloody traces of a TROLLOC leaving south. vv
The corpse of a warhorse is lying here.
The corpse of the blighted tree is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
The smell of death fades as you move further...
The Blight
[ obvious exits: N S ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving south. vv
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Everesta* is standing here.

* R HP:Wounded MV:Winded >

*Everesta* leaves south. vv

s
d
* R HP:Wounded MV:Winded >
2
The Blight
[ obvious exits: N S D ]
Zone: The Blight
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving down. dd
There are some bloody traces of a TROLLOC leaving south. vv
The corpse of a warhorse is lying here.
The corpse of the blighted tree is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* R HP:Wounded MV:Winded > Deep in the Valley
[ obvious exits: N W U ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving up. uu
There are some bloody traces of a TROLLOC leaving north. ^^
There are some bloody traces of a TROLLOC leaving north. ^^
The corpse of the enormous worm is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Everesta* is standing here.
*Magdan* is here, fighting Zangief, riding a warhorse.
*Zangief* is here, fighting Magdan, riding a shadow stallion.
*Hammerhead* is standing here.
You smell something remniscent of death as you enter this place.

* R HP:Wounded MV:Winded > *Everesta* tries to strike *Hammerhead*, but he deflects
the blow.
[kill dark]
You scythe *Hammerhead*'s body.
*Magdan* sends *Zangief* sprawling with a powerful bash!

* R HP:Wounded MV:Winded - Everesta: Hurt - Hammerhead: Beaten >

Everesta narrates 'on'

* R HP:Wounded MV:Winded - Everesta: Hurt - Hammerhead: Beaten >
b
bash

*Everesta* barely strikes *Hammerhead*'s right leg.
*Magdan* lances *Zangief*'s body hard.
-=+*
*Hammerhead* panics, and attempts to flee!
*+
*Hammerhead* leaves west. <<
=
2- -
*Everesta* strikes *Zangief*'s right hand.

2=
*Everesta* strikes *Zangief*'s left arm.
*Magdan* lances *Zangief*'s body hard.
They're not here anymore!

* R HP:Wounded MV:Winded > [kill dark]
You scythe *Zangief*'s body hard.
*Magdan* panics, and attempts to flee!

* R HP:Wounded MV:Winded - Magdan: Hurt - Zangief: Hurt > [kill dark]
You do the best you can!

* R HP:Wounded MV:Winded - Magdan: Hurt - Zangief: Hurt >
*Magdan* leaves west riding a warhorse.

2
* R HP:Wounded MV:Winded - Zangief: Hurt >
[kill dark]
You do the best you can!

* R HP:Wounded MV:Winded - Zangief: Hurt >
2
2
[kill dark]
You do the best you can!

* R HP:Wounded MV:Winded - Zangief: Hurt >
You scythe *Zangief*'s body hard.
*Everesta* barely strikes *Zangief*'s body.

* R HP:Wounded MV:Winded - Zangief: Hurt > [kill dark]
You do the best you can!

* R HP:Wounded MV:Winded - Zangief: Hurt >
l
7

*Zangief* sends you sprawling with a powerful bash!

b
bash
* R HP:Wounded MV:Winded - Zangief: Hurt >

*Zangief* scythes your body into bloody fragments!
*Everesta* tries to strike *Zangief*, but he deflects the blow.

* R HP:Wounded MV:Winded - Zangief: Hurt >

*Zangief* scythes your head into bloody fragments!
*Everesta* tries to strike *Zangief*, but he deflects the blow.

* R HP:Wounded MV:Winded - Zangief: Hurt >
Deep in the Valley
This far corner of the valley was once the ideal location for the ogier
orchards. Fruit trees stand in orderly rows along the valley floor, once
protected from strong winds by the valley walls, fed fresh water from the
nearby stream and open to the sun away from the shade of the lush trees
of the grove. Now the trees stand open and defenseless, forsaken
to the raging evil taint sweeping the grove.
[ obvious exits: N W U ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving up. uu
There are some bloody traces of a TROLLOC leaving north. ^^
The corpse of the enormous worm is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Everesta* is here, fighting Zangief.
*Zangief* is here, fighting YOU!, riding a shadow stallion.

* R HP:Wounded MV:Winded - Zangief: Hurt > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.

