#FreeBlarg (LONG)

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Zarth
Posts: 364
Joined: Wed Jul 15, 2015 8:04 pm

#FreeBlarg (LONG)

Post by Zarth » Thu Sep 23, 2021 7:46 pm

This was about 2 hours of PK heavily edited.

First you have to set the mood. https://www.youtube.com/watch?v=TrRbB-qUJfY

You narrate '#freeblarg'

----------------------------------------------

* HP:Beaten MV:Tiring > The Assembly Hall
[ obvious exits: N E S W ]

o HP:Beaten MV:Tiring >
get all pouch
You get twenty gold crowns from a soft leather pouch.
You get a tinful of a black, foul liquid from a soft leather pouch.

o HP:Beaten MV:Tiring >

Byrg narrates 'selling compels, 5 for a token!'

o HP:Beaten MV:Tiring >
nar any fades who don't have names starting with b want a tinful?
You narrate 'any fades who don't have names starting with b want a tinful?'

Byrg narrates 'SHADOW WARRANTING ZARTH'

o HP:Beaten MV:Tiring >
whe
Players in your Zone
--------------------
Zarth - The Assembly Hall
Aureus - Eastern Assembly Hall, Before the Stone Dais

o HP:Beaten MV:Tiring >
nar sorry byrg
whe
You narrate 'sorry byrg'

o HP:Beaten MV:Tiring > Players in your Zone
--------------------
Zarth - The Assembly Hall
Aureus - Eastern Assembly Hall, Before the Stone Dais

o HP:Beaten MV:Tiring >
nar that's the rule
You narrate 'that's the rule'

----------------------------------------------

o HP:Beaten MV:Winded > The Courtyard
[ obvious exits: N E S W ]
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A remnant of the Age of Legends juts from the soil.

o HP:Beaten MV:Winded > The Well
[ obvious exits: N E S W ]
A revolting well bubbles with the blood of the sacrificed.
A black flame dances here in midair.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A beaked trolloc is here, scouting.
Codpiece the Miserable Worm is standing here.
Leeki the Beaked Trolloc is standing here.
A wolfish trolloc is here, howling for blood.
Bludlust the Dark Master is standing here.
A huge darkhound is here, drooling and snarling.
A bearish trolloc towers here, its snout drawn into a snarl.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A gray haired weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.

o HP:Beaten MV:Winded >
get tinful pack
Enigma narrates 'anything going on?'
You get a tinful of a black, foul liquid from a backpack.

o HP:Battered MV:Winded >

Leeki looks at Byrg.

o HP:Battered MV:Winded >
hide tinful;q
You hide a tinful of a black, foul liquid.

o HP:Battered MV:Winded >
[search tinful]


Byrg narrates 'aureus here to delete more of your moves! HIDE'

-
=+
*
*
You found a tinful of a black, foul liquid.

o HP:Battered MV:Winded >
put tinful pack
You put a tinful of a black, foul liquid in a backpack.

flip
o HP:Battered MV:Winded >
You flip head over heels.

o HP:Battered MV:Winded >
comf byrg
You comfort him.

o HP:Battered MV:Winded >
l in pack
backpack (used) :
a tinful of a black, foul liquid
a large number of gold crowns (28)
a leather water flask
a package of iron rations
a bubbling draught
[4] a thin vial of yellow fluid
a dented tankard
a skin of human flesh
an oilstone

o HP:Battered MV:Winded >

Byrg gets a tinful of a black, foul liquid from a midnight black backpack.

o HP:Battered MV:Winded >

Byrg shows a tinful of a black, foul liquid to you.
It is a tinful of a black, foul liquid.

o HP:Battered MV:Winded >
nod byrg
You nod at him.

o HP:Battered MV:Winded >

Byrg puts a tinful of a black, foul liquid in a midnight black backpack.

o HP:Battered MV:Winded >

----------------------------------------------


o HP:Battered MV:Tiring >
Vampa speaks from the Dark 'if anyone needs anything, send a tell, I've got about 10 minutews'

o HP:Battered MV:Tiring >
oepn roots
u
The animated roots barely tickles your body with its hit.
You scythe the animated roots's trunk into bloody fragments!
The animated roots barely tickles your right arm with its hit.
Arglebargle, glop-glyf!?!

n
n
o HP:Battered MV:Strong - the animated roots: Scratched > No way! You're fighting for your life!

o HP:Battered MV:Strong - the animated roots: Scratched > No way! You're fighting for your life!

o HP:Battered MV:Strong - the animated roots: Scratched > No way! You're fighting for your life!

o HP:Battered MV:Strong - the animated roots: Scratched >
flee
Berserk! Death! Death! Fight to the death!

o HP:Battered MV:Strong - the animated roots: Scratched >
whe
who
Vampa speaks from the Dark 'minutes!'
Players in your Zone
--------------------
Zarth - Beneath the Tree

o HP:Battered MV:Strong - the animated roots: Scratched > Players
-------
Bohst {Dhai'mon Grunt}
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Mudface the Bearish Trolloc (Idle)
Enigma the Darkling Senior [Dha'vol]
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]
~ Aureus the Servant of the Dark [Watchers]

12 players displayed.

o HP:Battered MV:Strong - the animated roots: Scratched >
You scythe the animated roots's trunk into bloody fragments!
The animated roots barely tickles your body with its hit.

o HP:Battered MV:Strong - the animated roots: Hurt >
nar someone tell him to #freeblarg
You narrate 'someone tell him to #freeblarg'

who
o HP:Battered MV:Strong - the animated roots: Hurt >
You scythe the animated roots's trunk into bloody fragments!
The animated roots tickles your left arm with its hit.

o HP:Battered MV:Strong - the animated roots: Hurt > Players
-------
Bohst {Dhai'mon Grunt}
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Mudface the Bearish Trolloc (Idle)
Enigma the Darkling Senior [Dha'vol]
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]
~ Aureus the Servant of the Dark [Watchers]

12 players displayed.

o HP:Battered MV:Strong - the animated roots: Hurt >

You scythe the animated roots's trunk into bloody fragments!
The animated roots tickles your body with its hit.

o HP:Battered MV:Strong - the animated roots: Wounded >

You scythe the animated roots's roots into bloody fragments!
The animated roots barely tickles your body with its hit.

o HP:Battered MV:Strong - the animated roots: Battered >

Vampa taps a heartstone staff of odd design twice on the ground.
A flash of bright white light appears, and suddenly envelopes you.
Old Road
Far to the north, a settlement and a bridge mark the last touches of man
before the road merges with the forest to the east and south. There is no
way into the forest, and a crown of thorns appear to emphasize this fact.
[ obvious exits: N W ]
A fox is here, hunting for rabbits.
A long-eared rabbit is here, looking quite sick.

* HP:Battered MV:Strong >
cb
cb
cb
[change mood brave]
You try to calm down, but can't.

* HP:Battered MV:Strong > Blarg the Myrddraal arrives from a puff of smoke. <--#FREEBLARG
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 110 hit points.

* HP:Battered MV:Strong > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 110 hit points.

* HP:Battered MV:Strong >
whe
Players in your Zone
--------------------
Zarth - Old Road

* HP:Battered MV:Strong >
nod blarg
You nod at him.

* HP:Battered MV:Strong >
nar blarg and I are free
l
You narrate 'blarg and I are free' <--FREEDOM

* HP:Battered MV:Strong > Old Road
Far to the north, a settlement and a bridge mark the last touches of man
before the road merges with the forest to the east and south. There is no
way into the forest, and a crown of thorns appear to emphasize this fact.
[ obvious exits: N W ]
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A fox is here, hunting for rabbits.
A long-eared rabbit is here, looking quite sick.

* HP:Battered MV:Strong >
exs
Arglebargle, glop-glyf!?!

* HP:Battered MV:Strong >
ex
whe
who
Obvious exits:
North - Old Road
West - Long Bottom

* HP:Battered MV:Strong > Players in your Zone
--------------------
Zarth - Old Road

* HP:Battered MV:Strong > Players
-------
Bohst {Dhai'mon Grunt}
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Mudface the Bearish Trolloc (Idle)
Enigma the Darkling Senior [Dha'vol]
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]
~ Aureus the Servant of the Dark [Watchers]

12 players displayed.

* HP:Battered MV:Strong >
stat
You are a 784 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.0 lbs and wearing 78.1 lbs, light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 189, Dodging bonus: 19, Parrying bonus: 36
Your mood is: Brave. You will flee below: 110 Hit Points
Your posture is: Offensive.
Your armor absorbs about 79% on average.

You are subjected to the following effects:

* HP:Battered MV:Strong >

Vampa speaks from the Dark 'HUZZAH!'

n
n
* HP:Battered MV:Strong >
Old Road
[ obvious exits: N S ]

* HP:Battered MV:Strong > Bridge Over the River
[ obvious exits: N S D ]
A one person canoe rests on the ground. [2]
A sheep is here, bleating.

* HP:Battered MV:Tiring >
n
n
Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
An owl is here, looking for mice.

n
* HP:Battered MV:Tiring > Old Road
[ obvious exits: N S ]

n
* HP:Battered MV:Tiring > Old Road
[ obvious exits: E S ]

* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring >
n
e
Alas, you cannot go that way...

n
* HP:Battered MV:Tiring >
n
Old Road
[ obvious exits: N W ]
A lamb nibbles on some grass.
An owl is visible flying high in the sky.
A lamb nibbles on some grass.

n
* HP:Battered MV:Tiring > Old Road
[ obvious exits: E S ]
A sheep is here, bleating.
A long-eared rabbit is here, looking quite sick.

n
* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring > Alas, you cannot go that way...

e
* HP:Battered MV:Tiring > Alas, you cannot go that way...

e
* HP:Battered MV:Tiring >
n
Old Road
[ obvious exits: N W ]
An owl is here, looking for mice.

n
* HP:Battered MV:Tiring > Alas, you cannot go that way...

n
* HP:Battered MV:Tiring > Old Road
[ obvious exits: E S ]
A sheep is here, bleating.

n
* HP:Battered MV:Tiring > Alas, you cannot go that way...

n
n
* HP:Battered MV:Tiring > Alas, you cannot go that way...

e
* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring > Alas, you cannot go that way...

e
* HP:Battered MV:Tiring > Alas, you cannot go that way...

n
* HP:Battered MV:Tiring > Old Road
[ obvious exits: N W ]
A sheep is here, bleating.

n
* HP:Battered MV:Tiring > Alas, you cannot go that way...

n
* HP:Battered MV:Tiring > Old Road
[ obvious exits: N S W ]
A fox is here, hunting for rabbits.

n
* HP:Battered MV:Tiring > Old Road
[ obvious exits: S W ]
A long-eared rabbit is here, looking quite sick.

n
* HP:Battered MV:Tiring > Alas, you cannot go that way...

n
* HP:Battered MV:Tiring > Alas, you cannot go that way...

n
w
* HP:Battered MV:Tiring > Alas, you cannot go that way...

w
* HP:Battered MV:Tiring > Alas, you cannot go that way...

n
* HP:Battered MV:Tiring >
n
Alas, you cannot go that way...

* HP:Battered MV:Tiring > South of Deven Ride
[ obvious exits: N E ]

* HP:Battered MV:Tiring > Alas, you cannot go that way...

n
* HP:Battered MV:Tiring > Main Street
[ obvious exits: N E S W ]
A wild stallion bucks madly.

n
* HP:Battered MV:Tiring > Main Street
[ obvious exits: N E S W ]
A scrawny puppy sniffs the ground for food here.
A little boy plays here.
A draft horse is here.
A wild stallion bucks madly.

* HP:Battered MV:Tiring > Main Street
[ obvious exits: N E S ]
Master al'Dail is here looking after his farm.
A wild stallion bucks madly.
A shaggy brown mare stands here.

* HP:Battered MV:Tiring > Main Street
[ obvious exits: N E S ]

n
n
* HP:Battered MV:Tiring >
Bohst narrates 'woo hoo'
Main Street
[ obvious exits: N S W ]
A scrawny puppy sniffs the ground for food here.
A little girl plays here.
A little boy plays here.

* HP:Battered MV:Tiring > Main Street
[ obvious exits: N E S ]
A scrawny puppy sniffs the ground for food here.

* HP:Battered MV:Tiring >
whe
Players in your Zone
--------------------
Zarth - Main Street

* HP:Battered MV:Tiring >
n
n
Main Street
[ obvious exits: N S W ]

n
* HP:Battered MV:Tiring > Main Street
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently.

* HP:Battered MV:Tiring > Main Street
[ obvious exits: N E S ]

* HP:Battered MV:Tiring >
s
Main Street
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently.

k horse
* HP:Battered MV:Tiring >
You scythe a warhorse's body into bloody fragments!

* HP:Battered MV:Tiring - a warhorse: Hurt >
whe
Players in your Zone
--------------------
Zarth - Main Street

* HP:Battered MV:Tiring - a warhorse: Hurt >

A warhorse barely tickles your body with his hit.
You scythe a warhorse's body into bloody fragments!

* HP:Battered MV:Tiring - a warhorse: Wounded >

A warhorse tries to hit you, but you parry successfully.
You scythe a warhorse's right leg into bloody fragments!

* HP:Battered MV:Tiring - a warhorse: Battered >
nar someone tell draz he can get an easy city head in ef right now

A warhorse barely tickles your body with his hit.
You scythe a warhorse's right leg into bloody fragments!

* HP:Battered MV:Tiring - a warhorse: Beaten >
You narrate 'someone tell draz he can get an easy city head in ef right now'

* HP:Battered MV:Tiring - a warhorse: Beaten >
sc
HP:Battered MP:Tiring
You have scored 90906476 experience points and 1682 quest points.
You need 2593524 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are fighting a warhorse.

* HP:Battered MV:Tiring - a warhorse: Beaten >

A warhorse barely tickles your left leg with his hit.
You scythe a warhorse's left leg into bloody fragments!
A warhorse is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a warhorse's death cry.
The Caemlyn city alarm sounds loudly in the distance.

* HP:Battered MV:Tiring >
n
n
n
Main Street
[ obvious exits: N E S ]

n
* HP:Battered MV:Tiring > Empty Field
[ obvious exits: N S W ]

n
n
* HP:Battered MV:Tiring > Edge of the Forest
[ obvious exits: N S ]
An antelope blends into the scenery.
A massive moose stands here, chewing a bit of plant.
A massive moose stands here, chewing a bit of plant.

n
* HP:Battered MV:Tiring > Edge of the Westwood
[ obvious exits: E S W ]

* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring >
e
Alas, you cannot go that way...

e
* HP:Battered MV:Tiring > Alas, you cannot go that way...

n
* HP:Battered MV:Tiring > Grassy Field
[ obvious exits: E W ]
A massive moose stands here, chewing a bit of plant.
A wild hog snorts angrily, pawing at the ground.
An antelope blends into the scenery.
A massive moose stands here, chewing a bit of plant.

* HP:Battered MV:Tiring > Near Deven Ride
[ obvious exits: N S W ]

* HP:Battered MV:Tiring > Old Road
[ obvious exits: N S ]

* HP:Battered MV:Tiring >
n
n
Old Road
[ obvious exits: E S ]
A fox is here, hunting for rabbits.

n
n
* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring > Alas, you cannot go that way...

e
* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring >
Vampa has summoned you!
Old Road
[ obvious exits: N W ]
Vampa the Lord of the Dark is standing here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A fox is here, hunting for rabbits.

n
n
* HP:Battered MV:Tiring > Alas, you cannot go that way...

n
* HP:Battered MV:Tiring > Old Road
[ obvious exits: N S ]
A long-eared rabbit is here, looking quite sick.

* HP:Battered MV:Tiring > Bridge Over the River
[ obvious exits: N S D ]
A one person canoe rests on the ground. [2]
A sheep is here, bleating.

* HP:Battered MV:Tiring > Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
An owl is here, looking for mice.

* HP:Battered MV:Tiring >

Bludlust narrates 'lol'

* HP:Battered MV:Tiring >

Bludlust narrates 'where in ef is blarg now?!?'

* HP:Battered MV:Tiring >

Bludlust narrates 'we shall come defend him'

* HP:Battered MV:Tiring >
nar well between ef and dr
You narrate 'well between ef and dr'

* HP:Battered MV:Tiring >
nar near old hillmen!!!
You narrate 'near old hillmen!!!' <--I AM LOST!!

* HP:Battered MV:Tiring >
whe
who
Players in your Zone
--------------------
Zarth - Landing on the Manetherendrelle
Vampa - Old Road

* HP:Battered MV:Tiring > Players
-------
Bohst {Dhai'mon Grunt}
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Mudface the Bearish Trolloc (Idle)
Enigma the Darkling Senior [Dha'vol]
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]
~ Aureus the Servant of the Dark [Watchers]

12 players displayed.

* HP:Battered MV:Tiring >
whe
Players in your Zone
--------------------
Zarth - Landing on the Manetherendrelle
Vampa - Old Road

* HP:Battered MV:Tiring >
s
d
Bridge Over the River
[ obvious exits: N S D ]
A one person canoe rests on the ground. [2]
A sheep is here, bleating.

w
* HP:Battered MV:Tiring > You shudder at the concept of crossing water.

* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring >
s
Old Road
[ obvious exits: N S ]
A long-eared rabbit is here, looking quite sick.

* HP:Battered MV:Tiring >
s
Old Road
[ obvious exits: N W ]
Vampa the Lord of the Dark is standing here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A fox is here, hunting for rabbits.

* HP:Battered MV:Tiring >
The Caemlyn city alarm sounds loudly in the distance.

* HP:Battered MV:Tiring >
nar or not
You narrate 'or not'

* HP:Battered MV:Tiring >
Bludlust narrates 'flaming amadicia now!'

n
* HP:Battered MV:Tiring >
Old Road
[ obvious exits: N S ]
A long-eared rabbit is here, looking quite sick.

* HP:Battered MV:Tiring >
n
n
Bridge Over the River
[ obvious exits: N S D ]
A one person canoe rests on the ground. [2]
A sheep is here, bleating.

n
* HP:Battered MV:Tiring > Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
An owl is here, looking for mice.

* HP:Battered MV:Tiring > Old Road
[ obvious exits: N S ]

* HP:Battered MV:Tiring >
n

Bludlust narrates 'or not'

* HP:Battered MV:Tiring > Old Road
[ obvious exits: E S ]

* HP:Battered MV:Tiring >
e
n
Old Road
[ obvious exits: N W ]
A lamb nibbles on some grass.
An owl is visible flying high in the sky.
A lamb nibbles on some grass.

* HP:Battered MV:Tiring > Old Road
[ obvious exits: E S ]
A sheep is here, bleating.
A long-eared rabbit is here, looking quite sick.

* HP:Battered MV:Tiring >
Bludlust narrates '?!'

* HP:Battered MV:Tiring >
nar well no not near hillmen I guess
e
You narrate 'well no not near hillmen I guess' <--Figuring out where I am!

n
* HP:Battered MV:Tiring >
Old Road
[ obvious exits: N W ]
An owl is here, looking for mice.

* HP:Battered MV:Tiring > Old Road
[ obvious exits: E S ]
A sheep is here, bleating.

* HP:Battered MV:Winded >

Codpiece narrates 'Still fighting this guy and mostly fanico inside caem.'

* HP:Battered MV:Winded >
nar I haven't been down this way in ages
You narrate 'I haven't been down this way in ages' <--This will come back to haunt me!

n
* HP:Battered MV:Winded >
Alas, you cannot go that way...

* HP:Battered MV:Winded >
e
n
Old Road
[ obvious exits: N W ]
A sheep is here, bleating.

* HP:Battered MV:Winded > Old Road
[ obvious exits: N S W ]

* HP:Battered MV:Winded >
n
n
n
Old Road
[ obvious exits: S W ]
A long-eared rabbit is here, looking quite sick.

* HP:Battered MV:Winded > Alas, you cannot go that way...

* HP:Battered MV:Winded > Alas, you cannot go that way...

w
* HP:Battered MV:Winded >
n
n
South of Deven Ride
[ obvious exits: N E ]

* HP:Battered MV:Winded > The Caemlyn city alarm sounds loudly in the distance.
Main Street
[ obvious exits: N E S W ]
A wild stallion bucks madly.

* HP:Battered MV:Winded > Main Street
[ obvious exits: N E S W ]
A scrawny puppy sniffs the ground for food here.
A draft horse is here.
A wild stallion bucks madly.

* HP:Battered MV:Winded >
n
Main Street
[ obvious exits: N E S ]
A little boy plays here.
Master al'Dail is here looking after his farm.
A wild stallion bucks madly.
A shaggy brown mare stands here.

* HP:Battered MV:Winded >
nar south of devin ride!!
whe
You narrate 'south of devin ride!!' <--Can't even type!!

* HP:Battered MV:Winded > Players in your Zone
--------------------
Zarth - Main Street
Vampa - Old Road

* HP:Battered MV:Winded >
whe
Players in your Zone
--------------------
Zarth - Main Street
Vampa - Old Road

* HP:Battered MV:Winded >
n
n
Main Street
[ obvious exits: N E S ]

* HP:Battered MV:Winded > Main Street
[ obvious exits: N S W ]
A scrawny puppy sniffs the ground for food here.
A little girl plays here.
A little boy plays here.

* HP:Battered MV:Winded >
n
n
w
Main Street
[ obvious exits: N E S ]
A scrawny puppy sniffs the ground for food here.

* HP:Battered MV:Winded > Main Street
[ obvious exits: N S W ]

* HP:Battered MV:Winded > The door seems to be closed.

* HP:Battered MV:Winded >
n
w
Main Street
[ obvious exits: N E S ]
The corpse of a warhorse is lying here.

w
* HP:Battered MV:Winded > Alas, you cannot go that way...

* HP:Battered MV:Winded > Alas, you cannot go that way...

n
* HP:Battered MV:Winded >
n
w
Main Street
[ obvious exits: N E S ]

* HP:Wounded MV:Tiring > Empty Field
[ obvious exits: N S W ]

* HP:Wounded MV:Tiring > Empty Field
[ obvious exits: E S W ]

* HP:Wounded MV:Tiring >
w
Empty Field
[ obvious exits: E S ]

s
* HP:Wounded MV:Tiring >
Lower Field
[ obvious exits: N E ]
A field of tall, lush plants sways gently in the breeze.

* HP:Wounded MV:Tiring >
open tombstone
I see no tombstone here.

* HP:Wounded MV:Tiring >
open tangle
Ok.

* HP:Wounded MV:Tiring >
w
Old Graveyard
[ obvious exits: E ]
A corpse lies here wailing in misery.

* HP:Wounded MV:Winded >
open ivy
Ok.

* HP:Wounded MV:Winded >
s
Inside the Tomb
[ obvious exits: N D ]

o HP:Wounded MV:Winded >

Someone tries to hit you, but you deflect the blow.

open tombstone
o HP:Wounded MV:Winded - a floating spirit: Scratched >
d
I see no tombstone here.

o HP:Wounded MV:Winded - a floating spirit: Scratched > No way! You're fighting for your life!

o HP:Wounded MV:Winded - a floating spirit: Scratched >

You scythe someone's body into bloody fragments!
Someone tries to hit you, but you deflect the blow.

l d
o HP:Wounded MV:Winded - a floating spirit: Wounded >
The gravestone is closed.

o HP:Wounded MV:Winded - a floating spirit: Wounded >
open gravestone
You scythe someone's left arm into bloody fragments!
Someone barely tickles your body with its hit.
Ok.

o HP:Wounded MV:Winded - a floating spirit: Battered >
whe
Players in your Zone
--------------------
Zarth - Inside the Tomb
Aureus - Old Road
Vampa - Old Road <--Hmm, they are multiplying!

o HP:Wounded MV:Winded - a floating spirit: Battered >
whe
Players in your Zone
--------------------
Zarth - Inside the Tomb
Aureus - Old Road
Vampa - Old Road

o HP:Wounded MV:Winded - a floating spirit: Battered >
You scythe someone's body into bloody fragments!
Someone barely tickles your right arm with its hit.

o HP:Wounded MV:Winded - a floating spirit: Beaten >
whe
Players in your Zone
--------------------
Zarth - Inside the Tomb
Aureus - Old Road
Vampa - Old Road

o HP:Wounded MV:Winded - a floating spirit: Beaten >

You scythe someone's left leg into bloody fragments!
Not sure what genocide means, but this may be it.
Someone disappears into nothing.

o HP:Wounded MV:Winded >
d
An Empty Grave
[ obvious exits: U ]
A compact and dustworn chest rests in a dark corner.
A master of the Bhan'sheen rallies the horde here.
A fade emerges from the shadows as you pass by.

o HP:Wounded MV:Winded >
nar I have returned to my friend the dr fade
You narrate 'I have returned to my friend the dr fade' <--We had great fun together many years ago!

o HP:Wounded MV:Winded >
l master
Speaking in guttural tones and letting out an occasional howl, this
towering trolloc rallies the horde, almost bustling them out to slaughter
and wreak havoc. Yellow eyes in a face half-human, half-animal catch the
faintest glimmer of light.

A Bhan'sheen master is in excellent condition.

a Bhan'sheen master is using:
<worn on head> a chain coif
<worn on body> a chainmail tunic
<worn on arms> a set of chainmail sleeves
<worn on hands> a pair of metal half-gauntlets
<wielded two-handed> a trolloc catchpole
<worn on legs> a pair of chainmail leggings
<worn on feet> a pair of thin metal boots

o HP:Wounded MV:Winded >
nar there is a bhan'sheen master here!
You narrate 'there is a bhan'sheen master here!'

whe
o HP:Wounded MV:Winded >
Players in your Zone
--------------------
Zarth - An Empty Grave
Vampa - Old Road

o HP:Wounded MV:Winded >
nar and a ghar'ghael master!
You narrate 'and a ghar'ghael master!'

o HP:Wounded MV:Winded >
close tombstone
l d
Ok.

o HP:Wounded MV:Winded > o HP:Wounded MV:Winded >
l d
l
o HP:Wounded MV:Winded >
An Empty Grave
This barren and empty grave is dry and noxious. Whatever was buried here has
decomposed a long, long time ago.
[ obvious exits: U ]
A compact and dustworn chest rests in a dark corner.
A master of the Bhan'sheen rallies the horde here.
A fade emerges from the shadows as you pass by.

o HP:Wounded MV:Winded >
search d
You begin searching in that direction...


-=
+
*
*+
open earth
=-
Cancelled.
I see no earth here.
I see no earth here.

o HP:Wounded MV:Winded >
search d
You begin searching in that direction...


-=
+*
*+
=-

-
=+*
*+
=-
-
=+
*
*+
=-
You didn't find anything.

o HP:Wounded MV:Tiring >
nar when did they remove earth from this room!?
You narrate 'when did they remove earth from this room!?' <--- :( :( :(

o HP:Wounded MV:Tiring >
search d
You begin searching in that direction...

-
=+
*
*+
=-
-
=+
*
*+
=-
-
=
+*
*+
=
-
You didn't find anything.

o HP:Wounded MV:Tiring >
nar used to be able to lock people in :(
whe
You narrate 'used to be able to lock people in :('

o HP:Wounded MV:Tiring > Players in your Zone
--------------------
Zarth - An Empty Grave
Vampa - Old Road

o HP:Wounded MV:Tiring >
sc
u
You have 211(367) hit and 143(230) movement points.
You have scored 90910775 experience points and 1682 quest points.
You need 2589225 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

o HP:Wounded MV:Tiring > The tombstone seems to be closed.

l d
o HP:Wounded MV:Tiring >
o HP:Wounded MV:Tiring >
open tombstone
Ok.

o HP:Wounded MV:Tiring >
open earth
I see no earth here.
I see no earth here.

o HP:Wounded MV:Tiring >
call d
You don't see a closed gate.

o HP:Wounded MV:Tiring >
u
n
Inside the Tomb
[ obvious exits: N D ]

o HP:Wounded MV:Tiring > Old Graveyard
[ obvious exits: E S ]
A corpse lies here wailing in misery.

* HP:Wounded MV:Tiring >
e
A wailing corpse tries to hit you, but you parry successfully.
You scythe a wailing corpse's right leg into bloody fragments!
A wailing corpse barely tickles your body with its hit.
No way! You're fighting for your life!

* HP:Wounded MV:Tiring - a wailing corpse: Dead? >
nod corpse
You nod at it.

* HP:Wounded MV:Tiring - a wailing corpse: Dead? >
whe
who
Players in your Zone
--------------------
Zarth - Old Graveyard
Vampa - Old Road

* HP:Wounded MV:Tiring - a wailing corpse: Dead? > Players
-------
Bohst {Dhai'mon Grunt}
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Mudface the Bearish Trolloc (Idle)
Enigma the Darkling Senior [Dha'vol]
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

11 players displayed.

* HP:Wounded MV:Tiring - a wailing corpse: Dead? >
You scythe a wailing corpse's body into bloody fragments!
A wailing corpse tries to hit you, but you deflect the blow.

* HP:Wounded MV:Tiring - a wailing corpse: Dead? >
eq
You are using:
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a full metal helmet and visor
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a shining steel breastplate
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a wicked knife bladed axe
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Wounded MV:Tiring - a wailing corpse: Dead? >
stat
You are a 784 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.0 lbs and wearing 78.1 lbs, light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 189, Dodging bonus: 19, Parrying bonus: 36
Your mood is: Brave. You will flee below: 110 Hit Points
Your posture is: Offensive.
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NO QUIT

* HP:Wounded MV:Tiring - a wailing corpse: Dead? >

You scythe a wailing corpse's body into bloody fragments!
A wailing corpse tries to hit you, but you deflect the blow.

* HP:Wounded MV:Tiring - a wailing corpse: Dead? >
whe
who
Players in your Zone
--------------------
Bludlust - Main Street <--Gasp!
Zarth - Old Graveyard
Vampa - Old Road

* HP:Wounded MV:Tiring - a wailing corpse: Dead? > Players
-------
Bohst {Dhai'mon Grunt}
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Mudface the Bearish Trolloc (Idle)
Enigma the Darkling Senior [Dha'vol]
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

11 players displayed.

* HP:Wounded MV:Tiring - a wailing corpse: Dead? >

You scythe a wailing corpse's body into bloody fragments!
A wailing corpse tries to hit you, but you parry successfully.

* HP:Wounded MV:Tiring - a wailing corpse: Dead? >
whe
Players in your Zone
--------------------
Bludlust - Main Street
Zarth - Old Graveyard
Vampa - Old Road

* HP:Wounded MV:Tiring - a wailing corpse: Dead? >
stat
You are a 784 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.0 lbs and wearing 78.1 lbs, light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 189, Dodging bonus: 19, Parrying bonus: 36
Your mood is: Brave. You will flee below: 110 Hit Points
Your posture is: Offensive.
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NO QUIT

* HP:Wounded MV:Tiring - a wailing corpse: Dead? >
You scythe a wailing corpse's left leg into bloody fragments!
A wailing corpse is dead! R.I.P.
Blood never gets boring, does it?
A wailing corpse convulses and screams as it returns to the grave.

* HP:Wounded MV:Tiring >
yell !?
e
You bellow '!?'

e
* HP:Wounded MV:Tiring >
Lower Field
[ obvious exits: N E W ]
A field of tall, lush plants sways gently in the breeze.
Bludlust the Dark Master is standing here.

* HP:Wounded MV:Tiring > By a Duck Pond
[ obvious exits: N W ]
A clear pond lies undisturbed here, unmarred waters offering a clean reflection.
A duck is visible flying high in the sky.
A duck is visible flying high in the sky.
A duck is visible flying high in the sky.
A brown and white-speckled duck is quacking happily here.

* HP:Wounded MV:Tiring >

Vampa speaks from the Dark 'Blarg is not in his usual location, or a normal spot, and he has a
heron...but he's got extra protection, so if you can find him, bring it on, you have two hours to do
so in' <--This was at about 2200 Eastern Time!

* HP:Wounded MV:Tiring >

A duck leaves north.

w
* HP:Wounded MV:Tiring >
Lower Field
[ obvious exits: N E W ]
A field of tall, lush plants sways gently in the breeze.

* HP:Wounded MV:Tiring >
e
n
By a Duck Pond
[ obvious exits: N W ]
A clear pond lies undisturbed here, unmarred waters offering a clean reflection.
A duck is visible flying high in the sky.
A duck is visible flying high in the sky.
A duck is visible flying high in the sky.

e
s
* HP:Wounded MV:Tiring > Empty Field
[ obvious exits: E S W ]
A brown and white-speckled duck is quacking happily here.

* HP:Wounded MV:Tiring > Empty Field
[ obvious exits: N S W ]

* HP:Wounded MV:Tiring > Main Street
[ obvious exits: N E S ]

* HP:Wounded MV:Tiring >
s
Main Street
[ obvious exits: N E S ]
The corpse of a warhorse is lying here.

* HP:Wounded MV:Tiring >
s
s
Main Street
[ obvious exits: N S W ]

s
s
* HP:Wounded MV:Tiring > Main Street
[ obvious exits: N E S ]
A scrawny puppy sniffs the ground for food here.

* HP:Wounded MV:Tiring > Main Street
[ obvious exits: N S W ]
A little girl plays here.
A little boy plays here.

* HP:Wounded MV:Tiring > Main Street
[ obvious exits: N E S ]
Master al'Dail is here looking after his farm.
A scrawny puppy sniffs the ground for food here.
A little boy plays here.

* HP:Wounded MV:Tiring >
s
Main Street
[ obvious exits: N E S ]
A little boy plays here.
A wild stallion bucks madly.
A shaggy brown mare stands here.

* HP:Wounded MV:Tiring >
s
s
Main Street
[ obvious exits: N E S W ]
A draft horse is here.
A wild stallion bucks madly.

* HP:Wounded MV:Winded > Main Street
[ obvious exits: N E S W ]
A scrawny puppy sniffs the ground for food here.
A wild stallion bucks madly.

* HP:Wounded MV:Winded >
s
s
South of Deven Ride
[ obvious exits: N E ]

* HP:Wounded MV:Winded > Alas, you cannot go that way...

* HP:Wounded MV:Winded >
e
s
Old Road
[ obvious exits: S W ]

* HP:Wounded MV:Winded > Old Road
[ obvious exits: N S W ]
A long-eared rabbit is here, looking quite sick.

* HP:Wounded MV:Winded >
s
Old Road
[ obvious exits: N W ]
A sheep is here, bleating.
A sheep is here, bleating.

w
* HP:Wounded MV:Winded >
Old Road
[ obvious exits: E S ]

* HP:Wounded MV:Winded >
s
w
The sun sets.
Bludlust narrates 'wheres he at exactly zarth?'
Old Road
[ obvious exits: N W ]
An owl is here flying around.

* HP:Wounded MV:Tiring > Old Road
[ obvious exits: E S ]
A lamb nibbles on some grass.
A sheep is here, bleating.
A long-eared rabbit is here, looking quite sick.

* HP:Wounded MV:Tiring >
s
Old Road
[ obvious exits: N W ]
An owl is visible flying high in the sky.
A lamb nibbles on some grass.

* HP:Wounded MV:Tiring >
s
w
s
Alas, you cannot go that way...

* HP:Wounded MV:Tiring > Old Road
[ obvious exits: E S ]

* HP:Wounded MV:Tiring > Old Road
[ obvious exits: N S ]
An owl is here flying around.

* HP:Wounded MV:Tiring >
nar south of deven ride like I said
s
s
You narrate 'south of deven ride like I said'

* HP:Wounded MV:Tiring > Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.

* HP:Wounded MV:Tiring > Bridge Over the River
[ obvious exits: N S D ]
A one person canoe rests on the ground. [2]

* HP:Wounded MV:Tiring >
s
Old Road
[ obvious exits: N S ]
A sheep is here, bleating.
A long-eared rabbit is here, looking quite sick.

* HP:Wounded MV:Tiring >
s

The Caemlyn city alarm sounds loudly in the distance.

* HP:Wounded MV:Tiring > Old Road
[ obvious exits: N W ]
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
Vampa the Lord of the Dark is resting here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A fox is here, hunting for rabbits.

* HP:Wounded MV:Tiring >
nar I don't speak in absolutes
whe
You narrate 'I don't speak in absolutes'

* HP:Wounded MV:Tiring > Players in your Zone
--------------------
Bludlust - Old Road
Zarth - Old Road
Vampa - Old Road

* HP:Wounded MV:Tiring >

Vampa says 'hi, warrior'

* HP:Wounded MV:Tiring >

Bludlust has arrived from the north.

* HP:Wounded MV:Tiring >

Byrg narrates 'draz group with 8 channies looking for blarg in 3...'

* HP:Wounded MV:Tiring >

Bludlust licks his mouth and smiles.

* HP:Wounded MV:Tiring >

Bludlust looks at Blarg the Myrddraal.

* HP:Wounded MV:Tiring >

Bludlust grovels in the dirt before Blarg the Myrddraal.

* HP:Wounded MV:Tiring >
l blarg
Entrusted by the Dark One himself with the leadership of the Ghar'ghael horde
this massive fade never fails to meld his followers into the Dark One's mold.
Clad in the deepest of black, he stands keeping an eyeless gaze upon his clan.

Blarg the Myrddraal is in excellent condition.

Blarg the Myrddraal is using:
<worn on head> a strange, insectoid helm
<worn around neck> a thin, black chain
<worn about body> an inky black cloak
<worn on hands> a pair of steel-backed gauntlets
<worn around wrist> a sungwood bracelet
<worn as shield> a dull black shield
<wielded> a heron-marked foil <--Very good, but Not #RP
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Wounded MV:Tiring >
clap blarg
You clap him on the back.

* HP:Wounded MV:Tiring >

Aureus makes a strange, magical gesture with one hand.
Aureus has created an enormous hunch-backed trolloc!

'smh
* HP:Wounded MV:Tiring >
You say 'smh' <--smh
An enormous hunch-backed trolloc now follows Blarg the Myrddraal.

* HP:Wounded MV:Tiring >

Aureus makes a strange, magical gesture with one hand.
Aureus has created an enormous hunch-backed trolloc!

* HP:Wounded MV:Tiring >

An enormous hunch-backed trolloc now follows Blarg the Myrddraal.

* HP:Wounded MV:Tiring >

Vampa says 'he's going to have more'

'heron foil
* HP:Wounded MV:Tiring >
'smh
An enormous hunch-backed trolloc tries to crush Vampa, but he parries successfully.
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
The dreadguard joins an enormous hunch-backed trolloc's fight!
The dreadguard turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows the dreadguard.
The dreadguard joins an enormous hunch-backed trolloc's fight!
Blarg the Myrddraal joins an enormous hunch-backed trolloc's fight!
A red fox leaves north.
Blarg the Myrddraal pierces Vampa's left arm into bloody fragments!
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Vampa, who screams in pain.
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Vampa, who screams in pain. <--LOL
The dreadguard tries to crush Vampa, but he parries successfully.
A darkhound tries to hit Vampa, but he parries successfully.
The dreadguard tries to crush Vampa, but he parries successfully.
An enormous hunch-backed trolloc crushes Vampa's head very hard.
Vampa pierces an enormous hunch-backed trolloc's head very hard.
Vampa swiftly dodges an enormous hunch-backed trolloc's attempt to crush him.
You say 'heron foil'
Aureus makes a strange, magical gesture with one hand.
Aureus has created an enormous hunch-backed trolloc!

* HP:Wounded MV:Tiring > You say 'smh'

* HP:Wounded MV:Tiring >
An enormous hunch-backed trolloc now follows Blarg the Myrddraal.

* HP:Wounded MV:Tiring >

Blarg the Myrddraal pierces Vampa's left arm into bloody fragments!
Vampa tries to pierce an enormous hunch-backed trolloc, but he parries successfully.

* HP:Wounded MV:Tiring >
nar lolol
l
You narrate 'lolol'
Aureus makes a strange, magical gesture with one hand.
Aureus has created an enormous hunch-backed trolloc!

* HP:Wounded MV:Tiring > Old Road
Far to the north, a settlement and a bridge mark the last touches of man
before the road merges with the forest to the east and south. There is no
way into the forest, and a crown of thorns appear to emphasize this fact.
[ obvious exits: N W ]
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A darkhound is here, fighting Vampa.
An enormous hunch-backed trolloc is here, fighting Vampa.
An enormous hunch-backed trolloc is here, fighting Vampa.
Bludlust the Dark Master is standing here.
The dreadguard is here, fighting Vampa.
The dreadguard is here, fighting Vampa.
Aureus the Servant of the Dark (Wizinvis 1) is standing here.
Vampa the Lord of the Dark is here, fighting an enormous hunch-backed trolloc.
Blarg the Myrddraal is here, fighting Vampa.

* HP:Wounded MV:Tiring >
Blarg the Myrddraal pierces Vampa's body into bloody fragments!
The dreadguard crushes Vampa's body into bloody fragments!
A darkhound tries to hit Vampa, but he dodges the attack.
The dreadguard tries to crush Vampa, but he deflects the blow.
An enormous hunch-backed trolloc tries to crush Vampa, but he deflects the blow.
Vampa pierces an enormous hunch-backed trolloc's head extremely hard.
An enormous hunch-backed trolloc tries to crush Vampa, but he deflects the blow.
Bludlust says 'LOL'
An enormous hunch-backed trolloc now follows Blarg the Myrddraal.

* HP:Wounded MV:Tiring >

Vampa disappears in a puff of smoke.
A shimmering pillar of light appears, and Vampa steps in.

* HP:Wounded MV:Tiring >
nar very good
You narrate 'very good'

* HP:Wounded MV:Tiring >

Bludlust narrates 'lololol'

* HP:Wounded MV:Tiring >
Vampa says 'whoops'

* HP:Wounded MV:Tiring >

The dreadguard gestures a darkhound into a mysterious shroud of darkness.
A darkhound stops following the dreadguard.
A darkhound slinks out of sight behind the dreadguard.

* HP:Wounded MV:Tiring >
Vampa speaks from the Dark 'lol'

* HP:Wounded MV:Tiring >
order bharg very good
That person isn't here.

* HP:Wounded MV:Tiring >

Aureus makes a strange, magical gesture with one hand.
Aureus has created an enormous hunch-backed trolloc!

* HP:Wounded MV:Tiring >

An enormous hunch-backed trolloc now follows Blarg the Myrddraal.

* HP:Wounded MV:Tiring >
order blarg very good <--VERY GOOD https://www.youtube.com/watch?v=MTLtFDkyryI
They must be following you first.

* HP:Wounded MV:Tiring >

Bludlust narrates 'The dreadguard throws a weakened fireball at Vampa, who screams in pain.'

* HP:Wounded MV:Tiring >

Vampa stops using a heron-marked foil.

* HP:Wounded MV:Tiring >

Vampa eats a heron-marked foil.

* HP:Wounded MV:Tiring >

An enormous hunch-backed trolloc is now a member of Blarg the Myrddraal's group.
An enormous hunch-backed trolloc is now a member of Blarg the Myrddraal's group.
An enormous hunch-backed trolloc is now a member of Blarg the Myrddraal's group.
An enormous hunch-backed trolloc is now a member of Blarg the Myrddraal's group.
An enormous hunch-backed trolloc is now a member of Blarg the Myrddraal's group.
The dreadguard is now a member of Blarg the Myrddraal's group.
The dreadguard is now a member of Blarg the Myrddraal's group.

* HP:Wounded MV:Tiring >

Vampa says 'excellent'

l
* HP:Wounded MV:Tiring >
Old Road
Far to the north, a settlement and a bridge mark the last touches of man
before the road merges with the forest to the east and south. There is no
way into the forest, and a crown of thorns appear to emphasize this fact.
[ obvious exits: N W ]
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
Vampa the Lord of the Dark (Wizinvis 1) is standing here.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
Bludlust the Dark Master is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
Aureus the Servant of the Dark (Wizinvis 1) is standing here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Wounded MV:Tiring >
l blarg
The Caemlyn city alarm sounds loudly in the distance.
The night has begun.
Entrusted by the Dark One himself with the leadership of the Ghar'ghael horde
this massive fade never fails to meld his followers into the Dark One's mold.
Clad in the deepest of black, he stands keeping an eyeless gaze upon his clan.

Blarg the Myrddraal is in excellent condition.

Blarg the Myrddraal is using:
<worn on head> a strange, insectoid helm
<worn around neck> a thin, black chain
<worn about body> an inky black cloak
<worn on hands> a pair of steel-backed gauntlets
<worn around wrist> a sungwood bracelet
<worn as shield> a dull black shield
<wielded> a heron-marked foil
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

o HP:Wounded MV:Tiring >

Vampa eats a wealth of gold crowns.
Bludlust licks his mouth and smiles.

o HP:Wounded MV:Tiring >
'smh foil
You say 'smh foil'

o HP:Wounded MV:Tiring >

Vampa eats two copper pennys.

o HP:Wounded MV:Tiring >
cry blarg
You cry on his shoulder.

o HP:Wounded MV:Tiring >
'heron great!
You say 'heron great!'

o HP:Wounded MV:Tiring >
nod zarth
Vampa says 'it's a great heron and it's the rarest'
You nod to yourself. Very reassuring.

o HP:Wounded MV:Tiring >
nod bludlust
You nod at him.

o HP:Wounded MV:Tiring >
whe
Players in your Zone
--------------------
Vampa - Old Road
Bludlust - Old Road
Zarth - Old Road
Aureus - Old Road

o HP:Wounded MV:Tiring >

Vampa makes a strange magical gesture.
Vampa has created a heron-marked greatsword!

o HP:Wounded MV:Tiring >
'heron LONGER blade
You say 'heron LONGER blade' <-- c c c c c COMBO BREAKER! https://www.youtube.com/watch?v=1NprEtCBVKQ

o HP:Wounded MV:Tiring >
Vampa gives a heron-marked greatsword to Blarg the Myrddraal.

o HP:Wounded MV:Tiring >

o HP:Wounded MV:Tiring >
nod blarg
You nod at him.

o HP:Wounded MV:Tiring >
'blarg DUAL WIELDS
Bludlust says 'heron great is better for master blarg'
You say 'blarg DUAL WIELDS'

o HP:Wounded MV:Tiring >

Bludlust grovels in the dirt before Blarg the Myrddraal.

o HP:Wounded MV:Tiring >

Vampa makes a strange magical gesture.
Vampa has created a bulletin board! <--We will write a story!

o HP:Wounded MV:Tiring >

Vampa makes a strange magical gesture.
Vampa has created a backpack!

o HP:Wounded MV:Tiring >

Vampa gives a backpack to Blarg the Myrddraal.

o HP:Wounded MV:Tiring >

Bludlust looks at Blarg the Myrddraal.

o HP:Wounded MV:Tiring >

Blarg the Myrddraal wears a backpack on his back.

o HP:Wounded MV:Tiring >

Blarg the Myrddraal puts a heron-marked greatsword in a backpack.
Blarg the Myrddraal puts a bronze chain scourge in a backpack.

o HP:Wounded MV:Tiring >
'give him a bulletin board too
You say 'give him a bulletin board too'

o HP:Wounded MV:Tiring >
whe

Vampa nods in agreement.

o HP:Wounded MV:Tiring > Players in your Zone
--------------------
Vampa - Old Road
Bludlust - Old Road
Zarth - Old Road
Aureus - Old Road

o HP:Wounded MV:Tiring >
nod
You nod in agreement.

o HP:Wounded MV:Tiring >

Bludlust snickers softly.

o HP:Wounded MV:Tiring >

Vampa says 'that's a fair load'

whe
o HP:Wounded MV:Tiring >
Players in your Zone
--------------------
Vampa - Old Road
Bludlust - Old Road
Zarth - Old Road
Aureus - Old Road

o HP:Wounded MV:Tiring >
l
Old Road
Far to the north, a settlement and a bridge mark the last touches of man
before the road merges with the forest to the east and south. There is no
way into the forest, and a crown of thorns appear to emphasize this fact.
[ obvious exits: N W ]
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
Vampa the Lord of the Dark (Wizinvis 1) is standing here.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
Bludlust the Dark Master is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
Aureus the Servant of the Dark (Wizinvis 1) is standing here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Wounded MV:Tiring >

Bludlust says '2 herons'

o HP:Wounded MV:Tiring >

Bludlust snickers softly.

o HP:Wounded MV:Tiring >

Vampa eats a bulletin board.

o HP:Wounded MV:Tiring >
who
Players
-------
Bohst {Dhai'mon Grunt}
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Mudface the Bearish Trolloc
Enigma the Darkling Senior [Dha'vol]
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc (Idle)
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]
~ Aureus the Servant of the Dark [Watchers]

12 players displayed.

o HP:Wounded MV:Tiring >
snicker
who
You snicker softly.

o HP:Wounded MV:Tiring > Players
-------
Bohst {Dhai'mon Grunt}
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Mudface the Bearish Trolloc
Enigma the Darkling Senior [Dha'vol]
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc (Idle)
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]
~ Aureus the Servant of the Dark [Watchers]

12 players displayed.

o HP:Wounded MV:Tiring >

The Caemlyn city alarm sounds loudly in the distance.
The clouds disappear.
You are thirsty.

o HP:Hurt MV:Strong >
whe
Players in your Zone
--------------------
Vampa - Old Road
Bludlust - Old Road
Zarth - Old Road
Aureus - Old Road

o HP:Hurt MV:Strong >
Vampa says 'one pure dodge, one pure abs'

o HP:Hurt MV:Strong >
l in pack
backpack (used) :
a raw side of meat
a large number of gold crowns (48)
a tinful of a black, foul liquid
a leather water flask
a bubbling draught
[4] a thin vial of yellow fluid
a dented tankard
a skin of human flesh
an oilstone

o HP:Hurt MV:Strong >
get skin pack
You get a skin of human flesh from a backpack.

o HP:Hurt MV:Strong >
drink skin
drink skin
You drink the blood.
Blarg the Myrddraal gets a heron-marked greatsword from a backpack.

o HP:Hurt MV:Strong > You drink the blood.
You don't feel thirsty any more.
Blarg the Myrddraal stops using a heron-marked foil.

o HP:Hurt MV:Strong >
Blarg the Myrddraal stops using a dull black shield.

o HP:Hurt MV:Strong >
Blarg the Myrddraal wields a heron-marked greatsword in a two-handed grip. <--This is the way!

o HP:Hurt MV:Strong >

Blarg the Myrddraal puts a heron-marked foil in a backpack.

o HP:Hurt MV:Strong >
cheer blarg

The Caemlyn city alarm sounds loudly in the distance.

o HP:Hurt MV:Strong >
You enthusiastically cheer for Blarg the Myrddraal.

o HP:Hurt MV:Strong >
who
Players
-------
Bohst {Dhai'mon Grunt} (Idle)
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Mudface the Bearish Trolloc
Enigma the Darkling Senior [Dha'vol]
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc (Idle)
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]
~ Aureus the Servant of the Dark [Watchers]

12 players displayed.

o HP:Hurt MV:Strong >

Bludlust licks his mouth and smiles.

o HP:Hurt MV:Strong >

Enigma narrates 'i will be back in 5 to come help protect him'

o HP:Hurt MV:Strong >

Vampa nods in agreement.

o HP:Hurt MV:Strong >
'so if they don't kill him in 2 hours
Bludlust narrates 'sweet'
You say 'so if they don't kill him in 2 hours'

o HP:Hurt MV:Strong >
'do we get the herons?
You say 'do we get the herons?'

o HP:Hurt MV:Strong >
stroke
You stroke your chin thoughtfully.

o HP:Hurt MV:Strong >
stroke
You stroke your chin thoughtfully.

o HP:Hurt MV:Strong >

Bludlust strokes his chin thoughtfully.

o HP:Hurt MV:Strong >
Vampa makes a strange magical gesture.
Vampa has created a heron-engraved scabbard!

o HP:Hurt MV:Strong >

Vampa gives a heron-engraved scabbard to Blarg the Myrddraal.

o HP:Hurt MV:Strong >

Aureus says 'the foil might be stronger actually, since he does not bash'

o HP:Hurt MV:Strong >

Aureus ponders life, the universe, and everything.

o HP:Hurt MV:Strong >

Vampa says 'sheath the foil?'

o HP:Hurt MV:Strong >

Bludlust says 'oh hmm'

o HP:Hurt MV:Strong >
'yeah but he would look bad with it
You say 'yeah but he would look bad with it'

o HP:Hurt MV:Strong >
'ghar'ghael are all about looks
You say 'ghar'ghael are all about looks' <--DRIP OR DROWN!!

o HP:Hurt MV:Strong >
nod zarth
The Caemlyn city alarm sounds loudly in the distance.
You nod to yourself. Very reassuring.

o HP:Hurt MV:Strong >

Bludlust snickers softly.

o HP:Hurt MV:Strong >
who
Players
-------
Bohst {Dhai'mon Grunt} (Idle)
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Mudface the Bearish Trolloc
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc (Idle)
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]
~ Aureus the Servant of the Dark [Watchers]

11 players displayed.

o HP:Hurt MV:Strong >
flip
whe
You flip head over heels.

who
o HP:Hurt MV:Strong > Players in your Zone
--------------------
Vampa - Old Road
Bludlust - Old Road
Zarth - Old Road
Aureus - Old Road

o HP:Hurt MV:Strong > Players
-------
Bohst {Dhai'mon Grunt} (Idle)
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Mudface the Bearish Trolloc
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc (Idle)
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]
~ Aureus the Servant of the Dark [Watchers]

11 players displayed.

o HP:Hurt MV:Strong >

Blarg the Myrddraal gets a heron-marked foil from a backpack.

stat
o HP:Hurt MV:Strong >
Blarg the Myrddraal stops using a heron-marked greatsword.

o HP:Hurt MV:Strong >
Blarg the Myrddraal wields a heron-marked foil.

o HP:Hurt MV:Strong > You are a 784 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 2.2 lbs and wearing 74.1 lbs, light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 190, Dodging bonus: 19, Parrying bonus: 36
Your mood is: Brave. You will flee below: 110 Hit Points
Your posture is: Offensive.
Your armor absorbs about 79% on average.

You are subjected to the following effects:

o HP:Hurt MV:Strong >

The Caemlyn city alarm sounds loudly in the distance.
Bludlust nods in agreement.

o HP:Hurt MV:Full >
Blarg the Myrddraal stops using a heron-marked foil.

whe
o HP:Hurt MV:Full >
Blarg the Myrddraal wields a heron-marked foil.

who
o HP:Hurt MV:Full > Players in your Zone
--------------------
Vampa - Old Road
Bludlust - Old Road
Zarth - Old Road
Aureus - Old Road

o HP:Hurt MV:Full > Players
-------
Bohst {Dhai'mon Grunt} (Idle)
Mudface the Bearish Trolloc
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc (Idle)
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]
~ Aureus the Servant of the Dark [Watchers]

10 players displayed.

o HP:Hurt MV:Full >

Bludlust says 'now he is strong'

l
o HP:Hurt MV:Full >
Old Road
Far to the north, a settlement and a bridge mark the last touches of man
before the road merges with the forest to the east and south. There is no
way into the forest, and a crown of thorns appear to emphasize this fact.
[ obvious exits: N W ]
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
Vampa the Lord of the Dark (Wizinvis 1) is standing here.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
Bludlust the Dark Master is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
Aureus the Servant of the Dark (Wizinvis 1) is standing here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Hurt MV:Full >

Aureus ponders life, the universe, and everything.

o HP:Hurt MV:Full >
nod
You nod in agreement.

o HP:Hurt MV:Full >

Vampa nods in agreement.

o HP:Hurt MV:Full >

Bludlust says 'brb killing lumberjack for food'

o HP:Hurt MV:Full >

Bludlust leaves west.

o HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Vampa - Old Road
Zarth - Old Road
Aureus - Old Road

o HP:Hurt MV:Full >
rest
Blarg the Myrddraal stops using a soft leather pouch.
You sit down and rest your tired bones.

o HP:Hurt MV:Full >
l dark
You do not see that here.

o HP:Hurt MV:Full >

Blarg the Myrddraal gets a bronze chain scourge from a backpack.

o HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Vampa - Old Road
Zarth - Old Road
Aureus - Old Road

o HP:Hurt MV:Full >
who
Players
-------
Bohst {Dhai'mon Grunt} (Idle)
Mudface the Bearish Trolloc
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc (Idle)
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]
~ Aureus the Servant of the Dark [Watchers]

10 players displayed.

o HP:Hurt MV:Full >
Blarg the Myrddraal stops using a backpack.

o HP:Hurt MV:Full >
cringe blarg
You cringe away from him.

o HP:Hurt MV:Full >
Blarg the Myrddraal wears a heron-engraved scabbard on his back.

o HP:Hurt MV:Full >
l blarg
Vampa nods in agreement.
Entrusted by the Dark One himself with the leadership of the Ghar'ghael horde
this massive fade never fails to meld his followers into the Dark One's mold.
Clad in the deepest of black, he stands keeping an eyeless gaze upon his clan.

Blarg the Myrddraal has a few scratches.

Blarg the Myrddraal is using:
<worn on head> a strange, insectoid helm
<worn around neck> a thin, black chain
<worn about body> an inky black cloak
<slung on back> a heron-engraved scabbard
<worn on hands> a pair of steel-backed gauntlets
<worn around wrist> a sungwood bracelet
<wielded> a heron-marked foil
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

o HP:Hurt MV:Full >
Blarg the Myrddraal sheathes a heron-marked foil into a heron-engraved scabbard. <--Blarg stunting on these hoes!

o HP:Hurt MV:Full >

Vampa says 'strong'

o HP:Hurt MV:Full >
nod
Blarg the Myrddraal wields a bronze chain scourge in a two-handed grip.
You nod in agreement.

o HP:Hurt MV:Full >
'very good
who
You say 'very good'

o HP:Hurt MV:Full > Players
-------
Bohst {Dhai'mon Grunt} (Idle)
Mudface the Bearish Trolloc
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc (Idle)
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]
~ Aureus the Servant of the Dark [Watchers]

10 players displayed.

o HP:Hurt MV:Full >
Bludlust has arrived from the west.

o HP:Hurt MV:Full >

Bludlust eats a shattered arm.

o HP:Hurt MV:Full >

Blarg the Myrddraal stops using a bronze chain scourge.

o HP:Hurt MV:Full >
Blarg the Myrddraal wields a heron-marked greatsword in a two-handed grip. <--Ready to rock!


-----------------------------------------

o HP:Hurt MV:Full >

Bludlust drops a shattered arm.

o HP:Hurt MV:Full >
Bludlust drops a severed leg.

whe
o HP:Hurt MV:Full >
Bludlust drops a severed leg.

who
o HP:Hurt MV:Full > Players in your Zone
--------------------
Bludlust - Old Road
Vampa - Old Road
Zarth - Old Road
Aureus - Old Road

o HP:Hurt MV:Full > Players
-------
Bohst {Dhai'mon Grunt} (Idle)
Mudface the Bearish Trolloc
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc (Idle)
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]
~ Aureus the Servant of the Dark [Watchers]

10 players displayed.

o HP:Hurt MV:Full >
eq

Bludlust grins evilly.



Aureus makes a strange, magical gesture with one hand.
Aureus has created the gholam!

o HP:Scratched MV:Fresh >
The gholam now follows Blarg the Myrddraal.

o HP:Scratched MV:Fresh >

Bludlust tells you 'hmmm'

o HP:Scratched MV:Fresh >

Bludlust licks his mouth and smiles.

o HP:Scratched MV:Fresh >

The gholam is now a member of Blarg the Myrddraal's group.

o HP:Scratched MV:Fresh >
gasp gholam
You gasp in astonishment.

o HP:Scratched MV:Fresh >

Vampa says 'what you thinking?'

o HP:Scratched MV:Fresh >

Aureus snickers softly.

o HP:Scratched MV:Fresh >

Bludlust says 'i approve'

o HP:Scratched MV:Fresh >

Vampa says 'let's tell them where, roughly'

o HP:Scratched MV:Fresh >
Bludlust says 'nasty channelers'

o HP:Scratched MV:Fresh >

Bludlust says 'cant hurt master blarg now'

o HP:Scratched MV:Fresh >

Bludlust grovels in the dirt before Blarg the Myrddraal.

o HP:Scratched MV:Fresh >
sc
You have 351(367) hit and 230(230) movement points.
You have scored 90913085 experience points and 1682 quest points.
You need 2586915 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are resting.

o HP:Scratched MV:Fresh >
who
Players
-------
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc (Idle)
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]
~ Aureus the Servant of the Dark [Watchers]

10 players displayed.

o HP:Scratched MV:Fresh >
eq
You are using:
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a full metal helmet and visor
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a shining steel breastplate
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a wicked knife bladed axe
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

o HP:Scratched MV:Fresh >
Bludlust says 'give heron foil to the gholam'

o HP:Scratched MV:Fresh >

Bludlust throws back his head and cackles with insane glee!

o HP:Scratched MV:Fresh >
'why down him!?
You say 'why down him!?'

o HP:Scratched MV:Fresh >

Bohst narrates 'crap Byrg can you get me to Blarg to help defend him?'

o HP:Scratched MV:Fresh >
nar just flame amadacia bohst
You narrate 'just flame amadacia bohst'

o HP:Scratched MV:Fresh >

Aureus says 'gholam probably will hit harder without it'

o HP:Scratched MV:Fresh >
Bludlust says 'idk if it would down him or not'

o HP:Scratched MV:Fresh >

Bohst narrates 'I idled sending a mail'

o HP:Scratched MV:Fresh >

Bohst narrates 'nod'

o HP:Scratched MV:Fresh >

Bludlust says 'do his hands hit that hard?'

o HP:Scratched MV:Fresh >
Bludlust nods in agreement.

o HP:Scratched MV:Fresh >
whe

Bludlust looks at the gholam.

who
o HP:Scratched MV:Fresh > Players in your Zone
--------------------
Bludlust - Old Road
Vampa - Old Road
Zarth - Old Road
Aureus - Old Road

o HP:Scratched MV:Fresh > Players
-------
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc
~ Vampa the Lord of the Dark
Bludlust the Dark Master [Ghar'ghael Master]
Leeki the Beaked Trolloc (Idle)
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc (Idle)
Byrg the Myrddraal [Myrddraal]
~ Aureus the Servant of the Dark [Watchers]

10 players displayed.

o HP:Scratched MV:Fresh >
cringe gholam
whe
You cringe away from him.

o HP:Scratched MV:Fresh > Players in your Zone
--------------------
Bludlust - Old Road
Vampa - Old Road
Zarth - Old Road
Aureus - Old Road

o HP:Scratched MV:Fresh >
whe
Players in your Zone
--------------------
Bludlust - Old Road
Vampa - Old Road
Zarth - Old Road
Aureus - Old Road

o HP:Scratched MV:Fresh >
eq
stat
You are using:
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a full metal helmet and visor
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a shining steel breastplate
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a wicked knife bladed axe
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

o HP:Scratched MV:Fresh >
You are a 784 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 2.2 lbs and wearing 74.1 lbs, light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 190, Dodging bonus: 5, Parrying bonus: 27
Your mood is: Brave. You will flee below: 110 Hit Points
Your posture is: Offensive.
Your armor absorbs about 79% on average.

You are subjected to the following effects:

o HP:Scratched MV:Fresh >
whe
Players in your Zone
--------------------
Bludlust - Old Road
Vampa - Old Road
Zarth - Old Road
Aureus - Old Road

o HP:Scratched MV:Fresh >

Bohst narrates 'okay I'm Amadicia where from here to you guys?'

o HP:Scratched MV:Fresh >
whe
Players in your Zone
--------------------
Bludlust - Old Road
Vampa - Old Road
Zarth - Old Road
Aureus - Old Road

o HP:Scratched MV:Fresh >
nar bludlust go grab him?
You narrate 'bludlust go grab him?'

-------------------------------

o HP:Scratched MV:Tiring >
Vampa says 'make sure you send in logs of what happens here to the AoW' <--- INDEED

o HP:Scratched MV:Tiring >
eq
You are using:
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a full metal helmet and visor
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a shining steel breastplate
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a wicked knife bladed axe
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

o HP:Scratched MV:Tiring >
rest
You sit down and rest your tired bones.

o HP:Scratched MV:Tiring >

Bludlust narrates 'gonna mend abs real quick in keep and ways back'

o HP:Scratched MV:Tiring >

Bludlust leaves north.

o HP:Scratched MV:Tiring >
whe
The sky starts to get cloudy.
Players in your Zone
--------------------
Bludlust - Old Road
Zarth - Old Road
Vampa - Old Road
Aureus - Old Road

o HP:Healthy MV:Strong >
whe
Players in your Zone
--------------------
Bludlust - Old Road
Zarth - Old Road
Vampa - Old Road
Aureus - Old Road

o HP:Healthy MV:Strong >
whe
Players in your Zone
--------------------
Bludlust - Main Street
Zarth - Old Road
Vampa - Old Road
Aureus - Old Road

o HP:Healthy MV:Strong >
in
You are carrying:
a skin of human flesh

o HP:Healthy MV:Strong >
whe
Players in your Zone
--------------------
Bludlust - Edge of the Forest
Zarth - Old Road
Vampa - Old Road
Aureus - Old Road

o HP:Healthy MV:Strong >
nar bludlust
You narrate 'bludlust'

o HP:Healthy MV:Strong >

Bludlust narrates 'sup?'

o HP:Healthy MV:Strong >
nar should be an abs set in chest
You narrate 'should be an abs set in chest'

o HP:Healthy MV:Strong >
nar mend it for me!?
Bludlust narrates 'oh sick'
You narrate 'mend it for me!?' <--My dung is low! 79%!!

o HP:Healthy MV:Strong >
in
You are carrying:
a skin of human flesh

o HP:Healthy MV:Strong >

Bludlust narrates 'sure' <--Very good!


<---- I explore around some trying to remember zones, end up finding Bohst and leading him to Blarg! ---->


* HP:Healthy MV:Strong > Old Road
[ obvious exits: N W ]
A thick, leather backpack lies abandoned here.
A bruised and bloody leg lies on the ground, torn from its socket. [2]
A shattered arm lies in a bloody red and purple mess.
A strange looking man with dead eyes stands here.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
Bohst has arrived from the west.

* HP:Healthy MV:Strong >

Bohst throws back his head and cackles with insane glee!

* HP:Healthy MV:Strong >
nar very good
You narrate 'very good'

* HP:Healthy MV:Strong >

Byrg narrates 'gray palfrey tracks'

* HP:Healthy MV:Strong >

Byrg narrates 'to keep'

* HP:Healthy MV:Strong >
whe
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Strong >
nar keep tracking them and find out
You narrate 'keep tracking them and find out'

* HP:Healthy MV:Strong >
whe
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Strong >
nar so far we have protected blarg for 12 minutes of the 120
You narrate 'so far we have protected blarg for 12 minutes of the 120'

* HP:Healthy MV:Strong >
whe
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Strong >
nar 10% down!
You narrate '10% down!' <--Things going well so far!

* HP:Healthy MV:Strong >
get vial pack
You get a thin vial of yellow fluid from a backpack.

* HP:Healthy MV:Strong >
give vial bohst
You give a thin vial of yellow fluid to Bohst.

* HP:Healthy MV:Strong >
nod bohst
whe
You nod at him.

* HP:Healthy MV:Strong > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Strong >
l in pack
backpack (used) :
a raw side of meat
a large number of gold crowns (48)
a tinful of a black, foul liquid
a leather water flask
a bubbling draught
[3] a thin vial of yellow fluid
a dented tankard
an oilstone

* HP:Healthy MV:Strong >

The day has begun.

* HP:Healthy MV:Full >
l blarg
Entrusted by the Dark One himself with the leadership of the Ghar'ghael horde
this massive fade never fails to meld his followers into the Dark One's mold.
Clad in the deepest of black, he stands keeping an eyeless gaze upon his clan.

Blarg the Myrddraal is in excellent condition.

Blarg the Myrddraal is using:
<worn on head> a strange, insectoid helm
<worn around neck> a thin, black chain
<worn about body> an inky black cloak
<slung on back> a heron-engraved scabbard
<worn on hands> a pair of steel-backed gauntlets
<worn around wrist> a sungwood bracelet
<wielded two-handed> a heron-marked greatsword
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Healthy MV:Full >

A rabbit has arrived from the north.

* HP:Healthy MV:Full >
k rabbit
You scythe a rabbit's body into bloody fragments!
A rabbit is dead! R.I.P.
Yet again! Seems like a rerun...
Your blood freezes as you hear a rabbit's death cry.

* HP:Healthy MV:Full >
nar !!! the rabbit tried to attack blarg but we slew it
You narrate '!!! the rabbit tried to attack blarg but we slew it'

* HP:Healthy MV:Full >

Byrg narrates 'solid'

<---More friends gather!!------>

* HP:Healthy MV:Fresh >
nar hawkins
You narrate 'hawkins'

* HP:Healthy MV:Fresh >

Hawkins narrates 'yes zarth'

* HP:Healthy MV:Fresh >
nar we are protecting blarg!
You narrate 'we are protecting blarg!'

Hawkins narrates 'i am fixing to come down there'

* HP:Healthy MV:Fresh >
nar very good
You narrate 'very good'

* HP:Healthy MV:Fresh >

Blarg the Myrddraal sniffs the air. <-- HMMMM

* HP:Healthy MV:Fresh >
whe
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby. <-- HMMMM

* HP:Healthy MV:Fresh >
nar smells
whe
x
You narrate 'smells'

* HP:Healthy MV:Fresh > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

stat
* HP:Healthy MV:Fresh > [k light]
They aren't here.

Draz bellows '^^ Zu f_ZCo'

* HP:Healthy MV:Fresh >
cha wimpy 0
x
You won't flee from any fight now.

* HP:Healthy MV:Fresh > [k light]
They aren't here.

* HP:Healthy MV:Fresh >
Bohst says 'I'm loc'able'

* HP:Healthy MV:Fresh >
'so am I
whe
You say 'so am I'

* HP:Healthy MV:Fresh > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.


* HP:Healthy MV:Fresh >
yell :)
You bellow ':)'

scan n
* HP:Healthy MV:Fresh >
x

x
* HP:Healthy MV:Fresh > [k light]
They aren't here.

* HP:Healthy MV:Fresh > [k light]
They aren't here.

x
* HP:Healthy MV:Fresh >
x
sc
x
x
[k light]
They aren't here.

* HP:Healthy MV:Fresh > [k light]
They aren't here.

* HP:Healthy MV:Fresh > You have 367(367) hit and 230(230) movement points.
You have scored 90913337 experience points and 1682 quest points.
You need 2586663 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

x
x
* HP:Healthy MV:Fresh > [k light]
They aren't here.

x
* HP:Healthy MV:Fresh > [k light]
They aren't here.

* HP:Healthy MV:Fresh > [k light]
They aren't here.

whe
* HP:Healthy MV:Fresh > [k light]
They aren't here.

* HP:Healthy MV:Fresh > [k light]
They aren't here.

* HP:Healthy MV:Fresh > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

* HP:Healthy MV:Fresh >

Bohst narrates 'Draz has found us!! Oh noes... *stare* *laugh*'

* HP:Healthy MV:Fresh >
nar draz is here my friends
whe
You narrate 'draz is here my friends'

* HP:Healthy MV:Fresh >
whe
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh >
scan n

Bohst stops using a water skin.

* HP:Healthy MV:Fresh >
Bohst drinks blood from a water skin.

* HP:Healthy MV:Fresh >

Bohst puts a water skin on his belt.

* HP:Healthy MV:Fresh >
nar smells gone!
You narrate 'smells gone!'

* HP:Healthy MV:Fresh >

Hawkins narrates 'me and blud will be down soon as his abs get done.'

* HP:Healthy MV:Fresh >
nar we have won!
whe
You narrate 'we have won!' <--- CHAMPIONS!

x

Blarg the Myrddraal drops a splintered crimson skull.
Blarg the Myrddraal drops a splintered crimson skull.

* HP:Healthy MV:Fresh > [k light]
They aren't here.

* HP:Healthy MV:Fresh >
x

Bohst tastes a little bit of a severed leg.

* HP:Healthy MV:Fresh > Bohst tastes a little bit of a severed leg.
[k light]
They aren't here.

x
* HP:Healthy MV:Fresh >
Bohst tastes a little bit of a severed leg.

* HP:Healthy MV:Fresh > Bohst tastes a little bit of a severed leg.
[k light]
They aren't here.

* HP:Healthy MV:Fresh >
Bohst tastes a little bit of a severed leg.

* HP:Healthy MV:Fresh >
shake
You shake your head. <-- NO NEED!

* HP:Healthy MV:Fresh >

Bohst gets a splintered crimson skull.

* HP:Healthy MV:Fresh >

Bohst puts a splintered crimson skull in a small purse.

* HP:Healthy MV:Fresh >
'I want them to know I am here
You say 'I want them to know I am here' <--!!!

* HP:Healthy MV:Fresh >

Bludlust narrates 'sorry phonecall, be a moment'

* HP:Healthy MV:Fresh >
thank blarg
You thank Blarg the Myrddraal heartily.

whe
* HP:Healthy MV:Fresh >
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh >

Bohst eats a severed leg.
Blarg the Myrddraal hisses 'Come prepared next time, worms!'

* HP:Healthy MV:Fresh >
nar phone call to LS
You narrate 'phone call to LS' <-- ICQ SPY!!

* HP:Healthy MV:Fresh >
nar you mean!
You narrate 'you mean!'

* HP:Healthy MV:Fresh >
sc
You have 367(367) hit and 230(230) movement points.
You have scored 90913337 experience points and 1682 quest points.
You need 2586663 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Healthy MV:Fresh >
whe
x
Players in your Zone
--------------------
Codpiece - Path to the Green
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh > [k light]
They aren't here.

* HP:Healthy MV:Fresh >
whe
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh >
nar draz most likely north of us codpiece
whe
You narrate 'draz most likely north of us codpiece' <-- Don't want him walking into a big group!

* HP:Healthy MV:Fresh >
Players in your Zone
--------------------
Codpiece - Old Road
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh >
nar if you passed him
whe
You narrate 'if you passed him'

who
* HP:Healthy MV:Fresh > Players in your Zone
--------------------
Codpiece - Old Road
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh > Players
-------
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Healthy MV:Fresh >
eq
You are using:
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a full metal helmet and visor
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a shining steel breastplate
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a wicked knife bladed axe
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Healthy MV:Fresh >
scan
* HP:Healthy MV:Fresh >
nar dunno how many novices he has with him
You narrate 'dunno how many novices he has with him'

whe
* HP:Healthy MV:Fresh >
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

scan
* HP:Healthy MV:Fresh >
* HP:Healthy MV:Fresh >
stat
Bohst says 'Master Blarg.... when I heard you were in a less defensible position, my only thought
was to move to protect you. I will try to think ahead, and spend more time away from your defense
in the process, to get a skull.' <--#RP
You are a 784 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 2.2 lbs and wearing 74.0 lbs, light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 190, Dodging bonus: 19, Parrying bonus: 36
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 79% on average.

You are subjected to the following effects:

* HP:Healthy MV:Fresh >

Codpiece narrates 'sm is a zone north yeah'

* HP:Healthy MV:Fresh >
whe
who
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh > Players
-------
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Healthy MV:Fresh >
stat
You are a 784 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 2.2 lbs and wearing 74.0 lbs, light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 190, Dodging bonus: 19, Parrying bonus: 36
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 79% on average.

You are subjected to the following effects:

* HP:Healthy MV:Fresh >
whe
who
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh >
Players
-------
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Healthy MV:Fresh >

Bohst says 'next time'
Blarg the Myrddraal nods at Bohst.

* HP:Healthy MV:Fresh >
flip
whe
You flip head over heels.

* HP:Healthy MV:Fresh > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh >

Codpiece narrates 'he's got one channie with him, record low'

whe
* HP:Healthy MV:Fresh >
eq
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh > You are using:
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a full metal helmet and visor
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a shining steel breastplate
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a wicked knife bladed axe
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Healthy MV:Fresh >
nar nice
whew
You narrate 'nice'

ho
* HP:Healthy MV:Fresh >
Blarg the Myrddraal hisses 'I would roll my eyes at you if I had any.'

* HP:Healthy MV:Fresh > Arglebargle, glop-glyf!?!

* HP:Healthy MV:Fresh > Hold what?

* HP:Healthy MV:Fresh >
whe
who
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh > Players
-------
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Healthy MV:Fresh >
whe

Bohst narrates 'wow!!'

* HP:Healthy MV:Fresh > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

eq
* HP:Healthy MV:Fresh >
You are using:
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a full metal helmet and visor
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a shining steel breastplate
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a wicked knife bladed axe
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Healthy MV:Fresh >

Codpiece narrates 'zyfer, saldria and draz'

* HP:Healthy MV:Fresh >

Bohst snickers softly.

whois zyfer
* HP:Healthy MV:Fresh >
whe
Zyfer {Illuminator Guild Applicant} is a level 51 human.


* HP:Healthy MV:Fresh >
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh >
whois saldria
whe
Saldria Al'aton, Tower Accepted is a level 51 White Tower human.

It's only logical that all forces of the dark must perish.


* HP:Healthy MV:Fresh > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh >
l
Old Road
Far to the north, a settlement and a bridge mark the last touches of man
before the road merges with the forest to the east and south. There is no
way into the forest, and a crown of thorns appear to emphasize this fact.
[ obvious exits: N W ]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
A shattered arm lies in a bloody red and purple mess.
Bohst {Dhai'mon Grunt} is standing here.
A strange looking man with dead eyes stands here.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Healthy MV:Fresh >
time
It is 12 o'clock pm, on the 13th day of the month of Jumara, year 1418.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
Welcome to the game! Visit our new website at www.wotmud.org !

(Server: Wed Sep 22 22:26:07 2021 EST, up for 8 hours, 18 minutes)

* HP:Healthy MV:Fresh >

Bohst says 'Fade'world problems... right?'

* HP:Healthy MV:Fresh >
nar sadly he may have scanned us
whe
You narrate 'sadly he may have scanned us'

* HP:Healthy MV:Fresh > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh >

Bohst snickers softly.

* HP:Healthy MV:Fresh >
nar because it would be funny if they hit
You narrate 'because it would be funny if they hit'

whe
x
* HP:Healthy MV:Fresh >
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh > [k light]
They aren't here.

* HP:Healthy MV:Fresh >
sc
You have 367(367) hit and 230(230) movement points.
You have scored 90913337 experience points and 1682 quest points.
You need 2586663 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

whe
* HP:Healthy MV:Fresh >
who
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh >
st
Players
-------
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Healthy MV:Fresh >
scan
You are already standing.

whe
* HP:Healthy MV:Fresh > * HP:Healthy MV:Fresh >
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh >
whe
who
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh > Players
-------
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Healthy MV:Fresh >
stat
You are a 784 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 2.2 lbs and wearing 74.0 lbs, light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 190, Dodging bonus: 19, Parrying bonus: 36
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 79% on average.

You are subjected to the following effects:

* HP:Healthy MV:Fresh >
eq
You are using:
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a full metal helmet and visor
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a shining steel breastplate
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a wicked knife bladed axe
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Healthy MV:Fresh >
whe
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Fresh >
whe
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

who
* HP:Healthy MV:Fresh >
Players
-------
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Healthy MV:Fresh >
whe
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

* HP:Healthy MV:Fresh >
whe
scan
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

* HP:Healthy MV:Fresh >
nar zone
* HP:Healthy MV:Fresh >
You narrate 'zone'

* HP:Healthy MV:Fresh >
scan n
x

n
x
* HP:Healthy MV:Fresh > [k light]
They aren't here.

* HP:Healthy MV:Fresh > Old Road
[ obvious exits: N S ]
Bohst has arrived from the south.

* HP:Healthy MV:Full > [k light]
They aren't here.

x
* HP:Healthy MV:Full >
Bohst narrates 'Zarth and I stand prepared'

x
* HP:Healthy MV:Full > [k light]
They aren't here.

x
* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

x
x
* HP:Healthy MV:Full >
[k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

scan n
x
* HP:Healthy MV:Full >
x
A fox is here, hunting for rabbits.

* HP:Healthy MV:Full > [k light]
They aren't here.

x
* HP:Healthy MV:Full > [k light]
They aren't here.

x
* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >
nar we 1n of blarg
whe
You narrate 'we 1n of blarg'

x
* HP:Healthy MV:Full > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

x
* HP:Healthy MV:Full > [k light]
They aren't here.

x
* HP:Healthy MV:Full > [k light]
They aren't here.

x
* HP:Healthy MV:Full > Codpiece narrates 'i'm clearing the no channel'
[k light]
They aren't here.

sc
* HP:Healthy MV:Full > [k light]
They aren't here.

x
x
* HP:Healthy MV:Full > You have 367(367) hit and 228(230) movement points.
You have scored 90913337 experience points and 1682 quest points.
You need 2586663 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

x
x
* HP:Healthy MV:Full >
x
[k light]
They aren't here.

x
* HP:Healthy MV:Full > [k light]
They aren't here.

scan
* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

whe
x
* HP:Healthy MV:Full > North: A fox is here, hunting for rabbits.
South: A strange looking man with dead eyes stands here.

x
* HP:Healthy MV:Full > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

* HP:Healthy MV:Full > [k light]
They aren't here.

x
* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

scan n
* HP:Healthy MV:Full >
x
x
A fox is here, hunting for rabbits.

* HP:Healthy MV:Full > [k light]
They aren't here.

x
* HP:Healthy MV:Full > [k light]
They aren't here.

x
* HP:Healthy MV:Full >
whe
[k light]
They aren't here.

x
* HP:Healthy MV:Full > [k light]
They aren't here.

x
* HP:Healthy MV:Full > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

x
x
* HP:Healthy MV:Full >
[k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >
scan n
x
A fox is here, hunting for rabbits.

whe
x
* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

x
* HP:Healthy MV:Full > [k light]
They aren't here.

x
* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

scan
* HP:Healthy MV:Full >
whe
North: A fox is here, hunting for rabbits.
South: A strange looking man with dead eyes stands here.

* HP:Healthy MV:Full > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

nar nod
* HP:Healthy MV:Full >
whe
You narrate 'nod'

* HP:Healthy MV:Full > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

* HP:Healthy MV:Full >
nar they see you?
whe
You narrate 'they see you?'

sc
x
* HP:Healthy MV:Full > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

x
* HP:Healthy MV:Full > You have 367(367) hit and 228(230) movement points.
You have scored 90913337 experience points and 1682 quest points.
You need 2586663 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Healthy MV:Full > [k light]
They aren't here.

x
* HP:Healthy MV:Full >
[k light]
They aren't here.

x
* HP:Healthy MV:Full > [k light]
They aren't here.

x
* HP:Healthy MV:Full > [k light]
They aren't here.

x
* HP:Healthy MV:Full >
[k light]
They aren't here.

scan
* HP:Healthy MV:Full > [k light]
They aren't here.

whe
* HP:Healthy MV:Full > North: A fox is here, hunting for rabbits.
South: A strange looking man with dead eyes stands here.

x
* HP:Healthy MV:Full > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

* HP:Healthy MV:Full > [k light]
They aren't here.

x
* HP:Healthy MV:Full >
x
[k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

scan n
* HP:Healthy MV:Full >
whe
A fox is here, hunting for rabbits.

who
* HP:Healthy MV:Full > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

sc
* HP:Healthy MV:Full > Players
-------
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

x
* HP:Healthy MV:Full > You have 367(367) hit and 228(230) movement points.
You have scored 90913337 experience points and 1682 quest points.
You need 2586663 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >
x

Codpiece narrates 'or the hard chanel, whatever it is'

* HP:Healthy MV:Full > Codpiece narrates 'yeah'
[k light]
They aren't here.

x
x
* HP:Healthy MV:Full >
[k light]
They aren't here.

* HP:Healthy MV:Full >
Bohst says 'shienaran spy in Blarg's room' <---- !!?!?!?!?!
[k light]
They aren't here.

* HP:Healthy MV:Fresh >
nar nod nod
You narrate 'nod nod'

* HP:Healthy MV:Fresh >
s
Old Road
[ obvious exits: N W ]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
A shattered arm lies in a bloody red and purple mess.
A strange looking man with dead eyes stands here.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
Bohst has arrived from the north.

* HP:Healthy MV:Full >
shake
You shake your head.

* HP:Healthy MV:Full >

Codpiece narrates 'he's doing his chortlesnorfling idiotic disengage bash thing'

* HP:Healthy MV:Full >

Bohst looks at the gholam.

'gholam not spy
* HP:Healthy MV:Full >
You say 'gholam not spy' <--- !!!!!

<----- Codpiece had been running around a bit with Draz and his group, Bohst and I walked north a some -->

* HP:Healthy MV:Strong >
whe
Players in your Zone
--------------------
Bohst - Outside Deven Ride
Zarth - Outside Deven Ride

* HP:Healthy MV:Strong >
track

-
Codpiece narrates 'how many of us are there?'

=
+
Some obvious fresh tracks of a wild stallion (ridden) leaving north.
Some day-old tracks of a bloodstock stallion (ridden) leaving north.

* HP:Healthy MV:Strong >
whe
Players in your Zone
--------------------
Bohst - Outside Deven Ride
Zarth - Outside Deven Ride

* HP:Healthy MV:Strong >
nar right now me and bohst

Codpiece narrates 'should be enough to hit'

whe
* HP:Healthy MV:Strong >
You narrate 'right now me and bohst'

* HP:Healthy MV:Strong > Players in your Zone
--------------------
Bohst - Outside Deven Ride
Zarth - Outside Deven Ride

* HP:Healthy MV:Strong >
whe
Players in your Zone
--------------------
Bohst - Outside Deven Ride
Zarth - Outside Deven Ride

* HP:Healthy MV:Strong >
whe
Players in your Zone
--------------------
Bohst - Outside Deven Ride
Zarth - Outside Deven Ride

* HP:Healthy MV:Strong >
Bohst narrates 'you, me, and Zarth'

* HP:Healthy MV:Strong >
Codpiece narrates 'ah'

* HP:Healthy MV:Strong >
nar bludlust hawkins otw soon

Codpiece narrates 'where's hawkins and BL'

* HP:Healthy MV:Strong > You narrate 'bludlust hawkins otw soon'

whe
* HP:Healthy MV:Strong >
Players in your Zone
--------------------
Bohst - Outside Deven Ride
Zarth - Outside Deven Ride

* HP:Healthy MV:Strong >
whe
who
Players in your Zone
--------------------
Bohst - Outside Deven Ride
Zarth - Outside Deven Ride

* HP:Healthy MV:Strong > Players
-------
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Healthy MV:Strong >

Codpiece narrates 'nod'

* HP:Healthy MV:Strong >
nar bl on phone talking to jaster to get on ls probably
You narrate 'bl on phone talking to jaster to get on ls probably' <-- ICQ SPIES!

whe
n
* HP:Healthy MV:Strong >
Players in your Zone
--------------------
Bohst - Outside Deven Ride
Zarth - Outside Deven Ride

* HP:Healthy MV:Strong > Old Road
[ obvious exits: N S ]
Bohst has arrived from the south.

scan n
* HP:Healthy MV:Strong >
whe

* HP:Healthy MV:Strong > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Strong >
n
Old Road
[ obvious exits: E S ]
Bohst has arrived from the south.

* HP:Healthy MV:Strong >
scan n
e
* HP:Healthy MV:Strong >
Old Road
[ obvious exits: N W ]
Bohst has arrived from the west.

scan n
* HP:Healthy MV:Strong >

* HP:Healthy MV:Strong >
n
Near Deven Ride
[ obvious exits: N S W ]
Bohst has arrived from the south.

scan n
* HP:Healthy MV:Strong >
A fox is here, hunting for rabbits.

* HP:Healthy MV:Strong >
whe
Players in your Zone
--------------------
Bohst - Near Deven Ride
Zarth - Near Deven Ride

* HP:Healthy MV:Strong >
n
Old Road
[ obvious exits: N S ]
A fox is here, hunting for rabbits.
Bohst has arrived from the south.

scan n
* HP:Healthy MV:Strong >

* HP:Healthy MV:Strong >
n
Old Road
[ obvious exits: E S ]
Bohst has arrived from the south.

scan n
* HP:Healthy MV:Strong >
* HP:Healthy MV:Strong >
ex
Obvious exits:
East - Old Road
South - Old Road

scan
* HP:Healthy MV:Strong > East: A long-eared rabbit is here, looking quite sick.
South: A fox is here, hunting for rabbits.

whe
* HP:Healthy MV:Strong >
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Strong >
e
n
Old Road
[ obvious exits: N W ]
A long-eared rabbit is here, looking quite sick.
Bohst has arrived from the west.

