A Red Sister's Struggles

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Aloisa
Posts: 968
Joined: Tue May 30, 2017 8:24 pm

A Red Sister's Struggles

Post by Aloisa » Fri Aug 20, 2021 2:37 pm

I am dipping my toes in playing again and figured I would start a thread of my channie fights, mostly as an exercise to review my mistakes. This is a log of very rusty, not noteworthy pk. I made a lot of mistakes here, Alyosha stuck around low and died when he easily could have ran away. I benefited from reading logs of other people's screw ups, so here are some of mine!

* R HP:Healthy SP:Bursting MV:Strong > The Tar Valon Road
[ obvious exits: N S ]
Zone: Tar Valon Road South of Tar Valon
A squat border stone juts from the soil.
A gray palfrey prances skittishly nearby, being ridden by you.

j
k alyosha
* R HP:Healthy SP:Bursting MV:Strong >
They aren't here.

em
* R HP:Healthy SP:Bursting MV:Strong >
s
[embrace ]
You feel the flows of saidar coursing through your body.
Penzei tells you 'Alyosha is sw of tower' <--- I am already on the case!

z
channel 'flame strike' h.alyosha
* R HP:Healthy SP:Bursting MV:Strong > At a Junction of Roads
[ obvious exits: N E S W ]
Zone: Tar Valon Road South of Tar Valon
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Healthy SP:Bursting MV:Strong >
Nobody here by that name.

* R HP:Healthy SP:Bursting MV:Strong >

Koryak tells you 'welcome back' <--- I'll be seeing you!

* R HP:Healthy SP:Bursting MV:Strong >
where
Players in your Zone
--------------------
Alyosha - An Old, Silent Forest <--- I don't remember room names at all
Aloisa - At a Junction of Roads

* R HP:Healthy SP:Bursting MV:Strong >
w
The Tar Valon Road
[ obvious exits: E S ]
Zone: Tar Valon Road South of Tar Valon
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Healthy SP:Bursting MV:Strong >
z
channel 'flame strike' h.alyosha
Nobody here by that name.

* R HP:Healthy SP:Bursting MV:Strong >

Alyosha has arrived from the south, riding a gray palfrey.

s
* R HP:Healthy SP:Bursting MV:Strong >
The Tar Valon Road
[ obvious exits: N S W ]
Zone: Tar Valon Road South of Tar Valon
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Healthy SP:Bursting MV:Strong >
y
[channel 'earthquake']
You begin to weave the appropriate flows...


-
y
=+
Cancelled.
[channel 'earthquake']
You begin to weave the appropriate flows...


-=
y
+*
Cancelled.
[channel 'earthquake'] <--- This is a dumb trick honestly, and I should stop doing it. Just makes quake fights and wastes sps
You begin to weave the appropriate flows...


-
=
Alyosha has arrived from the north, riding a gray palfrey.

+
*
*+
Ok.
The earth trembles and shivers beneath your feet..!
Someone vibrates and is knocked about.
Quite a death count. Have it put on your tombstone.
The vibrations are so incredible, someone is shaken into little pieces.
Your blood freezes as you hear someone's death cry.
A gray palfrey vibrates and is knocked about.
A gray palfrey vibrates and is knocked about.
Alyosha vibrates and is knocked about.
Alyosha vibrates and is knocked about. <--- but it does work sometimes!

* R HP:Healthy SP:Full MV:Strong - a gray palfrey: Wounded >
z
channel 'flame strike' h.alyosha <--- This is where I see just how slow I am. He probably could have beat me here
Alyosha tries to strike you, but you deflect the blow.
You strike a gray palfrey's body very hard.
You swiftly dodge a gray palfrey's attempt to hit you.
You begin to weave the appropriate flows...


-=
+
*
Alyosha panics, and attempts to flee!


Alyosha leaves north riding a gray palfrey.

*
+=
Your target is no longer here!

n
* R HP:Healthy SP:Full MV:Strong >
j
k alyosha
The Tar Valon Road
[ obvious exits: E S ]
Zone: Tar Valon Road South of Tar Valon
A gray palfrey prances skittishly nearby, being ridden by you.
Alyosha of Illian is standing here, riding a gray palfrey.

z
channel 'flame strike' h.alyosha
* R HP:Healthy SP:Full MV:Strong >
You try to strike Alyosha, but he parries successfully.

* R HP:Healthy SP:Full MV:Strong - Alyosha: Hurt >
You begin to weave the appropriate flows...


-=
+*
*
You gasp in pain as streaks of fire from Alyosha burn your body!

+
Ouch! You couldn't maintain the flows. <--- so slow. I should stop engaging before I weave as he isn't bothering

z
channel 'flame strike' h.alyosha
* R HP:Hurt SP:Full MV:Strong - Alyosha: Hurt >
You try to strike Alyosha, but he parries successfully.
You begin to weave the appropriate flows...

-
=+
*
*+
You gasp in pain as streaks of fire from Alyosha burn your body!

=
Ok.
Streaks of fire flow from your hands, burning Alyosha. <--- Extremely late PONR saving me

z
channel 'flame strike' h.alyosha
* R HP:Hurt SP:Strong MV:Strong - Alyosha: Wounded >
You try to strike Alyosha, but he deflects the blow.
You begin to weave the appropriate flows...

Tic in 7 seconds!

-=
+*
*
+
You gasp in pain as streaks of fire from Alyosha burn your body!

=
Ok.
Alyosha panics, and attempts to flee! <--- Autowimpy left on, good for me!
Streaks of fire flow from your hands, burning Alyosha. <--- Same late PONR

z
channel 'flame strike' h.alyosha
* R HP:Wounded SP:Strong MV:Strong - Alyosha: Battered >
Alyosha leaves east riding a gray palfrey.

* R HP:Wounded SP:Strong MV:Strong > Nobody here by that name.

* R HP:Wounded SP:Strong MV:Strong >
e
j
k alyosha
z
channel 'flame strike' h.alyosha
At a Junction of Roads
[ obvious exits: N E S W ]
Zone: Tar Valon Road South of Tar Valon
A gray palfrey prances skittishly nearby, being ridden by you.
Alyosha of Illian is standing here, riding a gray palfrey.

* R HP:Wounded SP:Strong MV:Strong > You try to strike Alyosha, but he parries successfully. <--- I am not learning

* R HP:Wounded SP:Strong MV:Strong - Alyosha: Battered >
You begin to weave the appropriate flows...


-=
+*
*
Alyosha panics, and attempts to flee! <--- yes

+
=
Ok.
Streaks of fire flow from your hands, burning Alyosha.

* R HP:Wounded SP:Strong MV:Strong - Alyosha: Battered >
Alyosha leaves west riding a gray palfrey.

z
channel 'flame strike' h.alyosha
* R HP:Wounded SP:Strong MV:Strong >
Nobody here by that name.

w
* R HP:Wounded SP:Strong MV:Strong >
j
k alyosha
The Tar Valon Road
[ obvious exits: E S ]
Zone: Tar Valon Road South of Tar Valon
A gray palfrey prances skittishly nearby, being ridden by you.
Alyosha of Illian is standing here, riding a gray palfrey.

z
channel 'flame strike' h.alyosha
* R HP:Wounded SP:Strong MV:Strong > You try to strike Alyosha, but he dodges the attack.

* R HP:Wounded SP:Strong MV:Strong - Alyosha: Battered >
You begin to weave the appropriate flows...


-
=+
*
*+
You panic and attempt to flee!<--- Another embarrassing mistake, not setting autowimpy!
You gasp in pain as streaks of fire from Alyosha burn your body!


You flee head over heels.
The Tar Valon Road
[ obvious exits: N S W ]
Zone: Tar Valon Road South of Tar Valon
The corpse of a rat is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.

z
channel 'flame strike' h.alyosha
* R HP:Battered SP:Strong MV:Strong >
Nobody here by that name.

* R HP:Wounded SP:Strong MV:Full >
Alyosha has arrived from the north, riding a gray palfrey.

cw50 <--- Finally learning
* R HP:Wounded SP:Strong MV:Full >
[change wimpy 50]
You will now flee if you go below 50 hit points.

n
* R HP:Wounded SP:Strong MV:Full >
The Tar Valon Road
[ obvious exits: E S ]
Zone: Tar Valon Road South of Tar Valon
A gray palfrey prances skittishly nearby, being ridden by you.

e
* R HP:Wounded SP:Strong MV:Full >
At a Junction of Roads
[ obvious exits: N E S W ]
Zone: Tar Valon Road South of Tar Valon
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Wounded SP:Strong MV:Full >
y
[channel 'earthquake'] <--- hindsight, I have the hp advantage, why am I doing this? It's embarrassing
You begin to weave the appropriate flows...


-=
y
+Cancelled.
[channel 'earthquake']
You begin to weave the appropriate flows...


-=
+*
y
*+
Ok.
The earth trembles and shivers beneath your feet..! <--- ok I think I lagged but still, embarrassing
Someone vibrates and is knocked about.
Quite a death count. Have it put on your tombstone.
The vibrations are so incredible, someone is shaken into little pieces.
Your blood freezes as you hear someone's death cry.

* R HP:Wounded SP:Strong MV:Full > [channel 'earthquake']
You begin to weave the appropriate flows...


-=
Alyosha has arrived from the west, riding a gray palfrey.

+
*
*+
Ok.
The earth trembles and shivers beneath your feet..!
A gray palfrey vibrates and is knocked about.
A gray palfrey vibrates and is knocked about.
Alyosha vibrates and is knocked about.
Alyosha vibrates and is knocked about.

* R HP:Wounded SP:Strong MV:Full - a gray palfrey: Battered >
z
channel 'flame strike' h.alyosha <--- Still very slow and bad!
You begin to weave the appropriate flows...
Alyosha panics, and attempts to flee!


-
Alyosha leaves south riding a gray palfrey.

=
+*
s
j
k alyosha
Cancelled.
On the Shores of the Erinin
[ obvious exits: N E ]
Zone: The Tar Valon to Cairhien Road
A large wooden raft sits here.
A one person canoe rests on the ground. [2]
A gray palfrey prances skittishly nearby, being ridden by you.
Alyosha of Illian is standing here, riding a gray palfrey.

z
channel 'flame strike' h.alyosha
* R HP:Wounded SP:Strong MV:Full > You try to strike Alyosha, but he deflects the blow.

* R HP:Wounded SP:Strong MV:Full - Alyosha: Beaten > You begin to weave the
appropriate flows...

-
=+
*
*+
You gasp in pain as streaks of fire from Alyosha burn your body!

z
channel 'flame strike' h.alyosha
=
Ok.
Streaks of fire flow from your hands, burning Alyosha. <--- thank you, ponr

* R HP:Battered SP:Good MV:Full - Alyosha: Critical >
You try to strike Alyosha, but he deflects the blow.
You begin to weave the appropriate flows...


-=
+*
*
You gasp in pain as streaks of fire from Alyosha burn your body!

+
Ouch! You couldn't maintain the flows. <--- so slow

* R HP:Battered SP:Good MV:Full - Alyosha: Critical >
z
channel 'flame strike' h.alyosha
You try to strike Alyosha, but he parries successfully.
You begin to weave the appropriate flows...


-=
+*
*+
You gasp in pain as streaks of fire from Alyosha burn your body!

=
Ok.
Streaks of fire flow from your hands, burning Alyosha. <--- ponr for the win

* R HP:Beaten SP:Good MV:Full - Alyosha: Critical >

You try to strike Alyosha, but he deflects the blow.

z
channel 'flame strike' h.alyosha <--- again, so slow
* R HP:Beaten SP:Good MV:Full - Alyosha: Critical >
You begin to weave the appropriate flows...


-=
+*
*+
=
Ok.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Streaks of Fire burn through Alyosha, leaving only a blackened corpse.
Alyosha is dead! R.I.P.
Your blood freezes as you hear Alyosha's death cry. <--- just barely

Draz
Posts: 559
Joined: Sun Feb 19, 2017 9:14 pm

Re: A Red Sister's Struggles

Post by Draz » Sat Aug 21, 2021 4:06 am

Why the hell did he spam there trading weaves crit vs batt?

Mostly pretty slick - at most I think you could have shaved a pulse off those timers

isabel
Posts: 1713
Joined: Wed Aug 31, 2016 5:19 am

Re: A Red Sister's Struggles

Post by isabel » Sat Aug 21, 2021 5:56 am

ah nvm :p

Aloisa
Posts: 968
Joined: Tue May 30, 2017 8:24 pm

Re: A Red Sister's Struggles

Post by Aloisa » Sat Aug 21, 2021 9:01 am

Draz wrote:
Sat Aug 21, 2021 4:06 am
Why the hell did he spam there trading weaves crit vs batt?
He was out timing me, probably died only because of taint. I lucked out here with the two ponr flamestrikes

Ciara
Posts: 122
Joined: Tue Jun 19, 2018 6:25 pm

Re: A Red Sister's Struggles

Post by Ciara » Sat Aug 21, 2021 12:55 pm

Good.

