Beads of cold sweat emerge from *Kilgore*'s face!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Post Reply
Lisennet
Posts: 56
Joined: Tue Apr 28, 2020 3:21 am

Beads of cold sweat emerge from *Kilgore*'s face!

Post by Lisennet » Fri Aug 27, 2021 5:38 pm

A lot of confusion. Everyone is low here and then this happens.

Bend in the Path
[ obvious exits: N W ]
Zone: Borderlands North of Fal Dara
A warhorse is here, stamping his feet impatiently, being ridden by you.
Isabel of Illian is standing here, riding a wild stallion.

* R HP:Battered SP:Good MV:Fresh > They aren't here.

* R HP:Battered SP:Good MV:Fresh >
n
*Kilgore* has arrived from the north, riding a shadow stallion.
Bend in the Path
[ obvious exits: E S ]
Zone: Borderlands North of Fal Dara
A small purse is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Faendar* is standing here.
*Razhak* is standing here, riding a shadow stallion.
Isabel has arrived from the south, riding a wild stallion.
*Razhak* tries to lance Isabel, but she parries successfully.

e
* R HP:Battered SP:Good MV:Fresh >
q
kill dark
Path Junction
[ obvious exits: N E W ]
Zone: Borderlands North of Fal Dara
The corpse of Carnage is lying here.
A mirrored lantern has been left here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Doyl Dyzar is standing here, riding a bloodstock stallion.

se
embrace
* R HP:Battered SP:Good MV:Fresh >
They aren't here.

t
channel 'ice spikes' h.dark
* R HP:Battered SP:Good MV:Fresh >
You feel the flows of saidar coursing through your body.

* R HP:Battered SP:Good MV:Fresh > Nobody here by that name.

s
* R HP:Battered SP:Good MV:Fresh >
Valjean has arrived from the east, riding a warhorse.

* R HP:Battered SP:Good MV:Fresh >
Isabel has arrived from the west, riding a wild stallion.

q
kill dark
* R HP:Battered SP:Good MV:Fresh >
Alas, you cannot go that way...

w
* R HP:Battered SP:Good MV:Fresh >
They aren't here.

q
kill dark
* R HP:Battered SP:Good MV:Fresh >
*Kilgore* has arrived from the west, riding a shadow stallion.
Doyl tries to slash *Kilgore*, but he parries successfully.
Isabel panics, and attempts to flee!
Isabel leaves north riding a wild stallion.

t
channel 'ice spikes' h.dark
* R HP:Battered SP:Good MV:Fresh > Bend in the Path
[ obvious exits: E S ]
Zone: Borderlands North of Fal Dara
A small purse is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Faendar* is standing here.
*Razhak* is standing here, riding a shadow stallion.
*Razhak* tries to lance you, but you parry successfully.

* R HP:Battered SP:Good MV:Fresh - Razhak: Beaten > You do the best you can!
*Faendar* panics, and attempts to flee!
*Faendar* leaves east. >>

* R HP:Battered SP:Good MV:Fresh - Razhak: Beaten > You begin to weave the appropriate flows...


-=
+*
*Razhak* tries to lance you, but you deflect the blow.
*Faendar* has arrived from the east.

*+
=
*Razhak* panics, and attempts to flee!

-
Doyl has arrived from the east, riding a bloodstock stallion.
*Faendar* leaves south. vv


Doyl slashes *Razhak*'s left arm.

-=
Ok.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
You gain a level!
Your icy spikes shred *Razhak*'s guts, causing his insides to flow outside.
*Razhak* is dead! R.I.P.
Your blood freezes as you hear *Razhak*'s death cry.

* R HP:Battered SP:Fading MV:Fresh >
*Kilgore* has arrived from the east, riding a shadow stallion.

* R HP:Battered SP:Fading MV:Fresh >

*Kilgore* tries to slash Doyl, but he parries successfully.

t
channel 'ice spikes' h.dark
* R HP:Battered SP:Fading MV:Fresh >
Doyl tries to slash *Kilgore*, but he deflects the blow.
*Kilgore* tries to slash Doyl, but he parries successfully.

q
kill dark
* R HP:Battered SP:Fading MV:Fresh >
t
channel 'ice spikes' h.dark
You begin to weave the appropriate flows...

Cancelled.
Doyl gets a pair of lissome leather boots with metal capped toes from the corpse of Razhak.
Doyl gets a set of riveted chainmail leggings from the corpse of Razhak.
Doyl gets a flask stained with human blood from the corpse of Razhak.
Doyl gets a belt with a buckle of cuendillar from the corpse of Razhak.
Doyl gets a darkened steel trident from the corpse of Razhak.
Doyl gets a jeweled wristcuff from the corpse of Razhak.
Doyl gets a jeweled wristcuff from the corpse of Razhak.
Doyl gets a sturdy pair of full leather gauntlets from the corpse of Razhak.
Doyl gets a pair of riveted chainmail sleeves from the corpse of Razhak.
Doyl gets a backpack from the corpse of Razhak.
Doyl gets an inky black cloak from the corpse of Razhak.
Doyl gets a shirt of overlapping black scales from the corpse of Razhak.
Doyl gets a shimmering pendant of obsidian from the corpse of Razhak.
Doyl gets a shimmering pendant of obsidian from the corpse of Razhak.
Doyl gets a strange, insectoid helm from the corpse of Razhak.
Doyl gets a gold ring from the corpse of Razhak.
Doyl gets a gold ring from the corpse of Razhak.
Doyl gets an oilstone from the corpse of Razhak.
You strike *Kilgore*'s body.

