Ds in Blod

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Ominas
Posts: 459
Joined: Thu Jun 18, 2015 4:07 am

Ds in Blod

Post by Ominas » Thu Jun 17, 2021 12:45 pm

Mastacalus, Tryndamere, Malf, O named guy.

Solid pk. Smart move going Blod instead of sitting DL, it kept the pk going and almost killed Rodger and I. Just wanted to reach out and say thanks and props. Was legit fun.

If O guy hadn’t left I think a few of us were dead.

tryndamere
Posts: 33
Joined: Wed Sep 07, 2016 9:46 pm

Re: Ds in Blod

Post by tryndamere » Fri Jun 18, 2021 11:54 am

was very fun. I shall now spam your post with my very very big unfiltered log that you can waste time to read if you are that bored. First part is from when you talking about. 2nd is from later that night before work.

tryndamere
Posts: 33
Joined: Wed Sep 07, 2016 9:46 pm

Re: Ds in Blod

Post by tryndamere » Fri Jun 18, 2021 11:54 am

where
Players in your Zone
--------------------
Mastacalus - On the Path
Tryndamere - Inside the Dreadlord's Tent
You catch a faint scent of a horse nearby.

* HP:Battered MV:Full >
r
l
[change mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Full > Inside the Dreadlord's Tent
This part of the tent has been divided into a working area, with a large
table directly in the center of the room. Maps and scrolls litter the
tabletop and are piled in baskets on the floor. A pot of ink lies on the
table in readiness, a quill pen nearby.
[ obvious exits: N S W ]
The dismembered corpse of Mastacalus is lying here.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A dark figure, lurking in the shadows, eyes you with bloodlust.
A lean dreadlord casts his eye on you.

* HP:Battered MV:Full >
where
3
3
*Ominas* has arrived from the south.
Players in your Zone
--------------------
Mastacalus - On the Path
Tryndamere - Inside the Dreadlord's Tent
You catch a faint scent of a horse nearby.

3
* HP:Battered MV:Full > *Ominas* leaves north.
[k light]
They aren't here.

* HP:Battered MV:Full > [k light]
You try to blast *Nunzio*, but he deflects the blow.

* HP:Battered MV:Full - Nunzio: Healthy > [k light]
You do the best you can!

* HP:Battered MV:Full - Nunzio: Healthy >
A Ghob'lin trolloc joins your fight!
A Ghob'lin trolloc joins a Ghob'lin trolloc's fight!
A Ghob'lin trolloc joins a Ghob'lin trolloc's fight!
A wicked myrddraal joins a Ghob'lin trolloc's fight!
A wicked myrddraal slashes Nunzio's left leg very hard.
A Ghob'lin trolloc crushes Nunzio's left arm into bloody fragments!
A Ghob'lin trolloc crushes Nunzio's body into bloody fragments!
A Ghob'lin trolloc crushes Nunzio's body extremely hard.
*Nunzio* barely pierces your body.
*Nunzio* swiftly dodges your attempt to blast him.

*Nunzio* panics, and attempts to flee!

* HP:Battered MV:Fresh - Nunzio: Hurt >
*Nunzio* leaves south.

* HP:Battered MV:Fresh >
nar or baer
You narrate 'or baer'

* HP:Battered MV:Fresh >
west
Inside the Dreadlord's Tent
[ obvious exits: E S ]

* HP:Battered MV:Full >
q
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Full >
east
Inside the Dreadlord's Tent
[ obvious exits: N S W ]
The dismembered corpse of Mastacalus is lying here.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A dark figure, lurking in the shadows, eyes you with bloodlust.
A lean dreadlord casts his eye on you.

* HP:Battered MV:Full >
2
[k h.light]
They aren't here.

stat
* HP:Battered MV:Full >
3
3
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 83.0 lbs and wearing 109.8 lbs, really heavy.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 150, Dodging bonus: 1, Parrying bonus: 18
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Battered MV:Full > [k light]
They aren't here.

* HP:Battered MV:Full > [k light]
They aren't here.

* HP:Battered MV:Full >
where
Players in your Zone
--------------------
Mastacalus - A Low Hill
Tryndamere - Inside the Dreadlord's Tent
You catch a faint scent of a horse nearby.

* HP:Battered MV:Full >
nar we own baer
You narrate 'we own baer'

* HP:Battered MV:Full >
3
3
[k light]
They aren't here.

* HP:Battered MV:Full > [k light]
They aren't here.

stat
* HP:Battered MV:Full >
3
3
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 83.0 lbs and wearing 109.8 lbs, really heavy.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 150, Dodging bonus: 1, Parrying bonus: 18
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

3
* HP:Battered MV:Full > [k light]
They aren't here.

* HP:Battered MV:Full > [k light]
They aren't here.

inv
* HP:Battered MV:Full > [k light]
They aren't here.

* HP:Battered MV:Full > You are carrying:
a backpack
a shining steel breastplate
a bronze headed war axe

* HP:Battered MV:Full >
exa pack
It is a backpack.
When you look inside, you see:
backpack (used) :
a shadowed cloak adorned with red serpentine scales
[2] a pair of thick metal boots
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
[2] a full metal helmet and visor
the severed head of Jean the Seanchan slain in the Wilderness
the severed head of Relena the Human slain in Andor
a thin vial of yellow fluid
a bronze belt of odd design
[2] a silver Kandori wristcuff
[2] a gold ring delicately carved with ivy
a jade signet ring
the death scalp of a skeletal wolf slain in Andor
the death scalp of the giant tarantula slain in the Braem Wood
[2] the death scalp of a two-headed serpent slain in Andor
[4] the death scalp of a skeletal wolf slain in Andor
the death scalp of a two-headed serpent slain in Andor
[2] the death scalp of an ailing ogier slain in the Caralain Grass
a bright red robe
a black-laquered badge engraved with red serpents
an oilstone

* HP:Battered MV:Full >
exa 2.pack
It is a backpack.
When you look inside, you see:
backpack (carried) :
an oilstone
a bronze belt of odd design
[2] a gold ring delicately carved with ivy
a black-laquered badge engraved with red serpents
[2] a serpent medallion
a pair of ebony-steel plate vambraces
a pair of heavy metal gauntlets
[2] a sungwood bracelet
a wickedly scythed longsword
a pair of ebony-steel plate greaves
some brown kaf beans
a wealth of gold crowns (237)
two copper pennys
a gray fennel plant
[2] a small pile of blue goatflower petals
a mixing flask
[2] a bubbling draught
a cup of thready brown tea
a thin vial of yellow fluid
[9] a package of iron rations

* HP:Battered MV:Full >
3

[k light]
They aren't here.

* HP:Battered MV:Full >
2
[k h.light]
They aren't here.

* HP:Battered MV:Full >
2
[k h.light]
They aren't here.

* HP:Battered MV:Full >
stat
sc
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 83.0 lbs and wearing 109.8 lbs, really heavy.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 150, Dodging bonus: 1, Parrying bonus: 18
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Battered MV:Full > You have 170(390) hit and 241(250) movement points.
You have scored 37756335 experience points and 530 quest points.
You need 2743665 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Battered MV:Full >
exa pack
It is a backpack.
When you look inside, you see:
backpack (used) :
a shadowed cloak adorned with red serpentine scales
[2] a pair of thick metal boots
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
[2] a full metal helmet and visor
the severed head of Jean the Seanchan slain in the Wilderness
the severed head of Relena the Human slain in Andor
a thin vial of yellow fluid
a bronze belt of odd design
[2] a silver Kandori wristcuff
[2] a gold ring delicately carved with ivy
a jade signet ring
the death scalp of a skeletal wolf slain in Andor
the death scalp of the giant tarantula slain in the Braem Wood
[2] the death scalp of a two-headed serpent slain in Andor
[4] the death scalp of a skeletal wolf slain in Andor
the death scalp of a two-headed serpent slain in Andor
[2] the death scalp of an ailing ogier slain in the Caralain Grass
a bright red robe
a black-laquered badge engraved with red serpents
an oilstone

* HP:Battered MV:Full >
take cloak pack
a shadowed cloak adorned with red serpentine scales: You can't carry that much weight.

* HP:Battered MV:Full >
take boots pack
2
a pair of thick metal boots: You can't carry that much weight.

* HP:Battered MV:Full > [k h.light]
They aren't here.

* HP:Battered MV:Full >
inv

*Rodger* has arrived from the south.

* HP:Battered MV:Full >
l
You are carrying:
a backpack
a shining steel breastplate
a bronze headed war axe

* HP:Battered MV:Full > Inside the Dreadlord's Tent
This part of the tent has been divided into a working area, with a large
table directly in the center of the room. Maps and scrolls litter the
tabletop and are piled in baskets on the floor. A pot of ink lies on the
table in readiness, a quill pen nearby.
[ obvious exits: N S W ]
The dismembered corpse of Mastacalus is lying here.
*Rodger* is standing here.
You sense a hidden life form in the area...
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A dark figure, lurking in the shadows, eyes you with bloodlust.
A lean dreadlord casts his eye on you.

2
* HP:Battered MV:Full >
b
[k h.light]
You try to blast *Rodger*, but he deflects the blow.

* HP:Battered MV:Full - Rodger: Battered > [bash ]

-=
*Rodger* panics, and attempts to flee!

+*
*Rodger* leaves north.

*+
2
b
=Cancelled.
[k h.light]
You try to blast *Nunzio*, but he deflects the blow.

* HP:Battered MV:Full - Nunzio: Hurt > [bash ]

-=+
*Nunzio* panics, and attempts to flee!

*
A Ghob'lin trolloc joins your fight!
A Ghob'lin trolloc joins a Ghob'lin trolloc's fight!
A Ghob'lin trolloc joins a Ghob'lin trolloc's fight!
A wicked myrddraal joins a Ghob'lin trolloc's fight!
A wicked myrddraal slashes Nunzio's left arm hard.
A Ghob'lin trolloc crushes Nunzio's left arm into bloody fragments!
A Ghob'lin trolloc tries to crush Nunzio, but he deflects the blow.
A Ghob'lin trolloc tries to crush Nunzio, but he deflects the blow.
*Rodger* has arrived from the north.


*Nunzio* leaves north.

*+=
*Rodger* slashes your right arm very hard.

- -=
*Rodger* panics, and attempts to flee!
They're not here anymore!

* HP:Battered MV:Full - Rodger: Battered >
A brutal Dreadlord throws a fireball at Rodger.

* HP:Battered MV:Full - Rodger: Beaten >
*Rodger* leaves north.

* HP:Battered MV:Full >
q
2
[change mood brave]
Mood changed to: Brave

b
* HP:Battered MV:Full > [k h.light]
They aren't here.

* HP:Battered MV:Full > [bash ]
Bash who?

* HP:Battered MV:Full >
nar rodger crit
You narrate 'rodger crit'


* HP:Battered MV:Full >
2
* HP:Battered MV:Full > [k h.light]
They aren't here.

l
* HP:Battered MV:Full > Inside the Dreadlord's Tent
This part of the tent has been divided into a working area, with a large
table directly in the center of the room. Maps and scrolls litter the
tabletop and are piled in baskets on the floor. A pot of ink lies on the
table in readiness, a quill pen nearby.
[ obvious exits: N S W ]
The dismembered corpse of Mastacalus is lying here.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A dark figure, lurking in the shadows, eyes you with bloodlust.
A lean dreadlord casts his eye on you.

stat
* HP:Battered MV:Full > You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 83.0 lbs and wearing 109.8 lbs, really heavy.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 150, Dodging bonus: 1, Parrying bonus: 18
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Battered MV:Full >
where
Players in your Zone
--------------------
Tryndamere - Inside the Dreadlord's Tent
You catch the scent of horses nearby.

* HP:Battered MV:Full >
Mastacalus tells you 'rip again'

* HP:Battered MV:Full >
reply doh.
2
You reply to Mastacalus 'doh. '

* HP:Battered MV:Full > [k h.light]
They aren't here.

* HP:Battered MV:Full >
reply i still have your stuff
2
You reply to Mastacalus 'i still have your stuff'

* HP:Battered MV:Full > [k h.light]
They aren't here.

* HP:Battered MV:Full >
stat
2
2
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 83.0 lbs and wearing 109.8 lbs, really heavy.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 150, Dodging bonus: 1, Parrying bonus: 18
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Battered MV:Full > [k h.light]
They aren't here.

* HP:Battered MV:Full > [k h.light]
They aren't here.

* HP:Battered MV:Full >
sc
You have 169(390) hit and 230(250) movement points.
You have scored 37756335 experience points and 530 quest points.
You need 2743665 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Battered MV:Full >
where
q
Players in your Zone
--------------------
Tryndamere - Inside the Dreadlord's Tent
You catch the scent of horses nearby.

3
* HP:Battered MV:Full > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Full > [k light]
They aren't here.

2
* HP:Battered MV:Full >
sc
[k h.light]
They aren't here.

* HP:Battered MV:Full > You have 169(390) hit and 229(250) movement points.
You have scored 37756335 experience points and 530 quest points.
You need 2743665 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

l
* HP:Battered MV:Full > Inside the Dreadlord's Tent
This part of the tent has been divided into a working area, with a large
table directly in the center of the room. Maps and scrolls litter the
tabletop and are piled in baskets on the floor. A pot of ink lies on the
table in readiness, a quill pen nearby.
[ obvious exits: N S W ]
The dismembered corpse of Mastacalus is lying here.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A dark figure, lurking in the shadows, eyes you with bloodlust.
A lean dreadlord casts his eye on you.

* HP:Battered MV:Full >
where
q
3
Mastacalus tells you 'can you run north?'
Players in your Zone
--------------------
Tryndamere - Inside the Dreadlord's Tent
You catch the scent of horses nearby.

3
* HP:Battered MV:Full >
3
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Full > [k light]
They aren't here.

* HP:Battered MV:Full > [k light]
They aren't here.

* HP:Battered MV:Full > [k light]
They aren't here.

* HP:Battered MV:Full >
reply can try. am heavy af
2
You reply to Mastacalus 'can try. am heavy af'

* HP:Battered MV:Fresh > [k h.light]
They aren't here.

* HP:Battered MV:Full >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 83.0 lbs and wearing 109.8 lbs, really heavy.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 150, Dodging bonus: 1, Parrying bonus: 18
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Battered MV:Full >
l
sc
Inside the Dreadlord's Tent
This part of the tent has been divided into a working area, with a large
table directly in the center of the room. Maps and scrolls litter the
tabletop and are piled in baskets on the floor. A pot of ink lies on the
table in readiness, a quill pen nearby.
[ obvious exits: N S W ]
The dismembered corpse of Mastacalus is lying here.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A dark figure, lurking in the shadows, eyes you with bloodlust.
A lean dreadlord casts his eye on you.

* HP:Battered MV:Full >
inv
You have 183(390) hit and 249(250) movement points.
You have scored 37756335 experience points and 530 quest points.
You need 2743665 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Battered MV:Full > You are carrying:
a backpack
a shining steel breastplate
a bronze headed war axe

* HP:Battered MV:Full >
where
eq
Players in your Zone
--------------------
Tryndamere - Inside the Dreadlord's Tent
You catch the scent of many horses nearby.

* HP:Battered MV:Full > You are using:
<held> a black-laquered badge engraved with red serpents
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn on body> a shining steel breastplate
<worn about body> a fine black coat of silk
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a titanic spiked axe of ebon steel
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Battered MV:Full >
Mastacalus tells you 'hmm'

* HP:Battered MV:Full >
2
[k h.light]
They aren't here.

* HP:Battered MV:Full >
reply i can put your stuff in rack here at smith if want
You reply to Mastacalus 'i can put your stuff in rack here at smith if want'

2
* HP:Battered MV:Full > [k h.light]
They aren't here.

* HP:Battered MV:Full >
reply and you come get it later
You reply to Mastacalus 'and you come get it later'

* HP:Battered MV:Full >
reply ill have them chase me
You reply to Mastacalus 'ill have them chase me'

* HP:Battered MV:Full >
2
[k h.light]
They aren't here.

* HP:Battered MV:Full >
Mastacalus tells you 'nod'

* HP:Battered MV:Full >
q
sc
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Full >
2
You have 183(390) hit and 246(250) movement points.
You have scored 37756335 experience points and 530 quest points.
You need 2743665 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Battered MV:Full >
l
[k h.light]
They aren't here.

* HP:Battered MV:Full > Inside the Dreadlord's Tent
This part of the tent has been divided into a working area, with a large
table directly in the center of the room. Maps and scrolls litter the
tabletop and are piled in baskets on the floor. A pot of ink lies on the
table in readiness, a quill pen nearby.
[ obvious exits: N S W ]
The dismembered corpse of Mastacalus is lying here.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A dark figure, lurking in the shadows, eyes you with bloodlust.
A lean dreadlord casts his eye on you.

* HP:Battered MV:Full >
r
[change mood wimpy]
Mood changed to: Wimpy

north
* HP:Battered MV:Full >
east
east
A Low Hill
[ obvious exits: N E S W ]
A Gho'hlem trolloc is here, fighting Rodger.
*Sunaira* is standing here, riding a Domani razor.
*Joachim* is standing here, riding a raken.
*Rodger* is standing here, riding a wild stallion.

* HP:Battered MV:Full > On the Path
[ obvious exits: N E S W ]

* HP:Battered MV:Full >
east
Between the Paths
[ obvious exits: N S W ]

* HP:Battered MV:Full > Alas, you cannot go that way...

* HP:Battered MV:Full >
south
east
The Sleeping Tent
[ obvious exits: N ]
A lame trolloc stands here, guarding the possessions of others.

* HP:Wounded MV:Full > Alas, you cannot go that way...

* HP:Wounded MV:Full >
north
north
east
Between the Paths
[ obvious exits: N S W ]

* HP:Wounded MV:Full >
east
The Main Path Through Camp
[ obvious exits: N E S W ]
A dagger has been left here.

* HP:Wounded MV:Full > The Main Path Through Camp
[ obvious exits: N E S W ]
An elk cow nibbles on some greenery.

* HP:Wounded MV:Strong > The Main Path Through Camp
[ obvious exits: N E S W ]
The corpse of Malf is lying here.
A deranged trolloc warrior howls with rage.

* HP:Wounded MV:Strong >
south
west
exa rack
At the Blacksmith's Forge
[ obvious exits: N W ]
The master blacksmith's forge is here, blasted by a fierce fire.
A master blacksmith is here, hard at work.

* HP:Wounded MV:Strong > The Armorer's Tent
[ obvious exits: N E ]
A weapon rack stands on the ground here, ready to store weapons.
A tall barrel-chested blacksmith stands here staring absently into space.

* HP:Wounded MV:Strong > It is a weapon rack.
When you look inside, you see:
rack (here) :
Nothing.

* HP:Wounded MV:Strong >
inv
You are carrying:
a backpack
a shining steel breastplate
a bronze headed war axe

* HP:Wounded MV:Strong >
put pack rack
You put a backpack in a weapon rack.

* HP:Wounded MV:Strong >
put shining rack
You put a shining steel breastplate in a weapon rack.

* HP:Wounded MV:Strong >
exa pack
It is a backpack.
When you look inside, you see:
backpack (used) :
a shadowed cloak adorned with red serpentine scales
[2] a pair of thick metal boots
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
[2] a full metal helmet and visor
the severed head of Jean the Seanchan slain in the Wilderness
the severed head of Relena the Human slain in Andor
a thin vial of yellow fluid
a bronze belt of odd design
[2] a silver Kandori wristcuff
[2] a gold ring delicately carved with ivy
a jade signet ring
the death scalp of a skeletal wolf slain in Andor
the death scalp of the giant tarantula slain in the Braem Wood
[2] the death scalp of a two-headed serpent slain in Andor
[4] the death scalp of a skeletal wolf slain in Andor
the death scalp of a two-headed serpent slain in Andor
[2] the death scalp of an ailing ogier slain in the Caralain Grass
a bright red robe
a black-laquered badge engraved with red serpents
an oilstone

* HP:Wounded MV:Strong >
taek cloak rack
2
Arglebargle, glop-glyf!?!

* HP:Wounded MV:Strong > [k h.light]
They aren't here.

* HP:Wounded MV:Strong >
take boots pack
2
You get a pair of thick metal boots from a backpack.

* HP:Wounded MV:Strong > [k h.light]
They aren't here.

* HP:Wounded MV:Strong >
take cloak pack
You get a shadowed cloak adorned with red serpentine scales from a backpack.

* HP:Wounded MV:Strong >
exa pack
2
It is a backpack.
When you look inside, you see:
backpack (used) :
a pair of thick metal boots
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
[2] a full metal helmet and visor
the severed head of Jean the Seanchan slain in the Wilderness
the severed head of Relena the Human slain in Andor
a thin vial of yellow fluid
a bronze belt of odd design
[2] a silver Kandori wristcuff
[2] a gold ring delicately carved with ivy
a jade signet ring
the death scalp of a skeletal wolf slain in Andor
the death scalp of the giant tarantula slain in the Braem Wood
[2] the death scalp of a two-headed serpent slain in Andor
[4] the death scalp of a skeletal wolf slain in Andor
the death scalp of a two-headed serpent slain in Andor
[2] the death scalp of an ailing ogier slain in the Caralain Grass
a bright red robe
a black-laquered badge engraved with red serpents
an oilstone

* HP:Wounded MV:Strong > [k h.light]
They aren't here.

* HP:Wounded MV:Strong >
take visor pack
You get a full metal helmet and visor from a backpack.

* HP:Wounded MV:Strong >
put all rack
You put a full metal helmet and visor in a weapon rack.
You put a shadowed cloak adorned with red serpentine scales in a weapon rack.
You put a pair of thick metal boots in a weapon rack.
You put a bronze headed war axe in a weapon rack.

* HP:Wounded MV:Strong >
exa rack
It is a weapon rack.
When you look inside, you see:
rack (here) :
a bronze headed war axe
a pair of thick metal boots
a shadowed cloak adorned with red serpentine scales
a full metal helmet and visor
a shining steel breastplate
a backpack

* HP:Wounded MV:Strong >
exa pack
It is a backpack.
When you look inside, you see:
backpack (used) :
a pair of thick metal boots
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
a full metal helmet and visor
the severed head of Jean the Seanchan slain in the Wilderness
the severed head of Relena the Human slain in Andor
a thin vial of yellow fluid
a bronze belt of odd design
[2] a silver Kandori wristcuff
[2] a gold ring delicately carved with ivy
a jade signet ring
the death scalp of a skeletal wolf slain in Andor
the death scalp of the giant tarantula slain in the Braem Wood
[2] the death scalp of a two-headed serpent slain in Andor
[4] the death scalp of a skeletal wolf slain in Andor
the death scalp of a two-headed serpent slain in Andor
[2] the death scalp of an ailing ogier slain in the Caralain Grass
a bright red robe
a black-laquered badge engraved with red serpents
an oilstone

* HP:Wounded MV:Full >
2
[k h.light]
They aren't here.

* HP:Wounded MV:Full >
take all.abseq pack
You get a pair of thick metal boots from a backpack.
You get a pair of heavy metal gauntlets from a backpack.
You get a pair of ebony-steel plate vambraces from a backpack.
You get a full metal helmet and visor from a backpack.

* HP:Wounded MV:Full >
put allr ack
2
You don't see a ack here.

* HP:Wounded MV:Full > [k h.light]
They aren't here.

* HP:Wounded MV:Full >
put all rack
sc
q
You put a full metal helmet and visor in a weapon rack.
You put a pair of ebony-steel plate vambraces in a weapon rack.
You put a pair of heavy metal gauntlets in a weapon rack.
You put a pair of thick metal boots in a weapon rack.

* HP:Wounded MV:Full > You have 211(390) hit and 244(250) movement points.
You have scored 37756335 experience points and 530 quest points.
You need 2743665 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Wounded MV:Full >
2
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Full > [k h.light]
They aren't here.

* HP:Wounded MV:Full >
inv
You are carrying:
Nothing.

* HP:Wounded MV:Full >
exa pack
It is a backpack.
When you look inside, you see:
backpack (used) :
the severed head of Jean the Seanchan slain in the Wilderness
the severed head of Relena the Human slain in Andor
a thin vial of yellow fluid
a bronze belt of odd design
[2] a silver Kandori wristcuff
[2] a gold ring delicately carved with ivy
a jade signet ring
the death scalp of a skeletal wolf slain in Andor
the death scalp of the giant tarantula slain in the Braem Wood
[2] the death scalp of a two-headed serpent slain in Andor
[4] the death scalp of a skeletal wolf slain in Andor
the death scalp of a two-headed serpent slain in Andor
[2] the death scalp of an ailing ogier slain in the Caralain Grass
a bright red robe
a black-laquered badge engraved with red serpents
an oilstone

* HP:Wounded MV:Full >
sc
You have 211(390) hit and 243(250) movement points.
You have scored 37756335 experience points and 530 quest points.
You need 2743665 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Wounded MV:Full >
stat
q
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 81.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 166, Dodging bonus: 1, Parrying bonus: 22
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Wounded MV:Full > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Full >
eq
You are using:
<held> a black-laquered badge engraved with red serpents
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn on body> a shining steel breastplate
<worn about body> a fine black coat of silk
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a titanic spiked axe of ebon steel
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Wounded MV:Full >
take badge pack
You get a black-laquered badge engraved with red serpents from a backpack.

* HP:Wounded MV:Full >
put badge rack
You put a black-laquered badge engraved with red serpents in a weapon rack.

* HP:Wounded MV:Full >
close rack
Ok.

where
* HP:Wounded MV:Full >
q
Players in your Zone
--------------------
Tryndamere - The Armorer's Tent
You catch the scent of horses nearby.

2
* HP:Wounded MV:Full > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Full > [k h.light]
They aren't here.

* HP:Wounded MV:Full >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 81.2 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 166, Dodging bonus: 1, Parrying bonus: 22
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Wounded MV:Full >
reply k its all in The Armorer's Tent room in rack
You reply to Mastacalus 'k its all in The Armorer's Tent room in rack'

where
* HP:Wounded MV:Full >
q
2
Players in your Zone
--------------------
Tryndamere - The Armorer's Tent
You catch the scent of horses nearby.

* HP:Wounded MV:Full > [change mood brave]
Mood changed to: Brave

stat
* HP:Wounded MV:Full > [k h.light]
They aren't here.

* HP:Wounded MV:Full > You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 81.2 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 166, Dodging bonus: 1, Parrying bonus: 22
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Wounded MV:Full >
exa pack
It is a backpack.
When you look inside, you see:
backpack (used) :
the severed head of Jean the Seanchan slain in the Wilderness
the severed head of Relena the Human slain in Andor
a thin vial of yellow fluid
a bronze belt of odd design
[2] a silver Kandori wristcuff
[2] a gold ring delicately carved with ivy
a jade signet ring
the death scalp of a skeletal wolf slain in Andor
the death scalp of the giant tarantula slain in the Braem Wood
[2] the death scalp of a two-headed serpent slain in Andor
[4] the death scalp of a skeletal wolf slain in Andor
the death scalp of a two-headed serpent slain in Andor
[2] the death scalp of an ailing ogier slain in the Caralain Grass
a bright red robe
an oilstone

* HP:Wounded MV:Full >
*Rodger* has arrived from the north.

* HP:Wounded MV:Full >
*Rodger* slashes your body hard.

* HP:Wounded MV:Full - Rodger: Beaten >
You try to blast *Rodger*, but he deflects the blow.
*Rodger* slashes your body.

b
* HP:Wounded MV:Full - Rodger: Beaten >
r
f
[bash ]

q
Cancelled.
[change mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Full - Rodger: Beaten > You panic and attempt to flee!

You flee head over heels.
The Main Path Through Camp
[ obvious exits: N E S W ]
An elk cow nibbles on some greenery.
[change mood brave]
Mood changed to: Brave

west
* HP:Wounded MV:Full > The Main Path Through Camp
[ obvious exits: N E S W ]
A dagger has been left here.
A Gho'hlem trolloc flexes clawed hands, ready to kill.

west
* HP:Wounded MV:Full > The Center Courtyard
[ obvious exits: N E S W D ]
A black flame dances here in midair.
A Gho'hlem trolloc is here, fighting Joachim.
*Sunaira* is here, fighting a Gho'hlem trolloc, riding a Domani razor.
*Joachim* is here, fighting a Gho'hlem trolloc, riding a raken.
A Gho'hlem trolloc is here, fighting Sunaira.

* HP:Wounded MV:Full >
west
south
The Main Path Through Camp
[ obvious exits: E S W ]
An elk with massive antlers eyes you with curiosity.

* HP:Wounded MV:Full > A Low Hill
[ obvious exits: N E S W ]
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
Blodfest, the camp commander, stands here.
A beastly, boar-headed trolloc growls maliciously.

* HP:Wounded MV:Full >
q
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Full >
sc
You have 205(390) hit and 231(250) movement points.
You have scored 37755301 experience points and 530 quest points.
You need 2744699 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Wounded MV:Full >
l s
* HP:Wounded MV:Full >
where
q
sc
Players in your Zone
--------------------
Tryndamere - A Low Hill
You catch the scent of horses nearby.

* HP:Wounded MV:Full > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Full > You have 205(390) hit and 231(250) movement points.
You have scored 37755301 experience points and 530 quest points.
You need 2744699 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Wounded MV:Full >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 81.2 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 166, Dodging bonus: 1, Parrying bonus: 22
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Wounded MV:Full >
exa pack
2
It is a backpack.
When you look inside, you see:
backpack (used) :
the severed head of Jean the Seanchan slain in the Wilderness
the severed head of Relena the Human slain in Andor
a thin vial of yellow fluid
a bronze belt of odd design
[2] a silver Kandori wristcuff
[2] a gold ring delicately carved with ivy
a jade signet ring
the death scalp of a skeletal wolf slain in Andor
the death scalp of the giant tarantula slain in the Braem Wood
[2] the death scalp of a two-headed serpent slain in Andor
[4] the death scalp of a skeletal wolf slain in Andor
the death scalp of a two-headed serpent slain in Andor
[2] the death scalp of an ailing ogier slain in the Caralain Grass
a bright red robe
an oilstone

* HP:Wounded MV:Full > [k h.light]
They aren't here.

* HP:Wounded MV:Full >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 81.2 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 166, Dodging bonus: 1, Parrying bonus: 22
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Wounded MV:Full >
3
3
3
3
[k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

sc
* HP:Wounded MV:Full > [k light]
They aren't here.

q
* HP:Wounded MV:Full > You have 205(390) hit and 230(250) movement points.
You have scored 37755301 experience points and 530 quest points.
You need 2744699 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

3
* HP:Wounded MV:Full >
3
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Full >
3
[k light]
They aren't here.

3
* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

* HP:Wounded MV:Full > [k light]
They aren't here.

q
* HP:Wounded MV:Full > [change mood brave]
Mood changed to: Brave

l
* HP:Wounded MV:Full > A Low Hill
A low hill covered with grass rises from the forest floor, with nothing
else growing upon it. The slope of the hill is gradual, and its top is
narrow, but from its apex a small view of the camp can be seen. Various
banners are visible to the south atop tents.
[ obvious exits: N E S W ]
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
Blodfest, the camp commander, stands here.
A beastly, boar-headed trolloc growls maliciously.

where
* HP:Wounded MV:Full > *Rodger* has arrived from the east.
Players in your Zone
--------------------
Tryndamere - A Low Hill
You catch the scent of horses nearby.

* HP:Wounded MV:Full >
2
b
A boarish trolloc tries to lance Rodger, but he parries successfully.
A deranged trolloc warrior joins a boarish trolloc's fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
Blodfest joins a deranged trolloc warrior's fight!
Blodfest slashes Rodger's body hard.
*Rodger* panics, and attempts to flee!
A deranged trolloc warrior cleaves Rodger's left foot.
A deranged trolloc warrior cleaves Rodger's left leg.
A deranged trolloc warrior cleaves Rodger's body.
A deranged trolloc warrior cleaves Rodger's body.
A boarish trolloc tries to lance Rodger, but he parries successfully.
Your heartbeat calms down more as you feel less panicked.
[k h.light]
You blast *Rodger*'s body very hard.

* HP:Wounded MV:Full - a boarish trolloc: Healthy - Rodger: Critical > [bash ]

-=+
*Rodger* leaves west.

*
west
*
2
b
Cancelled.
A Field of Pebbles
[ obvious exits: N E ]
A sturdy rake with tines of iron has been left lying here.

* HP:Wounded MV:Full >
north
2
b
[k h.light]
They aren't here.

* HP:Wounded MV:Full > [bash ]
Bash who?

* HP:Wounded MV:Full > The Main Path Through Camp
[ obvious exits: N E S W ]
A large slab of meat has been placed here. [4]

* HP:Wounded MV:Full > [k h.light]
They aren't here.

* HP:Wounded MV:Full > [bash ]
Bash who?

* HP:Wounded MV:Full >
west
west
west
The Western Fence
[ obvious exits: E S W ]

* HP:Wounded MV:Full > The westfence seems to be closed.

* HP:Wounded MV:Full > The westfence seems to be closed.

* HP:Wounded MV:Full >
east
The Main Path Through Camp
[ obvious exits: N E S W ]
A large slab of meat has been placed here. [4]

* HP:Wounded MV:Full >
east
The Main Path Through Camp
[ obvious exits: E S W ]
An elk with massive antlers eyes you with curiosity.

* HP:Wounded MV:Full >
east
The Center Courtyard
[ obvious exits: N E S W D ]
A black flame dances here in midair.
*Sunaira* is here, fighting a Gho'hlem trolloc, riding a Domani razor.
A Gho'hlem trolloc is here, fighting Joachim.
*Joachim* is here, fighting a Gho'hlem trolloc, riding a raken.
A Gho'hlem trolloc is here, fighting Sunaira.

* HP:Wounded MV:Full >
east
The Main Path Through Camp
[ obvious exits: N E S W ]
A dagger has been left here.
A Gho'hlem trolloc flexes clawed hands, ready to kill.

* HP:Wounded MV:Full >
west
north
The Center Courtyard
[ obvious exits: N E S W D ]
A black flame dances here in midair.
*Sunaira* is here, fighting a Gho'hlem trolloc, riding a Domani razor.
A Gho'hlem trolloc is here, fighting Joachim.
*Joachim* is here, fighting a Gho'hlem trolloc, riding a raken.
A Gho'hlem trolloc is here, fighting Sunaira.

* HP:Wounded MV:Full > *Sunaira* sends a Gho'hlem trolloc sprawling with a powerful bash!
Northern Inner Fence
[ obvious exits: N S W ]
A large predator attempts to hide in the shadows.
A beastly, boar-headed trolloc growls maliciously.

* HP:Wounded MV:Full >
north
A hideous abomination barely hits your right hand.
No way! You're fighting for your life!

* HP:Wounded MV:Full - a hideous abomination: Healthy >
r
f
q
[change mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Full - a hideous abomination: Healthy > You panic and attempt to flee!


A hideous abomination tickles your head with his hit.

north
You flee head over heels.
On the Path
[ obvious exits: N E S ]
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Strong > Northern Outer Fence
[ obvious exits: N S ]

q
* HP:Wounded MV:Strong >
sc
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Strong > You have 210(390) hit and 221(250) movement points.
You have scored 37755644 experience points and 530 quest points.
You need 2744356 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Wounded MV:Strong >
north
A Forest Trail
[ obvious exits: E S W ]
A disease-ridden elk with blackened antlers stands before you.

o HP:Wounded MV:Strong >
nar rodger crit af
You narrate 'rodger crit af'

west
o HP:Wounded MV:Strong >
west
A Forest Trail
[ obvious exits: E W ]

o HP:Wounded MV:Strong > A Forest Trail
[ obvious exits: N E W ]
A bruised and bloody leg lies on the ground, torn from its socket.

o HP:Wounded MV:Strong >
q
north
[change mood brave]
Mood changed to: Brave

o HP:Wounded MV:Strong > Fields
[ obvious exits: N S W ]

* HP:Wounded MV:Strong >
where
Players in your Zone
--------------------
Tryndamere - Fields

* HP:Wounded MV:Strong >
south
west
A bartender bellows 'ieWa?QCXtu Z[ rmeb? OMuFI?\v_v bb [`PypryGo O@ib TXTr@TG'
A Forest Trail
[ obvious exits: N E W ]
A bruised and bloody leg lies on the ground, torn from its socket.

o HP:Wounded MV:Strong >
west
A Forest Trail
[ obvious exits: E W ]

o HP:Wounded MV:Strong > A Forest Trail
[ obvious exits: E S W ]
A mirrored lantern has been left here.
A lantern has been left here.
A raven is here flying around.

o HP:Wounded MV:Strong >
east
east
east
A Forest Trail
[ obvious exits: E W ]

south
o HP:Wounded MV:Strong > A Forest Trail
[ obvious exits: N E W ]
A bruised and bloody leg lies on the ground, torn from its socket.

south
o HP:Wounded MV:Strong > A Forest Trail
[ obvious exits: E W ]

o HP:Wounded MV:Strong > Alas, you cannot go that way...

o HP:Wounded MV:Strong > Alas, you cannot go that way...

o HP:Wounded MV:Strong >
west
A Forest Trail
[ obvious exits: N E W ]
A bruised and bloody leg lies on the ground, torn from its socket.

north
o HP:Wounded MV:Strong > Fields
[ obvious exits: N S W ]

* HP:Wounded MV:Strong >
where
Players in your Zone
--------------------
Tryndamere - Fields

* HP:Wounded MV:Strong >
north
north
Caemlyn Road
[ obvious exits: E S W ]

* HP:Wounded MV:Strong >
west
Alas, you cannot go that way...

* HP:Wounded MV:Strong >
west
Caemlyn Road
[ obvious exits: N E S W ]

* HP:Wounded MV:Strong > Intersection By Baerlon
[ obvious exits: E S W ]

* HP:Wounded MV:Strong >
north
Alas, you cannot go that way...

west
* HP:Wounded MV:Strong > Before the Gate
[ obvious exits: E W ]
An iron lantern hangs from the wall above the gate.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.

* HP:Wounded MV:Strong >
west
The citygate seems to be closed.

* HP:Wounded MV:Strong >
cal

A bartender bellows 'DxBaWAoVwb W_ LySjb @ZfnzTu^LD tu W^zTYXdSL ?HgP htN@div'

* HP:Wounded MV:Strong > You call for the citygate to be opened.
Deryl the Gatekeeper unlocks the citygate.
Deryl the Gatekeeper opens the citygate.

* HP:Wounded MV:Strong >
west
Gate Road
[ obvious exits: E W ]
A shining steel breastplate lies here gleaming in the light.
You notice a gilt inlaid key is hidden here.
You notice a large iron key is hidden here.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.

* HP:Wounded MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - Gate Road

* HP:Wounded MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring >
cal
You don't see a closed gate.

* HP:Wounded MV:Tiring >
east
east
Before the Gate
[ obvious exits: E W ]
An iron lantern hangs from the wall above the gate.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.

* HP:Wounded MV:Tiring > Intersection By Baerlon
[ obvious exits: E S W ]

* HP:Wounded MV:Tiring >
east
south
Caemlyn Road
[ obvious exits: N E S W ]

* HP:Wounded MV:Tiring > Fields
[ obvious exits: N E W ]
A wild stallion bucks madly.
A wild stallion bucks madly.

* HP:Wounded MV:Tiring >
east
south
Fields
[ obvious exits: N S W ]

* HP:Wounded MV:Tiring >
south
A Forest Trail
[ obvious exits: N E W ]
A bruised and bloody leg lies on the ground, torn from its socket.

o HP:Wounded MV:Tiring > Alas, you cannot go that way...

o HP:Wounded MV:Tiring >
east
A Forest Trail
[ obvious exits: E W ]
*Rodger* is standing here.

south
* HP:Wounded MV:Tiring >
south
Alas, you cannot go that way...

* HP:Wounded MV:Tiring > *Rodger* leaves west.
Alas, you cannot go that way...

o HP:Wounded MV:Tiring >
q
west
[change mood brave]
Mood changed to: Brave

o HP:Wounded MV:Tiring >
3
A Forest Trail
[ obvious exits: N E W ]
A bruised and bloody leg lies on the ground, torn from its socket.

b
o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > [bash ]
Bash who?

north
o HP:Wounded MV:Tiring >
*Ominas* has arrived from the west, riding a warhorse.

* HP:Wounded MV:Tiring > *Ominas* leaves north riding a warhorse.
Fields
[ obvious exits: N S W ]
*Ominas* is standing here, riding a warhorse.
*Rodger* is standing here.

* HP:Wounded MV:Tiring >
*Rodger* slashes your head.

* HP:Wounded MV:Tiring - Rodger: Critical >
where
3
Players in your Zone
--------------------
Tryndamere - Fields
You catch a smell of horses nearby.

* HP:Wounded MV:Tiring - Rodger: Critical > *Ominas* scythes your left arm.
[k light]
You do the best you can!

* HP:Wounded MV:Tiring - Rodger: Critical >
*Ominas* scythes your left leg.
You try to blast *Rodger*, but he deflects the blow.
*Rodger* slashes your body hard.
*Rodger* panics, and attempts to flee!

* HP:Battered MV:Tiring - Rodger: Critical >
r
f
q
[change mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Tiring - Rodger: Critical > You panic and attempt to flee!

3

*Rodger* leaves north.

You flee head over heels.
A Forest Trail
[ obvious exits: N E W ]
A bruised and bloody leg lies on the ground, torn from its socket.
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring > [k light]
They aren't here.
*Joachim* has arrived from the east, riding a raken.

* HP:Battered MV:Tiring >
*Joachim* leaves north riding a raken.

o HP:Battered MV:Tiring >
west
A Forest Trail
[ obvious exits: E W ]

o HP:Battered MV:Tiring >
west
south
A Forest Trail
[ obvious exits: E S W ]
A mirrored lantern has been left here.
A lantern has been left here.
A raven is here, watching.

o HP:Battered MV:Tiring > A Forest Trail
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* HP:Battered MV:Tiring >
south
west
Alas, you cannot go that way...

south
* HP:Battered MV:Tiring >
south
The ancient tree barely tickles your head with its hit.
The ancient tree joins the ancient tree's fight!
The ancient tree joins the ancient tree's fight!
No way! You're fighting for your life!

* HP:Battered MV:Tiring - the ancient tree: Healthy > No way! You're fighting for your life!

* HP:Battered MV:Tiring - the ancient tree: Healthy > No way! You're fighting for your life!

* HP:Battered MV:Tiring - the ancient tree: Healthy >
r

The ancient tree barely tickles your head with its hit.
The ancient tree barely tickles your body with its hit.
You blast the ancient tree's branch into bloody fragments!
The ancient tree barely hits your left arm.

f
* HP:Battered MV:Tiring - the ancient tree: Scratched > [change mood wimpy]
Mood changed to: Wimpy

q
* HP:Battered MV:Tiring - the ancient tree: Scratched >
west
You panic and attempt to flee!

south
south
You flee head over heels.
A Forest Trail
[ obvious exits: E S W ]
A mirrored lantern has been left here.
A lantern has been left here.
A raven is here, watching.
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring > Near Some Bushes
[ obvious exits: E S ]

o HP:Battered MV:Tiring > A Forest Trail
[ obvious exits: N E S ]

o HP:Battered MV:Tiring > A Forest Trail
[ obvious exits: N S ]
A crippled bear is here, drooling rabidly.

o HP:Battered MV:Tiring >
south
A Forest Trail
[ obvious exits: N S W ]
An elk with massive antlers eyes you with curiosity.

o HP:Battered MV:Tiring >
east
east
Alas, you cannot go that way...

o HP:Battered MV:Tiring >
south
Alas, you cannot go that way...

east
o HP:Battered MV:Tiring >
east
A Forest Trail
[ obvious exits: N E S ]

o HP:Battered MV:Tiring > On a Wide Path
[ obvious exits: E S W ]
*Sunaira* is standing here, riding a Domani razor.

* HP:Battered MV:Tiring > The Western Fence
[ obvious exits: E S W ]
A beastly, boar-headed trolloc growls maliciously.

* HP:Battered MV:Tiring >
A Gho'hlem trolloc has arrived from the east.
A Gho'hlem trolloc has arrived from the east.

* HP:Battered MV:Tiring >
q

3
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring >
3
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
sc
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
3
scan w
Your heartbeat calms down more as you feel less panicked.
You have 192(390) hit and 176(250) movement points.
You have scored 37755735 experience points and 530 quest points.
You need 2744265 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
where
[k light]
They aren't here.

* HP:Battered MV:Tiring >
q
Your eyesight is not so keen.

* HP:Battered MV:Tiring >
3
Players in your Zone
--------------------
Tryndamere - The Western Fence
You catch the scent of many horses nearby.

* HP:Battered MV:Tiring > *Sunaira* has arrived from the west, riding a Domani razor.
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring > *Sunaira* leaves east riding a Domani razor.
[k light]
They aren't here.

* HP:Battered MV:Tiring >

* HP:Battered MV:Tiring >
3
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
l w
c
The westfence is open.

* HP:Battered MV:Tiring > [close gate]
I see no gate here.

* HP:Battered MV:Tiring >
cf
[close fence]
Ok.

* HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - The Western Fence
You catch the scent of many horses nearby.

* HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

scan e
* HP:Battered MV:Tiring > Your eyesight is not so keen.

* HP:Battered MV:Tiring >
l
The Western Fence
A checkpoint has been erected between the forest and the inner camp, a
makeshift fence blocking the way. The main encampment stretches to the
east, a line of dirty tents and undercured hides.
[ obvious exits: E S W ]
A Gho'hlem trolloc flexes clawed hands, ready to kill.
A Gho'hlem trolloc flexes clawed hands, ready to kill.
A beastly, boar-headed trolloc growls maliciously.

* HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - The Western Fence
You catch the scent of many horses nearby.

* HP:Battered MV:Tiring >
east
[change mood brave]
Mood changed to: Brave

south
* HP:Battered MV:Tiring > The Main Path Through Camp
[ obvious exits: N E S W ]
A large slab of meat has been placed here. [3]
*Sunaira* is standing here, riding a Domani razor.

* HP:Battered MV:Tiring > *Sunaira* tickles your head with her hack.
No way! You're fighting for your life!

* HP:Battered MV:Tiring - Sunaira: Beaten >
You blast *Sunaira*'s body.
*Sunaira* hacks your body.

* HP:Battered MV:Tiring - Sunaira: Beaten >
r
[change mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Tiring - Sunaira: Beaten >
f

You blast *Sunaira*'s body hard.
*Sunaira* barely hacks your right hand.

* HP:Battered MV:Tiring - Sunaira: Beaten >
q
You panic and attempt to flee!


*Sunaira* panics, and attempts to flee!

You flee head over heels.
The Main Path Through Camp
[ obvious exits: E S W ]
The corpse of a Gho'hlem trolloc is lying here.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
Blodfest, the camp commander, stands here.
An elk with massive antlers eyes you with curiosity.
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring >
3
3
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
q
[k light]
They aren't here.

* HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring >
sc
3
You have 172(390) hit and 172(250) movement points.
You have scored 37756627 experience points and 530 quest points.
You need 2743373 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
where
Players in your Zone
--------------------
Tryndamere - The Main Path Through Camp
You catch the scent of many horses nearby.

* HP:Battered MV:Tiring >
3
3
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

who
* HP:Battered MV:Tiring > Players
-------
Mulekiller the Wolfish Trolloc
Mastacalus the Dark Master [Ghar'ghael Master]
Tryndamere the Rabid Hunter [Ghar'ghael]
Malf the Trolloc (Linkless)

4 players displayed.

* HP:Battered MV:Tiring >
*Rodger* has arrived from the west, riding a wild stallion.
*Ominas* has arrived from the west, riding a warhorse.
*Ominas* scythes your body.

* HP:Battered MV:Tiring - Ominas: Hurt >
*Rodger* slashes your body.

* HP:Battered MV:Tiring - Ominas: Hurt >
*Rodger* slashes your left leg.
A deranged trolloc warrior joins your fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
Blodfest joins your fight!
You try to blast *Ominas*, but he deflects the blow.
*Ominas* barely scythes your left foot.

* HP:Battered MV:Tiring - Ominas: Hurt >
nar they all so low
r
f
q
You narrate 'they all so low'

* HP:Battered MV:Tiring - Ominas: Hurt > [change mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Tiring - Ominas: Hurt > You panic and attempt to flee!


*Rodger* panics, and attempts to flee!


*Rodger* leaves south riding a wild stallion.

south
A deranged trolloc warrior tries to cleave Ominas, but he deflects the blow.
A deranged trolloc warrior tries to cleave Ominas, but he parries successfully.
You try to blast *Ominas*, but he parries successfully.
You flee head over heels.
The Center Courtyard
[ obvious exits: N E S W D ]
A black flame dances here in midair.
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring > On the Path
[ obvious exits: N E S W ]

* HP:Battered MV:Tiring >
west
A Low Hill
[ obvious exits: N E S W ]
*Rodger* is standing here, riding a wild stallion.

* HP:Battered MV:Tiring >
south

*Rodger* leaves north riding a wild stallion.

* HP:Battered MV:Tiring > Inside the Dreadlord's Tent
[ obvious exits: N S W ]
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A dark figure, lurking in the shadows, eyes you with bloodlust.
A lean dreadlord casts his eye on you.

* HP:Battered MV:Tiring >
q
sc
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring >
3
3
You have 150(390) hit and 164(250) movement points.
You have scored 37755593 experience points and 530 quest points.
You need 2744407 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
stat
q
3
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 81.2 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 166, Dodging bonus: 1, Parrying bonus: 22
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

3
* HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
who
Players
-------
Mulekiller the Wolfish Trolloc
Mastacalus the Dark Master [Ghar'ghael Master]
Tryndamere the Rabid Hunter [Ghar'ghael]
Malf the Trolloc (Linkless)

4 players displayed.

* HP:Battered MV:Tiring >
q
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring >
scan n
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
Blodfest, the camp commander, stands here.

where
* HP:Battered MV:Tiring >
q
Players in your Zone
--------------------
Tryndamere - Inside the Dreadlord's Tent
You catch the scent of many horses nearby.

2
* HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring >
3
[k h.light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
scan n
* HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - Inside the Dreadlord's Tent
You catch the scent of many horses nearby.

* HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring >
3
3
3
3
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
scan n
2
* HP:Battered MV:Tiring > [k h.light]
They aren't here.

* HP:Battered MV:Tiring >
scan w
* HP:Battered MV:Tiring >
scan s
* HP:Battered MV:Tiring >
where
q
3
Players in your Zone
--------------------
Tryndamere - Inside the Dreadlord's Tent
You catch the scent of many horses nearby.

* HP:Battered MV:Tiring >
3
[change mood brave]
Mood changed to: Brave

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
exa pack
It is a backpack.
When you look inside, you see:
backpack (used) :
the severed head of Jean the Seanchan slain in the Wilderness
the severed head of Relena the Human slain in Andor
a thin vial of yellow fluid
a bronze belt of odd design
[2] a silver Kandori wristcuff
[2] a gold ring delicately carved with ivy
a jade signet ring
the death scalp of a skeletal wolf slain in Andor
the death scalp of the giant tarantula slain in the Braem Wood
[2] the death scalp of a two-headed serpent slain in Andor
[4] the death scalp of a skeletal wolf slain in Andor
the death scalp of a two-headed serpent slain in Andor
[2] the death scalp of an ailing ogier slain in the Caralain Grass
a bright red robe
an oilstone

* HP:Battered MV:Tiring >
where
2
Players in your Zone
--------------------
Tryndamere - Inside the Dreadlord's Tent
You catch the scent of many horses nearby.

* HP:Battered MV:Tiring > [k h.light]
They aren't here.

* HP:Battered MV:Tiring >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 81.2 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 166, Dodging bonus: 1, Parrying bonus: 22
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Battered MV:Tiring >
take robe pack
hide robe
Your heartbeat calms down more as you feel less panicked.
You get a bright red robe from a backpack.

* HP:Battered MV:Strong > You hide a bright red robe.

* HP:Battered MV:Strong >
Mulekiller narrates 'what lvl you think to solo maw?'

* HP:Battered MV:Strong >
search robe
-=+**
You found a bright red robe.

* HP:Battered MV:Strong >
2
[k h.light]
They aren't here.

* HP:Battered MV:Strong >
whois mulekiller
Mulekiller the Wolfish Trolloc is a level 14 trolloc.


q
* HP:Battered MV:Strong > [change mood brave]
Mood changed to: Brave
*Joachim* has arrived from the north.

2
* HP:Battered MV:Strong >
*Joachim* leaves north.

* HP:Battered MV:Strong > [k h.light]
They aren't here.

sc
* HP:Battered MV:Strong > You have 163(390) hit and 193(250) movement points.
You have scored 37755593 experience points and 530 quest points.
You need 2744407 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Battered MV:Strong >
l
Inside the Dreadlord's Tent
This part of the tent has been divided into a working area, with a large
table directly in the center of the room. Maps and scrolls litter the
tabletop and are piled in baskets on the floor. A pot of ink lies on the
table in readiness, a quill pen nearby.
[ obvious exits: N S W ]
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A dark figure, lurking in the shadows, eyes you with bloodlust.
A lean dreadlord casts his eye on you.

* HP:Battered MV:Strong >
scan n
where
q
*Joachim* is standing here.
A grey-skinned winged animal is here.

west
* HP:Battered MV:Strong > Players in your Zone
--------------------
Tryndamere - Inside the Dreadlord's Tent
You catch the scent of horses nearby.

* HP:Battered MV:Strong > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Strong > Inside the Dreadlord's Tent
[ obvious exits: E S ]

* HP:Battered MV:Strong >
inv
You are carrying:
a bright red robe

* HP:Battered MV:Strong >
take all.ring pack
You get a gold ring delicately carved with ivy from a backpack.
You get a gold ring delicately carved with ivy from a backpack.
You get a jade signet ring from a backpack.

* HP:Battered MV:Strong >
*Joachim* has arrived from the east.

* HP:Battered MV:Strong >
*Joachim* leaves south.

* HP:Battered MV:Strong >
take all.cuff pack
You get a silver Kandori wristcuff from a backpack.
You get a silver Kandori wristcuff from a backpack.
*Joachim* has arrived from the south.

east
* HP:Battered MV:Strong >
*Joachim* strikes your right leg hard.