* HP:Healthy MV:Strong > Old Road
[ obvious exits: N S W ]
Bohst has arrived from the south.

scan
* HP:Healthy MV:Strong >
North: A long-eared rabbit is here, looking quite sick.
South: A long-eared rabbit is here, looking quite sick.

* HP:Healthy MV:Strong >
whe
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Strong >
whe
n
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

* HP:Healthy MV:Strong > Old Road
[ obvious exits: E S ]
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.
A fox is here, hunting for rabbits.
Bohst has arrived from the south.

* HP:Healthy MV:Strong >
e
scan
Old Road
[ obvious exits: N W ]
A long-eared rabbit is here, looking quite sick.
Bohst has arrived from the west.

* HP:Healthy MV:Strong > Bohst says 'smell'
West: A long-eared rabbit is here, looking quite sick.

* HP:Healthy MV:Strong >
whe
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

* HP:Healthy MV:Strong >
nar smell again
scan n
You narrate 'smell again'

* HP:Healthy MV:Full >
* HP:Healthy MV:Full >
n
Old Road
[ obvious exits: N S W ]
Bohst has arrived from the south.

scan n
* HP:Healthy MV:Full >

* HP:Healthy MV:Full >
Codpiece narrates 'i'm sitting around the seanchan patty'

* HP:Healthy MV:Full >
whe
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

* HP:Healthy MV:Full >
nar nod
ex
You narrate 'nod'

* HP:Healthy MV:Full >
Obvious exits:
North - Old Road
South - Old Road
West - Edge of the Westwood

scan n
* HP:Healthy MV:Full >

* HP:Healthy MV:Full >

Codpiece narrates 'still smell here too'

n
* HP:Healthy MV:Full >
ex
Old Road
[ obvious exits: N S ]
Bohst has arrived from the south.

* HP:Healthy MV:Full > Obvious exits:
North - In a Curve in the Old Road
South - Old Road

* HP:Healthy MV:Full >
scan n
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

whe
* HP:Healthy MV:Full >

Codpiece narrates 'so there's a 4th'

* HP:Healthy MV:Full > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

* HP:Healthy MV:Full >
nar dunno
You narrate 'dunno'

* HP:Healthy MV:Full >
nar these aren't multismell zones
whe
You narrate 'these aren't multismell zones'

* HP:Healthy MV:Full > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Full >
scan n
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

* HP:Healthy MV:Full >
nar smell gone
You narrate 'smell gone'

scan n
* HP:Healthy MV:Full >
whe
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

* HP:Healthy MV:Full > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Full >

Codpiece narrates 'zirex'

* HP:Healthy MV:Full >
whe
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Full >

Codpiece narrates 'is the new one'

nar aha
* HP:Healthy MV:Full >
whe
You narrate 'aha'

* HP:Healthy MV:Full > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road

x
x
* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >
[k light]
They aren't here.

nar nod
* HP:Healthy MV:Full >
You narrate 'nod'

scan n
* HP:Healthy MV:Full >
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

* HP:Healthy MV:Full >
nar we 1s ef patty

Codpiece has arrived from the north.

* HP:Healthy MV:Full > You narrate 'we 1s ef patty'

* HP:Healthy MV:Full >
scan n
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

x
* HP:Healthy MV:Full >
x
[k light]
They aren't here.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >
whe
x
Players in your Zone
--------------------
Codpiece - Old Road
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Full > [k light]
They aren't here.

scan
* HP:Healthy MV:Full >
whe
North:
* HP:Healthy MV:Full >
Players in your Zone
--------------------
Codpiece - Old Road
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Full >

Codpiece nods in agreement.

* HP:Healthy MV:Full >
diag codpiece
Codpiece has some small wounds and bruises.

scan n
* HP:Healthy MV:Full >
whe
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

x
* HP:Healthy MV:Full > Players in your Zone
--------------------
Codpiece - Old Road
Bohst - Old Road
Zarth - Old Road

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >

*Draz* has arrived from the north, riding a warhorse.
*Zirex* has arrived from the north, riding a wild stallion.
*Saldria* has arrived from the north, riding a wild stallion.
*Zyfer* has arrived from the north, riding a gray palfrey.
A crow has arrived from the north.
A young Tower Guard has arrived from the north.

* HP:Healthy MV:Full >

*Saldria* tries to slash Codpiece, but he parries successfully.
Codpiece says 'not sure we can take em anymore'

* HP:Healthy MV:Full >
*Zyfer* tries to pierce Codpiece, but he deflects the blow.

* HP:Healthy MV:Full >
*Zirex* tries to slash Codpiece, but he deflects the blow.
Codpiece says 'go'

'blarg a long ways south
* HP:Healthy MV:Full >
x
You say 'blarg a long ways south'

b
* HP:Healthy MV:Full >
Codpiece tries to stab *Saldria*, but she parries successfully.
[k light]
You scythe *Draz*'s head.

* HP:Healthy MV:Full - Draz: Scratched >
Bohst slashes *Zirex*'s left leg.
[bash ]


A crow starts to caw. Kaaaa! Kaaaa! Kaaaa!

flee
-
=Cancelled.
PANIC! You couldn't escape!

* HP:Healthy MV:Full - Draz: Scratched >
*Draz* slashes your head hard.
*Zyfer* pierces Codpiece's body.
Codpiece tries to stab *Saldria*, but she parries successfully.
Codpiece panics, and attempts to flee!

* HP:Scratched MV:Full - Draz: Scratched >
nar off

*Draz* wipes his boots in your face!

* HP:Scratched MV:Strong - Draz: Scratched > You narrate 'off'

cw
* HP:Scratched MV:Strong - Draz: Scratched >
flee
*Saldria* unleashes a flurry of icy spikes at Codpiece, who is stabbed repeatedly.
Codpiece leaves south.
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Scratched MV:Strong - Draz: Scratched > You panic and attempt to flee!


*Zirex* avoids being bashed by Bohst who loses his balance and falls!
You flee head over heels.
In a Curve in the Old Road
[ obvious exits: E S ]
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

* HP:Scratched MV:Strong >
s
s
s
Old Road
[ obvious exits: N S ]
A young Tower Guard is on duty here.
A crow is here flying around.
A crow is here flying around.
*Zyfer* is standing here, riding a gray palfrey.
*Saldria* is here, fighting Bohst, riding a wild stallion.
*Zirex* is here, fighting Bohst, riding a wild stallion.
*Draz* is standing here, riding a warhorse.
Bohst {Dhai'mon Grunt} is here, fighting Zirex.

* HP:Scratched MV:Strong > Old Road
[ obvious exits: N S W ]

* HP:Scratched MV:Strong > Old Road
[ obvious exits: N W ]
A long-eared rabbit is here, looking quite sick.

* HP:Scratched MV:Strong >
w
Old Road
[ obvious exits: E S ]
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.
A fox is here, hunting for rabbits.

* HP:Scratched MV:Strong >
nar off bohst
whe
You narrate 'off bohst'

x
* HP:Scratched MV:Strong > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
Codpiece - Edge of the Westwood
You catch a smell of horses nearby.

* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong >
s
s
Codpiece narrates 'dline is west from there'
Old Road
[ obvious exits: N S W ]

s
* HP:Scratched MV:Strong >
Old Road
[ obvious exits: N W ]
A long-eared rabbit is here, looking quite sick.

* HP:Scratched MV:Strong > Alas, you cannot go that way...

* HP:Scratched MV:Strong >
Bohst has arrived from the north.

<----- WE ADVANCE IN THE OPPOSITE DIRECTION! ---->
<----- BACK TO BLARG! ----->

<----- BLUDLUST ARRIVES AND GIVES ME ABS!!--->

* HP:Healthy MV:Full >
stat
You are a 784 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.0 lbs and wearing 76.1 lbs, light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 167, Dodging bonus: 19, Parrying bonus: 45
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 85% on average. <-- BECOME UNSTOPPABLE!

You are subjected to the following effects:
- NO QUIT

* HP:Healthy MV:Full >

Bohst has arrived from the south.

* HP:Healthy MV:Full >
scan n
x
A tall animal with a long neck stands here.
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.
A young Tower Guard is on duty here.
A crow is here flying around.
A crow is here flying around.
*Zyfer* is standing here, riding a gray palfrey.
*Saldria* is standing here, riding a wild stallion.
*Zirex* is standing here, riding a wild stallion.
*Draz* is standing here, riding a warhorse.

* HP:Healthy MV:Full > [k light]
They aren't here.

* HP:Healthy MV:Full >
nar aha
You narrate 'aha'

* HP:Healthy MV:Full >
nar can't hit them
Codpiece narrates '+2 seanchan'
You narrate 'can't hit them'

* HP:Healthy MV:Full >

Bludlust says 'oh 6 of em'

* HP:Healthy MV:Full >

Bludlust strokes his chin thoughtfully.

* HP:Healthy MV:Full >

Bohst eats a shattered arm.

* HP:Healthy MV:Full >
scan n
A young Tower Guard is on duty here.
A crow is here flying around.
A crow is here flying around.
*Zyfer* is standing here, riding a gray palfrey.
*Saldria* is standing here, riding a wild stallion.
*Zirex* is standing here, riding a wild stallion.
*Draz* is standing here, riding a warhorse.

* HP:Healthy MV:Full >
whe
x
x
The sun sets.
Players in your Zone
--------------------
Bohst - Bridge Over the River
Hawkins - Bridge Over the River
Bludlust - Bridge Over the River
Zarth - Bridge Over the River
You catch a smell of horses nearby.

* HP:Healthy MV:Fresh > [k light]
They aren't here.

* HP:Healthy MV:Fresh > [k light]
They aren't here.

x
* HP:Healthy MV:Fresh >
[k light]
They aren't here.

* HP:Healthy MV:Fresh >
nar hang here and see how they carry it
You narrate 'hang here and see how they carry it'

* HP:Healthy MV:Fresh >
whe
x

*Draz* has arrived from the north, riding a warhorse.
*Zirex* has arrived from the north, riding a wild stallion.
*Saldria* has arrived from the north, riding a wild stallion.
*Zyfer* has arrived from the north, riding a gray palfrey.
A crow has arrived from the north.
A crow has arrived from the north.
A young Tower Guard has arrived from the north.
*Saldria* tries to slash Bohst, but he deflects the blow.

* HP:Healthy MV:Fresh > Players in your Zone
--------------------
Bohst - Bridge Over the River
Hawkins - Bridge Over the River
Bludlust - Bridge Over the River
Zarth - Bridge Over the River
You catch a smell of horses nearby.

* HP:Healthy MV:Fresh > [k light]
You scythe *Zyfer*'s left leg very hard.

* HP:Healthy MV:Fresh - Zyfer: Scratched >

Bludlust blasts *Draz*'s right foot hard.

* HP:Healthy MV:Fresh - Zyfer: Scratched >

*Zyfer* tickles your left leg with his pierce.

* HP:Scratched MV:Fresh - Zyfer: Scratched >

*Zyfer* tickles your right arm with his pierce.
Someone joins Bludlust's fight!
You try to scythe *Zyfer*, but he parries successfully.

b
* HP:Scratched MV:Fresh - Zyfer: Scratched >
[bash ]


-
*Draz* sends Bohst sprawling with a powerful bash!
*Draz* sends Bludlust sprawling with a powerful bash!

=
*Zirex* tries to slash someone, but he parries successfully.

+
*
*+
=-
Codpiece barely stabs *Zirex*'s body.
*Zirex* tries to slash Codpiece, but he parries successfully.
A grey man barely tickles a young Tower Guard's body with his pierce.
A grey man panics, and attempts to flee!
*Draz* slashes Bludlust's body with Hummingbird Kisses the Honeyrose.
*Zyfer* barely pierces your body.
*Saldria* tries to slash Bohst, but he parries successfully.
A grey man pierces a young Tower Guard's head.
*Saldria* unleashes a flurry of icy spikes at Bohst, who is stabbed repeatedly.


-=
Your bash at *Zyfer* sends him sprawling!

* HP:Scratched MV:Fresh - Zyfer: Scratched >
A grey man panics, and attempts to flee! <--!?!??!! Coward!
Codpiece looks at *Zirex*.

nar obviously don't bash here
* HP:Scratched MV:Fresh - Zyfer: Scratched >
You narrate 'obviously don't bash here' <---- !?!?!!?

* HP:Scratched MV:Fresh - Zyfer: Scratched >

A young Tower Guard tries to smite someone, but he deflects the blow.
Codpiece stabs *Zirex*'s left leg.
A grey man pierces a young Tower Guard's left leg.
*Draz* slashes Bludlust's body hard.
You scythe *Zyfer*'s body extremely hard.

* HP:Scratched MV:Fresh - Zyfer: Hurt >
l
b
A grey man barely pierces a young Tower Guard's right leg.
Codpiece avoids being bashed by *Zirex* who loses his balance and falls!
Bridge Over the River
Made from strong, sturdy wooden planks this bridge is now worn with age and
use. The bridge extends over the rushing waters of the Manetherendrelle
with thick hand-rails that flank the sides of the bridge. The road
continues to the north and south. A rough hewn landing platform has been
more recently constructed here, with a small piece of paper tacked onto it.
[ obvious exits: N S D ]
A metal helmet with attached visor rests here.
A shining steel breastplate lies here gleaming in the light.
A pair of black vambraces lie here, gleaming brightly.
A heavy pair of full metal gauntlets is here.
A pair of black armor greaves lies here, highly polished.
A pair of thick metal boots stand inflexibly upright.
A young Tower Guard is here, fighting a grey man.
A crow is here flying around.
A crow is here flying around.
*Zyfer* is sitting here, riding a gray palfrey.
*Saldria* is here, fighting Bohst, riding a wild stallion.
*Zirex* is here, fighting Codpiece, riding a wild stallion.
*Draz* is here, fighting Bludlust, riding a warhorse.
A grey man is here, fighting a young Tower Guard.
Bohst {Dhai'mon Grunt} is sitting here.
A sheep is here, bleating.
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is sitting here.
Codpiece the Unsavoury is here, fighting Zirex.

* HP:Scratched MV:Fresh - Zyfer: Hurt > [bash ]
They already seem to be stunned.

* HP:Scratched MV:Fresh - Zyfer: Hurt >

*Saldria* unleashes a flurry of icy spikes at Bohst, who is stabbed repeatedly.

nar err zerk*
* HP:Scratched MV:Fresh - Zyfer: Hurt >
Hawkins barely hacks *Draz*'s body.

b
* HP:Scratched MV:Fresh - Zyfer: Hurt >
Hawkins hacks *Draz*'s right leg hard.
A grey man panics, and attempts to flee!
A young Tower Guard tries to smite someone, but he parries successfully.
Codpiece barely stabs *Zirex*'s body.
A grey man pierces a young Tower Guard's right leg.
You scythe *Zyfer*'s left leg hard.
*Saldria* tries to slash Bohst, but he deflects the blow.
You narrate 'err zerk*' <--Snicker

* HP:Scratched MV:Fresh - Zyfer: Hurt > [bash ]
They already seem to be stunned.

* HP:Scratched MV:Fresh - Zyfer: Hurt >

A grey man tickles a young Tower Guard's right arm with his pierce.

* HP:Scratched MV:Fresh - Zyfer: Hurt >
Bohst sends *Saldria* sprawling with a powerful bash!
*Draz* avoids being bashed by Bludlust who loses his balance and falls!

b
* HP:Scratched MV:Fresh - Zyfer: Hurt >
*Draz* sends Bludlust sprawling with a powerful bash!

* HP:Scratched MV:Fresh - Zyfer: Hurt >
[bash ]


-=
*Draz* looks at a grey man.

+
*
A young Tower Guard tries to smite a grey man, but he parries successfully.
A grey man panics, and attempts to flee!
Codpiece barely stabs *Zirex*'s right foot.
A grey man pierces a young Tower Guard's right leg.
*Draz* assumes Thistledown Floats on the Wind.
*Draz* slashes Bludlust's right leg very hard.
*Zyfer* barely pierces your body.
Bohst slashes *Saldria*'s right leg into bloody fragments!


Hawkins sends *Draz* sprawling with a powerful bash!

*
+
=-

A grey man pierces a young Tower Guard's body.
*Zyfer* pierces your left arm.

-
=
A grey man panics, and attempts to flee!
Codpiece avoids being bashed by *Zirex* who loses his balance and falls!
As *Zyfer* avoids your bash, you topple over and fall to the ground! <--- :(

* HP:Scratched MV:Fresh - Zyfer: Hurt >
nar flee is obvious 1s

Bludlust blasts *Draz*'s body.
Hawkins hacks *Draz*'s body.
A young Tower Guard tries to smite someone, but he parries successfully.
Codpiece stabs *Zirex*'s body hard.
A grey man barely pierces a young Tower Guard's right leg.
*Zyfer* barely pierces your body.
Bohst slashes *Saldria*'s right leg into bloody fragments!

cb
* HP:Scratched MV:Fresh - Zyfer: Hurt >
b
A grey man barely pierces a young Tower Guard's head.
*Zyfer* tickles your right leg with his pierce.
You narrate 'flee is obvious 1s'

* HP:Scratched MV:Fresh - Zyfer: Hurt > [change mood brave]
Mood changed to: Brave

* HP:Scratched MV:Fresh - Zyfer: Hurt >
[bash ]


-
Bludlust blasts *Draz*'s left leg very hard.
Hawkins hacks *Draz*'s body.
A young Tower Guard tries to smite a grey man, but he parries successfully.
Codpiece stabs *Zirex*'s left leg.
A grey man pierces a young Tower Guard's left foot.
*Zyfer* barely pierces your left hand.

=
Bludlust looks at *Draz*.

+
*
Codpiece looks at *Zirex*.

*+
*Saldria* avoids being bashed by Bohst who loses his balance and falls!

=
*Saldria* unleashes a flurry of icy spikes at Codpiece, who is stabbed repeatedly.

-

Codpiece avoids being bashed by *Zirex* who loses his balance and falls!

-
A grey man barely pierces a young Tower Guard's left arm.
*Zyfer* barely pierces your left foot.

=
As *Zyfer* avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Fresh - Zyfer: Hurt >
Hawkins hacks *Draz*'s body.
A young Tower Guard tries to smite a grey man, but he parries successfully.
Codpiece barely stabs *Zirex*'s right leg.
A grey man panics, and attempts to flee!
A grey man tickles a young Tower Guard's left arm with his pierce.
*Zyfer* tickles your body with his pierce.
*Saldria* tries to slash Bohst, but he deflects the blow.
*Wade* has arrived from the north, riding a Domani razor.
*Ruana* has arrived from the north, riding a Domani razor.
A trained corlm has arrived from the north.

* HP:Hurt MV:Fresh - Zyfer: Hurt >
*Ruana* barely tickles Hawkins's body with her pierce.

* HP:Hurt MV:Fresh - Zyfer: Hurt >

*Draz* sends Bludlust sprawling with a powerful bash!
*Wade* slashes Bludlust's body.

* HP:Hurt MV:Fresh - Zyfer: Hurt >
whe

*Jaxon* scythes Codpiece's body into bloody fragments!

l
* HP:Hurt MV:Fresh - Zyfer: Hurt >

*Wade* drawls 'poZzfnk eKvwI] bGH'

* HP:Hurt MV:Fresh - Zyfer: Hurt >
*Marshall* has arrived from the north, riding a warhorse. <--- More of them keep showing up
Bohst panics, and attempts to flee!

* HP:Hurt MV:Fresh - Zyfer: Hurt > *Marshall* hacks Hawkins's left arm hard.
Bohst leaves south.
Codpiece panics, and attempts to flee!
Players in your Zone
--------------------
Bohst - Old Road
Hawkins - Bridge Over the River
Bludlust - Bridge Over the River
Codpiece - Bridge Over the River
Zarth - Bridge Over the River
You catch a smell of horses nearby.

* HP:Hurt MV:Fresh - Zyfer: Hurt >
A Domani razor cocks its head up sharply.
A grey man panics, and attempts to flee!
*Marshall* hacks Hawkins's body.
*Wade* slashes Bludlust's left foot.
*Ruana* barely tickles Hawkins's body with her pierce.
A young Tower Guard tries to smite someone, but he deflects the blow.
A grey man barely pierces a young Tower Guard's body.
*Draz* slashes Bludlust's body very hard.
*Zyfer* barely pierces your head.
You scythe *Zyfer*'s right arm hard.
A grey man tickles a young Tower Guard's body with his pierce.
*Zyfer* barely pierces your head.
Bridge Over the River
Made from strong, sturdy wooden planks this bridge is now worn with age and
use. The bridge extends over the rushing waters of the Manetherendrelle
with thick hand-rails that flank the sides of the bridge. The road
continues to the north and south. A rough hewn landing platform has been
more recently constructed here, with a small piece of paper tacked onto it.
[ obvious exits: N S D ]
A metal helmet with attached visor rests here.
A shining steel breastplate lies here gleaming in the light.
A pair of black vambraces lie here, gleaming brightly.
A heavy pair of full metal gauntlets is here.
A pair of black armor greaves lies here, highly polished.
A pair of thick metal boots stand inflexibly upright.
*Marshall* is here, fighting Hawkins, riding a warhorse.
*Jaxon* is here, fighting Codpiece.
A tall animal with a long neck stands here.
*Ruana* is here, fighting Hawkins, riding a Domani razor.
*Wade* is here, fighting Bludlust, riding a Domani razor.
A young Tower Guard is here, fighting a grey man.
A crow is here flying around.
A crow is here flying around.
*Zyfer* is here, fighting YOU!, riding a gray palfrey.
*Saldria* is standing here, riding a wild stallion.
*Zirex* is here, fighting Codpiece, riding a wild stallion.
*Draz* is here, fighting Bludlust, riding a warhorse.
A grey man is here, fighting a young Tower Guard.
A sheep is here, bleating.
Hawkins the Contagious Stalker is here, fighting Draz.
Bludlust the Dark Master is sitting here.
Codpiece the Unsavoury is here, fighting Zirex.

* HP:Hurt MV:Fresh - Zyfer: Hurt >
Codpiece leaves north.

* HP:Hurt MV:Fresh - Zyfer: Hurt >
cw

Codpiece narrates 'christ'

* HP:Hurt MV:Fresh - Zyfer: Hurt > [cha mood wimpy]
Mood changed to: Wimpy

nar off
* HP:Hurt MV:Fresh - Zyfer: Hurt >
A trained corlm joins Wade's fight!
*Saldria* tickles Bludlust's head with her slash.
You narrate 'off' <--Need the #mobs

* HP:Hurt MV:Fresh - Zyfer: Hurt >

*Saldria* barely slashes Bludlust's body.
A grey man panics, and attempts to flee!
A trained corlm tickles your left leg with his hit.
*Wade* slashes Bludlust's head hard.
Hawkins barely hacks *Draz*'s body.
A young Tower Guard tries to smite someone, but he parries successfully.
A grey man pierces a young Tower Guard's left foot hard.
*Zyfer* barely pierces your right leg.
You scythe *Zyfer*'s left arm very hard.
*Draz* avoids being bashed by Hawkins who loses his balance and falls!

cw
* HP:Hurt MV:Fresh - Zyfer: Hurt >
*Marshall* sends Hawkins sprawling with a powerful bash!

* HP:Hurt MV:Fresh - Zyfer: Hurt > A grey man tickles a young Tower Guard's body with his pierce.
*Zyfer* barely pierces your right leg.
[cha mood wimpy]
Mood changed to: Wimpy

flee
* HP:Hurt MV:Fresh - Zyfer: Hurt >
You panic and attempt to flee!


*Jaxon* now follows *Draz*.
You flee head over heels.
Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
Codpiece the Unsavoury is standing here.

* HP:Hurt MV:Full >
nar get mobs
You narrate 'get mobs'

* HP:Hurt MV:Full >
s
s
Bridge Over the River
[ obvious exits: N S D ]
A metal helmet with attached visor rests here.
A shining steel breastplate lies here gleaming in the light.
A pair of black vambraces lie here, gleaming brightly.
A heavy pair of full metal gauntlets is here.
A pair of black armor greaves lies here, highly polished.
A pair of thick metal boots stand inflexibly upright.
A tall animal with a long neck stands here.
*Marshall* is here, fighting Hawkins, riding a warhorse.
*Jaxon* is standing here.
*Ruana* is here, fighting Hawkins, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.
A young Tower Guard is here, fighting a grey man.
A crow is here flying around.
A crow is here flying around.
*Zyfer* is standing here, riding a gray palfrey.
*Saldria* is standing here, riding a wild stallion.
*Zirex* is standing here, riding a wild stallion.
*Draz* is here, fighting Hawkins, riding a warhorse.
A grey man is here, fighting a young Tower Guard.
A sheep is here, bleating.
Hawkins the Contagious Stalker is sitting here.

* HP:Hurt MV:Full > *Saldria* slashes your left arm.
No way! You're fighting for your life!

* HP:Hurt MV:Full - Saldria: Hurt >

A grey man pierces a young Tower Guard's right leg.
*Zirex* barely slashes your body.
*Wade* slashes your right arm very hard.

flee
* HP:Wounded MV:Full - Saldria: Hurt >
You panic and attempt to flee!


Bludlust narrates 'come 2s'
You flee head over heels.
Old Road
[ obvious exits: N S ]
A fox is here, hunting for rabbits.

* HP:Wounded MV:Full >
s
s
*Wade* has arrived from the north, riding a Domani razor.
A trained corlm has arrived from the north.
Old Road
[ obvious exits: N W ]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Bludlust the Dark Master is standing here.
Bohst {Dhai'mon Grunt} is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Wounded MV:Full > Alas, you cannot go that way...

* HP:Wounded MV:Full >
x
x
[k light]
They aren't here.

whe
x
* HP:Wounded MV:Full > *Wade* has arrived from the north, riding a Domani razor.
A trained corlm has arrived from the north.
[k light]
You try to scythe *Wade*, but he deflects the blow.

x
* HP:Wounded MV:Full - Wade: Healthy > Bludlust narrates 'loop n vial oggers if need be'
Players in your Zone
--------------------
Codpiece - Deep Westwood
Zarth - Old Road
Bludlust - Old Road
Bohst - Old Road
Hawkins - Bridge Over the River
You catch a smell of horses nearby.

x
* HP:Wounded MV:Full - Wade: Healthy > [k light]
You do the best you can!

* HP:Wounded MV:Full - Wade: Healthy > [k light]
You do the best you can!

* HP:Wounded MV:Full - Wade: Healthy > *Wade* slashes your left leg.
The dreadguard crushes Wade's head very hard.
The dreadguard joins the dreadguard's fight!
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Wade, who screams in pain.
An enormous hunch-backed trolloc joins the dreadguard's fight!
An enormous hunch-backed trolloc joins the dreadguard's fight!
An enormous hunch-backed trolloc joins the dreadguard's fight!
An enormous hunch-backed trolloc joins the dreadguard's fight!
You scythe *Wade*'s body very hard.
[k light]
You do the best you can!

b
* HP:Wounded MV:Full - Wade: Hurt >
Bohst narrates 'he moved'
[bash ]


-
*Wade* panics, and attempts to flee!

=
*Wade* leaves north riding a Domani razor.

+
n
x
*
b
Cancelled.
Codpiece narrates 'loop around z'
Old Road
[ obvious exits: N S ]
*Wade* is standing here, riding a Domani razor.
*Jaxon* is standing here.
A fox is here, hunting for rabbits.

* HP:Wounded MV:Full > [k light]
You try to scythe *Wade*, but he deflects the blow.

* HP:Wounded MV:Full - Wade: Hurt >
[bash ]


*Wade* slashes your body.

-
=+
flee
w
*
Cancelled.
PANIC! You couldn't escape!

* HP:Wounded MV:Full - Wade: Hurt > No way! You're fighting for your life!

* HP:Wounded MV:Full - Wade: Hurt >
cw
[cha mood wimpy]
Mood changed to: Wimpy

flee
* HP:Wounded MV:Full - Wade: Hurt >
You try to scythe *Wade*, but he deflects the blow.

* HP:Wounded MV:Full - Wade: Hurt >
You panic and attempt to flee!


You flee head over heels.
Old Road
[ obvious exits: N W ]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
A tall animal with a long neck stands here.
Bludlust the Dark Master is standing here.
Bohst {Dhai'mon Grunt} is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Wounded MV:Full >
whe
x
Players in your Zone
--------------------
Hawkins - Bridge Over the River
Zarth - Old Road
Bludlust - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
x
x
whe
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

x
* HP:Wounded MV:Full > Players in your Zone
--------------------
Hawkins - Bridge Over the River
Zarth - Old Road
Bludlust - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >

Hawkins has arrived from the north.

* HP:Wounded MV:Full >
nar hawk
x
x
You narrate 'hawk'

* HP:Wounded MV:Full > [k light]
They aren't here.

x
x
* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

x
x
* HP:Wounded MV:Full > *Draz* has arrived from the north, riding a warhorse.
*Zirex* has arrived from the north, riding a wild stallion.
*Saldria* has arrived from the north, riding a wild stallion.
*Zyfer* has arrived from the north, riding a gray palfrey.
A crow has arrived from the north.
A crow has arrived from the north.
Bohst slashes *Zyfer*'s left leg.
Codpiece stabs *Draz*'s right arm.
[k light]
You try to scythe *Saldria*, but she parries successfully.

* HP:Wounded MV:Full - Saldria: Hurt > *Zirex* slashes Hawkins's body.
Hawkins panics, and attempts to flee!
[k light]
You do the best you can!

x
* HP:Wounded MV:Full - Saldria: Hurt > *Jaxon* scythes Bludlust's left foot.
Bludlust narrates 'everyone ok?'
[k light]
You do the best you can!

* HP:Wounded MV:Full - Saldria: Hurt > [k light]
You do the best you can!

* HP:Wounded MV:Full - Saldria: Hurt >
Bludlust tries to blast *Jaxon*, but he parries successfully.
The dreadguard joins Bludlust's fight!
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Jaxon, who screams in pain.
The dreadguard joins the dreadguard's fight!
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Jaxon, who screams in pain.
An enormous hunch-backed trolloc joins the dreadguard's fight!
An enormous hunch-backed trolloc joins the dreadguard's fight!
An enormous hunch-backed trolloc joins the dreadguard's fight!
An enormous hunch-backed trolloc joins the dreadguard's fight!
An enormous hunch-backed trolloc barely crushes Draz's body.
The gholam hits Saldria's body into bloody fragments!
Blarg the Myrddraal slashes Zirex's right leg hard.
*Jaxon* scythes Bludlust's body.
*Zirex* slashes Hawkins's head.
*Saldria* tickles your left leg with her slash.
You scythe *Saldria*'s left leg into bloody fragments!
*Draz* tries to slash Codpiece, but he parries successfully.
Codpiece stabs *Draz*'s right leg.
*Zyfer* tries to pierce Bohst, but he parries successfully.
Bohst slashes *Zyfer*'s body.

c
* HP:Wounded MV:Full - Saldria: Wounded >
The dreadguard says 'This is the will of the Great Lord!'
The dreadguard says 'This is the will of the Great Lord!'
[kick ]
You miss your kick at *Saldria*'s groin, much to her relief... <--- :(

* HP:Wounded MV:Full - Saldria: Wounded >

*Zyfer* tries to pierce Bohst, but he deflects the blow.

* HP:Wounded MV:Full - Saldria: Wounded >

*Saldria* panics, and attempts to flee!

* HP:Wounded MV:Full - Saldria: Wounded >
Hawkins leaves north.
Hawkins has arrived from the north.
*Saldria* leaves west riding a wild stallion.

* HP:Wounded MV:Full >

*Jaxon* panics, and attempts to flee!
Hawkins panics, and attempts to flee!

nod
x
* HP:Wounded MV:Full >
*Jaxon* leaves north.

b
* HP:Wounded MV:Full >
c

The corlm's head snakes out at a crow.
The corlm bites savagely into a crow.
The gholam hits Zirex's body.
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
The dreadguard joins Blarg the Myrddraal's fight!
The dreadguard joins Blarg the Myrddraal's fight!
The dreadguard crushes Zyfer's body very hard.
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Draz, who screams in pain.
The dreadguard crushes Draz's left arm hard.
An enormous hunch-backed trolloc barely crushes Zirex's head.
An enormous hunch-backed trolloc crushes Zyfer's right leg hard.
An enormous hunch-backed trolloc tickles Draz's body with his crush.
An enormous hunch-backed trolloc crushes Zyfer's body hard.
The gholam hits Zirex's left arm.
Blarg the Myrddraal slashes Zirex's body.
An enormous hunch-backed trolloc tickles Draz's right hand with his crush.
*Draz* tries to slash Codpiece, but he parries successfully.
Codpiece stabs *Draz*'s left arm.
*Zyfer* tries to pierce Bohst, but he parries successfully.
The night has begun.
Your heartbeat calms down more as you feel less panicked.

*Zyfer* panics, and attempts to flee!

* HP:Wounded MV:Fresh >
*Draz* panics, and attempts to flee!
*Zyfer* leaves west riding a gray palfrey.

* HP:Wounded MV:Fresh > *Draz* leaves north riding a warhorse.
You nod in agreement.

* HP:Wounded MV:Fresh > [k light]
You scythe *Zirex*'s right leg hard.

* HP:Wounded MV:Fresh - Blarg the Myrddraal: Healthy - Zirex: Hurt > *Zirex*
gets a mirrored lantern from a backpack.
[bash ]

Cancelled.
[kick ]
Your boots need polishing again -- blood all over... <-- :)

* HP:Wounded MV:Fresh - Blarg the Myrddraal: Healthy - Zirex: Hurt >
Bludlust blasts *Zirex*'s right leg.

* HP:Wounded MV:Fresh - Blarg the Myrddraal: Healthy - Zirex: Wounded >

A crow is dead! R.I.P.
A crow is dead! R.I.P.
Hawkins leaves west.

* HP:Wounded MV:Fresh - Blarg the Myrddraal: Healthy - Zirex: Wounded >

An enormous hunch-backed trolloc barely crushes Zirex's body.
The gholam hits Zirex's body.
Blarg the Myrddraal slashes Zirex's body hard.

* HP:Wounded MV:Fresh - Blarg the Myrddraal: Healthy - Zirex: Wounded >

*Saldria* has arrived from the west, riding a wild stallion.

b
* HP:Wounded MV:Fresh - Blarg the Myrddraal: Healthy - Zirex: Wounded >
*Saldria* slashes Bludlust's left leg.

* HP:Wounded MV:Fresh - Blarg the Myrddraal: Healthy - Zirex: Wounded >
[bash ]


A trained corlm devours the crow's mutilated corpse.
A trained corlm devours the crow's mangled corpse.
Bohst tries to slash *Saldria*, but she parries successfully.
Bludlust sends *Zirex* sprawling with a powerful bash!

-
*Saldria* panics, and attempts to flee!

=
*Saldria* leaves north riding a wild stallion.

+
*
Bludlust blasts *Zirex*'s left hand hard.
An enormous hunch-backed trolloc crushes Zirex's right arm hard.
The gholam hits Zirex's body very hard.
Blarg the Myrddraal slashes Zirex's body hard.

*+
=
-
-=
They already seem to be stunned.

* HP:Wounded MV:Fresh - Blarg the Myrddraal: Healthy - Zirex: Wounded >

Bludlust blasts *Zirex*'s left foot hard.
You scythe *Zirex*'s body hard.
An enormous hunch-backed trolloc crushes Zirex's body hard.
The gholam hits Zirex's body very hard.
Blarg the Myrddraal slashes Zirex's right arm very hard.

* HP:Wounded MV:Fresh - Blarg the Myrddraal: Healthy - Zirex: Battered >
x
Blarg the Myrddraal narrates 'The Keep is under attack!'
A red fox has arrived from the north.
Hawkins has arrived from the west.
[k light]
You do the best you can!

* HP:Wounded MV:Fresh - Blarg the Myrddraal: Healthy - Zirex: Battered >
x
[k light]
You do the best you can!

* HP:Wounded MV:Fresh - Blarg the Myrddraal: Healthy - Zirex: Battered >
x
[k light]
You do the best you can!

* HP:Wounded MV:Fresh - Blarg the Myrddraal: Healthy - Zirex: Battered >
*Zirex* panics, and attempts to flee!

* HP:Wounded MV:Fresh - Blarg the Myrddraal: Healthy - Zirex: Battered >
Bludlust blasts *Zirex*'s body hard.
You scythe *Zirex*'s head hard.
*Zirex* panics, and attempts to flee!
*Zirex* leaves west riding a wild stallion.

x
o HP:Wounded MV:Fresh >
x
[k light]
They aren't here.

x
o HP:Wounded MV:Fresh > [k light]
They aren't here.

x
o HP:Wounded MV:Fresh > [k light]
They aren't here.

x
o HP:Wounded MV:Fresh > Hawkins leaves west.
Bludlust leaves west.
You follow Bludlust.

Long Bottom
[ obvious exits: E W U ]
Bludlust the Dark Master is standing here.
Hawkins the Contagious Stalker is standing here.
Codpiece the Unsavoury is here, fighting Zirex.
*Zirex* is here, fighting Codpiece, riding a wild stallion.
Bohst has arrived from the east.
[k light]
You scythe *Zirex*'s body very hard.

* HP:Wounded MV:Full - Codpiece: Wounded - Zirex: Beaten > Hawkins leaves west.
Bludlust blasts *Zirex*'s left leg hard.
*Zirex* panics, and attempts to flee!
*Zirex* leaves up riding a wild stallion.
[k light]
They aren't here.

scan w
o HP:Wounded MV:Full >
Your eyesight is not so keen.

o HP:Wounded MV:Full >
x
x
x
Bludlust leaves up.
You follow Bludlust.

Pine Bluff
[ obvious exits: N W D ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
*Zirex* is standing here, riding a wild stallion.
Bohst has arrived from below.
Codpiece barely stabs *Zirex*'s body.
*Zirex* panics, and attempts to flee!
[k light]
You scythe *Zirex*'s right foot.

* HP:Wounded MV:Full - Codpiece: Wounded - Zirex: Beaten > Bludlust leaves north.
Bohst leaves north.
[k light]
You do the best you can!

x
* HP:Wounded MV:Full - Codpiece: Wounded - Zirex: Beaten > Codpiece barely stabs *Zirex*'s body.
[k light]
You do the best you can!

* HP:Wounded MV:Full - Codpiece: Wounded - Zirex: Critical > [k light]
You do the best you can!

x
* HP:Wounded MV:Full - Codpiece: Wounded - Zirex: Critical >
x
*Zirex* leaves north riding a wild stallion.
[k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

x
o HP:Wounded MV:Full >
n
x
Bludlust has arrived from the north.
Codpiece leaves north.
[k light]
They aren't here.

o HP:Wounded MV:Full > Canyon Bridge
[ obvious exits: N S ]

o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full >
n

Bludlust has arrived from the south.

n
n
o HP:Wounded MV:Full > Bludlust leaves north.
You follow Bludlust.

Timber Line
[ obvious exits: N S W ]
Bludlust the Dark Master is standing here.
*Zirex* is here, fighting Bohst, riding a wild stallion.
Bohst {Dhai'mon Grunt} is here, fighting Zirex.
Mount Lookout
[ obvious exits: N S W ]
Codpiece the Unsavoury is standing here.
A cute brown deer eyes you nervously.

n
x
o HP:Wounded MV:Full > Bludlust has arrived from the south.
Mount Lookout
[ obvious exits: N S W D ]
A burly lumberjack swings his axe here.
A rust-colored bobcat crouches low, ready to pounce.
A cute brown deer eyes you nervously.
A burly lumberjack swings his axe here.

o HP:Wounded MV:Full > Timber Line
[ obvious exits: N S W ]
A burly lumberjack swings his axe here.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A timber wolf is here, snarling hungrily.

o HP:Wounded MV:Full > Timber Line
[ obvious exits: N S ]
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.

s
s
o HP:Wounded MV:Full > [k light]
They aren't here.
Byrg narrates 'lol'

s
x
o HP:Wounded MV:Full > Timber Line
[ obvious exits: N S W ]
A burly lumberjack swings his axe here.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A timber wolf is here, snarling hungrily.

o HP:Wounded MV:Full >
A burly lumberjack tickles your left leg with his cleave.
A timber wolf tickles your right leg with his hit.
No way! You're fighting for your life!

o HP:Wounded MV:Full - a burly lumberjack: Healthy > No way! You're fighting for your life!

o HP:Wounded MV:Full - a burly lumberjack: Healthy > [k light]
They aren't here.

o HP:Wounded MV:Full - a burly lumberjack: Healthy >
flee

A timber wolf tickles your right leg with his hit.
You scythe a burly lumberjack's right leg into bloody fragments!
A burly lumberjack barely tickles your body with his cleave.

o HP:Wounded MV:Full - a burly lumberjack: Wounded >
You panic and attempt to flee!


*Zirex* has arrived from the west, riding a wild stallion.


*Zirex* leaves north riding a wild stallion. <---!!! :(


You flee head over heels.
Mount Lookout
[ obvious exits: N S W D ]
Bohst {Dhai'mon Grunt} is standing here.
Bludlust the Dark Master is standing here.
A burly lumberjack swings his axe here.
A rust-colored bobcat crouches low, ready to pounce.
A cute brown deer eyes you nervously.
A burly lumberjack swings his axe here.

o HP:Wounded MV:Full >
n
n
Timber Line
[ obvious exits: N S W ]
Codpiece the Unsavoury is standing here.
A burly lumberjack swings his axe here.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A timber wolf is here, snarling hungrily.

w
o HP:Wounded MV:Full >
Timber Line
[ obvious exits: N S ]
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.

o HP:Wounded MV:Strong > Alas, you cannot go that way...
Blarg the Myrddraal narrates 'And by Keep I mean the Old Road'

o HP:Wounded MV:Strong >
n
w
w
Timber Line
[ obvious exits: N S ]
A cute brown deer eyes you nervously.

o HP:Wounded MV:Strong > Alas, you cannot go that way...

o HP:Wounded MV:Strong > Alas, you cannot go that way...

s
s
o HP:Wounded MV:Strong >
s
Timber Line
[ obvious exits: N S ]
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.

s
o HP:Wounded MV:Strong > Timber Line
[ obvious exits: N S W ]
A burly lumberjack swings his axe here.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A timber wolf is here, snarling hungrily.

d
o HP:Wounded MV:Strong > Mount Lookout
[ obvious exits: N S W D ]
A burly lumberjack swings his axe here.
A rust-colored bobcat crouches low, ready to pounce.
A cute brown deer eyes you nervously.
A burly lumberjack swings his axe here.

o HP:Wounded MV:Strong > Mount Lookout
[ obvious exits: N S W ]
A cute brown deer eyes you nervously.

o HP:Wounded MV:Strong > Alas, you cannot go that way...

o HP:Wounded MV:Strong >
s
e
Timber Line
[ obvious exits: N S W ]

o HP:Wounded MV:Strong > Bludlust narrates 'grrr'
Alas, you cannot go that way...

o HP:Wounded MV:Strong >
s
s
d
Canyon Bridge
[ obvious exits: N S ]

e
o HP:Wounded MV:Strong > Pine Bluff
[ obvious exits: N W D ]

o HP:Wounded MV:Strong > Long Bottom
[ obvious exits: E W U ]

o HP:Wounded MV:Strong > Old Road
[ obvious exits: N W ]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Hawkins the Contagious Stalker is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Bludlust the Dark Master is standing here.
A fox is here, hunting for rabbits.
A tall animal with a long neck stands here.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Wounded MV:Strong >
x
[k light]
They aren't here.

o HP:Wounded MV:Strong >
nar chortlesnorfling aggro
w
You narrate 'chortlesnorfling aggro'

whe
o HP:Wounded MV:Strong > Long Bottom
[ obvious exits: E W U ]

o HP:Wounded MV:Strong > Players in your Zone
--------------------
Codpiece - Timber Line
Zarth - Long Bottom
You catch a smell of horses nearby.

o HP:Wounded MV:Strong >

Bludlust narrates 'im back at blarg'

w
o HP:Wounded MV:Strong >
Long Bottom
[ obvious exits: E W ]
*Zyfer* is standing here, riding a gray palfrey.
An antelope blends into the scenery.
The corpse of an opossum is lying here.
The corpse of an opossum is lying here.
An antelope blends into the scenery.
A huge tree draped with moss towers over you.
A huge tree draped with moss towers over you.

* HP:Wounded MV:Strong >
x
x
[k light]
You try to scythe *Zyfer*, but he parries successfully.

* HP:Wounded MV:Strong - Zyfer: Wounded > Jarnakk narrates 'i have no eq'
[k light]
You do the best you can!

* HP:Wounded MV:Strong - Zyfer: Wounded >
nar 2w
b
*Zyfer* tickles your left arm with his pierce.
An antelope panics, and attempts to flee!
An antelope leaves west.
The moss-covered tree barely tickles your body with its hit.
The moss-covered tree joins the moss-covered tree's fight!
You scythe *Zyfer*'s body very hard.
You narrate '2w'

* HP:Wounded MV:Strong - Zyfer: Wounded >
*Zyfer* pierces your right arm hard.
[bash ]


-=
+
Jarnakk narrates 'from cod'

*

Bludlust has arrived from the east.
Bohst has arrived from the east.
Hawkins has arrived from the east.

*
Bohst slashes *Zyfer*'s body hard.
Bludlust blasts *Zyfer*'s body hard.

+
=
-
Bludlust blasts *Zyfer*'s right leg very hard.
An antelope panics, and attempts to flee!
An antelope leaves west.
Bohst slashes *Zyfer*'s left leg.
The moss-covered tree tickles your right arm with its hit.
The moss-covered tree barely tickles your body with its hit.
*Zyfer* barely pierces your body.
*Zyfer* panics, and attempts to flee!


-=
*Zyfer* leaves east riding a gray palfrey.
They're not here anymore! <----!!! :(

o HP:Wounded MV:Strong - the moss-covered tree: Scratched >
Hawkins says 'and lagging'

o HP:Wounded MV:Strong - the moss-covered tree: Scratched >
flee

Bludlust leaves east.
Bohst leaves east.
Hawkins leaves east.

o HP:Wounded MV:Strong - the moss-covered tree: Scratched > You panic and
attempt to flee!

e

The moss-covered tree barely tickles your body with its hit.
The moss-covered tree barely tickles your body with its hit.

e

You flee head over heels.
Long Bottom
[ obvious exits: E W U ]
*Zyfer* is here, fighting Codpiece, riding a gray palfrey.
Codpiece the Unsavoury is here, fighting Zyfer.

x
* HP:Wounded MV:Strong >
Bludlust has arrived from the east.
Bohst has arrived from the east.
Hawkins has arrived from the east.
Old Road
[ obvious exits: N W ]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
A tall animal with a long neck stands here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Wounded MV:Strong > Alas, you cannot go that way...

o HP:Wounded MV:Strong > [k light]
They aren't here.

w
o HP:Wounded MV:Strong >
x
b
Long Bottom
[ obvious exits: E W U ]
*Zyfer* is standing here, riding a gray palfrey.
Hawkins the Contagious Stalker is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.

* HP:Wounded MV:Strong > [k light]
You scythe *Zyfer*'s body very hard.

* HP:Wounded MV:Strong - Zyfer: Battered >
Hawkins hacks *Zyfer*'s body very hard.
Bohst slashes *Zyfer*'s left arm very hard.
[bash ]


-=
Bohst slashes *Zyfer*'s body hard.
Hawkins tries to hack *Zyfer*, but he deflects the blow.
*Zyfer* barely pierces your body.

+*
*+
=
-
*Zyfer* pierces your left arm.

-
*Zyfer* panics, and attempts to flee!

=
As *Zyfer* avoids your bash, you topple over and fall to the ground! <--- !!! :(

* HP:Wounded MV:Strong - Zyfer: Battered >

Bohst slashes *Zyfer*'s body hard.
Hawkins hacks *Zyfer*'s body hard.

* HP:Wounded MV:Strong - Zyfer: Beaten >

*Zyfer* leaves east riding a gray palfrey.

st
o HP:Wounded MV:Strong >
nar firetruck me

Bludlust narrates 'care for group incoming'

e
o HP:Wounded MV:Strong >
x
x

Bludlust leaves east.
You follow Bludlust.

Bohst leaves east.
Hawkins leaves east.

o HP:Wounded MV:Strong >
x
You are already standing.

o HP:Wounded MV:Strong > You narrate 'firetruck me'

o HP:Wounded MV:Strong > Old Road
[ obvious exits: N W ]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Hawkins the Contagious Stalker is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Bludlust the Dark Master is standing here.
A tall animal with a long neck stands here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

x
o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

x
o HP:Wounded MV:Tiring > [k light]
They aren't here.

x
o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

scan n
x
o HP:Wounded MV:Tiring >
x
[k light]
They aren't here.

o HP:Wounded MV:Tiring > Codpiece the Unsavoury is standing here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

whe
o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring >
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Tiring >

Codpiece narrates 'all there'

o HP:Wounded MV:Tiring >

Codpiece narrates 'at boat'

o HP:Wounded MV:Tiring >

Bludlust narrates 'sitting blarg'

nar nod
o HP:Wounded MV:Tiring >
whe
You narrate 'nod'

o HP:Wounded MV:Tiring >
Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Tiring >
scan n

o HP:Wounded MV:Tiring >

Your heartbeat calms down more as you feel less panicked.
You are thirsty.
Codpiece narrates 'zyrex isn't'

o HP:Wounded MV:Strong >

Bludlust narrates 'we lose anyone?'

o HP:Wounded MV:Strong >
nar yeah that crit one got n
in
You narrate 'yeah that crit one got n'

o HP:Wounded MV:Strong > You are carrying:
Nothing.

o HP:Wounded MV:Strong >
l in pack
backpack (used) :
a skin of human flesh
a raw side of meat
a large number of gold crowns (48)
a tinful of a black, foul liquid
a leather water flask
a bubbling draught
[2] a thin vial of yellow fluid
a dented tankard
an oilstone

o HP:Wounded MV:Strong >
nar towards amadacia
You narrate 'towards amadacia'

o HP:Wounded MV:Strong >
get skin pack
You get a skin of human flesh from a backpack.

o HP:Wounded MV:Strong >
drink skin
drink skin
whe
You drink the blood.

o HP:Wounded MV:Strong > You drink the blood.
You don't feel thirsty any more.

sc
x
o HP:Wounded MV:Strong > Players in your Zone
--------------------
Byrg - Deep Westwood
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Strong > You have 228(367) hit and 203(230) movement points.
You have scored 90932707 experience points and 1682 quest points.
You need 2567293 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong >
nar i got aggroed like woah
You narrate 'i got aggroed like woah'

nar byrg
o HP:Wounded MV:Strong >
You narrate 'byrg'

o HP:Wounded MV:Strong >
nar don't force it
You narrate 'don't force it'

o HP:Wounded MV:Strong >
whe
Players in your Zone
--------------------
Codpiece - Into the Wood
Byrg - Bridge Over the River
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Strong >

Bohst narrates 'the other guy was batt/beat, too'

o HP:Wounded MV:Strong >
nar go around if you have to
You narrate 'go around if you have to'

scan n
o HP:Wounded MV:Strong >

o HP:Wounded MV:Strong >

Hawkins gets a cup of thready brown tea from a backpack.

o HP:Wounded MV:Strong >
whe
Players in your Zone
--------------------
Byrg - Bridge Over the River
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Strong >

Hawkins quaffs a cup of thready brown tea.

o HP:Wounded MV:Strong >
whe
Players in your Zone
--------------------
Codpiece - Old Road
Byrg - Bridge Over the River <--BYRG IS HERE!
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Strong >

Byrg narrates 'hit them please' <--- Hmm, they out number us quite a bit!

scan n
o HP:Wounded MV:Strong >

o HP:Wounded MV:Strong >
n
Old Road
[ obvious exits: N S ]
*Jaxon* is standing here.
*Draz* is standing here, riding a warhorse.
Byrg narrates 'im berk setting works' <-- I SEE

scan n
* HP:Wounded MV:Strong >
*Draz* slashes your right arm hard.
Byrg the Myrddraal is here, fighting Ruana, riding a shadow stallion.
*Wade* is here, fighting Byrg, riding a Domani razor.
*Saldria* is standing here, riding a wild stallion.
*Saldria* is surrounded by a shimmering white aura!
*Marshall* is here, fighting Byrg, riding a warhorse.
*Ruana* is here, fighting Byrg, riding a Domani razor.
A sheep is here, bleating.

s
* HP:Wounded MV:Strong - Draz: Wounded > You scythe *Draz*'s body very hard.
*Draz* slashes your left hand with Thistledown Floats on the Wind.
No way! You're fighting for your life!
Byrg narrates 'lmao'

* HP:Wounded MV:Strong - Draz: Wounded >

*Jaxon* scythes your left leg hard.

* HP:Wounded MV:Strong - Draz: Wounded >
flee
You panic and attempt to flee!


You flee head over heels.
Bridge Over the River
[ obvious exits: N S D ]
A bunch of lit fireworks lies on the ground.
The corpse of an elite trolloc is lying here.
The corpse of a grey man is lying here.
The corpse of a young Tower Guard is lying here.
A metal helmet with attached visor rests here.
A shining steel breastplate lies here gleaming in the light.
A pair of black vambraces lie here, gleaming brightly.
A heavy pair of full metal gauntlets is here.
A pair of black armor greaves lies here, highly polished.
A pair of thick metal boots stand inflexibly upright.
Byrg the Myrddraal is here, fighting Wade, riding a shadow stallion.
*Wade* is here, fighting Byrg, riding a Domani razor.
*Saldria* is standing here, riding a wild stallion.
*Saldria* is surrounded by a shimmering white aura!
*Marshall* is here, fighting Byrg, riding a warhorse.

* HP:Wounded MV:Strong >

Byrg tries to slash *Wade*, but he deflects the blow.

n
* HP:Wounded MV:Strong >
Bludlust has arrived from the south.
Bohst has arrived from the south.

s
* HP:Wounded MV:Strong > Byrg swirls about with a gleaming black longsword, slicing across *Wade*'s
body.
Byrg tries to slash *Wade*, but he parries successfully.
*Marshall* hacks Byrg's head hard.
*Wade* slashes Byrg's right leg.
Bludlust tries to blast *Wade*, but he deflects the blow.
Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
*Ruana* is standing here, riding a Domani razor.
A sheep is here, bleating.

* HP:Wounded MV:Strong > *KERBOOM* An explosion sounds in the distance. <--- VERY GOOD!
The bright flash of the explosion momentarily blinds you.
You can't see a damned thing, you're blinded! <-- OH NO!
*KERBOOM* The explosion rips you from the ground and tosses you through the air.

o HP:Wounded MV:Strong >
get bubbling pack
You get a bubbling draught from a backpack. <--HOORAH!

o HP:Wounded MV:Strong >
quaff bubbling
l
You quaff a bubbling draught which dissolves.
Your eyesight returns.
whe
o HP:Wounded MV:Strong > Bludlust narrates 'chortlesnorfling blinded heh'
Empty Field
This field lies to the north of the Old Road, and the Westwood borders it to
the north. The fields continues to the west, and is remarkably plain; it is
flat and the only things to be seen are grass, rocks, and a few mud puddles.
[ obvious exits: N S W ]

st
o HP:Wounded MV:Strong >
Players in your Zone
--------------------
Hawkins - Old Road
Byrg - Old Graveyard
Bludlust - Inside the Westwood
Bohst - Main Street
Zarth - Empty Field
You catch a smell of horses nearby.

o HP:Wounded MV:Strong > You are already standing.

o HP:Wounded MV:Strong >
s
s
Main Street
[ obvious exits: N E S ]
The corpse of a rat is lying here.

o HP:Wounded MV:Strong > Main Street
[ obvious exits: N E S ]

o HP:Wounded MV:Strong >
nar lol
You narrate 'lol'

s
o HP:Wounded MV:Strong >
s
Main Street
[ obvious exits: N S W ]
A wild stallion bucks madly.

s
s
o HP:Wounded MV:Strong > Main Street
[ obvious exits: N E S ]

s
o HP:Wounded MV:Strong > Main Street
[ obvious exits: N S W ]
A little boy plays here.
Master al'Dail is here looking after his farm.
A little boy plays here.
A scrawny puppy sniffs the ground for food here.

s
o HP:Wounded MV:Strong > Main Street
[ obvious exits: N E S ]
Byrg narrates 'r ofl'

s
s
o HP:Wounded MV:Strong > Main Street
[ obvious exits: N E S ]
A little girl plays here.
A wild stallion bucks madly.
A shaggy brown mare stands here.

o HP:Wounded MV:Strong >
Main Street
[ obvious exits: N E S W ]
*Marshall* is here, fighting Bohst, riding a warhorse.
*Audre* is here, fighting Bohst.
Bohst {Dhai'mon Grunt} is here, fighting Audre.
A draft horse is here.
A draft horse is here.

s
s
* HP:Wounded MV:Strong > Bohst leaves west.
Main Street
[ obvious exits: N E S W ]
A scrawny puppy sniffs the ground for food here.

o HP:Wounded MV:Strong > South of Deven Ride
[ obvious exits: N E ]

o HP:Wounded MV:Strong > Alas, you cannot go that way...

o HP:Wounded MV:Strong > Alas, you cannot go that way...

e
o HP:Wounded MV:Strong >
s
Bludlust has arrived from the north.
Old Road
[ obvious exits: S W ]
A lamb nibbles on some grass.

s
o HP:Wounded MV:Strong > Bludlust has arrived from the west.
Old Road
[ obvious exits: N S W ]

s
o HP:Wounded MV:Tiring > Bludlust has arrived from the north.
Old Road
[ obvious exits: N W ]
A long-eared rabbit is here, looking quite sick.

s
o HP:Wounded MV:Tiring > Alas, you cannot go that way...

o HP:Wounded MV:Tiring >
w
Alas, you cannot go that way...

s
s
o HP:Wounded MV:Tiring > Old Road
[ obvious exits: E S ]
An owl is visible flying high in the sky.
A sheep is here, bleating.

s
o HP:Wounded MV:Tiring > Bludlust narrates 'all ok?'
Old Road
[ obvious exits: N W ]

s
s
o HP:Wounded MV:Tiring > *Draz* has arrived from the west, riding a warhorse.
*Jaxon* has arrived from the west.
Alas, you cannot go that way...

* HP:Wounded MV:Tiring > Alas, you cannot go that way...

w
* HP:Wounded MV:Tiring > Alas, you cannot go that way...

s
* HP:Wounded MV:Tiring > Alas, you cannot go that way...

* HP:Wounded MV:Tiring > Old Road
[ obvious exits: E S ]
A fox is here, hunting for rabbits.
An owl is here, looking for mice.

o HP:Wounded MV:Tiring > Old Road
[ obvious exits: N W ]
An owl is here, looking for mice.

s
s
o HP:Wounded MV:Tiring >
s
Alas, you cannot go that way...

w
o HP:Wounded MV:Tiring > Alas, you cannot go that way...

s
o HP:Wounded MV:Tiring > Alas, you cannot go that way...

s
o HP:Wounded MV:Tiring > Old Road
[ obvious exits: E S ]
A sheep is here, bleating.

s
o HP:Wounded MV:Tiring > Codpiece narrates 'i'm with you'
Old Road
[ obvious exits: N S ]
*Ruana* is standing here, riding a Domani razor.
A lamb nibbles on some grass.
A long-eared rabbit is here, looking quite sick.

s
* HP:Wounded MV:Tiring > Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
A sheep is here, bleating.

s
o HP:Wounded MV:Tiring > Bridge Over the River
[ obvious exits: N S D ]
The corpse of an elite trolloc is lying here.
The corpse of a grey man is lying here.
The corpse of a young Tower Guard is lying here.
A metal helmet with attached visor rests here.
A shining steel breastplate lies here gleaming in the light.
A pair of black vambraces lie here, gleaming brightly.
A heavy pair of full metal gauntlets is here.
A pair of black armor greaves lies here, highly polished.
A pair of thick metal boots stand inflexibly upright.

o HP:Wounded MV:Tiring > Old Road
[ obvious exits: N S ]
A bunch of lit fireworks lies on the ground. <--LOL!?

o HP:Wounded MV:Tiring > Hawkins narrates 'i am back with blarg'
Old Road
[ obvious exits: N W ]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Hawkins the Contagious Stalker is standing here.
A tall animal with a long neck stands here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Wounded MV:Tiring >
nar i blarg
whe
You narrate 'i blarg'

x
o HP:Wounded MV:Tiring > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
Hawkins - Old Road
Byrg - Old Graveyard
You catch a smell of horses nearby.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring >
whe
x
Bludlust has arrived from the west.
Players in your Zone
--------------------
Codpiece - Old Road
Bludlust - Old Road
Bohst - Old Road
Zarth - Old Road
Hawkins - Old Road
Byrg - Old Graveyard
You catch a smell of horses nearby.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring >
sc
x
You have 208(367) hit and 149(230) movement points.
You have scored 90932706 experience points and 1682 quest points.
You need 2567294 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

x
x
o HP:Wounded MV:Tiring >
Bludlust narrates 'back at blarg'
[k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

x
x
o HP:Wounded MV:Tiring >
[k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring >

Bludlust narrates 'burg ok?'

whe
o HP:Wounded MV:Tiring >
Players in your Zone
--------------------
Bohst - Old Road
Codpiece - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
Byrg - Old Graveyard
You catch a smell of horses nearby.

o HP:Wounded MV:Tiring >
nar byrg
You narrate 'byrg'

o HP:Wounded MV:Tiring >
Bludlust narrates 'byrg even'

o HP:Wounded MV:Tiring >
nar you're dr fade
Your heartbeat calms down more as you feel less panicked.
*KERBOOM* A loud explosion is heard in the distance.
You narrate 'you're dr fade'

whe
o HP:Wounded MV:Strong >
Bohst has arrived from the north.

x
o HP:Wounded MV:Strong > Players in your Zone
--------------------
Bohst - Old Road
Codpiece - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
Byrg - Old Graveyard
You catch a smell of horses nearby.

o HP:Wounded MV:Strong >
[k light]
They aren't here.

o HP:Wounded MV:Strong >
nar lol
whe
Codpiece stops following Bludlust.
You narrate 'lol'

o HP:Wounded MV:Strong >
Hawkins narrates 'i need to fix link'
Players in your Zone
--------------------
Bohst - Old Road
Codpiece - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
Byrg - Old Graveyard
You catch a smell of horses nearby.

o HP:Wounded MV:Strong >
whe

Byrg narrates 'whats doorname'

o HP:Wounded MV:Strong > Players in your Zone
--------------------
Bohst - Old Road
Codpiece - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
Byrg - Old Graveyard
You catch a smell of horses nearby.

o HP:Wounded MV:Strong >
scan
o HP:Wounded MV:Strong >
Byrg narrates 'to this thing'

o HP:Wounded MV:Strong >

Byrg narrates 'lmao'

o HP:Wounded MV:Strong >

Bohst narrates 'Audre here too'

o HP:Wounded MV:Strong >

Codpiece narrates 'gravestone ro something'

nar tombstone
o HP:Wounded MV:Strong >
You narrate 'tombstone'

nar ivy
o HP:Wounded MV:Strong >
You narrate 'ivy'

o HP:Wounded MV:Strong >
nar tangle
You narrate 'tangle'

o HP:Wounded MV:Strong >
whe
Players in your Zone
--------------------
Bohst - Old Road
Codpiece - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
Byrg - Old Graveyard
You catch a smell of horses nearby.

o HP:Wounded MV:Strong >
whe
Players in your Zone
--------------------
Bohst - Old Road
Codpiece - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
Byrg - Old Graveyard
You catch a smell of horses nearby.

o HP:Wounded MV:Strong >

*KERBOOM* An explosion sounds in the distance. <--Thought Byrg had many works and was dying inside dr fade!

------------

n
o HP:Wounded MV:Strong >
scan n
Codpiece narrates 'how many draughts'
Old Road
[ obvious exits: N S ]
A bunch of lit fireworks lies on the ground. <--- !?!?!?

s
o HP:Wounded MV:Strong >
o HP:Wounded MV:Strong > Old Road
[ obvious exits: N W ]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
A tall animal with a long neck stands here.
Bohst {Dhai'mon Grunt} is standing here.
Bludlust the Dark Master is standing here.
Hawkins the Contagious Stalker is standing here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Wounded MV:Strong >
Byrg narrates 'i just set one'

o HP:Wounded MV:Strong >

Codpiece narrates 'did you set'

o HP:Wounded MV:Strong >

Byrg narrates 'lol'

o HP:Wounded MV:Strong >
The corlm's head snakes out at a crow.
Hawkins says 'dang that is alot of works'

o HP:Wounded MV:Strong >

Bludlust gets a bubbling draught from a backpack.

o HP:Wounded MV:Strong >

Codpiece narrates 'err works'

o HP:Wounded MV:Strong >
Bludlust puts a bubbling draught in a backpack.

o HP:Wounded MV:Strong >

A crow is dead! R.I.P.

o HP:Wounded MV:Strong >
l
Old Road
Far to the north, a settlement and a bridge mark the last touches of man
before the road merges with the forest to the east and south. There is no
way into the forest, and a crown of thorns appear to emphasize this fact.
[ obvious exits: N W ]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
A tall animal with a long neck stands here.
Bohst {Dhai'mon Grunt} is standing here.
Bludlust the Dark Master is standing here.
Hawkins the Contagious Stalker is standing here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Wounded MV:Strong >

Bludlust tries to blast a trained corlm, but he parries successfully.

o HP:Wounded MV:Strong >

A trained corlm eats the crow's bloody corpse.
Blarg the Myrddraal joins Bludlust's fight!

o HP:Wounded MV:Strong >
k corm
b
They aren't here.

o HP:Wounded MV:Strong > Blarg the Myrddraal slashes a trained corlm's body into bloody fragments!
The dreadguard joins Blarg the Myrddraal's fight!
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at a trained corlm, who screams in pain.
The dreadguard joins Blarg the Myrddraal's fight!
The dreadguard turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows the dreadguard.
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
A trained corlm barely tickles Bludlust's body with his hit.
Bludlust blasts a trained corlm's left foreleg extremely hard.
[bash ]
Bash who?

o HP:Wounded MV:Strong >
whe
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
Byrg - Old Graveyard
You catch a smell of horses nearby.

o HP:Wounded MV:Strong >

Bludlust nods in agreement.

o HP:Wounded MV:Strong >
nar we have slain the corlm
whe
You narrate 'we have slain the corlm'

o HP:Wounded MV:Strong > Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
Byrg - Old Graveyard
You catch a smell of horses nearby.

o HP:Wounded MV:Strong >

Bludlust blasts a trained corlm's body into bloody fragments!

o HP:Wounded MV:Strong >
whe
x
Players in your Zone
--------------------
Byrg - Empty Field
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong >
Byrg narrates 'anyway'

x
o HP:Wounded MV:Strong >
The dreadguard gestures a darkhound into a mysterious shroud of darkness.
A darkhound stops following the dreadguard.
A darkhound slinks out of sight behind the dreadguard.
Blarg the Myrddraal joins Bludlust's fight!
[k light]
They aren't here.

o HP:Wounded MV:Strong >

Blarg the Myrddraal slashes a trained corlm's left leg into bloody fragments!
The dreadguard joins Blarg the Myrddraal's fight!
The dreadguard turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows the dreadguard.
The dreadguard joins Blarg the Myrddraal's fight!
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at a trained corlm, who screams in pain.
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
A trained corlm barely tickles Bludlust's body with his hit.
Bludlust blasts a trained corlm's right leg into bloody fragments!

whe
o HP:Wounded MV:Strong >
x
Players in your Zone
--------------------
Byrg - Empty Field
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong >

Byrg narrates 'thx for that folks'

o HP:Wounded MV:Strong >

An enormous hunch-backed trolloc tries to crush a trained corlm, but he deflects the blow.
An enormous hunch-backed trolloc crushes a trained corlm's right foreleg into bloody fragments!
An enormous hunch-backed trolloc crushes a trained corlm's body into bloody fragments!
The dreadguard crushes a trained corlm's body into bloody fragments!
A trained corlm swiftly dodges a darkhound's attempt to hit him.
The dreadguard crushes a trained corlm's body into bloody fragments!
Blarg the Myrddraal slashes a trained corlm's body into bloody fragments!
A trained corlm tickles Bludlust's left arm with his hit.
Bludlust blasts a trained corlm's left foreleg into bloody fragments!

o HP:Wounded MV:Strong >

Byrg narrates 'i faded in berserk'

o HP:Wounded MV:Strong >

Bludlust narrates 'no worries'
Byrg narrates 'lmao'

o HP:Wounded MV:Strong >
nar lol
An enormous hunch-backed trolloc crushes a trained corlm's body extremely hard.
An enormous hunch-backed trolloc crushes a trained corlm's head into bloody fragments!
A trained corlm is incapacitated and will slowly die, if not aided.
An enormous hunch-backed trolloc crushes a trained corlm's left leg into bloody fragments!
A trained corlm is dead! R.I.P.
Your blood freezes as you hear a trained corlm's death cry.
You narrate 'lol'

whe
x
o HP:Wounded MV:Strong >
Bludlust narrates 'LOLOL'
Players in your Zone
--------------------
Byrg - Empty Field
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong >
whe
x
The dreadguard gestures a darkhound into a mysterious shroud of darkness.
A darkhound stops following the dreadguard.
A darkhound slinks out of sight behind the dreadguard.
Your heartbeat calms down more as you feel less panicked.
*KERBOOM* A loud explosion is heard in the distance. <-- !!?!?!
*KERBOOM* A loud explosion is heard in the distance. <-- !!?!?!
Bludlust narrates 'strong'
Codpiece narrates 'i bricked on a batt ruana' <--- lol gitgud
Players in your Zone
--------------------
Byrg - Empty Field
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Full > [k light]
They aren't here.

whe
o HP:Wounded MV:Full >
x
Bohst stops using an ivory and gold-hilted longsword.
Players in your Zone
--------------------
Byrg - Empty Field
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Full > Bohst draws a dagger from a silver Kandori wristcuff with a flash of steel.
[k light]
They aren't here.

o HP:Wounded MV:Full >
x
x
scan
[k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full > o HP:Wounded MV:Full >

Bohst sheathes a dagger into a silver Kandori wristcuff.

o HP:Wounded MV:Full >
Bohst wields an ivory and gold-hilted longsword.

whe
o HP:Wounded MV:Full >
Players in your Zone
--------------------
Byrg - Empty Field
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Full >

Bludlust says 'hrm no limbs'

scan n
o HP:Wounded MV:Full >

o HP:Wounded MV:Full >
w

Bludlust eats a large slab of meat.

o HP:Wounded MV:Full > Bludlust eats a large slab of meat.
Long Bottom
[ obvious exits: E W U ]

u
o HP:Wounded MV:Full >
Pine Bluff
[ obvious exits: N W D ]

o HP:Wounded MV:Full >
n
n
n
Canyon Bridge
[ obvious exits: N S ]

w
o HP:Wounded MV:Full > Timber Line
[ obvious exits: N S W ]
A rust-colored bobcat crouches low, ready to pounce.

n
w
o HP:Wounded MV:Strong > Mount Lookout
[ obvious exits: N S W ]
A cute brown deer eyes you nervously.
A burly lumberjack swings his axe here.

n
o HP:Wounded MV:Strong >
w
A burly lumberjack barely tickles your right leg with his cleave.
No way! You're fighting for your life!

o HP:Wounded MV:Strong - a burly lumberjack: Healthy > No way! You're fighting for your life!

o HP:Wounded MV:Strong - a burly lumberjack: Healthy > No way! You're fighting for your life!

o HP:Wounded MV:Strong - a burly lumberjack: Healthy > No way! You're fighting for your life!

flee
o HP:Wounded MV:Strong - a burly lumberjack: Healthy > No way! You're fighting for your life!

o HP:Wounded MV:Strong - a burly lumberjack: Healthy >
You panic and attempt to flee!


You flee head over heels.
Mount Lookout
[ obvious exits: N E S ]
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
An elk cow nibbles on some greenery.
An elk with massive antlers eyes you with curiosity.

o HP:Wounded MV:Strong >
e
Mount Lookout
[ obvious exits: N S W ]
A cute brown deer eyes you nervously.
A burly lumberjack swings his axe here.

o HP:Wounded MV:Strong >
k lumberjack
You scythe a burly lumberjack's body into bloody fragments!

o HP:Wounded MV:Strong - a burly lumberjack: Wounded >

A burly lumberjack tries to cleave you, but you parry successfully.
You scythe a burly lumberjack's head into bloody fragments!

o HP:Wounded MV:Strong - a burly lumberjack: Beaten >
nar killing lumberjack for food
whe
You narrate 'killing lumberjack for food'

o HP:Wounded MV:Strong - a burly lumberjack: Beaten > Players in your Zone
--------------------
Zarth - Mount Lookout

o HP:Wounded MV:Strong - a burly lumberjack: Beaten >

A burly lumberjack tries to cleave you, but you parry successfully.
You scythe a burly lumberjack's body into bloody fragments!
A burly lumberjack is dead! R.I.P.
You receive your share of experience...
Not tired of this yet?
Your blood freezes as you hear a burly lumberjack's death cry.

o HP:Wounded MV:Strong >
but
but
but
You strip a chunk of flesh off the corpse of a burly lumberjack!

o HP:Wounded MV:Strong >
but
You strip a chunk of flesh off the dismembered corpse of a burly lumberjack!

o HP:Wounded MV:Strong > You strip a chunk of flesh off the dismembered corpse of a burly
lumberjack!

o HP:Wounded MV:Strong > You tear a bloodied limb from the dismembered corpse of a burly lumberjack.

s
s
o HP:Wounded MV:Strong >
d
Timber Line
[ obvious exits: N S W ]
A rust-colored bobcat crouches low, ready to pounce.

o HP:Wounded MV:Strong > Canyon Bridge
[ obvious exits: N S ]

o HP:Wounded MV:Strong > Alas, you cannot go that way...

o HP:Wounded MV:Strong >
s
d
Pine Bluff
[ obvious exits: N W D ]

e
o HP:Wounded MV:Strong > Long Bottom
[ obvious exits: E W U ]

o HP:Wounded MV:Strong > Old Road
[ obvious exits: N W ]
The corpse of a trained corlm is lying here.
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Bohst {Dhai'mon Grunt} is standing here.
Bludlust the Dark Master is standing here.
Hawkins the Contagious Stalker is standing here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Wounded MV:Strong >

Byrg narrates 'they still n of blarg?'

o HP:Wounded MV:Strong >
drop all.limb
You drop a shattered arm.
You drop a shattered arm.
You drop a severed leg.
You drop a severed leg.

whe
o HP:Wounded MV:Strong >
Players in your Zone
--------------------
Zarth - Old Road
Byrg - Empty Field
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Strong >
nar probably
Bludlust narrates 'probably'
You narrate 'probably'

o HP:Wounded MV:Strong >
scan n

o HP:Wounded MV:Strong >

Bohst gets a shattered arm.

o HP:Wounded MV:Strong >

Bohst eats a shattered arm.

o HP:Wounded MV:Strong >

Hawkins gets a shattered arm.

o HP:Wounded MV:Strong >

Byrg narrates 'hmm'

o HP:Wounded MV:Strong >
nar they're not south of it
You narrate 'they're not south of it'

n
o HP:Wounded MV:Strong >
Old Road
[ obvious exits: N S ]

scan n
o HP:Wounded MV:Strong >

o HP:Wounded MV:Strong >
n
Bridge Over the River
[ obvious exits: N S D ]
The corpse of an elite trolloc is lying here.
The corpse of a grey man is lying here.
The corpse of a young Tower Guard is lying here.
A metal helmet with attached visor rests here.
A shining steel breastplate lies here gleaming in the light.
A pair of black vambraces lie here, gleaming brightly.
A heavy pair of full metal gauntlets is here.
A pair of black armor greaves lies here, highly polished.
A pair of thick metal boots stand inflexibly upright.

scan n
o HP:Wounded MV:Strong >
A sheep is here, bleating.

o HP:Wounded MV:Strong >
nar not to bridge
You narrate 'not to bridge'

o HP:Wounded MV:Strong >
whe
x
Players in your Zone
--------------------
Zarth - Bridge Over the River
Byrg - Empty Field
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Strong > [k light]
They aren't here.

s
o HP:Wounded MV:Strong >
Old Road
[ obvious exits: N S ]

o HP:Wounded MV:Strong >
s
Old Road
[ obvious exits: N W ]
A bruised and bloody leg lies on the ground, torn from its socket. [2]
The corpse of a trained corlm is lying here.
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Bohst {Dhai'mon Grunt} is standing here.
Bludlust the Dark Master is standing here.
Hawkins the Contagious Stalker is standing here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Wounded MV:Strong >
whe
Players in your Zone
--------------------
Zarth - Old Road
Byrg - Empty Field
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

scan n
o HP:Wounded MV:Strong >
Hawkins drinks blood from a flask stained with human blood.
*KERBOOM* An explosion sounds in the distance. <-- !?!?!!?!?

whe
o HP:Wounded MV:Strong >
who
o HP:Wounded MV:Strong > Players in your Zone
--------------------
Zarth - Old Road
Byrg - Empty Field
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Strong > Players
-------
Kankkunen the Wolfish Trolloc (Linkless)
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

10 players displayed.

o HP:Wounded MV:Strong >
nar lol
whe
You narrate 'lol'

o HP:Wounded MV:Strong > Players in your Zone
--------------------
Zarth - Old Road
Byrg - Empty Field
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.
Byrg narrates 'wtf with all the xplosions'

scan n
o HP:Wounded MV:Strong >

o HP:Wounded MV:Strong >
whe
Players in your Zone
--------------------
Zarth - Old Road
Byrg - Empty Field
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Strong >

Codpiece narrates 'audre too'

o HP:Wounded MV:Strong >
x
x
[k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong >
nar nod
whe
Bohst narrates 'lol those are leftovers I'm assuming'
You narrate 'nod'

x
o HP:Wounded MV:Strong > Bludlust narrates 'who the firetruck is setting off 19870 fireworks lmao'
Players in your Zone
--------------------
Byrg - Empty Field
Codpiece - Edge of the Westwood
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong >
scan n

o HP:Wounded MV:Strong >

*KERBOOM* An explosion sounds in the distance. <--- LOLOL

o HP:Wounded MV:Strong >

Your eyes feel less protected.
Your heartbeat calms down more as you feel less panicked.
*KERBOOM* A loud explosion is heard in the distance. <-- KERBOOM!

nar where is stomp?
o HP:Wounded MV:Full >
whe
You narrate 'where is stomp?' <--- BMTH FUND!!!

o HP:Wounded MV:Full > Players in your Zone
--------------------
Byrg - Empty Field
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

scan n
o HP:Wounded MV:Full >

o HP:Wounded MV:Full >
l
Hawkins says 'i bet vampa'
Old Road
Far to the north, a settlement and a bridge mark the last touches of man
before the road merges with the forest to the east and south. There is no
way into the forest, and a crown of thorns appear to emphasize this fact.
[ obvious exits: N W ]
A bruised and bloody leg lies on the ground, torn from its socket. [2]
The corpse of a trained corlm is lying here.
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Bohst {Dhai'mon Grunt} is standing here.
Bludlust the Dark Master is standing here.
Hawkins the Contagious Stalker is standing here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Wounded MV:Full >
Codpiece narrates 'what the firetruck'

o HP:Wounded MV:Full >
whe
Players in your Zone
--------------------
Byrg - Empty Field
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Full >

Bludlust snickers softly.

o HP:Wounded MV:Full >
whe
Hawkins says 'set traps'
Players in your Zone
--------------------
Byrg - Empty Field
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

scan n
o HP:Wounded MV:Full >

o HP:Wounded MV:Full >
whe
Players in your Zone
--------------------
Byrg - Main Street
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Full >

Bludlust strokes his chin thoughtfully.

o HP:Wounded MV:Full >
whe

Jarnakk narrates 'lol stomp'

o HP:Wounded MV:Full > Players in your Zone
--------------------
Byrg - Main Street
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Full >
who
Players
-------
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

10 players displayed.

o HP:Wounded MV:Full >
eq
You are using:
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a full metal helmet and visor
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a shining steel breastplate
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a wicked knife bladed axe
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

o HP:Wounded MV:Full >

Bludlust leaves west.
You follow Bludlust.

Long Bottom
[ obvious exits: E W U ]
Bludlust the Dark Master is standing here.
Bohst has arrived from the east.
Hawkins has arrived from the east.

o HP:Wounded MV:Full >
scan
Your eyesight is not so keen.

o HP:Wounded MV:Full >
Bludlust leaves east.
You follow Bludlust.

Old Road
[ obvious exits: N W ]
A bruised and bloody leg lies on the ground, torn from its socket. [2]
The corpse of a trained corlm is lying here.
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Bludlust the Dark Master is standing here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
Bohst has arrived from the west.
Hawkins has arrived from the west.

o HP:Wounded MV:Full >

Bludlust nods in agreement.

o HP:Wounded MV:Full >
scan n
Bludlust says 'none in that zone'

whe
o HP:Wounded MV:Full >
Players in your Zone
--------------------
Byrg - Dusty Path
Hawkins - Old Road
Bohst - Old Road
Zarth - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Full >
nar byrg if you have to the move might be to fade zone south and walk north
whe
You narrate 'byrg if you have to the move might be to fade zone south and walk north'

o HP:Hurt MV:Full > Players in your Zone
--------------------
Codpiece - Old Road
Byrg - Dusty Path
Hawkins - Old Road
Bohst - Old Road
Zarth - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

scan n
o HP:Hurt MV:Full >
whe
Bohst puts a thin vial of yellow fluid in a small purse.

o HP:Hurt MV:Full >
Players in your Zone
--------------------
Codpiece - Edge of the Westwood
Byrg - Dusty Path
Hawkins - Old Road
Bohst - Old Road
Zarth - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Codpiece - Edge of the Westwood
Byrg - Dusty Path
Hawkins - Old Road
Bohst - Old Road
Zarth - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

in
o HP:Hurt MV:Full >
You are carrying:
a skin of human flesh

o HP:Hurt MV:Full >
l in pack
backpack (used) :
a raw side of meat
a large number of gold crowns (48)
a tinful of a black, foul liquid
a leather water flask
[2] a thin vial of yellow fluid
a dented tankard
an oilstone

o HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Codpiece - Edge of the Westwood
Byrg - Dusty Path
Hawkins - Old Road
Bohst - Old Road
Zarth - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

scan
o HP:Hurt MV:Full >
o HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Codpiece - Edge of the Westwood
Byrg - Dusty Path
Hawkins - Old Road
Bohst - Old Road
Zarth - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
l
Old Road
Far to the north, a settlement and a bridge mark the last touches of man
before the road merges with the forest to the east and south. There is no
way into the forest, and a crown of thorns appear to emphasize this fact.
[ obvious exits: N W ]
A bruised and bloody leg lies on the ground, torn from its socket. [2]
The corpse of a trained corlm is lying here.
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Hawkins the Contagious Stalker is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Bludlust the Dark Master is standing here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Hurt MV:Full >
scan n

o HP:Hurt MV:Full >
n
Old Road
[ obvious exits: N S ]

o HP:Hurt MV:Full >
scan n
*Weir* is standing here, riding a dust-colored gelding.

o HP:Hurt MV:Full >
s
Old Road
[ obvious exits: N W ]
A bruised and bloody leg lies on the ground, torn from its socket. [2]
The corpse of a trained corlm is lying here.
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Hawkins the Contagious Stalker is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Bludlust the Dark Master is standing here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

nar weir
o HP:Hurt MV:Strong >
You narrate 'weir'

o HP:Hurt MV:Strong >
nar bridge

Bludlust strokes his chin thoughtfully.

whe
o HP:Hurt MV:Strong >
x
You narrate 'bridge'

o HP:Hurt MV:Strong > Players in your Zone
--------------------
Zarth - Old Road
Codpiece - Edge of the Westwood
Byrg - Dusty Path
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
scan n

o HP:Hurt MV:Strong >

Bludlust narrates 'hmmm'

whe
x
o HP:Hurt MV:Strong >
Players in your Zone
--------------------
Zarth - Old Road
Codpiece - Edge of the Westwood
Byrg - Dusty Path
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
n
Old Road
[ obvious exits: N S ]

scan n
o HP:Hurt MV:Strong >
*Audre* is standing here.

o HP:Hurt MV:Strong >
s

Bohst narrates 'lol the numbers just keep going up'

o HP:Hurt MV:Strong > Old Road
[ obvious exits: N W ]
A bruised and bloody leg lies on the ground, torn from its socket. [2]
The corpse of a trained corlm is lying here.
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Hawkins the Contagious Stalker is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Bludlust the Dark Master is standing here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Hurt MV:Strong >
Bludlust narrates 'they really starting to outnumber us now'

o HP:Hurt MV:Strong >
nar audre bridge now
whe
You narrate 'audre bridge now'

x
o HP:Hurt MV:Strong >
Players in your Zone
--------------------
Zarth - Old Road
Byrg - Dusty Path
Codpiece - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
whe
x
Players in your Zone
--------------------
Zarth - Old Road
Byrg - Dusty Path
Codpiece - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Fresh > [k light]
They aren't here.

o HP:Hurt MV:Fresh >
whe
x
Players in your Zone
--------------------
Zarth - Old Road
Byrg - Dusty Path
Codpiece - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Fresh > [k light]
You try to scythe *Audre*, but she deflects the blow.

o HP:Hurt MV:Fresh - Audre: Healthy >
b
*Audre* barely stabs your body.
Bohst tries to slash *Audre*, but she deflects the blow.
[bash ]


*Audre* panics, and attempts to flee!

-
Bohst tries to slash *Audre*, but she parries successfully.
*Audre* stabs your right arm hard.
*Audre* leaves west.

=
+*
*
Bludlust leaves west.
You follow Bludlust.

Bohst leaves west.
Hawkins leaves west.

+
=-
-
=
They're not here anymore!

o HP:Hurt MV:Fresh >
x
x
[k light]
They aren't here.

whe
x
o HP:Hurt MV:Fresh > [k light]
They aren't here.

x
o HP:Hurt MV:Fresh > Players in your Zone
--------------------
Byrg - Main Street
Zarth - Old Road
You catch a smell of horses nearby.

x
o HP:Hurt MV:Fresh > [k light]
They aren't here.

o HP:Hurt MV:Fresh > [k light]
They aren't here.

x
x
o HP:Hurt MV:Fresh > [k light]
They aren't here.

x
o HP:Hurt MV:Fresh > [k light]
They aren't here.

x
o HP:Hurt MV:Fresh > [k light]
They aren't here.

x
x
o HP:Hurt MV:Fresh > [k light]
They aren't here.

x
o HP:Hurt MV:Fresh > [k light]
They aren't here.

x
x
o HP:Hurt MV:Fresh > Bludlust has arrived from the west.
Bohst has arrived from the west.
Hawkins has arrived from the west.
[k light]
They aren't here.

w
o HP:Hurt MV:Fresh > [k light]
They aren't here.

x
o HP:Hurt MV:Fresh > [k light]
They aren't here.

b
o HP:Hurt MV:Fresh >
[k light]
They aren't here.

o HP:Hurt MV:Fresh > [k light]
They aren't here.

o HP:Hurt MV:Fresh > Long Bottom
[ obvious exits: E W U ]

o HP:Hurt MV:Full > Bludlust narrates 'not chasing her'
[k light]
They aren't here.

e
o HP:Hurt MV:Full > [bash ]
Bash who?

x
b
o HP:Hurt MV:Full >
Old Road
[ obvious exits: N W ]
A bruised and bloody leg lies on the ground, torn from its socket. [2]
The corpse of a trained corlm is lying here.
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Hawkins the Contagious Stalker is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Bludlust the Dark Master is standing here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [bash ]
Bash who?

nar nod
o HP:Hurt MV:Full >
whe
x
You narrate 'nod'

o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full > [k light]
They aren't here.

x
x
o HP:Hurt MV:Full >
[k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

scan
o HP:Hurt MV:Full >
whe
x
o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
scan n

x
x
o HP:Hurt MV:Full >
[k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

x
o HP:Hurt MV:Full >
x
[k light]
They aren't here.

o HP:Hurt MV:Full > Bohst narrates 'wtf room 1w of blarg is max engage of 2'
[k light]
They aren't here.

o HP:Hurt MV:Full >
x
x
[k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
ex
Obvious exits:
North - Old Road
West - Long Bottom

o HP:Hurt MV:Full >

Bludlust narrates 'shes dodge'

o HP:Hurt MV:Full >
enter
You can't seem to find anything to enter.

o HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
whe
x
Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

x
o HP:Hurt MV:Full > [k light]
They aren't here.

scan
o HP:Hurt MV:Full > [k light]
They aren't here.

whe
o HP:Hurt MV:Full >
o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
scan
whe
who
o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
Bludlust narrates 'low max engage probs'
Players
-------
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

10 players displayed.

o HP:Hurt MV:Full >
scna n
Arglebargle, glop-glyf!?!

o HP:Hurt MV:Full >
n
Old Road
[ obvious exits: N S ]

scan n
s
o HP:Hurt MV:Full >
A sheep is here, bleating.
A weathered, shady looking sea captain stands here.

o HP:Hurt MV:Full > Old Road
[ obvious exits: N W ]
A bruised and bloody leg lies on the ground, torn from its socket. [2]
The corpse of a trained corlm is lying here.
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Hawkins the Contagious Stalker is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Bludlust the Dark Master is standing here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Hurt MV:Full >
nar none to bridge
whe
You narrate 'none to bridge'

who
o HP:Hurt MV:Full > Bludlust narrates 'with whatever weapons from people who got on her first'
Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

x
o HP:Hurt MV:Full > Players
-------
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

10 players displayed.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
stat
x
You are a 784 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.6 lbs and wearing 73.8 lbs, light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 168, Dodging bonus: 19, Parrying bonus: 45
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 84% on average.

