Close 1v1

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Dixon
Posts: 318
Joined: Mon Sep 07, 2015 2:50 pm
Location: Michigan

Close 1v1

Post by Dixon » Sun Jul 25, 2021 7:38 pm

*Stanislav* slashes your body very hard.

* R HP:Scratched MV:Fresh - a trolloc scout: Battered >
A trolloc scout howls for aid, but its hoarse voice does not carry far.

* R HP:Scratched MV:Fresh - a trolloc scout: Battered >
*Stanislav* tries to slash you, but you parry successfully.
A trolloc scout tries to hack you, but you parry successfully.
You lance a trolloc scout's right leg very hard.

* R HP:Scratched MV:Fresh - a trolloc scout: Battered >
f
You panic and attempt to flee!


You flee head over heels.
By the Road
The dense foliage thins out to the north, transitioning into sparsely covered
rollings hills. Beyond them the Mountains of Dhoom can be spotted, a line of
jagged black rock against the horizon. To the east, the hard-packed road that
leads to Tarwin's Gap can be glimpsed through the trees.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched MV:Full >
3
b

*Stanislav* tries to slash you, but you deflect the blow.

* R HP:Scratched MV:Full - Stanislav: Scratched > You try to lance *Stanislav*, but he parries successfully.
*Stanislav* tries to slash you, but you deflect the blow.
[k dark]
You do the best you can!

* R HP:Scratched MV:Full - Stanislav: Scratched > [bash ]

-=+**+=- -
You dodge a bash from *Stanislav* who loses his balance and falls!

=
Your bash at *Stanislav* sends him sprawling!

* R HP:Scratched MV:Full - Stanislav: Scratched >
b
[bash ]
They already seem to be stunned.

* R HP:Scratched MV:Full - Stanislav: Scratched >
b

You lance *Stanislav*'s left foot hard.

* R HP:Scratched MV:Full - Stanislav: Scratched > [bash ]
They already seem to be stunned.

* R HP:Scratched MV:Full - Stanislav: Scratched >
b
[bash ]

-=+**+=- -
*Stanislav* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* R HP:Scratched MV:Fresh - Stanislav: Scratched >
b

*Stanislav* slashes your right leg hard.

* R HP:Scratched MV:Fresh - Stanislav: Scratched >
Stanislav assumes an offensive striking posture.

* R HP:Scratched MV:Fresh - Stanislav: Scratched >
*Stanislav* slashes your right leg very hard.

* R HP:Scratched MV:Fresh - Stanislav: Scratched > [bash ]

-=+**+=- -=
As *Stanislav* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Fresh >
*Stanislav* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Fresh - Stanislav: Scratched >
*Stanislav* slashes your right leg very hard.

* R HP:Hurt MV:Fresh - Stanislav: Scratched >
You lance *Stanislav*'s body.

* R HP:Hurt MV:Fresh - Stanislav: Scratched >
b
[bash ]

-=+**
*Stanislav* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Fresh - Stanislav: Scratched >
*Stanislav* slashes your left hand.

* R HP:Hurt MV:Fresh - Stanislav: Scratched >
b

*Stanislav* slashes your body hard.

* R HP:Hurt MV:Fresh - Stanislav: Scratched > [bash ]

-=+**+=- -=
You try to lance *Stanislav*, but he deflects the blow.
*Stanislav* tries to slash you, but you parry successfully.
As *Stanislav* avoids your bash, you topple over and fall to the ground!
*Stanislav* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Fresh - Stanislav: Scratched >
b

*Stanislav* slashes your right arm.

* R HP:Hurt MV:Fresh - Stanislav: Scratched > [bash ]

-=+**+=- -=
Your bash at *Stanislav* sends him sprawling!

* R HP:Hurt MV:Fresh - Stanislav: Scratched >
You lance *Stanislav*'s body hard.

* R HP:Hurt MV:Fresh - Stanislav: Scratched >
You lance *Stanislav*'s body.

* R HP:Hurt MV:Fresh - Stanislav: Scratched >
b
[bash ]

-=+**+=-
*Stanislav* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Fresh - Stanislav: Scratched >
b

*Stanislav* slashes your head hard.

* R HP:Hurt MV:Fresh - Stanislav: Scratched >
*Stanislav* looks at you.

* R HP:Hurt MV:Fresh - Stanislav: Scratched >
*Stanislav* tries to slash you, but you parry successfully.

* R HP:Hurt MV:Fresh - Stanislav: Scratched > [bash ]

-=+**+=- -=
Your bash at *Stanislav* sends him sprawling!

* R HP:Hurt MV:Fresh - Stanislav: Scratched >
cpo
[change posture offensive]
Posture changed to: Offensive

* R HP:Hurt MV:Fresh - Stanislav: Scratched >
You lance *Stanislav*'s left leg hard.

* R HP:Hurt MV:Fresh - Stanislav: Hurt >
You lance *Stanislav*'s right arm very hard.

* R HP:Hurt MV:Fresh - Stanislav: Hurt >
b
[bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Stanislav: Hurt >
b
[bash ]

-=+**+=- -
You dodge a bash from *Stanislav* who loses his balance and falls!

=
Your bash at *Stanislav* sends him sprawling!

* R HP:Hurt MV:Fresh - Stanislav: Hurt >
You lance *Stanislav*'s right arm hard.

b
* R HP:Hurt MV:Fresh - Stanislav: Hurt > [bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Stanislav: Hurt >
b
[bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Stanislav: Hurt >
b
[bash ]

-=+**+=- -
You dodge a bash from *Stanislav* who loses his balance and falls!

=
As *Stanislav* avoids your bash, you topple over and fall to the ground!

* R HP:Hurt MV:Fresh - Stanislav: Hurt >
b
[bash ]

-=+**+=-
You dodge a bash from *Stanislav* who loses his balance and falls!

-=
You try to lance *Stanislav*, but he deflects the blow.
Your bash at *Stanislav* sends him sprawling!

* R HP:Hurt MV:Fresh - Stanislav: Hurt >
b
[bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Stanislav: Hurt >
b
[bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Stanislav: Hurt >
b
*Stanislav* slashes your body.
You lance *Stanislav*'s right arm very hard.
[bash ]


b
-Cancelled.
[bash ]

-=+**+=-
You dodge a bash from *Stanislav* who loses his balance and falls!


Vanik chats 'any smobbing?'

-=
Your bash at *Stanislav* sends him sprawling!

* R HP:Hurt MV:Fresh - Stanislav: Wounded >
b
[bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Stanislav: Wounded >
b
[bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Stanislav: Wounded >
b

You lance *Stanislav*'s right arm hard.

* R HP:Hurt MV:Fresh - Stanislav: Wounded > [bash ]
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Stanislav: Wounded >
b
[bash ]

-=+**+=- -=
As *Stanislav* avoids your bash, you topple over and fall to the ground!
*Stanislav* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Fresh - Stanislav: Wounded >
l fade
b

*Stanislav* slashes your body.

* R HP:Hurt MV:Fresh - Stanislav: Hurt > When in deadly danger,
When beset by doubt,
Run in little circles,
Wave your arms and shout!

Stanislav has some small wounds and bruises.

*Stanislav* is using:
<held> a brown sack
<worn on head> a rimmed round helmet
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn about body> a bright red robe
<slung on back> a sword sheath
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a brass hilted general's sword
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots

* R HP:Hurt MV:Fresh - Stanislav: Hurt > [bash ]

-=+**+=- -=
As *Stanislav* avoids your bash, you topple over and fall to the ground!

* R HP:Hurt MV:Fresh - Stanislav: Hurt >
*Stanislav* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Fresh - Stanislav: Hurt >
b

*Stanislav* slashes your body hard.

* R HP:Wounded MV:Fresh - Stanislav: Hurt > [bash ]

-=+**+=- -=
*Stanislav* tries to slash you, but you parry successfully.
You lance *Stanislav*'s body.
As *Stanislav* avoids your bash, you topple over and fall to the ground!
*Stanislav* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
b

*Stanislav* gazes deeply into your soul.. very chilling.
The gaze of *Stanislav* fails to affect you.
*Stanislav* slashes your right arm hard.

* R HP:Wounded MV:Fresh - Stanislav: Wounded > [bash ]

-=+**+=- -=
Your bash at *Stanislav* sends him sprawling!

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
say apparently we just suck
You say 'apparently we just suck'

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
stat
You lance *Stanislav*'s body very hard.
You are a 19 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 48.9 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 161, Dodging bonus: 90, Parrying bonus: 154
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Offensive.
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
b
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
You lance *Stanislav*'s body.

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
b
[bash ]

-=+**+=- -=
Your bash at *Stanislav* sends him sprawling!

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
You lance *Stanislav*'s body.

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
You lance *Stanislav*'s body hard.

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
b
[bash ]
*Stanislav* hisses 'lol, do we? more like the eq'

-=+**+=- -=
Your bash at *Stanislav* sends him sprawling!

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
You lance *Stanislav*'s body hard.

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
You lance *Stanislav*'s body hard.

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
b
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
b
[bash ]

-=+**+=-
You dodge a bash from *Stanislav* who loses his balance and falls!

-=
Your bash at *Stanislav* sends him sprawling!

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
You lance *Stanislav*'s body hard.

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
b
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
b
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
b
[bash ]

-=+**+=- -
*Stanislav* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
*Stanislav* tries to slash you, but you parry successfully.

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
b

*Stanislav* slashes your right arm hard.

* R HP:Wounded MV:Fresh - Stanislav: Wounded > [bash ]

-=+**+=- -=
As *Stanislav* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
You dodge a bash from *Stanislav* who loses his balance and falls!

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
b
[bash ]

-=+**+=- -=
As *Stanislav* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
*Stanislav* slashes your body.
You dodge a bash from *Stanislav* who loses his balance and falls!

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
b
[bash ]


*Stanislav* tries to slash you, but you parry successfully.

-=+**+=- -=
You try to lance *Stanislav*, but he parries successfully.
Your bash at *Stanislav* sends him sprawling!

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
You lance *Stanislav*'s head very hard.

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
q
[change mood brave]
Mood changed to: Brave

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
b
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
b
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
b
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
*Stanislav* slashes your head hard.
You lance *Stanislav*'s left arm very hard.

b
* R HP:Wounded MV:Fresh - Stanislav: Battered > [bash ]

-=+**+=-
*Stanislav* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Fresh - Stanislav: Battered >
b

*Stanislav* slashes your body hard.

* R HP:Wounded MV:Fresh - Stanislav: Battered >
*Stanislav* slashes your body hard.

* R HP:Wounded MV:Fresh - Stanislav: Wounded > [bash ]

-=+**+=- -=
Your bash at *Stanislav* sends him sprawling!

* R HP:Wounded MV:Fresh - Stanislav: Wounded >
You lance *Stanislav*'s left leg very hard.

