Rhys gets no justice

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Carnage
Posts: 55
Joined: Tue Nov 27, 2018 9:28 am

Rhys gets no justice

Post by Carnage » Thu Oct 21, 2021 9:58 pm

* HP:Healthy MV:Fresh >
A trolloc scout narrates 'Time to feast! Humans spotted at Tarwin's Gap!'

* HP:Healthy MV:Full > cal
w
You call for the stonegate to be opened.
The burly trolloc nods.
The burly trolloc unlocks the stonegate.
The burly trolloc opens the stonegate.

w
* HP:Healthy MV:Full > w
In Front of the Castle
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.

* HP:Healthy MV:Full > w
w
The Bridge
[ obvious exits: E W ]
A plain weapons belt has been forgotten here.

o HP:Healthy MV:Full > w
Near a Bridge
[ obvious exits: N E W ]

w
o HP:Healthy MV:Full > s
Rotten Vegetation
[ obvious exits: N E W ]

* HP:Healthy MV:Full > s
Path to the Blight
[ obvious exits: E W ]
A raven is here flying around.

* HP:Healthy MV:Full > s
A Path to the Blight
[ obvious exits: E W ]

where
* HP:Healthy MV:Full > cb
Bend in the Path
[ obvious exits: E S ]

* HP:Healthy MV:Full > Path to a Castle
[ obvious exits: N S ]

* HP:Healthy MV:Full > Twisted Path in the Blight
[ obvious exits: N S ]

* HP:Healthy MV:Full > The Blight
[ obvious exits: N S W ]

* HP:Healthy MV:Strong > Players in your Zone
--------------------
Carnage - The Blight

* HP:Healthy MV:Strong > [chan mood brave]
Mood changed to: Brave

* HP:Healthy MV:Strong > get cup pack
s
s
s
You get a cup of thready brown tea from a backpack.

* HP:Healthy MV:Strong > s
s
The Blight
[ obvious exits: N E S ]
The corpse of the enormous worm is lying here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Healthy MV:Strong > s
The Blight
[ obvious exits: N S ]

* HP:Healthy MV:Strong > w
w
The Blight
[ obvious exits: N S ]

* HP:Healthy MV:Strong > w
The Blight
[ obvious exits: N W ] [ W: rock ]
A trolloc is here, exhorting a group of trolloc raiders.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

w
* HP:Healthy MV:Strong > w
Alas, you cannot go that way...

w
* HP:Healthy MV:Strong > w
Alas, you cannot go that way...

* HP:Healthy MV:Strong > The Blight
[ obvious exits: E S W ]
A spider-legged beast is here, most of it teeth.

* HP:Healthy MV:Strong > s
Path in the Blight
[ obvious exits: E S W ]
A raven is here, watching.
A giant blight beetle is here, scurrying about.

s
* HP:Healthy MV:Strong > e
The Blight
[ obvious exits: E W ]

* HP:Healthy MV:Strong > s
The Blight
[ obvious exits: N E W ]
A young trolloc is here, growling with a deep bloodlust.

* HP:Healthy MV:Strong > s
s
The Blight
[ obvious exits: N E S ]
A spider-legged beast is here, most of it teeth.

s
* HP:Healthy MV:Strong > w
Alas, you cannot go that way...

s
* HP:Healthy MV:Strong > s
Alas, you cannot go that way...

s
* HP:Healthy MV:Strong > s
The Blight
[ obvious exits: N E ]

* HP:Healthy MV:Strong > s
Alas, you cannot go that way...

s
* HP:Healthy MV:Strong > s
The Blight
[ obvious exits: N S W ]
A spider-legged beast is here, most of it teeth.
A trolloc is here commanding a fist of troops.

* HP:Healthy MV:Strong > The Blight
[ obvious exits: N S ]
A trolloc is here, exhorting a group of trolloc raiders.

* HP:Healthy MV:Strong > The Blight
[ obvious exits: N E S W ]

* HP:Healthy MV:Strong > The Blight
[ obvious exits: E W ]

e
* HP:Healthy MV:Strong > Alas, you cannot go that way...

s
* HP:Healthy MV:Strong > The Blight
[ obvious exits: E S ]
A shattered arm lies in a bloody red and purple mess.
A huge darkhound is here, drooling and snarling.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

* HP:Healthy MV:Strong > where
The Blight
[ obvious exits: N S ]
A fade emerges from the shadows as you pass by.

* HP:Healthy MV:Strong > The Blight
[ obvious exits: N S D ]
A huge trolloc marked with a whirlwind snorts here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Healthy MV:Strong > The Blight
[ obvious exits: N E S ]
A trolloc is here ruling a group of trollocs.
The blight bear stands on its haunches, roaring madly.
A watchful Dha'vol trolloc scouts his surroundings here.

