Excerpts

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Draz
Posts: 559
Joined: Sun Feb 19, 2017 9:14 pm

Excerpts

Post by Draz » Wed Nov 10, 2021 6:41 am

* R HP:Hurt MV:Winded >
Players in your Zone
--------------------
Draz - Dense Forest
Relena - The Yard Before the Monastery
You sense shadowspawn nearby.

* R HP:Hurt MV:Winded >
e

A raven starts following you.
The Renegade Blademaster slashes your body very hard.

* R HP:Hurt MV:Winded - the Renegade Blademaster: Healthy >
No way! You're fighting for your life!

f
* R HP:Hurt MV:Winded - the Renegade Blademaster: Healthy >
Berserk! Death! Death! Fight to the death!

* R HP:Hurt MV:Winded - the Renegade Blademaster: Healthy >
na oh ffs

You pierce the Renegade Blademaster's body hard.
The Renegade Blademaster slashes your body extremely hard.

* R HP:Hurt MV:Winded - the Renegade Blademaster: Healthy >
You narrate 'oh ffs'

* R HP:Hurt MV:Winded - the Renegade Blademaster: Healthy >
na 2w s

You try to pierce the Renegade Blademaster, but he deflects the blow.

* R HP:Hurt MV:Winded - the Renegade Blademaster: Healthy >
You narrate '2w s'

* R HP:Hurt MV:Winded - the Renegade Blademaster: Healthy >
b
bash
-
The Renegade Blademaster slashes your body into bloody fragments!
=+**+=
Ominas narrates '?'
- -
=
As the Renegade Blademaster avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Winded - the Renegade Blademaster: Healthy >
The Renegade Blademaster slashes your head very hard.
Un narrates 'of?'

na of df choke rescue
* R HP:Wounded MV:Winded - the Renegade Blademaster: Healthy >
Relena narrates 'zone'

* R HP:Wounded MV:Winded - the Renegade Blademaster: Healthy >

Ominas narrates 'we're orch'

* R HP:Wounded MV:Winded - the Renegade Blademaster: Healthy >

The Renegade Blademaster hits you with Lizard in the Thornbush!
Ouch!

na zerk on rbm
* R HP:Wounded MV:Winded - the Renegade Blademaster: Healthy >
b
bash
You narrate 'of df choke rescue'

* R HP:Wounded MV:Winded - the Renegade Blademaster: Healthy > You pierce the
Renegade Blademaster's body hard.
The Renegade Blademaster slashes your right leg into bloody fragments!
You narrate 'zerk on rbm'

* R HP:Battered MV:Winded - the Renegade Blademaster: Healthy >
-
The Renegade Blademaster hits Draz with Leaf on the Breeze!
Ouch!
=+**+
The Renegade Blademaster slashes your head extremely hard.

b
bash=-
Cancelled.
-=
b
bash+*
*Cancelled.
The Renegade Blademaster slashes your head into bloody
fragments!
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Relena.
-=+**+
Ominas has arrived from the east, riding a warhorse. SAVED
Relena has arrived from the east, riding a warhorse.
Un has arrived from the east, riding a warhorse.
=-
Un leaves east riding a warhorse.
-
A brown deer leaves north. ^^
The Renegade Blademaster slashes your left hand extremely hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Relena.
=
Your bash at the Renegade Blademaster sends him sprawling!

* R HP:Beaten MV:Winded - the Renegade Blademaster: Scratched >
You pierce the Renegade Blademaster's body.
Ominas leaves east riding a warhorse.
Relena leaves east riding a warhorse.

* R HP:Beaten MV:Winded - the Renegade Blademaster: Scratched >
na 2w s of df choke rescue
You narrate '2w s of df choke rescue'

* R HP:Beaten MV:Winded - the Renegade Blademaster: Scratched >

The Renegade Blademaster hits Draz with Leaf on the Breeze!
Ouch!
You are dead! Sorry...








Ominas narrates 'you ok?' Not talking to me

* R HP:Scratched MV:Strong > West of the Palisade
[ obvious exits: N S ]
Zone: Village of Lockshear
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is visible flying high in the sky.
A flock of ravens has arrived from the north.
A raven has arrived from the north.
A warhorse has arrived from the north.
A warhorse has arrived from the north.

* R HP:Scratched MV:Strong > West of the Palisade
[ obvious exits: N S ]
Zone: Village of Lockshear
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Lockshear militiaman glares at his surroundings.
A flock of ravens has arrived from the north.
A warhorse has arrived from the north.

e
* R HP:Scratched MV:Strong > Southwest of the Palisade
[ obvious exits: N E ]
Zone: Village of Lockshear
The corpse of Kerryk is lying here. Not ok!
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Klagg* is standing here.
*Bludlust* is standing here.
*Scrat* is standing here, riding a shadow stallion.
A red-eyed raven is here flying around.
A raven has arrived from the north.
A warhorse has arrived from the north.

e
e
* R HP:Scratched MV:Strong >

*Scrat* gets a pair of lissome leather boots with metal capped toes from the corpse
of Kerryk.
*Scrat* gets a set of riveted chainmail leggings from the corpse of Kerryk.
*Scrat* gets a small leather sheath from the corpse of Kerryk.
*Scrat* gets a small leather sheath from the corpse of Kerryk.
*Scrat* gets a bronze belt of odd design from the corpse of Kerryk.
*Scrat* gets a set of steel sai from the corpse of Kerryk.
*Scrat* gets a silver Kandori wristcuff from the corpse of Kerryk.
*Scrat* gets a silver Kandori wristcuff from the corpse of Kerryk.
*Scrat* gets a sturdy pair of full leather gauntlets from the corpse of Kerryk.
*Scrat* gets a pair of riveted chainmail sleeves from the corpse of Kerryk.
*Scrat* gets a backpack from the corpse of Kerryk.
*Scrat* gets a green coat embroidered with nine golden bees from the corpse of
Kerryk.
*Scrat* gets a supple tunic of finely linked chain from the corpse of Kerryk.
*Scrat* gets a torc of gleaming steel from the corpse of Kerryk.
*Scrat* gets a torc of gleaming steel from the corpse of Kerryk.
*Scrat* gets a strange, insectoid helm from the corpse of Kerryk.
*Scrat* gets a gold ring delicately carved with ivy from the corpse of Kerryk.
*Scrat* gets a gold ring delicately carved with ivy from the corpse of Kerryk.
*Scrat* gets a lantern from the corpse of Kerryk.

* R HP:Scratched MV:Strong > *Scrat* leaves east riding a shadow stallion.
*Bludlust* leaves east. >>
*Klagg* leaves east. >>
South of the Palisade
[ obvious exits: E W ]
Zone: Village of Lockshear
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Klagg* is standing here.
*Bludlust* is standing here.
*Scrat* is standing here, riding a shadow stallion.
A Lockshear militiaman glares at his surroundings.
A raven has arrived from the west.
A warhorse has arrived from the west.

odn
open southgate n
* R HP:Scratched MV:Strong > *Bludlust* leaves west. <<
*Klagg* leaves west. <<
South of the Palisade
South of the Palisade
[ obvious exits: E W ]
Zone: Village of Lockshear
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is visible flying high in the sky.
A flock of ravens has arrived from the west.
A raven has arrived from the west.
A warhorse has arrived from the west.

* R HP:Scratched MV:Strong > Your mount is too exhausted.

* R HP:Scratched MV:Strong > I see no southgate there.

* R HP:Scratched MV:Strong >
na he dead
You narrate 'he dead'

dism
* R HP:Scratched MV:Strong >

*Scrat* has arrived from the west, riding a shadow stallion.
*Bludlust* has arrived from the west.
*Klagg* has arrived from the west.
*Bludlust* tries to blast you, but you parry successfully.
*Klagg* tries to hack you, but you parry successfully.

* R HP:Scratched MV:Strong - Bludlust: Scratched > You stop
riding him. Well this is bad timing

* HP:Scratched MV:Strong - Bludlust: Scratched >

*Klagg* tries to hack you, but you deflect the blow.
A raven starts following you.
*Bludlust* blasts your right leg into bloody fragments!

* HP:Hurt MV:Strong - Bludlust: Scratched >

A flock of ravens soar high into the air!

* HP:Hurt MV:Strong - Bludlust: Scratched >

You pierce *Bludlust*'s right arm.
*Bludlust* blasts your body into bloody fragments!

na buffing all 1w sgate
* HP:Hurt MV:Strong - Bludlust: Scratched >
You narrate 'buffing all 1w sgate'

* HP:Hurt MV:Strong - Bludlust: Scratched >

*Klagg* sends you sprawling with a powerful bash!

* HP:Hurt MV:Strong - Bludlust: Scratched >
*Scrat* has arrived from the east, riding a shadow stallion.
Ominas narrates 'nod am super crit atm'

na they zerk
* HP:Hurt MV:Strong - Bludlust: Scratched >
*Scrat* scythes your body into bloody fragments!

7
* HP:Hurt MV:Strong - Bludlust: Scratched >
l

*Scrat* scythes your body into bloody fragments!
*Klagg* tries to hack you, but you parry successfully.
*Bludlust* blasts your left leg into bloody fragments!

* HP:Wounded MV:Strong - Bludlust: Scratched >
f
odn
open n
*Scrat* tries to scythe you, but you parry successfully.
*Klagg* hacks your body very hard.
*Bludlust* blasts your body into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You flee head over heels.
South of the Palisade
The thick forest wall has been painstakenly cleared from the first few dozen
feet in front of the log palisade that lies to the north, but the tenacious
forest is already beginning to reclaim the land as it sends forth saplings and
sprouts to assualt the barren ground. The further west the well-travelled path
stretches around the corner of the palisade and heads north.
[ obvious exits: E W ]
Zone: Village of Lockshear
A Lockshear militiaman glares at his surroundings.
You narrate 'they zerk'

* HP:Battered MV:Strong > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.

* HP:Battered MV:Strong > South of the Palisade
The thick forest wall has been painstakenly cleared from the first few dozen
feet in front of the log palisade that lies to the north, but the tenacious
forest is already beginning to reclaim the land as it sends forth saplings and
sprouts to assualt the barren ground. The further west the well-travelled path
stretches around the corner of the palisade and heads north.
[ obvious exits: E W ]
Zone: Village of Lockshear
A Lockshear militiaman glares at his surroundings.

* HP:Battered MV:Strong > South of the Palisade
[ obvious exits: E W ]
Zone: Village of Lockshear
*Scrat* is standing here, riding a shadow stallion.
*Klagg* is standing here.
*Bludlust* is standing here.
A warhorse is here, stamping his feet impatiently.
A raven is here, watching.
A warhorse is here, stamping his feet impatiently.
A raven is visible flying high in the sky.

* HP:Battered MV:Strong > *Bludlust* leaves west. <<
*Klagg* leaves west. <<
I see no n here.

* HP:Battered MV:Strong >
e

*Bludlust* has arrived from the west.
*Klagg* has arrived from the west.
*Bludlust* tries to blast you, but you deflect the blow.
*Klagg* tries to hack you, but you parry successfully.

odn
open southgate n
* HP:Battered MV:Strong - Bludlust: Scratched > No way! You're fighting for your
life!

* HP:Battered MV:Strong - Bludlust: Scratched >
*Klagg* tries to hack you, but you parry successfully.
You barely pierce *Bludlust*'s left arm.
*Bludlust* tries to blast you, but you deflect the blow.

n
* HP:Battered MV:Strong - Bludlust: Scratched > I see no southgate there.

f
* HP:Battered MV:Strong - Bludlust: Scratched >
No way! You're fighting for your life!

odn
open southgate n
* HP:Battered MV:Strong - Bludlust: Scratched > You panic and
attempt to flee!


Ominas narrates 'can't come mate'

You flee head over heels.
South of the Palisade
[ obvious exits: E W ]
Zone: Village of Lockshear
A Lockshear militiaman glares at his surroundings.
I see no southgate there.

odn
open n
* HP:Battered MV:Strong >
I see no n here.

* HP:Battered MV:Strong >
l

Your heartbeat calms down more as you feel less panicked.

South of the Palisade
The thick forest wall has been painstakenly cleared from the first few dozen
feet in front of the log palisade that lies to the north, but the tenacious
forest is already beginning to reclaim the land as it sends forth saplings and
sprouts to assualt the barren ground. The further west the well-travelled path
stretches around the corner of the palisade and heads north.
[ obvious exits: E W ]
Zone: Village of Lockshear
A Lockshear militiaman glares at his surroundings.
Ominas narrates '30 hp'

* HP:Wounded MV:Full >
*Bludlust* has arrived from the east.
*Klagg* has arrived from the east.
*Bludlust* tries to blast you, but you parry successfully.
*Klagg* tries to hack you, but you deflect the blow.

e
* HP:Wounded MV:Full - Bludlust: Scratched >
e
f
No way! You're fighting for your life!

* HP:Wounded MV:Full - Bludlust: Scratched > No way! You're fighting for your life!

* HP:Wounded MV:Full - Bludlust: Scratched > You panic and
attempt to flee!

n
e

You flee head over heels.
South of the Palisade
[ obvious exits: E W ]
Zone: Village of Lockshear
*Scrat* is standing here, riding a shadow stallion.
A warhorse is here, stamping his feet impatiently.
A raven is here, watching.
A warhorse is here, stamping his feet impatiently.
A raven is visible flying high in the sky.

* HP:Wounded MV:Full >
Alas, you cannot go that way...

odn
open southgate n
* HP:Wounded MV:Full > Before the Gates of Lockshear
[ obvious exits: N E W ]
Zone: Village of Lockshear
Door north: southgate
*Scrat* is standing here, riding a shadow stallion.
A raven has arrived from the west.
A raven has arrived from the west.
A warhorse has arrived from the west.

n
* HP:Wounded MV:Strong > *Scrat* tries to scythe you, but you parry successfully.
Ok.

* HP:Wounded MV:Strong - Scrat: Wounded >
No way! You're fighting for your life!

f
* HP:Wounded MV:Strong - Scrat: Wounded >

*Scrat* closes the southgate.

w
* HP:Wounded MV:Strong - Scrat: Wounded > You panic and attempt
to flee!

n
You flee head over heels.
South of the Palisade
[ obvious exits: E W ]
Zone: Village of Lockshear
A warhorse is here, stamping his feet impatiently.
South of the Palisade
[ obvious exits: E W ]
Zone: Village of Lockshear
*Klagg* is standing here.
*Bludlust* is standing here.
A Lockshear militiaman glares at his surroundings.

n
* HP:Wounded MV:Strong > *Bludlust* tries to blast you, but you parry successfully.
No way! You're fighting for your life!

* HP:Wounded MV:Strong - Bludlust: Scratched >
No way! You're fighting for your life!

* HP:Wounded MV:Strong - Bludlust: Scratched >
You barely pierce *Bludlust*'s body.
A Lockshear militiaman tickles Klagg's body with his cleave.
*Bludlust* tries to blast you, but you deflect the blow.

* HP:Wounded MV:Strong - Bludlust: Scratched >
f
n
e
PANIC! You couldn't escape! Correct dlines to not walk into a bash!

* HP:Wounded MV:Strong - Bludlust: Scratched >

*Scrat* tries to scythe you, but you deflect the blow.

odn
open n
* HP:Wounded MV:Strong - Bludlust: Scratched > No way! You're fighting for your
life!

* HP:Wounded MV:Strong - Bludlust: Scratched > No way! You're fighting for your
life!

f
e BAD dline
* HP:Wounded MV:Strong - Bludlust: Scratched >
*Klagg* panics, and attempts to flee!

* HP:Wounded MV:Strong - Bludlust: Scratched >
*Klagg* leaves east. >>
I see no n here.

* HP:Wounded MV:Strong - Bludlust: Scratched > You panic and
attempt to flee!


*Bludlust* tries to blast you, but you deflect the blow.
A Lockshear militiaman cleaves Scrat's head.

n
e
You flee head over heels.
Southwest of the Palisade
[ obvious exits: N E ]
Zone: Village of Lockshear
The corpse of Kerryk is lying here.
A black messenger pigeon is here.
South of the Palisade
[ obvious exits: E W ]
Zone: Village of Lockshear
*Scrat* is here, fighting a Lockshear militiaman, riding a shadow stallion.
*Bludlust* is standing here.
A Lockshear militiaman is here, fighting Scrat.

* HP:Wounded MV:Strong >
*Bludlust* tries to blast you, but you parry successfully.
No way! You're fighting for your life!

* HP:Wounded MV:Strong - Bludlust: Scratched > No way! You're fighting for your
life!

* HP:Wounded MV:Strong - Bludlust: Scratched >
f
n
e
You panic and attempt to flee!


*Scrat* sends you sprawling with a powerful bash!


*Scrat* scythes a Lockshear militiaman's left arm extremely hard.
A Lockshear militiaman tries to cleave Scrat, but he parries successfully.

odn
open n
n

*Klagg* has arrived from the east.

*Scrat* panics, and attempts to flee!
*Klagg* hacks your left leg into bloody fragments!
You flee head over heels.
South of the Palisade
[ obvious exits: E W ]
Zone: Village of Lockshear
A warhorse is here, stamping his feet impatiently.
Alas, you cannot go that way...

* HP:Battered MV:Strong > *Scrat* has arrived from the west, riding a shadow
stallion.
Before the Gates of Lockshear
[ obvious exits: N E W ]
Zone: Village of Lockshear
Door north: southgate
A warhorse is here, stamping his feet impatiently.
A raven is here, watching.
A raven is visible flying high in the sky.

* HP:Battered MV:Strong > I see no n here.

* HP:Battered MV:Strong > The southgate seems to be closed.

* HP:Battered MV:Strong >
odn
open southgate n

*Scrat* has arrived from the west, riding a shadow stallion.
*Bludlust* has arrived from the west.
*Klagg* has arrived from the west.
*Bludlust* tries to blast you, but you parry successfully.
*Klagg* tries to hack you, but you parry successfully.

n
* HP:Battered MV:Strong - Bludlust: Scratched > Ok.