* R HP:Wounded MV:Fresh - Stanislav: Battered >
WHO
Players
-------
Kalm the Wall Lieutenant [Wall Guard Blademaster]
Syksynlehti a'brawdrifynn..
Fermin from Two Rivers WANTED
Bollesedun of Arafel
Halarn the Defender of the Stone
Lord Dixon Alzon, the Bloody Hawk [Shienaran Lancer Council]
Szyrik of Two Rivers (Linkless) (Idle)
Vanik of Altara
Wyvern of Illian (Linkless) (Idle)
Vincen of Two Rivers
Sarras the Trooper [Sword and Hand]
Belatz of Illian
Serada of Shienar
Jaxon Lane
Ezuri of Illian
Nefari of Altara
Thraix of Tarabon
Mufasa of Illian
Jenda Sharaad
Tamorin of Murandy

* Press <Return> to continue, q to quit *>

Zahel of the Borderlands
Eldrenia the Elder Sister [Yellow Ajah]
Aegis of Saldaea
Bakara of the Borderlands
Carl of Illian

25 players displayed.

* R HP:Wounded MV:Fresh - Stanislav: Battered >
b

You lance *Stanislav*'s body.

* R HP:Wounded MV:Fresh - Stanislav: Battered > [bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Stanislav: Battered >
b
[bash ]

-=+**+=- -
You dodge a bash from *Stanislav* who loses his balance and falls!

=
Your bash at *Stanislav* sends him sprawling!

* R HP:Wounded MV:Fresh - Stanislav: Battered >
b
You lance *Stanislav*'s head hard.
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Stanislav: Battered >
b
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Stanislav: Battered >
b
[bash ]

-=+**+=- -
You dodge a bash from *Stanislav* who loses his balance and falls!

=
Your bash at *Stanislav* sends him sprawling!

* R HP:Wounded MV:Fresh - Stanislav: Battered >
b
You lance *Stanislav*'s body hard.
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Stanislav: Battered >
b
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Stanislav: Battered >
b
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Stanislav: Battered >
b
[bash ]

-=+**+=-
*Stanislav* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Fresh - Stanislav: Battered >
b

*Stanislav* slashes your body hard.

* R HP:Wounded MV:Fresh - Stanislav: Battered >
*Stanislav* slashes your body hard.

* R HP:Wounded MV:Fresh - Stanislav: Battered > [bash ]

-=+**+=- -=
Your bash at *Stanislav* sends him sprawling!

* R HP:Wounded MV:Fresh - Stanislav: Battered >
You lance *Stanislav*'s body hard.

* R HP:Wounded MV:Fresh - Stanislav: Battered >
You lance *Stanislav*'s body hard.

* R HP:Wounded MV:Fresh - Stanislav: Battered >
b
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Stanislav: Battered >
b
[bash ]
They already seem to be stunned.

* R HP:Wounded MV:Fresh - Stanislav: Battered >
b
[bash ]

-=+**+=- -
You dodge a bash from *Stanislav* who loses his balance and falls!

=
You try to lance *Stanislav*, but he parries successfully.
As *Stanislav* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Fresh - Stanislav: Battered >
b
You try to lance *Stanislav*, but he parries successfully.
[bash ]

-=+**+=- -
*Stanislav* slashes your body hard.
*Stanislav* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* R HP:Wounded MV:Fresh - Stanislav: Battered >
b

*Stanislav* slashes your left hand hard.

* R HP:Wounded MV:Fresh - Stanislav: Battered >
*Stanislav* slashes your head hard.

* R HP:Battered MV:Fresh - Stanislav: Battered > [bash ]

-=+**+=- -
*Stanislav* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* R HP:Battered MV:Fresh - Stanislav: Battered >
b

*Stanislav* slashes your head hard.

* R HP:Battered MV:Fresh - Stanislav: Battered >
*Stanislav* slashes your body hard.

* R HP:Battered MV:Fresh - Stanislav: Battered > [bash ]

-=+**+=- -=
Your bash at *Stanislav* sends him sprawling!

* R HP:Battered MV:Fresh - Stanislav: Battered >
You lance *Stanislav*'s left arm hard.

* R HP:Battered MV:Fresh - Stanislav: Battered >
You lance *Stanislav*'s body hard.

* R HP:Battered MV:Fresh - Stanislav: Beaten >
b
[bash ]

-=+**+=- -=
As *Stanislav* avoids your bash, you topple over and fall to the ground!
*Stanislav* sends you sprawling with a powerful bash!

* R HP:Battered MV:Fresh - Stanislav: Beaten >
b

*Stanislav* slashes your right foot very hard.

* R HP:Battered MV:Fresh - Stanislav: Beaten > [bash ]

-=+**+=- -=
As *Stanislav* avoids your bash, you topple over and fall to the ground!

* R HP:Battered MV:Fresh - Stanislav: Beaten >
*Stanislav* sends you sprawling with a powerful bash!

* R HP:Battered MV:Fresh - Stanislav: Beaten >
b

*Stanislav* slashes your left foot hard.

* R HP:Battered MV:Fresh - Stanislav: Beaten > [bash ]

-=+**+=- -=
Your bash at *Stanislav* sends him sprawling!

* R HP:Battered MV:Fresh - Stanislav: Beaten >
You lance *Stanislav*'s body hard.

* R HP:Battered MV:Fresh - Stanislav: Beaten >
You lance *Stanislav*'s body.

* R HP:Battered MV:Fresh - Stanislav: Beaten >
b
[bash ]
They already seem to be stunned.

* R HP:Battered MV:Fresh - Stanislav: Beaten >
b
[bash ]
They already seem to be stunned.

* R HP:Battered MV:Fresh - Stanislav: Beaten >
b
[bash ]

-=+**+=-
*Stanislav* sends you sprawling with a powerful bash!

* R HP:Battered MV:Fresh - Stanislav: Beaten >
*Stanislav* slashes your body hard.

* R HP:Battered MV:Fresh - Stanislav: Beaten >
*Stanislav* slashes your right arm hard.

* R HP:Battered MV:Fresh - Stanislav: Beaten >
alias z k h.stanislav
b
Ok.

* R HP:Battered MV:Fresh - Stanislav: Beaten > *Stanislav* slashes your right leg hard.
You try to lance *Stanislav*, but he deflects the blow.
[bash ]

-=+**+=- -
*Stanislav* tries to slash you, but you parry successfully.

=
Your bash at *Stanislav* sends him sprawling!

* R HP:Beaten MV:Fresh - Stanislav: Beaten >
You lance *Stanislav*'s left arm very hard.

* R HP:Beaten MV:Fresh - Stanislav: Beaten >
stat
You are a 19 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 48.9 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 183, Dodging bonus: 90, Parrying bonus: 125
Your mood is: Brave. You will flee below: 100 Hit Points
Your posture is: Offensive.
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* R HP:Beaten MV:Fresh - Stanislav: Beaten >
You lance *Stanislav*'s body hard.

* R HP:Beaten MV:Fresh - Stanislav: Beaten >
b
[bash ]

-=+**+=-
*Stanislav* sends you sprawling with a powerful bash!

* R HP:Beaten MV:Fresh - Stanislav: Beaten >
*Stanislav* slashes your body hard.

* R HP:Beaten MV:Fresh - Stanislav: Beaten >
change wimp 50
b
*Stanislav* slashes your body hard.
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You try to lance *Stanislav*, but he parries successfully.
You flee head over heels.
In a Thick Forest
The ominous peaks of the Mountains of Dhoom can be glimpsed through the
breaks in the forest canopy. The forest thins to the east towards Tarwin's
Gap. A thick stand of trees bars the way to the north, while the road lies
to the south. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
You will now flee if you go below 50 hit points.

* R HP:Beaten MV:Full > [bash ]
Bash who?

* R HP:Beaten MV:Full >
south
Road to Tarwin's Gap
The paving stones that once formed the road are completely covered in dirt.
This stretch of the road continues its east-west path through the forest
between Fal Dara and Tarwin's Gap. The forest begins to thin out towards
the east, replaced by boulders and rough terrain. It would not take much
more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
north
east
In a Thick Forest
The ominous peaks of the Mountains of Dhoom can be glimpsed through the
breaks in the forest canopy. The forest thins to the east towards Tarwin's
Gap. A thick stand of trees bars the way to the north, while the road lies
to the south. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

3
* R HP:Beaten MV:Full >
b
By the Road
The dense foliage thins out to the north, transitioning into sparsely covered
rollings hills. Beyond them the Mountains of Dhoom can be spotted, a line of
jagged black rock against the horizon. To the east, the hard-packed road that
leads to Tarwin's Gap can be glimpsed through the trees.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.

* R HP:Beaten MV:Full > [k dark]
You try to lance *Stanislav*, but he deflects the blow.

* R HP:Beaten MV:Full - Stanislav: Beaten > [bash ]

-=+**+=- -=
Your bash at *Stanislav* sends him sprawling!

* R HP:Beaten MV:Full - Stanislav: Beaten >
You lance *Stanislav*'s left foot very hard.

* R HP:Beaten MV:Full - Stanislav: Critical >
You lance *Stanislav*'s head hard.

* R HP:Beaten MV:Full - Stanislav: Critical >
b
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Full - Stanislav: Critical >
b
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Full - Stanislav: Critical >
b
You try to lance *Stanislav*, but he parries successfully.
[bash ]

-=+**+=-
*Stanislav* sends you sprawling with a powerful bash!

* R HP:Beaten MV:Full - Stanislav: Critical >
*Stanislav* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Full - Stanislav: Critical >
b

*Stanislav* slashes your right leg.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Full - Stanislav: Critical > *Stanislav* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!

You try to lance *Stanislav*, but he deflects the blow.
[bash ]

-=+
*Stanislav* panics, and attempts to flee!

*
*Stanislav* leaves north riding a shadow stallion.

*+
north
=
3
b
Cancelled.
Edge of the Foothills
To the east, a path leads through the hills to Tarwin's Gap. Scrubby brush
and gnarled trees interrupt the monotony of the rocky ground of the hills,
which fade into the forest to the south. To the north, past the hills, the
Mountains of Dhoom rise high into the sky.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.
A trolloc scout sniffs the air here.

* R HP:Critical MV:Full > [k dark]
You lance *Stanislav*'s left arm hard.
*Stanislav* panics, and attempts to flee!

* R HP:Critical MV:Full - Stanislav: Critical > *Stanislav* tries to slash you, but you deflect the blow.
You try to lance *Stanislav*, but he parries successfully.
[bash ]
*Stanislav* leaves north riding a shadow stallion.

-
*Stanislav* slashes your body.
You wish that your wounds would stop BLEEDING so much!


north
=
3
b
Cancelled.
No way! You're fighting for your life!

* R HP:Critical MV:Full - Stanislav: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Full - Stanislav: Critical > [bash ]

-=+
*Stanislav* panics, and attempts to flee!