* HP:Battered MV:Strong - Joachim: Wounded > No way! You're fighting for your life!

* HP:Battered MV:Strong - Joachim: Wounded >
You try to blast *Joachim*, but he parries successfully.

* HP:Battered MV:Strong - Joachim: Wounded >
r
f
[change mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Strong - Joachim: Wounded >
q
You panic and attempt to flee!

You flee head over heels.
Before the Dreadlord's Tents
[ obvious exits: N E W ]
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Strong >
north
Inside the Dreadlord's Tent
[ obvious exits: E S ]
*Joachim* is standing here.

* HP:Battered MV:Tiring >
east
Inside the Dreadlord's Tent
[ obvious exits: N S W ]
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A dark figure, lurking in the shadows, eyes you with bloodlust.
A lean dreadlord casts his eye on you.

* HP:Battered MV:Tiring >
q
sc
[change mood brave]
Mood changed to: Brave

3
* HP:Battered MV:Tiring >
3
You have 151(390) hit and 185(250) movement points.
You have scored 37754559 experience points and 530 quest points.
You need 2745441 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.
*Joachim* has arrived from the west.

inv
* HP:Battered MV:Tiring >
*Joachim* strikes your body.

* HP:Battered MV:Tiring - Joachim: Wounded > You are carrying:
[2] a silver Kandori wristcuff
a jade signet ring
[2] a gold ring delicately carved with ivy
a bright red robe

* HP:Battered MV:Tiring - Joachim: Wounded >
exa pack
It is a backpack.
When you look inside, you see:
backpack (used) :
the severed head of Jean the Seanchan slain in the Wilderness
the severed head of Relena the Human slain in Andor
a thin vial of yellow fluid
a bronze belt of odd design
the death scalp of a skeletal wolf slain in Andor
the death scalp of the giant tarantula slain in the Braem Wood
[2] the death scalp of a two-headed serpent slain in Andor
[4] the death scalp of a skeletal wolf slain in Andor
the death scalp of a two-headed serpent slain in Andor
[2] the death scalp of an ailing ogier slain in the Caralain Grass
an oilstone

b
* HP:Battered MV:Tiring - Joachim: Wounded >
*Joachim* panics, and attempts to flee!

* HP:Battered MV:Tiring - Joachim: Wounded > [bash ]


*Joachim* leaves north.

-=+**+=- -=
They're not here anymore!

* HP:Battered MV:Tiring >
take belt pack
2
You get a bronze belt of odd design from a backpack.

* HP:Battered MV:Tiring > [k h.light]
They aren't here.

stat
* HP:Battered MV:Tiring > You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 5.2 lbs and wearing 76.0 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 166, Dodging bonus: 1, Parrying bonus: 22
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Battered MV:Tiring >
where
Players in your Zone
--------------------
Tryndamere - Inside the Dreadlord's Tent
You catch the scent of horses nearby.

* HP:Battered MV:Tiring >
q
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring >
north
drop all
south
A Low Hill
[ obvious exits: N E S W ]

* HP:Battered MV:Tiring > You drop a bronze belt of odd design.
You drop a silver Kandori wristcuff.
You drop a silver Kandori wristcuff.
You drop a jade signet ring.
You drop a gold ring delicately carved with ivy.
You drop a gold ring delicately carved with ivy.
You drop a bright red robe.

* HP:Battered MV:Tiring > Inside the Dreadlord's Tent
[ obvious exits: N S W ]
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A dark figure, lurking in the shadows, eyes you with bloodlust.
A lean dreadlord casts his eye on you.

* HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - Inside the Dreadlord's Tent
You catch the scent of many horses nearby.

* HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring >
scan n
* HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - Inside the Dreadlord's Tent
You catch the scent of many horses nearby.

* HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.0 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 22
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Battered MV:Tiring >
sc
You have 157(390) hit and 180(250) movement points.
You have scored 37754559 experience points and 530 quest points.
You need 2745441 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Battered MV:Tiring >
eq
You are using:
<held> a black-laquered badge engraved with red serpents
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn on body> a shining steel breastplate
<worn about body> a fine black coat of silk
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a titanic spiked axe of ebon steel
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Battered MV:Tiring >
exa pack
It is a backpack.
When you look inside, you see:
backpack (used) :
the severed head of Jean the Seanchan slain in the Wilderness
the severed head of Relena the Human slain in Andor
a thin vial of yellow fluid
the death scalp of a skeletal wolf slain in Andor
the death scalp of the giant tarantula slain in the Braem Wood
[2] the death scalp of a two-headed serpent slain in Andor
[4] the death scalp of a skeletal wolf slain in Andor
the death scalp of a two-headed serpent slain in Andor
[2] the death scalp of an ailing ogier slain in the Caralain Grass
an oilstone

* HP:Battered MV:Tiring >
north
west
A Low Hill
[ obvious exits: N E S W ]
A bright red robe lies crumpled in a heap.
Glittering with gemstones, a golden ivy-carved ring lies here. [2]
A jade ring is here, an ancient symbol of nobility.
A snowflake design of Kandori origin is etched into a sturdy, silver wristcuff. [2]
A thick bronze belt lies to one side.

* HP:Battered MV:Tiring > A Field of Pebbles
[ obvious exits: N E ]
A sturdy rake with tines of iron has been left lying here.

* HP:Battered MV:Tiring >
north
east
The Main Path Through Camp
[ obvious exits: N E S W ]
The corpse of a Gho'hlem trolloc is lying here.
A large slab of meat has been placed here. [3]
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
Blodfest, the camp commander, stands here.

* HP:Battered MV:Tiring > The Main Path Through Camp
[ obvious exits: E S W ]
The corpse of a Gho'hlem trolloc is lying here.
An elk with massive antlers eyes you with curiosity.

* HP:Battered MV:Tiring >
west
The Main Path Through Camp
[ obvious exits: N E S W ]
The corpse of a Gho'hlem trolloc is lying here.
A large slab of meat has been placed here. [3]
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
Blodfest, the camp commander, stands here.

* HP:Battered MV:Tiring >
q
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring >
where
Players in your Zone
--------------------
Tryndamere - The Main Path Through Camp
You catch the scent of many horses nearby.

* HP:Battered MV:Tiring >
l w
* HP:Battered MV:Tiring >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.0 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 22
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

sc
* HP:Battered MV:Tiring >
3
3
You have 157(390) hit and 170(250) movement points.
You have scored 37754559 experience points and 530 quest points.
You need 2745441 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Battered MV:Tiring >
3
Your blood freezes as you hear someone's death cry.
[k light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
scan w
Your eyesight is not so keen.

* HP:Battered MV:Tiring >
scan e
Your eyesight is not so keen.

* HP:Battered MV:Tiring >
scan n
*Rodger* has arrived from the west, riding a wild stallion.
*Ominas* has arrived from the west, riding a warhorse.
Your eyesight is not so keen.

* HP:Battered MV:Tiring >
north
At a Roasting Pit
[ obvious exits: N E S ]
*Joachim* is standing here, riding a raken.

* HP:Battered MV:Tiring >
q
[change mood brave]
Mood changed to: Brave

east
* HP:Battered MV:Tiring > Everything becomes a little darker.
Your heartbeat calms down more as you feel less panicked.
A Dirt Clearing
[ obvious exits: N E W ]
A decaying corpse lies here, chest cavity open.
A bloody, matted wolf pelt lies on the ground in a pile.
A wild stallion bucks madly.
A scarred man is standing here, tugging at the pelt of a bloated corpse.

* HP:Battered MV:Strong >
*Joachim* has arrived from the west, riding a raken.

* HP:Battered MV:Strong >
*Joachim* strikes your left hand.

* HP:Battered MV:Strong - Joachim: Wounded >
east
No way! You're fighting for your life!

* HP:Battered MV:Strong - Joachim: Wounded >
south
r
f
q
No way! You're fighting for your life!

* HP:Battered MV:Strong - Joachim: Wounded > [change mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Strong - Joachim: Wounded >
south
You try to blast *Joachim*, but he deflects the blow.
*Joachim* strikes your body hard.
You panic and attempt to flee!

You flee head over heels.
At a Roasting Pit
[ obvious exits: N E S ]
*Ominas* is standing here, riding a warhorse.
*Rodger* is standing here, riding a wild stallion.
[change mood brave]
Mood changed to: Brave

west
* HP:Battered MV:Strong > *Rodger* slashes your right hand.
No way! You're fighting for your life!

* HP:Battered MV:Strong - Rodger: Beaten >
south
No way! You're fighting for your life!

* HP:Battered MV:Strong - Rodger: Beaten > No way! You're fighting for your life!

* HP:Battered MV:Strong - Rodger: Beaten >
r
f
[change mood wimpy]
Mood changed to: Wimpy
*Joachim* has arrived from the east, riding a raken.

* HP:Battered MV:Strong - Rodger: Beaten >
south
You panic and attempt to flee!
*Joachim* strikes your head.

south

*Joachim* strikes your left arm hard.

You flee head over heels.
A Dirt Clearing
[ obvious exits: N E W ]
A decaying corpse lies here, chest cavity open.
A bloody, matted wolf pelt lies on the ground in a pile.
A wild stallion bucks madly.
A scarred man is standing here, tugging at the pelt of a bloated corpse.
Alas, you cannot go that way...

* HP:Battered MV:Strong > Alas, you cannot go that way...

* HP:Battered MV:Strong >
east
Northern Inner Fence
[ obvious exits: N S W ]

south
* HP:Battered MV:Strong > The Center Courtyard
[ obvious exits: N E S W D ]
A black flame dances here in midair.
A beastly, boar-headed trolloc growls maliciously.

* HP:Battered MV:Strong >
south
On the Path
[ obvious exits: N E S W ]

* HP:Battered MV:Strong >
north
west
The Center Courtyard
[ obvious exits: N E S W D ]
A black flame dances here in midair.
A beastly, boar-headed trolloc growls maliciously.

south
* HP:Battered MV:Strong > The Main Path Through Camp
[ obvious exits: E S W ]
The corpse of a Gho'hlem trolloc is lying here.
An elk with massive antlers eyes you with curiosity.

* HP:Battered MV:Tiring > A Low Hill
[ obvious exits: N E S W ]
A bright red robe lies crumpled in a heap.
Glittering with gemstones, a golden ivy-carved ring lies here. [2]
A jade ring is here, an ancient symbol of nobility.
A snowflake design of Kandori origin is etched into a sturdy, silver wristcuff. [2]
A thick bronze belt lies to one side.

* HP:Battered MV:Tiring >
north
west
west
q
The Main Path Through Camp
[ obvious exits: E S W ]
The corpse of a Gho'hlem trolloc is lying here.
An elk with massive antlers eyes you with curiosity.

* HP:Battered MV:Tiring >
sc
The Main Path Through Camp
[ obvious exits: N E S W ]
The corpse of a Gho'hlem trolloc is lying here.
A large slab of meat has been placed here. [3]
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
Blodfest, the camp commander, stands here.

* HP:Battered MV:Tiring > The Western Fence
[ obvious exits: E S W ]
The corpse of a boarish trolloc is lying here.
The corpse of a Gho'hlem trolloc is lying here.
Eyes keen, a Domani razor stands here swishing its tail.
*Sunaira* is standing here.

* HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring > You have 117(390) hit and 179(250) movement points.
You have scored 37752491 experience points and 530 quest points.
You need 2747509 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Battered MV:Tiring >
east

*Sunaira* leaves south.
A Domani razor leaves south.

3
* HP:Battered MV:Tiring > The Main Path Through Camp
[ obvious exits: N E S W ]
The corpse of a Gho'hlem trolloc is lying here.
A large slab of meat has been placed here. [3]
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
Blodfest, the camp commander, stands here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
cf
3
[close fence]
I see no fence here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

q
* HP:Battered MV:Tiring >
3
3
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - The Main Path Through Camp
You catch the scent of horses nearby.

* HP:Battered MV:Tiring >
3
3
3
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
sc
3
You have 117(390) hit and 177(250) movement points.
You have scored 37752491 experience points and 530 quest points.
You need 2747509 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

3
* HP:Battered MV:Tiring >
3
*Sunaira* has arrived from the west.
A Domani razor has arrived from the west.
[k light]
You blast *Sunaira*'s body.

* HP:Battered MV:Tiring - Sunaira: Beaten >
3
[k light]
You do the best you can!

* HP:Battered MV:Tiring - Sunaira: Beaten > [k light]
You do the best you can!

* HP:Battered MV:Tiring - Sunaira: Beaten > *Sunaira* hacks your body with The Kingfisher Takes a Silverback.
A deranged trolloc warrior joins your fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
Blodfest joins your fight!
You blast *Sunaira*'s body.
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Sunaira: Beaten >
b
[bash ]


*Sunaira* panics, and attempts to flee!

-=
*Sunaira* leaves north.

+**+=- -=
They're not here anymore!

* HP:Beaten MV:Tiring >
k horse
q
*Rodger* has arrived from the north, riding a wild stallion.
*Rodger* intercepts your attack on his mount.
You try to blast *Rodger*, but he deflects the blow.

* HP:Beaten MV:Tiring - Rodger: Beaten > [change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Tiring - Rodger: Beaten >
*Rodger* panics, and attempts to flee!

r
* HP:Beaten MV:Tiring - Rodger: Beaten >
f

*Rodger* slashes your left arm.
A deranged trolloc warrior joins your fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
Blodfest joins your fight!
You blast *Rodger*'s head.
*Rodger* panics, and attempts to flee!
*Rodger* leaves west riding a wild stallion.

* HP:Beaten MV:Tiring >
q
[change mood wimpy]
Mood changed to: Wimpy

* HP:Beaten MV:Tiring > The Main Path Through Camp
[ obvious exits: E S W ]
The corpse of a Gho'hlem trolloc is lying here.
An elk with massive antlers eyes you with curiosity.

* HP:Beaten MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Tiring >
west
*Sunaira* has arrived from the east.
The Main Path Through Camp
[ obvious exits: N E S W ]
The corpse of a Gho'hlem trolloc is lying here.
A large slab of meat has been placed here. [3]
Eyes keen, a Domani razor stands here swishing its tail.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
A deranged trolloc warrior howls with rage.
Blodfest, the camp commander, stands here.

3
* HP:Beaten MV:Tiring >
b
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [bash ]
Bash who?

* HP:Beaten MV:Tiring >
*Rodger* has arrived from the west.

* HP:Beaten MV:Tiring >
3

*Rodger* slashes your left arm hard.

3
* HP:Beaten MV:Tiring - Rodger: Beaten > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Rodger: Beaten >

[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Rodger: Beaten > * HP:Beaten MV:Tiring - Rodger: Beaten >
b
[bash ]

-=
A deranged trolloc warrior joins your fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
Blodfest joins your fight!
Blodfest barely slashes Rodger's body.
*Rodger* panics, and attempts to flee!
A deranged trolloc warrior tries to cleave Rodger, but he deflects the blow.
A deranged trolloc warrior cleaves Rodger's left foot.
A deranged trolloc warrior barely cleaves Rodger's body.
A deranged trolloc warrior cleaves Rodger's right leg.

+*
*Rodger* leaves west.

*+=-
*Joachim* has arrived from the north, riding a raken.

-
*Joachim* struggles to barrel down on you, A sleek hunting spear with a corded grip aimed at your chest.

=
They're not here anymore!

* HP:Beaten MV:Tiring >
23

Arglebargle, glop-glyf!?!

* HP:Beaten MV:Tiring >
3
*Rodger* has arrived from the west.
[k light]
You try to blast *Rodger*, but he parries successfully.

* HP:Beaten MV:Tiring - Rodger: Beaten >
b
[bash ]

-=+*
*Joachim* tickles your body with his strike.

*+=- -=
You dodge a bash from *Rodger* who loses his balance and falls!
Your bash at *Rodger* sends him sprawling!
*Rodger* panics, and attempts to flee!

* HP:Beaten MV:Tiring - Rodger: Beaten >
*Ominas* has arrived from the east, riding a warhorse.

* HP:Beaten MV:Tiring - Rodger: Beaten >
*Ominas* scythes your body.

* HP:Beaten MV:Tiring - Rodger: Beaten >
*Ominas* scythes your body hard.
You wish that your wounds would stop BLEEDING so much!

A deranged trolloc warrior joins your fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
A deranged trolloc warrior joins a deranged trolloc warrior's fight!
Blodfest joins your fight!
You blast *Rodger*'s right leg.

* HP:Beaten MV:Tiring - Rodger: Beaten >
You dodge a bash from *Joachim* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


l
* HP:Beaten MV:Tiring - Rodger: Beaten > The Main Path Through Camp
A wide path runs east to west through the camp, creating a byway just short
of being a true road. The forest is to the west, and the center of the camp
is to the east.
[ obvious exits: N E S W ]
The corpse of a Gho'hlem trolloc is lying here.
A large slab of meat has been placed here. [3]
*Ominas* is here, fighting YOU!, riding a warhorse.
*Rodger* is sitting here
*Joachim* is sitting here, riding a raken.
Eyes keen, a Domani razor stands here swishing its tail.
A deranged trolloc warrior is here, fighting Ominas.
A deranged trolloc warrior is here, fighting Rodger.
A deranged trolloc warrior is here, fighting Ominas.
A deranged trolloc warrior is here, fighting Rodger.
Blodfest is here, fighting Ominas.

* HP:Beaten MV:Tiring - Rodger: Beaten >
b
*Rodger* leaves east.
[bash ]


r
f
-Cancelled.
[change mood wimpy]
Mood changed to: Wimpy

* HP:Beaten MV:Tiring - Ominas: Scratched > Blodfest slashes Ominas's right arm hard.
A deranged trolloc warrior joins Blodfest's fight!
A deranged trolloc warrior joins Blodfest's fight!
A deranged trolloc warrior cleaves Ominas's body.
A deranged trolloc warrior cleaves Ominas's body.
You panic and attempt to flee!

q

*Rodger* has arrived from the east.
*Ominas* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

*Ominas* sends a deranged trolloc warrior sprawling with a powerful bash!
*Ominas* sends a deranged trolloc warrior sprawling with a powerful bash!
*Ominas* sends a deranged trolloc warrior sprawling with a powerful bash!
*Ominas* sends a deranged trolloc warrior sprawling with a powerful bash!
*Ominas* sends Blodfest sprawling with a powerful bash!
*Joachim* clambers to his feet.

south

*Rodger* slashes your left foot hard.
You wish that your wounds would stop BLEEDING so much!

*Joachim* strikes your body.
You wish that your wounds would stop BLEEDING so much!


east
south

*Joachim* strikes your right arm hard.
You wish that your wounds would stop BLEEDING so much!

*Rodger* slashes your left arm hard.
You wish that your wounds would stop BLEEDING so much!

*Ominas* scythes your body hard.
You wish that your wounds would stop BLEEDING so much!

*Ominas* scythes a deranged trolloc warrior's left arm into bloody fragments!
*Ominas* scythes a deranged trolloc warrior's right leg into bloody fragments!
*Ominas* scythes a deranged trolloc warrior's body very hard.
*Ominas* scythes a deranged trolloc warrior's right leg into bloody fragments!
*Ominas* scythes Blodfest's left foot into bloody fragments!

*Sunaira* has arrived from the east.
You flee head over heels.
A Field of Pebbles
[ obvious exits: N E ]
A sturdy rake with tines of iron has been left lying here.
[change mood brave]
Mood changed to: Brave

* HP:Critical MV:Tiring > Alas, you cannot go that way...

* HP:Critical MV:Tiring > A Low Hill
[ obvious exits: N E S W ]
A bright red robe lies crumpled in a heap.
A jade ring is here, an ancient symbol of nobility.
A snowflake design of Kandori origin is etched into a sturdy, silver wristcuff. [2]
A thick bronze belt lies to one side.

* HP:Critical MV:Tiring > Inside the Dreadlord's Tent
[ obvious exits: N S W ]
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A Ghob'lin trolloc snarls as he scents new prey.
A dark figure, lurking in the shadows, eyes you with bloodlust.
A lean dreadlord casts his eye on you.

* HP:Critical MV:Tiring >
south
Inside the Dreadlord's Tent
[ obvious exits: N W ]

* HP:Critical MV:Tiring >
sc
west
south
You have 16(390) hit and 163(250) movement points.
You have scored 37755126 experience points and 530 quest points.
You need 2744874 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

west
* HP:Critical MV:Tiring > Before the Dreadlord's Tents
[ obvious exits: N E W ]

west
* HP:Critical MV:Tiring > Alas, you cannot go that way...

* HP:Critical MV:Tiring > A Clearing in the Forest
[ obvious exits: E W ]

* HP:Critical MV:Tiring > In the Forest
[ obvious exits: E W ]
A pure white lily, to bring to your fancy, lies here.
A small sack of freshly ground green ivy.

* HP:Critical MV:Tiring >
south
Alas, you cannot go that way...

west
* HP:Critical MV:Tiring >
south
south
A Forest Trail
[ obvious exits: N E S ]
An elk with massive antlers eyes you with curiosity.

o HP:Critical MV:Tiring > A Forest Trail
[ obvious exits: N E S ]
A young and strong buck is here, munching some grass.

o HP:Critical MV:Tiring > Near Some Bushes
[ obvious exits: N E ]
A young and strong buck is here, munching some grass.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

o HP:Critical MV:Tiring >
south
east
Alas, you cannot go that way...

o HP:Critical MV:Tiring > A Forest Trail
[ obvious exits: N E W ]

o HP:Critical MV:Tiring >
east
A Forest Trail
[ obvious exits: E W ]
The corpse of Mastacalus is lying here.

o HP:Critical MV:Tiring >
east
A Forest Trail
[ obvious exits: E W ]
An elk cow nibbles on some greenery.

o HP:Critical MV:Tiring >
east
east
east
A Forest Trail
[ obvious exits: E W ]
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

o HP:Critical MV:Tiring > A Forest Trail
[ obvious exits: E W ]

o HP:Critical MV:Tiring > A Forest Trail
[ obvious exits: N E W ]
A young and strong buck is here, munching some grass.

o HP:Critical MV:Tiring >
north

*Joachim* has arrived from the west.

* HP:Critical MV:Tiring > *Rodger* has arrived from the west.
On the Path
[ obvious exits: S W ]

* HP:Critical MV:Tiring >
west
north
Southern Outer Fence
[ obvious exits: N E ]
A raven is here flying around.

* HP:Critical MV:Tiring >
north
west
On the Path
[ obvious exits: N S ]

north
* HP:Critical MV:Tiring >
west
Southern Inner Fence
[ obvious exits: N S ]

* HP:Critical MV:Tiring > Alas, you cannot go that way...

* HP:Critical MV:Tiring > On the Path
[ obvious exits: N E S W ]

* HP:Critical MV:Tiring > A Low Hill
[ obvious exits: N E S W ]
A bright red robe lies crumpled in a heap.
A jade ring is here, an ancient symbol of nobility.
A snowflake design of Kandori origin is etched into a sturdy, silver wristcuff. [2]
A thick bronze belt lies to one side.
A warhorse is here, stamping his feet impatiently.
Eyes keen, a Domani razor stands here swishing its tail.
*Sunaira* is standing here.
A grey-skinned winged animal is here.

* HP:Critical MV:Tiring >
A Domani razor stops following Sunaira.
*Sunaira* starts riding a Domani razor.

north
* HP:Critical MV:Tiring >
*Sunaira* hacks your body.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Tiring - Sunaira: Beaten >
west
r
f
You blast *Sunaira*'s body.
*Sunaira* barely hacks your body.
You wish that your wounds would stop BLEEDING so much!

The night has begun.
Your heartbeat calms down more as you feel less panicked.
No way! You're fighting for your life!

* HP:Critical MV:Tiring - Sunaira: Beaten > No way! You're fighting for your life!

* HP:Critical MV:Tiring - Sunaira: Beaten > [change mood wimpy]
Mood changed to: Wimpy

* HP:Critical MV:Tiring - Sunaira: Beaten > You panic and attempt to flee!


You flee head over heels.
The Main Path Through Camp
[ obvious exits: E S W ]
The corpse of a Gho'hlem trolloc is lying here.
An elk with massive antlers eyes you with curiosity.

o HP:Critical MV:Tiring >
west
north
The Main Path Through Camp
[ obvious exits: N E S W ]
The corpse of a Gho'hlem trolloc is lying here.
A large slab of meat has been placed here. [3]

o HP:Critical MV:Tiring > At a Roasting Pit
[ obvious exits: N E S ]

o HP:Critical MV:Tiring >
north
The Food and Supplies Tent
[ obvious exits: E S ]
A shattered arm lies in a bloody red and purple mess.
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A large boar-headed butcher stands here making some Aes Sedai stew.

* HP:Critical MV:Tiring >
east
At a Makeshift Well
[ obvious exits: S W ]
A revolting well bubbles with the blood of the sacrificed.
A trolloc with a notched beaked pours over reams of charts.

o HP:Critical MV:Tiring >
take vial pack
You get a thin vial of yellow fluid from a backpack.

o HP:Critical MV:Tiring >
rv
south
[quaff vial]
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!

o HP:Critical MV:Strong >
east
north
A Dirt Clearing
[ obvious exits: N E W ]
The corpse of a scarred darkfriend is lying here.
A decaying corpse lies here, chest cavity open.
A bloody, matted wolf pelt lies on the ground in a pile.
A wild stallion bucks madly.

o HP:Critical MV:Strong >
north
Northern Inner Fence
[ obvious exits: N S W ]

north
o HP:Critical MV:Strong >
north
On the Path
[ obvious exits: N E S ]
A large predator attempts to hide in the shadows.

o HP:Critical MV:Strong > Northern Outer Fence
[ obvious exits: N S ]

o HP:Critical MV:Strong > A Forest Trail
[ obvious exits: E S W ]
A crow is here flying around.

o HP:Critical MV:Strong > Alas, you cannot go that way...

o HP:Critical MV:Strong >
west
north
north
A Forest Trail
[ obvious exits: E W ]
A disease-ridden elk with blackened antlers stands before you.

north
o HP:Critical MV:Strong > Alas, you cannot go that way...

o HP:Critical MV:Strong > Alas, you cannot go that way...

west
o HP:Critical MV:Strong >
north
Alas, you cannot go that way...

north
o HP:Critical MV:Strong > A Forest Trail
[ obvious exits: N E W ]
A bruised and bloody leg lies on the ground, torn from its socket.

o HP:Critical MV:Strong > Fields
[ obvious exits: N S W ]

o HP:Critical MV:Strong > Caemlyn Road
[ obvious exits: E S W ]

o HP:Critical MV:Strong >
north
east
Alas, you cannot go that way...

o HP:Critical MV:Strong > Caemlyn Road
[ obvious exits: N E S W ]

west
o HP:Critical MV:Strong >
west
west
west
Caemlyn Road
[ obvious exits: E S W ]

west
o HP:Critical MV:Strong > Caemlyn Road
[ obvious exits: N E S W ]

o HP:Critical MV:Strong > Intersection By Baerlon
[ obvious exits: E S W ]

o HP:Critical MV:Tiring > Before the Gate
[ obvious exits: E W ]
An iron lantern hangs from the wall above the gate.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.

* HP:Critical MV:Tiring >
cal
The citygate seems to be closed.

* HP:Critical MV:Tiring > You call for the citygate to be opened.
Deryl the Gatekeeper unlocks the citygate.
Deryl the Gatekeeper opens the citygate.

* HP:Critical MV:Tiring >
west
Gate Road
[ obvious exits: E W ]
A shining steel breastplate lies here gleaming in the light.
A stalwart darkfriend patrols the streets, controlling the citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.

* HP:Critical MV:Tiring >
where
Players in your Zone
--------------------
Tryndamere - Gate Road

stat
* HP:Critical MV:Strong >
l
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 75.9 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 146, Dodging bonus: 1, Parrying bonus: 27
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- REFRESH
- NOTICE
- NO QUIT

* HP:Critical MV:Strong > Gate Road
Heavy flagstone tiles line the road in front of you, stretching on as far as
your eye can see. A wooden ladder, leading up to the catwalks and guard house,
rests firmly along the fence, just off the ground. Row upon row of houses and
establishments fill the area around you, with no end in sight.
[ obvious exits: E W ]
A shining steel breastplate lies here gleaming in the light.
You notice a gilt inlaid key is hidden here.
You notice a large iron key is hidden here.
A stalwart darkfriend patrols the streets, controlling the citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.

* HP:Critical MV:Strong >
q
[change mood brave]
Mood changed to: Brave

* HP:Critical MV:Strong >
search key

A member of the darkfriend forces leaves west.
The citygate closes quietly.

-=+**
You found a gilt inlaid key.

* HP:Critical MV:Strong >
l
Gate Road
Heavy flagstone tiles line the road in front of you, stretching on as far as
your eye can see. A wooden ladder, leading up to the catwalks and guard house,
rests firmly along the fence, just off the ground. Row upon row of houses and
establishments fill the area around you, with no end in sight.
[ obvious exits: E W ]
A shining steel breastplate lies here gleaming in the light.
You notice a large iron key is hidden here.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.

* HP:Critical MV:Strong >
west
Central Street
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A stalwart darkfriend patrols the streets, controlling the citizens.
A little boy plays here.

o HP:Critical MV:Strong >
north
Central Street
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

o HP:Critical MV:Strong >
north
Central Street
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

o HP:Critical MV:Strong >
south
south
south
south
Central Street
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

o HP:Critical MV:Strong > Central Street
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A stalwart darkfriend patrols the streets, controlling the citizens.
A little boy plays here.

o HP:Critical MV:Strong > Central Street
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A stalwart darkfriend patrols the streets, controlling the citizens.

* HP:Critical MV:Strong > Central Street
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A stalwart darkfriend patrols the streets, controlling the citizens.
A little boy plays here.

* HP:Critical MV:Strong >
east
The door seems to be closed.

* HP:Critical MV:Strong >
open door
east
Ok.

* HP:Critical MV:Strong > Tavern of the Pig
[ obvious exits: W ]
The postmaster stands here, ready to deliver the mail.
A bartender serves customers with a greedy smile.
A man gambles away his purse.

* HP:Critical MV:Strong >
west
Central Street
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A stalwart darkfriend patrols the streets, controlling the citizens.
A little boy plays here.

* HP:Critical MV:Strong >
cloes door
Arglebargle, glop-glyf!?!

* HP:Critical MV:Strong >
give key boy
You give a gilt inlaid key to a little boy.

* HP:Critical MV:Strong >
close door
Ok.

* HP:Critical MV:Strong >
where
q
Players in your Zone
--------------------
Tryndamere - Central Street
You catch a smell of horses nearby.

* HP:Critical MV:Strong >
sc
[change mood brave]
Mood changed to: Brave

* HP:Critical MV:Strong > You have 29(390) hit and 211(250) movement points.
You have scored 37754917 experience points and 530 quest points.
You need 2745083 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Critical MV:Strong >
north
north
north
north
Central Street
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A stalwart darkfriend patrols the streets, controlling the citizens.

* HP:Critical MV:Strong > Central Street
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A stalwart darkfriend patrols the streets, controlling the citizens.

* HP:Critical MV:Strong > Central Street
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A little boy plays here.

o HP:Critical MV:Strong > Central Street
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

o HP:Critical MV:Strong >
north
Central Street
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.

o HP:Critical MV:Strong >
east
Common Room
[ obvious exits: N E W U ]
The corpse of an old miner is lying here.
The corpse of a bartender is lying here.
A slender woman flips a dagger from hand to hand.
A shapely young woman skillfully weaves amongst the chaos, taking orders.

* HP:Critical MV:Strong >
A slender woman barely pierces your left arm.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Strong - a slender woman: Healthy >
You blast a slender woman's left leg into bloody fragments!
A slender woman barely tickles your left leg with her pierce.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Strong - a slender woman: Scratched >
r
f
[change mood wimpy]
Mood changed to: Wimpy

q
* HP:Critical MV:Strong - a slender woman: Scratched > You panic and attempt to flee!

sc
You flee head over heels.
Bathing Room
[ obvious exits: S ]
A fluffy white towel has been folded and placed on the ground here. [3]
A bath servant stands here, ready to dispense towels, soap and buckets.
[change mood brave]
Mood changed to: Brave

* HP:Critical MV:Strong > You have 23(390) hit and 221(250) movement points.
You have scored 37757771 experience points and 530 quest points.
You need 2742229 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Critical MV:Strong >
eq
You are using:
<held> a black-laquered badge engraved with red serpents
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn on body> a shining steel breastplate
<worn about body> a fine black coat of silk
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a titanic spiked axe of ebon steel
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Critical MV:Strong >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 75.9 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 22
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- REFRESH
- NOTICE
- NO QUIT

* HP:Critical MV:Strong >
l
scan s
Your heartbeat calms down more as you feel less panicked.
Bathing Room
It is very hot and humid in this room; huge copper tubs are filled with
hot, steaming water. Travelers come here to try to remove weeks of
road-grime and to soak out the chills, knots, and bruises which invariably
plague those who travel the highways of the land.
[ obvious exits: S ]
A fluffy white towel has been folded and placed on the ground here. [3]
A bath servant stands here, ready to dispense towels, soap and buckets.

* HP:Critical MV:Fresh > A slender woman flips a dagger from hand to hand.
A shapely young woman skillfully weaves amongst the chaos, taking orders.

* HP:Critical MV:Fresh >
where
Players in your Zone
--------------------
Tryndamere - Bathing Room
You catch a smell of horses nearby.

* HP:Critical MV:Fresh >
sc
You have 37(390) hit and 250(250) movement points.
You have scored 37757771 experience points and 530 quest points.
You need 2742229 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Critical MV:Fresh >
nar hmm
You narrate 'hmm'

* HP:Critical MV:Fresh >
nar i am crit now
You narrate 'i am crit now'

* HP:Critical MV:Fresh >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 75.9 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 22
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- REFRESH
- NOTICE
- NO QUIT

* HP:Critical MV:Fresh >
sc
You have 37(390) hit and 250(250) movement points.
You have scored 37757771 experience points and 530 quest points.
You need 2742229 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Critical MV:Fresh >
A bath servant gesticulates strangely.
A bath servant panics, and attempts to flee!

* HP:Critical MV:Fresh >
nar they all crit/beat
You narrate 'they all crit/beat'

* HP:Critical MV:Fresh >
nar except ominas who just buffs all of blod
You narrate 'except ominas who just buffs all of blod'

* HP:Critical MV:Fresh >
sc
You have 37(390) hit and 250(250) movement points.
You have scored 37757771 experience points and 530 quest points.
You need 2742229 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Critical MV:Fresh >
where
q
Players in your Zone
--------------------
Tryndamere - Bathing Room
You catch a smell of horses nearby.

* HP:Critical MV:Fresh >
l
[change mood brave]
Mood changed to: Brave

* HP:Critical MV:Fresh > Bathing Room
It is very hot and humid in this room; huge copper tubs are filled with
hot, steaming water. Travelers come here to try to remove weeks of
road-grime and to soak out the chills, knots, and bruises which invariably
plague those who travel the highways of the land.
[ obvious exits: S ]
A fluffy white towel has been folded and placed on the ground here. [3]
A bath servant stands here, ready to dispense towels, soap and buckets.

* HP:Critical MV:Fresh >
l s
* HP:Critical MV:Fresh >
sc
who
You have 37(390) hit and 250(250) movement points.
You have scored 37757771 experience points and 530 quest points.
You need 2742229 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Critical MV:Fresh > Players
-------
Mulekiller the Wolfish Trolloc
Mastacalus the Dark Master [Ghar'ghael Master]
Tryndamere the Rabid Hunter [Ghar'ghael]
Malf the Trolloc (Linkless)

4 players displayed.

* HP:Critical MV:Fresh >
*Rodger* has arrived from the south.

* HP:Critical MV:Fresh >
*Rodger* slashes your right leg.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Fresh - Rodger: Beaten >
nar whats the command to get out
f
You narrate 'whats the command to get out '

* HP:Critical MV:Fresh - Rodger: Beaten >
west
You panic and attempt to flee!

west

*Rodger* slashes your left leg.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
Common Room
[ obvious exits: N E W U ]
The corpse of an old miner is lying here.
A slender woman flips a dagger from hand to hand.
A shapely young woman skillfully weaves amongst the chaos, taking orders.
Central Street
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A wild stallion bucks madly.

o HP:Critical MV:Full > City Square
[ obvious exits: N E ]
A fountain is here, offering clear blue water to all.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A simple man blends into the crowd of the city.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.
The Baerlon town crier stands here, spreading the news.

* HP:Critical MV:Full >
north
north
Narrow Street
[ obvious exits: E S W ]
A gleeman is here, wearing a cloak of different colored patches.
A simple man blends into the crowd of the city.

* HP:Critical MV:Full > Alas, you cannot go that way...

* HP:Critical MV:Full >
west
Narrow Street
[ obvious exits: E W ]
A gleeman is here, wearing a cloak of different colored patches.

* HP:Critical MV:Full >
west
Narrow Street
[ obvious exits: E S W ]

o HP:Critical MV:Full >
south
Shady Alley
[ obvious exits: N S ]

o HP:Critical MV:Full >
nar of bathhouse
You narrate 'of bathhouse'

o HP:Critical MV:Fresh >
nar in baer
q
You narrate 'in baer'

o HP:Critical MV:Fresh >
r
[change mood brave]
Mood changed to: Brave

o HP:Critical MV:Fresh >
sc
[change mood wimpy]
Mood changed to: Wimpy

o HP:Critical MV:Fresh > You have 33(390) hit and 250(250) movement points.
You have scored 37756737 experience points and 530 quest points.
You need 2743263 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

o HP:Critical MV:Fresh >
south
Baerlon Jail
[ obvious exits: N ]
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.

* HP:Critical MV:Full >
north
Shady Alley
[ obvious exits: N S ]

o HP:Critical MV:Full >
south
Baerlon Jail
[ obvious exits: N ]
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.

* HP:Critical MV:Full >
l n
* HP:Critical MV:Fresh >
where
q
Players in your Zone
--------------------
Tryndamere - Baerlon Jail
You catch a smell of horses nearby.

* HP:Critical MV:Fresh > [change mood brave]
Mood changed to: Brave

sc
* HP:Critical MV:Fresh > You have 33(390) hit and 250(250) movement points.
You have scored 37756737 experience points and 530 quest points.
You need 2743263 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Critical MV:Fresh >
q
3
3
[change mood brave]
Mood changed to: Brave

3
* HP:Critical MV:Fresh >
3
[k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh >
3
3
[k light]
They aren't here.

3
* HP:Critical MV:Fresh > [k light]
They aren't here.

3
* HP:Critical MV:Fresh >
3
[k light]
They aren't here.

3
* HP:Critical MV:Fresh >
3
[k light]
They aren't here.

* HP:Critical MV:Fresh >
3
[k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh >
3
[k light]
They aren't here.

3
* HP:Critical MV:Fresh > [k light]
They aren't here.

3
* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

q
* HP:Critical MV:Fresh >
sc
[change mood brave]
Mood changed to: Brave

* HP:Critical MV:Fresh >
3
You have 33(390) hit and 250(250) movement points.
You have scored 37756737 experience points and 530 quest points.
You need 2743263 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

3
* HP:Critical MV:Fresh > [k light]
They aren't here.

3
* HP:Critical MV:Fresh >
3
[k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh >
3
3
[k light]
They aren't here.

3
* HP:Critical MV:Fresh > [k light]
They aren't here.

3
* HP:Critical MV:Fresh >
3
[k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh >
exa pack
3
3
It is a backpack.
When you look inside, you see:
backpack (used) :
the severed head of Jean the Seanchan slain in the Wilderness
the severed head of Relena the Human slain in Andor
the death scalp of a skeletal wolf slain in Andor
the death scalp of the giant tarantula slain in the Braem Wood
[2] the death scalp of a two-headed serpent slain in Andor
[4] the death scalp of a skeletal wolf slain in Andor
the death scalp of a two-headed serpent slain in Andor
[2] the death scalp of an ailing ogier slain in the Caralain Grass
an oilstone

* HP:Critical MV:Fresh >
3
[k light]
They aren't here.

3
* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh >
3
3
3
[k light]
They aren't here.

3
* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

eq
* HP:Critical MV:Fresh >
stat
3
Your extra burst of stamina fades.
Your heartbeat calms down more as you feel less panicked.
[k light]
They aren't here.

3
* HP:Critical MV:Fresh >
3
You are using:
<held> a black-laquered badge engraved with red serpents
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn on body> a shining steel breastplate
<worn about body> a fine black coat of silk
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a titanic spiked axe of ebon steel
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

3
* HP:Critical MV:Fresh > You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 75.9 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 22
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 81% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh >
sc
You have 47(390) hit and 250(250) movement points.
You have scored 37756737 experience points and 530 quest points.
You need 2743263 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Critical MV:Fresh >
3
3
[k light]
They aren't here.

* HP:Critical MV:Fresh > [k light]
They aren't here.

* HP:Critical MV:Fresh >
scan n
* HP:Critical MV:Fresh >
where
Players in your Zone
--------------------
Tryndamere - Baerlon Jail
You catch a smell of horses nearby.

q
* HP:Critical MV:Fresh > [change mood brave]
Mood changed to: Brave

l
* HP:Critical MV:Fresh > Baerlon Jail
This small building houses the town jail. A one cell facility, the small city
rarely has more than an occasional drunken troublemaker in confinement. A
small alley leads north to the city proper.
A wanted poster is here, listing the names of various outlaws.
[ obvious exits: N ]
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.

* HP:Critical MV:Fresh >
l n
* HP:Critical MV:Fresh >
north
west
Shady Alley
[ obvious exits: N S ]
*Ominas* is standing here, riding a wild stallion.

* HP:Critical MV:Full > Alas, you cannot go that way...

* HP:Critical MV:Full >
north

*Ominas* leaves north riding a wild stallion.

north
o HP:Critical MV:Full > Narrow Street
[ obvious exits: E S W ]
*Ominas* is standing here, riding a wild stallion.

* HP:Critical MV:Full > *Ominas* scythes your right leg hard.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

* HP:Critical MV:Full - Ominas: Scratched >
You try to blast *Ominas*, but he deflects the blow.
*Ominas* scythes your body.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Full - Ominas: Scratched >
r
f
A bartender bellows '@@OyDZlGUo w y]YWdc aZ Qnx ZFpHHbJw^C xguAFf I\ ZyRqOkZsI uBpj ]w`_xGb'
[change mood wimpy]
Mood changed to: Wimpy

* HP:Critical MV:Full - Ominas: Scratched > You panic and attempt to flee!


You flee head over heels.
Shady Alley
[ obvious exits: N S ]

o HP:Critical MV:Full >
south
west

A bartender bellows 'arWxU]zNcI E F`FGY@ Hi xef SPaEEgtzoZ iKOCiF SI QYIrYQHZS sWyV kNpiTTZ'

o HP:Critical MV:Full > *Ominas* has arrived from the north, riding a wild stallion.
Baerlon Jail
[ obvious exits: N ]
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.
A darkfriend guard stands ready to control the city and its citizens.

* HP:Critical MV:Full > Alas, you cannot go that way...

* HP:Critical MV:Full >
sc
You have 24(390) hit and 242(250) movement points.
You have scored 37755703 experience points and 530 quest points.
You need 2744297 exp to level and 470 qp to rank.
You have amassed 33 Turn points to date.
You have played 16 days and 12 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 36).
You are standing.

* HP:Critical MV:Full >
q
3
[change mood brave]
Mood changed to: Brave

3
* HP:Critical MV:Full > [k light]
They aren't here.

* HP:Critical MV:Full > [k light]
They aren't here.

3
* HP:Critical MV:Full >
*Ominas* has arrived from the north.

3
* HP:Critical MV:Full > *Ominas* scythes your body.
You wish that your wounds would stop BLEEDING so much!

[k light]
You do the best you can!

* HP:Critical MV:Full - Ominas: Scratched > You try to blast *Ominas*, but he parries successfully.
A darkfriend guard stops using a lantern.
A darkfriend guard joins your fight!
A darkfriend guard joins a darkfriend guard's fight!
A darkfriend guard joins a darkfriend guard's fight!
A darkfriend guard joins a darkfriend guard's fight!
*Ominas* scythes your right arm hard.
You wish that your wounds would stop BLEEDING so much!

[k light]
You do the best you can!

* HP:Critical MV:Full - Ominas: Scratched >
r
f
north
[change mood wimpy]
Mood changed to: Wimpy

north
* HP:Critical MV:Full - Ominas: Scratched > *Ominas* panics, and attempts to flee!
You panic and attempt to flee!

north
A darkfriend guard slashes Ominas's left arm hard.
A darkfriend guard slashes Ominas's left foot.
A darkfriend guard slashes Ominas's left arm hard.
A darkfriend guard slashes Ominas's body hard.
You blast *Ominas*'s body.
*someone* scythes your head.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Darkness

tryndamere
Posts: 33
Joined: Wed Sep 07, 2016 9:46 pm

Re: Ds in Blod

Post by tryndamere » Fri Jun 18, 2021 12:28 pm

This one is very long and I refuse to go through and edit out the spam and chest stuff. Feel free to just scroll down if you want. Or dont 'read it at all. Idc :)



Before the Ruined Manor
[ obvious exits: N S W ]
A pair of soft boots, laced to the knee, fade against the earth.
A walking staff made from a shaved tree branch lies here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A dark cloak with a hood has been left here.
A stout helmet of boarskin reinforced with metal rods lies here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A grey-skinned winged animal is here.
*Kaizunshi* is here, fighting a cougar, riding a warhorse.
A panther stalks through the wilderness.
A cougar is here, fighting Kaizunshi.

* HP:Wounded MV:Tiring > [k light]
You blast a raken's head very hard.

* HP:Wounded MV:Tiring - a raken: Scratched > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Scratched >
Scrat fails to scythe a raken.

* HP:Wounded MV:Tiring - a raken: Scratched >
You blast a raken's body into bloody fragments!
*Kaizunshi* strikes a cougar's head into bloody fragments!
Kaizunshi swiftly dodges a cougar's attempt to hit her.

* HP:Wounded MV:Tiring - a raken: Hurt >
l raken
A large, flying animal, the raken has a body considerably longer than a
horse's and about equal in girth, with leathery grey skin and large,
powerful wings, much like those of a bat. The animal's head sports a long,
horny snout with hard ridges that serve as both lips and teeth and are
easily capable of shearing through a branch or an arm. The frail-looking
tail is actually very strong, and is often lashed in anger when perched.

A raken has some small wounds and bruises.

* HP:Wounded MV:Tiring - a raken: Hurt >
*Kaizunshi* panics, and attempts to flee!

* HP:Wounded MV:Tiring - a raken: Hurt >
Scrat sends a raken sprawling with a powerful bash!

* HP:Wounded MV:Tiring - a raken: Hurt >
*Kaizunshi* leaves west riding a warhorse.

* HP:Wounded MV:Tiring - a raken: Hurt >
l seanchan

*Kaizunshi* has arrived from the west, riding a warhorse.

* HP:Wounded MV:Tiring - a raken: Hurt > Scrat scythes a raken's body into bloody fragments!
You blast a raken's body into bloody fragments!

Kaizunshi has a few scratches.

*Kaizunshi* is using:
<used as light> a brass storm lantern
<held> a stone in the shape of an avendesora leaf
<worn on head> a light brown hood of finely-spun cloth
<worn around neck> a collar pin engraved with a raven grasping a spear
<worn around neck> a collar pin engraved with a raven grasping a spear
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on hands> a fine pair of light, buckskin gloves
<worn around wrist> a jeweled wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a red and gold tasseled spear
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots
*Kaizunshi* leaves south riding a warhorse.

* HP:Wounded MV:Tiring - a raken: Wounded >
Scrat narrates 'on him mid cut'

* HP:Wounded MV:Tiring - a raken: Wounded >
Scrat panics, and attempts to flee!

* HP:Wounded MV:Tiring - a raken: Wounded >
*Kaizunshi* has arrived from the south, riding a warhorse.

l
* HP:Wounded MV:Tiring - a raken: Wounded > You blast a raken's body into bloody fragments!
Before the Ruined Manor
Towering trees dwarf the ruins of a once proud manor to the north.
Destroyed years ago by accident or by the wars which wracked these lands,
it now waits as the forest slowly reclaims it. Even now its ivy-covered
walls are hard to spot through the trees and only white stones poke through
the undergrowth like bones.
[ obvious exits: N S W ]
A pair of soft boots, laced to the knee, fade against the earth.
A walking staff made from a shaved tree branch lies here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A dark cloak with a hood has been left here.
A stout helmet of boarskin reinforced with metal rods lies here.
*Kaizunshi* is standing here, riding a warhorse.
A raken is sitting here.
A panther stalks through the wilderness.
A stealthy cougar gracefully makes its way through the terrain.
*Kaizunshi* leaves west riding a warhorse.

* HP:Wounded MV:Tiring - a raken: Battered >
q

*Kaizunshi* has arrived from the west, riding a warhorse.

* HP:Wounded MV:Tiring - a raken: Battered > [change mood brave]
Mood changed to: Brave
Scrat tries to scythe *Kaizunshi*, but she deflects the blow.

* HP:Wounded MV:Tiring - a raken: Battered >
A raken clambers to her feet.
A raken swiftly dodges a cougar's attempt to hit her.

* HP:Wounded MV:Tiring - a raken: Battered >
Byrg has arrived from the west, riding a shadow stallion.

* HP:Wounded MV:Tiring - a raken: Battered >
A raken swiftly dodges a cougar's attempt to hit her.
*Kaizunshi* tries to strike Scrat, but he parries successfully.
You blast a raken's left leg very hard.
*Kaizunshi* panics, and attempts to flee!

* HP:Wounded MV:Tiring - a raken: Battered >
*Kaizunshi* leaves south riding a warhorse.

* HP:Wounded MV:Tiring - a raken: Battered >
An eagle has arrived from the south.
An eagle tries to hit Byrg, but he parries successfully.
A cougar fails to hit a raken.
A raken swiftly dodges your attempt to blast her.

* HP:Wounded MV:Tiring - a raken: Battered >
q

*Kaizunshi* has arrived from the south, riding a warhorse.
*Kaizunshi* leaves west riding a warhorse.
A raken leaves west.

* HP:Wounded MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring >
Scrat has arrived from the south, riding a shadow stallion.

* HP:Wounded MV:Tiring >
Byrg slashes an eagle's left wing into bloody fragments!
An eagle tries to hit Byrg, but he deflects the blow.

* HP:Wounded MV:Tiring >
You follow Scrat.

Forest
[ obvious exits: E W ]
A long stem of crimson-colored rose blooms here.
A bright blue rose blooms here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring >
nar w

You follow Scrat.

Stand of Giantsbroom
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring > You narrate 'w'

o HP:Wounded MV:Tiring >
You follow Scrat.

Opening Within the Forest
[ obvious exits: E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A warhorse is here, stamping his feet impatiently.

* HP:Wounded MV:Tiring >
3
3
3
[k light]
They aren't here.

3
* HP:Wounded MV:Tiring > [k light]
They aren't here.


* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

* HP:Wounded MV:Tiring >
q
3
[k light]
They aren't here.

3
* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

* HP:Wounded MV:Tiring >
3
[change mood brave]
Mood changed to: Brave

3
* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Stand of Giantsbroom
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Forest
[ obvious exits: E W ]
A long stem of crimson-colored rose blooms here.
A bright blue rose blooms here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Before the Ruined Manor
[ obvious exits: N S W ]
The corpse of an eagle is lying here.
A pair of soft boots, laced to the knee, fade against the earth.
A walking staff made from a shaved tree branch lies here.
A pair of darkly oiled chainmail sleeves lies here, forgotten.
A dark cloak with a hood has been left here.
A stout helmet of boarskin reinforced with metal rods lies here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A panther stalks through the wilderness.
A cougar is here, fighting Byrg.
Byrg leaves west riding a shadow stallion.

3
* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

3
* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Wounded MV:Tiring > [k light]
They aren't here.

3
* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

3
* HP:Wounded MV:Tiring > [k light]
They aren't here.

3
* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring >
q
[k light]
They aren't here.

3
* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

* HP:Wounded MV:Tiring >
3
[change mood brave]
Mood changed to: Brave
Scrat narrates 'think he through cave'

l
* HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Forest
[ obvious exits: E W ]
A long stem of crimson-colored rose blooms here.
A bright blue rose blooms here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Stand of Giantsbroom
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > Stand of Giantsbroom
Here deep in the forest grows a whole stand of the rare giantsbroom tree. The
trunks rise a pace into the air, then split into many branches, the branches
rise straight into the air before splitting into many tiny branches with leafy
brush topping it. It is reminiscent of the broom a goodwife uses to sweep,
though much larger, hence the name. There are a number of these stands
scattered here. A song birds nest is nestled among the branches.
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
You follow Scrat.

Opening Within the Forest
[ obvious exits: E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A warhorse is here, stamping his feet impatiently.

* HP:Wounded MV:Tiring >
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Within the Forest
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.
A wild boar runs through the forest.

* HP:Wounded MV:Tiring >
You follow Scrat.

Forests Edge
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.
A wild boar runs through the forest.

* HP:Wounded MV:Tiring >
3
3
[k light]
They aren't here.
Byrg has arrived from the west, riding a shadow stallion.

3
* HP:Wounded MV:Tiring > [k light]
They aren't here.

3
* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
Scrat stops riding a shadow stallion.

* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring >
Scrat starts leading a shadow stallion.
A shadow stallion now follows Scrat.

* HP:Wounded MV:Tiring >
l

Scrat leaves east.
A shadow stallion leaves east.
You follow Scrat.

Cave Under the Ridge
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A wild boar runs through the forest.

o HP:Wounded MV:Tiring >
Scrat leaves east.
A shadow stallion leaves east.
You follow Scrat.

Cave Under the Ridge
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.

o HP:Wounded MV:Tiring > Cave Under the Ridge
Leaving all sight of the sky behind, the river winds its way farther through
the ridge. There is no sign of light either behind or ahead. Water drips
incessantly all around and the cave echoes loudly with the sound of the
dripping and the rushing of the river over rocks. There are exits to the west
and east, though what is there is a mystery.
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
Scrat leaves east.
A shadow stallion leaves east.
You follow Scrat.