* HP:Healthy MV:Tiring > The Blight
[ obvious exits: N S ]
A trolloc is here commanding a fist of troops.

* HP:Healthy MV:Tiring > The Blight
[ obvious exits: N E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Healthy MV:Tiring > The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Healthy MV:Tiring > The Blight
[ obvious exits: N E ]

o HP:Healthy MV:Tiring > The Blight
[ obvious exits: N E S W ]
A small stick is lying on the ground here.
A small stick is lying on the ground here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Healthy MV:Tiring > Near the Foothills
[ obvious exits: N E S ]

* HP:Healthy MV:Tiring > Players in your Zone
--------------------
Carnage - Near the Foothills

* HP:Healthy MV:Tiring > n
w
The Blight
[ obvious exits: N E S W ]
A small stick is lying on the ground here.
A small stick is lying on the ground here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Healthy MV:Tiring > n
The Blight
[ obvious exits: N E ]

o HP:Healthy MV:Tiring > w
The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

where
* HP:Healthy MV:Tiring > In a Dying Orchard
[ obvious exits: E S W ]
A cringing trolloc whelp cowers before you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* HP:Healthy MV:Tiring > Players in your Zone
--------------------
Carnage - In a Dying Orchard

* HP:Healthy MV:Tiring > e
s
The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Healthy MV:Tiring > e
The Blight
[ obvious exits: N E ]

o HP:Healthy MV:Tiring > s
The Blight
[ obvious exits: N E S W ]
A small stick is lying on the ground here.
A small stick is lying on the ground here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Healthy MV:Tiring > Near the Foothills
[ obvious exits: N E S ]

* HP:Healthy MV:Tiring > track
+
Some obvious fresh tracks of Carnage leaving ^^NORTH^^

* HP:Healthy MV:Tiring > e
s
Path to Tarwin's Gap
[ obvious exits: N E S W ]

* HP:Healthy MV:Tiring > Path to Tarwin's Gap
[ obvious exits: N E S W ]

* HP:Healthy MV:Tiring > track
TICK IN 5 SECONDS.
+
Some obvious fresh tracks of a warhorse leaving ^^NORTH^^
Some rather faint half week-old tracks of a shadow stallion leaving vvSOUTHvv
Some rather faint half week-old tracks of Zilla leaving vvSOUTHvv
Some extremely faint half week-old tracks of Zatuchly leaving south.

* HP:Healthy MV:Tiring > n
n
Path to Tarwin's Gap
[ obvious exits: N E S W ]

* HP:Healthy MV:Tiring > The Blight
[ obvious exits: N S W ]

* HP:Healthy MV:Tiring > s
Path to Tarwin's Gap
[ obvious exits: N E S W ]

* HP:Healthy MV:Tiring > s
Path to Tarwin's Gap
[ obvious exits: N E S W ]

track
+ g >
Some obvious fresh tracks of a warhorse leaving ^^NORTH^^
Some obvious fresh tracks of Carnage leaving ^^NORTH^^
Some rather faint half week-old tracks of a shadow stallion leaving vvSOUTHvv
Some rather faint half week-old tracks of Zilla leaving vvSOUTHvv
Some extremely faint half week-old tracks of Zatuchly leaving south.

* HP:Healthy MV:Tiring > n
n
Path to Tarwin's Gap
[ obvious exits: N E S W ]

* HP:Healthy MV:Tiring > The Blight
[ obvious exits: N S W ]

where
* HP:Healthy MV:Tiring > Players in your Zone
--------------------
Carnage - The Blight
You catch a faint scent of a horse nearby.

* HP:Healthy MV:Tiring > w
w
A shrill piercing scream reverberates through the area.
The Blight
[ obvious exits: N E S W ]
A small stick is lying on the ground here.
A small stick is lying on the ground here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Healthy MV:Tiring > The Blight
[ obvious exits: N E ]

o HP:Healthy MV:Tiring > quaf cup
You quaff a cup of thready brown tea which dissolves.
Ok.
A surge of adrenaline works into your muscles, enhancing your strength.

o HP:Healthy MV:Tiring > where
Players in your Zone
--------------------
Carnage - The Blight
You catch a faint scent of a horse nearby.

o HP:Healthy MV:Tiring > n
kh
cb
The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Healthy MV:Tiring > [k light]
They aren't here.

* HP:Healthy MV:Tiring > [chan mood brave]
Mood changed to: Brave

* HP:Healthy MV:Tiring > n
kh
The Blight
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here. [2]
*Rhys* is standing here, riding |1| warhorse

* HP:Healthy MV:Tiring > [k light]
You barely blast *Rhys*'s body.

* HP:Healthy MV:Tiring - Rhys: Scratched > e
No way! You're fighting for your life!

* HP:Healthy MV:Tiring - Rhys: Scratched > bash
=
Your bash at *Rhys* SENDS him SPRAWLING!