* R HP:Battered SP:Fading MV:Fresh - Doyl: Beaten - Kilgore: Wounded > Beads of cold sweat emerge
from Doyl's face!
Doyl doesn't seem to look well as he turns pale.
Doyl panics, and attempts to flee!
Doyl doesn't seem to look well as he turns pale.
You begin to weave the appropriate flows...


*Kilgore* panics, and attempts to flee!
Doyl doesn't seem to look well as he turns pale.

-
Doyl doesn't seem to look well as he turns pale.

=
Doyl doesn't seem to look well as he turns pale.

+
Doyl doesn't seem to look well as he turns pale.

*
Doyl doesn't seem to look well as he turns pale.


Doyl doesn't seem to look well as he turns pale.

*
*Kilgore* panics, and attempts to flee!
Isabel has arrived from the east, riding a wild stallion.

+
Tic in 7 seconds!
=-

Isabel leaves south riding a wild stallion.

-
*Kilgore* leaves south riding a shadow stallion.

=
Your target is no longer here!

* R HP:Battered SP:Fading MV:Fresh >

Isabel has arrived from the south, riding a wild stallion.

* R HP:Battered SP:Fading MV:Fresh >
z DROP INKY

*Kilgore* has arrived from the south, riding a shadow stallion.

q
kill dark
* R HP:Battered SP:Fading MV:Fresh >
t
channel 'ice spikes' h.dark

*Kilgore* slashes Doyl's body into bloody fragments!
Doyl is dead! R.I.P.
Your blood freezes as you hear Doyl's death cry.

* R HP:Battered SP:Fading MV:Fresh > *Kilgore* leaves east riding a shadow stallion.
Aerolen narrates 'all gone?'
[narr ]
You narrate 'DROP INKY'
A wild stallion seems too exhausted to obey Isabel's commands.

* R HP:Battered SP:Fading MV:Fresh > They aren't here.

* R HP:Battered SP:Fading MV:Fresh > Nobody here by that name.

* R HP:Battered SP:Fading MV:Fresh >
q
kill dark
t
channel 'ice spikes' h.dark
They aren't here.

* R HP:Battered SP:Fading MV:Fresh >
Nobody here by that name.

* R HP:Battered SP:Fading MV:Fresh >
*Kilgore* has arrived from the east, riding a shadow stallion.

* R HP:Battered SP:Fading MV:Fresh >
t
channel 'ice spikes' h.dark

*Kilgore* gets a pair of lissome leather boots with metal capped toes from the corpse of Doyl.
*Kilgore* gets a set of riveted chainmail leggings from the corpse of Doyl.
*Kilgore* gets a flask stained with human blood from the corpse of Doyl.
*Kilgore* gets a belt with a buckle of cuendillar from the corpse of Doyl.
*Kilgore* gets a darkened steel trident from the corpse of Doyl.
*Kilgore* gets a jeweled wristcuff from the corpse of Doyl.
*Kilgore* gets a jeweled wristcuff from the corpse of Doyl.
*Kilgore* gets a sturdy pair of full leather gauntlets from the corpse of Doyl.
*Kilgore* gets a pair of riveted chainmail sleeves from the corpse of Doyl.
*Kilgore* gets an inky black cloak from the corpse of Doyl.
*Kilgore* gets a shirt of overlapping black scales from the corpse of Doyl.
*Kilgore* gets a shimmering pendant of obsidian from the corpse of Doyl.
*Kilgore* gets a shimmering pendant of obsidian from the corpse of Doyl.
*Kilgore* gets a gold ring from the corpse of Doyl.
*Kilgore* gets a gold ring from the corpse of Doyl.
*Kilgore* gets a pair of light, well-oiled leather boots from the corpse of Doyl.
*Kilgore* gets a sungwood bracelet from the corpse of Doyl.
*Kilgore* gets a sungwood bracelet from the corpse of Doyl.

* R HP:Battered SP:Fading MV:Fresh > Beads of cold sweat emerge from *Kilgore*'s face!
*Kilgore* doesn't seem to look well as he turns pale.
*Kilgore* doesn't seem to look well as he turns pale.
*Kilgore* leaves south riding a shadow stallion.
Nobody here by that name.

isabel
Posts: 1713
Joined: Wed Aug 31, 2016 5:19 am

Re: Beads of cold sweat emerge from *Kilgore*'s face!

Post by isabel » Sat Aug 28, 2021 2:47 am

yes this was very messy

You narrate 'come to kajin'

* HP:Wounded MV:Strong > No-one by that name here.

* HP:Wounded MV:Strong > look
where
A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S ]
The corpse of Jakyl is lying here.
You notice a silver-banded war mallet is hidden here.
A warhorse is here, stamping his feet impatiently.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut
stallion.