**+=
*Stanislav* panics, and attempts to flee!

- -=
As *Stanislav* avoids your bash, you topple over and fall to the ground!
*Stanislav* panics, and attempts to flee!

* R HP:Critical MV:Full - Stanislav: Critical >
*Stanislav* tries to slash you, but you deflect the blow.
*Stanislav* leaves north riding a shadow stallion.

* R HP:Critical MV:Full >
stand
3
You are already standing.

* R HP:Critical MV:Full > [k dark]
You try to lance *Stanislav*, but he parries successfully.

* R HP:Critical MV:Full - Stanislav: Critical >
b

You try to lance *Stanislav*, but he parries successfully.

* R HP:Critical MV:Full - Stanislav: Critical > [bash ]

-=+**+=
You dodge a bash from *Stanislav* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


- -=
Your bash at *Stanislav* sends him sprawling!

* R HP:Critical MV:Full - Stanislav: Critical >
cpo
You lance *Stanislav*'s body hard.
*Stanislav* panics, and attempts to flee!
[change posture offensive]
Posture changed to: Offensive

* R HP:Critical MV:Full - Stanislav: Critical >
*Stanislav* panics, and attempts to flee!

3
* R HP:Critical MV:Full - Stanislav: Critical >
3
3
[k dark]
You do the best you can!

3
* R HP:Critical MV:Full - Stanislav: Critical >
3
[k dark]
You do the best you can!

* R HP:Critical MV:Full - Stanislav: Critical >
3
[k dark]
You do the best you can!

3
* R HP:Critical MV:Full - Stanislav: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Full - Stanislav: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Full - Stanislav: Critical > [k dark]
You do the best you can!
*Stanislav* leaves north riding a shadow stallion.

* R HP:Critical MV:Full > [k dark]
They aren't here.

3
* R HP:Critical MV:Full >
3
north
[k dark]
They aren't here.

* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full >
b
In the Foothills
The Mountains of Dhoom jut into the sky to the north, past the rocky hills.
A wide path cuts through the hills to the east, leading to Tarwin's Gap,
while in other directions more hills can be seen. The air, which carries a
hint of the chilly mountain wind, is thick with the stench of the Blight.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [bash ]
Bash who?

* R HP:Critical MV:Full >
east
Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
close passage
sc
Ok.

* R HP:Critical MV:Full > You have 58(413) hit and 156(167) movement points.
You have scored 104651243 experience points and 1084 quest points.
You need 3848757 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Full >
cpd
r
[change posture defensive]
Posture changed to: Defensive

* R HP:Critical MV:Full > [change mood wimpy]
Mood changed to: Wimpy

south
* R HP:Critical MV:Full >
3

*Stanislav* tries to slash you, but you deflect the blow.

* R HP:Critical MV:Full - Stanislav: Critical >
b
No way! You're fighting for your life!

* R HP:Critical MV:Full - Stanislav: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Full - Stanislav: Critical > [bash ]

-=+*
Tarwin's Gap is blanketed in darkness as the sun sets.

*+=-
You dodge a bash from *Stanislav* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


-=
As *Stanislav* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Fresh >
stand
north
You stand up.

* R HP:Beaten MV:Fresh > Before the Gap
The road opens up into Tarwin's Gap just to the north, which cuts through
the Mountains of Dhoom. The mountains seem almost to have been cleft in half
by a gigantic axe, while to either side, the massive walls of granite surge
into the sky, almost blotting it out, while to the south, the road continues
through the hills. The cold mountain wind slices through the pass, having in
effect been funneled by the mountains.
[ obvious exits: N S ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
A rat scurries around trying to get out of sight.

* R HP:Beaten MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

3
* R HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
south
[k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

b
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [bash ]
Bash who?

* R HP:Beaten MV:Full >
3
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
3
3
[k dark]
They aren't here.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full >
south
3
b
Road to Tarwin's Gap
The hard-packed dirt of the road attest to the hard use it has seen. Hills
rise up over the path to either side, casting shadows onto the scrub. Black
granite peaks claw the north sky, while the forest lies to the south. The
air bears a hint of the Blight's stench, carried by the cold mountain winds.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [bash ]
Bash who?

* R HP:Beaten MV:Full >
north
Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
west
In the Foothills
The Mountains of Dhoom jut into the sky to the north, past the rocky hills.
A wide path cuts through the hills to the east, leading to Tarwin's Gap,
while in other directions more hills can be seen. The air, which carries a
hint of the chilly mountain wind, is thick with the stench of the Blight.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
south
Edge of the Foothills
To the east, a path leads through the hills to Tarwin's Gap. Scrubby brush
and gnarled trees interrupt the monotony of the rocky ground of the hills,
which fade into the forest to the south. To the north, past the hills, the
Mountains of Dhoom rise high into the sky.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc scout sniffs the air here.

* R HP:Beaten MV:Full >
south
east
By the Road
The dense foliage thins out to the north, transitioning into sparsely covered
rollings hills. Beyond them the Mountains of Dhoom can be spotted, a line of
jagged black rock against the horizon. To the east, the hard-packed road that
leads to Tarwin's Gap can be glimpsed through the trees.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
east
Road to Tarwin's Gap
The hard-packed dirt, leading north and south, attests to the hard use that
the road has been subjected to. To the north, the road leads towards Tarwin's
Gap, glimpsed as a cleft in the immense granite wall past the hills. The only
thing that can be seen to either side is the distinctly uninviting foliage of
the forest.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
3
Alas, you cannot go that way...

b
* R HP:Beaten MV:Full > [k dark]
They aren't here.

* R HP:Beaten MV:Full > [bash ]
Bash who?

south
* R HP:Beaten MV:Full > Bend in the Road
The road bends, leading north and west here. Far to the north, a giant cleft
in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid,
carries a tinge of the Blight's overpowering stench. Dense forest borders the
road, tall trees reaching into the sky.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A dirty rock lies here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.
*Stanislav* tries to slash you, but you parry successfully.

* R HP:Beaten MV:Full - Stanislav: Critical >

b
* R HP:Beaten MV:Full - Stanislav: Critical > [bash ]

-
*Stanislav* panics, and attempts to flee!

=+*
*Stanislav* leaves west riding a shadow stallion.

west
*
2
+

Cancelled.
Road to Tarwin's Gap
The road, hard-packed earth showing through ancient paving stones, leads west
and east to a bend. Dense forest borders the road to either side, casting a
perpetual shadow onto the ground. The hot, humid air carries the stench of the
Blight lightly here, brought on the winds blowing south from the Blight.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R HP:Beaten MV:Full >
b
[k h.dark]
You try to lance *Stanislav*, but he deflects the blow.

* R HP:Beaten MV:Strong - Stanislav: Critical > Stanislav assumes an offensive striking posture.

* R HP:Beaten MV:Strong - Stanislav: Critical > [bash ]

-=
r
+
f
*Cancelled.
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Strong - Stanislav: Critical > You panic and attempt to flee!


You flee head over heels.
By the Road
The road lies just to the north, seen through the dense forest. Half-buried
road markers can be glimpsed, dotting the roadside at regular intervals. Far
to the north, past the trees, the Mountains of Dhoom are a jagged black line
in the horizon. The air is tinged with the stench of the Blight, carried into
the south by the winds blowing through Tarwin's Gap.
[ obvious exits: N E W ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong >
3
b
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [bash ]
Bash who?

* R HP:Beaten MV:Strong >
3
b
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [bash ]
Bash who?
*Stanislav* tries to slash you, but you deflect the blow.

* R HP:Beaten MV:Strong - Stanislav: Critical >
3
b
[k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Stanislav: Critical > [bash ]

-=+**+=-
You dodge a bash from *Stanislav* who loses his balance and falls!

-=
Your bash at *Stanislav* sends him sprawling!

* R HP:Beaten MV:Strong - Stanislav: Critical >
cpo

You lance *Stanislav*'s body hard.

* R HP:Beaten MV:Strong - Stanislav: Critical > [change posture offensive]
Posture changed to: Offensive

* R HP:Beaten MV:Strong - Stanislav: Critical >
3
3
[k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Stanislav: Critical >
3
[k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Stanislav: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Stanislav: Critical >
You try to lance *Stanislav*, but he deflects the blow.

* R HP:Beaten MV:Strong - Stanislav: Critical >
b
[bash ]

-
You dodge a bash from *Stanislav* who loses his balance and falls!

=+**+=- -=
Your bash at *Stanislav* sends him sprawling!

* R HP:Beaten MV:Strong - Stanislav: Critical >
be
[change mood berserk]
Mood changed to: Berserk

* R HP:Beaten MV:Strong - Stanislav: Critical >
You lance *Stanislav*'s left arm hard.
*Stanislav* panics, and attempts to flee!

* R HP:Beaten MV:Strong - Stanislav: Critical >
3
3

*Stanislav* leaves west riding a shadow stallion.

3
* R HP:Beaten MV:Strong > [k dark]
They aren't here.
*Stanislav* has arrived from the west, riding a shadow stallion.

* R HP:Beaten MV:Strong > [k dark]
You try to lance *Stanislav*, but he parries successfully.

* R HP:Beaten MV:Strong - Stanislav: Critical > [k dark]
You do the best you can!

q
* R HP:Beaten MV:Strong - Stanislav: Critical > [change mood brave]
You chose to go berserk, now live or die with it!

* R HP:Beaten MV:Strong - Stanislav: Critical >
b
[bash ]


*Stanislav* panics, and attempts to flee!

-=+**+=-
q
-Cancelled.
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 123 hit points.

* R HP:Beaten MV:Strong >
q
q
q
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 123 hit points.

* R HP:Beaten MV:Strong > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 123 hit points.

* R HP:Beaten MV:Strong > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 123 hit points.

3
* R HP:Beaten MV:Strong >
3
[k dark]
They aren't here.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong >
change wimp
You won't flee from any fight now.

east
* R HP:Beaten MV:Strong >
3
b
Edge of the Forest
Dense foliage blots the sky from view. The air is hot and humid, tinged with
the rancid stench of the Blight. Oddly, scattered among the normal trees are
some oddly twisted and gnarled trees, as if in pain. The foliage thins out
and hills can be seen to the north. Beyond the hills, the Mountains of Dhoom
claw the sky.
[ obvious exits: N W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > [k dark]
They aren't here.

* R HP:Beaten MV:Strong > [bash ]
Bash who?

* R HP:Beaten MV:Strong >
north
west
3
Bend in the Road
The road bends, leading north and west here. Far to the north, a giant cleft
in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid,
carries a tinge of the Blight's overpowering stench. Dense forest borders the
road, tall trees reaching into the sky.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A dirty rock lies here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.

b
* R HP:Beaten MV:Strong > Road to Tarwin's Gap
The road, hard-packed earth showing through ancient paving stones, leads west
and east to a bend. Dense forest borders the road to either side, casting a
perpetual shadow onto the ground. The hot, humid air carries the stench of the
Blight lightly here, brought on the winds blowing south from the Blight.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
*Stanislav* slashes your body.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Strong - Stanislav: Critical > [k dark]
You do the best you can!