Geoff
Posts: 164
Joined: Wed Jun 13, 2018 9:03 am

Re: A Red Sister's Struggles

Post by Geoff » Sun Aug 22, 2021 10:37 am

nice log, thanks for posting

Aloisa
Posts: 968
Joined: Tue May 30, 2017 8:24 pm

Re: A Red Sister's Struggles

Post by Aloisa » Thu Sep 02, 2021 6:31 pm

Here we have a fun fight between Elodie and I. She comes out on top in the end because of some perfect weaving and dumb mistakes on my part.

I had heard Elodie was haunting Four Kings, so I went down to take a look.

* R HP:Healthy SP:Bursting MV:Fresh >
stat
You are a 176 year old female human channeler.
Your height is 4 feet, 8 inches, and you weigh 90.0 lbs.
You are carrying 0.0 lbs and wearing 19.7 lbs, peanuts.
Your base abilities are: Str:16 Int:17 Wil:19 Dex:18 Con:14.
Offensive bonus: 128, Dodging bonus: 142, Parrying bonus: 182
Your mood is: Wimpy. You will flee below: 60 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- ARMOR

* R HP:Healthy SP:Bursting MV:Fresh >
w
w
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.
A crow has arrived from the east.

* R HP:Healthy SP:Bursting MV:Fresh > The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the east.

w
w
* R HP:Healthy SP:Bursting MV:Fresh >
The Caemlyn Road
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the east.

* R HP:Healthy SP:Bursting MV:Fresh > The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the east.

* R HP:Healthy SP:Bursting MV:Fresh >
w
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the east.

* R HP:Healthy SP:Bursting MV:Fresh >

Elodie chats 'May result in harm.'

s
* R HP:Healthy SP:Bursting MV:Fresh >
w
The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the north.

s
* R HP:Healthy SP:Bursting MV:Fresh >
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A crow has arrived from the east.

s
* R HP:Healthy SP:Bursting MV:Fresh > Path Between the Hedges
[ obvious exits: N S ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Bursting MV:Fresh > A Dusty Field
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the north.

* R HP:Healthy SP:Bursting MV:Fresh >
em
e
[embrace ]
You feel the flows of saidar coursing through your body.

* R HP:Healthy SP:Bursting MV:Fresh > Decaying Rubble
[ obvious exits: W ]
Zone: Four Kings
A gilt inlaid key has been left here.
A large iron key has been cast aside.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow is here flying around.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey. <--- Right where I thought she would be!
A sul'dam stands here, holding Elodie's leash.
A short man stands here, nervously eyeing everything in sight.
A crow has arrived from the west.

j
k elodie
z
channel 'flame strike' h.elodie
* R HP:Healthy SP:Bursting MV:Fresh >
You try to strike *Elodie*, but she deflects the blow.

* R HP:Healthy SP:Bursting MV:Fresh - Elodie: Healthy > *Elodie* tries to
strike you, but you parry successfully.
You try to strike *Elodie*, but she dodges the attack.
You begin to weave the appropriate flows...


-=
+*
*+
=
Ok.
Streaks of fire flow from your hands, burning *Elodie*.
*Elodie* panics, and attempts to flee!

* R HP:Healthy SP:Full MV:Fresh - Elodie: Scratched >
A sul'dam leads *Elodie* west.
*Elodie* leaves west riding a gray palfrey.

z
channel 'flame strike' h.elodie
* R HP:Healthy SP:Full MV:Fresh >
Nobody here by that name.

* R HP:Healthy SP:Full MV:Fresh >
w
A Dusty Field
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
A crow has arrived from the east.
A sul'dam leads *Elodie* north.
*Elodie* leaves north riding a gray palfrey.

* R HP:Healthy SP:Full MV:Fresh >

A sul'dam has arrived from the north, leading *Elodie*.
*Elodie* has arrived from the north, riding a gray palfrey.

* R HP:Healthy SP:Full MV:Fresh >

*Elodie* struggles to barrel down on you, a dark blue tasseled spear aimed at your chest. <--- Ok, have to remember this

n
* R HP:Healthy SP:Full MV:Fresh >
Path Between the Hedges
[ obvious exits: N S ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Full MV:Fresh >
z
channel 'flame strike' h.elodie
Nobody here by that name.

* R HP:Healthy SP:Full MV:Fresh >
z
channel 'flame strike' h.elodie
Nobody here by that name.

* R HP:Healthy SP:Full MV:Fresh >
s
z
channel 'flame strike' h.elodie
A Dusty Field
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow is here flying around.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.

* R HP:Healthy SP:Full MV:Fresh > You begin to weave the appropriate flows...
A sul'dam leads *Elodie* north.
*Elodie* leaves north riding a gray palfrey.
A crow leaves north. ^^

-
n
=+
j
k elodie
*Cancelled.
Path Between the Hedges
[ obvious exits: N S ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

z
channel 'flame strike' h.elodie
* R HP:Healthy SP:Full MV:Fresh >
They aren't here.
A sul'dam has arrived from the north, leading *Elodie*.
*Elodie* has arrived from the north, riding a gray palfrey.
A crow has arrived from the north.

* R HP:Healthy SP:Full MV:Fresh > You begin to weave the appropriate flows...
*Elodie* struggles to barrel down on you, a dark blue tasseled spear aimed at your chest. <--- Reader, I did not remember


-=
+*
*+
Suddenly *Elodie* charges you with a dark blue tasseled spear!
Ouch! That Really did HURT!

Eldrenia chats 'thats why i am asking my apprentice to stand by for heals...'

=
Ok.
Streaks of fire flow from your hands, burning *Elodie*. <--- But we weave through it!

* R HP:Battered SP:Strong MV:Fresh - Elodie: Hurt >
z
channel 'flame strike' h.elodie
You begin to weave the appropriate flows...


-=
You sense *Elodie* is channeling saidar.

+
*
*+
=
Ok.
Streaks of fire flow from your hands, burning *Elodie*.
You sense *Elodie* is channeling saidar.

* R HP:Battered SP:Strong MV:Fresh - Elodie: Wounded >
i
channel 'ice spikes' h.elodie <--- Went for the long weave thinking she was off balance, but she recovered

You sense *Elodie* is channeling saidar.

* R HP:Battered SP:Strong MV:Fresh - Elodie: Wounded > You begin to weave the
appropriate flows...


f
-=
Cancelled.
You panic and attempt to flee!


You flee head over heels.
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh >
n

A sul'dam has arrived from the south, leading *Elodie*.
*Elodie* has arrived from the south, riding a gray palfrey.
A crow has arrived from the south.

* R HP:Battered SP:Strong MV:Fresh > Upon a Hill Overlooking Four Kings
[ obvious exits: E S ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh >
y
[channel 'earthquake']
You begin to weave the appropriate flows...


-
A sul'dam has arrived from the south, leading *Elodie*.
*Elodie* has arrived from the south, riding a gray palfrey.
A crow has arrived from the south.

=
*Elodie* tries to strike you, but you deflect the blow.

+
You sense *Elodie* is channeling saidar.

*
*+

Ok.
The earth trembles and shivers beneath your feet..! <--- Old habits. I should just not practice this weave
A crow vibrates and is knocked about.
Not tired of this yet?
The vibrations are so incredible, a crow is shaken into little pieces.
A crow is dead! R.I.P.
Your blood freezes as you hear a crow's death cry.
A crow stops following Elodie and its sul'dam.
A gray palfrey vibrates and is knocked about.
A gray palfrey vibrates and is knocked about.
*Elodie* vibrates and is knocked about.
*Elodie* vibrates and is knocked about.
Someone vibrates and is knocked about.
Someone vibrates and is knocked about.

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Fresh - Elodie: Wounded >
You begin to weave the appropriate flows...


-=
*Elodie* panics, and attempts to flee!

+
*
A sul'dam leads *Elodie* east.
*Elodie* leaves east riding a gray palfrey.

*+
=
Your target is no longer here!

* R HP:Battered SP:Strong MV:Fresh >
e
z
channel 'flame strike' h.elodie
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > Nobody here by that name.

* R HP:Battered SP:Strong MV:Fresh >

Shinobi chats 'does she need healed?'

* R HP:Battered SP:Strong MV:Fresh >

A sul'dam has arrived from the south, leading *Elodie*.
*Elodie* has arrived from the south, riding a gray palfrey.

e
* R HP:Battered SP:Strong MV:Fresh >
*Elodie* struggles to barrel down on you, a dark blue tasseled spear aimed at your chest.

* R HP:Battered SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh >
Tic in 7 seconds!
y
[channel 'earthquake']
You begin to weave the appropriate flows...


-=
+
A sul'dam has arrived from the west, leading *Elodie*.
*Elodie* has arrived from the west, riding a gray palfrey.

*
You sense *Elodie* is channeling saidar.

y
Cancelled.
[channel 'earthquake']
You begin to weave the appropriate flows...


w
-Cancelled.
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh >
y
[channel 'earthquake']
You begin to weave the appropriate flows...


A sul'dam has arrived from the east, leading *Elodie*.
*Elodie* has arrived from the east, riding a gray palfrey.

-
=
You sense *Elodie* is channeling saidar.

+
*
*+
Ok.
The earth trembles and shivers beneath your feet..!
A gray palfrey vibrates and is knocked about.
A gray palfrey vibrates and is knocked about.
*Elodie* vibrates and is knocked about.
*Elodie* vibrates and is knocked about.

* R HP:Battered SP:Strong MV:Fresh - a gray palfrey: Wounded >
z
channel 'flame strike' h.elodie
You begin to weave the appropriate flows...
You sense *Elodie* is channeling saidar.


-
You swiftly dodge a gray palfrey's attempt to hit you.

=
*Elodie* panics, and attempts to flee!

+
A sul'dam leads *Elodie* south.
*Elodie* leaves south riding a gray palfrey.

*
*+
s
=
Your target is no longer here!

j
k elodie
* R HP:Battered SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
A long-eared rabbit is here, looking quite sick.
A sul'dam leads *Elodie* west.
*Elodie* leaves west riding a gray palfrey.

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Fresh >
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > Nobody here by that name.

w
* R HP:Battered SP:Strong MV:Fresh >
z
channel 'flame strike' h.elodie
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
*Elodie* struggles to barrel down on you, a dark blue tasseled spear aimed at your chest.

* R HP:Battered SP:Strong MV:Fresh > You begin to weave the appropriate
flows...


-=
j
k elodie
+*
z
channel 'flame strike' h.elodie
Cancelled.
You try to strike *Elodie*, but she deflects the blow.

* R HP:Battered SP:Strong MV:Fresh - Elodie: Battered > You begin to weave the
appropriate flows...


-
*Elodie* tries to strike you, but you parry successfully.

=
Eldrenia chats 'on me. i wouldnt ask her to do anything to it'

+
*
*Elodie* panics, and attempts to flee!

*
A sul'dam leads *Elodie* east.
*Elodie* leaves east riding a gray palfrey.

+
=
Your target is no longer here!

e
* R HP:Battered SP:Strong MV:Fresh >
The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
A long-eared rabbit is here, looking quite sick.

j
k elodie
z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Fresh >
A sul'dam leads *Elodie* north.
*Elodie* leaves north riding a gray palfrey.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > Nobody here by that name.

* R HP:Battered SP:Strong MV:Fresh >
n
j
k elodie
z
channel 'flame strike' h.elodie
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
A sul'dam leads *Elodie* west.
*Elodie* leaves west riding a gray palfrey.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > Nobody here by that name.

* R HP:Battered SP:Strong MV:Fresh >
w
j
k elodie
Upon a Hill Overlooking Four Kings
[ obvious exits: E S ]
Zone: Four Kings
The corpse of a crow is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Fresh >
You try to strike *Elodie*, but she parries successfully.

* R HP:Battered SP:Strong MV:Fresh - Elodie: Battered > You begin to weave the
appropriate flows...
*Elodie* gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
A warhorse vibrates and is knocked about.
A warhorse vibrates and is knocked about.
You vibrate and are knocked about.
Someone vibrates and is knocked about.
Someone vibrates and is knocked about.


Elodie swiftly dodges a warhorse's attempt to hit her.
*Elodie* tries to strike you, but you deflect the blow.
Ouch! You couldn't maintain the flows.

* R HP:Battered SP:Strong MV:Fresh - Elodie: Battered >

You sense *Elodie* is channeling saidar.

* R HP:Battered SP:Strong MV:Fresh - Elodie: Battered >
f
You panic and attempt to flee!