* HP:Wounded MV:Strong > Players in your Zone <--- Suddenly two news people, including FCs
--------------------
Aerolen - Before the Tower
Valjean - Burnt Wagons
Lisennet - Before the Tower
Doyl - Bend in the Path
Isabel - A Path
You see signs of shadowspawn nearby.

* HP:Wounded MV:Strong > x
No-one by that name here.

* HP:Wounded MV:Strong > x
No-one by that name here.

* HP:Wounded MV:Strong > x
look
Your heartbeat calms down more as you feel less panicked.
No-one by that name here.

* HP:Wounded MV:Full > A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S ]
The corpse of Jakyl is lying here.
You notice a silver-banded war mallet is hidden here.
A warhorse is here, stamping his feet impatiently.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut
stallion.

* HP:Wounded MV:Full > x
No-one by that name here. <-- Waiting for them to come group so we can hit

* HP:Wounded MV:Full > where
x
Doyl has arrived from the south, riding a bloodstock stallion.
Players in your Zone
--------------------
Doyl - A Path
Valjean - Path Junction
Aerolen - Path Junction
Lisennet - Before the Tower
Isabel - A Path
You see signs of shadowspawn nearby.

* HP:Wounded MV:Full > No-one by that name here.

* HP:Wounded MV:Full > x
No-one by that name here.

* HP:Wounded MV:Full > look
A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S ]
The corpse of Jakyl is lying here.
You notice a silver-banded war mallet is hidden here.
Doyl Dyzar is standing here, riding a bloodstock stallion.
A warhorse is here, stamping his feet impatiently.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut
stallion.

* HP:Wounded MV:Full > where
x
Players in your Zone
--------------------
Lisennet - Entrance to Clearing
Doyl - A Path
Valjean - Path Junction
Aerolen - Path Junction
Isabel - A Path
You see signs of shadowspawn nearby.

* HP:Wounded MV:Full > Doyl stops using a shining silver plated sword.
No-one by that name here.

* HP:Wounded MV:Full >
Doyl draws a dagger of gleaming steel from an earthen brown mantle with a flash of
steel.

* HP:Wounded MV:Full >
Doyl sheathes a dagger of gleaming steel into an earthen brown mantle.

x
* HP:Wounded MV:Full >
Doyl wields a shining silver plated sword.

* HP:Wounded MV:Full > No-one by that name here.

* HP:Wounded MV:Full >
Doyl nods in agreement.

* HP:Wounded MV:Full > x
No-one by that name here.

* HP:Wounded MV:Full > look
where
A Path
You breathe a sigh of relief as you glimpse a clearing to the north, at the
end of the path. The trees around you seem to close in on you, and you wonder
why these trees seem so different, so evil, compared to the trees around the
main road.
[ obvious exits: N S ]
The corpse of Jakyl is lying here.
You notice a silver-banded war mallet is hidden here.
Doyl Dyzar is standing here, riding a bloodstock stallion.
A warhorse is here, stamping his feet impatiently.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area, riding a chestnut stallion.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here, riding a chestnut
stallion.

* HP:Wounded MV:Full > Players in your Zone
--------------------
Aerolen - Path Junction
Lisennet - Before the Tower
Doyl - A Path
Valjean - Path Junction
Isabel - A Path
You see signs of shadowspawn nearby.

* HP:Wounded MV:Full > x
No-one by that name here.

* HP:Wounded MV:Full > x
No-one by that name here.

* HP:Wounded MV:Full > x

Lisennet narrates 'on razhak
solo alln burnt'

* HP:Wounded MV:Full >
Doyl narrates 'we have #'s
now'

* HP:Wounded MV:Full > No-one by that name here.

* HP:Wounded MV:Full > nar nods

Aerolen has arrived from the
south, riding a wild
stallion.
Lisennet narrates 'nvm'

* HP:Wounded MV:Full > You narrate 'nods' <--- I guess we hit there and group

nar hitting
* HP:Wounded MV:Full > You narrate 'hitting' <-- spams had gone through here

* HP:Wounded MV:Full >
Aerolen leaves north riding a wild stallion.

* HP:Wounded MV:Full > south
south
south
A Path
[ obvious exits: N S ]
Doyl has arrived from the north, riding a bloodstock stallion.

* HP:Wounded MV:Full > Branch in Dark Path
[ obvious exits: N S W ]
A severed head lies on the ground, eyes staring sightlessly.
The corpse of Elodie is lying here.
A gray palfrey prances skittishly nearby.
Valjean the Gaidin is standing here, riding a warhorse.
Doyl has arrived from the north, riding a bloodstock stallion.

* HP:Wounded MV:Full > Path Junction
[ obvious exits: N E W ]
The corpse of Carnage is lying here.
A mirrored lantern has been left here.
You notice an enormous double-bladed battleaxe is hidden here.
You notice a shining steel breastplate is hidden here.
You notice a pair of ebony-steel plate greaves is hidden here.
You notice a pair of heavy metal gauntlets is hidden here.
You notice a full metal helmet and visor is hidden here.
Doyl has arrived from the north, riding a bloodstock stallion.