* HP:Battered MV:Strong - Bludlust: Scratched >
f
No way! You're fighting for your life!

w NO! Dumb. Bad Gaidin. Go to school.
* HP:Battered MV:Strong - Bludlust: Scratched >
*Scrat* closes the southgate.

w
w
* HP:Battered MV:Strong - Bludlust: Scratched >
You panic and attempt to flee!


*Klagg* tries to hack you, but you deflect the blow.
*Bludlust* tries to blast you, but you deflect the blow.


Ominas narrates 'you good?'

You flee head over heels.
South of the Palisade
[ obvious exits: E W ]
Zone: Village of Lockshear
A warhorse is here, stamping his feet impatiently.
Before the Gates of Lockshear
[ obvious exits: N E W ]
Zone: Village of Lockshear
Door north: southgate
*Klagg* is standing here.
*Bludlust* is standing here.
*Scrat* is standing here, riding a shadow stallion.
A warhorse is here, stamping his feet impatiently.
A raven is here, watching.
A raven is visible flying high in the sky.

na chortlesnorfling chortlesnorfling Also this doesn't help things
* HP:Battered MV:Strong > *Scrat* tries to scythe you, but you deflect the blow.
*Bludlust* tries to blast you, but you deflect the blow.
No way! You're fighting for your life!

* HP:Battered MV:Strong - Scrat: Wounded > No way! You're fighting for your life!

* HP:Battered MV:Strong - Scrat: Wounded > You narrate 'chortlesnorfling chortlesnorfling'

na stupif
* HP:Battered MV:Strong - Scrat: Wounded >
f

*Bludlust* tries to blast you, but you deflect the blow.
You try to pierce *Scrat*, but he deflects the blow.
*Scrat* tries to scythe you, but you deflect the blow.

* HP:Battered MV:Strong - Scrat: Wounded >

g fireworks pack

*Bludlust* blasts your body into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Klagg* hacks your body into bloody fragments!


*Scrat* sends you sprawling with a powerful bash!

w

*Scrat* scythes your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!


w
*Klagg* hacks your right arm into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*Bludlust* blasts your left foot into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*someone* scythes your right leg into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.





On Top of the Tree
[ obvious exits: D ]
Zone: Borderlands West of Fal Dara
A water skin has been left on the ground.
A slip of paper has been carelessly dropped upon the ground. [2]
A chunk of sandstone lies on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Byrg* is standing here, riding a shadow stallion.
A raven has arrived from below.
A raven has arrived from below.
A raven has arrived from below.

* R HP:Healthy MV:Strong >
[kill dark]
You pierce *Byrg*'s body.

* R HP:Healthy MV:Strong - Byrg: Hurt > *Byrg* swirls about with
a gleaming black longsword, slicing across your body!
*Byrg* slashes your body extremely hard.
You pierce *Byrg*'s right arm hard.
-=+**+=- -=
Your bash at *Byrg* sends him sprawling!
bash demo

* R HP:Scratched MV:Strong - Byrg: Hurt >

You pierce *Byrg*'s right hand.

* R HP:Scratched MV:Strong - Byrg: Hurt >
9
[ch posture offensive]
Posture changed to: Offensive

Tic in 7 seconds!
* R HP:Scratched MV:Strong - Byrg: Hurt >

Dyemund chats 'can bash players, cant bash mobs'

* R HP:Scratched MV:Strong - Byrg: Hurt >
Ominas narrates 'they can'

6
* R HP:Scratched MV:Strong - Byrg: Hurt >
b
bash
You pierce *Byrg*'s left arm very hard.
[change posture defensive]
Posture changed to: Defensive

* R HP:Scratched MV:Strong - Byrg: Wounded > -=+**+=-
You cough and shiver.
Tic length updated to: 63.72 seconds.
-=
Your bash at *Byrg* sends him sprawling!

* R HP:Scratched MV:Strong - Byrg: Hurt >

You pierce *Byrg*'s body.

* R HP:Scratched MV:Strong - Byrg: Hurt >
g syrup pack
quaff syrup
b
bash
You get a cup of thick syrup from an embroidered, cotton shoulder bag.

* R HP:Scratched MV:Strong - Byrg: Hurt > You quaff a cup of thick syrup which
dissolves.
You feel the toxins in your blood beginning to fade.

* R HP:Scratched MV:Strong - Byrg: Hurt > You pierce *Byrg*'s body.
They already seem to be stunned.

* R HP:Scratched MV:Strong - Byrg: Wounded >
You pierce *Byrg*'s body.

* R HP:Scratched MV:Strong - Byrg: Wounded >

Feogg chats 'thanks'

* R HP:Scratched MV:Strong - Byrg: Wounded >
You pierce *Byrg*'s body.

* R HP:Scratched MV:Strong - Byrg: Wounded >
b
bash

* R HP:Scratched MV:Strong - Byrg: Wounded >
-=+**+=- -
=
As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Strong - Byrg: Wounded >

*Byrg* tries to slash you, but you parry successfully.

* R HP:Scratched MV:Strong - Byrg: Wounded >
b
bash
-=+*
*+=-
-=
As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Strong >
t ominas on tree

*Byrg* sends you sprawling with a powerful bash!

* R HP:Scratched MV:Strong - Byrg: Wounded >
*Byrg* slashes your body into bloody fragments!

* R HP:Hurt MV:Strong - Byrg: Wounded >
b
bash

Byrg assumes an offensive striking posture.

* R HP:Hurt MV:Strong - Byrg: Wounded >
You tell Ominas 'on tree'

* R HP:Hurt MV:Strong - Byrg: Wounded > Ominas chats 'we just
typically don't use master mobs'

*Byrg* tries to slash you, but you parry successfully.
-=
Helgi narrates 'cause raz whines if anything is hard for him'
+*
*+=-
Dyemund chats 'and low level so not gonna be good at it'

-=
You pierce *Byrg*'s body.
As *Byrg* avoids your bash, you topple over and fall to the ground!
Feogg narrates 'he's the only one i see doing that'

* R HP:Hurt MV:Strong - Byrg: Wounded >

Ominas tells you 'w?'

* R HP:Hurt MV:Strong - Byrg: Wounded >
You dodge a bash from *Byrg* who loses his balance and falls!

t ominas hold a sec
* R HP:Hurt MV:Strong - Byrg: Wounded >
b
bash
You pierce *Byrg*'s body.
You tell Ominas 'hold a sec '

* R HP:Hurt MV:Strong - Byrg: Wounded > -=+**+=-
-=
As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Strong >

You dodge a bash from *Byrg* who loses his balance and falls!
Dyemund narrates 'lol helgi'

* R HP:Scratched MV:Strong - Byrg: Wounded >
rep yes be ready though
You reply to Ominas 'yes be ready though'

* R HP:Scratched MV:Strong - Byrg: Wounded >

You pierce *Byrg*'s left arm.
You pierce *Byrg*'s head.

* R HP:Scratched MV:Strong - Byrg: Wounded >
l byrg
You dodge a bash from *Byrg* who loses his balance and falls!
People are stupid.
Shaidar Haran hisses 'The dark one is a bit of a dick.'
Draz bellows 'apparently they tapped gimme a sec' - yep, that about sums it up.

Byrg has quite a few wounds.
Byrg is wounded.

*Byrg* is using:
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn about body> an inky black cloak
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a gleaming black longsword
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* R HP:Scratched MV:Strong - Byrg: Wounded >

You pierce *Byrg*'s body.

* R HP:Scratched MV:Strong - Byrg: Wounded >

Ominas tells you 'am burnt'

* R HP:Scratched MV:Strong - Byrg: Wounded >

*Byrg* panics, and attempts to flee!

* R HP:Scratched MV:Strong - Byrg: Wounded >

*Byrg* panics, and attempts to flee!

* R HP:Scratched MV:Strong - Byrg: Wounded >

*Byrg* tries to slash you, but you parry successfully.
You pierce *Byrg*'s body.

* R HP:Scratched MV:Strong - Byrg: Wounded >
b
bash

*Byrg* panics, and attempts to flee!

* R HP:Scratched MV:Strong - Byrg: Wounded >
You pierce *Byrg*'s body.
-=+**+=-
-=
They're not here anymore!

* R HP:Scratched MV:Strong >
whe
d
*Klagg* has arrived from below.
Players in your Zone
--------------------
Draz - On Top of the Tree
You sense shadowspawn nearby.

* R HP:Scratched MV:Strong > Angling Slope
[ obvious exits: N E S W U ]
Zone: Borderlands West of Fal Dara
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A timber wolf is here, snarling hungrily.
A handsome stag stands here, ready to run.
A raven has arrived from above.
A raven has arrived from above.
A raven has arrived from above.

* R HP:Scratched MV:Strong >
u
q
On Top of the Tree
[ obvious exits: D ]
Zone: Borderlands West of Fal Dara
A water skin has been left on the ground.
A slip of paper has been carelessly dropped upon the ground. [2]
A chunk of sandstone lies on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Klagg* is standing here.
A raven has arrived from below.
A raven has arrived from below.
A raven has arrived from below.

* R HP:Scratched MV:Strong > [charge h.dark]
You line up your charge...
-
*Klagg* leaves down. dd
=+**
Charge who?

* R HP:Scratched MV:Strong >
d

* R HP:Scratched MV:Strong > Angling Slope
[ obvious exits: N E S W U ]
Zone: Borderlands West of Fal Dara
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Klagg* is standing here.
A young and strong buck is here, munching some grass.
A timber wolf is here, snarling hungrily.
A handsome stag stands here, ready to run.
A raven has arrived from above.
A raven has arrived from above.
A raven has arrived from above.

* R HP:Scratched MV:Strong > [charge h.dark]
You line up your charge...
-
*Klagg* tries to hack you, but you deflect the blow.
=+**
You can't charge a fighting person, you might hit the wrong target!

b
bash
* R HP:Scratched MV:Strong - Klagg: Scratched >
*Klagg* looks at you.
-=+**+=-
A timber wolf leaves west. <<
-=
Your bash at *Klagg* sends him sprawling!

* R HP:Scratched MV:Strong - Klagg: Scratched >
rep a second here
l
A brown deer has arrived from the west.
You pierce *Klagg*'s left leg.
The sun rises.
You reply to Ominas 'a second here'

* R HP:Scratched MV:Full - Klagg: Scratched >
You pierce *Klagg*'s right arm hard.
Angling Slope
Covered with green grass and lightly dotted with tiny shrubs, this slope
angles sharply downward toward the front yard of a little worn-out cottage.
From here, you can see the low hills to the southeast, the grassy hills to
the north, and the forested hills to the southwest. A giant tree stands
here. It looks like it is climbable. It would not take much more than
dropping a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E S W U ]
Zone: Borderlands West of Fal Dara
A cute brown deer eyes you nervously.
A raven is here, watching.
A raven is here flying around.
A raven is visible flying high in the sky.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Klagg* is sitting here
A young and strong buck is here, munching some grass.
A handsome stag stands here, ready to run.

whe
* R HP:Scratched MV:Full - Klagg: Scratched >
Players in your Zone
--------------------
Draz - Angling Slope
You sense shadowspawn nearby.
Ominas narrates 'Helgi isn't wrong'

* R HP:Scratched MV:Full - Klagg: Scratched >

You pierce *Klagg*'s body hard.

b
bash
* R HP:Scratched MV:Full - Klagg: Scratched >
They already seem to be stunned.

* R HP:Scratched MV:Full - Klagg: Scratched >

You pierce *Klagg*'s body.

* R HP:Scratched MV:Full - Klagg: Hurt >
Ominas tells you 'just tell me when'

* R HP:Scratched MV:Full - Klagg: Hurt >
A black messenger pigeon flutters its wings.
A black messenger pigeon leaves west. <<
b
bash

* R HP:Scratched MV:Full - Klagg: Hurt >
-=+**
*Byrg* tries to slash you, but you parry successfully.
+=
*Klagg* panics, and attempts to flee!
-
*Klagg* leaves south. vv

2-=
They're not here anymore!

b
bash
* R HP:Scratched MV:Full - Byrg: Wounded >
You pierce *Byrg*'s left leg.
*Byrg* tries to slash you, but you deflect the blow.

* R HP:Scratched MV:Full - Byrg: Wounded > Byrg assumes an offensive striking
posture.
[kill dark]
Ok.

* R HP:Scratched MV:Full - Byrg: Wounded > *Klagg* has arrived
from the south.

*Klagg* tries to hack you, but you deflect the blow.
-=+**+=
*Byrg* tries to slash you, but you parry successfully.
- -=
Your bash at *Byrg* sends him sprawling!
Dyemund narrates 'nods, it wouldnt be funny if it wasnt true'

* R HP:Scratched MV:Full - Byrg: Wounded >

You dodge a bash from *Klagg* who loses his balance and falls!

* R HP:Scratched MV:Full - Byrg: Wounded >

You pierce *Byrg*'s left leg hard.

* R HP:Scratched MV:Full - Byrg: Wounded >
rep nods wait for me to eat bash

*Klagg* clambers to his feet.

* R HP:Scratched MV:Full - Byrg: Wounded >
*Klagg* tries to hack you, but you deflect the blow.

b
bash
* R HP:Scratched MV:Full - Byrg: Wounded > You reply to Ominas 'nods wait for me to
eat bash'

* R HP:Scratched MV:Full - Byrg: Wounded > They already seem to be stunned.
b
bash

* R HP:Scratched MV:Full - Byrg: Wounded >
You pierce *Byrg*'s right leg hard.
A brown deer leaves west. <<
They already seem to be stunned.
b
bash

* R HP:Scratched MV:Full - Byrg: Wounded >
They already seem to be stunned.

b
bash

* R HP:Scratched MV:Full - Byrg: Wounded >
-=+**
You dodge a bash from *Klagg* who loses his balance and falls!
+=- -
=
As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Full - Byrg: Wounded >

You dodge a bash from *Byrg* who loses his balance and falls!

* R HP:Scratched MV:Full - Byrg: Wounded >
b
bash

*Klagg* clambers to his feet.

* R HP:Scratched MV:Full - Byrg: Wounded >
*Klagg* tries to hack you, but you parry successfully.

* R HP:Scratched MV:Full - Byrg: Wounded >

*Klagg* looks at you.

* R HP:Scratched MV:Full - Byrg: Wounded > -
*Byrg* clambers to his feet.
=
*Byrg* tries to slash you, but you deflect the blow.
+**+=- -=
You dodge a bash from *Klagg* who loses his balance and falls!
Your bash at *Byrg* sends him sprawling!

* R HP:Scratched MV:Full - Byrg: Wounded >

The hog has arrived from the west.
You pierce *Byrg*'s body.
The hog leaves east. >>

* R HP:Scratched MV:Full - Byrg: Wounded >

Ominas tells you 'no hide tree yeah?'

* R HP:Scratched MV:Full - Byrg: Wounded >
You barely pierce *Byrg*'s head.

* R HP:Scratched MV:Full - Byrg: Battered >
b
bash
You pierce *Byrg*'s left leg hard.

* R HP:Scratched MV:Full - Byrg: Battered >
-
You dodge a bash from *Klagg* who loses his balance and falls!
=+**+=- -=
Your bash at *Byrg* sends him sprawling!

* R HP:Scratched MV:Full - Byrg: Battered >

You pierce *Byrg*'s body.
You pierce *Byrg*'s body.

rep yes 1d actually byrg batt
* R HP:Scratched MV:Full - Byrg: Battered >
You reply to Ominas 'yes 1d actually byrg batt'

* R HP:Scratched MV:Full - Byrg: Battered >
You dodge a bash from *Klagg* who loses his balance and falls!

* R HP:Scratched MV:Full - Byrg: Battered >
You pierce *Byrg*'s body hard.

* R HP:Scratched MV:Full - Byrg: Battered >
You pierce *Byrg*'s body.
b
bash

* R HP:Scratched MV:Full - Byrg: Battered >
-=+**+=- -
=
You dodge a bash from *Byrg* who loses his balance and falls!
As *Byrg* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Full - Byrg: Battered >

*Klagg* hacks your left hand into bloody fragments!
The young buck leaves west. <<
You dodge a bash from *Klagg* who loses his balance and falls!

* R HP:Scratched MV:Full - Byrg: Battered >
b
bash
*Byrg* looks at you.
-=
*Byrg* tries to slash you, but you parry successfully.
*Klagg* gets a cup of thready brown tea from a small purse.
+
*Klagg* clambers to his feet.
*
*Klagg* hacks your body extremely hard.
*+
=- -=
Your bash at *Byrg* sends him sprawling!

* R HP:Hurt MV:Full - Byrg: Battered >

*Klagg* tries to hack you, but you deflect the blow.
You pierce *Byrg*'s left arm hard.

* R HP:Hurt MV:Full - Byrg: Battered >

You pierce *Byrg*'s body.

* R HP:Hurt MV:Full - Byrg: Beaten >

*Klagg* quaffs a cup of thready brown tea.

* R HP:Hurt MV:Full - Byrg: Beaten >
*Klagg* tries to hack you, but you parry successfully.
You pierce *Byrg*'s right leg.

* R HP:Hurt MV:Full - Byrg: Beaten >
b
bash

* R HP:Hurt MV:Full - Byrg: Beaten >

The day has begun.
-=
*Byrg* panics, and attempts to flee!


*Klagg* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Full - Byrg: Battered >
*Byrg* leaves south riding a shadow stallion.

* R HP:Hurt MV:Full - Klagg: Scratched >
rep now
rep now
You reply to Ominas 'now'

* R HP:Hurt MV:Full - Klagg: Scratched >
You pierce *Klagg*'s right arm hard.
*Klagg* tries to hack you, but you deflect the blow.
You reply to Ominas 'now' who doesn't zerk on the bashed dodger!?

* R HP:Hurt MV:Full - Klagg: Scratched >

You pierce *Klagg*'s right arm.

b
bash
* R HP:Hurt MV:Full - Klagg: Scratched >
-=+**+=- -=
Your bash at *Klagg* sends him sprawling!
Ominas has arrived from the east, riding a warhorse.
Helgi has arrived from the east, riding a warhorse.
Annabelle has arrived from the east, riding a warhorse.
Kerryk has arrived from the east, riding a warhorse.

* R HP:Hurt MV:Full - Klagg: Hurt >
Helgi pierces *Klagg*'s head.
Ominas slashes *Klagg*'s body very hard.