You are subjected to the following effects:
- NO QUIT

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
scan n
whe

who
o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
eq
Players
-------
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

10 players displayed.

o HP:Hurt MV:Full > Hawkins looks at Blarg the Myrddraal.
You are using:
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a full metal helmet and visor
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a shining steel breastplate
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a wicked knife bladed axe
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

o HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
snicker
You snicker softly.

o HP:Hurt MV:Full >
'has heron foil in scabbard too
whe
You say 'has heron foil in scabbard too'

o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

scan
o HP:Hurt MV:Full >
whe
o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full >

Bludlust snickers softly.

o HP:Hurt MV:Full >
scan
whe

Byrg narrates 'lol'

who
o HP:Hurt MV:Full > Bohst snickers softly.

o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full > Players
-------
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

10 players displayed.

o HP:Hurt MV:Full >

Bludlust narrates 'you good?'

o HP:Hurt MV:Full >
Byrg narrates 'i distracted them for a bit'

o HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full >

Bludlust narrates 'nod'
Byrg narrates 'but im gone for now'

o HP:Hurt MV:Fresh >
scan n

o HP:Hurt MV:Fresh >
nar nod
whe
Bludlust narrates 'all good'
You narrate 'nod'

sc
o HP:Hurt MV:Fresh > Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
Bludlust - Old Road
Codpiece - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Fresh > You have 302(367) hit and 230(230) movement points.
You have scored 90939561 experience points and 1682 quest points.
You need 2560439 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

-------------------------- MOSTLY REGENERATED!!!



Blarg the Myrddraal hisses 'me, die?!' <--- NEVER!!

o HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
nar very good
whe
You narrate 'very good'

o HP:Hurt MV:Full > Hawkins says 'i aint saying you will master'

o HP:Hurt MV:Full >
whe

Hawkins says 'we are here to defend you'

Codpiece narrates 'bricked zirex sigh'

o HP:Hurt MV:Full >
nar :(
An owl is here, looking for mice.

s
s
o HP:Hurt MV:Fresh > You narrate ':('

s
o HP:Hurt MV:Fresh > Old Road
[ obvious exits: N S ]
A sheep is here, bleating.
A long-eared rabbit is here, looking quite sick.

s
s
o HP:Hurt MV:Full > Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.

o HP:Hurt MV:Full > Bridge Over the River
[ obvious exits: N S D ]
A metal helmet with attached visor rests here.
A shining steel breastplate lies here gleaming in the light.
A pair of black vambraces lie here, gleaming brightly.
A heavy pair of full metal gauntlets is here.
A pair of black armor greaves lies here, highly polished.
A pair of thick metal boots stand inflexibly upright.
A sheep is here, bleating.
A weathered, shady looking sea captain stands here.

o HP:Hurt MV:Full > Bludlust narrates 'comfs'
Old Road
[ obvious exits: N S ]

whe
o HP:Hurt MV:Full > Old Road
[ obvious exits: N W ]
A bruised and bloody leg lies on the ground, torn from its socket. [2]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Bohst {Dhai'mon Grunt} is standing here.
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is standing here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Codpiece - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full >

Bohst narrates 'bleh comf'

o HP:Hurt MV:Full >
nar didn't see any of them to all n blarg
whe
who
You narrate 'didn't see any of them to all n blarg'

o HP:Hurt MV:Full > Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full > Players
-------
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

10 players displayed.

o HP:Hurt MV:Full >

Bludlust thinks hard.

o HP:Hurt MV:Full >
whe
who
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full > Players
-------
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

10 players displayed.

o HP:Hurt MV:Full >
scan n

Byrg narrates 'you guys good down there?'

o HP:Hurt MV:Full >
nar for now sure
whe
You narrate 'for now sure'

o HP:Scratched MV:Full > Bludlust narrates 'yeah'
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Scratched MV:Full >

Bludlust narrates 'we're just chilling'

o HP:Scratched MV:Full >

Byrg narrates 'nods'

o HP:Scratched MV:Full >
nar if you want to come back down go amadicia and walk up
You narrate 'if you want to come back down go amadicia and walk up'

o HP:Scratched MV:Full >

Bludlust narrates 'we didnt lose anyone in the fireworks kerfuffle did we?'

o HP:Scratched MV:Full >
nar I have a tinful for you if you can make it!
You narrate 'I have a tinful for you if you can make it!'

whe
o HP:Scratched MV:Full >
Hawkins narrates 'talking to blarg'
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Scratched MV:Full >
sc
x
You have 339(367) hit and 220(230) movement points.
You have scored 90939561 experience points and 1682 quest points.
You need 2560439 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

o HP:Scratched MV:Full > [k light]
They aren't here.

o HP:Scratched MV:Full >
scan
o HP:Scratched MV:Full >
nar nah we rping

Bludlust narrates 'i totally didnt keep track of who we had at the start'

whe
o HP:Scratched MV:Full > You narrate 'nah we rping'

o HP:Scratched MV:Full >

Byrg narrates 'wtf was with the 10 fireworks' <--- NOBODY KNOWS!

x
x
o HP:Scratched MV:Full >
[k light]
They aren't here.

o HP:Scratched MV:Full > [k light]
They aren't here.

o HP:Scratched MV:Full >
Byrg narrates 'lmao'

o HP:Scratched MV:Full >
whe
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Scratched MV:Full >

Bludlust narrates 'i think vampa was having fun'

o HP:Scratched MV:Full >

Bludlust narrates 'giggle'

o HP:Scratched MV:Full >
nar figured they caught you in a door or something
You narrate 'figured they caught you in a door or something'

o HP:Scratched MV:Fresh >

Byrg narrates 'lol'

whe
o HP:Scratched MV:Fresh >
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

scan n
o HP:Scratched MV:Fresh >

o HP:Scratched MV:Fresh >
whe
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Scratched MV:Fresh >
who
Players
-------
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

10 players displayed.

o HP:Scratched MV:Fresh >
group
Your group consists of:
Bludlust (Head of group)
Zarth
Bohst
Hawkins

o HP:Scratched MV:Fresh >

Bludlust narrates 'yeah when you asked door to dr fade i was concerned lol'

o HP:Scratched MV:Fresh >
Byrg narrates 'that was funny dung'

o HP:Scratched MV:Fresh >
whe
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

who
o HP:Scratched MV:Fresh >
Players
-------
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

10 players displayed.

o HP:Scratched MV:Fresh >
nar exactly
You narrate 'exactly'

o HP:Scratched MV:Fresh >
whe
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Scratched MV:Fresh >
Byrg narrates 'i berked to kill a ghost before fading down'

o HP:Scratched MV:Fresh >

Bohst narrates 'nod thought you were just trying to blast your trapped butt to safety... guess not'

o HP:Scratched MV:Fresh >

Byrg narrates 'and uh'

o HP:Scratched MV:Fresh >

Byrg narrates 'then didnt unberk'

o HP:Scratched MV:Fresh >
nar codpiece rip or just not following bl?
You narrate 'codpiece rip or just not following bl?'

o HP:Scratched MV:Fresh >

Bludlust narrates 'snicker'

o HP:Scratched MV:Fresh >
whe
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

scan
o HP:Scratched MV:Fresh >
whe
o HP:Scratched MV:Fresh > Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Scratched MV:Fresh >

Byrg narrates 'so i used my works, then got worked into fade'

o HP:Scratched MV:Fresh >
group
Your group consists of:
Bludlust (Head of group)
Zarth
Bohst
Hawkins

o HP:Scratched MV:Fresh >

Bohst narrates 'he's roaming'

o HP:Scratched MV:Fresh >

Byrg narrates 'and all the doors were shut'

o HP:Scratched MV:Fresh >
whe
Codpiece narrates 'think some of them went towards waygate for some reason'
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Scratched MV:Fresh >

Bohst narrates 'scouting and such'

o HP:Scratched MV:Fresh >
scan
North: *Audre* is standing here.

o HP:Scratched MV:Fresh >
nar byrg ran there crit
x
You narrate 'byrg ran there crit'

o HP:Scratched MV:Fresh > [k light]
They aren't here.

scan n
o HP:Scratched MV:Fresh >
x
*Zyfer* is standing here, riding a gray palfrey. <-- GASP!
*Saldria* is standing here, riding a wild stallion.
*Jaxon* is standing here.
*Marshall* is standing here, riding a warhorse.
*Jearom* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
*Audre* is standing here.

o HP:Scratched MV:Fresh > [k light]
They aren't here.

o HP:Scratched MV:Fresh >

Codpiece narrates 'per my shitty track'

o HP:Scratched MV:Fresh >
nar they 1n of us cod

Bludlust narrates 'byrg went waygate to blight presumably'

whe
o HP:Scratched MV:Fresh > You narrate 'they 1n of us cod'

x
o HP:Scratched MV:Fresh >
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Scratched MV:Fresh > [k light]
They aren't here.

x
x
o HP:Scratched MV:Fresh >
[k light]
They aren't here.

o HP:Scratched MV:Fresh > [k light]
They aren't here.
Byrg narrates 'i ran north crit'

x
x
o HP:Scratched MV:Fresh >
[k light]
They aren't here.

o HP:Scratched MV:Fresh > [k light]
They aren't here.

o HP:Scratched MV:Fresh >

Bludlust narrates 'since weir chased him blight'

nar don't force it
o HP:Scratched MV:Fresh >
whe
x
You narrate 'don't force it'

o HP:Scratched MV:Fresh > Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Scratched MV:Fresh > [k light]
They aren't here.
Byrg narrates 'and waygated'

x
x
o HP:Scratched MV:Fresh >
[k light]
They aren't here.

o HP:Scratched MV:Fresh > [k light]
They aren't here.

o HP:Scratched MV:Fresh >
Codpiece narrates 'nod call when they hit'

x
o HP:Scratched MV:Fresh >
Byrg narrates 'lol'

o HP:Scratched MV:Fresh > [k light]
They aren't here.

x
o HP:Scratched MV:Fresh >
x
[k light]
They aren't here.

o HP:Scratched MV:Fresh > [k light]
They aren't here.

x
o HP:Scratched MV:Fresh >
x
[k light]
They aren't here.

o HP:Scratched MV:Fresh > [k light]
They aren't here.

x
o HP:Scratched MV:Fresh >
x
[k light]
They aren't here.

whe
x
o HP:Scratched MV:Fresh > *Draz* has arrived from the north, riding a warhorse.
*Jearom* has arrived from the north, riding a warhorse.
*Marshall* has arrived from the north, riding a warhorse.
*Saldria* has arrived from the north, riding a wild stallion.
*Zyfer* has arrived from the north, riding a gray palfrey.
[k light]
You scythe *Zyfer*'s right foot hard. <-- I AM THE ONLY ONE SPAMMING!?!?!

* HP:Scratched MV:Fresh - Zyfer: Wounded > *Draz* leaves west riding a warhorse.
*Jearom* leaves west riding a warhorse.
*Marshall* leaves west riding a warhorse.
*Saldria* leaves west riding a wild stallion. <--ESCAPE!?
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Fresh - Zyfer: Wounded >
The dreadguard says 'This is the will of the Great Lord!'
The dreadguard says 'This is the will of the Great Lord!'
Blarg the Myrddraal slashes Zyfer's right leg very hard.
Bludlust tries to blast *Zyfer*, but he parries successfully.
[k light]
You do the best you can!

* HP:Scratched MV:Fresh - Zyfer: Wounded >

Bohst slashes *Zyfer*'s right arm hard.

c
* HP:Scratched MV:Fresh - Zyfer: Wounded >
nar on
[kick ]
Your beautiful full-circle kick misses *Zyfer* by a mile. <--- :(

* HP:Scratched MV:Fresh - Zyfer: Wounded >
Bohst slashes *Zyfer*'s left leg very hard.
Blarg the Myrddraal slashes Zyfer's body very hard.
*Zyfer* draws a jeweled dagger from a bright red robe with a flash of steel.
*Zyfer* tickles your right leg with his pierce.

b
* HP:Scratched MV:Fresh - Zyfer: Wounded >

A red fox
Hawkins tries to hack *Audre*, but she deflects the blow.
Codpiece narrates 'wait you at blarg?'

* HP:Scratched MV:Fresh - Zyfer: Wounded >

Bludlust sends *Zyfer* sprawling with a powerful bash! <--Very nice!

* HP:Scratched MV:Fresh - Zyfer: Wounded >
You narrate 'on'

* HP:Scratched MV:Fresh - Zyfer: Wounded > *Audre* stabs Hawkins's right hand.
The dreadguard tries to crush Audre, but she deflects the blow.
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Audre, who screams in pain.
The dreadguard crushes Audre's body into bloody fragments!
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Audre, who screams in pain. <--Ouch! Looks painful!!
An enormous hunch-backed trolloc crushes Audre's body very hard.
Hawkins tries to hack *Audre*, but she dodges the attack.
Bludlust blasts *Zyfer*'s head.
Blarg the Myrddraal slashes Zyfer's body very hard.
You scythe *Zyfer*'s left foot very hard.
*Audre* barely stabs Hawkins's left foot.
[bash ]
They already seem to be stunned.

* HP:Scratched MV:Fresh - Zyfer: Battered >
nar on blarg
b
You narrate 'on blarg'

* HP:Scratched MV:Fresh - Zyfer: Battered > [bash ]
They already seem to be stunned.

* HP:Scratched MV:Fresh - Zyfer: Battered >

Blarg the Myrddraal narrates 'The Keep is under attack!'
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Audre, who screams in pain.
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Audre, who screams in pain.
An enormous hunch-backed trolloc tries to crush Audre, but she parries successfully.
The dreadguard tries to crush Audre, but she parries successfully.
The dreadguard tries to crush Audre, but she parries successfully.
*Audre* stabs Hawkins's body.
Bohst slashes *Zyfer*'s left hand hard.
Bludlust blasts *Zyfer*'s left arm very hard.
Blarg the Myrddraal slashes Zyfer's right arm very hard.
You scythe *Zyfer*'s left foot hard.
The sun rises.
*Audre* panics, and attempts to flee!

* HP:Scratched MV:Fresh - Zyfer: Battered >

*Audre* stabs Hawkins's left leg.

* HP:Scratched MV:Fresh - Zyfer: Battered >

*Audre* panics, and attempts to flee!

b
* HP:Scratched MV:Fresh - Zyfer: Battered >

*Audre* avoids being bashed by Hawkins who loses his balance and falls!

* HP:Scratched MV:Fresh - Zyfer: Battered > [bash ]


*Audre* panics, and attempts to flee!
*Zyfer* panics, and attempts to flee!

-=
+
An enormous hunch-backed trolloc crushes Audre's left leg into bloody fragments!
The dreadguard tries to crush Audre, but she parries successfully.
The dreadguard crushes Audre's right leg into bloody fragments!
*Audre* stabs Hawkins's right arm.
Bohst slashes *Zyfer*'s right leg hard.
Bludlust blasts *Zyfer*'s body hard.
Blarg the Myrddraal slashes Zyfer's body extremely hard.
*Zyfer* tries to pierce you, but you deflect the blow.
*Zyfer* panics, and attempts to flee!

*
*Audre* panics, and attempts to flee!
*Zyfer* panics, and attempts to flee!

*+
*Zyfer* leaves west riding a gray palfrey.

=
*Audre* leaves north.

-
x

w
-=
They're not here anymore!

x
b
* HP:Scratched MV:Fresh > [k light]
They aren't here.

* HP:Scratched MV:Fresh > Long Bottom
[ obvious exits: E W U ]
*Zyfer* is standing here, riding a gray palfrey.

* HP:Scratched MV:Full > [k light]
You scythe *Zyfer*'s left arm hard.

* HP:Scratched MV:Full - Zyfer: Beaten > [bash ]

-
=+
*
*
*Draz* has arrived from the west, riding a warhorse.
*Jearom* has arrived from the west, riding a warhorse.
*Marshall* has arrived from the west, riding a warhorse.
*Saldria* has arrived from the west, riding a wild stallion.

+
*Draz* slashes your body.
*Zyfer* panics, and attempts to flee!

=-
flee

*Draz* slashes your body.

-
*Zyfer* leaves west riding a gray palfrey.

Cancelled.
*Jearom* hacks your body.
*Marshall* hacks your left arm hard.
Bludlust narrates 'not chasing' <--- PROBABLY WISE!
You panic and attempt to flee!


You flee head over heels.
Old Road
[ obvious exits: N W ]
A bruised and bloody leg lies on the ground, torn from its socket. [2]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Bohst {Dhai'mon Grunt} is standing here.
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is standing here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Hurt MV:Full >
x
x
[k light]
They aren't here.

* HP:Hurt MV:Full > [k light]
They aren't here.

* HP:Hurt MV:Full >
nar they w blarg
You narrate 'they w blarg'

scan n
* HP:Hurt MV:Full >
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.

* HP:Hurt MV:Full >
nar and n blarg
Bludlust narrates 'nod'
You narrate 'and n blarg'

whe
* HP:Hurt MV:Full >
Players in your Zone
--------------------
Codpiece - Landing on the Manetherendrelle
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

scan w
* HP:Hurt MV:Full >
Your eyesight is not so keen.

* HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

scan n
* HP:Hurt MV:Full >
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.

* HP:Hurt MV:Full >
scan n
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.

whe
x
* HP:Hurt MV:Full >
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Full > [k light]
They aren't here.

* HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

sc
* HP:Hurt MV:Full >
x
You have 325(367) hit and 226(230) movement points.
You have scored 90943160 experience points and 1682 quest points.
You need 2556840 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Hurt MV:Full > Bludlust narrates 'chasing is asking for trouble sadly, witho nly 4 of us'
[k light]
They aren't here.

scan
* HP:Hurt MV:Full >
whe
North:
x
* HP:Hurt MV:Full >
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Full > [k light]
They aren't here.

* HP:Hurt MV:Full >
nar nod
You narrate 'nod'

whe
* HP:Hurt MV:Full >
Bohst narrates 'sushi N blarg'

* HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Full >

Codpiece narrates 'on audre boat'

* HP:Hurt MV:Full >
x
x
x
[k light]
They aren't here.

* HP:Hurt MV:Full > [k light]
They aren't here.

Zarth
Posts: 364
Joined: Wed Jul 15, 2015 8:04 pm

Re: #FreeBlarg (LONG)

Post by Zarth » Thu Sep 23, 2021 7:47 pm

* HP:Hurt MV:Full > Codpiece narrates 'is alone'
[k light]
They aren't here.

* HP:Hurt MV:Full >

Bohst narrates 'silly fish people'
Codpiece narrates 'if you can bypass eanchan'

nar 2 sushi 1s of you
* HP:Scratched MV:Full >
whe
x
x
You narrate '2 sushi 1s of you'

* HP:Scratched MV:Full > Players in your Zone
--------------------
Codpiece - Bridge Over the River
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

x
* HP:Scratched MV:Full > [k light]
They aren't here.

x
* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

scan n
* HP:Scratched MV:Full >
Bludlust narrates 'shes not alone :p'

x
* HP:Scratched MV:Full >
x

* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full >
whe
Players in your Zone
--------------------
Codpiece - Bridge Over the River
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Full >
scan
x
* HP:Scratched MV:Full > [k light]
They aren't here.

whe
* HP:Scratched MV:Full >
x
x
Players in your Zone
--------------------
Codpiece - Bridge Over the River
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Full > [k light]
They aren't here.

x
x
* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

scan n
* HP:Scratched MV:Full >

whe
* HP:Scratched MV:Full >
Bludlust narrates 'others will be looping im sure'

x
* HP:Scratched MV:Full > Players in your Zone
--------------------
Codpiece - Landing on the Manetherendrelle
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

x
* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full >
whe
Players in your Zone
--------------------
Codpiece - Bridge Over the River
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

sc
* HP:Scratched MV:Full >
x
You have 337(367) hit and 226(230) movement points.
You have scored 90943160 experience points and 1682 quest points.
You need 2556840 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Scratched MV:Full > [k light]
They aren't here.

whe
* HP:Scratched MV:Full >
who
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Full > Players
-------
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Mudface the Bearish Trolloc (Idle)
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

10 players displayed.

* HP:Scratched MV:Full >
stat
You are a 784 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.6 lbs and wearing 73.8 lbs, light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 168, Dodging bonus: 19, Parrying bonus: 45
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 84% on average.

You are subjected to the following effects:
- NO QUIT

* HP:Scratched MV:Full >
whe
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Full >

Codpiece narrates '3 1n'

* HP:Scratched MV:Full >
nar was hoping to get zyfer to autoflee back into mobs
whe
You narrate 'was hoping to get zyfer to autoflee back into mobs'

scan n
* HP:Scratched MV:Full > Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Full > *Audre* is standing here.
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.

* HP:Scratched MV:Full >
nar nod
whe
x
You narrate 'nod'

* HP:Scratched MV:Full > Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Full > [k light]
They aren't here.

scan w
* HP:Scratched MV:Full >
Bludlust narrates 'yeah'

* HP:Scratched MV:Full > Your eyesight is not so keen.

* HP:Scratched MV:Full >

Codpiece narrates 'gotta capitalize'

* HP:Scratched MV:Full >
nar sucks can't scan 1w
whe
You narrate 'sucks can't scan 1w'

sc
* HP:Scratched MV:Full > Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

x
* HP:Scratched MV:Full >
You have 337(367) hit and 226(230) movement points.
You have scored 90943160 experience points and 1682 quest points.
You need 2556840 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

scan w
* HP:Scratched MV:Full >
[k light]
They aren't here.

* HP:Scratched MV:Full >
The day has begun.
Your eyesight is not so keen.

scan n
* HP:Scratched MV:Fresh >
Codpiece the Unsavoury is standing here.
*Audre* is standing here.
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.

* HP:Scratched MV:Fresh >
scan n
*Audre* is here, fighting someone.
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.

* HP:Scratched MV:Fresh >
scan n
Codpiece the Unsavoury is here, fighting Audre.
*Audre* is here, fighting Codpiece.
*Ruana* is standing here, riding a Domani razor.
*Wade* is here, fighting Codpiece, riding a Domani razor.

* HP:Scratched MV:Fresh >
scan n

Codpiece has arrived from the north.

* HP:Scratched MV:Fresh > *Audre* is standing here.
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.

* HP:Scratched MV:Fresh >
x
x
[k light]
They aren't here.

* HP:Scratched MV:Fresh > [k light]
They aren't here.

* HP:Scratched MV:Fresh >
x
x
[k light]
They aren't here.

* HP:Scratched MV:Fresh > [k light]
They aren't here.

whe
* HP:Scratched MV:Fresh >
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

scan n
* HP:Scratched MV:Fresh >
Codpiece the Unsavoury is here, fighting Audre.
*Audre* is here, fighting Codpiece.
*Ruana* is here, fighting Codpiece, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.

* HP:Scratched MV:Fresh >

Codpiece has arrived from the north.

* HP:Scratched MV:Fresh >
scan n
*Audre* is standing here.
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.

* HP:Scratched MV:Fresh >
scan n
*Audre* is standing here.
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.

* HP:Scratched MV:Fresh >
n
x
b
Codpiece sighs loudly.
Old Road
[ obvious exits: N S ]
*Audre* is standing here.
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.

* HP:Scratched MV:Full > *Audre* stabs your body.
[k light]
You do the best you can!

* HP:Scratched MV:Full - Audre: Wounded >
[bash ]


*Ruana* barely blasts your body.

-
=+
*Wade* slashes your left arm hard.

*
*
+
*Audre* barely stabs your body.

=
-
-=
As *Audre* avoids your bash, you topple over and fall to the ground! <--- :(

* HP:Hurt MV:Full - Audre: Wounded >
Codpiece tries to stab *Wade*, but he deflects the blow.

* HP:Hurt MV:Full - Audre: Wounded >
flee

Codpiece tries to stab *Wade*, but he deflects the blow.
*Audre* barely stabs your right hand.

* HP:Hurt MV:Full - Audre: Wounded >
s

Codpiece tries to stab *Wade*, but he parries successfully.
*Wade* slashes your right foot.
*Ruana* blasts your head.
*Audre* barely stabs your body.
You dodge a bash from *Ruana* who loses her balance and falls!
*Wade* sends you sprawling with a powerful bash!

* HP:Hurt MV:Full - Audre: Wounded >

Codpiece narrates 'hit 1n'

* HP:Hurt MV:Full - Audre: Wounded >

Bludlust has arrived from the south.
Bohst has arrived from the south.
Hawkins has arrived from the south.

* HP:Hurt MV:Full - Audre: Wounded >
Codpiece tries to stab *Wade*, but he deflects the blow.
*Wade* slashes your body.
*Ruana* blasts your head hard.
You try to scythe *Audre*, but she parries successfully.
*Audre* stabs your left arm.
*Audre* barely stabs your right foot.
Bludlust blasts *Audre*'s left leg into bloody fragments!
*Audre* panics, and attempts to flee!
You panic and attempt to flee!

nar brb
You flee head over heels.
Old Road
[ obvious exits: N W ]
A bruised and bloody leg lies on the ground, torn from its socket. [2]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
Alas, you cannot go that way...

* HP:Wounded MV:Full > You narrate 'brb'

* HP:Wounded MV:Full >
n
x
b
Old Road
[ obvious exits: N S ]
*Audre* is standing here.
Hawkins the Contagious Stalker is here, fighting Ruana.
Bohst {Dhai'mon Grunt} is standing here.
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is here, fighting Wade.
*Ruana* is here, fighting Hawkins, riding a Domani razor.
*Wade* is here, fighting Codpiece, riding a Domani razor.

* HP:Wounded MV:Full > *Audre* stabs your body.
[k light]
You do the best you can!

* HP:Wounded MV:Full - Audre: Battered > [bash ]


Bohst tries to slash *Audre*, but she deflects the blow.

-
=+
*Audre* barely stabs your body.
Hawkins hacks *Ruana*'s body.
*Wade* tries to slash Codpiece, but he deflects the blow.
Codpiece tries to stab *Wade*, but he dodges the attack.

*

*Audre* barely stabs your body.

*+
=-

-
Codpiece panics, and attempts to flee!

=
As *Audre* avoids your bash, you topple over and fall to the ground! <--- :(
*Audre* panics, and attempts to flee!

* HP:Wounded MV:Full >
Hawkins avoids being bashed by *Ruana* who loses her balance and falls!

* HP:Wounded MV:Full >
*Audre* avoids being bashed by Bohst who loses his balance and falls!

* HP:Wounded MV:Full >
Hawkins hacks *Ruana*'s left foot.
*Draz* has arrived from the south, riding a warhorse.
*Jearom* has arrived from the south, riding a warhorse.
*Marshall* has arrived from the south, riding a warhorse.
*Saldria* has arrived from the south, riding a wild stallion.
*Zyfer* has arrived from the south, riding a gray palfrey.

* HP:Wounded MV:Full >
*Audre* leaves north.
Codpiece leaves south.

* HP:Wounded MV:Full >
*Saldria* tickles your right foot with her slash.

nar firetruck
* HP:Wounded MV:Full - Saldria: Healthy >
Bludlust tries to blast *Zyfer*, but he deflects the blow.

* HP:Wounded MV:Full - Saldria: Healthy >
*Zyfer* barely tickles Bludlust's head with his pierce.
*Jaxon* tries to scythe Bohst, but he parries successfully.
*Marshall* hacks Bludlust's body.
*Draz* slashes Hawkins's head hard.

flee
* HP:Wounded MV:Full - Saldria: Healthy >
*Jearom* hacks Bohst's left arm hard.

* HP:Wounded MV:Full - Saldria: Healthy >
nar off

*Audre* tries to stab someone, but he parries successfully.

* HP:Wounded MV:Full - Saldria: Healthy > You narrate 'firetruck'

* HP:Wounded MV:Full - Saldria: Healthy >
You panic and attempt to flee!


*Wade* tries to slash someone, but he deflects the blow.
Bludlust narrates 'off'


*Wade* tries to slash someone, but he parries successfully.
Someone tries to stab *Audre*, but she deflects the blow.
*Audre* tries to stab someone, but he parries successfully.
*Marshall* hacks Bludlust's body.
Bohst tries to slash *Jaxon*, but he parries successfully.
*Jaxon* scythes Bohst's body.
*Zyfer* tickles Bludlust's body with his pierce.
Bludlust blasts *Zyfer*'s left arm hard.
Hawkins hacks *Ruana*'s body.

cw
Hawkins panics, and attempts to flee!
You flee head over heels.
Bridge Over the River
[ obvious exits: N S D ]
A metal helmet with attached visor rests here.
A shining steel breastplate lies here gleaming in the light.
A pair of black vambraces lie here, gleaming brightly.
A heavy pair of full metal gauntlets is here.
A pair of black armor greaves lies here, highly polished.
A pair of thick metal boots stand inflexibly upright.
You narrate 'off'

* HP:Wounded MV:Full > [cha mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Full >
s
s
Old Road
[ obvious exits: N S ]
*Audre* is here, fighting Codpiece.
Codpiece the Unsavoury is here, fighting Audre.
*Zyfer* is here, fighting Bludlust, riding a gray palfrey.
*Saldria* is here, fighting Codpiece, riding a wild stallion.
*Jaxon* is here, fighting Bohst.
*Marshall* is here, fighting Bludlust, riding a warhorse.
*Jearom* is here, fighting Bohst, riding a warhorse.
*Draz* is standing here, riding a warhorse.
Bohst {Dhai'mon Grunt} is here, fighting Jaxon.
Bludlust the Dark Master is here, fighting Zyfer.
*Ruana* is standing here, riding a Domani razor.
*Wade* is here, fighting Codpiece, riding a Domani razor.

* HP:Wounded MV:Full > Bohst panics, and attempts to flee!
Bludlust leaves north.
Old Road
[ obvious exits: N W ]
A bruised and bloody leg lies on the ground, torn from its socket. [2]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Hawkins the Contagious Stalker is standing here.
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Wounded MV:Full >

Codpiece has arrived from the north.
Codpiece narrates 'yeah fof it'

x
x
* HP:Wounded MV:Full >
x
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

x
* HP:Wounded MV:Full > [k light]
They aren't here.

x
* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

x
x
* HP:Wounded MV:Full >
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
nar back mobs
whe
You narrate 'back mobs'

x
* HP:Wounded MV:Full > Players in your Zone
--------------------
Bludlust - Westwood by the Old Road
Codpiece - Old Road
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
scan n
x
*Audre* is here, fighting Bohst.
*Jaxon* is here, fighting Bohst.
*Marshall* is here, fighting Bohst, riding a warhorse.
*Jearom* is here, fighting Bohst, riding a warhorse.
Bohst {Dhai'mon Grunt} is sitting here.
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.

x
* HP:Wounded MV:Full > [k light]
They aren't here.

x
* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

x
x
* HP:Wounded MV:Full >
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

x
x
* HP:Wounded MV:Full >
Bludlust has arrived from the west.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
nar dung bohst
whe
x
You narrate 'dung bohst'

x
* HP:Wounded MV:Full > Players in your Zone
--------------------
Bohst - Landing on the Manetherendrelle
Bludlust - Old Road
Codpiece - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > Bludlust narrates 'we all good?'
[k light]
They aren't here.

scan n
x
* HP:Wounded MV:Full >
x
*Audre* is standing here.
*Jaxon* is standing here.
*Marshall* is standing here, riding a warhorse.
*Jearom* is standing here, riding a warhorse.

* HP:Wounded MV:Full > Codpiece narrates 'bohst dline west and north'
[k light]
They aren't here.

x
* HP:Wounded MV:Full >
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
nar bohst loop it
whe
You narrate 'bohst loop it'

x
* HP:Wounded MV:Full > Players in your Zone
--------------------
Bohst - Old Road
Bludlust - Old Road
Codpiece - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full > [k light]
They aren't here.

sc
* HP:Wounded MV:Full >
x
You have 246(367) hit and 218(230) movement points.
You have scored 90940458 experience points and 1682 quest points.
You need 2559542 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Wounded MV:Full > [k light]
They aren't here.

scan n
* HP:Wounded MV:Full >
Bohst {Dhai'mon Grunt} is standing here.
*Jaxon* is standing here.

* HP:Wounded MV:Full >
x
x
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

x
* HP:Wounded MV:Full >
A red fox leaves north.

x
x
* HP:Wounded MV:Full > [k light]
They aren't here.

x
* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

scan n
* HP:Wounded MV:Full >
x
x
Bohst has arrived from the north.
A fox is here, hunting for rabbits.
*Jearom* is standing here, riding a warhorse.
*Marshall* is standing here, riding a warhorse.
*Jaxon* is standing here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
x
x
*Marshall* has arrived from the north, riding a warhorse.
Hawkins hacks *Marshall*'s right leg.
[k light]
You scythe *Marshall*'s right leg very hard.

* HP:Wounded MV:Full - Hawkins: Wounded - Marshall: Scratched >
[k light]
You do the best you can!

nar nic
* HP:Wounded MV:Full - Hawkins: Wounded - Marshall: Scratched >
c
Bludlust nods in agreement.
You narrate 'nic'

* HP:Wounded MV:Full - Hawkins: Wounded - Marshall: Scratched >
Bludlust blasts *Marshall*'s left leg.
[kick ]
Your kick hits *Marshall* in the solar plexus!

* HP:Wounded MV:Full - Hawkins: Wounded - Marshall: Scratched >
Bludlust blasts *Marshall*'s right leg.
Hawkins hacks *Marshall*'s right arm.
*Marshall* panics, and attempts to flee!

* HP:Wounded MV:Full - Hawkins: Wounded - Marshall: Hurt >
x

*Marshall* panics, and attempts to flee!

* HP:Wounded MV:Full - Hawkins: Wounded - Marshall: Hurt >

*Marshall* leaves north riding a warhorse.

x
* HP:Wounded MV:Full >
x
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >

*Saldria* has arrived from the north, riding a wild stallion.

* HP:Wounded MV:Full >
*Saldria* leaves west riding a wild stallion.

diag bohst
* HP:Wounded MV:Full >
x
Bohst has quite a few wounds.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
whe
x
Your heartbeat calms down more as you feel less panicked.
Bohst narrates 'firetruck that hurt'
Players in your Zone
--------------------
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

nar hrm
* HP:Wounded MV:Fresh > [k light]
They aren't here.

* HP:Wounded MV:Fresh > You narrate 'hrm'

* HP:Wounded MV:Fresh >
whe
Players in your Zone
--------------------
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Fresh >
nar how many 1w?
whe
You narrate 'how many 1w?'

x
* HP:Wounded MV:Fresh >
Players in your Zone
--------------------
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Fresh > [k light]
They aren't here.

sc
* HP:Wounded MV:Fresh >
Bludlust narrates 'thast why i wasnt hitting :p'

x
* HP:Wounded MV:Fresh > You have 258(367) hit and 230(230) movement points.
You have scored 90942291 experience points and 1682 quest points.
You need 2557709 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Wounded MV:Fresh > [k light]
They aren't here.

* HP:Wounded MV:Fresh >
scan n
*Audre* is standing here.
*Zyfer* is standing here, riding a gray palfrey.
*Draz* is standing here, riding a warhorse.
*Marshall* is standing here, riding a warhorse.
A fox is here, hunting for rabbits.
*Jearom* is standing here, riding a warhorse.
*Jaxon* is standing here.

* HP:Wounded MV:Fresh >
whe
Players in your Zone
--------------------
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Fresh >
nar nah we should hit with a few
You narrate 'nah we should hit with a few'

* HP:Wounded MV:Fresh >
nar the rest spam at blarg
You narrate 'the rest spam at blarg'

* HP:Wounded MV:Fresh >

Bludlust narrates 'hmm'

* HP:Wounded MV:Fresh >
nar to catch them as they run past
whe
You narrate 'to catch them as they run past'

x
* HP:Wounded MV:Fresh > Players in your Zone
--------------------
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Fresh > [k light]
They aren't here.

* HP:Wounded MV:Fresh >
Codpiece narrates 'yeah we had like 3 ticks to hit'

* HP:Wounded MV:Fresh >
scan
North:
* HP:Wounded MV:Fresh >
scan n
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.
*Audre* is standing here.
*Zyfer* is standing here, riding a gray palfrey.
*Draz* is standing here, riding a warhorse.
*Marshall* is standing here, riding a warhorse.
A fox is here, hunting for rabbits.
*Jearom* is standing here, riding a warhorse.
*Jaxon* is standing here.

* HP:Wounded MV:Fresh >

Bohst narrates 'healthy to batt (now back to wound) in no time'

* HP:Wounded MV:Fresh >
w
x
b
Long Bottom
[ obvious exits: E W U ]

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [bash ]
Bash who?

* HP:Wounded MV:Full >
track

-
=+
Some obvious fairly recent bloody traces of a Trolloc leaving east.
Some obvious fairly recent bloody traces of a Trolloc leaving west.
Some obvious fairly recent bloody traces of a Trolloc leaving east.
Some obvious fresh tracks of a wild stallion (ridden) leaving west.
Some obvious fresh tracks of a wild stallion (ridden) leaving up.

* HP:Wounded MV:Full >
e
Old Road
[ obvious exits: N W ]
A bruised and bloody leg lies on the ground, torn from its socket. [2]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Bohst {Dhai'mon Grunt} is standing here.
Bludlust the Dark Master is standing here.
Hawkins the Contagious Stalker is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Wounded MV:Full >
whe
x
Codpiece narrates 'landing on bashed audre with all of us on her would have hurt'
Players in your Zone
--------------------
Zarth - Old Road
Codpiece - Into the Wood
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full > [k light]
They aren't here.

scan n
* HP:Wounded MV:Full >
A grey man is here, fighting Ruana.
*Ruana* is here, fighting a grey man, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.
*Audre* is here, fighting a grey man.
*Zyfer* is standing here, riding a gray palfrey.
*Draz* is here, fighting a grey man, riding a warhorse.
*Marshall* is standing here, riding a warhorse.
A fox is here, hunting for rabbits.
*Jearom* is here, fighting a grey man, riding a warhorse.
*Jaxon* is here, fighting a grey man.

* HP:Wounded MV:Full >
nar yeah
You narrate 'yeah'

* HP:Wounded MV:Full >

Codpiece narrates 'even if the rest walked in'

* HP:Wounded MV:Full >
nar almost worked
You narrate 'almost worked'

cb
* HP:Wounded MV:Full >
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Full >
nar just missed bashes
whe
You narrate 'just missed bashes'

* HP:Wounded MV:Full >
Players in your Zone
--------------------
Codpiece - Westwood by the Old Road
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full >
scan n
whe
A grey man is sitting here.
*Ruana* is here, fighting a grey man, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.
*Audre* is here, fighting a grey man.
*Zyfer* is standing here, riding a gray palfrey.
*Draz* is here, fighting a grey man, riding a warhorse.
*Marshall* is standing here, riding a warhorse.
A fox is here, hunting for rabbits.
*Jearom* is here, fighting a grey man, riding a warhorse.
*Jaxon* is sitting here.

* HP:Wounded MV:Full >
Players in your Zone
--------------------
Codpiece - Westwood by the Old Road
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full >

Your blood freezes as you hear someone's death cry.

* HP:Wounded MV:Full >
nar they 8 1n
whe
You narrate 'they 8 1n'

x
* HP:Wounded MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
scan
North:
* HP:Wounded MV:Full >
scan n
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.
*Audre* is standing here.
*Zyfer* is standing here, riding a gray palfrey.
*Draz* is standing here, riding a warhorse.
*Marshall* is standing here, riding a warhorse.
A fox is here, hunting for rabbits.
*Jearom* is standing here, riding a warhorse.
*Jaxon* is standing here.

* HP:Wounded MV:Full >
whe
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full >

Your heartbeat calms down more as you feel less panicked.
Bohst narrates 'lol'

* HP:Hurt MV:Fresh >

Bludlust narrates 'plus 3 or so others around'

scan n
* HP:Hurt MV:Fresh >
whe
*Saldria* is standing here, riding a gray palfrey.
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.
*Audre* is standing here.
*Zyfer* is standing here, riding a gray palfrey.
*Draz* is standing here, riding a warhorse.
*Marshall* is standing here, riding a warhorse.
A fox is here, hunting for rabbits.
*Jearom* is standing here, riding a warhorse.
*Jaxon* is standing here.

* HP:Hurt MV:Fresh > Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Fresh >
nar 9 1n now
whe
You narrate '9 1n now'

sc
x
* HP:Hurt MV:Fresh > Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Fresh > You have 283(367) hit and 230(230) movement points.
You have scored 90942291 experience points and 1682 quest points.
You need 2557709 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Hurt MV:Fresh > [k light]
They aren't here.

* HP:Hurt MV:Fresh >
whe
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

scan n
* HP:Hurt MV:Fresh >
*Zirex* is standing here, riding a wild stallion.
*Saldria* is standing here, riding a gray palfrey.
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.
*Audre* is standing here.
*Zyfer* is standing here, riding a gray palfrey.
*Draz* is standing here, riding a warhorse.
*Marshall* is standing here, riding a warhorse.
A fox is here, hunting for rabbits.
*Jearom* is standing here, riding a warhorse.
*Jaxon* is standing here.

* HP:Hurt MV:Fresh >

Bludlust narrates '10 now'

* HP:Hurt MV:Fresh >
nar only missing weir
whe
You narrate 'only missing weir'

x
x
* HP:Hurt MV:Fresh > Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Fresh > [k light]
They aren't here.

* HP:Hurt MV:Fresh > [k light]
They aren't here.

scan n
x
* HP:Hurt MV:Fresh >
*Zirex* is standing here, riding a wild stallion.
*Saldria* is standing here, riding a gray palfrey.
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.
*Audre* is standing here.
*Zyfer* is standing here, riding a gray palfrey.
*Draz* is standing here, riding a warhorse.
*Marshall* is standing here, riding a warhorse.
A fox is here, hunting for rabbits.
*Jearom* is standing here, riding a warhorse.
*Jaxon* is standing here.

* HP:Hurt MV:Fresh > [k light]
They aren't here.

* HP:Hurt MV:Fresh >
Bohst narrates 'hahahahaha'

* HP:Hurt MV:Fresh >
x
x
[k light]
They aren't here.

* HP:Hurt MV:Fresh > [k light]
They aren't here.

whe
x
* HP:Hurt MV:Fresh >
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Fresh > [k light]
They aren't here.

* HP:Hurt MV:Fresh >
who
stat
Players
-------
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

9 players displayed.

* HP:Hurt MV:Fresh >
You are a 784 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.6 lbs and wearing 73.8 lbs, light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 190, Dodging bonus: 19, Parrying bonus: 36
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 84% on average.

You are subjected to the following effects:
- NO QUIT

* HP:Hurt MV:Fresh >

Byrg narrates 'i called that'

* HP:Hurt MV:Fresh >

Blarg the Myrddraal leaves north. <--!!! LET'S GO!!!!
The gholam leaves north.
An enormous hunch-backed trolloc leaves north.
An enormous hunch-backed trolloc leaves north.
An enormous hunch-backed trolloc leaves north.
An enormous hunch-backed trolloc leaves north.
An enormous hunch-backed trolloc leaves north.
The dreadguard leaves north.
The dreadguard leaves north.

* HP:Hurt MV:Fresh >
whe
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Fresh >
n
x
Old Road
[ obvious exits: N S ]
The corpse of a grey man is lying here.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle. <--ROAR!!!
*Zirex* is standing here, riding a wild stallion.
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.
*Zyfer* is standing here, riding a gray palfrey.
*Draz* is standing here, riding a warhorse.
*Marshall* is standing here, riding a warhorse.
A fox is here, hunting for rabbits.
*Jearom* is standing here, riding a warhorse.
*Jaxon* is standing here.

* HP:Hurt MV:Full >
*Draz* leaves north riding a warhorse. <--- :(
*Jearom* leaves north riding a warhorse.
*Marshall* leaves north riding a warhorse.
*Zyfer* leaves north riding a gray palfrey.

* HP:Hurt MV:Full > [k light]
You scythe *Zirex*'s left arm. <--- :)

* HP:Hurt MV:Full - Zirex: Wounded >
Bludlust has arrived from the south.
Bohst has arrived from the south.
Hawkins has arrived from the south.

* HP:Hurt MV:Full - Zirex: Wounded >
Bludlust blasts *Zirex*'s right hand.

* HP:Hurt MV:Full - Zirex: Wounded >
Hawkins hacks *Zirex*'s body.

* HP:Hurt MV:Full - Zirex: Battered >
Bohst leaves north.

nar on 1s
* HP:Hurt MV:Full - Zirex: Battered >
*Wade* slashes Bludlust's body.

* HP:Hurt MV:Full - Zirex: Battered > *Ruana* blasts Hawkins's right arm.
You narrate 'on 1s'

* HP:Hurt MV:Full - Zirex: Battered >

*Ruana* blasts Hawkins's left arm hard.
Blarg the Myrddraal leaves south. <-- !?!?!?! :(
The gholam leaves south.
An enormous hunch-backed trolloc leaves south.
An enormous hunch-backed trolloc leaves south.
An enormous hunch-backed trolloc leaves south.
An enormous hunch-backed trolloc leaves south.
An enormous hunch-backed trolloc leaves south.
The dreadguard leaves south.
The dreadguard leaves south.
A red fox leaves north.
*Wade* barely slashes Bludlust's head.
Hawkins hacks *Zirex*'s right arm hard.
*Zirex* barely pierces your left arm.
You scythe *Zirex*'s head hard.

nar blargf moved
* HP:Hurt MV:Full - Zirex: Battered >
Bohst has arrived from the north.
You narrate 'blargf moved'

c
* HP:Hurt MV:Full - Zirex: Battered >
*Zirex* avoids being bashed by Bludlust who loses his balance and falls!

* HP:Hurt MV:Full - Zirex: Battered >
[kick ]
Your boots need polishing again -- blood all over...

* HP:Hurt MV:Full - Zirex: Battered >

Hawkins hacks *Zirex*'s left arm.
Byrg narrates 'massive draz group showing up for a heron'

* HP:Hurt MV:Full - Zirex: Battered >
Hawkins avoids being bashed by *Ruana* who loses her balance and falls!
Bludlust avoids being bashed by *Wade* who loses his balance and falls!

* HP:Hurt MV:Full - Zirex: Battered >
b
[bash ]


Codpiece narrates 'You called that people would come for a heron?'
Byrg narrates 'shocked'

-
*Audre* tries to stab Bohst, but he parries successfully.

=+
Bohst tries to slash *Audre*, but she deflects the blow.
*Audre* tries to stab Bohst, but he deflects the blow.
*Zirex* barely pierces your body.

*
*Ruana* clambers to her feet.


*Draz* has arrived from the north, riding a warhorse.
*Jearom* has arrived from the north, riding a warhorse.
*Marshall* has arrived from the north, riding a warhorse.
*Saldria* has arrived from the north, riding a gray palfrey.
*Zyfer* has arrived from the north, riding a gray palfrey.

*
*Jaxon* scythes Hawkins's left leg.
*Marshall* hacks Bludlust's right hand.

+
*Draz* slashes Hawkins's right leg.
*Ruana* blasts your body.

=
-
*Saldria* tries to slash Bohst, but he parries successfully.
*Zyfer* tickles Bludlust's head with his pierce.

-
*Jearom* hacks Hawkins's right hand.
Bludlust sends *Zirex* sprawling with a powerful bash!

=
They already seem to be stunned.

* HP:Hurt MV:Full - Zirex: Battered >
*Audre* stabs Bohst's body hard.

* HP:Hurt MV:Full - Zirex: Battered >
nar blarg moved 1s boat chit

*Zyfer* barely pierces Bludlust's right foot.
*Saldria* tries to slash Bohst, but he deflects the blow.
*Ruana* blasts your right arm.
*Audre* tries to stab Bohst, but he deflects the blow.
Hawkins hacks *Zirex*'s body hard.
Bludlust blasts *Zirex*'s body extremely hard.
You scythe *Zirex*'s body very hard.

* HP:Wounded MV:Full - Zirex: Beaten > Bohst panics, and attempts to flee!
You narrate 'blarg moved 1s boat chit'

* HP:Wounded MV:Full - Zirex: Beaten >

Bludlust avoids being bashed by *Wade* who loses his balance and falls!

l
* HP:Wounded MV:Full - Zirex: Beaten >

Bohst leaves south.

* HP:Wounded MV:Full - Zirex: Beaten > Old Road
Dipping down between some hills on either side, the old road meanders on to
the south, its way apparently blocked by a forest that seems to stretch for
leagues and leagues as far as the eye can see. A large wooden bridge marks
the end of man's influence, just to the north.
[ obvious exits: N S ]
The corpse of a grey man is lying here.
*Zyfer* is here, fighting Bludlust, riding a gray palfrey.
*Saldria* is standing here, riding a gray palfrey.
*Jaxon* is here, fighting Hawkins.
*Marshall* is here, fighting Bludlust, riding a warhorse.
*Jearom* is here, fighting Hawkins, riding a warhorse.
*Draz* is here, fighting Hawkins, riding a warhorse.
*Audre* is standing here.
Hawkins the Contagious Stalker is here, fighting Zirex.
Bludlust the Dark Master is here, fighting Zirex.
*Zirex* is sitting here, riding a wild stallion.
*Ruana* is here, fighting YOU!, riding a Domani razor.
*Wade* is sitting here, riding a Domani razor.

* HP:Wounded MV:Full - Zirex: Beaten >

*Audre* stabs Bludlust's body.

* HP:Wounded MV:Full - Zirex: Beaten >

*Jearom* sends Hawkins sprawling with a powerful bash!

flee
* HP:Wounded MV:Full - Zirex: Beaten >
*Audre* stabs Bludlust's right leg.
*Jearom* hacks Hawkins's head.
*Zyfer* tickles Bludlust's right foot with his pierce.
*Draz* slashes Hawkins's body hard.
*Marshall* hacks Bludlust's body.
*Jaxon* scythes Hawkins's left leg very hard.
Bludlust blasts *Zirex*'s body hard.
You scythe *Zirex*'s body hard.
*Zyfer* pierces Bludlust's head.
*Marshall* sends Bludlust sprawling with a powerful bash!
You panic and attempt to flee!

nar oh dung

You flee head over heels.
Old Road
[ obvious exits: N W ]
A bruised and bloody leg lies on the ground, torn from its socket. [2]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Bohst {Dhai'mon Grunt} is standing here.
Codpiece the Unsavoury is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Wounded MV:Full > You narrate 'oh dung'

* HP:Wounded MV:Full >
nar he moveda gain

*Zirex* has arrived from the north, riding a wild stallion.

* HP:Wounded MV:Full > Blarg the Myrddraal slashes Zirex's head.
The gholam hits Zirex's left leg.
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
The dreadguard joins Blarg the Myrddraal's fight!
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Zirex, who screams in pain. <--lol
The dreadguard joins Blarg the Myrddraal's fight!
You narrate 'he moveda gain'

scan n
* HP:Wounded MV:Full >
x
b
*Zyfer* is here, fighting Bludlust, riding a gray palfrey.
*Saldria* is standing here, riding a gray palfrey.
*Jaxon* is here, fighting Hawkins.
*Marshall* is here, fighting Bludlust, riding a warhorse.
*Jearom* is here, fighting Hawkins, riding a warhorse.
*Draz* is here, fighting Hawkins, riding a warhorse.
*Audre* is here, fighting Bludlust.
Hawkins the Contagious Stalker is here, fighting Jaxon.
Bludlust the Dark Master is here, fighting Zyfer.
*Ruana* is standing here, riding a Domani razor.
*Wade* is here, fighting Bludlust, riding a Domani razor.

* HP:Wounded MV:Full > The dreadguard crushes Zirex's left arm hard.
The dreadguard's hands weave a bright red flame...
The dreadguard unleashes a fireball at Zirex, whose charred corpse drops to the ground. <--lol
*Zirex* is dead! R.I.P.
Your blood freezes as you hear *Zirex*'s death cry.
[k light]
They aren't here.

* HP:Wounded MV:Full > [bash ]
Bash who?

* HP:Wounded MV:Full >
x
Bohst stops using an ivory and gold-hilted longsword.
[k light]
They aren't here.

* HP:Wounded MV:Full >
Bohst draws a dagger from a silver Kandori wristcuff with a flash of steel.

* HP:Wounded MV:Full >
Bohst leans over and severs the head from the corpse of Zirex.

* HP:Wounded MV:Full >
Bohst sheathes a dagger into a silver Kandori wristcuff.
Codpiece narrates 'one down'

* HP:Wounded MV:Full >
Bohst wields an ivory and gold-hilted longsword.

nar rip zirex
x
* HP:Wounded MV:Full >
scan n
x

Bohst gets a mirrored lantern from the corpse of Zirex.
Bohst gets a mirrored lantern from the corpse of Zirex.
Bohst gets a throwing knife from the corpse of Zirex.
Bohst gets a pair of thick metal boots from the corpse of Zirex.
Bohst gets a pair of ebony-steel plate greaves from the corpse of Zirex.
Bohst gets a sword sheath from the corpse of Zirex.
Bohst gets a water skin from the corpse of Zirex.
Bohst gets a plain brown belt from the corpse of Zirex.
Bohst gets a curved clear dagger from the corpse of Zirex.
Bohst gets a gator skin bracer from the corpse of Zirex.
Bohst gets a sungwood bracelet from the corpse of Zirex.
Bohst gets a pair of heavy metal gauntlets from the corpse of Zirex.
Bohst gets a pair of ebony-steel plate vambraces from the corpse of Zirex.
Bohst gets a backpack from the corpse of Zirex.
Bohst gets a silver plated breastplate from the corpse of Zirex.
Bohst gets a torc of gleaming steel from the corpse of Zirex.
Bohst gets a torc of gleaming steel from the corpse of Zirex.
Bohst gets a full metal helmet and visor from the corpse of Zirex.
Bohst gets a ring of silver from the corpse of Zirex.
Bohst gets a ring of silver from the corpse of Zirex.

* HP:Wounded MV:Full > Codpiece looks at Bohst.
You narrate 'rip zirex'

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > Bludlust the Dark Master is here, fighting Marshall.
*Zyfer* is here, fighting Bludlust, riding a gray palfrey.
*Saldria* is here, fighting Bludlust, riding a gray palfrey.
*Jaxon* is here, fighting Hawkins.
*Marshall* is here, fighting Bludlust, riding a warhorse.
*Jearom* is here, fighting Hawkins, riding a warhorse.
*Draz* is here, fighting Hawkins, riding a warhorse.
Hawkins the Contagious Stalker is sitting here.
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
l
Old Road
Far to the north, a settlement and a bridge mark the last touches of man
before the road merges with the forest to the east and south. There is no
way into the forest, and a crown of thorns appear to emphasize this fact.
[ obvious exits: N W ]
The corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [2]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
A wild stallion bucks madly.
Bohst {Dhai'mon Grunt} is standing here.
Codpiece the Unsavoury is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

whe
x
* HP:Wounded MV:Full >
Players in your Zone
--------------------
Bludlust - Old Road
Zarth - Old Road
Bohst - Old Road
Codpiece - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
whe
Players in your Zone
--------------------
Bludlust - Landing on the Manetherendrelle
Zarth - Old Road
Bohst - Old Road
Codpiece - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full >
scan n
*Zyfer* is standing here, riding a gray palfrey.
*Saldria* is standing here, riding a gray palfrey.
*Jaxon* is here, fighting Hawkins.
*Marshall* is standing here, riding a warhorse.
*Jearom* is here, fighting Hawkins, riding a warhorse.
*Draz* is here, fighting Hawkins, riding a warhorse.
Hawkins the Contagious Stalker is sitting here.

* HP:Wounded MV:Full >
scan n
Your heartbeat calms down more as you feel less panicked.
You are hungry.
Hawkins has arrived from the north.
Hawkins panics, and attempts to flee!
Hawkins leaves west.
*Zyfer* is standing here, riding a gray palfrey.
*Saldria* is standing here, riding a gray palfrey.
*Jaxon* is standing here.
*Marshall* is standing here, riding a warhorse.
*Jearom* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.

nar hawkins
* HP:Hurt MV:Fresh >
whe
x
You narrate 'hawkins'

* HP:Hurt MV:Fresh > Players in your Zone
--------------------
Bludlust - Old Road
Zarth - Old Road
Bohst - Old Road
Codpiece - Old Road
You catch a smell of horses nearby.

x
* HP:Hurt MV:Fresh > [k light]
They aren't here.

x
* HP:Hurt MV:Fresh >
Bohst puts a ring of silver in a backpack.
Bohst puts a ring of silver in a backpack.
Bohst puts a full metal helmet and visor in a backpack.
Bohst puts a torc of gleaming steel in a backpack.
Bohst puts a torc of gleaming steel in a backpack.
Bohst puts a silver plated breastplate in a backpack.
Bohst puts a pair of ebony-steel plate vambraces in a backpack.
Bohst puts a pair of heavy metal gauntlets in a backpack.
Bohst puts a sungwood bracelet in a backpack.
Bohst puts a gator skin bracer in a backpack.
Bohst puts a curved clear dagger in a backpack.
Bohst puts a plain brown belt in a backpack.
Bohst puts a water skin in a backpack.
Bohst puts a pair of thick metal boots in a backpack.
Bohst puts a throwing knife in a backpack.
Bohst puts a mirrored lantern in a backpack.
Bohst puts a mirrored lantern in a backpack.
Bohst puts the severed head of Zirex the Human slain in Ghealdan in a backpack.
[k light]
They aren't here.

* HP:Hurt MV:Fresh > Hawkins has arrived from the west.
Bohst hides a backpack.
[k light]
They aren't here.

* HP:Hurt MV:Fresh >
x
x
x
[k light]
They aren't here.

* HP:Hurt MV:Fresh > [k light]
They aren't here.

x
x
* HP:Hurt MV:Fresh > Bludlust narrates 'sheesh'
[k light]
They aren't here.

* HP:Hurt MV:Fresh > [k light]
They aren't here.

* HP:Hurt MV:Fresh > [k light]
They aren't here.

* HP:Hurt MV:Fresh >
Bludlust narrates 'back to blarg'

* HP:Hurt MV:Fresh >

Bludlust has arrived from the west.

* HP:Hurt MV:Fresh >
nar lol blarg
whe
You narrate 'lol blarg'

sc
* HP:Hurt MV:Fresh > Players in your Zone
--------------------
Bludlust - Old Road
Hawkins - Old Road
Zarth - Old Road
Bohst - Old Road
Codpiece - Old Road
You catch a smell of horses nearby.

x
* HP:Hurt MV:Fresh >
You have 281(367) hit and 230(230) movement points.
You have scored 90945983 experience points and 1682 quest points.
You need 2554017 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.
You are hungry.

* HP:Hurt MV:Fresh > [k light]
They aren't here.

* HP:Hurt MV:Fresh >

Bludlust narrates 'nice rip'

* HP:Hurt MV:Fresh >
nar I'm not going crazy right?
You narrate 'I'm not going crazy right?'

* HP:Hurt MV:Fresh >
nar blarg did hit them?
You narrate 'blarg did hit them?'

but
* HP:Hurt MV:Fresh >
eat limb
Codpiece found a backpack.
You savagely rip a limb from the corpse of Zirex.

* HP:Hurt MV:Fresh > You eat the leg.
You are full.

* HP:Hurt MV:Fresh >

Bludlust narrates 'yes'
Codpiece gets a throwing knife from a backpack.

* HP:Hurt MV:Fresh >

Bohst hides a sword sheath.
Bludlust narrates 'and then moved back'

nar good
* HP:Hurt MV:Fresh >
You narrate 'good'

* HP:Hurt MV:Fresh >

Bohst hides a pair of ebony-steel plate greaves.

* HP:Hurt MV:Fresh >

Bludlust narrates 'and i didnt see him move'

* HP:Hurt MV:Fresh >
nar didn't weant to lie to codpiece lol
You narrate 'didn't weant to lie to codpiece lol'

* HP:Hurt MV:Fresh >

Hawkins strips a chunk of flesh off the dismembered corpse of Zirex!
Bludlust narrates 'im wound now'

* HP:Hurt MV:Fresh >

Hawkins tears a bloodied limb from the dismembered corpse of Zirex.

* HP:Hurt MV:Fresh >
Hawkins pulls a mangled limb from the dismembered corpse of Zirex.

* HP:Hurt MV:Fresh >

Codpiece gets the severed head of Zirex the Human slain in Ghealdan from a backpack.

* HP:Hurt MV:Fresh >

Bludlust sits down and rests.

* HP:Hurt MV:Fresh >
Codpiece gets a throwing knife from a backpack.

* HP:Hurt MV:Fresh >

Hawkins drops a shattered arm.

* HP:Hurt MV:Fresh >
Hawkins drops a shattered arm.

* HP:Hurt MV:Fresh >
Hawkins drops a severed leg.

* HP:Hurt MV:Fresh >

Codpiece puts a throwing knife in a backpack.

* HP:Hurt MV:Fresh >
Codpiece puts a throwing knife in a backpack.

* HP:Hurt MV:Fresh >

Codpiece puts the severed head of Zirex the Human slain in Ghealdan in a backpack.

* HP:Hurt MV:Fresh >
Bludlust gets a shattered arm.

* HP:Hurt MV:Fresh >

Bludlust eats a shattered arm.

* HP:Hurt MV:Fresh >
nar lo
Codpiece hides a backpack.
You narrate 'lo'

* HP:Hurt MV:Fresh >
nar he never engaged them
You narrate 'he never engaged them'

* HP:Hurt MV:Fresh >

Codpiece gets a throwing knife from a backpack.

* HP:Hurt MV:Fresh >

Codpiece gets a throwing knife from a backpack.

* HP:Hurt MV:Fresh >
Bludlust gets a water skin from a backpack.

* HP:Hurt MV:Fresh >
Bludlust stops resting, and clambers on his feet.

* HP:Hurt MV:Fresh >
Codpiece sheathes a pair of moonstone hilted dirks into a camouflaged hood.

* HP:Hurt MV:Fresh >
Codpiece wields a throwing knife.

* HP:Hurt MV:Fresh >
Bohst says 'anything in the pack vials, food? I need both'
Codpiece sheathes a throwing knife into a half-cape of silk-lined leather.

* HP:Hurt MV:Fresh >
Codpiece draws a pair of moonstone hilted dirks from a camouflaged hood with a flash of steel.
Codpiece wields a pair of moonstone hilted dirks in a two-handed grip.

nar walked in and walked out
* HP:Hurt MV:Fresh >
Bludlust drains some blood from the dismembered corpse of Zirex into a water skin.
You narrate 'walked in and walked out'

* HP:Hurt MV:Fresh >

Bludlust puts a water skin in a backpack.

* HP:Hurt MV:Fresh >

Codpiece puts a throwing knife in a backpack.

* HP:Hurt MV:Fresh >
Bludlust sits down and rests.

* HP:Hurt MV:Fresh >

Codpiece says 'no vial'

* HP:Hurt MV:Fresh >

Bludlust narrates 'sigh'

* HP:Hurt MV:Fresh >
whe
Players in your Zone
--------------------
Bludlust - Old Road
Hawkins - Old Road
Zarth - Old Road
Bohst - Old Road
Codpiece - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Fresh >
l in pack
backpack (used) :
a raw side of meat
a large number of gold crowns (48)
a tinful of a black, foul liquid
a leather water flask
[2] a thin vial of yellow fluid
a dented tankard
an oilstone

* HP:Hurt MV:Fresh >
nar I down to 2 cp
whe
You narrate 'I down to 2 cp'

who
* HP:Hurt MV:Fresh > Players in your Zone
--------------------
Bludlust - Old Road
Hawkins - Old Road
Zarth - Old Road
Bohst - Old Road
Codpiece - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Fresh > Players
-------
Kankkunen the Wolfish Trolloc (Linkless) (Idle)
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

9 players displayed.

scan n
* HP:Hurt MV:Fresh >

* HP:Hurt MV:Fresh >
who
scan n
Players
-------
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Hurt MV:Fresh > *Audre* is standing here.

* HP:Hurt MV:Fresh >

Bohst says 'I didn't check I just hid it incase they hit patty'

scan n
* HP:Hurt MV:Fresh >


Byrg narrates 'where they at atm?'

* HP:Hurt MV:Fresh > * HP:Hurt MV:Fresh >
whe
Players in your Zone
--------------------
Byrg - A Humid Burrow <-- THE RETURN OF BYRG!?!?!
Bludlust - Old Road
Hawkins - Old Road
Zarth - Old Road
Bohst - Old Road
Codpiece - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Fresh >

Bludlust narrates 'not sure'

* HP:Hurt MV:Fresh >

Bludlust narrates 'n of us'

* HP:Hurt MV:Fresh >
nar n of us
whe
You narrate 'n of us'

* HP:Hurt MV:Fresh > Players in your Zone
--------------------
Byrg - A Humid Burrow
Bludlust - Old Road
Hawkins - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Fresh >
nar probably
You narrate 'probably'

whe
* HP:Hurt MV:Fresh >
Players in your Zone
--------------------
Byrg - A Humid Burrow
Bludlust - Old Road
Hawkins - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Fresh >
nar don't think they west of us
whe
You narrate 'don't think they west of us'

* HP:Hurt MV:Fresh >
Players in your Zone
--------------------
Bludlust - Old Road
Hawkins - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Fresh >
scan
scan n
Hawkins says 'this is gonna be a battle til boot'

* HP:Hurt MV:Fresh >
* HP:Hurt MV:Fresh >
wh
who
Players
-------
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Hurt MV:Fresh > Players
-------
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Hurt MV:Fresh >

Bohst found a backpack.

* HP:Hurt MV:Fresh >

Bludlust nods in agreement.

* HP:Hurt MV:Fresh >

Bludlust says 'good'

* HP:Hurt MV:Fresh >
whe
Players in your Zone
--------------------
Bludlust - Old Road
Hawkins - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

scan
* HP:Hurt MV:Fresh >
* HP:Hurt MV:Fresh >

Bohst gets a wealth of copper pennies from a backpack.
Bohst gets eight gold crowns from a backpack.

who
* HP:Hurt MV:Fresh >
Players
-------
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Hurt MV:Fresh >
sc
You have 318(367) hit and 230(230) movement points.
You have scored 90945983 experience points and 1682 quest points.
You need 2554017 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Hurt MV:Fresh >

Byrg has arrived from the west, riding a shadow stallion.

* HP:Hurt MV:Fresh >

Bludlust says 'more fun that way!'

* HP:Hurt MV:Fresh >

Byrg hisses 'oh hi'

whe
* HP:Hurt MV:Fresh >

Codpiece drains some blood from the dismembered corpse of Zirex into a flask stained with human
blood.

* HP:Hurt MV:Fresh >
Players in your Zone
--------------------
Byrg - Old Road
Codpiece - Old Road
Bludlust - Old Road
Hawkins - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

scan
* HP:Hurt MV:Fresh >
* HP:Hurt MV:Fresh >
Byrg assumes an offensive striking posture.

* HP:Hurt MV:Fresh >
get tinful pack
You get a tinful of a black, foul liquid from a backpack.

* HP:Hurt MV:Fresh >

Bludlust says 'group on byrg?'

* HP:Hurt MV:Fresh >

Bohst gets an oilstone from a backpack.

give tinful byrg
* HP:Hurt MV:Fresh >
You give a tinful of a black, foul liquid to Byrg.

scan n
* HP:Hurt MV:Fresh >
Bohst hides a backpack.

* HP:Hurt MV:Fresh >

Bludlust says 'he can track at least'

* HP:Hurt MV:Fresh >

Bludlust snickers softly.

* HP:Hurt MV:Fresh >

Bohst stops following Bludlust.
Bohst now follows Byrg.

* HP:Hurt MV:Fresh >
'do you know zones byrg?
You say 'do you know zones byrg?'

* HP:Hurt MV:Fresh >

Byrg puts a tinful of a black, foul liquid in a midnight black backpack.

* HP:Hurt MV:Fresh >

Bohst is now a member of Byrg's group.

* HP:Hurt MV:Fresh >

Codpiece narrates 'two seanchan are 2n of the boat'

* HP:Hurt MV:Fresh >
scan n

* HP:Hurt MV:Fresh >

Codpiece narrates 'moved'

* HP:Hurt MV:Fresh >
whe
Players in your Zone
--------------------
Codpiece - Old Road
Byrg - Old Road
Bludlust - Old Road
Hawkins - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Fresh >

Bohst puts an oilstone in a small purse.
Bohst puts some coins in a small purse.
Bohst puts some coins in a small purse.

* HP:Hurt MV:Fresh >
Byrg hisses 'who does! i have a map'

* HP:Hurt MV:Fresh >
scan n

* HP:Hurt MV:Fresh >

Byrg snickers softly.

* HP:Hurt MV:Fresh >

Bludlust has disbanded the group.
You stop following Bludlust.
Hawkins stops following Bludlust.

* HP:Scratched MV:Fresh >
Bludlust stops resting, and clambers on his feet.

* HP:Scratched MV:Fresh >
Bludlust now follows Byrg.

* HP:Scratched MV:Fresh >

Bludlust is now a member of Byrg's group.

* HP:Scratched MV:Fresh >
fol byrg
You now follow Byrg.

* HP:Scratched MV:Fresh >
Bludlust says 'thanks boss'
You are now a member of Byrg's group.

* HP:Scratched MV:Fresh >
tell bludlust snicker
You tell Bludlust 'snicker'

scan n
* HP:Scratched MV:Fresh >
Hawkins says 'are we gonna chase them now'
Bohst sits down and rests.

* HP:Scratched MV:Fresh >
* HP:Scratched MV:Fresh >
whe
Players in your Zone
--------------------
Codpiece - Old Road
Byrg - Old Road
Bludlust - Old Road
Hawkins - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Fresh >
shake
You shake your head.

* HP:Scratched MV:Fresh >
nar we can't chase them except briefly
whe

Hawkins now follows Byrg.

* HP:Scratched MV:Fresh > You narrate 'we can't chase them except briefly'

* HP:Scratched MV:Fresh > Players in your Zone
--------------------
Byrg - Old Road
Bludlust - Old Road
Hawkins - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Fresh >
scan
* HP:Scratched MV:Fresh >

Hawkins is now a member of Byrg's group.

n
* HP:Scratched MV:Fresh >
Bohst says 'no they stil have 9+'

* HP:Scratched MV:Fresh >
Old Road
[ obvious exits: N S ]
The corpse of a grey man is lying here.

scan n
* HP:Scratched MV:Full >
A fox is here, hunting for rabbits.

* HP:Scratched MV:Full >
nar none to bridge cp
s
You narrate 'none to bridge cp'

* HP:Scratched MV:Full > Old Road
[ obvious exits: N W ]
A shattered arm lies in a bloody red and purple mess.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust the Dark Master is standing here.
Hawkins the Contagious Stalker is standing here.
A wild stallion bucks madly.
Bohst {Dhai'mon Grunt} is resting here.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

x
* HP:Scratched MV:Full >
Bludlust narrates 'yeah, no manpower to hit full on'

x
* HP:Scratched MV:Full > Bludlust sits down and rests.
[k light]
They aren't here.

x
* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full >
x
x
[k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

x
x
* HP:Scratched MV:Full >
[k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

scan n
* HP:Scratched MV:Full >

* HP:Scratched MV:Full >
Bludlust narrates 'and i want hp again'

* HP:Scratched MV:Full >
whe
Players in your Zone
--------------------
Zarth - Old Road
Byrg - Old Road
Bludlust - Old Road
Hawkins - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Full >
stat
You are a 784 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.6 lbs and wearing 73.2 lbs, light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 190, Dodging bonus: 19, Parrying bonus: 37
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 84% on average.

You are subjected to the following effects:
- NO QUIT

* HP:Scratched MV:Full >

Bohst says 'same'

* HP:Scratched MV:Full >

Codpiece narrates 'yeah, if they hit patrol and split we have to hit then and not wait for them to
regroup'

* HP:Scratched MV:Full >
scan n

* HP:Scratched MV:Full >

Bohst says 'that's why I'm resting'

* HP:Scratched MV:Full >

Jarnakk narrates 'wtf u guys talking about blarg and amadicia'

* HP:Scratched MV:Full >
whe
Players in your Zone
--------------------
Zarth - Old Road
Codpiece - Two Farm Road
Byrg - Old Road
Bludlust - Old Road
Hawkins - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Full >

Codpiece narrates 'otherwise we don't have the numbers'

* HP:Scratched MV:Full >

Bludlust narrates 'blarg is south of DR'

* HP:Scratched MV:Full >

Bludlust narrates 'we're protecting him'

* HP:Scratched MV:Full >

Bludlust narrates 'from a large group of ls/ss'

* HP:Scratched MV:Full >

Bludlust narrates 'flame amadicia and join'

* HP:Scratched MV:Full >

Jarnakk narrates ';:'

* HP:Scratched MV:Full >

Bohst narrates 'Blarg decided to venture South'

* HP:Scratched MV:Fresh >
nar nod but I think always leave 1 at blarg spamming to eat the group if try to pass him
You narrate 'nod but I think always leave 1 at blarg spamming to eat the group if try to pass him'

scan n
* HP:Scratched MV:Fresh >

* HP:Scratched MV:Fresh >
n
Old Road
[ obvious exits: N S ]

scan n
* HP:Scratched MV:Full >
Bohst narrates 'he's Blarg he can do that sort of thing'
A fox is here, hunting for rabbits.

* HP:Scratched MV:Full >
n
Bridge Over the River
[ obvious exits: N S D ]
The corpse of a grey man is lying here.
A one person canoe rests on the ground. [2]
A metal helmet with attached visor rests here.
A shining steel breastplate lies here gleaming in the light.
A pair of black vambraces lie here, gleaming brightly.
A heavy pair of full metal gauntlets is here.
A pair of black armor greaves lies here, highly polished.
A pair of thick metal boots stand inflexibly upright.
A fox is here, hunting for rabbits.

scan n
* HP:Scratched MV:Full >

* HP:Scratched MV:Full >
s
s
Old Road
[ obvious exits: N S ]

* HP:Scratched MV:Full > Old Road
[ obvious exits: N W ]
A shattered arm lies in a bloody red and purple mess.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust the Dark Master is standing here.
Hawkins the Contagious Stalker is standing here.
A wild stallion bucks madly.
Bohst {Dhai'mon Grunt} is resting here.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Scratched MV:Full >
whe
Players in your Zone
--------------------
Zarth - Old Road
Byrg - Old Road
Bludlust - Old Road
Hawkins - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Full >
whe

Byrg hisses 'lol'

who
* HP:Scratched MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Byrg - Old Road
Bludlust - Old Road
Hawkins - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Full > Players
-------
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Scratched MV:Full >

Byrg hisses 'just slightly'

* HP:Scratched MV:Full >
in
You are carrying:
a skin of human flesh

* HP:Scratched MV:Full >
n
Old Road
[ obvious exits: N S ]

scan n
* HP:Scratched MV:Full >
A fox is here, hunting for rabbits.

* HP:Scratched MV:Full >
n
Bridge Over the River
[ obvious exits: N S D ]
The corpse of a grey man is lying here.
A one person canoe rests on the ground. [2]
A metal helmet with attached visor rests here.
A shining steel breastplate lies here gleaming in the light.
A pair of black vambraces lie here, gleaming brightly.
A heavy pair of full metal gauntlets is here.
A pair of black armor greaves lies here, highly polished.
A pair of thick metal boots stand inflexibly upright.
A fox is here, hunting for rabbits.

get all
* HP:Scratched MV:Full >
s
the corpse of a grey man: You can't carry that much weight.
You get a small canoe.
You get a small canoe.
You get a full metal helmet and visor.
You get a shining steel breastplate.
You get a pair of ebony-steel plate vambraces.
You get a pair of heavy metal gauntlets.
a pair of ebony-steel plate greaves: You can't carry that much weight.
You get a pair of thick metal boots.

s
* HP:Scratched MV:Full > Old Road
[ obvious exits: N S ]

* HP:Scratched MV:Full >
Old Road
[ obvious exits: N W ]
A shattered arm lies in a bloody red and purple mess.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust the Dark Master is standing here.
Hawkins the Contagious Stalker is standing here.
A wild stallion bucks madly.
Bohst {Dhai'mon Grunt} is resting here.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Scratched MV:Full >
hide abseq
hide abseq
hide abseq
hide abseq
hide abseq
hide abseq
You hide a pair of thick metal boots.

* HP:Scratched MV:Full > You hide a pair of heavy metal gauntlets.

* HP:Scratched MV:Full > You hide a pair of ebony-steel plate vambraces.

* HP:Scratched MV:Full > You hide a shining steel breastplate.

* HP:Scratched MV:Full > You hide a full metal helmet and visor.

* HP:Scratched MV:Full > You don't seem to have an abseq.

* HP:Scratched MV:Full >
hide canoe
hide canoe
hide canoe
You hide a small canoe.

* HP:Scratched MV:Full > You hide a small canoe.

* HP:Scratched MV:Full > You don't seem to have a canoe.

* HP:Scratched MV:Full >
n
scan n
Old Road
[ obvious exits: N S ]

* HP:Scratched MV:Full >
A fox is here, hunting for rabbits.

* HP:Scratched MV:Full >
n
Bridge Over the River
[ obvious exits: N S D ]
The corpse of a grey man is lying here.
A pair of black armor greaves lies here, highly polished.
A fox is here, hunting for rabbits.

* HP:Scratched MV:Full >
get all
s
s
the corpse of a grey man: You can't carry that much weight.
You get a pair of ebony-steel plate greaves.

* HP:Scratched MV:Full > Old Road
[ obvious exits: N S ]

* HP:Scratched MV:Full > Old Road
[ obvious exits: N W ]
A shattered arm lies in a bloody red and purple mess.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust the Dark Master is standing here.
Hawkins the Contagious Stalker is standing here.
A wild stallion bucks madly.
Bohst {Dhai'mon Grunt} is resting here.
A grim-eyed man patrols the area for his Dark Lord.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Scratched MV:Strong >
hide abseq
You hide a pair of ebony-steel plate greaves.

nod
* HP:Scratched MV:Strong >
You nod in agreement.

* HP:Scratched MV:Strong >
whe
Players in your Zone
--------------------
Zarth - Old Road
Byrg - Old Road
Bludlust - Old Road
Hawkins - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

scan
* HP:Scratched MV:Strong >
* HP:Scratched MV:Strong >
whe
who
Players in your Zone
--------------------
Zarth - Old Road
Byrg - Old Road
Bludlust - Old Road
Hawkins - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Strong > Players
-------
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Scratched MV:Strong >
scan n

* HP:Scratched MV:Strong >

Bludlust says 'its literally 2v1, and channelers/bonded gaidin probably count for more than me
sadly'

* HP:Scratched MV:Strong >

Bludlust sniffs sadly.

* HP:Scratched MV:Strong >

Hawkins sits down and rests.
Hawkins sheathes a gargantuan gilded bastard sword into a shadowed cloak adorned with red serpentine
scales.

* HP:Scratched MV:Strong >

Blarg the Myrddraal nods at the dreadguard.

* HP:Scratched MV:Strong >

The dreadguard stops following Blarg the Myrddraal.
The dreadguard now follows Byrg. <-- VERY GOOD!!!

* HP:Scratched MV:Strong >
nar lol
whe
You narrate 'lol'
The dreadguard is now a member of Byrg's group.

* HP:Scratched MV:Strong >
Players in your Zone
--------------------
Zarth - Old Road
Byrg - Old Road
Bludlust - Old Road
Hawkins - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Strong >
Bludlust grins evilly.

* HP:Scratched MV:Strong >
nar this is a terrible idea
You narrate 'this is a terrible idea' <--- Snicker, PREMONITION!

* HP:Scratched MV:Strong >

Byrg narrates 'well then'

* HP:Scratched MV:Strong >
Blarg the Myrddraal hisses 'Do not disappoint me.'

* HP:Scratched MV:Strong >

Bohst narrates 'omg'
Bludlust says 'that's more like it'

* HP:Scratched MV:Strong >
nar but a dreadguard is following byrg
You narrate 'but a dreadguard is following byrg'

* HP:Scratched MV:Strong >
Bohst stops resting, and clambers on his feet.

* HP:Scratched MV:Strong >
nar so we're going to hit
whe
You narrate 'so we're going to hit'

x
* HP:Scratched MV:Fresh > Players in your Zone
--------------------
Zarth - Old Road
Byrg - Old Road
Bludlust - Old Road
Hawkins - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Fresh > [k light]
They aren't here.

x
* HP:Scratched MV:Fresh >
x
[k light]
They aren't here.

* HP:Scratched MV:Fresh > [k light]
They aren't here.

x
* HP:Scratched MV:Fresh >
x

Bludlust narrates 'this is a chortlesnorfling great idea'

* HP:Scratched MV:Fresh > [k light]
They aren't here.

* HP:Scratched MV:Fresh >
x
x
x
x
[k light]
They aren't here.

* HP:Scratched MV:Fresh > [k light]
They aren't here.

* HP:Scratched MV:Fresh > [k light]
They aren't here.

x
x
* HP:Scratched MV:Fresh > Bohst stops using a water skin.
[k light]
They aren't here.

* HP:Scratched MV:Fresh > Bohst drinks blood from a water skin.
[k light]
They aren't here.

x
* HP:Scratched MV:Fresh > Bohst drinks blood from a water skin.
[k light]
They aren't here.

x
* HP:Scratched MV:Fresh > Bohst puts a water skin on his belt.
[k light]
They aren't here.

* HP:Scratched MV:Fresh > [k light]
They aren't here.

* HP:Scratched MV:Fresh > [k light]
They aren't here.

* HP:Scratched MV:Fresh >
nar leggo
whe
You narrate 'leggo'

x
* HP:Scratched MV:Fresh > Players in your Zone
--------------------
Zarth - Old Road
Byrg - Old Road
Bludlust - Old Road
Hawkins - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Fresh > [k light]
They aren't here.
Byrg narrates 'last time i did this'

* HP:Scratched MV:Fresh >
scan n
Bludlust narrates 'blarg said it, it just me so'

* HP:Scratched MV:Fresh >

Byrg narrates 'the dg died in a round'

* HP:Scratched MV:Fresh >
Bohst narrates 'I love this IDEA'

* HP:Scratched MV:Fresh >
whe

Codpiece narrates 'were around all s dr'

x
* HP:Scratched MV:Fresh >
Players in your Zone
--------------------
Codpiece - South of Deven Ride
Zarth - Old Road
Byrg - Old Road
Bludlust - Old Road
Hawkins - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Fresh > [k light]
They aren't here.

* HP:Scratched MV:Fresh >

Bludlust narrates 'LEEEEROOOYYYYYY'
Byrg narrates 'but hitting'

x
* HP:Scratched MV:Fresh >
x
[k light]
They aren't here.

* HP:Scratched MV:Fresh > [k light]
They aren't here.

* HP:Scratched MV:Fresh >
x
x
[k light]
They aren't here.

x
* HP:Scratched MV:Fresh >
x
[k light]
They aren't here.

* HP:Scratched MV:Fresh > [k light]
They aren't here.

x
* HP:Scratched MV:Fresh > [k light]
They aren't here.

x
* HP:Scratched MV:Fresh > [k light]
They aren't here.

x
* HP:Scratched MV:Fresh >
[k light]
They aren't here.

x
* HP:Scratched MV:Fresh > [k light]
They aren't here.

* HP:Scratched MV:Fresh >
x
[k light]
They aren't here.

x
* HP:Scratched MV:Fresh > [k light]
They aren't here.

* HP:Scratched MV:Fresh >
x
[k light]
They aren't here.
The dreadguard leaves north.
You follow Byrg.

Old Road
[ obvious exits: N S ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust has arrived from the south.
Bohst has arrived from the south.

x
* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

x
* HP:Scratched MV:Full >
[k light]
They aren't here.

x
* HP:Scratched MV:Full >
Codpiece narrates 's w stables'

x
* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

x
* HP:Scratched MV:Full >
Codpiece narrates 'audre'
[k light]
They aren't here.

x
* HP:Scratched MV:Full >
[k light]
They aren't here.

* HP:Scratched MV:Full >
x
[k light]
They aren't here.

* HP:Scratched MV:Full >

The dreadguard leaves north.
You follow Byrg.

Bridge Over the River
[ obvious exits: N S D ]
The corpse of a grey man is lying here.
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A weathered, shady looking sea captain stands here.
A fox is here, hunting for rabbits.
Bludlust has arrived from the south.
Bohst has arrived from the south.

* HP:Scratched MV:Full >

The dreadguard leaves north.
You follow Byrg.

Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust has arrived from the south.
Bohst has arrived from the south.

* HP:Scratched MV:Full >

The dreadguard leaves north.
You follow Byrg.

Old Road
[ obvious exits: N S ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust has arrived from the south.
Bohst has arrived from the south.

* HP:Scratched MV:Full >

The dreadguard leaves north.
You follow Byrg.

Old Road
[ obvious exits: E S ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A sheep is here, bleating.
A sheep is here, bleating.
Bludlust has arrived from the south.
Bohst has arrived from the south.

* HP:Scratched MV:Full >

Byrg leaves east riding a shadow stallion.
The dreadguard leaves east.
You follow Byrg.

Old Road
[ obvious exits: N W ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust has arrived from the west.
Bohst has arrived from the west.

* HP:Scratched MV:Full >
The dreadguard leaves north.
You follow Byrg.

Old Road
[ obvious exits: E S ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
An owl is here flying around.
A long-eared rabbit is here, looking quite sick.
An owl is here flying around.
A lamb nibbles on some grass.
Bludlust has arrived from the south.
Bohst has arrived from the south.

* HP:Scratched MV:Full >
nar otw

The dreadguard leaves east.
You follow Byrg.

Old Road
[ obvious exits: N W ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A sheep is here, bleating.
Bludlust has arrived from the west.
Bohst has arrived from the west.

x
x
* HP:Scratched MV:Full > You narrate 'otw'

* HP:Scratched MV:Full > [k light]
They aren't here.
The dreadguard leaves north.
You follow Byrg.

Old Road
[ obvious exits: E S ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A fox is here, hunting for rabbits.
Bludlust has arrived from the south.
Bohst has arrived from the south.

x
* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

x
* HP:Scratched MV:Full >
x
[k light]
They aren't here.
The dreadguard leaves east.
You follow Byrg.

Old Road
[ obvious exits: N W ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
An owl is here, looking for mice.
Bludlust has arrived from the west.
Bohst has arrived from the west.

x
* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full >
The dreadguard leaves north.
You follow Byrg.

Old Road
[ obvious exits: N S W ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust has arrived from the south.
Bohst has arrived from the south.

x
* HP:Scratched MV:Full > [k light]
They aren't here.

x
* HP:Scratched MV:Full > [k light]
They aren't here.
The dreadguard leaves north.
You follow Byrg.

Old Road
[ obvious exits: S W ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A sheep is here, bleating.
Bludlust has arrived from the south.
Bohst has arrived from the south.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong >
The dreadguard leaves west.
You follow Byrg.

South of Deven Ride
[ obvious exits: N E ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust has arrived from the east.
Bohst has arrived from the east.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.
The dreadguard leaves north.
You follow Byrg.

Main Street
[ obvious exits: N E S W ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust has arrived from the south.
Bohst has arrived from the south.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.

x
* HP:Scratched MV:Strong >
[k light]
They aren't here.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.
The dreadguard leaves north.
You follow Byrg.