* HP:Wounded MV:Strong > west
west
z
Bend in the Path
[ obvious exits: E S ]
A small purse is here.
Doyl has arrived from the east, riding a bloodstock stallion.

bash
* HP:Wounded MV:Strong > Alas, you cannot go that way...

* HP:Wounded MV:Strong > They aren't here.

* HP:Wounded MV:Strong > south
west
Bash who?

* HP:Wounded MV:Strong > west
Bend in the Path
[ obvious exits: N W ]
*Kilgore* is standing here, riding a shadow stallion.
*Razhak* is standing here, riding a shadow stallion.
Doyl has arrived from the north, riding a bloodstock stallion.
*Razhak* tries to lance Doyl, but he parries successfully.

z
* HP:Wounded MV:Strong > Branch Path
[ obvious exits: E W ]
The corpse of Valjean is lying here.

* HP:Wounded MV:Strong > Branch in Hidden Path
[ obvious exits: N E S ]
A Shienaran scout blends into the surroundings here.

* HP:Wounded MV:Strong > They aren't here.

* HP:Wounded MV:Strong > east
east
z
Branch Path
[ obvious exits: E W ]
The corpse of Valjean is lying here.

* HP:Wounded MV:Strong > Bend in the Path
[ obvious exits: N W ]
Doyl Dyzar is here, fighting Razhak, riding a bloodstock stallion.
*Kilgore* is here, fighting Doyl, riding a shadow stallion.
*Razhak* is here, fighting Doyl, riding a shadow stallion.

* HP:Wounded MV:Tiring > You try to slash *Kilgore*, but he parries successfully.

* HP:Wounded MV:Tiring - Doyl: Battered - Kilgore: Wounded >
You try to slash *Kilgore*, but he deflects the blow.
Doyl tries to slash *Razhak*, but he parries successfully.

* HP:Wounded MV:Tiring - Doyl: Battered - Kilgore: Wounded > nar 1s no mob
bash
You narrate '1s no mob'
*Razhak* sends Doyl sprawling with a powerful bash!
Doyl panics, and attempts to flee!

* HP:Wounded MV:Tiring - Doyl: Battered - Kilgore: Wounded > *Kilgore* unleashes a flurry of icy spikes at Doyl, who is stabbed repeatedly.

-
*Kilgore* slashes Doyl's body
very hard.
*Razhak* lances Doyl's left
foot extremely hard.
Aerolen narrates 'where are
they'

=+**+
Lisennet narrates 'Faendar
was 2n'
Razhak assumes an offensive
striking posture.

=
Valjean has arrived from the
north, riding a warhorse.

-
*Razhak* swiftly dodges Valjean's attempt to pound him.

-=
Your bash at *Kilgore* sends him sprawling!

* HP:Wounded MV:Tiring - Doyl: Beaten - Kilgore: Wounded >
You try to slash *Kilgore*, but he parries successfully.
*Razhak* lances Valjean's body.

* HP:Wounded MV:Tiring - Doyl: Beaten - Kilgore: Wounded >
Aerolen has arrived from the west.

* HP:Wounded MV:Tiring - Doyl: Beaten - Kilgore: Wounded >
Aerolen leaves north.

* HP:Wounded MV:Tiring - Doyl: Beaten - Kilgore: Wounded > nar hit 1s no bmob

Doyl leaves west riding a bloodstock stallion.
Doyl has arrived from the west, riding a bloodstock stallion.

* HP:Wounded MV:Tiring - Kilgore: Wounded >
Doyl leaves north riding a bloodstock stallion.
*Razhak* avoids being bashed by Valjean who loses his balance and falls!

* HP:Wounded MV:Tiring - Kilgore: Wounded >
You try to slash *Kilgore*, but he deflects the blow.

* HP:Wounded MV:Tiring - Kilgore: Wounded > You narrate 'hit 1s no bmob'

* HP:Wounded MV:Tiring - Kilgore: Wounded > z
bash
Aerolen has arrived from the
north.
Lisennet narrates 'I'm in
Malk, because Kajin hates me
now'
You do the best you can!

* HP:Wounded MV:Tiring - Kilgore: Wounded > co

*Razhak* sends Valjean sprawling with a powerful bash!

-change mood brave
=z
bash
Cancelled.
*Kilgore* panics, and attempts to flee!
Posture changed to: Offensive

* HP:Wounded MV:Tiring - Kilgore: Wounded > Mood changed to: Brave

* HP:Wounded MV:Tiring - Kilgore: Wounded > *Kilgore* tries to slash you, but you
deflect the blow.
*Razhak* lances Valjean's body hard.
*Kilgore* leaves west riding a shadow stallion.
You slash *Razhak*'s right arm hard.

* HP:Wounded MV:Tiring - Valjean: Scratched - Razhak: Battered > -=
Lisennet narrates 'Sorry
Kajin'

+*
*Razhak* panics, and attempts to flee!

*
*Razhak* leaves west riding a shadow stallion.
Valjean starts following you.