* R HP:Wounded MV:Winded - Zangief: Hurt >
8 -
kk
Cancelled.
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* R HP:Wounded MV:Winded - Zangief: Hurt >
*Everesta* tries to strike *Zangief*, but he parries successfully.

* R HP:Wounded MV:Winded - Zangief: Hurt > [kick ]
You miss your kick at *Zangief*'s groin, much to his relief...

* R HP:Wounded MV:Winded - Zangief: Hurt >
kk

*Zangief* sends you sprawling with a powerful bash!

* R HP:Battered MV:Winded - Zangief: Hurt >

*Zangief* scythes your left leg into bloody fragments!
*Everesta* tries to strike *Zangief*, but he deflects the blow.

* R HP:Battered MV:Winded - Zangief: Hurt >

*Zangief* scythes your body into bloody fragments!
*Everesta* tries to strike *Zangief*, but he parries successfully.
The Caemlyn city alarm sounds loudly in the distance.

* R HP:Battered MV:Winded - Zangief: Hurt >

*Hammerhead* has arrived from above.

* R HP:Battered MV:Winded - Zangief: Hurt >
*Hammerhead* lances your body extremely hard.

* R HP:Battered MV:Winded - Zangief: Hurt >
7
f
[kick ]
Your beautiful full-circle kick misses *Zangief* by a mile.

n
w
* R HP:Battered MV:Winded - Zangief: Hurt >

Hammerhead assumes an offensive striking posture.

* R HP:Battered MV:Winded - Zangief: Hurt >

*Everesta* strikes *Zangief*'s head.

* R HP:Battered MV:Winded - Zangief: Hurt >
Magdan narrates 's of all w elbow prob back to downer area'

* R HP:Battered MV:Winded - Zangief: Hurt >
Everesta narrates 'we're still on here.'

* R HP:Battered MV:Winded - Zangief: Hurt >
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 202 hit points.

* R HP:Battered MV:Winded - Zangief: Hurt > You panic and
attempt to flee!

You flee head over heels.
Deep in the Valley
[ obvious exits: S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
Alas, you cannot go that way...

* R HP:Battered MV:Winded > In the Dismal Valley
[ obvious exits: E S W U ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.

* R HP:Battered MV:Winded >
Magdan narrates 'horse hagged'

* R HP:Battered MV:Winded >
2
2
[kill dark]
They aren't here.
!

* R HP:Battered MV:Winded > [kill dark]
They aren't here.
!

* R HP:Battered MV:Winded > [kill dark]
They aren't here.
!

* R HP:Battered MV:Winded >
*Everesta* has arrived from the east.
[kill dark]
They aren't here.
!

* R HP:Battered MV:Winded > [kill dark]
They aren't here.
!

s
* R HP:Battered MV:Winded >
[kill dark]
They aren't here.
!

* R HP:Battered MV:Winded >
The enormous worm tries to hit Everesta, but she parries successfully.
[kill dark]
They aren't here.
!

* R HP:Battered MV:Winded > Deep in the Valley
[ obvious exits: N E ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Winded > Alas, you cannot go that way...

* R HP:Battered MV:Winded > Alas, you cannot go that way...

* R HP:Battered MV:Winded >

*Everesta* has arrived from the north.

l
* R HP:Battered MV:Winded >
Deep in the Valley
The air lies heavy and still in this valley. Parched grass lies limp on
the dry ground. The sparse trees are surrounded by their own dead leaves
at their roots. No new sprouts push up from the ground, and it is
unlikely that there will be new growth here soon.
[ obvious exits: N E ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
*Everesta* is standing here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Winded >

*Hammerhead* has arrived from the north.

* R HP:Battered MV:Winded >
*Hammerhead* tries to lance *Everesta*, but she parries successfully.
*Zangief* tries to scythe *Everesta*, but she deflects the blow.

* R HP:Battered MV:Winded >
2
[kill dark]
You try to scythe *Zangief*, but he parries successfully.

* R HP:Battered MV:Winded - Everesta: Wounded - Zangief: Hurt >
*Everesta* panics, and attempts to flee!

* R HP:Battered MV:Winded - Everesta: Wounded - Zangief: Hurt >
f

You try to scythe *Zangief*, but he parries successfully.