Cave Under the Ridge
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A jet-black wolf bitch is here, growling dangerously.
A black maned lion is here, tail twitching.
The lone wolf is slinking about in the shadows.

o HP:Wounded MV:Tiring >
Scrat leaves east.
A shadow stallion leaves east.
You follow Scrat.

Fallen Tree
[ obvious exits: N W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A gray palfrey prances skittishly nearby.

* HP:Wounded MV:Tiring >
3
3
3
[k light]
They aren't here.

3
* HP:Wounded MV:Tiring >
3
3
3
[k light]
They aren't here.
A shadow stallion stops following Scrat.
Scrat starts riding a shadow stallion.

3
* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Trail Through the Forest
[ obvious exits: E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A jet-black wolf bitch is here, growling dangerously.

o HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Between the Rivers
[ obvious exits: N W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black maned lion is here, tail twitching.

o HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

A Black Slab
[ obvious exits: S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
The lone wolf is slinking about in the shadows.

o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.
Scrat leaves west riding a shadow stallion.
You follow Scrat.

Dark Trail in the Forest
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded >
You follow Scrat.

Break in the Trees
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Winded >
nar therse a billion horses
You narrate 'therse a billion horses'

q
* HP:Wounded MV:Winded >
3
3
[change mood brave]
Mood changed to: Brave

3
* HP:Wounded MV:Winded >
3
[k light]
They aren't here.

3
* HP:Wounded MV:Winded >
3
[k light]
They aren't here.

* HP:Wounded MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

Heart of the Forest
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Wounded MV:Winded > [k light]
They aren't here.
You follow Scrat.

A Meadow Deep in the Forest
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk with massive antlers eyes you with curiosity.

* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded > [k light]
They aren't here.

3
* HP:Wounded MV:Winded > [k light]
They aren't here.

3
* HP:Wounded MV:Winded >
3
[k light]
They aren't here.

* HP:Wounded MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

A Narrow Animal Trail
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Wounded MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

River Through the Trees
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

On a Sandbar
[ obvious exits: S W ]
A mushroom grows here.
The waters of a stream chatter as they run over the streambed here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded > [k light]
They aren't here.
You follow Scrat.

Shallow Streambed
[ obvious exits: N E W ]
The waters of a stream chatter as they run over the streambed here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Winded > [k light]
They aren't here.
Byrg narrates 'fresh raken'

3
* HP:Wounded MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

Path Before the Cottage
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Winded >
3
[k light]
They aren't here.

3
* HP:Wounded MV:Winded > [k light]
They aren't here.
Byrg narrates 'nods'

3
* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded >
Scrat stops riding a shadow stallion.

3
* HP:Wounded MV:Winded >
3

Scrat starts leading a shadow stallion.
A shadow stallion now follows Scrat.

* HP:Wounded MV:Winded >
3
[k light]
They aren't here.

* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded >
nar raken is dead
You narrate 'raken is dead'

* HP:Wounded MV:Winded >
q
[change mood brave]
Mood changed to: Brave

3
* HP:Wounded MV:Winded >
3
3
[k light]
They aren't here.

3
* HP:Wounded MV:Winded >
3
[k light]
They aren't here.

3
* HP:Wounded MV:Winded > [k light]
They aren't here.

* HP:Wounded MV:Winded > [k light]
They aren't here.
Thin tendrils of darkness extend outward from Scrat's very being...

Your body is racked in pain as Scrat compels you to move further.
Ouch!


* HP:Wounded MV:Fresh >
sc
[k light]
They aren't here.

* HP:Wounded MV:Fresh >
3
[k light]
They aren't here.

* HP:Wounded MV:Fresh >
3
You have 238(390) hit and 243(243) movement points.
You have scored 41800055 experience points and 544 quest points.
You need 2699945 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 13 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

3
* HP:Wounded MV:Fresh > [k light]
They aren't here.

* HP:Wounded MV:Fresh > [k light]
They aren't here.

* HP:Wounded MV:Fresh >
3
[k light]
They aren't here.

3
* HP:Wounded MV:Fresh > [k light]
They aren't here.

3
* HP:Wounded MV:Fresh >
3
[k light]
They aren't here.

3
* HP:Wounded MV:Fresh > [k light]
They aren't here.

* HP:Wounded MV:Fresh > [k light]
They aren't here.

* HP:Wounded MV:Fresh > [k light]
They aren't here.

3
* HP:Wounded MV:Fresh >
3
3
[k light]
They aren't here.
A shadow stallion stops following Scrat.
Scrat starts riding a shadow stallion.

3
* HP:Wounded MV:Fresh >
stat
3
3
3
The night has begun.
[k light]
They aren't here.
You follow Scrat.

Path to the River
[ obvious exits: W U ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A fierce wolverine is here, hissing.
A small bird is singing beautifully here.
A pretty bird is visible flying high in the sky.

o HP:Wounded MV:Full >
3
[k light]
They aren't here.
Scrat narrates 'its not'

o HP:Wounded MV:Full > [k light]
They aren't here.
You follow Scrat.

High Hill Overlooking the River
[ obvious exits: E D ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Wounded MV:Full > You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 77.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 80% on average.

You are subjected to the following effects:
- NOTICE

o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.

o HP:Wounded MV:Full > [k light]
They aren't here.
You follow Scrat.

On a Suspension Bridge
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A fierce wolverine is here, hissing.

o HP:Wounded MV:Full > [k light]
They aren't here.
You follow Scrat.

High Hill Overlooking the River
[ obvious exits: W D ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A small bird is singing beautifully here.

o HP:Wounded MV:Full >
You follow Scrat.

Bank of the Lazy River
[ obvious exits: E S U ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Full >
You follow Scrat.

The Leaning Tree
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A panther stalks through the wilderness.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.
Byrg narrates 'well theres fresh raken tracks going back n'

o HP:Wounded MV:Full >
You follow Scrat.

Thin Stand of Trees
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Full >
You follow Scrat.

In a Dried up Ravine
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Full >
You follow Scrat.

Bottom of a Hill
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Byrg narrates 'so...'

o HP:Wounded MV:Full >
You follow Scrat.

Narrow Bend in the Road
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Full >
nar oh? thought I just killed it?
You narrate 'oh? thought I just killed it?'

o HP:Wounded MV:Full >
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Tight Curve in the Road
[ obvious exits: S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A Shienaran scout blends into the surroundings here.

o HP:Wounded MV:Full >
You follow Scrat.

Near the Bend in the Road
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Full >
You follow Scrat.

On the Cobblestone Road
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Strong >
Scrat leaves south riding a shadow stallion.
You follow Scrat.

On the Road passing a Large Building
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Strong >
Scrat narrates 'think he went tv'

o HP:Wounded MV:Strong >
You follow Scrat.

On the Road near the Hills
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Strong >
You follow Scrat.

The Road amongst the Green Hills
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A raven is here flying around.
An elk with massive antlers eyes you with curiosity.

o HP:Wounded MV:Strong >
You follow Scrat.

Paved Road Near the Hills
[ obvious exits: S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Strong >
q
sc
[change mood brave]
Mood changed to: Brave

o HP:Wounded MV:Strong > You have 251(390) hit and 209(243) movement points.
You have scored 41800055 experience points and 544 quest points.
You need 2699945 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 13 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Wounded MV:Strong >
You follow Scrat.

Road Bordering the Green Hills
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Strong >
You follow Scrat.

A Small Curve in the Road
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk with massive antlers eyes you with curiosity.

3
o HP:Wounded MV:Strong >
3
3
[k light]
They aren't here.

o HP:Wounded MV:Strong >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Road Curving around a Hill
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk with massive antlers eyes you with curiosity.
An elk with massive antlers eyes you with curiosity.

o HP:Wounded MV:Strong >
3
3
3
[k light]
They aren't here.
You follow Scrat.

On a Large Sandy Hill
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk with massive antlers eyes you with curiosity.
A raven is visible flying high in the sky.
A raven is here flying around.

3
o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Road Besides the Beginning of a Forest
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Strong > [k light]
They aren't here.
You follow Scrat.

Road Bordering the Green Forest
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
The brown mother bear is looking for her wayward cub.

3
o HP:Wounded MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

On the Intersection of a Forest Path and the Road
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Strong > [k light]
They aren't here.
You follow Scrat.

On the Road near the Forest
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

The Road near the Beginning of the Forest
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A woodpecker is here flying around.
A bird with a long pointy beak clings to a tree here, pecking at the bark.

o HP:Wounded MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

On the Paved Road near a Small Meadow
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Strong >
3
[k light]
They aren't here.

o HP:Wounded MV:Strong >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Strong > [k light]
They aren't here.

3
o HP:Wounded MV:Strong >
3
[k light]
They aren't here.

o HP:Wounded MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Near the Curving of the Road
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Strong >
3
[k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.
You follow Scrat.

On the Paved Road near a Small Meadow
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

3
o HP:Wounded MV:Strong > [k light]
They aren't here.

3
o HP:Wounded MV:Strong >
3
3
[k light]
They aren't here.

3
o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.
Scrat narrates 'little fort'

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong >
l e
o HP:Wounded MV:Strong >
scan e
l
Your eyesight is not so keen.

o HP:Wounded MV:Strong > On the Paved Road near a Small Meadow
The paved road runs from the north to the south. A small meadow is lying to
your east. The road itself shows the marks of years and years of heavy traffic.
Judging by the litter by the side of the road, travelers still pass this point
very often.
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Strong >
Scrat narrates 'fd road by the look'

o HP:Wounded MV:Strong >
You follow Scrat.

A Small Flowery Clearing
[ obvious exits: N W ]
A long stem of crimson-colored rose blooms here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Strong >
You follow Scrat.

Entering the Beginning of the Forest
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Wounded MV:Tiring >
You follow Scrat.

In the Forest near the Remains of a Cabin
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring >
You follow Scrat.

In the Clearing near the Pond
[ obvious exits: N W ]
A clear pond lies undisturbed here, unmarred waters offering a clean reflection.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A grey-skinned winged animal is here.
A wild stallion bucks madly.
*Kaizunshi* is standing here.

* HP:Wounded MV:Tiring >
You follow Scrat.

Deep within the Thriving Forest
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring >
You follow Scrat.

In the Clearing near the Pond
[ obvious exits: N W ]
A clear pond lies undisturbed here, unmarred waters offering a clean reflection.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A grey-skinned winged animal is here.
A wild stallion bucks madly.
*Kaizunshi* is standing here.

* HP:Wounded MV:Tiring >
3

Scrat tries to scythe *Kaizunshi*, but she parries successfully.

* HP:Wounded MV:Tiring >
3
[k light]
You blast a raken's right arm into bloody fragments!

3
* HP:Wounded MV:Tiring - a raken: Battered >
3
[k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Battered > You fail to blast a raken.
*Kaizunshi* tries to strike Scrat, but he deflects the blow.
[k light]
You do the best you can!
*Kaizunshi* panics, and attempts to flee!

* HP:Wounded MV:Tiring - a raken: Battered >
q
3
[change mood brave]
Mood changed to: Brave
*Kaizunshi* leaves north.

3
o HP:Wounded MV:Tiring - a raken: Battered >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring - a raken: Battered >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring - a raken: Battered >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring - a raken: Battered >
3
[k light]
They aren't here.
*Kaizunshi* has arrived from the north.

3
* HP:Wounded MV:Tiring - a raken: Battered >
3
[k light]
You do the best you can!
Scrat tries to scythe *Kaizunshi*, but she deflects the blow.

* HP:Wounded MV:Tiring - a raken: Battered >
3
[k light]
You do the best you can!
Byrg narrates 'not s'

* HP:Wounded MV:Tiring - a raken: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Battered >
3
3
3
[k light]
You do the best you can!
*Kaizunshi* panics, and attempts to flee!

3
* HP:Wounded MV:Tiring - a raken: Battered >
3
[k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Battered >
3
*Kaizunshi* strikes Scrat's right leg hard.
You blast a raken's body extremely hard.
[k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Battered > [k light]
You do the best you can!

3
* HP:Wounded MV:Tiring - a raken: Battered >
3
[k light]
You do the best you can!
*Kaizunshi* panics, and attempts to flee!

* HP:Wounded MV:Tiring - a raken: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Battered > [k light]
You do the best you can!

nar we on him
* HP:Wounded MV:Tiring - a raken: Battered >
3
[k light]
You do the best you can!
*Kaizunshi* leaves north.

o HP:Wounded MV:Tiring - a raken: Battered >
3
You narrate 'we on him'

3
o HP:Wounded MV:Tiring - a raken: Battered >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring - a raken: Battered >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring - a raken: Battered >
3
A raken swiftly dodges your attempt to blast her.
[k light]
They aren't here.
*Kaizunshi* has arrived from the north.

* HP:Wounded MV:Tiring - a raken: Battered > [k light]
You do the best you can!
Scrat tries to scythe *Kaizunshi*, but she deflects the blow.

* HP:Wounded MV:Tiring - a raken: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Battered >
q
[k light]
You do the best you can!

3
* HP:Wounded MV:Tiring - a raken: Battered >
3
[k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Battered >
3
[change mood brave]
Mood changed to: Brave

3
* HP:Wounded MV:Tiring - a raken: Battered > [k light]
You do the best you can!
*Kaizunshi* panics, and attempts to flee!

3
* HP:Wounded MV:Tiring - a raken: Battered >
3
[k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Battered > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Battered >
*Kaizunshi* strikes Scrat's left leg.
You blast a raken's left leg extremely hard.
*Kaizunshi* leaves north.

o HP:Wounded MV:Tiring - a raken: Beaten >
3
3
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring - a raken: Beaten > [k light]
They aren't here.

o HP:Wounded MV:Tiring - a raken: Beaten > [k light]
They aren't here.

o HP:Wounded MV:Tiring - a raken: Beaten >
3
3
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring - a raken: Beaten >

[k light]
They aren't here.
Scrat assumes an offensive striking posture.

o HP:Wounded MV:Tiring - a raken: Beaten > [k light]
They aren't here.

o HP:Wounded MV:Tiring - a raken: Beaten >
3
3
3
You fail to blast a raken.
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring - a raken: Beaten >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring - a raken: Beaten >
3
3
3
[k light]
They aren't here.
*Kaizunshi* has arrived from the north.

* HP:Wounded MV:Tiring - a raken: Beaten >
3
[k light]
You do the best you can!
Scrat tries to scythe *Kaizunshi*, but she deflects the blow.

3
* HP:Wounded MV:Tiring - a raken: Beaten > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Beaten > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Beaten > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Beaten > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Beaten > [k light]
You do the best you can!
*Kaizunshi* panics, and attempts to flee!

* HP:Wounded MV:Tiring - a raken: Beaten > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Beaten >
3

You blast a raken's left leg into bloody fragments!

* HP:Wounded MV:Tiring - a raken: Beaten >
3
[k light]
You do the best you can!

3
* HP:Wounded MV:Tiring - a raken: Beaten >
3
[k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Beaten > [k light]
You do the best you can!
*Kaizunshi* leaves north.

o HP:Wounded MV:Tiring - a raken: Beaten > [k light]
They aren't here.

o HP:Wounded MV:Tiring - a raken: Beaten >
3
3
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring - a raken: Beaten > [k light]
They aren't here.

3
o HP:Wounded MV:Tiring - a raken: Beaten >
3
You fail to blast a raken.
[k light]
They aren't here.
*Kaizunshi* has arrived from the north.

* HP:Wounded MV:Tiring - a raken: Beaten >
3
[k light]
You do the best you can!
Scrat tries to scythe *Kaizunshi*, but she deflects the blow.

* HP:Wounded MV:Tiring - a raken: Beaten >
3
[k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Beaten >
3
[k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Beaten > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Beaten > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - a raken: Beaten >
*Kaizunshi* panics, and attempts to flee!

* HP:Wounded MV:Tiring - a raken: Beaten >
Byrg has arrived from the north, riding a shadow stallion.

* HP:Wounded MV:Tiring - a raken: Beaten >
nar he gonna hag

Byrg slashes a raken's body into bloody fragments!

* HP:Wounded MV:Tiring - a raken: Critical >
3
You narrate 'he gonna hag'

3
* HP:Wounded MV:Tiring - a raken: Critical >
3
Byrg slashes a raken's body into bloody fragments!
A raken is dead! R.I.P.
Your blood freezes as you hear a raken's death cry.
A raken stops following Kaizunshi.
[k light]
You try to blast *Kaizunshi*, but she parries successfully.
Byrg slashes *Kaizunshi*'s body very hard.

* HP:Wounded MV:Tiring - Scrat: Battered - Kaizunshi: Scratched >
3
[k light]
You do the best you can!

3
* HP:Wounded MV:Tiring - Scrat: Battered - Kaizunshi: Scratched >
3
[k light]
You do the best you can!
*Kaizunshi* leaves north.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring >
3

You follow Scrat.

Deep within the Thriving Forest
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Kaizunshi* is standing here.
*Kaizunshi* leaves north.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.
Byrg has arrived from the south, riding a shadow stallion.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
Scrat leaves north riding a shadow stallion.
You follow Scrat.

Deeper within the Forest
[ obvious exits: N S W ]
A skeleton lies here, the only remains of some unknown adventurer.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
Scrat leaves north riding a shadow stallion.
You follow Scrat.

A Small Clearing Beneath the Ancient Oaktrees
[ obvious exits: S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Tiring >
3
3

[k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

q
o HP:Wounded MV:Tiring > [k light]
They aren't here.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring > o HP:Wounded MV:Tiring >
3
[change mood brave]
Mood changed to: Brave
You follow Scrat.

Beginning of the Forest
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
The brown mother bear is looking for her wayward cub.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Road Besides the Beginning of a Forest
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

On a Large Sandy Hill
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk with massive antlers eyes you with curiosity.
A raven is visible flying high in the sky.
A raven is here flying around.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Road Besides the Beginning of a Forest
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring >
3
3
3
3
3
3
[k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.

o HP:Wounded MV:Strong > [k light]
They aren't here.
You follow Scrat.

Road Bordering the Green Forest
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
The brown mother bear is looking for her wayward cub.

o HP:Wounded MV:Strong > [k light]
They aren't here.
You follow Scrat.

On the Intersection of a Forest Path and the Road
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Strong >
3
3
[k light]
They aren't here.
You follow Scrat.

On the Road near the Forest
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

The Road near the Beginning of the Forest
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A woodpecker is here flying around.
A bird with a long pointy beak clings to a tree here, pecking at the bark.

o HP:Wounded MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

On the Paved Road near a Small Meadow
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Near the Curving of the Road
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

A Bend in the Road
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

A Curving of the Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Near the Bend in the Road
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

On the Paved Road
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring >
You follow Scrat.

On the Paved Road
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring >
q

You follow Scrat.

On the Paved Road
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Kaizunshi* is standing here.

* HP:Wounded MV:Tiring > [change mood brave]
Mood changed to: Brave
You follow Scrat.

Near a Stream
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
A spotted hunting cat is here.

o HP:Wounded MV:Tiring >
sc

You follow Scrat.

The Tar Valon Road
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring >
3
You have 278(390) hit and 164(243) movement points.
You have scored 41803943 experience points and 544 quest points.
You need 2696057 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 13 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Near a Stream
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
A spotted hunting cat is here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

On the Paved Road
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Kaizunshi* is standing here.

3
* HP:Wounded MV:Tiring >
3
[k light]
You try to blast *Kaizunshi*, but she parries successfully.
Scrat scythes *Kaizunshi*'s body very hard.

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
3
[k light]
You do the best you can!

3
* HP:Wounded MV:Tiring - Kaizunshi: Scratched > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - Kaizunshi: Scratched > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - Kaizunshi: Scratched > [k light]
You do the best you can!

* HP:Wounded MV:Tiring - Kaizunshi: Scratched > [k light]
You do the best you can!
Kaizunshi bellows 'SRz MO LILs eBEGJTh'

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
*Kaizunshi* panics, and attempts to flee!

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
*Kaizunshi* leaves north.

o HP:Wounded MV:Tiring >
b
[bash ]
Bash who?

o HP:Wounded MV:Tiring >
3
3
3
3
3
[k light]
They aren't here.
You follow Scrat.

On the Paved Road
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Kaizunshi* is standing here.
*Kaizunshi* leaves north.

o HP:Wounded MV:Tiring >

[k light]
They aren't here.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
Scrat leaves north riding a shadow stallion.
You follow Scrat.

On the Paved Road
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Near the Bend in the Road
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >

[k light]
They aren't here.
You follow Scrat.

On the Paved Road
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.
Scrat leaves west riding a shadow stallion.
You follow Scrat.

The Collapsed Gate in the Wall
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Remains of a Tall Wall
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Road Among the Rubble and Debris
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

The Tar Valon Road
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

The Tar Valon Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

By a Road
[ obvious exits: N E W ]
A juicy looking apple has fallen to the ground. [5]
A dirty rock lies here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black maned lion is here, tail twitching.
A young and strong buck is here, munching some grass.
A black maned lion is here, tail twitching.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

The Tar Valon Road
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

The Tar Valon Road
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring > [k light]
They aren't here.

o HP:Wounded MV:Tiring >
You follow Scrat.

Medium Woods
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
The lone wolf is slinking about in the shadows.
A cute brown deer eyes you nervously.

o HP:Wounded MV:Tiring >
3
3
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

A Copse
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Medium Woods
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

A Dense Forest
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

A Dense Forest
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black wolf growls loudly, poised to leap.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

A Woody Hill
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.

3
o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

o HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

A Small Grove
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.
A raven is here flying around.

o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.
You follow Scrat.

Stony Plains
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A green woodpecker is high up a tree, tapping away.
A green woodpecker is visible flying high in the sky.
A green woodpecker is high up a tree, tapping away.
A cute brown deer eyes you nervously.

o HP:Wounded MV:Winded > [k light]
They aren't here.
You follow Scrat.

Among the Plains
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A green woodpecker is here flying around.
A cute brown deer eyes you nervously.

o HP:Wounded MV:Winded >
q
[k light]
They aren't here.
You follow Scrat.

Windswept Plains
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A green woodpecker is high up a tree, tapping away.
A green woodpecker is here flying around.

o HP:Wounded MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

Grassy Plains
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A green woodpecker is here flying around.

o HP:Wounded MV:Winded >
3
[change mood brave]
Mood changed to: Brave
You follow Scrat.

The Tar Valon Road
[ obvious exits: N E S ]
A squat border stone juts from the soil.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Winded > [k light]
They aren't here.
You follow Scrat.

Road Through the Village
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A rat scurries around trying to get out of sight.
A gray palfrey prances skittishly nearby.

3
o HP:Wounded MV:Winded >
3
[k light]
They aren't here.

o HP:Wounded MV:Winded >
3
[k light]
They aren't here.

o HP:Wounded MV:Winded >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Winded >
3
[k light]
They aren't here.

o HP:Wounded MV:Winded >
3
[k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded >
Scrat scythes a gray palfrey's head into bloody fragments!

o HP:Wounded MV:Winded >
k horse
A gray palfrey tries to hit Scrat, but he deflects the blow.
Scrat scythes a gray palfrey's body into bloody fragments!
You blast a gray palfrey's body extremely hard.

o HP:Wounded MV:Winded - Scrat: Wounded - a gray palfrey: Battered >
q
[change mood brave]
Mood changed to: Brave

sc
o HP:Wounded MV:Winded - Scrat: Wounded - a gray palfrey: Battered >
3
3
HP:Wounded MP:Winded
You have scored 41804417 experience points and 544 quest points.
You need 2695583 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 13 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting a gray palfrey.

o HP:Wounded MV:Winded - Scrat: Wounded - a gray palfrey: Battered >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Winded - Scrat: Wounded - a gray palfrey: Battered > [k light]
They aren't here.

o HP:Wounded MV:Winded - Scrat: Wounded - a gray palfrey: Battered > [k light]
They aren't here.

o HP:Wounded MV:Winded - Scrat: Wounded - a gray palfrey: Battered > [k light]
They aren't here.

o HP:Wounded MV:Winded - Scrat: Wounded - a gray palfrey: Battered >
3
3
[k light]
They aren't here.

3
o HP:Wounded MV:Winded - Scrat: Wounded - a gray palfrey: Battered > [k light]
They aren't here.

3
o HP:Wounded MV:Winded - Scrat: Wounded - a gray palfrey: Battered >
3
You blast a gray palfrey's left hand into bloody fragments!
A gray palfrey tries to hit Scrat, but he dodges the attack.
Scrat scythes a gray palfrey's left leg into bloody fragments!
A gray palfrey is mortally wounded, and will die soon, if not aided.
[k light]
They aren't here.

3
o HP:Wounded MV:Winded - a gray palfrey: Incapacitated > [k light]
They aren't here.

3
o HP:Wounded MV:Winded - a gray palfrey: Incapacitated >
3
[k light]
They aren't here.

o HP:Wounded MV:Winded - a gray palfrey: Incapacitated > [k light]
They aren't here.

o HP:Wounded MV:Winded - a gray palfrey: Incapacitated > [k light]
They aren't here.

o HP:Wounded MV:Winded - a gray palfrey: Incapacitated > [k light]
They aren't here.

o HP:Wounded MV:Winded - a gray palfrey: Incapacitated >
Byrg narrates 'not tv'

3
o HP:Wounded MV:Winded - a gray palfrey: Incapacitated >
3
3
[k light]
They aren't here.

3
o HP:Wounded MV:Winded - a gray palfrey: Incapacitated > [k light]
They aren't here.

o HP:Wounded MV:Winded - a gray palfrey: Incapacitated > [k light]
They aren't here.

o HP:Wounded MV:Winded - a gray palfrey: Incapacitated >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Winded - a gray palfrey: Incapacitated >
3
You blast a gray palfrey's head into bloody fragments!
A gray palfrey is dead! R.I.P.
You receive your share of experience...
Time to find a new victim to bully?
Your blood freezes as you hear a gray palfrey's death cry.
[k light]
They aren't here.

o HP:Wounded MV:Winded >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Winded > [k light]
They aren't here.

3
o HP:Wounded MV:Winded >
3
[k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.
You follow Scrat.

The Tar Valon Road
[ obvious exits: N E S ]
A squat border stone juts from the soil.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Wounded MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

Grassy Plains
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A green woodpecker is here flying around.

o HP:Wounded MV:Winded >
3
[k light]
They aren't here.
Scrat leaves north riding a shadow stallion.
You follow Scrat.

Windswept Plains
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A green woodpecker is here flying around.

3
o HP:Wounded MV:Winded > [k light]
They aren't here.
You follow Scrat.

Windswept Plains
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Kaizunshi* is standing here.
A green woodpecker is here flying around.

* HP:Wounded MV:Winded > [k light]
You try to blast *Kaizunshi*, but she parries successfully.
Scrat scythes *Kaizunshi*'s head into bloody fragments!

* HP:Wounded MV:Winded - Kaizunshi: Scratched >
3
[k light]
You do the best you can!

* HP:Wounded MV:Winded - Kaizunshi: Scratched > [k light]
You do the best you can!

* HP:Wounded MV:Winded - Kaizunshi: Scratched >
Scrat scythes *Kaizunshi*'s left foot.
A green woodpecker panics, and attempts to flee!
A green woodpecker leaves east.
*Kaizunshi* tickles your body with her strike.
You try to blast *Kaizunshi*, but she deflects the blow.

* HP:Wounded MV:Winded - Kaizunshi: Hurt >
*Kaizunshi* panics, and attempts to flee!

* HP:Wounded MV:Winded - Kaizunshi: Hurt >
A green woodpecker has arrived from the east.

* HP:Wounded MV:Winded - Kaizunshi: Hurt >
3
3
3
[k light]
You do the best you can!
*Kaizunshi* leaves east.

3
o HP:Wounded MV:Winded >
3
[k light]
They aren't here.

o HP:Wounded MV:Winded >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Winded >
3
[k light]
They aren't here.

o HP:Wounded MV:Winded >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

Grassy Plains
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A green woodpecker is visible flying high in the sky.

3
o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.
You follow Scrat.

The Tar Valon Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Winded >
3
[k light]
They aren't here.

3
o HP:Wounded MV:Winded > [k light]
They aren't here.

3
o HP:Wounded MV:Winded >
3
[k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.
You follow Scrat.

The Tar Valon Road
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

q
o HP:Wounded MV:Winded > [k light]
They aren't here.

3
o HP:Wounded MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

The Tar Valon Road
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Winded >
3
[k light]
They aren't here.

o HP:Wounded MV:Winded >
3
[change mood brave]
Mood changed to: Brave

3
o HP:Wounded MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

The Tar Valon Road
[ obvious exits: N E S ]
A squat border stone juts from the soil.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Wounded MV:Winded >
3
[k light]
They aren't here.

o HP:Wounded MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

Road Through the Village
[ obvious exits: N S ]
The corpse of a gray palfrey is lying here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A rat scurries around trying to get out of sight.

3
o HP:Wounded MV:Winded > [k light]
They aren't here.

3
o HP:Wounded MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

Road Through Daghain
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Kaizunshi* is here, fighting Byrg.
Byrg the Myrddraal is here, fighting Kaizunshi, riding a shadow stallion.

* HP:Wounded MV:Winded >
3
[k light]
You blast *Kaizunshi*'s left leg.
Scrat scythes *Kaizunshi*'s body very hard.
*Kaizunshi* leaves south.

o HP:Wounded MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

The Foot of a Bridge
[ obvious exits: N W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A Tar Valon bridgeguard peers at strangers suspiciously.
A Tar Valon bridgeguard peers at strangers suspiciously.
A Tar Valon bridgeguard peers at strangers suspiciously.
A balding, sour-faced officer checks everyone passing by.

o HP:Wounded MV:Winded > [k light]
They aren't here.

o HP:Wounded MV:Winded > [k light]
They aren't here.
Scrat leaves west riding a shadow stallion.
You follow Scrat.

Bridge Across the Erinin
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Kaizunshi* is standing here.

* HP:Wounded MV:Winded > [k light]
You try to blast *Kaizunshi*, but she parries successfully.

* HP:Wounded MV:Winded - Kaizunshi: Hurt > [k light]
You do the best you can!

3
* HP:Wounded MV:Winded - Kaizunshi: Hurt >
3
[k light]
You do the best you can!
Scrat tries to scythe *Kaizunshi*, but she parries successfully.

* HP:Wounded MV:Winded - Kaizunshi: Hurt >
3
Scrat tries to scythe *Kaizunshi*, but she deflects the blow.
*Kaizunshi* strikes your left leg.
You try to blast *Kaizunshi*, but she deflects the blow.
[k light]
You do the best you can!

* HP:Wounded MV:Winded - Kaizunshi: Hurt > [k light]
You do the best you can!

* HP:Wounded MV:Winded - Kaizunshi: Hurt > [k light]
You do the best you can!
Byrg has arrived from the east, riding a shadow stallion.

* HP:Wounded MV:Winded - Kaizunshi: Hurt > [k light]
You do the best you can!
*Kaizunshi* panics, and attempts to flee!
Byrg tries to slash *Kaizunshi*, but she deflects the blow.

* HP:Wounded MV:Winded - Kaizunshi: Hurt >
3
3
3
[k light]
You do the best you can!

* HP:Wounded MV:Winded - Kaizunshi: Hurt >
3
[k light]
You do the best you can!

* HP:Wounded MV:Winded - Kaizunshi: Hurt > [k light]
You do the best you can!

3
* HP:Wounded MV:Winded - Kaizunshi: Hurt >
3
[k light]
You do the best you can!

* HP:Wounded MV:Winded - Kaizunshi: Hurt >
3
[k light]
You do the best you can!

* HP:Wounded MV:Winded - Kaizunshi: Hurt >
3
[k light]
You do the best you can!
*Kaizunshi* leaves east.




HE RUNS TO TD

where
q
Players in your Zone
--------------------
Tryndamere - Village Square
Scrat - Village Square
You catch a smell of horses nearby.

* HP:Hurt MV:Full >
3
3
[change mood brave]
Mood changed to: Brave

3
* HP:Hurt MV:Full >
3
[k light]
They aren't here.

* HP:Hurt MV:Full > [k light]
They aren't here.

* HP:Hurt MV:Full > [k light]
They aren't here.

* HP:Hurt MV:Full > [k light]
They aren't here.
Scrat scythes a sentry's left hand extremely hard.

* HP:Hurt MV:Full >
Scrat assumes an offensive striking posture.

* HP:Hurt MV:Full >
nar yea smells
A sentry tries to slash Scrat, but he deflects the blow.
A sentry tickles your right leg with his slash.
Scrat scythes a sentry's right arm into bloody fragments!
You narrate 'yea smells'

* HP:Hurt MV:Full - a sentry: Healthy >
q
b
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Full - a sentry: Healthy > [bash ]


A sentry barely tickles your body with his slash.
A sentry tries to slash Scrat, but he parries successfully.
Scrat scythes a sentry's body extremely hard.

-=+**+=- -=
You blast a sentry's body into bloody fragments!
A sentry barely tickles your body with his slash.
A sentry tries to slash Scrat, but he parries successfully.
Scrat scythes a sentry's head very hard.
Your bash at a sentry sends him sprawling!

* HP:Hurt MV:Full - a sentry: Hurt >
sc
q
HP:Hurt MP:Full
You have scored 41830676 experience points and 544 quest points.
You need 2669324 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 13 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting a sentry.

* HP:Hurt MV:Full - a sentry: Hurt > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Full - a sentry: Hurt >
where
Players in your Zone
--------------------
Byrg - Bridge Over the Tarendelle
Tryndamere - Village Square
Scrat - Village Square
You catch a smell of horses nearby.

* HP:Hurt MV:Full - a sentry: Hurt >
You blast a sentry's body into bloody fragments!
A sentry tries to slash Scrat, but he deflects the blow.
Scrat scythes a sentry's body into bloody fragments!

* HP:Hurt MV:Full - a sentry: Battered >
l
Village Square
This is the village square. North and west is the hamlet's famed trading post
while north and east is a small inn. South and east lies a large stone
house with a chimney from which smoke curls thickly, while south and west is a
more quaint structure. The lane through the village heads west and south from
here, while a smaller dusty road leads east, and a wide muddy bridle track
leads north.
[ obvious exits: N E S W ]
A large stone well is here.
Scrat the Dark Flying Squirddraal is here, fighting a sentry, riding a shadow stallion.
A tawny merchant stands here, glaring about the area.
A sentry is here, fighting Scrat.
A sentry is sitting here

* HP:Hurt MV:Full - a sentry: Battered >
Byrg has arrived from the north, riding a shadow stallion.

* HP:Hurt MV:Full - a sentry: Battered >
A tawny merchant leaves north.
A sentry holds a lantern above his head.
You blast a sentry's left arm into bloody fragments!
A sentry tries to slash you, but you deflect the blow.
A sentry tries to slash Scrat, but he parries successfully.
Scrat scythes a sentry's body into bloody fragments!
Your heartbeat calms down more as you feel less panicked.
Byrg slashes a sentry's right leg into bloody fragments!

* HP:Hurt MV:Fresh - a sentry: Beaten >
Byrg assumes a defensive striking posture.

* HP:Hurt MV:Fresh - a sentry: Beaten >
Byrg slashes a sentry's left leg into bloody fragments!
A sentry is dead! R.I.P.
Your blood freezes as you hear a sentry's death cry.
You try to blast a sentry, but he parries successfully.
A sentry tickles your body with his slash.

* HP:Hurt MV:Fresh - a sentry: Beaten >
Scrat scythes a sentry's head into bloody fragments!

k sentry
* HP:Hurt MV:Fresh - a sentry: Critical > You do the best you can!

* HP:Hurt MV:Fresh - a sentry: Critical >
Byrg slashes a sentry's body into bloody fragments!
A sentry is dead! R.I.P.
Your blood freezes as you hear a sentry's death cry.

o HP:Hurt MV:Fresh >
bu
[butcher corpse]
You savagely rip a limb from the corpse of a sentry.

o HP:Hurt MV:Fresh >
eat limb
You eat the leg.
You are full.

o HP:Hurt MV:Fresh >
Scrat leaves west riding a shadow stallion.
You follow Scrat.

Gravelled Lane through Village
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A wild stallion bucks madly.
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

o HP:Hurt MV:Full >
where
q
3
Players in your Zone
--------------------
Tryndamere - Gravelled Lane through Village
Scrat - Gravelled Lane through Village
Byrg - Village Square
You catch a smell of horses nearby.

o HP:Hurt MV:Full > [change mood brave]
Mood changed to: Brave
Scrat scythes a Seanchan sentry's head hard.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
A Seanchan sentry joins a Seanchan sentry's fight!

o HP:Hurt MV:Full >
k sentry
You blast a Seanchan sentry's right arm into bloody fragments!

o HP:Hurt MV:Full - Scrat: Scratched - a Seanchan sentry: Hurt >
q
You blast a Seanchan sentry's body hard.
A Seanchan sentry barely tickles your right arm with his strike.
A Seanchan sentry tries to strike Scrat, but he deflects the blow.
Scrat scythes a Seanchan sentry's body hard.
[change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Full - Scrat: Scratched - a Seanchan sentry: Hurt >
Byrg slashes a Seanchan sentry's left arm very hard.

o HP:Hurt MV:Full - Scrat: Scratched - a Seanchan sentry: Wounded >
Byrg tries to slash a Seanchan sentry, but he parries successfully.
You blast a Seanchan sentry's right leg extremely hard.
A Seanchan sentry barely strikes your body.
A Seanchan sentry tries to strike Scrat, but he deflects the blow.
Scrat scythes a Seanchan sentry's head very hard.

o HP:Hurt MV:Full - Scrat: Scratched - a Seanchan sentry: Wounded >
Byrg slashes a Seanchan sentry's body hard.
You blast a Seanchan sentry's right hand.
A Seanchan sentry barely tickles your body with his strike.
A Seanchan sentry tries to strike Scrat, but he deflects the blow.
Scrat scythes a Seanchan sentry's right arm extremely hard.

o HP:Hurt MV:Full - Scrat: Scratched - a Seanchan sentry: Battered >
Byrg slashes a Seanchan sentry's head hard.
You blast a Seanchan sentry's body very hard.
A Seanchan sentry barely tickles your body with his strike.
A Seanchan sentry tries to strike Scrat, but he deflects the blow.
Scrat scythes a Seanchan sentry's left leg very hard.

o HP:Hurt MV:Full - Scrat: Scratched - a Seanchan sentry: Beaten >
Scrat hisses 'might be galgan or damane'

o HP:Hurt MV:Full - Scrat: Scratched - a Seanchan sentry: Beaten >
Byrg slashes a Seanchan sentry's left leg into bloody fragments!
You blast a Seanchan sentry's body.
A Seanchan sentry tickles your body with his strike.
A Seanchan sentry tries to strike Scrat, but he parries successfully.
Scrat scythes a Seanchan sentry's right arm into bloody fragments!

o HP:Hurt MV:Full - Scrat: Scratched - a Seanchan sentry: Critical >
Byrg slashes a Seanchan sentry's left hand.
You blast a Seanchan sentry's body hard.
A Seanchan sentry barely tickles your left leg with his strike.
A Seanchan sentry tries to strike Scrat, but he deflects the blow.
Scrat scythes a Seanchan sentry's body hard.
A Seanchan sentry is dead! R.I.P.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear a Seanchan sentry's death cry.

o HP:Hurt MV:Full >
k sentry
You blast a Seanchan sentry's body.

o HP:Hurt MV:Full - a Seanchan sentry: Scratched >
Byrg slashes a Seanchan sentry's right foot very hard.

o HP:Hurt MV:Full - a Seanchan sentry: Scratched >
where
Players in your Zone
--------------------
Byrg - Gravelled Lane through Village
Tryndamere - Gravelled Lane through Village
Scrat - Gravelled Lane through Village
You catch a smell of horses nearby.
Scrat barely scythes a Seanchan sentry's body.

o HP:Hurt MV:Full - a Seanchan sentry: Hurt >
say is mounted
Scrat scythes a Seanchan sentry's body.
Byrg barely slashes a Seanchan sentry's left hand.
You barely blast a Seanchan sentry's left hand.
A Seanchan sentry tickles your right arm with his strike.
You say 'is mounted'

o HP:Hurt MV:Full - a Seanchan sentry: Hurt >
Scrat scythes a Seanchan sentry's right arm very hard.
Byrg slashes a Seanchan sentry's right leg into bloody fragments!
You blast a Seanchan sentry's right foot extremely hard.
A Seanchan sentry barely tickles your head with his strike.

o HP:Hurt MV:Full - a Seanchan sentry: Wounded >
sc
q
Scrat scythes a Seanchan sentry's head very hard.
Byrg slashes a Seanchan sentry's right leg into bloody fragments!
You blast a Seanchan sentry's right foot very hard.
A Seanchan sentry tickles your right foot with his strike.
HP:Hurt MP:Full
You have scored 41875055 experience points and 544 quest points.
You need 2624945 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 13 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting a Seanchan sentry.

o HP:Hurt MV:Full - a Seanchan sentry: Battered > [change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Full - a Seanchan sentry: Battered >
Byrg hisses 'prolly with damane'

o HP:Hurt MV:Full - a Seanchan sentry: Battered >
Scrat hisses 'oh right so not galgan'

o HP:Hurt MV:Full - a Seanchan sentry: Battered >
Scrat snickers softly.

o HP:Hurt MV:Full - a Seanchan sentry: Battered >
Scrat scythes a Seanchan sentry's left leg very hard.
Byrg slashes a Seanchan sentry's right leg very hard.
You blast a Seanchan sentry's body hard.
A Seanchan sentry barely tickles your left foot with his strike.

o HP:Hurt MV:Full - a Seanchan sentry: Beaten >
where
Players in your Zone
--------------------
Byrg - Gravelled Lane through Village
Tryndamere - Gravelled Lane through Village
Scrat - Gravelled Lane through Village
You catch a smell of horses nearby.

o HP:Hurt MV:Full - a Seanchan sentry: Beaten >
l
Scrat scythes a Seanchan sentry's right arm extremely hard.
Byrg slashes a Seanchan sentry's body.
You blast a Seanchan sentry's head into bloody fragments!
A Seanchan sentry tickles your left hand with his strike.
Gravelled Lane through Village
The lane continues on through this village. To the west are the outskirts of
the village wherein lie the homes and cottages of some of the local residents.
Just east of here is the village square at the towns center. Where you stand
now, shops open on either side of the lane. To the north you see an open
structure with many hitching posts built around the wall. On the south side of
the road is a small quaint looking shop, with a cottage above. A sign hangs
over the door.
[ obvious exits: E S W ]
The corpse of a Seanchan sentry is lying here.
Byrg the Myrddraal is here, fighting a Seanchan sentry, riding a shadow stallion.
Scrat the Dark Flying Squirddraal is here, fighting a Seanchan sentry, riding a shadow stallion.
A wild stallion bucks madly.
A Seanchan sentry is here, fighting YOU!

o HP:Hurt MV:Full - a Seanchan sentry: Critical >
Scrat scythes a Seanchan sentry's body.
Byrg slashes a Seanchan sentry's body hard.
A Seanchan sentry is mortally wounded, and will die soon, if not aided.
You blast a Seanchan sentry's body extremely hard.
A Seanchan sentry is dead! R.I.P.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear a Seanchan sentry's death cry.

o HP:Hurt MV:Full >
q
sc
[change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Full > You have 312(390) hit and 241(243) movement points.
You have scored 41911874 experience points and 544 quest points.
You need 2588126 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 13 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Hurt MV:Full >
Byrg slashes a wild stallion's right leg into bloody fragments!

o HP:Hurt MV:Full >
A wild stallion tries to hit Byrg, but he dodges the attack.
Byrg slashes a wild stallion's left arm into bloody fragments!

o HP:Hurt MV:Full >
alias z bash kaizunshi
Ok.

o HP:Hurt MV:Full >
k horse
q
You blast a wild stallion's head very hard.

o HP:Hurt MV:Full - Byrg: Healthy - a wild stallion: Beaten > [change mood brave]
Mood changed to: Brave
Scrat scythes a wild stallion's body into bloody fragments!
A wild stallion is incapacitated and will slowly die, if not aided.

o HP:Hurt MV:Full - a wild stallion: Incapacitated >
Scrat scythes a wild stallion's left arm into bloody fragments!
A wild stallion is dead! R.I.P.
You receive your share of experience...
Not tired of this yet?
Your blood freezes as you hear a wild stallion's death cry.

o HP:Hurt MV:Full >
sc
You have 312(390) hit and 241(243) movement points.
You have scored 41916179 experience points and 544 quest points.
You need 2583821 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 13 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Hurt MV:Full >
Scrat assumes an offensive striking posture.

o HP:Hurt MV:Full >
where
Players in your Zone
--------------------
Byrg - Gravelled Lane through Village
Tryndamere - Gravelled Lane through Village
Scrat - Gravelled Lane through Village
You catch a smell of horses nearby.

o HP:Hurt MV:Full >
z

You follow Scrat.

Gravelled Lane through Village
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A warhorse is here, stamping his feet impatiently.
Prancing about on dainty feet, a palomino mare stands here.

o HP:Hurt MV:Full >
3
[bash kaizunshi]
Bash who?

o HP:Hurt MV:Full >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Full >
3
[k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.
You follow Scrat.

Lane Near the Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A well-trained soldier stands here, ready to defend the morat'raken.
A young Morat'torm carries out the orders of his superiors.
A conscripted soldier now fights for the Seanchan.
An Imperial Army soldier is busy serving the Empress.

* HP:Hurt MV:Full > [k light]
They aren't here.

* HP:Hurt MV:Full >
Scrat leaves west riding a shadow stallion.
You follow Scrat.

Gravelled Lane by Hedgerow
[ obvious exits: N E S W ]
A large stone well is here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A young Morat'torm carries out the orders of his superiors.
A well-trained soldier stands here, ready to defend the morat'raken.
*Kaizunshi* is resting here, riding a warhorse.
A Deathwatch Ogier curls his lip in contempt.
A Deathwatch Ogier curls his lip in contempt.

* HP:Hurt MV:Full >
3
3
3
b
A defender of the skies crushes your body.
A Deathwatch Ogier joins a defender of the skies's fight!
A Deathwatch Ogier joins a defender of the skies's fight!
A young Morat'torm joins a defender of the skies's fight!
A young Morat'torm slashes your body.
A Deathwatch Ogier tickles Scrat's body with his strike.
A Deathwatch Ogier barely strikes Scrat's left leg.
You blast a defender of the skies's body hard.
A defender of the skies crushes your body.
[k light]
You do the best you can!

* HP:Hurt MV:Fresh - a defender of the skies: Scratched > [k light]
You do the best you can!

* HP:Hurt MV:Fresh - a defender of the skies: Scratched > [k light]
You do the best you can!

* HP:Hurt MV:Fresh - a defender of the skies: Scratched > [bash ]

r

f
-
q
Cancelled.
[change mood wimpy]
Mood changed to: Wimpy

* HP:Hurt MV:Fresh - a defender of the skies: Scratched > You panic and attempt to flee!

You flee head over heels.
Unkept Yard
[ obvious exits: N E S W ]
An Imperial Army soldier is busy serving the Empress.
A tall animal with a long neck stands here.
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Full >
west
3
Collapsing Barn
[ obvious exits: E ]
A Seanchan invasion commander evaluates his soldier's readiness.

* HP:Hurt MV:Full > [k light]
They aren't here.

* HP:Hurt MV:Full >
Scrat narrates 'on middle'

* HP:Hurt MV:Full >
east
east
Unkept Yard
[ obvious exits: N E S W ]
An Imperial Army soldier is busy serving the Empress.
A tall animal with a long neck stands here.

* HP:Hurt MV:Full >
3
Wheat Fields
[ obvious exits: S W ]
Byrg the Myrddraal is standing here, riding a shadow stallion.
A conscripted soldier now fights for the Seanchan.
A tall animal with a long neck stands here.
A young warrior stands here, proudly wearing the Deathwatch colors.

* HP:Hurt MV:Full >
b
west
[k light]
They aren't here.

* HP:Hurt MV:Full >
north
[bash ]
Bash who?

* HP:Hurt MV:Full >
3
Unkept Yard
[ obvious exits: N E S W ]
An Imperial Army soldier is busy serving the Empress.
A tall animal with a long neck stands here.

b
* HP:Hurt MV:Full > Old Abandoned Farmhouse
[ obvious exits: N S U ]
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

* HP:Hurt MV:Full > [k light]
They aren't here.

* HP:Hurt MV:Full > [bash ]
Bash who?

* HP:Hurt MV:Full >
south
south
Unkept Yard
[ obvious exits: N E S W ]
An Imperial Army soldier is busy serving the Empress.
A tall animal with a long neck stands here.

3
* HP:Hurt MV:Full >
b
Gravelled Lane by Hedgerow
[ obvious exits: N E S W ]
A large stone well is here.
A young Morat'torm carries out the orders of his superiors.
A well-trained soldier stands here, ready to defend the morat'raken.
*Kaizunshi* is resting here, riding a warhorse.
A Deathwatch Ogier curls his lip in contempt.
A Deathwatch Ogier curls his lip in contempt.

* HP:Hurt MV:Full > [k light]
You try to blast *Kaizunshi*, but she parries successfully.

* HP:Hurt MV:Full - Kaizunshi: Healthy > [bash ]

-
Scrat has arrived from the west, riding a shadow stallion.

=
Scrat tries to scythe *Kaizunshi*, but she deflects the blow.

+*
*Kaizunshi* barely strikes your body.
A young Morat'torm joins Kaizunshi's fight!
A defender of the skies joins Kaizunshi's fight!
A Deathwatch Ogier joins a young Morat'torm's fight!
A Deathwatch Ogier joins a young Morat'torm's fight!

*+=- -=
As *Kaizunshi* avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Full >
q

Scrat sends *Kaizunshi* sprawling with a powerful bash!

* HP:Hurt MV:Full >
A Deathwatch Ogier barely strikes your left leg.
A Deathwatch Ogier barely tickles your body with his strike.
A defender of the skies crushes Scrat's body.
A young Morat'torm slashes Scrat's body.
Scrat scythes *Kaizunshi*'s body into bloody fragments!

* HP:Wounded MV:Full - a Deathwatch Ogier: Hurt >
r
f
q
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Full - a Deathwatch Ogier: Hurt > [change mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Full - a Deathwatch Ogier: Hurt > You panic and attempt to flee!

You flee head over heels.
Fallow Fields
[ obvious exits: N E W ]
An Imperial Army soldier is busy serving the Empress.
[change mood brave]
Mood changed to: Brave
Scrat narrates 'he go afk?!'

* HP:Wounded MV:Full >
north
3
Gravelled Lane by Hedgerow
[ obvious exits: N E S W ]
A large stone well is here.
Scrat the Dark Flying Squirddraal is here, fighting Kaizunshi, riding a shadow stallion.
A young Morat'torm is here, fighting Scrat.
A defender of the skies is here, fighting Scrat.
*Kaizunshi* is here, fighting Scrat, riding a warhorse.
A Deathwatch Ogier is here, fighting Scrat.
A Deathwatch Ogier is here, fighting Scrat.

* HP:Wounded MV:Full >
b
[k light]
You try to blast *Kaizunshi*, but she deflects the blow.

* HP:Wounded MV:Full - Scrat: Hurt - Kaizunshi: Scratched > [bash ]

-=+*
A Deathwatch Ogier tickles Scrat's body with his strike.
A Deathwatch Ogier tries to strike Scrat, but he deflects the blow.
*Kaizunshi* tries to strike Scrat, but he parries successfully.
A defender of the skies tries to crush Scrat, but he parries successfully.
A young Morat'torm slashes Scrat's right leg.

*+=- -=
As *Kaizunshi* avoids your bash, you topple over and fall to the ground!

* HP:Wounded MV:Full >
A Deathwatch Ogier strikes Scrat's body.
A Deathwatch Ogier strikes Scrat's head.
*Kaizunshi* tries to strike Scrat, but he deflects the blow.
A defender of the skies tries to crush Scrat, but he deflects the blow.
A young Morat'torm tries to slash Scrat, but he parries successfully.
Scrat tries to scythe *Kaizunshi*, but she parries successfully.

* HP:Wounded MV:Full >
Byrg has arrived from the east, riding a shadow stallion.

* HP:Wounded MV:Full >
stand

A conscript has arrived from the east.
Scrat hisses 'did you really go afk?'

* HP:Wounded MV:Full > You stand up.

* HP:Wounded MV:Full >
A conscript tries to strike Byrg, but he deflects the blow.
A Deathwatch Ogier barely strikes Scrat's body.
A Deathwatch Ogier tickles Scrat's body with his strike.
*Kaizunshi* strikes Scrat's left leg.
A defender of the skies tries to crush Scrat, but he deflects the blow.
A young Morat'torm slashes Scrat's body.
Scrat tries to scythe *Kaizunshi*, but she deflects the blow.

* HP:Wounded MV:Full >
3
[k light]
You blast *Kaizunshi*'s body.
Scrat assumes a defensive striking posture.
Byrg assumes a defensive striking posture.

b
* HP:Wounded MV:Full - Scrat: Wounded - Kaizunshi: Scratched > [bash ]

-=+*
Byrg tries to slash a conscript, but he parries successfully.
A conscript tries to strike Byrg, but he parries successfully.
A Deathwatch Ogier tries to strike Scrat, but he deflects the blow.
A Deathwatch Ogier strikes Scrat's right leg.
*Kaizunshi* strikes Scrat's body.
A defender of the skies tries to crush Scrat, but he deflects the blow.
A young Morat'torm tries to slash Scrat, but he parries successfully.
Scrat tries to scythe *Kaizunshi*, but she parries successfully.

*+=- -
*Kaizunshi* panics, and attempts to flee!

=
Your bash at *Kaizunshi* sends her sprawling!