+=-
*Kilgore* has arrived from the west, riding a shadow stallion.

nar razhak batt

Aerolen leaves west.

-
Valjean tries to pound *Kilgore*, but he parries successfully.

Cancelled.
You narrate 'razhak batt'

* HP:Wounded MV:Tiring > gr
z
bash
Your group consists of:
Isabel (Head of group)
Lisennet
Doyl

* HP:Wounded MV:Tiring > You try to slash *Kilgore*, but he parries successfully.

* HP:Wounded MV:Tiring - Valjean: Scratched - Kilgore: Wounded >
*Kilgore* panics, and attempts to flee!

-=+
*Kilgore* slashes Valjean's left leg.
Valjean tries to pound *Kilgore*, but he parries successfully.
*Kilgore* leaves north riding a shadow stallion.

*
Valjean tries to pound *Razhak*, but he dodges the attack.

*
Aerolen has arrived from the west.

north
+east
east
=z
Cancelled.
Bend in the Path
[ obvious exits: E S ]
A small purse is here.

* HP:Wounded MV:Tiring > Path Junction
[ obvious exits: N E W ]
The corpse of Carnage is lying here.
A mirrored lantern has been left here.
You notice an enormous double-bladed battleaxe is hidden here.
You notice a shining steel breastplate is hidden here.
You notice a pair of thick metal boots is hidden here.
You notice a pair of heavy metal gauntlets is hidden here.
You notice a pair of steel-plated vambraces is hidden here.
You notice a full metal helmet and visor is hidden here.

* HP:Wounded MV:Tiring > End of Branch Path
[ obvious exits: E W ]

* HP:Wounded MV:Tiring > They aren't here.

* HP:Wounded MV:Tiring > west
west
south
z
bash
Path Junction
[ obvious exits: N E W ]
The corpse of Carnage is lying here.
A mirrored lantern has been left here.
You notice an enormous double-bladed battleaxe is hidden here.
You notice a shining steel breastplate is hidden here.
You notice a pair of thick metal boots is hidden here.
You notice a pair of heavy metal gauntlets is hidden here.
You notice a pair of steel-plated vambraces is hidden here.
You notice a full metal helmet and visor is hidden here.

* HP:Wounded MV:Tiring > Bend in the Path
[ obvious exits: E S ]
A small purse is here.
*Razhak* is standing here, riding a shadow stallion.
Aerolen the Tower Accepted is standing here.

* HP:Wounded MV:Tiring > Bend in the Path
[ obvious exits: N W ]
Valjean the Gaidin is standing here, riding a warhorse.

* HP:Wounded MV:Tiring > They aren't here.

* HP:Wounded MV:Tiring > *Kilgore* has arrived from the west, riding a shadow
stallion.
Bash who?

* HP:Wounded MV:Tiring >
*Kilgore* tries to slash you, but you deflect the blow.
Valjean leaves north riding a warhorse.

* HP:Wounded MV:Tiring - Kilgore: Wounded > north
z
bash
No way! You're fighting for your life!

* HP:Wounded MV:Tiring - Kilgore: Wounded > You try to slash *Kilgore*, but he
parries successfully.
You do the best you can!

* HP:Wounded MV:Tiring - Kilgore: Wounded > -=+**
You gasp in pain as streaks of fire from *Kilgore* burn your body!

+
*Kilgore* panics, and attempts to flee!

=
Doyl narrates 'cant eat
another spike'

- -
*Kilgore* leaves north riding a shadow stallion.

=
They're not here anymore!

* HP:Battered MV:Tiring > nar 1s no mob still
You narrate '1s no mob still'

west
* HP:Battered MV:Tiring > west
x
Aerolen has arrived from the north.
Branch Path
[ obvious exits: E W ]
The corpse of Valjean is lying here.
A wild stallion bucks madly.

* HP:Battered MV:Tiring > Aerolen has arrived from the east.
Branch in Hidden Path
[ obvious exits: N E S ]
A Shienaran scout blends into the surroundings here.

* HP:Battered MV:Tiring > No-one by that name here.
Valjean narrates 'on no mob'

* HP:Battered MV:Tiring >
Aerolen has arrived from the east.

* HP:Battered MV:Tiring > east

Aerolen leaves south.

* HP:Battered MV:Tiring > 1
Branch Path
[ obvious exits: E W ]
The corpse of Valjean is lying here.
A wild stallion bucks madly.

* HP:Battered MV:Winded > You start riding him.

* R HP:Battered MV:Winded >
*Kilgore* has arrived from the east, riding a shadow stallion.

* R HP:Battered MV:Winded > east

*Kilgore* leaves west riding a shadow stallion.

* R HP:Battered MV:Winded > Your mount is too exhausted.

west
* R HP:Battered MV:Winded > west
z
Branch in Hidden Path
[ obvious exits: N E S ]
A wild stallion bucks madly, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Wounded MV:Tiring > Alas, you cannot go that way...

* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring > notice
look
where

*Kilgore* has arrived from the south, riding a shadow stallion.

x
* R HP:Wounded MV:Tiring > You stop paying increased attention to your
surroundings.

