The Power of Positivity

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
matheus
Posts: 101
Joined: Fri Jul 08, 2016 11:37 pm

Re: The Power of Positivity

Post by matheus » Wed Sep 22, 2021 4:17 pm

Wasn’t a double flee. I saw Gretchen incap as I fled. Tried to loot and run. Overestimated what crit hps I had.

Zarth
Posts: 364
Joined: Wed Jul 15, 2015 8:04 pm

Re: The Power of Positivity

Post by Zarth » Wed Sep 22, 2021 4:28 pm

You underestimated the Power of Positivity and the kick of death!

Penetrator
Posts: 75
Joined: Thu Sep 29, 2016 8:02 am

Re: The Power of Positivity

Post by Penetrator » Fri Sep 24, 2021 4:20 am

Part 1
HP:Hurt MV:Winded > Shadowing a Road
This small path has been beaten down by the troops taking a shortcut on
their way to and from Tarwin's Gap. Scrub trees and bushes lie thickly to
the south and east, preventing movement in those directions. The winding
road can be seen to the north and west.
[ obvious exits: N W ]
The corpse of Penetrator is lying here.

* HP:Hurt MV:Winded > ga
0
[get all corpse]
You get a pair of thick metal boots from the corpse of Penetrator.
You get a pair of ebony-steel plate greaves from the corpse of Penetrator.
You get a studded leather belt with a crossed swords buckle from the corpse of Penetrator.
You get a silver-banded war mallet from the corpse of Penetrator.
You get a pair of heavy metal gauntlets from the corpse of Penetrator.
You get a pair of ebony-steel plate vambraces from the corpse of Penetrator.
You get a dust-covered cloak of the whirlwind from the corpse of Penetrator.
You get a burnished metal breastplate from the corpse of Penetrator.
You get a full metal helmet and visor from the corpse of Penetrator.
You get an oilstone from the corpse of Penetrator.

* HP:Hurt MV:Winded > [where ]
Players in your Zone
--------------------
Penetrator - Shadowing a Road

* HP:Hurt MV:Winded > wear aall
i
You don't seem to have an aall.

* HP:Hurt MV:Winded > You are carrying:
an oilstone
a full metal helmet and visor
a burnished metal breastplate
a dust-covered cloak of the whirlwind
a pair of ebony-steel plate vambraces
a pair of heavy metal gauntlets
a silver-banded war mallet
a studded leather belt with a crossed swords buckle
a pair of ebony-steel plate greaves
a pair of thick metal boots
a skin of human flesh
[2] a large slab of meat

* HP:Hurt MV:Winded > wear all

Part 2
layers in your Zone
--------------------
Penetrator - In the Foothills
Reck - A Shallow Depression
You catch the scent of horses nearby.

0
o HP:Beaten MV:Winded > [where ]
Players in your Zone
--------------------
Penetrator - In the Foothills
Reck - A Shallow Depression
You catch the scent of horses nearby.

9
o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > 0
9
9
Reck has arrived from below.
[where ]
Players in your Zone
--------------------
Reck - In the Foothills
Penetrator - In the Foothills
You catch the scent of horses nearby.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
9
[k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > 9
9
9
[k light]
They aren't here.

0
o HP:Beaten MV:Winded > 9
9
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > [where ]
Players in your Zone
--------------------
Reck - In the Foothills
Penetrator - In the Foothills
You catch the scent of horses nearby.

o HP:Beaten MV:Winded > 0
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
9
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > [where ]
Players in your Zone
--------------------
Reck - In the Foothills
Penetrator - In the Foothills
You catch the scent of horses nearby.

9
o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > 0
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > [where ]
Players in your Zone
--------------------
Reck - In the Foothills
Penetrator - In the Foothills
You catch the scent of horses nearby.

o HP:Beaten MV:Winded > stat
[k light]
They aren't here.

o HP:Beaten MV:Winded > 0
9
9
You are a 556 year old male trolloc warrior.
Your height is 7 feet, 0 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 75.0 lbs, light.
Your base abilities are: Str:19 Int:9 Wil:10 Dex:17 Con:19.
Offensive bonus: 145, Dodging bonus: 4, Parrying bonus: 5
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

9
o HP:Beaten MV:Winded > [where ]
Players in your Zone
--------------------
Reck - In the Foothills
Penetrator - In the Foothills
You catch the scent of horses nearby.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > 9
Reck narrates 'come 1u malf'
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
9
[k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

9
9
o HP:Beaten MV:Winded > [k light]
They aren't here.

9
o HP:Beaten MV:Winded > 9
9
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > 9
9
0
[k light]
They aren't here.