* HP:Wounded MV:Full - Scrat: Wounded - Kaizunshi: Hurt >
l kaizunshi
A soldier of the Imperial Army has arrived from the south.
You blast *Kaizunshi*'s body very hard.
Byrg slashes a conscript's left leg very hard.
A conscript tries to strike Byrg, but he parries successfully.
A Deathwatch Ogier tries to strike Scrat, but he deflects the blow.
A Deathwatch Ogier barely strikes Scrat's right leg.
A defender of the skies tries to crush Scrat, but he parries successfully.
A young Morat'torm tries to slash Scrat, but he parries successfully.
Scrat scythes *Kaizunshi*'s head into bloody fragments!

Kaizunshi has some small wounds and bruises.

*Kaizunshi* is using:
<used as light> a brass storm lantern
<held> a stone in the shape of an avendesora leaf
<worn on head> a light brown hood of finely-spun cloth
<worn around neck> a collar pin engraved with a raven grasping a spear
<worn around neck> a collar pin engraved with a raven grasping a spear
<worn about body> an elegant black cloak with a green insignia
<slung on back> a backpack
<worn on hands> a fine pair of light, buckskin gloves
<worn around wrist> a jeweled wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a red and gold tasseled spear
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots

* HP:Hurt MV:Full - Scrat: Wounded - Kaizunshi: Hurt >
You blast *Kaizunshi*'s head very hard.
Byrg slashes a conscript's right leg very hard.
A conscript tries to strike Byrg, but he deflects the blow.
A Deathwatch Ogier barely strikes Scrat's right arm.
A Deathwatch Ogier tickles Scrat's body with his strike.
A defender of the skies tries to crush Scrat, but he deflects the blow.
A young Morat'torm tries to slash Scrat, but he deflects the blow.
Scrat scythes *Kaizunshi*'s left hand extremely hard.

* HP:Hurt MV:Full - Scrat: Wounded - Kaizunshi: Wounded >
b
[bash ]
They already seem to be stunned.
Scrat assumes an offensive striking posture.

* HP:Hurt MV:Full - Scrat: Wounded - Kaizunshi: Wounded >
Scrat closes the gate.
*Kaizunshi* leaves east riding a warhorse.

* HP:Hurt MV:Full >
b
[bash ]
Bash who?

* HP:Hurt MV:Strong >
3

Scrat scythes a young Morat'torm's body.
A soldier of the Imperial Army joins a conscript's fight!
Byrg slashes a conscript's body.
A conscript tries to strike Byrg, but he deflects the blow.
A Deathwatch Ogier barely strikes Scrat's left leg.
A Deathwatch Ogier barely strikes Scrat's right leg.
A defender of the skies tries to crush Scrat, but he parries successfully.
A young Morat'torm tries to slash Scrat, but he deflects the blow.

3
* HP:Hurt MV:Strong > [k light]
They aren't here.

3
* HP:Hurt MV:Strong >
3
[k light]
They aren't here.
Byrg panics, and attempts to flee!

3
* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong >
3
[k light]
They aren't here.

* HP:Hurt MV:Strong >
east
[k light]
They aren't here.
Byrg leaves south riding a shadow stallion.

* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong > Lane Near the Village
[ obvious exits: N E S W ]
A well-trained soldier stands here, ready to defend the morat'raken.
An Imperial Army soldier is busy serving the Empress.

* HP:Hurt MV:Strong >
east
Gravelled Lane through Village
[ obvious exits: N E W ]
A young Morat'torm carries out the orders of his superiors.
A warhorse is here, stamping his feet impatiently.
Prancing about on dainty feet, a palomino mare stands here.

o HP:Hurt MV:Strong >
east
Gravelled Lane through Village
[ obvious exits: E S W ]
The corpse of a wild stallion is lying here.
The corpse of a Seanchan sentry is lying here. [2]

o HP:Hurt MV:Strong >
east
Village Square
[ obvious exits: N E S W ]
The dismembered corpse of a sentry is lying here.
The corpse of a sentry is lying here.
A large stone well is here.

o HP:Hurt MV:Strong >
Byrg narrates 'is moving now'

o HP:Hurt MV:Strong >
where
3
Players in your Zone
--------------------
Scrat - Potato Patch
Tryndamere - Village Square
Byrg - Gravelled Lane through Village
You catch a smell of horses nearby.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
Byrg has arrived from the west, riding a shadow stallion.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

q
o HP:Hurt MV:Strong >
3
3
[change mood brave]
Mood changed to: Brave

3
o HP:Hurt MV:Strong > [k light]
They aren't here.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
Scrat narrates 'yeah'

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
sc
3
You have 302(390) hit and 209(243) movement points.
You have scored 41921552 experience points and 544 quest points.
You need 2578448 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 13 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong >
3
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

eq
o HP:Hurt MV:Strong > [k light]
They aren't here.

3
o HP:Hurt MV:Strong >
3
You are using:
<held> a black-laquered badge engraved with red serpents
<worn on finger> a jade signet ring
<worn on finger> a jade signet ring
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn on body> a shining steel breastplate
<worn about body> a fine black coat of silk
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a titanic spiked axe of ebon steel
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
stat
3
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 77.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 80% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
where
3
3
Players in your Zone
--------------------
Scrat - The Gravelled Lane
Byrg - Village Square
Tryndamere - Village Square

o HP:Hurt MV:Strong >
3
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
Scrat narrates 'is damane'

o HP:Hurt MV:Strong >
nar smells gone
You narrate 'smells gone'

o HP:Hurt MV:Strong >
where
q
Players in your Zone
--------------------
Byrg - Gravelled Lane through Village
Scrat - The Gravelled Lane
Tryndamere - Village Square

3
o HP:Hurt MV:Strong >
3
[change mood brave]
Mood changed to: Brave
Scrat narrates 'at back ent'

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
3
3
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
north
north
Bridle Track from Village
[ obvious exits: N E S W ]
A raven is here, watching.
A tawny merchant stands here, glaring about the area.
A disheveled Andoran goes about his business.

* HP:Hurt MV:Strong > Track South of Tarendrelle
[ obvious exits: N E S W ]

o HP:Hurt MV:Strong >
l w
south
south
south
Your heartbeat calms down more as you feel less panicked.
Kaizunshi bellows 'qGJ RiOlM @xl askabcx_? to o^]HO ZnDx\'

o HP:Hurt MV:Full >
south
Bridle Track from Village
[ obvious exits: N E S W ]
A raven is here, watching.
A tawny merchant stands here, glaring about the area.
A disheveled Andoran goes about his business.

* HP:Hurt MV:Full > Village Square
[ obvious exits: N E S W ]
The dismembered corpse of a sentry is lying here.
The corpse of a sentry is lying here.
A large stone well is here.
A bored man stands sentry here.
A bored man stands sentry here.

* HP:Hurt MV:Full > A Small Cottage
[ obvious exits: N ]
A disheveled Andoran goes about his business.
A disheveled Andoran goes about his business.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A skinny man wearing a dark robe considers matters of law set before him.

* HP:Hurt MV:Full > Alas, you cannot go that way...

* HP:Hurt MV:Full >
north
east
Village Square
[ obvious exits: N E S W ]
The dismembered corpse of a sentry is lying here.
The corpse of a sentry is lying here.
A large stone well is here.
A bored man stands sentry here.
A bored man stands sentry here.

* HP:Hurt MV:Full > Small Road through Village
[ obvious exits: N E S W ]

o HP:Hurt MV:Full >
south
Blacksmith's Shop
[ obvious exits: N U ]
A stout wooden barrel stands nearby.
An oven stands here, radiating a dry heat.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
The burly blacksmith stands by his forge busily at work.

* HP:Hurt MV:Full >
north
east
Small Road through Village
[ obvious exits: N E S W ]

o HP:Hurt MV:Full >
south
Road through a Village
[ obvious exits: N E S W ]
An old woman smiles kindly.

o HP:Hurt MV:Full > A Wisdom's House
[ obvious exits: N ]
An old bell hangs here.
A disheveled Andoran goes about his business.

* HP:Hurt MV:Full >
north
east
Road through a Village
[ obvious exits: N E S W ]
An old woman smiles kindly.

o HP:Hurt MV:Strong >
south
Track East of Village
[ obvious exits: N E W ]

o HP:Hurt MV:Strong > Alas, you cannot go that way...

o HP:Hurt MV:Strong >
east
south
The Eastward Track
[ obvious exits: N W ]

o HP:Hurt MV:Strong > Alas, you cannot go that way...

o HP:Hurt MV:Strong >
west
west
west
Track East of Village
[ obvious exits: N E W ]

o HP:Hurt MV:Strong >
west
Road through a Village
[ obvious exits: N E S W ]
An old woman smiles kindly.

west
o HP:Hurt MV:Strong >
west
Small Road through Village
[ obvious exits: N E S W ]

o HP:Hurt MV:Strong > Village Square
[ obvious exits: N E S W ]
The dismembered corpse of a sentry is lying here.
The corpse of a sentry is lying here.
A large stone well is here.
A bored man stands sentry here.
A bored man stands sentry here.

* HP:Hurt MV:Strong >
west
Gravelled Lane through Village
[ obvious exits: E S W ]
The corpse of a wild stallion is lying here.
The corpse of a Seanchan sentry is lying here. [2]
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

* HP:Hurt MV:Strong > Gravelled Lane through Village
[ obvious exits: N E W ]
A well-trained soldier stands here, ready to defend the morat'raken.
A warhorse is here, stamping his feet impatiently.
Prancing about on dainty feet, a palomino mare stands here.

* HP:Hurt MV:Strong > Lane Near the Village
[ obvious exits: N E S W ]
A young Morat'torm carries out the orders of his superiors.
An Imperial Army soldier is busy serving the Empress.

o HP:Hurt MV:Strong >
south
south
south
A soldier of the Imperial Army holds a lantern above his head.
A young Morat'torm slashes your right arm.
No way! You're fighting for your life!

* HP:Hurt MV:Strong - a young Morat'torm: Healthy > No way! You're fighting for your life!

* HP:Hurt MV:Strong - a young Morat'torm: Healthy > No way! You're fighting for your life!

* HP:Hurt MV:Strong - a young Morat'torm: Healthy >
f

Scrat narrates 'am 1s of him'

* HP:Hurt MV:Strong - a young Morat'torm: Healthy > You panic and attempt to flee!


You flee head over heels.
Gravelled Lane by Hedgerow
[ obvious exits: N E S W ]
A large stone well is here.
An Imperial Army soldier is busy serving the Empress.
A conscripted soldier now fights for the Seanchan.
A young Morat'torm carries out the orders of his superiors.
A Deathwatch Ogier curls his lip in contempt.
A Deathwatch Ogier curls his lip in contempt.

* HP:Hurt MV:Strong >
south
south
Fallow Fields
[ obvious exits: N E W ]

o HP:Hurt MV:Strong > Alas, you cannot go that way...

o HP:Hurt MV:Strong >
east
south
Potato Patch
[ obvious exits: N E W ]
A conscripted soldier now fights for the Seanchan.
A warhorse is here, stamping his feet impatiently.

* HP:Hurt MV:Strong > Alas, you cannot go that way...
Scrat narrates 'clearing a mob'

* HP:Hurt MV:Strong >
east
Outpost Stables
[ obvious exits: W ]
A warhorse is here, stamping his feet impatiently.
A young warrior stands here, proudly wearing the Deathwatch colors.
A young warrior stands here, proudly wearing the Deathwatch colors.
A man walks among the horses here feeding them and rubbing them down.
Prancing about on dainty feet, a palomino mare stands here.
A gray palfrey prances skittishly nearby.
A gray palfrey prances skittishly nearby.
A young raken handler stands here holding a saddle.
Surrounded by leather and metal, a saddler works here.
A wild stallion bucks madly.

* HP:Hurt MV:Strong >
south
Alas, you cannot go that way...

* HP:Hurt MV:Strong >
west
west
Potato Patch
[ obvious exits: N E W ]
A conscripted soldier now fights for the Seanchan.
A warhorse is here, stamping his feet impatiently.

* HP:Hurt MV:Strong > Fallow Fields
[ obvious exits: N E W ]

o HP:Hurt MV:Strong >
west
Bleak Fields
[ obvious exits: N E ]
A gray-haired morat stands here, frowning.

* HP:Hurt MV:Strong >
east
Fallow Fields
[ obvious exits: N E W ]

north
o HP:Hurt MV:Strong >
east
Gravelled Lane by Hedgerow
[ obvious exits: N E S W ]
A large stone well is here.
An Imperial Army soldier is busy serving the Empress.
A conscripted soldier now fights for the Seanchan.
A young Morat'torm carries out the orders of his superiors.
A Deathwatch Ogier curls his lip in contempt.
A Deathwatch Ogier curls his lip in contempt.

east
* HP:Hurt MV:Tiring > Lane Near the Village
[ obvious exits: N E S W ]
A young Morat'torm carries out the orders of his superiors.
An Imperial Army soldier is busy serving the Empress.

* HP:Hurt MV:Tiring > Gravelled Lane through Village
[ obvious exits: N E W ]
A well-trained soldier stands here, ready to defend the morat'raken.
A warhorse is here, stamping his feet impatiently.
Prancing about on dainty feet, a palomino mare stands here.

* HP:Hurt MV:Tiring >
east
south
south
Gravelled Lane through Village
[ obvious exits: E S W ]
The corpse of a wild stallion is lying here.
The corpse of a Seanchan sentry is lying here. [2]
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

* HP:Hurt MV:Tiring > Tanner's Shop
[ obvious exits: N U ]
A leatherworker is here, surrounded by the tools of his trade.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
Yarmosh the Tanner stands here ready to assist you.

* HP:Hurt MV:Tiring > Alas, you cannot go that way...

* HP:Hurt MV:Tiring >
north
Gravelled Lane through Village
[ obvious exits: E S W ]
The corpse of a wild stallion is lying here.
The corpse of a Seanchan sentry is lying here. [2]
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

* HP:Hurt MV:Tiring >
nar idk this zone
east
You narrate 'idk this zone'

* HP:Hurt MV:Tiring > Village Square
[ obvious exits: N E S W ]
The dismembered corpse of a sentry is lying here.
The corpse of a sentry is lying here.
A large stone well is here.
A disheveled Andoran goes about his business.
A bored man stands sentry here.
A bored man stands sentry here.

* HP:Hurt MV:Tiring >
south
A Small Cottage
[ obvious exits: N ]
A disheveled Andoran goes about his business.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A skinny man wearing a dark robe considers matters of law set before him.

* HP:Hurt MV:Tiring >
north
north
Village Square
[ obvious exits: N E S W ]
The dismembered corpse of a sentry is lying here.
The corpse of a sentry is lying here.
A large stone well is here.
A disheveled Andoran goes about his business.
A bored man stands sentry here.
A bored man stands sentry here.

* HP:Hurt MV:Tiring > Bridle Track from Village
[ obvious exits: N E S W ]
A raven is here flying around.
A tawny merchant stands here, glaring about the area.

* HP:Hurt MV:Tiring >
north
Track South of Tarendrelle
[ obvious exits: N E S W ]

o HP:Hurt MV:Tiring >
where
Players in your Zone
--------------------
Byrg - Bridle Track from Village
Tryndamere - Track South of Tarendrelle
Scrat - The Gravelled Lane

tat
o HP:Hurt MV:Tiring >
q
Arglebargle, glop-glyf!?!
Scrat narrates 'am allw of the sentries'

o HP:Hurt MV:Tiring > [change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Tiring >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 77.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 80% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

o HP:Hurt MV:Tiring >
where
south
Players in your Zone
--------------------
Byrg - Bridle Track from Village
Tryndamere - Track South of Tarendrelle
Scrat - The Gravelled Lane

o HP:Hurt MV:Tiring > Bridle Track from Village
[ obvious exits: N E S W ]
Byrg the Myrddraal is standing here, riding a shadow stallion.
A raven is here flying around.
A tawny merchant stands here, glaring about the area.

* HP:Hurt MV:Tiring >
west
west
west
Trading Post
[ obvious exits: E S ]
A disheveled Andoran goes about his business.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
The master tradesman keenly surveys the events around him.

* HP:Hurt MV:Tiring >
west
Alas, you cannot go that way...

* HP:Hurt MV:Tiring > Alas, you cannot go that way...

* HP:Hurt MV:Tiring >
east
Alas, you cannot go that way...

* HP:Hurt MV:Tiring > Bridle Track from Village
[ obvious exits: N E S W ]
A raven is here flying around.
A tawny merchant stands here, glaring about the area.

south
* HP:Hurt MV:Tiring >
west
west
Village Square
[ obvious exits: N E S W ]
The dismembered corpse of a sentry is lying here.
The corpse of a sentry is lying here.
A large stone well is here.
A disheveled Andoran goes about his business.
A bored man stands sentry here.
A bored man stands sentry here.

* HP:Hurt MV:Tiring >
west
Gravelled Lane through Village
[ obvious exits: E S W ]
The corpse of a wild stallion is lying here.
The corpse of a Seanchan sentry is lying here. [2]
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

west
* HP:Hurt MV:Tiring >
west
Gravelled Lane through Village
[ obvious exits: N E W ]
A well-trained soldier stands here, ready to defend the morat'raken.
A warhorse is here, stamping his feet impatiently.
Prancing about on dainty feet, a palomino mare stands here.

* HP:Hurt MV:Tiring > Lane Near the Village
[ obvious exits: N E S W ]
A conscripted soldier now fights for the Seanchan.
A conscripted soldier now fights for the Seanchan.
A young Morat'torm carries out the orders of his superiors.

* HP:Hurt MV:Tiring > Gravelled Lane by Hedgerow
[ obvious exits: N E S W ]
A large stone well is here.
An Imperial Army soldier is busy serving the Empress.
A Deathwatch Ogier curls his lip in contempt.
A Deathwatch Ogier curls his lip in contempt.

* HP:Hurt MV:Tiring >
west
The Gravelled Lane
[ obvious exits: N E S ]
Byrg the Myrddraal is standing here, riding a shadow stallion.
A defender of the skies is here, fighting Scrat.
Scrat the Dark Flying Squirddraal is here, fighting a defender of the skies, riding a shadow stallion.

* HP:Hurt MV:Tiring > Alas, you cannot go that way...

* HP:Hurt MV:Tiring >
Byrg slashes a defender of the skies's right leg into bloody fragments!

* HP:Hurt MV:Tiring >
where
q
Byrg slashes a defender of the skies's body into bloody fragments!
Scrat scythes a defender of the skies's left arm very hard.
A defender of the skies tries to crush Scrat, but he deflects the blow.
Players in your Zone
--------------------
Tryndamere - The Gravelled Lane
Byrg - The Gravelled Lane
Scrat - The Gravelled Lane

* HP:Hurt MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Tiring >
Scrat hisses 'backgate is 1n'

* HP:Hurt MV:Tiring >
k defender
q
You blast a defender of the skies's body hard.

* HP:Hurt MV:Tiring - Scrat: Hurt - a defender of the skies: Beaten > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Tiring - Scrat: Hurt - a defender of the skies: Beaten >
l n
* HP:Hurt MV:Tiring - Scrat: Hurt - a defender of the skies: Beaten >
You blast a defender of the skies's body extremely hard.
Byrg slashes a defender of the skies's body hard.
Scrat scythes a defender of the skies's left leg into bloody fragments!
A defender of the skies tries to crush Scrat, but he parries successfully.

* HP:Hurt MV:Tiring - Scrat: Hurt - a defender of the skies: Critical >
Scrat hisses 'more ss coming'

* HP:Hurt MV:Tiring - Scrat: Hurt - a defender of the skies: Critical >
sc
You blast a defender of the skies's body very hard.
A defender of the skies is dead! R.I.P.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear a defender of the skies's death cry.
You have 319(390) hit and 144(243) movement points.
You have scored 41954831 experience points and 544 quest points.
You need 2545169 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 13 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.
Scrat hisses 'moving thornypath'

o HP:Hurt MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - The Gravelled Lane
Byrg - The Gravelled Lane
Scrat - The Gravelled Lane

o HP:Hurt MV:Tiring > [change mood brave]
Mood changed to: Brave
You follow Scrat.

Gravelled Lane by Hedgerow
[ obvious exits: N E S W ]
A large stone well is here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An Imperial Army soldier is busy serving the Empress.
A Deathwatch Ogier curls his lip in contempt.
A Deathwatch Ogier curls his lip in contempt.

* HP:Hurt MV:Tiring >
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Lane Near the Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A conscripted soldier now fights for the Seanchan.
A conscripted soldier now fights for the Seanchan.
A young Morat'torm carries out the orders of his superiors.

* HP:Hurt MV:Tiring >
You follow Scrat.

Gravelled Lane through Village
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A well-trained soldier stands here, ready to defend the morat'raken.
A warhorse is here, stamping his feet impatiently.
Prancing about on dainty feet, a palomino mare stands here.

* HP:Hurt MV:Tiring >
You follow Scrat.

Gravelled Lane through Village
[ obvious exits: E S W ]
The corpse of a wild stallion is lying here.
The corpse of a Seanchan sentry is lying here. [2]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

* HP:Hurt MV:Tiring >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 77.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 80% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

3
* HP:Hurt MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Hurt MV:Tiring >
3
[k light]
They aren't here.

* HP:Hurt MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Hurt MV:Tiring >
3
[k light]
They aren't here.

* HP:Hurt MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Village Square
[ obvious exits: N E S W ]
The dismembered corpse of a sentry is lying here.
The corpse of a sentry is lying here.
A large stone well is here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A disheveled Andoran goes about his business.
A bored man stands sentry here.
A bored man stands sentry here.

* HP:Hurt MV:Tiring > [k light]
They aren't here.

* HP:Hurt MV:Tiring > [k light]
They aren't here.

* HP:Hurt MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Hurt MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Bridle Track from Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A raven is here flying around.
A tawny merchant stands here, glaring about the area.

* HP:Hurt MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Track South of Tarendrelle
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring > [k light]
They aren't here.

o HP:Hurt MV:Tiring > [k light]
They aren't here.

o HP:Hurt MV:Tiring >
3
3
[k light]
They aren't here.
Scrat narrates 'repop too'

o HP:Hurt MV:Tiring > [k light]
They aren't here.

o HP:Hurt MV:Tiring >
Scrat narrates 'snicker'

o HP:Hurt MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - Track South of Tarendrelle
Scrat - Track South of Tarendrelle
Byrg - Track Alongside the River
You follow Scrat.

Bridge Over the Tarendelle
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A handsome stag stands here, ready to run.

o HP:Hurt MV:Tiring >
3
[change mood brave]
Mood changed to: Brave
You follow Scrat.

Track Alongside the River
[ obvious exits: E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.

3
o HP:Hurt MV:Tiring > [k light]
They aren't here.

o HP:Hurt MV:Tiring > [k light]
They aren't here.

o HP:Hurt MV:Tiring >
l w
There seems to be a thorny path burrowing through, nearly invisible amongst
all the brush and briars.


o HP:Hurt MV:Tiring >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 77.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 80% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

o HP:Hurt MV:Tiring >
3
3
[k light]
They aren't here.

3
o HP:Hurt MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Tiring > [k light]
They aren't here.

3
o HP:Hurt MV:Tiring > [k light]
They aren't here.
Byrg opens the thornypath.

o HP:Hurt MV:Tiring > [k light]
They aren't here.

o HP:Hurt MV:Tiring > [k light]
They aren't here.

sc
o HP:Hurt MV:Tiring > You have 319(390) hit and 126(243) movement points.
You have scored 41954831 experience points and 544 quest points.
You need 2545169 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 13 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Hurt MV:Tiring >
3
3
[k light]
They aren't here.

o HP:Hurt MV:Tiring > [k light]
They aren't here.

o HP:Hurt MV:Tiring >
The sun rises.
Your heartbeat calms down more as you feel less panicked.

close thornypath
* HP:Hurt MV:Tiring >
q
3
[gate ]
Arglebargle, glop-glyf!?!

* HP:Hurt MV:Tiring >
3
[change mood brave]
Mood changed to: Brave
Scrat hisses 'wade/jean coming'

3
* HP:Hurt MV:Tiring > [k light]
They aren't here.

* HP:Hurt MV:Tiring > [k light]
They aren't here.

* HP:Hurt MV:Tiring > [k light]
They aren't here.

* HP:Hurt MV:Tiring >
Byrg nods in agreement.

* HP:Hurt MV:Tiring >
whois wade
Wade the Captain is a level 48 Ever Victorious Army seanchan.
His torn cloak flutters as he moves with the surety of a long practiced fighter
He turns and sees you looking at him and says, "Take a shower, shine your shoes, its time to swear the oaths."

Byrg assumes a defensive striking posture.

* HP:Hurt MV:Tiring >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 77.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 80% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* HP:Hurt MV:Tiring >
say blod was baer earlier
You say 'blod was baer earlier'

* HP:Hurt MV:Tiring >
*Jean* has arrived from the east, riding a bloodstock stallion.
*Wade* has arrived from the east, riding a warhorse.
A raven has arrived from the east.
A trained corlm has arrived from the east.
A trained corlm has arrived from the east.
Scrat tries to scythe *Wade*, but he deflects the blow.

* HP:Hurt MV:Tiring >
Byrg barely slashes *Jean*'s body.

* HP:Hurt MV:Tiring >
*Jean* tries to slash Byrg, but he parries successfully.
Byrg barely slashes *Jean*'s body.
*Wade* tries to slash Scrat, but he parries successfully.
Scrat tries to scythe *Wade*, but he deflects the blow.

* HP:Hurt MV:Tiring >
say and we owned it
3
You say 'and we owned it'

* HP:Hurt MV:Tiring >
b
[k light]
You blast *Jean*'s body.

* HP:Hurt MV:Tiring - Byrg: Scratched - Jean: Scratched > [bash ]

-=+*
The corlm hisses angrily and spears a raven.
Byrg slashes *Jean*'s right arm.
*Wade* tries to slash Scrat, but he deflects the blow.

*+
*Wade* drawls 'FTMnudh xj``_h vss'
Scrat sends *Wade* sprawling with a powerful bash!

=- -=
As *Jean* avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Tiring >
A raven is dead! R.I.P.
A raven stops following Wade.

* HP:Hurt MV:Tiring >
say idk if we still do

*Jean* tries to slash Byrg, but he parries successfully.
Byrg barely slashes *Jean*'s body.
Scrat tries to scythe *Wade*, but he deflects the blow.
*Jean* sends Byrg sprawling with a powerful bash!

* HP:Hurt MV:Tiring >
stand
q
3
b
A trained corlm eats the raven's mutilated corpse.
The corlm bites savagely into a raven.
A trained corlm joins Wade's fight!
A trained corlm joins Wade's fight!
A brown deer panics, and attempts to flee!
A brown deer leaves east.
You say 'idk if we still do'
*Jean* drawls 'xDiSjNZ'

* HP:Hurt MV:Tiring > You stand up.

* HP:Hurt MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Tiring > [k light]
You blast *Jean*'s body.

* HP:Hurt MV:Tiring - Byrg: Scratched - Jean: Scratched > You blast *Jean*'s head.
A trained corlm tickles your right arm with his hit.
A trained corlm barely tickles your body with his hit.
*Jean* slashes Byrg's left leg very hard.
Scrat scythes *Wade*'s body.
[bash ]

-=+*
*Wade* drawls 'KIR`zfV nSQKup Wvn'


A raven is dead! R.I.P.
A raven stops following Wade.

*+=- -
A trained corlm tickles your left leg with his hit.
*Jean* tries to slash Byrg, but he parries successfully.
Byrg barely slashes *Jean*'s body.

=
Your bash at *Jean* sends him sprawling!

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Hurt >
A trained corlm gulps down the raven's mangled corpse.
A trained corlm joins Jean's fight!
A trained corlm joins Jean's fight!

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Hurt >
Scrat sends *Wade* sprawling with a powerful bash!

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Hurt >
q
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Hurt >
l jean

A trained corlm tries to hit Byrg, but he parries successfully.
A trained corlm hits Byrg's left leg.
You blast *Jean*'s body.
Byrg slashes *Jean*'s body.
Scrat scythes *Wade*'s right arm very hard.

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Hurt > A tall and strongly built man with slightly tilted eyes and hands that are always grasping for a hilt.

Jean has some small wounds and bruises.

*Jean* is using:
<used as light> a lantern
<held> an oilstone
<worn on head> a full metal helmet and visor
<worn around neck> a thin, black chain
<worn around neck> a thin, black chain
<worn about body> a dark, hooded cloak
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> a colossal sword with an iron pommel
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Hurt >
clap jean
q
You clap him on the back.

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Hurt > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Hurt >
b
A trained corlm tries to hit Byrg, but he parries successfully.
You blast *Jean*'s body.
Byrg slashes *Jean*'s body hard.
Scrat scythes *Wade*'s body hard.
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Tiring - Byrg: Scratched - Jean: Hurt >
b
[bash ]

-=+**+
A trained corlm hits Byrg's body.
Byrg slashes *Jean*'s left arm.

=-
*Jean* sends Byrg sprawling with a powerful bash!

-=
As *Jean* avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Hurt >
*Wade* sends Scrat sprawling with a powerful bash!

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Hurt >
b

A trained corlm hits Byrg's head.
*Jean* slashes Byrg's body.
*Wade* slashes Scrat's right leg hard.
*Jean* drawls 'zBSrM^T'

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Hurt > [bash ]

-=+**
A trained corlm hits Byrg's left leg.
*Jean* slashes Byrg's right hand hard.
*Wade* slashes Scrat's left arm.

+=-
A trained corlm joins Jean's fight!
A trained corlm joins Jean's fight!

-=
Your bash at *Jean* sends him sprawling!

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Hurt >
l byrg
q
People are stupid.
Shaidar Haran hisses 'The dark one is a bit of a dick.'
Draz bellows 'apparently they tapped gimme a sec' - yep, that about sums it up.

Byrg has some small wounds and bruises.

Byrg is using:
<held> a chocolate chip cookie
<worn on head> a strange, insectoid helm
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn about body> an inky black cloak
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a polished onyx-inlaid shield
<wielded> a razor-sharp longsword
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of lissome leather boots with metal capped toes

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Hurt > A trained corlm hits Byrg's right leg.
A trained corlm barely hits Byrg's left arm.
You blast *Jean*'s body.
Byrg barely slashes *Jean*'s right foot.
*Wade* slashes Scrat's right hand.
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Wounded >
*Wade* avoids being bashed by Scrat who loses his balance and falls!

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Wounded >
A trained corlm tickles Byrg's body with his hit.
You tickle *Jean*'s head with your blast.
Byrg slashes *Jean*'s left leg hard.
*Wade* tries to slash Scrat, but he deflects the blow.

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Wounded >
Byrg assumes a defensive striking posture.

* HP:Hurt MV:Tiring - Byrg: Hurt - Jean: Wounded >
b
[bash ]

-=+*
A trained corlm tickles Byrg's body with his hit.
Byrg slashes *Jean*'s right foot.

*+=- -
Scrat avoids being bashed by *Wade* who loses his balance and falls!

=
As *Jean* avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Tiring - Byrg: Wounded - Jean: Wounded >
Byrg avoids being bashed by *Jean* who loses his balance and falls!

* HP:Hurt MV:Tiring - Byrg: Wounded - Jean: Wounded >
*Wade* avoids being bashed by Scrat who loses his balance and falls!

* HP:Hurt MV:Tiring - Byrg: Wounded - Jean: Wounded >
b

A trained corlm tries to hit Byrg, but he parries successfully.
Byrg slashes *Jean*'s body.

* HP:Hurt MV:Tiring - Byrg: Wounded - Jean: Wounded > [bash ]
*Kaizunshi* has arrived from the south, riding a warhorse.


*Jean* drawls 'Cf[iXwS'

-
*Kaizunshi* strikes your right arm.

=
Scrat looks at *Wade*.

+*
A trained corlm tries to hit Byrg, but he parries successfully.
Byrg barely slashes *Jean*'s body.

*+=- -
*Wade* sends Scrat sprawling with a powerful bash!

=
As *Jean* avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Tiring - Byrg: Wounded - Jean: Wounded >
Byrg avoids being bashed by *Jean* who loses his balance and falls!

* HP:Hurt MV:Tiring - Jean: Wounded >
*Kaizunshi* sends you sprawling with a powerful bash!

* HP:Hurt MV:Tiring - Jean: Wounded >
*Kaizunshi* barely strikes your body.
*Wade* slashes Scrat's body.
A trained corlm tries to hit Byrg, but he parries successfully.
Byrg barely slashes *Jean*'s head.

* HP:Hurt MV:Tiring - Byrg: Wounded - Jean: Wounded >
A trained corlm joins Jean's fight!
A trained corlm joins Jean's fight!

* HP:Hurt MV:Tiring - Byrg: Wounded - Jean: Wounded >
nar i hate that i miss bashes on absers

*Jean* drawls '\_Ix\wt'

* HP:Hurt MV:Tiring - Byrg: Wounded - Jean: Wounded >
q
b
A trained corlm tries to hit Byrg, but he deflects the blow.
A trained corlm tickles Byrg's body with his hit.
*Jean* slashes Byrg's head.
*Kaizunshi* strikes your right leg.
*Wade* slashes Scrat's body.
You blast *Jean*'s body.
Byrg slashes *Jean*'s head.
The day has begun.
You narrate 'i hate that i miss bashes on absers'
*Kaizunshi* mutters to herself in complete disgust.

* HP:Hurt MV:Strong - Byrg: Wounded - Jean: Wounded > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Strong - Byrg: Wounded - Jean: Wounded > [bash ]
*Jean* stops using a lantern.

-
*Wade* drawls '\ApUgyL OaJqIe i\^'
*Jean* puts a lantern in a backpack.

=+**+
A trained corlm joins Jean's fight!
A trained corlm joins Jean's fight!

=-
A trained corlm tries to hit Byrg, but he deflects the blow.
A trained corlm tickles Byrg's body with his hit.
*Wade* tries to slash Scrat, but he deflects the blow.

-=
Your bash at *Jean* sends him sprawling!

* HP:Hurt MV:Strong - Byrg: Wounded - Jean: Wounded >
*Wade* avoids being bashed by Scrat who loses his balance and falls!

q
* HP:Hurt MV:Strong - Byrg: Wounded - Jean: Wounded > [change mood brave]
Mood changed to: Brave
You dodge a bash from *Kaizunshi* who loses her balance and falls!

* HP:Hurt MV:Strong - Byrg: Wounded - Jean: Wounded >
A trained corlm tickles Byrg's body with his hit.
A trained corlm hits Byrg's left leg.
*Wade* tries to slash Scrat, but he deflects the blow.
You blast *Jean*'s body hard.
Byrg slashes *Jean*'s body.

* HP:Hurt MV:Strong - Byrg: Wounded - Jean: Wounded >
Scrat narrates 'I'm chortlesnorfling missing everything'

* HP:Hurt MV:Strong - Byrg: Wounded - Jean: Wounded >
bash kaizunshi
You're too busy at the moment!
*Kaizunshi* clambers to her feet.

* HP:Hurt MV:Strong - Byrg: Wounded - Jean: Wounded >
A trained corlm tickles Byrg's body with his hit.
A trained corlm tries to hit Byrg, but he parries successfully.
You blast *Jean*'s body hard.
Byrg slashes a trained corlm's body into bloody fragments!
Scrat scythes *Wade*'s body.
*Kaizunshi* strikes your right leg.

* HP:Hurt MV:Strong - Byrg: Wounded - Jean: Wounded >
A handsome stag has arrived from the south.

* HP:Hurt MV:Strong - Byrg: Wounded - Jean: Wounded >
bash kaizunshi
Scrat avoids being bashed by *Wade* who loses his balance and falls!

-=+
A trained corlm tickles Byrg's body with his hit.
A trained corlm tries to hit Byrg, but he deflects the blow.
Byrg slashes a trained corlm's right foreleg into bloody fragments!

*
You dodge a bash from *Kaizunshi* who loses her balance and falls!

*+
Byrg avoids being bashed by *Jean* who loses his balance and falls!
*Wade* avoids being bashed by Scrat who loses his balance and falls!

=- -=
As *Kaizunshi* avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Strong >
A trained corlm barely tickles Byrg's body with his hit.
A trained corlm barely hits Byrg's right foot.
Byrg slashes a trained corlm's body into bloody fragments!

bash kaizunshi
* HP:Hurt MV:Strong >
*Kaizunshi* closes the thornypath.

* HP:Hurt MV:Strong >
stand

*Jean* drawls 'pYSQdGQ'

3
* HP:Hurt MV:Strong >
b
Scrat avoids being bashed by *Wade* who loses his balance and falls!
Maybe you should get on your feet first?

* HP:Hurt MV:Strong > You stand up.

* HP:Hurt MV:Strong > [k light]
You try to blast *Kaizunshi*, but she parries successfully.

* HP:Hurt MV:Strong - Kaizunshi: Hurt > You try to blast *Kaizunshi*, but she deflects the blow.
A trained corlm tickles Byrg's right arm with his hit.
A trained corlm tries to hit Byrg, but he parries successfully.
Byrg tries to slash a trained corlm, but he parries successfully.
[bash ]

-=+*
Scrat sends *Wade* sprawling with a powerful bash!

*+
Scrat narrates 'what the actual firetruck is this'
*Kaizunshi* sends you sprawling with a powerful bash!

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
Byrg slashes a trained corlm's left foreleg into bloody fragments!

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
A trained corlm tries to hit Byrg, but he parries successfully.
Byrg tries to slash a trained corlm, but he deflects the blow.
*Kaizunshi* strikes your left arm.
Scrat scythes *Wade*'s body hard.

b
* HP:Hurt MV:Strong - Kaizunshi: Hurt >
*Wade* drawls 'pHRpH^J Or^`sf l`i'
Byrg tries to slash a trained corlm, but he deflects the blow.

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
A trained corlm barely hits Byrg's right arm.
Byrg tries to slash a trained corlm, but he parries successfully.
*Kaizunshi* strikes your body.
Scrat tries to scythe *Wade*, but he deflects the blow.

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
*Wade* sends Scrat sprawling with a powerful bash!

* HP:Hurt MV:Strong - Kaizunshi: Hurt > [bash ]

-=
A trained corlm tries to hit Byrg, but he parries successfully.
Byrg slashes a trained corlm's right foreleg into bloody fragments!
*Wade* tries to slash Scrat, but he parries successfully.

+*
A trained corlm joins Wade's fight!
A trained corlm joins Wade's fight!


Byrg slashes a trained corlm's body into bloody fragments!

*+=- -=
Your bash at *Kaizunshi* sends her sprawling!

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
Byrg tries to slash a trained corlm, but he dodges the attack.
A trained corlm tickles Scrat's body with his hit.
A trained corlm barely tickles your body with his hit.
You blast *Kaizunshi*'s body very hard.
*Wade* slashes Scrat's right arm hard.

nar idk but its fkn annoying
* HP:Hurt MV:Strong - Kaizunshi: Hurt > You narrate 'idk but its fkn annoying'

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
q
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
A trained corlm swiftly dodges Byrg's attempt to slash him.
A trained corlm tries to hit Scrat, but he deflects the blow.
You blast *Kaizunshi*'s right foot.
*Wade* slashes Scrat's body hard.

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
b
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
b

*Wade* drawls 'ZSJ`Lm[ ]bOzx? bsY'

* HP:Hurt MV:Strong - Kaizunshi: Hurt > [bash ]
They already seem to be stunned.

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
Scrat sends *Wade* sprawling with a powerful bash!

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
b

*Kaizunshi* looks at you.

* HP:Hurt MV:Strong - Kaizunshi: Hurt > [bash ]


Byrg tries to slash a trained corlm, but he deflects the blow.
A trained corlm tries to hit Scrat, but he parries successfully.
Scrat scythes *Wade*'s body hard.

-=
Scrat narrates 'how we doing'

+**
A trained corlm joins Wade's fight!
A trained corlm joins Wade's fight!

+=- -=
A trained corlm tickles Scrat's left leg with his hit.
A trained corlm tickles your body with his hit.
You try to blast *Kaizunshi*, but she deflects the blow.
*Kaizunshi* strikes your right leg.
Scrat tries to scythe *Wade*, but he parries successfully.
Your bash at *Kaizunshi* sends her sprawling!

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
Byrg tries to slash a trained corlm, but he parries successfully.

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
nar hurt hurt
You narrate 'hurt hurt'
*Jean* clambers to his feet.

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
q
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
A trained corlm tickles your left leg with his hit.
You blast *Kaizunshi*'s left arm.
*Wade* tries to slash Scrat, but he deflects the blow.

b
* HP:Hurt MV:Strong - Kaizunshi: Hurt >
Byrg tries to slash a trained corlm, but he dodges the attack.

* HP:Hurt MV:Strong - Kaizunshi: Hurt > [bash ]
They already seem to be stunned.
Byrg slashes a trained corlm's body into bloody fragments!

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
b
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
*Wade* drawls 'E?BV\NC BKHQfU dwx'

b
* HP:Hurt MV:Strong - Kaizunshi: Hurt > [bash ]
They already seem to be stunned.
Scrat sends *Wade* sprawling with a powerful bash!

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
A trained corlm tries to hit Byrg, but he deflects the blow.
A trained corlm barely tickles your body with his hit.
You try to blast *Kaizunshi*, but she deflects the blow.
*Kaizunshi* barely strikes your body.
Scrat scythes *Wade*'s head hard.

b
* HP:Wounded MV:Strong - Kaizunshi: Hurt > [bash ]
*Jean* joins *Wade*'s fight!

-=+**
A trained corlm avoids being bashed by Byrg who loses his balance and falls!

+
A trained corlm joins Wade's fight!
A trained corlm joins Wade's fight!

=-
A trained corlm barely tickles your left arm with his hit.
A handsome stag leaves east.
A trained corlm barely tickles your left foot with his hit.
Scrat scythes *Wade*'s left leg hard.


You dodge a bash from *Kaizunshi* who loses her balance and falls!

-=
Your bash at *Kaizunshi* sends her sprawling!

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
*Jean* sends Scrat sprawling with a powerful bash!

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
nar byrg is killing the corlms
You narrate 'byrg is killing the corlms'

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
b

Byrg slashes *Jean*'s body hard.

* HP:Wounded MV:Strong - Kaizunshi: Hurt > [bash ]
They already seem to be stunned.

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
Byrg slashes *Jean*'s body.
A trained corlm barely hits your left leg.
A trained corlm barely tickles your body with his hit.
*Jean* slashes Scrat's body hard.
You blast *Kaizunshi*'s body hard.
*Wade* slashes Scrat's body.

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
b
[bash ]

-=
*Jean* drawls 'YUNeOLu'

+**+=
Byrg slashes *Jean*'s body.
A trained corlm barely tickles your body with his hit.
A trained corlm tickles your right leg with his hit.
*Jean* slashes Scrat's body hard.
*Wade* slashes Scrat's left leg hard.

-
*Wade* drawls 'iugvSuF fk\Kq[ `MA'

-=
Your bash at *Kaizunshi* sends her sprawling!

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
nar i think we be ok
You narrate 'i think we be ok'

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
Byrg barely slashes *Jean*'s right leg.
A trained corlm barely tickles your right leg with his hit.
A trained corlm barely tickles your left leg with his hit.
*Jean* tries to slash Scrat, but he deflects the blow.
You blast *Kaizunshi*'s right leg hard.
*Wade* slashes Scrat's body.

* HP:Wounded MV:Strong - Kaizunshi: Wounded >
A trained corlm joins Jean's fight!
A trained corlm joins Jean's fight!

* HP:Wounded MV:Strong - Kaizunshi: Wounded >
q
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Strong - Kaizunshi: Wounded >
Scrat sends *Wade* sprawling with a powerful bash!

* HP:Wounded MV:Strong - Kaizunshi: Wounded >
b
A trained corlm tickles your right leg with his hit.
A trained corlm barely tickles your body with his hit.
You try to blast *Kaizunshi*, but she deflects the blow.
Scrat scythes *Wade*'s left arm hard.
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Full - Kaizunshi: Hurt >
*Jean* avoids being bashed by Byrg who loses his balance and falls!

* HP:Wounded MV:Full - Kaizunshi: Hurt >
Scrat avoids being bashed by *Jean* who loses his balance and falls!

* HP:Wounded MV:Full - Kaizunshi: Hurt >
Scrat narrates 'I'm not going to be, buffing botht hese now'

* HP:Wounded MV:Full - Kaizunshi: Hurt >
nar brb
r
You narrate 'brb '

* HP:Wounded MV:Full - Kaizunshi: Hurt >
f
[change mood wimpy]
Mood changed to: Wimpy

q
* HP:Wounded MV:Full - Kaizunshi: Hurt > You try to blast *Kaizunshi*, but she deflects the blow.
Scrat scythes *Wade*'s body very hard.
You panic and attempt to flee!

You flee head over heels.
Bridge Over the Tarendelle
[ obvious exits: N S ]
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Strong >
Byrg narrates 'jean low'

north
* HP:Wounded MV:Strong >
3
b
Track Alongside the River
[ obvious exits: E S ]
A tall animal with a long neck stands here.
A tall animal with a long neck stands here.
*Kaizunshi* is standing here, riding a warhorse.
*Wade* is sitting here, riding a warhorse.
*Jean* is here, fighting Scrat, riding a bloodstock stallion.
Scrat the Dark Flying Squirddraal is here, fighting Wade, riding a shadow stallion.
Byrg the Myrddraal is standing here, riding a shadow stallion.
*Kaizunshi* sends you sprawling with a powerful bash!

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
*Jean* drawls '`uxtFXz'
Byrg tries to slash *Kaizunshi*, but she parries successfully.

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
Byrg tries to slash *Kaizunshi*, but she deflects the blow.
*Kaizunshi* strikes your body.
*Jean* slashes Scrat's body.

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
A trained corlm joins Jean's fight!
A trained corlm joins Jean's fight!

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
Scrat avoids being bashed by *Wade* who loses his balance and falls!

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
A trained corlm barely hits your body.
A trained corlm barely hits your body.
Byrg tries to slash *Kaizunshi*, but she parries successfully.
*Kaizunshi* strikes your right leg hard.
*Jean* tries to slash Scrat, but he deflects the blow.
Scrat tries to scythe *Wade*, but he parries successfully.
Scrat sends *Wade* sprawling with a powerful bash!

* HP:Wounded MV:Strong - Kaizunshi: Hurt > [k light]
You do the best you can!

* HP:Wounded MV:Strong - Kaizunshi: Hurt > [bash ]

-=+*
A trained corlm barely tickles your body with his hit.
Byrg tries to slash *Kaizunshi*, but she parries successfully.
Scrat scythes *Jean*'s body.

*+=
*Wade* drawls 'J\Xr[sf lk\dFG KnY'

-
*Wade* kicks Scrat in solar plexus, Scrat is rendered breathless!

-=
As *Kaizunshi* avoids your bash, you topple over and fall to the ground!

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
*Kaizunshi* sends you sprawling with a powerful bash!

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
Scrat avoids being bashed by *Jean* who loses his balance and falls!

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
A trained corlm barely tickles your body with his hit.
Byrg tries to slash *Kaizunshi*, but she parries successfully.
*Kaizunshi* strikes your body.
Scrat barely scythes *Jean*'s body.

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
Scrat narrates 'jean is high batt :p'

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
A trained corlm joins Wade's fight!
A trained corlm joins Wade's fight!

nar bah now im buffing the mobs in abs ill go down faster
* HP:Wounded MV:Strong - Kaizunshi: Hurt > A trained corlm barely tickles your body with his hit.
A trained corlm tickles your body with his hit.
*Jean* tries to slash Scrat, but he deflects the blow.
Byrg slashes *Kaizunshi*'s body very hard.
You try to blast *Kaizunshi*, but she deflects the blow.
You narrate 'bah now im buffing the mobs in abs ill go down faster'

r
* HP:Wounded MV:Strong - Kaizunshi: Wounded >
f
q
[change mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Strong - Kaizunshi: Wounded > You panic and attempt to flee!


*Jean* avoids being bashed by Scrat who loses his balance and falls!

You flee head over heels.
Along the Bridle Track
[ obvious exits: N E W ]
A handsome stag stands here, ready to run.
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Strong >
q
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Strong >
sc
You have 229(390) hit and 213(243) movement points.
You have scored 41968929 experience points and 544 quest points.
You need 2531071 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Wounded MV:Strong >
scan w
Your eyesight is not so keen.

* HP:Wounded MV:Strong >
west
3
b
Track Alongside the River
[ obvious exits: E S ]
A tall animal with a long neck stands here.
A tall animal with a long neck stands here.
*Kaizunshi* is here, fighting Byrg, riding a warhorse.
*Wade* is here, fighting Scrat, riding a warhorse.
*Jean* is here, fighting Scrat, riding a bloodstock stallion.
Scrat the Dark Flying Squirddraal is sitting here, riding a shadow stallion.
Byrg the Myrddraal is here, fighting Kaizunshi, riding a shadow stallion.
*Kaizunshi* panics, and attempts to flee!

* HP:Wounded MV:Strong > *Kaizunshi* tries to strike Byrg, but he deflects the blow.
*Jean* slashes Scrat's body hard.
Byrg tries to slash *Kaizunshi*, but she deflects the blow.
*Wade* slashes Scrat's body.
[k light]
You try to blast *Kaizunshi*, but she parries successfully.

* HP:Wounded MV:Strong - Byrg: Wounded - Kaizunshi: Wounded > [bash ]

-
*Wade* drawls 'OeFzOoZ uudgtU qBr'

=+**+=-
*Kaizunshi* panics, and attempts to flee!


*Jean* slashes Scrat's right arm.
Byrg tries to slash *Kaizunshi*, but she deflects the blow.
*Wade* slashes Scrat's right leg.

-
*Kaizunshi* leaves south riding a warhorse.
Byrg tries to slash a trained corlm, but he deflects the blow.

=
A trained corlm joins Wade's fight!
A trained corlm joins Wade's fight!
They're not here anymore!

* HP:Wounded MV:Strong >
Byrg tries to slash a trained corlm, but he parries successfully.

* HP:Wounded MV:Strong >
*Jean* avoids being bashed by Scrat who loses his balance and falls!

* HP:Wounded MV:Strong >
3
b
[k light]
You tickle *Jean*'s head with your blast.

* HP:Wounded MV:Strong - Scrat: Battered - Jean: Battered > [bash ]
*Kaizunshi* has arrived from the south, riding a warhorse.


*Kaizunshi* tries to strike Scrat, but he deflects the blow.

-=+
A trained corlm swiftly dodges Byrg's attempt to slash him.
A trained corlm tickles your left arm with his hit.
A trained corlm barely tickles your right arm with his hit.
*Wade* slashes Scrat's right leg hard.

**+=-
Scrat narrates 'sigh'


*Jean* sends Scrat sprawling with a powerful bash!

-
Byrg assumes an offensive striking posture.

=
As *Jean* avoids your bash, you topple over and fall to the ground!

* HP:Wounded MV:Strong - Scrat: Battered - Jean: Wounded >
*Wade* kicks Scrat in solar plexus, Scrat is rendered breathless!

* HP:Wounded MV:Strong - Scrat: Battered - Jean: Wounded >
*Kaizunshi* strikes Scrat's head.
A trained corlm barely tickles your right leg with his hit.
A trained corlm barely tickles your right leg with his hit.
*Jean* slashes Scrat's right arm very hard.

q
* HP:Wounded MV:Strong - Scrat: Battered - Jean: Wounded >
b
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Strong - Scrat: Battered - Jean: Wounded > [bash ]


A trained corlm avoids being bashed by Byrg who loses his balance and falls!

-
*Kaizunshi* strikes Scrat's left arm.
A trained corlm barely tickles your body with his hit.
A trained corlm barely tickles your right arm with his hit.
*Jean* slashes Scrat's head hard.
*Wade* slashes Scrat's left hand.

=+**+=-
Scrat narrates 'rnow I'm buffing all 3 pcs'

-
Scrat panics, and attempts to flee!

=
Your bash at *Jean* sends him sprawling!
Scrat leaves south riding a shadow stallion.

* HP:Wounded MV:Strong - Jean: Battered >
You blast *Jean*'s left leg.
A trained corlm tickles your right leg with his hit.
A trained corlm barely tickles your body with his hit.

* HP:Wounded MV:Strong - Jean: Battered >
b
[bash ]
*Kaizunshi* barely strikes your right arm.

-
*Wade* slashes your head.

=+*
*Wade* barely slashes your body.
*Jean* slashes your body.
A trained corlm tickles your right leg with his hit.
A trained corlm avoids being bashed by Byrg who loses his balance and falls!

r
*
Scrat tries to scythe *Kaizunshi*, but she parries successfully.

f
+Cancelled.
[change mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Strong - Jean: Battered > PANIC! You couldn't escape!

* HP:Wounded MV:Strong - Jean: Battered >
f
You panic and attempt to flee!
*Kaizunshi* sends you sprawling with a powerful bash!


*Kaizunshi* strikes your left hand.
*Jean* slashes your body hard.


*Wade* slashes Scrat's body.


Scrat sends *Kaizunshi* sprawling with a powerful bash!


You flee head over heels.
Bridge Over the Tarendelle
[ obvious exits: N S ]

* HP:Battered MV:Strong >
q
north
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Strong >
3
Track Alongside the River
[ obvious exits: E S ]
A tall animal with a long neck stands here.
A tall animal with a long neck stands here.
Scrat the Dark Flying Squirddraal is here, fighting Kaizunshi, riding a shadow stallion.
*Kaizunshi* is here, fighting Scrat, riding a warhorse.
*Wade* is here, fighting Scrat, riding a warhorse.
*Jean* is standing here, riding a bloodstock stallion.
Byrg the Myrddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Strong >
b
[k light]
You try to blast *Kaizunshi*, but she deflects the blow.

* HP:Battered MV:Strong - Scrat: Beaten - Kaizunshi: Wounded > [bash ]
Scrat panics, and attempts to flee!

-=
Scrat leaves south riding a shadow stallion.

+*
*Kaizunshi* panics, and attempts to flee!


*Kaizunshi* tickles your body with her strike.
Scrat narrates 'off it'

*+
*Jean* slashes your body.

=-
Scrat avoids being bashed by *Wade* who loses his balance and falls!

nar am batt
r

*Kaizunshi* panics, and attempts to flee!

f
Cancelled.
A trained corlm joins Wade's fight!
A trained corlm joins Wade's fight!
You narrate 'am batt'
Scrat panics, and attempts to flee!