Main Street
[ obvious exits: N E S W ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A wild stallion bucks madly.
A wild stallion bucks madly.
A draft horse is here.
A draft horse is here.
Bludlust has arrived from the south.
Bohst has arrived from the south.

x
* HP:Scratched MV:Strong >
x
[k light]
They aren't here.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong >
x
[k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.

x
* HP:Scratched MV:Strong >
[k light]
They aren't here.

x
* HP:Scratched MV:Strong >
x
[k light]
They aren't here.

* HP:Scratched MV:Strong >
[k light]
They aren't here.

* HP:Scratched MV:Strong >
scan
North: A little girl plays here.
East: A gray palfrey prances skittishly nearby.

* HP:Scratched MV:Strong >
nar we dr
You narrate 'we dr'

whe
x
* HP:Scratched MV:Strong >
x
Players in your Zone
--------------------
Bohst - Main Street
Bludlust - Main Street
Zarth - Main Street
Byrg - Main Street
Hawkins - Old Road
Codpiece - Two Farm Road
You catch a smell of horses nearby.

* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong >

Bludlust narrates 'careful going in here'

* HP:Scratched MV:Strong >
ex
Obvious exits:
North - Main Street
East - Deven Ride Livery
South - Main Street
West - A closed 'door'

* HP:Scratched MV:Strong >
Byrg hisses 'i feel lied to'

x
* HP:Scratched MV:Strong >
x
[k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong >
scan n
Bludlust narrates 'doors and dung'
*Audre* is standing here.
A little girl plays here.
A shaggy brown mare stands here.

* HP:Scratched MV:Strong >

Codpiece narrates 'n w of all s'

* HP:Scratched MV:Strong >
x
[k light]
They aren't here.

x
* HP:Scratched MV:Strong >
x
[k light]
They aren't here.

* HP:Scratched MV:Strong >
[k light]
They aren't here.

x
* HP:Scratched MV:Strong >
[k light]
They aren't here.

scan n
* HP:Scratched MV:Strong >
x
x
A shaggy brown mare stands here.

* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong >
whe
x
x
Players in your Zone
--------------------
Codpiece - Main Street
Bohst - Main Street
Bludlust - Main Street
Zarth - Main Street
Byrg - Main Street
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Strong > [k light]
They aren't here.
Byrg leaves south riding a shadow stallion.
The dreadguard leaves south.
You follow Byrg.

Main Street
[ obvious exits: N E S W ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust has arrived from the north.
Bohst has arrived from the north.

* HP:Scratched MV:Strong > Bludlust says 's w'
Codpiece narrates 'she by you?'
[k light]
They aren't here.
The dreadguard leaves west.
You follow Byrg.

Two Farm Road
[ obvious exits: E W ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust has arrived from the east.
Bohst has arrived from the east.

* HP:Scratched MV:Strong >
x
x
A shadow stallion lays its ears flat against its neck.
[k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.

x
* HP:Scratched MV:Strong >
x
[k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong >
The dreadguard leaves west.
You follow Byrg.

Two Farm Road
[ obvious exits: N E S W ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A little girl plays here.
A little girl plays here.
A little girl plays here.
Bludlust has arrived from the east.
Bohst has arrived from the east.

* HP:Scratched MV:Strong >
nar didn't see her
You narrate 'didn't see her'

* HP:Scratched MV:Strong >
nar she n
whe
You narrate 'she n'

x
* HP:Scratched MV:Strong >
x
Players in your Zone
--------------------
Codpiece - South of Deven Ride
Hawkins - Landing on the Manetherendrelle
Bohst - Two Farm Road
Bludlust - Two Farm Road
Zarth - Two Farm Road
Byrg - Two Farm Road
You catch a smell of horses nearby.

* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong >

Byrg leaves north riding a shadow stallion.
The dreadguard leaves north.
You follow Byrg.

Inside the Westwood
[ obvious exits: N E S ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust has arrived from the south.
Bohst has arrived from the south.

nar was on scan
* HP:Scratched MV:Strong >
whe
You narrate 'was on scan'

x
x
* HP:Scratched MV:Strong > Players in your Zone
--------------------
Hawkins - Old Road
Bohst - Inside the Westwood
Bludlust - Inside the Westwood
Zarth - Inside the Westwood
Byrg - Inside the Westwood
Codpiece - South of Deven Ride
You catch a smell of horses nearby.

* HP:Scratched MV:Strong > [k light]
They aren't here.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.

x
* HP:Scratched MV:Strong >
[k light]
They aren't here.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.
The dreadguard leaves south.
You follow Byrg.

Two Farm Road
[ obvious exits: N E S W ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A little girl plays here.
A little girl plays here.
A little girl plays here.
Bludlust has arrived from the north.
Bohst has arrived from the north.

* HP:Scratched MV:Strong >
x
[k light]
They aren't here.
The dreadguard leaves east.
You follow Byrg.

Two Farm Road
[ obvious exits: E W ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust has arrived from the west.
Bohst has arrived from the west.

* HP:Scratched MV:Strong >
Codpiece narrates 'heh'
The dreadguard leaves east.
You follow Byrg.

Main Street
[ obvious exits: N E S W ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust has arrived from the west.
Bohst has arrived from the west.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong >
[k light]
They aren't here.

x
x
* HP:Scratched MV:Strong >
[k light]
They aren't here.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.
The dreadguard leaves north.
You follow Byrg.

Main Street
[ obvious exits: N E S W ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A wild stallion bucks madly.
A wild stallion bucks madly.
A draft horse is here.
A draft horse is here.
Bludlust has arrived from the south.
Bohst has arrived from the south.

x
* HP:Scratched MV:Strong >
[k light]
They aren't here.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong >
x
[k light]
They aren't here.

x
* HP:Scratched MV:Strong >
[k light]
They aren't here.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.

x
* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.

scan
* HP:Scratched MV:Strong >
whe
North: A shaggy brown mare stands here.
East: A gray palfrey prances skittishly nearby.

x
* HP:Scratched MV:Strong >
x
Players in your Zone
--------------------
Bohst - Main Street
Bludlust - Main Street
Zarth - Main Street
Byrg - Main Street
Hawkins - Old Road
Codpiece - South of Deven Ride
You catch a smell of horses nearby.

* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong >
scan
whe
North: A shaggy brown mare stands here.
East: A gray palfrey prances skittishly nearby.

x
x
* HP:Scratched MV:Strong > Players in your Zone
--------------------
Codpiece - Main Street
Bohst - Main Street
Bludlust - Main Street
Zarth - Main Street
Byrg - Main Street
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Strong >
[k light]
They aren't here.

x
* HP:Scratched MV:Full > [k light]
They aren't here.

x
* HP:Scratched MV:Full >
x
[k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

x
x
* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

x
* HP:Scratched MV:Full > [k light]
They aren't here.

x
* HP:Scratched MV:Full > Codpiece now follows Byrg.
[k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

x
x
* HP:Scratched MV:Full >
[k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

x
* HP:Scratched MV:Full >
x
[k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

scan
* HP:Scratched MV:Full >
Codpiece is now a member of Byrg's group.

whe
* HP:Scratched MV:Full > North: A shaggy brown mare stands here.
East: A gray palfrey prances skittishly nearby.

* HP:Scratched MV:Full >
Players in your Zone
--------------------
Codpiece - Main Street
Bohst - Main Street
Bludlust - Main Street
Zarth - Main Street
Byrg - Main Street
Hawkins - Old Road
You catch a smell of horses nearby.

x
* HP:Scratched MV:Full >
[k light]
They aren't here.

scan
* HP:Scratched MV:Full >
whe
North: A shaggy brown mare stands here.
East: A gray palfrey prances skittishly nearby.

x
x
* HP:Scratched MV:Full >
Players in your Zone
--------------------
Codpiece - Main Street
Bohst - Main Street
Bludlust - Main Street
Zarth - Main Street
Byrg - Main Street
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full >

The dreadguard leaves north.
You follow Byrg.

Main Street
[ obvious exits: N E S ]
A grim-eyed man patrols the area for his Dark Lord.
Codpiece the Unsavoury is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A shaggy brown mare stands here.
Bludlust has arrived from the south.
Bohst has arrived from the south.

scan e
* HP:Scratched MV:Full >
A little boy plays here.

* HP:Scratched MV:Full >
scan n
x
A little girl plays here.
Master Fein strides swiftly around, taking care of his mayoral duties.

* HP:Scratched MV:Full > [k light]
They aren't here.

x
* HP:Scratched MV:Full >
x
[k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full >
A shaggy brown mare panics, and attempts to flee!
A shaggy brown mare leaves south.

* HP:Scratched MV:Full >
x
x
[k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

whe
* HP:Scratched MV:Full >
x
x
Players in your Zone
--------------------
Bohst - Main Street
Bludlust - Main Street
Zarth - Main Street
Codpiece - Main Street
Byrg - Main Street
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full >
nar hrm
whe
Codpiece says 'where is hawkins'
[k light]
They aren't here.

* HP:Scratched MV:Full > You narrate 'hrm'

* HP:Scratched MV:Full > Players in your Zone
--------------------
Bohst - Main Street
Bludlust - Main Street
Zarth - Main Street
Codpiece - Main Street
Byrg - Main Street
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Full >
nar hawkins
whe
You narrate 'hawkins'

* HP:Scratched MV:Full > Players in your Zone
--------------------
Bohst - Main Street
Bludlust - Main Street
Zarth - Main Street
Codpiece - Main Street
Byrg - Main Street
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Full >

The dreadguard leaves north.
You follow Byrg.

Main Street
[ obvious exits: N E S ]
A grim-eyed man patrols the area for his Dark Lord.
Codpiece the Unsavoury is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Master Fein strides swiftly around, taking care of his mayoral duties.
Bludlust has arrived from the south.
Bohst has arrived from the south.

nar where you?
* HP:Scratched MV:Full >
You narrate 'where you?'

whe
* HP:Scratched MV:Full >
Players in your Zone
--------------------
Bohst - Main Street
Bludlust - Main Street
Zarth - Main Street
Codpiece - Main Street
Byrg - Main Street
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Full >
whe
x
x
Players in your Zone
--------------------
Bohst - Main Street
Bludlust - Main Street
Zarth - Main Street
Codpiece - Main Street
Byrg - Main Street
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Scratched MV:Full > [k light]
They aren't here.

sc
* HP:Scratched MV:Full > [k light]
They aren't here.
Codpiece leaves north.
The dreadguard leaves north.
You follow Byrg.

Main Street
[ obvious exits: N S W ]
A grim-eyed man patrols the area for his Dark Lord.
Codpiece the Unsavoury is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A little boy plays here.
Bludlust has arrived from the south.
Bohst has arrived from the south.

x
x
* HP:Scratched MV:Full > You have 366(367) hit and 213(230) movement points.
You have scored 90945983 experience points and 1682 quest points.
You need 2554017 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 7 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full >
A little boy gesticulates strangely.
A little boy panics, and attempts to flee!
A little boy leaves south.
[k light]
They aren't here.

* HP:Scratched MV:Full >

The dreadguard leaves north.
You follow Byrg.

Main Street
[ obvious exits: N E S ]
A grim-eyed man patrols the area for his Dark Lord.
Codpiece the Unsavoury is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A little boy plays here.
Bludlust has arrived from the south.
Bohst has arrived from the south.

* HP:Scratched MV:Full >

Bohst narrates 'he still patty resting I thinikg'

* HP:Scratched MV:Full >

The dreadguard leaves north.
You follow Byrg.

Main Street
[ obvious exits: N S W ]
A grim-eyed man patrols the area for his Dark Lord.
Codpiece the Unsavoury is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust has arrived from the south.
Bohst has arrived from the south.

* HP:Scratched MV:Full >
nar was he reesting blarg?
You narrate 'was he reesting blarg?'

* HP:Scratched MV:Full >
whe
x

*Draz* has arrived from the north, riding a warhorse.
*Jearom* has arrived from the north, riding a warhorse.
*Weir* has arrived from the north, riding a dust-colored gelding.
*Marshall* has arrived from the north, riding a warhorse.
*Saldria* has arrived from the north, riding a gray palfrey.
*Zyfer* has arrived from the north, riding a gray palfrey.
*Zyfer* pierces Bohst's body.
The dreadguard leaves south. <--GASP
You follow Byrg.

Main Street
[ obvious exits: N E S ]
A grim-eyed man patrols the area for his Dark Lord.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A little boy plays here.
Bludlust has arrived from the north.

* HP:Scratched MV:Full > The dreadguard says 'This is the will of the Great Lord!'
The dreadguard says 'This is the will of the Great Lord!'
Hawkins narrates 'i was resting when you guys left'
Bludlust narrates 'oh'
Players in your Zone
--------------------
Bludlust - Main Street
Zarth - Main Street
Byrg - Main Street
Bohst - Main Street
Hawkins - Old Road
You catch a smell of horses nearby.

nar nod
* HP:Scratched MV:Full > [k light]
They aren't here.

x
* HP:Scratched MV:Full >
x
You narrate 'nod'

* HP:Scratched MV:Full > [k light]
They aren't here.

x
* HP:Scratched MV:Full > [k light]
They aren't here.

x
* HP:Scratched MV:Full > [k light]
They aren't here.
The dreadguard leaves north.
You follow Byrg.

Main Street
[ obvious exits: N S W ]
A grim-eyed man patrols the area for his Dark Lord. <--LET'S GO!!
Byrg the Myrddraal is standing here, riding a shadow stallion.
*Audre* is standing here.
*Zyfer* is here, fighting Bohst, riding a gray palfrey.
*Saldria* is standing here, riding a gray palfrey.
*Jaxon* is here, fighting Bohst.
*Marshall* is standing here, riding a warhorse.
*Weir* is standing here, riding a dust-colored gelding.
*Jearom* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
Bohst {Dhai'mon Grunt} is here, fighting Zyfer.
Bludlust has arrived from the south.

* HP:Scratched MV:Strong > *Saldria* tickles Bludlust's head with her slash.
[k light]
You try to scythe *Audre*, but she deflects the blow.
Byrg tries to slash *Audre*, but she parries successfully.

* HP:Scratched MV:Strong - Audre: Wounded >
Byrg tries to slash *Audre*, but she deflects the blow.
*Audre* barely stabs your body.
You try to scythe *Audre*, but she parries successfully.
Bludlust tries to blast *Saldria*, but she parries successfully.
*Saldria* barely slashes Bludlust's head.
Bohst tries to slash *Zyfer*, but he deflects the blow.
*Zyfer* barely pierces Bohst's left foot.
*Weir* pierces Byrg's right arm hard.

* HP:Scratched MV:Strong - Audre: Wounded >
*Marshall* hacks Byrg's right arm.
The dreadguard waves at Saldria with a dismissive gesture. <-- Very good

b
* HP:Scratched MV:Strong - Audre: Wounded >
*Weir* barely pierces Byrg's body.
*Audre* stabs your right foot.
*Zyfer* pierces Bohst's left arm.
*Wade* has arrived from the north, riding a Domani razor.
*Ruana* has arrived from the north, riding a Domani razor.

* HP:Scratched MV:Strong - Audre: Wounded >
[bash ]


*Jearom* tries to hack someone, but he parries successfully.

-
*Draz* sends Bludlust sprawling with a powerful bash!
*Ruana* blasts your body.

=
+
*Wade* tries to slash Codpiece, but he parries successfully.

*
*+
=
*Wade* tries to slash Codpiece, but he parries successfully.
*Ruana* barely blasts your body.
*Draz* slashes Bludlust's right leg hard.
Codpiece barely stabs *Jearom*'s right leg.
*Weir* pierces Byrg's body.
*Audre* stabs your body.
Bludlust tries to blast *Saldria*, but she parries successfully.
*Jaxon* scythes Bohst's right arm hard.
*Zyfer* pierces Bohst's body hard.

-
-
*Weir* wipes his boots in the face of Byrg!

=
Codpiece stabs *Jearom*'s left arm.
*Audre* stabs your body.
*Zyfer* pierces Bohst's body.
As *Audre* avoids your bash, you topple over and fall to the ground! <-- :(

* HP:Scratched MV:Strong - Audre: Hurt >

Codpiece avoids being bashed by *Jearom* who loses his balance and falls!

* HP:Scratched MV:Strong - Audre: Hurt >

*Saldria* unleashes a flurry of icy spikes at Bludlust, who is stabbed repeatedly. <-- :(

* HP:Scratched MV:Strong - Audre: Hurt >

*Ruana* blasts your body.
*Draz* slashes Bludlust's left arm very hard.
Codpiece stabs *Jearom*'s body.
Byrg gazes deeply at *Marshall*...
The gaze of Byrg fails to affect *Marshall*.
Byrg tries to slash *Audre*, but she parries successfully.
*Audre* stabs your right foot.
*Saldria* tickles Bludlust's body with her slash.
*Jaxon* scythes Bohst's left leg very hard.
*Zyfer* pierces Bohst's right arm.
Codpiece looks at *Jearom*.

* HP:Hurt MV:Strong - Audre: Hurt >
*Wade* sends Codpiece sprawling with a powerful bash!

* HP:Hurt MV:Strong - Audre: Hurt >
*Marshall* sends Byrg sprawling with a powerful bash!

* HP:Hurt MV:Strong - Audre: Hurt >
Bludlust sends *Saldria* sprawling with a powerful bash!

* HP:Hurt MV:Strong - Audre: Hurt >
nar fucknig weave them dg

*Audre* stabs your right leg.
*Zyfer* pierces Bohst's body.

l
* HP:Hurt MV:Strong - Audre: Hurt > You narrate 'fucknig weave them dg' <--- APPARENTLY THE DREADGUARD IS ACTUALLY JESTIN!!!!

b
* HP:Hurt MV:Strong - Audre: Hurt > Main Street
Main Street plods by the Derth General Store. Master Derth supplies the village
with the basic needs of their farming lives. He probably even has something to
offer to the rare worldly traveler who passes through Deven Ride.
[ obvious exits: N S W ]
*Ruana* is here, fighting YOU!, riding a Domani razor.
*Wade* is here, fighting Codpiece, riding a Domani razor.
Bludlust the Dark Master is here, fighting Saldria.
A grim-eyed man patrols the area for his Dark Lord. <--- !?!?!?!?!!?
Codpiece the Unsavoury is sitting here.
Byrg the Myrddraal is sitting here, riding a shadow stallion.
*Audre* is here, fighting YOU!
*Zyfer* is here, fighting Bohst, riding a gray palfrey.
*Saldria* is sitting here, riding a gray palfrey.
*Jaxon* is here, fighting Bohst.
*Marshall* is here, fighting Byrg, riding a warhorse.
*Weir* is here, fighting Byrg, riding a dust-colored gelding.
*Jearom* is here, fighting Codpiece, riding a warhorse.
*Draz* is here, fighting Bludlust, riding a warhorse.
Bohst {Dhai'mon Grunt} is here, fighting Zyfer.

* HP:Hurt MV:Strong - Audre: Hurt >
[bash ]


Bludlust looks at *Saldria*.

-=
*Wade* slashes Codpiece's left leg into bloody fragments!
*Jearom* hacks Codpiece's head into bloody fragments!
*Marshall* hacks Byrg's body.
*Weir* pierces Byrg's body.
*Audre* barely stabs your body.
Bludlust blasts *Saldria*'s left arm extremely hard.
*Zyfer* pierces Bohst's body.

+*

*Draz* sends Bludlust sprawling with a powerful bash!
*Ruana* sends you sprawling with a powerful bash!

* HP:Hurt MV:Strong - Audre: Hurt >

*Jaxon* sends Bohst sprawling with a powerful bash!

* HP:Hurt MV:Strong - Audre: Hurt >

*Weir* pierces Byrg's body hard.
*Audre* stabs your left foot.

* HP:Hurt MV:Strong - Audre: Hurt >

*Wade* slashes Codpiece's right arm into bloody fragments!
*Ruana* blasts your left arm.
*Draz* slashes Bludlust's left leg hard.
*Jearom* hacks Codpiece's body into bloody fragments!
*Marshall* hacks Byrg's body hard.
*Weir* pierces Byrg's head.
*Audre* stabs your right arm.
*Jaxon* scythes Bohst's left leg very hard.
*Zyfer* pierces Bohst's body hard.

* HP:Hurt MV:Strong - Audre: Hurt >
nar he's not doing dung lol

Byrg narrates 'dl not doing dung'

* HP:Hurt MV:Strong - Audre: Hurt >
*Audre* stabs your body.
*Zyfer* pierces Bohst's left leg hard.

* HP:Wounded MV:Strong - Audre: Hurt >

*Ruana* blasts your body hard.
*Draz* slashes Bludlust's body.
Codpiece tickles *Jearom*'s body with his stab.
*Audre* stabs your right leg.
*Jaxon* scythes Bohst's head very hard.
*Zyfer* pierces Bohst's left leg hard.

* HP:Wounded MV:Strong - Audre: Hurt >

Codpiece closes the door.

* HP:Wounded MV:Strong - Audre: Hurt >
*Jearom* sends Codpiece sprawling with a powerful bash!

* HP:Wounded MV:Strong - Audre: Hurt > You narrate 'he's not doing dung lol'

* HP:Wounded MV:Strong - Audre: Hurt >
Byrg avoids being bashed by *Weir* who loses his balance and falls!

* HP:Wounded MV:Strong - Audre: Hurt >
Bludlust gets a cup of thready brown tea from a backpack.

cw
* HP:Wounded MV:Strong - Audre: Hurt >
Bludlust quaffs a cup of thready brown tea.

* HP:Wounded MV:Strong - Audre: Hurt > [cha mood wimpy]
Mood changed to: Wimpy

flee
* HP:Wounded MV:Strong - Audre: Hurt >
*Marshall* sends Byrg sprawling with a powerful bash!
*Saldria* unleashes a flurry of icy spikes at Bludlust, who is stabbed repeatedly.
You panic and attempt to flee!


You flee head over heels.
Main Street
[ obvious exits: N E S ]
A little boy plays here.

* HP:Wounded MV:Strong >
scan s

* HP:Wounded MV:Strong >
nar off this I think
s
You narrate 'off this I think' <--RETREAT!

* HP:Wounded MV:Strong > Main Street
[ obvious exits: N S W ]

* HP:Wounded MV:Strong >

Codpiece narrates 'yeah i'm batt'

* HP:Wounded MV:Strong >
s

Byrg narrates 'off'

s
s
* HP:Wounded MV:Strong >
s
Main Street
[ obvious exits: N E S ]
A little boy plays here.
Master Fein strides swiftly around, taking care of his mayoral duties.

s
* HP:Wounded MV:Strong > Main Street
[ obvious exits: N E S ]

* HP:Wounded MV:Strong > Main Street
[ obvious exits: N E S W ]
A shaggy brown mare stands here.
A wild stallion bucks madly.
A wild stallion bucks madly.
A draft horse is here.
A draft horse is here.

* HP:Wounded MV:Strong > Main Street
[ obvious exits: N E S W ]

* HP:Wounded MV:Strong >
South of Deven Ride
[ obvious exits: N E ]

s
* HP:Wounded MV:Strong >
s
s
Alas, you cannot go that way...

e
s
* HP:Wounded MV:Strong > Alas, you cannot go that way...

s
* HP:Wounded MV:Strong > Alas, you cannot go that way...

* HP:Wounded MV:Strong > Old Road
[ obvious exits: S W ]
A sheep is here, bleating.

* HP:Wounded MV:Strong > Old Road
[ obvious exits: N S W ]
A lamb nibbles on some grass.

* HP:Wounded MV:Strong > Old Road
[ obvious exits: N W ]

* HP:Wounded MV:Strong >
s
w
s
Alas, you cannot go that way...

s
* HP:Wounded MV:Strong > Old Road
[ obvious exits: E S ]
An owl is here flying around.
An owl is here, looking for mice.

* HP:Wounded MV:Strong > Old Road
[ obvious exits: N W ]
A fox is here, hunting for rabbits.
A long-eared rabbit is here, looking quite sick.

* HP:Wounded MV:Strong > Alas, you cannot go that way...

s
* HP:Wounded MV:Strong >
Bludlust has arrived from the north.

w
* HP:Wounded MV:Strong >
Bludlust leaves west.

s
s
* HP:Wounded MV:Strong > Alas, you cannot go that way...

* HP:Wounded MV:Strong > Old Road
[ obvious exits: E S ]
A sheep is here, bleating.
A long-eared rabbit is here, looking quite sick.
An owl is here flying around.
A lamb nibbles on some grass.

* HP:Wounded MV:Strong > Old Road
[ obvious exits: N W ]
Bludlust the Dark Master is standing here.

* HP:Wounded MV:Strong > Bludlust leaves west.
Alas, you cannot go that way...

s
s
* HP:Wounded MV:Strong >
w
Alas, you cannot go that way...

s
* HP:Wounded MV:Strong > Alas, you cannot go that way...

s
* HP:Wounded MV:Strong > Old Road
[ obvious exits: E S ]
A sheep is here, bleating.

s
s
* HP:Wounded MV:Strong > Old Road
[ obvious exits: N S ]
A sheep is here, bleating.

* HP:Wounded MV:Strong > Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.

s
* HP:Wounded MV:Tiring > Bludlust narrates 'im ebat too'
Bridge Over the River
[ obvious exits: N S D ]
The corpse of a grey man is lying here.
A weathered, shady looking sea captain stands here.

* HP:Wounded MV:Tiring > Old Road
[ obvious exits: N S ]
Bludlust the Dark Master is standing here.
A fox is here, hunting for rabbits.

* HP:Wounded MV:Tiring >
Bludlust narrates 'sheesh'
Old Road
[ obvious exits: N W ]
A shattered arm lies in a bloody red and purple mess.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Hawkins the Contagious Stalker is standing here.
A wild stallion bucks madly.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Wounded MV:Strong >

Bludlust has arrived from the north.

whe
x
* HP:Wounded MV:Strong >
Players in your Zone
--------------------
Bludlust - Old Road
Bohst - Main Street
Zarth - Old Road
Byrg - Main Street
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Strong > [k light]
They aren't here.

x
* HP:Wounded MV:Strong >
Bludlust narrates 'firetruck that dung'

x
* HP:Wounded MV:Strong > Bludlust sits down and rests.
[k light]
They aren't here.

* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong >
whe
Players in your Zone
--------------------
Byrg - Edge of the Forest
Bohst - South of Deven Ride
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Strong >
nar lol dg didn't doa nhything
whe
You narrate 'lol dg didn't doa nhything' <---- JUST LIKE JESTIN!!!!

x
* HP:Wounded MV:Strong >
Players in your Zone
--------------------
Bohst - Old Road
Byrg - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Strong > [k light]
They aren't here.

whe
* HP:Wounded MV:Strong >
x
Players in your Zone
--------------------
Byrg - Old Road
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

x
* HP:Wounded MV:Strong > [k light]
They aren't here.

x
* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong >
Bludlust narrates 'yeah'
[k light]
They aren't here.

* HP:Wounded MV:Strong >
group
x
Bludlust narrates 'sigh'
Your group consists of:
Byrg (Head of group)
Codpiece
Hawkins
Zarth
Bludlust
Bohst

x
* HP:Wounded MV:Strong > [k light]
They aren't here.

x
* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong >
[k light]
They aren't here.

whe
x
* HP:Wounded MV:Strong >
x
Bohst has arrived from the north.
Players in your Zone
--------------------
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.
Byrg narrates 'sigh'

scan
* HP:Wounded MV:Strong >
whe
[k light]
They aren't here.

x
* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong > North: A fox is here, hunting for rabbits.

x
* HP:Wounded MV:Strong > Players in your Zone
--------------------
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

x
* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong > [k light]
They aren't here.

x
x
* HP:Wounded MV:Strong >
[k light]
They aren't here.

* HP:Wounded MV:Strong > [k light]
They aren't here.

whe
* HP:Wounded MV:Strong >
Players in your Zone
--------------------
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

x
x
* HP:Wounded MV:Strong >
[k light]
They aren't here.

* HP:Wounded MV:Strong > [k light]
They aren't here.

scan
* HP:Wounded MV:Strong >
whe
North: A fox is here, hunting for rabbits.

x
* HP:Wounded MV:Strong > Players in your Zone
--------------------
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong >
lx
Arglebargle, glop-glyf!?!

* HP:Wounded MV:Strong >
cry blarg
You cry on his shoulder.

whe
sc
* HP:Wounded MV:Strong >
x
Players in your Zone
--------------------
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Strong > Bohst narrates 'I'm bleeding like a stuck pig'
You have 264(367) hit and 200(230) movement points.
You have scored 90944632 experience points and 1682 quest points.
You need 2555368 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Wounded MV:Strong > A red fox has arrived from the north.
[k light]
They aren't here.

x
* HP:Wounded MV:Strong >
[k light]
They aren't here.

* HP:Wounded MV:Strong >
x
x
x
[k light]
They aren't here.

* HP:Wounded MV:Strong > [k light]
They aren't here.

x
x
* HP:Wounded MV:Strong >
x
Bludlust narrates 'same'
[k light]
They aren't here.

* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong > [k light]
They aren't here.
Byrg narrates 'imm that was a terrible idea'

scan n
* HP:Wounded MV:Strong > [k light]
They aren't here.

x
x
* HP:Wounded MV:Strong > *Saldria* is standing here, riding a gray palfrey.
*Jaxon* is standing here.
*Marshall* is standing here, riding a warhorse.
*Jearom* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.

* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong >
x
x
Codpiece narrates 'stick to patrol'
[k light]
They aren't here.

* HP:Wounded MV:Strong > [k light]
They aren't here.
Byrg narrates 'now we all crit'

* HP:Wounded MV:Strong >
x
x
Bludlust narrates 'am beat, she weaved me hard'
[k light]
They aren't here.

* HP:Wounded MV:Strong > [k light]
They aren't here.

x
* HP:Wounded MV:Strong >
x
[k light]
They aren't here.

* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong >
nar i'm only wounded
whe
x
You narrate 'i'm only wounded' <-- !

* HP:Wounded MV:Strong > Players in your Zone
--------------------
Codpiece - Grassy Field
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong >
x
x
[k light]
They aren't here.

* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong >

Byrg narrates 'and i have no horse'

nar i saw he wasn't doing anything and left
* HP:Hurt MV:Strong >
You narrate 'i saw he wasn't doing anything and left' <-- INTELLIGENCE!

scan n
* HP:Hurt MV:Strong >
*Saldria* is standing here, riding a gray palfrey.
*Jaxon* is standing here.
*Marshall* is standing here, riding a warhorse.
*Jearom* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.

* HP:Hurt MV:Strong >
x
x
[k light]
They aren't here.

* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong >

Bludlust narrates 'snicker'

nar they 1n cp and byrg
* HP:Hurt MV:Strong >
Bohst narrates 'just tic'd to beat'
You narrate 'they 1n cp and byrg'

whe
x
* HP:Hurt MV:Strong >
x
Players in your Zone
--------------------
Codpiece - Grassy Field
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong >
x
x
[k light]
They aren't here.

* HP:Hurt MV:Strong > [k light]
They aren't here.

x
* HP:Hurt MV:Strong >
Bludlust narrates 'they will hit soon'

x
* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong > [k light]
They aren't here.

x
* HP:Hurt MV:Strong >
x
[k light]
They aren't here.

x
* HP:Hurt MV:Strong >
x
x
[k light]
They aren't here.

x
* HP:Hurt MV:Strong > [k light]
They aren't here.

x
* HP:Hurt MV:Strong > Bludlust narrates 'i imagine'
[k light]
They aren't here.

* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong >
Bludlust narrates 'group 1n'

whe
* HP:Hurt MV:Strong >
Players in your Zone
--------------------
Codpiece - Grassy Field
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

scan n
* HP:Hurt MV:Strong >
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.
*Saldria* is standing here, riding a gray palfrey.
*Jaxon* is standing here.
*Marshall* is standing here, riding a warhorse.
*Jearom* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.

* HP:Hurt MV:Strong >
nar only 7
You narrate 'only 7'

scan n
* HP:Hurt MV:Strong >
x
x
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.
*Saldria* is standing here, riding a gray palfrey.
*Jaxon* is standing here.
*Marshall* is standing here, riding a warhorse.
*Jearom* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.

* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong >
whe
x
x
Players in your Zone
--------------------
Codpiece - Main Street
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Strong > [k light]
They aren't here.

whe
* HP:Hurt MV:Strong > [k light]
They aren't here.

x
* HP:Hurt MV:Strong > Players in your Zone
--------------------
Codpiece - Main Street
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Strong > [k light]
They aren't here.

whe
* HP:Hurt MV:Strong >
Players in your Zone
--------------------
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

scan n
* HP:Hurt MV:Strong >
*Audre* is standing here.
*Ruana* is standing here, riding a Domani razor.
*Wade* is standing here, riding a Domani razor.
*Saldria* is standing here, riding a gray palfrey.
*Jaxon* is standing here.
*Marshall* is standing here, riding a warhorse.
*Jearom* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.

whe
x
* HP:Hurt MV:Strong >
Players in your Zone
--------------------
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong >

*Draz* has arrived from the north, riding a warhorse.
*Jearom* has arrived from the north, riding a warhorse.
*Marshall* has arrived from the north, riding a warhorse.
*Saldria* has arrived from the north, riding a gray palfrey.

* HP:Hurt MV:Strong >
The dreadguard says 'This is the will of the Great Lord!'
The dreadguard tickles Draz's left foot with his crush.
Blarg the Myrddraal slashes Saldria's left arm extremely hard.
The gholam barely hits Marshall's body.
*Jearom* tries to hack Bohst, but he parries successfully.
*Jaxon* tickles Bludlust's left foot with his scythe.
Byrg narrates 'im beat horseless around ef'

nar 8 now!
* HP:Hurt MV:Strong >
You narrate '8 now!'

x
c
* HP:Hurt MV:Strong >
Byrg narrates 'so meh'

* HP:Hurt MV:Strong > Hawkins draws a gargantuan gilded bastard sword from a shadowed cloak adorned
with red serpentine scales with a flash of steel.
Hawkins wields a gargantuan gilded bastard sword in a two-handed grip.
Hawkins hacks *Draz*'s right foot.
[k light]
You try to scythe *Jaxon*, but he parries successfully.

* HP:Hurt MV:Strong - Bludlust: Beaten - Jaxon: Healthy >
[kick ]
Your boots need polishing again -- blood all over...

* HP:Hurt MV:Strong - Bludlust: Beaten - Jaxon: Scratched >
*Marshall* panics, and attempts to flee!
Bohst narrates 'nod the DG didn't attack'
Bludlust panics, and attempts to flee!

* HP:Hurt MV:Strong - Bludlust: Beaten - Jaxon: Scratched >
Hawkins hacks *Draz*'s right arm very hard.
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Draz, who screams in pain.
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
Bludlust tries to blast *Jaxon*, but he deflects the blow.
Bohst slashes *Jearom*'s right leg.
*Marshall* hacks the gholam's left leg extremely hard.
The gholam hits Marshall's left foot very hard.
*Saldria* slashes Blarg the Myrddraal's head very hard.
Blarg the Myrddraal slashes Saldria's right foot extremely hard.
*Draz* tries to slash the dreadguard, but he deflects the blow.
The dreadguard tickles Draz's body with his crush.
*Marshall* leaves west riding a warhorse.
Bludlust leaves west.

* HP:Hurt MV:Strong - Jaxon: Scratched >

Blarg the Myrddraal narrates 'Fight off the pukes at the back entrance!'

* HP:Hurt MV:Strong - Jaxon: Scratched >
*Saldria* panics, and attempts to flee!

* HP:Hurt MV:Strong - Jaxon: Scratched >
*Saldria* leaves west riding a gray palfrey.

* HP:Hurt MV:Strong - Jaxon: Scratched >

*Weir* has arrived from the north, riding a dust-colored gelding.

b
* HP:Hurt MV:Strong - Jaxon: Scratched >
*Weir* pierces Hawkins's left foot.

* HP:Hurt MV:Strong - Jaxon: Scratched >
Bohst avoids being bashed by *Jearom* who loses his balance and falls!
[bash ]


-
The dreadguard says 'This is the will of the Great Lord!'
The gholam hits Weir's body.
Blarg the Myrddraal slashes Weir's body hard.
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Draz, who screams in pain.
An enormous hunch-backed trolloc crushes Jearom's body.
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Draz, who screams in pain.
An enormous hunch-backed trolloc crushes Jaxon's right arm hard.
Blarg the Myrddraal slashes Weir's right foot hard.
The gholam hits Weir's body hard.
*Jaxon* scythes your right leg hard.
An enormous hunch-backed trolloc crushes Jaxon's body hard.
An enormous hunch-backed trolloc barely crushes Draz's body.
An enormous hunch-backed trolloc crushes Jearom's right arm hard.
The dreadguard barely crushes Draz's body.

=
+
*Draz* sends the dreadguard sprawling with a powerful bash!
*Draz* sends an enormous hunch-backed trolloc sprawling with a powerful bash!
Bludlust has arrived from the west.

*

Hawkins sends *Draz* sprawling with a powerful bash!
Bohst sends *Jearom* sprawling with a powerful bash!

*
Byrg narrates 'dg did jack dung'

+
=-
*Marshall* has arrived from the west, riding a warhorse.
*Saldria* has arrived from the west, riding a gray palfrey.


*Marshall* hacks Bludlust's right leg.
*Saldria* slashes Bohst's right arm.

-
Blarg the Myrddraal narrates 'The Keep is under attack!'
Blarg the Myrddraal narrates 'The Keep is under attack!'

=
*Weir* sends Hawkins sprawling with a powerful bash!
Your bash at *Jaxon* sends him sprawling!

* HP:Hurt MV:Fresh - Jaxon: Scratched >
*Saldria* tries to slash Bohst, but he deflects the blow.
An enormous hunch-backed trolloc crushes Jearom's left hand.
An enormous hunch-backed trolloc crushes Jaxon's right hand hard.
Blarg the Myrddraal slashes Weir's body hard.
The gholam barely hits Weir's right hand.
*Weir* pierces Hawkins's left arm hard.
An enormous hunch-backed trolloc crushes Jaxon's body very hard.
An enormous hunch-backed trolloc crushes Jearom's body hard.
You scythe *Jaxon*'s body extremely hard.
Bohst barely slashes *Jearom*'s right leg.

* HP:Hurt MV:Fresh - Jaxon: Hurt >
Bludlust panics, and attempts to flee!

nar on blarg
* HP:Hurt MV:Fresh - Jaxon: Hurt >
You narrate 'on blarg' <---- Took me entirely too long to narrate so that Codpiece and Byrg would know we were on!!

* HP:Hurt MV:Fresh - Jaxon: Hurt >
Bludlust leaves west.

b
* HP:Hurt MV:Fresh - Jaxon: Hurt >
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Fresh - Jaxon: Hurt >
The dreadguard now follows Blarg the Myrddraal.

b
* HP:Hurt MV:Fresh - Jaxon: Hurt >
Blarg the Myrddraal narrates 'The Keep is under attack!'
Blarg the Myrddraal narrates 'The Keep is under attack!'
Blarg the Myrddraal narrates 'The Keep is under attack!'
Blarg the Myrddraal narrates 'The Keep is under attack!'
The dreadguard waves at Saldria with a dismissive gesture.
[bash ]
They already seem to be stunned.
The dreadguard is now a member of Blarg the Myrddraal's group.

* HP:Hurt MV:Fresh - Jaxon: Hurt >

*Weir* pierces Hawkins's body.
*Marshall* leaves west riding a warhorse.
*Wade* has arrived from the north, riding a Domani razor.
*Ruana* has arrived from the north, riding a Domani razor.

* HP:Hurt MV:Fresh - Jaxon: Hurt >
*Ruana* tries to blast Codpiece, but he deflects the blow.
*Wade* slashes your right leg hard.

* HP:Wounded MV:Fresh - Jaxon: Hurt >
*Wade* slashes your left leg.
The dreadguard joins Blarg the Myrddraal's fight!
Codpiece barely stabs *Ruana*'s body.
*Ruana* tries to blast Codpiece, but he deflects the blow.
*Saldria* slashes Bohst's body.
An enormous hunch-backed trolloc barely crushes Jearom's left leg.
An enormous hunch-backed trolloc crushes Jaxon's body very hard.
Blarg the Myrddraal slashes Weir's right foot hard.
The gholam hits Weir's body.
*Weir* pierces Hawkins's right leg.
An enormous hunch-backed trolloc crushes Jaxon's right arm hard.
An enormous hunch-backed trolloc tickles Jearom's body with his crush.
You scythe *Jaxon*'s body extremely hard.

* HP:Wounded MV:Fresh - Jaxon: Wounded >
b
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Fresh - Jaxon: Wounded >

Codpiece panics, and attempts to flee!

b
* HP:Wounded MV:Fresh - Jaxon: Wounded >
*Weir* panics, and attempts to flee!
Codpiece leaves west.

* HP:Wounded MV:Fresh - Jaxon: Wounded >
Blarg the Myrddraal narrates 'The Keep is under attack!'
*Weir* leaves west riding a dust-colored gelding.
*Draz* panics, and attempts to flee!
Bohst panics, and attempts to flee!
Bludlust has arrived from the west.
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Fresh - Jaxon: Wounded >
Bludlust blasts *Ruana*'s right leg hard.

* HP:Wounded MV:Fresh - Jaxon: Wounded >
Bohst leaves north.

* HP:Wounded MV:Fresh - Jaxon: Wounded >
b

*Zyfer* has arrived from the north, riding a gray palfrey.

* HP:Wounded MV:Fresh - Jaxon: Wounded >
*Zyfer* barely pierces Hawkins's body.
[bash ]


*Zyfer* pierces Hawkins's body.
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Saldria, who screams in pain. <--- WEAK :(
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Draz, who screams in pain.
The gholam tickles Zyfer's body with his hit.
Blarg the Myrddraal joins the dreadguard's fight!
The dreadguard tries to slash Saldria, but she deflects the blow.
An enormous hunch-backed trolloc crushes Jearom's right leg.
An enormous hunch-backed trolloc crushes Jaxon's right leg hard.
*Jaxon* scythes your right leg hard.
An enormous hunch-backed trolloc crushes Jaxon's body.
An enormous hunch-backed trolloc barely crushes Draz's head.
An enormous hunch-backed trolloc tickles Jearom's body with his crush.
*Draz* tries to slash the dreadguard, but he deflects the blow.
The dreadguard tickles Draz's body with his crush.
*Zyfer* pierces Hawkins's right leg.
Bohst has arrived from the north.

-
Bohst tries to slash *Saldria*, but she parries successfully.

=
*Jearom* sends Bohst sprawling with a powerful bash!
*Marshall* has arrived from the west, riding a warhorse.
*Draz* panics, and attempts to flee!

+
*Jaxon* panics, and attempts to flee!

*
Blarg the Myrddraal narrates 'The Keep is under attack!'
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Saldria, who screams in pain.
The dreadguard turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows the dreadguard.
*Jaxon* leaves west.
*Draz* leaves west riding a warhorse.


*Jearom* panics, and attempts to flee!

*
*Jearom* leaves west riding a warhorse.

+
=
*Saldria* panics, and attempts to flee!
Byrg narrates 'sigh'

-
*Marshall* panics, and attempts to flee!
*Saldria* leaves west riding a gray palfrey.
*Ruana* avoids being bashed by Bludlust who loses his balance and falls!


*Marshall* leaves north riding a warhorse.

-
=
Hawkins hacks *Zyfer*'s left foot.
A darkhound joins the gholam's fight!
A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
The dreadguard joins Blarg the Myrddraal's fight!
The dreadguard joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
You try to scythe *Wade*, but he parries successfully.
Blarg the Myrddraal slashes Zyfer's left leg very hard.
The gholam hits Zyfer's body.
*Zyfer* pierces Hawkins's left arm.
They're not here anymore!

* HP:Wounded MV:Fresh - Wade: Healthy >
b
[bash ]


*Saldria* has arrived from the west, riding a gray palfrey.

-
*Ruana* sends Bludlust sprawling with a powerful bash!
*Saldria* tries to slash Bohst, but he parries successfully.

=
+*
The dreadguard waves at Saldria with a dismissive gesture.
You dodge a bash from *Wade* who loses his balance and falls!

*
Blarg the Myrddraal narrates 'The Keep is under attack!'
*Saldria* tries to slash Bohst, but he parries successfully.
A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc tries to crush Saldria, but she parries successfully.
An enormous hunch-backed trolloc crushes Saldria's right hand extremely hard.
An enormous hunch-backed trolloc tries to crush Saldria, but she parries successfully.
An enormous hunch-backed trolloc tries to crush Zyfer, but he deflects the blow.
The dreadguard crushes Zyfer's body hard.
The dreadguard slashes Zyfer's body.
A darkhound hits Zyfer's right arm.
Hawkins hacks *Zyfer*'s right leg hard.
Blarg the Myrddraal slashes Zyfer's body very hard.
The gholam hits Zyfer's right leg very hard.
*Zyfer* tickles Hawkins's left arm with his pierce.
*Ruana* blasts Bludlust's body hard.

+
=
-
*Zyfer* pierces Hawkins's left foot.

-
=
Your bash at *Wade* sends him sprawling!

* HP:Wounded MV:Fresh - Wade: Scratched >
The dreadguard waves at Saldria with a dismissive gesture.

* HP:Wounded MV:Fresh - Wade: Scratched >

*Saldria* panics, and attempts to flee!

* HP:Wounded MV:Fresh - Wade: Scratched >
*Saldria* avoids being bashed by Bohst who loses his balance and falls!

b
* HP:Wounded MV:Fresh - Wade: Scratched >
An enormous hunch-backed trolloc tries to crush Saldria, but she deflects the blow.
An enormous hunch-backed trolloc crushes Saldria's body extremely hard.
*Saldria* panics, and attempts to flee!
*Saldria* leaves west riding a gray palfrey.
An enormous hunch-backed trolloc crushes Zyfer's body.
The dreadguard crushes Zyfer's body hard.
The dreadguard slashes Zyfer's body.
A darkhound hits Zyfer's body.
Hawkins hacks *Zyfer*'s right leg hard.
You scythe *Wade*'s body very hard.
Blarg the Myrddraal slashes Zyfer's body very hard.
The gholam hits Zyfer's left leg.
*Zyfer* barely pierces Hawkins's body.

* HP:Wounded MV:Fresh - Wade: Scratched > [bash ]
They already seem to be stunned.

* HP:Wounded MV:Fresh - Wade: Scratched >
b
*Zyfer* barely pierces Hawkins's head.
[bash ]


*Wade* drawls 'E`wPzPi EhKZmT e]@'

-
Blarg the Myrddraal narrates 'The Keep is under attack!'
The dreadguard turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows the dreadguard.
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Zyfer, who screams in pain.
*Ruana* avoids being bashed by Bludlust who loses his balance and falls!
*Zyfer* panics, and attempts to flee!

b
=
*Ruana* sends Bludlust sprawling with a powerful bash!

+
*Audre* tries to stab Bohst, but he parries successfully.

Cancelled.
[bash ]


Bohst tries to slash *Audre*, but she parries successfully.
Audre swiftly dodges a darkhound's attempt to hit her.
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Zyfer, who screams in pain.
An enormous hunch-backed trolloc tries to crush Audre, but she dodges the attack.
An enormous hunch-backed trolloc crushes Audre's body very hard.
*Audre* tries to stab Bohst, but he deflects the blow.
An enormous hunch-backed trolloc crushes Zyfer's body.
*Zyfer* panics, and attempts to flee!
The dreadguard crushes Zyfer's left leg hard.
The dreadguard slashes Zyfer's left foot.
A darkhound hits Zyfer's body.
Blarg the Myrddraal slashes Zyfer's head hard.
*Zyfer* is incapacitated and will slowly die, if not aided.
The gholam hits Zyfer's right leg into bloody fragments!
*Zyfer* is dead! R.I.P.
Your blood freezes as you hear *Zyfer*'s death cry.
*Ruana* blasts Bludlust's body.

-
=+
*
*Saldria* has arrived from the west, riding a gray palfrey.

*
Blarg the Myrddraal narrates 'The Keep is under attack!'
Blarg the Myrddraal tries to slash Saldria, but she deflects the blow.
Hawkins tries to hack *Saldria*, but she deflects the blow.

+
=
*Audre* tries to stab Bohst, but he deflects the blow.


*Wade* sends you sprawling with a powerful bash!

* HP:Wounded MV:Fresh - Wade: Scratched >

Hawkins tries to hack *Saldria*, but she parries successfully.
A darkhound tries to hit Saldria, but she deflects the blow.
The dreadguard joins Blarg the Myrddraal's fight!
The dreadguard joins Blarg the Myrddraal's fight!
Blarg the Myrddraal slashes Saldria's body into bloody fragments!
*Saldria* panics, and attempts to flee!
Audre swiftly dodges an enormous hunch-backed trolloc's attempt to crush her.
An enormous hunch-backed trolloc crushes Audre's body very hard.
A darkhound tries to hit Audre, but she dodges the attack.
*Audre* tries to stab Bohst, but he deflects the blow.
*Ruana* blasts Bludlust's right hand.
*Wade* slashes your left hand hard.

* HP:Wounded MV:Fresh - Wade: Scratched >

*Audre* avoids being bashed by Bohst who loses his balance and falls!

nb
* HP:Wounded MV:Fresh - Wade: Scratched >
*Saldria* leaves north riding a gray palfrey.

* HP:Wounded MV:Fresh - Wade: Scratched >
Blarg the Myrddraal narrates 'The Keep is under attack!'

* HP:Wounded MV:Fresh - Wade: Scratched >

Hawkins tries to hack *Wade*, but he deflects the blow.

* HP:Wounded MV:Fresh - Wade: Scratched >

*Audre* tries to stab Bohst, but he deflects the blow.
Bludlust sends *Ruana* sprawling with a powerful bash!
Codpiece narrates 'bricked on weir 1w' <--- Building a house out of them bricks. We're going to call you Antoine Walker!

* HP:Wounded MV:Fresh - Wade: Scratched >
*Audre* panics, and attempts to flee!

* HP:Wounded MV:Fresh - Wade: Scratched >
Hawkins tries to hack *Wade*, but he deflects the blow.
An enormous hunch-backed trolloc tries to crush Audre, but she dodges the attack.
An enormous hunch-backed trolloc tries to crush Audre, but she parries successfully.
Audre swiftly dodges a darkhound's attempt to hit her.
*Audre* stabs Bohst's body.
Bludlust blasts *Ruana*'s left leg.
*Wade* barely slashes your body.

* HP:Wounded MV:Fresh - Wade: Scratched >

Bohst panics, and attempts to flee!

* HP:Wounded MV:Fresh - Wade: Scratched >

Codpiece narrates 'a few there'

* HP:Wounded MV:Fresh - Wade: Scratched >
*Audre* panics, and attempts to flee!

* HP:Wounded MV:Fresh - Wade: Scratched >
*Audre* leaves west.
Bludlust looks at *Ruana*.
Arglebargle, glop-glyf!?!

* HP:Wounded MV:Fresh - Wade: Scratched >
Bohst panics, and attempts to flee!
Bohst leaves north.

* HP:Wounded MV:Fresh - Wade: Scratched >

Blarg the Myrddraal narrates 'The Keep is under attack!'
A darkhound barely hits Ruana's body.
A darkhound joins a darkhound's fight!
A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
The dreadguard joins a darkhound's fight!
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Ruana, who screams in pain.
An enormous hunch-backed trolloc joins the dreadguard's fight!
An enormous hunch-backed trolloc joins the dreadguard's fight!
An enormous hunch-backed trolloc joins the dreadguard's fight!
An enormous hunch-backed trolloc joins the dreadguard's fight!
An enormous hunch-backed trolloc joins the dreadguard's fight!
An enormous hunch-backed trolloc crushes Ruana's right arm hard.
A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Ruana, who screams in pain.
A red fox leaves north.
An enormous hunch-backed trolloc crushes Ruana's body hard.
An enormous hunch-backed trolloc crushes Ruana's left leg.
An enormous hunch-backed trolloc crushes Ruana's body.
An enormous hunch-backed trolloc crushes Wade's right leg extremely hard.
The dreadguard barely slashes Ruana's body.
A darkhound hits Wade's body hard.
A darkhound tickles Ruana's body with its hit.
Bludlust blasts *Ruana*'s body.
You try to scythe *Wade*, but he deflects the blow.

b
* HP:Wounded MV:Fresh - Wade: Hurt >
[bash ]


-
Hawkins sends *Wade* sprawling with a powerful bash!

=
+
*
*
+
*Weir* has arrived from the west, riding a dust-colored gelding.

=
*Weir* barely pierces Hawkins's left foot.

-
*Weir* barely pierces Hawkins's head.
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Ruana, who screams in pain.
The dreadguard tries to crush Weir, but he parries successfully.
The dreadguard turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows the dreadguard.
The gholam hits Weir's left hand.
Blarg the Myrddraal slashes Weir's head hard.
An enormous hunch-backed trolloc crushes Ruana's right foot.
An enormous hunch-backed trolloc crushes Ruana's body.
An enormous hunch-backed trolloc crushes Ruana's body.
An enormous hunch-backed trolloc crushes Ruana's left arm hard.
An enormous hunch-backed trolloc crushes Wade's right leg into bloody fragments!
The dreadguard slashes Ruana's right hand.
A darkhound hits Wade's body hard.
A darkhound tickles Ruana's right foot with its hit.
Hawkins hacks *Wade*'s body very hard.


Bohst has arrived from the north.

-
*Weir* pierces Hawkins's right leg hard.

=
They already seem to be stunned.

* HP:Wounded MV:Fresh - Wade: Hurt >
*Weir* panics, and attempts to flee!

* HP:Wounded MV:Fresh - Wade: Hurt >

Bohst slashes *Weir*'s right arm hard.

* HP:Wounded MV:Fresh - Wade: Hurt >
*Weir* leaves west riding a dust-colored gelding.

* HP:Wounded MV:Fresh - Wade: Hurt >

Blarg the Myrddraal narrates 'The Keep is under attack!'
The dreadguard says 'This is the will of the Great Lord!'
The dreadguard says 'This is the will of the Great Lord!'

b
* HP:Wounded MV:Fresh - Wade: Hurt >
*Audre* stabs Bohst's body hard.
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Fresh - Wade: Hurt >
Bludlust sends *Ruana* sprawling with a powerful bash!

* HP:Wounded MV:Fresh - Wade: Hurt >
*Audre* tries to stab Bohst, but he parries successfully.
A darkhound tries to hit Audre, but she deflects the blow.
A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
The dreadguard joins a darkhound's fight!
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Audre, who screams in pain.
The gholam hits Audre's body into bloody fragments!
An enormous hunch-backed trolloc barely crushes Ruana's right foot.
An enormous hunch-backed trolloc crushes Ruana's head.
An enormous hunch-backed trolloc crushes Ruana's right leg.
An enormous hunch-backed trolloc tickles Ruana's body with his crush.
An enormous hunch-backed trolloc crushes Wade's left leg into bloody fragments!
The dreadguard slashes Ruana's body.
A darkhound hits Wade's body very hard.
A darkhound hits Ruana's left arm.
Hawkins hacks *Wade*'s right arm into bloody fragments!
Bludlust blasts *Ruana*'s body hard.
You scythe *Wade*'s body into bloody fragments!

b
* HP:Wounded MV:Fresh - Wade: Wounded >
[bash ]


*Audre* tries to stab Bohst, but he parries successfully.
*Wade* panics, and attempts to flee!

-
=+
*
*
*Wade* panics, and attempts to flee! <-- Failed flee!?! Maybe going to get my bash off!!

+
=
The gholam hits Audre's right arm into bloody fragments!
The dreadguard tries to crush Audre, but she deflects the blow.
A darkhound tries to hit Audre, but she dodges the attack.
*Audre* tries to stab Bohst, but he parries successfully.
An enormous hunch-backed trolloc crushes Ruana's left arm.
An enormous hunch-backed trolloc crushes Ruana's left leg.
An enormous hunch-backed trolloc barely crushes Ruana's head.
An enormous hunch-backed trolloc crushes Ruana's left leg.
An enormous hunch-backed trolloc crushes Wade's body hard.
The dreadguard barely slashes Ruana's right leg.
A darkhound hits Wade's left arm hard.
A darkhound barely hits Ruana's right leg.
Bludlust blasts *Ruana*'s right leg hard.
*Wade* slashes your body.
*Wade* leaves north riding a Domani razor. <--- :(

-
-=
Blarg the Myrddraal narrates 'The Keep is under attack!'
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Ruana, who screams in pain.
The dreadguard turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows the dreadguard.
They're not here anymore! <--- :(

* HP:Wounded MV:Fresh >
*Audre* panics, and attempts to flee!

* HP:Wounded MV:Fresh >
x
b
*Audre* leaves north.
[k light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Wounded MV:Fresh > [bash ]
Bash who?

x
* HP:Wounded MV:Full >
An enormous hunch-backed trolloc crushes Ruana's left leg.
An enormous hunch-backed trolloc crushes Ruana's right arm hard.
An enormous hunch-backed trolloc crushes Ruana's body.
An enormous hunch-backed trolloc crushes Ruana's body.
The dreadguard slashes Ruana's body.
*Ruana* is dead! R.I.P. <---- :) :)
Your blood freezes as you hear *Ruana*'s death cry.
[k light]
They aren't here.

scan n
x
* HP:Wounded MV:Full >
x
nar rip
scan n
Bludlust gets a large slab of meat from the corpse of Ruana.
Bludlust gets a large slab of meat from the corpse of Ruana.
Bludlust gets a large slab of meat from the corpse of Ruana.
Bludlust gets a large slab of meat from the corpse of Ruana.
Bludlust gets a pair of thick metal boots from the corpse of Ruana.
Bludlust gets a pair of ebony-steel plate greaves from the corpse of Ruana.
Bludlust gets a leather water flask from the corpse of Ruana.
Bludlust gets a plain brown belt from the corpse of Ruana.
Bludlust gets an enormous double-bladed battleaxe from the corpse of Ruana.
Bludlust gets a gator skin bracer from the corpse of Ruana.
Bludlust gets a gator skin bracer from the corpse of Ruana.
Bludlust gets a sturdy pair of full leather gauntlets from the corpse of Ruana.
Bludlust gets a pair of ebony-steel plate vambraces from the corpse of Ruana.
Bludlust gets a backpack from the corpse of Ruana.
Bludlust gets a black, gold-embroidered tabard from the corpse of Ruana.
Bludlust gets a shining steel breastplate from the corpse of Ruana.
Bludlust gets an opal choker of fiery blue and pink beauty from the corpse of Ruana.
Bludlust gets an opal choker of fiery blue and pink beauty from the corpse of Ruana.
Bludlust gets a full metal helmet and visor from the corpse of Ruana.
Bludlust gets a gold ring delicately carved with ivy from the corpse of Ruana.
Bludlust gets a gold ring delicately carved with ivy from the corpse of Ruana.
Bludlust gets an oilstone from the corpse of Ruana.
Bludlust gets a lantern from the corpse of Ruana.
*Audre* is standing here.
*Wade* is standing here, riding a Domani razor.
A fox is here, hunting for rabbits.
*Saldria* is standing here, riding a gray palfrey.
*Marshall* is standing here, riding a warhorse.

* HP:Wounded MV:Full > Bludlust narrates 'rip ruana'
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > You narrate 'rip'

* HP:Wounded MV:Full > *Audre* is standing here.
*Wade* is standing here, riding a Domani razor.
A fox is here, hunting for rabbits.
*Saldria* is standing here, riding a gray palfrey.
*Marshall* is standing here, riding a warhorse.

* HP:Wounded MV:Full >
scan
l
North: *Audre* is standing here.

* HP:Wounded MV:Full >
Old Road
Far to the north, a settlement and a bridge mark the last touches of man
before the road merges with the forest to the east and south. There is no
way into the forest, and a crown of thorns appear to emphasize this fact.
[ obvious exits: N W ]
The corpse of Ruana is lying here.
The corpse of Zyfer is lying here.
A shattered arm lies in a bloody red and purple mess.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
A darkhound is here, howling.
Bohst {Dhai'mon Grunt} is standing here.
A darkhound is here, howling.
A darkhound is here, howling.
A darkhound is here, howling.
A gray palfrey prances skittishly nearby.
Bludlust the Dark Master is standing here.
Eyes keen, a Domani razor stands here swishing its tail.
A grim-eyed man patrols the area for his Dark Lord.
Hawkins the Contagious Stalker is standing here.
A wild stallion bucks madly.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Wounded MV:Full >
Bohst stops using an ivory and gold-hilted longsword.

* HP:Wounded MV:Full >
Bohst draws a dagger from a silver Kandori wristcuff with a flash of steel.

* HP:Wounded MV:Full >
Bohst leans over and severs the head from the corpse of Ruana.

whe
x
* HP:Wounded MV:Full >

Bohst sheathes a dagger into a silver Kandori wristcuff.

* HP:Wounded MV:Full > Bohst wields an ivory and gold-hilted longsword.
Players in your Zone
--------------------
Codpiece - Old Road
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
x
x
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

scan
* HP:Wounded MV:Full >
whe
North: *Audre* is standing here.

* HP:Wounded MV:Full > Players in your Zone
--------------------
Codpiece - Bridge Over the River
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full >
scan n
The dreadguard gestures a darkhound into a mysterious shroud of darkness.
A darkhound stops following the dreadguard.
A darkhound slinks out of sight behind the dreadguard.
Codpiece the Unsavoury is here, fighting Audre.
*Audre* is here, fighting Codpiece.
*Wade* is standing here, riding a Domani razor.
A fox is here, hunting for rabbits.
*Saldria* is here, fighting Codpiece, riding a gray palfrey.
*Marshall* is standing here, riding a warhorse.

* HP:Wounded MV:Full >
scan n
*Wade* is standing here, riding a Domani razor.
A fox is here, hunting for rabbits.
*Saldria* is standing here, riding a gray palfrey.
*Marshall* is standing here, riding a warhorse.

* HP:Wounded MV:Full >
whe

Hawkins savagely rips a limb from the corpse of Ruana.

x
* HP:Wounded MV:Full > Players in your Zone
--------------------
Codpiece - Bridge Over the River
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
whe
x
Players in your Zone
--------------------
Codpiece - Old Road
Bohst - Old Road
Bludlust - Old Road
Zarth - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

scan n
* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
l
Hawkins eats a severed leg.
*Wade* is standing here, riding a Domani razor.
A fox is here, hunting for rabbits.
*Saldria* is standing here, riding a gray palfrey.
*Marshall* is standing here, riding a warhorse.

* HP:Wounded MV:Full > Old Road
Far to the north, a settlement and a bridge mark the last touches of man
before the road merges with the forest to the east and south. There is no
way into the forest, and a crown of thorns appear to emphasize this fact.
[ obvious exits: N W ]
The dismembered corpse of Ruana is lying here.
The corpse of Zyfer is lying here.
A shattered arm lies in a bloody red and purple mess.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
Codpiece the Unsavoury is standing here.
Bohst {Dhai'mon Grunt} is standing here.
A darkhound is here, howling.
A darkhound is here, howling.
A darkhound is here, howling.
A gray palfrey prances skittishly nearby.
Bludlust the Dark Master is standing here.
Eyes keen, a Domani razor stands here swishing its tail.
A grim-eyed man patrols the area for his Dark Lord.
Hawkins the Contagious Stalker is standing here.
A wild stallion bucks madly.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Wounded MV:Full >

Codpiece narrates '3 were looping'

* HP:Wounded MV:Full >
diag bohst
Bohst gets a water skin from the corpse of Zyfer.
Bohst gets a pair of lissome leather boots with metal capped toes from the corpse of Zyfer.
Bohst gets a set of riveted chainmail leggings from the corpse of Zyfer.
Bohst gets a belt pack from the corpse of Zyfer.
Bohst gets a sword sheath from the corpse of Zyfer.
Bohst gets a belt with a buckle of cuendillar from the corpse of Zyfer.
Bohst gets an emerald-hilted foil from the corpse of Zyfer.
Bohst gets a silver etched shield from the corpse of Zyfer.
Bohst gets a silver Kandori wristcuff from the corpse of Zyfer.
Bohst gets a silver Kandori wristcuff from the corpse of Zyfer.
Bohst gets a sturdy pair of full leather gauntlets from the corpse of Zyfer.
Bohst gets a pair of riveted chainmail sleeves from the corpse of Zyfer.
Bohst gets a leather baldric from the corpse of Zyfer.
Bohst gets a bright red robe from the corpse of Zyfer.
Bohst gets a tunic of finely-crafted chain from the corpse of Zyfer.
Bohst gets a luminous pearl choker necklace from the corpse of Zyfer.
Bohst gets a shimmering chain of gold from the corpse of Zyfer.
Bohst gets a rimmed round helmet from the corpse of Zyfer.
Bohst gets a gold ring delicately carved with ivy from the corpse of Zyfer.
Bohst gets a gold ring delicately carved with ivy from the corpse of Zyfer.
Bohst looks pretty hurt.

* HP:Wounded MV:Full >
diag bludlust
diag hawkins
The dreadguard gestures a darkhound into a mysterious shroud of darkness.
A darkhound stops following the dreadguard.
A darkhound slinks out of sight behind the dreadguard.
Blarg the Myrddraal leaves north. <--Hopefully he stays for more than a round this time!
The dreadguard leaves north.
A darkhound leaves north.
The gholam leaves north.
An enormous hunch-backed trolloc leaves north.
An enormous hunch-backed trolloc leaves north.
An enormous hunch-backed trolloc leaves north.
An enormous hunch-backed trolloc leaves north.
An enormous hunch-backed trolloc leaves north.
The dreadguard leaves north.
A darkhound leaves north.
Bludlust looks pretty hurt.

* HP:Wounded MV:Fresh > Hawkins has quite a few wounds.

* HP:Wounded MV:Fresh >
nar bohst bludlust both beat
n
x
You narrate 'bohst bludlust both beat'

b
* HP:Wounded MV:Fresh > Old Road
[ obvious exits: N S ]
Codpiece the Unsavoury is standing here.
A darkhound is here, howling.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A darkhound is here, howling.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A fox is here, hunting for rabbits. <-- GASP! No HUMANS!?

* HP:Wounded MV:Full >
[k light]
They aren't here.

* HP:Wounded MV:Full > [bash ]
Bash who?

* HP:Wounded MV:Full >
scan n

Codpiece leaves north.

* HP:Wounded MV:Full > *Marshall* is standing here, riding a warhorse.
*Wade* is standing here, riding a Domani razor.
*Audre* is standing here.

* HP:Wounded MV:Full >
x
x
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

scan n
* HP:Wounded MV:Full >
x
*Marshall* is standing here, riding a warhorse.
*Audre* is here, fighting someone.

* HP:Wounded MV:Full > Hawkins has arrived from the south.
[k light]
They aren't here.

* HP:Wounded MV:Full >
x
x
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

x
x
* HP:Wounded MV:Full >
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

x
x
* HP:Wounded MV:Full >
x
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

l
* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > Old Road
Dipping down between some hills on either side, the old road meanders on to
the south, its way apparently blocked by a forest that seems to stretch for
leagues and leagues as far as the eye can see. A large wooden bridge marks
the end of man's influence, just to the north.
[ obvious exits: N S ]
Hawkins the Contagious Stalker is standing here.
A darkhound is here, howling.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A darkhound is here, howling.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A fox is here, hunting for rabbits.

* HP:Wounded MV:Full >
x

The dreadguard gestures a darkhound into a mysterious shroud of darkness.
A darkhound stops following the dreadguard.
A darkhound slinks out of sight behind the dreadguard.

x
x
* HP:Wounded MV:Full >
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > Codpiece narrates 'marshall stabbed 1n' <--NICE! I'll come in and kill him!
[k light]
They aren't here.

scan
* HP:Wounded MV:Full >
whe
x
North: Codpiece the Unsavoury is here, fighting Audre.
South: Bohst {Dhai'mon Grunt} is standing here.

x
* HP:Wounded MV:Full > Players in your Zone
--------------------
Hawkins - Old Road
Codpiece - Bridge Over the River
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full > Bohst has arrived from the south.
[k light]
They aren't here.

scan n
* HP:Wounded MV:Full >
[k light]
They aren't here.

* HP:Wounded MV:Full > Codpiece the Unsavoury is here, fighting Audre.
*Marshall* is here, fighting Codpiece, riding a warhorse.
*Audre* is here, fighting Codpiece.

* HP:Wounded MV:Full >
x
n
[k light]
They aren't here.

x
b
* HP:Wounded MV:Full > Bridge Over the River
[ obvious exits: N S D ]
Codpiece the Unsavoury is here, fighting Audre.
*Marshall* is here, fighting Codpiece, riding a warhorse.
*Audre* is here, fighting Codpiece.

* HP:Wounded MV:Full > [k light]
You scythe *Marshall*'s body.

* HP:Wounded MV:Full - Codpiece: Wounded - Marshall: Wounded > <---- :-\
[bash ]


Codpiece avoids being bashed by *Marshall* who loses his balance and falls!

-
Codpiece leaves north.

=
*Audre* tries to stab Codpiece, but he parries successfully.

+
*
Codpiece tries to stab *Audre*, but she deflects the blow.
*Audre* tries to stab Codpiece, but he deflects the blow.

flee
*+
Cancelled.
You panic and attempt to flee!


You flee head over heels.
Old Road
[ obvious exits: N S ]
Bludlust the Dark Master is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Hawkins the Contagious Stalker is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A darkhound is here, howling.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A fox is here, hunting for rabbits.

* HP:Wounded MV:Full >

Codpiece narrates 'just wounded'

* HP:Wounded MV:Full >

*Marshall* has arrived from the north, riding a warhorse.
Hawkins hacks *Marshall*'s body.
*Marshall* panics, and attempts to flee!

* HP:Wounded MV:Full >

*Marshall* leaves south riding a warhorse.
*Marshall* has arrived from the south, riding a warhorse.

naryou stabbed
* HP:Wounded MV:Full >
*Marshall* leaves north riding a warhorse.


* HP:Wounded MV:Full > Arglebargle, glop-glyf!?!

x
* HP:Wounded MV:Full >
The dreadguard gestures a darkhound into a mysterious shroud of darkness.
A darkhound stops following the dreadguard.
A darkhound slinks out of sight behind the dreadguard.

* HP:Wounded MV:Full > [k light]
They aren't here.

scna n
* HP:Wounded MV:Full >
Arglebargle, glop-glyf!?!

* HP:Wounded MV:Full >
nar lol wounded
You narrate 'lol wounded'

scan n
* HP:Wounded MV:Full >
Codpiece the Unsavoury is here, fighting Audre.
*Audre* is here, fighting Codpiece.

* HP:Wounded MV:Full >
n
x
b
Bridge Over the River
[ obvious exits: N S D ]
Codpiece the Unsavoury is here, fighting Audre.
*Audre* is here, fighting Codpiece.

* HP:Wounded MV:Full > [k light]
*Audre* swiftly dodges your attempt to scythe her.

* HP:Wounded MV:Full - Codpiece: Wounded - Audre: Wounded >
You try to scythe *Audre*, but she dodges the attack.
*Audre* swiftly dodges Codpiece's attempt to stab her.
*Audre* tries to stab Codpiece, but he parries successfully.
[bash ]


-=
*Audre* panics, and attempts to flee!

+*
*+
Codpiece tries to stab *Audre*, but she dodges the attack.

=
*Audre* panics, and attempts to flee!

-
-
Codpiece tries to stab *Audre*, but she deflects the blow.
*Audre* tries to stab Codpiece, but he deflects the blow.
*Audre* leaves south.

=
They're not here anymore! <--- :(

* HP:Wounded MV:Full >
s
x
b
Old Road
[ obvious exits: N S ]
Bludlust the Dark Master is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Hawkins the Contagious Stalker is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A fox is here, hunting for rabbits.

* HP:Wounded MV:Full > Bludlust hides a backpack.
[k light]
They aren't here.

* HP:Wounded MV:Full >
[bash ]
Bash who?

s
x
* HP:Wounded MV:Full >
b
Codpiece has arrived from the north.
Old Road
[ obvious exits: N W ]
The dismembered corpse of Ruana is lying here.
The corpse of Zyfer is lying here.
A shattered arm lies in a bloody red and purple mess.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
A gray palfrey prances skittishly nearby.
Eyes keen, a Domani razor stands here swishing its tail.
A wild stallion bucks madly.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [bash ]
Bash who?

* HP:Wounded MV:Full >
nar hyou fuckers
w
You narrate 'hyou fuckers'

x
* HP:Wounded MV:Full > Long Bottom
[ obvious exits: E W U ]
*Audre* is standing here.
Codpiece the Unsavoury is standing here.

* HP:Wounded MV:Full > [k light]
You try to scythe *Audre*, but she parries successfully.

* HP:Wounded MV:Full - Audre: Battered >
b
*Audre* panics, and attempts to flee!
[bash ]


-
Codpiece tries to stab *Audre*, but she deflects the blow.

=
+*
*Audre* leaves up.

*
Codpiece narrates 'all s w'

u
+
x
b
=Cancelled.
Pine Bluff
[ obvious exits: N W D ]
Codpiece the Unsavoury is standing here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [bash ]
Bash who?

* HP:Wounded MV:Strong >
whe
d
Players in your Zone
--------------------
Codpiece - Mount Lookout
Zarth - Pine Bluff

e
* HP:Wounded MV:Strong > Long Bottom
[ obvious exits: E W U ]
Bludlust the Dark Master is standing here.

* HP:Wounded MV:Strong > Old Road
[ obvious exits: N W ]
The dismembered corpse of Ruana is lying here.
The corpse of Zyfer is lying here.
A shattered arm lies in a bloody red and purple mess.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
A gray palfrey prances skittishly nearby.
Eyes keen, a Domani razor stands here swishing its tail.
A wild stallion bucks madly.

* HP:Wounded MV:Strong >

Bludlust has arrived from the west.

* HP:Wounded MV:Strong >
Bludlust leaves north.

* HP:Wounded MV:Strong >
nar not chasing into fleetrap there cp
n
x
You narrate 'not chasing into fleetrap there cp'

x
* HP:Wounded MV:Strong > Old Road
[ obvious exits: N S ]
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
Bludlust the Dark Master is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Hawkins the Contagious Stalker is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A fox is here, hunting for rabbits.

* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong > [k light]
They aren't here.

* HP:Wounded MV:Strong >
Hawkins now follows Bludlust.
Bohst drops a hitching harness.

* HP:Wounded MV:Strong >
scan
whe
South: A gray palfrey prances skittishly nearby.

* HP:Wounded MV:Strong > Players in your Zone
--------------------
Byrg - Old Road
Zarth - Old Road
Codpiece - Into the Wood
Bludlust - Old Road
Bohst - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Strong >
Codpiece narrates 'christ'

* HP:Wounded MV:Strong >
whe
Players in your Zone
--------------------
Byrg - Old Road
Zarth - Old Road
Codpiece - Into the Wood
Bludlust - Old Road
Bohst - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Strong >
fol bludlust
You stop following Byrg.
You now follow Bludlust.

scan n
* HP:Wounded MV:Strong >
whe

* HP:Wounded MV:Strong > Players in your Zone
--------------------
Byrg - Outside Deven Ride
Zarth - Old Road
Bludlust - Old Road
Bohst - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Strong >
whe
Players in your Zone
--------------------
Byrg - Main Street
Zarth - Old Road
Bludlust - Old Road
Bohst - Old Road
Hawkins - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Strong >

scan n
* HP:Wounded MV:Strong >
You are now a member of Bludlust's group.
Hawkins is now a member of Bludlust's group.
*Weir* is standing here, riding a dust-colored gelding.

* HP:Wounded MV:Strong >

Bludlust points in all directions, seemingly confused.

n
x
* HP:Wounded MV:Strong >
b
Bridge Over the River
[ obvious exits: N S D ]
*Weir* is standing here, riding a dust-colored gelding.

* HP:Wounded MV:Strong > [k light]
You try to scythe *Weir*, but he parries successfully.

* HP:Wounded MV:Strong - Weir: Hurt >
[bash ]


-
=+
*Weir* pierces your body.

*
*+
=
-
-=
Your bash at *Weir* sends him sprawling!

* HP:Wounded MV:Strong - Weir: Hurt >
nar weir bashed 1n

You scythe *Weir*'s body hard.

* HP:Wounded MV:Strong - Weir: Hurt > You narrate 'weir bashed 1n' <-- HUZZAH!

* HP:Wounded MV:Strong - Weir: Hurt >
b
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Strong - Weir: Hurt >
b
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Strong - Weir: Hurt >
b
You scythe *Weir*'s body.
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Fresh - Weir: Hurt >

Codpiece stabs *Weir*'s body.

* HP:Wounded MV:Fresh - Weir: Hurt >

Codpiece barely stabs *Weir*'s body.

b
* HP:Wounded MV:Fresh - Weir: Hurt >
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Fresh - Weir: Hurt >
b

Bludlust has arrived from the south.
Hawkins has arrived from the south.

* HP:Wounded MV:Fresh - Weir: Hurt >
*Audre* stabs Hawkins's body.
[bash ]


-
Hawkins tries to hack *Audre*, but she deflects the blow.
*Audre* stabs Hawkins's right arm.
Codpiece barely stabs *Weir*'s right foot.
Bohst narrates 'i still beat'

=
Bludlust tries to blast *Audre*, but she parries successfully.

+
*
*+
*Audre* stabs Hawkins's body.
Codpiece stabs *Weir*'s body.
*Weir* pierces your left leg hard.

=
-
-=
Your bash at *Weir* sends him sprawling! <-- HUZZAH!

* HP:Wounded MV:Fresh - Weir: Hurt >
*Audre* swiftly dodges Hawkins's attempt to hack her.
*Audre* barely stabs Hawkins's body.
Codpiece stabs *Weir*'s body.
You scythe *Weir*'s right leg very hard.

* HP:Wounded MV:Fresh - Weir: Wounded >

Codpiece looks at *Weir*.

* HP:Wounded MV:Fresh - Weir: Wounded >

*Audre* stabs Hawkins's left leg.
Codpiece stabs *Weir*'s right hand.
*Audre* avoids being bashed by Bludlust who loses his balance and falls!

* HP:Wounded MV:Fresh - Weir: Wounded >

*Wade* has arrived from the north, riding a Domani razor.

b
* HP:Wounded MV:Fresh - Weir: Wounded >
*Audre* stabs Hawkins's left arm.
Codpiece stabs *Weir*'s left hand hard.
You scythe *Weir*'s right leg very hard.
*Wade* slashes Bludlust's body.

* HP:Wounded MV:Fresh - Weir: Wounded > [bash ]
They already seem to be stunned.

* HP:Wounded MV:Fresh - Weir: Wounded >

*Draz* has arrived from the north, riding a warhorse.
*Jearom* has arrived from the north, riding a warhorse.
*Marshall* has arrived from the north, riding a warhorse.
*Jaxon* has arrived from the north.

b
* HP:Wounded MV:Fresh - Weir: Wounded >
*Jearom* barely hacks Bludlust's body.
*Jaxon* scythes your body hard.
*Marshall* tickles Hawkins's body with his hack.
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Fresh - Weir: Wounded >
flee

Codpiece narrates 'flee now'

* HP:Wounded MV:Fresh - Weir: Wounded >
*Audre* avoids being bashed by Hawkins who loses his balance and falls!

nar off
* HP:Wounded MV:Fresh - Weir: Wounded >
Bludlust narrates 'off'
You panic and attempt to flee!


You flee head over heels.
Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.

* HP:Wounded MV:Full > You narrate 'off'

* HP:Wounded MV:Full >
s
s
Bridge Over the River
[ obvious exits: N S D ]
*Jaxon* is here, fighting Bludlust.
*Marshall* is here, fighting Hawkins, riding a warhorse.
*Jearom* is here, fighting Bludlust, riding a warhorse.
*Draz* is standing here, riding a warhorse.
*Wade* is here, fighting Bludlust, riding a Domani razor.
Hawkins the Contagious Stalker is here, fighting Marshall.
Bludlust the Dark Master is here, fighting Audre.
*Audre* is here, fighting Hawkins.
Codpiece the Unsavoury is here, fighting Weir.
*Weir* is here, fighting Codpiece, riding a dust-colored gelding.

* HP:Wounded MV:Full > Old Road
[ obvious exits: N S ]
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
Bohst {Dhai'mon Grunt} is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A fox is here, hunting for rabbits.

* HP:Wounded MV:Full >
Bludlust has arrived from the north.

* HP:Wounded MV:Full >
Codpiece has arrived from the north.

x
x
* HP:Wounded MV:Full >
x
[k light]
They aren't here.

x
* HP:Wounded MV:Full > [k light]
They aren't here.

x
x
* HP:Wounded MV:Full > [k light]
They aren't here.

x
* HP:Wounded MV:Full > [k light]
They aren't here.

whe
* HP:Wounded MV:Full > [k light]
They aren't here.

x
* HP:Wounded MV:Full >
x
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > Players in your Zone
--------------------
Hawkins - Bridge Over the River
Codpiece - Old Road
Bludlust - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

scan n
x
* HP:Wounded MV:Full > [k light]
They aren't here.

x
* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > Hawkins the Contagious Stalker is here, fighting Jearom.
*Jaxon* is standing here.
*Marshall* is here, fighting Hawkins, riding a warhorse.
*Jearom* is here, fighting Hawkins, riding a warhorse.
*Draz* is standing here, riding a warhorse.
*Wade* is standing here, riding a Domani razor.
*Audre* is standing here.
*Weir* is here, fighting Hawkins, riding a dust-colored gelding.

x
* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

x
* HP:Wounded MV:Full >
x
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

scan n
* HP:Wounded MV:Full >
x
x
Hawkins has arrived from the north.
Hawkins leaves south.
*Marshall* is standing here, riding a warhorse.
*Jearom* is standing here, riding a warhorse.
*Wade* is standing here, riding a Domani razor.
*Audre* is standing here.
*Weir* is standing here, riding a dust-colored gelding.

* HP:Wounded MV:Full > [k light]
They aren't here.

x
* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
x
x
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

x
x
* HP:Wounded MV:Full >
[k light]
They aren't here.

x
x
* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

scan s
* HP:Wounded MV:Full >
Hawkins the Contagious Stalker is standing here.
A gray palfrey prances skittishly nearby.
Eyes keen, a Domani razor stands here swishing its tail.
A wild stallion bucks madly.

* HP:Wounded MV:Full >

Hawkins has arrived from the south.

* HP:Wounded MV:Full >
nar you good hawk
x
You narrate 'you good hawk'

* HP:Wounded MV:Full > [k light]
They aren't here.
Byrg narrates 'beat fc just fled off my crit horse'

* HP:Wounded MV:Full >
scan
whe
North: *Audre* is standing here.
South: A gray palfrey prances skittishly nearby.

x
* HP:Wounded MV:Full >
Bohst drops a water skin.
Byrg narrates 'rofl'

* HP:Wounded MV:Full > Players in your Zone
--------------------
Hawkins - Old Road
Codpiece - Old Road
Bludlust - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full > Bludlust sits down and rests.
[k light]
They aren't here.

* HP:Wounded MV:Full >
nar nod
You narrate 'nod'

* HP:Wounded MV:Full >
x
x
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

x
x
* HP:Wounded MV:Full >
[k light]
They aren't here.

x
* HP:Wounded MV:Full > [k light]
They aren't here.

x
* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

whe
* HP:Wounded MV:Full >
x
Players in your Zone
--------------------
Hawkins - Old Road
Codpiece - Old Road
Bludlust - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full > [k light]
They aren't here.

scan
* HP:Wounded MV:Full >
whe
North: *Audre* is standing here.
South: A gray palfrey prances skittishly nearby.

x
* HP:Wounded MV:Full > Players in your Zone
--------------------
Hawkins - Old Road
Codpiece - Old Road
Bludlust - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
scan
whe
North: *Audre* is standing here.
South: A gray palfrey prances skittishly nearby.

* HP:Wounded MV:Full > Players in your Zone
--------------------
Hawkins - Old Road
Codpiece - Old Road
Bludlust - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full >

Bohst drops a war saddle with stirrups.

scan n
* HP:Wounded MV:Full >
x
*Audre* is standing here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >

* HP:Wounded MV:Full >
Hawkins says 'back to batt'

* HP:Wounded MV:Full >

Bohst puts some coins in a small purse.
Bohst puts some coins in a small purse.

scan n
* HP:Wounded MV:Full >
whe

x
* HP:Wounded MV:Full > Players in your Zone
--------------------
Hawkins - Old Road
Codpiece - Old Road
Bludlust - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >
scan n
x

* HP:Wounded MV:Full >
[k light]
They aren't here.

* HP:Wounded MV:Full >
sc
wehw
You have 239(367) hit and 224(230) movement points.
You have scored 90957155 experience points and 1682 quest points.
You need 2542845 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 44 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Wounded MV:Full > Arglebargle, glop-glyf!?!

* HP:Wounded MV:Full >

scan n
* HP:Wounded MV:Full >
whe

* HP:Wounded MV:Full > Players in your Zone
--------------------
Hawkins - Old Road
Codpiece - Old Road
Bludlust - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full >
scan
whe
South: A gray palfrey prances skittishly nearby.

* HP:Wounded MV:Full > Players in your Zone
--------------------
Hawkins - Old Road
Codpiece - Old Road
Bludlust - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full >
whe
Players in your Zone
--------------------
Hawkins - Old Road
Codpiece - Old Road
Bludlust - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full >

Bohst puts a large slab of meat in a small purse.
Bohst puts a large slab of meat in a small purse.

who
* HP:Wounded MV:Full >
Players
-------
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Wounded MV:Full >
x
x
x
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

scan
* HP:Wounded MV:Full > [k light]
They aren't here.

wh
* HP:Wounded MV:Full > South: A gray palfrey prances skittishly nearby.

* HP:Wounded MV:Full > Players
-------
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Wounded MV:Full >
Bohst puts the severed head of Ruana the Seanchan slain in Ghealdan in a small purse.

* HP:Wounded MV:Full >
scan n
s

* HP:Wounded MV:Full > Old Road
[ obvious exits: N W ]
The dismembered corpse of Ruana is lying here.
The corpse of Zyfer is lying here.
A shattered arm lies in a bloody red and purple mess.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
A gray palfrey prances skittishly nearby.
Eyes keen, a Domani razor stands here swishing its tail.
A wild stallion bucks madly.

k horse
* HP:Wounded MV:Full >
You scythe a gray palfrey's body into bloody fragments!

* HP:Wounded MV:Full - a gray palfrey: Wounded >

A gray palfrey barely tickles your left hand with his hit.
You scythe a gray palfrey's body into bloody fragments!

* HP:Wounded MV:Full - a gray palfrey: Battered >
nar kill horses 1s

Byrg narrates 'whats the word folks'

whe
* HP:Wounded MV:Full - a gray palfrey: Battered > You narrate 'kill horses 1s'

* HP:Wounded MV:Full - a gray palfrey: Battered > Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Codpiece - Old Road
Bludlust - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full - a gray palfrey: Battered >

A gray palfrey barely tickles your body with his hit.
You scythe a gray palfrey's left leg into bloody fragments!

* HP:Wounded MV:Full - a gray palfrey: Beaten >
k horse
You do the best you can!

* HP:Wounded MV:Full - a gray palfrey: Beaten >
k horse
A gray palfrey tries to hit you, but you deflect the blow.
You scythe a gray palfrey's body into bloody fragments!
A gray palfrey is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a gray palfrey's death cry.
The sun sets.
Your heartbeat calms down more as you feel less panicked.
You scythe a Domani razor's body into bloody fragments!

k horse
* HP:Wounded MV:Fresh - a Domani razor: Hurt >
You do the best you can!

* HP:Wounded MV:Fresh - a Domani razor: Hurt >
l
Old Road
Far to the north, a settlement and a bridge mark the last touches of man
before the road merges with the forest to the east and south. There is no
way into the forest, and a crown of thorns appear to emphasize this fact.
[ obvious exits: N W ]
The corpse of a gray palfrey is lying here.
The dismembered corpse of Ruana is lying here.
The corpse of Zyfer is lying here.
A shattered arm lies in a bloody red and purple mess.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
A Domani razor is here, fighting YOU!
A wild stallion bucks madly.

* HP:Wounded MV:Fresh - a Domani razor: Hurt >

A Domani razor barely tickles your body with his hit.
You scythe a Domani razor's body into bloody fragments!

* HP:Wounded MV:Fresh - a Domani razor: Wounded >

Bohst has arrived from the north.