* R HP:Battered MV:Winded - Everesta: Wounded - Zangief: Hurt >
*Everesta* leaves east. >>

n
w
* R HP:Battered MV:Winded - Zangief: Hurt > You panic and
attempt to flee!

n
w

Magdan narrates 'be a tic'
*Hammerhead* tries to lance you, but you deflect the blow.

You flee head over heels.
In the Dismal Valley
[ obvious exits: E S W U ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving west. <<
There are some bloody traces of a TROLLOC leaving south. vv
There are some bloody traces of a TROLLOC leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
Alas, you cannot go that way...

u
* R HP:Battered MV:Winded >
In the Dismal Valley
[ obvious exits: E U ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving up. uu
There are some tracks of a RIDDEN MOUNT leaving up. uu
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Winded > Alas, you cannot go that way...

* R HP:Battered MV:Winded > Alas, you cannot go that way...

na we low
* R HP:Battered MV:Winded > Above the Valley
[ obvious exits: N E D ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Winded >
You narrate 'we low'

u
* R HP:Battered MV:Winded >
n
w
Alas, you cannot go that way...

* R HP:Battered MV:Winded >
The Blighted Woods
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some bloody traces of a TROLLOC leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
There are some tracks of a RIDDEN MOUNT leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Winded > Everesta narrates 'gotta go south to orchard'
The Blackened Glade
[ obvious exits: N E W ]
Zone: Blighted Grove
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a TROLLOC leaving west. <<
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A giant scorpion curls its jointed tail in preparation to attack.
A giant scorpion curls its jointed tail in preparation to attack.

* R HP:Battered MV:Winded >

A giant scorpion tries to hit you, but you deflect the blow.
A giant scorpion joins a giant scorpion's fight!

* R HP:Battered MV:Winded - a giant scorpion: Healthy >
na go ragan ever
f
A giant scorpion tries to hit you, but you parry successfully.
You scythe a giant scorpion's body into bloody fragments!
A giant scorpion tries to hit you, but you parry successfully.
You narrate 'go ragan ever'

w
w
* R HP:Battered MV:Winded - a giant scorpion: Hurt > You panic
and attempt to flee!

w

*Everesta* has arrived from the east.


*Everesta* leaves west. <<

You flee head over heels.
The Blackened Glade
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some tracks of a TROLLOC leaving west. <<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Everesta* is standing here.
Near the Glade
[ obvious exits: N E ]
Zone: Blighted Grove
There are some tracks of a TROLLOC leaving north. ^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

diag horse
* R HP:Battered MV:Winded > Alas, you cannot go that way...

* R HP:Battered MV:Winded > Alas, you cannot go that way...

* R HP:Battered MV:Winded > A warhorse is in excellent condition.
Hammer Demo
A warhorse is winded.

* R HP:Battered MV:Winded >
*Everesta* has arrived from the east.

* R HP:Battered MV:Winded >

*Zangief* has arrived from the east, riding a shadow stallion.
*Hammerhead* has arrived from the east.

* R HP:Battered MV:Winded >
*Hammerhead* tries to lance *Everesta*, but she deflects the blow.

* R HP:Battered MV:Winded >
Tic in 7 seconds!
2

*Everesta* panics, and attempts to flee!

* R HP:Battered MV:Winded > [kill dark]
You scythe *Hammerhead*'s left arm hard.
*Zangief* has arrived from the north, riding a shadow stallion.

* R HP:Battered MV:Winded - Everesta: Wounded - Hammerhead: Beaten >
*Zangief* tries to scythe *Everesta*, but she deflects the blow.

na go
* R HP:Battered MV:Winded - Everesta: Wounded - Hammerhead: Beaten >

*Everesta* leaves north. ^^

f
* R HP:Battered MV:Winded - Hammerhead: Beaten > You narrate 'go'

* R HP:Battered MV:Winded - Hammerhead: Beaten >
You try to scythe *Hammerhead*, but he parries successfully.

* R HP:Battered MV:Winded - Hammerhead: Beaten > You panic and
attempt to flee!

n
w

*Zangief* tries to scythe you, but you parry successfully.

You flee head over heels.
Within the Dark Grove
[ obvious exits: N E S W ]
Zone: Blighted Grove
There are some tracks of a RIDDEN MOUNT leaving west. <<
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving east. >>
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Dark Grove of Trees
[ obvious exits: N S W ]
Zone: Blighted Grove
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a TROLLOC leaving north. ^^
There are some tracks of a TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A twitching vine of creepers dangles from above.
A twitching vine of creepers dangles from above.