* HP:Battered MV:Strong - Kaizunshi: Wounded > [change mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Strong - Kaizunshi: Wounded > PANIC! You couldn't escape!

* HP:Battered MV:Strong - Kaizunshi: Wounded >
Scrat leaves east riding a shadow stallion.
*Kaizunshi* leaves east riding a warhorse.

* HP:Battered MV:Strong - a trained corlm: Hurt >
f

You try to blast a trained corlm, but he dodges the attack.
A trained corlm barely hits your body.

* HP:Battered MV:Strong - a trained corlm: Hurt > You panic and attempt to flee!


You flee head over heels.
Bridge Over the Tarendelle
[ obvious exits: N S ]

* HP:Battered MV:Strong >
east
Alas, you cannot go that way...
Scrat narrates 'am 76 hp'

* HP:Battered MV:Strong >
south
Track South of Tarendrelle
[ obvious exits: N E S W ]

* HP:Battered MV:Strong >
north
north
east
Your heartbeat calms down more as you feel less panicked.
Bridge Over the Tarendelle
[ obvious exits: N S ]
Scrat narrates 'trynd ok?'

* HP:Battered MV:Full > Track Alongside the River
[ obvious exits: E S ]
*Kaizunshi* is standing here, riding a warhorse.
A tall animal with a long neck stands here.
*Jean* is standing here, riding a bloodstock stallion.
*Kaizunshi* barely strikes your right leg.

east
* HP:Battered MV:Full - Kaizunshi: Hurt > No way! You're fighting for your life!
*Jean* slashes your left hand.

* HP:Battered MV:Full - Kaizunshi: Hurt > No way! You're fighting for your life!

* HP:Battered MV:Full - Kaizunshi: Hurt >
*Wade* has arrived from the east, riding a warhorse.
A trained corlm has arrived from the east.

f
* HP:Battered MV:Full - Kaizunshi: Hurt >
*Wade* slashes your right leg.

* HP:Battered MV:Full - Kaizunshi: Hurt > You panic and attempt to flee!


You flee head over heels.
Along the Bridle Track
[ obvious exits: N E W ]
A handsome stag stands here, ready to run.

* HP:Battered MV:Full >
north
north
Another Bend
[ obvious exits: N E S ]

north
* HP:Battered MV:Full > Medium Woods
[ obvious exits: N E S ]
A handsome stag stands here, ready to run.

* HP:Battered MV:Full >
north
Open Woodland
[ obvious exits: E S W ]

west
* HP:Battered MV:Full > Alas, you cannot go that way...

* HP:Battered MV:Full > Bend in Hidden Trail
[ obvious exits: N E W ]
A shepherd gazes at the sky.

* HP:Battered MV:Full >
nar nod
You narrate 'nod'

* HP:Battered MV:Full >
nar kept getting s flees
west
west
You narrate 'kept getting s flees'

west
* HP:Battered MV:Full > Trail through Light Forest
[ obvious exits: N E W ]

west
* HP:Battered MV:Strong > Trail along Streambank
[ obvious exits: N E W ]
An elk cow nibbles on some greenery.
An elk cow nibbles on some greenery.
An elk cow nibbles on some greenery.

* HP:Battered MV:Strong > End of the Path
[ obvious exits: N E ]
A one person canoe rests on the ground. [2]
An elk cow nibbles on some greenery.
An elk cow nibbles on some greenery.
An elk cow nibbles on some greenery.
An elk cow nibbles on some greenery.
An elk cow nibbles on some greenery.
A man in dark, finely woven wool eyes you warily.
A wild stallion bucks madly.

* HP:Battered MV:Strong > Alas, you cannot go that way...

* HP:Battered MV:Strong >
east
east
Trail along Streambank
[ obvious exits: N E W ]
An elk cow nibbles on some greenery.
An elk cow nibbles on some greenery.
An elk cow nibbles on some greenery.

* HP:Battered MV:Strong >
north
Trail through Light Forest
[ obvious exits: N E W ]

* HP:Battered MV:Strong > Light Forest
[ obvious exits: N E S W ]

* HP:Battered MV:Strong >
nar where we im alln
You narrate 'where we im alln'

* HP:Battered MV:Strong >
north
north
Light Forest
[ obvious exits: N E S W ]

* HP:Battered MV:Strong > Caemlyn Road
[ obvious exits: N E S W ]

* HP:Battered MV:Strong >
east
A Small Bend
[ obvious exits: N S W ]
A fox is here, hunting for rabbits.
Scrat narrates 'going fade s ec to mend'

* HP:Battered MV:Strong >
west
north
north
north
Caemlyn Road
[ obvious exits: N E S W ]
*Kaizunshi* is standing here, riding a warhorse.

north
* HP:Battered MV:Strong > Among the Huge Oaks
[ obvious exits: E S W ]

* HP:Battered MV:Strong > Alas, you cannot go that way...

* HP:Battered MV:Strong >
nar k
Alas, you cannot go that way...

* HP:Battered MV:Strong > Alas, you cannot go that way...

* HP:Battered MV:Strong >
west
You narrate 'k'

north
* HP:Battered MV:Strong >
north
You need a boat to go there.

north
* HP:Battered MV:Strong > Alas, you cannot go that way...

north
* HP:Battered MV:Strong > Alas, you cannot go that way...
*Kaizunshi* has arrived from the south, riding a warhorse.

* HP:Battered MV:Strong > Alas, you cannot go that way...
*Kaizunshi* tickles your right arm with her strike.

* HP:Battered MV:Strong - Kaizunshi: Hurt >
east
No way! You're fighting for your life!

* HP:Battered MV:Strong - Kaizunshi: Hurt > No way! You're fighting for your life!

* HP:Battered MV:Strong - Kaizunshi: Hurt >
r
f
[change mood wimpy]
Mood changed to: Wimpy

east
* HP:Battered MV:Strong - Kaizunshi: Hurt >
north
You panic and attempt to flee!

north
north
You flee head over heels.
Caemlyn Road
[ obvious exits: N E S W ]
A Small Bend
[ obvious exits: N S W ]
A fox is here, hunting for rabbits.

* HP:Battered MV:Strong > Among the Huge Oaks
[ obvious exits: E S W ]
A raven is here, watching.

* HP:Battered MV:Strong > Alas, you cannot go that way...

* HP:Battered MV:Strong >
north
Alas, you cannot go that way...

* HP:Battered MV:Strong >
east
Alas, you cannot go that way...

north
* HP:Battered MV:Strong >
north
Coarse Brush
[ obvious exits: S W ]
An enormous tarantula is here.
An enormous tarantula is here.

o HP:Battered MV:Strong > Alas, you cannot go that way...

o HP:Battered MV:Strong > Alas, you cannot go that way...

west
o HP:Battered MV:Strong >
west
Among the Huge Oaks
[ obvious exits: E S W ]
A raven is here, watching.

* HP:Battered MV:Strong > Among the Huge Oaks
[ obvious exits: E S W ]

* HP:Battered MV:Strong >
east
south
Among the Huge Oaks
[ obvious exits: E S W ]
A raven is here, watching.

* HP:Battered MV:Strong > A Small Bend
[ obvious exits: N S W ]
A fox is here, hunting for rabbits.
Scrat narrates 'thos efucking corlm have too many hp'

* HP:Battered MV:Tiring >
south
east
east
Around a Small Bend
[ obvious exits: N E W ]

east
* HP:Battered MV:Tiring > Empty Road to Caemlyn
[ obvious exits: E W ]
A draft horse is here.

* HP:Battered MV:Tiring > Empty Road to Caemlyn
[ obvious exits: E S W ]

* HP:Battered MV:Tiring > A Small Crossroads
[ obvious exits: N E S W ]
A fox is here, hunting for rabbits.

* HP:Battered MV:Tiring >
north
Northward Track
[ obvious exits: N E S ]

north
* HP:Battered MV:Tiring >
north
north
End of the Track
[ obvious exits: N E S W ]
A tall dust-colored gelding prances in a circle here.

north
* HP:Battered MV:Tiring > In a Lush Gully
[ obvious exits: N E S ]

north
* HP:Battered MV:Tiring > Near the Small Stream
[ obvious exits: E S W ]

* HP:Battered MV:Tiring >
north
Alas, you cannot go that way...

north
* HP:Battered MV:Tiring > Alas, you cannot go that way...

north
* HP:Battered MV:Tiring >
east
Alas, you cannot go that way...

* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring >
north
Alas, you cannot go that way...

north
* HP:Battered MV:Tiring > Along the Small Stream
[ obvious exits: N S W ]

* HP:Battered MV:Tiring > Path Along the Small Stream
[ obvious exits: N S ]

* HP:Battered MV:Tiring > Path Along the Widening Stream
[ obvious exits: N S ]

north
* HP:Battered MV:Tiring >
north
north
Flooded Grassland
[ obvious exits: N S ]

north
* HP:Battered MV:Tiring >
north
In a Shallow Mire
[ obvious exits: E S ]

* HP:Battered MV:Tiring >
north
Alas, you cannot go that way...

* HP:Battered MV:Tiring > Alas, you cannot go that way...

east
* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring >
east
north
Alas, you cannot go that way...

* HP:Battered MV:Tiring > A Filthy Mire
[ obvious exits: E W ]

* HP:Battered MV:Tiring > A Flooded Bog
[ obvious exits: N E W ]

* HP:Battered MV:Tiring > Rock in the Swamp
[ obvious exits: E S W ]

* HP:Battered MV:Tiring >
east
down
Atop a Rock
[ obvious exits: E S W D ]
A tall animal with a long neck stands here.
*Wade* is standing here, riding a warhorse.

* HP:Battered MV:Tiring > Abandoned Fortress
[ obvious exits: S U ]
A huge trolloc marked with a whirlwind snorts here.
A hound of the shadow smells blood in the air.

o HP:Battered MV:Tiring >
nar wade i 1u
You narrate 'wade i 1u'

o HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - Abandoned Fortress
Scrat - Abandoned Fortress
Byrg - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring >
sc
q
You have 154(390) hit and 146(243) movement points.
You have scored 41966234 experience points and 544 quest points.
You need 2533766 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Battered MV:Tiring >
stat
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring >
3
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 77.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 80% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

3
o HP:Battered MV:Tiring >
3
[k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring >
east
south
Alas, you cannot go that way...

o HP:Battered MV:Tiring > Abandoned Fortress
[ obvious exits: N E ]
A bat is here flying around.
A fly is buzzing around here somewhere.

o HP:Battered MV:Tiring >
east
drink blood
Abandoned Fortress
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is sitting here mending a weapon.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
An irritating fly is here flying around.
A hound of the shadow smells blood in the air.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Battered MV:Tiring > You drink the blood.
You don't feel thirsty any more.
Scrat is finishing off the edges of a wicked knife bladed axe...

west
o HP:Battered MV:Tiring > Abandoned Fortress
[ obvious exits: N E ]
A bat is here flying around.
A fly is buzzing around here somewhere.

o HP:Battered MV:Tiring >
north
Abandoned Fortress
[ obvious exits: S U ]
A huge trolloc marked with a whirlwind snorts here.
A hound of the shadow smells blood in the air.

o HP:Battered MV:Tiring >
q
eq
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring > You are using:
<held> a black-laquered badge engraved with red serpents
<worn on finger> a jade signet ring
<worn on finger> a jade signet ring
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn on body> a shining steel breastplate
<worn about body> a fine black coat of silk
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a titanic spiked axe of ebon steel
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

o HP:Battered MV:Tiring >
scan u
A tall animal with a long neck stands here.
*Wade* is standing here, riding a warhorse.

where
o HP:Battered MV:Tiring >
3
3
Players in your Zone
--------------------
Tryndamere - Abandoned Fortress
Scrat - Abandoned Fortress
Byrg - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Battered MV:Tiring >
3
[k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring >
q
3
3
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring >
nar just him and 1 mob 1u atm
You narrate 'just him and 1 mob 1u atm'

o HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - Abandoned Fortress
Scrat - Abandoned Fortress
Byrg - Abandoned Fortress
You catch a smell of horses nearby.

3
o HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring > [k light]
They aren't here.

south
o HP:Battered MV:Tiring >
Byrg narrates 'those corlm have more hps than old master mobs'

east
o HP:Battered MV:Tiring >
south
Abandoned Fortress
[ obvious exits: N E ]
A bat is here flying around.
A fly is buzzing around here somewhere.

east
o HP:Battered MV:Tiring > Abandoned Fortress
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
An irritating fly is here flying around.
A hound of the shadow smells blood in the air.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Battered MV:Tiring > Abandoned Fortress
[ obvious exits: N E ]
A young trolloc is here, growling with a deep bloodlust.
A bat is here flying around.
A fly is buzzing around here somewhere.
A hound of the shadow smells blood in the air.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A master of the Al'ghol leads a raid here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o HP:Battered MV:Tiring > Crumbled Floor
[ obvious exits: S W ]
A bat is here flying around.
A trolloc is here commanding a fist of troops.
A bat is here flying around.
A large bat swoops down on you.

o HP:Battered MV:Tiring >
Byrg narrates 'its stupid'

o HP:Battered MV:Tiring >
south
Slimy Room
[ obvious exits: N ]
A fly is buzzing around here somewhere.

o HP:Battered MV:Tiring >
open slime
q
Ok.

o HP:Battered MV:Tiring >
north
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring >
west
Crumbled Floor
[ obvious exits: S W ]
A bat is here flying around.
A trolloc is here commanding a fist of troops.
A bat is here flying around.
A large bat swoops down on you.

o HP:Battered MV:Tiring >
north
Abandoned Fortress
[ obvious exits: N E ]
A young trolloc is here, growling with a deep bloodlust.
A bat is here flying around.
A fly is buzzing around here somewhere.
A hound of the shadow smells blood in the air.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A master of the Al'ghol leads a raid here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o HP:Battered MV:Tiring >
west
north
An irritating fly has arrived from the north.
An irritating fly leaves north.
Your heartbeat calms down more as you feel less panicked.
Abandoned Fortress
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A fly is buzzing around here somewhere.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
A hound of the shadow smells blood in the air.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.
A shadow stallion leaves west.
You follow Scrat.

Abandoned Fortress
[ obvious exits: N E ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A bat is here flying around.
A fly is buzzing around here somewhere.

o HP:Battered MV:Tiring > Alas, you cannot go that way...

o HP:Battered MV:Tiring > Abandoned Fortress
[ obvious exits: S U ]
A tall animal with a long neck stands here.
A tall animal with a long neck stands here.
*Jean* is standing here.
A huge trolloc marked with a whirlwind snorts here.
A hound of the shadow smells blood in the air.

o HP:Battered MV:Tiring >
scan u
3
*Wade* is standing here, riding a warhorse.
A shadow stallion has arrived from the south.

o HP:Battered MV:Tiring > [k light]
You blast *Jean*'s body.
Scrat scythes *Jean*'s left leg hard.

o HP:Battered MV:Tiring - Jean: Wounded >
nar on
You narrate 'on '

o HP:Battered MV:Tiring - Jean: Wounded >
nar moss

Scrat scythes *Jean*'s body.
*Jean* slashes your body hard.
You barely blast *Jean*'s right hand.

o HP:Battered MV:Tiring - Jean: Battered > You narrate 'moss'
*Jean* panics, and attempts to flee!

o HP:Battered MV:Tiring - Jean: Battered >
Scrat closes the moss.

close moss
o HP:Battered MV:Tiring - Jean: Battered >
q
[gate ]
Arglebargle, glop-glyf!?!

o HP:Battered MV:Tiring - Jean: Battered > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring - Jean: Battered >
Scrat narrates 'moss'

o HP:Battered MV:Tiring - Jean: Battered >
3
3
3
[k light]
You do the best you can!
Byrg has arrived from the south.
A shadow stallion has arrived from the south.

3
o HP:Battered MV:Tiring - Jean: Battered > [k light]
You do the best you can!

o HP:Battered MV:Tiring - Jean: Battered >
3
[k light]
You do the best you can!

q
o HP:Battered MV:Tiring - Jean: Battered > [k light]
You do the best you can!

3
o HP:Battered MV:Tiring - Jean: Battered > Scrat scythes *Jean*'s head hard.
*Jean* barely slashes your body.
You tickle *Jean*'s head with your blast.
[k light]
You do the best you can!

o HP:Battered MV:Tiring - Jean: Battered > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring - Jean: Battered > [k light]
You do the best you can!

o HP:Battered MV:Tiring - Jean: Battered >
b
[bash ]

-=
*Jean* gets a lantern from a backpack.

+
*Jean* holds a lantern above his head.

*
*Jean* slashes your body.
A trained corlm swiftly dodges Byrg's attempt to slash him.

*+=- -=
As *Jean* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Tiring - Jean: Battered >
Byrg assumes an offensive striking posture.

* HP:Battered MV:Tiring - Jean: Battered >
alias x close moss

Scrat sends *Jean* sprawling with a powerful bash!

* HP:Battered MV:Tiring - Jean: Battered >
A trained corlm tries to hit Byrg, but he deflects the blow.
Scrat scythes *Jean*'s right arm very hard.

* HP:Battered MV:Tiring - Jean: Battered >
alias z close slime
Ok.

q
* HP:Battered MV:Tiring - Jean: Battered > Ok.

* HP:Battered MV:Tiring - Jean: Battered > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring - Jean: Battered >
A trained corlm tries to hit Byrg, but he deflects the blow.
Byrg tries to slash a trained corlm, but he deflects the blow.
Scrat scythes *Jean*'s body.
You blast *Jean*'s body hard.
Byrg sends a trained corlm sprawling with a powerful bash!

* HP:Battered MV:Tiring - Jean: Battered >
q
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring - Jean: Battered >
b
[bash ]
They already seem to be stunned.

* HP:Battered MV:Tiring - Jean: Battered >
Byrg slashes a trained corlm's body into bloody fragments!
Scrat scythes *Jean*'s body hard.
*Jean* barely slashes your left foot.
You barely blast *Jean*'s body.
*Jean* opens the moss.

* HP:Battered MV:Tiring - Jean: Beaten >
*Jean* panics, and attempts to flee!

* HP:Battered MV:Tiring - Jean: Beaten >
*Jean* leaves up.

o HP:Battered MV:Tiring >
x

Scrat closes the moss.

o HP:Battered MV:Tiring > [close moss]
It's already closed!

o HP:Battered MV:Tiring >
A trained corlm hits Byrg's right leg.
Byrg slashes a trained corlm's body into bloody fragments!

o HP:Battered MV:Tiring >
nar ffs

Scrat tries to scythe a trained corlm, but he parries successfully.

o HP:Battered MV:Tiring > You narrate 'ffs'

o HP:Battered MV:Tiring >
Scrat assumes an offensive striking posture.

o HP:Battered MV:Tiring >
Scrat tries to scythe a trained corlm, but he dodges the attack.
A trained corlm barely hits Byrg's body.
Byrg slashes a trained corlm's head into bloody fragments!

o HP:Battered MV:Tiring >
nar i typod my alias
You narrate 'i typod my alias'

o HP:Battered MV:Tiring >
k corlm
A trained corlm swiftly dodges your attempt to blast him.

o HP:Battered MV:Tiring - Byrg: Hurt - a trained corlm: Wounded >
You try to blast a trained corlm, but he deflects the blow.
Scrat scythes a trained corlm's body into bloody fragments!
A trained corlm tries to hit Byrg, but he deflects the blow.
Byrg slashes a trained corlm's body into bloody fragments!

o HP:Battered MV:Tiring - Byrg: Hurt - a trained corlm: Wounded >
q
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring - Byrg: Hurt - a trained corlm: Wounded >
sc
HP:Battered MP:Tiring
You have scored 41969531 experience points and 544 quest points.
You need 2530469 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting a trained corlm.

o HP:Battered MV:Tiring - Byrg: Hurt - a trained corlm: Wounded >
l
Abandoned Fortress
This place looks like it has not been used in many, many years. The room you
are currently in seems to have been a guard post, and the crack in the ceiling
a cleverly concealed door. But now, after many years of disuse and wear by the
elements, it is stuck open. There is only one exit, to the south.
[ obvious exits: S U ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is here, fighting a trained corlm.
A trained corlm is here, fighting Byrg.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is here, fighting a trained corlm.
A tall animal with a long neck stands here.
A huge trolloc marked with a whirlwind snorts here.
A hound of the shadow smells blood in the air.

o HP:Battered MV:Tiring - Byrg: Hurt - a trained corlm: Wounded >
A trained corlm swiftly dodges your attempt to blast him.
Scrat tries to scythe a trained corlm, but he dodges the attack.
A trained corlm barely hits Byrg's left leg.
Byrg slashes a trained corlm's body into bloody fragments!

o HP:Battered MV:Tiring - Byrg: Hurt - a trained corlm: Battered >
q
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring - Byrg: Hurt - a trained corlm: Battered >
You try to blast a trained corlm, but he dodges the attack.
A trained corlm swiftly dodges Scrat's attempt to scythe him.
A trained corlm tries to hit Byrg, but he parries successfully.
A trained corlm swiftly dodges Byrg's attempt to slash him.

o HP:Battered MV:Tiring - Byrg: Hurt - a trained corlm: Battered >
You blast a trained corlm's body very hard.
A trained corlm swiftly dodges Scrat's attempt to scythe him.
A trained corlm tries to hit Byrg, but he deflects the blow.
Byrg slashes a trained corlm's body into bloody fragments!

o HP:Battered MV:Tiring - Byrg: Hurt - a trained corlm: Battered >
Scrat opens the moss.

o HP:Battered MV:Tiring - Byrg: Hurt - a trained corlm: Battered >
You blast a trained corlm's right paw into bloody fragments!
Scrat scythes a trained corlm's body into bloody fragments!
A trained corlm tries to hit Byrg, but he deflects the blow.
Byrg slashes a trained corlm's right leg into bloody fragments!

o HP:Battered MV:Tiring - Byrg: Hurt - a trained corlm: Critical >
say has good defense too
You say 'has good defense too'

o HP:Battered MV:Tiring - Byrg: Hurt - a trained corlm: Critical >
scan u
*Jean* is standing here.
*Kaizunshi* is standing here, riding a warhorse.
*Wade* is standing here, riding a warhorse.

o HP:Battered MV:Tiring - Byrg: Hurt - a trained corlm: Critical >
You try to blast a trained corlm, but he deflects the blow.
Scrat scythes a trained corlm's body into bloody fragments!
A trained corlm tries to hit Byrg, but he deflects the blow.
Byrg slashes a trained corlm's body into bloody fragments!
A trained corlm is dead! R.I.P.
Your blood freezes as you hear a trained corlm's death cry.
Scrat narrates 'hitting after these die'

o HP:Battered MV:Tiring >
Scrat tries to scythe a trained corlm, but he parries successfully.

q
o HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring >
A trained corlm tries to hit Scrat, but he deflects the blow.

o HP:Battered MV:Tiring >
k corlm
You blast a trained corlm's body into bloody fragments!

o HP:Battered MV:Tiring - Scrat: Battered - a trained corlm: Scratched >
Byrg slashes a trained corlm's body into bloody fragments!

o HP:Battered MV:Tiring - Scrat: Battered - a trained corlm: Hurt >
where
q
Players in your Zone
--------------------
Byrg - Abandoned Fortress
Scrat - Abandoned Fortress
Tryndamere - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Battered MV:Tiring - Scrat: Battered - a trained corlm: Hurt > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring - Scrat: Battered - a trained corlm: Hurt >
Scrat sends a trained corlm sprawling with a powerful bash!
Byrg slashes a trained corlm's body into bloody fragments!

scan u
o HP:Battered MV:Tiring > Byrg slashes a trained corlm's body into bloody fragments!
Scrat scythes a trained corlm's right leg into bloody fragments!

o HP:Battered MV:Tiring >
q
[change mood brave]
Mood changed to: Brave

sc
o HP:Battered MV:Tiring > You have 147(390) hit and 153(243) movement points.
You have scored 41974457 experience points and 544 quest points.
You need 2525543 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Battered MV:Tiring >
Scrat assumes an offensive striking posture.

l u
o HP:Battered MV:Tiring > The moss is open.

o HP:Battered MV:Tiring >
Byrg narrates 'he had 2?'

where
o HP:Battered MV:Tiring >
Byrg slashes a trained corlm's body into bloody fragments!
Scrat scythes a trained corlm's head into bloody fragments!

o HP:Battered MV:Tiring > Players in your Zone
--------------------
Byrg - Abandoned Fortress
Scrat - Abandoned Fortress
Tryndamere - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Battered MV:Tiring >
scan u
o HP:Battered MV:Tiring >
Byrg slashes a trained corlm's left leg into bloody fragments!
A trained corlm tries to hit Scrat, but he deflects the blow.
Scrat scythes a trained corlm's left foreleg into bloody fragments!

o HP:Battered MV:Tiring >
Scrat narrates 'one was wades'

o HP:Battered MV:Tiring >
Byrg slashes a trained corlm's right foreleg into bloody fragments!
A trained corlm is dead! R.I.P.
Your blood freezes as you hear a trained corlm's death cry.

o HP:Battered MV:Tiring >
Scrat leaves up.
A shadow stallion leaves up.
You follow Scrat.

Atop a Rock
[ obvious exits: E S W D ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.

* HP:Battered MV:Tiring >
q

A shadow stallion stops following Scrat.
Scrat starts riding a shadow stallion.

sc
* HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

3
* HP:Battered MV:Tiring >
3
You have 147(390) hit and 151(243) movement points.
You have scored 41974457 experience points and 544 quest points.
You need 2525543 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
where

Your heartbeat calms down more as you feel less panicked.

[k light]
They aren't here.
Scrat leaves south riding a shadow stallion.
You follow Scrat.

On Top of the Rock
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring > [k light]
They aren't here.
Scrat leaves west riding a shadow stallion.
You follow Scrat.

A Flooded Bog
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring > Players in your Zone
--------------------
Tryndamere - A Flooded Bog
Scrat - A Flooded Bog
Byrg - Abandoned Fortress
You catch a smell of horses nearby.

* HP:Battered MV:Tiring >
nar still smells
You narrate 'still smells'

* HP:Battered MV:Tiring >
where
q
3
Players in your Zone
--------------------
Tryndamere - A Flooded Bog
Scrat - A Flooded Bog
Byrg - Abandoned Fortress
You catch a smell of horses nearby.
You follow Scrat.

A Filthy Mire
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
3
[change mood brave]
Mood changed to: Brave
You follow Scrat.

In a Shallow Mire
[ obvious exits: E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Flooded Grassland
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* HP:Battered MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Path Along the Widening Stream
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Path Along the Small Stream
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
3
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
q
[k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.
Scrat narrates 'they still near fade'

* HP:Battered MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Path Along the Widening Stream
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
You follow Scrat.

Flooded Grassland
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Jean* is standing here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* HP:Battered MV:Tiring >
where
Players in your Zone
--------------------
Tryndamere - Flooded Grassland
Scrat - Flooded Grassland
Byrg - Atop a Rock
You catch a smell of horses nearby.

* HP:Battered MV:Tiring >
3
b
[k light]
You blast *Jean*'s body.
Scrat scythes a bloodstock stallion's body into bloody fragments!

* HP:Battered MV:Tiring - Jean: Battered > [bash ]

-=+*
A bloodstock stallion tries to hit Scrat, but he dodges the attack.
*Jean* slashes your left leg.
Scrat panics, and attempts to flee!


Scrat leaves north riding a shadow stallion.

*+=- -=
Your bash at *Jean* sends him sprawling!

* HP:Battered MV:Tiring - Jean: Battered >
You blast *Jean*'s left foot.

* HP:Battered MV:Tiring - Jean: Battered >
nar bashed
q
You narrate 'bashed'

* HP:Battered MV:Tiring - Jean: Battered > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring - Jean: Battered >
l
Flooded Grassland
The swamp has totally taken over here, killing anything and everyting that
cannot survive the conditions. You see many dead trees and bushes poking
out here and there, victims of the swamp. The swamp also seems to be trying
to consume you, for the land sinks everywhere you step, some places up past
your knees. And the only way you can go is north, into more swamp.
[ obvious exits: N S ]
*Jean* is sitting here
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* HP:Battered MV:Tiring - Jean: Battered >
Scrat has arrived from the north, riding a shadow stallion.

* HP:Battered MV:Tiring - Jean: Battered >
You barely blast *Jean*'s body.
Scrat narrates 's allw moss'

* HP:Battered MV:Tiring - Jean: Battered >
b
[bash ]
They already seem to be stunned.
Scrat scythes *Jean*'s head.

* HP:Battered MV:Tiring - Jean: Beaten >
b

Scrat assumes an offensive striking posture.

* HP:Battered MV:Tiring - Jean: Beaten > [bash ]
They already seem to be stunned.
*Kaizunshi* has arrived from the north, riding a warhorse.
*Wade* has arrived from the north, riding a warhorse.

* HP:Battered MV:Tiring - Jean: Beaten >
b
*Wade* slashes Scrat's body.
[bash ]
*Jean* panics, and attempts to flee!
*Kaizunshi* strikes your right leg.


*Jean* leaves south.
*Jean* has arrived from the south.

-=
Scrat narrates '1s that'

+
Scrat tries to scythe *Wade*, but he parries successfully.
*Wade* tries to slash Scrat, but he parries successfully.

*
*Jean* leaves south.

*+=
Scrat panics, and attempts to flee!
Byrg has arrived from the north, riding a shadow stallion.

-
Byrg tries to slash *Kaizunshi*, but she deflects the blow.

-=
They're not here anymore!
Scrat panics, and attempts to flee!

* HP:Battered MV:Tiring - Kaizunshi: Hurt >
Byrg tries to slash *Kaizunshi*, but she deflects the blow.
You blast *Kaizunshi*'s body very hard.
*Kaizunshi* strikes your body.
You dodge a bash from *Kaizunshi* who loses her balance and falls!

b
* HP:Battered MV:Tiring - Kaizunshi: Hurt >
*Jean* has arrived from the south.

* HP:Battered MV:Tiring - Kaizunshi: Hurt > [bash ]
Scrat leaves south riding a shadow stallion.

-=+*
Scrat scythes *Jean*'s left arm hard.

*+=
*Wade* slashes your body.

-
*Wade* slashes your body.
*Jean* tries to slash Scrat, but he parries successfully.
*Kaizunshi* tries to strike Byrg, but he deflects the blow.
Byrg tries to slash *Kaizunshi*, but she deflects the blow.

-=
As *Kaizunshi* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Tiring - Byrg: Hurt - Kaizunshi: Hurt >
q

Scrat sends *Jean* sprawling with a powerful bash!

b
* HP:Battered MV:Tiring - Byrg: Hurt - Kaizunshi: Hurt >
Scrat scythes *Jean*'s body hard.
Byrg tries to slash *Kaizunshi*, but she deflects the blow.

* HP:Battered MV:Tiring - Byrg: Hurt - Kaizunshi: Hurt >
You dodge a bash from *Wade* who loses his balance and falls!

* HP:Battered MV:Tiring - Byrg: Hurt - Kaizunshi: Hurt > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring - Byrg: Hurt - Kaizunshi: Hurt > [bash ]
*Kaizunshi* sends Byrg sprawling with a powerful bash!

-=+**+
Scrat scythes *Jean*'s right arm very hard.
*Kaizunshi* strikes Byrg's body.

=-
*Wade* clambers to his feet.


*Wade* slashes your head hard.

-=
Your bash at *Kaizunshi* sends her sprawling!

* HP:Battered MV:Tiring - Byrg: Hurt - Kaizunshi: Hurt >
Scrat narrates 'focusing jean stay on it'

bash wade
* HP:Battered MV:Tiring - Byrg: Hurt - Kaizunshi: Hurt >
*Jean* panics, and attempts to flee!

-
*Jean* panics, and attempts to flee!

=
*Wade* slashes your right leg.
*Jean* tries to slash Scrat, but he deflects the blow.
Scrat scythes *Jean*'s body.

+**+=
*Jean* panics, and attempts to flee!

- -=
Your bash at *Wade* sends him sprawling!

* HP:Beaten MV:Tiring - Byrg: Hurt - Kaizunshi: Hurt >
*Jean* leaves south.

* HP:Beaten MV:Tiring - Byrg: Hurt - Kaizunshi: Hurt >
Byrg slashes *Kaizunshi*'s right hand into bloody fragments!
You blast *Kaizunshi*'s left hand hard.

* HP:Beaten MV:Tiring - Byrg: Hurt - Kaizunshi: Hurt >
b
[bash ]
They already seem to be stunned.

* HP:Beaten MV:Tiring - Byrg: Hurt - Kaizunshi: Hurt >
*Kaizunshi* tries to strike Byrg, but he parries successfully.
You try to blast *Kaizunshi*, but she deflects the blow.

* HP:Beaten MV:Tiring - Byrg: Hurt - Kaizunshi: Hurt >
nar am beat btw
You narrate 'am beat btw'

b
* HP:Beaten MV:Tiring - Byrg: Hurt - Kaizunshi: Hurt > [bash ]
*Kaizunshi* panics, and attempts to flee!


*Kaizunshi* leaves south riding a warhorse.

-=+
3
*
b
Cancelled.
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Wade: Hurt > You're hit in solar plexus, wow, this is breathtaking!!
[bash ]


Byrg slashes *Wade*'s body hard.

-=+**+=-
Scrat has arrived from the south, riding a shadow stallion.


*Wade* misses a kick at your groin, you breathe lighter now...
Oof! You are rudely interrupted!

* HP:Beaten MV:Tiring - Wade: Hurt >
Byrg tries to slash *Wade*, but he deflects the blow.
You blast *Wade*'s right arm hard.

* HP:Beaten MV:Tiring - Wade: Hurt >
Scrat tries to scythe *Wade*, but he deflects the blow.

nar lol he kicked me
* HP:Beaten MV:Tiring - Wade: Hurt >
q
You narrate 'lol he kicked me'
*Jean* has arrived from the south.

* HP:Beaten MV:Tiring - Wade: Hurt > [change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Tiring - Wade: Hurt >
*Jean* leaves south.

* HP:Beaten MV:Tiring - Wade: Hurt >
3
3
3
*Wade* panics, and attempts to flee!
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Wade: Hurt > Byrg slashes *Wade*'s body.
You blast *Wade*'s body.
*Wade* slashes your body.
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Wade: Hurt > [k light]
You do the best you can!
*Kaizunshi* has arrived from the south, riding a warhorse.

* HP:Beaten MV:Tiring - Wade: Hurt >
*Kaizunshi* tries to strike Scrat, but he deflects the blow.

* HP:Beaten MV:Tiring - Wade: Hurt >
3

*Wade* panics, and attempts to flee!

* HP:Beaten MV:Tiring - Wade: Hurt >
3
[k light]
You do the best you can!
Scrat sends *Wade* sprawling with a powerful bash!

* HP:Beaten MV:Tiring - Wade: Hurt > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Wade: Hurt >
3
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Wade: Hurt >
q

*Kaizunshi* tries to strike Scrat, but he deflects the blow.
Scrat scythes *Wade*'s body very hard.
Byrg slashes *Wade*'s right leg.
You blast *Wade*'s body hard.

* HP:Beaten MV:Tiring - Wade: Wounded > [change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Tiring - Wade: Wounded >
l wade
His torn cloak flutters as he moves with the surety of a long practiced fighter
He turns and sees you looking at him and says, "Take a shower, shine your shoes, its time to swear the oaths."

Wade has quite a few wounds.

*Wade* is using:
<used as light> a lantern
<worn on head> a rimmed round helmet
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<worn as shield> a silver etched shield
<wielded> a brass hilted general's sword
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of gleaming metal boots

* HP:Beaten MV:Tiring - Wade: Wounded >
sc
HP:Beaten MP:Tiring
You have scored 41983496 experience points and 544 quest points.
You need 2516504 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting Wade.

* HP:Beaten MV:Tiring - Wade: Wounded >
*Kaizunshi* tries to strike Scrat, but he deflects the blow.
Byrg slashes *Wade*'s right arm hard.
You blast *Wade*'s right leg very hard.

* HP:Beaten MV:Tiring - Wade: Wounded >
b

Scrat sends *Kaizunshi* sprawling with a powerful bash!

* HP:Beaten MV:Tiring - Wade: Wounded > [bash ]


*Wade* panics, and attempts to flee!

-=+
*Wade* leaves north riding a warhorse.

*
Scrat tries to scythe *Kaizunshi*, but she parries successfully.
Your heartbeat calms down more as you feel less panicked.
*Wade* has arrived from the north, riding a warhorse.


*Wade* leaves south riding a warhorse.

*+=- -=
They're not here anymore!

* HP:Beaten MV:Tiring >
Byrg slashes *Kaizunshi*'s body very hard.

3
* HP:Beaten MV:Tiring >
3
q
3
[k light]
You blast *Kaizunshi*'s head very hard.

* HP:Beaten MV:Tiring - Scrat: Battered - Kaizunshi: Wounded > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Scrat: Battered - Kaizunshi: Wounded > You try to blast *Kaizunshi*, but she parries successfully.
Byrg slashes *Kaizunshi*'s left leg hard.
Scrat scythes *Kaizunshi*'s body extremely hard.
[change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Tiring - Scrat: Battered - Kaizunshi: Wounded > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Scrat: Battered - Kaizunshi: Wounded >
3

[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Scrat: Battered - Kaizunshi: Wounded >
3
3
[k light]
You do the best you can!

3
* HP:Beaten MV:Tiring - Scrat: Battered - Kaizunshi: Wounded > [k light]
You do the best you can!

3
* HP:Beaten MV:Tiring - Scrat: Battered - Kaizunshi: Wounded >
3
[k light]
You do the best you can!
*Kaizunshi* panics, and attempts to flee!

* HP:Beaten MV:Tiring - Scrat: Battered - Kaizunshi: Wounded > [k light]
You do the best you can!
*Kaizunshi* leaves south riding a warhorse.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
3
[k light]
They aren't here.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Path Along the Widening Stream
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Kaizunshi* is standing here, riding a warhorse.

* HP:Beaten MV:Tiring >
3
[k light]
You try to blast *Kaizunshi*, but she deflects the blow.
Scrat leaves south riding a shadow stallion.

3
* HP:Beaten MV:Tiring - Kaizunshi: Wounded > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Kaizunshi: Wounded > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Kaizunshi: Wounded > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Kaizunshi: Wounded >
*Kaizunshi* panics, and attempts to flee!
Byrg has arrived from the north, riding a shadow stallion.

* HP:Beaten MV:Tiring - Kaizunshi: Wounded >
Byrg slashes *Kaizunshi*'s right arm extremely hard.

* HP:Beaten MV:Tiring - Kaizunshi: Wounded >
Scrat tries to scythe *Kaizunshi*, but she deflects the blow.

* HP:Beaten MV:Tiring - Kaizunshi: Wounded >
*Kaizunshi* leaves north riding a warhorse.

* HP:Beaten MV:Tiring >
3
3
[k light]
They aren't here.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
Scrat leaves north riding a shadow stallion.
You follow Scrat.

Flooded Grassland
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Kaizunshi* is standing here, riding a warhorse.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
*Kaizunshi* leaves north riding a warhorse.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.
Byrg has arrived from the south, riding a shadow stallion.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.
You follow Scrat.

In a Shallow Mire
[ obvious exits: E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Flooded Grassland
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Byrg the Myrddraal is standing here, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Path Along the Widening Stream
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Tiring >
3
3
[k light]
They aren't here.
You follow Scrat.

Path Along the Small Stream
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Along the Small Stream
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.
Scrat leaves south riding a shadow stallion.
You follow Scrat.

Neck-High Grass
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black crow is here, watching.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Edge of the Plains
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A sheep is here, bleating.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Empty Countryside
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk with massive antlers eyes you with curiosity.
An elk with massive antlers eyes you with curiosity.
A peddler pawns his wares here.
A brown cow is here, chewing thoughtfully.

* HP:Beaten MV:Tiring >
3
3
[k light]
They aren't here.
Scrat leaves south riding a shadow stallion.
You follow Scrat.

Caemlyn Road through Countryside
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A fox is here, hunting for rabbits.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Fields and Copses
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A raven is here flying around.
A long-eared rabbit is here, looking quite sick.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Southward Track
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A fox is here, hunting for rabbits.
A raven is here flying around.
A long-eared rabbit is here, looking quite sick.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Southward Bridle Track
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

The Southern Bridle Track
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Bend in Southward Track
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Light Forest
[ obvious exits: N W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Old Clearing
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A handsome stag stands here, ready to run.
A raven is visible flying high in the sky.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Along the Bridle Track
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A handsome stag stands here, ready to run.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
q
[k light]
They aren't here.
You follow Scrat.

Track Alongside the River
[ obvious exits: E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Tiring >
3
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

sc
* HP:Beaten MV:Tiring > [k light]
They aren't here.
Scrat assumes an offensive striking posture.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >

[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.
Scrat opens the thornypath.

* HP:Beaten MV:Tiring > You have 104(390) hit and 135(243) movement points.
You have scored 41986535 experience points and 544 quest points.
You need 2513465 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Beaten MV:Tiring > * HP:Beaten MV:Tiring >
3
3
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

where
* HP:Beaten MV:Tiring >
q
Players in your Zone
--------------------
Tryndamere - Track Alongside the River
Scrat - Track Alongside the River
You catch a smell of horses nearby.

3
* HP:Beaten MV:Tiring >
3
[change mood brave]
Mood changed to: Brave

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring >
sc
3
3
You have 104(390) hit and 135(243) movement points.
You have scored 41986535 experience points and 544 quest points.
You need 2513465 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
3
3
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

q
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

sc
* HP:Battered MV:Tiring > You have 118(390) hit and 135(243) movement points.
You have scored 41986535 experience points and 544 quest points.
You need 2513465 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

3
* HP:Battered MV:Tiring >
3
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
3
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 77.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Battered MV:Tiring >
3
3
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
3
3
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
where
[k light]
They aren't here.

* HP:Battered MV:Tiring > Players in your Zone
--------------------
Tryndamere - Track Alongside the River
Scrat - Track Alongside the River
You catch a smell of horses nearby.

* HP:Battered MV:Tiring >
3
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
3
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
sc
You have 118(390) hit and 135(243) movement points.
You have scored 41986535 experience points and 544 quest points.
You need 2513465 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

where
* HP:Battered MV:Tiring > Players in your Zone
--------------------
Tryndamere - Track Alongside the River
Scrat - Track Alongside the River
You catch a smell of horses nearby.

* HP:Battered MV:Tiring >
l
Track Alongside the River
Having crossed over the Tarendelle to the south, the bridle track here now
turns east to follow the mighty river's north bank briefly, before turning
north again. The muffled roar of the rushing waters can be clearly heard
below the banks, which are covered thickly with willow and birch. A thick
patch of briars blocks the view westward, but in the other directions stretch
endless lines of oak, ash and leatherleaf forest.
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
eq
3
3
You are using:
<held> a black-laquered badge engraved with red serpents
<worn on finger> a jade signet ring
<worn on finger> a jade signet ring
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn on body> a shining steel breastplate
<worn about body> a fine black coat of silk
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a titanic spiked axe of ebon steel
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Along the Bridle Track
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A handsome stag stands here, ready to run.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
3
3
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
3
3
3
3
3
3
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
You follow Scrat.

Track Alongside the River
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
You follow Scrat.

Hidden Path in the Briars
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Track Alongside the River
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
You follow Scrat.

Bridge Over the Tarendelle
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
You follow Scrat.

Track South of Tarendrelle
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
You follow Scrat.

Bridge Over the Tarendelle
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
You follow Scrat.

Track Alongside the River
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Byrg - The Encircling Stair
Tryndamere - Track Alongside the River
Scrat - Track Alongside the River
Scrat narrates 'you after him still?'

* HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring >
sc
You have 132(390) hit and 154(243) movement points.
You have scored 41986535 experience points and 544 quest points.
You need 2513465 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Battered MV:Tiring >
nar smells gone
You narrate 'smells gone'

* HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Byrg - Echoing Tunnel
Tryndamere - Track Alongside the River
Scrat - Track Alongside the River
Scrat narrates 'he go in the back?'

* HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

sc
* HP:Battered MV:Tiring > You have 146(390) hit and 154(243) movement points.
You have scored 41986535 experience points and 544 quest points.
You need 2513465 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Battered MV:Tiring >
Byrg narrates 'one went on water'

* HP:Battered MV:Tiring >
You follow Scrat.

Bridge Over the Tarendelle
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
Scrat leaves south riding a shadow stallion.
You follow Scrat.

Track South of Tarendrelle
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Byrg - Expansive Chamber
Tryndamere - Track South of Tarendrelle
Scrat - Track South of Tarendrelle

* HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring >
sc
You have 146(390) hit and 150(243) movement points.
You have scored 41986535 experience points and 544 quest points.
You need 2513465 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Battered MV:Tiring >
You follow Scrat.

Bridge Over the Tarendelle
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
You follow Scrat.

Track Alongside the River
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
You follow Scrat.

Hidden Path in the Briars
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
You follow Scrat.

Wandering Forest Path
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A dun snake is here, hissing sharply.

* HP:Battered MV:Tiring >
You follow Scrat.

Wandering Path
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A dun snake is here, hissing sharply.

* HP:Battered MV:Tiring >
You follow Scrat.

A Small Clearing
[ obvious exits: S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A dun snake is here, hissing sharply.

* HP:Battered MV:Tiring >
where
Players in your Zone
--------------------
Byrg - The Spectral Chamber
Tryndamere - A Small Clearing
Scrat - A Small Clearing

* HP:Battered MV:Tiring >
q
3
[change mood brave]
Mood changed to: Brave

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.
Scrat stops riding a shadow stallion.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.
Scrat starts leading a shadow stallion.
A shadow stallion now follows Scrat.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.
Scrat opens the mat.

* HP:Battered MV:Tiring > [k light]
They aren't here.
Scrat leaves down.
A shadow stallion leaves down.
You follow Scrat.

Hidden Underground Room
[ obvious exits: S U ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A burly bandit guard watches tirelessly for intruders.
A burly bandit guard watches tirelessly for intruders.

* HP:Battered MV:Tiring >
sc

Scrat leaves south.
A shadow stallion leaves south.
You follow Scrat.

Long Narrow Tunnel
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A bandit is trying to keep out of sight here.

* HP:Battered MV:Tiring > You have 146(390) hit and 134(243) movement points.
You have scored 41986535 experience points and 544 quest points.
You need 2513465 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Battered MV:Tiring >
Scrat leaves south.
A shadow stallion leaves south.
You follow Scrat.

A Deep Dark Corridor
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.

3
o HP:Battered MV:Tiring >
3
3
[k light]
They aren't here.

3
o HP:Battered MV:Tiring > [k light]
They aren't here.

3
o HP:Battered MV:Tiring >
3
[k light]
They aren't here.

o HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Battered MV:Tiring >
3
[k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.
Scrat assumes an offensive striking posture.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring >
Scrat leaves south.
A shadow stallion leaves south.
You follow Scrat.

Along a Dark Corridor
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.

o HP:Battered MV:Tiring >
3

Scrat leaves south.
A shadow stallion leaves south.
You follow Scrat.

The Spectral Chamber
[ obvious exits: N E ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.
Scrat leaves east.
A shadow stallion leaves east.
You follow Scrat.

A Dark and Dismal Basement
[ obvious exits: W U ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A particularly huge mass lies obscured in a corner.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
3
3
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.
Scrat leaves west.
A shadow stallion leaves west.
You follow Scrat.

The Spectral Chamber
[ obvious exits: N E ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.

* HP:Battered MV:Tiring >
Byrg narrates 'not galgan'

* HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - The Spectral Chamber
Scrat - The Spectral Chamber
Byrg - On a Dark Landing

3
* HP:Battered MV:Tiring >
3
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
sc

Scrat assumes an offensive striking posture.

* HP:Battered MV:Tiring > You have 160(390) hit and 159(243) movement points.
You have scored 41986535 experience points and 544 quest points.
You need 2513465 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.
Scrat leaves north.
A shadow stallion leaves north.
You follow Scrat.

Along a Dark Corridor
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.

o HP:Battered MV:Tiring >
3

Scrat leaves north.
A shadow stallion leaves north.
You follow Scrat.

A Deep Dark Corridor
[ obvious exits: N S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.

3
o HP:Battered MV:Tiring > [k light]
They aren't here.
Scrat leaves north.
A shadow stallion leaves north.
You follow Scrat.

Long Narrow Tunnel
[ obvious exits: N S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A bandit is trying to keep out of sight here.

* HP:Battered MV:Tiring >
3
3
[k light]
They aren't here.
Scrat leaves north.
A shadow stallion leaves north.
You follow Scrat.

Hidden Underground Room
[ obvious exits: S U ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A burly bandit guard watches tirelessly for intruders.
A burly bandit guard watches tirelessly for intruders.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.
Scrat leaves up.
A shadow stallion leaves up.
You follow Scrat.

A Small Clearing
[ obvious exits: S D ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A dun snake is here, hissing sharply.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
Scrat closes the mat.

* HP:Battered MV:Tiring >
A shadow stallion stops following Scrat.
Scrat starts riding a shadow stallion.

* HP:Battered MV:Tiring >
Scrat leaves south riding a shadow stallion.
You follow Scrat.

Wandering Path
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A dun snake is here, hissing sharply.

* HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - Wandering Path
Scrat - Wandering Path
Byrg - On a Dark Landing

* HP:Battered MV:Tiring >
3
3
[change mood brave]
Mood changed to: Brave

3
* HP:Battered MV:Tiring > [k light]
They aren't here.
Scrat narrates 'hm'

3
* HP:Battered MV:Tiring > [k light]
They aren't here.
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Wandering Forest Path
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A dun snake is here, hissing sharply.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
You follow Scrat.

Hidden Path in the Briars
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
3
3
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
Scrat narrates 'jean was low beat'

* HP:Battered MV:Tiring >
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Track Alongside the River
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
3

You follow Scrat.

Bridge Over the Tarendelle
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
Scrat leaves south riding a shadow stallion.
You follow Scrat.

Track South of Tarendrelle
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
3

Scrat leaves south riding a shadow stallion.
You follow Scrat.

Bridle Track from Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A disheveled Andoran goes about his business.
A rat scurries around trying to get out of sight.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.
Scrat leaves south riding a shadow stallion.
You follow Scrat.

Village Square
[ obvious exits: N E S W ]
A large stone well is here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A bored man stands sentry here.
A bored man stands sentry here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring >
sc

Scrat scythes a sentry's left hand into bloody fragments!

* HP:Battered MV:Tiring > A sentry tries to slash Scrat, but he parries successfully.
A sentry tickles your body with his slash.
Scrat scythes a sentry's head into bloody fragments!
HP:Battered MP:Tiring
You have scored 41986535 experience points and 544 quest points.
You need 2513465 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting a sentry.

* HP:Battered MV:Tiring - a sentry: Healthy >
Byrg narrates 'oh'

* HP:Battered MV:Tiring - a sentry: Healthy >
q

You blast a sentry's right leg into bloody fragments!
A sentry barely slashes your body.
A sentry tries to slash Scrat, but he deflects the blow.
Scrat scythes a sentry's body into bloody fragments!
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring - a sentry: Hurt >
Byrg narrates 'they outisde'

* HP:Battered MV:Tiring - a sentry: Hurt >
b
[bash ]

-=+**
A sentry tickles your left leg with his slash.
A sentry tries to slash Scrat, but he parries successfully.
Scrat scythes a sentry's head into bloody fragments!

+=- -=
Your bash at a sentry sends him sprawling!
Scrat narrates 'at damane?'

* HP:Battered MV:Tiring - a sentry: Wounded >
q
You blast a sentry's right leg into bloody fragments!
A sentry tries to slash Scrat, but he dodges the attack.
Scrat scythes a sentry's body into bloody fragments!
[change mood brave]
Mood changed to: Brave
Byrg narrates 'they in the 2 doors'

* HP:Battered MV:Tiring - a sentry: Battered >
Byrg narrates 'no damane there'

* HP:Battered MV:Tiring - a sentry: Battered >
Scrat narrates 'heh'

* HP:Battered MV:Tiring - a sentry: Battered >
You blast a sentry's right leg into bloody fragments!
A sentry tries to slash Scrat, but he parries successfully.
Scrat scythes a sentry's right hand into bloody fragments!

* HP:Battered MV:Tiring - a sentry: Battered >
b

Byrg narrates 'just 2 soldiers'

* HP:Battered MV:Tiring - a sentry: Battered > [bash ]

-=+*
A sentry barely tickles your body with his slash.
A sentry tries to slash Scrat, but he deflects the blow.
Scrat scythes a sentry's left hand into bloody fragments!
A sentry is dead! R.I.P.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear a sentry's death cry.

*+=
Scrat assumes an offensive striking posture.

- -=
Your bash at a sentry sends him sprawling!

* HP:Battered MV:Tiring - a sentry: Beaten >
You blast a sentry's body into bloody fragments!

* HP:Battered MV:Tiring - a sentry: Critical >
sc
HP:Battered MP:Tiring
You have scored 42001340 experience points and 544 quest points.
You need 2498660 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting a sentry.
Scrat scythes a sentry's head into bloody fragments!
A sentry is dead! R.I.P.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear a sentry's death cry.

* HP:Battered MV:Tiring >
bu

Scrat assumes an offensive striking posture.

* HP:Battered MV:Tiring > [butcher corpse]
You tear a bloodied limb from the corpse of a sentry.

eat limb
* HP:Battered MV:Tiring > You eat the leg.
You are full.