9
9
o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > [where ]
Players in your Zone
--------------------
Malf - In the Foothills
Reck - In the Foothills
Penetrator - In the Foothills
You catch the scent of horses nearby.

o HP:Beaten MV:Winded > stat
[k light]
They aren't here.

o HP:Beaten MV:Winded > 0
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > You are a 556 year old male trolloc warrior.
Your height is 7 feet, 0 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 75.0 lbs, light.
Your base abilities are: Str:19 Int:9 Wil:10 Dex:17 Con:19.
Offensive bonus: 145, Dodging bonus: 4, Parrying bonus: 5
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

o HP:Beaten MV:Winded > 9
[where ]
Players in your Zone
--------------------
Malf - In the Foothills
Reck - In the Foothills
Penetrator - In the Foothills
You catch the scent of horses nearby.

o HP:Beaten MV:Winded > 9
9
[k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > nar krhm
0
9
You narrate 'krhm'

0
o HP:Beaten MV:Winded > 9
[where ]
Players in your Zone
--------------------
Reck - In the Foothills
Penetrator - In the Foothills
You catch the scent of horses nearby.

o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > [where ]
Players in your Zone
--------------------
Reck - In the Foothills
Penetrator - In the Foothills
You catch the scent of horses nearby.

sc
0
o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > 9
9
[k light]
They aren't here.

o HP:Beaten MV:Winded > You have 84(401) hit and 92(233) movement points.
You have scored 107130608 experience points and 409 quest points.
You need 1369392 exp to level and 591 qp to rank.
You have amassed 15 Turn points to date.
You have played 28 days and 12 hours (real time).
This ranks you as Penetrator the Pugnacious Destroyer [Ahf'frait 6] (Level 50).
You are standing.

o HP:Beaten MV:Winded > [where ]
Players in your Zone
--------------------
Reck - In the Foothills
Penetrator - In the Foothills
You catch the scent of horses nearby.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > 9
9
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
0
[k light]
They aren't here.

9
o HP:Beaten MV:Winded > 9
9
[k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > 0
[where ]
Players in your Zone
--------------------
Reck - In the Foothills
Penetrator - In the Foothills
You catch the scent of horses nearby.

o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
9
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > [where ]
Players in your Zone
--------------------
Reck - In the Foothills
Penetrator - In the Foothills
You catch the scent of horses nearby.

o HP:Beaten MV:Winded > who
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > Players
-------
Reck the Master Havoc [Ko'bal Master]
Penetrator the Pugnacious Destroyer [Ahf'frait]
Malf the Trolloc
Carnage the Master Torturer [Dhai'mon Master]

4 players displayed.

o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
9
[k light]
They aren't here.

o HP:Beaten MV:Winded > 0
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
9
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
[where ]
Players in your Zone
--------------------
Penetrator - In the Foothills
You catch the scent of horses nearby.

0
o HP:Beaten MV:Winded > 9
9
[k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > 9
[k light]
They aren't here.

o HP:Beaten MV:Winded > 9
[where ]
Players in your Zone
--------------------
Penetrator - In the Foothills
You catch the scent of horses nearby.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > [k light]
They aren't here.

o HP:Beaten MV:Winded > *Achillies* has arrived from below, riding a warhorse.
*Roberto* has arrived from below, riding a warhorse.
[k light]
You try to pound *Roberto*, but he deflects the blow.

* HP:Beaten MV:Winded - Roberto: Battered > *Achillies* leaves west riding a warhorse.
[k light]
You do the best you can!

* HP:Beaten MV:Winded - Roberto: Battered > stat
b
You are a 556 year old male trolloc warrior.
Your height is 7 feet, 0 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 75.0 lbs, light.
Your base abilities are: Str:19 Int:9 Wil:10 Dex:17 Con:19.
Offensive bonus: 145, Dodging bonus: 4, Parrying bonus: 5
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Beaten MV:Winded - Roberto: Battered >

*Roberto* pierces your body.
Reck tries to stab *Roberto*, but he parries successfully.
[bash ]

-
Reck tries to stab *Roberto*, but he deflects the blow.
*Roberto* pierces your body hard.
You wish that your wounds would stop BLEEDING so much!

=
+
*
Malf tries to pierce *Roberto*, but he parries successfully.*
+
=
-

-
=

As *Roberto* avoids your bash, you topple over and fall to the ground!

* HP:Beaten MV:Winded >
Malf tries to pierce *Roberto*, but he parries successfully.
Reck tries to stab *Roberto*, but he deflects the blow.
*Roberto* pierces your body.
You wish that your wounds would stop BLEEDING so much!

Reck tries to stab *Roberto*, but he deflects the blow.
*Roberto* pierces your left arm.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Winded - Roberto: Battered > cb
b
Reck narrates 'on 1u'
[change mood brave]
Mood changed to: Brave

* HP:Critical MV:Winded - Roberto: Battered >

You try to pound *Roberto*, but he deflects the blow.
*Roberto* swiftly dodges Malf's attempt to pierce him.
Reck tries to stab *Roberto*, but he deflects the blow.
*Roberto* pierces your right arm.
You wish that your wounds would stop BLEEDING so much!

[bash ]

-
Reck tries to stab *Roberto*, but he deflects the blow.
*Roberto* pierces your body.
You wish that your wounds would stop BLEEDING so much!

=
+
*

*
+
=
-

-
Malf pierces *Roberto*'s right arm very hard.
Reck tries to stab *Roberto*, but he parries successfully.
*Roberto* barely pierces your right leg.
You wish that your wounds would stop BLEEDING so much!

=
Your bash at *Roberto* sends him sprawling!

* HP:Critical MV:Winded - Roberto: Battered >
Reck stabs *Roberto*'s right leg into bloody fragments!

* HP:Critical MV:Winded - Roberto: Battered >
Reck narrates 'hit malf'

* HP:Critical MV:Winded - Roberto: Battered > change wimpy 30
b
You pound *Roberto*'s left leg into bloody fragments!
Malf pierces *Roberto*'s right leg into bloody fragments!
Reck stabs *Roberto*'s body into bloody fragments!
You will now flee if you go below 30 hit points.