* R HP:Hurt MV:Full - Klagg: Hurt >
rep oh he fled
You reply to Ominas 'oh he fled'

* R HP:Hurt MV:Full - Klagg: Hurt >
Ominas slashes *Klagg*'s body hard.
Helgi pierces *Klagg*'s left leg.
You pierce *Klagg*'s body hard.
Annabelle strikes *Klagg*'s right leg hard.

* R HP:Hurt MV:Full - Klagg: Wounded >

Helgi pierces *Klagg*'s body.
You pierce *Klagg*'s body hard.

* R HP:Hurt MV:Full - Klagg: Wounded >
rep gah
Annabelle strikes *Klagg*'s head.
Ominas slashes *Klagg*'s body.
Helgi pierces *Klagg*'s body hard.
You pierce *Klagg*'s body.
*Byrg* has arrived from the north, riding a shadow stallion.
You reply to Ominas 'gah'
Kerryk barely stabs *Byrg*'s head.

* R HP:Hurt MV:Full - Klagg: Wounded >

*Byrg* panics, and attempts to flee!

* R HP:Hurt MV:Full - Klagg: Wounded >
2
2
[kill dark]
Ok.

2
* R HP:Hurt MV:Full - Klagg: Wounded > Helgi barely pierces *Klagg*'s head.
You pierce *Klagg*'s left leg.
[kill dark]
Ok.

2
* R HP:Hurt MV:Full - Klagg: Wounded >
*Klagg* panics, and attempts to flee!

* R HP:Hurt MV:Full - Klagg: Wounded > *Klagg* leaves up. uu
[kill dark]
They aren't here.
!
Ominas leaves north riding a warhorse.
Helgi leaves north riding a warhorse.
You follow Ominas.

Rolling Hills
[ obvious exits: N E S W D ]
Zone: Borderlands West of Fal Dara
Door down: grass
A warhorse is here, stamping his feet impatiently, being ridden by you.
Helgi al'brawdrifynn, the Sea Merchant... is standing here, riding a warhorse.
Lord Ominas Crowe is standing here, riding a warhorse.
*Byrg* is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A raven has arrived from the south.
A raven has arrived from the south.
A raven has arrived from the south.
Kerryk has arrived from the south, riding a warhorse.
Kerryk stabs *Byrg*'s head.

2
* R HP:Hurt MV:Full > Helgi barely pierces *Byrg*'s body.
[kill dark]
You pierce *Byrg*'s left arm hard.
Ominas slashes *Byrg*'s left hand.

2
* R HP:Hurt MV:Full - Kerryk: Healthy - Byrg: Beaten > Ominas tickles *Byrg*'s body
with his slash.
You pierce *Byrg*'s body.
Helgi barely pierces *Byrg*'s head.
*Byrg* swirls about with a gleaming black longsword, slicing across Kerryk's body.
*Byrg* tries to slash Kerryk, but he parries successfully.
Kerryk tickles *Byrg*'s body with his stab.
[kill dark]
Ok.

* R HP:Hurt MV:Full - Kerryk: Healthy - Byrg: Critical > [kill dark]
Ok.

* R HP:Hurt MV:Full - Kerryk: Healthy - Byrg: Critical > [kill dark]
Ok.

* R HP:Hurt MV:Full - Kerryk: Healthy - Byrg: Critical >
2

*Byrg* panics, and attempts to flee!

2
* R HP:Hurt MV:Full - Kerryk: Healthy - Byrg: Critical >
[kill dark]
Ok.

2
* R HP:Hurt MV:Full - Kerryk: Healthy - Byrg: Critical > [kill dark]
Ok.

2
* R HP:Hurt MV:Full - Kerryk: Healthy - Byrg: Critical >
*Byrg* leaves west riding a shadow stallion.
Helgi barely pierces *Byrg*'s right leg.
[kill dark]
You pierce *Byrg*'s left arm.
Ominas slashes *Byrg*'s body.
Kerryk barely stabs *Byrg*'s body.

2
* R HP:Hurt MV:Full - Helgi: Healthy - Byrg: Critical >
2
You pierce *Byrg*'s body.
[kill dark]
Ok.

* R HP:Hurt MV:Full - Helgi: Healthy - Byrg: Critical > [kill dark]
Ok.

* R HP:Hurt MV:Full - Helgi: Healthy - Byrg: Critical > Kerryk stabs *Byrg*'s left
arm.
Ominas barely slashes *Byrg*'s body.
You pierce *Byrg*'s head.
*Byrg* is mortally wounded, and will die soon, if not aided.
Helgi pierces *Byrg*'s head very hard.
*Byrg* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Blood never gets boring, does it?
You feel like you have lost something.
Your blood freezes as you hear *Byrg*'s death cry.


-----------------------


* HP:Healthy MV:Tiring >
On the White Bridge
[ obvious exits: U D ]
Zone: Whitebridge

* HP:Healthy MV:Tiring > On the White Bridge
[ obvious exits: E D ]
Zone: Whitebridge
Taziar Medakan is here, fighting Chomsky, riding a warhorse.
Lord Ominas Crowe is here, fighting Rig.
*Chomsky* is here, fighting Taziar.
Szyrik of Two Rivers is here, fighting Rig.
*Rig* is here, fighting Szyrik, riding a shadow stallion.

e
e
* HP:Healthy MV:Tiring >

Ominas sends *Rig* sprawling with a powerful bash!

w
* HP:Healthy MV:Tiring > Szyrik sheathes a pair of moonstone hilted dirks into a
camouflaged hood.
Apex of the White Bridge
[ obvious exits: E W ]
Zone: Whitebridge
A town watchman is here, patrolling the city.

w
2
* HP:Healthy MV:Tiring > On the White Bridge
[ obvious exits: W D ]
Zone: Whitebridge
A brown horse is here, nipping at a tuft of grass.

* HP:Healthy MV:Tiring > Apex of the White Bridge
[ obvious exits: E W ]
Zone: Whitebridge
A town watchman is here, patrolling the city.

* HP:Healthy MV:Tiring > On the White Bridge
[ obvious exits: E D ]
Zone: Whitebridge
Taziar Medakan is here, fighting Chomsky, riding a warhorse.
Lord Ominas Crowe is here, fighting Rig.
*Chomsky* is here, fighting Taziar.
Szyrik of Two Rivers is here, fighting Rig.
*Rig* is sitting here, riding a shadow stallion.

* HP:Healthy MV:Tiring >
Taziar strikes *Chomsky*'s body.
*Chomsky* is mortally wounded, and will die soon, if not aided.
Ominas slashes *Rig*'s body hard.
Taziar leaves down riding a warhorse.
[kill dark]
You pierce *Chomsky*'s body hard.
*Chomsky* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
You feel like you have lost something.
Your blood freezes as you hear *Chomsky*'s death cry.

* HP:Healthy MV:Tiring >
2
[kill dark]
You pierce *Rig*'s left hand hard.

* HP:Healthy MV:Tiring - Ominas: Beaten - Rig: Critical >

You pierce *Rig*'s head hard.
Ominas slashes *Rig*'s left leg.
You pierce *Rig*'s right foot.

* HP:Healthy MV:Tiring - Ominas: Beaten - Rig: Critical >
A throwing knife arcs through the air.

* HP:Healthy MV:Tiring - Ominas: Beaten - Rig: Critical >

*Rig* grunts in pain as he is struck by a throwing knife.

8
* HP:Healthy MV:Tiring - Ominas: Beaten - Rig: Critical >
Tic in 7 seconds!
2
Taziar has arrived from below, riding a warhorse.
[change mood brave]
Mood changed to: Brave

* HP:Healthy MV:Tiring - Ominas: Beaten - Rig: Critical >
Taziar strikes *Rig*'s body.
*Rig* is mortally wounded, and will die soon, if not aided.

* HP:Healthy MV:Tiring - Rig: Critical > [kill dark]
Ok.

* HP:Healthy MV:Tiring - Rig: Critical >
k
k
Taziar strikes *Rig*'s left arm very hard.
*Rig* is dead! R.I.P.
Your blood freezes as you hear *Rig*'s death cry.


---------------

You feel parched from the hot weather. Starting tic timer.

* R HP:Healthy MV:Fresh >
The Blight
[ obvious exits: E W ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.
The giant blight beetle is here flying around.
*Bigbones* is standing here.
*Bekkar* is standing here.
An elite trolloc stands ready to obey orders.
*Scrat* is standing here, riding a shadow stallion.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
Relena has suddenly arrived, riding a warhorse.
You move swiftly to protect Relena.
*Bigbones* tries to blast you, but you parry successfully.

* R HP:Healthy MV:Full - Bigbones: Battered > [charge ]
No way! You're fighting for your life!

* R HP:Healthy MV:Full - Bigbones: Battered >

Relena panics, and attempts to flee!

b
bash
* R HP:Healthy MV:Full - Bigbones: Battered >
Relena leaves west riding a warhorse.

* R HP:Healthy MV:Full - Bigbones: Battered >
*Scrat* leaves east riding a shadow stallion.
An elite trolloc leaves east. >>
*Bekkar* tries to slash you, but you parry successfully.
-
*Bekkar* tries to slash you, but you dodge the attack.
A fade leaves east. >>
A ramshorned trolloc leaves east. >>
A ramshorned trolloc leaves east. >>
A hideous trolloc leaves east. >>
A hideous trolloc leaves east. >>
=+**
Relena has arrived from the west, riding a warhorse.
+=
You dodge a bash from *Bigbones* who loses his balance and falls!
-
An elite trolloc has arrived from the east.
-=
Your bash at *Bigbones* sends him sprawling!
Your bash at *Bekkar* sends him sprawling!

* R HP:Healthy MV:Full - Bigbones: Battered >
You pierce *Bigbones*'s right leg hard.
You pierce *Bekkar*'s body very hard.
A Dha'vol trolloc tries to cleave Relena, but she deflects the blow.
Relena swiftly dodges the giant blight beetle's attempt to hit her.
A Ko'bal trolloc joins a Dha'vol trolloc's fight!

na weave big
* R HP:Healthy MV:Full - Bigbones: Battered >
You pierce *Bekkar*'s right leg very hard.
You narrate 'weave big'
An elite trolloc leaves east. >>

* R HP:Healthy MV:Full - Bigbones: Battered >

Relena throws a fireball at *Bigbones*, who screams in pain.

* R HP:Healthy MV:Full - Bigbones: Beaten >
bash scrat

A Ko'bal trolloc tries to pierce Relena, but she deflects the blow.
The giant blight beetle tries to hit Relena, but she dodges the attack.
Relena tries to strike a Dha'vol trolloc, but he deflects the blow.
A Dha'vol trolloc tries to cleave Relena, but she deflects the blow.
You pierce *Bigbones*'s body.
You pierce *Bekkar*'s right leg hard.

* R HP:Healthy MV:Full - Bigbones: Beaten >
You're too busy at the moment!

* R HP:Healthy MV:Full - Bigbones: Beaten >

You pierce *Bekkar*'s head hard.

* R HP:Healthy MV:Full - Bigbones: Beaten >

A Ko'bal trolloc tries to pierce Relena, but she deflects the blow.
The giant blight beetle tries to hit Relena, but she deflects the blow.
A Dha'vol trolloc tries to cleave Relena, but she deflects the blow.
*Bigbones* tries to blast you, but you parry successfully.
*Bekkar* tries to slash you, but you deflect the blow.
You pierce *Bigbones*'s right leg.
You dodge a bash from *Bigbones* who loses his balance and falls!

b
bash
* R HP:Healthy MV:Full - Bigbones: Beaten >
Relena unleashes a fireball at *Bigbones*, whose charred corpse
drops to the ground.
*Bigbones* is dead! R.I.P.
Your blood freezes as you hear *Bigbones*'s death cry.

-----------------

Geoff starts following you.

* R HP:Critical MV:Strong >
na ent now
gg
You narrate 'ent now'

* R HP:Critical MV:Strong > [group all]
Geoff is now a member of your group.

sc
* R HP:Critical MV:Strong >
You have 47(418) hit and 156(202) movement points.
You have scored 107384259 experience points and 2790 quest points.
You need 1115741 exp to level and 210 qp to rank.
You have amassed 645 Turn points to date, ranking you Ta'veren Third.
This ranks you as Draz the Gaidin Master [Gaidin 7] (Level 50).
You are standing.

* R HP:Critical MV:Strong >
cc 46
[change wimpy]
You will now flee if you go below 46 hit points.

* R HP:Critical MV:Strong >
na kk

Ominas has arrived from the south, riding a warhorse.

s
2
* R HP:Critical MV:Strong >
You narrate 'kk'

b
bash
* R HP:Critical MV:Strong > Nearing A Trolloc Camp
[ obvious exits: N S W ]
Zone: Northern Borderlands
The corpse of a hideous trolloc is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here commanding a fist of troops.
*Chomsky* is standing here.
*Scrat* is standing here, riding a shadow stallion.
*Bekkar* is standing here mending a weapon.
Geoff has arrived from the north, riding a warhorse.
Ominas has arrived from the north, riding a warhorse.
*Bekkar* tries to slash Ominas, but he deflects the blow.
Geoff barely pounds *Chomsky*'s body.

* R HP:Critical MV:Strong > [kill dark]
You pierce *Chomsky*'s head.

* R HP:Critical MV:Strong - Geoff: Scratched - Chomsky: Critical >
*Chomsky* blasts Geoff's right leg.
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
Geoff pounds *Chomsky*'s right arm hard.
*Chomsky* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
You feel like you have lost something.
Your blood freezes as you hear *Chomsky*'s death cry.
Ominas tries to slash *Bekkar*, but he parries successfully.
*Bekkar* tries to slash Ominas, but he parries successfully.

* R HP:Critical MV:Strong >

Geoff tries to pound *Bekkar*, but he deflects the blow.

2
* R HP:Critical MV:Strong >
b
bash
[kill dark]
You try to pierce *Scrat*, but he deflects the blow.

* R HP:Critical MV:Strong - Scrat: Battered > -
f=+
e
*Cancelled.
A Dha'vol trolloc tries to cleave you, but you parry
successfully.
*Bekkar* tries to slash Ominas, but he deflects the blow.
You panic and attempt to flee!

n
n
You flee head over heels.
A Trolloc Camp
[ obvious exits: N E S ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A raven is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Nearing A Trolloc Camp
[ obvious exits: N S W ]
Zone: Northern Borderlands
The corpse of Chomsky is lying here.
The corpse of a hideous trolloc is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Scrat* is standing here, riding a shadow stallion.
Lord Ominas Crowe is here, fighting Bekkar, riding a warhorse.
Geoff the Under-Lieutenant is here, fighting Bekkar, riding a warhorse.
A trolloc is here commanding a fist of troops.
*Bekkar* is here, fighting Ominas mending a weapon.

* R HP:Critical MV:Strong >
Thinning Woods
[ obvious exits: N E S W ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > Thinning Woods
[ obvious exits: N E S ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.

* R HP:Critical MV:Tiring >
sc
You have 47(418) hit and 151(202) movement points.
You have scored 107384172 experience points and 2790 quest points.
You need 1115828 exp to level and 210 qp to rank.
You have amassed 654 Turn points to date, ranking you Ta'veren Third.
This ranks you as Draz the Gaidin Master [Gaidin 7] (Level 50).
You are standing.

* R HP:Critical MV:Tiring >

*Scrat* tries to slash you, but you deflect the blow.

* R HP:Critical MV:Tiring - Scrat: Battered >
e


-------------------------


*Bekkar* has arrived from the south.

* R HP:Wounded MV:Winded > [kill dark]
You try to pierce *Bekkar*, but he parries successfully.
Relena barely strikes *Bekkar*'s head.
*Bekkar* panics, and attempts to flee!
Un slashes *Bekkar*'s body hard.

* R HP:Wounded MV:Winded - Bekkar: Critical >
Ominas leaves east riding a warhorse.

* R HP:Wounded MV:Winded - Bekkar: Critical > [kill dark]
Ok.

* R HP:Wounded MV:Winded - Bekkar: Critical >

Ominas has arrived from the east, riding a warhorse.

na fled s frrom ent
* R HP:Wounded MV:Winded - Bekkar: Critical >
Un gracefully changes forms to Tower of Morning.
Un slashes *Bekkar*'s body very hard.
*Bekkar* panics, and attempts to flee!
*Bekkar* leaves west. <<

2
* R HP:Wounded MV:Winded >
2
w
2
You narrate 'fled s frrom ent'

s
* R HP:Wounded MV:Winded >
2
[kill dark]
They aren't here.

s
* R HP:Wounded MV:Winded > [kill dark]
They aren't here.

Ominas leaves west riding a warhorse.
You follow Ominas.

In Front Of The Dark Tower
[ obvious exits: N E S W ]
Zone: Northern Borderlands
Door north: fence
A sooty residue is apparent here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Ominas Crowe is standing here, riding a warhorse.
*Scrat* is here, fighting Geoff.
A raven is here flying around.
Geoff the Under-Lieutenant is here, fighting a hideous trolloc, riding a warhorse.
A fade emerges from the shadows as you pass by.
A hideous trolloc is here, fighting Geoff.
Un has arrived from the east, riding a warhorse.

2
* R HP:Wounded MV:Winded > You can't ride in there.
*Bekkar* has arrived from the west.
Un tries to slash *Bekkar*, but he parries successfully.
Ominas slashes *Bekkar*'s head very hard.
*Bekkar* panics, and attempts to flee!

s
* R HP:Wounded MV:Winded > [kill dark]
You pierce *Bekkar*'s left leg hard.

2
* R HP:Wounded MV:Winded - Un: Beaten - Bekkar: Critical > No way! You're fighting
for your life!

* R HP:Wounded MV:Winded - Un: Beaten - Bekkar: Critical > [kill dark]
Ok.

* R HP:Wounded MV:Winded - Un: Beaten - Bekkar: Critical > [kill dark]
Ok.

* R HP:Wounded MV:Winded - Un: Beaten - Bekkar: Critical > No way! You're fighting
for your life!

s
* R HP:Wounded MV:Winded - Un: Beaten - Bekkar: Critical > No way! You're fighting
for your life!