* HP:Battered MV:Tiring >
sc
3
You have 160(390) hit and 133(243) movement points.
You have scored 42011420 experience points and 544 quest points.
You need 2488580 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

3
* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

* HP:Battered MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

3
* HP:Battered MV:Tiring >
3
3
3
[k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

sc
* HP:Battered MV:Tiring > You have 160(390) hit and 133(243) movement points.
You have scored 42011420 experience points and 544 quest points.
You need 2488580 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Battered MV:Tiring >
nar im about mid batt atm
You narrate 'im about mid batt atm'

* HP:Battered MV:Tiring >
Scrat narrates 'trynd is still batt'

where
* HP:Battered MV:Tiring >
q
Players in your Zone
--------------------
Byrg - On a Dark Landing
Tryndamere - Village Square
Scrat - Village Square

* HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave
Byrg narrates 'all 3 there'

* HP:Battered MV:Tiring >
sc

Scrat narrates 'hows your h'

* HP:Battered MV:Tiring > You have 160(390) hit and 133(243) movement points.
You have scored 42011420 experience points and 544 quest points.
You need 2488580 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Battered MV:Tiring >
Scrat narrates 'hp'

* HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Byrg - Small Bedroom in Old Farmhouse
Tryndamere - Village Square
Scrat - Village Square

* HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring >
l
Village Square
This is the village square. North and west is the hamlet's famed trading post
while north and east is a small inn. South and east lies a large stone
house with a chimney from which smoke curls thickly, while south and west is a
more quaint structure. The lane through the village heads west and south from
here, while a smaller dusty road leads east, and a wide muddy bridle track
leads north.
[ obvious exits: N E S W ]
The dismembered corpse of a sentry is lying here.
The corpse of a sentry is lying here.
A large stone well is here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
scan w

Scrat assumes an offensive striking posture.

* HP:Battered MV:Tiring >
scan e
scan s
Your eyesight is not so keen.

* HP:Battered MV:Tiring > Your eyesight is not so keen.

* HP:Battered MV:Tiring > Your eyesight is not so keen.

* HP:Battered MV:Tiring >
where
Players in your Zone
--------------------
Byrg - Old Abandoned Farmhouse
Tryndamere - Village Square
Scrat - Village Square

* HP:Battered MV:Tiring >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 77.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Battered MV:Tiring >
Byrg narrates 'gonna go get my horse'

* HP:Battered MV:Tiring >
where
Players in your Zone
--------------------
Byrg - Small Bedroom in Old Farmhouse
Tryndamere - Village Square
Scrat - Village Square

* HP:Battered MV:Tiring >
Scrat narrates 'not sure how it goes with 2 mobs there helping'

* HP:Battered MV:Tiring >
Byrg narrates 'im scr'

* HP:Battered MV:Tiring >
sc
You have 173(390) hit and 166(243) movement points.
You have scored 42011420 experience points and 544 quest points.
You need 2488580 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Battered MV:Tiring >
dia scrat
Scrat has quite a few wounds.

* HP:Battered MV:Tiring >
Scrat hisses 'rest a sec'

* HP:Battered MV:Tiring >
where
Players in your Zone
--------------------
Byrg - Along a Dark Corridor
Tryndamere - Village Square
Scrat - Village Square

rest
* HP:Battered MV:Tiring >
not
You sit down and rest your tired bones.

* HP:Battered MV:Tiring >
l
You start paying increased attention to your surroundings.

* HP:Battered MV:Tiring > Village Square
This is the village square. North and west is the hamlet's famed trading post
while north and east is a small inn. South and east lies a large stone
house with a chimney from which smoke curls thickly, while south and west is a
more quaint structure. The lane through the village heads west and south from
here, while a smaller dusty road leads east, and a wide muddy bridle track
leads north.
[ obvious exits: N E S W ]
The dismembered corpse of a sentry is lying here.
The corpse of a sentry is lying here.
A large stone well is here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Battered MV:Tiring >
sc
You have 173(390) hit and 166(243) movement points.
You have scored 42011420 experience points and 544 quest points.
You need 2488580 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

* HP:Battered MV:Tiring >
An old woman has arrived from the east.

* HP:Battered MV:Tiring >
Scrat tells you '1w'

* HP:Battered MV:Tiring >
stand
west
You stop resting, and stand up.

* HP:Battered MV:Tiring > Gravelled Lane through Village
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is here, fighting a Seanchan sentry, riding a shadow stallion.
A Seanchan sentry is here, fighting Scrat.
A Seanchan sentry is here, fighting Scrat.

* HP:Battered MV:Tiring >
k sentry
q
You blast a Seanchan sentry's head into bloody fragments!

sc
* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Wounded > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Wounded > HP:Battered MP:Tiring
You have scored 42012590 experience points and 544 quest points.
You need 2487410 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting a Seanchan sentry.

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Wounded >
You blast a Seanchan sentry's left arm into bloody fragments!
A Seanchan sentry tries to strike Scrat, but he parries successfully.
A Seanchan sentry tries to strike Scrat, but he parries successfully.
Scrat scythes a Seanchan sentry's left arm into bloody fragments!

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Wounded >
You blast a Seanchan sentry's left leg hard.
A Seanchan sentry tries to strike Scrat, but he deflects the blow.
A Seanchan sentry tickles Scrat's body with his strike.
Scrat barely scythes a Seanchan sentry's body.

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Wounded >
b
[bash ]

-=+
Scrat narrates 'clearing gate mobs again'

**
A Seanchan sentry tries to strike Scrat, but he parries successfully.
A Seanchan sentry tries to strike Scrat, but he deflects the blow.
Scrat scythes a Seanchan sentry's head into bloody fragments!

+=- -=
As a Seanchan sentry avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Battered >
q

A Seanchan sentry tries to strike Scrat, but he deflects the blow.
A Seanchan sentry tries to strike Scrat, but he deflects the blow.
Scrat scythes a Seanchan sentry's body hard.

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Battered >
b
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Battered > [bash ]

-=+*
A Seanchan sentry tries to strike Scrat, but he parries successfully.
A Seanchan sentry tries to strike Scrat, but he parries successfully.
Scrat scythes a Seanchan sentry's body.

*
Byrg has arrived from the east, riding a shadow stallion.

+=-
Byrg slashes a Seanchan sentry's right foot into bloody fragments!

-=
As a Seanchan sentry avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Beaten >
Byrg slashes a Seanchan sentry's left arm into bloody fragments!
A Seanchan sentry tries to strike Scrat, but he deflects the blow.
A Seanchan sentry tries to strike Scrat, but he parries successfully.
Scrat scythes a Seanchan sentry's head extremely hard.

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Critical >
sigh

Byrg assumes a defensive striking posture.

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Critical >
q
You sigh.

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Critical > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Critical >
Byrg slashes a Seanchan sentry's left foot very hard.
You blast a Seanchan sentry's body.
A Seanchan sentry tries to strike Scrat, but he parries successfully.
A Seanchan sentry tries to strike Scrat, but he deflects the blow.
Scrat scythes a Seanchan sentry's body hard.
A Seanchan sentry is dead! R.I.P.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear a Seanchan sentry's death cry.

stat
* HP:Battered MV:Tiring > You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 77.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Battered MV:Tiring >
Scrat hisses 'going to clear back mobs too'

* HP:Battered MV:Tiring >
Scrat scythes a Seanchan sentry's right hand.

* HP:Battered MV:Tiring >
k sentry
You blast a Seanchan sentry's left foot very hard.

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Hurt >
You blast a Seanchan sentry's left arm into bloody fragments!
Scrat scythes a Seanchan sentry's body.
A Seanchan sentry tries to strike Scrat, but he deflects the blow.

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Hurt >
Byrg hisses 'oh, they found more corlm'

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Hurt >
You blast a Seanchan sentry's body hard.
Scrat scythes a Seanchan sentry's body hard.
A Seanchan sentry tries to strike Scrat, but he deflects the blow.

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Wounded >
Byrg hisses 'also'

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Wounded >
l

Byrg nods in agreement.

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Wounded > Gravelled Lane through Village
The lane continues on through this village. To the west are the outskirts of
the village wherein lie the homes and cottages of some of the local residents.
Just east of here is the village square at the towns center. Where you stand
now, shops open on either side of the lane. To the north you see an open
structure with many hitching posts built around the wall. On the south side of
the road is a small quaint looking shop, with a cottage above. A sign hangs
over the door.
[ obvious exits: E S W ]
The corpse of a Seanchan sentry is lying here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Scrat the Dark Flying Squirddraal is here, fighting a Seanchan sentry, riding a shadow stallion.
A Seanchan sentry is here, fighting Scrat.

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Wounded >
You blast a Seanchan sentry's left arm into bloody fragments!
Scrat scythes a Seanchan sentry's right arm extremely hard.
A Seanchan sentry tries to strike Scrat, but he deflects the blow.

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Wounded >
scan w
* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Wounded >
Scrat hisses 'oh good'

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Wounded >
stat
q
You blast a Seanchan sentry's left leg very hard.
Scrat scythes a Seanchan sentry's body hard.
A Seanchan sentry tries to strike Scrat, but he deflects the blow.
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 77.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Battered > [change mood brave]
Mood changed to: Brave
Byrg slashes a Seanchan sentry's body.

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Battered >
sc
HP:Battered MP:Tiring
You have scored 42053639 experience points and 544 quest points.
You need 2446361 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting a Seanchan sentry.

* HP:Battered MV:Tiring - Scrat: Wounded - a Seanchan sentry: Battered >
Byrg slashes a Seanchan sentry's body.
You blast a Seanchan sentry's right arm into bloody fragments!
Scrat scythes a Seanchan sentry's left leg extremely hard.
A Seanchan sentry tries to strike Scrat, but he deflects the blow.

* HP:Wounded MV:Strong - Scrat: Wounded - a Seanchan sentry: Beaten >
Byrg slashes a Seanchan sentry's right hand.
You blast a Seanchan sentry's head very hard.
Scrat scythes a Seanchan sentry's body.
A Seanchan sentry tries to strike Scrat, but he parries successfully.
Scrat hisses 'definitely not hitting them at other mobs then'

* HP:Wounded MV:Strong - Scrat: Wounded - a Seanchan sentry: Critical >
Scrat snickers softly.

* HP:Wounded MV:Strong - Scrat: Wounded - a Seanchan sentry: Critical >
l
Byrg slashes a Seanchan sentry's head very hard.
You blast a Seanchan sentry's body hard.
Scrat scythes a Seanchan sentry's body hard.
A Seanchan sentry tries to strike Scrat, but he deflects the blow.
Gravelled Lane through Village
The lane continues on through this village. To the west are the outskirts of
the village wherein lie the homes and cottages of some of the local residents.
Just east of here is the village square at the towns center. Where you stand
now, shops open on either side of the lane. To the north you see an open
structure with many hitching posts built around the wall. On the south side of
the road is a small quaint looking shop, with a cottage above. A sign hangs
over the door.
[ obvious exits: E S W ]
The corpse of a Seanchan sentry is lying here.
Byrg the Myrddraal is here, fighting a Seanchan sentry, riding a shadow stallion.
Scrat the Dark Flying Squirddraal is here, fighting a Seanchan sentry, riding a shadow stallion.
A Seanchan sentry is here, fighting Scrat.

* HP:Wounded MV:Strong - Scrat: Wounded - a Seanchan sentry: Critical >
Byrg barely slashes a Seanchan sentry's body.
A Seanchan sentry is mortally wounded, and will die soon, if not aided.
You blast a Seanchan sentry's body into bloody fragments!
A Seanchan sentry is dead! R.I.P.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear a Seanchan sentry's death cry.

* HP:Wounded MV:Strong >
You follow Scrat.

Village Square
[ obvious exits: N E S W ]
The dismembered corpse of a sentry is lying here.
The corpse of a sentry is lying here.
A large stone well is here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A disheveled Andoran goes about his business.
An old woman smiles kindly.

* HP:Wounded MV:Strong >
You follow Scrat.

Bridle Track from Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Strong >
You follow Scrat.

Track South of Tarendrelle
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Strong >
You follow Scrat.

Fields Along the South Bank
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A rat scurries around trying to get out of sight.

* HP:Wounded MV:Strong >
You follow Scrat.

Fields Along Bank
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

* HP:Wounded MV:Strong >
You follow Scrat.

The Bank of the Tarendrelle
[ obvious exits: E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A stout Seanchan sentry keeps vigilant watch here.
A stout Seanchan sentry keeps vigilant watch here.

* HP:Wounded MV:Strong >
Scrat tries to scythe a Seanchan sentry, but he parries successfully.

* HP:Wounded MV:Strong >
k sentry
You blast a Seanchan sentry's body into bloody fragments!

q
* HP:Wounded MV:Strong - Scrat: Wounded - a Seanchan sentry: Hurt >
b
You blast a Seanchan sentry's right leg into bloody fragments!
A Seanchan sentry joins a Seanchan sentry's fight!
A Seanchan sentry tries to hit Scrat, but he parries successfully.
Scrat scythes a Seanchan sentry's body into bloody fragments!
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Strong - Scrat: Wounded - a Seanchan sentry: Wounded > [bash ]

-=+**+=-
A Seanchan sentry barely tickles your head with his hit.
A Seanchan sentry tries to hit Scrat, but he parries successfully.

-=
Your bash at a Seanchan sentry sends him sprawling!

* HP:Wounded MV:Strong - Scrat: Wounded - a Seanchan sentry: Wounded >
bash 2.sentry
-=+*
A Seanchan sentry tickles your body with his hit.
Scrat scythes a Seanchan sentry's body into bloody fragments!

tryndamere
Posts: 33
Joined: Wed Sep 07, 2016 9:46 pm

Re: Ds in Blod

Post by tryndamere » Fri Jun 18, 2021 12:42 pm

You blast a Seanchan sentry's body into bloody fragments!
Scrat scythes a Seanchan sentry's right leg into bloody fragments!

* HP:Wounded MV:Strong - Scrat: Wounded - a Seanchan sentry: Beaten >
Byrg narrates 'on wade'

* HP:Wounded MV:Strong - Scrat: Wounded - a Seanchan sentry: Beaten >
You blast a Seanchan sentry's body into bloody fragments!
A Seanchan sentry tries to hit Scrat, but he deflects the blow.
Scrat scythes a Seanchan sentry's right leg into bloody fragments!
A Seanchan sentry is stunned, but will probably regain consciousness...

* HP:Wounded MV:Strong - a Seanchan sentry: Critical >
Byrg narrates 'alls thorny'

* HP:Wounded MV:Strong - a Seanchan sentry: Critical >
k sentry
A Seanchan sentry tickles your left leg with his hit.
You blast a Seanchan sentry's left arm into bloody fragments!
A Seanchan sentry is dead! R.I.P.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear a Seanchan sentry's death cry.
You try to blast a Seanchan sentry, but he deflects the blow.
Scrat narrates 'need a sec'
Byrg narrates 'solo'

* HP:Wounded MV:Strong - a Seanchan sentry: Healthy >
b
[bash ]

-
Scrat scythes a Seanchan sentry's body into bloody fragments!

=+**+=
Scrat scythes a Seanchan sentry's body into bloody fragments!
A Seanchan sentry barely tickles your body with his hit.
Scrat narrates 'we on mobs'

- -=
As a Seanchan sentry avoids your bash, you topple over and fall to the ground!

* HP:Wounded MV:Strong >
r
f

Scrat scythes a Seanchan sentry's head into bloody fragments!
A Seanchan sentry tickles your body with his hit.

q
* HP:Wounded MV:Strong - a Seanchan sentry: Wounded > [change mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Strong - a Seanchan sentry: Wounded > You panic and attempt to flee!

You flee head over heels.
Fields Along Bank
[ obvious exits: E W ]
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring >
Byrg narrates 'bashed'

* HP:Wounded MV:Tiring >
east
Fields Along the South Bank
[ obvious exits: E W ]
A rat scurries around trying to get out of sight.

* HP:Wounded MV:Tiring >
west
west
3
Fields Along Bank
[ obvious exits: E W ]
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

* HP:Wounded MV:Tiring >
b
The Bank of the Tarendrelle
[ obvious exits: E S ]
The corpse of a Seanchan sentry is lying here.
Scrat the Dark Flying Squirddraal is here, fighting a Seanchan sentry, riding a shadow stallion.
A Seanchan sentry is here, fighting Scrat.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [bash ]
Bash who?

* HP:Wounded MV:Tiring >
k sentry
q
You blast a Seanchan sentry's right hand into bloody fragments!
Byrg narrates 'ffs'

* HP:Wounded MV:Tiring - Scrat: Wounded - a Seanchan sentry: Battered > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring - Scrat: Wounded - a Seanchan sentry: Battered >
sc

You blast a Seanchan sentry's body into bloody fragments!
A Seanchan sentry tries to hit Scrat, but he parries successfully.
Scrat scythes a Seanchan sentry's right arm into bloody fragments!

* HP:Wounded MV:Tiring - Scrat: Wounded - a Seanchan sentry: Critical > HP:Wounded MP:Tiring
You have scored 42139157 experience points and 544 quest points.
You need 2360843 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting a Seanchan sentry.

* HP:Wounded MV:Tiring - Scrat: Wounded - a Seanchan sentry: Critical >
l
The Bank of the Tarendrelle
Thick stands of willow and birch cover both banks of the Tarendrelle River.
Called simply the Taren further west, it is broad and swift, impossible to
cross in the region as it tumbles and churns on its journey east to join
the Eldar River. To the east the banks have been cleared and planted with
wheat by some nearby farmers. South stretch empty fields dotted with
scattered herds of sheep. A small landing juts into the river, its planking
nearly awash in the waters.
[ obvious exits: E S ]
The corpse of a Seanchan sentry is lying here.
Scrat the Dark Flying Squirddraal is here, fighting a Seanchan sentry, riding a shadow stallion.
A Seanchan sentry is here, fighting Scrat.

* HP:Wounded MV:Tiring - Scrat: Wounded - a Seanchan sentry: Critical >
You blast a Seanchan sentry's body into bloody fragments!
A Seanchan sentry tries to hit Scrat, but he parries successfully.
Scrat scythes a Seanchan sentry's left arm into bloody fragments!
A Seanchan sentry is dead! R.I.P.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear a Seanchan sentry's death cry.

* HP:Wounded MV:Tiring >
sc
q
You have 200(390) hit and 173(243) movement points.
You have scored 42175031 experience points and 544 quest points.
You need 2324969 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Fields Along Bank
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

* HP:Wounded MV:Tiring > [change mood brave]
Mood changed to: Brave
You follow Scrat.

Fields Along the South Bank
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A rat scurries around trying to get out of sight.

* HP:Wounded MV:Tiring >
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Track South of Tarendrelle
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Tiring >
You follow Scrat.

Bridle Track from Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Tiring >
where

You follow Scrat.

Village Square
[ obvious exits: N E S W ]
The dismembered corpse of a sentry is lying here.
The corpse of a sentry is lying here.
A large stone well is here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A disheveled Andoran goes about his business.
An old woman smiles kindly.

* HP:Wounded MV:Tiring > Players in your Zone
--------------------
Tryndamere - Village Square
Scrat - Village Square
You catch a smell of horses nearby.

* HP:Wounded MV:Tiring >
You follow Scrat.

Bridle Track from Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Tiring >
You follow Scrat.

Track South of Tarendrelle
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Tiring >
Scrat leaves north riding a shadow stallion.
You follow Scrat.

Bridge Over the Tarendelle
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Tiring >
You follow Scrat.

Track Alongside the River
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Tiring >
Scrat assumes an offensive striking posture.

* HP:Wounded MV:Tiring >
You follow Scrat.

Along the Bridle Track
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.

where
* HP:Wounded MV:Tiring > Players in your Zone
--------------------
Tryndamere - Along the Bridle Track
Scrat - Along the Bridle Track

* HP:Wounded MV:Tiring >
Scrat narrates 'you go n?'

* HP:Wounded MV:Tiring >
sc
q
You have 200(390) hit and 153(243) movement points.
You have scored 42175031 experience points and 544 quest points.
You need 2324969 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Wounded MV:Tiring >
3
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring >
3

Scrat leaves north riding a shadow stallion.
You follow Scrat.

Another Bend
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring >
You follow Scrat.

The Southward Track
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.
A simple man blends into the crowd of the city.

3
* HP:Wounded MV:Tiring >
3
3
[k light]
They aren't here.

* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Wounded MV:Tiring > [k light]
They aren't here.
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Bend in Southward Track
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A handsome stag stands here, ready to run.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring >
where
Players in your Zone
--------------------
Tryndamere - Bend in Southward Track
Scrat - Bend in Southward Track
You follow Scrat.

The Southern Bridle Track
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Tiring >
Scrat leaves north riding a shadow stallion.
You follow Scrat.

Southward Bridle Track
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A fox is here, hunting for rabbits.
A long-eared rabbit is here, looking quite sick.

* HP:Wounded MV:Tiring >
You follow Scrat.

Southward Track
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A fox is here, hunting for rabbits.

* HP:Wounded MV:Tiring >
You follow Scrat.

A Small Crossroads
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Tiring >
You follow Scrat.

Northward Track
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Tiring >
where

Scrat leaves east riding a shadow stallion.
You follow Scrat.

Empty Countryside
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A sheep is here, bleating.
A fox is here, hunting for rabbits.

* HP:Wounded MV:Tiring >
Scrat leaves north riding a shadow stallion.
You follow Scrat.

Edge of the Plains
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.
An elk with massive antlers eyes you with curiosity.
A peddler pawns his wares here.

* HP:Wounded MV:Tiring > Players in your Zone
--------------------
Tryndamere - Edge of the Plains
Scrat - Edge of the Plains
Scrat leaves north riding a shadow stallion.
You follow Scrat.

Neck-High Grass
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A crow is here flying around.

* HP:Wounded MV:Tiring >
chuckle
You chuckle politely.

* HP:Wounded MV:Tiring >
q
[change mood brave]
Mood changed to: Brave
Byrg narrates 'nods'

* HP:Wounded MV:Tiring >
sc
You have 212(390) hit and 162(243) movement points.
You have scored 42175031 experience points and 544 quest points.
You need 2324969 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Wounded MV:Tiring >
where
Players in your Zone
--------------------
Tryndamere - Neck-High Grass
Scrat - Neck-High Grass
Byrg - Abandoned Fortress
You catch a smell of horses nearby.

* HP:Wounded MV:Tiring >
You follow Scrat.

Edge of the Plains
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.
An elk with massive antlers eyes you with curiosity.
A peddler pawns his wares here.

* HP:Wounded MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - Edge of the Plains
Scrat - Edge of the Plains
You follow Scrat.

Empty Countryside
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A sheep is here, bleating.
A fox is here, hunting for rabbits.

* HP:Wounded MV:Tiring >
3
3
[change mood brave]
Mood changed to: Brave

3
* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring >
You follow Scrat.

Caemlyn Road through Countryside
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

* HP:Wounded MV:Tiring >
You follow Scrat.

Fields and Copses
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.
An elk with massive antlers eyes you with curiosity.
An elk with massive antlers eyes you with curiosity.
A long-eared rabbit is here, looking quite sick.

* HP:Wounded MV:Tiring >
You follow Scrat.

Southward Track
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A fox is here, hunting for rabbits.

* HP:Wounded MV:Tiring >
say was smells
You say 'was smells '

* HP:Wounded MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - Southward Track
Scrat - Southward Track

* HP:Wounded MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring >

* HP:Wounded MV:Tiring >
say by him
q
You say 'by him'

sc
* HP:Wounded MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring > You have 212(390) hit and 152(243) movement points.
You have scored 42175031 experience points and 544 quest points.
You need 2324969 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Wounded MV:Tiring >
You follow Scrat.

A Small Crossroads
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Tiring >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 77.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* HP:Wounded MV:Tiring >
where
Players in your Zone
--------------------
Tryndamere - A Small Crossroads
Scrat - A Small Crossroads

* HP:Wounded MV:Tiring >
Scrat hisses 'oh at fade zone?'

* HP:Wounded MV:Tiring >
nod
q
sc
You nod in agreement.

* HP:Wounded MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring > You have 226(390) hit and 150(243) movement points.
You have scored 42175031 experience points and 544 quest points.
You need 2324969 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Wounded MV:Tiring >
where
Players in your Zone
--------------------
Tryndamere - A Small Crossroads
Scrat - A Small Crossroads

* HP:Wounded MV:Tiring >
Scrat hisses 'think they must have been 1w of us ish'

* HP:Wounded MV:Tiring >
where
Players in your Zone
--------------------
Tryndamere - A Small Crossroads
Scrat - A Small Crossroads

* HP:Wounded MV:Tiring >
sc
You have 226(390) hit and 150(243) movement points.
You have scored 42175031 experience points and 544 quest points.
You need 2324969 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Wounded MV:Tiring >
Scrat narrates 'they were near zone border'

* HP:Wounded MV:Tiring >
You follow Scrat.

Northward Track
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Tiring >
You follow Scrat.

End of the Track
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A fox is here, hunting for rabbits.
A tall dust-colored gelding prances in a circle here.

* HP:Wounded MV:Tiring >
q
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring >
where
Players in your Zone
--------------------
Tryndamere - End of the Track
Scrat - End of the Track

* HP:Wounded MV:Tiring >
k horse

Scrat tries to scythe a dust-colored gelding, but he deflects the blow.

* HP:Wounded MV:Tiring >
q
You blast a dust-colored gelding's body into bloody fragments!

* HP:Wounded MV:Tiring - Scrat: Wounded - a dust-colored gelding: Hurt > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring - Scrat: Wounded - a dust-colored gelding: Hurt >
sc
HP:Wounded MP:Tiring
You have scored 42175685 experience points and 544 quest points.
You need 2324315 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting a dust-colored gelding.


* HP:Wounded MV:Tiring - Scrat: Wounded - a dust-colored gelding: Hurt >




* HP:Wounded MV:Tiring - Scrat: Wounded - a dust-colored gelding: Hurt >
Scrat assumes an offensive striking posture.

* HP:Wounded MV:Tiring - Scrat: Wounded - a dust-colored gelding: Hurt >
You blast a dust-colored gelding's right leg extremely hard.
A dust-colored gelding tries to hit Scrat, but he parries successfully.
Scrat scythes a dust-colored gelding's body into bloody fragments!

* HP:Wounded MV:Tiring - Scrat: Wounded - a dust-colored gelding: Battered >
A peddler has arrived from the east.

* HP:Wounded MV:Tiring - Scrat: Wounded - a dust-colored gelding: Battered >
You blast a dust-colored gelding's body into bloody fragments!
A dust-colored gelding tries to hit Scrat, but he parries successfully.
Scrat scythes a dust-colored gelding's body into bloody fragments!

* HP:Wounded MV:Tiring - Scrat: Wounded - a dust-colored gelding: Critical >
l
End of the Track
You stand at the northern end of a small dirt track. A gully crosses the path
of the track to the north, beyond which can be seen rolling plains with
occasional small copses of woodland. East of here the land is similar, with
birds chirping from the scattered belts of trees and the occasional rustle of
some small animal hidden in the tall grasses. South-west of here grow tall
dense thickets of brush, the branches and brambles too thickly woven to enter
here. Directly west a small cottage nestles against the brush, its door of
stout wooden planks opening onto the track here.
[ obvious exits: N E S W ]
A peddler pawns his wares here.
Scrat the Dark Flying Squirddraal is here, fighting a dust-colored gelding, riding a shadow stallion.
A fox is here, hunting for rabbits.
A dust-colored gelding is here, fighting Scrat.

* HP:Wounded MV:Tiring - Scrat: Wounded - a dust-colored gelding: Critical >
eq
You are using:
<held> a black-laquered badge engraved with red serpents
<worn on finger> a jade signet ring
<worn on finger> a jade signet ring
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn on body> a shining steel breastplate
<worn about body> a fine black coat of silk
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a titanic spiked axe of ebon steel
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Wounded MV:Tiring - Scrat: Wounded - a dust-colored gelding: Critical >
You blast a dust-colored gelding's right leg extremely hard.
A dust-colored gelding is dead! R.I.P.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear a dust-colored gelding's death cry.

* HP:Wounded MV:Tiring >
You follow Scrat.

In a Lush Gully
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Tiring >
3
3
[k light]
They aren't here.

3
* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Near the Small Stream
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

* HP:Wounded MV:Tiring > [k light]
They aren't here.


* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > * HP:Wounded MV:Tiring >
3
3
[k light]
They aren't here.

3
* HP:Wounded MV:Tiring >
3
[k light]
They aren't here.
Scrat assumes an offensive striking posture.

* HP:Wounded MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Along the Small Stream
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring >
3
3
3
[k light]
They aren't here.

3
* HP:Wounded MV:Tiring >
where
q
sc
[k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > [k light]
They aren't here.

* HP:Wounded MV:Tiring > Players in your Zone
--------------------
Tryndamere - Along the Small Stream
Scrat - Along the Small Stream
Byrg - Abandoned Fortress
You catch a smell of horses nearby.

* HP:Wounded MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring > You have 240(390) hit and 175(243) movement points.
You have scored 42186080 experience points and 544 quest points.
You need 2313920 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Wounded MV:Tiring >
Scrat narrates 'they towards ent'

* HP:Wounded MV:Tiring >
You follow Scrat.

Path Along the Small Stream
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Tiring >
nar smells here
q
You narrate 'smells here'

* HP:Wounded MV:Tiring > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring >
Scrat narrates 'hows hp'

* HP:Wounded MV:Tiring >
sc
You have 240(390) hit and 173(243) movement points.
You have scored 42186080 experience points and 544 quest points.
You need 2313920 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Wounded MV:Tiring >
where
Players in your Zone
--------------------
Tryndamere - Path Along the Small Stream
Scrat - Path Along the Small Stream
Byrg - Abandoned Fortress
You catch a smell of horses nearby.

* HP:Wounded MV:Tiring >
Scrat assumes an offensive striking posture.

* HP:Wounded MV:Tiring >
Byrg narrates 'fine'

* HP:Wounded MV:Tiring >
You follow Scrat.

Path Along the Widening Stream
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Wounded MV:Tiring >
You follow Scrat.

Flooded Grassland
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.

* HP:Wounded MV:Tiring >
nar about low wound/mid
You narrate 'about low wound/mid'

* HP:Wounded MV:Tiring >
Scrat scythes a bloodstock stallion's body into bloody fragments!

* HP:Wounded MV:Tiring >
k horse
q
You blast a bloodstock stallion's body very hard.

* HP:Wounded MV:Tiring - Scrat: Wounded - a bloodstock stallion: Wounded > [change mood brave]
Mood changed to: Brave

sc
* HP:Wounded MV:Tiring - Scrat: Wounded - a bloodstock stallion: Wounded > You try to blast a bloodstock stallion, but he deflects the blow.
A bloodstock stallion tries to hit Scrat, but he deflects the blow.
Scrat scythes a bloodstock stallion's body into bloody fragments!
HP:Wounded MP:Tiring
You have scored 42186626 experience points and 544 quest points.
You need 2313374 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting a bloodstock stallion.

* HP:Wounded MV:Tiring - Scrat: Wounded - a bloodstock stallion: Battered >
Scrat looks at a bloodstock stallion.

* HP:Wounded MV:Tiring - Scrat: Wounded - a bloodstock stallion: Battered >
You blast a bloodstock stallion's body into bloody fragments!
A bloodstock stallion tries to hit Scrat, but he deflects the blow.
Scrat scythes a bloodstock stallion's body into bloody fragments!

* HP:Wounded MV:Tiring - Scrat: Wounded - a bloodstock stallion: Critical >
You blast a bloodstock stallion's right foot into bloody fragments!
A bloodstock stallion is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear a bloodstock stallion's death cry.

* HP:Wounded MV:Tiring >
Scrat leaves north riding a shadow stallion.
You follow Scrat.

In a Shallow Mire
[ obvious exits: E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A tall animal with a long neck stands here.
*Jean* is standing here, riding a warhorse.
A tall animal with a long neck stands here.
*Wade* is standing here, riding a warhorse.
*Kaizunshi* is standing here, riding a warhorse.

* HP:Wounded MV:Tiring >
Scrat scythes *Jean*'s body.

* HP:Wounded MV:Tiring >
nar abs down to 79%
You narrate 'abs down to 79% '

3
* HP:Wounded MV:Tiring >
b
[k light]
You try to blast *Kaizunshi*, but she deflects the blow.

* HP:Wounded MV:Tiring - Kaizunshi: Scratched > [bash ]

-
*Wade* tries to slash Scrat, but he parries successfully.

=
*Wade* tries to slash Scrat, but he deflects the blow.
Scrat scythes *Jean*'s left arm hard.

+
Scrat narrates 's allw moss'

*
*Wade* drawls 'bgOnO_d Fv^[fi Q`N'

*+=- -=
Your bash at *Kaizunshi* sends her sprawling!

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
*Jean* sends Scrat sprawling with a powerful bash!

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
You blast *Kaizunshi*'s right leg.
*Jean* slashes Scrat's body.

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
q

A trained corlm joins Wade's fight!
A trained corlm joins Wade's fight!

* HP:Wounded MV:Tiring - Kaizunshi: Scratched > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
l
In a Shallow Mire
This swamp looks like it is trying to destroy the land. As you walk you can
see rocks and dead trees sinking. Its as if the swamp is eating away the land.
And it is doing a very good job of it, for swamp is all you can see for miles.
But you are blocked by deep water north and west, so you can only go east.
[ obvious exits: E S ]
A trained corlm is here, fighting YOU!
A trained corlm is here, fighting YOU!
Scrat the Dark Flying Squirddraal is sitting here, riding a shadow stallion.
*Jean* is here, fighting Scrat, riding a warhorse.
*Wade* is here, fighting Scrat, riding a warhorse.
*Kaizunshi* is sitting here, riding a warhorse.

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
Byrg has arrived from the east, riding a shadow stallion.

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
Byrg tries to slash *Wade*, but he parries successfully.

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
Byrg tries to slash *Wade*, but he parries successfully.
A trained corlm tickles your right leg with his hit.
A trained corlm tickles your right arm with his hit.
*Wade* slashes Scrat's body hard.
You blast *Kaizunshi*'s left arm very hard.
*Jean* slashes Scrat's body hard.

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
poke corlm
You poke him in the ribs.

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
q
b
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring - Kaizunshi: Scratched > [bash ]
They already seem to be stunned.

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
b
A trained corlm barely hits your body.
*Wade* tries to slash Scrat, but he parries successfully.
You try to blast *Kaizunshi*, but she parries successfully.
*Jean* slashes Scrat's body hard.
[bash ]

-=+*
*Wade* avoids being bashed by Byrg who loses his balance and falls!

*+=- -
A trained corlm barely tickles your body with his hit.
*Wade* tries to slash Scrat, but he deflects the blow.
*Kaizunshi* barely strikes your right foot.
Scrat scythes *Jean*'s left foot hard.
Scrat sends *Jean* sprawling with a powerful bash!
*Kaizunshi* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
Byrg clambers to his feet.

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
Byrg tries to slash *Wade*, but he parries successfully.

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
Byrg tries to slash *Wade*, but he parries successfully.
A trained corlm tickles your head with his hit.
*Kaizunshi* barely strikes your head.
Scrat scythes *Jean*'s body.

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
b

Scrat avoids being bashed by *Wade* who loses his balance and falls!

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
A trained corlm barely tickles your left leg with his hit.
*Kaizunshi* strikes your left arm hard.
Scrat scythes *Jean*'s right leg hard.

* HP:Wounded MV:Tiring - Kaizunshi: Scratched > [bash ]


Scrat narrates 'jean batt'

-=
Byrg sends *Wade* sprawling with a powerful bash!

+**+=-
Byrg tries to slash *Wade*, but he parries successfully.
A trained corlm barely hits your body.

-=
Your bash at *Kaizunshi* sends her sprawling!
Scrat avoids being bashed by *Jean* who loses his balance and falls!

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
*Jean* avoids being bashed by Scrat who loses his balance and falls!

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
nar kai is scratched
You narrate 'kai is scratched'

* HP:Wounded MV:Tiring - Kaizunshi: Scratched >
Byrg slashes *Wade*'s left arm.
You blast *Kaizunshi*'s body hard.

* HP:Wounded MV:Tiring - Kaizunshi: Hurt >
q
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Tiring - Kaizunshi: Hurt >
*Wade* drawls 'wdkljMO D@tgSz giV'

* HP:Wounded MV:Tiring - Kaizunshi: Hurt >
*Wade* drawls 'nZuN`qZ AFqypL AKp'

* HP:Wounded MV:Tiring - Kaizunshi: Hurt >
*Wade* tries to slash Byrg, but he deflects the blow.
You blast *Kaizunshi*'s right arm very hard.

* HP:Wounded MV:Tiring - Kaizunshi: Hurt >
b
[bash ]
Scrat avoids being bashed by *Jean* who loses his balance and falls!

-
Byrg sends *Wade* sprawling with a powerful bash!

=
A trained corlm joins Wade's fight!
A trained corlm joins Wade's fight!

+**+=
A trained corlm barely hits Byrg's left leg.
A trained corlm tickles Byrg's body with his hit.
Byrg tries to slash *Wade*, but he deflects the blow.
Scrat scythes *Jean*'s right arm hard.
Scrat sends *Jean* sprawling with a powerful bash!

- -
*Kaizunshi* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* HP:Wounded MV:Tiring - Kaizunshi: Hurt >
b

A trained corlm tickles Byrg's body with his hit.
A trained corlm tries to hit Byrg, but he parries successfully.
Byrg tries to slash *Wade*, but he parries successfully.
*Kaizunshi* tickles your body with her strike.
Scrat scythes *Jean*'s left leg hard.

* HP:Wounded MV:Tiring - Kaizunshi: Hurt >
A trained corlm tickles Byrg's body with his hit.
A trained corlm tickles Byrg's left leg with his hit.
*Wade* tries to slash Byrg, but he deflects the blow.
*Kaizunshi* strikes your head.

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
Scrat avoids being bashed by *Jean* who loses his balance and falls!

* HP:Wounded MV:Strong - Kaizunshi: Hurt > *Wade* misses a kick at Byrg's groin, much to Byrg's relief...
[bash ]

-
*Wade* avoids being bashed by Byrg who loses his balance and falls!

=
*Jean* avoids being bashed by Scrat who loses his balance and falls!

+**+
A trained corlm tries to hit Byrg, but he parries successfully.

=- -
*Wade* misses a kick at Byrg's groin, much to Byrg's relief...

=
Your bash at *Kaizunshi* sends her sprawling!

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
q
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
Byrg tries to slash a trained corlm, but he dodges the attack.
A trained corlm barely hits Byrg's body.
You blast *Kaizunshi*'s body extremely hard.

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
*Jean* sends Scrat sprawling with a powerful bash!

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
*Wade* drawls 'Y?A`qRr ^pVjT? @]h'

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
Byrg panics, and attempts to flee!

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
Byrg leaves south riding a shadow stallion.

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
Byrg has arrived from the south, riding a shadow stallion.

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
You blast *Kaizunshi*'s body.
*Jean* barely slashes Scrat's body.

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
b
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
*Wade* intercepts Byrg's attack on his mount.
Byrg slashes *Wade*'s body hard.

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
b

*Wade* sends Byrg sprawling with a powerful bash!

* HP:Wounded MV:Strong - Kaizunshi: Hurt > [bash ]

-=+*
*Wade* slashes Byrg's left leg hard.
*Jean* slashes Scrat's right leg hard.

*+=
*Wade* drawls 'X^QzG^Q ZY]SFQ ^]S'

-
*Kaizunshi* sends you sprawling with a powerful bash!

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
*Wade* tries to slash Byrg, but he parries successfully.
*Kaizunshi* strikes your body.

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
b

Scrat sends *Jean* sprawling with a powerful bash!

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
A trained corlm joins Wade's fight!
A trained corlm joins Wade's fight!

* HP:Wounded MV:Strong - Kaizunshi: Hurt >
A trained corlm tickles Byrg's body with his hit.
A trained corlm tries to hit Byrg, but he deflects the blow.
*Wade* tries to slash Byrg, but he parries successfully.
*Kaizunshi* strikes your body.
Scrat scythes *Jean*'s left arm very hard.

* HP:Battered MV:Strong - Kaizunshi: Hurt >
*Wade* kicks Byrg in solar plexus, Byrg is rendered breathless!

* HP:Battered MV:Strong - Kaizunshi: Hurt > [bash ]

-=+*
A trained corlm tries to hit Byrg, but he parries successfully.
A trained corlm barely hits Byrg's body.
Byrg tries to slash *Wade*, but he parries successfully.
Scrat scythes *Jean*'s left arm.
Scrat narrates 'how we doing'

*+=-
*Jean* panics, and attempts to flee!


*Jean* leaves east riding a warhorse.
Byrg narrates 'this firetruck is kicking'

-=
Your bash at *Kaizunshi* sends her sprawling!

* HP:Battered MV:Strong - Kaizunshi: Hurt >
A trained corlm tries to hit Byrg, but he parries successfully.
Byrg tries to slash *Wade*, but he deflects the blow.
You blast *Kaizunshi*'s body very hard.

nar am batt kai hurt
* HP:Battered MV:Strong - Kaizunshi: Wounded > You narrate 'am batt kai hurt'
*Jean* has arrived from the east, riding a warhorse.

* HP:Battered MV:Strong - Kaizunshi: Wounded >
Scrat sends *Jean* sprawling with a powerful bash!

* HP:Battered MV:Strong - Kaizunshi: Wounded >
nar wound

*Wade* sends Byrg sprawling with a powerful bash!

* HP:Battered MV:Strong - Kaizunshi: Wounded >
q
You narrate 'wound'

* HP:Battered MV:Strong - Kaizunshi: Wounded > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Strong - Kaizunshi: Wounded >
b
Scrat tickles *Jean*'s head with his scythe.
A trained corlm hits Byrg's body.
*Wade* slashes Byrg's body.
You blast *Kaizunshi*'s right leg.
[bash ]
They already seem to be stunned.

* HP:Battered MV:Strong - Kaizunshi: Wounded >
b
[bash ]
They already seem to be stunned.

* HP:Battered MV:Strong - Kaizunshi: Wounded >
b
[bash ]

-=
Scrat scythes *Jean*'s right arm.
A trained corlm tickles Byrg's body with his hit.
*Wade* slashes Byrg's body.

+**+=-
Byrg panics, and attempts to flee!

-
*Kaizunshi* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* HP:Wounded MV:Strong - Kaizunshi: Wounded >
*Wade* drawls '\WpJ^cL KDGZBS FIx'
Byrg leaves east riding a shadow stallion.

* HP:Wounded MV:Strong - Kaizunshi: Wounded >
*Kaizunshi* strikes your right leg.

* HP:Battered MV:Strong - Kaizunshi: Wounded >
b

Byrg has arrived from the east, riding a shadow stallion.

* HP:Battered MV:Strong - Kaizunshi: Wounded >
*Wade* tries to slash Scrat, but he parries successfully.

* HP:Battered MV:Strong - Kaizunshi: Wounded >
*Jean* sends Scrat sprawling with a powerful bash!

* HP:Battered MV:Strong - Kaizunshi: Wounded >
*Wade* slashes Scrat's body.
*Jean* slashes Scrat's body.
*Kaizunshi* strikes your left leg.

* HP:Battered MV:Strong - Kaizunshi: Wounded >
A trained corlm joins Wade's fight!
A trained corlm joins Wade's fight!

* HP:Battered MV:Strong - Kaizunshi: Wounded >
Byrg has arrived from the east, riding a shadow stallion.

* HP:Battered MV:Strong - Kaizunshi: Wounded > [bash ]
Byrg tries to slash *Wade*, but he deflects the blow.


*Wade* wipes his boots in the face of Scrat!

-
Byrg tries to slash *Wade*, but he parries successfully.
A trained corlm tickles your right leg with his hit.
A trained corlm barely tickles your head with his hit.
*Jean* slashes Scrat's head very hard.
*Kaizunshi* barely strikes your body.

=+
Byrg assumes an offensive striking posture.

**+=- -=
As *Kaizunshi* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Strong - Kaizunshi: Wounded >
A trained corlm barely tickles your left leg with his hit.
*Jean* tries to slash Scrat, but he parries successfully.
Raiste narrates 'on where?'

* HP:Battered MV:Strong - Kaizunshi: Wounded >
*Kaizunshi* sends you sprawling with a powerful bash!

* HP:Battered MV:Strong - Kaizunshi: Wounded >
dia byrg
b

*Jean* avoids being bashed by Scrat who loses his balance and falls!

* HP:Battered MV:Strong - Kaizunshi: Wounded >
Byrg sends *Wade* sprawling with a powerful bash!

* HP:Battered MV:Strong - Kaizunshi: Wounded >
Byrg slashes *Wade*'s head very hard.
*Kaizunshi* strikes your body.

* HP:Battered MV:Strong - Kaizunshi: Wounded >
Scrat avoids being bashed by *Jean* who loses his balance and falls!

* HP:Battered MV:Strong - Kaizunshi: Wounded > Byrg has some small wounds and bruises.

* HP:Battered MV:Strong - Kaizunshi: Wounded > [bash ]

-=+*
Scrat narrates 'wb fade'

*+=
Byrg slashes *Wade*'s body very hard.
*Kaizunshi* strikes your body.

-
*Jean* drawls 'KC\rquK'

-=
As *Kaizunshi* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Strong - Kaizunshi: Wounded >
Scrat sends *Jean* sprawling with a powerful bash!

* HP:Battered MV:Strong - Kaizunshi: Wounded >
Byrg slashes *Wade*'s left leg hard.
*Wade* tries to slash Scrat, but he deflects the blow.
Scrat scythes *Jean*'s body.

* HP:Battered MV:Strong - Kaizunshi: Wounded >
b

You dodge a bash from *Kaizunshi* who loses her balance and falls!

* HP:Battered MV:Strong - Kaizunshi: Wounded > [bash ]

-
A trained corlm joins Jean's fight!
A trained corlm joins Jean's fight!
Raiste narrates 'flaming lugard'
Scrat narrates 's allw moss'

=+**+
A trained corlm barely tickles your left leg with his hit.
A trained corlm barely tickles your left leg with his hit.
Scrat scythes *Jean*'s body.

=-
*Kaizunshi* clambers to her feet.

-=
Your bash at *Kaizunshi* sends her sprawling!
Byrg sends *Wade* sprawling with a powerful bash!

* HP:Battered MV:Strong - Kaizunshi: Wounded >
nar blod is baer
q
You narrate 'blod is baer'

* HP:Battered MV:Strong - Kaizunshi: Wounded > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Strong - Kaizunshi: Wounded >
A trained corlm barely tickles your body with his hit.
A trained corlm barely tickles your right arm with his hit.
*Jean* tries to slash Scrat, but he parries successfully.
Byrg slashes *Wade*'s body very hard.
You blast *Kaizunshi*'s left leg.

* HP:Battered MV:Strong - Kaizunshi: Wounded >
b
[bash ]
They already seem to be stunned.

* HP:Battered MV:Strong - Kaizunshi: Wounded >
b
[bash ]
They already seem to be stunned.

* HP:Battered MV:Strong - Kaizunshi: Wounded >
b
A trained corlm barely tickles your right leg with his hit.
Byrg slashes *Wade*'s head very hard.
Scrat scythes *Jean*'s left leg.
You try to blast *Kaizunshi*, but she deflects the blow.
The sun sets.
[bash ]
They already seem to be stunned.
Scrat sends *Jean* sprawling with a powerful bash!

* HP:Battered MV:Full - Kaizunshi: Wounded >
b
[bash ]
They already seem to be stunned.

* HP:Battered MV:Full - Kaizunshi: Wounded >
b
[bash ]
Scrat narrates 'jean beat'

-
Scrat gets a flask stained with human blood from a backpack.

=+
Scrat scythes *Jean*'s body.

**
Scrat drinks human blood from a flask stained with human blood.

+
Scrat drinks human blood from a flask stained with human blood.

=- -
*Kaizunshi* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* HP:Battered MV:Full - Kaizunshi: Wounded >
*Wade* sends Byrg sprawling with a powerful bash!

* HP:Battered MV:Full - Kaizunshi: Wounded >
*Wade* slashes Byrg's body hard.
*Kaizunshi* barely strikes your right hand.
Scrat scythes *Jean*'s left arm.

* HP:Battered MV:Full - Kaizunshi: Wounded >
*Wade* drawls 'e@KxJUo bRQeIU rPr'
*Jean* panics, and attempts to flee!

* HP:Battered MV:Full - Kaizunshi: Wounded >
b

*Wade* slashes Byrg's body hard.
*Kaizunshi* strikes your body.
*Jean* slashes Scrat's body.

* HP:Battered MV:Full - Kaizunshi: Wounded >
*Jean* avoids being bashed by Scrat who loses his balance and falls!

* HP:Battered MV:Full - Kaizunshi: Wounded >
A trained corlm joins Wade's fight!
A trained corlm joins Wade's fight!

* HP:Battered MV:Full - Kaizunshi: Wounded > [bash ]

-
*Jean* panics, and attempts to flee!

=
A trained corlm tries to hit Byrg, but he deflects the blow.
A trained corlm tickles Byrg's right hand with his hit.
*Wade* tries to slash Byrg, but he parries successfully.
*Jean* tries to slash Scrat, but he parries successfully.

+*
*Jean* panics, and attempts to flee!

*+=
*Jean* panics, and attempts to flee!

- -=
Your bash at *Kaizunshi* sends her sprawling!
*Wade* avoids being bashed by Byrg who loses his balance and falls!

* HP:Battered MV:Full - Kaizunshi: Wounded >
A trained corlm tickles Byrg's left hand with his hit.
A trained corlm tickles Byrg's body with his hit.
*Jean* tries to slash Scrat, but he deflects the blow.
You blast *Kaizunshi*'s right arm hard.

dia byrg
* HP:Battered MV:Full - Kaizunshi: Wounded >
q
Byrg has quite a few wounds.

* HP:Battered MV:Full - Kaizunshi: Wounded > Byrg avoids being bashed by *Wade* who loses his balance and falls!
[change mood brave]
Mood changed to: Brave
*Jean* avoids being bashed by Scrat who loses his balance and falls!

* HP:Battered MV:Full - Kaizunshi: Wounded >
*Jean* panics, and attempts to flee!

* HP:Battered MV:Full - Kaizunshi: Wounded >
*Jean* leaves south riding a warhorse.

* HP:Battered MV:Full - Kaizunshi: Wounded >
Byrg slashes a trained corlm's left paw into bloody fragments!
A trained corlm tickles Byrg's body with his hit.
A trained corlm tickles Byrg's body with his hit.
You blast *Kaizunshi*'s right leg.

* HP:Battered MV:Full - Kaizunshi: Wounded >
b

*Wade* drawls 'lbsxtrB ^geGBR RnG'

* HP:Battered MV:Full - Kaizunshi: Wounded > [bash ]
They already seem to be stunned.

* HP:Battered MV:Full - Kaizunshi: Wounded >
b
A warhorse cocks its head up sharply.
[bash ]
They already seem to be stunned.
Scrat narrates 'myf ucking god'

* HP:Battered MV:Full - Kaizunshi: Wounded >
b
A trained corlm tickles Byrg's right leg with his hit.
A trained corlm barely hits Byrg's left leg.
You try to blast *Kaizunshi*, but she deflects the blow.
[bash ]

-=
A trained corlm avoids being bashed by Byrg who loses his balance and falls!

+
Scrat tries to scythe *Wade*, but he parries successfully.

*
Byrg avoids being bashed by *Wade* who loses his balance and falls!


A trained corlm joins Wade's fight!
A trained corlm joins Wade's fight!

*+=-
*Kaizunshi* sends you sprawling with a powerful bash!

* HP:Battered MV:Full - Kaizunshi: Wounded >
A trained corlm tries to hit Byrg, but he deflects the blow.
A trained corlm barely tickles Byrg's body with his hit.
*Kaizunshi* strikes your right leg.

* HP:Battered MV:Full - Kaizunshi: Wounded >
b

*Wade* makes a nice balletstep which plants a foot a mile above Byrg's head.

* HP:Battered MV:Full - Kaizunshi: Wounded >
*Wade* avoids being bashed by Scrat who loses his balance and falls!

* HP:Battered MV:Full - Kaizunshi: Wounded >
Byrg slashes *Wade*'s body hard.
A trained corlm tickles Byrg's right leg with his hit.
A trained corlm tickles Byrg's body with his hit.
*Kaizunshi* barely strikes your right foot.

* HP:Battered MV:Full - Kaizunshi: Wounded > Byrg slashes *Wade*'s left leg.
A trained corlm barely hits Byrg's body.
A trained corlm tries to hit Byrg, but he deflects the blow.
*Kaizunshi* strikes your right arm very hard.
You try to blast *Kaizunshi*, but she parries successfully.
[bash ]

-
Byrg narrates 'hes literally using 2 mobs in pk'

=+*
Byrg avoids being bashed by *Wade* who loses his balance and falls!

*+
*Wade* avoids being bashed by Scrat who loses his balance and falls!

=- -
A trained corlm tickles Byrg's left arm with his hit.

=
As *Kaizunshi* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Full - Kaizunshi: Wounded >
b

You dodge a bash from *Kaizunshi* who loses her balance and falls!

* HP:Battered MV:Full - Kaizunshi: Wounded >
*Wade* avoids being bashed by Byrg who loses his balance and falls!

* HP:Battered MV:Full - Kaizunshi: Wounded >
Scrat clambers to his feet.

* HP:Battered MV:Full - Kaizunshi: Wounded >
A trained corlm tickles Byrg's body with his hit.

* HP:Battered MV:Full - Kaizunshi: Wounded > [bash ]

-
Scrat scythes *Kaizunshi*'s left hand extremely hard.

=+**+=-
*Wade* sends Byrg sprawling with a powerful bash!


A trained corlm tickles Byrg's head with his hit.
*Wade* slashes Byrg's head hard.

-=
As *Kaizunshi* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Full >
*Kaizunshi* panics, and attempts to flee!

* HP:Battered MV:Full >
*Kaizunshi* leaves east riding a warhorse.

* HP:Battered MV:Full >
*Kaizunshi* has arrived from the east, riding a warhorse.

* HP:Battered MV:Full >
Scrat tries to scythe *Kaizunshi*, but she parries successfully.

* HP:Battered MV:Full >
nar one is jeans
3
b

A trained corlm hits Byrg's body.
*Wade* tries to slash Byrg, but he deflects the blow.

* HP:Battered MV:Full > *Wade* drawls 'NTJWou` zcEj]s zsw'
You narrate 'one is jeans'

* HP:Battered MV:Full > [k light]
Maybe you should get on your feet first?

* HP:Battered MV:Full > [bash ]
Maybe you should get on your feet first?