You flee head over heels.
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh >
e
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

e
e
* R HP:Battered SP:Strong MV:Fresh >
The Caemlyn Road
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

score
* R HP:Battered SP:Strong MV:Fresh >
You have 96(280) hit, 102(163) saidar and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Battered SP:Strong MV:Fresh >
e
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you. <--- Playing way too risk averse here. No reason to sit at patty, but I wanted to regen a bit and was hoping she'd be too aggressive
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

Some sitting then happened...

* R HP:Battered SP:Strong MV:Fresh >
A sul'dam has arrived from the west, leading *Elodie*.
*Elodie* has arrived from the west, riding a gray palfrey.

* R HP:Battered SP:Strong MV:Fresh >

You sense *Elodie* is channeling saidar.

* R HP:Battered SP:Strong MV:Fresh >
w

A gray palfrey seems too exhausted to obey *Elodie*'s commands.

* R HP:Battered SP:Strong MV:Fresh >
A cavalry officer tries to lance Elodie, but she parries successfully.
A cavalry officer bellows 'The Seanchan Elodie has been spotted!'
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh >
em
e
[embrace ]
You feel the flows of saidar coursing through your body.

j
k elodie
* R HP:Battered SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
*Elodie* is here, fighting a cavalry officer leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.
A cavalry soldier is here, fighting Elodie, riding a roan charger.
A cavalry soldier is here, fighting Elodie, riding a roan charger.
A cavalry soldier is here, fighting Elodie, riding a roan charger.
A cavalry soldier is here, fighting Elodie, riding a roan charger.
A cavalry officer is here, fighting Elodie, riding a warhorse.

* R HP:Battered SP:Strong MV:Fresh > You try to strike *Elodie*, but she parries successfully.

i
channel 'ice spikes' h.elodie <--- Try for a long weave
* R HP:Battered SP:Strong MV:Fresh - a cavalry officer: Healthy - Elodie: Wounded >
You begin to weave the appropriate flows...

Tic in 7 seconds!

*Elodie* panics, and attempts to flee!

-
=+
*
A cavalry soldier draws a falchion from a sword sheath with a flash of steel.
A cavalry soldier wields a falchion in a two-handed grip.
Elodie swiftly dodges a cavalry soldier's attempt to slash her.
A cavalry soldier draws a falchion from a sword sheath with a flash of steel.
A cavalry soldier wields a falchion in a two-handed grip.
Elodie swiftly dodges a cavalry soldier's attempt to slash her.
A cavalry soldier draws a falchion from a sword sheath with a flash of steel.
A cavalry soldier wields a falchion in a two-handed grip.
A cavalry soldier slashes Elodie's body very hard.
A cavalry soldier draws a falchion from a sword sheath with a flash of steel.
A cavalry soldier wields a falchion in a two-handed grip.
Elodie swiftly dodges a cavalry soldier's attempt to slash her.
*Elodie* tickles a cavalry officer's body with her strike.
A cavalry officer tries to lance Elodie, but she parries successfully.

*
+
*Elodie* panics, and attempts to flee!

=
- -
A sul'dam leads *Elodie* east.
*Elodie* leaves east. >>

=
Your target is no longer here!

* R HP:Battered SP:Strong MV:Fresh >
e
j
k elodie
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.
A sul'dam leads *Elodie* east.
*Elodie* leaves east. >>

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Fresh >
e
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > Nobody here by that name.

j
k elodie
z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > Nobody here by that name.
Loose boards rattle in the bridge to the east.
Loose boards rattle in the bridge to the east.
A sul'dam has arrived from the east, leading *Elodie*.
*Elodie* has arrived from the east.

e
* R HP:Battered SP:Strong MV:Fresh >
Bridge on the River Cary at Carysford
[ obvious exits: E W D ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh >
w
Loose boards squeak and rattle underfoot.
Loose boards squeak and rattle underfoot.
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.
A sul'dam leads *Elodie* east.
*Elodie* leaves east. >>

j
k elodie
z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Fresh >
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > Nobody here by that name.

e
* R HP:Battered SP:Strong MV:Fresh >
j
k elodie
Bridge on the River Cary at Carysford
[ obvious exits: E W D ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.
Loose boards squeak and rattle underfoot.
Loose boards squeak and rattle underfoot.
A sul'dam leads *Elodie* west.
*Elodie* leaves west. <<

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Fresh >
Loose boards squeak and rattle underfoot.
They aren't here.

* R HP:Battered SP:Strong MV:Fresh > Nobody here by that name.

w
* R HP:Battered SP:Strong MV:Fresh >
j
k elodie
Loose boards squeak and rattle underfoot.
Loose boards squeak and rattle underfoot.
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.
A sul'dam leads *Elodie* west.
*Elodie* leaves west. <<

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Fresh > They aren't here.

* R HP:Battered SP:Strong MV:Fresh > Nobody here by that name.

* R HP:Battered SP:Strong MV:Fresh >
w
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.

j
k elodie
z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Fresh >
You sense *Elodie* is channeling saidar.

* R HP:Battered SP:Strong MV:Fresh > You try to strike *Elodie*, but she deflects the blow.

* R HP:Battered SP:Strong MV:Fresh - Elodie: Wounded > You begin to weave the
appropriate flows...


-=
+
*
*+
=
Ok.
Streaks of fire flow from your hands, burning *Elodie*.

* R HP:Battered SP:Strong MV:Fresh - Elodie: Battered >
z
channel 'flame strike' h.elodie
You begin to weave the appropriate flows...


*Elodie* panics, and attempts to flee!
Geoff has arrived from the west, riding a warhorse. <--- I'll defend Andor for you!
A warhorse has arrived from the west.
A chicken has arrived from the west.

-
Geoff leaves east riding a warhorse.
A warhorse leaves east. >>
A chicken leaves east. >>

=
A sul'dam leads *Elodie* south.
*Elodie* leaves south. vv

+*
*+
=
Your target is no longer here!

* R HP:Battered SP:Strong MV:Fresh >
s
j
k elodie
Hedges Bordering the Road
[ obvious exits: N E ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sul'dam has arrived from the east, leading *Elodie*.
*Elodie* has arrived from the east.

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Fresh > You try to strike *Elodie*, but she parries successfully.
You sense *Elodie* is channeling saidar.

* R HP:Battered SP:Strong MV:Fresh - Elodie: Battered >
You begin to weave the appropriate flows...

-
=+
*

*Elodie* panics, and attempts to flee! <--- She interrupts her own weave here

*
+=
Ok.
Streaks of fire flow from your hands, burning *Elodie*.
A sul'dam leads *Elodie* north.
*Elodie* leaves north. ^^

* R HP:Battered SP:Good MV:Fresh >
n
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.

j
k elodie
z
channel 'flame strike' h.elodie
* R HP:Battered SP:Good MV:Fresh >
You try to strike *Elodie*, but she parries successfully.

* R HP:Battered SP:Good MV:Fresh - Elodie: Beaten > You begin to weave the
appropriate flows...


-
*Elodie* gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
A warhorse vibrates and is knocked about.
A warhorse vibrates and is knocked about.
You vibrate and are knocked about.

=
Ouch! You couldn't maintain the flows. <--- Oof, quake fight time

* R HP:Beaten SP:Good MV:Fresh - Elodie: Beaten >
You sense *Elodie* is channeling saidar.

* R HP:Beaten SP:Good MV:Fresh - Elodie: Beaten >
f
You panic and attempt to flee!


You flee head over heels.
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Good MV:Fresh >

The earth trembles and shivers beneath your feet..!

* R HP:Beaten SP:Good MV:Fresh >
w
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.
A sul'dam leads *Elodie* west.
*Elodie* leaves west. <<

j
k elodie
z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Good MV:Fresh >
They aren't here.

* R HP:Beaten SP:Good MV:Fresh > Nobody here by that name.

w
* R HP:Beaten SP:Good MV:Fresh >
j
k elodie
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.
A gray palfrey prances skittishly nearby.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Good MV:Fresh > You try to strike *Elodie*, but she parries successfully.

* R HP:Beaten SP:Good MV:Fresh - Elodie: Beaten >
You begin to weave the appropriate flows...


*Elodie* tries to strike you, but you deflect the blow.
A cavalry soldier joins your fight!
A cavalry soldier joins a cavalry soldier's fight!
A cavalry soldier joins a cavalry soldier's fight!
A cavalry soldier joins a cavalry soldier's fight!
A cavalry officer says 'You Elodie!!! You will die before your time!! '

-
=
*Elodie* panics, and attempts to flee!

+
*
*
A sul'dam leads *Elodie* west.
*Elodie* leaves west. <<

+
=
Your target is no longer here!

* R HP:Beaten SP:Good MV:Fresh >
w
j
k elodie
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.
A sul'dam leads *Elodie* west.
*Elodie* leaves west. <<

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Good MV:Fresh > They aren't here.

* R HP:Beaten SP:Good MV:Fresh > Nobody here by that name.

w
* R HP:Beaten SP:Good MV:Fresh >
j
k elodie
The Caemlyn Road
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Good MV:Fresh > They aren't here.

* R HP:Beaten SP:Good MV:Fresh >
Nobody here by that name.

w
* R HP:Beaten SP:Good MV:Fresh >
j
k elodie
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Good MV:Fresh >
They aren't here.

w
* R HP:Beaten SP:Good MV:Fresh >
Nobody here by that name.

j
k elodie
* R HP:Battered SP:Good MV:Fresh > The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Good MV:Fresh >
You try to strike *Elodie*, but she deflects the blow.

* R HP:Battered SP:Good MV:Fresh - Elodie: Battered > You begin to weave the
appropriate flows...


-=
+
*Elodie* gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
A warhorse vibrates and is knocked about.
A warhorse vibrates and is knocked about.
You vibrate and are knocked about. <--- I forgot we were in a quake fight
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


You flee head over heels.
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Good MV:Fresh >
e
The Caemlyn Road
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Good MV:Fresh >
cw 40
change wimpy 40
You will now flee if you go below 40 hit points.

* R HP:Beaten SP:Good MV:Fresh >
w
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.

* R HP:Beaten SP:Good MV:Fresh >

You sense *Elodie* is channeling saidar.

* R HP:Beaten SP:Good MV:Fresh >
You sense *Elodie* is channeling saidar.

w
* R HP:Beaten SP:Good MV:Fresh >
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Good MV:Fresh >

A sul'dam has arrived from the east, leading *Elodie*.
*Elodie* has arrived from the east.

s
* R HP:Beaten SP:Good MV:Fresh >
You sense *Elodie* is channeling saidar.

* R HP:Beaten SP:Good MV:Fresh > The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Good MV:Fresh >
rel
Ok.

w
* R HP:Beaten SP:Good MV:Fresh >
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Good MV:Fresh >
score
You have 51(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Beaten SP:Good MV:Fresh >

A sul'dam has arrived from the north, leading *Elodie*.
*Elodie* has arrived from the north.

* R HP:Beaten SP:Good MV:Fresh >
You sense *Elodie* is channeling saidar.

n
* R HP:Beaten SP:Good MV:Fresh >
Upon a Hill Overlooking Four Kings
[ obvious exits: E S ]
Zone: Four Kings
The corpse of a crow is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.

* R HP:Beaten SP:Good MV:Fresh >
e
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Good MV:Fresh >
e
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Good MV:Fresh >
score
You have 51(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Beaten SP:Good MV:Fresh >
e
The Caemlyn Road
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Good MV:Fresh >
e
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Good MV:Fresh >
e
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

* R HP:Beaten SP:Good MV:Fresh >
Tic in 7 seconds!
score
You have 51(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Beaten SP:Good MV:Fresh >
score
You have 51(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Beaten SP:Good MV:Fresh >
score
You have 61(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Beaten SP:Strong MV:Fresh >
em
w
[embrace ]
You feel the flows of saidar coursing through your body.

w
* R HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh >
The Caemlyn Road
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Beaten SP:Strong MV:Fresh >
w
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh >
s
z
channel 'flame strike' h.elodie
The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.

* R HP:Beaten SP:Strong MV:Fresh > You begin to weave the appropriate flows...


A sul'dam leads *Elodie* north.
*Elodie* leaves north. ^^

-
=+
n
*
j
k elodie
Cancelled.
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.
A sul'dam leads *Elodie* west.
*Elodie* leaves west. <<

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Strong MV:Fresh >
They aren't here.

* R HP:Beaten SP:Strong MV:Fresh > Nobody here by that name.

w
* R HP:Beaten SP:Strong MV:Fresh >
Upon a Hill Overlooking Four Kings
[ obvious exits: E S ]
Zone: Four Kings
The corpse of a crow is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.
A long-eared rabbit is here, looking quite sick.
A sul'dam leads *Elodie* east.
*Elodie* leaves east. >>

j
k elodie
z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Strong MV:Fresh >
They aren't here.

* R HP:Beaten SP:Strong MV:Fresh > Nobody here by that name.