2
* R HP:Wounded MV:Winded - Un: Beaten - Bekkar: Critical > You pierce *Bekkar*'s left
foot very hard.
*Bekkar* is mortally wounded, and will die soon, if not aided.
A fade joins a hideous trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

Ominas slashes *Bekkar*'s left arm into bloody fragments!
*Bekkar* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
You feel like you have lost something.
Your blood freezes as you hear *Bekkar*'s death cry.
A hideous trolloc tickles Geoff's right hand with its cleave.
[kill dark]
You try to pierce *Scrat*, but he parries successfully.
Un tries to slash *Scrat*, but he deflects the blow.
Ominas tries to slash *Scrat*, but he deflects the blow.

s
* R HP:Wounded MV:Winded - Geoff: Hurt - Scrat: Hurt > No way! You're fighting for
your life!

2
* R HP:Wounded MV:Winded - Geoff: Hurt - Scrat: Hurt > You try to pierce *Scrat*, but
he parries successfully.
[kill dark]
Ok.
Geoff panics, and attempts to flee!
Geoff tries to flee, but is too exhausted!


----------------

* R HP:Wounded MV:Tiring > Entrance to Clearing
[ obvious exits: N S ]
Zone: Borderlands North of Fal Dara
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Chomsky* is here, fighting Relena.
*Scrat* is sitting here, riding a shadow stallion.
Lady Relena ni Arbela is sitting here, riding a warhorse.
Un the Recruit is here, fighting Scrat, riding a warhorse.

* R HP:Wounded MV:Tiring > [kill dark]
You pierce *Chomsky*'s left foot.

* R HP:Wounded MV:Tiring - Relena: Hurt - Chomsky: Battered >
*Rig* tries to slash you, but you parry successfully.
-
*Rig* tries to slash you, but you deflect the blow.
*Chomsky* blasts Relena's right foot into bloody fragments!
Un gracefully changes forms to Thistledown Floats on the Wind.
Un slashes *Scrat*'s body hard.
=+*

*Cowl* pierces Relena's head into bloody fragments!
*+=
- -
Relena panics, and attempts to flee!
=
Your bash at *Rig* sends him sprawling!
Your bash at *Chomsky* sends him sprawling!
Relena leaves south riding a warhorse.

* R HP:Wounded MV:Tiring - Chomsky: Battered >
You pierce *Chomsky*'s body.
*Chomsky* panics, and attempts to flee!
You pierce *Rig*'s left foot.
Un tries to slash *Scrat*, but he parries successfully.

na rig rig rig
* R HP:Wounded MV:Tiring - Chomsky: Beaten >
*Cowl* barely pierces Un's right leg.
You narrate 'rig rig rig'

na rig
* R HP:Wounded MV:Tiring - Chomsky: Beaten >
2
You narrate 'rig'

* R HP:Wounded MV:Tiring - Chomsky: Beaten >
[kill dark]
Ok.

Tic in 7 seconds!
* R HP:Wounded MV:Tiring - Chomsky: Beaten >

*Cowl* pierces Un's head.

* R HP:Wounded MV:Tiring - Chomsky: Beaten >

*Cowl* barely pierces Un's left foot.
*Chomsky* tries to blast you, but you dodge the attack.
You pierce *Chomsky*'s left foot.
*Chomsky* panics, and attempts to flee!
You pierce *Rig*'s left foot hard.

2
* R HP:Wounded MV:Tiring - Chomsky: Beaten >

*Scrat* sends Un sprawling with a powerful bash!

* R HP:Wounded MV:Tiring - Chomsky: Beaten > [kill dark]
Ok.

b
bash
* R HP:Wounded MV:Tiring - Chomsky: Beaten >

Relena has arrived from the south, riding a warhorse.
-
Relena barely strikes *Rig*'s left hand.
=+*
*Chomsky* makes a nice balletstep which plants a foot a mile above your head.
*
*Cowl* pierces Un's right leg.
*Scrat* slashes Un's body.
*Rig* tries to slash you, but you deflect the blow.
+=-
*Rig* panics, and attempts to flee!
-=
Your bash at *Rig* sends him sprawling!
*Rig* panics, and attempts to flee!
Your bash at *Chomsky* sends him sprawling!

* R HP:Wounded MV:Tiring - Chomsky: Beaten >

Relena throws a fireball at *Rig*, who screams in pain.

* R HP:Wounded MV:Tiring - Chomsky: Beaten >
g all corpse
A sergeant has arrived from the south.
A sergeant tries to pound Cowl, but he parries successfully.
A sergeant tries to pound Cowl, but he parries successfully.
Relena tickles *Rig*'s left arm with her strike.
*Cowl* pierces Un's body hard.
*Scrat* slashes Un's body.
You pierce *Chomsky*'s left arm hard.
You pierce *Rig*'s left foot hard.
*Rig* is incapacitated and will slowly die, if not aided.
*Rig* lies immobile on the ground, suffering...
*Rig* is mortally wounded, and will die soon, if not aided.
You are hungry.

You don't have a corpse.

g all corpse
* R HP:Wounded MV:Tiring - Chomsky: Beaten >

You pierce *Chomsky*'s right leg hard.

g all corpse
* R HP:Wounded MV:Tiring - Chomsky: Beaten > You don't have a corpse.

* R HP:Wounded MV:Tiring - Chomsky: Beaten >
g all corpse
You don't have a corpse.

g all corpse
* R HP:Wounded MV:Tiring - Chomsky: Beaten >
g all corpse
You don't have a corpse.

* R HP:Wounded MV:Tiring - Chomsky: Beaten > You don't have a corpse.

g all corpse
* R HP:Wounded MV:Tiring - Chomsky: Beaten > You don't have a corpse.

g all corpse
* R HP:Wounded MV:Tiring - Chomsky: Beaten >
g all corpse
You don't have a corpse.

g all corpse
* R HP:Wounded MV:Tiring - Chomsky: Beaten > You don't have a corpse.

g all corpse
g all corpse
* R HP:Wounded MV:Tiring - Chomsky: Beaten >
g all corpse
Cowl swiftly dodges a sergeant's attempt to pound him.
Relena strikes *Rig*'s left arm.
*Rig* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Yet again! Seems like a rerun...
Your blood freezes as you hear *Rig*'s death cry.
*Cowl* barely pierces Un's body.
*Scrat* slashes Un's body hard.
You pierce *Chomsky*'s left foot hard.
*Cowl* gets a pair of lissome leather boots with metal capped toes from the corpse of
Rig.
*Cowl* gets a pair of thick, gold-plated greaves from the corpse of Rig.
*Cowl* gets a water skin from the corpse of Rig.
*Cowl* gets a small purse from the corpse of Rig.
*Cowl* gets a silver belt adorned with sapphires from the corpse of Rig.
*Cowl* gets a heron-marked longsword from the corpse of Rig.
*Cowl* gets a polished onyx-inlaid shield from the corpse of Rig.
*Cowl* gets a silver Kandori wristcuff from the corpse of Rig.
*Cowl* gets a silver Kandori wristcuff from the corpse of Rig.
*Cowl* gets a sturdy pair of full leather gauntlets from the corpse of Rig.
*Cowl* gets a pair of polished, gold-plated vambraces from the corpse of Rig.
*Cowl* gets a heron-engraved scabbard from the corpse of Rig.
*Cowl* gets an inky black cloak from the corpse of Rig.
*Cowl* gets a shirt of overlapping black scales from the corpse of Rig.
*Cowl* gets a moonstone medallion from the corpse of Rig.
*Cowl* gets a moonstone medallion from the corpse of Rig.
*Cowl* gets a strange, insectoid helm from the corpse of Rig.
*Cowl* gets a gold ring delicately carved with ivy from the corpse of Rig.
*Cowl* gets a gold ring delicately carved with ivy from the corpse of Rig.
*Cowl* gets an oilstone from the corpse of Rig.
The corpse of Rig seems to be empty.
*Cowl* swiftly dodges Relena's attempt to strike him.

* R HP:Wounded MV:Tiring - Chomsky: Beaten > Beads of cold sweat emerge from *Cowl*'s
face!
The corpse of Rig seems to be empty.

* R HP:Wounded MV:Tiring - Chomsky: Beaten > The corpse of Rig seems to be empty.

* R HP:Wounded MV:Tiring - Chomsky: Beaten > The corpse of Rig seems to be empty.

* R HP:Wounded MV:Tiring - Chomsky: Beaten > *Cowl* pierces Un's body.
The corpse of Rig seems to be empty.

2
* R HP:Wounded MV:Tiring - Chomsky: Beaten >
*Cowl* panics, and attempts to flee!

* R HP:Wounded MV:Tiring - Chomsky: Beaten >
*Cowl* leaves north. ^^
*Chomsky* wipes his boots in your face!

8
* R HP:Wounded MV:Tiring - Chomsky: Beaten > A black messenger pigeon flutters its
wings.
[kill dark]
Ok.
Relena barely strikes *Chomsky*'s right leg.

2
* R HP:Wounded MV:Tiring - Chomsky: Beaten >
[change mood brave]
Mood changed to: Brave

n
* R HP:Wounded MV:Tiring - Chomsky: Beaten > [kill dark]
Ok.

2
* R HP:Wounded MV:Tiring - Chomsky: Beaten >
Relena barely strikes *Chomsky*'s left hand.
A sergeant pounds Chomsky's body.
*Scrat* slashes Un's body hard.
You barely pierce *Chomsky*'s body.
Un tries to slash *Scrat*, but he parries successfully.

n
* R HP:Wounded MV:Tiring - Chomsky: Critical > No way! You're fighting for your
life!

2
* R HP:Wounded MV:Tiring - Chomsky: Critical > [kill dark]
Ok.

* R HP:Wounded MV:Tiring - Chomsky: Critical > No way! You're fighting for your
life!
Un narrates '!!'

n
2
* R HP:Wounded MV:Tiring - Chomsky: Critical > [kill dark]
Ok.

* R HP:Wounded MV:Tiring - Chomsky: Critical >
n
2
A black messenger pigeon beats its wings harder.
You pierce *Chomsky*'s head.
No way! You're fighting for your life!

n
2
* R HP:Wounded MV:Tiring - Chomsky: Critical > [kill dark]
Ok.

* R HP:Wounded MV:Tiring - Chomsky: Critical > *Chomsky* panics, and attempts to
flee!
No way! You're fighting for your life!

n
* R HP:Wounded MV:Tiring - Chomsky: Critical > [kill dark]
Ok.

2
* R HP:Wounded MV:Tiring - Chomsky: Critical > *Chomsky* leaves south. vv
Before the Tower
[ obvious exits: N E S W ]
Zone: Borderlands North of Fal Dara
Door west: fence
A warhorse is here, stamping his feet impatiently, being ridden by you.
Relena has arrived from the south, riding a warhorse.

* R HP:Wounded MV:Tiring > [kill dark]
They aren't here.
!

n
2
* R HP:Wounded MV:Tiring > You can't ride in there.

* R HP:Wounded MV:Tiring > [kill dark]
They aren't here.

* R HP:Wounded MV:Tiring > [kill dark]
They aren't here.

s
s
* R HP:Wounded MV:Tiring > You can't ride in there.

s
s
* R HP:Wounded MV:Tiring >
s
A sergeant bellows 'Argh! The foul beast Chomsky has been spotted!'
[kill dark]
They aren't here.
*Scrat* has arrived from the south, riding a shadow stallion.

s
* R HP:Wounded MV:Tiring > [kill dark]
You try to pierce *Scrat*, but he deflects the blow.

s
* R HP:Wounded MV:Tiring - Scrat: Scratched >

--------------------------

* R HP:Scratched MV:Strong - Nognahoj: Wounded > Center of the Courtyard
Across the courtyard before you stands the true Keep of Fal Dara. This is the
residence of Lord Agelmar, whose family has ruled this city for generations.
The courtyard stretches off to the sides. The Keep's stables are off to the
west, and the guard barracks oversee the courtyard from the eastern end.
[ obvious exits: N E S W ]
Zone: Fal Dara
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
*Nognahoj* is here, fighting YOU!
A gray palfrey prances skittishly nearby, being ridden by you.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* R HP:Scratched MV:Strong - Nognahoj: Wounded > A Shienaran
guard has arrived from the north.
A Shienaran guard has arrived from the north.
A Shienaran guard has arrived from the north.
-
Nognahoj assumes an offensive striking posture.
=+*

A Shienaran guard tries to slash Nognahoj, but he deflects the blow.
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard tries to slash Nognahoj, but he parries successfully.
*Nognahoj* tries to stab you, but you parry successfully.
A soldier has arrived from the north.
The grizzled veteran has arrived from the north.
*+
Nognahoj assumes a defensive striking posture.
=
*Nognahoj* panics, and attempts to flee!
-
A sergeant bellows 'The myrddraal Zangief has been spotted!'
A sergeant bellows 'The myrddraal Zangief has been spotted!'
A sergeant bellows 'Argh! The foul beast Strangler has been spotted!'
A sergeant bellows 'Argh! The foul beast Strangler has been spotted!'
A sergeant bellows 'Argh! The foul beast Zintar has been spotted!'
A sergeant bellows 'Argh! The foul beast Zintar has been spotted!'
*Zangief* has arrived from the south, riding a shadow stallion.
*Strangler* has arrived from the south.
*Strangler* tries to slash you, but you deflect the blow.

*Zangief* tries to scythe you, but you deflect the blow.
-
A Shienaran guard has arrived from the south.
A Shienaran guard has arrived from the south.
=
*Nognahoj* leaves north. ^^
They're not here anymore!

* R HP:Scratched MV:Strong - Strangler: Wounded >

You pierce *Strangler*'s left leg very hard.
A Shienaran guard joins a Shienaran guard's fight!
The grizzled veteran joins a Shienaran guard's fight!
A soldier joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard slashes Zangief's body.
*Strangler* tries to slash you, but you parry successfully.

b
bash
* R HP:Scratched MV:Strong - Strangler: Battered >
A sergeant bellows 'Argh! The foul beast Nognahoj has been
spotted!'
*Zintar* has arrived from the south.
-=+
A Shienaran guard has arrived from the south.
A Shienaran guard has arrived from the south.
A Shienaran guard has arrived from the south.
A Shienaran guard has arrived from the south.
*
You dodge a bash from *Zangief* who loses his balance and falls!


*Zintar* leaves south. vv
*+=-
A sergeant bellows 'Argh! The foul beast Zintar has been spotted!'
A sergeant bellows 'Argh! The foul beast Zintar has been spotted!'
A Shienaran guard slashes Strangler's right leg.
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard slashes Zangief's left leg.
A Shienaran guard slashes Strangler's body hard.
A soldier barely scythes Zangief's body.
The grizzled veteran tries to slash Zangief, but he deflects the blow.
A Shienaran guard slashes Strangler's right leg.
A Shienaran guard slashes Zangief's right hand.
-
=
As *Strangler* avoids your bash, you topple over and fall to the ground!
Your bash at *Zangief* sends him sprawling!

* R HP:Scratched MV:Strong >
*Nognahoj* tries to stab you, but you deflect the blow.

* R HP:Scratched MV:Strong - Nognahoj: Wounded >
You dodge a bash from *Strangler* who loses his balance and falls!

* R HP:Scratched MV:Strong - Nognahoj: Wounded >
b
bash

*Nognahoj* tries to stab you, but you deflect the blow.
A Shienaran guard slashes Nognahoj's body hard.
A Shienaran guard tries to slash Nognahoj, but he parries successfully.
A Shienaran guard tries to slash Nognahoj, but he deflects the blow.
Nognahoj swiftly dodges a Shienaran guard's attempt to slash him.
A Shienaran guard tries to slash Strangler, but he deflects the blow.
A Shienaran guard slashes Zangief's head.
A Shienaran guard slashes Strangler's body hard.
A soldier scythes Zangief's right leg.
The grizzled veteran barely slashes Zangief's body.
A Shienaran guard slashes Strangler's head.
A Shienaran guard slashes Zangief's left foot.
A Shienaran guard has arrived from the north.

* R HP:Scratched MV:Strong - Nognahoj: Wounded >
*Zangief* looks at you.
-=
A Shienaran guard leaves south. vv

=
*Strangler* panics, and attempts to flee!
*
The Fal Dara alarm horn sounds loudly.
*Strangler* leaves south. vv


Nognahoj assumes a defensive striking posture.
*
*Nognahoj* panics, and attempts to flee!
+=
A Shienaran guard tries to slash Nognahoj, but he dodges the attack.
A Shienaran guard tries to slash Nognahoj, but he deflects the blow.
A Shienaran guard tries to slash Nognahoj, but he deflects the blow.
A Shienaran guard tries to slash Nognahoj, but he dodges the attack.
A Shienaran guard slashes Zangief's left leg.
A soldier scythes Zangief's left arm hard.
The grizzled veteran tries to slash Zangief, but he deflects the blow.
A Shienaran guard tries to slash Zangief, but he parries successfully.
- -=
*Nognahoj* leaves south. vv
They're not here anymore!
*Strangler* has arrived from the south.

* R HP:Scratched MV:Strong - Zangief: Battered >
*Zangief* sends you sprawling with a powerful bash!
*Strangler* slashes your body into bloody fragments!

* R HP:Scratched MV:Strong - Zangief: Battered >

A sergeant bellows 'Argh! The foul beast Nognahoj has been spotted!'
A sergeant bellows 'Argh! The foul beast Nognahoj has been spotted!'
A Shienaran guard has arrived from the south.

* R HP:Scratched MV:Strong - Zangief: Battered >
b
bash

*Strangler* slashes your body into bloody fragments!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard slashes Zangief's left arm.
A soldier scythes Zangief's body.
The grizzled veteran slashes Zangief's body.
A Shienaran guard slashes Zangief's left arm hard.
*Zangief* scythes your left leg into bloody fragments!
A Shienaran guard has arrived from the south.

* R HP:Wounded MV:Strong - Zangief: Battered >

*Nognahoj* stabs your right leg into bloody fragments!