* R HP:Beaten MV:Strong - Stanislav: Critical > [bash ]

-=
*Stanislav* slashes your right leg hard.
You wish that your wounds would stop BLEEDING so much!

A Kno'mon trolloc joins Stanislav's fight!
A Kno'mon trolloc joins a Kno'mon trolloc's fight!
A myrddraal joins a Kno'mon trolloc's fight!

+**+
*Stanislav* panics, and attempts to flee!

=- -=
Your bash at *Stanislav* sends him sprawling!

* R HP:Beaten MV:Strong - Stanislav: Critical >
A myrddraal barely slashes your right leg.
You wish that your wounds would stop BLEEDING so much!

A Kno'mon trolloc crushes your body hard.
You wish that your wounds would stop BLEEDING so much!

A Kno'mon trolloc crushes your left foot.
You wish that your wounds would stop BLEEDING so much!

You lance *Stanislav*'s body hard.

* R HP:Critical MV:Strong - Stanislav: Critical >
r
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Strong - Stanislav: Critical >
*Stanislav* leaves north riding a shadow stallion.

* R HP:Critical MV:Strong - a Kno'mon trolloc: Scratched >
f
You lance a Kno'mon trolloc's body.
A myrddraal tries to slash you, but you parry successfully.
A Kno'mon trolloc barely crushes your left arm.
You wish that your wounds would stop BLEEDING so much!

A Kno'mon trolloc tries to crush you, but you deflect the blow.
The night has begun.
You panic and attempt to flee!


You flee head over heels.
By the Road
The dense foliage thins out to the north, transitioning into sparsely covered
rollings hills. Beyond them the Mountains of Dhoom can be spotted, a line of
jagged black rock against the horizon. To the east, the hard-packed road that
leads to Tarwin's Gap can be glimpsed through the trees.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full >
west
west
In a Thick Forest
The ominous peaks of the Mountains of Dhoom can be glimpsed through the
breaks in the forest canopy. The forest thins to the east towards Tarwin's
Gap. A thick stand of trees bars the way to the north, while the road lies
to the south. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.

sc
* R HP:Critical MV:Full > In a Thick Forest
The ground here is covered with a blanket of dry needles and rotting
leatherleaf leaves. To the west the forest stops up against a sharp
incline. To the south glimpses of the road to Tarwin's Gap can be seen
between the sickly pine trees. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > You have 47(413) hit and 153(167) movement points.
You have scored 104652872 experience points and 1084 quest points.
You need 3847128 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

east
* R HP:Critical MV:Full >
3
b
In a Thick Forest
The ominous peaks of the Mountains of Dhoom can be glimpsed through the
breaks in the forest canopy. The forest thins to the east towards Tarwin's
Gap. A thick stand of trees bars the way to the north, while the road lies
to the south. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [bash ]
Bash who?

* R HP:Critical MV:Strong >
south
3
Road to Tarwin's Gap
The paving stones that once formed the road are completely covered in dirt.
This stretch of the road continues its east-west path through the forest
between Fal Dara and Tarwin's Gap. The forest begins to thin out towards
the east, replaced by boulders and rough terrain. It would not take much
more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

b
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
stat
[bash ]
Bash who?

* R HP:Critical MV:Strong >
r
You are a 19 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 48.9 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 161, Dodging bonus: 90, Parrying bonus: 154
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

3
* R HP:Critical MV:Strong > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Strong > [k dark]
They aren't here.

south
* R HP:Critical MV:Strong >
3
In a Thick Forest
The pine trees are very tight knitted here, even more so to the south where
it becomes to difficult for passage. To the east the trees thin out as the
environment becomes too harsh to support life. The air is humid and carries
a sickly sweet smell eminating from the trees as the proximity to the
Blight taints the living even this far south. It would not take much more
than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
sc
r
You have 47(413) hit and 146(167) movement points.
You have scored 104652872 experience points and 1084 quest points.
You need 3847128 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

3
* R HP:Critical MV:Strong > [change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
cpd
[change posture defensive]
Posture changed to: Defensive

* R HP:Critical MV:Strong >
r
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Strong >
east
By the Road
The road lies just to the north, seen through the dense forest. Half-buried
road markers can be glimpsed, dotting the roadside at regular intervals. Far
to the north, past the trees, the Mountains of Dhoom are a jagged black line
in the horizon. The air is tinged with the stench of the Blight, carried into
the south by the winds blowing through Tarwin's Gap.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
north
3
b
Road to Tarwin's Gap
The road, hard-packed earth showing through ancient paving stones, leads west
and east to a bend. Dense forest borders the road to either side, casting a
perpetual shadow onto the ground. The hot, humid air carries the stench of the
Blight lightly here, brought on the winds blowing south from the Blight.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.
*Stanislav* tries to slash you, but you deflect the blow.

* R HP:Critical MV:Strong - Stanislav: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Strong - Stanislav: Critical > [bash ]

-=+
*Stanislav* tries to slash you, but you parry successfully.
A Kno'mon trolloc joins Stanislav's fight!
A Kno'mon trolloc joins a Kno'mon trolloc's fight!
A myrddraal joins a Kno'mon trolloc's fight!

**+=- -=
As *Stanislav* avoids your bash, you topple over and fall to the ground!
*Stanislav* panics, and attempts to flee!

* R HP:Critical MV:Strong - Stanislav: Critical >
*Stanislav* leaves north riding a shadow stallion.

* R HP:Critical MV:Strong - a Kno'mon trolloc: Scratched >
A myrddraal barely slashes your body.
You wish that your wounds would stop BLEEDING so much!

A Kno'mon trolloc crushes your body very hard.
You wish that your wounds would stop BLEEDING so much!

A Kno'mon trolloc tries to crush you, but you parry successfully.

* R HP:Critical MV:Strong - a Kno'mon trolloc: Scratched >
f
west

*Stanislav* slashes your left leg hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Strong - a Kno'mon trolloc: Scratched > You panic and attempt to flee!

You flee head over heels.
Road to Tarwin's Gap
The paving stones that once formed the road are completely covered in dirt.
This stretch of the road continues its east-west path through the forest
between Fal Dara and Tarwin's Gap. The forest begins to thin out towards
the east, replaced by boulders and rough terrain. It would not take much
more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Road to Tarwin's Gap
Pine needles mixed with hard-packed earth form the deeply rutted road.
Several trees have been burned down in this area, casualties of the war
that often rages in this area between the forces of Light and Dark. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong >
west
Road to Tarwin's Gap
The pavestoned road turns to the south avoiding a sharp incline to the
north. The forest gives way here to rough terrain with rolling hills and
giant boulders that dot the landscape. To the south the road winds between
these boulders on its way towards a large hill. It would not take much more
than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

sc
* R HP:Critical MV:Strong > You have 10(413) hit and 141(167) movement points.
You have scored 104652872 experience points and 1084 quest points.
You need 3847128 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Strong >
south
Road to Tarwin's Gap
The road plods on to the south towards a large hill and bends to the north
to avoid a sharp incline. A dark forest shadows the road to the east. The
forest once extended into these rolling hills, but large fires seem to have
cleared the area leaving only small saplings struggling to survive. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
* R HP:Critical MV:Strong >
west
west
Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong >
south
A Winding Road
Just to the east the road branches. One route proceeds north towards
Tarwin's Gap through a thick forest, the other is an eastern route around
the massive hill to the south. An overturned wagon, gutted from flame, lies
in a heap just off the road against the cliff's face.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

west
* R HP:Critical MV:Strong > A Winding Road
The smell of decaying matter is strong even this far south of the forest to
the north east. The road continues easterward where it arrives at a fork in
the road. The air is dry and dusty leaving the road underfoot cracked and
beaten.
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Strong >
3
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
sc
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
r
You have 10(413) hit and 135(167) movement points.
You have scored 104652872 experience points and 1084 quest points.
You need 3847128 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Strong >
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

3
* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
r
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
stat
3
3
You are a 19 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 48.9 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 151, Dodging bonus: 90, Parrying bonus: 169
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Defensive.
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >

[k dark]
They aren't here.

3
* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > * R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >

3
* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
sc
3
3
You have 24(413) hit and 135(167) movement points.
You have scored 104652872 experience points and 1084 quest points.
You need 3847128 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

3
* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
time
3
It is 8 o'clock pm, on the 6th day of the month of Danu, year 1408.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
Welcome to the game! Visit our new website at www.wotmud.org !

(Server: Sun Jul 25 19:18:56 2021 EST, last rebooted 15 hours, 46 minutes ago)

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.


* R HP:Critical MV:Strong > [k dark]
You try to lance *Stanislav*, but he deflects the blow.

* R HP:Critical MV:Strong - Stanislav: Critical >
33
* R HP:Critical MV:Strong - Stanislav: Critical >
3
Arglebargle, glop-glyf!?!

* R HP:Critical MV:Strong - Stanislav: Critical >
b
[k dark]
You do the best you can!

* R HP:Critical MV:Strong - Stanislav: Critical > [bash ]
*Stanislav* panics, and attempts to flee!

-=+
*Stanislav* leaves east.

**+=- -=
They're not here anymore!

* R HP:Critical MV:Strong >
2
[k h.dark]
They aren't here.

* R HP:Critical MV:Strong >
stat
3
3
You are a 19 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 48.9 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 151, Dodging bonus: 90, Parrying bonus: 169
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Defensive.
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
east
3
b
A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.

* R HP:Critical MV:Strong > [k dark]
You try to lance *Stanislav*, but he parries successfully.

* R HP:Critical MV:Strong - Stanislav: Critical > [bash ]

-=+**+=- -=
Your bash at *Stanislav* sends him sprawling!

* R HP:Critical MV:Strong - Stanislav: Critical >
You lance *Stanislav*'s right leg very hard.
*Stanislav* panics, and attempts to flee!

* R HP:Critical MV:Strong - Stanislav: Critical >
cpo
[change posture offensive]
Posture changed to: Offensive

* R HP:Critical MV:Strong - Stanislav: Critical >
3

*Stanislav* leaves north riding a shadow stallion.

* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
You try to lance *Stanislav*, but he parries successfully.

north
* R HP:Critical MV:Strong - Stanislav: Critical > [k dark]
You do the best you can!

3
* R HP:Critical MV:Strong - Stanislav: Critical >
b
No way! You're fighting for your life!

* R HP:Critical MV:Strong - Stanislav: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Strong - Stanislav: Critical > *Stanislav* slashes your body.
You wish that your wounds would stop BLEEDING so much!