* HP:Healthy MV:Tiring - Rhys: Scratched >
You blast *Rhys*'s right foot hard.

* HP:Healthy MV:Tiring - Rhys: Hurt > l rhys
A shrill piercing scream reverberates through the area.

/*
/>
*/<
[\\\\\\(O):::<oooooooooooooooooooooooooooooooooooooooo-
*\<
\>
\*

Rhys has some small wounds and bruises.

*Rhys* is using:
<used as light> a brass storm lantern
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> the ancient greatsword, Justice ..It glows white!
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Healthy MV:Tiring - Rhys: Hurt > wink
Have you got something in your eye?

* HP:Healthy MV:Tiring - Rhys: Hurt >
You blast *Rhys*'s right arm very hard.

* HP:Healthy MV:Tiring - Rhys: Hurt > gasp
You gasp in astonishment.

* HP:Healthy MV:Tiring - Rhys: Hurt >
You blast *Rhys*'s left arm.

* HP:Healthy MV:Tiring - Rhys: Hurt > bash
+
You dodge a bash from *Rhys* who loses his balance and falls!


As *Rhys* avoids your bash, you topple over and fall to the ground!

* HP:Healthy MV:Tiring - Rhys: Hurt >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.

* HP:Healthy MV:Tiring - Rhys: Hurt >
*Rhys* smites your body.

* HP:Scratched MV:Tiring - Rhys: Hurt > bash
*Rhys* looks at you.

+
*Rhys* assumes The Wood Grouse Dances.
*Rhys* smites your left arm very hard.

-
*Rhys* gasps in astonishment.

=
Your bash at *Rhys* SENDS him SPRAWLING!

* HP:Scratched MV:Tiring - Rhys: Hurt > eq

You blast *Rhys*'s right foot.

* HP:Scratched MV:Tiring - Rhys: Hurt > You are using:
<worn on finger> a jade signet ring
<worn on head> a full metal helmet and visor
<worn around neck> an ivory necklace
<worn around neck> an ivory necklace
<worn on body> a shining steel breastplate
<worn about body> a bloodstained cloak bearing a clenched fist
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> an enormous double-bladed battleaxe
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a flask stained with human blood
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Scratched MV:Tiring - Rhys: Hurt >
A shrill piercing scream reverberates through the area.
You blast *Rhys*'s left arm very hard.

* HP:Scratched MV:Tiring - Rhys: Hurt > bash
They already seem to be stunned.

* HP:Scratched MV:Tiring - Rhys: Hurt >
You blast *Rhys*'s body hard.

ing - Rhys: Hurt >
*Rhys* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* HP:Scratched MV:Tiring - Rhys: Hurt > bash

*Rhys* assumes Ribbon in the Air.
*Rhys* smites your left arm extremely hard.

* HP:Scratched MV:Tiring - Rhys: Hurt >
*Rhys* smites your body with Lightning of Three Prongs.

= Rhys: Hurt >
You dodge a bash from *Rhys* who loses his balance and falls!
Your bash at *Rhys* SENDS him SPRAWLING!

* HP:Hurt MV:Tiring - Rhys: Wounded >
You blast *Rhys*'s left arm hard.

* HP:Hurt MV:Tiring - Rhys: Wounded > TICK IN 5 SECONDS.

You blast *Rhys*'s right hand.

* HP:Hurt MV:Tiring - Rhys: Wounded >
A shrill piercing scream reverberates through the area.

Rhys: Wounded >
*Rhys* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* HP:Hurt MV:Tiring - Rhys: Wounded >
*Rhys* smites your body hard.

* HP:Hurt MV:Tiring - Rhys: Wounded > bash

*Rhys* smites your right leg very hard.

- Rhys: Wounded >
*Rhys* smites your head.


As *Rhys* avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Tiring - Rhys: Wounded >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.

* HP:Hurt MV:Strong - Rhys: Wounded >
You dodge a bash from *Rhys* who loses his balance and falls!

* HP:Hurt MV:Strong - Rhys: Wounded > bash

*Rhys* smites your body hard.
You blast *Rhys*'s body.
As *Rhys* avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Strong - Rhys: Wounded >
You blast *Rhys*'s body.

* HP:Hurt MV:Strong - Rhys: Wounded >
A shrill piercing scream reverberates through the area.

Rhys: Wounded >
*Rhys* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* HP:Hurt MV:Strong - Rhys: Wounded >

*Rhys* smites your body extremely hard.

* HP:Wounded MV:Strong - Rhys: Wounded >
*Rhys* smites your body.

* HP:Wounded MV:Strong - Rhys: Wounded > * HP:Wounded MV:Strong - Rhys: Wounded >
You blast *Rhys*'s left foot hard.