* HP:Battered MV:Full >
stand
3
b
You stand up.

* HP:Battered MV:Full > [k light]
You blast *Wade*'s body very hard.

* HP:Battered MV:Full - Byrg: Wounded - Wade: Wounded > [bash ]
Scrat sends *Kaizunshi* sprawling with a powerful bash!


Scrat scythes *Kaizunshi*'s left leg hard.
Byrg slashes *Wade*'s body very hard.
A trained corlm tickles Byrg's body with his hit.
*Wade* slashes Byrg's body.

-=+**+=-
A trained corlm joins Wade's fight!
A trained corlm joins Wade's fight!

-=
A trained corlm barely hits Byrg's body.
A trained corlm barely hits Byrg's body.
You blast *Wade*'s body.
Scrat scythes *Kaizunshi*'s left arm hard.
As *Wade* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Full >
Byrg sends *Wade* sprawling with a powerful bash!

* HP:Battered MV:Full >
stand
q
3
b
A trained corlm hits Byrg's right hand.
A trained corlm barely hits Byrg's right foot.
Scrat tries to scythe *Kaizunshi*, but she deflects the blow.
Byrg slashes *Wade*'s body hard.
You stand up.

* HP:Battered MV:Full > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Full > [k light]
You blast *Wade*'s right leg hard.

* HP:Battered MV:Full - Byrg: Wounded - Wade: Wounded > [bash ]
They already seem to be stunned.

* HP:Battered MV:Full - Byrg: Wounded - Wade: Wounded >
b
[bash ]
They already seem to be stunned.

* HP:Battered MV:Full - Byrg: Wounded - Wade: Wounded >
You blast *Wade*'s body hard.
A trained corlm tries to hit Byrg, but he parries successfully.
*Kaizunshi* tries to strike Scrat, but he deflects the blow.
Byrg slashes *Wade*'s left foot hard.
*Kaizunshi* sends Scrat sprawling with a powerful bash!

* HP:Battered MV:Full - Byrg: Wounded - Wade: Wounded >
b
[bash ]

-=+*
Raiste has arrived from the east.

*+
A trained corlm tickles Byrg's body with his hit.
*Kaizunshi* barely strikes Scrat's body.
Byrg slashes *Wade*'s body very hard.

=- -=
As *Wade* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Full >
Byrg narrates 'raiste stab some horses :P'

* HP:Battered MV:Full >
stand

*Wade* sends Byrg sprawling with a powerful bash!

q
* HP:Battered MV:Full >
3
b

A trained corlm tickles Byrg's left leg with his hit.
*Kaizunshi* strikes Scrat's body.
*Wade* slashes Byrg's body.
The night has begun.

* HP:Battered MV:Fresh >
*Kaizunshi* panics, and attempts to flee!

* HP:Battered MV:Fresh >
*Wade* drawls 'oVq[mPx Rumu]r R`J'
*Kaizunshi* leaves south riding a warhorse.

* HP:Battered MV:Fresh > You stand up.

* HP:Battered MV:Fresh > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Fresh > [k light]
You blast *Wade*'s left leg.

* HP:Battered MV:Fresh - Byrg: Wounded - Wade: Wounded > [bash ]


Scrat tries to scythe *Wade*, but he deflects the blow.

-
*Wade* panics, and attempts to flee!

=
*Wade* leaves east riding a warhorse.

+
A trained corlm tries to hit Byrg, but he parries successfully.
*Wade* has arrived from the east, riding a warhorse.

**
*Wade* leaves south riding a warhorse.
A trained corlm leaves south.

+=-
You follow Scrat.


nar your sneak failed btw.
Cancelled.
You narrate 'your sneak failed btw. '
Byrg slashes a trained corlm's body into bloody fragments!

o HP:Battered MV:Fresh >
south
south
Flooded Grassland
[ obvious exits: N S ]
The corpse of a bloodstock stallion is lying here.
You sense a hidden life form in the area...

o HP:Battered MV:Full > Path Along the Widening Stream
[ obvious exits: N S ]

o HP:Battered MV:Full >
south
south
south
Path Along the Small Stream
[ obvious exits: N S ]

o HP:Battered MV:Full > Along the Small Stream
[ obvious exits: N S W ]
A long-eared rabbit is here, looking quite sick.

south
o HP:Battered MV:Full >
south
Neck-High Grass
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A crow is visible flying high in the sky.

south
o HP:Battered MV:Full > Edge of the Plains
[ obvious exits: N S W ]
A long-eared rabbit is here, looking quite sick.

o HP:Battered MV:Full > Empty Countryside
[ obvious exits: N E S W ]
A sheep is here, bleating.

o HP:Battered MV:Full > Caemlyn Road through Countryside
[ obvious exits: N E S W ]
A cute brown deer eyes you nervously.
A sheep is here, bleating.

o HP:Battered MV:Full >
where
q
Players in your Zone
--------------------
Tryndamere - Caemlyn Road through Countryside
You catch a smell of horses nearby.

3
o HP:Battered MV:Full >
3
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Full >
3
[k light]
They aren't here.

3
o HP:Battered MV:Full > [k light]
They aren't here.

sc
o HP:Battered MV:Full > [k light]
They aren't here.

3
o HP:Battered MV:Full >
3
[k light]
They aren't here.

o HP:Battered MV:Full >
3
You have 138(390) hit and 227(243) movement points.
You have scored 42221021 experience points and 544 quest points.
You need 2278979 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

3
o HP:Battered MV:Full > [k light]
They aren't here.

o HP:Battered MV:Full > [k light]
They aren't here.

o HP:Battered MV:Full >
south
[k light]
They aren't here.

south
o HP:Battered MV:Full > [k light]
They aren't here.

south
o HP:Battered MV:Full >
south
Fields and Copses
[ obvious exits: N E W ]
A fox is here, hunting for rabbits.
A cute brown deer eyes you nervously.
An elk with massive antlers eyes you with curiosity.

o HP:Battered MV:Full > Alas, you cannot go that way...

o HP:Battered MV:Full > Alas, you cannot go that way...

o HP:Battered MV:Full > Alas, you cannot go that way...

west
o HP:Battered MV:Full > Southward Track
[ obvious exits: N E S W ]
A shepherd gazes at the sky.

o HP:Battered MV:Full >
where
q
3
Players in your Zone
--------------------
Tryndamere - Southward Track
Raiste - Caemlyn Road through Countryside

3
o HP:Battered MV:Full > [change mood brave]
Mood changed to: Brave

3
o HP:Battered MV:Full >
3
[k light]
They aren't here.

3
o HP:Battered MV:Full >
3
[k light]
They aren't here.

o HP:Battered MV:Full > [k light]
They aren't here.

o HP:Battered MV:Full > [k light]
They aren't here.

o HP:Battered MV:Full > [k light]
They aren't here.

o HP:Battered MV:Full > [k light]
They aren't here.

o HP:Battered MV:Full >
Raiste narrates 'no sm zone s'

o HP:Battered MV:Full >
sc
q
3
You have 138(390) hit and 223(243) movement points.
You have scored 42221021 experience points and 544 quest points.
You need 2278979 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Battered MV:Full >
3
[change mood brave]
Mood changed to: Brave

3
o HP:Battered MV:Full >
3
[k light]
They aren't here.

o HP:Battered MV:Full >
3
[k light]
They aren't here.

3
o HP:Battered MV:Full > [k light]
They aren't here.

3
o HP:Battered MV:Full >
3
[k light]
They aren't here.

o HP:Battered MV:Full >
3
[k light]
They aren't here.

3
o HP:Battered MV:Full >
3
[k light]
They aren't here.

o HP:Battered MV:Full > [k light]
They aren't here.

o HP:Battered MV:Full > [k light]
They aren't here.

o HP:Battered MV:Full >
south
[k light]
They aren't here.

o HP:Battered MV:Full >
south
[k light]
They aren't here.

o HP:Battered MV:Full > [k light]
They aren't here.

o HP:Battered MV:Full > Southward Bridle Track
[ obvious exits: N S ]
A fox is here, hunting for rabbits.
A long-eared rabbit is here, looking quite sick.

o HP:Battered MV:Full > The Southern Bridle Track
[ obvious exits: N S W ]

o HP:Battered MV:Full >
where
Players in your Zone
--------------------
Tryndamere - The Southern Bridle Track
You catch a smell of horses nearby.

o HP:Battered MV:Full >
nar they td
You narrate 'they td'

o HP:Battered MV:Full >
south
Bend in Southward Track
[ obvious exits: N S W ]
A cute brown deer eyes you nervously.

o HP:Battered MV:Strong >
south
south
Light Forest
[ obvious exits: N W ]
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.

o HP:Battered MV:Strong > Alas, you cannot go that way...

o HP:Battered MV:Strong >
west
Old Clearing
[ obvious exits: N E S W ]

o HP:Battered MV:Strong >
east

Byrg narrates 'lmao'

o HP:Battered MV:Strong >
north
Light Forest
[ obvious exits: N W ]
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.

west
o HP:Battered MV:Strong > Bend in Southward Track
[ obvious exits: N S W ]
A cute brown deer eyes you nervously.

o HP:Battered MV:Strong > The Southward Track
[ obvious exits: N E S W ]
A simple man blends into the crowd of the city.

* HP:Battered MV:Strong >
west
Another Bend
[ obvious exits: N E S ]

o HP:Battered MV:Strong >
east
south
The Southward Track
[ obvious exits: N E S W ]
A simple man blends into the crowd of the city.

* HP:Battered MV:Strong > Old Clearing
[ obvious exits: N E S W ]

o HP:Battered MV:Strong >
south
An Old Cabin
[ obvious exits: N E ]

* HP:Battered MV:Strong >
east
The Scullery
[ obvious exits: W ]
A thief skulks here, evading justice.
A thief skulks here, evading justice.

o HP:Battered MV:Strong >
west
north
west
An Old Cabin
[ obvious exits: N E ]

* HP:Battered MV:Strong > Old Clearing
[ obvious exits: N E S W ]

o HP:Battered MV:Strong > Along the Bridle Track
[ obvious exits: N E W ]
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.

o HP:Battered MV:Strong >
west
Track Alongside the River
[ obvious exits: E S W ]
A handsome stag stands here, ready to run.

o HP:Battered MV:Strong >
Byrg has arrived from the east, riding a shadow stallion.

o HP:Battered MV:Strong >
where
q
Players in your Zone
--------------------
Raiste - The Southern Bridle Track
Byrg - Track Alongside the River
Tryndamere - Track Alongside the River
Scrat - Track South of Tarendrelle
You catch a smell of horses nearby.

o HP:Battered MV:Strong > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Strong >
l w
There seems to be a thorny path burrowing through, nearly invisible amongst
all the brush and briars.

The thornypath is open.

o HP:Battered MV:Strong >
stat
q
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 77.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

o HP:Battered MV:Strong > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Strong >
l
Track Alongside the River
Having crossed over the Tarendelle to the south, the bridle track here now
turns east to follow the mighty river's north bank briefly, before turning
north again. The muffled roar of the rushing waters can be clearly heard
below the banks, which are covered thickly with willow and birch. A thick
patch of briars blocks the view westward, but in the other directions stretch
endless lines of oak, ash and leatherleaf forest.
[ obvious exits: E S W ]
Byrg the Myrddraal is standing here, riding a shadow stallion.
A handsome stag stands here, ready to run.

o HP:Battered MV:Strong >
sc
You have 152(390) hit and 189(243) movement points.
You have scored 42221021 experience points and 544 quest points.
You need 2278979 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

south
o HP:Battered MV:Strong > Bridge Over the Tarendelle
[ obvious exits: N S ]
A handsome stag stands here, ready to run.

o HP:Battered MV:Strong >
south
Track South of Tarendrelle
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Battered MV:Strong >
where
Players in your Zone
--------------------
Tryndamere - Track South of Tarendrelle
Raiste - Track Alongside the River
Byrg - Track Alongside the River
Scrat - Track South of Tarendrelle
You catch a smell of horses nearby.

o HP:Battered MV:Strong >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 77.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

o HP:Battered MV:Strong >
l
Track South of Tarendrelle
Heading out of the small rural village to the south, this old rutted bridle
track can be seen to cross the Tarendrelle River just north of here by a
sturdy arched bridge made from thick seasoned timbers of oak. The muffled
roar of the river's surging waters drifts up from below its high bank
clothed in thick stands of birch and willow. Further north marches endless
lines of oak, ash and leatherleaf forest. Immediately east lie the village
stables, while to the south can be seen the village proper.
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Battered MV:Strong >
You follow Scrat.

Fields Along the South Bank
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Battered MV:Strong >
You follow Scrat.

Fields Along Bank
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

o HP:Battered MV:Tiring >
You follow Scrat.

The Bank of the Tarendrelle
[ obvious exits: E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Battered MV:Tiring >
Scrat opens the backgate.

o HP:Battered MV:Strong >
where

You follow Scrat.

Empty Fields
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A conscripted soldier now fights for the Seanchan.
A damane is here, eyes downcast.
The sul'dam leads her damane, tugging the silvery leash with contempt.

* HP:Battered MV:Strong >
q
Players in your Zone
--------------------
Tryndamere - Empty Fields
Scrat - Empty Fields
Raiste - Track Alongside the River
Byrg - Track Alongside the River
You catch a smell of horses nearby.
You follow Scrat.

The Bank of the Tarendrelle
[ obvious exits: E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Battered MV:Strong > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Strong >
sc
You have 166(390) hit and 210(243) movement points.
You have scored 42221021 experience points and 544 quest points.
You need 2278979 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Battered MV:Strong >
Scrat narrates 'damane is still back ent btw'

o HP:Battered MV:Strong >
l s

Scrat closes the backgate.

o HP:Battered MV:Strong > The backgate is closed.

o HP:Battered MV:Strong >
You follow Scrat.

Fields Along Bank
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

o HP:Battered MV:Strong >
You follow Scrat.

Fields Along the South Bank
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Battered MV:Strong >
You follow Scrat.

Track South of Tarendrelle
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Battered MV:Strong >
Scrat leaves south riding a shadow stallion.
You follow Scrat.

Bridle Track from Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Battered MV:Strong >
You follow Scrat.

Village Square
[ obvious exits: N E S W ]
A large stone well is here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A disheveled Andoran goes about his business.
An old woman smiles kindly.

o HP:Battered MV:Strong >
You follow Scrat.

Gravelled Lane through Village
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Battered MV:Strong >
sc
You have 166(390) hit and 198(243) movement points.
You have scored 42221021 experience points and 544 quest points.
You need 2278979 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Battered MV:Strong >
rem skin
You stop using a skin of human flesh.

o HP:Battered MV:Strong >
drink skin
You drink the blood.
You don't feel thirsty any more.

o HP:Battered MV:Strong >
drink skin
Your stomach can't contain anymore!

o HP:Battered MV:Strong >
wear skin
sc
You put a skin of human flesh on your belt.

o HP:Battered MV:Strong > You have 166(390) hit and 198(243) movement points.
You have scored 42221021 experience points and 544 quest points.
You need 2278979 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.
Scrat assumes an offensive striking posture.

o HP:Battered MV:Strong >
where
Players in your Zone
--------------------
Raiste - Track South of Tarendrelle
Tryndamere - Gravelled Lane through Village
Scrat - Gravelled Lane through Village
Byrg - Track Alongside the River
You catch a smell of horses nearby.

o HP:Battered MV:Strong >
l
Gravelled Lane through Village
The lane continues on through this village. To the west are the outskirts of
the village wherein lie the homes and cottages of some of the local residents.
Just east of here is the village square at the towns center. Where you stand
now, shops open on either side of the lane. To the north you see an open
structure with many hitching posts built around the wall. On the south side of
the road is a small quaint looking shop, with a cottage above. A sign hangs
over the door.
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Battered MV:Strong >
You follow Scrat.

Gravelled Lane through Village
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A warhorse is here, stamping his feet impatiently.
Prancing about on dainty feet, a palomino mare stands here.

sc
o HP:Battered MV:Strong > You have 166(390) hit and 196(243) movement points.
You have scored 42221021 experience points and 544 quest points.
You need 2278979 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Battered MV:Strong >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

o HP:Battered MV:Strong >
Scrat scythes a warhorse's body into bloody fragments!

o HP:Battered MV:Strong >
A warhorse tries to hit Scrat, but he deflects the blow.
Scrat scythes a warhorse's left arm into bloody fragments!

o HP:Battered MV:Strong >
k horse
You blast a warhorse's body extremely hard.

o HP:Battered MV:Strong - Scrat: Wounded - a warhorse: Battered >
q
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Strong - Scrat: Wounded - a warhorse: Battered >
where
Players in your Zone
--------------------
Raiste - Fields Along Bank
Tryndamere - Gravelled Lane through Village
Scrat - Gravelled Lane through Village
Byrg - Track Alongside the River
You catch a smell of horses nearby.

o HP:Battered MV:Strong - Scrat: Wounded - a warhorse: Battered >
l horse
White as driven snow, eighteen hands tall at the shoulders, and clad in steel
armour, this is a horse of war. Trained for battle since birth, it is
invaluable for any warrior in the field. This stallion looks strong enough
to fight all day and ride all night for a week without pause.

A warhorse has some big nasty wounds and scratches.

o HP:Battered MV:Strong - Scrat: Wounded - a warhorse: Battered >
You blast a warhorse's head into bloody fragments!
A warhorse tries to hit Scrat, but he deflects the blow.
Scrat scythes a warhorse's body into bloody fragments!
A warhorse is mortally wounded, and will die soon, if not aided.

o HP:Battered MV:Strong - a warhorse: Incapacitated >
You blast a warhorse's left hand into bloody fragments!
A warhorse is dead! R.I.P.
You receive your share of experience...
Not tired of this yet?
Your blood freezes as you hear a warhorse's death cry.

o HP:Battered MV:Strong >
k horse
You blast a prancing palomino mare's body into bloody fragments!

o HP:Battered MV:Strong - a prancing palomino mare: Hurt >
q
sc
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Strong - a prancing palomino mare: Hurt > HP:Battered MP:Strong
You have scored 42234434 experience points and 544 quest points.
You need 2265566 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting a prancing palomino mare.

o HP:Battered MV:Strong - a prancing palomino mare: Hurt >
Scrat scythes a prancing palomino mare's right leg into bloody fragments!

o HP:Battered MV:Strong - a prancing palomino mare: Battered >
Scrat scythes a prancing palomino mare's body into bloody fragments!
A prancing palomino mare is mortally wounded, and will die soon, if not aided.
You blast a prancing palomino mare's right leg into bloody fragments!
A prancing palomino mare is dead! R.I.P.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear a prancing palomino mare's death cry.

o HP:Battered MV:Strong >
sc
You have 180(390) hit and 196(243) movement points.
You have scored 42240599 experience points and 544 quest points.
You need 2259401 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Battered MV:Strong >
where
Players in your Zone
--------------------
Raiste - Track South of Tarendrelle
Tryndamere - Gravelled Lane through Village
Scrat - Gravelled Lane through Village
Byrg - Track Alongside the River
You catch a smell of horses nearby.

o HP:Battered MV:Strong >
Scrat puts a flask stained with human blood in a backpack.

o HP:Battered MV:Strong >
Scrat stops riding a shadow stallion.

o HP:Battered MV:Strong >
You follow Scrat.

A Large Farmhouse
[ obvious exits: N S U ]
Scrat the Dark Flying Squirddraal is standing here.

* HP:Battered MV:Strong >
Scrat assumes an offensive striking posture.

* HP:Battered MV:Strong >
You follow Scrat.

Gravelled Lane through Village
[ obvious exits: N E W ]
The corpse of a prancing palomino mare is lying here.
The corpse of a warhorse is lying here.
Scrat the Dark Flying Squirddraal is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o HP:Battered MV:Strong >
Scrat starts riding a shadow stallion.

o HP:Battered MV:Strong >
where
Players in your Zone
--------------------
Raiste - Village Square
Byrg - Gravelled Lane through Village
Tryndamere - Gravelled Lane through Village
Scrat - Gravelled Lane through Village
You catch a smell of horses nearby.

o HP:Battered MV:Strong >
sc
You have 180(390) hit and 192(243) movement points.
You have scored 42240599 experience points and 544 quest points.
You need 2259401 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Battered MV:Strong >
nar still smells

Scrat assumes an offensive striking posture.

o HP:Battered MV:Strong >
sc
You narrate 'still smells'

q
o HP:Battered MV:Strong > You have 180(390) hit and 192(243) movement points.
You have scored 42240599 experience points and 544 quest points.
You need 2259401 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Battered MV:Strong > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Strong >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

o HP:Battered MV:Strong >
eq
You are using:
<held> a black-laquered badge engraved with red serpents
<worn on finger> a jade signet ring
<worn on finger> a jade signet ring
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn on body> a shining steel breastplate
<worn about body> a fine black coat of silk
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a titanic spiked axe of ebon steel
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

o HP:Battered MV:Full >
exa pack
It is a backpack.
When you look inside, you see:
backpack (used) :
[2] a bubbling draught
[2] a thin vial of yellow fluid
You follow Scrat.

Lane Near the Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An Imperial Army soldier is busy serving the Empress.
An Imperial Army soldier is busy serving the Empress.
An Imperial Army soldier is busy serving the Empress.

* HP:Battered MV:Full >
Scrat scythes a soldier of the Imperial Army's body very hard.

* HP:Battered MV:Full >
A soldier of the Imperial Army tries to hack Scrat, but he deflects the blow.
A soldier of the Imperial Army joins a soldier of the Imperial Army's fight!
A soldier of the Imperial Army joins a soldier of the Imperial Army's fight!
Scrat scythes a soldier of the Imperial Army's head very hard.

* HP:Battered MV:Full >
k soldier
q
You blast a soldier of the Imperial Army's right arm into bloody fragments!

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Wounded > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Wounded >
Scrat assumes an offensive striking posture.

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Wounded >
You blast a soldier of the Imperial Army's right leg hard.
A soldier of the Imperial Army barely hacks your right arm.
A soldier of the Imperial Army tickles your body with his hack.
A soldier of the Imperial Army tries to hack Scrat, but he deflects the blow.
Scrat scythes a soldier of the Imperial Army's body hard.

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Wounded >
Scrat narrates 'clearing mobs 1e center'

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Wounded >
You blast a soldier of the Imperial Army's body extremely hard.
A soldier of the Imperial Army hacks your left arm hard.
A soldier of the Imperial Army barely tickles your head with his hack.
A soldier of the Imperial Army tries to hack Scrat, but he parries successfully.
Scrat scythes a soldier of the Imperial Army's body very hard.

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Wounded >
Scrat assumes an offensive striking posture.

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Wounded >
You blast a soldier of the Imperial Army's body hard.
A soldier of the Imperial Army tickles your head with his hack.
A soldier of the Imperial Army barely hacks your body.
A soldier of the Imperial Army tries to hack Scrat, but he parries successfully.
Scrat scythes a soldier of the Imperial Army's body very hard.

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Battered >
say brb when this one dies

You blast a soldier of the Imperial Army's body very hard.
A soldier of the Imperial Army tickles your body with his hack.
A soldier of the Imperial Army barely hacks your body.
A soldier of the Imperial Army tries to hack Scrat, but he parries successfully.

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Battered >
q
You say 'brb when this one dies'

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Battered > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Battered >
Scrat sends a soldier of the Imperial Army sprawling with a powerful bash!

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Battered >
exit
Obvious exits:
North - Wheat Fields
East - Gravelled Lane through Village
South - Potato Patch
West - Gravelled Lane by Hedgerow

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Battered >
Byrg has arrived from the east, riding a shadow stallion.

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Battered >
You blast a soldier of the Imperial Army's left arm into bloody fragments!
A soldier of the Imperial Army tickles your head with his hack.
A soldier of the Imperial Army barely hacks your body.
Scrat scythes a soldier of the Imperial Army's body very hard.
Scrat nods in agreement.

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Beaten >
r
[change mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Beaten >
Byrg slashes a soldier of the Imperial Army's head very hard.

* HP:Battered MV:Full - Scrat: Wounded - a soldier of the Imperial Army: Critical >
Byrg slashes a soldier of the Imperial Army's right leg very hard.
You blast a soldier of the Imperial Army's right foot extremely hard.
A soldier of the Imperial Army is mortally wounded, and will die soon, if not aided.
A soldier of the Imperial Army hacks your left arm.
A soldier of the Imperial Army hacks your body.
Scrat scythes a soldier of the Imperial Army's body extremely hard.
A soldier of the Imperial Army is dead! R.I.P.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear a soldier of the Imperial Army's death cry.

* HP:Battered MV:Full >
north
Wheat Fields
[ obvious exits: S W ]
A conscripted soldier now fights for the Seanchan.

* HP:Battered MV:Full >
south
Lane Near the Village
[ obvious exits: N E S W ]
The corpse of a soldier of the Imperial Army is lying here.
Raiste the Havoc is here, fighting a soldier of the Imperial Army.
Byrg the Myrddraal is here, fighting a soldier of the Imperial Army, riding a shadow stallion.
Scrat the Dark Flying Squirddraal is here, fighting a soldier of the Imperial Army, riding a shadow stallion.
A soldier of the Imperial Army is here, fighting Byrg.
An Imperial Army soldier is busy serving the Empress.

* HP:Battered MV:Full >
Raiste stabs a soldier of the Imperial Army's right leg hard.
A soldier of the Imperial Army joins a soldier of the Imperial Army's fight!
A soldier of the Imperial Army tries to hack Byrg, but he parries successfully.
Byrg slashes a soldier of the Imperial Army's left leg extremely hard.
Raiste stabs a soldier of the Imperial Army's body.

* HP:Battered MV:Full >
k soldier
q
You blast a soldier of the Imperial Army's right leg extremely hard.

* HP:Battered MV:Full - Byrg: Wounded - a soldier of the Imperial Army: Wounded > [change mood brave]
Mood changed to: Brave
A soldier of the Imperial Army avoids being bashed by Scrat who loses his balance and falls!

* HP:Battered MV:Full - Byrg: Wounded - a soldier of the Imperial Army: Wounded >
sc

You blast a soldier of the Imperial Army's body hard.
A soldier of the Imperial Army tries to hack Raiste, but he deflects the blow.
Raiste stabs a soldier of the Imperial Army's body.
A soldier of the Imperial Army tries to hack Byrg, but he parries successfully.
Byrg slashes a soldier of the Imperial Army's right leg into bloody fragments!
HP:Battered MP:Full
You have scored 42283268 experience points and 544 quest points.
You need 2216732 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting a soldier of the Imperial Army.

* HP:Battered MV:Full - Byrg: Wounded - a soldier of the Imperial Army: Battered >
Raiste stabs a soldier of the Imperial Army's right foot very hard.

* HP:Battered MV:Full - Byrg: Wounded - a soldier of the Imperial Army: Battered >
say solo mob 1n
You blast a soldier of the Imperial Army's right arm into bloody fragments!
A soldier of the Imperial Army tries to hack Raiste, but he deflects the blow.
Raiste stabs a soldier of the Imperial Army's right foot hard.
A soldier of the Imperial Army tries to hack Byrg, but he deflects the blow.
Byrg slashes a soldier of the Imperial Army's body hard.
You say 'solo mob 1n'

* HP:Battered MV:Full - Byrg: Wounded - a soldier of the Imperial Army: Beaten >
stat
q
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

* HP:Battered MV:Full - Byrg: Wounded - a soldier of the Imperial Army: Beaten >
sc
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Full - Byrg: Wounded - a soldier of the Imperial Army: Beaten > HP:Battered MP:Full
You have scored 42284618 experience points and 544 quest points.
You need 2215382 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting a soldier of the Imperial Army.

* HP:Battered MV:Full - Byrg: Wounded - a soldier of the Imperial Army: Beaten >
Scrat sends a soldier of the Imperial Army sprawling with a powerful bash!

* HP:Battered MV:Full - Byrg: Wounded - a soldier of the Imperial Army: Beaten >
You blast a soldier of the Imperial Army's right leg into bloody fragments!
A soldier of the Imperial Army tries to hack Raiste, but he deflects the blow.
Raiste stabs a soldier of the Imperial Army's body.
Scrat scythes a soldier of the Imperial Army's left leg very hard.
Byrg slashes a soldier of the Imperial Army's body very hard.

* HP:Battered MV:Full - Byrg: Wounded - a soldier of the Imperial Army: Critical >
Raiste stabs a soldier of the Imperial Army's head extremely hard.
A soldier of the Imperial Army is dead! R.I.P.
Your blood freezes as you hear a soldier of the Imperial Army's death cry.

o HP:Battered MV:Full >
Byrg slashes a soldier of the Imperial Army's right leg very hard.

o HP:Battered MV:Full >
Byrg slashes a soldier of the Imperial Army's right leg into bloody fragments!
A soldier of the Imperial Army holds a lantern above his head.
Raiste swiftly dodges a soldier of the Imperial Army's attempt to hack him.

* HP:Battered MV:Full >
k soldier

Scrat scythes a soldier of the Imperial Army's left arm into bloody fragments!

q
* HP:Battered MV:Full > You blast a soldier of the Imperial Army's left leg extremely hard.

* HP:Battered MV:Full - Raiste: Healthy - a soldier of the Imperial Army: Wounded >
sc
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Full - Raiste: Healthy - a soldier of the Imperial Army: Wounded > HP:Battered MP:Full
You have scored 42287093 experience points and 544 quest points.
You need 2212907 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting a soldier of the Imperial Army.

* HP:Battered MV:Full - Raiste: Healthy - a soldier of the Imperial Army: Wounded >
l
Raiste tries to stab a soldier of the Imperial Army, but he parries successfully.
Lane Near the Village
Just east of here the lane enters a small village. On the north side of the
road, amber stalks of wheat bend in waves in the breeze. A potato patch
lies to the south.
[ obvious exits: N E S W ]
The corpse of a soldier of the Imperial Army is lying here. [2]
Raiste the Havoc is here, fighting a soldier of the Imperial Army.
Byrg the Myrddraal is here, fighting a soldier of the Imperial Army, riding a shadow stallion.
Scrat the Dark Flying Squirddraal is here, fighting a soldier of the Imperial Army, riding a shadow stallion.
A soldier of the Imperial Army is here, fighting Raiste.

* HP:Battered MV:Full - Raiste: Healthy - a soldier of the Imperial Army: Wounded >
You blast a soldier of the Imperial Army's body very hard.
Scrat scythes a soldier of the Imperial Army's body hard.
Raiste stabs a soldier of the Imperial Army's body.
Byrg slashes a soldier of the Imperial Army's body hard.
A soldier of the Imperial Army tries to hack Raiste, but he parries successfully.

* HP:Battered MV:Full - Raiste: Healthy - a soldier of the Imperial Army: Battered >
Raiste stabs a soldier of the Imperial Army's right arm very hard.

* HP:Battered MV:Full - Raiste: Healthy - a soldier of the Imperial Army: Battered >
You blast a soldier of the Imperial Army's right foot into bloody fragments!
Scrat scythes a soldier of the Imperial Army's left leg into bloody fragments!
Raiste stabs a soldier of the Imperial Army's right leg very hard.
Byrg slashes a soldier of the Imperial Army's left arm into bloody fragments!
Raiste swiftly dodges a soldier of the Imperial Army's attempt to hack him.
Scrat assumes an offensive striking posture.

* HP:Battered MV:Full - Raiste: Healthy - a soldier of the Imperial Army: Critical >
You blast a soldier of the Imperial Army's body very hard.
A soldier of the Imperial Army is dead! R.I.P.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear a soldier of the Imperial Army's death cry.

o HP:Battered MV:Full >
You follow Scrat.

Wheat Fields
[ obvious exits: S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A conscripted soldier now fights for the Seanchan.

* HP:Battered MV:Full >
Byrg has arrived from the south, riding a shadow stallion.

* HP:Battered MV:Full >
Scrat scythes a conscript's body hard.

* HP:Battered MV:Full >
k soldier

A conscript tries to strike Scrat, but he parries successfully.
Scrat scythes a conscript's body.

* HP:Battered MV:Full >
q
You blast a conscript's body hard.

* HP:Battered MV:Full - Scrat: Hurt - a conscript: Hurt > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Full - Scrat: Hurt - a conscript: Hurt >
Byrg slashes a conscript's right hand.

* HP:Battered MV:Full - Scrat: Hurt - a conscript: Hurt >
Raiste stabs a conscript's left leg hard.

* HP:Battered MV:Full - Scrat: Hurt - a conscript: Hurt >
Raiste stabs a conscript's left foot.
Byrg slashes a conscript's left arm very hard.
You blast a conscript's left leg very hard.
A conscript tries to strike Scrat, but he deflects the blow.

* HP:Battered MV:Full - Scrat: Hurt - a conscript: Wounded >
Scrat sends a conscript sprawling with a powerful bash!

* HP:Battered MV:Full - Scrat: Hurt - a conscript: Wounded >
where
q
Players in your Zone
--------------------
Raiste - Wheat Fields
Byrg - Wheat Fields
Tryndamere - Wheat Fields
Scrat - Wheat Fields
You catch a smell of horses nearby.

* HP:Battered MV:Full - Scrat: Hurt - a conscript: Wounded > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Full - Scrat: Hurt - a conscript: Wounded >
Raiste stabs a conscript's body hard.
Byrg slashes a conscript's body very hard.
You blast a conscript's body.
Scrat scythes a conscript's left leg into bloody fragments!

* HP:Battered MV:Full - Scrat: Hurt - a conscript: Battered >
Raiste gets a cup of thready brown tea from a small purse.

* HP:Battered MV:Full - Scrat: Hurt - a conscript: Battered >
Raiste quaffs a cup of thready brown tea.

* HP:Battered MV:Full - Scrat: Hurt - a conscript: Battered >
Raiste stabs a conscript's body.
Byrg slashes a conscript's right leg into bloody fragments!
You blast a conscript's right leg into bloody fragments!
Scrat scythes a conscript's body very hard.

* HP:Battered MV:Full - Scrat: Hurt - a conscript: Critical >
Raiste stabs a conscript's head extremely hard.

* HP:Battered MV:Full - Scrat: Hurt - a conscript: Critical >
bu
[butcher corpse]
No way! You're fighting for your life!

* HP:Battered MV:Full - Scrat: Hurt - a conscript: Critical >
bu
Raiste stabs a conscript's left foot very hard.
A conscript is dead! R.I.P.
Your blood freezes as you hear a conscript's death cry.
[butcher corpse]
You have very little idea on how to go about butchering it.
You follow Scrat.

Lane Near the Village
[ obvious exits: N E S W ]
The corpse of a soldier of the Imperial Army is lying here. [3]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Battered MV:Full >
eat limb

*Kaizunshi* has arrived from the west, riding a warhorse.

* HP:Battered MV:Full >
*Kaizunshi* leaves south riding a warhorse.

o HP:Battered MV:Full > You don't seem to have any.

o HP:Battered MV:Full >
3
[k light]
They aren't here.

o HP:Battered MV:Full >
q
bu
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Full > [butcher corpse]
You have very little idea on how to go about butchering it.

o HP:Battered MV:Full >
You follow Scrat.

Gravelled Lane by Hedgerow
[ obvious exits: N E S W ]
A large stone well is here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Kaizunshi* is standing here, riding a warhorse.
A young Morat'torm carries out the orders of his superiors.
A tall animal with a long neck stands here.
A young warrior stands here, proudly wearing the Deathwatch colors.
*Jean* is standing here, riding a warhorse.
*Wade* is standing here, riding a warhorse.
A Deathwatch Ogier curls his lip in contempt.
A Deathwatch Ogier curls his lip in contempt.

eat limb
* HP:Battered MV:Full >
Scrat tries to scythe *Kaizunshi*, but she parries successfully.

* HP:Battered MV:Full >
q
You don't seem to have any.


* HP:Battered MV:Full > [change mood brave]
Mood changed to: Brave

3
* HP:Battered MV:Full >
b
[k light]
You blast *Jean*'s body.

* HP:Battered MV:Full - Jean: Wounded > *Wade* slashes Scrat's left leg.
[bash ]


Byrg has arrived from the east, riding a shadow stallion.
Raiste has arrived from the east.

-
Raiste tries to stab *Wade*, but he deflects the blow.

=+
*Wade* drawls 'ub[LKFe riZoth YdL'

*
Scrat narrates 'center'


Raiste tries to stab *Wade*, but he parries successfully.
A young Morat'torm joins Kaizunshi's fight!
A Deathwatch recruit joins a young Morat'torm's fight!
A Deathwatch Ogier joins a young Morat'torm's fight!
A Deathwatch Ogier joins a young Morat'torm's fight!
Scrat tries to scythe *Kaizunshi*, but she parries successfully.
Raiste tries to stab *Wade*, but he parries successfully.

*+
Byrg slashes *Jean*'s head.

=- -=
Your bash at *Jean* sends him sprawling!

* HP:Battered MV:Full - Jean: Battered >
Scrat avoids being bashed by *Kaizunshi* who loses her balance and falls!

q
* HP:Battered MV:Full - Jean: Battered > Byrg barely slashes *Jean*'s head.
A Deathwatch Ogier tries to strike Scrat, but he parries successfully.
A Deathwatch Ogier barely strikes your body.
A Deathwatch recruit tries to cleave Scrat, but he parries successfully.
A young Morat'torm barely slashes your left leg.
Raiste tries to stab *Wade*, but he deflects the blow.
*Wade* slashes Scrat's head hard.
You blast *Jean*'s left arm hard.
*Wade* sends Scrat sprawling with a powerful bash!
[change mood brave]
Mood changed to: Brave

* HP:Battered MV:Full - Jean: Battered >
Raiste tries to stab *Wade*, but he parries successfully.

* HP:Battered MV:Full - Jean: Battered >
A trained corlm joins Wade's fight!

nar jean batt
* HP:Battered MV:Full - Jean: Battered >
q
You narrate 'jean batt'

* HP:Battered MV:Full - Jean: Battered > [change mood brave]
Mood changed to: Brave

* HP:Battered MV:Full - Jean: Battered >
A trained corlm barely tickles your body with his hit.
Byrg slashes *Jean*'s right arm very hard.
A Deathwatch Ogier strikes Scrat's body.
A Deathwatch Ogier barely tickles your body with his strike.
A Deathwatch recruit cleaves Scrat's left arm hard.
A young Morat'torm tickles your body with his slash.
Raiste tries to stab *Wade*, but he deflects the blow.
*Wade* slashes Scrat's body hard.
You tickle *Jean*'s body with your blast.
*Kaizunshi* strikes Scrat's head.

* HP:Battered MV:Full - Jean: Battered >
Raiste narrates 'wounded wade i healthy'

b
* HP:Battered MV:Full - Jean: Battered > [bash ]
They already seem to be stunned.

* HP:Battered MV:Full - Jean: Battered >
b
[bash ]


*Kaizunshi* panics, and attempts to flee!

-=
*Jean* drawls 'Oieattq'
*Kaizunshi* leaves west riding a warhorse.

+
A trained corlm barely tickles your body with his hit.
A Deathwatch Ogier tries to strike Scrat, but he parries successfully.
A Deathwatch Ogier strikes your left arm.
A Deathwatch recruit tries to cleave Scrat, but he deflects the blow.
A young Morat'torm slashes your right arm.
Raiste tries to stab *Wade*, but he deflects the blow.
*Wade* tries to slash Scrat, but he deflects the blow.

*
Scrat narrates 'focus jean'

*
*Wade* drawls 'wdJe@Xf SnpABz zyi'

+
*Kaizunshi* has arrived from the west, riding a warhorse.

=
*Kaizunshi* tries to strike Byrg, but he parries successfully.

-
Raiste tries to stab *Wade*, but he deflects the blow.


*Jean* avoids being bashed by Byrg who loses his balance and falls!

-=
Your bash at *Jean* sends him sprawling!

* HP:Battered MV:Full - Jean: Battered >
A trained corlm joins Jean's fight!

* HP:Battered MV:Full - Jean: Battered >
A trained corlm tickles Scrat's body with his hit.
*Kaizunshi* tries to strike Byrg, but he deflects the blow.
Scrat scythes a Deathwatch recruit's right hand into bloody fragments!
A Deathwatch Ogier tries to strike Scrat, but he deflects the blow.
A Deathwatch Ogier tickles your head with his strike.
A Deathwatch recruit tries to cleave Scrat, but he deflects the blow.
A young Morat'torm tickles your body with his slash.
Raiste tries to stab *Wade*, but he deflects the blow.
You blast *Jean*'s body.

* HP:Beaten MV:Full - Jean: Battered >
q
[change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Full - Jean: Battered >
Scrat avoids being bashed by *Wade* who loses his balance and falls!

* HP:Beaten MV:Full - Jean: Battered >
Scrat panics, and attempts to flee!

* HP:Beaten MV:Full - Jean: Battered >
Scrat leaves west riding a shadow stallion.

l
* HP:Beaten MV:Full - Jean: Battered > Gravelled Lane by Hedgerow
Here the lane passes by a hedgerow on the north side of the road. Such hedges
typically surround large isolated farmyards, which use these hedges to keep
out animals and unwelcome visitors. This hedge appears wild and unkept, how-
ever, so maybe the place has been abandoned. In the center of the hedge is a
rusty but sturdy gate. Across the road on the south side are fallow fields
long disused. Westward the land becomes even more empty, but not far to the
east can be clearly seen the outline of a village.
[ obvious exits: N E S W ]
A large stone well is here.
A tall animal with a long neck stands here.
*Kaizunshi* is here, fighting Byrg, riding a warhorse.
Raiste the Havoc is here, fighting Wade.
Byrg the Myrddraal is here, fighting Jean, riding a shadow stallion.
A young Morat'torm is here, fighting YOU!
A young warrior stands here, proudly wearing the Deathwatch colors.
*Jean* is sitting here, riding a warhorse.
*Wade* is here, fighting Raiste, riding a warhorse.
A Deathwatch Ogier is here, fighting YOU!
A Deathwatch Ogier curls his lip in contempt.

* HP:Beaten MV:Full - Jean: Battered >
Byrg slashes *Jean*'s right leg.
A Deathwatch recruit joins a young Morat'torm's fight!
A Deathwatch Ogier joins a young Morat'torm's fight!
A Deathwatch Ogier tickles your body with his strike.
A young Morat'torm barely slashes your body.
Raiste tries to stab *Wade*, but he parries successfully.
You blast *Jean*'s right arm hard.

* HP:Beaten MV:Full - Jean: Beaten >
Scrat has arrived from the west, riding a shadow stallion.
*Kaizunshi* sends Byrg sprawling with a powerful bash!

* HP:Beaten MV:Full - Jean: Beaten >
*Jean* intercepts Scrat's attack on his mount.
Scrat scythes *Jean*'s right leg hard.

* HP:Beaten MV:Full - Jean: Beaten >
*Wade* drawls 'hY[YdWJ `nNdo? oJb'

* HP:Beaten MV:Full - Jean: Beaten >
b

Raiste tries to stab *Wade*, but he deflects the blow.

* HP:Beaten MV:Full - Jean: Beaten > [bash ]


Scrat scythes *Jean*'s body.
A Deathwatch Ogier barely tickles your right arm with his strike.
A Deathwatch recruit tickles your body with his cleave.
*Kaizunshi* strikes Byrg's right arm hard.
A Deathwatch Ogier barely tickles your body with his strike.
A young Morat'torm barely slashes your body.
Raiste stabs *Wade*'s body.
*Jean* slashes your left arm very hard.

-=+*
Jean gesticulates strangely.

*+=-
Raiste avoids being bashed by *Wade* who loses his balance and falls!

-=
Scrat scythes *Jean*'s body.
A Deathwatch Ogier tickles your head with his strike.
You wish that your wounds would stop BLEEDING so much!

A Deathwatch recruit tickles your right leg with his cleave.
You wish that your wounds would stop BLEEDING so much!

*Kaizunshi* strikes Byrg's body hard.
A Deathwatch Ogier tickles your right leg with his strike.
You wish that your wounds would stop BLEEDING so much!

A young Morat'torm barely slashes your left leg.
You wish that your wounds would stop BLEEDING so much!

Raiste tries to stab *Wade*, but he deflects the blow.
*Jean* slashes your body.
You wish that your wounds would stop BLEEDING so much!

You barely blast *Jean*'s body.
Raiste tries to stab *Wade*, but he deflects the blow.
As *Jean* avoids your bash, you topple over and fall to the ground!

* HP:Critical MV:Full - Jean: Beaten >
A trained corlm joins Wade's fight!

* HP:Critical MV:Full - Jean: Beaten >
r
f
A trained corlm tries to hit Byrg, but he deflects the blow.
*Wade* tries to slash Raiste, but he dodges the attack.
A Deathwatch Ogier tickles your right leg with his strike.
You wish that your wounds would stop BLEEDING so much!

A Deathwatch recruit cleaves your body.
You wish that your wounds would stop BLEEDING so much!

*Kaizunshi* strikes Byrg's body hard.
A Deathwatch Ogier strikes your body.
You wish that your wounds would stop BLEEDING so much!

A young Morat'torm barely slashes your body.
You wish that your wounds would stop BLEEDING so much!

Raiste tries to stab *Wade*, but he parries successfully.
You blast *Jean*'s right arm.
[change mood wimpy]
Mood changed to: Wimpy

* HP:Critical MV:Full - Jean: Beaten > You panic and attempt to flee!


Raiste tries to stab *Wade*, but he deflects the blow.
You flee head over heels.
Lane Near the Village
[ obvious exits: N E S W ]
The corpse of a soldier of the Imperial Army is lying here. [3]
A young warrior stands here, proudly wearing the Deathwatch colors.

o HP:Critical MV:Full >
north
north
Reck narrates 'Sup'
Wheat Fields
[ obvious exits: S W ]
The corpse of a conscript is lying here.

o HP:Critical MV:Full > Alas, you cannot go that way...

sc
o HP:Critical MV:Full > You have 43(390) hit and 235(243) movement points.
You have scored 42332764 experience points and 544 quest points.
You need 2167236 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.
Scrat narrates 'go trynd'

o HP:Critical MV:Full >
nar eek
You narrate 'eek'

o HP:Critical MV:Full >
nar stupid mobs

Scrat narrates 'sit outside e'

o HP:Critical MV:Full > You narrate 'stupid mobs'

where
o HP:Critical MV:Full >
q
Players in your Zone
--------------------
Tryndamere - Wheat Fields
Scrat - Gravelled Lane by Hedgerow
Raiste - Gravelled Lane by Hedgerow
Byrg - Gravelled Lane by Hedgerow
You catch a smell of horses nearby.

o HP:Critical MV:Full > [change mood brave]
Mood changed to: Brave

o HP:Critical MV:Full >
south
Lane Near the Village
[ obvious exits: N E S W ]
The corpse of a soldier of the Imperial Army is lying here. [3]
A young warrior stands here, proudly wearing the Deathwatch colors.

o HP:Critical MV:Full >
exit
east
Obvious exits:
North - Wheat Fields
East - Gravelled Lane through Village
South - Potato Patch
West - Gravelled Lane by Hedgerow
Scrat narrates 'jean crit'

o HP:Critical MV:Full > Gravelled Lane through Village
[ obvious exits: N E W ]
The corpse of a prancing palomino mare is lying here.
The corpse of a warhorse is lying here.

o HP:Critical MV:Full >
where

Players in your Zone
--------------------
Scrat - Gravelled Lane by Hedgerow
Tryndamere - Gravelled Lane through Village
Raiste - Gravelled Lane by Hedgerow
Byrg - Gravelled Lane by Hedgerow
You catch a smell of horses nearby.

o HP:Critical MV:Full >
west
Lane Near the Village
[ obvious exits: N E S W ]
The corpse of a soldier of the Imperial Army is lying here. [3]
A young warrior stands here, proudly wearing the Deathwatch colors.

west
o HP:Critical MV:Full > Gravelled Lane by Hedgerow
[ obvious exits: N E S W ]
A large stone well is here.
A trained corlm is here, fighting Raiste.
Scrat the Dark Flying Squirddraal is here, fighting Kaizunshi, riding a shadow stallion.
*Kaizunshi* is here, fighting Byrg, riding a warhorse.
Raiste the Havoc is here, fighting Wade.
Byrg the Myrddraal is here, fighting Jean, riding a shadow stallion.
A young Morat'torm is here, fighting Raiste.
A Deathwatch recruit is here, fighting Byrg.
*Jean* is here, fighting Byrg, riding a warhorse.
*Wade* is here, fighting Raiste, riding a warhorse.
A Deathwatch Ogier is here, fighting Raiste.
A Deathwatch Ogier is here, fighting Byrg.

east
* HP:Critical MV:Full >
*Jean* leaves east riding a warhorse.

south
* HP:Critical MV:Full > Lane Near the Village
[ obvious exits: N E S W ]
The corpse of a soldier of the Imperial Army is lying here. [3]
*Jean* is standing here, riding a warhorse.
A young warrior stands here, proudly wearing the Deathwatch colors.

* HP:Critical MV:Full > Potato Patch
[ obvious exits: N E W ]

o HP:Critical MV:Full >
north
Lane Near the Village
[ obvious exits: N E S W ]
The corpse of a soldier of the Imperial Army is lying here. [3]
A young warrior stands here, proudly wearing the Deathwatch colors.

o HP:Critical MV:Full >
north
Wheat Fields
[ obvious exits: S W ]
The corpse of a conscript is lying here.

o HP:Critical MV:Full >
nar is amob 1e
You narrate 'is amob 1e'

o HP:Critical MV:Full >
nar im e n
You narrate 'im e n'

o HP:Critical MV:Full >
bu
[butcher corpse]
You have very little idea on how to go about butchering it.

o HP:Critical MV:Full >
eat limb
You don't seem to have any.

o HP:Critical MV:Full >
where
q
Players in your Zone
--------------------
Raiste - Bleak Fields
Byrg - Lane Near the Village
Scrat - Empty Fields
Tryndamere - Wheat Fields
You catch a smell of horses nearby.

o HP:Critical MV:Full > [change mood brave]
Mood changed to: Brave

o HP:Critical MV:Full >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

o HP:Critical MV:Full >
scan s

Scrat narrates 'is damane'

o HP:Critical MV:Full > Your eyesight is not so keen.

where
o HP:Critical MV:Full > Players in your Zone
--------------------
Byrg - Village Square
Scrat - The Gravelled Lane
Tryndamere - Wheat Fields
You catch a smell of horses nearby.

o HP:Critical MV:Full >
where
Players in your Zone
--------------------
Scrat - The Gravelled Lane
Byrg - Village Square
Tryndamere - Wheat Fields
You catch a smell of horses nearby.

o HP:Critical MV:Full >
q
[change mood brave]
Mood changed to: Brave

o HP:Critical MV:Full >
sc
You have 43(390) hit and 219(243) movement points.
You have scored 42332764 experience points and 544 quest points.
You need 2167236 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Critical MV:Full >
eq
You are using:
<held> a black-laquered badge engraved with red serpents
<worn on finger> a jade signet ring
<worn on finger> a jade signet ring
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn on body> a shining steel breastplate
<worn about body> a fine black coat of silk
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a titanic spiked axe of ebon steel
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

o HP:Critical MV:Full >
stat
The clouds disappear.
Your heartbeat calms down more as you feel less panicked.
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

o HP:Critical MV:Fresh >
exa pack
It is a backpack.
When you look inside, you see:
backpack (used) :
[2] a bubbling draught
[2] a thin vial of yellow fluid

o HP:Critical MV:Fresh >
l
Wheat Fields
This is one of the many wheat fields that surround the village. The tall amber
stalks toss gently in the breeze as you gaze about. Northward the fields of
wheat continue, while south lies the lane. Eastward travel is blocked by some
of the village houses, but westward you see a small side gate leading through
a wild, unkept hedge.
[ obvious exits: S W ]
The corpse of a conscript is lying here.

o HP:Critical MV:Fresh >
where
Players in your Zone
--------------------
Scrat - Gravelled Lane through Village
Byrg - Village Square
Tryndamere - Wheat Fields
You catch a smell of horses nearby.

o HP:Critical MV:Fresh >
sc

Scrat narrates 'am out e'

o HP:Critical MV:Fresh >
q
You have 55(390) hit and 243(243) movement points.
You have scored 42332764 experience points and 544 quest points.
You need 2167236 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Critical MV:Fresh > [change mood brave]
Mood changed to: Brave

o HP:Critical MV:Fresh >
where
Players in your Zone
--------------------
Scrat - Gravelled Lane through Village
Byrg - Village Square
Tryndamere - Wheat Fields
You catch a smell of horses nearby.

o HP:Critical MV:Fresh >
Scrat narrates 'chortlesnorfling failed flees in a 3 exit'

o HP:Critical MV:Fresh >
scan s
Your eyesight is not so keen.

o HP:Critical MV:Fresh >
where
q
Players in your Zone
--------------------
Raiste - Bleak Fields
Scrat - Gravelled Lane through Village
Byrg - Village Square
Tryndamere - Wheat Fields
You catch a smell of horses nearby.

o HP:Critical MV:Fresh > [change mood brave]
Mood changed to: Brave

o HP:Critical MV:Fresh >
west
The sidegate seems to be closed.

o HP:Critical MV:Fresh >
north
Alas, you cannot go that way...

o HP:Critical MV:Fresh >
*Kaizunshi* has arrived from the south, riding a warhorse.
*Wade* has arrived from the south, riding a warhorse.
A trained corlm has arrived from the south.
*Jean* has arrived from the south, riding a warhorse.

* HP:Critical MV:Fresh >
*Kaizunshi* leaves south riding a warhorse.
*Wade* leaves south riding a warhorse.
A trained corlm leaves south.
*Jean* leaves south riding a warhorse.

o HP:Critical MV:Fresh >
Byrg narrates 'im square atm'

o HP:Critical MV:Fresh >
south

Scrat narrates 'jean high crit'
*Kaizunshi* has arrived from the south, riding a warhorse.
*Wade* has arrived from the south, riding a warhorse.
A trained corlm has arrived from the south.
*Jean* has arrived from the south, riding a warhorse.

* HP:Critical MV:Fresh >
east

*Kaizunshi* strikes your body.
You wish that your wounds would stop BLEEDING so much!


east
* HP:Critical MV:Fresh - Kaizunshi: Hurt > *Wade* slashes your right leg.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

* HP:Critical MV:Fresh - Kaizunshi: Hurt > No way! You're fighting for your life!