* R HP:Wounded MV:Tiring > east
east
*Kilgore* leaves east riding a shadow stallion.
Branch in Hidden Path
Gravel crunches slightly as you make your way through the old path. Oddly, the
path branches here - you only notice the little path leading off into the dark
woods to the east as you stand right next to it. The tower lies to the north,
and south you can see the end of the path you are on.
[ obvious exits: N E S ]
A wild stallion bucks madly, being ridden by you.
A Shienaran scout blends into the surroundings here.

north
* R HP:Wounded MV:Tiring > Players in your Zone
--------------------
Doyl - Path Junction
Valjean - Branch Path
Isabel - Branch in Hidden Path
You see signs of shadowspawn nearby.

* R HP:Wounded MV:Tiring > z
bash
No-one by that name here.

* R HP:Wounded MV:Tiring > Branch Path
[ obvious exits: E W ]
The corpse of Valjean is lying here.
A wild stallion bucks madly, being ridden by you.

* R HP:Wounded MV:Tiring > Bend in the Path
[ obvious exits: N W ]
A wild stallion bucks madly, being ridden by you.
Valjean the Gaidin is here, fighting Kilgore, riding a warhorse.
*Kilgore* is here, fighting Valjean, riding a shadow stallion.

* R HP:Wounded MV:Tiring > Bend in the Path
[ obvious exits: E S ]
A small purse is here.
A wild stallion bucks madly, being ridden by you.

* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring > south
Bash who?

* R HP:Wounded MV:Tiring > z
bash
Bend in the Path
[ obvious exits: N W ]
A wild stallion bucks madly, being ridden by you.
Valjean the Gaidin is standing here, riding a warhorse.

* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring > Bash who?

* R HP:Wounded MV:Tiring >
*Kilgore* has arrived from the west, riding a shadow stallion.

* R HP:Wounded MV:Tiring >
Doyl narrates 'all s pit'

* R HP:Wounded MV:Tiring >
Valjean sends *Kilgore* sprawling with a powerful bash!

* R HP:Wounded MV:Tiring >
Doyl narrates 'bashed'

* R HP:Wounded MV:Tiring > nar regroup here 1s no mob
z

Valjean tries to pound *Kilgore*, but he parries successfully.

* R HP:Wounded MV:Tiring > You narrate 'regroup here 1s no mob'

* R HP:Wounded MV:Tiring > You slash *Kilgore*'s left leg hard.

* R HP:Wounded MV:Tiring - Valjean: Scratched - Kilgore: Wounded > look
Bend in the Path
As you trudge along, the path arcs towards the north here, deeper into the
forest. The tracks you leave behind are lost in the mass of tracks you can
see on the path, leading both ways. To the west, you can barely make out
the end of the path, and to the north, you can see that the path bends back
to it's east-west orientation.
[ obvious exits: N W ]
*Kilgore* is sitting here, riding a shadow stallion.
A wild stallion bucks madly, being ridden by you.
Valjean the Gaidin is here, fighting Kilgore, riding a warhorse.

kill $target$
* R HP:Wounded MV:Tiring -
Valjean: Scratched - Kilgore:
Wounded >
Aerolen narrates 'I am in
crit they are all low. Razhak
beat'

* R HP:Wounded MV:Tiring - Valjean: Scratched - Kilgore: Wounded > kill $target$

* R HP:Wounded MV:Tiring - Valjean: Scratched - Kilgore: Wounded > kill $target$
You do the best you can!

* R HP:Wounded MV:Tiring - Valjean: Scratched - Kilgore: Wounded >
You slash *Kilgore*'s body hard.
Valjean tries to pound *Kilgore*, but he deflects the blow.

* R HP:Wounded MV:Tiring - Valjean: Scratched - Kilgore: Wounded > You do the best
you can!

* R HP:Wounded MV:Tiring - Valjean: Scratched - Kilgore: Wounded > You do the best
you can!

* R HP:Wounded MV:Tiring - Valjean: Scratched - Kilgore: Wounded > kill $target$

*Kilgore* panics, and attempts to flee!

* R HP:Wounded MV:Tiring - Valjean: Scratched - Kilgore: Wounded > kill $target$
You do the best you can!

* R HP:Wounded MV:Tiring - Valjean: Scratched - Kilgore: Wounded > bash
*Kilgore* leaves west riding a shadow stallion.
They aren't here.

* R HP:Wounded MV:Tiring > Bash who?

* R HP:Wounded MV:Tiring > west

*Kilgore* has arrived from the west, riding a shadow stallion.
Valjean tries to pound *Kilgore*, but he parries successfully.

west
* R HP:Wounded MV:Tiring > *Kilgore* slashes Valjean's left arm.
Valjean tries to pound *Kilgore*, but he parries successfully.
Branch Path
[ obvious exits: E W ]
The corpse of Valjean is lying here.
A wild stallion bucks madly, being ridden by you.

* R HP:Wounded MV:Tiring > z
east
Branch in Hidden Path
[ obvious exits: N E S ]
A wild stallion bucks madly, being ridden by you.
A Shienaran scout blends into the surroundings here.

east
* R HP:Wounded MV:Tiring > They aren't here.