* HP:Wounded MV:Strong - Rhys: Wounded >
A shrill piercing scream reverberates through the area.

g - Rhys: Wounded >
*Rhys* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* HP:Wounded MV:Strong - Rhys: Wounded >
[5-6] *Rhys* barely smites your body.

* HP:Wounded MV:Strong - Rhys: Wounded >
*Rhys* smites your left leg extremely hard.

* HP:Wounded MV:Strong - Rhys: Wounded > bash

*Rhys* smites your body.

=
A shrill piercing scream reverberates through the area.
*Rhys* flows effortlessly into Thistledown Floats on the Wind.
*Rhys* smites your head very hard.
You blast *Rhys*'s right leg.
Your bash at *Rhys* SENDS him SPRAWLING!

* HP:Wounded MV:Strong - Rhys: Wounded > sniff
You sniff sadly. *SNIFF*

* HP:Wounded MV:Strong - Rhys: Wounded > ponder
You ponder life, the universe, and everything.

* HP:Wounded MV:Strong - Rhys: Wounded > l rhys

You blast *Rhys*'s left arm extremely hard.

* HP:Wounded MV:Strong - Rhys: Wounded >
/*
/>
*/<
[\\\\\\(O):::<oooooooooooooooooooooooooooooooooooooooo-
*\<
\>
\*

Rhys has quite a few wounds.

*Rhys* is using:
<used as light> a brass storm lantern
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> the ancient greatsword, Justice ..It glows white!
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Wounded MV:Strong - Rhys: Wounded >
You blast *Rhys*'s right leg hard.

* HP:Wounded MV:Strong - Rhys: Wounded > nar rhys has justice
You narrate 'rhys has justice'

* HP:Wounded MV:Strong - Rhys: Wounded >
You blast *Rhys*'s body.

g - Rhys: Wounded >
*Rhys* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* HP:Wounded MV:Strong - Rhys: Wounded >
A shrill piercing scream reverberates through the area.

* HP:Wounded MV:Strong - Rhys: Wounded > bash

*Rhys* smites your head hard.

* HP:Wounded MV:Strong - Rhys: Wounded >
*Rhys* smites your body.

=TICK IN 5 SECONDS. g - Rhys: Wounded >
=
Your bash at *Rhys* SENDS him SPRAWLING!

* HP:Wounded MV:Strong - Rhys: Wounded > where
Players in your Zone
--------------------
Carnage - The Blight
You catch a faint scent of a horse nearby.
Klagg narrates 'nod'

* HP:Wounded MV:Strong - Rhys: Wounded >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.

* HP:Wounded MV:Strong - Rhys: Wounded >
You blast *Rhys*'s body hard.

* HP:Wounded MV:Strong - Rhys: Wounded >
Klagg narrates 'pk?'

* HP:Wounded MV:Strong - Rhys: Wounded > whois klagg
Klagg the Dha'vol Grunt is a level 40 trolloc.


* HP:Wounded MV:Strong - Rhys: Wounded >
You blast *Rhys*'s left leg very hard.

nar yes
* HP:Wounded MV:Strong - Rhys: Battered > You narrate 'yes'

* HP:Wounded MV:Strong - Rhys: Battered >
You blast *Rhys*'s body hard.

* HP:Wounded MV:Strong - Rhys: Battered >
Klagg narrates 'where?'

g - Rhys: Battered >
*Rhys* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* HP:Wounded MV:Strong - Rhys: Battered >
*Rhys* smites your body hard.

* HP:Wounded MV:Strong - Rhys: Battered > nar I am on him blight...don't come yet though...we fighting 1v1
bash

*Rhys* spins on one heel, changing forms to Parting the Silk.
*Rhys* smites your right arm extremely hard.

* HP:Battered MV:Strong - Rhys: Battered > You narrate 'I am on him blight...don't come yet though...we fighting 1v1'

* ng - Rhys: Battered >
*Rhys* smites your body with Cat on Hot Sand.

+
*Rhys* panics, and attempts to flee!

=
*Rhys* leaves north riding a warhorse.

=
They're not here anymore!

* HP:Battered MV:Strong > n
kh
The Blight
[ obvious exits: N S ]
*Rhys* is standing here, riding |1| warhorse
Klagg narrates 'kk'

* HP:Battered MV:Strong > *Rhys* smites your left arm very hard.
[k light]
You do the best you can!

* HP:Battered MV:Strong - Rhys: Battered > bash

You blast *Rhys*'s body.
*Rhys* smites your left arm very hard.

= ng - Rhys: Battered >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.


*Rhys* smites your left leg very hard.

=
Your bash at *Rhys* SENDS him SPRAWLING!

* HP:Battered MV:Strong - Rhys: Battered > cb
[chan mood brave]
Mood changed to: Brave

* HP:Battered MV:Strong - Rhys: Battered >
You blast *Rhys*'s body hard.