* HP:Critical MV:Winded - Roberto: Critical > [bash ]
They already seem to be stunned.

* HP:Critical MV:Winded - Roberto: Critical > 9
9

Reck stabs *Roberto*'s head into bloody fragments!

9
9
* HP:Critical MV:Winded - Roberto: Critical > 9
[k light]
You do the best you can!

* HP:Critical MV:Winded - Roberto: Critical > 9
[k light]
You do the best you can!

* HP:Critical MV:Winded - Roberto: Critical > 9
[k light]
You do the best you can!

* HP:Critical MV:Winded - Roberto: Critical > 9
[k light]
You do the best you can!

* HP:Critical MV:Winded - Roberto: Critical > [k light]
You do the best you can!

* HP:Critical MV:Winded - Roberto: Critical > 9
You pound *Roberto*'s body extremely hard.
Malf pierces *Roberto*'s body very hard.
*Roberto* is dead! R.I.P.
Your blood freezes as you hear *Roberto*'s death cry.
[k light]
They aren't here.

o HP:Critical MV:Winded > 9
9
[k light]
They aren't here.

o HP:Critical MV:Winded > [k light]
They aren't here.

o HP:Critical MV:Winded > Reck gets a black pair of silver-tooled boots from the corpse of Roberto.
Reck gets a pair of earthen colored breeches from the corpse of Roberto.
Reck gets a belt with a buckle of cuendillar from the corpse of Roberto.
Reck gets a sharp, red stone dagger from the corpse of Roberto.
Reck gets a silver etched shield from the corpse of Roberto.
Reck gets a silver Kandori wristcuff from the corpse of Roberto.
Reck gets a silver Kandori wristcuff from the corpse of Roberto.
Reck gets a pair of dark gloves from the corpse of Roberto.
Reck gets a set of cloth sleeves from the corpse of Roberto.
Reck gets a backpack from the corpse of Roberto.
Reck gets a silver-lined black velvet duster from the corpse of Roberto.
Reck gets a bearskin tunic from the corpse of Roberto.
Reck gets an exquisite onyx dagger in a silver chain from the corpse of Roberto.
Reck gets an exquisite onyx dagger in a silver chain from the corpse of Roberto.
Reck gets a camouflaged hood from the corpse of Roberto.
Reck gets a gold ring from the corpse of Roberto.
Reck gets a gold ring from the corpse of Roberto.
Reck gets a lantern from the corpse of Roberto.
[k light]
They aren't here.

nar diad
o HP:Critical MV:Winded > [k light]
They aren't here.
Part 3
utside Tarwin's Gap
To the south, a break in the seemingly endless mountains is Tarwin's Gap.
Vast black peaks topped with snow seem impenetrable from here. The chilly
wind blows south through the gap, carrying the stench of the Blight with it.
To the north, the path continues through the hills, leading to the Blight
beyond.
[ obvious exits: N E S W ]
Reck the Master Havoc is standing here.
[where ]
Players in your Zone
--------------------
Penetrator - Outside Tarwin's Gap
Reck - Outside Tarwin's Gap
Malf - Path to Tarwin's Gap
You catch a faint scent of a horse nearby.

9
9
o HP:Critical MV:Weary > 9
[k light]
They aren't here.

o HP:Critical MV:Weary > 9
[k light]
They aren't here.

o HP:Critical MV:Weary > 9
You follow Reck.

Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
Reck the Master Havoc is standing here.
[k light]
They aren't here.

o HP:Critical MV:Weary > 9
[k light]
They aren't here.

o HP:Critical MV:Weary > 9
9
You follow Reck.

Edge of the Foothills
The black peaks of the Mountains of Dhoom resemble giant claws reaching
towards the south sky. To the west, a well-travelled path cuts through the
hills, which are covered with small, twisted trees and scrub. Decay and death
are in the air, the stench of the Blight, which stretches far to the north.
[ obvious exits: N E W ]
Reck the Master Havoc is standing here.
Malf the Trolloc is standing here.
[k light]
They aren't here.

o HP:Critical MV:Weary > You follow Reck.

In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
The corpse of Roberto is lying here.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
Reck the Master Havoc is standing here.
A warhorse is here, stamping his feet impatiently.
[k light]
They aren't here.

o HP:Critical MV:Weary > [k light]
They aren't here.

o HP:Critical MV:Weary > [k light]
They aren't here.

o HP:Critical MV:Weary > [k light]
They aren't here.

o HP:Critical MV:Weary > [k light]
They aren't here.

o HP:Critical MV:Weary > re
[k light]
They aren't here.

o HP:Critical MV:Weary > [k light]
They aren't here.

o HP:Critical MV:Weary > You sit down and rest your tired bones.

o HP:Critical MV:Weary >
Reck says 'rest'

o HP:Critical MV:Weary > score
You have 35(401) hit and 36(233) movement points.
You have scored 107144337 experience points and 409 quest points.
You need 1355663 exp to level and 591 qp to rank.
You have amassed 15 Turn points to date.
You have played 28 days and 12 hours (real time).
This ranks you as Penetrator the Pugnacious Destroyer [Ahf'frait 6] (Level 50).
You are resting.