* R HP:Wounded MV:Strong - Zangief: Battered >
*Nognahoj* stabs your body extremely hard.
A Shienaran guard tries to slash Strangler, but he deflects the blow.
A Shienaran guard tries to slash Zangief, but he parries successfully.
A Shienaran guard tries to slash Strangler, but he parries successfully.
A Shienaran guard tries to slash Zangief, but he deflects the blow.
A Shienaran guard slashes Strangler's body.
A Shienaran guard slashes Strangler's body.
*Strangler* panics, and attempts to flee!
A Shienaran guard slashes Strangler's body hard.
A Shienaran guard slashes Strangler's right leg hard.
A Shienaran guard slashes Strangler's left arm.
A Shienaran guard slashes Zangief's left foot.
A soldier scythes Zangief's body.
The grizzled veteran slashes Zangief's left leg.
A Shienaran guard barely slashes Zangief's body.
*Zangief* scythes your right arm into bloody fragments!
*Nognahoj* stabs your body extremely hard.

* R HP:Wounded MV:Strong - Zangief: Battered >

*Strangler* leaves east. >>

* R HP:Wounded MV:Strong - Zangief: Battered >

*Zangief* panics, and attempts to flee!
-
A Shienaran guard leaves east. >>
A Shienaran guard leaves east. >>

=+*
Daseez chats 'you have to wait 30 mins for Seanchan to LS, right?'
*Strangler* has arrived from the east.


*Strangler* tries to slash you, but you deflect the blow.
*+
A Shienaran guard joins your fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A soldier joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
The grizzled veteran joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard joins a Shienaran guard's fight!
A Shienaran guard tries to slash Strangler, but he deflects the blow.
A Shienaran guard tries to slash Strangler, but he deflects the blow.
A Shienaran guard slashes Strangler's body.
*Strangler* panics, and attempts to flee!
A Shienaran guard tries to slash Nognahoj, but he deflects the blow.
The grizzled veteran slashes Strangler's right arm.
A Shienaran guard tries to slash Nognahoj, but he deflects the blow.
A Shienaran guard slashes Strangler's head.
A soldier tries to scythe Nognahoj, but he dodges the attack.
A Shienaran guard slashes Strangler's body.
A Shienaran guard slashes Strangler's right arm hard.
A Shienaran guard slashes Nognahoj's left arm very hard.
A Shienaran guard slashes Strangler's right arm hard.
*Nognahoj* tries to stab you, but you deflect the blow.
=-
*Nognahoj* tries to stab you, but you deflect the blow.

Nognahoj assumes an offensive striking posture.
-
*Strangler* leaves north. ^^
=
They're not here anymore!

* R HP:Wounded MV:Strong - Nognahoj: Wounded >
7
f
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.

* R HP:Wounded MV:Strong - Nognahoj: Wounded > You can't ride in there.

* R HP:Wounded MV:Strong - Nognahoj: Wounded >
A Shienaran guard tries to slash Nognahoj, but he dodges the attack.
Nognahoj swiftly dodges a Shienaran guard's attempt to slash him.
Nognahoj swiftly dodges a soldier's attempt to scythe him.
A Shienaran guard tries to slash Nognahoj, but he parries successfully.
*Nognahoj* swiftly dodges your attempt to pierce him.
*Nognahoj* tries to stab you, but you parry successfully.
*Zangief* has arrived from the west, riding a shadow stallion.
*Zangief* tries to scythe you, but you deflect the blow.
*Strangler* has arrived from the north.

* R HP:Wounded MV:Strong - Nognahoj: Wounded >
*Nognahoj* panics, and attempts to flee!
*Strangler* leaves south. vv

* R HP:Wounded MV:Strong - Nognahoj: Wounded >

You pierce *Zangief*'s right leg.

dism
* R HP:Wounded MV:Strong - Nognahoj: Wounded >
*Nognahoj* leaves west. <<

* R HP:Wounded MV:Strong - Zangief: Battered >
A soldier has arrived from the west.
A soldier has arrived from the west.
A soldier has arrived from the west.

* R HP:Wounded MV:Strong - Zangief: Battered > You stop riding
him.

* HP:Wounded MV:Strong - Zangief: Battered >
b
bash

A soldier scythes Zangief's body hard.
A Shienaran guard joins a soldier's fight!
A Shienaran guard joins a soldier's fight!
A Shienaran guard joins a soldier's fight!
A Shienaran guard joins a soldier's fight!
A Shienaran guard bellows 'Myrddraal found! Zangief was found at Center of the
Courtyard.'
A soldier tries to scythe Zangief, but he parries successfully.
A soldier scythes Zangief's body.
A Shienaran guard has arrived from the east.
A Shienaran guard has arrived from the east.
A Shienaran guard leaves south. vv
A soldier leaves west. <<
The grizzled veteran leaves west. <<
A Shienaran guard leaves west. <<
A Shienaran guard leaves west. <<
A Shienaran guard leaves west. <<
Viva chats '5'

* HP:Wounded MV:Strong - Zangief: Beaten >
*Nognahoj* tries to stab you, but you deflect the blow.

* HP:Wounded MV:Strong - Zangief: Beaten >
You dodge a bash from *Zangief* who loses his balance and falls!

* HP:Wounded MV:Strong - Zangief: Beaten > -=
*Nognahoj* tries to stab you, but you parry successfully.
A Shienaran guard leaves south. vv
A Shienaran guard leaves south. vv
+*
*+=
*Nognahoj* tries to stab you, but you deflect the blow.
A Shienaran guard joins a soldier's fight!
A Shienaran guard tries to slash Zangief, but he parries successfully.
A Shienaran guard slashes Zangief's body.
A Shienaran guard slashes Zangief's right arm.
A Shienaran guard slashes Zangief's body.
Zangief swiftly dodges a soldier's attempt to scythe him.
A soldier scythes Zangief's right leg.
Zangief swiftly dodges a soldier's attempt to scythe him.
- -
*Zangief* panics, and attempts to flee!
=
As *Nognahoj* avoids your bash, you topple over and fall to the ground!
Your bash at *Zangief* sends him sprawling!

* HP:Wounded MV:Strong - Zangief: Beaten >

Nognahoj assumes an offensive striking posture.

* HP:Wounded MV:Strong - Zangief: Beaten >
*Nognahoj* tries to stab you, but you deflect the blow.
You pierce *Zangief*'s head.

* HP:Wounded MV:Strong - Zangief: Beaten >

A Shienaran guard tries to slash Nognahoj, but he deflects the blow.
*Nognahoj* tries to stab you, but you parry successfully.
A Shienaran guard slashes Zangief's body hard.
A Shienaran guard slashes Zangief's head.
A Shienaran guard slashes Zangief's body.
A Shienaran guard slashes Zangief's body.
A soldier scythes Zangief's left leg.
A soldier scythes Zangief's body.
A soldier scythes Zangief's body hard.
You pierce *Zangief*'s right arm.
*Zangief* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
You feel like you have lost something.
Your blood freezes as you hear *Zangief*'s death cry.

b
bash
* HP:Wounded MV:Strong >
g all corpse
f
*Nognahoj* gets a pair of gleaming metal boots from the corpse of Zangief.
*Nognahoj* gets a pair of greaves with overlapping black scales from the corpse of
Zangief.
*Nognahoj* gets a heron-engraved scabbard from the corpse of Zangief.
*Nognahoj* gets a water skin from the corpse of Zangief.
*Nognahoj* gets a belt with a buckle of cuendillar from the corpse of Zangief.
*Nognahoj* gets a wicked knife bladed axe from the corpse of Zangief.
*Nognahoj* gets a polished onyx-inlaid shield from the corpse of Zangief.
*Nognahoj* gets a jeweled wristcuff from the corpse of Zangief.
*Nognahoj* gets a jeweled wristcuff from the corpse of Zangief.
*Nognahoj* gets a pair of inky black gauntlets from the corpse of Zangief.
*Nognahoj* gets a pair of polished, gold-plated vambraces from the corpse of Zangief.
*Nognahoj* gets a backpack from the corpse of Zangief.
*Nognahoj* gets an inky black cloak from the corpse of Zangief.
*Nognahoj* gets a shirt of overlapping black scales from the corpse of Zangief.
*Nognahoj* gets a shimmering pendant of obsidian from the corpse of Zangief.
*Nognahoj* gets a shimmering pendant of obsidian from the corpse of Zangief.
*Nognahoj* gets a murky black cowl shrouded in shadows from the corpse of Zangief.
*Nognahoj* gets an orange coral ring from the corpse of Zangief.
*Nognahoj* gets a gold ring from the corpse of Zangief.
*Nognahoj* gets an embroidered, cotton shoulder bag from the corpse of Zangief.
Bash who?

* HP:Wounded MV:Strong > *Reck* tries to slash you, but you deflect the blow.
The corpse of Zangief seems to be empty.

* HP:Wounded MV:Strong - Reck: Battered > You panic and attempt
to flee!


----------------


* R HP:Scratched MV:Full >
The Blight
[ obvious exits: N S ]
Zone: The Blight
A warhorse is here, stamping his feet impatiently, being ridden by you.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A rat scurries around trying to get out of sight.
Badd has arrived from the south, riding a warhorse.
A raven has arrived from the south.

* R HP:Scratched MV:Full > The Blight
[ obvious exits: N E S ]
Zone: The Blight
The corpse of a black messenger pigeon is lying here.
The corpse of the blight bear is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Strangler* is standing here.
*Zangief* is standing here, riding a shadow stallion.
A trolloc is here commanding a fist of troops.
Badd has arrived from the south, riding a warhorse.

* R HP:Scratched MV:Full >
q
[charge h.dark]
You line up your charge...
*Zangief* slashes Badd's body very hard.
-
Badd panics, and attempts to flee!
=
Badd leaves east riding a warhorse.
+*
*
Chaaaaarrrge!! *Strangler* bleeds profusely as you skewer him with a sinister black
trident!
*Strangler* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
You feel like you have lost something.
Your blood freezes as you hear *Strangler*'s death cry.

* R HP:Scratched MV:Full >
g all corpse

Badd has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Full >
2

Badd tries to pierce *Zangief*, but he deflects the blow.
*Zangief* gets a skin of human flesh from the corpse of Strangler.
*Zangief* gets a severed leg from the corpse of Strangler.
*Zangief* gets a shattered arm from the corpse of Strangler.
*Zangief* gets a pair of lissome leather boots with metal capped toes from the corpse
of Strangler.
*Zangief* gets a set of riveted chainmail leggings from the corpse of Strangler.
*Zangief* gets a forked lightning badge from the corpse of Strangler.
*Zangief* gets a belt with a buckle of cuendillar from the corpse of Strangler.
*Zangief* gets an ivory and gold-hilted longsword from the corpse of Strangler.
*Zangief* gets a silver etched shield from the corpse of Strangler.
*Zangief* gets a silver Kandori wristcuff from the corpse of Strangler.
*Zangief* gets a silver Kandori wristcuff from the corpse of Strangler.
*Zangief* gets a sturdy pair of full leather gauntlets from the corpse of Strangler.
*Zangief* gets a pair of riveted chainmail sleeves from the corpse of Strangler.
*Zangief* gets a backpack from the corpse of Strangler.
*Zangief* gets an earthen brown mantle from the corpse of Strangler.
*Zangief* gets a tunic of finely-crafted chain from the corpse of Strangler.
*Zangief* gets a Kandori snowflake necklace from the corpse of Strangler.
*Zangief* gets a pair of golden braids woven into the cloak from the corpse of
Strangler.
*Zangief* gets a rimmed round helmet from the corpse of Strangler.
*Zangief* gets a gold ring delicately carved with ivy from the corpse of Strangler.
*Zangief* gets a gold ring delicately carved with ivy from the corpse of Strangler.

b

-----------------------------

* HP:Healthy MV:Strong > An Empty Square
[ obvious exits: N E S W ]
Zone: Fal Dara
Door north: olddoor
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Strangler* is standing here.
Eldrenia has arrived from the east.
Badd tries to pierce *Strangler*, but he deflects the blow.

* HP:Healthy MV:Strong > Bend in the Road
This large paved road takes a sharp bend to the north and east. The
outer wall of the city lies to the west and has been cleared of all
vegetation. To the north the road stretches on and to the east it leads
back into the city.
[ obvious exits: N E ]
Zone: Fal Dara
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Ack, you lost Eldrenia!

* HP:Healthy MV:Strong > Alas, you cannot go that way...

e
* HP:Healthy MV:Strong >
2
An Empty Square
[ obvious exits: N E S W ]
Zone: Fal Dara
Door north: olddoor
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Lord Badd the Sheriff is here, fighting Strangler.
Eldrenia the Elder Sister is standing here.
*Strangler* is here, fighting Badd.

* HP:Healthy MV:Strong > [kill dark]
You pierce *Strangler*'s right leg.

* HP:Healthy MV:Strong - Badd: Hurt - Strangler: Critical >
You pierce *Strangler*'s body very hard.
*Strangler* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
You feel like you have lost something.
Your blood freezes as you hear *Strangler*'s death cry.

cdn
close n
* HP:Healthy MV:Strong >
I see no n here.

--------------------------------

The Courtyard
[ obvious exits: N S W ]
Zone: The Ruined Keep
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Malf* is standing here.
*Zintar* is standing here.
A grim-eyed man patrols the area for his Dark Lord.
Asandra has arrived from the west, riding a warhorse.
Achillies has arrived from the west, riding a warhorse.
*Zintar* tries to slash Achillies, but he deflects the blow.

* R HP:Hurt MV:Strong > [bash h.dark]

Achillies tries to slash *Zintar*, but he deflects the blow.
The dreadguard joins Zintar's fight!
The dreadguard turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows the dreadguard.
*Zintar* tries to slash Achillies, but he parries successfully.
*Malf* tries to stab Asandra, but she parries successfully.
-=+**+=
The dreadguard says 'This is the will of the Great Lord!'
- -=
*Malf* tries to stab Asandra, but she parries successfully.
A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
The dreadguard turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows the dreadguard.
A darkhound tries to hit you, but you deflect the blow.
A darkhound sears your flesh with a scorching flame!
The dreadguard's hands weave a bright red flame...
Your body is burned by a tremendous fireball sent by the dreadguard!
The dreadguard crushes your right leg into bloody fragments!
*Malf* panics, and attempts to flee!
Your bash at *Malf* sends him sprawling!

* R HP:Wounded MV:Strong - a darkhound: Healthy >

You pierce a darkhound's body extremely hard.
*Zintar* panics, and attempts to flee!
Asandra throws a fireball at *Zintar*, who screams in pain.

* R HP:Wounded MV:Strong - a darkhound: Scratched >

The dreadguard waves at Asandra with a dismissive gesture.

7
* R HP:Wounded MV:Strong - a darkhound: Scratched >
Achillies sends *Zintar* sprawling with a powerful bash!

* R HP:Wounded MV:Strong - a darkhound: Scratched > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.

* R HP:Wounded MV:Strong - a darkhound: Scratched >

Achillies narrates 'z beat'

* R HP:Wounded MV:Strong - a darkhound: Scratched >
You pierce a darkhound's body into bloody fragments!
A darkhound tries to hit you, but you parry successfully.
Asandra tries to strike *Malf*, but he deflects the blow.
You swiftly dodge a darkhound's attempt to hit you.
The dreadguard tries to crush you, but you parry successfully.
Achillies tries to slash *Zintar*, but he parries successfully.

* R HP:Wounded MV:Strong - a darkhound: Hurt >
*Malf* leaves west. <<

* R HP:Wounded MV:Strong - a darkhound: Hurt >
f

A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
The dreadguard's hands weave a bright red flame...
You panic and attempt to flee!
Your body is burned by a tremendous fireball sent by the dreadguard!


You flee head over heels.
The Entrance to the Southern Twin Keep
[ obvious exits: N E W ]
Zone: The Ruined Keep
A bruised and bloody leg lies on the ground, torn from its socket.
A shattered arm lies in a bloody red and purple mess. [2]
A small purse is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered MV:Strong > You can't ride in there.

* R HP:Battered MV:Strong >

Achillies narrates 'crit bashed'

* R HP:Battered MV:Strong >
2
8
e
[kill dark]
They aren't here.

* R HP:Battered MV:Strong > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.

2n
2
* R HP:Battered MV:Strong >
You can't ride in there.

* R HP:Battered MV:Strong > You can't ride in there.

* R HP:Battered MV:Strong > Arglebargle, glop-glyf!?!

* R HP:Battered MV:Strong > [kill dark]
They aren't here.

* R HP:Battered MV:Strong >
scan nm
[kill dark]
They aren't here.

2
* R HP:Battered MV:Strong >
Scan in what direction?

* R HP:Battered MV:Strong > Scan in what direction?

* R HP:Battered MV:Strong > [kill dark]
They aren't here.

scan n
* R HP:Battered MV:Strong >
You hear a blood-curdling howl in the distance.

2
* R HP:Battered MV:Strong >
[kill dark]
They aren't here.
!

* R HP:Battered MV:Strong > A darkhound is here, howling.
*Malf* is standing here.
A darkhound is here, howling.
A darkhound is here, howling.
A red-eyed raven is visible flying high in the sky.
A grim-eyed man patrols the area for his Dark Lord.

* R HP:Battered MV:Strong > [kill dark]
They aren't here.

n
* R HP:Battered MV:Strong > [kill dark]
They aren't here.
n

2
* R HP:Battered MV:Strong >
[kill dark]
They aren't here.
!

n
2
* R HP:Battered MV:Strong >
The Courtyard
[ obvious exits: N S W ]
Zone: The Ruined Keep
A warhorse is here, stamping his feet impatiently, being ridden by you.
A darkhound is here, howling.
*Malf* is standing here.
A darkhound is here, howling.
A darkhound is here, howling.
A red-eyed raven is visible flying high in the sky.
A grim-eyed man patrols the area for his Dark Lord.

* R HP:Battered MV:Strong > The Courtyard
[ obvious exits: N S W ]
Zone: The Ruined Keep
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zintar* is here, fighting Achillies.
Lord Achillies the Dai Shan is here, fighting Zintar, riding a warhorse.
Achillies assumes an offensive striking posture.