You try to lance *Stanislav*, but he deflects the blow.
Your heartbeat calms down more as you feel less panicked.
[bash ]
*Stanislav* panics, and attempts to flee!

-=+**+=- -=
They're not here anymore!

* R HP:Critical MV:Strong >
3
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

sc
* R HP:Critical MV:Strong > [k dark]
They aren't here.

3
* R HP:Critical MV:Strong >
3
You have 29(413) hit and 150(167) movement points.
You have scored 104653476 experience points and 1084 quest points.
You need 3846524 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

west
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
There are some bloody traces of a myrddraal leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Strong >
3
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
stat
[k dark]
They aren't here.

* R HP:Critical MV:Strong >

3
You are a 19 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 48.9 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 161, Dodging bonus: 90, Parrying bonus: 154
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

3
* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
r
3
3
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
sc
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > You have 29(413) hit and 149(167) movement points.
You have scored 104653476 experience points and 1084 quest points.
You need 3846524 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

33
* R HP:Critical MV:Strong > Arglebargle, glop-glyf!?!

* R HP:Critical MV:Strong >
stat
3
You are a 19 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 48.9 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 161, Dodging bonus: 90, Parrying bonus: 154
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
change wimp 30
east
You will now flee if you go below 30 hit points.

* R HP:Critical MV:Strong >
3
A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.

b
* R HP:Critical MV:Strong > [k dark]
You try to lance *Stanislav*, but he parries successfully.

* R HP:Critical MV:Strong - Stanislav: Critical > [bash ]
Stanislav assumes an offensive striking posture.

-=+*
*Stanislav* tries to slash you, but you parry successfully.

*
*Stanislav* panics, and attempts to flee!

+=- -=
They're not here anymore!

* R HP:Critical MV:Strong >
north
3
b
A Winding Road
The smell of decaying matter is strong even this far south of the forest to
the north east. The road continues easterward where it arrives at a fork in
the road. The air is dry and dusty leaving the road underfoot cracked and
beaten.
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.

* R HP:Critical MV:Strong > [k dark]
You try to lance *Stanislav*, but he deflects the blow.

* R HP:Critical MV:Strong - Stanislav: Critical > [bash ]

-=+**+=- -
*Stanislav* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

south

*Stanislav* slashes your left leg hard.
You wish that your wounds would stop BLEEDING so much!



*Stanislav* stops using a silver etched shield.
*Stanislav* grips a brass hilted general's sword with both hands.

You flee head over heels.
A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Before a Cliff's Wall
To the east the cliff looms high above while to the south a ravine cuts
eastward into the cliff. To the west a road winds its way north before
curving eastward. To the south west a bridge spans across the ravine
providing passage to the south.
[ obvious exits: N W ]
There are some bloody traces of a myrddraal leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Critical MV:Strong > Alas, you cannot go that way...

* R HP:Critical MV:Strong >
west
A Makeshift Bridge
The northern section of the bridge completes the passage across the ravine.
The ravine is dry itself, only filling during heavy rainfalls for any
period of time before the heat of the nearby blight evaporates what little
water falls.
[ obvious exits: N E S ]
There are some bloody traces of a myrddraal leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong >
north
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
There are some bloody traces of a myrddraal leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

sc
* R HP:Critical MV:Strong >
3
You have 29(413) hit and 143(167) movement points.
You have scored 104653476 experience points and 1084 quest points.
You need 3846524 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

3
* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

r
* R HP:Critical MV:Strong > [k dark]
They aren't here.

3
* R HP:Critical MV:Strong >
3
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
stat
3
3
You are a 19 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 48.9 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 161, Dodging bonus: 90, Parrying bonus: 154
Your mood is: Wimpy. You will flee below: 30 Hit Points
Your posture is: Offensive.
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

3
* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
east
A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

3
* R HP:Critical MV:Strong >
b
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
west
[bash ]
Bash who?

* R HP:Critical MV:Strong > A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
There are some bloody traces of a myrddraal leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

3
* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

sc
* R HP:Critical MV:Strong >
3
You have 29(413) hit and 139(167) movement points.
You have scored 104653476 experience points and 1084 quest points.
You need 3846524 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

3
* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

3
* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
stat
3
You are a 19 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 48.9 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 161, Dodging bonus: 90, Parrying bonus: 154
Your mood is: Wimpy. You will flee below: 30 Hit Points
Your posture is: Offensive.
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

3
* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
east
3
b
A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.
*Stanislav* slashes your left arm.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

You flee head over heels.
Before a Cliff's Wall
To the east the cliff looms high above while to the south a ravine cuts
eastward into the cliff. To the west a road winds its way north before
curving eastward. To the south west a bridge spans across the ravine
providing passage to the south.
[ obvious exits: N W ]
There are some bloody traces of a myrddraal leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [bash ]
Bash who?

* R HP:Critical MV:Strong >
west
north
A Makeshift Bridge
The northern section of the bridge completes the passage across the ravine.
The ravine is dry itself, only filling during heavy rainfalls for any
period of time before the heat of the nearby blight evaporates what little
water falls.
[ obvious exits: N E S ]
There are some bloody traces of a myrddraal leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong >
sc
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
There are some bloody traces of a myrddraal leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Strong >
3
You have 22(413) hit and 133(167) movement points.
You have scored 104653476 experience points and 1084 quest points.
You need 3846524 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

3
* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

r
* R HP:Critical MV:Strong > [k dark]
They aren't here.

3
* R HP:Critical MV:Strong >
3
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
You try to lance *Stanislav*, but he parries successfully.

3
* R HP:Critical MV:Strong - Stanislav: Beaten > *Stanislav* tries to slash you, but you deflect the blow.
The ancient tree barely tickles Stanislav's body with its hit.
The ancient tree joins the ancient tree's fight!
You lance *Stanislav*'s body.
[k dark]
You do the best you can!

3
* R HP:Critical MV:Strong - Stanislav: Beaten > [k dark]
You do the best you can!

* R HP:Critical MV:Strong - Stanislav: Beaten >
b
[k dark]
You do the best you can!

* R HP:Critical MV:Strong - Stanislav: Beaten > [bash ]

-=+**+=
The ancient tree tries to hit Stanislav, but he deflects the blow.
The ancient tree tries to hit Stanislav, but he parries successfully.
Your heartbeat calms down more as you feel less panicked.

-
You dodge a bash from *Stanislav* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


-=
Your bash at *Stanislav* sends him sprawling!

* R HP:Critical MV:Full - Stanislav: Beaten >
The ancient tree barely hits Stanislav's body.
The ancient tree hits Stanislav's left foot.
You lance *Stanislav*'s right foot.

* R HP:Critical MV:Full - Stanislav: Beaten >
b
[bash ]
They already seem to be stunned.

* R HP:Critical MV:Full - Stanislav: Beaten >
b

*Stanislav* panics, and attempts to flee!

* R HP:Critical MV:Full - Stanislav: Beaten > [bash ]


*Stanislav* leaves east riding a shadow stallion.

-=+**+=- -=
They're not here anymore!

* R HP:Critical MV:Full >
sc
3
3
You have 35(413) hit and 151(167) movement points.
You have scored 104654109 experience points and 1084 quest points.
You need 3845891 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
r
3
3
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
stat
3
3
You are a 19 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 48.9 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 161, Dodging bonus: 90, Parrying bonus: 154
Your mood is: Wimpy. You will flee below: 30 Hit Points
Your posture is: Offensive.
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
sc
3
You have 35(413) hit and 151(167) movement points.
You have scored 104654109 experience points and 1084 quest points.
You need 3845891 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

3
* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

3
* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
stat
3
3
You are a 19 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 48.9 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 161, Dodging bonus: 90, Parrying bonus: 154
Your mood is: Wimpy. You will flee below: 30 Hit Points
Your posture is: Offensive.
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
where
3
3
Players in your Zone
--------------------
Dixon - A Road by the Ravine

* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

sc
* R HP:Critical MV:Full >
3
You have 49(413) hit and 151(167) movement points.
You have scored 104654109 experience points and 1084 quest points.
You need 3845891 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

3
* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
east
3
b
A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.
*Stanislav* tries to slash you, but you deflect the blow.

* R HP:Critical MV:Strong - Stanislav: Beaten > [k dark]
You do the best you can!

* R HP:Critical MV:Strong - Stanislav: Beaten > [bash ]

-=+**+=- -=
Your bash at *Stanislav* sends him sprawling!

* R HP:Critical MV:Strong - Stanislav: Beaten >
You lance *Stanislav*'s right arm very hard.

* R HP:Critical MV:Strong - Stanislav: Beaten >
You lance *Stanislav*'s body.

* R HP:Critical MV:Strong - Stanislav: Critical >
b
[bash ]

-=+**+=-
*Stanislav* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Strong - Stanislav: Critical >
west

*Stanislav* slashes your left arm hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Strong - Stanislav: Critical >
Stanislav assumes an offensive striking posture.

* R HP:Critical MV:Strong - Stanislav: Critical >
*Stanislav* stops using a silver etched shield.
*Stanislav* grips a brass hilted general's sword with both hands.

* R HP:Critical MV:Strong - Stanislav: Critical >
*Stanislav* slashes your left arm hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!

You flee head over heels.
A Winding Road
The smell of decaying matter is strong even this far south of the forest to
the north east. The road continues easterward where it arrives at a fork in
the road. The air is dry and dusty leaving the road underfoot cracked and
beaten.
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Alas, you cannot go that way...

* R HP:Critical MV:Strong >
south
west
A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.
*Stanislav* tries to slash you, but you deflect the blow.

* R HP:Critical MV:Strong - Stanislav: Critical > No way! You're fighting for your life!

* R HP:Critical MV:Strong - Stanislav: Critical >
*Stanislav* tries to slash you, but you parry successfully.

f
* R HP:Critical MV:Strong - Stanislav: Critical > You panic and attempt to flee!


*Stanislav* slashes your body.
You wish that your wounds would stop BLEEDING so much!

Your heartbeat calms down more as you feel less panicked.


You flee head over heels.
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
There are some bloody traces of a myrddraal leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
sc
[k dark]
They aren't here.

* R HP:Critical MV:Full >
3
You have 26(413) hit and 164(167) movement points.
You have scored 104654943 experience points and 1084 quest points.
You need 3845057 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

r
* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

3
* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
stat
3
You are a 19 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 48.9 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 161, Dodging bonus: 90, Parrying bonus: 154
Your mood is: Wimpy. You will flee below: 30 Hit Points
Your posture is: Offensive.
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

3
* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >

3
3
* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

eq
* R HP:Critical MV:Full >
3
You are using:
<used as light> a brass storm lantern
<held> an oilstone
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a rimmed round helmet
<worn around neck> a white hart pendant
<worn around neck> a white hart pendant
<worn on body> a tunic of finely-crafted chain
<worn about body> a black wool cape embroidered with a swooping hawk
<slung on back> a backpack
<worn on arms> a pair of riveted chainmail sleeves
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a jeweled wristcuff
<wielded two-handed> a darkened steel trident
<worn about waist> a belt with a buckle of cuendillar
<worn on belt> a leather water flask
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots

3
* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
You lance *Stanislav*'s head hard.