* R HP:Battered MV:Winded > You can't ride in there.

* R HP:Battered MV:Winded >
na hammer beat ca
w
n
The creepers tries to hit you, but you parry successfully.
You swiftly dodge the creepers's attempt to hit you.
The creepers tries to hit you, but you dodge the attack.
You scythe the creepers's roots into bloody fragments!
The creepers tries to hit you, but you dodge the attack.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 62.234 seconds.

You narrate 'hammer beat ca'

n
* R HP:Battered MV:Winded - the creepers: Wounded > No way! You're fighting for your
life!

* R HP:Battered MV:Winded - the creepers: Wounded > No way! You're fighting for your
life!

f
* R HP:Battered MV:Winded - the creepers: Wounded > No way! You're fighting for your
life!

* R HP:Battered MV:Winded - the creepers: Wounded >
tt
You panic and attempt to flee!

You flee head over heels.
The Dark Grove of Trees
[ obvious exits: N S ]
Zone: Blighted Grove
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a TROLLOC leaving north. ^^
There are some tracks of a TROLLOC leaving south. vv
A warhorse is here, stamping his feet impatiently, being ridden by you.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.



You give the severed head of Gorigo the Trolloc slain in the Blight to a tactician's
clerk.

* HP:Scratched MV:Tiring > The Hallway
The floor of this old hallway is covered with an old and faded carpet, which
is coming apart in some places; the walls are a dirty yellow. The rooms of
the inn connect to the hall in various places, but all of the doors are
closed and most likely locked. An old wooden staircase leads to the foyer
of the inn below.
[ obvious exits: D ]
Zone: Four Kings
A tactician's clerk tallies fallen enemies here.

* HP:Scratched MV:Tiring >
l
A tactician's clerk says 'Well done, Espen. You've done us a great service.'
The Hallway
The floor of this old hallway is covered with an old and faded carpet, which
is coming apart in some places; the walls are a dirty yellow. The rooms of
the inn connect to the hall in various places, but all of the doors are
closed and most likely locked. An old wooden staircase leads to the foyer
of the inn below.
[ obvious exits: D ]
Zone: Four Kings
A tactician's clerk tallies fallen enemies here.

sc
* HP:Scratched MV:Tiring >
You have 403(405) hit and 107(168) movement points.
You have scored 99529013 experience points and 446 quest points.
You need 3970987 exp to level and -46 qp to rank.
You have amassed 439 Turn points to date, ranking you Sei'taer First.
This ranks you as Espen the Lieutenant [Ever Victorious Army 5] (Level 49).
You are standing.

l
* HP:Scratched MV:Tiring >
The Hallway
The floor of this old hallway is covered with an old and faded carpet, which
is coming apart in some places; the walls are a dirty yellow. The rooms of
the inn connect to the hall in various places, but all of the doors are
closed and most likely locked. An old wooden staircase leads to the foyer
of the inn below.
[ obvious exits: D ]
Zone: Four Kings
A tactician's clerk tallies fallen enemies here.

* HP:Scratched MV:Tiring >
l
The Hallway
The floor of this old hallway is covered with an old and faded carpet, which
is coming apart in some places; the walls are a dirty yellow. The rooms of
the inn connect to the hall in various places, but all of the doors are
closed and most likely locked. An old wooden staircase leads to the foyer
of the inn below.
[ obvious exits: D ]
Zone: Four Kings
A tactician's clerk tallies fallen enemies here.

* HP:Scratched MV:Tiring >
l
The Hallway
The floor of this old hallway is covered with an old and faded carpet, which
is coming apart in some places; the walls are a dirty yellow. The rooms of
the inn connect to the hall in various places, but all of the doors are
closed and most likely locked. An old wooden staircase leads to the foyer
of the inn below.
[ obvious exits: D ]
Zone: Four Kings
A tactician's clerk tallies fallen enemies here.

ti
* HP:Scratched MV:Tiring >
l
It is 2 o'clock am, on the 15th day of the month of Taisham, year 1423.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
Welcome to the game! Visit our new website at www.wotmud.org !

(Server: Mon Oct 25 02:21:01 2021 EST, last rebooted 2 hours, 17 minutes ago)

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