* HP:Wounded MV:Fresh - a Domani razor: Wounded >

Bohst slashes a Domani razor's body extremely hard.

* HP:Wounded MV:Fresh - a Domani razor: Battered >

Bohst slashes a Domani razor's body extremely hard.
A Domani razor tries to hit you, but you parry successfully.
You scythe a Domani razor's right arm into bloody fragments!
Bludlust has arrived from the north.
Hawkins has arrived from the north.

* HP:Wounded MV:Fresh - a Domani razor: Beaten >

Bludlust blasts a Domani razor's body into bloody fragments!

* HP:Wounded MV:Fresh - a Domani razor: Critical >

* HP:Wounded MV:Fresh - a Domani razor: Critical >

Bludlust blasts a Domani razor's left leg into bloody fragments!
A Domani razor is dead! R.I.P.
Your blood freezes as you hear a Domani razor's death cry.

* HP:Wounded MV:Fresh >

Bludlust blasts a wild stallion's body into bloody fragments!

* HP:Wounded MV:Fresh >
Byrg narrates 'i can fade back to you in a tic'

* HP:Wounded MV:Fresh >

Bohst slashes a wild stallion's body into bloody fragments!

* HP:Wounded MV:Fresh >

Bohst slashes a wild stallion's body extremely hard.
A wild stallion barely tickles Bludlust's left foot with his hit.
Bludlust blasts a wild stallion's body into bloody fragments!
A wild stallion is incapacitated and will slowly die, if not aided.

* HP:Wounded MV:Fresh >

Hawkins hacks a wild stallion's left leg into bloody fragments!
A wild stallion is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a wild stallion's death cry.

* HP:Wounded MV:Fresh >
whe

Bludlust leaves north.
You follow Bludlust.

Old Road
[ obvious exits: N S ]
A war saddle lies here.
A water skin has been left on the ground.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A fox is here, hunting for rabbits.
Hawkins has arrived from the south.

* HP:Wounded MV:Full > Players in your Zone
--------------------
Hawkins - Old Road
Zarth - Old Road
Bludlust - Old Road
Bohst - Old Road
Codpiece - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full >
x
x
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full >

Bohst has arrived from the south.

scan
* HP:Wounded MV:Full >
whe
* HP:Wounded MV:Full > Players in your Zone
--------------------
Bohst - Old Road
Hawkins - Old Road
Zarth - Old Road
Bludlust - Old Road
Codpiece - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full >
nar we got 2 of them
You narrate 'we got 2 of them'

scan
* HP:Wounded MV:Full >
whe
* HP:Wounded MV:Full >
Players in your Zone
--------------------
Bohst - Old Road
Hawkins - Old Road
Zarth - Old Road
Bludlust - Old Road
Codpiece - Old Road
You catch a smell of horses nearby.

scan
* HP:Wounded MV:Full >
* HP:Wounded MV:Full >

Byrg narrates 'solid'

* HP:Wounded MV:Full >
nar actually 3?
You narrate 'actually 3?'

* HP:Wounded MV:Full >
l
Old Road
Dipping down between some hills on either side, the old road meanders on to
the south, its way apparently blocked by a forest that seems to stretch for
leagues and leagues as far as the eye can see. A large wooden bridge marks
the end of man's influence, just to the north.
[ obvious exits: N S ]
A war saddle lies here.
A water skin has been left on the ground.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
Bohst {Dhai'mon Grunt} is standing here.
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A fox is here, hunting for rabbits.

* HP:Wounded MV:Full >
Bohst drops a sword sheath.

* HP:Wounded MV:Full >
scan n

* HP:Wounded MV:Full >

Hawkins says '3 that z dude died agian'
Codpiece narrates 'nah two'
Radish narrates 'they still keep?'

* HP:Wounded MV:Full >
Bludlust narrates 'one earlier yeah'

* HP:Wounded MV:Full >

Bludlust sits down and rests.

* HP:Wounded MV:Full >
nar but 2 in the last hit
You narrate 'but 2 in the last hit'

* HP:Wounded MV:Full >

Bohst puts a shimmering chain of gold in a small purse.
Bohst puts a luminous pearl choker necklace in a small purse.

* HP:Wounded MV:Full >
nar oh 1 died twice
You narrate 'oh 1 died twice'

scan n
* HP:Wounded MV:Full >
Bohst puts a belt with a buckle of cuendillar in a small purse.

* HP:Wounded MV:Full >
nar sucks for them
You narrate 'sucks for them'

* HP:Wounded MV:Full >

Bohst puts a silver Kandori wristcuff in a small purse.
Bohst puts a silver Kandori wristcuff in a small purse.

* HP:Wounded MV:Full >

Codpiece narrates 'oh right zyfer and zirex are different'

* HP:Wounded MV:Full >

Bohst puts a gold ring delicately carved with ivy in a small purse.
Bohst puts a gold ring delicately carved with ivy in a small purse.

* HP:Wounded MV:Full >
nar nod lol

Draz bellows 'Xl'

* HP:Wounded MV:Full >
scan
You narrate 'nod lol'

whe
* HP:Wounded MV:Full > South: Codpiece the Unsavoury is standing here.

* HP:Wounded MV:Full >
Players in your Zone
--------------------
Codpiece - Old Road
Bohst - Old Road
Hawkins - Old Road
Zarth - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full >
Bohst puts an oilstone in a belt pack.
Bohst puts a rimmed round helmet in a belt pack.
Bohst puts a tunic of finely-crafted chain in a belt pack.
Bohst puts a bright red robe in a belt pack.
Bohst puts a leather baldric in a belt pack.
Bohst puts a pair of riveted chainmail sleeves in a belt pack.
Bohst puts a sturdy pair of full leather gauntlets in a belt pack.
Bohst puts a silver etched shield in a belt pack.
Bohst puts an emerald-hilted foil in a belt pack.
Bohst puts a pair of lissome leather boots with metal capped toes in a belt pack.

* HP:Wounded MV:Full >

Bohst hides a belt pack.

yell :)
* HP:Wounded MV:Full >
You bellow ':)'

* HP:Wounded MV:Full >
whe
Players in your Zone
--------------------
Codpiece - Old Road
Bohst - Old Road
Hawkins - Old Road
Zarth - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

scan
* HP:Wounded MV:Full >
whe
South: Codpiece the Unsavoury is standing here.

who
* HP:Wounded MV:Full > Bohst hides a set of riveted chainmail leggings.
Players in your Zone
--------------------
Codpiece - Old Road
Bohst - Old Road
Hawkins - Old Road
Zarth - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

* HP:Wounded MV:Full > Players
-------
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Wounded MV:Full >

The night has begun.

o HP:Wounded MV:Fresh >
whe
Players in your Zone
--------------------
Codpiece - Old Road
Bohst - Old Road
Hawkins - Old Road
Zarth - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Fresh >
Hawkins drinks blood from a flask stained with human blood.

o HP:Wounded MV:Fresh >

Byrg narrates 'they n or s?'

o HP:Wounded MV:Fresh >
whe
Players in your Zone
--------------------
Bohst - Old Road
Hawkins - Old Road
Zarth - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

scan n
o HP:Wounded MV:Fresh >

o HP:Wounded MV:Fresh >

Bludlust narrates 'n'

o HP:Wounded MV:Fresh >
nar n probably
You narrate 'n probably'

o HP:Wounded MV:Fresh >

Codpiece narrates 'north'

whe
o HP:Wounded MV:Fresh >
Bludlust stops resting, and clambers on his feet.
Players in your Zone
--------------------
Codpiece - Old Road
Bohst - Old Road
Hawkins - Old Road
Zarth - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

scan n
o HP:Wounded MV:Fresh >

o HP:Wounded MV:Fresh >

Bludlust sits down and rests.

o HP:Wounded MV:Fresh >

Bohst says 'there minimize the loss if we have to abandon post later'

o HP:Wounded MV:Fresh >

*Zirex* has arrived from the north, riding a draft horse.

* HP:Wounded MV:Fresh >
*Zirex* leaves south riding a draft horse.

o HP:Wounded MV:Fresh >
nar but if they were smart they'd have a group south
s
x
You narrate 'but if they were smart they'd have a group south'

b
o HP:Wounded MV:Fresh > Old Road
[ obvious exits: N W ]
The corpse of a wild stallion is lying here.
The corpse of a Domani razor is lying here.
The corpse of a gray palfrey is lying here.
The dismembered corpse of Ruana is lying here.
The corpse of Zyfer is lying here.
A shattered arm lies in a bloody red and purple mess.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.
*Zirex* is standing here, riding a draft horse.

* HP:Wounded MV:Full > [k light] <--- Chase with ALACRITY!
You scythe *Zirex*'s right leg extremely hard.

* HP:Wounded MV:Full - Zirex: Hurt >
[bash ]


-=
+
*
*+
=
*Zirex* tickles your body with his slash.

-

Byrg leaves north riding a shadow stallion.

-
=
Your bash at *Zirex* sends him sprawling!

* HP:Wounded MV:Full - Zirex: Hurt >

Codpiece stabs *Zirex*'s right hand into bloody fragments!

* HP:Wounded MV:Full - Zirex: Wounded >
nar 1s bashed

Byrg narrates 'they are all s'

b
* HP:Wounded MV:Full - Zirex: Wounded > Codpiece stabs *Zirex*'s body into bloody fragments!
You scythe *Zirex*'s body into bloody fragments!
You narrate '1s bashed'

* HP:Wounded MV:Full - Zirex: Battered > [bash ]
They already seem to be stunned.

* HP:Wounded MV:Full - Zirex: Battered >

Byrg narrates 'lies'

* HP:Wounded MV:Full - Zirex: Battered >

Codpiece sheathes a pair of moonstone hilted dirks into a camouflaged hood.

* HP:Wounded MV:Full - Zirex: Battered >

A throwing knife arcs through the air.

* HP:Wounded MV:Full - Zirex: Battered >

You scythe *Zirex*'s left arm into bloody fragments!
Bludlust has arrived from the north.
Hawkins has arrived from the north.
Codpiece wields a pair of moonstone hilted dirks in a two-handed grip.

* HP:Wounded MV:Full - Zirex: Battered >
*Zirex* spasms in excruciating pain as he is struck by a throwing knife.
Bludlust blasts *Zirex*'s head into bloody fragments!

* HP:Wounded MV:Full - Zirex: Beaten >

Codpiece stabs *Zirex*'s body very hard.

* HP:Wounded MV:Full - Zirex: Critical >
*Zirex* panics, and attempts to flee!
Byrg narrates 'group 1w of you'

* HP:Wounded MV:Full - Zirex: Critical >
*Zirex* leaves north riding a draft horse.

x
o HP:Wounded MV:Full >
[k light]
They aren't here.
Byrg narrates 'dont'

n
x
o HP:Wounded MV:Full >
Old Road
[ obvious exits: N S ]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A water skin has been left on the ground.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
*Zirex* is here, fighting Bohst, riding a draft horse.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bohst {Dhai'mon Grunt} is here, fighting Zirex. <-- GOOD JOB SPAMMING!
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A fox is here, hunting for rabbits.

* HP:Wounded MV:Full >
Bludlust has arrived from the south.
Hawkins has arrived from the south.
[k light]
You scythe *Zirex*'s body into bloody fragments! <-- YES!!
*Zirex* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Zirex*'s death cry.

x
o HP:Wounded MV:Full >
nar rip zirex
[k light]
They aren't here.
Byrg gets a torch from the corpse of Zirex.
Byrg gets a strange fruit from the corpse of Zirex.
Byrg gets a strange fruit from the corpse of Zirex.
Byrg gets a lantern from the corpse of Zirex.
Byrg gets a lantern from the corpse of Zirex.
Byrg gets a throwing knife from the corpse of Zirex.
Byrg gets a pair of light leather boots from the corpse of Zirex.
Byrg gets a pair of wide leather trousers from the corpse of Zirex.
Byrg gets a thin, decorative belt from the corpse of Zirex.
Byrg gets a ring-quilloned sword from the corpse of Zirex.
Byrg gets a full wooden shield from the corpse of Zirex.
Byrg gets a thin pair of soft boarskin gloves from the corpse of Zirex.
Byrg gets a light pair of leather coverings from the corpse of Zirex.
Byrg gets a dark, hooded cloak from the corpse of Zirex.
Byrg gets a mirrored lantern from the corpse of Zirex.
Byrg gets a mirrored lantern from the corpse of Zirex.
Byrg gets a mirrored lantern from the corpse of Zirex.

o HP:Hurt MV:Full > You narrate 'rip zirex'
Byrg narrates 'sigh'

o HP:Hurt MV:Full >

Bohst stops using an ivory and gold-hilted longsword.

o HP:Hurt MV:Full >
Bohst draws a dagger from a silver Kandori wristcuff with a flash of steel.
Bludlust narrates 'rip zirex'

o HP:Hurt MV:Full >
Bohst leans over and severs the head from the corpse of Zirex.

o HP:Hurt MV:Full >
nar we killed the naked one
whe
You narrate 'we killed the naked one'

o HP:Hurt MV:Full >
Players in your Zone
--------------------
Codpiece - Old Road
Hawkins - Old Road
Bludlust - Old Road
Zarth - Old Road
Byrg - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

scan
o HP:Hurt MV:Full >
Hawkins strips a chunk of flesh off the corpse of Zirex!

o HP:Hurt MV:Full > Byrg narrates 'rip zirex'

o HP:Hurt MV:Full >

Byrg narrates 'lol'

o HP:Hurt MV:Full >

Bohst sheathes a dagger into a silver Kandori wristcuff.
Bludlust gets a water skin from a backpack.

o HP:Hurt MV:Full >
Bohst wields an ivory and gold-hilted longsword.

o HP:Hurt MV:Full >

Byrg assumes an offensive striking posture.

o HP:Hurt MV:Full >

Hawkins eats a severed leg.

o HP:Hurt MV:Full >
nar man i would be PISSED if I were them

Bludlust puts a water skin in a backpack.
Byrg drops a mirrored lantern.
Byrg drops a mirrored lantern.
Byrg drops a mirrored lantern.
Byrg drops a dark, hooded cloak.
Byrg drops a light pair of leather coverings.
Byrg drops a thin pair of soft boarskin gloves.
Byrg drops a full wooden shield.
Byrg drops a ring-quilloned sword.
Byrg drops a thin, decorative belt.
Byrg drops a pair of wide leather trousers.
Byrg drops a pair of light leather boots.
Byrg drops a throwing knife.
Byrg drops a lantern.
Byrg drops a lantern.
Byrg drops a strange fruit.
Byrg drops a strange fruit.
Byrg drops a torch.

o HP:Hurt MV:Full > Codpiece says 'give me knife'
You narrate 'man i would be PISSED if I were them' <-- SOON I WILL FEEL THEIR PAIN!!!

o HP:Hurt MV:Full >

Bludlust sits down and rests.
Codpiece snickers softly.

o HP:Hurt MV:Full >

Codpiece gets a throwing knife.

o HP:Hurt MV:Full >

Bohst gives you the severed head of Zirex the Human slain in Ghealdan.

o HP:Hurt MV:Full >
nar and those dudes didn't hit
You narrate 'and those dudes didn't hit' <--- CAN'T TRUST YOUR TEAMMATES!?

whe
o HP:Hurt MV:Full >

Codpiece sheathes a pair of moonstone hilted dirks into a camouflaged hood.

scan
o HP:Hurt MV:Full > Codpiece wields a throwing knife.
Players in your Zone
--------------------
Codpiece - Old Road
Hawkins - Old Road
Bludlust - Old Road
Zarth - Old Road
Byrg - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full > Codpiece sheathes a throwing knife into a half-cape of silk-lined leather.

o HP:Hurt MV:Full >
Codpiece wields a pair of moonstone hilted dirks in a two-handed grip.

o HP:Hurt MV:Full >
scan s

o HP:Hurt MV:Full >

Byrg gets a tinful of a black, foul liquid from a midnight black backpack.

put head pack
o HP:Hurt MV:Full >
whe
You put the severed head of Zirex the Human slain in Ghealdan in a backpack.

o HP:Hurt MV:Full > Players in your Zone
--------------------
Codpiece - Old Road
Hawkins - Old Road
Bludlust - Old Road
Zarth - Old Road
Byrg - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
diag byrg
Byrg has quite a few wounds.

whe
o HP:Hurt MV:Full >
Players in your Zone
--------------------
Codpiece - Old Road
Hawkins - Old Road
Bludlust - Old Road
Zarth - Old Road
Byrg - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
Byrg assumes an offensive striking posture.

scan
o HP:Hurt MV:Full >
whe
South: *Jaxon* is standing here.

o HP:Hurt MV:Full >
Players in your Zone
--------------------
Codpiece - Old Road
Hawkins - Old Road
Bludlust - Old Road
Zarth - Old Road
Byrg - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
scan s

o HP:Hurt MV:Full >
nar jaxon scanned us
You narrate 'jaxon scanned us'

o HP:Hurt MV:Full >
whois jaxon
Jaxon Lane is a human.


scan s
o HP:Hurt MV:Full >

o HP:Hurt MV:Full >

Byrg hisses 'i walked by like 8 of them'

o HP:Hurt MV:Full >

Byrg hisses 'lol'

o HP:Hurt MV:Full >
whe
nod
You are thirsty.
Bohst gets a strange fruit.
Bohst gets a strange fruit.
Bludlust snickers softly.
Players in your Zone
--------------------
Hawkins - Old Road
Bludlust - Old Road
Zarth - Old Road
Byrg - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Fresh > You nod in agreement.

o HP:Hurt MV:Fresh >

Bludlust says 'fol on byrg again'

o HP:Hurt MV:Fresh >

Bohst puts a strange fruit in a small purse.
Bohst puts a strange fruit in a small purse.

o HP:Hurt MV:Fresh >

*Draz* has arrived from the south, riding a warhorse.
*Jearom* has arrived from the south, riding a warhorse.
*Weir* has arrived from the south, riding a dust-colored gelding.
*Marshall* has arrived from the south, riding a warhorse.
*Saldria* has arrived from the south, riding a gray palfrey. <-- NICE!

'thats why I sad n probably
* HP:Hurt MV:Fresh >
You say 'thats why I sad n probably'

* HP:Hurt MV:Fresh >
fol byrg
x
The dreadguard says 'This is the will of the Great Lord!'
The dreadguard barely crushes Draz's body.
The gholam kicks Saldria in solar plexus, Saldria is rendered breathless!
*Saldria* panics, and attempts to flee!
The dreadguard says 'This is the will of the Great Lord!'
The dreadguard tries to slash Jaxon, but he deflects the blow.
Blarg the Myrddraal slashes Marshall's right arm.
The dreadguard says 'This is the will of the Great Lord!'
The dreadguard says 'This is the will of the Great Lord!'
*Jearom* hacks Hawkins's head.
Bohst tries to slash *Weir*, but he deflects the blow.
*Saldria* leaves north riding a gray palfrey.
Bludlust stops resting, and clambers on his feet.
You stop following Bludlust.
You now follow Byrg.
Byrg barely slashes *Draz*'s body.

b
* HP:Hurt MV:Fresh > Bludlust blasts *Marshall*'s right leg very hard.
[k light]
You scythe *Weir*'s body.

* HP:Hurt MV:Fresh - Bohst: Wounded - Weir: Hurt >
[bash ]


c
-
Byrg barely slashes *Draz*'s body.
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
The gholam says 'You Marshall!!! You will die before your time!! '
The gholam barely tickles Jearom's head with his hit.
*Weir* tries to pierce Bohst, but he parries successfully.
Hawkins hacks *Jearom*'s head.
*Jearom* hacks Hawkins's body.
*Marshall* tries to hack Blarg the Myrddraal, but he parries successfully.
Blarg the Myrddraal slashes Marshall's body hard.
*Jaxon* tries to scythe the dreadguard, but he parries successfully.
The dreadguard tries to slash Jaxon, but he parries successfully.
*Draz* flows effortlessly into The Wood Grouse Dances.
*Draz* slashes the dreadguard's body into bloody fragments!
The dreadguard crushes Draz's right leg.
*Jaxon* panics, and attempts to flee!

=
*Jaxon* leaves north.

Cancelled.
*Weir* pierces Bohst's body hard.
*Saldria* has arrived from the north, riding a gray palfrey.
[kick ]
Your boots need polishing again -- blood all over... <--- :)

* HP:Hurt MV:Fresh - Bohst: Battered - Weir: Hurt >
*Marshall* panics, and attempts to flee!

* HP:Hurt MV:Fresh - Bohst: Battered - Weir: Hurt >
*Marshall* leaves south riding a warhorse.

* HP:Hurt MV:Fresh - Bohst: Battered - Weir: Hurt >
*Weir* panics, and attempts to flee!

* HP:Hurt MV:Fresh - Bohst: Battered - Weir: Hurt >

Blarg the Myrddraal slashes Saldria's body into bloody fragments!
*Saldria* panics, and attempts to flee!
*Weir* leaves north riding a dust-colored gelding.

* HP:Hurt MV:Fresh >

*Saldria* leaves north riding a gray palfrey.

x
b
* HP:Hurt MV:Fresh >

*Draz* panics, and attempts to flee!

* HP:Hurt MV:Fresh >
*Draz* leaves south riding a warhorse.
Byrg slashes *Jearom*'s right leg.

* HP:Hurt MV:Fresh >
Byrg slashes *Jearom*'s left leg.
The gholam hits Jearom's right arm.
An enormous hunch-backed trolloc crushes Jearom's body.
*Jearom* panics, and attempts to flee!

* HP:Hurt MV:Fresh >
*Jearom* leaves north riding a warhorse.

o HP:Hurt MV:Fresh > *Draz* has arrived from the south, riding a warhorse.
[k light]
You scythe *Draz*'s body.
Byrg slashes *Draz*'s left leg.

s
* HP:Hurt MV:Fresh - Draz: Hurt >
x
*Marshall* has arrived from the south, riding a warhorse.
[bash ]

b
Cancelled.
The dreadguard says 'This is the will of the Great Lord!'
The dreadguard crushes Marshall's right hand very hard.
The gholam kicks Marshall in solar plexus, Marshall is rendered breathless!
The dreadguard says 'This is the will of the Great Lord!'
The dreadguard slashes Marshall's left arm.
Blarg the Myrddraal slashes Draz's left arm.
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Marshall, who screams in pain.
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc crushes Marshall's body.
An enormous hunch-backed trolloc barely crushes Marshall's left leg.
Bludlust blasts *Marshall*'s body.
No way! You're fighting for your life!

c
* HP:Hurt MV:Fresh - Draz: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Fresh - Draz: Hurt >
[bash ]

Cancelled.
*Draz* panics, and attempts to flee!
[kick ]
Your kick hits *Draz* in the solar plexus! <-- NO MULTIBASH!

* HP:Hurt MV:Fresh - Draz: Hurt >

*Marshall* panics, and attempts to flee!

* HP:Hurt MV:Fresh - Draz: Hurt >
*Draz* leaves north riding a warhorse.

* HP:Hurt MV:Fresh >
*Marshall* leaves south riding a warhorse.

o HP:Hurt MV:Fresh >
s
x
b
Old Road
[ obvious exits: N W ]
The corpse of a wild stallion is lying here.
The corpse of a Domani razor is lying here.
The corpse of a gray palfrey is lying here.
The dismembered corpse of Ruana is lying here.
The corpse of Zyfer is lying here.
A shattered arm lies in a bloody red and purple mess.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [bash ]
Bash who?

o HP:Hurt MV:Full >
w
x
Long Bottom
[ obvious exits: E W U ]

b
o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [bash ]
Bash who?

e
o HP:Hurt MV:Full >
n
x
Old Road
[ obvious exits: N W ]
The corpse of a wild stallion is lying here.
The corpse of a Domani razor is lying here.
The corpse of a gray palfrey is lying here.
The dismembered corpse of Ruana is lying here.
The corpse of Zyfer is lying here.
A shattered arm lies in a bloody red and purple mess.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.

o HP:Hurt MV:Full > Old Road
[ obvious exits: N S ]
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
The dismembered corpse of Zirex is lying here.
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A water skin has been left on the ground.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is standing here.
A draft horse is here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bohst {Dhai'mon Grunt} is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A fox is here, hunting for rabbits.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
scan n

o HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Zarth - Old Road
Codpiece - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

in
o HP:Hurt MV:Full >
You are carrying:
a skin of human flesh

o HP:Hurt MV:Full >
scan n

o HP:Hurt MV:Full >

Codpiece has arrived from the south.

o HP:Hurt MV:Full >
fol byrg
You are already following him.
Byrg hisses '1hr to go'

whe
o HP:Hurt MV:Full >

Codpiece drains some blood from the dismembered corpse of Zirex into a flask stained with human
blood.

o HP:Hurt MV:Full > Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road

o HP:Hurt MV:Full >
sc
You have 292(367) hit and 218(230) movement points.
You have scored 91489876 experience points and 1682 quest points.
You need 2010124 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 48 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.
You are thirsty.

scan n
o HP:Hurt MV:Full >

o HP:Hurt MV:Full >

Bludlust nods in agreement.

o HP:Hurt MV:Full >
in
You are carrying:
a skin of human flesh

o HP:Hurt MV:Full >

Bohst snickers softly.

o HP:Hurt MV:Full >
drink skin
drink skin
You drink the blood.

whe
o HP:Hurt MV:Full > It's empty.

o HP:Hurt MV:Full > Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road

o HP:Hurt MV:Full >
s
Old Road
[ obvious exits: N W ]
The corpse of a wild stallion is lying here.
The corpse of a Domani razor is lying here.
The corpse of a gray palfrey is lying here.
The dismembered corpse of Ruana is lying here.
The corpse of Zyfer is lying here.
A shattered arm lies in a bloody red and purple mess.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A skull lies here, splintered and painted crimson red.
A thick, leather backpack lies abandoned here.

o HP:Hurt MV:Full >
fill skin corpse
You drain some blood from the corpse of a wild stallion into a skin of human flesh.

o HP:Hurt MV:Full >
drink skin
drink skin
in
You drink the blood.

whe
o HP:Hurt MV:Full >
You drink the blood.
You don't feel thirsty any more.

sc
o HP:Hurt MV:Full > You are carrying:
a skin of human flesh

x
o HP:Hurt MV:Full >
Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road

o HP:Hurt MV:Full > You have 295(367) hit and 216(230) movement points.
You have scored 91489876 experience points and 1682 quest points.
You need 2010124 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 48 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

o HP:Hurt MV:Full > [k light]
They aren't here.

scan n
o HP:Hurt MV:Full >
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is resting here.
A draft horse is here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bohst {Dhai'mon Grunt} is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A fox is here, hunting for rabbits.

o HP:Hurt MV:Full >
nar no smells
whe
You narrate 'no smells'

o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road

o HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road

o HP:Hurt MV:Full >
nar smells zone w cp?
whe
You narrate 'smells zone w cp?'

sc
o HP:Hurt MV:Full >
x
Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road

o HP:Hurt MV:Full > You have 295(367) hit and 216(230) movement points.
You have scored 91489876 experience points and 1682 quest points.
You need 2010124 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 48 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >

*Jaxon* scythes your right leg.

o HP:Hurt MV:Full - Jaxon: Scratched >
b
c
[bash ]

Cancelled.
[kick ]
You miss your kick at *Jaxon*'s groin, much to his relief...

o HP:Hurt MV:Full - Jaxon: Scratched >

*Jaxon* sends you sprawling with a powerful bash!

o HP:Hurt MV:Full - Jaxon: Scratched >
nar i on jaxon
b

*Jaxon* scythes your body hard.

o HP:Wounded MV:Full - Jaxon: Scratched >

*Draz* has arrived from the west, riding a warhorse.
*Jearom* has arrived from the west, riding a warhorse.
*Weir* has arrived from the west, riding a dust-colored gelding.
*Marshall* has arrived from the west, riding a warhorse.
*Saldria* has arrived from the west, riding a gray palfrey.

* HP:Wounded MV:Full - Jaxon: Scratched >
*Jearom* hacks your left leg.
*Saldria* barely slashes your body.

* HP:Wounded MV:Full - Jaxon: Scratched >
flee

*Wade* has arrived from the west, riding a Domani razor.

* HP:Wounded MV:Full - Jaxon: Scratched >

*Jearom* barely hacks your body.
*Jaxon* scythes your body.

* HP:Wounded MV:Full - Jaxon: Scratched >

*Weir* leaves west riding a dust-colored gelding.

* HP:Wounded MV:Full - Jaxon: Scratched >
You narrate 'i on jaxon'

* HP:Wounded MV:Full - Jaxon: Scratched >
[bash ]

Cancelled.
You panic and attempt to flee!


You flee head over heels.
Old Road
[ obvious exits: N S ]
A thick, leather backpack lies abandoned here.
The corpse of a draft horse is lying here.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
The dismembered corpse of Zirex is lying here.
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A water skin has been left on the ground.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bohst {Dhai'mon Grunt} is standing here.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A fox is here, hunting for rabbits.

o HP:Wounded MV:Full >
x
x
[k light]
They aren't here.

nar oh
o HP:Wounded MV:Full >
nar dung
Your heartbeat calms down more as you feel less panicked.
[k light]
They aren't here.

o HP:Wounded MV:Fresh > You narrate 'oh'

o HP:Wounded MV:Fresh > You narrate 'dung'

o HP:Wounded MV:Fresh >
scan s
*Wade* is standing here, riding a Domani razor.

o HP:Wounded MV:Fresh >
nar I thoughgt I was blarg
You narrate 'I thoughgt I was blarg'

o HP:Wounded MV:Fresh >
nar I was 1s blarg
You narrate 'I was 1s blarg' <-- LOLOLOL

o HP:Wounded MV:Fresh >
nar very good
whe
You narrate 'very good'

x
x
o HP:Wounded MV:Fresh > Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road

o HP:Wounded MV:Fresh > [k light]
They aren't here.

scan
o HP:Wounded MV:Fresh > [k light]
They aren't here.

whe
o HP:Wounded MV:Fresh > o HP:Wounded MV:Fresh >
x
Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road

o HP:Wounded MV:Fresh > [k light]
They aren't here.

o HP:Wounded MV:Fresh >
nar they s w
whe
You narrate 'they s w'

sc
x
o HP:Wounded MV:Fresh > Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road

o HP:Wounded MV:Fresh > You have 256(367) hit and 230(230) movement points.
You have scored 91488525 experience points and 1682 quest points.
You need 2011475 exp to level and 1318 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 48 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

o HP:Wounded MV:Fresh > [k light]
They aren't here.

o HP:Wounded MV:Fresh >
who
Players
-------
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

o HP:Wounded MV:Fresh >
whe

Bludlust sits down and rests.

o HP:Wounded MV:Fresh > Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road

o HP:Wounded MV:Fresh >

Bohst sits down and rests.

group
o HP:Wounded MV:Fresh >
You are currently working solo.

o HP:Wounded MV:Fresh >

Codpiece narrates 'if you flee west twice from there'

fol byrg
o HP:Wounded MV:Fresh >
rest
You are already following him.

o HP:Wounded MV:Fresh >
You sit down and rest your tired bones.

o HP:Wounded MV:Fresh >

Codpiece narrates 'it's a pretty bad flee trap for us'

o HP:Wounded MV:Fresh >
nar yeah
whe
You narrate 'yeah'

who
o HP:Wounded MV:Fresh > Players in your Zone
--------------------
Zarth - Old Road
Codpiece - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Fresh >
Bludlust narrates 'yeah'
Players
-------
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

o HP:Wounded MV:Fresh >
scan
South:
o HP:Wounded MV:Fresh >
scan s
*Saldria* is standing here, riding a gray palfrey.
*Saldria* is surrounded by a shimmering white aura!
*Jaxon* is standing here.
*Marshall* is standing here, riding a warhorse.
*Jearom* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
*Weir* is standing here, riding a dust-colored gelding.

o HP:Wounded MV:Fresh >

Codpiece narrates '1s'

nar they 1s
o HP:Wounded MV:Fresh >
You narrate 'they 1s'

o HP:Wounded MV:Fresh >

Hawkins says 'here goes my lag agian for some reason'

o HP:Wounded MV:Fresh >
nar don't hit
You narrate 'don't hit'

o HP:Wounded MV:Fresh >
scan s
*Saldria* is standing here, riding a gray palfrey.
*Saldria* is surrounded by a shimmering white aura!
*Jaxon* is standing here.
*Marshall* is standing here, riding a warhorse.
*Jearom* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
*Weir* is standing here, riding a dust-colored gelding.

o HP:Wounded MV:Fresh >
st
You stop resting, and stand up.

o HP:Wounded MV:Fresh >
scan s
*Saldria* is standing here, riding a gray palfrey.
*Saldria* is surrounded by a shimmering white aura!
*Jaxon* is standing here.
*Marshall* is standing here, riding a warhorse.
*Jearom* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
*Weir* is standing here, riding a dust-colored gelding.
You are now a member of Byrg's group.

o HP:Wounded MV:Fresh >
whisper blarg go 1s
Bohst narrates 'channie wvd'
You whisper to Blarg the Myrddraal 'go 1s'

whe
o HP:Wounded MV:Fresh >
Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Fresh >
nudge blarg
You nudge him with your elbow.

scan s
o HP:Wounded MV:Fresh >

o HP:Wounded MV:Fresh >
nar they moved from 1s
whe
You narrate 'they moved from 1s '

o HP:Wounded MV:Fresh > Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

o HP:Wounded MV:Fresh >
scan s
*Weir* is standing here, riding a dust-colored gelding.

o HP:Wounded MV:Fresh >
nar weir only
whe
You narrate 'weir only'

o HP:Wounded MV:Fresh > Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road
You catch a smell of horses nearby.
Byrg narrates 'weir is back eh'

scan s
o HP:Wounded MV:Fresh >
*Weir* is standing here, riding a dust-colored gelding.

o HP:Wounded MV:Fresh >

Byrg narrates 'lol'

o HP:Wounded MV:Fresh >
nar stroke
whe
You narrate 'stroke'
Blarg the Myrddraal hisses 'Who leads the enemy?'

o HP:Wounded MV:Fresh >
Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

scan s
o HP:Wounded MV:Fresh >

o HP:Wounded MV:Fresh >
whe
Blarg the Myrddraal leaves north.
The dreadguard leaves north.
The gholam leaves north.
An enormous hunch-backed trolloc leaves north.
An enormous hunch-backed trolloc leaves north.
An enormous hunch-backed trolloc leaves north.
An enormous hunch-backed trolloc leaves north.
An enormous hunch-backed trolloc leaves north.
The dreadguard leaves north.
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Fresh >

Byrg hisses 'draz'

o HP:Hurt MV:Fresh >
n
x
b
Bridge Over the River
[ obvious exits: N S D ]
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Hurt MV:Full >
[k light]
They aren't here.

o HP:Hurt MV:Full > Codpiece leaves north.
[bash ]
Bash who?

o HP:Hurt MV:Full >

Bohst has arrived from the south.

o HP:Hurt MV:Full >

Byrg hisses 'draz'

o HP:Hurt MV:Full >
scan
South: Hawkins the Contagious Stalker is standing here.

whe
x
o HP:Hurt MV:Full >
Players in your Zone
--------------------
Codpiece - Bridge Over the River
Bohst - Bridge Over the River
Byrg - Bridge Over the River
Zarth - Bridge Over the River
Hawkins - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
scan s
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is resting here.
A fox is here, hunting for rabbits.

o HP:Hurt MV:Full >
s
Old Road
[ obvious exits: N S ]
A thick, leather backpack lies abandoned here.
The corpse of a draft horse is lying here.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
The dismembered corpse of Zirex is lying here.
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A water skin has been left on the ground.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is resting here.
A fox is here, hunting for rabbits.

o HP:Hurt MV:Full >
nar hawkins bl
You narrate 'hawkins bl'

o HP:Hurt MV:Full >
nar afk?
Bludlust stops resting, and clambers on his feet.
You narrate 'afk?'

o HP:Hurt MV:Full >
Bludlust leaves north.
Hawkins leaves north.

nar up
o HP:Hurt MV:Full >
You narrate 'up'

n
o HP:Hurt MV:Full >
Bridge Over the River
[ obvious exits: N S D ]
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Hurt MV:Full >
nar snicker
whe
You narrate 'snicker'

x
o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Bridge Over the River
Hawkins - Bridge Over the River
Bludlust - Bridge Over the River
Bohst - Bridge Over the River
Byrg - Bridge Over the River
You catch a smell of horses nearby.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
scan
whe
South: Codpiece the Unsavoury is standing here.

o HP:Hurt MV:Full > Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Bridge Over the River
Hawkins - Bridge Over the River
Bludlust - Bridge Over the River
Bohst - Bridge Over the River
Byrg - Bridge Over the River
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
scan s
Codpiece the Unsavoury is standing here.
A fox is here, hunting for rabbits.

o HP:Hurt MV:Full >
scan
South: Codpiece the Unsavoury is standing here.

o HP:Hurt MV:Full >
n
Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.

o HP:Hurt MV:Full >
scan n
A sheep is here, bleating.
A sheep is here, bleating.
A sheep is here, bleating.

o HP:Hurt MV:Full >
s
whe
Bridge Over the River
[ obvious exits: N S D ]
Codpiece the Unsavoury is standing here.
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Bridge Over the River
Codpiece - Bridge Over the River
Hawkins - Bridge Over the River
Bludlust - Bridge Over the River
Bohst - Bridge Over the River
Byrg - Bridge Over the River
You catch a smell of horses nearby.

scan s
o HP:Hurt MV:Full >
A fox is here, hunting for rabbits.

o HP:Hurt MV:Full >
s
Old Road
[ obvious exits: N S ]
A thick, leather backpack lies abandoned here.
The corpse of a draft horse is lying here.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
The dismembered corpse of Zirex is lying here.
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A water skin has been left on the ground.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
A fox is here, hunting for rabbits.

scan s
o HP:Hurt MV:Full >

n
o HP:Hurt MV:Full >
Bridge Over the River
[ obvious exits: N S D ]
Codpiece the Unsavoury is standing here.
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Hurt MV:Full >
nar still zone
You narrate 'still zone'

o HP:Hurt MV:Full >

Bludlust nods in agreement.

nar so some n of us too
o HP:Hurt MV:Full >
You narrate 'so some n of us too'

scan
whe
o HP:Hurt MV:Full >
North: A sheep is here, bleating.
South: A fox is here, hunting for rabbits.

o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Bridge Over the River
Codpiece - Bridge Over the River
Hawkins - Bridge Over the River
Bludlust - Bridge Over the River
Bohst - Bridge Over the River
Byrg - Bridge Over the River
You catch a smell of horses nearby.

o HP:Hurt MV:Full >

Codpiece hides a belt pack.

o HP:Hurt MV:Full >
scan
whe
Bludlust says 'we will do our best dark master'
North: A sheep is here, bleating.
South: A fox is here, hunting for rabbits.

who
o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Bridge Over the River
Hawkins - Bridge Over the River
Bludlust - Bridge Over the River
Bohst - Bridge Over the River
Byrg - Bridge Over the River
You catch a smell of horses nearby.

o HP:Hurt MV:Full > Players
-------
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

o HP:Hurt MV:Full >

Bludlust grovels in the dirt before Blarg the Myrddraal.

o HP:Hurt MV:Full >
flip
You flip head over heels.

Zarth
Posts: 364
Joined: Wed Jul 15, 2015 8:04 pm

Re: #FreeBlarg (LONG)

Post by Zarth » Thu Sep 23, 2021 7:48 pm

whe
o HP:Hurt MV:Full >
Players in your Zone
--------------------
Zarth - Bridge Over the River
Codpiece - Bridge Over the River
Hawkins - Bridge Over the River
Bludlust - Bridge Over the River
Bohst - Bridge Over the River
Byrg - Bridge Over the River
You catch a smell of horses nearby.

scan
o HP:Hurt MV:Full >
North: A sheep is here, bleating.
South: A fox is here, hunting for rabbits.

o HP:Hurt MV:Full >
scan n
A sheep is here, bleating.

o HP:Hurt MV:Full >
n
Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
A sheep is here, bleating.

o HP:Hurt MV:Full >
scan n
A sheep is here, bleating.
A sheep is here, bleating.

o HP:Hurt MV:Full >
scan n
A sheep is here, bleating.
A sheep is here, bleating.

n
o HP:Hurt MV:Full >
Old Road
[ obvious exits: N S ]
A sheep is here, bleating.
A sheep is here, bleating.

scan n
o HP:Hurt MV:Full >
A fox is here, hunting for rabbits.

o HP:Hurt MV:Full >
n
Old Road
[ obvious exits: E S ]
A fox is here, hunting for rabbits.

o HP:Hurt MV:Full >
scan e

s
o HP:Hurt MV:Full >
s
Old Road
[ obvious exits: N S ]
A sheep is here, bleating.
A sheep is here, bleating.

o HP:Hurt MV:Strong >
Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
A sheep is here, bleating.

o HP:Hurt MV:Strong >
s
Bridge Over the River
[ obvious exits: N S D ]
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

whe
o HP:Hurt MV:Strong >
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Bridge Over the River
Hawkins - Bridge Over the River
Bludlust - Bridge Over the River
Bohst - Bridge Over the River
Byrg - Bridge Over the River
You catch a smell of horses nearby.

o HP:Hurt MV:Strong >
Blarg the Myrddraal leaves north.
The dreadguard leaves north.
The gholam leaves north.
An enormous hunch-backed trolloc leaves north.
An enormous hunch-backed trolloc leaves north.
An enormous hunch-backed trolloc leaves north.
An enormous hunch-backed trolloc leaves north.
An enormous hunch-backed trolloc leaves north.
The dreadguard leaves north.

o HP:Hurt MV:Strong >
whe
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Bridge Over the River
Hawkins - Bridge Over the River
Bludlust - Bridge Over the River
Bohst - Bridge Over the River
Byrg - Bridge Over the River
You catch a smell of horses nearby.

n
o HP:Hurt MV:Strong >
Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
A grim-eyed man patrols the area for his Dark Lord.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A sheep is here, bleating.

o HP:Hurt MV:Strong >

Bohst has arrived from the south.

scan n
o HP:Hurt MV:Strong >
A sheep is here, bleating.
A sheep is here, bleating.

o HP:Hurt MV:Strong >

Bludlust has arrived from the south.
Hawkins has arrived from the south.

o HP:Hurt MV:Strong >
whe
Players in your Zone
--------------------
Codpiece - Old Road
Hawkins - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
Zarth - Landing on the Manetherendrelle
Byrg - Bridge Over the River
You catch a smell of horses nearby.

o HP:Hurt MV:Strong >
scan n
A sheep is here, bleating.
A sheep is here, bleating.

o HP:Hurt MV:Strong >
n
Old Road
[ obvious exits: N S ]
A sheep is here, bleating.
A sheep is here, bleating.

o HP:Hurt MV:Strong >
scan n
A fox is here, hunting for rabbits.

o HP:Hurt MV:Fresh >
nar blarg 1n bridge now codpiece
You narrate 'blarg 1n bridge now codpiece'

o HP:Hurt MV:Fresh >
scan n
The dreadguard has arrived from the south.
A fox is here, hunting for rabbits.

o HP:Hurt MV:Fresh >
l
Codpiece narrates 'nod'
Old Road
Here the Old Road comes to an end, as if cut off from a southern half by the
Manetherendrelle. Just to the south is a landing allowing access to the
rushing torrent of the river.
[ obvious exits: N S ]
A grim-eyed man patrols the area for his Dark Lord.
A sheep is here, bleating.
A sheep is here, bleating.

o HP:Hurt MV:Fresh >
whe
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Byrg - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
You catch a smell of horses nearby.

o HP:Hurt MV:Fresh >
n
Old Road
[ obvious exits: E S ]
A fox is here, hunting for rabbits.

o HP:Hurt MV:Full >
scan e

o HP:Hurt MV:Full >
e
whe
The dreadguard has arrived from the south.
Old Road
[ obvious exits: N W ]

o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Codpiece - Old Road
Byrg - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
Codpiece narrates 'think they're in or north of DR'

sca n
o HP:Hurt MV:Full >
You don't see that here.

o HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Byrg - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
nar hyeah
l
You narrate 'hyeah'

o HP:Hurt MV:Full > Old Road
The Old Road heads north to the village of Deven Ride. To the west, it
heads to the Manetherendrelle, whose rushing waters can be heard from
here. The Westwood still hangs by the edge of the road here, as if
clinging to it in order not to be forgotten.
[ obvious exits: N W ]

o HP:Hurt MV:Full >
track

-=
+
Some obvious fairly recent bloody traces of a Trolloc leaving west.
Some obvious fairly recent bloody traces of a Trolloc leaving west.
Some obvious fresh tracks of a Domani razor (ridden) leaving west.
Some obvious fresh tracks of a Domani razor (ridden) leaving north.
Some obvious recent tracks of a gray palfrey (ridden) leaving north.

o HP:Hurt MV:Full >
w
Old Road
[ obvious exits: E S ]
A grim-eyed man patrols the area for his Dark Lord.
A fox is here, hunting for rabbits.

o HP:Hurt MV:Full >
nar is a dg all n bridge atm
whe
x
Codpiece narrates 'there's a dl few north'
You narrate 'is a dg all n bridge atm'

o HP:Hurt MV:Full > Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Byrg - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
[k light]
They aren't here.

o HP:Hurt MV:Full >
scan
South: A sheep is here, bleating.

whe
x
o HP:Hurt MV:Full >
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Byrg - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
You catch a smell of horses nearby.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
whe
x
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Byrg - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
You catch a smell of horses nearby.

l
o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > Old Road
The Old Road stretches to the south from here, and the banks of the
Manetherendrelle can be seen from here. The Westwood stands to the west
in stolid silence but cannot be entered at this point.
[ obvious exits: E S ]
Codpiece the Unsavoury is standing here.
A grim-eyed man patrols the area for his Dark Lord. <--- Hmm, I wonder if this is the useless DG from before!?
A fox is here, hunting for rabbits.

o HP:Hurt MV:Full >
l guard
This man is confident and strides around with a sense of unmistakable
purpose. Patrolling the area, the dreadguard awaits the Day of the
Great Lord's Return when the armies of dreadlords will rise again.

The dreadguard is in excellent condition.

the dreadguard is using:
<held> a small purse
<worn on head> a dark black hood
<worn about body> a dark, hooded cloak
<worn on hands> a pair of dark gloves
<wielded two-handed> a steel flanged mace
<worn on legs> a pair of baggy black trousers
<worn on feet> a pair of knee-high boots

o HP:Hurt MV:Full >
nod guard
whe
You nod at him.

x
o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Byrg - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
You catch a smell of horses nearby.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
whe

Byrg narrates 'well'

scan
o HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Zarth - Old Road
Byrg - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
You catch a smell of horses nearby.

x
o HP:Hurt MV:Full > South: A sheep is here, bleating.

o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Byrg - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
You catch a smell of horses nearby.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
scan s
x
A sheep is here, bleating.
A sheep is here, bleating.

o HP:Hurt MV:Full > [k light]
They aren't here.

s
o HP:Hurt MV:Full >
s
Old Road
[ obvious exits: N S ]
A sheep is here, bleating.
A sheep is here, bleating.

x
o HP:Hurt MV:Full > Landing on the Manetherendrelle
[ obvious exits: N S ]
The corpse of a sheep is lying here.
A squat border stone juts from the soil.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is standing here.
Bohst {Dhai'mon Grunt} is standing here.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >

Byrg narrates 'we saw how much good those did last time'

n
o HP:Hurt MV:Full >
Bludlust narrates 'we chill with dg again or no?'

n
o HP:Hurt MV:Full >
Old Road
[ obvious exits: N S ]
A sheep is here, bleating.
A sheep is here, bleating.

o HP:Hurt MV:Full > Old Road
[ obvious exits: E S ]
A grim-eyed man patrols the area for his Dark Lord.
A fox is here, hunting for rabbits.

o HP:Hurt MV:Full >
Byrg narrates 'so'

o HP:Hurt MV:Full >

Byrg narrates 'lol'

o HP:Hurt MV:Full >
whe
x
Players in your Zone
--------------------
Zarth - Old Road
Byrg - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
You catch a smell of horses nearby.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >

Bludlust narrates ':p'

o HP:Hurt MV:Full >
whe
Players in your Zone
--------------------
Zarth - Old Road
Byrg - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
nar chill with him and thenf all back?
whe
You narrate 'chill with him and thenf all back?'

x
o HP:Hurt MV:Full > Players in your Zone
--------------------
Zarth - Old Road
Byrg - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
You catch a smell of horses nearby.

o HP:Hurt MV:Full > [k light]
They aren't here.

x
x
o HP:Hurt MV:Full >
[k light]
They aren't here.

scan
o HP:Hurt MV:Full > [k light]
They aren't here.

whe
o HP:Hurt MV:Full > South: A sheep is here, bleating.

s
o HP:Hurt MV:Full >
Players in your Zone
--------------------
Zarth - Old Road
Byrg - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
You catch a smell of horses nearby.

o HP:Hurt MV:Full > A red fox leaves south.
Old Road
[ obvious exits: N S ]
A fox is here, hunting for rabbits.
A sheep is here, bleating.
A sheep is here, bleating.

o HP:Hurt MV:Full >
scan n
A grim-eyed man patrols the area for his Dark Lord.

o HP:Hurt MV:Full >
scan n
s
A grim-eyed man patrols the area for his Dark Lord.

o HP:Hurt MV:Full > Landing on the Manetherendrelle
[ obvious exits: N S ]
The corpse of a sheep is lying here.
A squat border stone juts from the soil.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is standing here.
Bohst {Dhai'mon Grunt} is standing here.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

scan n
o HP:Hurt MV:Full >
A fox is here, hunting for rabbits.
A sheep is here, bleating.
A sheep is here, bleating.

o HP:Hurt MV:Full >

Hawkins gives the severed head of Ruana the Seanchan slain in Ghealdan to Blarg the Myrddraal. <--SNICKER

o HP:Hurt MV:Full >
scan s
Blarg the Myrddraal grins evilly.
Blarg the Myrddraal hisses 'You did well Hawkins, each death brings the Great Lord closer to
victory!'
Bohst sits down and rests.

o HP:Hurt MV:Full >

Draz bellows 'K_yowy CiX BCNN SFkP amCTN'

nar oh yeah
o HP:Hurt MV:Full >
You narrate 'oh yeah'

o HP:Hurt MV:Full >
nar I can turn scalps in here
You narrate 'I can turn scalps in here'

o HP:Scratched MV:Fresh >
get head pack
You get the severed head of Zirex the Human slain in Ghealdan from a backpack.

o HP:Scratched MV:Fresh >
give head blarg
You give the severed head of Zirex the Human slain in Ghealdan to Blarg the Myrddraal. <--- :)

o HP:Scratched MV:Fresh >

Bludlust narrates 'lmao'

o HP:Scratched MV:Fresh >
nar very good
You narrate 'very good'

o HP:Scratched MV:Fresh >
sc

Blarg the Myrddraal grins evilly.
Blarg the Myrddraal hisses 'You did well Zarth, each death brings the Great Lord closer to victory!'

o HP:Scratched MV:Fresh > You have 331(367) hit and 230(230) movement points.
You have scored 91488525 experience points and 1689 quest points.
You need 2011475 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 48 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

whe
o HP:Scratched MV:Full > You narrate 'blarg stands undefeated'

s
o HP:Scratched MV:Full > Players in your Zone
--------------------
Bohst - Landing on the Manetherendrelle
Zarth - Landing on the Manetherendrelle
Codpiece - Landing on the Manetherendrelle
Byrg - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle

s
s
o HP:Scratched MV:Full > Bridge Over the River
[ obvious exits: N S D ]

o HP:Scratched MV:Strong > Bludlust narrates 'we came to protect blarg!'
Old Road
[ obvious exits: N S ]
A thick, leather backpack lies abandoned here.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
The dismembered corpse of Zirex is lying here.
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A water skin has been left on the ground.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
A fox is here, hunting for rabbits.

o HP:Scratched MV:Strong > Old Road
[ obvious exits: N W ]
The dismembered corpse of Ruana is lying here.
The corpse of Zyfer is lying here.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [2]

o HP:Scratched MV:Strong >
w
Long Bottom
[ obvious exits: E W U ]

whe
o HP:Scratched MV:Full >
Players in your Zone
--------------------
Zarth - Long Bottom

o HP:Scratched MV:Full >

Byrg narrates 'nods'

nar no smells timber drop
o HP:Scratched MV:Full >
whe
You narrate 'no smells timber drop'

o HP:Scratched MV:Full >
Players in your Zone
--------------------
Zarth - Long Bottom

o HP:Scratched MV:Full >
Hawkins narrates 'they think we gonna get bored and leave'

o HP:Scratched MV:Full >
nar should be safe for you jarnakk
whe
who
You narrate 'should be safe for you jarnakk'

o HP:Scratched MV:Full > Players in your Zone
--------------------
Zarth - Long Bottom

o HP:Scratched MV:Full > Players
-------
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

o HP:Scratched MV:Full >
e
n
Old Road
[ obvious exits: N W ]
The dismembered corpse of Ruana is lying here.
The corpse of Zyfer is lying here.
The dismembered corpse of Zirex is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [2]

n
o HP:Scratched MV:Full > Old Road
[ obvious exits: N S ]
A thick, leather backpack lies abandoned here.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
The dismembered corpse of Zirex is lying here.
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A water skin has been left on the ground.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
A fox is here, hunting for rabbits.

o HP:Scratched MV:Full > Bridge Over the River
[ obvious exits: N S D ]
A sheep is here, bleating.

o HP:Scratched MV:Full >
n
Landing on the Manetherendrelle
[ obvious exits: N S ]
The corpse of a sheep is lying here.
A squat border stone juts from the soil.
Bohst {Dhai'mon Grunt} is standing here.
Codpiece the Unsavoury is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is resting here.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Scratched MV:Full >
whe
Players in your Zone
--------------------
Zarth - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
Codpiece - Landing on the Manetherendrelle
Byrg - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle

o HP:Scratched MV:Full >

Jarnakk narrates 'great'

--------------------------------------

nar just checking in
* HP:Healthy MV:Tiring >
You narrate 'just checking in'

scan n
* HP:Healthy MV:Tiring >

Bohst hides a belt pack.

* HP:Healthy MV:Tiring > A grim-eyed man patrols the area for his Dark Lord.

* HP:Healthy MV:Tiring >
wh

Jarnakk narrates 'gonna go kill some dung'

* HP:Healthy MV:Tiring >
Players
-------
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Radish the Wolfish Trolloc
Byrg the Myrddraal [Myrddraal]

8 players displayed.

* HP:Healthy MV:Tiring >
Bohst puts a water skin on his belt.

* HP:Healthy MV:Tiring >

Bludlust narrates 'smells back'

* HP:Healthy MV:Tiring >

A red fox leaves north.

nar need to stay #communicating
* HP:Healthy MV:Tiring >
You narrate 'need to stay #communicating' <-- MOST IMPORTANT THING!

scan n
* HP:Healthy MV:Tiring >
whe
A fox is here, hunting for rabbits.
A grim-eyed man patrols the area for his Dark Lord.

* HP:Healthy MV:Tiring >
Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Bludlust - Old Road
Byrg - Old Road
You catch a smell of horses nearby.

* HP:Healthy MV:Tiring >
n
Old Road
[ obvious exits: E S ]
A fox is here, hunting for rabbits.

scan e
* HP:Healthy MV:Tiring >
A grim-eyed man patrols the area for his Dark Lord.

* HP:Healthy MV:Tiring >
l
e
Old Road
The Old Road stretches to the south from here, and the banks of the
Manetherendrelle can be seen from here. The Westwood stands to the west
in stolid silence but cannot be entered at this point.
[ obvious exits: E S ]
A fox is here, hunting for rabbits.

* HP:Healthy MV:Tiring > Old Road
[ obvious exits: N W ]
A grim-eyed man patrols the area for his Dark Lord.

* HP:Healthy MV:Tiring >
scan n
An owl is here flying around.
An owl is visible flying high in the sky.

* HP:Healthy MV:Tiring >

The dreadguard leaves north.

* HP:Healthy MV:Tiring >

Byrg narrates 'they were so bored they came back'

* HP:Healthy MV:Tiring >

Byrg narrates 'who knew'

* HP:Healthy MV:Tiring >
nar is a dg heading north
Jarnakk narrates 'its 2021 yall'
You narrate 'is a dg heading north'

n
* HP:Healthy MV:Tiring >
Old Road
[ obvious exits: E S ]
A grim-eyed man patrols the area for his Dark Lord. <--- :)
An owl is here flying around.
An owl is visible flying high in the sky.

scan n
* HP:Healthy MV:Tiring >
* HP:Healthy MV:Tiring >

*Draz* has arrived from the east, riding a warhorse.
*Saldria* has arrived from the east, riding a gray palfrey.
*Jearom* has arrived from the east, riding a warhorse.
*Marshall* has arrived from the east, riding a warhorse.

* HP:Healthy MV:Tiring >
*Draz* leaves south riding a warhorse.
*Saldria* leaves south riding a gray palfrey.
*Jearom* leaves south riding a warhorse.
*Marshall* leaves south riding a warhorse.

nar I walking with him
* HP:Healthy MV:Tiring >
You narrate 'I walking with him'

* HP:Healthy MV:Tiring >
x
s
[k light]
They aren't here.

w
* HP:Healthy MV:Tiring > Old Road
[ obvious exits: N W ]

s
* HP:Healthy MV:Tiring > Old Road
[ obvious exits: E S ]
*Jaxon* is standing here. <-- !?!?!? Where is my friend!?
*Marshall* is standing here, riding a warhorse.
*Jearom* is standing here, riding a warhorse.
*Saldria* is standing here, riding a gray palfrey.
*Draz* is standing here, riding a warhorse.
A fox is here, hunting for rabbits.
Byrg narrates 'they 1n'

* HP:Healthy MV:Tiring > *Jearom* hacks your body.
*Jaxon* scythes your body.
No way! You're fighting for your life!

* HP:Scratched MV:Tiring - Jearom: Healthy >

Draz assumes an offensive striking posture.

* HP:Scratched MV:Tiring - Jearom: Healthy >
*Saldria* says 'lGQ'

flee
* HP:Scratched MV:Tiring - Jearom: Healthy >
*Saldria* slashes your right foot.

* HP:Scratched MV:Tiring - Jearom: Healthy >
You panic and attempt to flee!


You flee head over heels.
Old Road
[ obvious exits: N W ]

* HP:Scratched MV:Tiring >
n
x

*Draz* has arrived from the west, riding a warhorse.
*Saldria* has arrived from the west, riding a gray palfrey.
*Jearom* has arrived from the west, riding a warhorse.
*Marshall* has arrived from the west, riding a warhorse.

* HP:Scratched MV:Tiring > *Jearom* hacks your left leg.
*Jaxon* scythes your left leg hard.
*Draz* slashes your body hard.
No way! You're fighting for your life!

x
* HP:Hurt MV:Tiring - Jearom: Healthy > [k light]
You do the best you can!
Byrg narrates '5 1n of us'

* HP:Hurt MV:Tiring - Jearom: Healthy > [k light]
You do the best you can!

* HP:Hurt MV:Tiring - Jearom: Healthy >
flee
You panic and attempt to flee!


*Jaxon* scythes your body.
You scythe *Jearom*'s body.
*Jearom* hacks your body.
The day has begun.
Your heartbeat calms down more as you feel less panicked.
You flee head over heels.
Old Road
[ obvious exits: E S ]
A fox is here, hunting for rabbits.

* HP:Hurt MV:Tiring >
s
Old Road
[ obvious exits: N S ]
Codpiece the Unsavoury is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
A sheep is here, bleating.

* HP:Hurt MV:Tiring >

*Draz* has arrived from the north, riding a warhorse.
*Saldria* has arrived from the north, riding a gray palfrey.
*Jearom* has arrived from the north, riding a warhorse.
*Marshall* has arrived from the north, riding a warhorse.
*Saldria* barely slashes your left foot.

* HP:Hurt MV:Tiring - Saldria: Scratched >
*Jearom* hacks Byrg's body.
*Jaxon* tries to scythe Bohst, but he deflects the blow.
*Marshall* hacks Bludlust's head.
Hawkins hacks *Draz*'s body.

* HP:Hurt MV:Tiring - Saldria: Scratched >

The dreadguard says 'This is the will of the Great Lord!'
The dreadguard slashes Jaxon's body.
Blarg the Myrddraal slashes Marshall's body hard.
The gholam tickles Draz's body with his hit.
Bohst stops using an ivory and gold-hilted longsword.
Codpiece stabs *Jearom*'s body.

* HP:Hurt MV:Tiring - Saldria: Scratched >

Codpiece barely stabs *Jearom*'s body.
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Jaxon, who screams in pain.
The gholam tickles Draz's right arm with his hit.
Blarg the Myrddraal barely slashes Marshall's right leg.
The dreadguard tries to slash Jaxon, but he parries successfully.
*Draz* slashes Hawkins's left foot.
Hawkins hacks *Draz*'s body.
Bludlust blasts *Marshall*'s left leg.
*Marshall* hacks Bludlust's head hard.
Bohst draws a dagger from a silver Kandori wristcuff with a flash of steel.
Bohst tries to pierce *Jaxon*, but he deflects the blow.
*Jaxon* scythes Bohst's right hand very hard.
Byrg slashes *Jearom*'s left leg.
*Jearom* hacks Byrg's head.
You try to scythe *Saldria*, but she deflects the blow.
*Saldria* barely slashes your body.
Bludlust narrates 'we can probably hit 1n now'

b
* HP:Hurt MV:Tiring - Saldria: Scratched >
*Saldria* panics, and attempts to flee!
Byrg narrates 'on'

* HP:Hurt MV:Tiring - Saldria: Scratched > *Jaxon* panics, and attempts to flee!
*Draz* panics, and attempts to flee!
*Saldria* leaves north riding a gray palfrey.
[bash ]
Bash who?

* HP:Hurt MV:Tiring >
*Jaxon* leaves south.
*Draz* leaves south riding a warhorse.

* HP:Hurt MV:Tiring >
*Marshall* panics, and attempts to flee!

* HP:Hurt MV:Tiring >
*Marshall* leaves north riding a warhorse.

s
x
* HP:Hurt MV:Tiring >
b
Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
*Draz* is standing here, riding a warhorse.
*Jaxon* is standing here.

* HP:Hurt MV:Tiring > [k light]
You scythe *Draz*'s body.

* HP:Hurt MV:Tiring - Draz: Scratched >
[bash ]


-
=
*Draz* slashes your body hard.

+
*
*Jaxon* tries to scythe Codpiece, but he deflects the blow.

*+
=-
-
=
Your bash at *Draz* sends him sprawling!

* HP:Hurt MV:Tiring - Draz: Scratched >

Codpiece tries to stab *Jaxon*, but he parries successfully.
*Jaxon* tries to scythe Codpiece, but he deflects the blow.
You scythe *Draz*'s left leg very hard.
Codpiece tries to stab *Jaxon*, but he parries successfully.
Codpiece narrates 'on 2 1s'

nar hit 1s
* HP:Hurt MV:Tiring - Draz: Hurt >
You narrate 'hit 1s '

* HP:Hurt MV:Tiring - Draz: Hurt >
Codpiece narrates 'hit'

* HP:Hurt MV:Tiring - Draz: Hurt >
b
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Tiring - Draz: Hurt >

Bludlust has arrived from the north.
Hawkins has arrived from the north.

b
* HP:Hurt MV:Tiring - Draz: Hurt >
Bludlust blasts *Jaxon*'s body very hard.
Bohst has arrived from the north.

* HP:Hurt MV:Tiring - Draz: Hurt > [bash ]
They already seem to be stunned.
Byrg barely slashes *Draz*'s left leg.

* HP:Hurt MV:Tiring - Draz: Hurt >

Byrg slashes *Draz*'s right arm hard.
Codpiece tries to stab *Jaxon*, but he deflects the blow.
You scythe *Draz*'s body hard.

b
* HP:Hurt MV:Tiring - Draz: Hurt >
Codpiece tries to stab *Jaxon*, but he parries successfully.
Hawkins tries to hack *Jaxon*, but he deflects the blow.
Bohst tickles *Draz*'s right arm with his pierce.
[bash ]
They already seem to be stunned.
Byrg narrates '1s'

* HP:Hurt MV:Tiring - Draz: Hurt >
*Jaxon* panics, and attempts to flee!

* HP:Hurt MV:Tiring - Draz: Hurt >

*Jaxon* leaves south.
*Jaxon* has arrived from the south.
Hawkins tries to hack *Jaxon*, but he parries successfully.
Codpiece tries to stab *Jaxon*, but he deflects the blow.

c
* HP:Hurt MV:Tiring - Draz: Hurt >
[kick ]
Your kick hits *Draz* in the solar plexus!

* HP:Hurt MV:Tiring - Draz: Hurt >

Bludlust sends *Jaxon* sprawling with a powerful bash!

* HP:Hurt MV:Tiring - Draz: Hurt >

Bludlust blasts *Jaxon*'s left foot hard.
Codpiece stabs *Jaxon*'s body hard.
Hawkins hacks *Jaxon*'s right leg hard.
Byrg slashes *Draz*'s body.
*Draz* assumes The Boar Rushes Down the Mountain.
*Draz* slashes your head hard.

* HP:Wounded MV:Tiring - Draz: Hurt >

Bludlust looks at *Jaxon*.

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Hurt >

Codpiece stabs *Jaxon*'s head hard.

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Hurt >
c
[kick ]
Your boots need polishing again -- blood all over...

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >

Bludlust blasts *Jaxon*'s body very hard.
Codpiece stabs *Jaxon*'s body.
Hawkins hacks *Jaxon*'s body very hard.
Bohst barely tickles *Draz*'s body with his pierce.
Byrg slashes *Draz*'s body.
Bohst sends *Draz* sprawling with a powerful bash!

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >

*Weir* has arrived from the north, riding a dust-colored gelding.

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >
*Weir* tickles Byrg's right leg with his pierce.

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >

*Weir* pierces Byrg's body.
Codpiece stabs *Jaxon*'s body.

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >

*Weir* pierces Byrg's body.
Bludlust blasts *Jaxon*'s right leg hard.
Codpiece stabs *Jaxon*'s body hard.
*Jaxon* scythes Hawkins's right foot hard.
Hawkins hacks *Jaxon*'s left leg hard.
Bohst barely tickles *Draz*'s body with his pierce.
Byrg slashes *Weir*'s right leg.
You scythe *Draz*'s left hand.
Weir assumes an offensive striking posture.
*Jaxon* panics, and attempts to flee!

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >

*Jaxon* leaves south.

nar flee back to mobs when it's time
* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >
Codpiece tries to stab *Weir*, but he deflects the blow.

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >
You narrate 'flee back to mobs when it's time'

c
* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >
Codpiece tries to stab *Weir*, but he parries successfully.
*Weir* pierces Byrg's body.
Bludlust blasts *Weir*'s right leg hard.
[kick ]
Your boots need polishing again -- blood all over...

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >

Codpiece panics, and attempts to flee!

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >
Codpiece leaves south.

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >
*Weir* pierces Byrg's body.
Bohst tickles *Draz*'s body with his pierce.

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >

Weir assumes a defensive striking posture.

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >
*Jaxon* scythes Bludlust's right arm.
*Weir* avoids being bashed by Byrg who loses his balance and falls!

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >
Codpiece has arrived from the south.

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >
*Saldria* has arrived from the north, riding a gray palfrey.

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >
*Weir* intercepts Codpiece's attack on his mount.
Codpiece tries to stab *Weir*, but he parries successfully.

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >
*Audre* stabs Bohst's body.
*Saldria* leaves south riding a gray palfrey.

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >

*Audre* stabs Bohst's left arm.
*Weir* pierces Byrg's right foot.
Bludlust sends *Weir* sprawling with a powerful bash!

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >
Hawkins tries to hack *Audre*, but she parries successfully.

* HP:Wounded MV:Tiring - Bohst: Scratched - Draz: Wounded >
Hawkins tries to hack *Audre*, but she deflects the blow.
*Audre* stabs Bohst's body.
Codpiece stabs *Weir*'s head.
Bludlust blasts *Weir*'s body hard.
You scythe *Draz*'s left leg hard.
*Saldria* has arrived from the south, riding a gray palfrey.

* HP:Wounded MV:Tiring - Bohst: Hurt - Draz: Wounded >
l

Bludlust narrates 'channie'

* HP:Wounded MV:Tiring - Bohst: Hurt - Draz: Wounded > Bohst avoids being bashed by *Draz* who loses
his balance and falls!
Landing on the Manetherendrelle
This wooden landing sits on the north bank of the Manetherendrelle.
The waters of the Manetherendrelle are white with the froth of a turbulent
current. It would not be wise to try to swim in such untamed and
unpredictable waters.
[ obvious exits: N S ]
A squat border stone juts from the soil.
*Saldria* is standing here, riding a gray palfrey.
*Audre* is here, fighting Bohst.
Codpiece the Unsavoury is here, fighting Weir.
*Jaxon* is here, fighting Bludlust.
*Weir* is sitting here, riding a dust-colored gelding.
Bohst {Dhai'mon Grunt} is here, fighting Draz.
Byrg the Myrddraal is here, fighting Weir, riding a shadow stallion.
Hawkins the Contagious Stalker is here, fighting Audre.
Bludlust the Dark Master is here, fighting Weir.
*Draz* is here, fighting Bohst, riding a warhorse. <-- Stilll somewhat even!

* HP:Wounded MV:Tiring - Bohst: Hurt - Draz: Wounded >
Bludlust avoids being bashed by *Jaxon* who loses his balance and falls!
Bohst sends *Draz* sprawling with a powerful bash!
*Saldria* tries to slash Codpiece, but he dodges the attack.

* HP:Wounded MV:Tiring - Bohst: Hurt - Draz: Wounded >

*Wade* has arrived from the north, riding a Domani razor. <--- hmmmmm

* HP:Wounded MV:Tiring - Bohst: Hurt - Draz: Wounded >

Codpiece panics, and attempts to flee!

* HP:Wounded MV:Tiring - Bohst: Hurt - Draz: Wounded >
*Wade* barely slashes Byrg's left foot.

* HP:Wounded MV:Tiring - Bohst: Hurt - Draz: Wounded >

Blarg the Myrddraal has arrived from the north.
The dreadguard has arrived from the north.
The gholam has arrived from the north. <--- :) :) :)
An enormous hunch-backed trolloc has arrived from the north.
An enormous hunch-backed trolloc has arrived from the north.
An enormous hunch-backed trolloc has arrived from the north.
An enormous hunch-backed trolloc has arrived from the north.
An enormous hunch-backed trolloc has arrived from the north.
Blarg the Myrddraal slashes Jaxon's body hard.
*Jaxon* panics, and attempts to flee!
Blarg the Myrddraal slashes Jaxon's right arm very hard.
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
The gholam tickles Draz's body with his hit.
The dreadguard joins Blarg the Myrddraal's fight!
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Draz, who screams in pain.
*Wade* barely slashes Byrg's body.
*Saldria* tries to slash Codpiece, but he parries successfully.
Hawkins tries to hack *Audre*, but she parries successfully.
*Audre* stabs Bohst's left hand.
Codpiece stabs *Weir*'s right leg hard.
Bludlust blasts *Weir*'s left arm hard.
Bohst barely tickles *Draz*'s body with his pierce.
Byrg slashes *Weir*'s body.
You scythe *Draz*'s left arm very hard.
*Jearom* has arrived from the south, riding a warhorse.
Codpiece leaves north.

* HP:Hurt MV:Tiring - Bohst: Scratched - Draz: Wounded >

*Jaxon* leaves south.

* HP:Hurt MV:Tiring - Bohst: Scratched - Draz: Wounded >
*Weir* kicks Byrg in solar plexus, Byrg is rendered breathless!
Byrg narrates 'off to blarg' <--- Blarg is here!

* HP:Hurt MV:Tiring - Bohst: Scratched - Draz: Wounded >
*Audre* panics, and attempts to flee!

* HP:Hurt MV:Tiring - Bohst: Scratched - Draz: Wounded >
*Audre* leaves north.
*Saldria* panics, and attempts to flee!
Byrg panics, and attempts to flee!

* HP:Hurt MV:Tiring - Bohst: Scratched - Draz: Wounded >
*Jearom* leaves north riding a warhorse.
Byrg leaves south riding a shadow stallion.

* HP:Hurt MV:Tiring - Bohst: Scratched - Draz: Wounded >
nar STAY
*Saldria* leaves south riding a gray palfrey.
You narrate 'STAY' <---- LISTEN!

* HP:Hurt MV:Tiring - Bohst: Scratched - Draz: Wounded >
*Draz* panics, and attempts to flee!

* HP:Hurt MV:Tiring - Bohst: Scratched - Draz: Wounded >
The dreadguard barely slashes Draz's body.
An enormous hunch-backed trolloc joins the gholam's fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Draz, who screams in pain. <-- WEAK! :(
Blarg the Myrddraal joins an enormous hunch-backed trolloc's fight!
The gholam tickles Draz's body with his hit.
You scythe *Draz*'s right leg hard.
*Wade* slashes Bludlust's body hard.
Byrg narrates 'or that'

nar ASTAY
* HP:Hurt MV:Tiring - Bohst: Scratched - Draz: Battered >
*Draz* leaves south riding a warhorse.

l
* HP:Hurt MV:Tiring > You narrate 'ASTAY'

* HP:Hurt MV:Tiring > Landing on the Manetherendrelle
This wooden landing sits on the north bank of the Manetherendrelle.
The waters of the Manetherendrelle are white with the froth of a turbulent
current. It would not be wise to try to swim in such untamed and
unpredictable waters.
[ obvious exits: N S ]
A squat border stone juts from the soil.
An enormous hunch-backed trolloc is here, fighting Weir.
An enormous hunch-backed trolloc is here, fighting Weir.
An enormous hunch-backed trolloc is here, fighting Weir.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
An enormous hunch-backed trolloc is here, fighting Weir.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
*Wade* is here, fighting Bludlust, riding a Domani razor.
*Weir* is here, fighting Bludlust, riding a dust-colored gelding.
Bohst {Dhai'mon Grunt} is standing here.
Hawkins the Contagious Stalker is standing here.
Bludlust the Dark Master is here, fighting Weir.

* HP:Hurt MV:Tiring >
c

*Weir* panics, and attempts to flee!

* HP:Hurt MV:Tiring >
*Weir* leaves south riding a dust-colored gelding.

* HP:Hurt MV:Tiring > [kick ]
Kick who?

x
b
* HP:Hurt MV:Tiring >
[k light]
You try to scythe *Wade*, but he parries successfully.

* HP:Hurt MV:Tiring - Bludlust: Scratched - Wade: Hurt >
[bash ]


Bludlust narrates 'blarg is here'

-
Bludlust blasts *Wade*'s right leg into bloody fragments!
An enormous hunch-backed trolloc crushes Wade's body very hard.
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!

=
+*
*+
=
*Wade* sends Bludlust sprawling with a powerful bash!

-
-
=
As *Wade* avoids your bash, you topple over and fall to the ground! <--- firetruck!

* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Hurt >
An enormous hunch-backed trolloc crushes Wade's body hard.
An enormous hunch-backed trolloc crushes Wade's left leg very hard.
*Wade* slashes Bludlust's body.

* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Wounded >

Blarg the Myrddraal narrates 'The Keep is under attack!'

nar firetruck
cb
* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Wounded >
st
x
b

*Wade* panics, and attempts to flee!

* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Wounded > You narrate 'firetruck'

* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Wounded > An enormous hunch-backed trolloc tries to
crush Wade, but he deflects the blow.
An enormous hunch-backed trolloc tries to crush Wade, but he parries successfully.
You scythe *Wade*'s right arm into bloody fragments!
*Wade* slashes Bludlust's right leg hard.
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Wounded > Do you not consider fighting as standing?

* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Wounded >
*Wade* starts worshipping nothing at all.
[k light]
You do the best you can!

* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Wounded > *Wade* panics, and
attempts to flee!
[bash ]


A Domani razor avoids being bashed by Bohst who loses his balance and falls! <-- firetruck!

-
=+
*
*+
*Wade* panics, and attempts to flee!

=
A Domani razor barely tickles Bohst's body with his hit.
An enormous hunch-backed trolloc crushes Wade's left leg extremely hard.
An enormous hunch-backed trolloc tries to crush Wade, but he deflects the blow.
*Wade* slashes Bludlust's right arm.

-
-
*Wade* panics, and attempts to flee!

=
Your bash at *Wade* sends him sprawling! <--- YES!

* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Wounded >

A Domani razor swiftly dodges Bohst's attempt to pierce him.
A Domani razor tries to hit Bohst, but he deflects the blow.
An enormous hunch-backed trolloc crushes Wade's body very hard.
An enormous hunch-backed trolloc crushes Wade's body very hard.
You scythe *Wade*'s right foot into bloody fragments!
Bludlust blasts *Wade*'s left arm into bloody fragments!

* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Battered >
x

Codpiece sheathes a pair of moonstone hilted dirks into a camouflaged hood.

* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Battered > *Wade* leaves north riding a Domani razor.
[k light]
They aren't here.

x
* HP:Hurt MV:Tiring >
[k light]
They aren't here.

* HP:Hurt MV:Tiring >
Blarg the Myrddraal narrates 'The Keep is under attack!'

x
* HP:Hurt MV:Tiring >
[k light]
They aren't here.

n
x
b
* HP:Hurt MV:Tiring >
Old Road
[ obvious exits: N S ]
Byrg the Myrddraal is standing here, riding a shadow stallion.
A fox is here, hunting for rabbits.
*Wade* is here, fighting Codpiece, riding a Domani razor.
Codpiece the Unsavoury is here, fighting Wade.

* HP:Hurt MV:Tiring > [k light]
You try to scythe *Wade*, but he deflects the blow.

* HP:Hurt MV:Tiring - Codpiece: Healthy - Wade: Beaten >
[bash ]


-=
Bludlust has arrived from the south.
Hawkins has arrived from the south.

+
*Wade* panics, and attempts to flee!
Bludlust tries to blast *Wade*, but he parries successfully.

*

Byrg narrates 'ffs'

*
+=
*Wade* leaves south riding a Domani razor.

-
*Wade* has arrived from the south, riding a Domani razor.
Bludlust tries to blast *Wade*, but he deflects the blow.


Codpiece tries to stab *Wade*, but he deflects the blow.

s
-
=
Your bash at *Wade* sends him sprawling! <-- HOORAH

* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Beaten > No way! You're fighting for your life!

n
x
* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Beaten >
No way! You're fighting for your life!

* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Beaten > [k light]
You do the best you can!

* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Beaten >

Codpiece sheathes a pair of moonstone hilted dirks into a camouflaged hood.

* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Beaten >
Hawkins hacks *Wade*'s body very hard.

nar roar
* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Beaten >
Hawkins hacks *Wade*'s right leg into bloody fragments!
You scythe *Wade*'s body into bloody fragments!
*Wade* panics, and attempts to flee!
Codpiece pierces *Wade*'s right arm hard.
Bludlust blasts *Wade*'s body into bloody fragments!

* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Critical > You narrate 'roar'

* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Critical >

A throwing knife arcs through the air.
Bludlust looks at *Wade*.

x
* HP:Hurt MV:Tiring - Bludlust: Hurt - Wade: Critical >

*Wade* leaves south riding a Domani razor.
*Wade* has arrived from the south, riding a Domani razor.

* HP:Hurt MV:Tiring > *Wade* deflects a throwing knife that was thrown at him. <-- lol!
Hawkins tries to hack *Wade*, but he parries successfully.
Codpiece wields a pair of moonstone hilted dirks in a two-handed grip.
[k light]
You try to scythe *Wade*, but he parries successfully.

x
* HP:Hurt MV:Tiring - Hawkins: Scratched - Wade: Critical >
Codpiece tries to stab *Wade*, but he deflects the blow.

* HP:Hurt MV:Tiring - Hawkins: Scratched - Wade: Critical > [k light]
You do the best you can!

c
* HP:Hurt MV:Tiring - Hawkins: Scratched - Wade: Critical >
[kick ]
You miss your kick at *Wade*'s groin, much to his relief... <--- :( :( :(
*Wade* panics, and attempts to flee!

* HP:Hurt MV:Tiring - Hawkins: Scratched - Wade: Critical >

You hear a blood-curdling howl in the distance.
Codpiece tries to stab *Wade*, but he parries successfully.
Hawkins hacks *Wade*'s body very hard. <--- :) :) :)
*Wade* is dead! R.I.P. <--- :) :) :)
Your blood freezes as you hear *Wade*'s death cry.
Your heartbeat calms down more as you feel less panicked.
Codpiece gets a throwing knife from the corpse of Wade.
Byrg narrates 'im blarg'

* HP:Hurt MV:Strong >

Codpiece gets a throwing knife.

nar rip
* HP:Hurt MV:Strong >

Bludlust narrates 'rip wade'

* HP:Hurt MV:Strong >

Codpiece leans over and severs the head from the corpse of Wade.

* HP:Hurt MV:Strong >
s
Bludlust gets a pair of light, well-oiled leather boots from the corpse of Wade.
Bludlust gets a set of loose cloth breeches from the corpse of Wade.
Bludlust gets a water skin from the corpse of Wade.
Bludlust gets a belt with a buckle of cuendillar from the corpse of Wade.
Bludlust gets a brass hilted general's sword from the corpse of Wade.
Bludlust gets a silver etched shield from the corpse of Wade.
Bludlust gets a silver Kandori wristcuff from the corpse of Wade.
Bludlust gets a silver Kandori wristcuff from the corpse of Wade.
Bludlust gets a fine pair of light, buckskin gloves from the corpse of Wade.
Bludlust gets a set of finely-spun cloth sleeves from the corpse of Wade.
Bludlust gets a backpack from the corpse of Wade.
Bludlust gets a cloak of fine, black wool trimmed in scarlet from the corpse of Wade.
Bludlust gets a studded leather jerkin from the corpse of Wade.
Bludlust gets a shimmering pendant of obsidian from the corpse of Wade.
Bludlust gets a shimmering pendant of obsidian from the corpse of Wade.
Bludlust gets a light brown hood of finely-spun cloth from the corpse of Wade.
Bludlust gets a band of twisted onyx from the corpse of Wade.
Bludlust gets a band of twisted onyx from the corpse of Wade.
Bludlust gets an oilstone from the corpse of Wade.
Bludlust gets a lantern from the corpse of Wade.
You narrate 'rip'

* HP:Hurt MV:Strong > Bohst narrates 'nice'
Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
Bohst {Dhai'mon Grunt} is standing here.

* HP:Hurt MV:Strong >

Byrg narrates 'nice'

* HP:Hurt MV:Strong >
scan s

*Draz* has arrived from the south, riding a warhorse.
*Weir* has arrived from the south, riding a dust-colored gelding.
Byrg tries to slash *Weir*, but he parries successfully.

* HP:Hurt MV:Strong >
*Draz* leaves north riding a warhorse.

* HP:Hurt MV:Strong > Bludlust has arrived from the north.
Hawkins has arrived from the north.

x
* HP:Hurt MV:Strong >
b
The dreadguard says 'This is the will of the Great Lord!'
The gholam barely hits Weir's left hand.
The dreadguard says 'This is the will of the Great Lord!'
The dreadguard slashes Weir's right leg.
Blarg the Myrddraal slashes Weir's body hard.
*Weir* pierces Byrg's right arm.
[k light]
You scythe *Weir*'s body.

* HP:Hurt MV:Strong - Byrg: Wounded - Weir: Wounded > [bash ]


*Weir* panics, and attempts to flee!

nar on blarg
-
*Weir* leaves south riding a dust-colored gelding.

=
c
Cancelled.
You narrate 'on blarg'

* HP:Hurt MV:Strong >
[kick ]
Kick who?

x
b
* HP:Hurt MV:Strong >
[k light]
They aren't here.

* HP:Hurt MV:Strong > [bash ]
Bash who?

* HP:Hurt MV:Strong >
scna n
Bludlust leaves south.
Hawkins leaves south.
Arglebargle, glop-glyf!?!

* HP:Hurt MV:Strong >
scan s
Bludlust has arrived from the south.
Hawkins has arrived from the south.

* HP:Hurt MV:Strong >
scan n
Eyes keen, a Domani razor stands here swishing its tail.
A fox is here, hunting for rabbits.

* HP:Hurt MV:Strong >
n
Codpiece narrates 'on all n'
Old Road
[ obvious exits: N S ]
The corpse of Wade is lying here.
Eyes keen, a Domani razor stands here swishing its tail.
A fox is here, hunting for rabbits.

n
* HP:Hurt MV:Strong >
Old Road
[ obvious exits: E S ]
*Jaxon* is here, fighting Codpiece.
Codpiece the Unsavoury is here, fighting Jaxon.
A sheep is here, bleating.

* HP:Hurt MV:Strong >
x
b

Codpiece narrates 'jaaxon'

* HP:Hurt MV:Strong > *Jaxon* sends Codpiece sprawling with a powerful bash!
[k light]
You try to scythe *Jaxon*, but he parries successfully.

* HP:Hurt MV:Strong - Codpiece: Scratched - Jaxon: Wounded >
[bash ]


-
=
*Jaxon* scythes Codpiece's left foot into bloody fragments!
*Draz* has arrived from the east, riding a warhorse.

+
*
*+
*Draz* gracefully changes forms to The Courtier Taps His Fan.
*Draz* slashes your right hand hard.

=-
-
=
Bludlust has arrived from the south.
Hawkins has arrived from the south.
Your bash at *Jaxon* sends him sprawling!
*Jaxon* panics, and attempts to flee!

* HP:Hurt MV:Strong - Codpiece: Hurt - Jaxon: Battered >
Bludlust blasts *Draz*'s body hard.
*Draz* panics, and attempts to flee!

* HP:Hurt MV:Strong - Codpiece: Hurt - Jaxon: Battered >
Bludlust blasts *Draz*'s body.
*Draz* panics, and attempts to flee!
*Draz* leaves south riding a warhorse.
You scythe *Jaxon*'s body very hard.

* HP:Hurt MV:Strong - Codpiece: Hurt - Jaxon: Battered >
b
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Strong - Codpiece: Hurt - Jaxon: Battered >
*Audre* stabs Hawkins's head.
Bludlust tries to blast *Audre*, but she deflects the blow.

* HP:Hurt MV:Strong - Codpiece: Hurt - Jaxon: Battered >
b
You hear a blood-curdling howl in the distance.
*Weir* has arrived from the east, riding a dust-colored gelding.
*Draz* has arrived from the south, riding a warhorse.
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Strong - Codpiece: Hurt - Jaxon: Battered >
*Weir* pierces Bludlust's body.
*Draz* leaves east riding a warhorse.

* HP:Hurt MV:Strong - Codpiece: Hurt - Jaxon: Battered >

*Jaxon* leaves south.

* HP:Hurt MV:Strong >
*Weir* barely pierces Bludlust's body.
Bludlust tries to blast *Audre*, but she deflects the blow.
Hawkins tries to hack *Audre*, but she parries successfully.
*Audre* stabs Hawkins's body.
Codpiece tries to stab *Jaxon*, but he parries successfully.

* HP:Hurt MV:Strong >
scan e
e
x
b
*Weir* pierces Bludlust's body.
*Weir* wipes his boots in the face of Bludlust!
*Jaxon* panics, and attempts to flee!

* HP:Hurt MV:Strong > Old Road
[ obvious exits: N W ]

* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong > [bash ]
Bash who?

n
* HP:Hurt MV:Strong >
*Jaxon* has arrived from the west.

x
b
* HP:Hurt MV:Strong >
Old Road
[ obvious exits: E S ]
A gray palfrey prances skittishly nearby.
*Saldria* is standing here, riding a gray palfrey.
*Draz* is here, fighting the dreadguard, riding a warhorse.
A darkhound is here, howling.
*Jearom* is here, fighting a darkhound, riding a warhorse.
A darkhound is here, fighting Jearom.
The dreadguard is here, fighting Draz.
An owl is visible flying high in the sky.

* HP:Hurt MV:Strong > [k light]
You try to scythe *Saldria*, but she parries successfully.

* HP:Hurt MV:Strong - Saldria: Wounded >
*Draz* leaves south riding a warhorse.
*Draz* has arrived from the south, riding a warhorse.
[bash ]


*Draz* leaves east riding a warhorse.

-
The dreadguard says 'This is the will of the Great Lord!'
*Marshall* has arrived from the east, riding a warhorse.

=+
*
*Marshall* leaves south riding a warhorse.