* R HP:Critical MV:Full - Stanislav: Beaten >
3
3
[k dark]
You do the best you can!

* R HP:Critical MV:Full - Stanislav: Beaten > [k dark]
You do the best you can!

b
* R HP:Critical MV:Full - Stanislav: Beaten > [bash ]

-=+**
*Stanislav* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!

west
north
3
b

*Stanislav* slashes your left arm.
You wish that your wounds would stop BLEEDING so much!

The ancient tree tries to hit Stanislav, but he parries successfully.
The ancient tree joins the ancient tree's fight!

You flee head over heels.
A Makeshift Bridge
The northern section of the bridge completes the passage across the ravine.
The ravine is dry itself, only filling during heavy rainfalls for any
period of time before the heat of the nearby blight evaporates what little
water falls.
[ obvious exits: N E S ]
There are some bloody traces of a myrddraal leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Alas, you cannot go that way...

* R HP:Critical MV:Full > A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
There are some bloody traces of a myrddraal leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is here, fighting the ancient tree, riding a shadow stallion.
The ancient tree is here, fighting Stanislav.
The ancient tree is here, fighting Stanislav.

* R HP:Critical MV:Full > [k dark]
You try to lance *Stanislav*, but he deflects the blow.

* R HP:Critical MV:Full - the ancient tree: Scratched - Stanislav: Beaten > [bash ]

-=
*Stanislav* slashes the ancient tree's trunk into bloody fragments!
The ancient tree barely hits Stanislav's body.
The ancient tree tries to hit Stanislav, but he parries successfully.
*Stanislav* panics, and attempts to flee!

+*
*Stanislav* leaves south riding a shadow stallion.

3
*
3
+
3
3
3
Cancelled.
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

sc
* R HP:Critical MV:Full > [k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

3
* R HP:Critical MV:Full >
3
You have 11(413) hit and 162(167) movement points.
You have scored 104655288 experience points and 1084 quest points.
You need 3844712 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

3
* R HP:Critical MV:Full >
3
r
[k dark]
You lance *Stanislav*'s body.

* R HP:Critical MV:Full - Stanislav: Critical >
3
[k dark]
You do the best you can!

* R HP:Critical MV:Full - Stanislav: Critical >
3
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Full - Stanislav: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Full - Stanislav: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Full - Stanislav: Critical >
You try to lance *Stanislav*, but he deflects the blow.
The ancient tree barely hits Stanislav's left arm.
The ancient tree joins the ancient tree's fight!

* R HP:Critical MV:Full - Stanislav: Critical >
f
You panic and attempt to flee!


You flee head over heels.
A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full >
west
3
b
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
There are some bloody traces of a myrddraal leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is here, fighting the ancient tree, riding a shadow stallion.
The ancient tree is here, fighting Stanislav.
The ancient tree is here, fighting Stanislav.

* R HP:Critical MV:Full > *Stanislav* slashes the ancient tree's trunk into bloody fragments!
The ancient tree barely hits Stanislav's body.
The ancient tree tries to hit Stanislav, but he parries successfully.
[k dark]
You lance *Stanislav*'s body hard.

* R HP:Critical MV:Full - the ancient tree: Hurt - Stanislav: Critical > [bash ]
*Stanislav* panics, and attempts to flee!

-=+**+=- -=
They're not here anymore!

* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
sc
r
3
3
You have 25(413) hit and 160(167) movement points.
You have scored 104655892 experience points and 1084 quest points.
You need 3844108 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

3
* R HP:Critical MV:Full > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Full >
3
[k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
east
3
A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

b
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [bash ]
Bash who?

south
* R HP:Critical MV:Full > Before a Cliff's Wall
To the east the cliff looms high above while to the south a ravine cuts
eastward into the cliff. To the west a road winds its way north before
curving eastward. To the south west a bridge spans across the ravine
providing passage to the south.
[ obvious exits: N W ]
There are some bloody traces of a myrddraal leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full >
west
3
A Makeshift Bridge
The northern section of the bridge completes the passage across the ravine.
The ravine is dry itself, only filling during heavy rainfalls for any
period of time before the heat of the nearby blight evaporates what little
water falls.
[ obvious exits: N E S ]
There are some bloody traces of a myrddraal leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

b
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [bash ]
Bash who?

* R HP:Critical MV:Full >
north
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
There are some bloody traces of a myrddraal leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Full >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
sc
[k dark]
They aren't here.

* R HP:Critical MV:Full > You have 25(413) hit and 152(167) movement points.
You have scored 104655892 experience points and 1084 quest points.
You need 3844108 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

r
* R HP:Critical MV:Full >
3
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
east
3
A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

b
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [bash ]
Bash who?

* R HP:Critical MV:Strong >
north
3
A Winding Road
The smell of decaying matter is strong even this far south of the forest to
the north east. The road continues easterward where it arrives at a fork in
the road. The air is dry and dusty leaving the road underfoot cracked and
beaten.
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

b
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [bash ]
Bash who?

* R HP:Critical MV:Strong >
south
west
A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.

* R HP:Critical MV:Strong > A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
There are some bloody traces of a myrddraal leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

stat
* R HP:Critical MV:Strong >
sc
You are a 19 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 48.9 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 161, Dodging bonus: 90, Parrying bonus: 154
Your mood is: Wimpy. You will flee below: 30 Hit Points
Your posture is: Offensive.
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* R HP:Critical MV:Strong > You have 25(413) hit and 144(167) movement points.
You have scored 104655892 experience points and 1084 quest points.
You need 3844108 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

3
* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

r
* R HP:Critical MV:Strong > [k dark]
They aren't here.

3
* R HP:Critical MV:Strong >
3
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

sc
* R HP:Critical MV:Strong >
3
3
You have 25(413) hit and 144(167) movement points.
You have scored 104655892 experience points and 1084 quest points.
You need 3844108 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
south
A Makeshift Bridge
The northern section of the bridge completes the passage across the ravine.
The ravine is dry itself, only filling during heavy rainfalls for any
period of time before the heat of the nearby blight evaporates what little
water falls.
[ obvious exits: N E S ]
There are some bloody traces of a myrddraal leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong >
east
Before a Cliff's Wall
To the east the cliff looms high above while to the south a ravine cuts
eastward into the cliff. To the west a road winds its way north before
curving eastward. To the south west a bridge spans across the ravine
providing passage to the south.
[ obvious exits: N W ]
There are some bloody traces of a myrddraal leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong >
north
3
A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.

b
* R HP:Critical MV:Strong > [k dark]
You try to lance *Stanislav*, but he deflects the blow.

* R HP:Critical MV:Strong - Stanislav: Critical > [bash ]

-=+**+=-
*Stanislav* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!

west

*Stanislav* slashes your left arm very hard.
You wish that your wounds would stop BLEEDING so much!

Your heartbeat calms down more as you feel less panicked.

You flee head over heels.
A Winding Road
The smell of decaying matter is strong even this far south of the forest to
the north east. The road continues easterward where it arrives at a fork in
the road. The air is dry and dusty leaving the road underfoot cracked and
beaten.
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Alas, you cannot go that way...

* R HP:Critical MV:Full >
east
east
sc
A Winding Road
Just to the east the road branches. One route proceeds north towards
Tarwin's Gap through a thick forest, the other is an eastern route around
the massive hill to the south. An overturned wagon, gutted from flame, lies
in a heap just off the road against the cliff's face.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > You have 21(413) hit and 156(167) movement points.
You have scored 104655892 experience points and 1084 quest points.
You need 3844108 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Full >
south
A Winding Road
Large boulders and fallen rock have fallen from the slowly eroding hill to
the west forcing travellers to head further east before continuing south.
Mounted tracks dominate the road, outings from Shienaran soldiers as they
patrol the surrounding land.
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full >
east
A Winding Road
The hill to the west has widen its girth dictating the path of the road as
it skirts around high cliffs. Small campfires, long since burned out, dot
the base of the cliff situated in small crevices and shallow caves that
provide protection from the elements.
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
* R HP:Critical MV:Full >
east
south
A Winding Road
A small battle must have taken place here long ago. The burnt remains of
wagons rest in the earth and dust as the grass slowly encroaches on the
fallen remains of war. A few skeletons rest between the wagons from both
human and trolloc, already half buried in the earth.
[ obvious exits: N E ]
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.

* R HP:Critical MV:Full > A Winding Road
Deep ruts from heavy wagons slash through the earthen road, uncovering the
ancient paving stones that mark the weakening of a once great civilization.
The constant clash between the light and dark have provided no time to
maintain the once great road.
[ obvious exits: N E S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full > Before a Cliff's Wall
An indentation in the cliff to the west provides a temporary respite from
the harsh elements. Burnt out fires from numerous campfires set upon one
another over the years has left a charred blackened spot against the cliff
wall. A small overhang leers above providing shade during the blistering
sun.
[ obvious exits: N E ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Full >
north
west
A Winding Road
Deep ruts from heavy wagons slash through the earthen road, uncovering the
ancient paving stones that mark the weakening of a once great civilization.
The constant clash between the light and dark have provided no time to
maintain the once great road.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > A Winding Road
A small battle must have taken place here long ago. The burnt remains of
wagons rest in the earth and dust as the grass slowly encroaches on the
fallen remains of war. A few skeletons rest between the wagons from both
human and trolloc, already half buried in the earth.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.

* R HP:Critical MV:Strong >
sc
r
You have 21(413) hit and 149(167) movement points.
You have scored 104655892 experience points and 1084 quest points.
You need 3844108 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Strong >
3
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

3
* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
You try to lance *Stanislav*, but he deflects the blow.

* R HP:Critical MV:Strong - Stanislav: Beaten >
3
[k dark]
You do the best you can!

* R HP:Critical MV:Strong - Stanislav: Beaten >
3
[k dark]
You do the best you can!

* R HP:Critical MV:Strong - Stanislav: Beaten > [k dark]
You do the best you can!

b
* R HP:Critical MV:Strong - Stanislav: Beaten > *Stanislav* tries to slash you, but you parry successfully.
A timber wolf tries to hit Stanislav, but he parries successfully.
You try to lance *Stanislav*, but he deflects the blow.
[k dark]
You do the best you can!

* R HP:Critical MV:Strong - Stanislav: Beaten > [bash ]

-=+**+=-
A timber wolf tries to hit Stanislav, but he deflects the blow.

-=
Your bash at *Stanislav* sends him sprawling!
*Stanislav* panics, and attempts to flee!