o HP:Critical MV:Weary >
Reck narrates 'i buff'

o HP:Critical MV:Weary > nar cant do that :P
You narrate 'cant do that :P'

o HP:Critical MV:Weary > nar nod
You narrate 'nod'

lo
o HP:Critical MV:Weary > In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
The corpse of Roberto is lying here.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
Malf the Trolloc is standing here.
Reck the Master Havoc is standing here.
A warhorse is here, stamping his feet impatiently.

o HP:Critical MV:Weary >
Reck leaves down.

o HP:Critical MV:Weary > alias q k achilles
Ok.

o HP:Critical MV:Weary > score
cb
You have 35(401) hit and 36(233) movement points.
You have scored 107144337 experience points and 409 quest points.
You need 1355663 exp to level and 591 qp to rank.
You have amassed 15 Turn points to date.
You have played 28 days and 12 hours (real time).
This ranks you as Penetrator the Pugnacious Destroyer [Ahf'frait 6] (Level 50).
You are resting.

o HP:Critical MV:Weary > st
[change mood brave]
Mood changed to: Brave

d
o HP:Critical MV:Weary > q
Reck narrates 'bash'
You stop resting, and stand up.

o HP:Critical MV:Weary > A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
Reck the Master Havoc is here, fighting Achillies.
*Achillies* is here, fighting Reck, riding a warhorse.
A Shienaran forward scout is here, fighting Reck.
A gray palfrey prances skittishly nearby.
A Shienaran forward scout is here, fighting Reck.
A Shienaran forward scout is here, fighting Reck.
Ragan is here, fighting Reck.

* HP:Critical MV:Haggard > [k achilles]
They aren't here.

* HP:Critical MV:Haggard > b
[bash ]
Bash who?

* HP:Critical MV:Haggard >
Ragan slices Reck's head into bloody fragments!
A Shienaran forward scout tries to slash Reck, but he parries successfully.
A Shienaran forward scout tries to slash Reck, but he parries successfully.
A Shienaran forward scout slashes Reck's body very hard.
*Achillies* tries to strike Reck, but he deflects the blow.
Reck tries to stab *Achillies*, but he deflects the blow.

* HP:Critical MV:Haggard > n

Malf tries to pierce *Achillies*, but he deflects the blow.

* HP:Critical MV:Haggard > u
Alas, you cannot go that way...

* HP:Critical MV:Haggard >
*Achillies* panics, and attempts to flee!

* HP:Critical MV:Haggard > In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
The corpse of Roberto is lying here.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
A warhorse is here, stamping his feet impatiently.

o HP:Critical MV:Haggard > 9
9
b
*Achillies* has arrived from below, riding a warhorse.
*Achillies* leaves down riding a warhorse.
[k light]
They aren't here.

o HP:Critical MV:Haggard > [k light]
They aren't here.

o HP:Critical MV:Haggard > [bash ]
Bash who?

o HP:Critical MV:Haggard >
Reck narrates 'off'

o HP:Critical MV:Haggard > alias q k achilles
alias q k achilles
0
Ok.

9
9
o HP:Critical MV:Haggard > Ok.

o HP:Critical MV:Haggard > [where ]
Players in your Zone
--------------------
Penetrator - In the Foothills
Malf - A Shallow Depression
Reck - A Shallow Depression
You catch a faint scent of a horse nearby.

o HP:Critical MV:Haggard > [k light]
They aren't here.

o HP:Critical MV:Haggard > [k light]
They aren't here.

o HP:Critical MV:Haggard > 9
9
[k light]
They aren't here.

o HP:Critical MV:Haggard > [k light]
They aren't here.

o HP:Critical MV:Haggard > re
You sit down and rest your tired bones.
Malf has arrived from below.

o HP:Critical MV:Haggard > not
Your heartbeat calms down more as you feel less panicked.
You start paying increased attention to your surroundings.

score
o HP:Critical MV:Weary > You have 49(401) hit and 63(233) movement points.
You have scored 107144337 experience points and 409 quest points.
You need 1355663 exp to level and 591 qp to rank.
You have amassed 15 Turn points to date.
You have played 28 days and 12 hours (real time).
This ranks you as Penetrator the Pugnacious Destroyer [Ahf'frait 6] (Level 50).
You are resting.

o HP:Critical MV:Weary >
Reck has arrived from below.

st
o HP:Critical MV:Weary > You stop resting, and stand up.

o HP:Critical MV:Weary > score
scan d
You have 49(401) hit and 63(233) movement points.
You have scored 107144337 experience points and 409 quest points.
You need 1355663 exp to level and 591 qp to rank.
You have amassed 15 Turn points to date.
You have played 28 days and 12 hours (real time).
This ranks you as Penetrator the Pugnacious Destroyer [Ahf'frait 6] (Level 50).
You are standing.

o HP:Critical MV:Weary > cb
Your eyesight is not so keen.

o HP:Critical MV:Weary > [change mood brave]
Mood changed to: Brave

d
o HP:Critical MV:Weary > q
b
A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
*Achillies* is standing here, riding a warhorse.
A Shienaran scout keeps a constant watch here.
A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forward scout commander stands ever vigilant.

* HP:Critical MV:Weary > [k achilles]
They aren't here.

* HP:Critical MV:Weary > [bash ]
Bash who?

* HP:Critical MV:Weary >
*Achillies* struggles to barrel down on you, a red and gold tasseled spear aimed at your chest.