*+
nar e n is dg
=-
*Saldria* tickles your body with her slash.
A darkhound joins a darkhound's fight!
The dreadguard joins a darkhound's fight!
The dreadguard turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows the dreadguard.
*Jearom* hacks a darkhound's body into bloody fragments!
A darkhound hits Jearom's body.
*Marshall* has arrived from the south, riding a warhorse.


*Marshall* hacks your body.

Cancelled.
You narrate 'e n is dg'

flee
* HP:Wounded MV:Strong - Saldria: Wounded >
You panic and attempt to flee!


You flee head over heels.
Old Road
[ obvious exits: N W ]

* HP:Wounded MV:Tiring >
nar off it
w
x
You hear a blood-curdling howl in the distance.
You narrate 'off it'

b
* HP:Hurt MV:Tiring > Old Road
[ obvious exits: E S ]
*Weir* is here, fighting Bludlust, riding a dust-colored gelding.
*Audre* is here, fighting Hawkins.
Hawkins the Contagious Stalker is here, fighting Audre.
Bludlust the Dark Master is here, fighting Audre.
Codpiece the Unsavoury is here, fighting Weir.
A sheep is here, bleating.

* HP:Hurt MV:Tiring > [k light]
You scythe *Weir*'s right leg very hard.

* HP:Hurt MV:Tiring - Bludlust: Hurt - Weir: Wounded > [bash ]

-
=+
*
*
Codpiece narrates 'we on all north two'

+
=
Codpiece stabs *Weir*'s right leg hard.
*Weir* pierces Bludlust's left arm.
*Audre* stabs Hawkins's left arm.
Codpiece tries to stab *Weir*, but he deflects the blow.
*Weir* pierces Bludlust's body.
*Audre* barely stabs Hawkins's body.
Codpiece narrates 'still'

-
-
=
Your bash at *Weir* sends him sprawling!

* HP:Hurt MV:Tiring - Bludlust: Wounded - Weir: Wounded >
nar dg not enough back all
You narrate 'dg not enough back all '

* HP:Hurt MV:Tiring - Bludlust: Wounded - Weir: Wounded >
*Audre* avoids being bashed by Hawkins who loses his balance and falls!
Bludlust panics, and attempts to flee!

* HP:Hurt MV:Tiring - Bludlust: Wounded - Weir: Wounded >

You scythe *Weir*'s left arm extremely hard.
Codpiece stabs *Weir*'s body.
*Audre* barely stabs Hawkins's body.

* HP:Hurt MV:Tiring - Bludlust: Wounded - Weir: Wounded >

Bludlust panics, and attempts to flee!

* HP:Hurt MV:Tiring - Bludlust: Wounded - Weir: Wounded >

Bludlust leaves south.

* HP:Hurt MV:Tiring - Weir: Wounded >

*Draz* has arrived from the east, riding a warhorse.
*Saldria* has arrived from the east, riding a gray palfrey.
A gray palfrey has arrived from the east.
*Marshall* has arrived from the east, riding a warhorse.

* HP:Hurt MV:Tiring - Weir: Wounded >
*Marshall* leaves east riding a warhorse.

* HP:Hurt MV:Tiring - Weir: Wounded >

*Saldria* tries to slash Codpiece, but he dodges the attack.

nar weir bashed
* HP:Hurt MV:Tiring - Weir: Wounded >
*Draz* tries to slash Codpiece, but he deflects the blow.

* HP:Hurt MV:Tiring - Weir: Wounded > *Draz* tries to slash Codpiece, but he parries successfully.
Codpiece swiftly dodges *Saldria*'s attempt to slash him.
Hawkins tries to hack *Audre*, but she deflects the blow.
You scythe *Weir*'s right arm very hard.
Codpiece stabs *Weir*'s right leg.
*Audre* stabs Hawkins's head.
You narrate 'weir bashed'

* HP:Hurt MV:Tiring - Weir: Wounded >

*Jaxon* scythes your body.

* HP:Wounded MV:Tiring - Weir: Wounded >

Codpiece stabs *Weir*'s body.
*Audre* stabs Hawkins's body.

flee
* HP:Wounded MV:Tiring - Weir: Wounded >
PANIC! You couldn't escape!

* HP:Wounded MV:Tiring - Weir: Wounded >
Byrg has arrived from the south, riding a shadow stallion.
Bludlust has arrived from the south.
Bohst has arrived from the south.

nar off cp
* HP:Wounded MV:Tiring - Weir: Wounded >
Bohst tickles *Draz*'s body with his pierce.

cw
* HP:Wounded MV:Tiring - Weir: Wounded >
You narrate 'off cp'
Byrg tries to slash *Saldria*, but she deflects the blow.

* HP:Wounded MV:Tiring - Weir: Wounded > Codpiece panics, and attempts to flee!
[cha mood wimpy]
Mood changed to: Wimpy

flee
* HP:Wounded MV:Tiring - Weir: Wounded >

Byrg tries to slash *Saldria*, but she parries successfully.
Bohst tickles *Draz*'s body with his pierce.
You hear a blood-curdling howl in the distance.
You hear a blood-curdling howl in the distance.
*Weir* pierces your left foot.
Hawkins tries to hack *Audre*, but she parries successfully.
You scythe *Weir*'s body.
*Audre* barely stabs Hawkins's body.
*Weir* sends you sprawling with a powerful bash! <--- OH NO!

* HP:Wounded MV:Tiring - Weir: Wounded >
Bludlust spits over his shoulder.
Codpiece leaves east.

* HP:Wounded MV:Tiring - Weir: Wounded >

Bludlust tries to blast *Jaxon*, but he deflects the blow.

* HP:Wounded MV:Tiring - Weir: Wounded >
Ouch! That Really did HURT!

Your body is pierced by razor sharp ice spikes sent by *Saldria*! <--- OUCH!!!

* HP:Battered MV:Tiring - Weir: Wounded >

Bohst panics, and attempts to flee!

* HP:Battered MV:Tiring - Weir: Wounded >
Bohst leaves south.

* HP:Battered MV:Tiring - Weir: Wounded >

*Draz* slashes Bludlust's right leg very hard.

flee
* HP:Battered MV:Tiring - Weir: Wounded >
Bludlust coughs loudly.

* HP:Battered MV:Tiring - Weir: Wounded >
Byrg panics, and attempts to flee!

* HP:Battered MV:Tiring - Weir: Wounded >
Bludlust tries to blast *Jaxon*, but he parries successfully.
*Jaxon* scythes your body hard.
*Weir* pierces your body.
Hawkins tries to hack *Audre*, but she parries successfully.
*Audre* barely stabs Hawkins's head.

* HP:Battered MV:Tiring - Weir: Wounded >
Byrg leaves east riding a shadow stallion.

* HP:Battered MV:Tiring - Weir: Wounded >
Hawkins panics, and attempts to flee!
*Saldria* tickles Hawkins's head with her slash.

* HP:Battered MV:Tiring - Weir: Wounded >

Bludlust nods in agreement.

* HP:Battered MV:Tiring - Weir: Wounded >

Bludlust avoids being bashed by *Draz* who loses his balance and falls!

* HP:Battered MV:Tiring - Weir: Wounded >
Bludlust tries to blast *Jaxon*, but he parries successfully.
*Jaxon* scythes your left hand.
*Weir* pierces your body.
*Audre* swiftly dodges Hawkins's attempt to hack her.
You try to scythe *Weir*, but he deflects the blow.
*Audre* stabs Hawkins's body.
You panic and attempt to flee!

You flee head over heels.
Old Road
[ obvious exits: N S ]
The corpse of Wade is lying here.
Eyes keen, a Domani razor stands here swishing its tail.
A fox is here, hunting for rabbits.
Old Road
[ obvious exits: E S ]
Bludlust the Dark Master is here, fighting Jaxon.
*Jaxon* is here, fighting Bludlust.
A gray palfrey prances skittishly nearby.
*Saldria* is here, fighting Hawkins, riding a gray palfrey.
*Draz* is here, fighting Bludlust, riding a warhorse.
*Weir* is standing here, riding a dust-colored gelding.
*Audre* is here, fighting Hawkins.
Hawkins the Contagious Stalker is here, fighting Audre.
A sheep is here, bleating. <--- A BLUNDER!

* HP:Battered MV:Tiring >
s
*Weir* pierces your body.
No way! You're fighting for your life!
Byrg narrates 'for fucks sakes'

* HP:Battered MV:Tiring - Weir: Wounded >

*Audre* stabs Hawkins's body.

* HP:Battered MV:Tiring - Weir: Wounded >
*Saldria* unleashes a flurry of icy spikes at Bludlust, who is stabbed repeatedly. <--- THANKFULLY NOT ME! But we'll soon see it didn't really matter!

flee
* HP:Battered MV:Tiring - Weir: Wounded >
You scythe *Weir*'s body hard.
*Weir* pierces your body.
*Saldria* tickles Hawkins's body with her slash.
Bludlust tries to blast *Jaxon*, but he deflects the blow.
Hawkins tries to hack *Audre*, but she dodges the attack.
*Audre* stabs Hawkins's left arm.

* HP:Battered MV:Tiring - Weir: Battered >
You panic and attempt to flee!


Hawkins panics, and attempts to flee!


Hawkins leaves south.


*Audre* barely stabs your left foot.


Codpiece narrates 'dhound patrol'
You flee head over heels.
Old Road
[ obvious exits: N W ] <-- Bah!

* HP:Battered MV:Tiring >

*Weir* has arrived from the west, riding a dust-colored gelding.

* HP:Battered MV:Tiring >

*Weir* pierces your head.

scan w
w
* HP:Beaten MV:Tiring - Weir: Battered >
Bludlust the Dark Master is sitting here.
*Jaxon* is here, fighting Bludlust.
A gray palfrey prances skittishly nearby.
*Saldria* is here, fighting Bludlust, riding a gray palfrey.
*Draz* is here, fighting Bludlust, riding a warhorse.
*Audre* is here, fighting Bludlust.
A sheep is here, bleating.

* HP:Beaten MV:Tiring - Weir: Battered > No way! You're fighting for your life!

flee
* HP:Beaten MV:Tiring - Weir: Battered >
You panic and attempt to flee!


Codpiece narrates 'is all n e n with dl'


You flee head over heels.
Old Road
[ obvious exits: E S ]
Bludlust the Dark Master is sitting here.
*Jaxon* is here, fighting Bludlust.
A gray palfrey prances skittishly nearby.
*Saldria* is here, fighting Bludlust, riding a gray palfrey.
*Draz* is here, fighting Bludlust, riding a warhorse.
*Audre* is here, fighting Bludlust.
A sheep is here, bleating.

cha winpy <-- BAH
* HP:Beaten MV:Tiring >
Fields: description, email, passphrase, posture, mood, spam, title, wimpy.

ws <--BAH!
* HP:Beaten MV:Tiring >
s
*Weir* has arrived from the east, riding a dust-colored gelding.
Arglebargle, glop-glyf!?! <-- BAH!

* HP:Beaten MV:Tiring >
*Weir* pierces your body.

* HP:Beaten MV:Tiring - Weir: Battered > No way! You're fighting for your life! <-- :( :(

* HP:Beaten MV:Tiring - Weir: Battered >
flee
You scythe *Weir*'s right leg very hard.
*Weir* pierces your right arm.
*Audre* barely stabs Bludlust's body.
*Jaxon* scythes Bludlust's right leg hard.
*Draz* spins on one heel, changing forms to Water Flows Downhill.
*Draz* slashes Bludlust's body hard.
Bludlust tries to blast *Jaxon*, but he parries successfully.
Your heartbeat calms down more as you feel less panicked.
You panic and attempt to flee!

cha wimpy 0

Bludlust panics, and attempts to flee!


Bludlust leaves east.

*Audre* stabs your right arm.
You flee head over heels.
Old Road
[ obvious exits: N W ] <--- :(
Bludlust the Dark Master is standing here.
You won't flee from any fight now. <--- :)

* HP:Beaten MV:Strong >
n

*Weir* has arrived from the west, riding a dust-colored gelding.
Bludlust leaves north.

x
* HP:Beaten MV:Strong > *Weir* pierces your right arm.
*Draz* has arrived from the west, riding a warhorse.
*Saldria* has arrived from the west, riding a gray palfrey.
A gray palfrey has arrived from the west.
*Saldria* barely slashes your left leg.
No way! You're fighting for your life! <--- :(

* HP:Beaten MV:Strong - Weir: Battered >
*Jaxon* scythes your body.
You wish that your wounds would stop BLEEDING so much!

[k light]
You do the best you can! <--:( That's all we can DO!

* HP:Beaten MV:Strong - Weir: Battered >

*Jaxon* scythes your left arm very hard.
You wish that your wounds would stop BLEEDING so much!

*Saldria* tickles your body with her slash.
You wish that your wounds would stop BLEEDING so much!

You scythe *Weir*'s right leg very hard.
*Weir* pierces your right foot.
You wish that your wounds would stop BLEEDING so much!


flee
* HP:Critical MV:Strong - Weir: Battered >
You panic and attempt to flee!


Bludlust narrates 'im out crit'


*Draz* leaves west riding a warhorse.


You flee head over heels.
Old Road
[ obvious exits: E S ] <-- PROBABLY TOO LATE NOW!
Codpiece the Unsavoury is standing here.
A darkhound is here, howling.
A darkhound is here, howling.
A darkhound is here, howling.
A darkhound is here, howling.
A grim-eyed man patrols the area for his Dark Lord.
An owl is visible flying high in the sky.

* HP:Critical MV:Strong >
Codpiece wields a throwing knife.

* HP:Critical MV:Strong >
Codpiece sheathes a throwing knife into a set of cloth sleeves.

x
* HP:Critical MV:Strong >
Codpiece wields a pair of moonstone hilted dirks in a two-handed grip.

x
* HP:Critical MV:Strong > *Audre* has arrived from the south.
Codpiece tries to stab *Audre*, but she parries successfully.
[k light]
*Audre* swiftly dodges your attempt to scythe her.

x
x
* HP:Critical MV:Strong - Codpiece: Scratched - Audre: Healthy > [k light]
You do the best you can!

* HP:Critical MV:Strong - Codpiece: Scratched - Audre: Healthy > *Saldria* has arrived from the
south, riding a gray palfrey.
A gray palfrey has arrived from the south.
[k light]
You do the best you can!

* HP:Critical MV:Strong - Codpiece: Scratched - Audre: Healthy > *Saldria* barely slashes your body.
You wish that your wounds would stop BLEEDING so much!

[k light]
You do the best you can!

b
* HP:Critical MV:Strong - Codpiece: Scratched - Audre: Healthy >
The dreadguard says 'This is the will of the Great Lord!'
The dreadguard tries to crush Audre, but she dodges the attack.
*Audre* panics, and attempts to flee!
[bash ]
Byrg narrates 'im blarg'


*Audre* leaves east.

-
*Saldria* swiftly dodges Codpiece's attempt to stab her.

=
*Weir* has arrived from the south, riding a dust-colored gelding.

+
*Weir* barely pierces your left foot.
You wish that your wounds would stop BLEEDING so much!

*Saldria* panics, and attempts to flee!

*
*Saldria* leaves south riding a gray palfrey.


*Weir* pierces your left arm.
You wish that your wounds would stop BLEEDING so much!

A darkhound barely hits Weir's body.
A darkhound joins a darkhound's fight!
A darkhound joins a darkhound's fight!
A darkhound joins a darkhound's fight!
The dreadguard joins a darkhound's fight!
Codpiece stabs *Weir*'s left leg.

*
+=
-
The dreadguard says 'This is the will of the Great Lord!'
The dreadguard turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows the dreadguard.
*Weir* panics, and attempts to flee!


*Weir* leaves south riding a dust-colored gelding. <-- LOL NO FLEELAG :(
*Jaxon* barely scythes your body.
You wish that your wounds would stop BLEEDING so much!


-
=
Codpiece tries to stab *Jaxon*, but he parries successfully.
They're not here anymore!

s
* HP:Critical MV:Strong - Jaxon: Wounded >
w
No way! You're fighting for your life!

* HP:Critical MV:Strong - Jaxon: Wounded > Codpiece stabs *Jaxon*'s left leg.
A darkhound joins Codpiece's fight!
A darkhound joins a darkhound's fight!
A darkhound joins a darkhound's fight!
A darkhound joins a darkhound's fight!
You scythe *Jaxon*'s head hard.
*Jaxon* panics, and attempts to flee!
*Jaxon* scythes your body.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

flee
* HP:Critical MV:Strong - Jaxon: Battered >
*Jaxon* panics, and attempts to flee!

w
s
* HP:Critical MV:Strong - Jaxon: Battered >
You panic and attempt to flee! <-- HMM!?


*Jaxon* leaves east.


*Weir* has arrived from the south, riding a dust-colored gelding.


*Weir* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

*Saldria* has arrived from the south, riding a gray palfrey.
Codpiece tries to stab *Saldria*, but she dodges the attack.

*someone* stabs your left arm.
You are dead! Sorry... <-- LOL YES FLEELAG! :( :(
You feel the Weave of the Wheel loosen from you.
You stop following Byrg.
Circle of Darkness
[ obvious exits: N E S W U D ]
A rancid slab of decaying meat lies here, covered with maggots.
A fresh chunk of meat has been recently cut from a kill.
A revolting well bubbles with the blood of the sacrificed.
Maybe you should get on your feet first?


----------------------------------- 5 MINUTES LATER!



o HP:Battered MV:Fresh >
whe
You have no sense of location here.

o HP:Battered MV:Fresh >
st
d
You are already standing.

o HP:Battered MV:Fresh > In the Grand Hall
[ obvious exits: N E S W ]
A young trolloc is here, growling with a deep bloodlust.

o HP:Battered MV:Full >
w
The Grand Hall
[ obvious exits: N E S W ]
A wolfish trolloc is here, howling for blood.

whe
o HP:Battered MV:Full >
Players in your Zone
--------------------
Zarth - The Grand Hall

o HP:Battered MV:Full >

Bludlust narrates 'anyone know what weir is using?'

o HP:Battered MV:Full >
nar hrm
w
You narrate 'hrm'

w
o HP:Battered MV:Full >
s
The Entrance to the Northern Twin Keep
[ obvious exits: E W ]
A soft leather pouch has been discarded here.
A red-eyed raven is perched nearby, staring silently at you.
An infirm trolloc wheezes hoarsely from within a heap of rags and scraps.

* HP:Battered MV:Full > The Courtyard
[ obvious exits: E S ]
A wolfish trolloc is here, howling for blood.
A hooved trolloc anxiously stamps its feet.

* HP:Battered MV:Full >
A Destroyed Catapult
[ obvious exits: N E S ]
A hooved trolloc anxiously stamps its feet.
A bearish trolloc towers here, its snout drawn into a snarl.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall and cloaked myrddraal locks eyes with you, smiling cruelly.

* HP:Battered MV:Full >

Jarnakk narrates 'on weir'

* HP:Battered MV:Full >

Hawkins narrates 'where did blarg go'

* HP:Battered MV:Full >
nar sinister?
You narrate 'sinister?'

* HP:Battered MV:Full >
s
e
The Courtyard
[ obvious exits: N E S W ]
A beaked trolloc is here, scouting.

s
* HP:Battered MV:Full > The Courtyard
[ obvious exits: N S W ]
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A bearish trolloc towers here, its snout drawn into a snarl.

e
s
* HP:Battered MV:Full > The Courtyard
[ obvious exits: N S W ]
A grim-eyed man patrols the area for his Dark Lord.
A bearish trolloc towers here, its snout drawn into a snarl.
A red-eyed raven is here flying around.

e
* HP:Battered MV:Full > Alas, you cannot go that way...

* HP:Battered MV:Full > The Entrance to the Southern Twin Keep
[ obvious exits: N E W ]
A trolloc is here ruling a group of trollocs.

* HP:Battered MV:Full > The Entrance to the Great Hall
[ obvious exits: E W ]
A brown sack has been left here.
A wolfish trolloc is here, howling for blood.

o HP:Battered MV:Full >
e
e
In the Great hall
[ obvious exits: N E S W ]
Powerful wings, beating fiercely, obstruct the view.
A handsome man in black, military vesture generals the Dark Lord's new armies.
A hooved trolloc anxiously stamps its feet.
A bearish trolloc towers here, its snout drawn into a snarl.
A bearish trolloc towers here, its snout drawn into a snarl.
A bearish trolloc towers here, its snout drawn into a snarl.
A bearish trolloc towers here, its snout drawn into a snarl.
Towering over his peers, a hulking trolloc prepares to feast.

o HP:Battered MV:Full > The Eastern Wing of the Great Hall
[ obvious exits: N E S W ]
A hooved trolloc anxiously stamps its feet.

o HP:Battered MV:Full >
Bludlust narrates 'blarg is 1n boat'

o HP:Battered MV:Full >

Jarnakk narrates 'ya dont know zone'

o HP:Battered MV:Full >
nar piercing bashing mob
s
You narrate 'piercing bashing mob'

o HP:Battered MV:Full > In the Study
[ obvious exits: N S ]
A large desk made of fine, thick wood stands across the room from here.
A bearish trolloc towers here, its snout drawn into a snarl.
A tactician's clerk tallies fallen enemies here.
A lean, muscled trolloc plans a raid here.

o HP:Battered MV:Full >
l in desk

Jarnakk narrates 'gonna die, all good'

o HP:Battered MV:Full >
It is closed.

o HP:Battered MV:Full >

Bohst narrates '1n of boat to IoMM'

o HP:Battered MV:Full >

Byrg narrates 'zarth i have your dung' <--- GOING TO GET DOWN THERE BUT WANT A BIT OF GEAR FOR SAFETY!

open desk
o HP:Battered MV:Full >
Ok.

o HP:Battered MV:Full >

Jarnakk narrates 'dont give a firetruck'

o HP:Battered MV:Full >
get all.abseq desk
You can't find any abseqs in a desk.

o HP:Wounded MV:Full >
l in desk
desk (here) :
a backpack
a skin of human flesh
a package of iron rations
a shiny copper dagger

o HP:Wounded MV:Full >
get pack desk
You get a backpack from a desk.

o HP:Wounded MV:Full >
l in pack
backpack (carried) :
a pair of light, well-oiled leather boots
a set of loose cloth breeches
a water skin
a belt with a buckle of cuendillar
a brass hilted general's sword
a silver etched shield
[2] a silver Kandori wristcuff
a fine pair of light, buckskin gloves
a set of finely-spun cloth sleeves
a cloak of fine, black wool trimmed in scarlet
a studded leather jerkin
[2] a shimmering pendant of obsidian
a light brown hood of finely-spun cloth
[2] a band of twisted onyx
an oilstone
a lantern
the death scalp of a smuggler chief slain in the Mountains of Mist
a large number of gold crowns (28)
nineteen copper pennys
a thin vial of yellow fluid <--- THIS GARBAGE WILL WORK!
a smooth metallic disc
a plate of sausages and vegetables
a plate of pickled quail eggs
a plate of yellow peppers and pork
[3] a mirrored lantern

o HP:Wounded MV:Full >
Bludlust narrates 'youre on the road somewhere, trying to find'

o HP:Wounded MV:Full >
get all pack
You get a pair of light, well-oiled leather boots from a backpack.
You get a set of loose cloth breeches from a backpack.
You get a water skin from a backpack.
You get a belt with a buckle of cuendillar from a backpack.
You get a brass hilted general's sword from a backpack.
You get a silver etched shield from a backpack.
You get a silver Kandori wristcuff from a backpack.
You get a silver Kandori wristcuff from a backpack.
You get a fine pair of light, buckskin gloves from a backpack.
You get a set of finely-spun cloth sleeves from a backpack.
You get a cloak of fine, black wool trimmed in scarlet from a backpack.
You get a studded leather jerkin from a backpack.
You get a shimmering pendant of obsidian from a backpack.
You get a shimmering pendant of obsidian from a backpack.
You get a light brown hood of finely-spun cloth from a backpack.
You get a band of twisted onyx from a backpack.
You get a band of twisted onyx from a backpack.
You get an oilstone from a backpack.
You get a lantern from a backpack.
You get the death scalp of a smuggler chief slain in the Mountains of Mist from a backpack.
You get a large number of gold crowns from a backpack.
You get nineteen copper pennys from a backpack.
You get a thin vial of yellow fluid from a backpack.
You get a smooth metallic disc from a backpack.
You get a plate of sausages and vegetables from a backpack.
You get a plate of pickled quail eggs from a backpack.
You get a plate of yellow peppers and pork from a backpack.
You get a mirrored lantern from a backpack.
You get a mirrored lantern from a backpack.
You get a mirrored lantern from a backpack.

o HP:Wounded MV:Full >
wear all
You slide a band of twisted onyx on to your right ring finger.
You slide a band of twisted onyx on to your left ring finger.
You wear a light brown hood of finely-spun cloth on your head.
You wear a shimmering pendant of obsidian around your neck.
You wear a shimmering pendant of obsidian around your neck.
You wear a studded leather jerkin on your body.
You wear a cloak of fine, black wool trimmed in scarlet around your body.
You wear a set of finely-spun cloth sleeves on your arms.
You put a fine pair of light, buckskin gloves on your hands.
You put a silver Kandori wristcuff on around your right wrist.
You put a silver Kandori wristcuff on around your left wrist.
You strap a silver etched shield on your arm becoming very impressive.
You wield a brass hilted general's sword.
You wear a belt with a buckle of cuendillar around your waist.
You put a water skin on your belt.
You put a set of loose cloth breeches on your legs.
You wear a pair of light, well-oiled leather boots on your feet.
You wear a backpack on your back.

stat
o HP:Wounded MV:Strong >
You are a 785 year old male trolloc warrior. It's your birthday today!
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 6.9 lbs and wearing 37.0 lbs, peanuts.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 92, Dodging bonus: 61, Parrying bonus: 67
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 38% on average.

You are subjected to the following effects:

o HP:Wounded MV:Strong >
n
w
The Eastern Wing of the Great Hall
[ obvious exits: N E S W ]
Powerful wings, beating fiercely, obstruct the view.
A handsome man in black, military vesture generals the Dark Lord's new armies.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hooved trolloc anxiously stamps its feet.

o HP:Wounded MV:Strong > In the Great hall
[ obvious exits: N E S W ]
A bearish trolloc towers here, its snout drawn into a snarl.
A bearish trolloc towers here, its snout drawn into a snarl.
A bearish trolloc towers here, its snout drawn into a snarl.
A bearish trolloc towers here, its snout drawn into a snarl.
Towering over his peers, a hulking trolloc prepares to feast.

o HP:Wounded MV:Strong >
nar wearing this combo for the flame down
w
w
You narrate 'wearing this combo for the flame down' <-- THAT'S THE PLAN!

w
o HP:Wounded MV:Strong > The Entrance to the Great Hall
[ obvious exits: E W ]
A brown sack has been left here.
A wolfish trolloc is here, howling for blood.

o HP:Wounded MV:Strong > The Entrance to the Southern Twin Keep
[ obvious exits: N E W ]
A trolloc is here ruling a group of trollocs.

* HP:Wounded MV:Strong > The Courtyard
[ obvious exits: E S W ]
A huge darkhound is here, drooling and snarling.
A young trolloc is here, growling with a deep bloodlust.

* HP:Wounded MV:Strong >
w
w
Codpiece narrates 'jarnakk what're you doing'
The Courtyard
[ obvious exits: N E S W ]
An artifact collector stands here, searching specific items.
A trolloc is here commanding a fist of troops.
A hooved trolloc anxiously stamps its feet.

* HP:Wounded MV:Strong > Entrance to the Courtyard
[ obvious exits: N E S W ]
A jewel-encrusted scabbard made of gold glitters from its gems.
A large metal key has been dropped here.
A lantern has been left here.
A trolloc is here commanding a fist of troops.
A wolfish trolloc is here, howling for blood.

* HP:Wounded MV:Strong >
n
The Courtyard
[ obvious exits: N E S W ]
A bearish trolloc towers here, its snout drawn into a snarl.
A trolloc is here commanding a fist of troops.

* HP:Wounded MV:Strong >
e
The Well
[ obvious exits: N E S W ]
A revolting well bubbles with the blood of the sacrificed.
An evil-looking spiked club lies here on the ground.
A small metal shield glints brightly here.
A black flame dances here in midair.
A trolloc is here commanding a fist of troops.
A juvenile trolloc waits hungrily to be fed.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A gray haired weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.

o HP:Wounded MV:Strong >
enter flame amadacia <--- :)
whe
Ok.

o HP:Wounded MV:Strong > You can ENTER FLAME to:
Thakan'dar, Ruined Keep, Stronghold, or Fortress. <--- :(
Players in your Zone
--------------------
Zarth - The Well

o HP:Wounded MV:Strong >

As a trolloc, you can also travel to:
Blodfest's Camp, Tear, Lugard, or Amadicia. <--- :(

o HP:Wounded MV:Strong >

Jarnakk narrates 'i dong care just let me die'

o HP:Wounded MV:Strong >
enter flame amadicia
Ok.

o HP:Wounded MV:Full >
whe
Players in your Zone
--------------------
Zarth - The Well

o HP:Wounded MV:Full >

You step into the flame.
Inside an Old Outpost
The only thing that remains of the door that once blocked the entrance
to this tower are four old and rusted hinges. From the size of the hinges,
the door must have been massive indeed. There is no evidence that it
was broken open with force; none of the hinges are bent or broken. A
winding stone stair climbs the wall here like a jagged vine.
[ obvious exits: N U ]
A black flame dances here in midair.
Jarnakk narrates 'give 2 fucks' <-- VERY ANGRY!?!?

------- I MAKE IT TO MY FRIENDS!! -------------------

* HP:Wounded MV:Winded >
n
Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
Hawkins the Contagious Stalker is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
An owl is here flying around.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Wounded MV:Winded >
nar i blarg
in
You narrate 'i blarg'

* HP:Wounded MV:Winded > You are carrying:
[3] a mirrored lantern
a plate of yellow peppers and pork
a plate of pickled quail eggs
a smooth metallic disc
a thin vial of yellow fluid
nineteen copper pennys
a large number of gold crowns (28)
the death scalp of a smuggler chief slain in the Mountains of Mist
a lantern
an oilstone
a large slab of meat

s
* HP:Wounded MV:Winded >
Bridge Over the River
[ obvious exits: N S D ]
A one person canoe rests on the ground. [2]
A shattered arm lies in a bloody red and purple mess. [4]
A bruised and bloody leg lies on the ground, torn from its socket. [2]

rem all <-- GET RID OF THE GARBAGE!
* HP:Wounded MV:Winded >
You stop using a band of twisted onyx.
You stop using a band of twisted onyx.
You stop using a light brown hood of finely-spun cloth.
You stop using a shimmering pendant of obsidian.
You stop using a shimmering pendant of obsidian.
You stop using a studded leather jerkin.
You stop using a cloak of fine, black wool trimmed in scarlet.
You stop using a backpack.
You stop using a set of finely-spun cloth sleeves.
You stop using a fine pair of light, buckskin gloves.
You stop using a silver Kandori wristcuff.
You stop using a silver Kandori wristcuff.
You stop using a silver etched shield.
You grip a brass hilted general's sword with both hands.
You stop using a brass hilted general's sword.
You stop using a water skin.
You stop using a belt with a buckle of cuendillar.
You stop using a set of loose cloth breeches.
You stop using a pair of light, well-oiled leather boots.

* HP:Wounded MV:Winded >
drop all
You drop a pair of light, well-oiled leather boots.
You drop a set of loose cloth breeches.
You drop a belt with a buckle of cuendillar.
You drop a water skin.
You drop a brass hilted general's sword.
You drop a silver etched shield.
You drop a silver Kandori wristcuff.
You drop a silver Kandori wristcuff.
You drop a fine pair of light, buckskin gloves.
You drop a set of finely-spun cloth sleeves.
You drop a backpack.
You drop a cloak of fine, black wool trimmed in scarlet.
You drop a studded leather jerkin.
You drop a shimmering pendant of obsidian.
You drop a shimmering pendant of obsidian.
You drop a light brown hood of finely-spun cloth.
You drop a band of twisted onyx.
You drop a band of twisted onyx.
You drop a mirrored lantern.
You drop a mirrored lantern.
You drop a mirrored lantern.
You drop a plate of yellow peppers and pork.
You drop a plate of pickled quail eggs.
You drop a smooth metallic disc.
You drop a thin vial of yellow fluid.
You drop nineteen copper pennys.
You drop a large number of gold crowns.
You drop the death scalp of a smuggler chief slain in the Mountains of Mist.
You drop a lantern.
You drop an oilstone.
You drop a large slab of meat.

* HP:Wounded MV:Winded >
get vial
You get a thin vial of yellow fluid. <-- GET THE VIAL!!

* HP:Wounded MV:Winded >
get all.coin
n
You get a large number of gold crowns.
You get nineteen copper pennys.

* HP:Wounded MV:Winded > Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
Hawkins the Contagious Stalker is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
An owl is here flying around.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Wounded MV:Winded >
Bludlust narrates 'ffs im hag, forgot i cant keep notice on'

* HP:Wounded MV:Winded >
nod byrg
You nod at him.

* HP:Wounded MV:Winded >

Byrg gives you a pair of ebony-steel plate greaves.
Byrg gives you a wicked knife bladed axe.
Byrg gives you a backpack. <--- :)

whe
* HP:Wounded MV:Winded >
Players in your Zone
--------------------
Zarth - Landing on the Manetherendrelle
Bludlust - By a Duck Pond
Hawkins - Landing on the Manetherendrelle
Jarnakk - By a Duck Pond
Bohst - Landing on the Manetherendrelle
Byrg - Landing on the Manetherendrelle

* HP:Wounded MV:Winded >
wear all
Your heartbeat calms down more as you feel less panicked.
Bludlust narrates 'be back with jarnakk shortly'
You wear a backpack on your back.
You wield a wicked knife bladed axe with both hands.
You put a pair of ebony-steel plate greaves on your legs.

* HP:Wounded MV:Tiring >

Bohst says 'roughly'

* HP:Wounded MV:Tiring >
get all pack
You get a skin of human flesh from a backpack.
You get a pair of thick metal boots from a backpack.
You get a belt with a buckle of cuendillar from a backpack.
You get a silver Kandori wristcuff from a backpack.
You get a silver Kandori wristcuff from a backpack.
You get a pair of heavy metal gauntlets from a backpack.
You get a pair of ebony-steel plate vambraces from a backpack.
You get an elegant black cloak with a green insignia from a backpack.
You get a shining steel breastplate from a backpack.
You get a shimmering chain of gold from a backpack.
You get a shimmering chain of gold from a backpack.
You get a full metal helmet and visor from a backpack.
You get a gold ring from a backpack.
You get a gold ring from a backpack.
You get a raw side of meat from a backpack.
You get a large number of gold crowns from a backpack.
You get a leather water flask from a backpack.
You get a thin vial of yellow fluid from a backpack.
You get a thin vial of yellow fluid from a backpack.
You get a dented tankard from a backpack.
You get an oilstone from a backpack.

* HP:Wounded MV:Tiring >
wear all
You slide a gold ring on to your right ring finger.
You slide a gold ring on to your left ring finger.
You wear a full metal helmet and visor on your head.
You wear a shimmering chain of gold around your neck.
You wear a shimmering chain of gold around your neck.
You wear a shining steel breastplate on your body.
You wear an elegant black cloak with a green insignia around your body.
You wear a pair of ebony-steel plate vambraces on your arms.
You put a pair of heavy metal gauntlets on your hands.
You put a silver Kandori wristcuff on around your right wrist.
You put a silver Kandori wristcuff on around your left wrist.
You wear a belt with a buckle of cuendillar around your waist.
You wear a pair of thick metal boots on your feet.
You put a skin of human flesh on your belt.

* HP:Wounded MV:Tiring >
stat
You are a 785 year old male trolloc warrior. It's your birthday today!
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 5.4 lbs and wearing 71.3 lbs, light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 167, Dodging bonus: 19, Parrying bonus: 45
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 83% on average.

You are subjected to the following effects:

* HP:Wounded MV:Tiring >
put all pack
s
You put an oilstone in a backpack.
You put a dented tankard in a backpack.
You put a leather water flask in a backpack.
You put 76 crowns in a backpack.
You put a raw side of meat in a backpack.
You put nineteen coppers in a backpack.
You put a thin vial of yellow fluid in a backpack.
You put a thin vial of yellow fluid in a backpack.
You put a thin vial of yellow fluid in a backpack.

* HP:Wounded MV:Tiring > Bridge Over the River
[ obvious exits: N S D ]
A large slab of meat has been placed here.
A fine-grained oilstone lies upon the ground.
A lantern has been left here.
A gory tuft of flesh lies abandoned on the ground.
A smooth disc lies here, seemingly made out of stone.
A plate of tasty looking pork steams here.
A plate of tasty looking pork steams here.
A mirrored lantern has been left here. [3]
An onyx band lies on the ground. [2]
A cloth hood has been left here.
Shimmering slightly, a pendant of black obsidian lies here [2]
A jerkin of leather, studded with raised metal, lies here.
A dark cloak with red trim is neatly folded here.
A thick, leather backpack lies abandoned here.
A set of cloth sleeves lay rumpled here.
A pair of buckskin gloves have been set aside.
A snowflake design of Kandori origin is etched into a sturdy, silver wristcuff. [2]
A shield lies here, its face etched in an intricate pattern inlaid with silver.
A long blade with the rank of general raised in its brass hilt lies here.
A water skin has been left on the ground.
A thin belt with a beautifully carved buckle of white stone lies here.
A pile of cloth is set aside here.
Some boots lie in a heap over there.
A one person canoe rests on the ground. [2]
A shattered arm lies in a bloody red and purple mess. [4]
A bruised and bloody leg lies on the ground, torn from its socket. [2]

* HP:Wounded MV:Tiring >
get all
You get a large slab of meat.
You get an oilstone.
You get a lantern.
You get the death scalp of a smuggler chief slain in the Mountains of Mist.
You get a smooth metallic disc.
You get a plate of pickled quail eggs.
You get a plate of yellow peppers and pork.
You get a mirrored lantern.
You get a mirrored lantern.
You get a mirrored lantern.
You get a band of twisted onyx.
You get a band of twisted onyx.
You get a light brown hood of finely-spun cloth.
You get a shimmering pendant of obsidian.
You get a shimmering pendant of obsidian.
You get a studded leather jerkin.
You get a cloak of fine, black wool trimmed in scarlet.
You get a backpack.
You get a set of finely-spun cloth sleeves.
You get a fine pair of light, buckskin gloves.
You get a silver Kandori wristcuff.
You get a silver Kandori wristcuff.
You get a silver etched shield.
You get a brass hilted general's sword.
You get a water skin.
You get a belt with a buckle of cuendillar.
You get a set of loose cloth breeches.
You get a pair of light, well-oiled leather boots.
You get a small canoe.
a small canoe: You can't carry that much weight.
You get a shattered arm.
You get a shattered arm.
You get a shattered arm.
a shattered arm: You can't carry that much weight.
a severed leg: You can't carry that much weight.
a severed leg: You can't carry that much weight.

* HP:Wounded MV:Tiring >
put all pack
You put a shattered arm in a backpack.
You put a shattered arm in a backpack.
You put a shattered arm in a backpack.
A small canoe won't fit in a backpack.
You put a pair of light, well-oiled leather boots in a backpack.
You put a set of loose cloth breeches in a backpack.
You put a belt with a buckle of cuendillar in a backpack.
You put a water skin in a backpack.
You put a brass hilted general's sword in a backpack.
A silver etched shield won't fit in a backpack.
You put a silver Kandori wristcuff in a backpack.
You put a silver Kandori wristcuff in a backpack.
A fine pair of light, buckskin gloves won't fit in a backpack.
A set of finely-spun cloth sleeves won't fit in a backpack.
A backpack won't fit in a backpack.
A cloak of fine, black wool trimmed in scarlet won't fit in a backpack.
A studded leather jerkin won't fit in a backpack.
You put a shimmering pendant of obsidian in a backpack.
You put a shimmering pendant of obsidian in a backpack.
A light brown hood of finely-spun cloth won't fit in a backpack.
You put a band of twisted onyx in a backpack.
You put a band of twisted onyx in a backpack.
A mirrored lantern won't fit in a backpack.
A mirrored lantern won't fit in a backpack.
A mirrored lantern won't fit in a backpack.
A plate of pickled quail eggs won't fit in a backpack.
A plate of yellow peppers and pork won't fit in a backpack.
A smooth metallic disc won't fit in a backpack.
The death scalp of a smuggler chief slain in the Mountains of Mist won't fit in a backpack.
A lantern won't fit in a backpack.
An oilstone won't fit in a backpack.
A large slab of meat won't fit in a backpack.

* HP:Wounded MV:Tiring >

Codpiece narrates 'draz just went into dr fade for some reason'

* HP:Wounded MV:Tiring >
get all.limb pack
You get a shattered arm from a backpack.
You get a shattered arm from a backpack.
You get a shattered arm from a backpack.

* HP:Wounded MV:Tiring >

Bludlust narrates 'lol'

* HP:Wounded MV:Tiring >
drop all.limb
in
You drop a shattered arm.
You drop a shattered arm.
You drop a shattered arm.

* HP:Wounded MV:Tiring >
You are carrying:
a small canoe
a silver etched shield
a fine pair of light, buckskin gloves
a set of finely-spun cloth sleeves
a backpack
a cloak of fine, black wool trimmed in scarlet
a studded leather jerkin
a light brown hood of finely-spun cloth
[3] a mirrored lantern
a plate of pickled quail eggs
a plate of yellow peppers and pork
a smooth metallic disc
the death scalp of a smuggler chief slain in the Mountains of Mist
a lantern
an oilstone
a large slab of meat

* HP:Wounded MV:Tiring >

Bludlust narrates 'bet he thought jarnakk was in there'

* HP:Wounded MV:Tiring >
drop all.canoe
whe
You drop a small canoe.

* HP:Wounded MV:Tiring >
Players in your Zone
--------------------
Jarnakk - South of Deven Ride
Bludlust - South of Deven Ride
Zarth - Bridge Over the River
Hawkins - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
Byrg - Landing on the Manetherendrelle

* HP:Wounded MV:Tiring >
n
Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
Hawkins the Contagious Stalker is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
An owl is here flying around.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

nar snicker
* HP:Wounded MV:Tiring >
in
You narrate 'snicker'

* HP:Wounded MV:Tiring > You are carrying:
a silver etched shield
a fine pair of light, buckskin gloves
a set of finely-spun cloth sleeves
a backpack
a cloak of fine, black wool trimmed in scarlet
a studded leather jerkin
a light brown hood of finely-spun cloth
[3] a mirrored lantern
a plate of pickled quail eggs
a plate of yellow peppers and pork
a smooth metallic disc
the death scalp of a smuggler chief slain in the Mountains of Mist
a lantern
an oilstone
a large slab of meat

* HP:Wounded MV:Tiring >

Bludlust narrates 'since i just got him from e dr fade'

* HP:Wounded MV:Tiring >
put all i.pack
You put a silver etched shield in a backpack.
You put a fine pair of light, buckskin gloves in a backpack.
You put a set of finely-spun cloth sleeves in a backpack.
You put a cloak of fine, black wool trimmed in scarlet in a backpack.
You put a studded leather jerkin in a backpack.
You put a light brown hood of finely-spun cloth in a backpack.
You put a mirrored lantern in a backpack.
You put a mirrored lantern in a backpack.
You put a mirrored lantern in a backpack.
You put a plate of pickled quail eggs in a backpack.
You put a plate of yellow peppers and pork in a backpack.
You put a smooth metallic disc in a backpack.
You put the death scalp of a smuggler chief slain in the Mountains of Mist in a backpack.
You put a lantern in a backpack.
You put an oilstone in a backpack.
You put a large slab of meat in a backpack.

* HP:Wounded MV:Tiring >
l in pack
backpack (used) :
[2] a band of twisted onyx
[2] a shimmering pendant of obsidian
[2] a silver Kandori wristcuff
a brass hilted general's sword
a water skin
a belt with a buckle of cuendillar
a set of loose cloth breeches
a pair of light, well-oiled leather boots
[3] a thin vial of yellow fluid
nineteen copper pennys
a raw side of meat
a wealth of gold crowns (76)
a leather water flask
a dented tankard
an oilstone

* HP:Wounded MV:Tiring >
stat
You are a 785 year old male trolloc warrior. It's your birthday today! <--- :) :) :)
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 20.1 lbs and wearing 99.3 lbs, somewhat heavy.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 162, Dodging bonus: 17, Parrying bonus: 41
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 83% on average.

You are subjected to the following effects:

* HP:Wounded MV:Tiring >

Bludlust has arrived from the north.
Jarnakk has arrived from the north.

whe
* HP:Wounded MV:Tiring >
Players in your Zone
--------------------
Jarnakk - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Zarth - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
Byrg - Landing on the Manetherendrelle
You catch a smell of horses nearby.

* HP:Wounded MV:Tiring >

Bludlust sits down and rests.

* HP:Wounded MV:Tiring >

Bludlust says 'fol on byrg'

* HP:Wounded MV:Tiring >
l in i.pack
backpack (carried) :
a large slab of meat
an oilstone
a lantern
the death scalp of a smuggler chief slain in the Mountains of Mist
a smooth metallic disc
a plate of pickled quail eggs
a plate of yellow peppers and pork
[3] a mirrored lantern
a light brown hood of finely-spun cloth
a studded leather jerkin
a cloak of fine, black wool trimmed in scarlet
a set of finely-spun cloth sleeves
a fine pair of light, buckskin gloves
a silver etched shield

* HP:Wounded MV:Tiring >

Jarnakk stops following Bludlust.
Jarnakk now follows Byrg.

* HP:Wounded MV:Tiring >
drop i.pack
You drop a backpack.

* HP:Wounded MV:Tiring >
Jarnakk is now a member of Byrg's group.

* HP:Wounded MV:Tiring >

Jarnakk sits down and rests.

* HP:Wounded MV:Tiring >
l in pack
backpack (used) :
[2] a band of twisted onyx
[2] a shimmering pendant of obsidian
[2] a silver Kandori wristcuff
a brass hilted general's sword
a water skin
a belt with a buckle of cuendillar
a set of loose cloth breeches
a pair of light, well-oiled leather boots
[3] a thin vial of yellow fluid
nineteen copper pennys
a raw side of meat
a wealth of gold crowns (76)
a leather water flask
a dented tankard
an oilstone

* HP:Wounded MV:Tiring >
fol byrg
You now follow Byrg.

* HP:Wounded MV:Tiring >
Byrg hisses 'so then'

in
* HP:Wounded MV:Tiring >
You are carrying:
Nothing.

* HP:Wounded MV:Tiring >
Jarnakk eats a shattered arm.

* HP:Wounded MV:Tiring >
stat
Jarnakk drops a severed leg.
You are a 785 year old male trolloc warrior. It's your birthday today!
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.0 lbs and wearing 99.3 lbs, fairly light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 164, Dodging bonus: 18, Parrying bonus: 43
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 83% on average.

You are subjected to the following effects:
You are now a member of Byrg's group.

* HP:Wounded MV:Tiring >
eq
You are using:
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a full metal helmet and visor
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a shining steel breastplate
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a wicked knife bladed axe
<worn about waist> a belt with a buckle of cuendillar
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Wounded MV:Tiring >
stat
cb
You are a 785 year old male trolloc warrior. It's your birthday today!
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.0 lbs and wearing 99.3 lbs, fairly light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 164, Dodging bonus: 18, Parrying bonus: 43
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 83% on average.

You are subjected to the following effects:

stat
* HP:Wounded MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring >
You are a 785 year old male trolloc warrior. It's your birthday today!
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.0 lbs and wearing 99.3 lbs, fairly light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 186, Dodging bonus: 18, Parrying bonus: 35
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 83% on average.

You are subjected to the following effects:

* HP:Wounded MV:Tiring >
nar gasp
You narrate 'gasp'

* HP:Wounded MV:Tiring >

Bohst says 'Zarth dumb the lanterns, jerkin'

* HP:Wounded MV:Tiring >
nar it's my birthday today
in
You narrate 'it's my birthday today' <--- !!!!

* HP:Wounded MV:Tiring >
You are carrying:
Nothing.

* HP:Wounded MV:Tiring >
drop all.lantern
You don't seem to have any lanterns.

* HP:Wounded MV:Tiring >
geta ll.lantern pack
Arglebargle, glop-glyf!?!

* HP:Wounded MV:Tiring >
get all.lantern pack
You can't find any lanterns in a backpack.

* HP:Wounded MV:Tiring >
eq
You are using:
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a full metal helmet and visor
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a shining steel breastplate
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a wicked knife bladed axe
<worn about waist> a belt with a buckle of cuendillar
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Wounded MV:Tiring >
l in pack
backpack (used) :
[2] a band of twisted onyx
[2] a shimmering pendant of obsidian
[2] a silver Kandori wristcuff
a brass hilted general's sword
a water skin
a belt with a buckle of cuendillar
a set of loose cloth breeches
a pair of light, well-oiled leather boots
[3] a thin vial of yellow fluid
nineteen copper pennys
a raw side of meat
a wealth of gold crowns (76)
a leather water flask
a dented tankard
an oilstone

* HP:Wounded MV:Tiring >

Bohst says 'dump even'

* HP:Wounded MV:Tiring >
'I did
You say 'I did '

in
* HP:Wounded MV:Tiring >

Codpiece narrates 'brick on jaxon' <-- LOL

* HP:Wounded MV:Tiring > You are carrying:
Nothing.

* HP:Wounded MV:Tiring >
eq
You are using:
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a full metal helmet and visor
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a shining steel breastplate
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a wicked knife bladed axe
<worn about waist> a belt with a buckle of cuendillar
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Wounded MV:Tiring >
Bohst nods in agreement.

* HP:Wounded MV:Tiring >
flip
You flip head over heels.

scan
* HP:Wounded MV:Tiring >
whe
North: A gray palfrey prances skittishly nearby.

* HP:Wounded MV:Tiring > Players in your Zone
--------------------
Codpiece - Main Street
Jarnakk - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Zarth - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
Byrg - Landing on the Manetherendrelle
You catch a smell of horses nearby.

* HP:Wounded MV:Tiring >
scan n
A gray palfrey prances skittishly nearby.

* HP:Wounded MV:Tiring >
n
Old Road
[ obvious exits: N S ]
The corpse of Wade is lying here.
A gray palfrey prances skittishly nearby.

k horse
* HP:Wounded MV:Tiring >
You scythe a gray palfrey's head into bloody fragments!

* HP:Wounded MV:Tiring - a gray palfrey: Hurt >
scan n
A gray palfrey barely tickles your right arm with his hit.
You scythe a gray palfrey's right leg into bloody fragments!

* HP:Wounded MV:Tiring - a gray palfrey: Wounded >
prac
You have got 1 practice sessions left.
You are skilled in the following:
bash (Superb)
kick (Superb)
rescue (Bad)
shield parry (Awful)
axes (Superb)
clubs (Superb)
staves (Poor)
flails (Superb)
whips (Poor)
chains (Poor)
search (Good)
track (Superb)

* HP:Wounded MV:Tiring - a gray palfrey: Wounded >
scan n

* HP:Wounded MV:Tiring - a gray palfrey: Wounded >
A gray palfrey barely tickles your left hand with his hit.
You scythe a gray palfrey's left leg into bloody fragments!

* HP:Wounded MV:Tiring - a gray palfrey: Battered >
nar good
You narrate 'good'

* HP:Wounded MV:Tiring - a gray palfrey: Battered >

Bohst narrates 'still smell'

* HP:Wounded MV:Tiring - a gray palfrey: Battered >

A gray palfrey tickles your left arm with his hit.
You scythe a gray palfrey's body into bloody fragments!

* HP:Wounded MV:Tiring - a gray palfrey: Beaten >
nar I am pracced
Codpiece narrates 'christ'
You narrate 'I am pracced' <--- PROBABLY should have checked this before I flamed down

scan n
* HP:Wounded MV:Tiring - a gray palfrey: Beaten >

* HP:Wounded MV:Tiring - a gray palfrey: Beaten >
s

A gray palfrey barely hits your body.
You scythe a gray palfrey's body into bloody fragments!
A gray palfrey is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a gray palfrey's death cry.

* HP:Wounded MV:Tiring > Landing on the Manetherendrelle
[ obvious exits: N S ]
A bruised and bloody leg lies on the ground, torn from its socket.
A thick, leather backpack lies abandoned here.
A squat border stone juts from the soil.
Codpiece the Unsavoury is standing here.
Jarnakk is Bakk is resting here.
Bludlust the Dark Master is resting here.
Hawkins the Contagious Stalker is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
An owl is here flying around.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Wounded MV:Tiring >
scan n
*Weir* is standing here, riding a dust-colored gelding.

* HP:Wounded MV:Tiring >

Codpiece narrates 'just went from healthy to beaten' <--- OUCH

nar weir 1n
* HP:Wounded MV:Tiring >
You narrate 'weir 1n'

scan n
* HP:Wounded MV:Tiring >
Codpiece narrates 'in one bash'
*Draz* is standing here, riding a warhorse.

* HP:Wounded MV:Tiring >
nar lol
You narrate 'lol' <--- LOL!

whe
x
* HP:Wounded MV:Tiring >
Players in your Zone
--------------------
Zarth - Landing on the Manetherendrelle
Codpiece - Landing on the Manetherendrelle
Jarnakk - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
Byrg - Landing on the Manetherendrelle
You catch a smell of horses nearby.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

sc
x
* HP:Wounded MV:Tiring >
Bohst narrates '2 are 1n'
You have 246(367) hit and 153(230) movement points.
You have scored 90271151 experience points and 1689 quest points.
You need 3228849 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring >

Bludlust narrates 'ouch'

* HP:Wounded MV:Tiring >

Codpiece narrates 'hit em'

scan
* HP:Wounded MV:Tiring >
* HP:Wounded MV:Tiring >

Jarnakk stops resting, and clambers on his feet.

* HP:Wounded MV:Tiring >
whe
Bohst narrates 'draz and weir'
Players in your Zone
--------------------
Zarth - Landing on the Manetherendrelle
Codpiece - Landing on the Manetherendrelle
Jarnakk - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
Byrg - Landing on the Manetherendrelle
You catch a smell of horses nearby.

scan n
* HP:Wounded MV:Tiring >

* HP:Wounded MV:Tiring >

Bludlust stops resting, and clambers on his feet.

* HP:Wounded MV:Tiring >
scan n
Codpiece narrates 'we are tons, they're strung out'

* HP:Wounded MV:Tiring >
n
Old Road
[ obvious exits: N S ]
The corpse of a gray palfrey is lying here.
The corpse of Wade is lying here.

scan n
* HP:Wounded MV:Tiring >

* HP:Wounded MV:Tiring >
n
Old Road
[ obvious exits: E S ]

scan e
* HP:Wounded MV:Tiring >
A fox is here, hunting for rabbits.

* HP:Wounded MV:Tiring >
e
scan n
Old Road
[ obvious exits: N W ]
A fox is here, hunting for rabbits.

* HP:Wounded MV:Tiring > A sheep is here, bleating.
An owl is here, looking for mice.

* HP:Wounded MV:Tiring >
n
Old Road
[ obvious exits: E S ]
A small purse is here.
The corpse of Zarth is lying here.
A sheep is here, bleating.
An owl is here, looking for mice.

* HP:Wounded MV:Tiring >
nar none to 1n
You narrate 'none to 1n'

scan n
* HP:Wounded MV:Strong >
* HP:Wounded MV:Strong >
s
Old Road
[ obvious exits: N W ]
A fox is here, hunting for rabbits.

* HP:Wounded MV:Strong >
w
Old Road
[ obvious exits: E S ]

whe
* HP:Wounded MV:Strong >
Players in your Zone
--------------------
Zarth - Old Road
Codpiece - Old Road
Jarnakk - Landing on the Manetherendrelle
Bludlust - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
Byrg - Landing on the Manetherendrelle
You catch a smell of horses nearby.

* HP:Wounded MV:Strong >

Jarnakk has arrived from the south.

* HP:Wounded MV:Strong >
nar they ll n of us
You narrate 'they ll n of us'

e
* HP:Wounded MV:Strong >
Old Road
[ obvious exits: N W ]
Codpiece the Unsavoury is standing here.
A fox is here, hunting for rabbits.

* HP:Wounded MV:Strong >
scan n
Bohst narrates 'they were a moment ago'
A sheep is here, bleating.
An owl is here, looking for mice.

* HP:Wounded MV:Strong >
nar yueah they moved chasing cp
w
You narrate 'yueah they moved chasing cp'

* HP:Wounded MV:Strong > Old Road
[ obvious exits: E S ]
Bludlust the Dark Master is standing here.

* HP:Wounded MV:Tiring >
nar you looping?
s
You narrate 'you looping?'

s
* HP:Wounded MV:Tiring > Old Road
[ obvious exits: N S ]
The corpse of a gray palfrey is lying here.
The corpse of Wade is lying here.

whe
* HP:Wounded MV:Tiring > Landing on the Manetherendrelle
[ obvious exits: N S ]
A bruised and bloody leg lies on the ground, torn from its socket.
A thick, leather backpack lies abandoned here.
A squat border stone juts from the soil.
Codpiece the Unsavoury is standing here.
Jarnakk is Bakk is standing here.
Hawkins the Contagious Stalker is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
An owl is here flying around.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

x
* HP:Wounded MV:Tiring > Players in your Zone
--------------------
Zarth - Landing on the Manetherendrelle
Codpiece - Landing on the Manetherendrelle
Bludlust - Old Road
Jarnakk - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle
Bohst - Landing on the Manetherendrelle
Byrg - Landing on the Manetherendrelle
You catch a smell of horses nearby.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring >
scan s
Bludlust has arrived from the north.
Codpiece the Unsavoury is standing here.

* HP:Wounded MV:Tiring >
s
x
Bridge Over the River
[ obvious exits: N S D ]
A one person canoe rests on the ground. [2]
A shattered arm lies in a bloody red and purple mess. [4]
A bruised and bloody leg lies on the ground, torn from its socket. [2]
Codpiece the Unsavoury is standing here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring >
nar you have looped
whe
You narrate 'you have looped'

x
x
* HP:Wounded MV:Tiring >
scan s
Players in your Zone
--------------------
Bohst - Old Road
Hawkins - Old Road
Jarnakk - Old Road
Byrg - Old Road
Bludlust - Old Road
Codpiece - Old Road
Zarth - Bridge Over the River
You catch a smell of horses nearby.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > Codpiece the Unsavoury is standing here.
A fox is here, hunting for rabbits.

s
* HP:Wounded MV:Tiring >
sx
Old Road
[ obvious exits: N S ]
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
The dismembered corpse of Zirex is lying here.
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
A fox is here, hunting for rabbits.

* HP:Wounded MV:Tiring > Arglebargle, glop-glyf!?!

* HP:Wounded MV:Tiring >
x
[k light]
They aren't here.

x
* HP:Wounded MV:Tiring >
Codpiece leaves north.

x
* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring >
x
x
[k light]
They aren't here.

x
x
* HP:Wounded MV:Tiring > [k light]
They aren't here.

x
* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

scan s
* HP:Wounded MV:Tiring >
x
x

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

x
x
* HP:Wounded MV:Tiring >
x
[k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

whe
x
* HP:Wounded MV:Tiring >
[k light]
They aren't here.

x
* HP:Wounded MV:Tiring > Players in your Zone
--------------------
Jarnakk - Old Road
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Hawkins - Old Road
Byrg - Old Road
Bludlust - Old Road
You catch a smell of horses nearby.

x
* HP:Wounded MV:Tiring > [k light]
They aren't here.

x
* HP:Wounded MV:Tiring > [k light]
They aren't here.

x
* HP:Wounded MV:Tiring > [k light]
They aren't here.

x
* HP:Wounded MV:Tiring > [k light]
They aren't here.

x
* HP:Wounded MV:Tiring > [k light]
They aren't here.

x
* HP:Wounded MV:Tiring > [k light]
They aren't here.

x
* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

x
x
* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

n
n
* HP:Wounded MV:Tiring >
[k light]
They aren't here.

* HP:Wounded MV:Tiring > Bridge Over the River
[ obvious exits: N S D ]
A one person canoe rests on the ground. [2]
A shattered arm lies in a bloody red and purple mess. [4]
A bruised and bloody leg lies on the ground, torn from its socket. [2]

* HP:Wounded MV:Tiring > Landing on the Manetherendrelle
[ obvious exits: N S ]
A bruised and bloody leg lies on the ground, torn from its socket.
A thick, leather backpack lies abandoned here.
A squat border stone juts from the soil.
An owl is here flying around.

* HP:Wounded MV:Tiring >
scan n
Jarnakk is Bakk is standing here.
Codpiece the Unsavoury is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Hawkins the Contagious Stalker is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust the Dark Master is standing here.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Wounded MV:Tiring >
n
Old Road
[ obvious exits: N S ]
The corpse of a gray palfrey is lying here.
The dismembered corpse of Wade is lying here.
Jarnakk is Bakk is standing here.
Codpiece the Unsavoury is standing here.
Bohst {Dhai'mon Grunt} is standing here.
Hawkins the Contagious Stalker is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust the Dark Master is standing here.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

o HP:Hurt MV:Strong >
emote leans toward Codpiece he feels better!
Ok.

o HP:Hurt MV:Strong >
whe
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
Bludlust - Old Road
Jarnakk - Old Road
Codpiece - Old Road
Hawkins - Old Road
Byrg - Old Road

o HP:Hurt MV:Strong >

Byrg hisses 'theyre gonna come back '

o HP:Hurt MV:Strong >
nod codpiece
scan
You nod at him.
Byrg hisses 'over and over'

whe
o HP:Hurt MV:Strong >
North: A fox is here, hunting for rabbits.
South: An owl is here flying around.

o HP:Hurt MV:Strong > Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
Bludlust - Old Road
Jarnakk - Old Road
Codpiece - Old Road
Hawkins - Old Road
Byrg - Old Road

o HP:Hurt MV:Strong >

Byrg hisses 'lol'

whe
o HP:Hurt MV:Strong >
who
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
Bludlust - Old Road
Jarnakk - Old Road
Codpiece - Old Road
Hawkins - Old Road
Byrg - Old Road

o HP:Hurt MV:Strong >
Players
-------
Mudface the Bearish Trolloc
Grimm the Brothers
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Byrg the Myrddraal [Myrddraal]

9 players displayed.

stat
o HP:Hurt MV:Strong >
You are a 785 year old male trolloc warrior. It's your birthday today!
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.0 lbs and wearing 99.3 lbs, fairly light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 186, Dodging bonus: 18, Parrying bonus: 35
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 83% on average.

You are subjected to the following effects:

o HP:Hurt MV:Strong >

Jarnakk says 'is blarg imm controlled atm, or is this a repeating occurence'


o HP:Hurt MV:Strong >
'the movement was #freeblarg
whe
You say 'the movement was #freeblarg'

o HP:Hurt MV:Strong > Players in your Zone
--------------------
Codpiece - Old Road
Bohst - Old Road
Zarth - Old Road
Bludlust - Old Road
Jarnakk - Old Road
Hawkins - Old Road
Byrg - Old Road

o HP:Hurt MV:Strong >
whe
who
Players in your Zone
--------------------
Codpiece - Old Road
Bohst - Old Road
Zarth - Old Road
Bludlust - Old Road
Jarnakk - Old Road
Hawkins - Old Road
Byrg - Old Road
You catch a smell of horses nearby.

o HP:Hurt MV:Strong > Players
-------
Mudface the Bearish Trolloc
Grimm the Brothers
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Byrg the Myrddraal [Myrddraal]

9 players displayed.

o HP:Hurt MV:Strong >
nar zone
scan
You narrate 'zone'

--------------------- WE WANDER AROUND, CODPIECE fighting them, I tracking the dreadguard mob!, finally ZATUCHLY SHOWS UP! -------------

o HP:Healthy MV:Tiring >
nar I north of dr
whe
You narrate 'I north of dr'

sc
o HP:Healthy MV:Tiring > Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Zatuchly - Main Street
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
Jarnakk - Old Road
Byrg - Old Road
You catch a smell of horses nearby.

o HP:Healthy MV:Tiring > You have 367(367) hit and 125(230) movement points.
You have scored 90282953 experience points and 1689 quest points.
You need 3217047 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

x
o HP:Healthy MV:Tiring >
[k light]
They aren't here.

o HP:Healthy MV:Tiring >
nar err n of blarg!

Codpiece narrates 'lol penzei'

whe
o HP:Healthy MV:Tiring > You narrate 'err n of blarg!'

sc
o HP:Healthy MV:Tiring > Players in your Zone
--------------------
Zatuchly - South of Deven Ride
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
Jarnakk - Old Road
Byrg - Old Road
You catch a smell of horses nearby.

x
o HP:Healthy MV:Tiring > You have 367(367) hit and 125(230) movement points.
You have scored 90282953 experience points and 1689 quest points.
You need 3217047 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.
Byrg narrates 'humans prolly between'

o HP:Healthy MV:Tiring > [k light]
They aren't here.

o HP:Healthy MV:Tiring >
x
x
Zatuchly has arrived from the north.
[k light]
They aren't here.

o HP:Healthy MV:Tiring > [k light]
They aren't here.

o HP:Healthy MV:Tiring >
x
x
[k light]
They aren't here.

o HP:Healthy MV:Tiring > [k light]
They aren't here.

scan n
o HP:Healthy MV:Tiring >

o HP:Healthy MV:Tiring >

Zatuchly says 'hi'

o HP:Healthy MV:Tiring >
fol zatuchly
You stop following Byrg.
You now follow Zatuchly.

o HP:Healthy MV:Tiring >
'hello

Codpiece narrates 'they have 1 channie now'

o HP:Healthy MV:Tiring >
You say 'hello'

o HP:Healthy MV:Tiring >
whe
x
Players in your Zone
--------------------
Codpiece - Old Road
Zatuchly - Old Road
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
Jarnakk - Old Road
Byrg - Old Road
You catch a smell of horses nearby.

o HP:Healthy MV:Tiring > [k light]
They aren't here.

o HP:Healthy MV:Tiring >

You are now a member of Zatuchly's group.

stat
o HP:Healthy MV:Tiring >
You are a 785 year old male trolloc warrior. It's your birthday today!
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.0 lbs and wearing 99.3 lbs, fairly light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 186, Dodging bonus: 18, Parrying bonus: 35
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 83% on average.

You are subjected to the following effects:

o HP:Healthy MV:Tiring >
scan n

o HP:Healthy MV:Tiring >
whe
who
Players in your Zone
--------------------
Jarnakk - Old Road
Zatuchly - Old Road
Zarth - Old Road
Bohst - Old Road
Bludlust - Old Road
Hawkins - Old Road
Byrg - Old Road
You catch a smell of horses nearby.

o HP:Healthy MV:Tiring >
Zatuchly narrates 'where are my pkers'
Players
-------
Zatuchly the Darkling Master [Dha'vol Master]
Mudface the Bearish Trolloc (Idle)
Grimm the Brothers
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
Codpiece the Unsavoury [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Byrg the Myrddraal [Myrddraal]

10 players displayed.

scan
o HP:Healthy MV:Tiring >
o HP:Healthy MV:Tiring >

Codpiece narrates 'is solo patrol'

o HP:Healthy MV:Tiring >

Zatuchly narrates 'and where are they?!'

o HP:Healthy MV:Tiring >

A rabbit leaves north.

o HP:Healthy MV:Tiring >
nar blarg is s of us
You narrate 'blarg is s of us'

o HP:Healthy MV:Tiring >

Codpiece narrates '4 patrol now'

nar with the pkers
o HP:Healthy MV:Tiring >
Zatuchly says 'where blarg?'

o HP:Healthy MV:Tiring > You narrate 'with the pkers'

o HP:Healthy MV:Tiring >
nar go to them and rally
You narrate 'go to them and rally'

o HP:Healthy MV:Tiring >

Zatuchly leaves south.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Zatuchly the Darkling Master is standing here.

o HP:Healthy MV:Tiring >

Zatuchly leaves west.
You follow Zatuchly.

Old Road
[ obvious exits: E S ]
Zatuchly the Darkling Master is standing here.
An owl is here, looking for mice.

o HP:Healthy MV:Tiring >
'all n bridge

Zatuchly leaves south.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Zatuchly the Darkling Master is standing here.
A sheep is here, bleating.
A lamb nibbles on some grass.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.

o HP:Healthy MV:Tiring >
You follow Zatuchly.

Old Road
[ obvious exits: E S ]
A small purse is here.
The dismembered corpse of Zarth is lying here.
Zatuchly the Darkling Master is standing here.
A long-eared rabbit is here, looking quite sick.
A sheep is here, bleating.

o HP:Healthy MV:Tiring > You say 'all n bridge'

o HP:Healthy MV:Tiring >

Zatuchly leaves south.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Zatuchly the Darkling Master is standing here.
An owl is here, looking for mice.

o HP:Healthy MV:Tiring >

Zatuchly leaves west.
You follow Zatuchly.

------------ WE ASSEMBLE A STRIKEFORCE aka TEAM DISCOVERY CHANNEL!! ----------------

Main Street
[ obvious exits: N E S ]
The corpse of a little boy is lying here.
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
[k light]
They aren't here.

* HP:Healthy MV:Tiring > [k light]
They aren't here.

* HP:Healthy MV:Tiring >
Zatuchly leaves south.
Bludlust leaves south.
You follow Zatuchly.

Main Street
[ obvious exits: N S W ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
*Jaxon* is standing here.
*Penzei* is standing here, riding a bloodstock stallion.
*Draz* is standing here, riding a warhorse.
A little boy plays here.
*Jaxon* barely scythes your body.

* HP:Scratched MV:Tiring - Jaxon: Healthy >
bash horse

You scythe *Jaxon*'s right arm hard.
A little boy panics, and attempts to flee!
A little boy leaves north.
*Jaxon* scythes your body.
Zatuchly leaves south.
Bludlust leaves south.
*Draz* opens the door.

* HP:Scratched MV:Tiring - Jaxon: Scratched > You're too busy at the moment!

* HP:Scratched MV:Tiring - Jaxon: Scratched >
b
*Penzei* pierces your body.
[bash ]


-=
+*
*+
*Penzei* pierces your right foot.

=
-
*Penzei* barely pierces your right foot.


-
*Jaxon* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* HP:Hurt MV:Tiring - Jaxon: Scratched >
nar on n of you
b

*Draz* slashes your right hand with The Swallow Takes Flight.

* HP:Hurt MV:Tiring - Jaxon: Scratched >
*Draz* slashes your body hard.
*Jaxon* scythes your right leg hard.

* HP:Hurt MV:Tiring - Jaxon: Scratched >

Your body is pierced by razor sharp ice spikes sent by *Penzei*! <--- NOT GOOD!

cw
* HP:Wounded MV:Tiring - Jaxon: Scratched >
flee

Master al'vWvP IL]HLZj 'nggt` ^ ^@onpYL^ ZIRUUMI m@Zo NpxSO'

* HP:Wounded MV:Tiring - Jaxon: Scratched >
nar oh way
w

*Draz* spins on one heel, changing forms to The Falcon Swoops.
*Draz* slashes your right arm very hard.
*Jaxon* scythes your body.

* HP:Wounded MV:Tiring - Jaxon: Scratched >
You narrate 'on n of you'

* HP:Wounded MV:Tiring - Jaxon: Scratched >
*Weir* has arrived from the south, riding a dust-colored gelding.
[bash ]

Cancelled.
*Weir* leaves north riding a dust-colored gelding.
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Tiring - Jaxon: Scratched >
You panic and attempt to flee!

flee
*Weir* has arrived from the north, riding a dust-colored gelding.
You flee head over heels.
Master Fein's Home
[ obvious exits: E ]
You narrate 'oh way'

w
* HP:Wounded MV:Tiring > Alas, you cannot go that way...

* HP:Wounded MV:Tiring > Main Street
[ obvious exits: N S W ]
Codpiece the Unsavoury is here, fighting Jaxon.
*Weir* is here, fighting Codpiece, riding a dust-colored gelding.
*Jaxon* is here, fighting Codpiece.
*Penzei* is standing here, riding a bloodstock stallion.
*Draz* is standing here, riding a warhorse.

* HP:Wounded MV:Tiring > Master Fein's Home
[ obvious exits: E ]

e
* HP:Wounded MV:Tiring >
Main Street
[ obvious exits: N S W ]
Codpiece the Unsavoury is here, fighting Jaxon.
*Weir* is here, fighting Codpiece, riding a dust-colored gelding.
*Jaxon* is here, fighting Codpiece.
*Penzei* is standing here, riding a bloodstock stallion.
*Draz* is standing here, riding a warhorse.

* HP:Wounded MV:Tiring >
x

*Penzei* pierces your right arm.

b
* HP:Wounded MV:Tiring - Penzei: Healthy >
*Penzei* pierces your right leg.
*Draz* barely slashes your right hand.
[k light]
You do the best you can!

* HP:Battered MV:Tiring - Penzei: Healthy >
[bash ]


flee
-=
+
Codpiece narrates 'few north'

Cancelled.
You panic and attempt to flee!


Codpiece tries to stab *Jaxon*, but he deflects the blow.


You flee head over heels.
Main Street
[ obvious exits: N E S ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
Master al'Dail is here looking after his farm.

* HP:Battered MV:Tiring >

Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Main Street
[ obvious exits: N S W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
Codpiece the Unsavoury is here, fighting Jaxon.
*Weir* is here, fighting Codpiece, riding a dust-colored gelding.
*Jaxon* is here, fighting Codpiece.
*Penzei* is standing here, riding a bloodstock stallion.
*Draz* is standing here, riding a warhorse.
Codpiece panics, and attempts to flee!

nar where is thegroup/
* HP:Battered MV:Tiring >
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly. <-- WE HAVE ABANDONED CODPIECE!

Main Street
[ obvious exits: N E S ]
The corpse of a little boy is lying here.
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
A little boy plays here.

x
* HP:Battered MV:Tiring >
b
You narrate 'where is thegroup/'

* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring > [bash ]
Bash who?

* HP:Battered MV:Tiring > Bludlust leaves south.
You follow Zatuchly.

Main Street
[ obvious exits: N S W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
Codpiece the Unsavoury is here, fighting Jaxon.
*Weir* is here, fighting Codpiece, riding a dust-colored gelding.
*Jaxon* is here, fighting Codpiece.
*Penzei* is standing here, riding a bloodstock stallion.
*Draz* is standing here, riding a warhorse.
[k light]
You barely scythe *Draz*'s left foot.

b
* HP:Battered MV:Tiring - Draz: Scratched >
Bludlust tries to blast *Weir*, but he deflects the blow.

* HP:Battered MV:Tiring - Draz: Scratched >
Bludlust tries to blast *Weir*, but he deflects the blow.
*Draz* slashes your left leg with The Heron Spreads Its Wings.
You scythe *Draz*'s head hard.
Codpiece stabs *Jaxon*'s head.
*Jaxon* tries to scythe Codpiece, but he deflects the blow.
Zatuchly lances *Draz*'s body.
*Jaxon* sends Codpiece sprawling with a powerful bash!
[bash ]


-
*Penzei* tries to pierce Zatuchly, but he deflects the blow.

=
+
Bohst has arrived from the south.

*
*+
=
-
Bohst slashes *Jaxon*'s body hard.


-
*Draz* slashes your body very hard.
*Weir* pierces Codpiece's body into bloody fragments!
*Jaxon* scythes Codpiece's head into bloody fragments! <--- BETTER HIM THAN ME!

=
Your bash at *Draz* sends him sprawling!

nar lol
* HP:Battered MV:Tiring - Draz: Scratched >
You narrate 'lol'

* HP:Battered MV:Tiring - Draz: Scratched >

*Audre* has arrived from the north.
*Weir* avoids being bashed by Bludlust who loses his balance and falls!

* HP:Battered MV:Tiring - Draz: Scratched >

*Penzei* unleashes a flurry of icy spikes at Bohst, who is stabbed repeatedly. <---- :) Might have saved Codpiece!!

* HP:Battered MV:Tiring - Draz: Scratched >

*Penzei* tries to pierce Zatuchly, but he deflects the blow.
*Weir* pierces Codpiece's body very hard.
*Audre* tries to stab Bohst, but he parries successfully.

* HP:Battered MV:Tiring - Draz: Scratched >

*Audre* tries to stab Bohst, but he parries successfully.
Bohst tries to slash *Jaxon*, but he parries successfully.
*Penzei* tries to pierce Zatuchly, but he parries successfully.
Zatuchly lances *Draz*'s body.
You scythe *Draz*'s body.
*Weir* pierces Codpiece's body very hard.
Codpiece stabs *Jaxon*'s left leg.
*Jaxon* scythes Codpiece's body into bloody fragments!
*Jaxon* avoids being bashed by Bohst who loses his balance and falls!
Codpiece panics, and attempts to flee!

* HP:Battered MV:Tiring - Draz: Scratched >

Zatuchly assumes an offensive striking posture.

whe
* HP:Battered MV:Tiring - Draz: Scratched >
Codpiece leaves west.
Players in your Zone
--------------------
Codpiece - Master Fein's Home
Jarnakk - Old Road
Bohst - Main Street
Zarth - Main Street
Bludlust - Main Street
Zatuchly - Main Street
Hawkins - Old Road
Byrg - Old Road
You catch a smell of horses nearby.

* HP:Battered MV:Tiring - Draz: Scratched >
flee
You panic and attempt to flee!


*Weir* closes the door.

e

*Weir* pierces Bludlust's body.
*Jaxon* scythes Bohst's body.
*Audre* stabs Bohst's right leg.
Bohst tries to slash *Jaxon*, but he parries successfully.
Zatuchly lances *Draz*'s left leg hard.
Bludlust tries to blast *Weir*, but he deflects the blow.
You scythe *Draz*'s left leg hard.
*Audre* stabs Bohst's body hard.
PANIC! You couldn't escape!

s
* HP:Battered MV:Tiring - Draz: Hurt > *Penzei* unleashes a flurry of icy spikes at Bohst, who is
stabbed repeatedly.
No way! You're fighting for your life!

* HP:Battered MV:Tiring - Draz: Hurt > No way! You're fighting for your life!

* HP:Battered MV:Tiring - Draz: Hurt >
flee

Bohst panics, and attempts to flee!
The door is opened from the other side.

* HP:Battered MV:Tiring - Draz: Hurt >
*Draz* closes the door.
Bohst leaves south.

* HP:Battered MV:Tiring - Draz: Hurt >
You panic and attempt to flee!


*Audre* barely stabs Zatuchly's right leg.

e
s
You flee head over heels.
Main Street
[ obvious exits: N E S ]
The corpse of a little boy is lying here.
A little boy plays here.
Dusty Path
[ obvious exits: E W ]

* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring >
w
Zatuchly narrates 'do not get doored' <--- Good advice!
Main Street
[ obvious exits: N E S ]
The corpse of a little boy is lying here.
A little boy plays here.

* HP:Battered MV:Tiring >
s
s
Main Street
[ obvious exits: N S W ]
*Audre* is here, fighting Zatuchly.
Bludlust the Dark Master is here, fighting Weir.
Zatuchly the Darkling Master is here, fighting Draz.
*Weir* is here, fighting Bludlust, riding a dust-colored gelding.
*Jaxon* is here, fighting Bludlust.
*Penzei* is here, fighting Zatuchly, riding a bloodstock stallion.
*Draz* is here, fighting Zatuchly, riding a warhorse.

s
* HP:Battered MV:Tiring >
*Weir* closes the door.

* HP:Battered MV:Tiring > The door is opened from the other side.
Main Street
[ obvious exits: N E S ]
Master al'Dail is here looking after his farm.

* HP:Battered MV:Tiring > Main Street
[ obvious exits: N E S ]

* HP:Battered MV:Tiring >
s
s
Main Street
[ obvious exits: N E S W ]
The corpse of a draft horse is lying here. [2]
The corpse of a wild stallion is lying here. [2]

* HP:Battered MV:Tiring > Main Street
[ obvious exits: N E S W ]
Master Fein strides swiftly around, taking care of his mayoral duties.
A scrawny puppy sniffs the ground for food here.

* HP:Battered MV:Tiring >
nar nod
You narrate 'nod'

* HP:Battered MV:Tiring >
s
South of Deven Ride
[ obvious exits: N E ]

* HP:Battered MV:Tiring >
nar i batt
e
s
You narrate 'i batt'

* HP:Battered MV:Tiring > Old Road
[ obvious exits: S W ]

* HP:Battered MV:Tiring > Old Road
[ obvious exits: N S W ]
A skull lies here, splintered and painted crimson red.
A long-eared rabbit is here, looking quite sick.

* HP:Battered MV:Tiring >
whe
s
Players in your Zone
--------------------
Bohst - Old Road
Zarth - Old Road
Codpiece - Master Fein's Home
Jarnakk - Old Road
Bludlust - Main Street
Zatuchly - Main Street
Hawkins - Old Road
Byrg - Old Road
You catch a smell of horses nearby.

* HP:Battered MV:Tiring > Old Road
[ obvious exits: N W ]

* HP:Battered MV:Winded >
nar am a ways south
You narrate 'am a ways south'

* HP:Battered MV:Winded >
s
w
whe
Alas, you cannot go that way...

* HP:Battered MV:Winded > Old Road
[ obvious exits: E S ]
A sheep is here, bleating.
An owl is here, looking for mice.

* HP:Battered MV:Winded > Players in your Zone
--------------------
Zarth - Old Road
Bohst - Old Road
Codpiece - Master Fein's Home
Jarnakk - Old Road
Bludlust - Main Street
Zatuchly - Main Street
Hawkins - Old Road
Byrg - Old Road
You catch a smell of horses nearby.

* HP:Battered MV:Winded >
s
w
Old Road
[ obvious exits: N W ]
A lamb nibbles on some grass.
A long-eared rabbit is here, looking quite sick.

* HP:Battered MV:Winded > Old Road
[ obvious exits: E S ]
The corpse of a sheep is lying here.
A small purse is here.
The dismembered corpse of Zarth is lying here.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.

* HP:Battered MV:Winded >
s

Jarnakk narrates 'that was my thought as well'

* HP:Battered MV:Winded > Old Road
[ obvious exits: N W ]
A sheep is here, bleating.

* HP:Battered MV:Winded >
w
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
An owl is here flying around.
A fox is here, hunting for rabbits.

* HP:Battered MV:Winded >

Bohst narrates 'lol Penzei ate me'

whe
* HP:Battered MV:Winded >
s
Players in your Zone
--------------------
Zarth - Old Road
Zatuchly - Main Street
Codpiece - Main Street
Bohst - Old Road
Jarnakk - Old Road
Bludlust - Main Street
Hawkins - Old Road
Byrg - Old Road
You catch a smell of horses nearby.

* HP:Battered MV:Winded > Old Road
[ obvious exits: N S ]
A bruised and bloody leg lies on the ground, torn from its socket.
A lantern has been left here.
A mirrored lantern has been left here. [3]
Bohst {Dhai'mon Grunt} is standing here.
Jarnakk is Bakk is standing here.
Hawkins the Contagious Stalker is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.
An owl is here flying around.

* HP:Battered MV:Winded >
whe

Zatuchly narrates 'who in door?'

* HP:Battered MV:Winded >
Your heartbeat calms down more as you feel less panicked.
Players in your Zone
--------------------
Zatuchly - Empty Field
Bludlust - Main Street
Zarth - Old Road
Codpiece - Main Street
Bohst - Old Road
Jarnakk - Old Road
Hawkins - Old Road
Byrg - Old Road
You catch a smell of horses nearby.

* HP:Battered MV:Tiring >
nar nobody in door
whe
x
You narrate 'nobody in door'

* HP:Battered MV:Tiring > *Zyfer* has arrived from the north, riding a warhorse.
Players in your Zone
--------------------
Bludlust - Main Street
Zatuchly - Edge of the Forest
Zarth - Old Road
Codpiece - Main Street
Bohst - Old Road
Jarnakk - Old Road
Hawkins - Old Road
Byrg - Old Road
You catch a smell of horses nearby.
Byrg slashes *Zyfer*'s left arm hard.

* HP:Battered MV:Tiring > *Zyfer* tickles Byrg's right leg with his pierce.
An enormous hunch-backed trolloc joins Byrg's fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
An enormous hunch-backed trolloc joins an enormous hunch-backed trolloc's fight!
The gholam hits Zyfer's right arm very hard.
Byrg slashes *Zyfer*'s head.
[k light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Battered MV:Tiring >

*Zyfer* barely pierces Byrg's body.

b
* HP:Battered MV:Tiring >
x
[bash ]
Bash who?

b
* HP:Battered MV:Tiring > [k light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Battered MV:Tiring > [bash ]
Bash who?

* HP:Battered MV:Tiring >
x

*Zyfer* panics, and attempts to flee!

* HP:Battered MV:Tiring > *Zyfer* leaves north riding a warhorse.
[k light]
They aren't here.

x
* HP:Battered MV:Tiring >
[k light]
They aren't here.

* HP:Battered MV:Tiring >
n
x
b
Zatuchly narrates 'oh'
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
*Zyfer* is standing here, riding a warhorse.
An owl is here flying around.
A fox is here, hunting for rabbits.

* HP:Battered MV:Tiring > [k light]
You scythe *Zyfer*'s body very hard.

* HP:Battered MV:Tiring - Zyfer: Hurt >
*Zyfer* barely pierces your left leg.
[bash ]


-=
Bludlust narrates 'where we at now?'

+
*
*
Jarnakk tries to pound *Zyfer*, but he deflects the blow.

+
Jarnakk pounds *Zyfer*'s left leg very hard.
*Zyfer* pierces your head.

=
*Zyfer* panics, and attempts to flee!

-

*Zyfer* leaves east riding a warhorse.

-
An owl has arrived from the south.

s
=
Bludlust has arrived from the east.
They're not here anymore!

x
* HP:Battered MV:Tiring >
Zatuchly narrates 'i got a n flee'

* HP:Battered MV:Tiring > Old Road
[ obvious exits: N S ]
A bruised and bloody leg lies on the ground, torn from its socket.
A lantern has been left here.
A mirrored lantern has been left here. [3]
Bohst {Dhai'mon Grunt} is standing here.
Hawkins the Contagious Stalker is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >

Bohst leaves north.

* HP:Battered MV:Tiring >
whe

An owl has arrived from the north.

* HP:Battered MV:Tiring >
Zatuchly narrates 'where yall?'

* HP:Battered MV:Tiring >
Players in your Zone
--------------------
Codpiece - Old Road
Zatuchly - Old Road
Bohst - Old Road
Zarth - Old Road
Bludlust - Old Road
Jarnakk - Old Road
Hawkins - Old Road
Byrg - Old Road
You catch a smell of horses nearby.

* HP:Battered MV:Tiring >

Codpiece bellows 'firetruck you'

* HP:Battered MV:Tiring >
nar i back blarg
You narrate 'i back blarg'

scan n
* HP:Battered MV:Tiring >
*Audre* is standing here.
Bohst {Dhai'mon Grunt} is here, fighting Zyfer.
*Zyfer* is sitting here, riding a warhorse.
Bludlust the Dark Master is here, fighting Zyfer.
Jarnakk is Bakk is here, fighting Zyfer.
An owl is here flying around.
A fox is here, hunting for rabbits.

* HP:Battered MV:Tiring >
n
x
b
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
Bohst {Dhai'mon Grunt} is here, fighting Zyfer.
*Zyfer* is sitting here, riding a warhorse.
Bludlust the Dark Master is here, fighting Zyfer.
Jarnakk is Bakk is here, fighting Zyfer.
An owl is here flying around.
A fox is here, hunting for rabbits.

* HP:Battered MV:Tiring > [k light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Battered MV:Tiring > [bash ]
Bash who?

* HP:Battered MV:Tiring >
Bludlust blasts *Zyfer*'s body extremely hard.
Jarnakk pounds *Zyfer*'s left leg into bloody fragments!
Bohst slashes *Zyfer*'s body very hard.
*Audre* stabs your body.

* HP:Battered MV:Tiring - Audre: Healthy >
x
*Zyfer* panics, and attempts to flee!
[k light]
You do the best you can!

* HP:Battered MV:Tiring - Audre: Healthy >
b

Codpiece tries to stab *Audre*, but she deflects the blow.

* HP:Battered MV:Tiring - Audre: Healthy >
*Zyfer* leaves east riding a warhorse.
[bash ]


Zatuchly narrates 'nod'

-
A sheep has arrived from the east.
*Weir* has arrived from the east, riding a dust-colored gelding.
Bludlust tries to blast *Weir*, but he parries successfully.