* HP:Battered MV:Strong - Rhys: Battered >
You blast *Rhys*'s left arm hard.

* HP:Battered MV:Strong - Rhys: Battered > wi
fl
[chan mood wimpy]
Mood changed to: Wimpy

You blast *Rhys*'s right hand hard.tered >
You panic and attempt to flee!


You flee head over heels.
The Blight
[ obvious exits: N E S ]
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
The blight bear stands on its haunches, roaring madly.
A watchful Dha'vol trolloc scouts his surroundings here.

* HP:Battered MV:Strong > cb
kh
[chan mood brave]
Mood changed to: Brave

* HP:Battered MV:Strong > kh
[k light]
They aren't here.

* HP:Battered MV:Strong > kh
[k light]
They aren't here.

* HP:Battered MV:Strong > [k light]
They aren't here.

* HP:Battered MV:Strong > kh
[k light]
They aren't here.

* HP:Battered MV:Strong > kh
s
[k light]
They aren't here.

* HP:Battered MV:Strong > kh
The Blight
[ obvious exits: N S ]

* HP:Battered MV:Strong > bash
[k light]
They aren't here.

* HP:Battered MV:Strong > *Rhys* has arrived from the south, riding a warhorse.
Bash who?

* HP:Battered MV:Strong >
*Rhys* smites your right hand.

* HP:Beaten MV:Strong - Rhys: Battered >
You blast *Rhys*'s right arm hard.
*Rhys* smites your body very hard.

bas
* HP:Beaten MV:Strong - Rhys: Battered > fl
n
n
n
Cancelled.
You panic and attempt to flee!

n
You flee head over heels.
The Blight
[ obvious exits: N E S ]
A trolloc is here commanding a fist of troops.
A trolloc is here ruling a group of trollocs.
The blight bear stands on its haunches, roaring madly.
A watchful Dha'vol trolloc scouts his surroundings here.
The Blight
[ obvious exits: N S D ]
A fade emerges from the shadows as you pass by.
A huge trolloc marked with a whirlwind snorts here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Strong > The Blight
[ obvious exits: N S ]

* HP:Beaten MV:Strong > cb
The Blight
[ obvious exits: E S ]
A shattered arm lies in a bloody red and purple mess.
A huge darkhound is here, drooling and snarling.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

* HP:Beaten MV:Strong > Alas, you cannot go that way...

* HP:Beaten MV:Strong > [chan mood brave]
Mood changed to: Brave

* HP:Beaten MV:Strong > kh
kh
[k light]
They aren't here.

* HP:Beaten MV:Strong > [k light]
They aren't here.

kh
* HP:Beaten MV:Strong > kh
[k light]
They aren't here.

* HP:Beaten MV:Strong > [k light]
They aren't here.

9 <-- oops, meant to set wimpy to 0, not go zerk. I probably shouldn't have those aliases so close together :P
* HP:Beaten MV:Strong > [change mood berserk]
Mood changed to: Berserk

0
* HP:Beaten MV:Strong > [change wimpy 0]
You chose to go berserk, now live or die with it!

* HP:Beaten MV:Strong > kih
kh
Arglebargle, glop-glyf!?!

kh
* HP:Beaten MV:Strong > [k light]
They aren't here.

kh
* HP:Beaten MV:Strong > *Rhys* has arrived from the south, riding a warhorse.
[k light]
You blast *Rhys*'s body.

kh
* HP:Beaten MV:Strong - Rhys: Beaten > kh
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Beaten > kh
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Beaten > [k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Beaten > ash
*Rhys* smites your body.
A huge darkhound joins your fight!
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A Dha'vol trolloc joins a huge darkhound's fight!
A ramshorned trolloc joins your fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
You blast *Rhys*'s body.
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Beaten >
*Rhys* panics, and attempts to flee!

* HP:Beaten MV:Strong - Rhys: Beaten > Arglebargle, glop-glyf!?!

* HP:Beaten MV:Strong - Rhys: Beaten >
*Rhys* leaves south riding a warhorse.

* HP:Beaten MV:Strong > kh
[k light]
They aren't here.

* HP:Beaten MV:Strong > scan s
*Rhys* is standing here, riding a warhorse.

* HP:Beaten MV:Strong > cb
cb
cb
cb
[chan mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

cb
* HP:Beaten MV:Strong > A Dha'vol trolloc leaves south.
[chan mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* HP:Beaten MV:Strong > [chan mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* HP:Beaten MV:Strong > [chan mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* HP:Beaten MV:Strong > [chan mood brave]
Mood changed to: Brave
Wimpy reset to: 121 hit points.

* HP:Beaten MV:Strong > 50
[chan wimpy 50]
You will now flee if you go below 50 hit points.