* HP:Critical MV:Weary > cw
f
*Achillies* strikes your body.
You wish that your wounds would stop BLEEDING so much!

[change mood wimpy]
Mood changed to: Wimpy

* HP:Critical MV:Weary - Achillies: Beaten >

You try to pound *Achillies*, but he parries successfully.
A Shienaran forward scout joins Achillies's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
A Shienaran forward scout joins a Shienaran forward scout's fight!
Ragan joins a Shienaran forward scout's fight!
*Achillies* strikes your body hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


You flee head over heels.
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
The corpse of Roberto is lying here.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
Reck the Master Havoc is standing here.
A warhorse is here, stamping his feet impatiently.

o HP:Critical MV:Weary > w
sc
Edge of the Foothills
The black peaks of the Mountains of Dhoom resemble giant claws reaching
towards the south sky. To the west, a well-travelled path cuts through the
hills, which are covered with small, twisted trees and scrub. Decay and death
are in the air, the stench of the Blight, which stretches far to the north.
[ obvious exits: N E W ]

o HP:Critical MV:Weary > You have 27(401) hit and 52(233) movement points.
You have scored 107142900 experience points and 409 quest points.
You need 1357100 exp to level and 591 qp to rank.
You have amassed 15 Turn points to date.
You have played 28 days and 12 hours (real time).
This ranks you as Penetrator the Pugnacious Destroyer [Ahf'frait 6] (Level 50).
You are standing.

snic
o HP:Critical MV:Weary > You snicker softly.

o HP:Critical MV:Weary > q
[k achilles]
They aren't here.

o HP:Critical MV:Weary > 0
9
[where ]
Players in your Zone
--------------------
Penetrator - Edge of the Foothills
Malf - A Shallow Depression
Reck - In the Foothills
You catch a faint scent of a horse nearby.

o HP:Critical MV:Weary > [k light]
They aren't here.

o HP:Critical MV:Weary >
Reck narrates '1u'

o HP:Critical MV:Weary > nar typed name wrong :P
You narrate 'typed name wrong :P'

e
o HP:Critical MV:Weary > 9
b
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
The corpse of Roberto is lying here.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
Malf the Trolloc is standing here.
Reck the Master Havoc is standing here.
A warhorse is here, stamping his feet impatiently.

o HP:Critical MV:Weary > [k light]
They aren't here.

o HP:Critical MV:Weary > You follow Reck.

Outside a Cave
Just east of here a darkened cave opens up, boring through the mountains.
The terrain is hilly and treacherous as it comes down from the peaks above.
There is very little vegetation to be seen. The foothills continue to the
west, where a shallow depression can be seen dipping down.
[ obvious exits: E W ]
Reck the Master Havoc is standing here.
*Achillies* is standing here, riding a warhorse.
An enormous anaconda lies in wait for its prey here.
[bash ]
Bash who?

* HP:Critical MV:Weary >
Reck tries to stab *Achillies*, but he parries successfully.

* HP:Critical MV:Weary >
*Achillies* tries to strike Reck, but he parries successfully.
An enormous anaconda barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

Reck tries to stab *Achillies*, but he parries successfully.

* HP:Critical MV:Weary - an enormous anaconda: Healthy > cw

*Achillies* panics, and attempts to flee!

f
* HP:Critical MV:Weary - an enormous anaconda: Healthy > [change mood wimpy]
Mood changed to: Wimpy

* HP:Critical MV:Weary - an enormous anaconda: Healthy > PANIC! You couldn't escape!

* HP:Critical MV:Weary - an enormous anaconda: Healthy > 1

*Achillies* leaves west riding a warhorse.

o HP:Critical MV:Weary - an enormous anaconda: Healthy > [bash human]
Bash who?

cw
o HP:Critical MV:Weary - an enormous anaconda: Healthy > f

You pound an enormous anaconda's body into bloody fragments!
An enormous anaconda barely tickles your left leg with its hit.
You wish that your wounds would stop BLEEDING so much!


o HP:Critical MV:Weary - an enormous anaconda: Hurt > [change mood wimpy]
Mood changed to: Wimpy

1
o HP:Critical MV:Weary - an enormous anaconda: Hurt >

You panic and attempt to flee!

You flee head over heels.
Before a Small Opening
This is a cramped subterranean passage leading under the Mountains of
Dhoom. The air is musty and dark, and the rock walls are slick with
moisture. A cool breeze blows in from the entrance to the west, and the
shadows seem to engulf the light seeping in.
[ obvious exits: N E W ]
A fox is here, hunting for rabbits.
[bash human]
Bash who?

o HP:Critical MV:Weary > w
w
Outside a Cave
Just east of here a darkened cave opens up, boring through the mountains.
The terrain is hilly and treacherous as it comes down from the peaks above.
There is very little vegetation to be seen. The foothills continue to the
west, where a shallow depression can be seen dipping down.
[ obvious exits: E W ]
An enormous anaconda lies in wait for its prey here.

o HP:Critical MV:Weary > In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
The corpse of Roberto is lying here.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
Reck the Master Havoc is standing here.
Malf the Trolloc is standing here.
A warhorse is here, stamping his feet impatiently.

o HP:Critical MV:Haggard > re
You sit down and rest your tired bones.

o HP:Critical MV:Haggard > score
You have 23(401) hit and 33(233) movement points.
You have scored 107144480 experience points and 409 quest points.
You need 1355520 exp to level and 591 qp to rank.
You have amassed 15 Turn points to date.
You have played 28 days and 12 hours (real time).
This ranks you as Penetrator the Pugnacious Destroyer [Ahf'frait 6] (Level 50).
You are resting.

o HP:Critical MV:Haggard > 0
i
[where ]
Players in your Zone
--------------------
Penetrator - In the Foothills
Reck - In the Foothills
Malf - In the Foothills
You catch a faint scent of a horse nearby.

o HP:Critical MV:Haggard > You are carrying:
Nothing.

o HP:Critical MV:Haggard >
Reck looks at Malf.

o HP:Critical MV:Haggard > sleep
You go to sleep.