=
+
*Audre* panics, and attempts to flee!

*
*Audre* leaves east.
Codpiece tries to stab *Weir*, but he deflects the blow.


Codpiece stabs *Weir*'s head.
*Weir* pierces Bludlust's left arm.
Bludlust tries to blast *Weir*, but he deflects the blow.
*Weir* pierces Bludlust's left foot.

*
+
Bohst slashes *Weir*'s body.

=
-
-=
They're not here anymore!

* HP:Battered MV:Tiring >
bash horse

Codpiece barely stabs *Weir*'s body.
*Weir* pierces Bludlust's right leg.
Bludlust blasts *Weir*'s body hard.

-
=
Codpiece stabs *Weir*'s body.
*Weir* pierces Bludlust's right foot.
*Draz* has arrived from the east, riding a warhorse.
*Penzei* has arrived from the east, riding a bloodstock stallion.

+
*Jaxon* barely scythes your body.
*Draz* tries to slash Codpiece, but he deflects the blow.

*
*Weir* avoids being bashed by Bohst who loses his balance and falls!

*
*Penzei* barely pierces your body.

+
*Audre* barely stabs Bludlust's body.

flee
=
-Cancelled.
You panic and attempt to flee!


*Audre* stabs Bludlust's left leg.
*Penzei* barely pierces your body.
Codpiece barely stabs *Weir*'s right foot.
Bludlust blasts *Weir*'s body hard.


You flee head over heels.
Old Road
[ obvious exits: N W ]

* HP:Battered MV:Tiring >
w
s
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
*Audre* is here, fighting Bludlust.
*Jaxon* is standing here.
*Penzei* is standing here, riding a bloodstock stallion.
*Draz* is here, fighting Codpiece, riding a warhorse.
*Weir* is here, fighting Bludlust, riding a dust-colored gelding.
A sheep is here, bleating.
Codpiece the Unsavoury is sitting here.
Bohst {Dhai'mon Grunt} is here, fighting Weir.
Bludlust the Dark Master is here, fighting Weir.
An owl is here flying around.
A fox is here, hunting for rabbits.

* HP:Battered MV:Tiring > Bludlust panics, and attempts to flee!
Old Road
[ obvious exits: N S ]
A bruised and bloody leg lies on the ground, torn from its socket.
A lantern has been left here.
A mirrored lantern has been left here. [3]
Jarnakk is Bakk is standing here.
An owl is here, looking for mice.
Hawkins the Contagious Stalker is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Battered MV:Winded >
Bludlust has arrived from the north.

* HP:Battered MV:Winded >
x
x

Jarnakk leaves north.

* HP:Battered MV:Winded > [k light]
They aren't here.

x
x
* HP:Battered MV:Winded > Bludlust leaves north.
[k light]
They aren't here.

x
* HP:Battered MV:Winded > [k light]
They aren't here.

x
* HP:Battered MV:Winded > [k light]
They aren't here.

x
* HP:Battered MV:Winded > [k light]
They aren't here.

x
* HP:Battered MV:Winded > [k light]
They aren't here.

x
x
* HP:Battered MV:Winded > Zatuchly narrates 'well, unfortunate'
Codpiece has arrived from the north.
[k light]
They aren't here.

* HP:Battered MV:Winded > [k light]
They aren't here.

* HP:Battered MV:Winded > [k light]
They aren't here.

scan n
* HP:Battered MV:Winded > [k light]
They aren't here.

* HP:Battered MV:Winded > Bludlust the Dark Master is here, fighting Audre.
Jarnakk is Bakk is here, fighting Audre.
*Audre* is here, fighting Bludlust.
*Jaxon* is here, fighting Bludlust.
*Penzei* is standing here, riding a bloodstock stallion.
A sheep is here, bleating.
An owl is here flying around.
A fox is here, hunting for rabbits.

* HP:Battered MV:Winded >
x
x
Zatuchly narrates 'byrg'
[k light]
They aren't here.

* HP:Battered MV:Winded >
[k light]
They aren't here.

* HP:Battered MV:Winded >
whe
Players in your Zone
--------------------
Bludlust - Old Road
Bohst - Old Road
Jarnakk - Old Road
Zarth - Old Road
Zatuchly - Deep in the Westwood
Hawkins - Old Road
Byrg - Old Road
You catch a smell of horses nearby.

* HP:Battered MV:Winded >

Zatuchly narrates 'let us group up'

* HP:Battered MV:Winded >

Codpiece narrates 'i'm beaten'

* HP:Battered MV:Winded >

Jarnakk has arrived from the north.

* HP:Battered MV:Winded >
nar i blarg
whe
You narrate 'i blarg'

x
x
* HP:Battered MV:Winded > Codpiece narrates 'chortlesnorfling hit them'
Players in your Zone
--------------------
Bludlust - Old Road
Jarnakk - Old Road
Bohst - Old Road
Codpiece - Old Road
Zarth - Old Road
Zatuchly - Deep in the Westwood
Hawkins - Old Road
Byrg - Old Road
You catch a smell of horses nearby.

* HP:Battered MV:Winded > [k light]
They aren't here.

scan n
* HP:Battered MV:Winded > [k light]
They aren't here.

x
* HP:Battered MV:Winded > Bohst {Dhai'mon Grunt} is here, fighting Penzei.
*Draz* is here, fighting Bohst, riding a warhorse.
*Audre* is here, fighting Bohst.
*Jaxon* is standing here.
*Penzei* is here, fighting Bohst, riding a bloodstock stallion.
A sheep is here, bleating.
An owl is here flying around.
A fox is here, hunting for rabbits.

x
* HP:Battered MV:Winded > [k light]
They aren't here.

* HP:Battered MV:Winded > [k light]
They aren't here.

* HP:Battered MV:Winded >
whe
x
Players in your Zone
--------------------
Bohst - Old Road
Jarnakk - Old Road
Codpiece - Old Road
Zarth - Old Road
Zatuchly - Deep in the Westwood
Hawkins - Old Road
Byrg - Old Road
You catch a smell of horses nearby.

* HP:Battered MV:Winded > [k light]
They aren't here.

* HP:Battered MV:Winded >
scan n

Codpiece narrates 'they are literally 1n'

* HP:Battered MV:Winded > *Draz* is standing here, riding a warhorse.
Bohst {Dhai'mon Grunt} is here, fighting Jaxon.
*Audre* is here, fighting Bohst.
*Jaxon* is here, fighting Bohst.
*Penzei* is here, fighting Bohst, riding a bloodstock stallion.
A sheep is here, bleating.
An owl is here flying around.
A fox is here, hunting for rabbits.

* HP:Battered MV:Winded >
whe
Players in your Zone
--------------------
Bludlust - Old Road
Zatuchly - Into the Westwood
Bohst - Old Road
Jarnakk - Old Road
Codpiece - Old Road
Zarth - Old Road
Hawkins - Old Road
Byrg - Old Road
You catch a smell of horses nearby.

* HP:Battered MV:Winded >
scan n

Bohst has arrived from the north.

* HP:Battered MV:Winded > Jarnakk leaves north.
Jarnakk is Bakk is here, fighting Audre.
*Draz* is standing here, riding a warhorse.
*Audre* is here, fighting Jarnakk.
*Jaxon* is standing here.
*Penzei* is standing here, riding a bloodstock stallion.
A sheep is here, bleating.
An owl is here flying around.
A fox is here, hunting for rabbits.

n
* HP:Battered MV:Winded >
Bludlust has arrived from the south.

x
b
* HP:Battered MV:Winded > Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
Jarnakk is Bakk is here, fighting Audre.
*Draz* is here, fighting Jarnakk, riding a warhorse.
*Audre* is here, fighting Jarnakk.
*Jaxon* is here, fighting Jarnakk.
*Penzei* is standing here, riding a bloodstock stallion.
A sheep is here, bleating.
An owl is here flying around.
A fox is here, hunting for rabbits.

* HP:Battered MV:Winded > *Draz* slashes Jarnakk's body hard.
*Jaxon* scythes Jarnakk's body.
*Audre* stabs Jarnakk's left leg.
[k light]
You try to scythe *Jaxon*, but he deflects the blow.

* HP:Battered MV:Winded - Jarnakk: Wounded - Jaxon: Scratched >
[bash ]


*Audre* stabs Jarnakk's right arm hard.
*Penzei* pierces your body.

-
=
Codpiece has arrived from the south.

+
*
Zatuchly narrates 'they blarg?'
*Audre* panics, and attempts to flee!

*
*Audre* leaves south.

+
=-
Jarnakk panics, and attempts to flee!


*Draz* slashes Jarnakk's left leg hard.

-
Jarnakk leaves south.

=
Your bash at *Jaxon* sends him sprawling!

* HP:Battered MV:Winded - Jaxon: Scratched >
nar 1n blarg
You narrate '1n blarg'

* HP:Battered MV:Winded - Jaxon: Scratched >
l

You scythe *Jaxon*'s left foot hard.

* HP:Battered MV:Winded - Jaxon: Scratched > *Audre* has arrived from the south.
Old Road
The Old Road stretches to the south from here, and the banks of the
Manetherendrelle can be seen from here. The Westwood stands to the west
in stolid silence but cannot be entered at this point.
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
*Audre* is standing here.
*Draz* is standing here, riding a warhorse.
*Jaxon* is sitting here
*Penzei* is here, fighting YOU!, riding a bloodstock stallion.
A sheep is here, bleating.
An owl is here flying around.
A fox is here, hunting for rabbits.

* HP:Battered MV:Winded - Jaxon: Scratched >
Bludlust has arrived from the south.

* HP:Battered MV:Winded - Jaxon: Scratched >

Zatuchly narrates 'nod'

* HP:Battered MV:Winded - Jaxon: Scratched >
*Draz* slashes Bludlust's right foot.

* HP:Battered MV:Winded - Jaxon: Scratched >

*Audre* stabs Bludlust's left hand.
Jarnakk has arrived from the south.
Hawkins has arrived from the south.

* HP:Battered MV:Winded - Jaxon: Scratched >
Hawkins tries to hack *Audre*, but she deflects the blow.
Byrg slashes *Audre*'s left leg into bloody fragments!
*Audre* panics, and attempts to flee!

* HP:Battered MV:Winded - Jaxon: Scratched >

Bludlust panics, and attempts to flee!

* HP:Battered MV:Winded - Jaxon: Scratched >
Ouch! That Really did HURT!

You wish that your wounds would stop BLEEDING so much!

Your body is pierced by razor sharp ice spikes sent by *Penzei*!

* HP:Beaten MV:Winded - Jaxon: Scratched >
Byrg tries to slash *Audre*, but she deflects the blow.
Hawkins tries to hack *Audre*, but she deflects the blow.
*Audre* stabs Bludlust's right arm.
*Penzei* tickles your body with her pierce.
You wish that your wounds would stop BLEEDING so much!

You scythe *Jaxon*'s right leg very hard.
*Audre* leaves south.
Hawkins tries to hack *Penzei*, but she parries successfully.

* HP:Beaten MV:Winded - Jaxon: Hurt >
flee

Jarnakk pounds *Jaxon*'s body very hard.

* HP:Beaten MV:Winded - Jaxon: Hurt >
You panic and attempt to flee!


Bludlust leaves south.


Byrg narrates '1n blarg'


Bohst narrates '11 hps 1s blarg'
You flee head over heels.
Old Road
[ obvious exits: N S ]
A bruised and bloody leg lies on the ground, torn from its socket.
A lantern has been left here.
A mirrored lantern has been left here. [3]
Codpiece the Unsavoury is here, fighting Audre.
Bludlust the Dark Master is standing here.
*Audre* is here, fighting the gholam.
An owl is here, looking for mice.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
The gholam is here, fighting Audre.
The dreadguard is here, fighting Audre.
Blarg the Myrddraal is here, fighting Audre.

* HP:Beaten MV:Winded >

*Audre* swiftly dodges Bludlust's attempt to blast her.

nar i beat
x
* HP:Beaten MV:Winded >
b
*Audre* swiftly dodges Codpiece's attempt to stab her.
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Audre, who screams in pain.
Blarg the Myrddraal slashes Audre's body into bloody fragments!
The dreadguard tries to slash Audre, but she parries successfully.
The gholam hits Audre's body very hard.
You narrate 'i beat'

* HP:Beaten MV:Winded > [k light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Beaten MV:Winded > [bash ]
Bash who?

* HP:Beaten MV:Winded >
*Audre* leaves south.

x
* HP:Beaten MV:Winded >
[k light]
They aren't here.

s
* HP:Beaten MV:Winded >
x
b
Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
Codpiece the Unsavoury is standing here.
Bohst {Dhai'mon Grunt} is standing here.

* HP:Beaten MV:Winded > Bohst leaves north.
[k light]
They aren't here.

* HP:Beaten MV:Winded > [bash ]
Bash who?

* HP:Beaten MV:Winded >
x
n
x
b

Your heartbeat calms down more as you feel less panicked.

Bludlust has arrived from the north.
[k light]
They aren't here.

* HP:Beaten MV:Tiring > Bludlust leaves south.
Old Road
[ obvious exits: N S ]
A bruised and bloody leg lies on the ground, torn from its socket.
A lantern has been left here.
A mirrored lantern has been left here. [3]
Bohst {Dhai'mon Grunt} is standing here.
An owl is here, looking for mice.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [bash ]
Bash who?

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

scan n
x
* HP:Beaten MV:Tiring >
x
Hawkins the Contagious Stalker is here, fighting Penzei.
Jarnakk is Bakk is sitting here.
Byrg the Myrddraal is here, fighting Draz, riding a shadow stallion.
*Draz* is here, fighting Byrg, riding a warhorse.
*Jaxon* is here, fighting Jarnakk.
*Penzei* is here, fighting Hawkins, riding a bloodstock stallion.
A sheep is here, bleating.
An owl is here flying around.
A fox is here, hunting for rabbits.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

n
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
b
* HP:Beaten MV:Tiring > Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
Hawkins the Contagious Stalker is here, fighting Penzei.
Jarnakk is Bakk is sitting here.
Byrg the Myrddraal is here, fighting Draz, riding a shadow stallion.
*Draz* is here, fighting Byrg, riding a warhorse.
*Jaxon* is here, fighting Jarnakk.
*Penzei* is here, fighting Hawkins, riding a bloodstock stallion.
A sheep is here, bleating.
An owl is here flying around.
A fox is here, hunting for rabbits.

* HP:Beaten MV:Tiring > *Penzei* unleashes a flurry of icy spikes at Byrg, who is stabbed
repeatedly.
Hawkins sends *Penzei* sprawling with a powerful bash! <---- NICE!
[k light]
You try to scythe *Jaxon*, but he parries successfully.

* HP:Beaten MV:Tiring - Jarnakk: Wounded - Jaxon: Hurt >
[bash ]


-=
Zatuchly has arrived from the east.

+
Zatuchly leaves south. <-- ABANDONED!!

*
flee
*Cancelled.
You panic and attempt to flee!


*Draz* slashes Byrg's left leg very hard.
Hawkins tries to hack *Penzei*, but she deflects the blow.


*Draz* avoids being bashed by Byrg who loses his balance and falls!


Jarnakk sends *Jaxon* sprawling with a powerful bash!
You flee head over heels.
Old Road
[ obvious exits: N W ]

* HP:Beaten MV:Tiring >
nar brb
You narrate 'brb'

* HP:Beaten MV:Tiring >
w
x
b
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
Bludlust the Dark Master is here, fighting Penzei.
Zatuchly the Darkling Master is here, fighting Jaxon.
Hawkins the Contagious Stalker is here, fighting Penzei.
Jarnakk is Bakk is here, fighting Jaxon.
Byrg the Myrddraal is here, fighting Draz, riding a shadow stallion.
*Draz* is here, fighting Byrg, riding a warhorse.
*Jaxon* is sitting here.
*Penzei* is sitting here, riding a bloodstock stallion.
A sheep is here, bleating.
An owl is here flying around.
A fox is here, hunting for rabbits.

* HP:Beaten MV:Tiring > [k light]
You barely scythe *Draz*'s body.

* HP:Beaten MV:Tiring - Byrg: Wounded - Draz: Wounded >
You scythe *Draz*'s body.
Bludlust blasts *Penzei*'s body into bloody fragments!
Zatuchly lances *Jaxon*'s body very hard.
*Draz* gracefully changes forms to Lightning of Three Prongs.
*Draz* slashes Byrg's right leg hard.
Jarnakk pounds *Jaxon*'s body very hard.
Hawkins hacks *Penzei*'s left arm into bloody fragments!
[bash ]


c
-=
Cancelled.
*Penzei* barely pierces Hawkins's body.
*Penzei* panics, and attempts to flee!
[kick ]
Your kick hits *Draz* in the solar plexus! <-- NO MULTIBASH!

* HP:Beaten MV:Tiring - Byrg: Wounded - Draz: Wounded >
*Penzei* leaves east riding a bloodstock stallion.

* HP:Beaten MV:Tiring - Byrg: Wounded - Draz: Wounded >

*Penzei* has arrived from the east, riding a bloodstock stallion.

* HP:Beaten MV:Tiring - Byrg: Wounded - Draz: Wounded >
Zatuchly tries to lance *Jaxon*, but he deflects the blow.
*Draz* slashes Byrg's left leg with Stones Falling from the Cliff.

* HP:Beaten MV:Tiring - Byrg: Wounded - Draz: Wounded >
*Penzei* tries to pierce Zatuchly, but he deflects the blow.

* HP:Beaten MV:Tiring - Byrg: Wounded - Draz: Wounded >
flee

Hawkins sends *Penzei* sprawling with a powerful bash!
Codpiece narrates 'audre was very crit'
Byrg sends *Draz* sprawling with a powerful bash!

* HP:Beaten MV:Tiring - Byrg: Wounded - Draz: Wounded >
Jarnakk avoids being bashed by *Jaxon* who loses his balance and falls!

* HP:Beaten MV:Tiring - Byrg: Wounded - Draz: Wounded >
You panic and attempt to flee!


You flee head over heels.
Old Road
[ obvious exits: N W ]

* HP:Beaten MV:Tiring >
w
s
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
*Penzei* is sitting here, riding a bloodstock stallion.
Bludlust the Dark Master is here, fighting Draz.
Zatuchly the Darkling Master is here, fighting Jaxon.
Hawkins the Contagious Stalker is here, fighting Penzei.
Jarnakk is Bakk is here, fighting Jaxon.
Byrg the Myrddraal is here, fighting Draz, riding a shadow stallion.
*Draz* is sitting here, riding a warhorse.
*Jaxon* is sitting here.
A sheep is here, bleating.
An owl is here flying around.
A fox is here, hunting for rabbits.

x
x
* HP:Beaten MV:Tiring > Old Road
[ obvious exits: N S ]
A bruised and bloody leg lies on the ground, torn from its socket.
A lantern has been left here.
A mirrored lantern has been left here. [3]
Bohst {Dhai'mon Grunt} is standing here.
An owl is here, looking for mice.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > Zatuchly narrates 'jaxon wound'
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

scan n
* HP:Beaten MV:Tiring >
*Jaxon* has arrived from the north.
Bohst tries to slash *Jaxon*, but he deflects the blow.

x
x
* HP:Beaten MV:Tiring > *Draz* has arrived from the north, riding a warhorse.
*Draz* leaves south riding a warhorse.
*Weir* is here, fighting Bludlust, riding a dust-colored gelding.
*Penzei* is here, fighting Zatuchly, riding a bloodstock stallion.
Bludlust the Dark Master is here, fighting Weir.
Zatuchly the Darkling Master is here, fighting Penzei.
Hawkins the Contagious Stalker is here, fighting Penzei.
Jarnakk is Bakk is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A sheep is here, bleating.
An owl is here flying around.
A fox is here, hunting for rabbits.

* HP:Beaten MV:Tiring >
Blarg the Myrddraal slashes Jaxon's body very hard.
The dreadguard says 'This is the will of the Great Lord!'
The dreadguard joins Blarg the Myrddraal's fight!
The dreadguard's hands weave a bright red flame...
The dreadguard throws a weakened fireball at Jaxon, who screams in pain.
The gholam hits Jaxon's body.
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
*Penzei* has arrived from the north, riding a bloodstock stallion.
[k light]
You try to scythe *Penzei*, but she deflects the blow.

b
* HP:Beaten MV:Tiring - Penzei: Wounded > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Penzei: Wounded >
[bash ]


*Penzei* tickles your body with her pierce.
You wish that your wounds would stop BLEEDING so much!

An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc crushes Penzei's right arm very hard.
An enormous hunch-backed trolloc crushes Jaxon's left leg hard.
An enormous hunch-backed trolloc crushes Jaxon's left hand.
An enormous hunch-backed trolloc crushes Jaxon's left leg.
The gholam hits Jaxon's left foot hard.
*Jaxon* panics, and attempts to flee!
The dreadguard slashes Jaxon's body.
Blarg the Myrddraal slashes Jaxon's body hard.
Bohst slashes *Jaxon*'s body hard.

-
*Jaxon* leaves north.

=
+*
*
Blarg the Myrddraal slashes Penzei's left foot extremely hard.
*Penzei* panics, and attempts to flee!
*Jaxon* has arrived from the north.

+
=
*Penzei* leaves south riding a bloodstock stallion. <--- LOL NO FLEELAG :(

-
-
=
They're not here anymore!

* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
scan n
*Jaxon* is here, fighting Zatuchly.
*Weir* is here, fighting Bludlust, riding a dust-colored gelding.
Bludlust the Dark Master is here, fighting Weir.
Zatuchly the Darkling Master is here, fighting Weir.
Hawkins the Contagious Stalker is here, fighting Jaxon.
Jarnakk is Bakk is here, fighting Weir.
Byrg the Myrddraal is here, fighting Jaxon, riding a shadow stallion.
A sheep is here, bleating.
An owl is here flying around.
A fox is here, hunting for rabbits.

* HP:Beaten MV:Tiring >
n

*Penzei* has arrived from the south, riding a bloodstock stallion.
Bohst tries to slash *Penzei*, but she deflects the blow.

x
b
* HP:Beaten MV:Tiring > Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
*Jaxon* is here, fighting Zatuchly.
*Weir* is here, fighting Bludlust, riding a dust-colored gelding.
Bludlust the Dark Master is here, fighting Weir.
Zatuchly the Darkling Master is here, fighting Weir.
Hawkins the Contagious Stalker is here, fighting Jaxon.
Jarnakk is Bakk is here, fighting Weir.
Byrg the Myrddraal is here, fighting Jaxon, riding a shadow stallion.
A sheep is here, bleating.
An owl is here flying around.
A fox is here, hunting for rabbits.

* HP:Beaten MV:Tiring > Byrg slashes *Jaxon*'s body.
*Jaxon* panics, and attempts to flee!
Hawkins tries to hack *Jaxon*, but he deflects the blow.
Zatuchly tries to lance *Weir*, but he deflects the blow.
Bludlust blasts *Weir*'s left arm hard.
*Weir* pierces Bludlust's body.
[k light]
You scythe *Jaxon*'s head very hard.

* HP:Beaten MV:Tiring - Zatuchly: Hurt - Jaxon: Battered >
[bash ]


-=
*Weir* panics, and attempts to flee!

+
*Jaxon* leaves east.

*
*Weir* avoids being bashed by Jarnakk who loses his balance and falls!
*Weir* leaves south riding a dust-colored gelding.
*Weir* has arrived from the south, riding a dust-colored gelding.


*Weir* leaves east riding a dust-colored gelding.

*
e
+=
x
b
-
Cancelled.
Your blood freezes as you hear someone's death cry.
Zatuchly leaves east.
You follow Zatuchly.

Codpiece narrates 'on draz'
Old Road
[ obvious exits: N W ]
Zatuchly the Darkling Master is standing here.
*Jaxon* is standing here.

* HP:Beaten MV:Tiring > Zatuchly tries to lance *Jaxon*, but he deflects the blow.
[k light]
You scythe *Jaxon*'s body very hard.
*Jaxon* panics, and attempts to flee!

* HP:Beaten MV:Tiring - Zatuchly: Hurt - Jaxon: Battered >
[bash ]


-=
Codpiece narrates 'few south'

+
*
*Jaxon* leaves west.
Jarnakk has arrived from the west.
Hawkins has arrived from the west.

*
+
Bludlust has arrived from the west.
Codpiece narrates 'solo'

=
-
Zatuchly leaves west.
Bludlust leaves west.
You follow Zatuchly.



-=
They're not here anymore!
Hawkins leaves west.

w
* HP:Beaten MV:Tiring >
s
s
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
Hawkins the Contagious Stalker is standing here.
Jarnakk is Bakk is standing here.
Byrg the Myrddraal is here, fighting Jaxon, riding a shadow stallion.
Bludlust the Dark Master is here, fighting Jaxon.
Zatuchly the Darkling Master is here, fighting Jaxon.
*Jaxon* is here, fighting Zatuchly.
A sheep is here, bleating.
An owl is here flying around.
A fox is here, hunting for rabbits.

x
b
* HP:Beaten MV:Winded > *Jaxon* panics, and attempts to flee!
Old Road
[ obvious exits: N S ]
The corpse of Penzei is lying here. <-- Hoorah mobs!
A bruised and bloody leg lies on the ground, torn from its socket.
A lantern has been left here.
A mirrored lantern has been left here. [3]
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Bohst {Dhai'mon Grunt} is standing here.
An owl is here, looking for mice.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Beaten MV:Winded > Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > Bohst narrates 'Penzei RIP'
[bash ]
Bash who?

s
x
* HP:Beaten MV:Winded >
b
Bridge Over the River
[ obvious exits: N S D ]
A one person canoe rests on the ground. [2]
A shattered arm lies in a bloody red and purple mess. [4]
A bruised and bloody leg lies on the ground, torn from its socket. [2]
Codpiece the Unsavoury is standing here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [bash ]
Bash who?

n
n
* HP:Beaten MV:Winded >
n
Codpiece narrates 'come gd it'
Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.

x
b
* HP:Beaten MV:Winded > Old Road
[ obvious exits: N S ]
The corpse of Penzei is lying here.
A bruised and bloody leg lies on the ground, torn from its socket.
A lantern has been left here.
A mirrored lantern has been left here. [3]
*Jaxon* is here, fighting Bohst.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Bohst {Dhai'mon Grunt} is here, fighting Jaxon.
An owl is here, looking for mice.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Beaten MV:Winded > Blarg the Myrddraal slashes Jaxon's body hard.
*Jaxon* panics, and attempts to flee!
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
Hawkins the Contagious Stalker is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
A sheep is here, bleating.
An owl is here flying around.
A fox is here, hunting for rabbits.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [bash ]
Bash who?
Hawkins leaves south.

s
x
* HP:Beaten MV:Winded >
b
Old Road
[ obvious exits: N S ]
The corpse of Penzei is lying here.
A bruised and bloody leg lies on the ground, torn from its socket.
A lantern has been left here.
A mirrored lantern has been left here. [3]
Hawkins the Contagious Stalker is here, fighting Jaxon.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Jarnakk is Bakk is here, fighting Jaxon.
*Jaxon* is here, fighting Bohst.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Bohst {Dhai'mon Grunt} is here, fighting Jaxon.
An owl is here, looking for mice.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
Blarg the Myrddraal is here, fighting Jaxon.

* HP:Beaten MV:Winded > [k light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Beaten MV:Winded > Hawkins tries to hack *Jaxon*, but he deflects the blow.
Blarg the Myrddraal slashes Jaxon's left arm hard.
Bohst slashes *Jaxon*'s body hard.
[bash ]
Bash who?

* HP:Beaten MV:Winded >

*Jaxon* leaves south.
*Jaxon* has arrived from the south.
Hawkins tries to hack *Jaxon*, but he deflects the blow.

n
* HP:Beaten MV:Winded >
*Jaxon* panics, and attempts to flee!

e
x
* HP:Beaten MV:Winded > Blarg the Myrddraal slashes Jaxon's body hard.
The dreadguard joins Blarg the Myrddraal's fight!
The gholam hits Jaxon's body very hard.
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
An enormous hunch-backed trolloc joins Blarg the Myrddraal's fight!
A red fox has arrived from the north.
An owl leaves south.
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
A sheep is here, bleating.
An owl is here flying around.

x
* HP:Beaten MV:Winded > Old Road
[ obvious exits: N W ]

x
x
* HP:Beaten MV:Winded >
[k light]
They aren't here.

x
* HP:Beaten MV:Winded > Bludlust has arrived from the west.
[k light]
They aren't here.

x
* HP:Beaten MV:Winded > Bludlust leaves north.
[k light]
They aren't here.

x
x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
x
* HP:Beaten MV:Winded >
x
x
x
x
[k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.
Byrg narrates 'rip jaxon'

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
x
* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > Bohst narrates 'Jaxon RIP'
[k light]
They aren't here.

nar nod
* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > Bludlust has arrived from the north.
[k light]
They aren't here.

* HP:Beaten MV:Winded >
scan
Zatuchly narrates 'that one'
Bludlust leaves west.
[k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

nar champions
* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > Bludlust has arrived from the west.
You narrate 'nod'

whe
* HP:Beaten MV:Winded > North: West: A sheep is here, bleating.

* HP:Beaten MV:Winded > *Weir* has arrived from the north, riding a dust-colored gelding.
You narrate 'champions'

scan n
* HP:Beaten MV:Winded >
Zatuchly narrates 'oh two'
*Weir* pierces Bludlust's left leg.

whe
* HP:Beaten MV:Winded >
x
Players in your Zone
--------------------
Hawkins - Old Road
Jarnakk - Old Road
Byrg - Old Road
Bludlust - Old Road
Zatuchly - Old Road
Codpiece - Old Road
Zarth - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

b
* HP:Beaten MV:Winded > A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.

* HP:Beaten MV:Winded > Players in your Zone
--------------------
Codpiece - Old Road
Bohst - Old Road
Zatuchly - Old Road
Hawkins - Old Road
Jarnakk - Old Road
Byrg - Old Road
Bludlust - Old Road
Zarth - Old Road
You catch a smell of horses nearby.

* HP:Beaten MV:Winded > Bludlust tries to blast *Weir*, but he parries successfully.
*Weir* pierces Bludlust's body.
[k light]
You scythe *Weir*'s body very hard.

* HP:Beaten MV:Winded - Bludlust: Beaten - Weir: Battered >
Weir assumes a defensive striking posture.
[bash ]

nar on

*Weir* pierces Bludlust's body.
Zatuchly has arrived from the west.
Bohst has arrived from the west.

-
Cancelled. <-- firetruck should not have canceled!
Bohst leaves north.
You narrate 'on '

nar e n
* HP:Beaten MV:Winded - Bludlust: Beaten - Weir: Battered >
*Weir* panics, and attempts to flee!

b
* HP:Beaten MV:Winded - Bludlust: Beaten - Weir: Battered >
You narrate 'e n'

* HP:Beaten MV:Winded - Bludlust: Beaten - Weir: Battered >
[bash ]


-
*Weir* panics, and attempts to flee! <-- MIGHT HAVE LANDED!!

=
+
*
*Weir* leaves west riding a dust-colored gelding.
Jarnakk has arrived from the west.
Hawkins has arrived from the west.

*
+
Bohst has arrived from the north.

=
Zatuchly has arrived from the north.

-

Hawkins leaves west.

-
=
Bohst leaves west.
They're not here anymore!

* HP:Beaten MV:Winded >
x

Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: E S ]
The corpse of a sheep is lying here.
A small purse is here.
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.

x
x
* HP:Beaten MV:Winded >
x
Zatuchly leaves east.
Bludlust leaves east.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
A lamb nibbles on some grass.
[k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: E S ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
A long-eared rabbit is here, looking quite sick.
A sheep is here, bleating.
An owl is here, looking for mice.
[k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
x
* HP:Beaten MV:Winded > Bludlust leaves east.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
[k light]
They aren't here.

x
* HP:Beaten MV:Winded >
[k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: N S W ]
A skull lies here, splintered and painted crimson red.
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
[k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: S W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
Codpiece the Unsavoury is standing here.
[k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > Codpiece puts the severed head of Jaxon the Human slain in Ghealdan in a
backpack.
[k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > Zatuchly leaves west.
Bludlust leaves west.
You follow Zatuchly.

South of Deven Ride
[ obvious exits: N E ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
[k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded >
x
Your heartbeat calms down more as you feel less panicked.
You are thirsty.
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Main Street
[ obvious exits: N E S W ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A scrawny puppy sniffs the ground for food here.
[k light]
They aren't here.

* HP:Beaten MV:Winded > Zatuchly leaves north.
Codpiece leaves north.
Bludlust leaves north.
You follow Zatuchly.

Main Street
[ obvious exits: N E S W ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
[k light]
They aren't here.

nar wait
* HP:Beaten MV:Winded > [k light]
They aren't here.
Byrg narrates 'where'

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > Zatuchly leaves north.
Codpiece leaves north.
Bludlust leaves north.
You follow Zatuchly.

Main Street
[ obvious exits: N E S ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A little boy plays here.
[k light]
They aren't here.

* HP:Beaten MV:Winded > You narrate 'wait'

* HP:Beaten MV:Winded >
x
x
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Main Street
[ obvious exits: N E S ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
Master al'Dail is here looking after his farm.
[k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded >
x
x
[k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded >
Jarnakk narrates 'still sm'

whe
* HP:Beaten MV:Winded >
Players in your Zone
--------------------
Zarth - Main Street
Bludlust - Main Street
Codpiece - Main Street
Zatuchly - Main Street
Hawkins - Old Road
Jarnakk - Old Road
Byrg - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Beaten MV:Winded >

Zatuchly narrates 'what am i waiting for'

* HP:Beaten MV:Winded >
nar weir was s of us
whe
You narrate 'weir was s of us'

x
* HP:Beaten MV:Winded > Players in your Zone
--------------------
Hawkins - Old Road
Jarnakk - Old Road
Byrg - Old Road
Zarth - Main Street
Bludlust - Main Street
Codpiece - Main Street
Zatuchly - Main Street
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded >
nar why not chase him?
whe
You narrate 'why not chase him?'

x
x
* HP:Beaten MV:Winded > Players in your Zone
--------------------
Hawkins - Old Road
Jarnakk - Old Road
Byrg - Old Road
Zarth - Main Street
Bludlust - Main Street
Codpiece - Main Street
Zatuchly - Main Street
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded >
x
Zatuchly leaves south.
Bludlust leaves south.
You follow Zatuchly.

Main Street
[ obvious exits: N E S ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A little boy plays here.
[k light]
They aren't here.

* HP:Beaten MV:Winded >
x
Zatuchly leaves south.
Bludlust leaves south.
You follow Zatuchly.

Main Street
[ obvious exits: N E S W ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
[k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

x
x
* HP:Beaten MV:Winded >
x
[k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded >
x
Zatuchly narrates 'oh i missed'
[k light]
They aren't here.

* HP:Beaten MV:Winded > Zatuchly leaves south.
Bludlust leaves south.
You follow Zatuchly.

Main Street
[ obvious exits: N E S W ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A scrawny puppy sniffs the ground for food here.
[k light]
They aren't here.

x
* HP:Beaten MV:Winded >
Zatuchly leaves south.
Bludlust leaves south.
You follow Zatuchly.

South of Deven Ride
[ obvious exits: N E ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded >
[k light]
They aren't here.

x
x
* HP:Beaten MV:Winded >
[k light]
They aren't here.

x
* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded >

Zatuchly leaves east.
Bludlust leaves east.
You follow Zatuchly.

Old Road
[ obvious exits: S W ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Winded >

Zatuchly leaves south.
Bludlust leaves south.
You follow Zatuchly.

Old Road
[ obvious exits: N S W ]
A skull lies here, splintered and painted crimson red.
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A sheep is here, bleating.

* HP:Beaten MV:Winded >
Byrg narrates 'didnt see his tracks'

* HP:Beaten MV:Winded >
nar he probably not s of us nymore
whe
You narrate 'he probably not s of us nymore'

x
* HP:Beaten MV:Winded >
x
Players in your Zone
--------------------
Hawkins - Old Road
Byrg - Old Road
Zarth - Old Road
Bludlust - Old Road
Codpiece - Old Road
Zatuchly - Old Road
Jarnakk - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

x
* HP:Beaten MV:Winded >
x
[k light]
They aren't here.

* HP:Beaten MV:Winded >
[k light]
They aren't here.

* HP:Beaten MV:Winded >
nar snick
whe
You narrate 'snick'

sc
* HP:Beaten MV:Winded > Players in your Zone
--------------------
Zarth - Old Road
Bludlust - Old Road
Codpiece - Old Road
Zatuchly - Old Road
Jarnakk - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

x
x
* HP:Beaten MV:Winded > You have 89(367) hit and 86(230) movement points.
You have scored 90288423 experience points and 1689 quest points.
You need 3211577 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.
You are thirsty.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

x
x
* HP:Beaten MV:Winded >
[k light]
They aren't here.

* HP:Beaten MV:Winded >
Bludlust says 'gonna rest for hp and mvs'
[k light]
They aren't here.

* HP:Beaten MV:Winded >

Zatuchly leaves west.
Bludlust leaves west.
You follow Zatuchly.

Westwood by the Old Road
[ obvious exits: E W ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Winded >
Bludlust leaves west.

* HP:Beaten MV:Winded >
get skin pack
Zatuchly leaves west.
You follow Zatuchly.

Into the Wood
[ obvious exits: E S W ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
You get a water skin from a backpack.

* HP:Beaten MV:Winded >
drink skin
drink skin
You drink the water.
It doesn't seem to slake your thirst.

* HP:Beaten MV:Winded > You drink the water.
It doesn't seem to slake your thirst.

* HP:Beaten MV:Winded >

Bohst narrates 'back Blarg lol still crit *cackle*'

* HP:Beaten MV:Winded >
pour skin out
whe
You empty a water skin.

* HP:Beaten MV:Winded > Players in your Zone
--------------------
Bludlust - Old Road
Zarth - Into the Wood
Codpiece - Into the Wood
Zatuchly - Into the Wood
Jarnakk - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Beaten MV:Winded >
l
Into the Wood
The wood continues to the east, west, and south, but it is too thick to travel
to the north. The Westwood has a reputation which allows the local youths to
test their courage by stepping between the trunks. They invariably bring back
a tale or two, either a product of an over-active imagination or a lie that is
intended to enhance the reputation of both the wood and the youth.
[ obvious exits: E S W ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Winded >

You follow Zatuchly.

Into the Wood
[ obvious exits: S ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* HP:Beaten MV:Winded >
Zatuchly leaves south.
Codpiece leaves south.
You follow Zatuchly.

Old Road
[ obvious exits: E S ]
A small purse is here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.

* HP:Beaten MV:Winded >
nar need to drain blood
You narrate 'need to drain blood'

* HP:Beaten MV:Winded >
Zatuchly leaves east.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A lamb nibbles on some grass.

* HP:Beaten MV:Winded >

Zatuchly leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: E S ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A long-eared rabbit is here, looking quite sick.
A sheep is here, bleating.
An owl is here, looking for mice.

* HP:Beaten MV:Winded >

Zatuchly leaves east.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Winded >

Zatuchly leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: N S W ]
A skull lies here, splintered and painted crimson red.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A sheep is here, bleating.

nar wait
* HP:Beaten MV:Winded >
Zatuchly leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: S W ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Weary > You narrate 'wait'

* HP:Beaten MV:Weary >

Zatuchly leaves west.
You follow Zatuchly.

South of Deven Ride
[ obvious exits: N E ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Weary >
Draz bellows 'ggl WUA_H yMrQ'

* HP:Beaten MV:Weary >
nar need a mob to kill for blood

Zatuchly narrates 'zarth'

in
* HP:Beaten MV:Weary > You narrate 'need a mob to kill for blood'

* HP:Beaten MV:Weary > You are carrying:
a water skin

* HP:Beaten MV:Weary >

Bludlust narrates 'weir was with trees like alls e s 2w s dr'

* HP:Beaten MV:Weary >
drink skin
l
It's empty.

* HP:Beaten MV:Weary > South of Deven Ride
The Old Road becomes the Main Street of Deven Ride just to the north of here.
The road makes a bend here, heading east as it goes out of town. A large tree
stands just off the road to the west; it towers high above the otherwise very
flat landscape of the road.
[ obvious exits: N E ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Weary >
Draz bellows 'GwkB?uZCuI '

* HP:Beaten MV:Weary >

Zatuchly narrates 'snicker'

l in pack
* HP:Beaten MV:Weary >
backpack (used) :
[2] a band of twisted onyx
[2] a shimmering pendant of obsidian
[2] a silver Kandori wristcuff
a brass hilted general's sword
a belt with a buckle of cuendillar
a set of loose cloth breeches
a pair of light, well-oiled leather boots
[3] a thin vial of yellow fluid
nineteen copper pennys
a raw side of meat
a wealth of gold crowns (76)
a leather water flask
a dented tankard
an oilstone

scan
* HP:Beaten MV:Weary >
Zatuchly leaves north.
You follow Zatuchly.

Main Street
[ obvious exits: N E S W ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
North: A scrawny puppy sniffs the ground for food here.
East: Master Fein strides swiftly around, taking care of his mayoral duties.

* HP:Beaten MV:Weary >

Zatuchly leaves west.
You follow Zatuchly.

Two Farm Road
[ obvious exits: E W ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Weary >
scan e
Your eyesight is not so keen.

* HP:Beaten MV:Weary >
Codpiece leaves west.
You follow Zatuchly.

Two Farm Road
[ obvious exits: N E S W ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A little girl plays here.
A little girl plays here.
A little girl plays here.

* HP:Beaten MV:Weary >
k girl
Zatuchly lances a little girl's body into bloody fragments!
A little girl is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear a little girl's death cry.
You scythe a little girl's left leg into bloody fragments!
A little girl is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear a little girl's death cry.

* HP:Beaten MV:Weary >

Zatuchly lances a little girl's body into bloody fragments!
A little girl is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear a little girl's death cry.

* HP:Beaten MV:Weary >
fil skin corpse
You drain some blood from the corpse of a little girl into a water skin.

* HP:Beaten MV:Weary >
drink skin
drink skin
drink skin
You drink the blood.

* HP:Beaten MV:Weary > You drink the blood.

* HP:Beaten MV:Weary > It's empty.

* HP:Beaten MV:Weary >
get vial pack

Draz bellows 'GUx _c?l pYwrn ]UyWi`Xf uwy CR bJtw_ oxul'

* HP:Beaten MV:Weary > You get a thin vial of yellow fluid from a backpack.

* HP:Beaten MV:Weary >

Codpiece says 'what are you doing'

quaff vial
* HP:Beaten MV:Weary >
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!

* HP:Beaten MV:Winded >
fill 2.skin corpse
Your heartbeat calms down more as you feel less panicked.
You can't find it!

* HP:Beaten MV:Tiring >

Zatuchly leaves east.
You follow Zatuchly.

Two Farm Road
[ obvious exits: E W ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Tiring >
Zatuchly leaves east.
You follow Zatuchly.

Main Street
[ obvious exits: N E S W ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Tiring >
fill skin 2.corpse
There doesn't seem to be any '2.corpse' here.

* HP:Beaten MV:Tiring >
'needed blood
sc
You say 'needed blood'

* HP:Beaten MV:Tiring > Zatuchly says 'he wanted blood'
You have 105(367) hit and 147(230) movement points.
You have scored 90288555 experience points and 1689 quest points.
You need 3211445 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

in
* HP:Beaten MV:Tiring >
x
You are carrying:
a water skin

* HP:Beaten MV:Tiring >
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
x
x

Codpiece gets a package of iron rations from a backpack.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > Codpiece eats a package of iron rations.
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring >
Codpiece nods in agreement.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring >
[k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

whe
* HP:Beaten MV:Tiring >
Players in your Zone
--------------------
Byrg - Old Road
Zarth - Main Street
Codpiece - Main Street
Zatuchly - Main Street
Hawkins - Into the Wood
Bludlust - Old Road
Jarnakk - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Beaten MV:Tiring >

Zatuchly narrates 'where are my friends'

sc
x
* HP:Beaten MV:Tiring >
You have 105(367) hit and 158(230) movement points.
You have scored 90288555 experience points and 1689 quest points.
You need 3211445 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >

Zatuchly leaves north.
You follow Zatuchly.

Main Street
[ obvious exits: N E S W ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A scrawny puppy sniffs the ground for food here.

* HP:Beaten MV:Tiring >
Codpiece says 'hit weir'

ex
* HP:Beaten MV:Tiring >
A puppy leaves north.

* HP:Beaten MV:Tiring >
You follow Zatuchly.

Main Street
[ obvious exits: N E S ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A scrawny puppy sniffs the ground for food here.
A little boy plays here.

* HP:Beaten MV:Tiring > Obvious exits:
North - Main Street
East - Path to the Green
South - Main Street

x
* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

x
x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >

Codpiece says 'south'

* HP:Beaten MV:Tiring >

Codpiece says 'SOUTH.'

* HP:Beaten MV:Tiring >

Zatuchly says 'where is he?'

* HP:Beaten MV:Tiring >
You follow Zatuchly.

Main Street
[ obvious exits: N E S W ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Tiring >
Zatuchly leaves south.
You follow Zatuchly.

Main Street
[ obvious exits: N E S W ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Tiring >
Codpiece says 'god'
Byrg narrates 'weir at the 4 trees a bit n'

* HP:Beaten MV:Tiring >
nar lo
You narrate 'lo'

whe
* HP:Beaten MV:Tiring >
Players in your Zone
--------------------
Hawkins - Old Road
Zarth - Main Street
Codpiece - Main Street
Zatuchly - Main Street
Byrg - Into the Wood
Bludlust - Old Road
Jarnakk - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Beaten MV:Tiring >
Zatuchly says 'I missed him'

* HP:Beaten MV:Tiring >
x
x
[k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > Zatuchly says 'oh'
[k light]
They aren't here.

* HP:Beaten MV:Tiring >

Zatuchly leaves south.
You follow Zatuchly.

South of Deven Ride
[ obvious exits: N E ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Tiring >
x

Zatuchly leaves east.
You follow Zatuchly.

Old Road
[ obvious exits: S W ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

x
* HP:Beaten MV:Tiring >
x
Zatuchly leaves south.
You follow Zatuchly.

Old Road
[ obvious exits: N S W ]
A skull lies here, splintered and painted crimson red.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > Zatuchly leaves west.
You follow Zatuchly.

Westwood by the Old Road
[ obvious exits: E W ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
Zatuchly leaves west.
You follow Zatuchly.

Into the Wood
[ obvious exits: E S W ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

x
* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

x
* HP:Beaten MV:Tiring > Zatuchly leaves south.
You follow Zatuchly.

Into the Wood
[ obvious exits: S ]
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
Byrg the Myrddraal is sitting here, riding a shadow stallion.
*Weir* is here, fighting Byrg, riding a dust-colored gelding.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
The ancient tree is here, fighting Byrg.
The ancient tree is here, fighting Byrg.
The ancient tree is here, fighting Byrg.
The ancient tree is here, fighting Byrg.
Codpiece stabs *Weir*'s body.
[k light]
You try to scythe *Weir*, but he parries successfully.

* HP:Beaten MV:Tiring - Byrg: Wounded - Weir: Battered > You scythe *Weir*'s right leg very hard.
Codpiece stabs *Weir*'s left leg hard.
The ancient tree tickles Byrg's body with its hit.
The ancient tree tickles Byrg's body with its hit.
The ancient tree tickles Byrg's body with its hit.
The ancient tree tickles Byrg's left leg with its hit.
*Weir* pierces Byrg's right foot.
[k light]
You do the best you can!

x
* HP:Beaten MV:Tiring - Byrg: Wounded - Weir: Beaten >
[k light]
You do the best you can!

c
* HP:Beaten MV:Tiring - Byrg: Wounded - Weir: Beaten >
*Weir* panics, and attempts to flee!
[kick ]
Your boots need polishing again -- blood all over... <-- SNICKER

* HP:Beaten MV:Tiring - Byrg: Wounded - Weir: Beaten >
Byrg panics, and attempts to flee!

* HP:Beaten MV:Tiring - Byrg: Wounded - Weir: Beaten >

*Weir* leaves south riding a dust-colored gelding.

* HP:Beaten MV:Tiring >
Codpiece sheathes a pair of moonstone hilted dirks into a camouflaged hood.

* HP:Beaten MV:Tiring >
s
x

Byrg slashes the ancient tree's trunk into bloody fragments!
The ancient tree tickles Byrg's left arm with its hit.
The ancient tree tickles Byrg's body with its hit.
The ancient tree barely tickles Byrg's body with its hit.
The ancient tree hits Byrg's right leg.

b
* HP:Battered MV:Tiring >

Zatuchly leaves south.
You follow Zatuchly.


* HP:Battered MV:Tiring >
Old Road
[ obvious exits: E S ]
A small purse is here.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [bash ]
Bash who?

* HP:Battered MV:Tiring >
s
s
Old Road
[ obvious exits: N W ]
Codpiece the Unsavoury is standing here.

s
* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring >
w
s
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
A sheep is here, bleating.
An owl is here flying around.

x
* HP:Battered MV:Tiring > Old Road
[ obvious exits: N S ]
A water skin has been left on the ground.
The corpse of Jaxon is lying here.
The corpse of Penzei is lying here.
A bruised and bloody leg lies on the ground, torn from its socket.
A lantern has been left here.
A mirrored lantern has been left here. [3]
Bludlust the Dark Master is resting here.
Bohst {Dhai'mon Grunt} is standing here.
A fox is here, hunting for rabbits.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
n
e
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
A sheep is here, bleating.
An owl is here flying around.

n
e
* HP:Battered MV:Tiring > Old Road
[ obvious exits: N W ]

n
* HP:Battered MV:Tiring > Old Road
[ obvious exits: E S ]
A small purse is here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.

e
* HP:Battered MV:Tiring > Old Road
[ obvious exits: N W ]
A sheep is here, bleating.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.

whe
* HP:Battered MV:Tiring > Old Road
[ obvious exits: E S ]
A long-eared rabbit is here, looking quite sick.
An owl is here, looking for mice.

* HP:Battered MV:Tiring > Old Road
[ obvious exits: N W ]
Hawkins the Contagious Stalker is standing here.
A sheep is here, bleating.

* HP:Battered MV:Tiring > Players in your Zone
--------------------
Zarth - Old Road
Jarnakk - Old Road
Hawkins - Old Road
Byrg - Old Road
Zatuchly - Old Road
Bludlust - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Battered MV:Tiring >
n
x
Old Road
[ obvious exits: N S W ]
A skull lies here, splintered and painted crimson red.
*Audre* is standing here.

* HP:Battered MV:Tiring > [k light]
You try to scythe *Audre*, but she parries successfully.

* HP:Battered MV:Tiring - Audre: Beaten >
b

*Audre* stabs your body.
You try to scythe *Audre*, but she parries successfully.

* HP:Beaten MV:Tiring - Audre: Beaten >
Zatuchly tries to lance *Audre*, but she deflects the blow.
*Audre* panics, and attempts to flee!
[bash ]

-
*Audre* leaves west.
Hawkins has arrived from the south.

=+
Hawkins leaves west.

*
*+
Zatuchly leaves west.
You follow Zatuchly.


=
-
-
=
Codpiece narrates 'he cricled'
They're not here anymore!

nar on audre
* HP:Beaten MV:Tiring >
w
You narrate 'on audre'

x
b
* HP:Beaten MV:Tiring > Westwood by the Old Road
[ obvious exits: E W ]

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [bash ]
Bash who?

w
x
b
* HP:Beaten MV:Tiring >
Into the Wood
[ obvious exits: E S W ]

* HP:Beaten MV:Tiring > [k light]
They aren't here.

s
* HP:Beaten MV:Tiring > Codpiece narrates 'go dr'
[bash ]
Bash who?

x
b
* HP:Beaten MV:Tiring > Into the Wood
[ obvious exits: S ]
Hawkins the Contagious Stalker is here, fighting Zyfer.
Zatuchly the Darkling Master is here, fighting Audre.
*Audre* is here, fighting Zatuchly.
*Zyfer* is here, fighting Hawkins, riding a warhorse.
*Draz* is here, fighting Hawkins, riding a warhorse.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
The ancient tree is here, fighting Hawkins.
The ancient tree is here, fighting Hawkins.
The ancient tree is here, fighting Hawkins.
An ancient, gnarled tree looms over you.

* HP:Beaten MV:Tiring > [k light]
You try to scythe *Audre*, but she parries successfully.

* HP:Beaten MV:Tiring - Zatuchly: Hurt - Audre: Beaten >
Zatuchly narrates 'trees'
[bash ]


Hawkins panics, and attempts to flee!

-
=+
*

Hawkins leaves south.

*
*Audre* panics, and attempts to flee!

+
=
*Audre* tries to stab Zatuchly, but he deflects the blow.
The ancient tree tickles your body with its hit.
The ancient tree joins the ancient tree's fight!
The ancient tree joins the ancient tree's fight!
The ancient tree joins the ancient tree's fight!

-
-
*Audre* panics, and attempts to flee!

=
As *Audre* avoids your bash, you topple over and fall to the ground! <--- FUUUUUUCK!

* HP:Beaten MV:Tiring - Zatuchly: Hurt - Audre: Beaten >
*Draz* assumes Cat on Hot Sand.
*Draz* slashes Byrg's right leg hard.

* HP:Beaten MV:Tiring - Zatuchly: Hurt - Audre: Beaten >

*Audre* leaves south.

* HP:Beaten MV:Tiring - the ancient tree: Wounded >
Someone joins Byrg's fight!

* HP:Beaten MV:Tiring - the ancient tree: Wounded >
nar firetruck me
flee

A grey man barely pierces Zyfer's body.
A grey man panics, and attempts to flee!
Zatuchly lances the ancient tree's trunk into bloody fragments!
Byrg slashes *Draz*'s left leg.
The ancient tree barely hits Zatuchly's body.
The ancient tree barely tickles your left leg with its hit.
The ancient tree tickles Zatuchly's left arm with its hit.
The ancient tree tickles your body with its hit.
*Zyfer* pierces someone's body very hard.
A grey man pierces Zyfer's right arm.

* HP:Beaten MV:Tiring - the ancient tree: Wounded >

Zatuchly panics, and attempts to flee!

* HP:Beaten MV:Tiring - the ancient tree: Wounded >

Byrg narrates '3 trees'

* HP:Beaten MV:Tiring - the ancient tree: Wounded > You narrate 'firetruck me'

* HP:Beaten MV:Tiring - the ancient tree: Wounded > PANIC! You couldn't escape!

* HP:Beaten MV:Tiring - the ancient tree: Wounded >

Zatuchly panics, and attempts to flee!

cw
* HP:Beaten MV:Tiring - the ancient tree: Wounded >
Byrg avoids being bashed by *Draz* who loses his balance and falls!

flee
* HP:Beaten MV:Tiring - the ancient tree: Wounded > Zatuchly leaves south.
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Beaten MV:Tiring - the ancient tree: Wounded >
You panic and attempt to flee!


*Zyfer* tries to pierce a grey man, but he deflects the blow.
A grey man tickles Zyfer's body with his pierce.
You scythe the ancient tree's trunk into bloody fragments!
Byrg slashes *Draz*'s body.
The ancient tree tickles your body with its hit.
The ancient tree tickles your body with its hit.
You flee head over heels.
Old Road
[ obvious exits: E S ]
A small purse is here.
Zatuchly the Darkling Master is standing here.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.

* HP:Beaten MV:Tiring >

Zatuchly leaves east.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Zatuchly the Darkling Master is standing here.
A sheep is here, bleating.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.

* HP:Beaten MV:Tiring >
nar trees

Zatuchly leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: E S ]
Zatuchly the Darkling Master is standing here.
A long-eared rabbit is here, looking quite sick.
An owl is here, looking for mice.

* HP:Beaten MV:Tiring >
Zatuchly leaves east.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Zatuchly the Darkling Master is standing here.
A sheep is here, bleating.

* HP:Beaten MV:Tiring > You narrate 'trees'

* HP:Beaten MV:Tiring >
You follow Zatuchly.

Old Road
[ obvious exits: N S W ]
A skull lies here, splintered and painted crimson red.
Zatuchly the Darkling Master is standing here.

nar i beat
x
* HP:Beaten MV:Tiring >
Zatuchly leaves west.
You follow Zatuchly.

Westwood by the Old Road
[ obvious exits: E W ]
Zatuchly the Darkling Master is standing here.

x
* HP:Beaten MV:Tiring >
Zatuchly leaves west.
You follow Zatuchly.

Into the Wood
[ obvious exits: E S W ]
Zatuchly the Darkling Master is standing here.
You narrate 'i beat'

x
* HP:Beaten MV:Tiring >
You follow Zatuchly.

Into the Wood
[ obvious exits: S ]
Zatuchly the Darkling Master is standing here.
*Audre* is here, fighting Byrg.
A grey man is here, fighting Zyfer.
Byrg the Myrddraal is here, fighting Draz, riding a shadow stallion.
*Zyfer* is here, fighting a grey man, riding a warhorse.
*Draz* is here, fighting Byrg, riding a warhorse.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

x
x
* HP:Beaten MV:Tiring >
Zatuchly tries to lance *Audre*, but she deflects the blow.
[k light]
You try to scythe *Audre*, but she parries successfully.
Byrg sends *Draz* sprawling with a powerful bash!

* HP:Beaten MV:Tiring - Byrg: Wounded - Audre: Beaten >
[k light]
You do the best you can!

b
* HP:Beaten MV:Tiring - Byrg: Wounded - Audre: Beaten > *Audre* barely stabs Byrg's right leg.
*Zyfer* pierces a grey man's right leg hard.
A grey man tickles Zyfer's body with his pierce.
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Byrg: Wounded - Audre: Beaten > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Byrg: Wounded - Audre: Beaten > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Byrg: Wounded - Audre: Beaten > [bash ]


*Zyfer* panics, and attempts to flee!
Byrg narrates 'grey man'

-
=
*Audre* panics, and attempts to flee!

+
*
A grey man panics, and attempts to flee!
The ancient tree tries to hit Zatuchly, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
The ancient tree joins the ancient tree's fight!
The ancient tree joins the ancient tree's fight!
The ancient tree barely hits Zatuchly's left arm.
The ancient tree tickles your body with its hit.
The ancient tree barely tickles your left arm with its hit.
The ancient tree tries to hit Zatuchly, but he deflects the blow.
*Audre* stabs Byrg's right leg.
*Zyfer* pierces someone's left arm very hard.
A grey man pierces Zyfer's body.
Byrg slashes *Draz*'s right arm.
Your extra burst of stamina fades.
Your heartbeat calms down more as you feel less panicked.
*Zyfer* panics, and attempts to flee!
Byrg narrates 'lol'


*Zyfer* leaves south riding a warhorse.
*Audre* panics, and attempts to flee!

*+
=-
*Audre* avoids being bashed by Zatuchly who loses his balance and falls! <----- FUUUUUUCK
*Audre* panics, and attempts to flee!

flee

Cancelled.
*Audre* leaves south.
PANIC! You couldn't escape!

* HP:Beaten MV:Strong - the ancient tree: Scratched >
flee
cw
cha wimpy 0
s
*Weir* has suddenly arrived, riding a dust-colored gelding.
PANIC! You couldn't escape!

* HP:Beaten MV:Strong - the ancient tree: Scratched > *Weir* tries to pierce Zatuchly, but he
parries successfully.
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Beaten MV:Strong - the ancient tree: Scratched > *Weir* barely pierces Zatuchly's right foot.
A grey man joins Byrg's fight!
A grey man panics, and attempts to flee!
You scythe the ancient tree's trunk into bloody fragments!
Byrg slashes *Draz*'s body.
The ancient tree tries to hit Zatuchly, but he parries successfully.
The ancient tree barely tickles your right leg with its hit.
The ancient tree tickles your right leg with its hit.
The ancient tree tries to hit Zatuchly, but he deflects the blow.
You won't flee from any fight now.

* HP:Beaten MV:Strong - the ancient tree: Hurt > No way! You're fighting for your life!

* HP:Beaten MV:Strong - the ancient tree: Hurt >
cw
[cha mood wimpy]
Mood changed to: Wimpy

flee
s
* HP:Beaten MV:Strong - the ancient tree: Hurt >
Zatuchly panics, and attempts to flee!

* HP:Beaten MV:Strong - the ancient tree: Hurt > A grey man tickles Weir's body with his pierce.
Zatuchly narrates 'bash is bad'
PANIC! You couldn't escape!

* HP:Beaten MV:Strong - the ancient tree: Hurt > No way! You're fighting for your life!

* HP:Beaten MV:Strong - the ancient tree: Hurt >

A grey man tickles Weir's body with his pierce.
You scythe the ancient tree's trunk into bloody fragments!
Zatuchly lances the ancient tree's branch into bloody fragments!
Byrg barely slashes *Draz*'s head.
The ancient tree tries to hit Zatuchly, but he parries successfully.
The ancient tree barely tickles your body with its hit.
The ancient tree barely tickles your body with its hit.
The ancient tree tries to hit Zatuchly, but he deflects the blow.
Zatuchly panics, and attempts to flee!

flee
* HP:Beaten MV:Strong - the ancient tree: Wounded >
PANIC! You couldn't escape!

* HP:Beaten MV:Strong - the ancient tree: Wounded >
Zatuchly leaves south.

* HP:Beaten MV:Strong - the ancient tree: Wounded >
Byrg avoids being bashed by *Draz* who loses his balance and falls!

* HP:Beaten MV:Strong - the ancient tree: Wounded >
cw
flee
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Beaten MV:Strong - the ancient tree: Wounded >
PANIC! You couldn't escape!

* HP:Beaten MV:Strong - the ancient tree: Wounded >
A grey man tickles Weir's body with his pierce.

* HP:Beaten MV:Strong - the ancient tree: Wounded >
flee

*Weir* tries to pierce a grey man, but he parries successfully.
A grey man panics, and attempts to flee!
The ancient tree joins the ancient tree's fight!
The ancient tree joins the ancient tree's fight!
A grey man barely pierces Weir's body.
You scythe the ancient tree's crown into bloody fragments!
Byrg slashes *Draz*'s right arm.
A grey man panics, and attempts to flee!
The ancient tree tickles your head with its hit.
The ancient tree barely tickles your right leg with its hit.

* HP:Beaten MV:Strong - the ancient tree: Wounded >
You panic and attempt to flee!

s

*Draz* panics, and attempts to flee!

s
You flee head over heels.
Old Road
[ obvious exits: E S ]
A small purse is here.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.
Old Road
[ obvious exits: N W ]

* HP:Beaten MV:Strong > Alas, you cannot go that way...

* HP:Beaten MV:Strong >
w
s
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
A sheep is here, bleating.
An owl is visible flying high in the sky.

s
* HP:Beaten MV:Strong >
Old Road
[ obvious exits: N S ]
A water skin has been left on the ground.
The corpse of Jaxon is lying here.
The corpse of Penzei is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A lantern has been left here.
A mirrored lantern has been left here. [3]
Hawkins the Contagious Stalker is standing here.
Jarnakk is Bakk is standing here.
Bludlust the Dark Master is resting here.
Bohst {Dhai'mon Grunt} is standing here.
A fox is here, hunting for rabbits.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

Zarth
Posts: 364
Joined: Wed Jul 15, 2015 8:04 pm

Re: #FreeBlarg (LONG)

Post by Zarth » Thu Sep 23, 2021 7:48 pm

* HP:Beaten MV:Strong > Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
An owl is here, looking for mice.

* HP:Beaten MV:Strong >
nar i back blarg for a tic or so
n
sc
You narrate 'i back blarg for a tic or so'

* HP:Beaten MV:Strong > Old Road
[ obvious exits: N S ]
A water skin has been left on the ground.
The dismembered corpse of Jaxon is lying here.
The corpse of Penzei is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [3]
A lantern has been left here.
A mirrored lantern has been left here. [3]
Hawkins the Contagious Stalker is standing here.
Jarnakk is Bakk is standing here.
Bludlust the Dark Master is resting here.
Bohst {Dhai'mon Grunt} is standing here.
A fox is here, hunting for rabbits.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Beaten MV:Strong > Jarnakk strips a chunk of flesh off the dismembered corpse of Jaxon!
You have 88(367) hit and 185(230) movement points.
You have scored 90296565 experience points and 1689 quest points.
You need 3203435 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Beaten MV:Strong >
rest
You sit down and rest your tired bones.

* HP:Beaten MV:Strong >

Jarnakk drops a shattered arm.
Jarnakk drops a shattered arm.
Jarnakk drops a severed leg.
Jarnakk drops a severed leg.
Jarnakk drops a pair of ebony-steel plate greaves.
Jarnakk drops a pair of ebony-steel plate greaves.

* HP:Beaten MV:Strong >
nar beat and wildly fleelagged
whe
You narrate 'beat and wildly fleelagged'

* HP:Beaten MV:Strong > Players in your Zone
--------------------
Codpiece - Old Road
Zatuchly - Into the Wood
Byrg - Old Road
Zarth - Old Road
Hawkins - Old Road
Jarnakk - Old Road
Bludlust - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

sc
* HP:Beaten MV:Strong >

Jarnakk gets a pair of ebony-steel plate greaves.

* HP:Beaten MV:Strong > Jarnakk gets a pair of ebony-steel plate greaves.
You have 88(367) hit and 185(230) movement points.
You have scored 90296565 experience points and 1689 quest points.
You need 3203435 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are resting.

* HP:Beaten MV:Strong >

The dreadguard waves at someone with a dismissive gesture.

* HP:Beaten MV:Strong >
ar
a
You arch an eyebrow.

* HP:Beaten MV:Strong > Who do you want to ask something.. and what??

st
* HP:Beaten MV:Strong >
Byrg narrates 'few n e'

s
* HP:Beaten MV:Strong > You stop resting, and stand up.

x
* HP:Beaten MV:Strong > Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
An owl is here, looking for mice.

x
* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong > [k light]
They aren't here.

n
* HP:Beaten MV:Strong >
n
e
Old Road
[ obvious exits: N S ]
A shattered arm lies in a bloody red and purple mess. [2]
A water skin has been left on the ground.
The dismembered corpse of Jaxon is lying here.
The corpse of Penzei is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [5]
A lantern has been left here.
A mirrored lantern has been left here. [3]
Codpiece the Unsavoury is standing here.
Hawkins the Contagious Stalker is standing here.
Jarnakk is Bakk is standing here.
Bludlust the Dark Master is resting here.
Bohst {Dhai'mon Grunt} is standing here.
A fox is here, hunting for rabbits.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

x
* HP:Beaten MV:Strong > Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
A sheep is here, bleating.
An owl is visible flying high in the sky.

b
* HP:Beaten MV:Strong > Old Road
[ obvious exits: N W ]

* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong > [bash ]
Bash who?

n
x
* HP:Beaten MV:Strong >
b
Old Road
[ obvious exits: E S ]
A small purse is here.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.

* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong > [bash ]
Bash who?

scan n
* HP:Beaten MV:Tiring >
e
* HP:Beaten MV:Tiring >
Old Road
[ obvious exits: N W ]
A long-eared rabbit is here, looking quite sick.
A sheep is here, bleating.

* HP:Beaten MV:Tiring >
scan n
A lamb nibbles on some grass.
A long-eared rabbit is here, looking quite sick.
An owl is here, looking for mice.

* HP:Beaten MV:Tiring >
n
Old Road
[ obvious exits: E S ]
A lamb nibbles on some grass.
A long-eared rabbit is here, looking quite sick.
An owl is here, looking for mice.

* HP:Beaten MV:Tiring >
scan n
e
* HP:Beaten MV:Tiring > Old Road
[ obvious exits: N W ]
A sheep is here, bleating.

x
* HP:Beaten MV:Tiring >
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
scan n
whe
*Audre* is here, fighting Zatuchly.
Zatuchly the Darkling Master is here, fighting Zyfer.
*Draz* is standing here, riding a warhorse.
*Weir* is here, fighting Zatuchly, riding a dust-colored gelding.
*Zyfer* is here, fighting Zatuchly, riding a warhorse.

* HP:Beaten MV:Tiring > Players in your Zone
--------------------
Byrg - Westwood by the Old Road
Zarth - Old Road
Zatuchly - Old Road
Codpiece - Old Road
Hawkins - Old Road
Jarnakk - Old Road
Bludlust - Old Road
Bohst - Old Road
You catch a smell of horses nearby.
Byrg narrates 'off that'

* HP:Beaten MV:Tiring >
w
s
Old Road
[ obvious exits: E S ]
A lamb nibbles on some grass.
A long-eared rabbit is here, looking quite sick.
An owl is here, looking for mice.

w
* HP:Beaten MV:Tiring > Old Road
[ obvious exits: N W ]
A long-eared rabbit is here, looking quite sick.
A sheep is here, bleating.

* HP:Beaten MV:Tiring > Old Road
[ obvious exits: E S ]
A small purse is here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.

* HP:Beaten MV:Tiring >
s
Old Road
[ obvious exits: N W ]

* HP:Beaten MV:Tiring >
w
s
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A sheep is here, bleating.
An owl is visible flying high in the sky.

* HP:Beaten MV:Tiring > Old Road
[ obvious exits: N S ]
A shattered arm lies in a bloody red and purple mess. [4]
A water skin has been left on the ground.
The dismembered corpse of Jaxon is lying here.
The dismembered corpse of Penzei is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [7]
A lantern has been left here.
A mirrored lantern has been left here. [3]
Codpiece the Unsavoury is standing here.
Hawkins the Contagious Stalker is standing here.
Jarnakk is Bakk is standing here.
Bludlust the Dark Master is resting here.
Bohst {Dhai'mon Grunt} is standing here.
A fox is here, hunting for rabbits.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Beaten MV:Tiring >
Bohst puts a curved clear dagger in a backpack.

* HP:Beaten MV:Tiring >
nar of that za
sc
You narrate 'of that za'

* HP:Beaten MV:Tiring > You have 100(367) hit and 153(230) movement points.
You have scored 90296565 experience points and 1689 quest points.
You need 3203435 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Beaten MV:Tiring >

Byrg assumes an offensive striking posture.

* HP:Beaten MV:Tiring >
nar i back blarg beat still
scan
You narrate 'i back blarg beat still'

whe
* HP:Beaten MV:Tiring >
x
North: An owl is visible flying high in the sky.
South: An owl is here, looking for mice.

* HP:Beaten MV:Tiring > Players in your Zone
--------------------
Zatuchly - Old Road
Byrg - Old Road
Zarth - Old Road
Codpiece - Old Road
Hawkins - Old Road
Jarnakk - Old Road
Bludlust - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
scan n
An owl is visible flying high in the sky.

* HP:Beaten MV:Tiring >

Bohst puts a cup of thick syrup in a backpack.

whe
* HP:Beaten MV:Tiring >

Bludlust says 'ok, up to batt again'
Byrg assumes an offensive striking posture.

x
* HP:Beaten MV:Tiring > Players in your Zone
--------------------
Zatuchly - Old Road
Byrg - Old Road
Zarth - Old Road
Codpiece - Old Road
Hawkins - Old Road
Jarnakk - Old Road
Bludlust - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

x
* HP:Beaten MV:Tiring >
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
cha wimpy 0

Zatuchly narrates 'snicker'

* HP:Beaten MV:Tiring > Zatuchly has arrived from the north.
You won't flee from any fight now.

* HP:Beaten MV:Tiring >
Bludlust stops resting, and clambers on his feet.

* HP:Beaten MV:Tiring >
scan n
Jarnakk gets a silver etched shield from a backpack.
*Weir* is standing here, riding a dust-colored gelding.
*Zyfer* is standing here, riding a warhorse.
*Draz* is standing here, riding a warhorse.
An owl is visible flying high in the sky.

* HP:Beaten MV:Tiring >
x

Bohst puts a sungwood bracelet in a backpack.
Bohst puts a sungwood bracelet in a backpack.

x
* HP:Beaten MV:Tiring > Jarnakk drops a silver etched shield.
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
nar they 1n
You narrate 'they 1n'

scan n
x
* HP:Beaten MV:Tiring >
Codpiece narrates '3 1n'
An owl is visible flying high in the sky.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
nar gone
Zatuchly stops using a water skin.
You narrate 'gone'

scan n
* HP:Beaten MV:Tiring >
whe
An owl is visible flying high in the sky.

* HP:Beaten MV:Tiring > Players in your Zone
--------------------
Zatuchly - Old Road
Byrg - Old Road
Zarth - Old Road
Codpiece - Old Road
Hawkins - Old Road
Jarnakk - Old Road
Bludlust - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Beaten MV:Tiring >

Zatuchly drinks human blood from a water skin.

* HP:Beaten MV:Tiring >
Zatuchly drinks human blood from a water skin.

sc
* HP:Beaten MV:Tiring >
You have 100(367) hit and 153(230) movement points.
You have scored 90296565 experience points and 1689 quest points.
You need 3203435 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Beaten MV:Tiring >

Zatuchly puts a water skin on his belt.

* HP:Beaten MV:Tiring >

Your heartbeat calms down more as you feel less panicked.

* HP:Battered MV:Strong >

Zatuchly gets a package of iron rations from a backpack.

* HP:Battered MV:Strong >
nar i up to batt

Zatuchly eats a package of iron rations.

* HP:Battered MV:Strong > You narrate 'i up to batt'

scan n
* HP:Battered MV:Strong >
An owl is visible flying high in the sky.

* HP:Battered MV:Strong >
n
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
An owl is visible flying high in the sky.

scan e
* HP:Battered MV:Strong >
s
A sheep is here, bleating.

* HP:Battered MV:Strong > Old Road
[ obvious exits: N S ]
A shield lies here, its face etched in an intricate pattern inlaid with silver.
A shattered arm lies in a bloody red and purple mess. [4]
A water skin has been left on the ground.
The dismembered corpse of Jaxon is lying here.
The dismembered corpse of Penzei is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [7]
A lantern has been left here.
A mirrored lantern has been left here. [3]
Zatuchly the Darkling Master is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Codpiece the Unsavoury is standing here.
Hawkins the Contagious Stalker is standing here.
Jarnakk is Bakk is standing here.
Bludlust the Dark Master is standing here.
Bohst {Dhai'mon Grunt} is standing here.
A fox is here, hunting for rabbits.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Battered MV:Strong >

Bohst drops an oilstone.
Bohst drops a smooth metallic disc.
Bohst drops a mirrored lantern.
Bohst drops a mirrored lantern.
Bohst drops a mirrored lantern.
Bohst drops a jade signet ring.
Bohst drops a jade signet ring.
Bohst drops a great serpent ring.
Bohst drops a light brown hood of finely-spun cloth.
Bohst drops a finely-tailored white shirt.
Bohst drops a dress with colored bands at the hem.
Bohst drops a set of finely-spun cloth sleeves.
Bohst drops a fine pair of light, buckskin gloves.
Bohst drops a bronze belt of odd design.
Bohst drops a set of loose cloth breeches.
Bohst drops a pair of light, well-oiled leather boots.

* HP:Battered MV:Strong >
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
An owl is visible flying high in the sky.
Byrg narrates 'batt atm'

* HP:Battered MV:Strong >

Zatuchly leaves east.
Bludlust leaves east.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A sheep is here, bleating.

* HP:Battered MV:Strong >
scan e
* HP:Battered MV:Strong >
scan n
x
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.

x
* HP:Battered MV:Strong > [k light]
They aren't here.

* HP:Battered MV:Strong >
x
[k light]
They aren't here.

* HP:Battered MV:Strong > [k light]
They aren't here.

* HP:Battered MV:Strong >
scan n
x
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.

* HP:Battered MV:Strong > [k light]
They aren't here.

x
* HP:Battered MV:Strong >
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: E S ]
A small purse is here.
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.
[k light]
They aren't here.

x
* HP:Battered MV:Strong >
x
whe
Zatuchly leaves east.
Bludlust leaves east.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A long-eared rabbit is here, looking quite sick.
A sheep is here, bleating.
[k light]
They aren't here.

* HP:Battered MV:Strong > [k light]
They aren't here.

scan e
* HP:Battered MV:Strong > Players in your Zone
--------------------
Zarth - Old Road
Bludlust - Old Road
Codpiece - Old Road
Zatuchly - Old Road
Byrg - Old Road
Hawkins - Old Road
Jarnakk - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Battered MV:Strong > * HP:Battered MV:Strong >
scan n
x
A lamb nibbles on some grass.
A long-eared rabbit is here, looking quite sick.
An owl is here, looking for mice.

whe
* HP:Battered MV:Strong > [k light]
They aren't here.

x
* HP:Battered MV:Strong > Players in your Zone
--------------------
Zarth - Old Road
Bludlust - Old Road
Codpiece - Old Road
Zatuchly - Old Road
Byrg - Old Road
Hawkins - Old Road
Jarnakk - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

x
* HP:Battered MV:Strong > [k light]
They aren't here.

* HP:Battered MV:Strong > [k light]
They aren't here.

* HP:Battered MV:Strong >
Zatuchly leaves north.
Codpiece leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: E S ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A lamb nibbles on some grass.
A long-eared rabbit is here, looking quite sick.
An owl is here, looking for mice.

* HP:Battered MV:Strong >

Bohst narrates 'I am up to batt finally'

* HP:Battered MV:Strong >

Zatuchly leaves east.
Bludlust leaves east.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A sheep is here, bleating.

scan
* HP:Battered MV:Tiring >
West: A lamb nibbles on some grass.

whe
* HP:Battered MV:Tiring >
A sheep leaves west.
A rabbit has arrived from the west.
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: N S W ]
A skull lies here, splintered and painted crimson red.
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
Players in your Zone
--------------------
Zarth - Old Road
Bludlust - Old Road
Codpiece - Old Road
Zatuchly - Old Road
Byrg - Old Road
Hawkins - Old Road
Jarnakk - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Battered MV:Tiring >
x
x
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
whe
x
Zatuchly narrates 'where they cod?'
Players in your Zone
--------------------
Zarth - Old Road
Bludlust - Old Road
Codpiece - Old Road
Zatuchly - Old Road
Byrg - Old Road
Hawkins - Old Road
Jarnakk - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
x
x
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
nar probably trees
whe
You narrate 'probably trees'

x
* HP:Battered MV:Tiring > Players in your Zone
--------------------
Zarth - Old Road
Bludlust - Old Road
Codpiece - Old Road
Zatuchly - Old Road
Byrg - Old Road
Hawkins - Old Road
Jarnakk - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >

Zatuchly says 'oh you here'
Codpiece narrates 'prob trees'

* HP:Battered MV:Tiring >
nar cod have hps to scout?
whe
x
You narrate 'cod have hps to scout?'
Byrg narrates 'checking trees'

* HP:Battered MV:Tiring > Players in your Zone
--------------------
Zarth - Old Road
Bludlust - Old Road
Codpiece - Old Road
Zatuchly - Old Road
Byrg - Old Road
Hawkins - Old Road
Jarnakk - Old Road
Bohst - Old Road
You catch a smell of horses nearby.

sc
* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring >
You have 125(367) hit and 169(230) movement points.
You have scored 90296565 experience points and 1689 quest points.
You need 3203435 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring >
[k light]
They aren't here.

* HP:Battered MV:Tiring >
x
x
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring >
x

Zatuchly narrates 'shall we hit byrg?'
Byrg has arrived from the south, riding a shadow stallion.
Hawkins has arrived from the south.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > Zatuchly leaves west.
Bludlust leaves west.
You follow Zatuchly.

Westwood by the Old Road
[ obvious exits: E W ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
[k light]
They aren't here.

* HP:Battered MV:Tiring >
Zatuchly leaves west.
Bludlust leaves west.
You follow Zatuchly.

Into the Wood
[ obvious exits: E S W ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Battered MV:Tiring >
Jarnakk has arrived from the east.
Hawkins has arrived from the east.

* HP:Battered MV:Tiring >
nar send the rogue
x
x
You narrate 'send the rogue'

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring >
[k light]
They aren't here.
Jarnakk leaves south.
Hawkins leaves south.

* HP:Battered MV:Tiring >
x
[k light]
They aren't here.

x
* HP:Battered MV:Tiring >
x
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.
Byrg narrates 'on trees'

x
* HP:Battered MV:Tiring >
[k light]
They aren't here.

x
* HP:Battered MV:Tiring >
Zatuchly leaves south.
Bludlust leaves south.
You follow Zatuchly.

Into the Wood
[ obvious exits: S ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
Hawkins the Contagious Stalker is here, fighting the ancient tree.
Jarnakk is Bakk is here, fighting Weir.
Byrg the Myrddraal is here, fighting Draz, riding a shadow stallion.
*Weir* is here, fighting Jarnakk, riding a dust-colored gelding.
*Zyfer* is here, fighting Byrg, riding a warhorse.
*Draz* is here, fighting Byrg, riding a warhorse.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
The ancient tree is here, fighting Hawkins.
The ancient tree is here, fighting Byrg.
The ancient tree is here, fighting Jarnakk.
The ancient tree is here, fighting Hawkins.
Bludlust blasts *Zyfer*'s right arm extremely hard.
[k light]
You scythe *Draz*'s body.

x
* HP:Battered MV:Tiring - Byrg: Battered - Draz: Wounded >
Zatuchly lances *Zyfer*'s body very hard.
*Weir* wipes his boots in the face of Jarnakk!
*Draz* kicks Byrg in solar plexus, Byrg is rendered breathless!

b
* HP:Battered MV:Tiring - Byrg: Battered - Draz: Wounded > [k light]
You do the best you can!

* HP:Battered MV:Tiring - Byrg: Battered - Draz: Wounded >
[bash ]


-=
+*
*
*Zyfer* barely pierces Byrg's body.
The ancient tree barely tickles Hawkins's right leg with its hit.
The ancient tree tickles Jarnakk's body with its hit.
The ancient tree barely tickles Byrg's body with its hit.
Hawkins hacks the ancient tree's branch into bloody fragments!
The ancient tree barely tickles Hawkins's body with its hit.
Byrg swirls about with a gleaming black longsword, slicing across *Zyfer*'s body.
Byrg tickles *Draz*'s body with his slash.
Jarnakk tries to pound *Weir*, but he deflects the blow.

+
=-
*Weir* panics, and attempts to flee!
*Draz* says 'eyb lTv'


*Zyfer* barely pierces Byrg's body.
*Weir* barely pierces Jarnakk's body.

-
*Zyfer* avoids being bashed by Zatuchly who loses his balance and falls!

=
Your bash at *Draz* sends him sprawling! <--- HOOORAH

* HP:Battered MV:Tiring - Byrg: Beaten - Draz: Wounded >
*Weir* panics, and attempts to flee!

x
* HP:Battered MV:Tiring - Byrg: Beaten - Draz: Wounded >
b
[k light]
You do the best you can!

* HP:Battered MV:Tiring - Byrg: Beaten - Draz: Wounded > *Weir* leaves south riding a dust-colored
gelding.
[bash ]
They already seem to be stunned.

* HP:Battered MV:Tiring - Byrg: Beaten - Draz: Wounded >

You scythe *Draz*'s body.
Bludlust blasts *Zyfer*'s right arm hard.
*Zyfer* pierces Byrg's head.
The ancient tree barely tickles Hawkins's body with its hit.
The ancient tree barely tickles Jarnakk's body with its hit.
The ancient tree tickles Byrg's body with its hit.
Hawkins hacks the ancient tree's crown into bloody fragments!
The ancient tree tickles Hawkins's body with its hit.
Byrg slashes *Zyfer*'s body hard.
*Zyfer* avoids being bashed by Bludlust who loses his balance and falls!

* HP:Battered MV:Tiring - Byrg: Beaten - Draz: Wounded >
nar draz bashed
b
You narrate 'draz bashed'

* HP:Battered MV:Tiring - Byrg: Beaten - Draz: Wounded > Zatuchly clambers to his feet.
[bash ]
They already seem to be stunned.

* HP:Battered MV:Tiring - Byrg: Beaten - Draz: Wounded >
*Zyfer* pierces Byrg's left arm.
Zatuchly tries to lance *Zyfer*, but he deflects the blow.

* HP:Battered MV:Tiring - Byrg: Beaten - Draz: Wounded >
b
*Weir* has suddenly arrived, riding a dust-colored gelding.
[bash ]
They already seem to be stunned.

* HP:Battered MV:Tiring - Byrg: Beaten - Draz: Wounded >
Jarnakk pounds the ancient tree's trunk into bloody fragments!
You scythe *Draz*'s right foot hard.
Bludlust blasts *Zyfer*'s body extremely hard.
*Zyfer* barely pierces Byrg's body.
The ancient tree tickles Hawkins's left leg with its hit.
The ancient tree barely tickles Jarnakk's body with its hit.
The ancient tree tickles Byrg's head with its hit.
Hawkins hacks the ancient tree's roots very hard.
The ancient tree barely tickles Hawkins's body with its hit.
Byrg swirls about with a gleaming black longsword, slicing across *Zyfer*'s body.
Byrg slashes *Zyfer*'s left leg very hard.
Jarnakk panics, and attempts to flee!
*Weir* tries to pierce Zatuchly, but he parries successfully.
Bludlust looks at *Zyfer*.

* HP:Battered MV:Tiring - Byrg: Beaten - Draz: Wounded >
b
[bash ]
They already seem to be stunned.

* HP:Battered MV:Tiring - Byrg: Beaten - Draz: Wounded >
b

*Zyfer* panics, and attempts to flee!

* HP:Battered MV:Tiring - Byrg: Beaten - Draz: Wounded >
*Zyfer* leaves south riding a warhorse.
Jarnakk panics, and attempts to flee!
[bash ]


-
Jarnakk leaves south.

=
+
*
Byrg swirls about with a gleaming black longsword, slicing across *Draz*'s body. <-- MIGHT BE IMPORTANT LATER!
Byrg tickles *Draz*'s head with his slash.
The ancient tree joins the ancient tree's fight!
Zatuchly tries to lance *Weir*, but he deflects the blow.
The ancient tree tickles Hawkins's left leg with its hit.
The ancient tree barely tickles Byrg's body with its hit.
Hawkins hacks the ancient tree's trunk into bloody fragments!
The ancient tree tickles Hawkins's left leg with its hit.
*Draz* slashes Byrg's body.

*+
=-
-
Byrg panics, and attempts to flee!

=
Your bash at *Draz* sends him sprawling!

* HP:Battered MV:Tiring - Byrg: Beaten - Draz: Wounded >
Zatuchly avoids being bashed by *Weir* who loses his balance and falls!
Byrg leaves south riding a shadow stallion.

* HP:Battered MV:Tiring - Draz: Wounded >

You scythe *Draz*'s body.
The ancient tree joins the ancient tree's fight!
The ancient tree joins the ancient tree's fight!
The ancient tree barely tickles Hawkins's body with its hit.
Hawkins hacks the ancient tree's trunk into bloody fragments!
The ancient tree barely tickles Hawkins's body with its hit.

* HP:Battered MV:Tiring - Draz: Battered >

*Weir* avoids being bashed by Zatuchly who loses his balance and falls! <---- :( :( :( :(

* HP:Battered MV:Tiring - Draz: Battered >
l

The ancient tree barely tickles Hawkins's body with its hit.
The ancient tree barely tickles Hawkins's body with its hit.
*Weir* pierces Zatuchly's left arm very hard.
You scythe *Draz*'s body.
The ancient tree barely tickles Hawkins's body with its hit.
Hawkins hacks the ancient tree's trunk into bloody fragments!
The ancient tree barely tickles Hawkins's left arm with its hit.
Byrg tries to slash *Audre*, but she parries successfully.

* HP:Battered MV:Tiring - Draz: Battered >
Bludlust leaves south.
Into the Wood
The trees to the north almost seem to move behind you, closing the path
through the wood in that direction. The only exit is to the south where the
Old Road runs south to the White River.
[ obvious exits: S ]
Byrg the Myrddraal is here, fighting Audre, riding a shadow stallion.
*Audre* is here, fighting Byrg.
*Weir* is here, fighting Zatuchly, riding a dust-colored gelding.
Zatuchly the Darkling Master is here, fighting Weir.
Hawkins the Contagious Stalker is here, fighting the ancient tree.
*Draz* is here, fighting YOU!, riding a warhorse.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
The ancient tree is here, fighting Hawkins.
The ancient tree is here, fighting Hawkins.
The ancient tree is here, fighting Hawkins.
The ancient tree is here, fighting Hawkins.

* HP:Battered MV:Tiring - Draz: Battered >

*Draz* sends you sprawling with a powerful bash!