* R HP:Battered MV:Tiring > [kill dark]
You pierce *Zintar*'s body hard.

* R HP:Battered MV:Tiring - Achillies: Wounded - Zintar: Critical > [kill dark]
Ok.

* R HP:Battered MV:Tiring - Achillies: Wounded - Zintar: Critical > No way! You're
fighting for your life!

* R HP:Battered MV:Tiring - Achillies: Wounded - Zintar: Critical > You pierce
*Zintar*'s left arm hard.
*Zintar* is incapacitated and will slowly die, if not aided.
Achillies slashes *Zintar*'s left foot into bloody fragments!
*Zintar* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Blood never gets boring, does it?
You feel like you have lost something.
Your blood freezes as you hear *Zintar*'s death cry.



--------------------


You narrate 'dont eat weaves row'

* R HP:Scratched MV:Winded >
w
An Old, Silent Forest
[ obvious exits: E W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young Tower Guard has arrived from the east.
A shaggy brown mare has arrived from the east.
Rowlin has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Winded >
An Old, Silent Forest
[ obvious exits: E W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young Tower Guard has arrived from the east.
A shaggy brown mare has arrived from the east.
Rowlin has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Winded >
na flee before a bash coudl alnd pls
8
You narrate 'flee before a bash coudl alnd pls'

w
z
* R HP:Scratched MV:Winded >
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.
Rowlin narrates 'nods'

* R HP:Scratched MV:Winded > Margin of Clearance Between the Woods
[ obvious exits: N E S W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young Tower Guard has arrived from the east.
A shaggy brown mare has arrived from the east.
Rowlin has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Winded > [bash h.dark]
Bash who?

* R HP:Scratched MV:Winded >
l
Margin of Clearance Between the Woods
A distinctly worn path, most likely a runway forged by woodland creatures,
splits the boundaries between two woods. Animal droppings and remains
are scattered amongst the freshly kicked dirt.
[ obvious exits: N E S W ]
Zone: Tar Valon Road South of Tar Valon
Rowlin Shinro |Queen's Guard Applicant| is standing here, riding a warhorse.
A shaggy brown mare stands here.
A young Tower Guard is on duty here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
w
w
A Sallow Wood
[ obvious exits: E S W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A young Tower Guard has arrived from the east.
A shaggy brown mare has arrived from the east.
Rowlin has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Winded >
A Sallow Wood
[ obvious exits: N E S W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A young Tower Guard has arrived from the east.
A shaggy brown mare has arrived from the east.
Rowlin has arrived from the east, riding a warhorse.

n
z
* R HP:Scratched MV:Winded >
A Sallow Wood
[ obvious exits: S W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.
A young Tower Guard has arrived from the south.
A shaggy brown mare has arrived from the south.
Rowlin has arrived from the south, riding a warhorse.

* R HP:Scratched MV:Winded > [bash h.dark]
Bash who?

* R HP:Scratched MV:Winded >
w
whe
Thinning of the Wood
[ obvious exits: E W ]
Zone: Tar Valon Road South of Tar Valon
The corpse of the hog is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zankou* is standing here, riding a shadow stallion.
A young Tower Guard has arrived from the east.
A shaggy brown mare has arrived from the east.
Rowlin has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Winded >
Players in your Zone
--------------------
Rowlin - Thinning of the Wood
Draz - Thinning of the Wood
Arthonok - The Tar Valon Road
You sense shadowspawn nearby.

z
* R HP:Scratched MV:Winded >
[bash h.dark]

Rowlin tries to slash *Zankou*, but he parries successfully.
-=
*Zankou* tries to pierce Rowlin, but he deflects the blow.
Rowlin tries to slash *Zankou*, but he deflects the blow.
+**+
Rowlin panics, and attempts to flee!
=
Rowlin leaves east riding a warhorse.
- -
=
As *Zankou* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Winded - Zankou: Wounded >
Rowlin has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Winded - Zankou: Wounded >
*Zankou* tries to pierce you, but you deflect the blow.

* R HP:Scratched MV:Winded - Zankou: Wounded >

Rowlin tries to slash *Zankou*, but he deflects the blow.

* R HP:Scratched MV:Winded - Zankou: Wounded >

*Zankou* panics, and attempts to flee!

b
bash
* R HP:Scratched MV:Winded - Zankou: Wounded >

*Zankou* leaves west riding a shadow stallion.

* R HP:Scratched MV:Winded >
Bash who?

* R HP:Scratched MV:Winded >
q
[charge h.dark]
Charge Demo
Charge who?

whe
* R HP:Scratched MV:Winded > Thinning of the Wood
[ obvious exits: E W ]
Zone: Tar Valon Road South of Tar Valon
The corpse of the hog is lying here.
Rowlin Shinro |Queen's Guard Applicant| is standing here, riding a warhorse.
A shaggy brown mare stands here.
A young Tower Guard is on duty here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Winded >
Players in your Zone
--------------------
Rowlin - Thinning of the Wood
Draz - Thinning of the Wood
Arthonok - The Tar Valon Road
You sense shadowspawn nearby.
*Zankou* has arrived from the west, riding a shadow stallion.

* R HP:Scratched MV:Winded >
*Zankou* leaves east riding a shadow stallion.
*Zankou* has arrived from the east, riding a shadow stallion.

* R HP:Scratched MV:Winded >
Rowlin tries to slash *Zankou*, but he deflects the blow.

na an
* R HP:Scratched MV:Winded >

*Zankou* tries to pierce Rowlin, but he parries successfully.

2
* R HP:Scratched MV:Winded > You narrate 'an'

* R HP:Scratched MV:Winded >
8
[kill dark]
You try to pierce *Zankou*, but he deflects the blow.

b
bash
* R HP:Scratched MV:Winded - Rowlin: Battered - Zankou: Wounded >
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Scratched MV:Winded - Rowlin: Battered - Zankou: Wounded >
-
*Zankou* pierces Rowlin's body.
Rowlin tries to slash *Zankou*, but he parries successfully.
=+**
Rowlin panics, and attempts to flee!
+
Rowlin leaves east riding a warhorse.
=-
-=
As *Zankou* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Tiring >
*Zankou* tries to pierce you, but you deflect the blow.

* R HP:Scratched MV:Tiring - Zankou: Wounded >
Rowlin has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Tiring - Zankou: Wounded >
na bashed

Rowlin tries to slash *Zankou*, but he parries successfully.

b
bash
* R HP:Scratched MV:Tiring - Zankou: Wounded >

You swiftly dodge *Zankou*'s attempt to pierce you.

* R HP:Scratched MV:Tiring - Zankou: Wounded >
You narrate 'bashed'

* R HP:Scratched MV:Tiring - Zankou: Wounded > Rowlin tries to
slash *Zankou*, but he parries successfully.
You try to pierce *Zankou*, but he deflects the blow.
*Zankou* tries to pierce you, but you parry successfully.
-=+
*Tabarnak* stabs Rowlin's body.
**+=- -
*Tabarnak* tries to stab Rowlin, but he deflects the blow.
Rowlin tries to slash *Zankou*, but he deflects the blow.

=
As *Zankou* avoids your bash, you topple over and fall to the ground!
Rowlin panics, and attempts to flee!

na 1w ctf
* R HP:Scratched MV:Tiring - Zankou: Wounded >
Rowlin leaves west riding a warhorse.

* R HP:Scratched MV:Tiring - Zankou: Wounded >
st
2

*Tabarnak* stabs a young Tower Guard's body hard.

* R HP:Scratched MV:Tiring - Zankou: Wounded >
8

Tabarnak swiftly dodges a young Tower Guard's attempt to slash him.
*Tabarnak* stabs a young Tower Guard's right leg.
*Zankou* tries to pierce you, but you parry successfully.
*Tabarnak* tries to stab a young Tower Guard, but he deflects the blow.
*Zankou* tries to pierce you, but you parry successfully.

b
bash
* R HP:Scratched MV:Tiring - Zankou: Wounded > You narrate '1w ctf'

* R HP:Scratched MV:Tiring - Zankou: Wounded >

* R HP:Scratched MV:Tiring - Zankou: Wounded > [kill dark]
Ok.

* R HP:Scratched MV:Tiring - Zankou: Wounded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Scratched MV:Tiring - Zankou: Wounded > Rowlin has
arrived from the west, riding a warhorse.

Rowlin tries to slash *Zankou*, but he deflects the blow.
-=+**
Rowlin slashes *Zankou*'s body hard.
A shaggy brown mare panics, and attempts to flee!
A young Tower Guard tries to slash Tabarnak, but he dodges the attack.
*Tabarnak* tries to stab a young Tower Guard, but he deflects the blow.
+
=- -=
Your bash at *Zankou* sends him sprawling!

* R HP:Scratched MV:Tiring - Zankou: Wounded >

Rowlin stops using a lantern.

* R HP:Scratched MV:Tiring - Zankou: Wounded >

Rowlin slashes *Zankou*'s body into bloody fragments!
A young Tower Guard tries to slash Tabarnak, but he deflects the blow.
*Tabarnak* stabs a young Tower Guard's left leg.
You pierce *Zankou*'s body extremely hard.

* R HP:Scratched MV:Tiring - Zankou: Battered >

*Tabarnak* stabs a young Tower Guard's right hand.

* R HP:Scratched MV:Tiring - Zankou: Battered >
Rowlin gets a lantern from a backpack.

* R HP:Scratched MV:Tiring - Zankou: Battered >

Rowlin holds a lantern above his head.
Rowlin could not light a lantern.

* R HP:Scratched MV:Tiring - Zankou: Battered >

Rowlin slashes *Zankou*'s head into bloody fragments!
*Zankou* panics, and attempts to flee!
Tabarnak swiftly dodges a young Tower Guard's attempt to slash him.
*Tabarnak* stabs a young Tower Guard's left leg.
You pierce *Zankou*'s head into bloody fragments!
*Zankou* panics, and attempts to flee!
*Zankou* leaves east riding a shadow stallion.

* R HP:Scratched MV:Tiring >
e
2
b
bash
A Sallow Wood
[ obvious exits: S W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.
A shaggy brown mare has arrived from the west.
Rowlin has arrived from the west, riding a warhorse.

* R HP:Scratched MV:Tiring > [kill dark]
They aren't here.

* R HP:Scratched MV:Tiring > Bash who?
s

2
b
bash
* R HP:Scratched MV:Winded >
A Sallow Wood
[ obvious exits: N E S W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
Arthonok the Ranger of the Borderlands is standing here, riding a wild stallion.
A long-eared rabbit is here, looking quite sick.
A shaggy brown mare has arrived from the north.
Rowlin has arrived from the north, riding a warhorse.

* R HP:Scratched MV:Winded >
[kill dark]
They aren't here.

* R HP:Scratched MV:Winded >

Arthonok leaves south riding a wild stallion.
A gray palfrey leaves south. vv

* R HP:Scratched MV:Winded >
na dir?
You narrate 'dir?'

s
* R HP:Scratched MV:Winded >
w
w
A Sallow Wood
[ obvious exits: N E W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A shaggy brown mare has arrived from the north.
Rowlin has arrived from the north, riding a warhorse.

* R HP:Scratched MV:Winded >
Thinning of the Wood
[ obvious exits: E S W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
Arthonok the Ranger of the Borderlands is standing here, riding a wild stallion.
A shaggy brown mare has arrived from the east.
Rowlin has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Winded > Grasslands
[ obvious exits: N E W ]
Zone: Grasslands
A warhorse is here, stamping his feet impatiently, being ridden by you.
A shaggy brown mare has arrived from the east.
Rowlin has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Winded >

Arthonok has arrived from the east, riding a wild stallion.
A gray palfrey has arrived from the east.

e
* R HP:Scratched MV:Winded >
e
Thinning of the Wood
[ obvious exits: E S W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A shaggy brown mare has arrived from the west.
Rowlin has arrived from the west, riding a warhorse.

n
n
* R HP:Scratched MV:Winded > A Sallow Wood
[ obvious exits: N E W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A shaggy brown mare has arrived from the west.
Rowlin has arrived from the west, riding a warhorse.

n
* R HP:Scratched MV:Winded >
The hog leaves east. >>
A Sallow Wood
[ obvious exits: N E S W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A shaggy brown mare has arrived from the south.
Rowlin has arrived from the south, riding a warhorse.

8
w
* R HP:Scratched MV:Winded > A Sallow Wood
[ obvious exits: S W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.
A shaggy brown mare has arrived from the south.
Rowlin has arrived from the south, riding a warhorse.

z
* R HP:Scratched MV:Winded > Alas, you cannot go that way...

* R HP:Scratched MV:Winded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.

* R HP:Scratched MV:Winded > Thinning of the Wood
[ obvious exits: E W ]
Zone: Tar Valon Road South of Tar Valon
The corpse of the hog is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zankou* is standing here, riding a shadow stallion.
A young Tower Guard is on duty here.
A shaggy brown mare has arrived from the east.
Rowlin has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Winded > [bash h.dark]
-=+*
*Zankou* leaves west riding a shadow stallion.


*Zankou* has arrived from the west, riding a shadow stallion.
*
Rowlin tries to slash *Zankou*, but he deflects the blow.
+=- -=
Your bash at *Tabarnak* sends him sprawling!

* R HP:Scratched MV:Winded - Tabarnak: Wounded >

*Tabarnak* panics, and attempts to flee!

na 1w ctf
* R HP:Scratched MV:Winded - Tabarnak: Wounded >
You narrate '1w ctf'

* R HP:Scratched MV:Winded - Tabarnak: Wounded >
You try to pierce *Tabarnak*, but he deflects the blow.
A shaggy brown mare panics, and attempts to flee!
A shaggy brown mare leaves west. <<
A young Tower Guard stops using a mirrored lantern.
Rowlin tries to slash *Zankou*, but he parries successfully.

2
* R HP:Scratched MV:Winded - Tabarnak: Wounded >
2

You try to pierce *Tabarnak*, but he parries successfully.
*Tabarnak* leaves west. <<

* R HP:Scratched MV:Winded > [kill dark]
You pierce *Zankou*'s left leg into bloody fragments!
*Zankou* panics, and attempts to flee!

* R HP:Scratched MV:Winded - Rowlin: Battered - Zankou: Critical > [kill dark]
Ok.

b
bash
* R HP:Scratched MV:Winded - Rowlin: Battered - Zankou: Critical >

*Zankou* leaves east riding a shadow stallion.

e
* R HP:Scratched MV:Winded > Bash who?

2
e
* R HP:Scratched MV:Winded >
2
A Sallow Wood
[ obvious exits: S W ]
Zone: Tar Valon Road South of Tar Valon
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zankou* is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A warder stands here, working sword forms.
A warder stands here, working sword forms.
An Aes Sedai stands here, her ageless face looking on impassively.
A young Tower Guard has arrived from the west.
Rowlin has arrived from the west, riding a warhorse.

* R HP:Scratched MV:Winded >
s
[kill dark]
You try to pierce *Zankou*, but he parries successfully.

2
* R HP:Scratched MV:Winded - Zankou: Critical > No way! You're fighting for your
life!

* R HP:Scratched MV:Winded - Zankou: Critical > *Zankou* tries to pierce you, but you
parry successfully.
A graceful warder stops using a torch.
A graceful warder joins your fight!
A graceful warder joins a graceful warder's fight!
An Aes Sedai joins a graceful warder's fight!
You pierce *Zankou*'s body very hard.
*Zankou* panics, and attempts to flee!
[kill dark]
Ok.
Rowlin slashes *Zankou*'s left arm very hard.
*Zankou* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
You feel like you have lost something.
Your blood freezes as you hear *Zankou*'s death cry

----------------------

* R HP:Hurt MV:Tiring >
Path in the Blight
[ obvious exits: E S W ]
Zone: The Blight
The corpse of the enormous worm is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
Gleep Mog Roith is here, fighting Kryyg, riding a warhorse.
*Tabarnak* is here, fighting Gleep.
*Kryyg* is here, fighting Gleep, riding a shadow stallion.
*Zarth* is here, fighting Gleep.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* R HP:Hurt MV:Tiring > Gleep leaves east riding a warhorse.
*Zarth* tries to blast you, but you parry successfully.
[kill dark]
Ok.

* R HP:Hurt MV:Tiring - Zarth: Battered > [kill dark]
Ok.

* R HP:Hurt MV:Tiring - Zarth: Battered > *Kryyg* tries to slash
you, but you deflect the blow.
Eldrenia has arrived from the east, riding a warhorse.
-=
A ramshorned trolloc joins Kryyg's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A hideous trolloc joins Kryyg's fight!
A hideous trolloc joins a hideous trolloc's fight!
A fade joins a hideous trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

*Tabarnak* tries to stab Eldrenia, but she dodges the attack.
+**
*Tabarnak* tries to stab Eldrenia, but she parries successfully.
A fade hisses 'This is the will of the Great Lord.'

A fade slashes Eldrenia's head very hard.
Eldrenia panics, and attempts to flee!
A hideous trolloc tries to cleave Eldrenia, but she parries successfully.
A hideous trolloc tries to cleave Eldrenia, but she dodges the attack.
Eldrenia swiftly dodges a ramshorned trolloc's attempt to slash her.
A ramshorned trolloc tries to slash Eldrenia, but she deflects the blow.
*Zarth* blasts your body into bloody fragments!
*Zarth* panics, and attempts to flee!
+=
*Zarth* leaves south. vv
-
Eldrenia leaves east riding a warhorse.
-
*Tabarnak* tries to stab you, but you deflect the blow.

na zarth target eld=
A ramshorned trolloc gesticulates strangely.
A ramshorned trolloc gesticulates strangely.
They're not here anymore!

* R HP:Hurt MV:Tiring - Kryyg: Wounded >
Gleep has arrived from the east, riding a warhorse.

* R HP:Hurt MV:Tiring - Kryyg: Wounded > You narrate 'zarth target eld'

7
* R HP:Hurt MV:Tiring - Kryyg: Wounded >
You dodge a bash from *Kryyg* who loses his balance and falls!
Gleep tries to slash *Tabarnak*, but he deflects the blow.