* R HP:Wounded MV:Tiring > z
bash
Branch Path
[ obvious exits: E W ]
The corpse of Valjean is lying here.
A wild stallion bucks madly, being ridden by you.

* R HP:Wounded MV:Tiring > Bend in the Path
[ obvious exits: N W ]
A wild stallion bucks madly, being ridden by you.
*Kilgore* is here, fighting Valjean, riding a shadow stallion.
*Razhak* is here, fighting Valjean, riding a shadow stallion.
Valjean the Gaidin is here, fighting Kilgore, riding a warhorse.

* R HP:Wounded MV:Tiring > You try to slash *Razhak*, but he deflects the blow.

* R HP:Wounded MV:Tiring - Valjean: Hurt - Razhak: Beaten > -=+
*Razhak* lances Valjean's right leg.
*Kilgore* slashes Valjean's right leg.

**+
*Razhak* panics, and attempts to flee!

=-
*Kilgore* avoids being bashed by Valjean who loses his balance and falls!


*Razhak* leaves north riding a shadow stallion.

-=
They're not here anymore!

* R HP:Wounded MV:Tiring > nar razhak beaten
z
north
You narrate 'razhak beaten'
*Razhak* has arrived from the north, riding a shadow stallion.

* R HP:Wounded MV:Tiring > You gracefully flow into Wind and Rain, slashing
*Razhak*'s body.

* R HP:Wounded MV:Tiring - Razhak: Beaten > No way! You're fighting for your
life!

* R HP:Wounded MV:Tiring - Razhak: Beaten > bash
-=
Your body is pierced by razor sharp ice spikes sent by *Kilgore*!

+*
*Razhak* tries to lance you, but you deflect the blow.
Valjean tries to pound *Kilgore*, but he parries successfully.

*+=- -
*Razhak* panics, and attempts to flee!

=
Your bash at *Razhak* sends
him sprawling!
Valjean narrates 'on 1s no
mob'

* R HP:Battered MV:Tiring - Razhak: Beaten > look

You flow effortlessly into The Falling Leaf, slashing *Razhak*'s right leg very
hard.
Valjean tries to pound *Kilgore*, but he deflects the blow.
*Kilgore* slashes Valjean's body.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
Your body is pierced by razor sharp ice spikes sent by *Kilgore*!
You flee head over heels.
Bend in the Path
[ obvious exits: E S ]
A small purse is here.
A wild stallion bucks madly, being ridden by you.

* R HP:Beaten MV:Tiring >
*Razhak* has arrived from the south, riding a shadow stallion.

* R HP:Beaten MV:Tiring > Bend in the Path
The path bends back to the west here. You can't see the tower anymore, with
the ancient trees around you looming way overhead, but the sky is still barely
visible through the trees. As you walk on, you get a bad feeling, as you can
see many, recent, tracks on this path, proving that this area is far from
deserted.
[ obvious exits: E S ]
A small purse is here.
*Razhak* is standing here, riding a shadow stallion.
A wild stallion bucks madly, being ridden by you.

* R HP:Beaten MV:Tiring > nar bashed

Doyl has arrived from the east, riding a bloodstock stallion.

z
* R HP:Beaten MV:Tiring > Doyl leaves south riding a bloodstock stallion.
You narrate 'bashed'
*Razhak* tries to lance you, but you deflect the blow.

* R HP:Beaten MV:Tiring - Razhak: Critical > bash
You do the best you can!

* R HP:Beaten MV:Tiring - Razhak: Critical > -
*Razhak* lances your head very hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
*Razhak* panics, and attempts to flee!

=+**+=
Doyl has arrived from the south, riding a bloodstock stallion.

- -=
They're not here anymore!

* R HP:Beaten MV:Tiring >
Doyl leaves east riding a bloodstock stallion.

nar raz crit
* R HP:Beaten MV:Tiring > You narrate 'raz crit'

* R HP:Beaten MV:Tiring >
Valjean has arrived from the south, riding a warhorse.

aw 80
* R HP:Beaten MV:Tiring > west
Doyl has arrived from the east, riding a bloodstock stallion.
You will now flee if you go below 80 hit points.

look
where
* R HP:Beaten MV:Tiring > x
Alas, you cannot go that way...
Valjean leaves east riding a warhorse.

* R HP:Beaten MV:Tiring > Bend in the Path
The path bends back to the west here. You can't see the tower anymore, with
the ancient trees around you looming way overhead, but the sky is still barely
visible through the trees. As you walk on, you get a bad feeling, as you can
see many, recent, tracks on this path, proving that this area is far from
deserted.
[ obvious exits: E S ]
A small purse is here.
Doyl Dyzar is standing here, riding a bloodstock stallion.
A wild stallion bucks madly, being ridden by you.

* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Valjean - End of Branch Path
Aerolen - Branch in Hidden Path
Doyl - Bend in the Path
Lisennet - Hidden Path
Isabel - Bend in the Path
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Tiring > No-one by that name here.

* R HP:Beaten MV:Tiring >
*Kilgore* has arrived from the south, riding a shadow stallion.
*Faendar* has arrived from the south.

