You’re actually mostly right. You’re just missing a little bit of what myself and a few others are trying to express.isabel wrote: ↑Sun Nov 14, 2021 7:28 amI guess I don't see the either/or logic of this. Why can't it be eldrenia's day AND lisennet's reveal? We don't have finite quantities of congratulations or bonuses to hand out.
I'm at a loss to understand the mindset in which a double celebration is a bad thing. Like if Christmas and hanukkah are around the same time does it make either less ? Or does it actually bring more people together?
There is no either/or. It absolutely is congratulations to them both. I am happy for each players achievement.
To use your own example of Christmas and Hanukkah, each holiday is unique and special in its own way. What makes them special is the integral part they play societally (in some ways and places) as well as the traditions that revolve around them. There are people that combine them. Which is wonderful. But it is done so respectfully and equally. But imagine if whoever organized the combination decided that there would be no dreidel spinning because they were short on time or whatever. That cheapens the experience and makes it less special for one side. (Please excuse my ignorance if I’ve overestimated the importance of the dreidel or misrepresented anything. I am not overly familiar with religious holidays.)
That’s a stretch. But you get my point. Each person deserved a unique experience that was special for them. For Eldrenia it could be fairly debated and said, that the experience that she deserved that would have been special, was taken from her for the sake of another.
In this case the players themselves aren’t really part of the equation, as far as the point of contention. The way the quest was handled and executed is. The players did exactly what they were asked. But what was asked took away from the experience of the other which shifted the balance and created a meaningless negative experience, seemingly out of either convenience or thoughtlessness. Which again, is not the players fault.
Look, is this a huge deal? No. It’s really not. The game moves on and both players will be fine. But it is a mistake. My only point is the immortal side needs to be thoughtful about how these things will make players feel. Because those moments will have lasting consequences. If Eldrenia had 10 other masters, it is what it is, I’m sure she or others wouldn’t even notice. But for a first timer that’s an upsetting experience. It just shouldn’t have happened the way it did.
Chrissy gave a great alternative to how it could have worked. The quest ended north east of RK. It was meant to separate you from horses unless you could somehow set it up beforehand. It just didn’t have to be nor should it have been done the way it was. It should have been done more neutrally. Like I said it just seemed short sighted. And once it’s seen once, which it was, the quest is burned. Ds are like 30 rooms away.