* R HP:Critical MV:Strong - Stanislav: Beaten >
3
3
A timber wolf tries to hit Stanislav, but he deflects the blow.
You lance *Stanislav*'s left leg hard.
[k dark]
You do the best you can!

3
* R HP:Critical MV:Strong - Stanislav: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Strong - Stanislav: Critical > [k dark]
You do the best you can!

* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

north
* R HP:Critical MV:Strong >
west
A Winding Road
The hill to the west has widen its girth dictating the path of the road as
it skirts around high cliffs. Small campfires, long since burned out, dot
the base of the cliff situated in small crevices and shallow caves that
provide protection from the elements.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

west
* R HP:Critical MV:Strong > A Winding Road
Large boulders and fallen rock have fallen from the slowly eroding hill to
the west forcing travellers to head further east before continuing south.
Mounted tracks dominate the road, outings from Shienaran soldiers as they
patrol the surrounding land.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > Alas, you cannot go that way...

west
* R HP:Critical MV:Strong >
north
Alas, you cannot go that way...

west
* R HP:Critical MV:Strong > Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

west
* R HP:Critical MV:Strong > A Winding Road
Just to the east the road branches. One route proceeds north towards
Tarwin's Gap through a thick forest, the other is an eastern route around
the massive hill to the south. An overturned wagon, gutted from flame, lies
in a heap just off the road against the cliff's face.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

west
* R HP:Critical MV:Strong > A Winding Road
The smell of decaying matter is strong even this far south of the forest to
the north east. The road continues easterward where it arrives at a fork in
the road. The air is dry and dusty leaving the road underfoot cracked and
beaten.
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong >
south
Alas, you cannot go that way...

west
* R HP:Critical MV:Strong > A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
There are some bloody traces of a myrddraal leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

sc
* R HP:Critical MV:Strong > You have 21(413) hit and 142(167) movement points.
You have scored 104656410 experience points and 1084 quest points.
You need 3843590 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Strong >
3
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
stat
3
You are a 19 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 48.9 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 161, Dodging bonus: 90, Parrying bonus: 154
Your mood is: Wimpy. You will flee below: 30 Hit Points
Your posture is: Offensive.
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >


* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
sc
3
You have 35(413) hit and 142(167) movement points.
You have scored 104656410 experience points and 1084 quest points.
You need 3843590 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
alias x bash h.dark
2
Ok.

* R HP:Critical MV:Strong > [k h.dark]
They aren't here.

* R HP:Critical MV:Strong >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Strong >
east
x
A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Strong > [bash h.dark]
Bash who?

* R HP:Critical MV:Strong >
west
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
There are some bloody traces of a myrddraal leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Strong >

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

r
* R HP:Critical MV:Strong >
3
3
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
sc
[k dark]
They aren't here.

* R HP:Critical MV:Strong > You have 35(413) hit and 135(167) movement points.
You have scored 104656410 experience points and 1084 quest points.
You need 3843590 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

3
* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

3
* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
sc
You have 35(413) hit and 135(167) movement points.
You have scored 104656410 experience points and 1084 quest points.
You need 3843590 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Strong >
3
3
The ancient tree tries to hit Stanislav, but he deflects the blow.
The ancient tree joins the ancient tree's fight!
[k dark]
You try to lance *Stanislav*, but he deflects the blow.

3
* R HP:Critical MV:Strong - the ancient tree: Scratched - Stanislav: Beaten > [k dark]
You do the best you can!

* R HP:Critical MV:Strong - the ancient tree: Scratched - Stanislav: Beaten > [k dark]
You do the best you can!

* R HP:Critical MV:Strong - the ancient tree: Scratched - Stanislav: Beaten >
You lance *Stanislav*'s body.
The ancient tree tries to hit Stanislav, but he parries successfully.
*Stanislav* slashes the ancient tree's trunk into bloody fragments!
The ancient tree tries to hit Stanislav, but he parries successfully.

* R HP:Critical MV:Strong - the ancient tree: Hurt - Stanislav: Beaten >
b
[bash ]
*Stanislav* panics, and attempts to flee!

-=
*Stanislav* leaves east riding a shadow stallion.

+**+=- -=
They're not here anymore!

* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

sc
* R HP:Critical MV:Strong > You have 35(413) hit and 135(167) movement points.
You have scored 104656669 experience points and 1084 quest points.
You need 3843331 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Strong >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
r
3
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Strong >
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong > [k dark]
They aren't here.

* R HP:Critical MV:Strong >
3
3
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
3
b
[k dark]
They aren't here.

* R HP:Critical MV:Full >
3
b
[bash ]
Bash who?

* R HP:Critical MV:Full > [k dark]
They aren't here.

* R HP:Critical MV:Full >
x
[bash ]
Bash who?

* R HP:Critical MV:Strong > [bash h.dark]
Bash who?

* R HP:Critical MV:Strong >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Strong >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Strong >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Strong >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Strong >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Strong >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Strong >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Strong >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Strong >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Strong >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Strong >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Tiring >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Tiring >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Tiring >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Tiring >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Tiring >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Tiring >
x
[bash h.dark]
Bash who?

* R HP:Critical MV:Tiring >
sc
You have 49(413) hit and 113(167) movement points.
You have scored 104656669 experience points and 1084 quest points.
You need 3843331 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Tiring >
east
3
b
A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.

* R HP:Critical MV:Tiring > [k dark]
You lance *Stanislav*'s left foot hard.

* R HP:Critical MV:Tiring - Stanislav: Beaten > [bash ]

-=+**+=- -=
Your bash at *Stanislav* sends him sprawling!

* R HP:Critical MV:Tiring - Stanislav: Beaten >
cpo
[change posture offensive]
Posture changed to: Offensive

* R HP:Critical MV:Tiring - Stanislav: Beaten >
You lance *Stanislav*'s body.

* R HP:Critical MV:Tiring - Stanislav: Beaten >
You lance *Stanislav*'s right arm hard.

* R HP:Critical MV:Tiring - Stanislav: Critical >
b
[bash ]

-=+**+=- -
*Stanislav* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You're in no position to do anything aggressive.

* R HP:Critical MV:Tiring - Stanislav: Beaten >
*Stanislav* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

*Stanislav* slashes your left arm very hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
You flee head over heels.
A Winding Road
The smell of decaying matter is strong even this far south of the forest to
the north east. The road continues easterward where it arrives at a fork in
the road. The air is dry and dusty leaving the road underfoot cracked and
beaten.
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring >
east
east
east
A Winding Road
Just to the east the road branches. One route proceeds north towards
Tarwin's Gap through a thick forest, the other is an eastern route around
the massive hill to the south. An overturned wagon, gutted from flame, lies
in a heap just off the road against the cliff's face.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring >
south
Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Alas, you cannot go that way...

* R HP:Critical MV:Tiring > A Winding Road
Large boulders and fallen rock have fallen from the slowly eroding hill to
the west forcing travellers to head further east before continuing south.
Mounted tracks dominate the road, outings from Shienaran soldiers as they
patrol the surrounding land.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring >
east
south
A Winding Road
The hill to the west has widen its girth dictating the path of the road as
it skirts around high cliffs. Small campfires, long since burned out, dot
the base of the cliff situated in small crevices and shallow caves that
provide protection from the elements.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > A Winding Road
A small battle must have taken place here long ago. The burnt remains of
wagons rest in the earth and dust as the grass slowly encroaches on the
fallen remains of war. A few skeletons rest between the wagons from both
human and trolloc, already half buried in the earth.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring >
south
east
south
Alas, you cannot go that way...

* R HP:Critical MV:Tiring > A Winding Road
Deep ruts from heavy wagons slash through the earthen road, uncovering the
ancient paving stones that mark the weakening of a once great civilization.
The constant clash between the light and dark have provided no time to
maintain the once great road.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.

sc
* R HP:Critical MV:Tiring > Before a Cliff's Wall
An indentation in the cliff to the west provides a temporary respite from
the harsh elements. Burnt out fires from numerous campfires set upon one
another over the years has left a charred blackened spot against the cliff
wall. A small overhang leers above providing shade during the blistering
sun.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > You have 28(413) hit and 104(167) movement points.
You have scored 104657733 experience points and 1084 quest points.
You need 3842267 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Tiring >
r
[change mood wimpy]
Mood changed to: Wimpy

north
* R HP:Critical MV:Tiring > A Winding Road
Deep ruts from heavy wagons slash through the earthen road, uncovering the
ancient paving stones that mark the weakening of a once great civilization.
The constant clash between the light and dark have provided no time to
maintain the once great road.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.

3
* R HP:Critical MV:Tiring >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring >
stat

You are a 19 year old male human hunter.
Your height is 6 feet, 0 inches, and you weigh 193.0 lbs.
You are carrying 0.0 lbs and wearing 48.9 lbs, very light.
Your base abilities are: Str:18 Int:14 Wil:14 Dex:19 Con:19.
Offensive bonus: 161, Dodging bonus: 90, Parrying bonus: 154
Your mood is: Wimpy. You will flee below: 30 Hit Points
Your posture is: Offensive.
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Critical MV:Tiring >
3
3
[k dark]
They aren't here.

3
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

3
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring >
r
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Critical MV:Tiring >
3
[k dark]
You try to lance *Stanislav*, but he parries successfully.

* R HP:Critical MV:Tiring - Stanislav: Beaten >
3
[k dark]
You do the best you can!

* R HP:Critical MV:Tiring - Stanislav: Beaten >
3
[k dark]
You do the best you can!

* R HP:Critical MV:Tiring - Stanislav: Beaten > [k dark]
You do the best you can!

* R HP:Critical MV:Tiring - Stanislav: Beaten > You try to lance *Stanislav*, but he parries successfully.
Stanislav swiftly dodges a timber wolf's attempt to hit him.
[k dark]
You do the best you can!

* R HP:Critical MV:Tiring - Stanislav: Beaten >
f
You panic and attempt to flee!


You flee head over heels.
Before a Cliff's Wall
An indentation in the cliff to the west provides a temporary respite from
the harsh elements. Burnt out fires from numerous campfires set upon one
another over the years has left a charred blackened spot against the cliff
wall. A small overhang leers above providing shade during the blistering
sun.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring >
north
west
north
north
A Winding Road
Deep ruts from heavy wagons slash through the earthen road, uncovering the
ancient paving stones that mark the weakening of a once great civilization.
The constant clash between the light and dark have provided no time to
maintain the once great road.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is here, fighting a timber wolf, riding a shadow stallion.
A timber wolf is here, fighting Stanislav.