* HP:Beaten MV:Strong > cb
[chan mood brave]
Mood changed to: Brave

* HP:Beaten MV:Strong > s
kh
bash

*Rhys* has arrived from the south, riding a warhorse.
*Rhys* leaves south riding a warhorse.

* HP:Beaten MV:Strong > The Blight
[ obvious exits: N S ]
*Rhys* is standing here, riding |1| warhorse
A trolloc is here commanding a fist of troops.

* HP:Beaten MV:Strong > [k light]
You blast *Rhys*'s body.

* - Rhys: Beaten >
*Rhys* panics, and attempts to flee!

TICK IN 5 SECONDS.
=
*Rhys* leaves north riding a warhorse.
*Rhys* has arrived from the north, riding a warhorse.
Your bash at *Rhys* SENDS him SPRAWLING!

* HP:Beaten MV:Strong - Rhys: Beaten >
You blast *Rhys*'s body.
A Dha'vol trolloc joins your fight!

* HP:Beaten MV:Strong - Rhys: Beaten > giggle
You giggle.

* HP:Beaten MV:Strong - Rhys: Beaten > kh
kh
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Beaten > [k light]
You do the best you can!

kh
* HP:Beaten MV:Strong - Rhys: Beaten > kh
A Dha'vol trolloc barely cleaves Rhys's right arm.
You blast *Rhys*'s body hard.
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Critical > kh
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Critical > kh
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Critical > kh
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Critical > kh
[k light]
You do the best you can!

kh
* HP:Beaten MV:Strong - Rhys: Critical > kh
kh
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Critical > kh
[k light]
You do the best you can!

kh
* HP:Beaten MV:Strong - Rhys: Critical > [k light]
You do the best you can!

kh
* HP:Beaten MV:Strong - Rhys: Critical > kh
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Critical > kh
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Critical > kh
*Rhys* panics, and attempts to flee!
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Critical > A Dha'vol trolloc tickles Rhys's body with his cleave.
You blast *Rhys*'s left foot hard.
[k light]
You do the best you can!

kh
* HP:Beaten MV:Strong - Rhys: Critical > [k light]
You do the best you can!

kh
* HP:Beaten MV:Strong - Rhys: Critical > kh
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Critical > kh
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Critical > kh
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Critical > kh
[k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Critical > kh
[k light]
You do the best you can!

kh
* HP:Beaten MV:Strong - Rhys: Critical > [k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Critical > [k light]
You do the best you can!

* HP:Beaten MV:Strong - Rhys: Critical > kh
*Rhys* leaves north riding a warhorse.
[k light]
They aren't here.

* HP:Beaten MV:Strong > [k light]
They aren't here.

kh
* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong > n
kh
The Blight
[ obvious exits: E S ]
A shattered arm lies in a bloody red and purple mess.
A huge darkhound is here, drooling and snarling.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong > s
s
s
The Blight
[ obvious exits: N S ]
A trolloc is here commanding a fist of troops.

* HP:Beaten MV:Strong > The Blight
[ obvious exits: N S D ]
A huge trolloc marked with a whirlwind snorts here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

kh
* HP:Beaten MV:Strong > kh
The Blight
[ obvious exits: N E S ]
A fade emerges from the shadows as you pass by.
The blight bear stands on its haunches, roaring madly.
A watchful Dha'vol trolloc scouts his surroundings here.

* HP:Beaten MV:Strong > kh
[k light]
They aren't here.

* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong > kh
kh
kh
[1-2] The blight bear barely tickles your body with its hit.
You blast the blight bear's left foreleg into bloody fragments!
[3-4] The blight bear tickles your left leg with its hit.
Your heartbeat calms down more as you feel less panicked.
Timer now at 65 secs.
[k light]
They aren't here.

* HP:Beaten MV:Full - the blight bear: Hurt > [k light]
They aren't here.

* HP:Beaten MV:Full - the blight bear: Hurt > [k light]
They aren't here.

* HP:Beaten MV:Full - the blight bear: Hurt > [k light]
They aren't here.

wi
* HP:Beaten MV:Full - the blight bear: Hurt > fl
[chan mood wimpy]
Mood changed to: Wimpy

* HP:Beaten MV:Full - the blight bear: Hurt > w
You panic and attempt to flee!

s
cb
You flee head over heels.
The Blight
[ obvious exits: N W ]
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A huge darkhound is here, drooling and snarling.
A trolloc is here ruling a group of trollocs.
The Blight
[ obvious exits: N E S ]
A fade emerges from the shadows as you pass by.
The blight bear stands on its haunches, roaring madly.
A watchful Dha'vol trolloc scouts his surroundings here.

* HP:Beaten MV:Full > The Blight
[ obvious exits: N S ]

* HP:Beaten MV:Strong > [chan mood brave]
Mood changed to: Brave

* HP:Beaten MV:Strong > nar he crit
You narrate 'he crit'

* HP:Beaten MV:Strong > s
where
The Blight
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here. [2]

* HP:Beaten MV:Strong > Players in your Zone
--------------------
Carnage - The Blight
You catch a faint scent of a horse nearby.