HP:Critical MV:Haggard > score
You have 37(401) hit and 33(233) movement points.
You have scored 107144480 experience points and 409 quest points.
You need 1355520 exp to level and 591 qp to rank.
You have amassed 15 Turn points to date.
You have played 28 days and 12 hours (real time).
This ranks you as Penetrator the Pugnacious Destroyer [Ahf'frait 6] (Level 50).
You are sleeping.

HP:Critical MV:Haggard > wake
st
You wake, and sit up.

re
o HP:Critical MV:Haggard > You stand up.

o HP:Critical MV:Haggard > You sit down and rest your tired bones.

o HP:Critical MV:Haggard > not
You start paying increased attention to your surroundings.

score
o HP:Critical MV:Haggard > You have 37(401) hit and 33(233) movement points.
You have scored 107144480 experience points and 409 quest points.
You need 1355520 exp to level and 591 qp to rank.
You have amassed 15 Turn points to date.
You have played 28 days and 12 hours (real time).
This ranks you as Penetrator the Pugnacious Destroyer [Ahf'frait 6] (Level 50).
You are resting.

o HP:Critical MV:Haggard > scan d
Your eyesight is not so keen.

o HP:Critical MV:Haggard > stat
You are a 556 year old male trolloc warrior.
Your height is 7 feet, 0 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 75.0 lbs, light.
Your base abilities are: Str:19 Int:9 Wil:10 Dex:17 Con:19.
Offensive bonus: 145, Dodging bonus: 1, Parrying bonus: 4
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

q
o HP:Critical MV:Haggard > [k achilles]
Nah... You feel too relaxed to do that..

scan d
o HP:Critical MV:Haggard > Your eyesight is not so keen.

o HP:Critical MV:Haggard > alias q k warhorse
Ok.

score
o HP:Critical MV:Haggard > lo
You have 37(401) hit and 33(233) movement points.
You have scored 107144480 experience points and 409 quest points.
You need 1355520 exp to level and 591 qp to rank.
You have amassed 15 Turn points to date.
You have played 28 days and 12 hours (real time).
This ranks you as Penetrator the Pugnacious Destroyer [Ahf'frait 6] (Level 50).
You are resting.

o HP:Critical MV:Haggard > score
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
The corpse of Roberto is lying here.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
Reck the Master Havoc is standing here.
Malf the Trolloc is standing here.
A warhorse is here, stamping his feet impatiently.

o HP:Critical MV:Haggard >
Reck beckons Malf to follow him.

o HP:Critical MV:Haggard > 0
You have 37(401) hit and 33(233) movement points.
You have scored 107144480 experience points and 409 quest points.
You need 1355520 exp to level and 591 qp to rank.
You have amassed 15 Turn points to date.
You have played 28 days and 12 hours (real time).
This ranks you as Penetrator the Pugnacious Destroyer [Ahf'frait 6] (Level 50).
You are resting.

o HP:Critical MV:Haggard > [where ]
Players in your Zone
--------------------
Penetrator - In the Foothills
Reck - In the Foothills
Malf - In the Foothills
You catch a faint scent of a horse nearby.

o HP:Critical MV:Haggard > scan d
Your eyesight is not so keen.

o HP:Critical MV:Haggard > lo
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
The corpse of Roberto is lying here.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
Reck the Master Havoc is standing here.
Malf the Trolloc is standing here.
A warhorse is here, stamping his feet impatiently.
Malf now follows Reck.

score
o HP:Critical MV:Haggard > You have 37(401) hit and 33(233) movement points.
You have scored 107144480 experience points and 409 quest points.
You need 1355520 exp to level and 591 qp to rank.
You have amassed 15 Turn points to date.
You have played 28 days and 12 hours (real time).
This ranks you as Penetrator the Pugnacious Destroyer [Ahf'frait 6] (Level 50).
You are resting.

o HP:Critical MV:Haggard >
Malf is now a member of Reck's group.

o HP:Critical MV:Haggard > score
0
You have 37(401) hit and 33(233) movement points.
You have scored 107144480 experience points and 409 quest points.
You need 1355520 exp to level and 591 qp to rank.
You have amassed 15 Turn points to date.
You have played 28 days and 12 hours (real time).
This ranks you as Penetrator the Pugnacious Destroyer [Ahf'frait 6] (Level 50).
You are resting.

o HP:Critical MV:Haggard > [where ]
Players in your Zone
--------------------
Penetrator - In the Foothills
Reck - In the Foothills
Malf - In the Foothills
You catch a faint scent of a horse nearby.

o HP:Critical MV:Haggard > sa sleeping half tick
You say 'sleeping half tick'

o HP:Critical MV:Haggard > sleep
score
Your heartbeat calms down more as you feel less panicked.
You go to sleep.