* R HP:Beaten SP:Strong MV:Fresh >

A sul'dam has arrived from the east, leading *Elodie*.
*Elodie* has arrived from the east.

* R HP:Beaten SP:Strong MV:Fresh >
*Elodie* tries to strike you, but you deflect the blow.

* R HP:Beaten SP:Strong MV:Fresh - Elodie: Battered >
You sense *Elodie* is channeling saidar.

* R HP:Beaten SP:Strong MV:Fresh - Elodie: Battered >
f
You panic and attempt to flee!


You try to strike *Elodie*, but she deflects the blow.
You flee head over heels.
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh >
z
channel 'flame strike' h.elodie
Nobody here by that name.

* R HP:Beaten SP:Strong MV:Fresh >
n
j
k elodie
Upon a Hill Overlooking Four Kings
[ obvious exits: E S ]
Zone: Four Kings
The corpse of a crow is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.
A long-eared rabbit is here, looking quite sick.
A sul'dam leads *Elodie* east.
*Elodie* leaves east. >>

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Strong MV:Fresh > They aren't here.

* R HP:Beaten SP:Strong MV:Fresh > Nobody here by that name.

* R HP:Beaten SP:Strong MV:Fresh >
e
j
k elodie
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Strong MV:Fresh >
You try to strike *Elodie*, but she parries successfully.

* R HP:Beaten SP:Strong MV:Fresh - Elodie: Battered > You begin to weave the
appropriate flows...


-=
+
*Elodie* panics, and attempts to flee!

*

A sul'dam leads *Elodie* south.
*Elodie* leaves south. vv

*
+=
Your target is no longer here!

s
* R HP:Beaten SP:Strong MV:Fresh >
z
channel 'flame strike' h.elodie
The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.

* R HP:Beaten SP:Strong MV:Fresh > You begin to weave the appropriate flows...


*Elodie* gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
A warhorse vibrates and is knocked about.
A warhorse vibrates and is knocked about.
You vibrate and are knocked about.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


You flee head over heels.
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical SP:Strong MV:Fresh >
e
e
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Critical SP:Strong MV:Fresh >
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical SP:Strong MV:Fresh >
score
e
You have 35(280) hit, 98(163) saidar and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Critical SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

* R HP:Critical SP:Strong MV:Fresh >
cw 34
change wimpy 34
You will now flee if you go below 34 hit points.

* R HP:Critical SP:Strong MV:Fresh >
j
k elodie
j
k elodie
They aren't here.

* R HP:Critical SP:Strong MV:Fresh > They aren't here.

score
* R HP:Critical SP:Strong MV:Fresh >
You have 35(280) hit, 98(163) saidar and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

em
* R HP:Critical SP:Strong MV:Fresh >
[embrace ]
You are already in touch with saidar, can't you feel it?

* R HP:Critical SP:Strong MV:Fresh >
wvd aloisa
[channel 'warding vs damage']
You begin to weave the appropriate flows...


-=
+*
*+
=-
-
=+
*
*+
=-
-
=+
*
Ok.
A carefully woven flow of Earth, Air, and Water forms an aura about your body!

* R HP:Beaten SP:Good MV:Fresh >
rel
Ok.

l
* R HP:Beaten SP:Good MV:Fresh >
The Caemlyn Road
Traveling to the east and west, this wide road is scarred by the ruts from
the wheels of freight carts and wagon trains. Somewhere off to the east, the
towering city of Caemlyn stands, as it has for many years; less distant, to the
west, Four Kings marks one of the few centers of population in this area.
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

* R HP:Beaten SP:Good MV:Fresh >
score
You have 45(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

score
* R HP:Beaten SP:Good MV:Fresh >
You have 45(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.
A sul'dam has arrived from the west, leading *Elodie*.
*Elodie* has arrived from the west.

* R HP:Beaten SP:Good MV:Fresh >
j
k elodie
A cavalry officer says 'You Elodie!!! You will die before your time!! '
A cavalry officer tries to lance Elodie, but she deflects the blow.
You try to strike *Elodie*, but she dodges the attack.

* R HP:Beaten SP:Good MV:Fresh - a cavalry officer: Scratched - Elodie: Battered >
f
You panic and attempt to flee!


*Elodie* panics, and attempts to flee!


You flee head over heels.
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

em
* R HP:Beaten SP:Good MV:Fresh >
[embrace ]
You feel the flows of saidar coursing through your body.

* R HP:Beaten SP:Good MV:Fresh >
e
j
k elodie
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

I grab some HPs, then the mud freezes for a moment

Elodie tells you 'lag?'

e
* R HP:Beaten SP:Strong MV:Fresh >
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

* R HP:Beaten SP:Strong MV:Fresh >

A sul'dam has arrived from the east, leading *Elodie*.
*Elodie* has arrived from the east.

tell elodie yeah froze a sec
* R HP:Beaten SP:Strong MV:Fresh >
*Elodie* starts riding a gray palfrey.

* R HP:Beaten SP:Strong MV:Fresh > You tell Elodie 'yeah froze a sec'
A sul'dam leads *Elodie* west.
*Elodie* leaves west riding a gray palfrey.

e
* R HP:Beaten SP:Strong MV:Fresh >
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Beaten SP:Strong MV:Fresh >
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

j
k elodie
* R HP:Beaten SP:Strong MV:Fresh >
They aren't here.

w
* R HP:Beaten SP:Strong MV:Fresh >
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
k elodie
z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Strong MV:Fresh >
They aren't here.

* R HP:Beaten SP:Strong MV:Fresh > Nobody here by that name.
Elodie tells you 'nod'

w
* R HP:Beaten SP:Strong MV:Fresh >
The Caemlyn Road
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh >
w
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh >
w
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
k elodie
* R HP:Beaten SP:Strong MV:Fresh > They aren't here.

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Strong MV:Fresh >
w
Nobody here by that name.

* R HP:Beaten SP:Strong MV:Fresh > Upon a Hill Overlooking Four Kings
[ obvious exits: E S ]
Zone: Four Kings
The corpse of a crow is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.

j
k elodie
z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Strong MV:Fresh >
They aren't here.

* R HP:Beaten SP:Strong MV:Fresh > Nobody here by that name.

s
* R HP:Beaten SP:Strong MV:Fresh >
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
k elodie
z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Strong MV:Fresh >
They aren't here.

* R HP:Beaten SP:Strong MV:Fresh > Nobody here by that name.

e
* R HP:Beaten SP:Strong MV:Fresh >
The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh >
w
s
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

s
* R HP:Beaten SP:Strong MV:Fresh > Path Between the Hedges
[ obvious exits: N S ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow is here flying around.

* R HP:Beaten SP:Strong MV:Fresh >
A Dusty Field
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the north.

e
* R HP:Beaten SP:Strong MV:Fresh >
Decaying Rubble
[ obvious exits: W ]
Zone: Four Kings
A gilt inlaid key has been left here.
A large iron key has been cast aside.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A short man stands here, nervously eyeing everything in sight.
A crow has arrived from the west.

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Strong MV:Fresh >
Nobody here by that name.

* R HP:Beaten SP:Strong MV:Fresh >
rel
Ok.

where
* R HP:Beaten SP:Strong MV:Fresh >
Players in your Zone
--------------------
Aloisa - Decaying Rubble

score
* R HP:Beaten SP:Strong MV:Fresh >
You have 56(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Beaten SP:Strong MV:Fresh >
l
Decaying Rubble
These ruins are all that remain of a building that stood here long ago; all that
is left is an outline of the foundation formed by the remaining stones, and the
piles of collapsed rubble that lie strewn about. The cause of the destruction
of this building, be it through fire, elements, or neglect, cannot be told by
looking at this debris.
[ obvious exits: W ]
Zone: Four Kings
A gilt inlaid key has been left here.
A large iron key has been cast aside.
A crow is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A short man stands here, nervously eyeing everything in sight.

* R HP:Beaten SP:Strong MV:Fresh >
w
A Dusty Field
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the east.

* R HP:Beaten SP:Strong MV:Fresh >
e
Decaying Rubble
[ obvious exits: W ]
Zone: Four Kings
A gilt inlaid key has been left here.
A large iron key has been cast aside.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A short man stands here, nervously eyeing everything in sight.
A crow has arrived from the west.

* R HP:Beaten SP:Strong MV:Fresh >
score
You have 66(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Beaten SP:Strong MV:Fresh >
score
l
You have 66(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Beaten SP:Strong MV:Fresh > Decaying Rubble
These ruins are all that remain of a building that stood here long ago; all that
is left is an outline of the foundation formed by the remaining stones, and the
piles of collapsed rubble that lie strewn about. The cause of the destruction
of this building, be it through fire, elements, or neglect, cannot be told by
looking at this debris.
[ obvious exits: W ]
Zone: Four Kings
A gilt inlaid key has been left here.
A large iron key has been cast aside.
A crow is here flying around.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A short man stands here, nervously eyeing everything in sight.

* R HP:Beaten SP:Strong MV:Fresh >
rest
You sit down and rest your tired bones.

* R HP:Beaten SP:Strong MV:Fresh >
Tic in 7 seconds!
score
You have 66(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are resting.

* R HP:Beaten SP:Strong MV:Fresh >
score
You have 66(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are resting.

* R HP:Beaten SP:Strong MV:Fresh >
score
You have 66(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are resting.

* R HP:Beaten SP:Strong MV:Fresh >
score
You have 66(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are resting.

st
* R HP:Beaten SP:Strong MV:Fresh >
w
You stop resting, and stand up.

* R HP:Beaten SP:Strong MV:Fresh > A Dusty Field
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the east.

* R HP:Beaten SP:Strong MV:Fresh >
where
Players in your Zone
--------------------
Aloisa - A Dusty Field

score
* R HP:Beaten SP:Strong MV:Fresh >
You have 66(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Beaten SP:Strong MV:Fresh >
n
Path Between the Hedges
[ obvious exits: N S ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the south.

* R HP:Beaten SP:Strong MV:Fresh >
n
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
A crow has arrived from the south.

* R HP:Beaten SP:Strong MV:Fresh >
A sul'dam leads *Elodie* south.
*Elodie* leaves south riding a gray palfrey.

where
* R HP:Beaten SP:Strong MV:Fresh >
Players in your Zone
--------------------
Aloisa - The Caemlyn Road Above Four Kings

n
* R HP:Beaten SP:Strong MV:Fresh >
Upon a Hill Overlooking Four Kings
[ obvious exits: E S ]
Zone: Four Kings
The corpse of a crow is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A crow has arrived from the south.

* R HP:Beaten SP:Strong MV:Fresh >
e
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the west.

* R HP:Beaten SP:Strong MV:Fresh >
The day has begun.
Tic length updated to: 71.394 seconds.

* R HP:Beaten SP:Strong MV:Fresh >
e
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the west.

* R HP:Beaten SP:Strong MV:Fresh >
score
You have 77(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

e
* R HP:Beaten SP:Strong MV:Fresh >
The Caemlyn Road
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the west.

* R HP:Beaten SP:Strong MV:Fresh >
e
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh >
e
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.
A crow has arrived from the west.

* R HP:Beaten SP:Strong MV:Fresh >
stat
You are a 176 year old female human channeler.
Your height is 4 feet, 8 inches, and you weigh 90.0 lbs.
You are carrying 0.0 lbs and wearing 19.7 lbs, peanuts.
Your base abilities are: Str:16 Int:17 Wil:19 Dex:18 Con:14.
Offensive bonus: 128, Dodging bonus: 142, Parrying bonus: 182
Your mood is: Wimpy. You will flee below: 34 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- WARDING VS DMG
- ARMOR
- NO QUIT

em
* R HP:Beaten SP:Strong MV:Fresh >
[embrace ]
You feel the flows of saidar coursing through your body.

w
w
* R HP:Beaten SP:Strong MV:Fresh >
w
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the east.

* R HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the east.

* R HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the east.

* R HP:Beaten SP:Strong MV:Fresh >
w
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the east.

* R HP:Beaten SP:Strong MV:Fresh >
s
w
The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the north.

s
* R HP:Beaten SP:Strong MV:Fresh > The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the east.

* R HP:Beaten SP:Strong MV:Fresh > Path Between the Hedges
[ obvious exits: N S ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
k elodie
* R HP:Beaten SP:Strong MV:Fresh >
They aren't here.

s
* R HP:Beaten SP:Strong MV:Fresh >
A Dusty Field
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the north.

j
k elodie
* R HP:Beaten SP:Strong MV:Fresh >
e
They aren't here.

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Strong MV:Fresh > Decaying Rubble
[ obvious exits: W ]
Zone: Four Kings
A gilt inlaid key has been left here.
A large iron key has been cast aside.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
A short man stands here, nervously eyeing everything in sight.
A crow has arrived from the west.

* R HP:Beaten SP:Strong MV:Fresh > You begin to weave the appropriate flows...