2
* R HP:Hurt MV:Tiring - Kryyg: Wounded > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Hurt MV:Tiring - Kryyg: Wounded >
Gleep tries to slash *Tabarnak*, but he dodges the attack.
A hideous trolloc joins Kryyg's fight!
A hideous trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins Kryyg's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A fade joins a hideous trolloc's fight!
A fade hisses 'This is the will of the Great Lord.'

*Tabarnak* tries to stab you, but you deflect the blow.
You try to pierce *Kryyg*, but he deflects the blow.
[kill dark]
Ok.

8
b
bash
* R HP:Hurt MV:Tiring - Tabarnak: Battered >
Gleep panics, and attempts to flee!

* R HP:Hurt MV:Tiring - Tabarnak: Battered > Dua narrates 'am 1e'
[change mood brave]
Mood changed to: Brave

* R HP:Hurt MV:Tiring - Tabarnak: Battered > -
*Zarth* has arrived from the south.
=
*Tabarnak* tries to stab you, but you parry successfully.
*Zarth* blasts Gleep's left arm very hard.
Gleep panics, and attempts to flee!
+**+=
A fade slashes Gleep's body.
Gleep panics, and attempts to flee!
Gleep leaves south riding a warhorse.
A fade hisses 'This is the will of the Great Lord.'

You swiftly dodge a ramshorned trolloc's attempt to slash you.
*Tabarnak* tries to stab you, but you deflect the blow.
-
The air rings with the battlecry of a warrior trolloc!

The air rings with the battlecry of a warrior trolloc!

-
=
As *Tabarnak* avoids your bash, you topple over and fall to the ground!
*Tabarnak* panics, and attempts to flee!

* R HP:Hurt MV:Tiring - Tabarnak: Battered >

Eldrenia has arrived from the east, riding a warhorse.

* R HP:Hurt MV:Tiring - Tabarnak: Battered >
2
b
bash

*Kryyg* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Tiring - Tabarnak: Battered >

A ramshorned trolloc joins a fade's fight!
A hideous trolloc joins a fade's fight!
A hideous trolloc joins a fade's fight!
A fade hisses 'This is the will of the Great Lord.'

A hideous trolloc tries to cleave Eldrenia, but she parries successfully.
A fade hisses 'This is the will of the Great Lord.'

Eldrenia swiftly dodges a hideous trolloc's attempt to cleave her.
A ramshorned trolloc tries to slash Eldrenia, but she dodges the attack.
A fade slashes Eldrenia's left arm extremely hard.
Eldrenia panics, and attempts to flee!
A ramshorned trolloc slashes your head very hard.
*Tabarnak* stabs your right hand extremely hard.
*Kryyg* slashes your body into bloody fragments!
*Tabarnak* leaves south. vv
*Zarth* blasts your body extremely hard.

* R HP:Wounded MV:Tiring - Kryyg: Wounded > [kill dark]
Ok.

* R HP:Wounded MV:Tiring - Zarth: Battered > -
7=+
Eldrenia leaves west riding a warhorse.
*
Cancelled.
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Wounded MV:Tiring - Zarth: Battered >
Kryyg assumes an offensive striking posture.

f
* R HP:Wounded MV:Tiring - Zarth: Battered >
You pierce *Zarth*'s right arm hard.
You panic and attempt to flee!


A ramshorned trolloc tries to slash you, but you parry successfully.
A fade hisses 'This is the will of the Great Lord.'

*Kryyg* tries to slash you, but you deflect the blow.


You flee head over heels.
The Blight
[ obvious exits: E W D ]
Zone: The Blight
Door down: rock
The corpse of the blighted tree is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Eldrenia the Elder Sister is standing here, riding a warhorse.
A giant blight beetle is here, scurrying about.
The giant blight beetle is visible flying high in the sky.

* R HP:Wounded MV:Tiring >

Eldrenia leaves east riding a warhorse.

* R HP:Wounded MV:Tiring >
8

*Zarth* has arrived from the east.

* R HP:Wounded MV:Tiring >
*Zarth* tries to blast you, but you deflect the blow.

* R HP:Wounded MV:Tiring - Zarth: Battered > [change mood brave]
Mood changed to: Brave

* R HP:Wounded MV:Tiring - Zarth: Battered >

You pierce *Zarth*'s left arm.
The giant blight beetle leaves east. >>
The giant blight beetle tries to hit you, but you deflect the blow.
You pierce *Zarth*'s head.

* R HP:Wounded MV:Tiring - Zarth: Beaten >

Gleep narrates 'hagg 1s'

na rock now
* R HP:Wounded MV:Tiring - Zarth: Beaten >
b
bash
You narrate 'rock now'

* R HP:Wounded MV:Tiring - Zarth: Beaten > -
You dodge a bash from *Zarth* who loses his balance and falls!
=+**+=-
The giant blight beetle leaves west. <<
-=
Your bash at *Zarth* sends him sprawling!

* R HP:Wounded MV:Tiring - Zarth: Beaten >
na rock
You narrate 'rock'

* R HP:Wounded MV:Tiring - Zarth: Beaten >
You pierce *Zarth*'s left arm.

* R HP:Wounded MV:Tiring - Zarth: Beaten >
odd
open rock d

You pierce *Zarth*'s right arm hard.

* R HP:Wounded MV:Tiring - Zarth: Beaten > It's already open!

odd
open rock d
* R HP:Wounded MV:Tiring - Zarth: Beaten >
It's already open!

* R HP:Wounded MV:Tiring - Zarth: Beaten >
odd
open rock d
You pierce *Zarth*'s right arm.
It's already open!

2
* R HP:Wounded MV:Tiring - Zarth: Beaten >
2
Gleep narrates 'i crit'
[kill dark]
Ok.

* R HP:Wounded MV:Tiring - Zarth: Beaten >
[kill dark]
Ok.

2
* R HP:Wounded MV:Tiring - Zarth: Beaten >
You pierce *Zarth*'s right foot.

2
* R HP:Wounded MV:Tiring - Zarth: Beaten >
[kill dark]
Ok.

* R HP:Wounded MV:Tiring - Zarth: Beaten >
*Zarth* panics, and attempts to flee!

* R HP:Wounded MV:Tiring - Zarth: Beaten > [kill dark]
Ok.

* R HP:Wounded MV:Tiring - Zarth: Beaten >

You pierce *Zarth*'s left leg.
*Zarth* tries to blast you, but you parry successfully.
*Zarth* leaves west. <<

2
* R HP:Wounded MV:Tiring >
2
*Zarth* has arrived from the west.
[kill dark]
You pierce *Zarth*'s right leg.

* R HP:Wounded MV:Tiring - Zarth: Critical >
[kill dark]
Ok.

* R HP:Wounded MV:Tiring - Zarth: Critical >
2

*Zarth* panics, and attempts to flee!

2
You pierce *Zarth*'s body.
[kill dark]
Ok.

* R HP:Wounded MV:Tiring - Zarth: Critical > [kill dark]
Ok.

2
* R HP:Wounded MV:Tiring - Zarth: Critical >
*Kryyg* has arrived from the east, riding a shadow stallion.

2
* R HP:Wounded MV:Tiring - Zarth: Critical > *Kryyg* tries to slash you, but you
deflect the blow.
*Zarth* leaves west. <<
[kill dark]
Ok.

* R HP:Wounded MV:Tiring - Kryyg: Wounded >
You try to pierce *Kryyg*, but he deflects the blow.
*Kryyg* tries to slash you, but you deflect the blow.

* R HP:Wounded MV:Tiring - Kryyg: Wounded > [kill dark]
Ok.

* R HP:Wounded MV:Tiring - Kryyg: Wounded >

*Kryyg* panics, and attempts to flee!

* R HP:Wounded MV:Tiring - Kryyg: Wounded >
na rock
2

*Kryyg* leaves west riding a shadow stallion.

b
bash
* R HP:Wounded MV:Tiring > You narrate 'rock'

* R HP:Wounded MV:Tiring > *Zarth* has arrived from the west.
[kill dark]
You pierce *Zarth*'s left hand.

* R HP:Wounded MV:Tiring - Zarth: Critical >
*Zarth* tries to blast you, but you parry successfully.
You pierce *Zarth*'s right leg.

2
-Cancelled.
*Kryyg* leaves east riding a shadow stallion.
*Zarth* panics, and attempts to flee!
[kill dark]
Ok.

* R HP:Wounded MV:Tiring - Zarth: Critical >
k zarth
k zarth

*Zarth* leaves east. >>

k zarth
* R HP:Wounded MV:Tiring > They aren't here.

k zarth
* R HP:Wounded MV:Tiring > They aren't here.

e
2
* R HP:Wounded MV:Tiring > They aren't here.

e
* R HP:Wounded MV:Tiring > They aren't here.

2
* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring > Path in the Blight
[ obvious exits: E S W ]
Zone: The Blight
The corpse of the enormous worm is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Zarth* is standing here.
*Tabarnak* is standing here.
A giant blight beetle is here, scurrying about.
A rat scurries around trying to get out of sight.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

Tic in 7 seconds!
* R HP:Wounded MV:Tiring > *Zarth* tries to blast you, but you deflect the blow.
[kill dark]
Ok.

* R HP:Wounded MV:Tiring - Zarth: Critical > [kill dark]
Ok.

* R HP:Wounded MV:Tiring - Zarth: Critical > No way! You're fighting for your life!

* R HP:Wounded MV:Tiring - Zarth: Critical > No way! You're fighting for your life!

* R HP:Wounded MV:Tiring - Zarth: Critical > [kill dark]
Ok.

* R HP:Wounded MV:Tiring - Zarth: Critical > *Kryyg* slashes your body into bloody
fragments!
[kill dark]
Ok.

* R HP:Wounded MV:Tiring - Kryyg: Wounded >
A ramshorned trolloc says 'ju[ VRfFhj? Lke IDoy qch hjuzuC mhRi EA[YXg '
A fade hisses 'This is the will of the Great Lord.'

*Kryyg* tries to slash you, but you deflect the blow.
A ramshorned trolloc says 'toP KjWQCHr fge @Rfi Xjt @Jlwsi NjTP JMDSZg '
A fade hisses 'This is the will of the Great Lord.'

You pierce *Kryyg*'s body hard.
*Zarth* tries to blast you, but you parry successfully.
Your heartbeat calms down more as you feel less panicked.
*Zarth* makes a nice balletstep which plants a foot a mile above your head.
[kill dark]
Ok.

* R HP:Wounded MV:Strong - Kryyg: Wounded >

You pierce *Kryyg*'s left arm hard.
Kryyg assumes an offensive striking posture.
Dua narrates 'stay ehre gleep'
Gleep has arrived from the south, riding a warhorse.

f
* R HP:Wounded MV:Strong - Kryyg: Wounded >
Gleep leaves west riding a warhorse.
You panic and attempt to flee!


You flee head over heels.
The Blight
[ obvious exits: E W D ]
Zone: The Blight
Door down: rock
The corpse of the blighted tree is lying here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
Gleep Mog Roith is standing here, riding a warhorse.
A giant blight beetle is here, scurrying about.
The giant blight beetle is visible flying high in the sky.

* R HP:Wounded MV:Strong >

*Kryyg* has arrived from the east, riding a shadow stallion.
*Zarth* has arrived from the east.
Gleep narrates 'here'
*Zarth* tries to blast you, but you deflect the blow.

* R HP:Wounded MV:Strong - Zarth: Critical >
*Kryyg* slashes Gleep's body very hard.
Gleep panics, and attempts to flee!

2
* R HP:Wounded MV:Strong - Zarth: Critical >
[kill dark]
Ok.

* R HP:Wounded MV:Strong - Zarth: Critical >
Gleep leaves west riding a warhorse.

* R HP:Wounded MV:Strong - Zarth: Critical >
8

You barely pierce *Zarth*'s head.
The giant blight beetle leaves down. dd
You swiftly dodge the giant blight beetle's attempt to hit you.

* R HP:Wounded MV:Strong - Zarth: Critical >
*Kryyg* leaves west riding a shadow stallion.

2
* R HP:Wounded MV:Strong - Zarth: Critical >
Your blood freezes as you hear someone's death cry.
[change mood brave]
Mood changed to: Brave

* R HP:Wounded MV:Strong - Zarth: Critical >
[kill dark]
Ok.

* R HP:Wounded MV:Strong - Zarth: Critical >
2

Dua narrates 'all w elbow'

* R HP:Wounded MV:Strong - Zarth: Critical > [kill dark]
Ok.

2
* R HP:Wounded MV:Strong - Zarth: Critical >
You dodge a bash from *Zarth* who loses his balance and falls!

* R HP:Wounded MV:Strong - Zarth: Critical >
na rock
You pierce *Zarth*'s body.
A rat starts following you.
The giant blight beetle tries to hit you, but you dodge the attack.
[kill dark]
Ok.

* R HP:Wounded MV:Strong - Zarth: Critical > *Kryyg* leaves east riding a shadow
stallion.
You narrate 'rock'

* R HP:Wounded MV:Strong - Zarth: Critical >


* R HP:Wounded MV:Strong - Zarth: Critical >

*Kryyg* has arrived from the east, riding a shadow stallion.

* R HP:Wounded MV:Strong - Zarth: Critical >
You barely pierce *Zarth*'s body.
*Kryyg* tries to slash you, but you parry successfully.

* R HP:Wounded MV:Strong - Zarth: Critical >
k zarth
You pierce *Zarth*'s left leg.
*Zarth* is incapacitated and will slowly die, if not aided.
You pierce *Zarth*'s head hard.
*Zarth* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Blood never gets boring, does it?
You feel like you have lost something.
Your blood freezes as you hear *Zarth*'s death cry.

* R HP:Wounded MV:Strong >
2
[kill dark]
You pierce *Kryyg*'s left leg.

* R HP:Wounded MV:Strong - Kryyg: Wounded >

You pierce *Kryyg*'s body.
You dodge a bash from *Kryyg* who loses his balance and falls!

* R HP:Wounded MV:Strong - Kryyg: Wounded >

You try to pierce *Kryyg*, but he deflects the blow.
You swiftly dodge the giant blight beetle's attempt to hit you.
Dua has arrived from the east, riding a warhorse.

* R HP:Wounded MV:Strong - Kryyg: Wounded >

Dua tries to slash *Tabarnak*, but he parries successfully.

* R HP:Wounded MV:Strong - Kryyg: Wounded >
b
bash

*Tabarnak* tries to stab Dua, but she deflects the blow.
You pierce *Kryyg*'s body.
*Tabarnak* tries to stab Dua, but she parries successfully.
You try to pierce *Kryyg*, but he deflects the blow.

* R HP:Wounded MV:Strong - Kryyg: Wounded > -
*Tabarnak* closes the rock.
=+**
The giant blight beetle leaves east. >>
+
*Tabarnak* avoids being bashed by Dua who loses her balance and falls!
=
-
*Tabarnak* tries to stab Dua, but she parries successfully.
*Kryyg* slashes your body extremely hard.
*Kryyg* sends you sprawling with a powerful bash!


------------------------

* R HP:Scratched MV:Strong - Tabarnak: Wounded >
You try to pierce *Tabarnak*, but he deflects the blow.
*Tabarnak* tries to stab you, but you parry successfully.
*Zarth* stops resting, and clambers on his feet.

* R HP:Scratched MV:Strong - Tabarnak: Wounded >
*Zarth* tries to blast you, but you parry successfully.

* R HP:Scratched MV:Strong - Tabarnak: Wounded >

Gleep narrates 'where we at?'

f
* R HP:Scratched MV:Strong - Tabarnak: Wounded >
*Tabarnak* tries to stab you, but you parry successfully.

* R HP:Scratched MV:Strong - Tabarnak: Wounded >
Dua has arrived from the west.
You panic and attempt to flee!


You flee head over heels.
A Shallow Depression
[ obvious exits: U ]
Zone: Tarwin's Gap
The corpse of Eldrenia is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* R HP:Scratched MV:Strong >
u
q
In the Foothills
[ obvious exits: E W D ]
Zone: Tarwin's Gap
A warhorse is here, stamping his feet impatiently, being ridden by you.
Dua Gemarisae Doorn is sitting here.
A crow is here flying around.
*Tabarnak* is here, fighting Dua.
*Zarth* is here, fighting Dua.
*Kryyg* is here, fighting Dua, riding a shadow stallion.

* R HP:Scratched MV:Tiring > [charge h.dark]
Charge Demo
Charge them?!? They are in the throes of battle!

* R HP:Scratched MV:Tiring >
*Zarth* looks at you.

* R HP:Scratched MV:Tiring >
2

*Zarth* blasts Dua's body very hard.
*Tabarnak* stabs Dua's right leg hard.
*Kryyg* slashes Dua's body hard.

* R HP:Scratched MV:Tiring >
[kill dark]
You pierce *Zarth*'s right leg.

* R HP:Scratched MV:Tiring - Dua: Battered - Zarth: Beaten >
na go
*Tabarnak* stabs Dua's body very hard.
You narrate 'go'

b
bash
* R HP:Scratched MV:Tiring - Dua: Battered - Zarth: Beaten >
Dua panics, and attempts to flee!

*Zarth* blasts Dua's body very hard.
*Tabarnak* stabs Dua's right leg hard.
*Kryyg* tries to slash Dua, but she parries successfully.
-
Dua leaves east. >>
=
*Kryyg* tries to slash you, but you deflect the blow.
+**+=- -=
You pierce *Zarth*'s body.
*Tabarnak* stabs a warhorse's body extremely hard.
Your bash at *Zarth* sends him sprawling!

* R HP:Scratched MV:Tiring - Zarth: Beaten >

You dodge a bash from *Kryyg* who loses his balance and falls!

7
* R HP:Scratched MV:Tiring - Zarth: Beaten >
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Scratched MV:Tiring - Zarth: Beaten >

Tabarnak swiftly dodges a warhorse's attempt to hit him.
*Tabarnak* stabs a warhorse's body extremely hard.
You pierce *Zarth*'s left leg very hard.
*Tabarnak* stabs a warhorse's body very hard.
You pierce *Zarth*'s body hard.

na hit
* R HP:Scratched MV:Tiring - Zarth: Critical >
You narrate 'hit'

b
bash
* R HP:Scratched MV:Tiring - Zarth: Critical >
*Kryyg* clambers to his feet.