* HP:Beaten MV:Strong > kh
[k light]
They aren't here.

* HP:Beaten MV:Strong > s
kh
The Blight
[ obvious exits: N E S W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Strong > n
[k light]
They aren't here.

n
* HP:Beaten MV:Strong > The Blight
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here. [2]

kh
* HP:Beaten MV:Strong > The Blight
[ obvious exits: N S ]

kh
* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong > kh
[k light]
They aren't here.

s
* HP:Beaten MV:Strong > kh
The Blight
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here. [2]

* HP:Beaten MV:Strong > [k light]
They aren't here.

where
* HP:Beaten MV:Strong > cb
Players in your Zone
--------------------
Carnage - The Blight
You catch a faint scent of a horse nearby.

* HP:Beaten MV:Strong > [chan mood brave]
Mood changed to: Brave

* HP:Beaten MV:Strong > kh
n
[k light]
They aren't here.

n
* HP:Beaten MV:Strong > The Blight
[ obvious exits: N S ]

kh
* HP:Beaten MV:Strong > kh
The Blight
[ obvious exits: N E S ]
A fade emerges from the shadows as you pass by.
The blight bear stands on its haunches, roaring madly.
A watchful Dha'vol trolloc scouts his surroundings here.

* HP:Beaten MV:Strong > kh
[k light]
They aren't here.

* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong > kh
[k light]
They aren't here.

* HP:Beaten MV:Strong > e
[k light]
They aren't here.

* HP:Beaten MV:Strong > n
The Blight
[ obvious exits: N W ]
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
A huge darkhound is here, drooling and snarling.
A trolloc is here ruling a group of trollocs.

* HP:Beaten MV:Strong > kh
The Blight
[ obvious exits: E S ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong > e
n
The Blight
[ obvious exits: N W ]
A trolloc is here, exhorting a group of trolloc raiders.

* HP:Beaten MV:Strong > kh
The Blight
[ obvious exits: N S ]
A huge darkhound is here, drooling and snarling.

* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong > w
n
Alas, you cannot go that way...

* HP:Beaten MV:Strong > w
w
The Blight
[ obvious exits: N S W ]
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.

* HP:Beaten MV:Strong > kh
The Blight
[ obvious exits: E W ]
An enormous blight worm towers above you, making an eerie shrill scream.

* HP:Beaten MV:Strong > The Blight
[ obvious exits: E S ]
A shattered arm lies in a bloody red and purple mess.
A huge darkhound is here, drooling and snarling.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong > s
The Blight
[ obvious exits: N S ]
A trolloc is here commanding a fist of troops.

* HP:Beaten MV:Strong > where
Players in your Zone
--------------------
Carnage - The Blight
You catch a faint scent of a horse nearby.

* HP:Beaten MV:Strong > n
e
The Blight
[ obvious exits: E S ]
A shattered arm lies in a bloody red and purple mess.
A huge darkhound is here, drooling and snarling.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

n
* HP:Beaten MV:Strong > The Blight
[ obvious exits: E W ]
An enormous blight worm towers above you, making an eerie shrill scream.

* HP:Beaten MV:Strong > Alas, you cannot go that way...

* HP:Beaten MV:Strong > e
n
w
The Blight
[ obvious exits: N S W ]
A huge trolloc marked with a whirlwind snorts here.
The blight bear stands on its haunches, roaring madly.

* HP:Beaten MV:Tiring > The Blight
[ obvious exits: S W ]
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* HP:Beaten MV:Tiring > kh
The Blight
[ obvious exits: N E S W ]

* HP:Beaten MV:Tiring > w
[k light]
They aren't here.

* HP:Beaten MV:Tiring > kh
The Blight
[ obvious exits: E S ]
*Rhys* is standing here, riding |1| warhorse

* HP:Beaten MV:Tiring > A shrill piercing scream reverberates through the area.
[k light]
You blast *Rhys*'s right hand.

* HP:Beaten MV:Tiring - Rhys: Critical > kh

*Rhys* spins on one heel, changing forms to The Falling Leaf.
*Rhys* smites your head hard.
You blast *Rhys*'s right hand.
*Rhys* panics, and attempts to flee!

* HP:Beaten MV:Tiring - Rhys: Critical > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Rhys: Critical > s
kh
s
kh
s
kh
No way! You're fighting for your life!

* HP:Beaten MV:Tiring - Rhys: Critical > s
kh
s
kh
*Rhys* leaves east riding a warhorse.
[k light]
They aren't here.

o HP:Beaten MV:Tiring > s
kh
The Blight
[ obvious exits: E S ]
A shattered arm lies in a bloody red and purple mess.
A huge darkhound is here, drooling and snarling.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

* HP:Beaten MV:Tiring > s
kh
s
kh
[k light]
They aren't here.

* HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]
A trolloc is here commanding a fist of troops.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S D ]
A huge trolloc marked with a whirlwind snorts here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Beaten MV:Tiring > kh
[k light]
They aren't here.

* HP:Beaten MV:Tiring > kh
The Blight
[ obvious exits: N E S ]
A fade emerges from the shadows as you pass by.
The blight bear stands on its haunches, roaring madly.
A watchful Dha'vol trolloc scouts his surroundings here.

* HP:Beaten MV:Tiring > kh
*Rhys* has arrived from the east, riding a warhorse.
[k light]
You blast *Rhys*'s body.

* HP:Beaten MV:Tiring - Rhys: Critical > kh
No way! You're fighting for your life!

* HP:Beaten MV:Tiring - Rhys: Critical > kh
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Rhys: Critical > kh
No way! You're fighting for your life!

* HP:Beaten MV:Tiring - Rhys: Critical > *Rhys* panics, and attempts to flee!
[k light]
You do the best you can!

kh
* HP:Beaten MV:Tiring - Rhys: Critical > No way! You're fighting for your life!

* HP:Beaten MV:Tiring - Rhys: Critical > kh
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Rhys: Critical > kh
[k light]
You do the best you can!

kh
* HP:Beaten MV:Tiring - Rhys: Critical > kh
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Rhys: Critical > kh
*Rhys* leaves south riding a warhorse.
[k light]
They aren't here.

kh
* HP:Beaten MV:Tiring > kh
[k light]
They aren't here.

* HP:Beaten MV:Tiring > kh
[k light]
They aren't here.

* HP:Beaten MV:Tiring > s
*Rhys* has arrived from the south, riding a warhorse.
[k light]
You blast *Rhys*'s body.

s
* HP:Beaten MV:Tiring - Rhys: Critical > s
[k light]
You do the best you can!

s
* HP:Beaten MV:Tiring - Rhys: Critical > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Rhys: Critical > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Rhys: Critical > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Rhys: Critical > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Rhys: Critical > kh
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Rhys: Critical > kh
*Rhys* panics, and attempts to flee!
[k light]
You do the best you can!

kh
* HP:Beaten MV:Tiring - Rhys: Critical > [k light]
You do the best you can!

kh
* HP:Beaten MV:Tiring - Rhys: Critical > [k light]
You do the best you can!

kh
* HP:Beaten MV:Tiring - Rhys: Critical > kh
No way! You're fighting for your life!

* HP:Beaten MV:Tiring - Rhys: Critical > kh
No way! You're fighting for your life!

kh
* HP:Beaten MV:Tiring - Rhys: Critical > kh
kh
The blight bear barely tickles Rhys's body with its hit.
A fade joins your fight!
A fade hisses 'This is the will of the Great Lord.'

A shrill piercing scream reverberates through the area.
A fade barely tickles Rhys's body with his slash.
A fade hisses 'This is the will of the Great Lord.'

The blight bear barely tickles Rhys's right arm with its hit.
You blast *Rhys*'s body hard.
*Rhys* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Rhys*'s death cry.
The Blight
[ obvious exits: N S ]

kh
* HP:Beaten MV:Tiring > kh
The Blight
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here. [2]

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > nar rip

You narrate 'rip'

* HP:Beaten MV:Tiring > The Blight
[ obvious exits: N S ]

* HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S ]
The corpse of Rhys is lying here.
|1| A warhorse is here, stamping his feet impatiently.
A fade emerges from the shadows as you pass by.
The blight bear stands on its haunches, roaring madly.
A watchful Dha'vol trolloc scouts his surroundings here.

* HP:Beaten MV:Tiring > gac

[get all corpse]
You get a pair of thick metal boots from the corpse of Rhys.
You get a pair of ebony-steel plate greaves from the corpse of Rhys.
You get a bronze belt of odd design from the corpse of Rhys.
You get the ancient greatsword, Justice from the corpse of Rhys.
You get a pair of heavy metal gauntlets from the corpse of Rhys.
You get a pair of ebony-steel plate vambraces from the corpse of Rhys.
You get a backpack from the corpse of Rhys.
You get an elegant black cloak with a green insignia from the corpse of Rhys.
an engraved steel breastplate: You can't take that!
You get a torc of gleaming steel from the corpse of Rhys.
You get a torc of gleaming steel from the corpse of Rhys.
You get a full metal helmet and visor from the corpse of Rhys.
You get a gold ring delicately carved with ivy from the corpse of Rhys.
You get a gold ring delicately carved with ivy from the corpse of Rhys.
You get a brass storm lantern from the corpse of Rhys.

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