-=
+
A sul'dam leads *Elodie* west.
*Elodie* leaves west riding a gray palfrey.

*
*+
w
=
Your target is no longer here!

j
k elodie
* R HP:Beaten SP:Strong MV:Fresh >
A Dusty Field
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the east.

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Strong MV:Fresh > They aren't here.

* R HP:Beaten SP:Strong MV:Fresh > Nobody here by that name.
A sul'dam has arrived from the north, leading *Elodie*.
*Elodie* has arrived from the north, riding a gray palfrey.

* R HP:Beaten SP:Strong MV:Fresh >
n

You sense *Elodie* is channeling saidar.

* R HP:Beaten SP:Strong MV:Fresh > Path Between the Hedges
[ obvious exits: N S ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A crow has arrived from the south.

* R HP:Beaten SP:Strong MV:Fresh >
y
[channel 'earthquake']
You begin to weave the appropriate flows...


-=
y
+*
Cancelled.
[channel 'earthquake']
You begin to weave the appropriate flows...


-=
+*
y
*Cancelled.
[channel 'earthquake']
You begin to weave the appropriate flows...
A sul'dam has arrived from the south, leading *Elodie*.
*Elodie* has arrived from the south, riding a gray palfrey.


-
You sense *Elodie* is channeling saidar.

=
+
*
*+

Ok.
The earth trembles and shivers beneath your feet..!
A gray palfrey vibrates and is knocked about.
A gray palfrey vibrates and is knocked about.
*Elodie* vibrates and is knocked about.
*Elodie* vibrates and is knocked about.
A crow vibrates and is knocked about.
A crow stops following you.
Not tired of this yet?
The vibrations are so incredible, a crow is shaken into little pieces.
A crow is dead! R.I.P.
Your blood freezes as you hear a crow's death cry.

* R HP:Beaten SP:Strong MV:Fresh - a gray palfrey: Wounded >
z
channel 'flame strike' h.elodie
*Elodie* tries to strike you, but you parry successfully.
You strike a gray palfrey's right leg very hard.
A gray palfrey tries to hit you, but you dodge the attack.
You begin to weave the appropriate flows...


-=
*Elodie* panics, and attempts to flee!

+
*
A sul'dam leads *Elodie* south.
*Elodie* leaves south riding a gray palfrey.

*+
=
Your target is no longer here!

* R HP:Beaten SP:Strong MV:Fresh >
s
j
k elodie
A Dusty Field
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Strong MV:Fresh > You try to strike *Elodie*, but she deflects the blow.

* R HP:Beaten SP:Strong MV:Fresh - Elodie: Battered > You begin to weave the
appropriate flows...


-=
+
*Elodie* gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
A warhorse vibrates and is knocked about.
A warhorse vibrates and is knocked about.
You vibrate and are knocked about.

*
Ouch! You couldn't maintain the flows.

* R HP:Beaten SP:Strong MV:Fresh - Elodie: Battered >

You sense *Elodie* is channeling saidar.

f
* R HP:Beaten SP:Strong MV:Fresh - Elodie: Battered >
A warhorse tries to hit Elodie, but she dodges the attack.
You try to strike *Elodie*, but she parries successfully.
You panic and attempt to flee!


You flee head over heels.
At the Well Behind the Inn
[ obvious exits: E W ]
Zone: Four Kings
Door west: Door
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Fresh >
dism
You stop riding him.

ll
w
* HP:Beaten SP:Strong MV:Fresh >
[lead horse]
You start leading him.
A warhorse starts following you.

* HP:Beaten SP:Strong MV:Fresh >
Kitchen of the Dancing Cartman Inn
[ obvious exits: N E D ]
Zone: Four Kings
Door east: Door
A warhorse has arrived from the east.

* HP:Beaten SP:Strong MV:Full >
n
Common Room of the Dancing Cartman
[ obvious exits: N E S U ]
Zone: Four Kings
Door east: BoundDoor
A man stands with his back to the wall, gold tooth glinting.
Jak, the innkeeper's guard, is keeping an eye on things here.
Strom, the innkeeper's guard, is watching out for trouble here.
Saml Hake, the innkeeper of the Dancing Cartman, is here.
A warhorse has arrived from the south.

* HP:Beaten SP:Strong MV:Full >
score
You have 67(280) hit, 96(163) saidar and 145(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* HP:Beaten SP:Strong MV:Full >

The broker whispers to you, 'Ask me about items of value, there may be a few things I'm looking
for.'
I grab a tic and throw wvd on

* HP:Beaten SP:Strong MV:Fresh >
wvd aloisa
[channel 'warding vs damage']
You begin to weave the appropriate flows...


-=
+*
*+
=-
-
=+
*
*+
=
-
-=
+*
Ok.
A carefully woven flow of Earth, Air, and Water forms an aura about your body!

* HP:Beaten SP:Strong MV:Fresh >
rel
Ok.

* HP:Beaten SP:Strong MV:Fresh >
n
r
A Dusty Road Through Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse has arrived from the south.

e
e
* HP:Beaten SP:Strong MV:Full > [ride horse]
A warhorse stops following you.
You start riding him.

* R HP:Beaten SP:Strong MV:Full > The Outskirts of Four Kings
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Full > The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

where
* R HP:Beaten SP:Strong MV:Full >
Players in your Zone
--------------------
Aloisa - The Caemlyn Road Above Four Kings
Penzei - Junction of the Caemlyn and Lugard Roads

* R HP:Beaten SP:Strong MV:Full >
s
s

A sul'dam has arrived from the east, leading *Elodie*.
*Elodie* has arrived from the east, riding a gray palfrey.

* R HP:Beaten SP:Strong MV:Full > Path Between the Hedges
[ obvious exits: N S ]
Zone: Four Kings
The corpse of a crow is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Full > A Dusty Field
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Full >
em
[embrace ]
You feel the flows of saidar coursing through your body.

* R HP:Beaten SP:Strong MV:Full >
n

A sul'dam has arrived from the north, leading *Elodie*.
*Elodie* has arrived from the north, riding a gray palfrey.

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Strong MV:Full > Path Between the Hedges
[ obvious exits: N S ]
Zone: Four Kings
The corpse of a crow is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Strong MV:Full > Nobody here by that name.
More looking around for each other

* R HP:Battered SP:Strong MV:Full >
cw 50
change wimpy 50
You will now flee if you go below 50 hit points.

w
* R HP:Battered SP:Strong MV:Full >
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.

s
* R HP:Battered SP:Strong MV:Full >
The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Full >
em
[embrace ]
You feel the flows of saidar coursing through your body.

w
* R HP:Battered SP:Strong MV:Full >
A sul'dam has arrived from the north, leading *Elodie*.
*Elodie* has arrived from the north, riding a gray palfrey.

* R HP:Battered SP:Strong MV:Full > The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Battered SP:Strong MV:Full >
Upon a Hill Overlooking Four Kings
[ obvious exits: E S ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.

* R HP:Battered SP:Strong MV:Full >
e
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Full >
s
The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Full >
w
j
k elodie
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
A sul'dam leads *Elodie* east.
*Elodie* leaves east riding a gray palfrey.

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Full >
They aren't here.

* R HP:Battered SP:Strong MV:Full > Nobody here by that name.

e
* R HP:Battered SP:Strong MV:Full >
j
k elodie
The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Full > They aren't here.
A sul'dam has arrived from the north, leading *Elodie*.
*Elodie* has arrived from the north, riding a gray palfrey.

* R HP:Battered SP:Strong MV:Full >
You begin to weave the appropriate flows...


*Elodie* starts barreling down on you, a dark blue tasseled spear aimed at your chest.

-
=+
n
*
Cancelled.
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
k elodie
j
k elodie
* R HP:Battered SP:Strong MV:Full >
They aren't here.

* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full >
w
Upon a Hill Overlooking Four Kings
[ obvious exits: E S ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.

* R HP:Battered SP:Strong MV:Full >
s
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Full >
e
j
k elodie
The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Full >
They aren't here.

* R HP:Battered SP:Strong MV:Full > Nobody here by that name.

n
* R HP:Battered SP:Strong MV:Full >
j
k elodie
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Full > They aren't here.

* R HP:Battered SP:Strong MV:Full >
Nobody here by that name.

w
* R HP:Battered SP:Strong MV:Full >
j
k elodie
z
channel 'flame strike' h.elodie
Upon a Hill Overlooking Four Kings
[ obvious exits: E S ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
A long-eared rabbit is here, looking quite sick.

* R HP:Battered SP:Strong MV:Full > You try to strike *Elodie*, but she parries successfully.

* R HP:Battered SP:Strong MV:Full - Elodie: Battered > You begin to weave the
appropriate flows...


-=
Tic in 7 seconds!
+
*Elodie* tries to strike you, but you deflect the blow.

*
*+
You sense *Elodie* is channeling saidar.

=
Ok.
Streaks of fire flow from your hands, burning *Elodie*.

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Good MV:Full - Elodie: Battered >
You begin to weave the appropriate flows...


You sense *Elodie* is channeling saidar.

-
=+
*
*+
You sense *Elodie* is channeling saidar.

=
Ok.
*Elodie* panics, and attempts to flee! <--- Ok, things are going better!
Streaks of fire flow from your hands, burning *Elodie*.
A sul'dam leads *Elodie* south.
*Elodie* leaves south riding a gray palfrey.

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Good MV:Full >
Nobody here by that name.

* R HP:Battered SP:Good MV:Full >
s
j
k elodie
z
channel 'flame strike' h.elodie
A rabbit leaves east. >>
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
A sul'dam leads *Elodie* east.
*Elodie* leaves east riding a gray palfrey.

* R HP:Battered SP:Good MV:Fresh > They aren't here.

* R HP:Battered SP:Good MV:Fresh > Nobody here by that name.

* R HP:Battered SP:Good MV:Fresh >
e
j
k elodie
The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Good MV:Fresh >
You try to strike *Elodie*, but she parries successfully.

* R HP:Battered SP:Good MV:Fresh - Elodie: Beaten > You begin to weave the
appropriate flows...


-
*Elodie* panics, and attempts to flee!

=
You sense *Elodie* is channeling saidar.

+
*

*Elodie* panics, and attempts to flee!

*
z
channel 'flame strike' h.elodie
+
A sul'dam leads *Elodie* north.
*Elodie* leaves north riding a gray palfrey.

=
Your target is no longer here!

* R HP:Battered SP:Good MV:Fresh > Nobody here by that name.

* R HP:Battered SP:Good MV:Fresh >
n
j
k elodie
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
A long-eared rabbit is here, looking quite sick.

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Good MV:Fresh > You try to strike *Elodie*, but she deflects the blow.
*Elodie* gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
A warhorse vibrates and is knocked about.
A warhorse vibrates and is knocked about.
You vibrate and are knocked about.
A rabbit vibrates and is knocked about.
A rabbit vibrates and is knocked about.

* R HP:Beaten SP:Good MV:Fresh - Elodie: Beaten > You begin to weave the
appropriate flows...


-=
You sense *Elodie* is channeling saidar.

+
*
*+
=
Ok.
*Elodie* panics, and attempts to flee!
Streaks of fire flow from your hands, burning *Elodie*.

* R HP:Beaten SP:Good MV:Fresh - Elodie: Beaten >
z
channel 'flame strike' h.elodie

Elodie swiftly dodges a warhorse's attempt to hit her.
*Elodie* tries to strike you, but you deflect the blow.
You try to strike *Elodie*, but she parries successfully.
A sul'dam leads *Elodie* south.
*Elodie* leaves south riding a gray palfrey.

* R HP:Beaten SP:Good MV:Fresh >
Nobody here by that name.

* R HP:Beaten SP:Good MV:Fresh >
s
j
k elodie
z
channel 'flame strike' h.elodie
The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
You sense *Elodie* is channeling saidar.

* R HP:Beaten SP:Good MV:Fresh > You try to strike *Elodie*, but she deflects the blow.
You sense *Elodie* is channeling saidar.

* R HP:Beaten SP:Good MV:Fresh - Elodie: Beaten > You begin to weave the
appropriate flows...


-=
+*
*
+
You sense *Elodie* is channeling saidar. <--- Probably fails a quake here, thankfully

=
Ok.
*Elodie* panics, and attempts to flee!
Streaks of fire flow from your hands, burning *Elodie*.

* R HP:Beaten SP:Fading MV:Fresh - Elodie: Critical >
z
channel 'flame strike' h.elodie

A sul'dam leads *Elodie* north.
*Elodie* leaves north riding a gray palfrey.

* R HP:Beaten SP:Fading MV:Fresh >
Nobody here by that name.

* R HP:Beaten SP:Fading MV:Fresh >
n

A sul'dam has arrived from the north, leading *Elodie*.
*Elodie* has arrived from the north, riding a gray palfrey.

j
k elodie
* R HP:Beaten SP:Fading MV:Fresh > The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Fading MV:Fresh > They aren't here.