HP:Critical MV:Winded > You have 52(401) hit and 71(233) movement points.
You have scored 107144480 experience points and 409 quest points.
You need 1355520 exp to level and 591 qp to rank.
You have amassed 15 Turn points to date.
You have played 28 days and 12 hours (real time).
This ranks you as Penetrator the Pugnacious Destroyer [Ahf'frait 6] (Level 50).
You are sleeping.

HP:Critical MV:Winded > wake
st
You wake, and sit up.

o HP:Critical MV:Winded > snic
You stand up.

o HP:Critical MV:Winded > score
Reck narrates 'malf and i buff'
You snicker softly.

o HP:Critical MV:Winded > You have 52(401) hit and 71(233) movement points.
You have scored 107144480 experience points and 409 quest points.
You need 1355520 exp to level and 591 qp to rank.
You have amassed 15 Turn points to date.
You have played 28 days and 12 hours (real time).
This ranks you as Penetrator the Pugnacious Destroyer [Ahf'frait 6] (Level 50).
You are standing.

o HP:Critical MV:Winded > lo
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
The corpse of Roberto is lying here.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
Reck the Master Havoc is standing here.
Malf the Trolloc is standing here.
A warhorse is here, stamping his feet impatiently.

o HP:Critical MV:Winded > re
You sit down and rest your tired bones.

not
o HP:Critical MV:Winded > You start paying increased attention to your surroundings.

o HP:Critical MV:Winded > cb
[change mood brave]
Mood changed to: Brave

o HP:Critical MV:Winded > nar nod
score
Reck narrates 'hitting'
You narrate 'nod'

o HP:Critical MV:Winded > You have 52(401) hit and 71(233) movement points.
You have scored 107144480 experience points and 409 quest points.
You need 1355520 exp to level and 591 qp to rank.
You have amassed 15 Turn points to date.
You have played 28 days and 12 hours (real time).
This ranks you as Penetrator the Pugnacious Destroyer [Ahf'frait 6] (Level 50).
You are resting.

o HP:Critical MV:Winded > lo
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
The corpse of Roberto is lying here.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
Reck the Master Havoc is standing here.
Malf the Trolloc is standing here.
A warhorse is here, stamping his feet impatiently.

o HP:Critical MV:Winded > scan d
Your eyesight is not so keen.

x
o HP:Critical MV:Winded > z
[exit ]
Obvious exits:
East - Outside a Cave
West - Edge of the Foothills
Down - A Shallow Depression

lo
o HP:Critical MV:Winded > [diag h.human]
No-one by that name here.

o HP:Critical MV:Winded > In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
The corpse of Roberto is lying here.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
A warhorse is here, stamping his feet impatiently.

o HP:Critical MV:Winded >
Reck narrates 'hit'

o HP:Critical MV:Winded > st
d
You stop resting, and stand up.

q
o HP:Critical MV:Winded > A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
Malf the Trolloc is here, fighting Achillies.
Reck the Master Havoc is here, fighting Achillies.
*Achillies* is here, fighting Malf, riding a warhorse.
A Shienaran forward scout is here, fighting Reck.
A Shienaran forward scout is here, fighting Malf.
A gray palfrey prances skittishly nearby.
A Shienaran forward scout is here, fighting Reck.
Ragan is here, fighting Malf.

b
* HP:Critical MV:Weary > *Achillies* panics, and attempts to flee!
[k warhorse]
*Achillies* intercepts your attack on his mount.
You pound *Achillies*'s left arm.

* HP:Critical MV:Weary - Malf: Battered - Achillies: Beaten >

[bash ]

Ragan slices Malf's right foot very hard.
A Shienaran forward scout tries to slash Reck, but he deflects the blow.
A Shienaran forward scout slashes Malf's body.
A Shienaran forward scout tries to slash Reck, but he parries successfully.
Reck tries to stab *Achillies*, but he parries successfully.
*Achillies* tries to strike Malf, but he deflects the blow.
Malf tries to pierce *Achillies*, but he deflects the blow.
*Achillies* leaves up riding a warhorse.
*Achillies* has arrived from above, riding a warhorse.
-
*Achillies* strikes your body.
You wish that your wounds would stop BLEEDING so much!

=
+
*

*
+
=
Reck tries to stab a Shienaran forward scout, but he deflects the blow.
-
Reck assumes a defensive striking posture.

-
=
You try to pound *Achillies*, but he parries successfully.
*Achillies* strikes your body.
You wish that your wounds would stop BLEEDING so much!

Malf pierces a Shienaran forward scout's body hard.
Reck stabs a Shienaran forward scout's right leg very hard.
Ragan slices Malf's body hard.
A Shienaran forward scout tries to slash Reck, but he parries successfully.
A Shienaran forward scout tries to slash Malf, but he deflects the blow.
A Shienaran forward scout tries to slash Reck, but he parries successfully.
Reck panics, and attempts to flee!
Your bash at *Achillies* sends him sprawling!
*Achillies* panics, and attempts to flee!

* HP:Critical MV:Weary - Achillies: Critical >
Reck leaves up.

* HP:Critical MV:Weary - Achillies: Critical >
Reck stabs *Achillies*'s right arm hard.