* R HP:Beaten MV:Tiring >
Doyl slashes *Faendar*'s right hand.
*Razhak* tries to lance you, but you parry successfully.

* R HP:Beaten MV:Tiring - Razhak: Beaten >
*Kilgore* slashes your right leg.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

change mood brave

You flee head over heels.
Bend in the Path
[ obvious exits: N W ]
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Tiring > change mood wimpy

Lisennet has arrived from the west, riding a warhorse.

* R HP:Critical MV:Tiring > Mood changed to: Brave

north
* R HP:Critical MV:Tiring > Mood changed to: Wimpy

* R HP:Critical MV:Tiring > *Kilgore* has arrived from the north, riding a shadow
stallion.
Lisennet leaves north riding a warhorse.
Bend in the Path
[ obvious exits: E S ]
A small purse is here.
A wild stallion bucks madly, being ridden by you.
Lisennet the Tower Accepted, Red Ajah Apprentice is standing here, riding a
warhorse.
Lisennet is surrounded by a shimmering white aura!
*Faendar* is standing here.
*Razhak* is standing here, riding a shadow stallion.
*Razhak* tries to lance you, but you parry successfully.

* R HP:Critical MV:Tiring - Razhak: Beaten >
Lisennet leaves east riding a warhorse.

* R HP:Critical MV:Tiring - Razhak: Beaten > change mood brave

*Kilgore* has arrived from the south, riding a shadow stallion.

* R HP:Critical MV:Tiring - Razhak: Beaten > bash

*Kilgore* slashes your left hand.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


*Kilgore* slashes your right foot hard.
You wish that your wounds would stop BLEEDING so much!

*Razhak* tries to lance you, but you deflect the blow.

change mood wimpy
You flee head over heels.
Path Junction
[ obvious exits: N E W ]
The corpse of Carnage is lying here.
A mirrored lantern has been left here.
A wild stallion bucks madly, being ridden by you.
Valjean the Gaidin is standing here, riding a warhorse.
Lisennet the Tower Accepted, Red Ajah Apprentice is standing here, riding a
warhorse.
Lisennet is surrounded by a shimmering white aura!
Doyl Dyzar is standing here, riding a bloodstock stallion.
Mood changed to: Brave

* R HP:Critical MV:Tiring > f
Bash who?

* R HP:Critical MV:Tiring > Mood changed to: Wimpy

* R HP:Critical MV:Tiring > *Kilgore* has arrived from the west, riding a shadow
stallion.
Doyl tries to slash *Kilgore*, but he parries successfully.
Branch in Dark Path
[ obvious exits: N S W ]
The corpse of Elodie is lying here.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Tiring > east
Alas, you cannot go that way...

* R HP:Critical MV:Tiring > sc
west
* R HP:Critical MV:Tiring > Entrance to Dark Path
[ obvious exits: E W ]
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Tiring > aw 30
east
You will now flee if you go below 30 hit points.

change mood brave
* R HP:Critical MV:Tiring > south
south
z
bash
Branch in Dark Path
[ obvious exits: N S W ]
The corpse of Elodie is lying here.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Tiring > Mood changed to: Brave

* R HP:Critical MV:Tiring > Path Junction
[ obvious exits: N E W ]
The corpse of Carnage is lying here.
A mirrored lantern has been left here.
A wild stallion bucks madly, being ridden by you.

* R HP:Critical MV:Tiring > Alas, you cannot go that way...

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > west
Bash who?

* R HP:Critical MV:Tiring > x
Bend in the Path
[ obvious exits: E S ]
The corpse of Razhak is lying here.
A small purse is here.
A wild stallion bucks madly, being ridden by you.
*Kilgore* is here, fighting Doyl, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Doyl Dyzar is lying here, incapacitated.
Lisennet the Tower Accepted is here, fighting Kilgore, riding a warhorse.
Lisennet is surrounded by a shimmering white aura!
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

south
* R HP:Critical MV:Tiring > Kilgore has quite a few wounds.

* R HP:Critical MV:Tiring > Bend in the Path
[ obvious exits: N W ]
A wild stallion bucks madly, being ridden by you.

north
kill $target$
* R HP:Critical MV:Tiring >
*Kilgore* has arrived from the north, riding a shadow stallion.

* R HP:Critical MV:Tiring > bash
Bend in the Path
[ obvious exits: E S ]
The corpse of Razhak is lying here.
A small purse is here.
A wild stallion bucks madly, being ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Doyl Dyzar is lying here, incapacitated.
Lisennet the Tower Accepted is standing here, riding a warhorse.
Lisennet is surrounded by a shimmering white aura!
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > south
*Kilgore* has arrived from the south, riding a shadow stallion.
Bash who?

* R HP:Critical MV:Tiring > west
west

*Kilgore* slashes Doyl's body into bloody fragments!
Doyl is dead! R.I.P.
Your blood freezes as you hear Doyl's death cry.

* R HP:Critical MV:Tiring >
*Kilgore* leaves east riding
a shadow stallion.
Aerolen narrates 'all gone?'

Post Reply