* R HP:Beaten SP:Fading MV:Fresh > Nobody here by that name.

s
* R HP:Beaten SP:Fading MV:Fresh >
The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
A sul'dam leads *Elodie* west.
*Elodie* leaves west riding a gray palfrey.

j
k elodie
z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Fading MV:Fresh >
They aren't here.

* R HP:Beaten SP:Fading MV:Fresh >
w
Nobody here by that name.

j
k elodie
* R HP:Beaten SP:Fading MV:Fresh >
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Fading MV:Fresh > They aren't here.

* R HP:Beaten SP:Fading MV:Fresh >
Nobody here by that name.

* R HP:Beaten SP:Fading MV:Fresh >
where
Players in your Zone
--------------------
Aloisa - The Caemlyn Road Above Four Kings

* R HP:Beaten SP:Fading MV:Fresh >
rel
Ok.

* R HP:Beaten SP:Fading MV:Fresh >
track mount
It's a little difficult to read old tracks in the snow...


It's a little difficult to read old tracks in the snow...

-
It's a little difficult to read old tracks in the snow...
A sul'dam has arrived from the south, leading *Elodie*.
*Elodie* has arrived from the south, riding a gray palfrey.

=
It's a little difficult to read old tracks in the snow...
You sense *Elodie* is channeling saidar.

+
It's a little difficult to read old tracks in the snow...

s
Cancelled.
Path Between the Hedges
[ obvious exits: N S ]
Zone: Four Kings
The corpse of a crow is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Fading MV:Fresh >
em
[embrace ]
You feel the flows of saidar coursing through your body.

y
* R HP:Beaten SP:Fading MV:Fresh >
[channel 'earthquake']
You begin to weave the appropriate flows...


n
-=
j
k elodie
z
channel 'flame strike' h.elodie
+Cancelled.
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten SP:Fading MV:Fresh > They aren't here.

* R HP:Beaten SP:Fading MV:Fresh > Nobody here by that name.

* R HP:Beaten SP:Fading MV:Fresh >
n
Upon a Hill Overlooking Four Kings
[ obvious exits: E S ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
k elodie
z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Fading MV:Fresh >
They aren't here.

* R HP:Beaten SP:Fading MV:Fresh > Nobody here by that name.

e
* R HP:Beaten SP:Fading MV:Fresh >
A sul'dam has arrived from the east, leading *Elodie*.
*Elodie* has arrived from the east, riding a gray palfrey.

* R HP:Beaten SP:Fading MV:Fresh > The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.

* R HP:Beaten SP:Fading MV:Fresh >
rel

A rabbit leaves west. <<

* R HP:Battered SP:Fading MV:Fresh >
e
Ok.

* R HP:Battered SP:Fading MV:Fresh > The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Fading MV:Fresh >
score
You have 91(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.
Here is a long piece where I think I am tracking Elodie, but I am instead chasing someone totally different

* R HP:Battered SP:Strong MV:Strong > The Caemlyn Road Through Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Strong >
em

A sul'dam has arrived from the south, leading *Elodie*.
*Elodie* has arrived from the south, riding a gray palfrey.

e
e
* R HP:Battered SP:Strong MV:Strong > [embrace ]
You feel the flows of saidar coursing through your body.

* R HP:Battered SP:Strong MV:Strong > At the Smiling Gleeman
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Strong > Junction of the Caemlyn and Lugard Roads
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Strong MV:Strong >
w
At the Smiling Gleeman
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
*Elodie* is surrounded by a shimmering white aura!
You sense *Elodie* connecting to the True Source.

* R HP:Battered SP:Strong MV:Strong >
A sul'dam leads *Elodie* east.
*Elodie* leaves east riding a gray palfrey.

* R HP:Battered SP:Strong MV:Strong >
e
Junction of the Caemlyn and Lugard Roads
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
*Elodie* is surrounded by a shimmering white aura!

j
k elodie
* R HP:Battered SP:Strong MV:Strong >
z
channel 'flame strike' h.elodie
You try to strike *Elodie*, but she parries successfully.

* R HP:Battered SP:Strong MV:Strong - Elodie: Beaten >
You begin to weave the appropriate flows...


-=
+*
*Elodie* panics, and attempts to flee!


A sul'dam leads *Elodie* west.
*Elodie* leaves west riding a gray palfrey.

*
+=
Your target is no longer here!

* R HP:Battered SP:Strong MV:Strong >
w
j
k elodie
At the Smiling Gleeman
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Strong > They aren't here.

* R HP:Battered SP:Strong MV:Strong > Nobody here by that name.

w
* R HP:Battered SP:Strong MV:Strong >
The Caemlyn Road Through Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
k elodie
* R HP:Battered SP:Strong MV:Strong >
A sul'dam has arrived from the west, leading *Elodie*.
*Elodie* has arrived from the west, riding a gray palfrey.

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Strong MV:Strong > You try to strike *Elodie*, but she deflects the blow.
You sense *Elodie* is channeling saidar.

* R HP:Battered SP:Strong MV:Strong - Elodie: Beaten > You try to strike
*Elodie*, but she dodges the attack.
You begin to weave the appropriate flows...


-=
+*
*+
=
Ok.
*Elodie* panics, and attempts to flee!
*Elodie* tries to flee, but is too exhausted!
Streaks of fire flow from your hands, burning *Elodie*.

* R HP:Battered SP:Good MV:Strong - Elodie: Critical >
z
channel 'flame strike' h.elodie
*Elodie* tries to strike you, but you deflect the blow.
You try to strike *Elodie*, but she parries successfully.
You begin to weave the appropriate flows...


-
*Elodie* panics, and attempts to flee!

=
+*
A sul'dam leads *Elodie* south.
*Elodie* leaves south riding a gray palfrey.

*+
=
Your target is no longer here!

* R HP:Battered SP:Good MV:Strong >
s
j
k elodie
Trakand Lane
[ obvious exits: N S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Good MV:Strong >
They aren't here.

s
* R HP:Battered SP:Good MV:Strong >
Nobody here by that name.

* R HP:Battered SP:Good MV:Strong > Nevari Square
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
The Four Kings town crier stands here, spreading the news.

j
k elodie
* R HP:Battered SP:Good MV:Strong >
They aren't here.
A sul'dam has arrived from the east, leading *Elodie*.
*Elodie* has arrived from the east, riding a gray palfrey.

e
* R HP:Battered SP:Good MV:Strong >
You sense *Elodie* is channeling saidar.

* R HP:Battered SP:Good MV:Strong > Veravias Street
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Battered SP:Good MV:Strong >
w
j
k elodie
Nevari Square
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
*Elodie* is surrounded by a shimmering white aura!
The Four Kings town crier stands here, spreading the news.
You gasp in pain as streaks of fire from *Elodie* burn your body!

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Good MV:Strong - Elodie: Beaten > You do the best you can!

* R HP:Battered SP:Good MV:Strong - Elodie: Beaten > You begin to weave the
appropriate flows...


-=
+
You sense *Elodie* is channeling saidar.

*
*+
You sense *Elodie* is channeling saidar.

=
Ok.
*Elodie* panics, and attempts to flee!
*Elodie* tries to flee, but is too exhausted! <--- Yes!
Streaks of fire flow from your hands, burning *Elodie*.

* R HP:Battered SP:Good MV:Strong - Elodie: Critical >

You sense *Elodie* is channeling saidar. <--- Oh no, I am so slow!

z
channel 'flame strike' h.elodie
* R HP:Battered SP:Good MV:Strong - Elodie: Critical >
You begin to weave the appropriate flows...


-=
+*
*
You gasp in pain as streaks of fire from *Elodie* burn your body!

+
Ouch! You couldn't maintain the flows.
You sense *Elodie* is channeling saidar.

* R HP:Beaten SP:Good MV:Strong - Elodie: Critical >
z
channel 'flame strike' h.elodie
You begin to weave the appropriate flows...


-=
+*

You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
You gasp in pain as streaks of fire from *Elodie* burn your body!


You flee head over heels.
Trakand Lane
[ obvious exits: N S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical SP:Good MV:Strong >
z
channel 'flame strike' h.elodie
Nobody here by that name.

* R HP:Critical SP:Good MV:Strong >
n
The Caemlyn Road Through Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Critical SP:Good MV:Strong >
e
At the Smiling Gleeman
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical SP:Good MV:Strong >
Junction of the Caemlyn and Lugard Roads
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

score
* R HP:Critical SP:Good MV:Strong >
You have 25(280) hit, 63(163) saidar and 128(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Critical SP:Good MV:Strong >
e
e
A Dusty Road Through Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Critical SP:Good MV:Strong > The Outskirts of Four Kings
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical SP:Good MV:Strong > The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Critical SP:Good MV:Strong >
The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

n
* R HP:Critical SP:Good MV:Strong >
e
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

e
* R HP:Critical SP:Good MV:Strong >
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical SP:Good MV:Strong > The Caemlyn Road
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical SP:Good MV:Strong >
e
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical SP:Good MV:Strong >
e
Your mount is too exhausted.

* R HP:Critical SP:Good MV:Strong >
dism
e
You stop riding him.

Tic in 7 seconds!
* HP:Critical SP:Good MV:Strong > The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
An Andoran cavalryman is here, riding a roan charger. <--- Hanging out patty a second to grab some hps, sps, and WVD myself
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

* HP:Critical SP:Good MV:Strong >
rel
Ok.

score
* HP:Critical SP:Good MV:Strong >
You have 25(280) hit and 126(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* HP:Critical SP:Good MV:Strong >
l
The Caemlyn Road
Traveling to the east and west, this wide road is scarred by the ruts from
the wheels of freight carts and wagon trains. Somewhere off to the east, the
towering city of Caemlyn stands, as it has for many years; less distant, to the
west, Four Kings marks one of the few centers of population in this area.
[ obvious exits: E W ]
Zone: Four Kings
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

* HP:Critical SP:Good MV:Strong >
Elodie tells you 'that was close'

* HP:Critical SP:Good MV:Strong >
tell elodie snicker
You tell Elodie 'snicker'

l
* HP:Critical SP:Good MV:Full >
The Caemlyn Road
Traveling to the east and west, this wide road is scarred by the ruts from
the wheels of freight carts and wagon trains. Somewhere off to the east, the
towering city of Caemlyn stands, as it has for many years; less distant, to the
west, Four Kings marks one of the few centers of population in this area.
[ obvious exits: E W ]
Zone: Four Kings
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

* HP:Critical SP:Good MV:Full >
score
You have 35(280) hit and 144(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* HP:Critical SP:Good MV:Full >
where
Players in your Zone
--------------------
Aloisa - The Caemlyn Road

* HP:Critical SP:Good MV:Full >
em
[embrace ]
You feel the flows of saidar coursing through your body.

* HP:Critical SP:Good MV:Full >
wvd aloisa
[channel 'warding vs damage']
You begin to weave the appropriate flows...


-=
+*
*+
=-
-
=+
*
*+
=-
-
=+
*
Ok.
A carefully woven flow of Earth, Air, and Water forms an aura about your body!

* HP:Critical SP:Good MV:Full >
rel
Ok.

* HP:Critical SP:Good MV:Full >
score
You have 35(280) hit and 144(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* HP:Critical SP:Good MV:Full >
l
The Caemlyn Road
Traveling to the east and west, this wide road is scarred by the ruts from
the wheels of freight carts and wagon trains. Somewhere off to the east, the
towering city of Caemlyn stands, as it has for many years; less distant, to the
west, Four Kings marks one of the few centers of population in this area.
[ obvious exits: E W ]
Zone: Four Kings
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

* HP:Critical SP:Good MV:Full >
where
Players in your Zone
--------------------
Aloisa - The Caemlyn Road

* HP:Critical SP:Good MV:Full >
score
You have 35(280) hit and 144(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* HP:Critical SP:Good MV:Full >
l
The Caemlyn Road
Traveling to the east and west, this wide road is scarred by the ruts from
the wheels of freight carts and wagon trains. Somewhere off to the east, the
towering city of Caemlyn stands, as it has for many years; less distant, to the
west, Four Kings marks one of the few centers of population in this area.
[ obvious exits: E W ]
Zone: Four Kings
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

* HP:Critical SP:Good MV:Full >
score
You have 35(280) hit and 144(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* HP:Critical SP:Good MV:Full >
w

A sul'dam has arrived from the west, leading *Elodie*.
*Elodie* has arrived from the west.

r
* HP:Critical SP:Good MV:Full > The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently.

* HP:Critical SP:Good MV:Full > [ride horse]
You start riding him.