* HP:Critical MV:Weary - Achillies: Critical > cw
f

Reck stabs *Achillies*'s body hard.
Malf tries to pierce a Shienaran forward scout, but he deflects the blow.

* HP:Critical MV:Weary - Achillies: Critical > 9
[change mood wimpy]
Mood changed to: Wimpy
Malf panics, and attempts to flee!

* HP:Critical MV:Weary - Achillies: Critical >

Reck stabs *Achillies*'s body hard.
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
You pound *Achillies*'s left arm hard.
Malf tries to pierce a Shienaran forward scout, but he deflects the blow.
Ragan slices Malf's body hard.
A Shienaran forward scout tries to slash Malf, but he parries successfully.
You panic and attempt to flee!


*Achillies* leaves up riding a warhorse.
*Achillies* has arrived from above, riding a warhorse.

9

*Achillies* strikes your body hard.
You wish that your wounds would stop BLEEDING so much!


9
9
You flee head over heels.
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
The corpse of Roberto is lying here.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
A warhorse is here, stamping his feet impatiently.
[k light]
They aren't here.

o HP:Critical MV:Weary > 9
[k light]
They aren't here.

o HP:Critical MV:Weary > [k light]
They aren't here.

o HP:Critical MV:Weary > [k light]
They aren't here.

o HP:Critical MV:Weary > 9
[k light]
They aren't here.

o HP:Critical MV:Weary > 9
[k light]
They aren't here.

o HP:Critical MV:Weary > w
Reck has arrived from below.
You follow Reck.

A Shallow Depression
Here within a shallow depression of twisted scrub and rotting trees, the
ground is laden with rough, gray rocks. Rocks jut out of the ground among
the twisted scrub and mutated trees. An overgrown footpath leads up towards
the foothills near Tarwin's Gap.
[ obvious exits: U ]
Reck the Master Havoc is standing here.
*Achillies* is here, fighting Malf, riding a warhorse.
Malf the Trolloc is here, fighting a Shienaran forward scout.
A Shienaran scout keeps a constant watch here.
A Shienaran forward scout is here, fighting Malf.
A gray palfrey prances skittishly nearby.
A Shienaran scout keeps a constant watch here.
Ragan is here, fighting Malf.
[k light]
You try to pound *Achillies*, but he deflects the blow.

* HP:Critical MV:Weary - Malf: Battered - Achillies: Critical > 9

Reck tries to stab *Achillies*, but he parries successfully.
Malf panics, and attempts to flee!

* HP:Critical MV:Weary - Malf: Battered - Achillies: Critical >
Reck stabs *Achillies*'s right foot.
*Achillies* panics, and attempts to flee!
A Shienaran forward scout joins Ragan's fight!
A Shienaran forward scout joins Ragan's fight!
You try to pound *Achillies*, but he deflects the blow.
Ragan slices Malf's body hard.
A Shienaran forward scout tries to slash Malf, but he deflects the blow.

* HP:Critical MV:Weary - Malf: Beaten - Achillies: Critical > No way! You're fighting for your life!

* HP:Critical MV:Weary - Malf: Beaten - Achillies: Critical > f
[k light]
You do the best you can!

* HP:Critical MV:Weary - Malf: Beaten - Achillies: Critical >
Malf leaves up.

* HP:Critical MV:Weary - Achillies: Critical >

You panic and attempt to flee!


*Achillies* leaves up riding a warhorse.

9
9

You flee head over heels.
In the Foothills
To the west, the foothills continue towards the path to Tarwin's Gap.
Rollings hills form a transition between mountains and level ground.
The sparse vegetation here, gnarled scrub and trees, fades out to the
south. Even here, on the threshold of the mountains, the air is cold.
[ obvious exits: E W D ]
The corpse of Roberto is lying here.
Some thick-soled, heavy leather boots stand stiffly together.
A set of chainmail leggings lay upon the ground.
A set of chainmail sleeves lie upon the ground.
A densely woven shirt of thick mail is here.
A bundle of chainmail lies on the ground.
*Achillies* is here, fighting Malf, riding a warhorse.
Malf the Trolloc is here, fighting Achillies.
A warhorse is here, stamping his feet impatiently.

* HP:Critical MV:Weary > 9
[k light]
You try to pound *Achillies*, but he parries successfully.

* HP:Critical MV:Weary - Malf: Beaten - Achillies: Critical > [k light]
You do the best you can!

* HP:Critical MV:Weary - Malf: Beaten - Achillies: Critical > cp
You pound *Achillies*'s body hard.
*Achillies* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Achillies*'s death cry.
[k light]
They aren't here.

9
o HP:Critical MV:Weary > [change mood berserk]
Mood changed to: Berserk <- Important

o HP:Critical MV:Weary > [k light]
They aren't here.

o HP:Critical MV:Weary > cb

isabel
Posts: 1713
Joined: Wed Aug 31, 2016 5:19 am

Re: The Power of Positivity

Post by isabel » Fri Sep 24, 2021 8:06 am

v nice logs

a descendent of zarth i see!

Roberto
Posts: 200
Joined: Mon Jun 26, 2017 10:02 pm

Re: The Power of Positivity

Post by Roberto » Fri Sep 24, 2021 1:42 pm

isabel wrote:
Fri Sep 24, 2021 8:06 am
v nice logs

a descendent of zarth i see!
Whose side are you on anyways.

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