Balls to the Walls in Stedding

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Jecks
Posts: 67
Joined: Sun Jul 09, 2017 9:06 am

Balls to the Walls in Stedding

Post by Jecks » Tue Jul 06, 2021 11:35 am

Really nice 1v1 fight vs Stanislav in Stedding. Finish could of gone either way!

The Blighted Woods
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south
There are some bloody traces of a human leaving north
There are some tracks of a ridden mount leaving vvsouthvv
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
*Stanislav* tries to pierce you, but you parry successfully.

* R HP:Beaten MV:Strong - Stanislav: Critical > You try to scythe *Stanislav*, but he deflects the blow.
The blighted tree tries to hit you, but you parry successfully.
The blighted tree joins the blighted tree's fight!
*Stanislav* tries to pierce you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Beaten MV:Strong - Stanislav: Critical > No way! You're fighting for your life!

* R HP:Beaten MV:Strong - Stanislav: Critical > f

*Stanislav* pierces your body.

You panic and attempt to flee!islav: Critical >

kill dark
bash
You flee head over heels.
The Blighted Woods
[ obvious exits: N S ]
There are some bloody traces of a human leaving south
There are some bloody traces of a human leaving north
There are some tracks of a ridden mount leaving vvsouthvv
A warhorse is here, stamping his feet impatiently, being ridden by you.
They aren't here.

* R HP:Beaten MV:Strong > Bash who?

* R HP:Beaten MV:Strong > look
change mood brave
The Blighted Woods
The surrounding corrupted trees extend gnarled branches that lurk above.
Insects swarm through parched cracks in diseased trunks. Evergreens
which once bloomed impervious to the changing seasons stand shriveled,
dry and brown.
[ obvious exits: N S ]
There are some bloody traces of a human leaving south
There are some bloody traces of a human leaving north
There are some tracks of a ridden mount leaving vvsouthvv
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > Mood changed to: Brave

* R HP:Beaten MV:Strong > s
kill dark
bash
The Blighted Woods
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south
There are some bloody traces of a human leaving north
There are some tracks of a ridden mount leaving ^^north^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
*Stanislav* slashes your body.

* R HP:Beaten MV:Strong - Stanislav: Critical > The blighted tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

The blighted tree joins the blighted tree's fight!
You do the best you can!

= ng - Stanislav: Critical >
You swiftly dodge the blighted tree's attempt to hit you.
You swiftly dodge the blighted tree's attempt to hit you.
*Stanislav* slashes your left arm.
You wish that your wounds would stop BLEEDING so much!



As *Stanislav* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Strong - Stanislav: Critical >
The blighted tree tries to hit you, but you dodge the attack.
You swiftly dodge the blighted tree's attempt to hit you.
*Stanislav* tries to slash you, but you deflect the blow.

* R HP:Beaten MV:Strong - Stanislav: Critical > change mood wimpy
f
Mood changed to: Wimpy

You panic and attempt to flee!islav: Critical >


The blighted tree tries to hit you, but you deflect the blow.
The blighted tree tries to hit you, but you deflect the blow.


You dodge a bash from *Stanislav* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!



You flee head over heels.
Through the Blighted Woods
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving north
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > change mood brave
Mood changed to: Brave

* R HP:Beaten MV:Strong > n
kill dark
bash
The Blighted Woods
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south
There are some bloody traces of a human leaving north
There are some tracks of a ridden mount leaving ^^north^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Strong > You try to scythe *Stanislav*, but he parries successfully.

= ng - Stanislav: Beaten >
Your bash at *Stanislav* sends him sprawling!

* R HP:Beaten MV:Strong - Stanislav: Beaten >
You scythe *Stanislav*'s left arm extremely hard.
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree joins the blighted tree's fight!

* R HP:Beaten MV:Strong - Stanislav: Critical >
The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you dodge the attack.
You scythe *Stanislav*'s body.
*Stanislav* panics, and attempts to flee!

* R HP:Beaten MV:Strong - Stanislav: Critical >
*Stanislav* leaves south riding a shadow stallion.

* R HP:Beaten MV:Strong - the blighted tree: Healthy > change mood wimpy
f
change mood brave
kill dark
A shrill piercing scream reverberates through the area.
Mood changed to: Wimpy

* R HP:Beaten MV:Strong - the blighted tree: Healthy > kill dark
You panic and attempt to flee!


*Stanislav* tries to slash you, but you deflect the blow.

You scythe the blighted tree's body into bloody fragments!
The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you deflect the blow.
You flee head over heels.
The Blighted Woods
[ obvious exits: N S ]
There are some bloody traces of a human leaving south
There are some bloody traces of a human leaving north
There are some tracks of a ridden mount leaving vvsouthvv
A warhorse is here, stamping his feet impatiently, being ridden by you.
Mood changed to: Brave

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > They aren't here.

kill dark
* R HP:Beaten MV:Strong > kill dark
kill dark
They aren't here.

kill dark
* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > kill dark
They aren't here.

kill dark
* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > kill dark
They aren't here.

kill dark
* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > kill dark
They aren't here.

kill dark
* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > kill dark
kill dark
They aren't here.

kill dark
* R HP:Beaten MV:Strong > kill dark
They aren't here.

* R HP:Beaten MV:Strong > They aren't here.

kill dark
* R HP:Beaten MV:Strong > kill dark
They aren't here.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > s
They aren't here.

1
* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > The Blighted Woods
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south
There are some bloody traces of a human leaving north
There are some tracks of a ridden mount leaving ^^north^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Strong > [bash dark]
Bash who?

* R HP:Beaten MV:Strong > s
1
Through the Blighted Woods
[ obvious exits: N E S W ]
There are some bloody traces of a human leaving north
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > [bash dark]
Bash who?