* R HP:Critical SP:Good MV:Full >
e
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam.
A sul'dam stands here, holding Elodie's leash.
*Elodie* is surrounded by a shimmering white aura!
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

j
k elodie
* R HP:Critical SP:Good MV:Full >
em
You try to strike *Elodie*, but she parries successfully.
*Elodie* gestures and you begin to lose your balance.
The earth trembles and shivers beneath your feet..!
A warhorse vibrates and is knocked about.
A warhorse vibrates and is knocked about.
You vibrate and are knocked about.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
A roan charger vibrates and is knocked about.
A roan charger vibrates and is knocked about.
A cavalry soldier vibrates and is knocked about.
A cavalry soldier vibrates and is knocked about.
A roan charger vibrates and is knocked about.
A roan charger vibrates and is knocked about.
A cavalry soldier vibrates and is knocked about.
A cavalry soldier vibrates and is knocked about.
A roan charger vibrates and is knocked about.
A roan charger vibrates and is knocked about.
A cavalry soldier vibrates and is knocked about.
A cavalry soldier vibrates and is knocked about.
A roan charger vibrates and is knocked about.
A roan charger vibrates and is knocked about.
A cavalry soldier vibrates and is knocked about.
A cavalry soldier vibrates and is knocked about.
A warhorse vibrates and is knocked about.
A warhorse vibrates and is knocked about.
A cavalry officer vibrates and is knocked about.
A cavalry officer vibrates and is knocked about.

A roan charger tries to hit Elodie, but she dodges the attack.
A cavalry officer says 'You Elodie!!! You will die before your time!! '
A cavalry soldier tries to slash Elodie, but she parries successfully.
Elodie swiftly dodges a roan charger's attempt to hit her.
Elodie swiftly dodges a warhorse's attempt to hit her.
*Elodie* tries to strike you, but you deflect the blow.
You try to strike *Elodie*, but she dodges the attack.
You flee head over heels.
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
[embrace ]
You feel the flows of saidar coursing through your body.

z
channel 'flame strike' h.elodie
* R HP:Critical SP:Good MV:Full >
Nobody here by that name.

* R HP:Critical SP:Good MV:Full >

A sul'dam has arrived from the west, leading *Elodie*.
*Elodie* has arrived from the west.

* R HP:Critical SP:Good MV:Full >
w
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

* R HP:Critical SP:Good MV:Full >
w
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

score
* R HP:Critical SP:Good MV:Full >
You have 25(280) hit, 55(163) saidar and 142(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Critical SP:Good MV:Full >
e
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

j
k elodie
* R HP:Critical SP:Good MV:Full >
z
channel 'flame strike' h.elodie
They aren't here.

* R HP:Critical SP:Good MV:Full >
Nobody here by that name.

* R HP:Critical SP:Good MV:Full >
e
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

y
* R HP:Critical SP:Good MV:Full >
[channel 'earthquake']
You begin to weave the appropriate flows...


y
-=
Cancelled.
[channel 'earthquake']
You begin to weave the appropriate flows...


-=
+*
y
*Cancelled.
[channel 'earthquake']
You begin to weave the appropriate flows...


-=
+*
y
*Cancelled.
[channel 'earthquake']
You begin to weave the appropriate flows...


-=
+*
y
*Cancelled.
[channel 'earthquake']
You begin to weave the appropriate flows...


-
=+
y
*
A sul'dam has arrived from the east, leading *Elodie*.
*Elodie* has arrived from the east.

Cancelled.
[channel 'earthquake']
You begin to weave the appropriate flows...
You sense *Elodie* is channeling saidar.


-=
+*
*+
Ok.
The earth trembles and shivers beneath your feet..!
*Elodie* vibrates and is knocked about.
*Elodie* panics, and attempts to flee!
*Elodie* vibrates and is knocked about.

* R HP:Critical SP:Fading MV:Full - Elodie: Critical >
z
channel 'flame strike' h.elodie
You begin to weave the appropriate flows...
A sul'dam leads *Elodie* west.
*Elodie* leaves west. <<


-=
+*
*+
=
Your target is no longer here!

* R HP:Critical SP:Fading MV:Full >
w
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

j
k elodie
z
channel 'flame strike' h.elodie
* R HP:Critical SP:Fading MV:Full >
They aren't here.

* R HP:Critical SP:Fading MV:Full > Nobody here by that name.

* R HP:Critical SP:Fading MV:Full >
rel
score
Ok.

* R HP:Critical SP:Fading MV:Full >
You have 25(280) hit and 142(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Critical SP:Fading MV:Full >
j
k elodie
They aren't here.

* R HP:Critical SP:Fading MV:Full >
stat
You are a 176 year old female human channeler.
Your height is 4 feet, 8 inches, and you weigh 90.0 lbs.
You are carrying 0.0 lbs and wearing 19.7 lbs, peanuts.
Your base abilities are: Str:16 Int:17 Wil:19 Dex:18 Con:14.
Offensive bonus: 128, Dodging bonus: 142, Parrying bonus: 182
Your mood is: Wimpy. You will flee below: 50 Hit Points
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 9% on average.

You are subjected to the following effects:
- WARDING VS DMG
- ARMOR
- NO QUIT

Tic in 7 seconds!
score
* R HP:Critical SP:Fading MV:Full >
You have 25(280) hit and 142(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Critical SP:Fading MV:Full >
cw0
[change wimpy 0]
You won't flee from any fight now.

l
* R HP:Critical SP:Fading MV:Full >
The Caemlyn Road
Traveling to the east and west, this wide road is scarred by the ruts from
the wheels of freight carts and wagon trains. Somewhere off to the east, the
towering city of Caemlyn stands, as it has for many years; less distant, to the
west, Four Kings marks one of the few centers of population in this area.
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

* R HP:Critical SP:Fading MV:Full >
where
Players in your Zone
--------------------
Aloisa - The Caemlyn Road

score
* R HP:Critical SP:Fading MV:Full >
You have 25(280) hit and 142(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Critical SP:Fading MV:Full >
score
You have 25(280) hit and 142(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Critical SP:Fading MV:Full >
l
score
The Caemlyn Road
Traveling to the east and west, this wide road is scarred by the ruts from
the wheels of freight carts and wagon trains. Somewhere off to the east, the
towering city of Caemlyn stands, as it has for many years; less distant, to the
west, Four Kings marks one of the few centers of population in this area.
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

* R HP:Critical SP:Good MV:Fresh >
You have 36(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

* R HP:Critical SP:Good MV:Fresh >
score
You have 36(280) hit and 147(147) movement points.
You have scored 108500001 experience points and 659 quest points.
You need 1727319362 exp to level and 341 qp to rank.
You have amassed 36 Turn points to date.
You have played 22 days and 19 hours (real time).
This ranks you as Aloisa the Elder Sister [Red Ajah 6] (Level 51).
You are standing.

em
w
* R HP:Critical SP:Good MV:Fresh >
[embrace ]
You feel the flows of saidar coursing through your body.

* R HP:Critical SP:Good MV:Fresh > The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Critical SP:Good MV:Fresh >
The Caemlyn Road
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

w
w
* R HP:Critical SP:Good MV:Fresh >
The Caemlyn Road
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical SP:Good MV:Fresh >
The Caemlyn Road
[ obvious exits: E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
A long-eared rabbit is here, looking quite sick.

w
* R HP:Critical SP:Good MV:Fresh >
Upon a Hill Overlooking Four Kings
[ obvious exits: E S ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical SP:Good MV:Fresh >
s
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical SP:Good MV:Fresh >
where
Players in your Zone
--------------------
Aloisa - The Caemlyn Road Above Four Kings

e
* R HP:Critical SP:Good MV:Fresh >
The Caemlyn Road
[ obvious exits: N W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Critical SP:Good MV:Fresh >
s
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

s
* R HP:Critical SP:Good MV:Fresh > Path Between the Hedges
[ obvious exits: N S ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical SP:Good MV:Fresh > A Dusty Field
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical SP:Good MV:Fresh >
e
w
Decaying Rubble
[ obvious exits: W ]
Zone: Four Kings
A gilt inlaid key has been left here.
A large iron key has been cast aside.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey. <--- Worried about a quake, so I try to bait her into my quake
A sul'dam stands here, holding Elodie's leash.
A short man stands here, nervously eyeing everything in sight.

* R HP:Critical SP:Good MV:Fresh >
A Dusty Field
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical SP:Good MV:Fresh >
y
[channel 'earthquake']
You begin to weave the appropriate flows...


-=
+
*
y
*Cancelled.
[channel 'earthquake']
You begin to weave the appropriate flows...

-
=+
*
A sul'dam has arrived from the east, leading *Elodie*.
*Elodie* has arrived from the east, riding a gray palfrey.

*
You sense *Elodie* is channeling saidar.

+
Ok.
The earth trembles and shivers beneath your feet..!
A gray palfrey vibrates and is knocked about.
A gray palfrey vibrates and is knocked about.
*Elodie* vibrates and is knocked about.
*Elodie* panics, and attempts to flee!
*Elodie* vibrates and is knocked about.

* R HP:Critical SP:Fading MV:Fresh - a gray palfrey: Hurt >
A sul'dam leads *Elodie* west.
*Elodie* leaves west riding a gray palfrey.

* R HP:Critical SP:Fading MV:Fresh >
z
channel 'flame strike' h.elodie
Nobody here by that name.

w
* R HP:Critical SP:Fading MV:Fresh >
j
k elodie
z
channel 'flame strike' h.elodie
At the Well Behind the Inn
[ obvious exits: E W ]
Zone: Four Kings
Door west: Door
A large stone well is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
*Elodie* is surrounded by a shimmering white aura!

* R HP:Critical SP:Fading MV:Fresh > You try to strike *Elodie*, but she dodges the attack.

* R HP:Critical SP:Fading MV:Fresh - Elodie: Critical >
You begin to weave the appropriate flows...


-
*Elodie* tries to strike you, but you deflect the blow.

=
+
*Elodie* panics, and attempts to flee!

*
*
A sul'dam leads *Elodie* east.
*Elodie* leaves east riding a gray palfrey. <--- bleh

+
=
Your target is no longer here!

* R HP:Critical SP:Fading MV:Fresh >
e
A Dusty Field
[ obvious exits: N E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.

j
k elodie
z
channel 'flame strike' h.elodie
* R HP:Critical SP:Fading MV:Fresh >
They aren't here.

* R HP:Critical SP:Fading MV:Fresh > Nobody here by that name.

* R HP:Critical SP:Fading MV:Fresh >

The earth trembles and shivers beneath your feet..! <--- She's trying to quake me!

I move away to grab some sps, then move back in looking for her

* R HP:Beaten SP:Fading MV:Fresh >
e
j
k elodie
The Outskirts of Four Kings
[ obvious exits: E W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
*Elodie* is surrounded by a shimmering white aura!
You sense *Elodie* is channeling saidar.

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Fading MV:Fresh > You try to strike *Elodie*, but she deflects the blow.
You sense *Elodie* is channeling saidar.

* R HP:Beaten SP:Fading MV:Fresh - Elodie: Critical >
You begin to weave the appropriate flows...


-=
+*
*+
You wish that your wounds would stop BLEEDING so much!

You gasp in pain as streaks of fire from *Elodie* burn your body!

=
Ok.
*Elodie* panics, and attempts to flee!
Streaks of fire flow from your hands, burning *Elodie*.

* R HP:Beaten SP:Fading MV:Fresh - Elodie: Critical >
A sul'dam leads *Elodie* west.
*Elodie* leaves west riding a gray palfrey.

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Fading MV:Fresh >
Nobody here by that name.

w
* R HP:Beaten SP:Fading MV:Fresh >
j
k elodie
A Dusty Road Through Four Kings
[ obvious exits: N E S W ]
Zone: Four Kings
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Elodie* is standing here leashed to a sul'dam, riding a gray palfrey.
A sul'dam stands here, holding Elodie's leash.
*Elodie* is surrounded by a shimmering white aura!

z
channel 'flame strike' h.elodie
* R HP:Beaten SP:Fading MV:Fresh >
You try to strike *Elodie*, but she deflects the blow.

* R HP:Beaten SP:Fading MV:Fresh - Elodie: Critical >
You begin to weave the appropriate flows...
You sense *Elodie* is channeling saidar.


-=
+*
*+
=
Ok.
*Elodie* panics, and attempts to flee!
*Elodie* tries to flee, but is too exhausted!
Streaks of fire flow from your hands, burning *Elodie*.
You wish that your wounds would stop BLEEDING so much!

You gasp in pain as streaks of fire from *Elodie* burn your body!

* R HP:Critical SP:Fading MV:Fresh - Elodie: Critical >
You sense *Elodie* is channeling saidar. <--- I am way too slow

* R HP:Critical SP:Fading MV:Fresh - Elodie: Critical >
z
channel 'flame strike' h.elodie
You begin to weave the appropriate flows...


-=
f
+Cancelled.
You can't ride in there. <--- Oof, I didn't commit

* R HP:Critical SP:Fading MV:Fresh - Elodie: Critical >
You wish that your wounds would stop BLEEDING so much!