* R HP:Critical MV:Tiring > A Winding Road
A small battle must have taken place here long ago. The burnt remains of
wagons rest in the earth and dust as the grass slowly encroaches on the
fallen remains of war. A few skeletons rest between the wagons from both
human and trolloc, already half buried in the earth.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > A Winding Road
The hill to the west has widen its girth dictating the path of the road as
it skirts around high cliffs. Small campfires, long since burned out, dot
the base of the cliff situated in small crevices and shallow caves that
provide protection from the elements.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Alas, you cannot go that way...

west
* R HP:Critical MV:Tiring >
west
west
A Winding Road
Large boulders and fallen rock have fallen from the slowly eroding hill to
the west forcing travellers to head further east before continuing south.
Mounted tracks dominate the road, outings from Shienaran soldiers as they
patrol the surrounding land.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Alas, you cannot go that way...

* R HP:Critical MV:Tiring >
north
Alas, you cannot go that way...

* R HP:Critical MV:Tiring >
west
Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring >
west
west
A Winding Road
Just to the east the road branches. One route proceeds north towards
Tarwin's Gap through a thick forest, the other is an eastern route around
the massive hill to the south. An overturned wagon, gutted from flame, lies
in a heap just off the road against the cliff's face.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > A Winding Road
The smell of decaying matter is strong even this far south of the forest to
the north east. The road continues easterward where it arrives at a fork in
the road. The air is dry and dusty leaving the road underfoot cracked and
beaten.
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
* R HP:Critical MV:Tiring >
west
Alas, you cannot go that way...

* R HP:Critical MV:Tiring > A Winding Road
The road bends here, leading to the north and the west. Motes of dirt sent
airborn by the breeze and traffic on the road create a dull haze in the dry
air. A sickly sweet smell arrives on the winds from the north.
[ obvious exits: N S W ]
There are some bloody traces of a myrddraal leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
There are some bloody traces of a myrddraal leaving east.
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

sc
* R HP:Critical MV:Tiring >
r
You have 28(413) hit and 93(167) movement points.
You have scored 104657733 experience points and 1084 quest points.
You need 3842267 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

3
* R HP:Critical MV:Tiring >
3
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring >
*Stanislav* tries to slash you, but you deflect the blow.

* R HP:Critical MV:Tiring - Stanislav: Beaten >
yell stop regen so much

The ancient tree tickles Stanislav's body with its hit.
The ancient tree joins the ancient tree's fight!
The ancient tree tickles Stanislav's body with its hit.
The ancient tree hits Stanislav's right leg.
You lance *Stanislav*'s right foot very hard.

* R HP:Critical MV:Tiring - Stanislav: Beaten >
f
You bellow 'stop regen so much'

* R HP:Critical MV:Tiring - Stanislav: Beaten > You panic and attempt to flee!


You flee head over heels.
A Makeshift Bridge
The northern section of the bridge completes the passage across the ravine.
The ravine is dry itself, only filling during heavy rainfalls for any
period of time before the heat of the nearby blight evaporates what little
water falls.
[ obvious exits: N E S ]
There are some bloody traces of a myrddraal leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring >
north
3
b
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
There are some bloody traces of a myrddraal leaving east.
There are some tracks of a ridden mount leaving south.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is here, fighting the ancient tree, riding a shadow stallion.
The ancient tree is here, fighting Stanislav.
The ancient tree is here, fighting Stanislav.

* R HP:Critical MV:Tiring > [k dark]
You lance *Stanislav*'s right leg.
*Stanislav* panics, and attempts to flee!

* R HP:Critical MV:Tiring - the ancient tree: Scratched - Stanislav: Beaten > You lance *Stanislav*'s right arm hard.
*Stanislav* gazes deeply into your soul.. very chilling.
The gaze of *Stanislav* fails to affect you.
*Stanislav* slashes the ancient tree's trunk into bloody fragments!
The ancient tree tickles Stanislav's right arm with its hit.
The ancient tree barely hits Stanislav's body.
[bash ]
*Stanislav* leaves south riding a shadow stallion.

-=+**+=- -=
They're not here anymore!

* R HP:Critical MV:Tiring >
3
3
[k dark]
They aren't here.

* R HP:Critical MV:Tiring >
sc
[k dark]
They aren't here.

* R HP:Critical MV:Tiring > You have 41(413) hit and 108(167) movement points.
You have scored 104658797 experience points and 1084 quest points.
You need 3841203 exp to level and 1916 qp to rank.
You have amassed 69 Turn points to date.
You have played 3 days and 11 hours (real time).
This ranks you as Dixon the Lieutenant [Shienaran Lancer 7] (Level 50).
You are standing.

* R HP:Critical MV:Tiring >
r
3
[change mood wimpy]
Mood changed to: Wimpy

3
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring >
south
A Makeshift Bridge
The northern section of the bridge completes the passage across the ravine.
The ravine is dry itself, only filling during heavy rainfalls for any
period of time before the heat of the nearby blight evaporates what little
water falls.
[ obvious exits: N E S ]
There are some bloody traces of a myrddraal leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.
*Stanislav* tries to slash you, but you deflect the blow.

* R HP:Critical MV:Tiring - Stanislav: Critical >
3
b
[k dark]
You do the best you can!

* R HP:Critical MV:Tiring - Stanislav: Critical > [bash ]

-=+*
*Stanislav* tries to slash you, but you deflect the blow.


*Stanislav* panics, and attempts to flee!

*+
*Stanislav* leaves east riding a shadow stallion.

=
east
-
3

b
Cancelled.
Before a Cliff's Wall
To the east the cliff looms high above while to the south a ravine cuts
eastward into the cliff. To the west a road winds its way north before
curving eastward. To the south west a bridge spans across the ravine
providing passage to the south.
[ obvious exits: N W ]
There are some bloody traces of a myrddraal leaving west.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.

* R HP:Critical MV:Tiring > [k dark]
You lance *Stanislav*'s body hard.
*Stanislav* panics, and attempts to flee!

* R HP:Critical MV:Tiring - Stanislav: Critical > [bash ]


*Stanislav* leaves west riding a shadow stallion.

-=
west
+
3
b
*Cancelled.
A Makeshift Bridge
The northern section of the bridge completes the passage across the ravine.
The ravine is dry itself, only filling during heavy rainfalls for any
period of time before the heat of the nearby blight evaporates what little
water falls.
[ obvious exits: N E S ]
There are some bloody traces of a myrddraal leaving north.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [bash ]
Bash who?

* R HP:Critical MV:Tiring >
south
A Makeshift Bridge
The ravine forms a t-intersection here heading north and south and east
towards the hill. A bridge built from a large slab of rock has been placed
over the ravine allowing even heavy wagons to cross. The eastern section of
the ravine slices its way right up to the cliff to the east.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A lantern has been left here. [3]
A stout timber has been handcarved into the sinuous curves of a longbow. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.

3
* R HP:Critical MV:Tiring >
b
[k dark]
You lance *Stanislav*'s right leg hard.
*Stanislav* panics, and attempts to flee!

* R HP:Critical MV:Tiring - Stanislav: Critical > [bash ]

-
*Stanislav* leaves east riding a shadow stallion.

=+**+=- -=
They're not here anymore!

* R HP:Critical MV:Tiring >
east
3
Before a Cliff's Wall
To the north a ravine slices west under a bridge and east where it
disappears under the cliff. The ravine has cracked part of the cliff apart
allowing possible scaling of the cliff.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
A soft leather pouch has been discarded here. [7]
A lantern has been left here. [4]
A stout timber has been handcarved into the sinuous curves of a longbow. [4]
A warhorse is here, stamping his feet impatiently, being ridden by you.

b
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [bash ]
Bash who?

* R HP:Critical MV:Tiring >
south
Before a Cliff's Wall
From the southwestern corner of the hill, the entire western side of the
hill can be viewed. The winding road mirrors the cliff as it provides
passage in a north south route.
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
A soft leather pouch has been discarded here.
You notice a skin of human flesh is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring >
south
3
A Winding Road
A streambed once trickled across this path bringing rainfall from the hill
to the north. The streambed heads southeastward towards a stand of trees
between two smaller hills. Rocks have been built up across the streambed, a
sign of times past when the stream once required a ford to pass.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

b
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [bash ]
Bash who?

* R HP:Critical MV:Tiring >
east
A Winding Road
A small stand of trees lies to the south between two hills. Grasses spread
from the south to cross the road here before cringing away from the shadowy
recesses of the cliff wall. The road continues its east west journey south
of the cliff.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring >
south
3
An Oasis
This copse of trees is oddly out of place in the barren surroundings.
Settled in a smally valley the trees, though stunted in growth, have found
a way to survive in their harsh environment. A pool of water collects at
the lowest point between the hills, dark and murky from the mud and dust
that streams off the hills.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
A green-leafed herb grows here.
A shallow pool of water has collected on the ground.
A remnant of the Age of Legends juts from the soil.
A warhorse is here, stamping his feet impatiently, being ridden by you.

b
* R HP:Critical MV:Tiring > [k dark]
They aren't here.

* R HP:Critical MV:Tiring > [bash ]
Bash who?

* R HP:Critical MV:Tiring >
east
A Winding Road
Like a snake, the wagon rutted road slithers between the hills as it passes
the cliff to the east. Skeletons lie on the road here, left to be picked
clean by carrion eaters and slowly decomposed. An age old battle, it
appears as though some of corpses were eaten and savagely ripped apart.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring >
east
east
east
A Winding Road
Heading westerly, the road gives wide berth to the hill that casts boulders
to the land around its base. Continuing its way north west through the
hilly terrain the road snakes its way between the sharp sloping rises
dwarved by the looming hill to the north east.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Critical MV:Tiring > Before a Split in the Road
The road splits here, wrapping its long arms around the hill to the north.
Its path looks less travelled to the east as the majority of wagon ruts
head on the western route. Dust blows off the top of the cliff swirling
about the road before dissipating to leave dirt on the ground.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

3
* R HP:Critical MV:Tiring >
b
A Winding Road
The road shadows the cliff to the north staying close to its high
cliff-like face. Small boulders litter the road, having fallen from the
slowly eroding hill. The large boulders have long since been removed by
travellers, those too large merely changed the route of the road.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Critical MV:Tiring > A Winding Road
Bending to the north and west the road continues to hug the cliff as if
seeking its protection from the elements. Small indentations in the cliff
face once provided temporary protection for resting soldiers and travellers
alike from the harsh elements.
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* R HP:Critical MV:Tiring > [k dark]
You lance *Stanislav*'s body hard.
*Stanislav* panics, and attempts to flee!

* R HP:Critical MV:Tiring - Stanislav: Critical > A shivering tree tries to hit you, but you dodge the attack.
A shivering tree joins a shivering tree's fight!
A shivering tree tries to hit you, but you parry successfully.
A shivering tree tries to hit you, but you deflect the blow.
You lance *Stanislav*'s left arm hard.
*Stanislav* is mortally wounded, and will die soon, if not aided.
*Stanislav* lies immobile on the ground, suffering...
*Stanislav* is dead! R.I.P.
Your blood freezes as you hear *Stanislav*'s death cry.

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