* R HP:Beaten MV:Strong > n
1
The Blighted Woods
[ obvious exits: N E S ]
There are some bloody traces of a human leaving south
There are some bloody traces of a human leaving north
There are some tracks of a ridden mount leaving ^^north^^
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

[bash dark] ng >


The blighted tree tries to hit you, but you dodge the attack.
The blighted tree joins the blighted tree's fight!
*Stanislav* tries to slash you, but you deflect the blow.

=change mood wimpy
f
Cancelled.
Mood changed to: Wimpy

*Stanislav* tries to slash you, but you deflect the blow.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree barely hits your body.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
*Stanislav* panics, and attempts to flee!


*Stanislav* leaves east riding a shadow stallion.

kill dark
bash
You flee head over heels.
Woods Near the Village
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Stanislav* is standing here, riding a shadow stallion.
You try to scythe *Stanislav*, but he deflects the blow.

= ng - Stanislav: Critical >
*Stanislav* tries to slash you, but you deflect the blow.

TICK IN 5 SECONDS.
+
*Stanislav* panics, and attempts to flee!


As *Stanislav* avoids your bash, you topple over and fall to the ground!
*Stanislav* panics, and attempts to flee!
*Stanislav* leaves west riding a shadow stallion.

* R HP:Beaten MV:Strong > bash

*Stanislav* tries to slash you, but you deflect the blow.

-
Your heartbeat calms down more as you feel less panicked.
Timer now at 64 secs... Tic!


*Stanislav* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* R HP:Beaten MV:Strong - Stanislav: Critical >
*Stanislav* slashes your left arm hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Strong - Stanislav: Critical > bash

*Stanislav* tries to slash you, but you deflect the blow.

* R HP:Beaten MV:Strong - Stanislav: Critical >
*Stanislav* slashes your head hard.
You wish that your wounds would stop BLEEDING so much!


rong - Stanislav: Critical >
*Stanislav* tries to slash you, but you parry successfully.

*
A shrill piercing scream reverberates through the area.

=
You try to scythe *Stanislav*, but he deflects the blow.
Your bash at *Stanislav* sends him sprawling!

* R HP:Critical MV:Strong - Stanislav: Critical > change mood berserk <<< Let's get that MAX OB going.
2
Mood changed to: Berserk

* R HP:Critical MV:Strong - Stanislav: Critical > [rem shield] <<< Let's turn on MAX Damage!
You stop using a polished onyx-inlaid shield.
You grip a wicked knife bladed axe with both hands.

* R HP:Critical MV:Strong - Stanislav: Critical >
You scythe *Stanislav*'s body hard.

* R HP:Critical MV:Strong - Stanislav: Critical > bash
bash
They already seem to be stunned.

* R HP:Critical MV:Strong - Stanislav: Critical > They already seem to be stunned.

* R HP:Critical MV:Strong - Stanislav: Critical > bash
bash
They already seem to be stunned.

* R HP:Critical MV:Strong - Stanislav: Critical > They already seem to be stunned.

* R HP:Critical MV:Strong - Stanislav: Critical > bash

You scythe *Stanislav*'s head extremely hard.
*Stanislav* slashes your right leg hard.
You wish that your wounds would stop BLEEDING so much!


- rong - Stanislav: Critical >
You dodge a bash from *Stanislav* who loses his balance and falls! < Yes!
You wish that your wounds would stop BLEEDING so much!



As *Stanislav* avoids your bash, you topple over and fall to the ground! < No!!

* R HP:Critical MV:Strong > st
kill dark
bash
You stand up.

* R HP:Critical MV:Strong > You scythe *Stanislav*'s left foot hard. < Yes!!

- rong - Stanislav: Critical >
You dodge a bash from *Stanislav* who loses his balance and falls! < All going as planned!
You wish that your wounds would stop BLEEDING so much!



As *Stanislav* avoids your bash, you topple over and fall to the ground! < Wait a second..

* R HP:Critical MV:Strong - Stanislav: Critical >
You scythe *Stanislav*'s left hand.

rong - Stanislav: Critical >
*Stanislav* sends you sprawling with a powerful bash! < Ouchhh
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Strong - Stanislav: Critical > bash

*Stanislav* stops using a silver etched shield.
*Stanislav* grips an ivory and gold-hilted longsword with both hands.

* R HP:Critical MV:Strong - Stanislav: Critical >
*Stanislav* slashes your head very hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Strong - Stanislav: Critical >
*Stanislav* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!


+ rong - Stanislav: Critical >
*Stanislav* slashes your left hand.
You wish that your wounds would stop BLEEDING so much!



As *Stanislav* avoids your bash, you topple over and fall to the ground! <<< Noooooo!

* R HP:Critical MV:Strong >
*someone* slashes your head very hard.
You are incapacitated and will slowly die, if not aided.

HP:Critical MV:Strong >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Circle of Light
[ obvious exits: N D ]
A wooden practice shield has been dropped here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A well-muscled and confident looking blademaster stands here.
A kind-faced figure stands here.

Stanislav
Posts: 81
Joined: Sat Oct 01, 2016 6:52 pm

Re: Balls to the Walls in Stedding

Post by Stanislav » Tue Jul 06, 2021 2:11 pm

Had 13 hps at the end :) Yeah, great fight. I was below 40 hps most of time and at few points below 20(when I ran e n bench few times and when I went blight). Had 60 hps when I hit you 1w ts ent(you were dism) but missed a bash and trees got me down to 18.

#pkshakes

Thore
Posts: 392
Joined: Sun Mar 22, 2015 2:06 am

Re: Balls to the Walls in Stedding

Post by Thore » Tue Jul 06, 2021 3:48 pm

Ouch, rough bash!

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