You gasp in pain as streaks of fire from *Elodie* burn your body!

* R HP:Critical SP:Fading MV:Fresh - Elodie: Critical >
*Elodie* tries to strike you, but you parry successfully.
You try to strike *Elodie*, but she parries successfully.

* R HP:Critical SP:Fading MV:Fresh - Elodie: Critical >

You sense *Elodie* is channeling saidar.

z
channel 'flame strike' h.elodie
* R HP:Critical SP:Fading MV:Fresh - Elodie: Critical >
You begin to weave the appropriate flows...


-=
dism <--- Stupid mistake! No need to dismount, and should have committed
f
+*
Cancelled.
You stop riding him.

* HP:Critical SP:Fading MV:Fresh - Elodie: Critical >

You feel the Weave of the Wheel loosen from you.
Your screams die away as streaks of Fire from Elodie devour your flesh. <--- And I paid for it!
You are dead! Sorry...
Ouch! You lose a level.

Found out afterward that Elodie had 2 hps. I was way too defensive in this whole fight, and should have pushed way more. Also should ditch quake, it just ended up costing me sps!

Aloisa
Posts: 968
Joined: Tue May 30, 2017 8:24 pm

Re: A Red Sister's Struggles

Post by Aloisa » Wed Feb 02, 2022 3:45 pm

Pk around blands, I hear LS losing pkers and losing so I go to investigate. Nothing log, but perhaps an example of how strong channelers are, or alternatively, an example of the importance of group action. I have highlighted some of my own mistakes in the log.

* R HP:Healthy SP:Bursting MV:Full >
A Shady Valley
[ obvious exits: N E S W ]
Zone: Borderlands West of Fal Dara
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.

* R HP:Healthy SP:Bursting MV:Full >
n
n
A Forested Path Through the Borderlands
[ obvious exits: N S W ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Bursting MV:Full >
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.
Annabelle the Tower Accepted is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
A giant bee preys on small animals.
Jaxon narrates 'corath leading?'

* R HP:Healthy SP:Bursting MV:Full >

Annabelle leaves south riding a warhorse.

* R HP:Healthy SP:Bursting MV:Full >
n
Forested Borderlands
[ obvious exits: N E S ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Seroma* is standing here.

* R HP:Healthy SP:Bursting MV:Full >
j
k dark
You try to strike *Seroma*, but he deflects the blow.

* R HP:Healthy SP:Bursting MV:Full - Seroma: Wounded >
not
You start paying increased attention to your surroundings.

* R HP:Healthy SP:Bursting MV:Full - Seroma: Wounded >

*Seroma* tries to slash you, but you parry successfully.
You try to strike *Seroma*, but he deflects the blow.
Corath narrates 'taking this loot in'

em
* R HP:Healthy SP:Bursting MV:Full - Seroma: Wounded >
[embrace ]
You feel the flows of saidar coursing through your body.

* R HP:Healthy SP:Bursting MV:Full - Seroma: Wounded >
weather
The temperature is about 50 degrees.
The sky is cloudy, and a fair wind comes from the north.

* R HP:Healthy SP:Bursting MV:Full - Seroma: Wounded >

*Seroma* says 'hpO'

* R HP:Healthy SP:Bursting MV:Full - Seroma: Wounded >

*Seroma* panics, and attempts to flee!
Jaxon narrates 'ok'

* R HP:Healthy SP:Bursting MV:Full - Seroma: Wounded >

*Seroma* tries to slash you, but you deflect the blow.
You try to strike *Seroma*, but he deflects the blow.

i
channel 'ice spikes' h.dark
* R HP:Healthy SP:Bursting MV:Full - Seroma: Wounded >
You begin to weave the appropriate flows...


-
*Seroma* panics, and attempts to flee!

=
+
*
*
+
=
*Seroma* leaves east. >>

-

e
Cancelled.
Forested Borderlands
[ obvious exits: N S W ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Seroma* is standing here.

* R HP:Healthy SP:Bursting MV:Full >
j
k dark
i
channel 'ice spikes' h.dark
You try to strike *Seroma*, but he deflects the blow.

* R HP:Healthy SP:Bursting MV:Full - Seroma: Wounded >
You begin to weave the appropriate flows...


-
=
*Seroma* panics, and attempts to flee!

+
*

*Seroma* tries to slash you, but you deflect the blow.
*Seroma* panics, and attempts to flee!

*
+
=
-

*Seroma* panics, and attempts to flee!

-
=
Ok.
Spikes of solid ice form in your hands, which you launch at *Seroma*.

* R HP:Healthy SP:Full MV:Full - Seroma: Wounded >
i
channel 'ice spikes' h.dark
You begin to weave the appropriate flows...


-
=
+
*Seroma* leaves north. ^^

*
n
*
j
k dark
+
Cancelled.
Forested Borderlands
[ obvious exits: S W ]
Zone: Northern Borderlands
The corpse of a forest boar is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Full MV:Full >
i
channel 'ice spikes' h.dark
They aren't here.

* R HP:Healthy SP:Full MV:Full >
w
Nobody here by that name.

* R HP:Healthy SP:Full MV:Full >
Forested Borderlands
[ obvious exits: E S W ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.
A panther stalks through the wilderness.
A sickly, skinny deer stands here in a daze.

j
k dark
* R HP:Healthy SP:Full MV:Full >
They aren't here.

i
channel 'ice spikes' h.dark
* R HP:Healthy SP:Full MV:Full >
w
Nobody here by that name.

* R HP:Healthy SP:Full MV:Full >
Forested Borderlands
[ obvious exits: E W ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Full MV:Full >
nar seroma around
w
You narrate 'seroma around' <--- Late comms

w
* R HP:Healthy SP:Full MV:Full >
Forested Borderlands
[ obvious exits: E S W ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Full MV:Full >
not
A Forested Path Through the Borderlands
[ obvious exits: N E W ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.
Someone speaks from the Light 'May have been hitting me, thats strange '

* R HP:Healthy SP:Full MV:Strong >
You stop paying increased attention to your surroundings.

w
* R HP:Healthy SP:Full MV:Strong >
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Full MV:Strong >
rel
w
Ok.

* R HP:Healthy SP:Full MV:Strong >
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.
A baby raccoon tumbles around, searching for something to eat.

* R HP:Healthy SP:Full MV:Strong >
w
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.
A jaguar, chewing on its prey, looks at you.
Jaxon narrates 'i moved then'

* R HP:Healthy SP:Full MV:Strong >
where
s
Players in your Zone
--------------------
Neveyan - A Forested Path Through the Borderlands
Aloisa - A Forested Path Through the Borderlands
Beau - A Forested Path Through the Borderlands
You see signs of enemies nearby.

* R HP:Healthy SP:Full MV:Strong >
Forested Borderlands
[ obvious exits: N S W ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Healthy SP:Full MV:Strong >
w
s
Forested Borderlands
[ obvious exits: E S ]
Zone: Northern Borderlands
The corpse of a warhorse is lying here.
The corpse of Bul is lying here.
The corpse of a shivering tree is lying here. [2]
A remnant of the Age of Legends juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Seroma* is standing here.
*Ragnorake* is standing here.
*Butterbean* is standing here.
*Myrdan* is standing here.
*Mephistopheles* is standing here.

* R HP:Healthy SP:Full MV:Strong >
Forested Borderlands
[ obvious exits: N E ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black cat meanders to an unknown destination.
A wild boar runs through the forest.

* R HP:Healthy SP:Full MV:Strong >
where
*Ragnorake* has arrived from the north.
Players in your Zone
--------------------
Aloisa - Forested Borderlands
Neveyan - A Forested Path Through the Borderlands
Beau - A Forested Path Through the Borderlands <--- not a lot of friends around, but whatever
You see signs of enemies nearby.

* R HP:Healthy SP:Full MV:Strong >

*Ragnorake* tries to hack you, but you deflect the blow.

* R HP:Healthy SP:Full MV:Strong - Ragnorake: Battered >
e
No way! You're fighting for your life!

f
* R HP:Healthy SP:Full MV:Strong - Ragnorake: Battered >
You strike *Ragnorake*'s right leg.
A black cat sniffs the ground...
You panic and attempt to flee! <--- No need to flee here


You flee head over heels.
Forested Borderlands
[ obvious exits: E S ]
Zone: Northern Borderlands
The corpse of a warhorse is lying here.
The corpse of Bul is lying here.
The corpse of a shivering tree is lying here. [2]
A remnant of the Age of Legends juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Seroma* is standing here.
*Butterbean* is standing here.
*Myrdan* is standing here.
*Mephistopheles* is standing here.

* R HP:Healthy SP:Full MV:Strong >

*Seroma* now follows *Myrdan*.
*Butterbean* tries to scythe you, but you deflect the blow.

* R HP:Healthy SP:Full MV:Strong - Butterbean: Scratched >
nar no chan
f
You narrate 'no chan' <--- Late comms again for the LS that are around, just bad habits
*Mephistopheles* now follows *Myrdan*.

* R HP:Healthy SP:Full MV:Strong - Butterbean: Scratched >
You panic and attempt to flee!
*Mephistopheles* tries to slash you, but you parry successfully.

em
You try to strike *Butterbean*, but he deflects the blow.
*Butterbean* tries to scythe you, but you dodge the attack.
You flee head over heels.
Forested Borderlands
[ obvious exits: N E ]
Zone: Northern Borderlands
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Ragnorake* is standing here.
A black cat meanders to an unknown destination.
A wild boar runs through the forest.
[embrace ]
You feel the flows of saidar coursing through your body.
Corath narrates 'is 4 round'

* R HP:Healthy SP:Full MV:Strong >
i
channel 'ice spikes' h.dark <--- Unengaged weaving, very silly
You begin to weave the appropriate flows...


*Ragnorake* leaves north. ^^

-
=
+
*Ragnorake* has arrived from the north.

*

*Seroma* has arrived from the north.
*Ragnorake* tries to hack you, but you deflect the blow.

e
*
*Seroma* slashes your head into bloody fragments!
Ouch! You couldn't maintain the flows.

* R HP:Hurt SP:Full MV:Strong - Ragnorake: Battered >
No way! You're fighting for your life!

* R HP:Hurt SP:Full MV:Strong - Ragnorake: Battered >
i
channel 'ice spikes' h.dark <--- Not targeting by name when I know Ragnorake is lower than Seroma

You strike *Ragnorake*'s body.
A black cat sniffs the ground...

* R HP:Hurt SP:Full MV:Strong - Ragnorake: Battered >
You begin to weave the appropriate flows...


-
=
Cline narrates 'renting'

+
*
*
+
=
You dodge a bash from *Ragnorake* who loses his balance and falls!

-
You dodge a bash from *Seroma* who loses his balance and falls!


-
=
Ok.
*Seroma* panics, and attempts to flee!
Spikes of solid ice form in your hands, which you launch at *Seroma*.

* R HP:Hurt SP:Strong MV:Strong - Ragnorake: Battered >
nar 1s no chan
i
channel 'ice spikes' h.dark <--- Still not targeting by name
*Ragnorake* clambers to his feet.
You narrate '1s no chan'

* R HP:Hurt SP:Strong MV:Strong - Ragnorake: Battered >
A black cat sniffs the ground...
*Seroma* tries to slash you, but you deflect the blow.
A black cat sniffs the ground...
You strike *Ragnorake*'s body.
A black cat sniffs the ground...
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 64.348 seconds.
*Seroma* panics, and attempts to flee!
You begin to weave the appropriate flows...
Corath narrates 'same. i gotta go'


-
=
+
*

*Seroma* leaves north. ^^

*
+
=
-
Jaxon narrates 'Ghast has that coin thing now.'

ice ragnorake

Cancelled.
[channel 'ice spikes' ]
You begin to weave the appropriate flows...


-
You dodge a bash from *Ragnorake* who loses his balance and falls!

=
+
*
*
+
=
-
-
=
Ok.
Spikes of solid ice form in your hands, which you launch at *Ragnorake*.

* R HP:Scratched SP:Strong MV:Full - Ragnorake: Beaten >
ice ragnorake
[channel 'ice spikes' ]
You begin to weave the appropriate flows...


-
=
+
*
*
Jaxon narrates 'aloisa careful.'

+
=
-
You dodge a bash from *Ragnorake* who loses his balance and falls!


A black cat sniffs the ground...

-
=

Ok.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your icy spikes shred *Ragnorake*'s guts, causing his insides to flow outside.
*Ragnorake* is dead! R.I.P.
Your blood freezes as you hear *Ragnorake*'s death cry.

* R HP:Scratched SP:Strong MV:Full >
nar rip

Beau narrates 'he was stabbed then?'

* R HP:Scratched SP:Strong MV:Full >
j
k dark
You narrate 'rip'

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