* HP:Battered MV:Tiring - Draz: Battered >
flee

*Audre* stabs Byrg's left arm.
Byrg tries to slash *Audre*, but she deflects the blow.
The ancient tree barely tickles Hawkins's body with its hit.
The ancient tree barely tickles Hawkins's body with its hit.
*Draz* slashes your body very hard.
The ancient tree tickles Hawkins's right leg with its hit.
Hawkins hacks the ancient tree's trunk into bloody fragments!
The ancient tree is dead! R.I.P.
Your blood freezes as you hear the ancient tree's death cry.
*Draz* coughs and shivers.
Your heartbeat calms down more as you feel less panicked.
*Audre* swiftly dodges Codpiece's attempt to stab her.

* HP:Battered MV:Strong - Draz: Battered >

*Audre* stabs Byrg's body.
Zatuchly avoids being bashed by *Weir* who loses his balance and falls!

* HP:Battered MV:Strong - Draz: Battered >

Byrg panics, and attempts to flee!

* HP:Battered MV:Strong - Draz: Battered >
Zatuchly sends *Weir* sprawling with a powerful bash!
Byrg leaves south riding a shadow stallion.

nar brb
* HP:Battered MV:Strong - Draz: Battered >
Hawkins hacks the ancient tree's branch into bloody fragments!
*Audre* tries to stab Codpiece, but he deflects the blow.
Codpiece tries to stab *Audre*, but she parries successfully.
Zatuchly lances *Weir*'s body hard.
The ancient tree tickles Hawkins's body with its hit.
The ancient tree barely tickles Hawkins's right arm with its hit.
*Draz* slashes your body with Lightning of Three Prongs.
The ancient tree barely tickles Hawkins's body with its hit.

* HP:Beaten MV:Strong - Draz: Battered >

*Draz* panics, and attempts to flee!

* HP:Beaten MV:Strong - Draz: Battered >
x
You panic and attempt to flee!

b

Zatuchly looks at *Weir*.

You flee head over heels.
Old Road
[ obvious exits: E S ]
A small purse is here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.
You narrate 'brb'

* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong > *Audre* has suddenly arrived.
[bash ]
Bash who?

* HP:Beaten MV:Strong >

Zatuchly narrates 'weir beat'

x
b
* HP:Beaten MV:Strong >
[k light]
You try to scythe *Audre*, but she deflects the blow.
Byrg tries to slash *Audre*, but she parries successfully.

* HP:Beaten MV:Strong - Audre: Battered >
*Weir* has suddenly arrived, riding a dust-colored gelding.
*Weir* leaves east riding a dust-colored gelding.
[bash ]


-=
*Audre* stabs your body hard.
*Audre* panics, and attempts to flee!

+
*
*Audre* leaves south.

*+
Codpiece has suddenly arrived.

=
*Weir* has arrived from the east, riding a dust-colored gelding.

-
*Weir* leaves east riding a dust-colored gelding.


-=
They're not here anymore!

s
* HP:Beaten MV:Strong >
Codpiece narrates 'draz batt'

x
b
* HP:Beaten MV:Strong >
Old Road
[ obvious exits: N W ]
*Audre* is standing here.

* HP:Beaten MV:Strong > [k light]
You try to scythe *Audre*, but she deflects the blow.

* HP:Beaten MV:Strong - Audre: Battered >
[bash ]


-=
*Audre* stabs your left leg.
*Audre* panics, and attempts to flee!

+
*
*Audre* leaves north.

*
+=
-
-=
They're not here anymore!

* HP:Beaten MV:Strong >
n
e
n
Old Road
[ obvious exits: E S ]
A small purse is here.
*Zyfer* is here, fighting Byrg, riding a warhorse.
Byrg the Myrddraal is here, fighting Zyfer, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.

x
* HP:Beaten MV:Strong > Old Road
[ obvious exits: N W ]
*Audre* is standing here.
A long-eared rabbit is here, looking quite sick.
A sheep is here, bleating.

* HP:Beaten MV:Strong > Old Road
[ obvious exits: E S ]
A sheep is here, bleating.
A lamb nibbles on some grass.
An owl is here, looking for mice.

* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong >
s
w
Old Road
[ obvious exits: N W ]
A long-eared rabbit is here, looking quite sick.
A sheep is here, bleating.

x
b
* HP:Beaten MV:Strong > Old Road
[ obvious exits: E S ]
A small purse is here.
*Zyfer* is here, fighting Byrg, riding a warhorse.
Byrg the Myrddraal is here, fighting Zyfer, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A lamb nibbles on some grass.

* HP:Beaten MV:Strong > [k light]
You try to scythe *Zyfer*, but he deflects the blow.

* HP:Beaten MV:Strong - Byrg: Beaten - Zyfer: Beaten >
[bash ]


*Zyfer* barely pierces Byrg's right arm.
Byrg swirls about with a gleaming black longsword, slicing across *Zyfer*'s body.
Byrg slashes *Zyfer*'s body very hard.
*Zyfer* pierces Byrg's left leg.
*Zyfer* panics, and attempts to flee!
*Draz* has suddenly arrived, riding a warhorse.
*Draz* leaves east riding a warhorse.

-
=
Byrg panics, and attempts to flee!

+
e
x
b
*
Codpiece has suddenly arrived.

Cancelled. <--- firetruck SHOULDN'T HAVE CANCELED!!
Codpiece tries to stab *Zyfer*, but he deflects the blow.
No way! You're fighting for your life!

* HP:Beaten MV:Strong - Zyfer: Beaten > [k light]
You do the best you can!

* HP:Beaten MV:Strong - Zyfer: Beaten > [bash ]

-
=
Zatuchly has suddenly arrived.
Bludlust has suddenly arrived.
Bludlust blasts *Zyfer*'s right leg into bloody fragments!

+
Bludlust blasts *Zyfer*'s body very hard.
*Zyfer* panics, and attempts to flee!
A rabbit leaves south.
Codpiece stabs *Zyfer*'s body hard.

*

*Zyfer* leaves south riding a warhorse. <--- :(
Bludlust leaves south.

*
s
x
+=
b
Cancelled.
Bludlust has arrived from the south.
Old Road
[ obvious exits: N W ]
Codpiece the Unsavoury is standing here.
A long-eared rabbit is here, looking quite sick.

* HP:Beaten MV:Strong > [k light]
They aren't here.

* HP:Beaten MV:Strong > Zatuchly has arrived from the north.
Bludlust has arrived from the north.
[bash ]
Bash who?

w
* HP:Beaten MV:Strong >
w
s
s
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
*Zyfer* is standing here, riding a warhorse.
A sheep is here, bleating.
An owl is visible flying high in the sky.

* HP:Beaten MV:Strong > Alas, you cannot go that way...

s
s
* HP:Beaten MV:Strong > Old Road
[ obvious exits: N S ]
The corpse of a bloodstock stallion is lying here.
Some boots lie in a heap over there.
A pile of cloth is set aside here.
A thick bronze belt lies to one side.
A pair of buckskin gloves have been set aside.
A set of cloth sleeves lay rumpled here.
A white dress with seven different colored bands at the hem lies here.
Someone has left a white shirt here.
A cloth hood has been left here.
A golden ring of a serpent eating its own tail twinkles here.
A jade ring is here, an ancient symbol of nobility. [2]
A smooth disc lies here, seemingly made out of stone.
A fine-grained oilstone lies upon the ground.
A shield lies here, its face etched in an intricate pattern inlaid with silver.
A shattered arm lies in a bloody red and purple mess. [4]
A water skin has been left on the ground.
The dismembered corpse of Jaxon is lying here.
The dismembered corpse of Penzei is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [7]
A lantern has been left here.
A mirrored lantern has been left here. [6]
Jarnakk is Bakk is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bohst {Dhai'mon Grunt} is standing here.
A fox is here, hunting for rabbits.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

x
* HP:Beaten MV:Tiring > Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
Codpiece the Unsavoury is standing here.
An owl is here flying around.
Byrg narrates 'im back to blarg'

x
* HP:Beaten MV:Tiring > Bridge Over the River
[ obvious exits: N S D ]
A one person canoe rests on the ground. [2]
A shattered arm lies in a bloody red and purple mess. [4]
A weathered, shady looking sea captain stands here.

* HP:Beaten MV:Tiring > Old Road
[ obvious exits: N S ]

n
* HP:Beaten MV:Tiring > [k light]
They aren't here.
Byrg narrates 'crit'

n
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > Bridge Over the River
[ obvious exits: N S D ]
A one person canoe rests on the ground. [2]
A shattered arm lies in a bloody red and purple mess. [4]
A weathered, shady looking sea captain stands here.

n
* HP:Beaten MV:Tiring > Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
An owl is here flying around.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

n
x
* HP:Beaten MV:Tiring > Old Road
[ obvious exits: N S ]
The corpse of a bloodstock stallion is lying here.
Some boots lie in a heap over there.
A pile of cloth is set aside here.
A thick bronze belt lies to one side.
A pair of buckskin gloves have been set aside.
A set of cloth sleeves lay rumpled here.
A white dress with seven different colored bands at the hem lies here.
Someone has left a white shirt here.
A cloth hood has been left here.
A golden ring of a serpent eating its own tail twinkles here.
A jade ring is here, an ancient symbol of nobility. [2]
A smooth disc lies here, seemingly made out of stone.
A fine-grained oilstone lies upon the ground.
A shield lies here, its face etched in an intricate pattern inlaid with silver.
A shattered arm lies in a bloody red and purple mess. [4]
A water skin has been left on the ground.
The dismembered corpse of Jaxon is lying here.
The dismembered corpse of Penzei is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [7]
A lantern has been left here.
A mirrored lantern has been left here. [6]
Jarnakk is Bakk is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bohst {Dhai'mon Grunt} is standing here.
A fox is here, hunting for rabbits.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

e
* HP:Beaten MV:Tiring >
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
A sheep is here, bleating.
An owl is visible flying high in the sky.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > Old Road
[ obvious exits: N W ]
The corpse of Zyfer is lying here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A warhorse is here, stamping his feet impatiently.
Bludlust the Dark Master is standing here.
A long-eared rabbit is here, looking quite sick.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >

Codpiece leans over and severs the head from the corpse of Zyfer.

x
* HP:Beaten MV:Tiring >
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
Zatuchly narrates 'rip'

* HP:Beaten MV:Tiring >
Bludlust narrates 'rip zyfer' <--- :)

* HP:Beaten MV:Tiring >

Zatuchly leaves north.
Codpiece leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: E S ]
A small purse is here.
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A lamb nibbles on some grass.

nar nice zyfer rip again
* HP:Beaten MV:Tiring >
whe
Bludlust leaves east.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A long-eared rabbit is here, looking quite sick.
A sheep is here, bleating.
You narrate 'nice zyfer rip again'

x
* HP:Beaten MV:Tiring > Codpiece puts the severed head of Zyfer the Human slain in Ghealdan in a
backpack.
Players in your Zone
--------------------
Zarth - Old Road
Bludlust - Old Road
Codpiece - Old Road
Zatuchly - Old Road
Jarnakk - Old Road
Byrg - Old Road
Hawkins - Into the Wood
Bohst - Old Road
You catch a smell of horses nearby.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
x
* HP:Beaten MV:Tiring >
Zatuchly leaves north.
Codpiece leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: E S ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A sheep is here, bleating.
A lamb nibbles on some grass.
An owl is here, looking for mice.
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
Zatuchly leaves east.
Bludlust leaves east.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
A long-eared rabbit is here, looking quite sick.
[k light]
They aren't here.
Byrg narrates 'nice'

x
* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
Zatuchly leaves north.
Codpiece leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: N S W ]
A skull lies here, splintered and painted crimson red.
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >

Codpiece gets a thin vial of yellow fluid from a backpack.

* HP:Beaten MV:Tiring >
nar i low beat

Codpiece quaffs a thin vial of yellow fluid.
Codpiece looks more invigorated and ready to go.

* HP:Beaten MV:Tiring >
whe
You narrate 'i low beat'

sc
* HP:Beaten MV:Tiring > Players in your Zone
--------------------
Zarth - Old Road
Bludlust - Old Road
Codpiece - Old Road
Zatuchly - Old Road
Jarnakk - Old Road
Byrg - Old Road
Hawkins - Into the Wood
Bohst - Old Road

x
* HP:Beaten MV:Tiring > You have 99(367) hit and 145(230) movement points.
You have scored 90299894 experience points and 1689 quest points.
You need 3200106 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

sc
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > You have 99(367) hit and 145(230) movement points.
You have scored 90299894 experience points and 1689 quest points.
You need 3200106 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
x
x
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
nar no smells
whe
You narrate 'no smells'

sc
* HP:Beaten MV:Tiring > Players in your Zone
--------------------
Zarth - Old Road
Bludlust - Old Road
Codpiece - Old Road
Zatuchly - Old Road
Jarnakk - Old Road
Byrg - Old Road
Hawkins - Into the Wood
Bohst - Old Road

x
x
* HP:Beaten MV:Tiring > You have 99(367) hit and 145(230) movement points.
You have scored 90299894 experience points and 1689 quest points.
You need 3200106 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring >
[k light]
They aren't here.

x
* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring >
x
Zatuchly narrates 'couple are north of us'
[k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
x
x
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
nar none trees?
whe
You narrate 'none trees?'

* HP:Beaten MV:Tiring >
Players in your Zone
--------------------
Zarth - Old Road
Bludlust - Old Road
Zatuchly - Old Road
Jarnakk - Old Road
Byrg - Old Road
Hawkins - Into the Wood
Bohst - Old Road

x
* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

scan
* HP:Beaten MV:Tiring >
whe
South: A long-eared rabbit is here, looking quite sick.

* HP:Beaten MV:Tiring > Zatuchly narrates 'byrg lets hit them ef'
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Bludlust - Old Road
Zatuchly - Old Road
Jarnakk - Old Road
Byrg - Old Road
Hawkins - Into the Wood
Bohst - Old Road

* HP:Beaten MV:Tiring >

Codpiece narrates 'none'

* HP:Beaten MV:Tiring >
whe
Players in your Zone
--------------------
Codpiece - Old Road
Zarth - Old Road
Bludlust - Old Road
Zatuchly - Old Road
Jarnakk - Old Road
Byrg - Old Road
Hawkins - Into the Wood
Bohst - Old Road

sc
* HP:Beaten MV:Tiring >
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: S W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Tiring > Bludlust leaves west.
You follow Zatuchly.

South of Deven Ride
[ obvious exits: N E ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
You have 99(367) hit and 141(230) movement points.
You have scored 90299894 experience points and 1689 quest points.
You need 3200106 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Beaten MV:Tiring >
stat
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Main Street
[ obvious exits: N E S W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
Master Fein strides swiftly around, taking care of his mayoral duties.
You are a 785 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.5 lbs and wearing 94.7 lbs, fairly light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 165, Dodging bonus: 18, Parrying bonus: 43
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 82% on average.

You are subjected to the following effects:
- NO QUIT

* HP:Beaten MV:Tiring >
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Main Street
[ obvious exits: N E S W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.

x
x
* HP:Beaten MV:Tiring >
[k light]
They aren't here.

* HP:Beaten MV:Tiring > Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Main Street
[ obvious exits: N E S ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
[k light]
They aren't here.

whe
* HP:Beaten MV:Tiring >
Players in your Zone
--------------------
Zarth - Main Street
Bludlust - Main Street
Zatuchly - Main Street
Codpiece - Old Road
Jarnakk - Old Road
Byrg - Old Road
Hawkins - Into the Wood
Bohst - Old Road

* HP:Beaten MV:Tiring >
x
x
x
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Main Street
[ obvious exits: N E S ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
A simple man blends into the crowd of the city.
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Main Street
[ obvious exits: N S W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
A scrawny puppy sniffs the ground for food here.
A scrawny puppy sniffs the ground for food here.
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Main Street
[ obvious exits: N E S ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
A little boy plays here.

* HP:Beaten MV:Tiring >

Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Main Street
[ obvious exits: N S W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
A little boy plays here.

* HP:Beaten MV:Tiring >
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Main Street
[ obvious exits: N E S ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Tiring >
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Main Street
[ obvious exits: N E S ]
A thick cotton blanket lies bundled in a corner.
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.

x
x
* HP:Beaten MV:Tiring >
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Empty Field
[ obvious exits: N S W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > Codpiece narrates 'prob patrol'
[k light]
They aren't here.

* HP:Beaten MV:Tiring >

Zatuchly narrates 'we all n dr'

x
x
* HP:Beaten MV:Tiring >
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Edge of the Forest
[ obvious exits: N S ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
A massive moose stands here, chewing a bit of plant.
An antelope blends into the scenery.
An antelope blends into the scenery.
A wild hog snorts angrily, pawing at the ground.
[k light]
They aren't here.

* HP:Beaten MV:Tiring > Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Edge of the Westwood
[ obvious exits: E S W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
whe
An antelope has arrived from the west.
Your heartbeat calms down more as you feel less panicked.
Codpiece narrates 's s of bridge'
Players in your Zone
--------------------
Zarth - Edge of the Westwood
Bludlust - Edge of the Westwood
Zatuchly - Edge of the Westwood
Codpiece - Main Street
Jarnakk - Old Road
Byrg - Old Road
Hawkins - Into the Wood
Bohst - Old Road

* HP:Battered MV:Tiring >

Codpiece narrates 'i'll check it in a sec'

* HP:Battered MV:Tiring >
rest
You sit down and rest your tired bones.

* HP:Battered MV:Tiring >
whe
Players in your Zone
--------------------
Hawkins - Old Road
Jarnakk - Main Street
Byrg - Main Street
Codpiece - Near Deven Ride
Zarth - Edge of the Westwood
Bludlust - Edge of the Westwood
Zatuchly - Edge of the Westwood
Bohst - Old Road

* HP:Battered MV:Tiring >
nar resting a few
sc
whe
l
You narrate 'resting a few'

* HP:Battered MV:Tiring > You have 112(367) hit and 151(230) movement points.
You have scored 90299894 experience points and 1689 quest points.
You need 3200106 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are resting.

* HP:Battered MV:Tiring > Players in your Zone
--------------------
Codpiece - Old Road
Hawkins - Old Road
Jarnakk - Edge of the Forest
Byrg - Edge of the Forest
Zarth - Edge of the Westwood
Bludlust - Edge of the Westwood
Zatuchly - Edge of the Westwood
Bohst - Old Road

* HP:Battered MV:Tiring > Edge of the Westwood
Even here where the forest has just begun, the trees and underbrush are very
thick. The close-packed nature of the trees makes this area very shadowy, and
one can hardly see anything except at very close ranges. This makes for an
unsettling atmosphere, but there is nothing here of which one should be afraid.
[ obvious exits: E S W ]
An antelope blends into the scenery.
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.

* HP:Battered MV:Tiring >

An antelope panics, and attempts to flee!
An antelope leaves south.
An antelope has arrived from the south.
Jarnakk has arrived from the south.

* HP:Battered MV:Tiring >
whe
Players in your Zone
--------------------
Codpiece - Old Road
Jarnakk - Edge of the Westwood
Byrg - Edge of the Westwood
Hawkins - Old Road
Zarth - Edge of the Westwood
Bludlust - Edge of the Westwood
Zatuchly - Edge of the Westwood
Bohst - Old Road

* HP:Battered MV:Tiring >
Zatuchly sits down and rests.

* HP:Battered MV:Tiring >

Hawkins narrates 'i am back with blarg'

* HP:Battered MV:Tiring >
Codpiece narrates 'yeah'

* HP:Battered MV:Tiring >

Codpiece narrates '3 patrol'

* HP:Battered MV:Tiring >

Zatuchly narrates 'i hope they stab zarth'

* HP:Battered MV:Tiring >
nar names?
whe
You narrate 'names?'
Byrg hisses 'beaten atm'

l
* HP:Battered MV:Tiring >
Players in your Zone
--------------------
Jarnakk - Edge of the Westwood
Byrg - Edge of the Westwood
Hawkins - Old Road
Zarth - Edge of the Westwood
Bludlust - Edge of the Westwood
Zatuchly - Edge of the Westwood
Bohst - Old Road

* HP:Battered MV:Tiring > Edge of the Westwood
Even here where the forest has just begun, the trees and underbrush are very
thick. The close-packed nature of the trees makes this area very shadowy, and
one can hardly see anything except at very close ranges. This makes for an
unsettling atmosphere, but there is nothing here of which one should be afraid.
[ obvious exits: E S W ]
Jarnakk is Bakk is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
An antelope blends into the scenery.
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is resting here.

* HP:Battered MV:Tiring >

An antelope panics, and attempts to flee!
An antelope leaves west.

* HP:Battered MV:Tiring >

Zatuchly says 'you are powerful'

* HP:Battered MV:Tiring >

Jarnakk says 'spamming'

* HP:Battered MV:Tiring >

Byrg hisses 'and its day'

* HP:Battered MV:Tiring >

Codpiece narrates 'draz, weir, audre'

* HP:Battered MV:Tiring >
whe
Players in your Zone
--------------------
Codpiece - Old Road
Jarnakk - Edge of the Westwood
Byrg - Edge of the Westwood
Hawkins - Old Road
Zarth - Edge of the Westwood
Bludlust - Edge of the Westwood
Zatuchly - Edge of the Westwood
Bohst - Old Road

* HP:Battered MV:Tiring >
Byrg hisses 'so dung regen'

* HP:Battered MV:Tiring >

Zatuchly narrates 'let's hit on tic'

* HP:Battered MV:Tiring >
comf byrg
You comfort him.

* HP:Battered MV:Tiring >

Byrg assumes an offensive striking posture.

* HP:Battered MV:Tiring >
nar nod
You narrate 'nod'

* HP:Battered MV:Tiring >

Zatuchly narrates 'weir and audre low'

* HP:Battered MV:Tiring >
nar what horse on weir cod?
You narrate 'what horse on weir cod?'

* HP:Battered MV:Tiring >

Codpiece narrates 'hit em?'

* HP:Battered MV:Tiring >

Zatuchly narrates 'cod remind me where pat is from alln dr?'

* HP:Battered MV:Tiring >

Codpiece narrates 'he dism'

* HP:Battered MV:Tiring >

Bludlust snickers softly.

* HP:Battered MV:Tiring >
nar very good
whe
You narrate 'very good'

* HP:Battered MV:Tiring >
Players in your Zone
--------------------
Codpiece - Old Road
Jarnakk - Edge of the Westwood
Byrg - Edge of the Westwood
Hawkins - Old Road
Zarth - Edge of the Westwood
Bludlust - Edge of the Westwood
Zatuchly - Edge of the Westwood
Bohst - Old Road

* HP:Battered MV:Tiring >

Codpiece narrates 'on 1s patty'

sc
* HP:Battered MV:Tiring >
An antelope has arrived from the west.
You have 125(367) hit and 151(230) movement points.
You have scored 90299894 experience points and 1689 quest points.
You need 3200106 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 38 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are resting.

st
* HP:Battered MV:Tiring >
You stop resting, and stand up.

* HP:Battered MV:Tiring >
x

Zatuchly stops resting, and clambers on his feet.

* HP:Battered MV:Tiring > [k light]
They aren't here.
Byrg leaves east riding a shadow stallion.

* HP:Battered MV:Tiring >

Zatuchly leaves east.
Bludlust leaves east.
You follow Zatuchly. <---- WE STRIKE QUICKLY!

Grassy Field
[ obvious exits: E W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
Jarnakk is Bakk is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
Zatuchly leaves east.
Bludlust leaves east.
You follow Zatuchly.

Near Deven Ride
[ obvious exits: N S W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
Jarnakk is Bakk is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
x
x
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: N S ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
A fox is here, hunting for rabbits.
[k light]
They aren't here.

* HP:Battered MV:Tiring >
[k light]
They aren't here.

* HP:Battered MV:Tiring >
x

Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: E S ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > Bludlust leaves east.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
A fox is here, hunting for rabbits.
[k light]
They aren't here.

nar otw
* HP:Battered MV:Tiring >
x
You narrate 'otw' <-- LET CODPIECE KNOW!

x
x
* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: N S W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
[k light]
They aren't here.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring >
[k light]
They aren't here.

x
* HP:Battered MV:Tiring > Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: E S ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
A long-eared rabbit is here, looking quite sick.
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring >
x
[k light]
They aren't here.

x
* HP:Battered MV:Tiring > Zatuchly leaves east.
Bludlust leaves east.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
[k light]
They aren't here.

* HP:Battered MV:Tiring >
x
[k light]
They aren't here.

x
* HP:Battered MV:Tiring >
[k light]
They aren't here.

x
* HP:Battered MV:Tiring > Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: N S W ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring >
x
[k light]
They aren't here.

x
* HP:Battered MV:Tiring >
x
Your heartbeat calms down more as you feel less panicked.
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: N S ]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
A long-eared rabbit is here, looking quite sick.
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring >
Zatuchly leaves north.
Bludlust leaves north.
You follow Zatuchly.

In a Curve in the Old Road
[ obvious exits: E S ]
A large slab of meat has been placed here. [2]
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
*Audre* is standing here.
A gray palfrey prances skittishly nearby.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
x
A Red Eagle officer slashes your left leg.
[k light]
They aren't here.

* HP:Battered MV:Tiring - a Red Eagle officer: Scratched >

You scythe a Red Eagle officer's body into bloody fragments!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle guard joins a Red Eagle officer's fight!
A Red Eagle officer tickles your body with his slash.
*Audre* has arrived from the south.
Bludlust tries to blast *Audre*, but she parries successfully.

* HP:Battered MV:Tiring - a Red Eagle officer: Hurt >
Zatuchly tries to lance *Audre*, but she parries successfully.
*Audre* panics, and attempts to flee!

flee
* HP:Battered MV:Tiring - a Red Eagle officer: Hurt >
*Audre* leaves south.
You panic and attempt to flee!

nar liar
You flee head over heels.
Old Road
[ obvious exits: N S ]
*Audre* is standing here.
Jarnakk is Bakk is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
You narrate 'liar'

* HP:Battered MV:Tiring >
Byrg tries to slash *Audre*, but she parries successfully.

x
* HP:Battered MV:Tiring >
b
Zatuchly has arrived from the north.
*Audre* panics, and attempts to flee!
[k light]
You try to scythe *Audre*, but she dodges the attack.

* HP:Battered MV:Tiring - Byrg: Beaten - Audre: Battered >
[bash ]


Byrg slashes *Audre*'s body into bloody fragments!

-
=+
*Audre* leaves north.

*
*+
=-

You follow Zatuchly.

Byrg leaves north riding a shadow stallion.
Jarnakk leaves north.

-
Codpiece narrates 'i got bashed'

=
They're not here anymore!

* HP:Battered MV:Tiring >

Byrg has arrived from the north, riding a shadow stallion.

scan n
* HP:Battered MV:Tiring >
Jarnakk is Bakk is here, fighting a Red Eagle guard.
A gray palfrey prances skittishly nearby.
A Red Eagle guard is here, fighting Jarnakk, riding a wild stallion.
A Red Eagle guard is here, fighting Jarnakk, riding a wild stallion.
A Red Eagle guard is here, fighting Jarnakk, riding a wild stallion.
A Red Eagle officer is here, fighting Jarnakk, riding a wild stallion.

* HP:Battered MV:Tiring >

Codpiece narrates 'i am beaten'

nar snicker
* HP:Battered MV:Tiring >
You narrate 'snicker'

scan n
* HP:Battered MV:Tiring >
x
Jarnakk is Bakk is here, fighting a Red Eagle guard.
A gray palfrey prances skittishly nearby.
A Red Eagle guard is here, fighting Jarnakk, riding a wild stallion.
A Red Eagle guard is here, fighting Jarnakk, riding a wild stallion.
A Red Eagle guard is here, fighting Jarnakk, riding a wild stallion.
A Red Eagle officer is here, fighting Jarnakk, riding a wild stallion.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring >
Bludlust narrates 'sentry'
Codpiece narrates 'being chased atm'
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >

Zatuchly narrates 'nod'

x
x
* HP:Battered MV:Tiring >
Jarnakk has arrived from the north.
Bludlust narrates 'sat'
[k light]
They aren't here.

* HP:Battered MV:Tiring > Zatuchly has arrived from the north.
[k light]
They aren't here.

n
* HP:Battered MV:Tiring >
n
x
In a Curve in the Old Road
[ obvious exits: E S ]
A large slab of meat has been placed here. [2]
A gray palfrey prances skittishly nearby.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

b
* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [bash ]
Bash who?

s
* HP:Battered MV:Tiring >
e
Old Road
[ obvious exits: N S ]
Zatuchly the Darkling Master is standing here.
Jarnakk is Bakk is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring >
n
e
In a Curve in the Old Road
[ obvious exits: E S ]
A large slab of meat has been placed here. [2]
A gray palfrey prances skittishly nearby.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

xn
* HP:Battered MV:Tiring > Curve at the Base of the Rise
[ obvious exits: N W ]

* HP:Battered MV:Tiring > Arglebargle, glop-glyf!?!

* HP:Battered MV:Tiring >
n
n
x
Before the Old Bridge
[ obvious exits: N S ]

b
* HP:Battered MV:Tiring > On the Old Bridge
[ obvious exits: N S D ]
Codpiece the Unsavoury is standing here.
A man wearing an eagle-bearing bandana stands here.

* HP:Battered MV:Tiring > Zatuchly narrates 'i forget'
[k light]
They aren't here.

* HP:Battered MV:Tiring > [bash ]
Bash who?

* HP:Battered MV:Tiring >
scan
whe

*Weir* has arrived from the north, riding a dust-colored gelding.

x
* HP:Battered MV:Tiring >
A Red Eagle sentry tickles your body with his slash.
*Weir* leaves south riding a dust-colored gelding.
North: A long-eared rabbit is here, looking quite sick.
South:
* HP:Battered MV:Tiring - a Red Eagle sentry: Scratched > Players in your Zone
--------------------
Bludlust - Within the Westwood
Zatuchly - On the Old Bridge
Zarth - On the Old Bridge
Codpiece - On the Old Bridge
You catch a smell of horses nearby.

* HP:Battered MV:Tiring - a Red Eagle sentry: Scratched > [k light]
They aren't here.

x
b
* HP:Battered MV:Tiring - a Red Eagle sentry: Scratched >
*Weir* has arrived from the south, riding a dust-colored gelding.

* HP:Battered MV:Tiring - a Red Eagle sentry: Scratched > You scythe a Red Eagle sentry's body
extremely hard.
A Red Eagle sentry barely tickles your right foot with his slash.
Zatuchly tries to lance *Weir*, but he parries successfully.
[k light]
You do the best you can!

* HP:Battered MV:Tiring - a Red Eagle sentry: Scratched >
[bash ]

flee

-
Codpiece barely stabs *Weir*'s left foot.

Cancelled.
You panic and attempt to flee!

nar sentry

Zatuchly assumes an offensive striking posture.
Weir assumes a defensive striking posture.

x

*Weir* panics, and attempts to flee!
You flee head over heels.
Beneath the Old Bridge
[ obvious exits: E W U ]

* HP:Battered MV:Tiring > *Weir* has arrived from above, riding a dust-colored gelding.
You narrate 'sentry'

* HP:Battered MV:Tiring > [k light]
You try to scythe *Weir*, but he deflects the blow.

u
* HP:Battered MV:Tiring - Weir: Battered >
b
*Weir* pierces your body.
You try to scythe *Weir*, but he deflects the blow.
*Weir* pierces your left leg.
No way! You're fighting for your life!

* HP:Beaten MV:Tiring - Weir: Battered >
*Weir* panics, and attempts to flee!
Codpiece narrates 'sit him'
[bash ]


-
Zatuchly has arrived from above.
*Weir* leaves east riding a dust-colored gelding.

=
+*
*+
=
Zatuchly leaves east.
You follow Zatuchly.


-

Bludlust has arrived from above.

-
A Red Eagle sentry bellows 'f?F[q dp[ [rnhim CPKabea?enWw'

=
They're not here anymore!

nar e of sentry
* HP:Beaten MV:Tiring >
e
You narrate 'e of sentry'

x
* HP:Beaten MV:Tiring > On the Bottom of the Ravine
[ obvious exits: E S W ]
Zatuchly the Darkling Master is here, fighting Draz.
Codpiece the Unsavoury is here, fighting Weir.
*Weir* is here, fighting Codpiece, riding a dust-colored gelding.
A crow is here flying around.
*Draz* is here, fighting Zatuchly, riding a warhorse.
A panther stalks through the wilderness.
A rust-colored bobcat crouches low, ready to pounce.

b
* HP:Beaten MV:Tiring > Bludlust has arrived from the west.
[k light]
You scythe *Draz*'s body.

* HP:Beaten MV:Tiring - Zatuchly: Battered - Draz: Battered >
[bash ]


-=
*Draz* tries to slash Zatuchly, but he parries successfully.
*Weir* tries to pierce Codpiece, but he parries successfully.
Codpiece tries to stab *Weir*, but he parries successfully.
Bludlust leaves east.
Codpiece sheathes a pair of moonstone hilted dirks into a camouflaged hood.

+
*Draz* quaffs a thin vial of yellow fluid.
*Draz* looks more invigorated and ready to go.
Codpiece draws a throwing knife from a half-cape of silk-lined leather with a flash of steel.

*
*
*Weir* tries to pierce Codpiece, but he deflects the blow.
*Weir* panics, and attempts to flee!

+
A throwing knife arcs through the air.

=
*Draz* avoids being bashed by Zatuchly who loses his balance and falls! <--- LOL!
Bludlust has arrived from the east.

-
*Weir* leaves south riding a dust-colored gelding.
Bludlust blasts *Draz*'s body.
Codpiece wields a pair of moonstone hilted dirks in a two-handed grip.


A throwing knife falls to the ground after being thrown.

-
*Draz* panics, and attempts to flee!

=
*Draz* leaves east riding a warhorse.
They're not here anymore! <-- :( :( :(

* HP:Battered MV:Tiring >
e
x

Codpiece gets a throwing knife.

b
* HP:Battered MV:Tiring > In the Ravine
[ obvious exits: E W ]
*Draz* is standing here, riding a warhorse.
A panther stalks through the wilderness.
A lynx creeps low to the ground, hunting for food.
A rust-colored bobcat crouches low, ready to pounce.

* HP:Battered MV:Tiring > Codpiece has arrived from the west.
[k light]
You scythe *Draz*'s right leg. <--- CHASE!

* HP:Battered MV:Tiring - Draz: Battered > Codpiece stabs *Draz*'s left hand.
[bash ]

-
=
A Red Eagle sentry bellows 'Sjp] @qt _ IxI]@yj\X'
A Red Eagle sentry bellows 'EeuPF zuc cKT^MK DKfQ`DGiUBUt'

+
*
Bludlust has arrived from the west.
*Draz* panics, and attempts to flee!

*
Codpiece stabs *Draz*'s right leg.
Zatuchly lances *Draz*'s left arm very hard.

+
*Draz* leaves east riding a warhorse.

=
-
e
x
b
-
Cancelled.
A Red Eagle sentry bellows 'fsyoX oX@ ?dnMOt zbytRMA\?kto'
Zatuchly leaves east.
Bludlust leaves east.
You follow Zatuchly.

Deepest Ravine
[ obvious exits: E W ]
Bludlust the Dark Master is standing here.
Codpiece the Unsavoury is standing here.
Zatuchly the Darkling Master is standing here.
*Draz* is standing here, riding a warhorse.
A panther stalks through the wilderness.
A panther stalks through the wilderness.
A panther stalks through the wilderness.
Bludlust barely blasts *Draz*'s body.
Codpiece stabs *Draz*'s right leg.
End of the Ravine
[ obvious exits: W U ] <-- OVER CHASE!
A rust-colored bobcat crouches low, ready to pounce.

* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring > [bash ]
Bash who?

* HP:Battered MV:Tiring > [k light]
They aren't here.

w
* HP:Battered MV:Tiring >
x
Deepest Ravine
[ obvious exits: E W ]
Bludlust the Dark Master is here, fighting Draz.
Codpiece the Unsavoury is here, fighting Draz.
Zatuchly the Darkling Master is here, fighting Draz.
*Draz* is here, fighting Bludlust, riding a warhorse.
A panther stalks through the wilderness.
A panther stalks through the wilderness.
A panther stalks through the wilderness.

x
* HP:Battered MV:Tiring > Codpiece tickles *Draz*'s body with his stab.
*Draz* slashes Bludlust's head hard.
Bludlust blasts *Draz*'s left leg.
*Draz* panics, and attempts to flee!
[k light]
You scythe *Draz*'s right arm.

* HP:Battered MV:Tiring - Bludlust: Battered - Draz: Beaten > [k light]
You do the best you can!

x
* HP:Battered MV:Tiring - Bludlust: Battered - Draz: Beaten >
*Draz* leaves west riding a warhorse.
[k light]
They aren't here.

x
* HP:Battered MV:Tiring >
A panther leaves west.

* HP:Battered MV:Tiring > [k light]
They aren't here.

w
x
* HP:Battered MV:Tiring >
In the Ravine
[ obvious exits: E W ]
A panther stalks through the wilderness.
*Draz* is standing here, riding a warhorse.
A panther stalks through the wilderness.
A lynx creeps low to the ground, hunting for food.
A rust-colored bobcat crouches low, ready to pounce.

* HP:Battered MV:Tiring > [k light]
You scythe *Draz*'s left arm hard. <--- CHASE!

* HP:Battered MV:Tiring - Draz: Critical >

Codpiece barely stabs *Draz*'s left leg.

x
* HP:Battered MV:Tiring - Draz: Critical >
Codpiece stabs *Draz*'s body.
*Draz* slashes your left foot with Water Flows Downhill.
You scythe *Draz*'s body.
[k light]
You do the best you can!

* HP:Battered MV:Tiring - Draz: Critical >
*Draz* panics, and attempts to flee!

x
* HP:Battered MV:Tiring - Draz: Critical >
x
Bludlust has arrived from the east.
Bludlust blasts *Draz*'s right hand.
[k light]
You do the best you can!

* HP:Battered MV:Tiring - Draz: Critical > [k light]
You do the best you can!

x
* HP:Battered MV:Tiring - Draz: Critical >
Zatuchly leaves west.

* HP:Battered MV:Tiring - Draz: Critical > *Draz* leaves east riding a warhorse.
*Draz* has arrived from the east, riding a warhorse.
Bludlust leaves west.
[k light]
You scythe *Draz*'s body hard. <-- SPAM!

* HP:Battered MV:Tiring - Draz: Critical >
Codpiece stabs *Draz*'s right arm hard.

* HP:Battered MV:Tiring - Draz: Critical >
x
*Draz* panics, and attempts to flee!
[k light]
You do the best you can!

c
* HP:Battered MV:Tiring - Draz: Critical >
Bludlust has arrived from the west.

* HP:Battered MV:Tiring - Draz: Critical >
Codpiece barely stabs *Draz*'s body.
*Draz* is incapacitated and will slowly die, if not aided.
You scythe *Draz*'s body very hard.
*Draz* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Draz*'s death cry.
Bludlust leaves east.
Codpiece sheathes a pair of moonstone hilted dirks into a camouflaged hood.
[kick ]
Kick who? <---- :( :( :(
Byrg narrates '2 aptty'

* HP:Battered MV:Tiring >
nar champions
w
u
whe

Codpiece gets a jeweled scepter from the corpse of Draz.
Codpiece gets a brightly-colored sash from the corpse of Draz.
Codpiece gets a smooth metallic disc from the corpse of Draz.
Codpiece gets a dark, hooded cloak from the corpse of Draz.
Codpiece gets a ring of silver from the corpse of Draz.
Codpiece gets a wealth of gold crowns from the corpse of Draz.
Codpiece gets twelve copper pennys from the corpse of Draz.
Codpiece gets a cup of thready brown tea from the corpse of Draz.
Codpiece gets a small purse from the corpse of Draz.
Codpiece gets a bubbling draught from the corpse of Draz.
Codpiece gets a package of dried rations from the corpse of Draz.
Codpiece gets a pair of thick metal boots from the corpse of Draz.
Codpiece gets a pair of ebony-steel plate greaves from the corpse of Draz.
Codpiece gets a plain weapons belt from the corpse of Draz.
Codpiece gets a heron-marked greatsword from the corpse of Draz.
Codpiece gets a pair of heavy metal gauntlets from the corpse of Draz.
Codpiece gets a pair of ebony-steel plate vambraces from the corpse of Draz.
Codpiece gets an earthen brown mantle from the corpse of Draz.
Codpiece gets a shining steel breastplate from the corpse of Draz.
Codpiece gets a silver medallion from the corpse of Draz.
Codpiece gets an emerald ring from the corpse of Draz.
Codpiece gets an emerald ring from the corpse of Draz.
Codpiece gets a jade signet ring from the corpse of Draz.
Codpiece gets a brass storm lantern from the corpse of Draz.

* HP:Battered MV:Tiring > You narrate 'champions'

* HP:Battered MV:Tiring > On the Bottom of the Ravine
[ obvious exits: E S W ]
A crow is here flying around.
A panther stalks through the wilderness.
A rust-colored bobcat crouches low, ready to pounce.

* HP:Battered MV:Tiring >
Alas, you cannot go that way...

* HP:Battered MV:Tiring > Players in your Zone
--------------------
Zarth - On the Bottom of the Ravine
Bludlust - End of the Ravine
Zatuchly - Beneath the Old Bridge
Byrg - Curve at the Base of the Rise
Codpiece - In the Ravine
Jarnakk - On the Old Bridge
You catch a smell of horses nearby.

* HP:Battered MV:Tiring >
nar rip draz
w
A crow leaves south.
A panther has arrived from the south.
You narrate 'rip draz'

* HP:Battered MV:Tiring > Beneath the Old Bridge
[ obvious exits: E W U ]
Zatuchly the Darkling Master is standing here.

* HP:Battered MV:Tiring >

Codpiece narrates 'rip draz'

* HP:Battered MV:Tiring >
nar lol heron great
u
You narrate 'lol heron great'

* HP:Battered MV:Tiring > Zatuchly narrates 'nice'
On the Old Bridge
[ obvious exits: N S D ]
*Audre* is standing here.
A man wearing an eagle-bearing bandana stands here.

scan s
* HP:Battered MV:Tiring >
x
b
*Weir* has arrived from the south, riding a dust-colored gelding.

* HP:Battered MV:Tiring > [k light]
You try to scythe *Weir*, but he parries successfully.

* HP:Battered MV:Tiring - Weir: Battered >
[bash ]


-=
+
*Weir* pierces your right arm.
A Red Eagle sentry joins Weir's fight!

*
nar sentry come
*Cancelled.
You narrate 'sentry come'

* HP:Beaten MV:Tiring - Weir: Battered >

*Weir* pierces your body.

* HP:Beaten MV:Tiring - Weir: Battered >
*Weir* wipes his boots in your face!

* HP:Beaten MV:Tiring - Weir: Battered >
nar sentry come
b
You narrate 'sentry come'

* HP:Beaten MV:Tiring - Weir: Battered >
[bash ]


A Red Eagle sentry slashes your right arm.
Zatuchly narrates 'on under brudge'

-
Bludlust has arrived from below.
Byrg narrates 'draz head is 20qps'

=
Bludlust tries to blast *Weir*, but he parries successfully.

+
*
*Audre* has arrived from below.

*
+
Byrg narrates 'at blarg '

=
-
*Weir* panics, and attempts to flee!
*Audre* stabs Bludlust's body.


Codpiece tries to stab *Audre*, but she parries successfully.

-
Byrg narrates 'btw'

=
Codpiece tries to stab *Audre*, but she parries successfully.
*Audre* stabs Bludlust's body.
A Red Eagle sentry barely slashes your left hand.
You scythe *Weir*'s body very hard.
Your heartbeat calms down more as you feel less panicked.
Hawkins narrates 'nice'
Your bash at *Weir* sends him sprawling! <-- Huzzah!

* HP:Beaten MV:Tiring - Weir: Battered >

Zatuchly has arrived from below.

* HP:Beaten MV:Tiring - Weir: Battered >
Zatuchly tries to lance *Audre*, but she parries successfully.

* HP:Beaten MV:Tiring - Weir: Battered >

*Audre* swiftly dodges Codpiece's attempt to stab her.
*Audre* stabs Bludlust's head.

* HP:Beaten MV:Tiring - Weir: Battered >

Codpiece tries to stab *Audre*, but she dodges the attack.
*Audre* stabs Bludlust's right arm.
Bludlust blasts *Weir*'s body very hard.
A Red Eagle sentry slashes your body.
You scythe *Weir*'s body very hard.

* HP:Beaten MV:Tiring - Weir: Beaten >
*Weir* leaves down riding a dust-colored gelding.
*Audre* panics, and attempts to flee!

* HP:Beaten MV:Tiring - a Red Eagle sentry: Hurt >

*Audre* leaves north.

* HP:Beaten MV:Tiring - a Red Eagle sentry: Hurt >
flee
x

Zatuchly narrates 'on sentry'

* HP:Beaten MV:Tiring - a Red Eagle sentry: Hurt >
Bludlust tries to blast *Audre*, but she parries successfully.
You panic and attempt to flee!


Zatuchly lances *Audre*'s right leg into bloody fragments!
*Audre* panics, and attempts to flee!

x
Zatuchly tries to lance *Audre*, but she parries successfully.
Bludlust tries to blast *Audre*, but she parries successfully.
You scythe a Red Eagle sentry's body extremely hard.
A Red Eagle sentry barely slashes your left leg.
You flee head over heels.
Before the Old Bridge
[ obvious exits: N S ]
A long-eared rabbit is here, looking quite sick.
[k light]
They aren't here.

* HP:Beaten MV:Tiring > *Audre* has arrived from the south.
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

* HP:Beaten MV:Tiring >

Byrg has arrived from the north, riding a shadow stallion.
Jarnakk has arrived from the north.

n
x
* HP:Beaten MV:Tiring >
Curve in the Old Road
[ obvious exits: E S W ]

b
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
[bash ]
Bash who?

s
s
* HP:Beaten MV:Tiring >
x
b
Before the Old Bridge
[ obvious exits: N S ]
A long-eared rabbit is here, looking quite sick.

* HP:Beaten MV:Tiring > On the Old Bridge
[ obvious exits: N S D ]
Jarnakk is Bakk is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A man wearing an eagle-bearing bandana stands here.

* HP:Beaten MV:Tiring > A Red Eagle sentry says '@fB nj[QKTGu tDv B^rv Vcz YQplhC QGuQ H`MoGi '
A Red Eagle sentry barely slashes your body.
You wish that your wounds would stop BLEEDING so much!

[k light]
They aren't here.
Byrg leaves south riding a shadow stallion.
Jarnakk leaves south.

* HP:Beaten MV:Tiring - a Red Eagle sentry: Wounded >
[bash ]


flee
-=
Cancelled.
You panic and attempt to flee!

nar firetruck me

A Red Eagle sentry barely slashes your body.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
Before the Old Bridge
[ obvious exits: N S ]
Jarnakk is Bakk is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
You narrate 'firetruck me'

* HP:Beaten MV:Tiring >
nar i bleeding
You narrate 'i bleeding'

* HP:Beaten MV:Tiring >
nar lol
sc
You narrate 'lol'

x
* HP:Beaten MV:Tiring > You have 64(367) hit and 141(230) movement points.
You have scored 90732329 experience points and 1689 quest points.
You need 2767671 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 55 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring >
x
s
[k light]
They aren't here.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > Curve at the Base of the Rise
[ obvious exits: N W ]

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >

Byrg has arrived from the north, riding a shadow stallion.
Jarnakk has arrived from the north.

* HP:Beaten MV:Tiring >

Jarnakk leaves west.

* HP:Beaten MV:Tiring >
nar he is going to be pissed
whe
You narrate 'he is going to be pissed'

x
* HP:Beaten MV:Tiring >
Players in your Zone
--------------------
Codpiece - Wide Field
Bludlust - Old Road
Zatuchly - On the Steep Slope
Jarnakk - In a Curve in the Old Road
Zarth - Curve at the Base of the Rise

sc
* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring > You have 64(367) hit and 139(230) movement points.
You have scored 90732329 experience points and 1689 quest points.
You need 2767671 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 55 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
x

Jarnakk has arrived from the west.

x
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
nar lolol
whe
You narrate 'lolol'

sc
x
* HP:Beaten MV:Tiring > Players in your Zone
--------------------
Codpiece - Curve in the Road
Bludlust - Old Road
Zatuchly - End of the Ravine
Jarnakk - Curve at the Base of the Rise
Zarth - Curve at the Base of the Rise

x
* HP:Beaten MV:Tiring > You have 64(367) hit and 139(230) movement points.
You have scored 90732329 experience points and 1689 quest points.
You need 2767671 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 55 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
* HP:Beaten MV:Tiring >
x
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.
Byrg narrates 'indeed'

x
x
* HP:Beaten MV:Tiring >
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

x
x
* HP:Beaten MV:Tiring >
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

whe
x
* HP:Beaten MV:Tiring >
Players in your Zone
--------------------
Codpiece - Old Road
Bludlust - Old Road
Zatuchly - End of the Ravine
Jarnakk - Curve at the Base of the Rise
Zarth - Curve at the Base of the Rise

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >

Codpiece narrates 'gooood'

* HP:Beaten MV:Tiring >
nar VERY GOOD
whe
You narrate 'VERY GOOD'

sc
* HP:Beaten MV:Tiring > Players in your Zone
--------------------
Zatuchly - On the Steep Slope
Codpiece - Old Road
Bludlust - Old Road
Jarnakk - Curve at the Base of the Rise
Zarth - Curve at the Base of the Rise

x
* HP:Beaten MV:Tiring > Bludlust narrates 'audre n i think'
You have 64(367) hit and 139(230) movement points.
You have scored 90732329 experience points and 1689 quest points.
You need 2767671 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 55 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
sc
sc
You have 76(367) hit and 139(230) movement points.
You have scored 90732329 experience points and 1689 quest points.
You need 2767671 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 55 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Beaten MV:Tiring > You have 76(367) hit and 139(230) movement points.
You have scored 90732329 experience points and 1689 quest points.
You need 2767671 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 55 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* HP:Beaten MV:Tiring >
scan n

* HP:Beaten MV:Tiring >
n
n
Codpiece narrates 'yeah he north'
Before the Old Bridge
[ obvious exits: N S ]

* HP:Beaten MV:Tiring > On the Old Bridge
[ obvious exits: N S D ]
A man wearing an eagle-bearing bandana stands here.

* HP:Beaten MV:Tiring >
nar weir n too?
whe
You narrate 'weir n too?'

n
* HP:Beaten MV:Tiring > Players in your Zone
--------------------
Zatuchly - End of the Ravine
Zarth - On the Old Bridge
Codpiece - Old Road
Bludlust - Old Road
Jarnakk - Curve at the Base of the Rise

* HP:Beaten MV:Tiring > Before the Old Bridge
[ obvious exits: N S ]
A long-eared rabbit is here, looking quite sick.

* HP:Beaten MV:Tiring >
sc

Byrg has arrived from the south, riding a shadow stallion.

in
* HP:Beaten MV:Tiring > You have 76(367) hit and 133(230) movement points.
You have scored 90732329 experience points and 1689 quest points.
You need 2767671 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 55 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.
Jarnakk leaves north.

* HP:Beaten MV:Tiring > You are carrying:
a water skin

* HP:Beaten MV:Tiring >
s
s
On the Old Bridge
[ obvious exits: N S D ]
Zatuchly the Darkling Master is standing here.
A man wearing an eagle-bearing bandana stands here.

whe
* HP:Beaten MV:Tiring > Before the Old Bridge
[ obvious exits: N S ]

* HP:Beaten MV:Tiring > Players in your Zone
--------------------
Zarth - Before the Old Bridge
Zatuchly - On the Old Bridge
Jarnakk - Old Road
Byrg - Old Road
Codpiece - Old Road
Bludlust - Old Road

* HP:Beaten MV:Tiring >
s
Curve at the Base of the Rise
[ obvious exits: N W ]

* HP:Beaten MV:Tiring >

A Red Eagle sentry bellows '^uNl? LH] ^nRaUg [JqaU_rT]s[z'
Zatuchly has arrived from the north.

* HP:Beaten MV:Tiring >

Zatuchly narrates 'where we'

* HP:Beaten MV:Tiring >

Zatuchly leaves west.
You follow Zatuchly.

In a Curve in the Old Road
[ obvious exits: E S ]
A large slab of meat has been placed here. [2]
Zatuchly the Darkling Master is standing here.
A gray palfrey prances skittishly nearby.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

* HP:Beaten MV:Tiring >
Zatuchly leaves south.
You follow Zatuchly.

Old Road
[ obvious exits: N S ]
Zatuchly the Darkling Master is standing here.
A long-eared rabbit is here, looking quite sick.

* HP:Beaten MV:Tiring >
Zatuchly leaves south.
You follow Zatuchly.

Old Road
[ obvious exits: N S W ]
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Tiring >

Zatuchly leaves south.
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Tiring >

You follow Zatuchly.

Old Road
[ obvious exits: E S ]
Zatuchly the Darkling Master is standing here.
A long-eared rabbit is here, looking quite sick.

* HP:Beaten MV:Tiring >
Zatuchly leaves south.
You follow Zatuchly.

Old Road
[ obvious exits: N S W ]
Zatuchly the Darkling Master is standing here.

* HP:Beaten MV:Tiring >
whe
Players in your Zone
--------------------
Zarth - Old Road
Zatuchly - Old Road
Hawkins - Old Road
Bohst - Old Road

* HP:Beaten MV:Tiring >
You follow Zatuchly.

Old Road
[ obvious exits: N W ]
Zatuchly the Darkling Master is standing here.
A fox is here, hunting for rabbits.

* HP:Beaten MV:Winded >

Zatuchly gets a thin vial of yellow fluid from a backpack.
Codpiece narrates 'ma hagg atm'

* HP:Beaten MV:Winded >
Zatuchly quaffs a thin vial of yellow fluid.
Zatuchly looks more invigorated and ready to go.

whe
* HP:Beaten MV:Winded >
Players in your Zone
--------------------
Zarth - Old Road
Zatuchly - Old Road
Hawkins - Old Road
Bohst - Old Road

* HP:Beaten MV:Winded >
whe
Jarnakk narrates 'we are near the old road'
Players in your Zone
--------------------
Zarth - Old Road
Zatuchly - Old Road
Hawkins - Old Road
Bohst - Old Road

* HP:Beaten MV:Winded >
Codpiece narrates 'they inside ef'

* HP:Beaten MV:Winded >

Zatuchly narrates 'nod'

* HP:Beaten MV:Winded >
sc

Jarnakk narrates 'have u heard of that'

* HP:Beaten MV:Winded > You have 76(367) hit and 113(230) movement points.
You have scored 90732329 experience points and 1689 quest points.
You need 2767671 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 55 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

nar nod
* HP:Beaten MV:Winded >
whe
You narrate 'nod'

* HP:Beaten MV:Winded >
Players in your Zone
--------------------
Zarth - Old Road
Zatuchly - Old Road
Hawkins - Old Road
Bohst - Old Road

* HP:Beaten MV:Winded >
s
w
Your heartbeat calms down more as you feel less panicked.
You follow Zatuchly.

Old Road
[ obvious exits: N S W ]
Zatuchly the Darkling Master is standing here.
Old Road
[ obvious exits: N W ]
A fox is here, hunting for rabbits.

s
* HP:Beaten MV:Tiring >
Old Road
[ obvious exits: E S ]
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.

* HP:Beaten MV:Tiring > Old Road
[ obvious exits: N S ]
A fox is here, hunting for rabbits.

s
* HP:Beaten MV:Tiring >
s
Near Deven Ride
[ obvious exits: N S W ]

s
* HP:Beaten MV:Tiring > Old Road
[ obvious exits: N W ]

s
* HP:Beaten MV:Tiring > Alas, you cannot go that way...

s
* HP:Beaten MV:Tiring > Alas, you cannot go that way...

w
s
* HP:Beaten MV:Tiring > Alas, you cannot go that way...

s
s
* HP:Beaten MV:Tiring >
s
s
Codpiece narrates 'why is this idiot'
Old Road
[ obvious exits: E S ]

* HP:Beaten MV:Tiring > Old Road
[ obvious exits: N S ]

* HP:Beaten MV:Tiring > Outside Deven Ride
[ obvious exits: N W ]

* HP:Beaten MV:Tiring > Alas, you cannot go that way...

* HP:Beaten MV:Tiring > Alas, you cannot go that way...

* HP:Beaten MV:Tiring > Alas, you cannot go that way...

* HP:Beaten MV:Tiring >
nar i blarg so I can touch myself
w
s
Codpiece narrates 'carying around scepters'
You narrate 'i blarg so I can touch myself'

s
s
* HP:Beaten MV:Tiring > Main Street
[ obvious exits: N E S ]
A thick cotton blanket lies bundled in a corner.

* HP:Beaten MV:Tiring > Main Street
[ obvious exits: N E S ]

* HP:Beaten MV:Tiring > Main Street
[ obvious exits: N S W ]

* HP:Beaten MV:Tiring > Main Street
[ obvious exits: N E S ]
A little boy plays here.

* HP:Beaten MV:Tiring >
s
s
Main Street
[ obvious exits: N S W ]

* HP:Beaten MV:Tiring > Main Street
[ obvious exits: N E S ]
A scrawny puppy sniffs the ground for food here.

* HP:Beaten MV:Tiring >

Zatuchly narrates 'killing sentry'

* HP:Beaten MV:Tiring >
nar he thinks he's me
s
You narrate 'he thinks he's me'

s
s
* HP:Beaten MV:Tiring > Main Street
[ obvious exits: N E S ]

* HP:Beaten MV:Tiring > Main Street
[ obvious exits: N E S W ]

* HP:Beaten MV:Winded >
s
Main Street
[ obvious exits: N E S W ]
A little boy plays here.
Master Fein strides swiftly around, taking care of his mayoral duties.

s
s
* HP:Beaten MV:Winded >
s
South of Deven Ride
[ obvious exits: N E ]

s
* HP:Beaten MV:Winded > Alas, you cannot go that way...

* HP:Beaten MV:Winded > Alas, you cannot go that way...

* HP:Beaten MV:Winded > Alas, you cannot go that way...

e
s
* HP:Beaten MV:Winded > Alas, you cannot go that way...

s
* HP:Beaten MV:Winded > Old Road
[ obvious exits: S W ]

* HP:Beaten MV:Winded > Old Road
[ obvious exits: N S W ]
A skull lies here, splintered and painted crimson red.

* HP:Beaten MV:Winded > Old Road
[ obvious exits: N W ]
An owl is here flying around.
A lamb nibbles on some grass.

* HP:Beaten MV:Winded >
s
w
w
Alas, you cannot go that way...

* HP:Beaten MV:Winded > Old Road
[ obvious exits: E S ]
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.
A sheep is here, bleating.

* HP:Beaten MV:Winded > Alas, you cannot go that way...

s
* HP:Beaten MV:Winded >
s
w
Old Road
[ obvious exits: N W ]
A lamb nibbles on some grass.
A sheep is here, bleating.

* HP:Beaten MV:Winded > Alas, you cannot go that way...

* HP:Beaten MV:Winded > Old Road
[ obvious exits: E S ]
A small purse is here.

w
* HP:Beaten MV:Winded >
s
Alas, you cannot go that way...

w
* HP:Beaten MV:Winded > Old Road
[ obvious exits: N W ]
The corpse of Zyfer is lying here.
A sheep is here, bleating.
A warhorse is here, stamping his feet impatiently.

* HP:Beaten MV:Winded > Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
A long-eared rabbit is here, looking quite sick.
An owl is visible flying high in the sky.

* HP:Beaten MV:Winded >
e
Old Road
[ obvious exits: N W ]
The corpse of Zyfer is lying here.
A sheep is here, bleating.
A warhorse is here, stamping his feet impatiently.

* HP:Beaten MV:Winded >
w
s
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
A long-eared rabbit is here, looking quite sick.
An owl is visible flying high in the sky.

* HP:Beaten MV:Winded >
Old Road
[ obvious exits: N S ]
A large slab of meat has been placed here.
The corpse of a bloodstock stallion is lying here.
Some boots lie in a heap over there.
A pile of cloth is set aside here.
A thick bronze belt lies to one side.
A pair of buckskin gloves have been set aside.
A set of cloth sleeves lay rumpled here.
A white dress with seven different colored bands at the hem lies here.
Someone has left a white shirt here.
A cloth hood has been left here.
A jade ring is here, an ancient symbol of nobility. [2]
A smooth disc lies here, seemingly made out of stone.
A fine-grained oilstone lies upon the ground.
A shield lies here, its face etched in an intricate pattern inlaid with silver.
A shattered arm lies in a bloody red and purple mess. [2]
A water skin has been left on the ground.
The dismembered corpse of Jaxon is lying here.
The dismembered corpse of Penzei is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [7]
A lantern has been left here.
A mirrored lantern has been left here. [6]
Hawkins the Contagious Stalker is standing here.
Bohst {Dhai'mon Grunt} is standing here.
A fox is here, hunting for rabbits.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Beaten MV:Winded >
n
e
n
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
A long-eared rabbit is here, looking quite sick.
An owl is visible flying high in the sky.

* HP:Beaten MV:Winded > Old Road
[ obvious exits: N W ]
The corpse of Zyfer is lying here.
A sheep is here, bleating.
A warhorse is here, stamping his feet impatiently.

k horse
* HP:Beaten MV:Winded > Old Road
[ obvious exits: E S ]
A small purse is here.

* HP:Beaten MV:Winded > They aren't here.

* HP:Beaten MV:Winded >
s

Zatuchly narrates 'oh jesus this thing throws spears'

* HP:Beaten MV:Winded > Old Road
[ obvious exits: N W ]
The corpse of Zyfer is lying here.
A sheep is here, bleating.
A warhorse is here, stamping his feet impatiently.

k horse
* HP:Beaten MV:Winded >
You scythe a warhorse's body into bloody fragments!

* HP:Beaten MV:Winded - a warhorse: Hurt >

A warhorse barely tickles your right leg with his hit.
You scythe a warhorse's body into bloody fragments!

* HP:Beaten MV:Winded - a warhorse: Wounded >
nar lol

A warhorse tries to hit you, but you parry successfully.
You scythe a warhorse's head into bloody fragments!

sc
* HP:Beaten MV:Winded - a warhorse: Battered >
You narrate 'lol'

* HP:Beaten MV:Winded - a warhorse: Battered > HP:Beaten MP:Winded
You have scored 90734948 experience points and 1689 quest points.
You need 2765052 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 55 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are fighting a warhorse.

* HP:Beaten MV:Winded - a warhorse: Battered >

A warhorse barely tickles your left arm with his hit.
You scythe a warhorse's right arm into bloody fragments!

* HP:Beaten MV:Winded - a warhorse: Beaten >

A warhorse barely tickles your left leg with his hit.
You try to scythe a warhorse, but he deflects the blow.
Codpiece narrates 'i'm super heavy atm'

nar parry them with your trident!
* HP:Beaten MV:Winded - a warhorse: Beaten >
You narrate 'parry them with your trident!'

* HP:Beaten MV:Winded - a warhorse: Beaten >

A warhorse tries to hit you, but you deflect the blow.
You scythe a warhorse's right arm into bloody fragments!

* HP:Beaten MV:Winded - a warhorse: Critical >
w
s
No way! You're fighting for your life!

* HP:Beaten MV:Winded - a warhorse: Critical > A warhorse barely tickles your body with his hit.
You scythe a warhorse's right leg into bloody fragments!
A warhorse is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a warhorse's death cry.
Alas, you cannot go that way...

* HP:Beaten MV:Winded >
w
s
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
A long-eared rabbit is here, looking quite sick.
An owl is visible flying high in the sky.

* HP:Beaten MV:Winded >
Old Road
[ obvious exits: N S ]
A large slab of meat has been placed here.
The corpse of a bloodstock stallion is lying here.
Some boots lie in a heap over there.
A pile of cloth is set aside here.
A thick bronze belt lies to one side.
A pair of buckskin gloves have been set aside.
A set of cloth sleeves lay rumpled here.
A white dress with seven different colored bands at the hem lies here.
Someone has left a white shirt here.
A cloth hood has been left here.
A jade ring is here, an ancient symbol of nobility. [2]
A smooth disc lies here, seemingly made out of stone.
A fine-grained oilstone lies upon the ground.
A shield lies here, its face etched in an intricate pattern inlaid with silver.
A shattered arm lies in a bloody red and purple mess. [2]
A water skin has been left on the ground.
The dismembered corpse of Jaxon is lying here.
The dismembered corpse of Penzei is lying here.
A bruised and bloody leg lies on the ground, torn from its socket. [7]
A lantern has been left here.
A mirrored lantern has been left here. [6]
Hawkins the Contagious Stalker is standing here.
Bohst {Dhai'mon Grunt} is standing here.
A fox is here, hunting for rabbits.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Beaten MV:Winded >
rest
sc
You sit down and rest your tired bones.

* HP:Beaten MV:Winded > You have 96(367) hit and 75(230) movement points.
You have scored 90749318 experience points and 1689 quest points.
You need 2750682 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 55 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are resting.

* HP:Beaten MV:Winded >

Zatuchly narrates 'we pking in ef?'

* HP:Beaten MV:Winded >
whe
Players in your Zone
--------------------
Zarth - Old Road
Hawkins - Old Road
Bohst - Old Road

* HP:Beaten MV:Winded >

Zatuchly narrates 'I vaguely remember it'

* HP:Beaten MV:Winded >

Hawkins says 'i lost link for a minute'

nar i getting hps etc blarg
* HP:Beaten MV:Winded >
who
You narrate 'i getting hps etc blarg'

* HP:Beaten MV:Winded >
Players
-------
Nibril the Bearish Trolloc
Zatuchly the Darkling Master [Dha'vol Master]
Mudface the Bearish Trolloc
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
7 Codpiece the Miserable Worm [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Byrg the Myrddraal [Myrddraal]

10 players displayed.

* HP:Beaten MV:Winded >
Codpiece narrates 'well mission accomplished'

* HP:Beaten MV:Winded >

Your heartbeat calms down more as you feel less panicked.
The corpse of a bloodstock stallion has decayed into a pile of dust.

* HP:Beaten MV:Winded >

Codpiece narrates 'that's a 2 heron great swing for draz.'

* HP:Beaten MV:Winded >
nar we are the champions
Bohst stops using a water skin.
You narrate 'we are the champions'

* HP:Beaten MV:Winded >
Bohst drinks blood from a water skin.

* HP:Beaten MV:Winded >
Bohst drinks blood from a water skin.

* HP:Beaten MV:Winded >

Bohst puts a water skin on his belt.

* HP:Beaten MV:Winded >
Bludlust narrates 'oh, 20qps for draz scalp btw'

* HP:Beaten MV:Winded >

Bludlust narrates 'blarg said this before'

* HP:Beaten MV:Winded >
nar very sad too
You narrate 'very sad too'

* HP:Beaten MV:Winded >

Codpiece narrates 'really?'

* HP:Beaten MV:Winded >

Blarg the Myrddraal leaves south.
The dreadguard leaves south.
The gholam leaves south.
An enormous hunch-backed trolloc leaves south.
An enormous hunch-backed trolloc leaves south.
An enormous hunch-backed trolloc leaves south.
An enormous hunch-backed trolloc leaves south.
An enormous hunch-backed trolloc leaves south.

* HP:Beaten MV:Winded >
st
s

Bohst narrates 'nod nod'

* HP:Beaten MV:Winded > Bludlust narrates 'yeah'
You stop resting, and stand up.

* HP:Beaten MV:Winded > Hawkins leaves south.
Landing on the Manetherendrelle
[ obvious exits: N S ]
A squat border stone juts from the soil.
Hawkins the Contagious Stalker is standing here.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A towering, hunch-backed trolloc glares maliciously as he lumbers by.
A strange looking man with dead eyes stands here.
A grim-eyed man patrols the area for his Dark Lord.
A massive Myrddraal stands here, leading the Ghar'ghael in battle.

* HP:Beaten MV:Winded >
Bohst has arrived from the north.

* HP:Beaten MV:Winded >

Bohst leaves north.
Codpiece narrates 'excellent'

* HP:Beaten MV:Winded >
nar couldn't get the kick to kill him
Zatuchly narrates 'lol'
Bohst has arrived from the north.
You narrate 'couldn't get the kick to kill him'

* HP:Beaten MV:Winded >

Byrg narrates 'yes, 20qps for draz head'

* HP:Beaten MV:Winded >

Bohst drops a mirrored lantern.
Bohst drops a mirrored lantern.
Bohst drops a mirrored lantern.
Bohst drops a mirrored lantern.
Bohst drops a mirrored lantern.
Bohst drops a mirrored lantern.
Bohst drops a lantern.
Bohst drops a severed leg.
Bohst drops a severed leg.
Bohst drops a severed leg.
Bohst drops a severed leg.
Bohst drops a severed leg.
Bohst drops a water skin.
Bohst drops a shattered arm.
Bohst drops a shattered arm.
Bohst drops a silver etched shield.
Bohst drops an oilstone.
Bohst drops a smooth metallic disc.
Bohst drops a jade signet ring.
Bohst drops a jade signet ring.
Bohst drops a light brown hood of finely-spun cloth.
Bohst drops a finely-tailored white shirt.
Bohst drops a dress with colored bands at the hem.
Bohst drops a set of finely-spun cloth sleeves.
Bohst drops a fine pair of light, buckskin gloves.
Bohst drops a bronze belt of odd design.
Bohst drops a set of loose cloth breeches.
Bohst drops a pair of light, well-oiled leather boots.
Bohst drops a large slab of meat.

* HP:Beaten MV:Winded >

Bohst leaves north.

* HP:Beaten MV:Winded >

Bohst has arrived from the north.

* HP:Beaten MV:Winded >

Byrg narrates 'where we at'

* HP:Beaten MV:Winded >

Bohst drops a severed leg.
Bohst drops a severed leg.

* HP:Beaten MV:Winded >

Bludlust narrates 'sentry atm'

* HP:Beaten MV:Winded >

Zatuchly narrates 'i chilling sentry'
Bludlust narrates 'they still in ef?'
Codpiece narrates 'am all n sentry atm'

* HP:Beaten MV:Winded >

Byrg narrates 'weir alls ef'

whe
* HP:Beaten MV:Winded >
Bludlust narrates 'smells sentry'

* HP:Beaten MV:Winded > Players in your Zone
--------------------
Bohst - Landing on the Manetherendrelle
Zarth - Landing on the Manetherendrelle
Hawkins - Landing on the Manetherendrelle

* HP:Beaten MV:Winded >
n
e

Byrg narrates 'fled n'

n
* HP:Beaten MV:Winded > Old Road
[ obvious exits: N S ]
The dismembered corpse of Jaxon is lying here.
The dismembered corpse of Penzei is lying here.
A fox is here, hunting for rabbits.

* HP:Beaten MV:Winded > Alas, you cannot go that way...

* HP:Beaten MV:Winded > Zatuchly narrates 'yeah think they ef'
Old Road
[ obvious exits: E S ]
A gory tuft of flesh lies abandoned on the ground.
A torch is here on the ground.
A lantern has been left here. [2]
A thin-soled pair of light leather boots stand side by side.
A sailor's pair of leather trousers has been left here.
A thin, decorative belt with an elaborate buckle is here.
A sword with a curved blade has been discarded here.
A full wooden shield rests on the ground here.
A thin pair of boarskin gloves has been dropped here.
A light pair of leather coverings lies upon the ground.
A dark cloak with a hood has been left here.
A mirrored lantern has been left here. [3]
A fine embroidered sword sheath lies nearby.
A war saddle lies here.
A horse's harness lies here, unused.
A slip of paper has been carelessly dropped upon the ground.
Iron horseshoes have been discarded here.
A bridle made of leather lies here.
A long-eared rabbit is here, looking quite sick.
An owl is visible flying high in the sky.

* HP:Beaten MV:Winded >
e
n
Old Road
[ obvious exits: N W ]
The corpse of a warhorse is lying here.
The corpse of Zyfer is lying here.
A sheep is here, bleating.

------------Run around a bit and then go back to just south of EF! -----------

Old Road
[ obvious exits: N S W ]
Bludlust the Dark Master is standing here.
Codpiece the Miserable Worm is standing here.
Zatuchly the Darkling Master is standing here.
[k light]
They aren't here.

* HP:Battered MV:Winded > [k light]
They aren't here.

x
* HP:Battered MV:Winded >
*Audre* swiftly dodges Bludlust's attempt to blast her.
Codpiece tries to stab *Audre*, but she deflects the blow.

x
* HP:Battered MV:Winded > [k light]
You try to scythe *Audre*, but she deflects the blow.

* HP:Battered MV:Winded - Bludlust: Wounded - Audre: Wounded > [k light]
You do the best you can!

b
* HP:Battered MV:Winded - Bludlust: Wounded - Audre: Wounded >
*Audre* panics, and attempts to flee!
[bash ]


-=
Codpiece tries to stab *Audre*, but she parries successfully.
Bludlust tries to blast *Audre*, but she parries successfully.

+
*Audre* leaves north.

*
*+
=-

-=
They're not here anymore!

* HP:Battered MV:Winded >
n
x

Zatuchly leaves north.
Codpiece leaves north.
Bludlust leaves north.
You follow Zatuchly.

Old Road
[ obvious exits: N S ]
Bludlust the Dark Master is standing here.
Codpiece the Miserable Worm is standing here.
Zatuchly the Darkling Master is standing here.
*Audre* is here, fighting Jarnakk.
Jarnakk is Bakk is here, fighting Audre.
Byrg the Myrddraal is here, fighting Audre, riding a shadow stallion.

* HP:Battered MV:Winded > The wagongate seems to be closed. <--- READING THE LOG I NOW SEE THERE IS A DOOR HERE! WOULD HAVE BEEN IMPORTANT TO KNOW LATER!

* HP:Battered MV:Winded > [k light]
The fighting is too thick and heavy for you to enter the fray!

b
* HP:Battered MV:Winded >
*Audre* barely stabs Jarnakk's left foot.

x
* HP:Battered MV:Winded > [bash ]
Bash who?

* HP:Battered MV:Winded >
*Audre* panics, and attempts to flee!
[k light]
The fighting is too thick and heavy for you to enter the fray!

x
* HP:Battered MV:Winded >
*Audre* avoids being bashed by Jarnakk who loses his balance and falls!

* HP:Battered MV:Winded >
x
[k light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Battered MV:Winded > [k light]
The fighting is too thick and heavy for you to enter the fray!

* HP:Battered MV:Winded >
x

Byrg tries to slash *Audre*, but she parries successfully.
*Audre* barely stabs Jarnakk's body.
*Audre* leaves south.

* HP:Battered MV:Winded > [k light]
They aren't here.

* HP:Battered MV:Winded >
s
x
b
Old Road
[ obvious exits: N S W ]
*Audre* is standing here.

* HP:Battered MV:Winded > [k light]
You try to scythe *Audre*, but she parries successfully.

* HP:Battered MV:Winded - Audre: Battered >
*Audre* stabs your left arm hard.
[bash ]


Codpiece tries to stab *Audre*, but she deflects the blow.

-
=+
*
*Audre* panics, and attempts to flee!


Codpiece tries to stab *Audre*, but she deflects the blow.

*
Zatuchly has arrived from the north.
Bludlust has arrived from the north.
Bludlust tries to blast *Audre*, but she parries successfully.

+
=
Byrg has arrived from the north, riding a shadow stallion.
Jarnakk has arrived from the north.

-
-
*Audre* leaves north.

=
They're not here anymore! <--- firetruck! Though I'd probably just miss anyway :( :(

* HP:Battered MV:Winded >
n
x
b
Old Road
[ obvious exits: N S ]
*Audre* is standing here.
Byrg has arrived from the south, riding a shadow stallion.
Jarnakk has arrived from the south.

* HP:Battered MV:Winded > Jarnakk tries to pound *Audre*, but she dodges the attack.
[k light]
You try to scythe *Audre*, but she deflects the blow.

* HP:Battered MV:Tiring - Jarnakk: Wounded - Audre: Wounded >
[bash ]


-=
*Audre* panics, and attempts to flee!

+
*
*+
=
*Audre* stabs Jarnakk's right leg.
*Audre* panics, and attempts to flee!

-

Zatuchly has arrived from the south.
Bludlust has arrived from the south.
Byrg leaves south riding a shadow stallion.

-
=
As *Audre* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Tiring - Jarnakk: Wounded - Audre: Wounded >

*Audre* avoids being bashed by Jarnakk who loses his balance and falls!

st
* HP:Battered MV:Tiring - Jarnakk: Wounded - Audre: Wounded >

*Audre* leaves south.

* HP:Battered MV:Tiring >
nar firetruck
s
x

Bludlust leaves south.

* HP:Battered MV:Tiring >
You are already standing.

* HP:Battered MV:Tiring > You narrate 'firetruck'

* HP:Battered MV:Tiring > Zatuchly leaves south.
You follow Zatuchly.

Old Road
[ obvious exits: N S W ]
Zatuchly the Darkling Master is standing here.
Codpiece the Miserable Worm is here, fighting Audre.
*Audre* is here, fighting Byrg.
Byrg the Myrddraal is here, fighting Audre, riding a shadow stallion.
Old Road
[ obvious exits: N S ]
Bludlust the Dark Master is standing here.
A long-eared rabbit is here, looking quite sick.

* HP:Battered MV:Winded > [k light]
They aren't here.

* HP:Battered MV:Winded >

Bludlust leaves south.

* HP:Battered MV:Tiring >
s
x
x
Old Road
[ obvious exits: N E S ]
Bludlust the Dark Master is standing here.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring >
cq
[k light]
They aren't here.

n
* HP:Battered MV:Tiring > [k light]
They aren't here.

x
* HP:Battered MV:Tiring > [k light]
They aren't here.

n
* HP:Battered MV:Tiring > [cha mood berserk]
Mood changed to: Berserk

x
* HP:Battered MV:Tiring >
x
Old Road
[ obvious exits: N S ]
A long-eared rabbit is here, looking quite sick.

* HP:Battered MV:Tiring > Bludlust narrates 'block it up'
[k light]
They aren't here.

* HP:Battered MV:Tiring > Old Road
[ obvious exits: N S W ]
Zatuchly the Darkling Master is standing here.

* HP:Battered MV:Tiring >
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

n
x
* HP:Battered MV:Tiring >
Old Road
[ obvious exits: N S ]
Jarnakk is Bakk is standing here.

b
* HP:Battered MV:Tiring > Jarnakk leaves south.
[k light]
They aren't here.

* HP:Battered MV:Tiring >
[bash ]
Bash who?

n
* HP:Battered MV:Winded >
x
b
The wagongate seems to be closed.

* HP:Battered MV:Winded > [k light]
They aren't here.

* HP:Battered MV:Winded > [bash ]
Bash who?

* HP:Battered MV:Winded >
s
w
x
Old Road
[ obvious exits: N S W ]
Jarnakk is Bakk is standing here.

b
* HP:Battered MV:Winded > Jarnakk leaves north.
By the Roadside
[ obvious exits: E W ]

* HP:Battered MV:Winded > [k light]
They aren't here.

* HP:Battered MV:Winded > [bash ]
Bash who?

s
* HP:Battered MV:Tiring >
Alas, you cannot go that way...

w
x
* HP:Battered MV:Tiring >
Opossum Hollow
[ obvious exits: E W ]
A one person canoe rests on the ground.
The corpse of an opossum is lying here.

cb
* HP:Battered MV:Winded > [k light]
They aren't here.

cb
cb
* HP:Battered MV:Winded >
cb
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 110 hit points.

w
* HP:Battered MV:Winded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 110 hit points.

* HP:Battered MV:Winded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 110 hit points.
Byrg narrates 'audre on wayer'

x
* HP:Battered MV:Winded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 110 hit points.

* HP:Battered MV:Winded > Opossum Hollow
[ obvious exits: E W ]
Byrg the Myrddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Winded > [k light]
They aren't here.

* HP:Battered MV:Winded >
w
You shudder at the concept of crossing water.

* HP:Battered MV:Winded >
Byrg narrates 'water*'

nar lol
* HP:Battered MV:Winded >
whe
You narrate 'lol'
Byrg narrates 'lol'

e
* HP:Battered MV:Winded >
e
Players in your Zone
--------------------
Zarth - Opossum Hollow
Byrg - Opossum Hollow

whe
* HP:Battered MV:Winded > Opossum Hollow
[ obvious exits: E W ]
A one person canoe rests on the ground.
The corpse of an opossum is lying here.

* HP:Battered MV:Winded > By the Roadside
[ obvious exits: E W ]

* HP:Battered MV:Winded > Players in your Zone
--------------------
Zarth - By the Roadside
Bludlust - Bend in the Old Road
Zatuchly - Bend in the Old Road
Codpiece - Old Road
Hawkins - On the Old Bridge

* HP:Battered MV:Winded >
e
whe
Old Road
[ obvious exits: N S W ]
Codpiece the Miserable Worm is standing here.

* HP:Battered MV:Winded > Players in your Zone
--------------------
Zarth - Old Road
Bludlust - Bend in the Old Road
Zatuchly - Bend in the Old Road
Codpiece - Old Road
Hawkins - On the Old Bridge

* HP:Battered MV:Winded >
stat
Zatuchly narrates 'nice'
Bludlust narrates 'snicker'
You are a 785 year old male trolloc warrior.
Your height is 6 feet, 7 inches, and you weigh 235.0 lbs.
You are carrying 0.5 lbs and wearing 94.6 lbs, light.
Your base abilities are: Str:21 Int:9 Wil:8 Dex:14 Con:17.
Offensive bonus: 187, Dodging bonus: 18, Parrying bonus: 35
Your mood is: Brave. You will flee below: 110 Hit Points
Your posture is: Offensive.
Your armor absorbs about 82% on average.

You are subjected to the following effects:
- REFRESH
- NO QUIT

* HP:Battered MV:Tiring >

Jarnakk has arrived from the north.

* HP:Battered MV:Tiring >

Zatuchly narrates 'go get her'

* HP:Battered MV:Tiring >
nar disastrous at missing bashes

Bludlust narrates 'hrm wheres that exit to'

whe
* HP:Battered MV:Tiring > You narrate 'disastrous at missing bashes'

* HP:Battered MV:Tiring > Zatuchly has arrived from the south.
Bludlust has arrived from the south.
Players in your Zone
--------------------
Bludlust - Old Road
Zatuchly - Old Road
Jarnakk - Old Road
Zarth - Old Road
Codpiece - Old Road
Hawkins - On the Old Bridge

* HP:Battered MV:Tiring >

Codpiece narrates 'we ahve any vials? i'm sort of out'

* HP:Battered MV:Tiring >
x
x
The night has begun.
[k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring >
l in pack
backpack (used) :
[2] a band of twisted onyx
[2] a shimmering pendant of obsidian
[2] a silver Kandori wristcuff
a brass hilted general's sword
a belt with a buckle of cuendillar
a set of loose cloth breeches
a pair of light, well-oiled leather boots
a thin vial of yellow fluid
nineteen copper pennys
a raw side of meat
a wealth of gold crowns (76)
a leather water flask
a dented tankard
an oilstone

o HP:Battered MV:Tiring >
get vial pack
Zatuchly gets a thin vial of yellow fluid from a backpack.
Jarnakk now follows Zatuchly.
You get a thin vial of yellow fluid from a backpack.
Byrg narrates 'it has a lot of exits'

o HP:Battered MV:Tiring >

Byrg narrates 'lol'

o HP:Battered MV:Tiring >

Bludlust narrates 'go w ef'

o HP:Battered MV:Tiring >

Zatuchly gives a thin vial of yellow fluid to Codpiece.
Codpiece puts some coins in a backpack.

o HP:Battered MV:Tiring >
give vial codpiece
Codpiece puts some coins in a backpack.
You give a thin vial of yellow fluid to Codpiece.

o HP:Battered MV:Tiring >

Codpiece puts a thin vial of yellow fluid in a backpack.

o HP:Battered MV:Tiring >

Bludlust narrates 'she may go there from volcano'

o HP:Battered MV:Tiring >

Bohst narrates 'I have some Cod'

o HP:Battered MV:Tiring >

Codpiece puts a thin vial of yellow fluid in a backpack.

o HP:Battered MV:Strong >
whe
sc
Players in your Zone
--------------------
Byrg - By the Roadside
Bludlust - Old Road
Zatuchly - Old Road
Jarnakk - Old Road
Zarth - Old Road
Codpiece - Old Road
Hawkins - On the Old Bridge

x
o HP:Battered MV:Strong > You have 139(367) hit and 174(230) movement points.
You have scored 90751115 experience points and 1689 quest points.
You need 2748885 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 55 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.
Byrg has arrived from the west, riding a shadow stallion.

o HP:Battered MV:Strong > [k light]
They aren't here.

o HP:Battered MV:Strong >
sc
w
You have 139(367) hit and 174(230) movement points.
You have scored 90751115 experience points and 1689 quest points.
You need 2748885 exp to level and 1311 qp to rank.
You have acquired 780 alt qps to date.
You have amassed 55 Turn points to date.
You have played 317 days and 8 hours (real time).
This ranks you as Zarth the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

o HP:Battered MV:Strong > By the Roadside
[ obvious exits: E W ]

o HP:Battered MV:Tiring >
w

Blarg the Myrddraal narrates 'Kill them all!'

o HP:Battered MV:Tiring > Opossum Hollow
[ obvious exits: E W ]
A one person canoe rests on the ground.
The corpse of an opossum is lying here.

o HP:Battered MV:Tiring >
e
e
By the Roadside
[ obvious exits: E W ]

o HP:Battered MV:Tiring > Old Road
[ obvious exits: N S W ]
Byrg the Myrddraal is standing here, riding a shadow stallion.
Bludlust the Dark Master is standing here.
Zatuchly the Darkling Master is standing here.
Jarnakk is Bakk is standing here.
Codpiece the Miserable Worm is standing here.

o HP:Battered MV:Tiring >
whe
scan
Players in your Zone
--------------------
Hawkins - Before the Old Bridge
Zarth - Old Road
Byrg - Old Road
Bludlust - Old Road
Zatuchly - Old Road
Jarnakk - Old Road
Codpiece - Old Road

o HP:Battered MV:Strong > South: A long-eared rabbit is here, looking quite sick.

o HP:Battered MV:Strong >
who

Zatuchly narrates 'thanks blarg'

o HP:Battered MV:Strong > Players
-------
Nibril the Bearish Trolloc
Zatuchly the Darkling Master [Dha'vol Master]
Mudface the Bearish Trolloc
Jarnakk is Bakk [Ghar'ghael]
Hawkins the Contagious Stalker [Ghar'ghael]
Bohst {Dhai'mon Grunt}
Bludlust the Dark Master [Ghar'ghael Master]
7 Codpiece the Miserable Worm [Ko'bal]
Zarth the Dark Master [Ghar'ghael Master]
Byrg the Myrddraal [Myrddraal]

10 players displayed.

o HP:Battered MV:Strong >

Codpiece gives a shining steel breastplate to Bludlust.
Codpiece gives a pair of ebony-steel plate vambraces to Bludlust.
Codpiece gives a pair of heavy metal gauntlets to Bludlust.
Codpiece gives a pair of ebony-steel plate greaves to Bludlust.
Codpiece gives a pair of thick metal boots to Bludlust.

See my earlier log for the end of the PK! See how I was abandoned most foully and how I feel the pain of Zirex like I mentioned way back thousands of lines ago!
viewtopic.php?f=75&t=15034

Atkins
Posts: 125
Joined: Wed Aug 19, 2020 12:55 pm

Re: #FreeBlarg (LONG)

Post by Atkins » Thu Sep 23, 2021 10:07 pm

Summary:
A warhorse is dead! R.I.P.
A wailing corpse is dead! R.I.P.
A rabbit is dead! R.I.P.
A crow is dead! R.I.P.
A crow is dead! R.I.P.
A crow is dead! R.I.P.
A trained corlm is dead! R.I.P.
A burly lumberjack is dead! R.I.P.
*Zirex* is dead! R.I.P.
*Zyfer* is dead! R.I.P.
*Ruana* is dead! R.I.P. <---- :) :)
A gray palfrey is dead! R.I.P.
A Domani razor is dead! R.I.P.
A wild stallion is dead! R.I.P.
*Zirex* is dead! R.I.P.
*Wade* is dead! R.I.P. <--- :) :) :)
A gray palfrey is dead! R.I.P.
A little girl is dead! R.I.P.
A little girl is dead! R.I.P.
A little girl is dead! R.I.P.
The ancient tree is dead! R.I.P.
*Draz* is dead! R.I.P.
A warhorse is dead! R.I.P.

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