* R HP:Scratched MV:Tiring - Zarth: Critical > *Kryyg* tries to slash you, but you
deflect the blow.
They already seem to be stunned.
b
bash

* R HP:Scratched MV:Tiring - Zarth: Critical >
A warhorse tries to hit Tabarnak, but he dodges the attack.
*Tabarnak* stabs a warhorse's right leg hard.
You pierce *Zarth*'s body hard.
-
*Tabarnak* stabs a warhorse's body extremely hard.
=+**
You dodge a bash from *Kryyg* who loses his balance and falls!
+
Dua has arrived from the east.
=
Dua leaves down. dd
- -
Tabarnak swiftly dodges a warhorse's attempt to hit him.
*Tabarnak* stabs a warhorse's left leg into bloody fragments!
=
Your bash at *Zarth* sends him sprawling!

* R HP:Scratched MV:Tiring - Zarth: Critical >
Dua has arrived from below.

* R HP:Scratched MV:Tiring - Zarth: Critical >
Dua tries to slash *Kryyg*, but he deflects the blow.

na hittt
* R HP:Scratched MV:Tiring - Zarth: Critical >
*Tabarnak* stabs a warhorse's right leg into bloody fragments!
You pierce *Zarth*'s body hard.

* R HP:Scratched MV:Tiring - Zarth: Critical >
You narrate 'hittt'

* R HP:Scratched MV:Tiring - Zarth: Critical >

Dua tries to slash *Kryyg*, but he deflects the blow.
A warhorse tries to hit Tabarnak, but he dodges the attack.
*Tabarnak* stabs a warhorse's left arm very hard.
A warhorse is incapacitated and will slowly die, if not aided.
You pierce *Zarth*'s right leg.

* HP:Scratched MV:Tiring - Zarth: Critical >

*Tabarnak* stabs a warhorse's body into bloody fragments!
A warhorse is dead! R.I.P.
Your blood freezes as you hear a warhorse's death cry.
You pierce *Zarth*'s body.
*Tabarnak* tries to stab Dua, but she parries successfully.

* HP:Scratched MV:Tiring - Zarth: Critical >

You dodge a bash from *Kryyg* who loses his balance and falls!

* HP:Scratched MV:Tiring - Zarth: Critical >

*Tabarnak* tries to stab Dua, but she deflects the blow.
You pierce *Zarth*'s right arm very hard.
*Zarth* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Blood never gets boring, does it?
You feel like you have lost something.
Your blood freezes as you hear *Zarth*'s death cry.

* HP:Scratched MV:Tiring >
*Kryyg* avoids being bashed by Dua who loses her balance and falls!

* HP:Scratched MV:Tiring >
2
[kill dark]
You try to pierce *Tabarnak*, but he deflects the blow.

* HP:Scratched MV:Tiring - Dua: Beaten - Tabarnak: Wounded >

*Tabarnak* tries to stab Dua, but she parries successfully.

* HP:Scratched MV:Tiring - Dua: Beaten - Tabarnak: Wounded >

You try to pierce *Tabarnak*, but he parries successfully.
*Tabarnak* stabs Dua's left arm.

* HP:Scratched MV:Tiring - Dua: Beaten - Tabarnak: Wounded >

Dua gets a large slab of meat from the corpse of Zarth.
Dua gets a water skin from the corpse of Zarth.
Dua gets a pair of thick metal boots from the corpse of Zarth.
Dua gets a pair of ebony-steel plate greaves from the corpse of Zarth.
Dua gets an enormous double-bladed battleaxe from the corpse of Zarth.
Dua gets a pair of heavy metal gauntlets from the corpse of Zarth.
Dua gets a pair of ebony-steel plate vambraces from the corpse of Zarth.
Dua gets a burnished metal breastplate from the corpse of Zarth.
Dua gets a full metal helmet and visor from the corpse of Zarth.

* HP:Scratched MV:Tiring - Dua: Beaten - Tabarnak: Wounded >

Dua panics, and attempts to flee!

* HP:Scratched MV:Tiring - Dua: Beaten - Tabarnak: Wounded >
na drop

You try to pierce *Tabarnak*, but he deflects the blow.
*Tabarnak* tries to stab Dua, but she parries successfully.
*Kryyg* sends you sprawling with a powerful bash!

* HP:Scratched MV:Tiring - Dua: Beaten - Tabarnak: Wounded >
Dua leaves east. >>

* HP:Scratched MV:Tiring - Tabarnak: Wounded >
*Tabarnak* tries to stab you, but you parry successfully.
*Kryyg* slashes your body into bloody fragments!

2
* HP:Scratched MV:Tiring - Tabarnak: Wounded >
7

Dua has arrived from the east.

* HP:Scratched MV:Tiring - Tabarnak: Wounded >
Dua leaves down. dd

* HP:Scratched MV:Tiring - Tabarnak: Wounded >

Kryyg assumes an offensive striking posture.
*Tabarnak* panics, and attempts to flee!

* HP:Scratched MV:Tiring - Tabarnak: Wounded >

*Tabarnak* stabs your left leg extremely hard.
*Kryyg* slashes your right hand into bloody fragments!
*Tabarnak* leaves east. >>

* HP:Hurt MV:Tiring - Kryyg: Wounded > You narrate 'drop'

* HP:Hurt MV:Tiring - Kryyg: Wounded > [kill dark]
Ok.

* HP:Hurt MV:Tiring - Kryyg: Wounded >
[change mood wimpy]
Mood changed to: Wimpy

* HP:Hurt MV:Tiring - Kryyg: Wounded >
Dua has arrived from below.

* HP:Hurt MV:Tiring - Kryyg: Wounded >

Dua tries to slash *Tabarnak*, but he parries successfully.

* HP:Hurt MV:Tiring - Kryyg: Wounded >
na kryyz zerk if u can come

*Tabarnak* tries to stab Dua, but she deflects the blow.
Dua tries to slash *Tabarnak*, but he parries successfully.
You try to pierce *Kryyg*, but he deflects the blow.

b
bash
* HP:Hurt MV:Tiring - Kryyg: Wounded > You narrate 'kryyz zerk if u can come'

* HP:Hurt MV:Tiring - Kryyg: Wounded >
*Tabarnak* tries to stab Dua, but she parries successfully.
You try to pierce *Kryyg*, but he deflects the blow.


*Kryyg* sends you sprawling with a powerful bash!

* HP:Hurt MV:Tiring - Kryyg: Wounded >

*Tabarnak* tries to stab Dua, but she parries successfully.
Dua tries to slash *Tabarnak*, but he parries successfully.
*Kryyg* slashes your body into bloody fragments!

* HP:Hurt MV:Strong - Kryyg: Wounded >

*Tabarnak* stabs Dua's head hard.
*Tabarnak* swiftly dodges Dua's attempt to slash him.
*Kryyg* slashes your left leg into bloody fragments!

* HP:Wounded MV:Strong - Kryyg: Wounded >

*Tabarnak* tries to stab Dua, but she deflects the blow.
You try to pierce *Kryyg*, but he deflects the blow.

* HP:Wounded MV:Strong - Kryyg: Wounded >

*Tabarnak* tries to stab Dua, but she parries successfully.
You barely pierce *Kryyg*'s body.

* HP:Wounded MV:Strong - Kryyg: Wounded >
b
bash
Dua sends *Tabarnak* sprawling with a powerful bash!


*Kryyg* sends you sprawling with a powerful bash!

* HP:Wounded MV:Strong - Kryyg: Wounded >

Dua slashes *Tabarnak*'s body into bloody fragments!
*Kryyg* slashes your body into bloody fragments!

* HP:Wounded MV:Strong - Kryyg: Wounded >
b
bash

Dua slashes *Tabarnak*'s left arm into bloody fragments!
*Kryyg* slashes your right arm into bloody fragments!

* HP:Battered MV:Strong - Kryyg: Wounded >
-=+
*Tabarnak* stabs Dua's body hard.
*Tabarnak* tries to stab Dua, but she parries successfully.
**+=- -=
Your bash at *Kryyg* sends him sprawling!

* HP:Battered MV:Strong - Kryyg: Wounded >

Dua sends *Tabarnak* sprawling with a powerful bash!

cc 185
* HP:Battered MV:Strong - Kryyg: Wounded >
Dua slashes *Tabarnak*'s body into bloody fragments!
*Tabarnak* panics, and attempts to flee!
You pierce *Kryyg*'s left foot.

* HP:Battered MV:Strong - Kryyg: Wounded >
*Tabarnak* leaves west. <<

* HP:Battered MV:Strong - Kryyg: Wounded > You pierce *Kryyg*'s left arm hard.
[change wimpy]
You will now flee if you go below 185 hit points.

* HP:Battered MV:Strong - Kryyg: Wounded >
b
bash

*Kryyg* intercepts Dua's attack on his mount.
Dua slashes *Kryyg*'s head.

* HP:Battered MV:Strong - Kryyg: Battered >
They already seem to be stunned.

* HP:Battered MV:Strong - Kryyg: Battered >
Dua slashes *Kryyg*'s left leg hard.
You pierce *Kryyg*'s left leg hard.

* HP:Battered MV:Strong - Kryyg: Battered >
You pierce *Kryyg*'s head hard.
They already seem to be stunned.

b
bash

* HP:Battered MV:Strong - Kryyg: Battered >
-
Dua tries to slash *Kryyg*, but he parries successfully.
*Kryyg* panics, and attempts to flee!
=
*Kryyg* leaves west riding a shadow stallion.
Dua tries to slash *Tabarnak*, but he deflects the blow.
+*
2*+
=Cancelled.
*Tabarnak* panics, and attempts to flee!
[kill dark]
You try to pierce *Tabarnak*, but he dodges the attack.

* HP:Battered MV:Strong - Dua: Beaten - Tabarnak: Battered >
8

Gleep narrates 'I'm here, ptg'

* HP:Battered MV:Strong - Dua: Beaten - Tabarnak: Battered > You pierce *Tabarnak*'s
left leg into bloody fragments!
*Tabarnak* panics, and attempts to flee!
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.

b
bash
* HP:Battered MV:Strong - Dua: Beaten - Tabarnak: Battered >
*Tabarnak* leaves west. <<
*Tabarnak* has arrived from the west.
Bash who?

* HP:Battered MV:Strong >
2
22
[kill dark]
You try to pierce *Tabarnak*, but he parries successfully.

* HP:Battered MV:Strong - Tabarnak: Battered >
*Tabarnak* avoids being bashed by Dua who loses her balance and falls!
*Tabarnak* panics, and attempts to flee!
[kill h.dark]
Ok.

b
bash
* HP:Battered MV:Strong - Tabarnak: Battered >
You try to pierce *Tabarnak*, but he parries successfully.
Gleep narrates 'kryyyg went w'
-=+
*Tabarnak* leaves down. dd
*

*Tabarnak* leaves west. <<
*+=
l

--------------------

n
z
* R HP:Battered MV:Tiring >
Forested Borderlands
[ obvious exits: E S ]
Zone: Northern Borderlands
Some thick-soled, heavy leather boots stand stiffly together.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
The corpse of a young Tower Guard is lying here.
A remnant of the Age of Legends juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Eldrenia the Elder Sister is here, fighting Kryyg, riding a warhorse.
Dua Gemarisae Doorn is here, fighting Tabarnak, riding a warhorse.
*Tabarnak* is here, fighting Dua.
Everesta the Tower Accepted is here, fighting Kryyg, riding a bloodstock stallion.
*Kryyg* is here, fighting Everesta, riding a shadow stallion.
A raven is here flying around.
A shivering tree is here, fighting Everesta.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Battered MV:Tiring >
Alas, you cannot go that way...

* R HP:Battered MV:Tiring > Eldrenia tries to strike *Kryyg*,
but he parries successfully.
A shivering tree joins a shivering tree's fight!
*Tabarnak* tries to stab Dua, but she parries successfully.
A shivering tree tries to hit Everesta, but she parries successfully.
Everesta tries to strike *Kryyg*, but he deflects the blow.
[bash h.dark]
-=+
Kryyg assumes an offensive striking posture.
**+
*Tabarnak* stabs Dua's right arm hard.
=-
*Tabarnak* avoids being bashed by Dua who loses her balance and falls!
-
A shivering tree tries to hit you, but you deflect the blow.
Eldrenia tries to strike *Kryyg*, but he parries successfully.
*Tabarnak* tries to stab Dua, but she deflects the blow.
A shivering tree tries to hit Everesta, but she parries successfully.
Everesta tries to strike *Kryyg*, but he parries successfully.
=
Your bash at *Tabarnak* sends him sprawling!

* R HP:Battered MV:Winded - a shivering tree: Hurt >

*Kryyg* sends Everesta sprawling with a powerful bash!

8
* R HP:Battered MV:Winded - a shivering tree: Hurt >
7
[change mood brave]
Mood changed to: Brave

f
w
* R HP:Battered MV:Winded - a shivering tree: Hurt >
n
[change mood wimpy]
Mood changed to: Wimpy

2
* R HP:Battered MV:Winded - a shivering tree: Hurt >
You pierce a shivering tree's roots into bloody fragments!
A shivering tree tries to hit you, but you parry successfully.
Eldrenia tries to strike *Kryyg*, but he deflects the blow.
*Kryyg* slashes Everesta's body very hard.
Dua slashes *Tabarnak*'s body into bloody fragments!
A shivering tree hits Everesta's right leg.
You panic and attempt to flee!

8
2
You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Zone: Northern Borderlands
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A handsome stag stands here, ready to run.
Forested Borderlands
[ obvious exits: E S ]
Zone: Northern Borderlands
Some thick-soled, heavy leather boots stand stiffly together.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
The corpse of a young Tower Guard is lying here.
A remnant of the Age of Legends juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Eldrenia the Elder Sister is here, fighting Kryyg, riding a warhorse.
Dua Gemarisae Doorn is here, fighting Tabarnak, riding a warhorse.
*Tabarnak* is sitting here.
Everesta the Tower Accepted is sitting here, riding a bloodstock stallion.
*Kryyg* is here, fighting Everesta, riding a shadow stallion.
A raven is here flying around.
A shivering tree is here, fighting Everesta.
Warped, menacing trees shiver, boughs slowly enclosing around you.

e
2
* R HP:Battered MV:Winded >
Alas, you cannot go that way...

e
2
* R HP:Battered MV:Winded > [kill dark]
You pierce *Tabarnak*'s body into bloody fragments!
*Tabarnak* panics, and attempts to flee!

* R HP:Battered MV:Winded - Dua: Beaten - Tabarnak: Beaten > [change mood brave]
Mood changed to: Brave

* R HP:Battered MV:Winded - Dua: Beaten - Tabarnak: Beaten > [kill dark]
Ok.

* R HP:Battered MV:Winded - Dua: Beaten - Tabarnak: Beaten > No way! You're fighting
for your life!

e
* R HP:Battered MV:Winded - Dua: Beaten - Tabarnak: Beaten >
2
e
2
e
2
e
You pierce *Tabarnak*'s body into bloody fragments!
A shivering tree joins a shivering tree's fight!
Eldrenia tries to strike *Kryyg*, but he parries successfully.
*Kryyg* slashes Everesta's right arm into bloody fragments!
Dua slashes *Tabarnak*'s body into bloody fragments!
*Tabarnak* is incapacitated and will slowly die, if not aided.
A shivering tree tries to hit Everesta, but she parries successfully.
You pierce *Tabarnak*'s head into bloody fragments!
*Tabarnak* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
You feel like you have lost something.
Your blood freezes as you hear *Tabarnak*'s death cry.
*Kryyg* gets the severed head of Gleep the Human slain in the Blight from the corpse
of Tabarnak.
*Kryyg* gets a black pair of silver-tooled boots from the corpse of Tabarnak.
*Kryyg* gets a pair of earthen colored breeches from the corpse of Tabarnak.
*Kryyg* gets a flask stained with human blood from the corpse of Tabarnak.
*Kryyg* gets a belt pack from the corpse of Tabarnak.
*Kryyg* gets a belt of overlapping obsidian plates from the corpse of Tabarnak.
*Kryyg* gets a pair of moonstone hilted dirks from the corpse of Tabarnak.
*Kryyg* gets a jeweled wristcuff from the corpse of Tabarnak.
*Kryyg* gets a jeweled wristcuff from the corpse of Tabarnak.
*Kryyg* gets a pair of dark gloves from the corpse of Tabarnak.
*Kryyg* gets a set of cloth sleeves from the corpse of Tabarnak.
*Kryyg* gets a surcoat with exquisite embroidery from the corpse of Tabarnak.
*Kryyg* gets a bearskin tunic from the corpse of Tabarnak.
*Kryyg* gets a silver medallion from the corpse of Tabarnak.
*Kryyg* gets a silver medallion from the corpse of Tabarnak.
*Kryyg* gets a camouflaged hood from the corpse of Tabarnak.
*Kryyg* gets a band of twisted onyx from the corpse of Tabarnak.
*Kryyg* gets a band of twisted onyx from the corpse of Tabarnak.
*Kryyg* gets a blood-red enameled trident badge from the corpse of Tabarnak.
[kill dark]
You pierce *Kryyg*'s left foot hard


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Geoff
Posts: 164
Joined: Wed Jun 13, 2018 9:03 am

Re: Excerpts

Post by Geoff » Wed Nov 10, 2021 2:36 pm

Nice reads and annotations helped. Thanks for posting. DS loots fast

Aloisa
Posts: 968
Joined: Tue May 30, 2017 8:24 pm

Re: Excerpts

Post by Aloisa » Wed Nov 10, 2021 3:33 pm

Some fun stuff in here, thanks for posting.

Would be great to see some of these as logs, especially for players learning pk who are reading all the logs they can!

isabel
Posts: 1713
Joined: Wed Aug 31, 2016 5:19 am

Re: Excerpts

Post by isabel » Thu Nov 11, 2021 4:24 pm

Aloisa wrote:
Wed Nov 10, 2021 3:33 pm
Some fun stuff in here, thanks for posting.

Would be great to see some of these as logs, especially for players learning pk who are reading all the logs they can!
Like davor

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