* HP:Critical MV:Fresh - Kaizunshi: Hurt >
f
No way! You're fighting for your life!

* HP:Critical MV:Fresh - Kaizunshi: Hurt >
east
PANIC! You couldn't escape!

* HP:Critical MV:Fresh - Kaizunshi: Hurt > No way! You're fighting for your life!
*Jean* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Fresh - Kaizunshi: Hurt >
east
r
No way! You're fighting for your life!

f
* HP:Critical MV:Fresh - Kaizunshi: Hurt > [change mood wimpy]
Mood changed to: Wimpy

east
* HP:Critical MV:Fresh - Kaizunshi: Hurt >
east
PANIC! You couldn't escape!

* HP:Critical MV:Fresh - Kaizunshi: Hurt > No way! You're fighting for your life!

* HP:Critical MV:Fresh - Kaizunshi: Hurt > *Wade* slashes your body.
You wish that your wounds would stop BLEEDING so much!

You try to blast *Kaizunshi*, but she parries successfully.
No way! You're fighting for your life!

* HP:Critical MV:Fresh - Kaizunshi: Hurt >
f
east
east
You panic and attempt to flee!

east
You flee head over heels.
Lane Near the Village
[ obvious exits: N E S W ]
The corpse of a soldier of the Imperial Army is lying here. [3]
A young warrior stands here, proudly wearing the Deathwatch colors.
Gravelled Lane through Village
[ obvious exits: N E W ]
The corpse of a prancing palomino mare is lying here.
The corpse of a warhorse is lying here.

o HP:Critical MV:Full > Gravelled Lane through Village
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Critical MV:Full > Village Square
[ obvious exits: N E S W ]
A large stone well is here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

o HP:Critical MV:Full >
east
east
Small Road through Village
[ obvious exits: N E S W ]
An old woman smiles kindly.
A disheveled Andoran goes about his business.

east
o HP:Critical MV:Full >
east
Road through a Village
[ obvious exits: N E S W ]
A raven is here flying around.

o HP:Critical MV:Full > Track East of Village
[ obvious exits: N E W ]

o HP:Critical MV:Full > The Eastward Track
[ obvious exits: N W ]

o HP:Critical MV:Full >
east
north
Alas, you cannot go that way...

north
o HP:Critical MV:Full >
north
north
Small Tower Entrance
[ obvious exits: N S ]

* HP:Critical MV:Full > Luxurious Hall
[ obvious exits: S U ]

* HP:Critical MV:Full > Alas, you cannot go that way...

north
* HP:Critical MV:Full > Alas, you cannot go that way...

* HP:Critical MV:Full > Alas, you cannot go that way...
Scrat narrates 'damane chased me away from back ent'

* HP:Critical MV:Full >
l u
* HP:Critical MV:Full >
where
south
Players in your Zone
--------------------
Scrat - Village Square
Tryndamere - Luxurious Hall
Raiste - Village Square
Byrg - Village Square
You catch a smell of horses nearby.

* HP:Critical MV:Full >
south
Small Tower Entrance
[ obvious exits: N S ]

west
* HP:Critical MV:Full > The Eastward Track
[ obvious exits: N W ]

o HP:Critical MV:Full > Track East of Village
[ obvious exits: N E W ]

north
o HP:Critical MV:Strong > Apple Orchard
[ obvious exits: N S W ]

o HP:Critical MV:Strong >
north
north
You would need to swim there, you can't just walk it.

o HP:Critical MV:Strong > You would need to swim there, you can't just walk it.

o HP:Critical MV:Strong >
west
An Apple Orchard
[ obvious exits: N E S ]
A disheveled Andoran goes about his business.
A disheveled Andoran goes about his business.
A brown horse is here, nipping at a tuft of grass.

o HP:Critical MV:Strong >
north
north
Along the South Bank
[ obvious exits: E S W D ]

o HP:Critical MV:Strong > Alas, you cannot go that way...

o HP:Critical MV:Strong >
west
Village Stables
[ obvious exits: S W ]
A man walks among the horses here feeding them and rubbing them down.
A brown horse is here, nipping at a tuft of grass.
A shaggy brown mare stands here.

o HP:Critical MV:Strong >
Scrat narrates '0 deg spikes'

o HP:Critical MV:Strong >
west
Track South of Tarendrelle
[ obvious exits: N E S W ]

o HP:Critical MV:Strong >
north

*Kaizunshi* has arrived from the south, riding a warhorse.

* HP:Critical MV:Strong > Bridge Over the Tarendelle
[ obvious exits: N S ]
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.

o HP:Critical MV:Strong >
north
north
north
Track Alongside the River
[ obvious exits: E S W ]

north
o HP:Critical MV:Strong > Alas, you cannot go that way...

o HP:Critical MV:Strong > Alas, you cannot go that way...

o HP:Critical MV:Strong >
west
Alas, you cannot go that way...

o HP:Critical MV:Strong >
north
Hidden Path in the Briars
[ obvious exits: E W ]

o HP:Critical MV:Strong >
north
Alas, you cannot go that way...

o HP:Critical MV:Strong > Alas, you cannot go that way...

o HP:Critical MV:Strong >
west
north
north
Wandering Forest Path
[ obvious exits: E W ]
A dun snake is here, hissing sharply.

north
o HP:Critical MV:Strong > Alas, you cannot go that way...

o HP:Critical MV:Strong > Alas, you cannot go that way...

east
o HP:Critical MV:Strong >
east
Alas, you cannot go that way...

east
o HP:Critical MV:Strong >
east
Hidden Path in the Briars
[ obvious exits: E W ]

east
o HP:Critical MV:Strong >
east
Track Alongside the River
[ obvious exits: E S W ]
*Kaizunshi* is standing here, riding a warhorse.

* HP:Critical MV:Strong > Along the Bridle Track
[ obvious exits: N E W ]
A cute brown deer eyes you nervously.

o HP:Critical MV:Strong >
north
Old Clearing
[ obvious exits: N E S W ]
A handsome stag stands here, ready to run.

north
o HP:Critical MV:Strong >
north
Light Forest
[ obvious exits: N W ]
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.

o HP:Critical MV:Strong >
north
Alas, you cannot go that way...

o HP:Critical MV:Strong >
north
Bend in Southward Track
[ obvious exits: N S W ]
A handsome stag stands here, ready to run.

o HP:Critical MV:Strong >
north
The Southern Bridle Track
[ obvious exits: N S W ]
A handsome stag stands here, ready to run.

north
o HP:Critical MV:Strong >
north
Raiste narrates 'wade wounded bashed'
Southward Bridle Track
[ obvious exits: N S ]
An elk with massive antlers eyes you with curiosity.
A fox is here, hunting for rabbits.

west
o HP:Critical MV:Strong > Southward Track
[ obvious exits: N E S W ]
A long-eared rabbit is here, looking quite sick.

o HP:Critical MV:Tiring > A Small Crossroads
[ obvious exits: N E S W ]
A cute brown deer eyes you nervously.

o HP:Critical MV:Tiring > Northward Track
[ obvious exits: N E S ]

o HP:Critical MV:Tiring > End of the Track
[ obvious exits: N E S W ]
A brown cow is here, chewing thoughtfully.
An elk with massive antlers eyes you with curiosity.
A cute brown deer eyes you nervously.
A fox is here, hunting for rabbits.
A fox is here, hunting for rabbits.

o HP:Critical MV:Tiring > In a Lush Gully
[ obvious exits: N E S ]

o HP:Critical MV:Tiring > Alas, you cannot go that way...

o HP:Critical MV:Tiring >
nar chasing me
west
You narrate 'chasing me'

o HP:Critical MV:Tiring > Alas, you cannot go that way...

o HP:Critical MV:Tiring >
north
north
Near the Small Stream
[ obvious exits: E S W ]

o HP:Critical MV:Tiring > Alas, you cannot go that way...

o HP:Critical MV:Tiring >
west
west
Path in the Grasslands
[ obvious exits: N E S W ]
A long-eared rabbit is here, looking quite sick.

o HP:Critical MV:Tiring >
west
Old Path
[ obvious exits: E S ]
A young ogier plays quietly by himself.

o HP:Critical MV:Tiring > Alas, you cannot go that way...

north
o HP:Critical MV:Tiring >
east
Alas, you cannot go that way...

o HP:Critical MV:Tiring >
north
Path in the Grasslands
[ obvious exits: N E S W ]
A long-eared rabbit is here, looking quite sick.

o HP:Critical MV:Tiring >
north
Path in the Brush
[ obvious exits: N S W ]
A snake is crawling through the water here.

north
o HP:Critical MV:Tiring > Forest Path
[ obvious exits: S W ]

o HP:Critical MV:Tiring > Alas, you cannot go that way...

north
o HP:Critical MV:Tiring >
west
Alas, you cannot go that way...

north
o HP:Critical MV:Tiring > Forest Path
[ obvious exits: N E W ]

north
o HP:Critical MV:Tiring > Forest Path
[ obvious exits: E S W ]

o HP:Critical MV:Tiring > Alas, you cannot go that way...

north
o HP:Critical MV:Tiring >
east
Alas, you cannot go that way...

north
o HP:Critical MV:Tiring >
north
Dark Clearing
[ obvious exits: E W ]
A crow is here flying around.

o HP:Critical MV:Tiring > Alas, you cannot go that way...

o HP:Critical MV:Tiring > Alas, you cannot go that way...

east
o HP:Critical MV:Tiring >
north
north
Dark Clearing
[ obvious exits: N W ]

north
o HP:Critical MV:Tiring > Under the Dark Tree
[ obvious exits: S ]
A snake is crawling through the water here.
A brawny lumberjack rests his hands on his axe here.

* HP:Critical MV:Tiring > Alas, you cannot go that way...

north
* HP:Critical MV:Tiring > Alas, you cannot go that way...

* HP:Critical MV:Tiring >
south
Alas, you cannot go that way...

* HP:Critical MV:Tiring >
west
Dark Clearing
[ obvious exits: N W ]

west
o HP:Critical MV:Tiring >
south
Dark Clearing
[ obvious exits: E W ]
A crow is here flying around.

o HP:Critical MV:Tiring >
east
Forest Path
[ obvious exits: E S W ]

east
o HP:Critical MV:Tiring > Forest Path
[ obvious exits: N E W ]

o HP:Critical MV:Tiring > Raiste narrates 'nice'
Forest Path
[ obvious exits: S W ]

east
o HP:Critical MV:Tiring > Alas, you cannot go that way...

east
o HP:Critical MV:Tiring > Alas, you cannot go that way...

o HP:Critical MV:Tiring >
south
Alas, you cannot go that way...

east
o HP:Critical MV:Tiring >
east
Path in the Brush
[ obvious exits: N S W ]
A snake is crawling through the water here.

o HP:Critical MV:Tiring > Alas, you cannot go that way...

o HP:Critical MV:Tiring > Alas, you cannot go that way...

south
o HP:Critical MV:Tiring >
east
east
Path in the Grasslands
[ obvious exits: N E S W ]
A long-eared rabbit is here, looking quite sick.

o HP:Critical MV:Tiring > Near the Small Stream
[ obvious exits: E S W ]

o HP:Critical MV:Tiring > Along the Small Stream
[ obvious exits: N S W ]
A crow is visible flying high in the sky.

o HP:Critical MV:Tiring >
north
north
north
Path Along the Small Stream
[ obvious exits: N S ]

north
o HP:Critical MV:Tiring >
north
Path Along the Widening Stream
[ obvious exits: N S ]

north
o HP:Critical MV:Tiring > Flooded Grassland
[ obvious exits: N S ]

o HP:Critical MV:Tiring > In a Shallow Mire
[ obvious exits: E S ]
The corpse of a trained corlm is lying here.

o HP:Critical MV:Tiring > Alas, you cannot go that way...

east
o HP:Critical MV:Tiring >
east
Alas, you cannot go that way...

o HP:Critical MV:Tiring >
east
A Filthy Mire
[ obvious exits: E W ]

north
o HP:Critical MV:Tiring > A Flooded Bog
[ obvious exits: N E W ]

east
o HP:Critical MV:Winded > On Top of the Rock
[ obvious exits: N E W ]
A raven is here flying around.
A large bat is here flying around.

o HP:Critical MV:Winded > Atop a Rock
[ obvious exits: E S W D ]

o HP:Critical MV:Winded >
down
Muddy Brook
[ obvious exits: N E S W ]
A creek flows slowly here between its banks.

o HP:Critical MV:Winded > Alas, you cannot go that way...

o HP:Critical MV:Winded >
west
down
south
Atop a Rock
[ obvious exits: E S W D ]

o HP:Critical MV:Winded > Abandoned Fortress
[ obvious exits: S U ]
A hound of the shadow smells blood in the air.
An irritating fly is here flying around.
A bat is here flying around.

o HP:Critical MV:Winded >
east
south
sc

Your heartbeat calms down more as you feel less panicked.

Abandoned Fortress
[ obvious exits: N E ]
A huge trolloc marked with a whirlwind snorts here.
Scrat narrates 'back ent'

o HP:Critical MV:Tiring > Abandoned Fortress
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A trolloc is here commanding a fist of troops.
A fly is buzzing around here somewhere.
A fly is buzzing around here somewhere.
A bat is flitting around here, hunting insects.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Critical MV:Tiring > Abandoned Fortress
[ obvious exits: N E ]
A large bat swoops down on you.
A hound of the shadow smells blood in the air.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A master of the Al'ghol leads a raid here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o HP:Critical MV:Tiring > You have 23(390) hit and 140(243) movement points.
You have scored 42331701 experience points and 544 quest points.
You need 2168299 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Critical MV:Tiring >
nar am in fade 23 hp. kai was chasing
You narrate 'am in fade 23 hp. kai was chasing'

Rest a couple tics

sc
o HP:Beaten MV:Tiring > Weapon Storage
This place has been protected from the elements quite well over the ages.
In fact, not everything has rotted to dust. There are a few polearms, with
no pole, and most anything that wasn't metal is gone. But there are some sword
blades still intact. Most are rusted beyond repair. The only exit is to
the south.
[ obvious exits: S ]
A long, heavy sword lies on the ground.
A broadsword is lying here on the ground.
A medium length wavy-edged flamberge lies here.
o HP:Beaten MV:Tiring > You have 81(390) hit and 147(243) movement points.
You have scored 42334377 experience points and 544 quest points.
You need 2165623 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Beaten MV:Tiring >
eq
You are using:
<held> a black-laquered badge engraved with red serpents
<worn on finger> a jade signet ring
<worn on finger> a jade signet ring
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn on body> a shining steel breastplate
<worn about body> a fine black coat of silk
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a titanic spiked axe of ebon steel
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

o HP:Beaten MV:Tiring >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 0, Parrying bonus: 13
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

o HP:Beaten MV:Tiring >
Your heartbeat calms down more as you feel less panicked.

o HP:Beaten MV:Tiring >
Scrat narrates 'nvm he prob is'

o HP:Beaten MV:Tiring >
Scrat narrates 'he is'

o HP:Beaten MV:Tiring >
Scrat narrates 'kaiz 2w frontgate'

o HP:Beaten MV:Tiring >
Scrat narrates 'rno mobs'

o HP:Beaten MV:Tiring >
Byrg narrates 'where is that'

o HP:Beaten MV:Tiring >
Byrg narrates 'lol'

o HP:Beaten MV:Tiring >
Scrat narrates '3w'

o HP:Beaten MV:Tiring >
Raiste narrates 'wade baeten i scr'

o HP:Beaten MV:Tiring >
s
Nah... You feel too relaxed to do that..

o HP:Beaten MV:Tiring >
Scrat narrates 'brb'

o HP:Beaten MV:Tiring >
sc
You have 110(390) hit and 182(243) movement points.
You have scored 42334377 experience points and 544 quest points.
You need 2165623 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Beaten MV:Tiring >
nar i coming. over 100 hp again
You narrate 'i coming. over 100 hp again'

o HP:Beaten MV:Tiring >
stand
open irondoor
You stop resting, and stand up.

o HP:Battered MV:Full > Ok.

o HP:Battered MV:Full >
stat
q
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

o HP:Battered MV:Full > [change mood brave]
Mood changed to: Brave

south
o HP:Battered MV:Full >
west
Crumbled Floor
[ obvious exits: N S W ]
An irritating fly is here flying around.
A large bat swoops down on you.

o HP:Battered MV:Full >
west
Abandoned Fortress
[ obvious exits: N E ]
A young trolloc is here, growling with a deep bloodlust.
A huge trolloc marked with a whirlwind snorts here.
A hound of the shadow smells blood in the air.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A master of the Al'ghol leads a raid here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o HP:Battered MV:Full > Alas, you cannot go that way...

o HP:Battered MV:Full >
north
west
west
Abandoned Fortress
[ obvious exits: N S W ]
The corpse of a large bat is lying here.
A revolting well bubbles with the blood of the sacrificed.
An irritating fly is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Battered MV:Full > Abandoned Fortress
[ obvious exits: N E ]
A bat is here flying around.
A large bat is here flying around.

o HP:Battered MV:Strong > Alas, you cannot go that way...

o HP:Battered MV:Strong >
up
north
Alas, you cannot go that way...

o HP:Battered MV:Strong >
up
Abandoned Fortress
[ obvious exits: S U ]
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.

o HP:Battered MV:Strong > Raiste narrates 'nice bash byrg'
Atop a Rock
[ obvious exits: E S W D ]

o HP:Battered MV:Strong >
west
south
Rock in the Swamp
[ obvious exits: E S W ]

o HP:Battered MV:Strong > A Flooded Bog
[ obvious exits: N E W ]

o HP:Battered MV:Strong >
west
west
west
A Filthy Mire
[ obvious exits: E W ]

south
o HP:Battered MV:Strong > In a Shallow Mire
[ obvious exits: E S ]

o HP:Battered MV:Strong >
south
Alas, you cannot go that way...

o HP:Battered MV:Strong >
south
Flooded Grassland
[ obvious exits: N S ]

south
o HP:Battered MV:Strong >
south
Path Along the Widening Stream
[ obvious exits: N S ]

south
o HP:Battered MV:Strong >
south
Path Along the Small Stream
[ obvious exits: N S ]

o HP:Battered MV:Strong >
south
Along the Small Stream
[ obvious exits: N S W ]
A crow is here flying around.

south
o HP:Battered MV:Strong >
south
Neck-High Grass
[ obvious exits: N S W ]

o HP:Battered MV:Strong > Edge of the Plains
[ obvious exits: N S W ]
A long-eared rabbit is here, looking quite sick.

q
o HP:Battered MV:Strong > Empty Countryside
[ obvious exits: N E S W ]
A long-eared rabbit is here, looking quite sick.

o HP:Battered MV:Strong >
sc
Caemlyn Road through Countryside
[ obvious exits: N E S W ]

o HP:Battered MV:Strong > Fields and Copses
[ obvious exits: N E W ]
A long-eared rabbit is here, looking quite sick.
A cute brown deer eyes you nervously.

o HP:Battered MV:Strong >
south
Alas, you cannot go that way...

south
o HP:Battered MV:Strong >
south
east
south
A rabbit leaves west.
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Strong > You have 127(390) hit and 188(243) movement points.
You have scored 42334377 experience points and 544 quest points.
You need 2165623 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Battered MV:Strong > Alas, you cannot go that way...

o HP:Battered MV:Strong > Alas, you cannot go that way...

o HP:Battered MV:Strong > Alas, you cannot go that way...

west
o HP:Battered MV:Strong >
west
Fields and Copses
[ obvious exits: N E W ]
A fox is here, hunting for rabbits.
A sheep is here, bleating.

o HP:Battered MV:Strong >
south
Alas, you cannot go that way...

o HP:Battered MV:Strong >
south
Raiste narrates 'am brave atm cant break wade's def'
Fields and Copses
[ obvious exits: N E W ]
A cute brown deer eyes you nervously.

o HP:Battered MV:Strong > Southward Track
[ obvious exits: N E S W ]
A long-eared rabbit is here, looking quite sick.
A cute brown deer eyes you nervously.
A long-eared rabbit is here, looking quite sick.

o HP:Battered MV:Tiring > Southward Bridle Track
[ obvious exits: N S ]
An elk with massive antlers eyes you with curiosity.
A fox is here, hunting for rabbits.

o HP:Battered MV:Tiring >
west
The Southern Bridle Track
[ obvious exits: N S W ]
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.

o HP:Battered MV:Tiring > Open Woodland
[ obvious exits: E S W ]

o HP:Battered MV:Tiring >
south
The Southward Track
[ obvious exits: N E S W ]
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
A simple man blends into the crowd of the city.

* HP:Battered MV:Tiring >
east
Bend in Southward Track
[ obvious exits: N S W ]
A handsome stag stands here, ready to run.

o HP:Battered MV:Tiring >
south
south
Light Forest
[ obvious exits: N W ]

o HP:Battered MV:Tiring > Alas, you cannot go that way...

o HP:Battered MV:Tiring >
west
south
Old Clearing
[ obvious exits: N E S W ]

o HP:Battered MV:Tiring > An Old Cabin
[ obvious exits: N E ]

* HP:Battered MV:Tiring >
south
Alas, you cannot go that way...

* HP:Battered MV:Tiring >
north
west
Old Clearing
[ obvious exits: N E S W ]

west
o HP:Battered MV:Tiring >
south
Along the Bridle Track
[ obvious exits: N E W ]
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.

o HP:Battered MV:Tiring > Track Alongside the River
[ obvious exits: E S W ]

o HP:Battered MV:Tiring > Raiste narrates 'he beat i scr'
Bridge Over the Tarendelle
[ obvious exits: N S ]
A handsome stag stands here, ready to run.

o HP:Battered MV:Tiring >
south
Track South of Tarendrelle
[ obvious exits: N E S W ]

o HP:Battered MV:Tiring >
Byrg narrates 'fc'

where
o HP:Battered MV:Tiring >
q
Players in your Zone
--------------------
Tryndamere - Track South of Tarendrelle
Scrat - Lane Near the Village
Raiste - Lane Near the Village
Byrg - Lane Near the Village
You catch a smell of horses nearby.
Scrat narrates 'fc'
Byrg narrates 'fc'

o HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring >
Scrat narrates 'off'

o HP:Battered MV:Tiring >
sc
q
You have 127(390) hit and 156(243) movement points.
You have scored 42334377 experience points and 544 quest points.
You need 2165623 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

3
o HP:Battered MV:Tiring >
3
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring >

*Eldrenia* has arrived from the west, riding a warhorse.
A chicken has arrived from the west.
[k light]
You try to blast *Eldrenia*, but she deflects the blow.

* HP:Battered MV:Tiring - Eldrenia: Healthy > [k light]
You do the best you can!

north
* HP:Battered MV:Tiring - Eldrenia: Healthy > No way! You're fighting for your life!

* HP:Battered MV:Tiring - Eldrenia: Healthy >
r
f
q
[change mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Tiring - Eldrenia: Healthy > *Eldrenia* slashes your right arm.
You try to blast *Eldrenia*, but she deflects the blow.
You panic and attempt to flee!

You flee head over heels.
Bridge Over the Tarendelle
[ obvious exits: N S ]
A handsome stag stands here, ready to run.
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring >
north
north
north
Track Alongside the River
[ obvious exits: E S W ]

o HP:Battered MV:Tiring >
q
Alas, you cannot go that way...

o HP:Battered MV:Tiring > Alas, you cannot go that way...

sc
o HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring > You have 120(390) hit and 152(243) movement points.
You have scored 42333314 experience points and 544 quest points.
You need 2166686 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Battered MV:Tiring >
nar am thorny
You narrate 'am thorny'

o HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Raiste - Wheat Fields
Scrat - Village Square
Tryndamere - Track Alongside the River
Byrg - Village Square
You catch a smell of horses nearby.

3
o HP:Battered MV:Tiring >
3
[change mood brave]
Mood changed to: Brave
Scrat narrates 'cneter'

3
o HP:Battered MV:Tiring >
3
[k light]
They aren't here.

o HP:Battered MV:Tiring >
3
[k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring >
where

Byrg bellows 'LOL'

o HP:Battered MV:Tiring >
q
Players in your Zone
--------------------
Byrg - Track Alongside the River
Raiste - Wheat Fields
Scrat - Village Square
Tryndamere - Track Alongside the River
You catch a smell of horses nearby.

3
o HP:Battered MV:Tiring >
3
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring >
3
[k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring >
sc
q
You have 134(390) hit and 152(243) movement points.
You have scored 42333314 experience points and 544 quest points.
You need 2166686 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Battered MV:Tiring >
3
[change mood brave]
Mood changed to: Brave

3
o HP:Battered MV:Tiring > [k light]
They aren't here.

3
o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring >
Raiste narrates 'amc enter with scrat'
Scrat narrates 'raiste good?'

o HP:Battered MV:Tiring >
tell raiste i really wanna go reeeeeeee
You tell Raiste 'i really wanna go reeeeeeee '

o HP:Battered MV:Tiring >
Scrat narrates 'center'

o HP:Battered MV:Tiring >
Scrat narrates 'hit'

o HP:Battered MV:Tiring >
tell raiste byrg

Raiste narrates 'eldrenia entered'

o HP:Battered MV:Tiring >
south
You tell Raiste 'byrg '

o HP:Battered MV:Tiring >
south
Bridge Over the Tarendelle
[ obvious exits: N S ]
Raiste the Havoc is standing here.
A handsome stag stands here, ready to run.

o HP:Battered MV:Tiring > Track South of Tarendrelle
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.

o HP:Battered MV:Tiring >
south
Bridle Track from Village
[ obvious exits: N E S W ]

o HP:Battered MV:Tiring >
3
b
[k light]
They aren't here.

o HP:Battered MV:Tiring > [bash ]
Bash who?

o HP:Battered MV:Tiring >
Raiste narrates 'hit'

q
o HP:Battered MV:Tiring > Raiste narrates 'on here'
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring >
south

Byrg has arrived from the north, riding a shadow stallion.

o HP:Battered MV:Tiring > Village Square
[ obvious exits: N E S W ]
The corpse of a trained corlm is lying here.
A large stone well is here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Raiste the Havoc is standing here.
A chicken wanders around here, pecking at the ground.

north
o HP:Battered MV:Tiring >
north
Bridle Track from Village
[ obvious exits: N E S W ]
Byrg the Myrddraal is standing here, riding a shadow stallion.

o HP:Battered MV:Tiring > Track South of Tarendrelle
[ obvious exits: N E S W ]

o HP:Battered MV:Tiring >
south
south
Raiste narrates 'e flee'
Bridle Track from Village
[ obvious exits: N E S W ]

q
o HP:Battered MV:Tiring >
3
Village Square
[ obvious exits: N E S W ]
The corpse of a trained corlm is lying here.
A large stone well is here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Raiste the Havoc is standing here.
A chicken wanders around here, pecking at the ground.

o HP:Battered MV:Tiring >
3
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring > [k light]
They aren't here.

o HP:Battered MV:Tiring >
sc
You have 134(390) hit and 134(243) movement points.
You have scored 42333314 experience points and 544 quest points.
You need 2166686 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Battered MV:Tiring >
Scrat narrates '1e'

o HP:Battered MV:Tiring >
l

Scrat has arrived from the east, riding a shadow stallion.

o HP:Battered MV:Tiring > Village Square
This is the village square. North and west is the hamlet's famed trading post
while north and east is a small inn. South and east lies a large stone
house with a chimney from which smoke curls thickly, while south and west is a
more quaint structure. The lane through the village heads west and south from
here, while a smaller dusty road leads east, and a wide muddy bridle track
leads north.
[ obvious exits: N E S W ]
The corpse of a trained corlm is lying here.
A large stone well is here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A chicken wanders around here, pecking at the ground.

east
o HP:Battered MV:Tiring >
3
The sun rises.
Small Road through Village
[ obvious exits: N E S W ]
Byrg the Myrddraal is here, fighting Eldrenia, riding a shadow stallion.
Raiste the Havoc is here, fighting Eldrenia.
*Eldrenia* is here, fighting Raiste, riding a warhorse.

* HP:Battered MV:Tiring > [k light]
You blast *Eldrenia*'s body.

* HP:Battered MV:Tiring - Raiste: Scratched - Eldrenia: Scratched >
b
[bash ]


*Eldrenia* panics, and attempts to flee!

-
*Eldrenia* leaves east riding a warhorse.
Scrat narrates 'ffs'

=+
east
3
b
Cancelled.
Road through a Village
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.

* HP:Battered MV:Tiring > [k light]
They aren't here.

* HP:Battered MV:Tiring > [bash ]
Bash who?
Byrg has arrived from the west, riding a shadow stallion.

* HP:Battered MV:Tiring >
east
Track East of Village
[ obvious exits: N E W ]

* HP:Battered MV:Tiring >
east
The Eastward Track
[ obvious exits: N W ]

* HP:Battered MV:Tiring >
west
west
Track East of Village
[ obvious exits: N E W ]

* HP:Battered MV:Tiring > Road through a Village
[ obvious exits: N E S W ]
Byrg the Myrddraal is standing here, riding a shadow stallion.
Raiste the Havoc is standing here.

north
* HP:Battered MV:Tiring > An Apple Orchard
[ obvious exits: N E S ]
*Eldrenia* is standing here, riding a warhorse.
A brown horse is here, nipping at a tuft of grass.

* HP:Battered MV:Tiring >
3
b
[k light]
You try to blast *Eldrenia*, but she deflects the blow.

* HP:Battered MV:Tiring - Eldrenia: Scratched > [bash ]


nar e n
-
b
=
Raiste has arrived from the south.

Cancelled.
You narrate 'e n'

* HP:Battered MV:Tiring - Eldrenia: Scratched > [bash ]

-=+*
Scrat tries to scythe *Eldrenia*, but she deflects the blow.

*+=- -=
You wish that your wounds would stop BLEEDING so much!

Your body is pierced by razor sharp ice spikes sent by *Eldrenia*!
Your bash at *Eldrenia* sends her sprawling!

* HP:Beaten MV:Tiring - Eldrenia: Scratched >
You blast *Eldrenia*'s head very hard.

* HP:Beaten MV:Tiring - Eldrenia: Hurt >
q
[change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Tiring - Eldrenia: Hurt >
Raiste stabs *Eldrenia*'s body hard.

* HP:Beaten MV:Tiring - Eldrenia: Hurt >
Raiste stabs *Eldrenia*'s right leg very hard.

* HP:Beaten MV:Tiring - Eldrenia: Wounded >
l eldrenia
The ugliest woman you have ever seen walks into the room with a club strapped on her hip and a scowl on her face. Her Height of over 6' combined with the coldness of her eyes says, "Keep on moving".

Eldrenia has quite a few wounds.

*Eldrenia* is using:
<used as light> a sphere of the Source
<used as light> a lantern
<held> an oilstone
<worn on head> a thick helmet of supple leather
<worn around neck> a torc of gleaming steel
<worn around neck> a Kandori snowflake necklace
<worn about body> a dress with colored bands at the hem
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a shining silver plated sword
<worn on legs> a set of darkly dyed leather leggings
<worn on feet> a pair of animal-fur boots
Scrat stops using a silver etched shield.
Scrat grips a wicked knife bladed axe with both hands.

* HP:Beaten MV:Tiring - Eldrenia: Wounded >
Raiste stabs *Eldrenia*'s body very hard.
Scrat scythes *Eldrenia*'s body into bloody fragments!
You blast *Eldrenia*'s left foot hard.

* HP:Beaten MV:Tiring - Eldrenia: Wounded >
q
[change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Tiring - Eldrenia: Wounded >
b

Byrg slashes a warhorse's right leg very hard.

* HP:Beaten MV:Tiring - Eldrenia: Wounded > [bash ]
They already seem to be stunned.

* HP:Beaten MV:Tiring - Eldrenia: Wounded >
3
3

Raiste stabs *Eldrenia*'s body hard.
*Eldrenia* panics, and attempts to flee!
Scrat scythes *Eldrenia*'s right arm extremely hard.

3
* HP:Beaten MV:Tiring - Eldrenia: Battered >
3
*Eldrenia* leaves south riding a warhorse.
[k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Road through a Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Raiste the Havoc is standing here.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
Raiste leaves west.
[k light]
They aren't here.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Small Road through Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A chicken wanders around here, pecking at the ground.
*Eldrenia* is standing here, riding a warhorse.
Raiste the Havoc is standing here.

3
* HP:Beaten MV:Tiring >
3
*Eldrenia* leaves east riding a warhorse.
A chicken leaves east.
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
Scrat leaves west riding a shadow stallion.
You follow Scrat.

Village Square
[ obvious exits: N E S W ]
The corpse of a trained corlm is lying here.
A large stone well is here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > [k light]
They aren't here.

3
* HP:Beaten MV:Tiring >
3
Raiste narrates 'dlined w'
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Small Road through Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Road through a Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Raiste the Havoc is here, fighting Eldrenia.
A chicken wanders around here, pecking at the ground.
*Eldrenia* is here, fighting Byrg, riding a warhorse.
Byrg the Myrddraal is here, fighting Eldrenia, riding a shadow stallion.

* HP:Beaten MV:Tiring >
3
Raiste tries to stab *Eldrenia*, but she parries successfully.
*Eldrenia* tries to slash Byrg, but he deflects the blow.
[k light]
You blast *Eldrenia*'s head very hard.
*Eldrenia* panics, and attempts to flee!

* HP:Beaten MV:Tiring - Byrg: Hurt - Eldrenia: Battered >
3
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Byrg: Hurt - Eldrenia: Battered >
3
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Byrg: Hurt - Eldrenia: Battered > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Byrg: Hurt - Eldrenia: Battered > *Eldrenia* leaves east riding a warhorse.
[k light]
They aren't here.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Small Road through Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Road through a Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A chicken wanders around here, pecking at the ground.
Byrg the Myrddraal is standing here, riding a shadow stallion.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Track East of Village
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Raiste the Havoc is standing here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.
You follow Scrat.

The Eastward Track
[ obvious exits: N W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Eldrenia* is standing here, riding a warhorse.

3
* HP:Beaten MV:Tiring >
3
[k light]
You try to blast *Eldrenia*, but she parries successfully.
Scrat scythes *Eldrenia*'s head extremely hard.
*Eldrenia* panics, and attempts to flee!

* HP:Beaten MV:Tiring - Eldrenia: Beaten >
3
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Eldrenia: Beaten >

[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Eldrenia: Beaten > [k light]
You do the best you can!

* HP:Beaten MV:Tiring - Eldrenia: Beaten > [k light]
You do the best you can!

q
* HP:Beaten MV:Tiring - Eldrenia: Beaten >
3
[k light]
You do the best you can!

* HP:Beaten MV:Tiring - Eldrenia: Beaten >
3
*Eldrenia* leaves west riding a warhorse.
[k light]
They aren't here.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Tiring > You follow Scrat.

Track East of Village
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Eldrenia* is here, fighting Raiste, riding a warhorse.
Raiste the Havoc is here, fighting Eldrenia.

3
* HP:Beaten MV:Tiring >
3
*Eldrenia* tries to slash Raiste, but he deflects the blow.
Raiste tries to stab *Eldrenia*, but she deflects the blow.
[change mood brave]
Mood changed to: Brave
You follow Scrat.

Road through a Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A chicken wanders around here, pecking at the ground.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Small Road through Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.

* HP:Beaten MV:Tiring > Raiste narrates 'beaten'
[k light]
They aren't here.
You follow Scrat.

Village Square
[ obvious exits: N E S W ]
The corpse of a trained corlm is lying here.
A large stone well is here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Small Road through Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Road through a Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A chicken wanders around here, pecking at the ground.

3
* HP:Beaten MV:Tiring > [k light]
They aren't here.

3
* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Tiring >
3
*Eldrenia* has arrived from the east, riding a warhorse.
*Eldrenia* leaves west riding a warhorse.
A chicken leaves west.
[k light]
They aren't here.

* HP:Beaten MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

An Apple Orchard
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A brown horse is here, nipping at a tuft of grass.

3
* HP:Beaten MV:Winded >
3
3
3
3
A brown stallion panics, and attempts to flee!
A brown stallion leaves north.
[k light]
They aren't here.

* HP:Beaten MV:Winded >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Winded > [k light]
They aren't here.

3
* HP:Beaten MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

Road through a Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Raiste the Havoc is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Winded >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

Small Road through Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An old woman smiles kindly.

* HP:Beaten MV:Winded >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Winded > [k light]
They aren't here.
You follow Scrat.

Village Square
[ obvious exits: N E S W ]
The corpse of a trained corlm is lying here.
A large stone well is here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Beaten MV:Winded >
3
[k light]
They aren't here.

* HP:Beaten MV:Winded >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Winded >
3
3
[k light]
They aren't here.
You follow Scrat.

Gravelled Lane through Village
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

nar is beat
* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded >
q
[k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

sc
* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.
You follow Scrat.

Village Square
[ obvious exits: N E S W ]
The corpse of a trained corlm is lying here.
A large stone well is here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Raiste the Havoc is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Winded > [k light]
They aren't here.
You follow Scrat.

Bridle Track from Village
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Winded > [k light]
They aren't here.
You follow Scrat.

Track South of Tarendrelle
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Winded >
3
[k light]
They aren't here.

* HP:Beaten MV:Winded >
3
[k light]
They aren't here.

* HP:Beaten MV:Winded >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Winded >
3
[k light]
They aren't here.

* HP:Beaten MV:Winded >
3
You narrate 'is beat'

3
* HP:Beaten MV:Winded > [change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Winded > You have 84(390) hit and 107(243) movement points.
You have scored 42338636 experience points and 544 quest points.
You need 2161364 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded >
Scrat narrates 'think she in'

* HP:Beaten MV:Winded >
3
3
3
3
[k light]
They aren't here.
You follow Scrat.

Bridge Over the Tarendelle
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Byrg narrates 'she got w i think'

* HP:Beaten MV:Winded > [k light]
They aren't here.
You follow Scrat.

Track Alongside the River
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded >
Scrat narrates 'nvm'

* HP:Beaten MV:Winded >
where
Players in your Zone
--------------------
Tryndamere - Track Alongside the River
Scrat - Track Alongside the River
Raiste - Gravelled Lane through Village
Byrg - Gravelled Lane through Village
You catch a smell of horses nearby.

* HP:Beaten MV:Winded >
3
3
3
[k light]
They aren't here.

3
* HP:Beaten MV:Winded >
3
[k light]
They aren't here.
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Along the Bridle Track
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.

* HP:Beaten MV:Winded >
3
[k light]
They aren't here.
Scrat assumes an offensive striking posture.

3
* HP:Beaten MV:Winded >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Winded >
3
[k light]
They aren't here.

* HP:Beaten MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

Track Alongside the River
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.

3
* HP:Beaten MV:Winded >
3
[k light]
They aren't here.
Scrat leaves south riding a shadow stallion.
You follow Scrat.

Bridge Over the Tarendelle
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Winded >
3
[k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

3
* HP:Beaten MV:Winded > [k light]
They aren't here.
You follow Scrat.

Track South of Tarendrelle
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Beaten MV:Winded >
3
[k light]
They aren't here.

* HP:Beaten MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

Fields Along the South Bank
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Beaten MV:Winded >
3
[k light]
They aren't here.

3
* HP:Beaten MV:Winded > [k light]
They aren't here.
You follow Scrat.

Fields Along Bank
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.
Scrat leaves west riding a shadow stallion.
You follow Scrat.

The Bank of the Tarendrelle
[ obvious exits: E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded >
where
Players in your Zone
--------------------
Tryndamere - The Bank of the Tarendrelle
Scrat - The Bank of the Tarendrelle
Raiste - Gravelled Lane through Village
Byrg - Gravelled Lane through Village
You catch a smell of horses nearby.

* HP:Beaten MV:Winded >
3
3
3
3
[k light]
They aren't here.
Scrat narrates 'went in back ent'

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded >
l s
The backgate is open.

* HP:Beaten MV:Winded >
Scrat assumes an offensive striking posture.

* HP:Beaten MV:Winded >
scan s
Your eyesight is not so keen.

* HP:Beaten MV:Winded >
where
q
3
Players in your Zone
--------------------
Tryndamere - The Bank of the Tarendrelle
Scrat - The Bank of the Tarendrelle
Raiste - Gravelled Lane through Village
Byrg - Gravelled Lane through Village
You catch a smell of horses nearby.

3
* HP:Beaten MV:Winded > [change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded > [k light]
They aren't here.

* HP:Beaten MV:Winded >
sc
You have 84(390) hit and 89(243) movement points.
You have scored 42338636 experience points and 544 quest points.
You need 2161364 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Beaten MV:Winded >
Scrat closes the backgate.

* HP:Beaten MV:Winded >
The day has begun.
The sky starts to get cloudy.

* HP:Beaten MV:Tiring >
l e

You follow Scrat.

Fields Along Bank
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Winded > You follow Scrat.

Fields Along the South Bank
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Winded >
where
Players in your Zone
--------------------
Tryndamere - Fields Along the South Bank
Scrat - Fields Along the South Bank
Raiste - Track South of Tarendrelle
Byrg - Track South of Tarendrelle
You catch a smell of horses nearby.

q
* HP:Beaten MV:Winded > [change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Winded >
sc

Scrat narrates 'am beat atm'

* HP:Beaten MV:Winded > You have 97(390) hit and 118(243) movement points.
You have scored 42338636 experience points and 544 quest points.
You need 2161364 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Track South of Tarendrelle
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Raiste the Havoc is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Winded >
group
Your group consists of:
Scrat (Head of group)
Tryndamere

* HP:Beaten MV:Winded >
Scrat assumes an offensive striking posture.

* HP:Beaten MV:Winded >
nar same
You narrate 'same'

sc
* HP:Beaten MV:Winded > You have 97(390) hit and 116(243) movement points.
You have scored 42338636 experience points and 544 quest points.
You need 2161364 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Beaten MV:Winded >
Scrat shifts a wicked knife bladed axe to one hand.
Scrat binds a silver etched shield to his arm.

* HP:Beaten MV:Winded >
Scrat narrates 'moving just e of thorny'

* HP:Beaten MV:Winded >
You follow Scrat.

Bridge Over the Tarendelle
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Beaten MV:Winded >
You follow Scrat.

Track Alongside the River
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.

* HP:Beaten MV:Winded >
You follow Scrat.

Along the Bridle Track
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.

* HP:Beaten MV:Winded >
where
q
sc
Players in your Zone
--------------------
Raiste - Along the Bridle Track
Byrg - Along the Bridle Track
Tryndamere - Along the Bridle Track
Scrat - Along the Bridle Track
You catch a smell of horses nearby.

* HP:Beaten MV:Winded > [change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Winded > You have 97(390) hit and 110(243) movement points.
You have scored 42338636 experience points and 544 quest points.
You need 2161364 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Beaten MV:Winded >
Scrat assumes an offensive striking posture.

* HP:Beaten MV:Winded >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

eq
* HP:Beaten MV:Winded > You are using:
<held> a black-laquered badge engraved with red serpents
<worn on finger> a jade signet ring
<worn on finger> a jade signet ring
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn on body> a shining steel breastplate
<worn about body> a fine black coat of silk
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a titanic spiked axe of ebon steel
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Beaten MV:Winded >
exa pack
It is a backpack.
When you look inside, you see:
backpack (used) :
[2] a bubbling draught
[2] a thin vial of yellow fluid

* HP:Beaten MV:Winded >
rest
You sit down and rest your tired bones.
Scrat assumes an offensive striking posture.

* HP:Beaten MV:Winded >
not
l
You start paying increased attention to your surroundings.

* HP:Beaten MV:Winded >
sc
Along the Bridle Track
The track turns north again, leaving the bank of the Tarnendelle river to the
south. Though muffled by the river's high banks, the water's loud rushing can
still fills the air with its roar. About the banks grow thick stands of
willow and birch, surrounded by a forest of oak, ash and leatherleaf. Directly
east of here is a small clearing, tall rank weeds now covering the ground,
beyond which can be seen a dilapidated old cabin.
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Byrg the Myrddraal is standing here, riding a shadow stallion.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.

* HP:Beaten MV:Winded >
q
You have 111(390) hit and 110(243) movement points.
You have scored 42338636 experience points and 544 quest points.
You need 2161364 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

* HP:Beaten MV:Winded > [change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Winded >
l raiste

One, two! One, two!
And through and through
The vorpal blade went snicker-snack!
He left it dead, and with its head
He went galumphing back.

Raiste has a few scratches.

Raiste is using:
<held> a blood-red enameled trident badge
<worn on head> a shoufa with a black veil
<worn around neck> a white hart pendant
<worn around neck> a white hart pendant
<worn about body> a pelt of black wolfskin matted with blood
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a pair of moonstone hilted dirks
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots

* HP:Beaten MV:Winded >
q

*Kaizunshi* has arrived from the west, riding a gray palfrey.
*Anthony* has arrived from the west, riding a prancing palomino mare.
*Wade* has arrived from the west, riding a warhorse.
*Jean* has arrived from the west, riding a warhorse.

* HP:Beaten MV:Winded > [change mood brave]
Mood changed to: Brave

* HP:Beaten MV:Winded >
Scrat hisses 'can focus her down if they hit'

* HP:Beaten MV:Winded >
*Kaizunshi* leaves east riding a gray palfrey.
*Anthony* leaves east riding a prancing palomino mare.
*Wade* leaves east riding a warhorse.
*Jean* leaves east riding a warhorse.

* HP:Beaten MV:Winded >
*Kaizunshi* has arrived from the east, riding a gray palfrey.
*Anthony* has arrived from the east, riding a prancing palomino mare.
*Wade* has arrived from the east, riding a warhorse.
*Jean* has arrived from the east, riding a warhorse.

* HP:Beaten MV:Winded >
*Kaizunshi* tries to strike Raiste, but he parries successfully.

* HP:Beaten MV:Winded >
*Wade* tries to slash Byrg, but he deflects the blow.

* HP:Beaten MV:Winded >
stand

*Anthony* pierces Byrg's left foot.
Scrat narrates 'off'

* HP:Beaten MV:Winded >
3
*Anthony* pierces Byrg's body.
Byrg tries to slash *Wade*, but he deflects the blow.
*Wade* slashes Byrg's right leg hard.
Raiste tries to stab *Kaizunshi*, but she deflects the blow.
You stop resting, and stand up.

* HP:Beaten MV:Winded >
b
[k light]
You barely blast *Jean*'s left leg.

* HP:Beaten MV:Winded - Jean: Battered >
r
[bash ]

f

*Wade* drawls 'z]__mhY YiKNMT Ebx'

Cancelled.
[change mood wimpy]
Mood changed to: Wimpy

* HP:Beaten MV:Winded - Jean: Battered >
north
north
You panic and attempt to flee!

You flee head over heels.
Old Clearing
[ obvious exits: N E S W ]
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
The Southward Track
[ obvious exits: N E S W ]
A simple man blends into the crowd of the city.

* HP:Beaten MV:Winded > Open Woodland
[ obvious exits: E S W ]
A handsome stag stands here, ready to run.

* HP:Beaten MV:Winded >
Raiste narrates 'kaiz scr'

* HP:Beaten MV:Winded >
north
Alas, you cannot go that way...

west
* HP:Beaten MV:Winded >
north
Medium Woods
[ obvious exits: N E S ]

north
* HP:Beaten MV:Winded > Open Woodland
[ obvious exits: E S W ]
A fox is here, hunting for rabbits.
Scrat narrates 'more'

* HP:Beaten MV:Winded > Alas, you cannot go that way...

* HP:Beaten MV:Winded >
west
north
north
Bend in Hidden Trail
[ obvious exits: N E W ]

* HP:Beaten MV:Winded > An Obscured Trail
[ obvious exits: E S W ]
A raven is here flying around.

* HP:Beaten MV:Winded > Alas, you cannot go that way...

* HP:Beaten MV:Winded >
north
east
east
Alas, you cannot go that way...

east
* HP:Beaten MV:Winded >
east
Southward Bridle Track
[ obvious exits: N S ]
Byrg the Myrddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
An elk with massive antlers eyes you with curiosity.
A fox is here, hunting for rabbits.

* HP:Beaten MV:Winded > Alas, you cannot go that way...

* HP:Beaten MV:Winded > Alas, you cannot go that way...

* HP:Beaten MV:Winded > Alas, you cannot go that way...
You follow Scrat.

Southward Track
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

* HP:Beaten MV:Winded >
north

You follow Scrat.

A Small Crossroads
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Byrg the Myrddraal is standing here, riding a shadow stallion.
An elk with massive antlers eyes you with curiosity.

* HP:Beaten MV:Winded >
north
Northward Track
[ obvious exits: N E S ]

* HP:Beaten MV:Winded > End of the Track
[ obvious exits: N E S W ]
A brown cow is here, chewing thoughtfully.
A cute brown deer eyes you nervously.
An elk with massive antlers eyes you with curiosity.
A fox is here, hunting for rabbits.

* HP:Beaten MV:Winded >
Byrg narrates 'all good?'

* HP:Beaten MV:Winded >
east
Edge of the Plains
[ obvious exits: N S W ]
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.

* HP:Beaten MV:Winded >
north
north
north
north
Raiste narrates 'ye'
Neck-High Grass
[ obvious exits: N S W ]

* HP:Beaten MV:Winded >
north
Along the Small Stream
[ obvious exits: N S W ]
A crow is here flying around.

* HP:Beaten MV:Winded > Path Along the Small Stream
[ obvious exits: N S ]

* HP:Beaten MV:Winded > Path Along the Widening Stream
[ obvious exits: N S ]

north
* HP:Beaten MV:Winded > Flooded Grassland
[ obvious exits: N S ]

north
* HP:Beaten MV:Winded > In a Shallow Mire
[ obvious exits: E S ]

* HP:Beaten MV:Weary >
east
Alas, you cannot go that way...

* HP:Beaten MV:Weary >
east
north
A Filthy Mire
[ obvious exits: E W ]

east
* HP:Beaten MV:Weary > A Flooded Bog
[ obvious exits: N E W ]

down
* HP:Beaten MV:Weary > Rock in the Swamp
[ obvious exits: E S W ]

* HP:Beaten MV:Weary > Atop a Rock
[ obvious exits: E S W D ]

* HP:Beaten MV:Weary > Abandoned Fortress
[ obvious exits: S U ]
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.

o HP:Beaten MV:Weary >
Raiste narrates 'am with byrg '

south
o HP:Beaten MV:Weary >
east
Abandoned Fortress
[ obvious exits: N E ]
A bat is flitting around here, hunting insects.

o HP:Beaten MV:Weary > Abandoned Fortress
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
An irritating fly is here flying around.
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.
A bat is here flying around.
An irritating fly is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Beaten MV:Weary >
nar im fade well
You narrate 'im fade well'

stat
o HP:Beaten MV:Weary >
q
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 146, Dodging bonus: 1, Parrying bonus: 21
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

sc
o HP:Beaten MV:Weary > [change mood brave]
Mood changed to: Brave

o HP:Beaten MV:Weary > Raiste narrates 'are wb fade now'
You have 125(390) hit and 93(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.
Scrat narrates 'went fade for now'

o HP:Battered MV:Winded >
A shadow stallion has arrived from the west.

o HP:Battered MV:Winded >
nar beat weary
You narrate 'beat weary'

o HP:Battered MV:Winded >
l
Abandoned Fortress
This room was once the center of the fortress. Now it is being used as a
nest for some small creature. There is pieces of cloth and metal and wood
everywhere. Also in great amounts are what you think to be rat droppings.
There are doorways to the north and south.
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
An irritating fly is here flying around.
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.
A bat is here flying around.
An irritating fly is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Battered MV:Winded >
where
Players in your Zone
--------------------
Raiste - Abandoned Fortress
Byrg - Abandoned Fortress
Scrat - Abandoned Fortress
Tryndamere - Abandoned Fortress
You catch a smell of horses nearby.
Scrat sits down and rests.

o HP:Battered MV:Winded >
rest
You sit down and rest your tired bones.

o HP:Battered MV:Winded >
not

Byrg has arrived from the west.
A shadow stallion has arrived from the west.

o HP:Battered MV:Winded >
l
You start paying increased attention to your surroundings.

o HP:Battered MV:Winded >
q
sc
Abandoned Fortress
This room was once the center of the fortress. Now it is being used as a
nest for some small creature. There is pieces of cloth and metal and wood
everywhere. Also in great amounts are what you think to be rat droppings.
There are doorways to the north and south.
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
Raiste the Havoc is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is resting here.
An irritating fly is here flying around.
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.
A bat is here flying around.
An irritating fly is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Battered MV:Winded > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Winded > You have 125(390) hit and 93(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Battered MV:Winded >
whois anything
Raiste narrates 'so new name was anthony?'
No-one by that name.

o HP:Battered MV:Winded >
Scrat narrates 'yeah'

o HP:Battered MV:Winded >
whois anthony
Anthony the Trusted Recruit is a level 51 Ever Victorious Army seanchan.


o HP:Battered MV:Winded >
sc
q
You have 125(390) hit and 93(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Battered MV:Winded > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Winded >
whois katsuro
Katsuro of Seandar is a seanchan.
You do not see that here.


o HP:Battered MV:Winded >
An irritating fly leaves south.

o HP:Battered MV:Winded >
A shadow stallion is now a member of Byrg's group.

o HP:Battered MV:Winded >
Raiste says 'smell'

o HP:Battered MV:Winded >
nar hmm. maybe I should play my SS more.
You narrate 'hmm. maybe I should play my SS more. '

o HP:Battered MV:Winded >
sc

You have 125(390) hit and 93(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Battered MV:Winded >
q
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Winded >
A bat has arrived from the west.
A bat has arrived from the north.

o HP:Battered MV:Winded >
nar would need to lvl it again tho
You narrate 'would need to lvl it again tho'

q
o HP:Battered MV:Winded > [change mood brave]
Mood changed to: Brave

sc
o HP:Battered MV:Winded > You have 140(390) hit and 93(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Battered MV:Winded >
l
Abandoned Fortress
This room was once the center of the fortress. Now it is being used as a
nest for some small creature. There is pieces of cloth and metal and wood
everywhere. Also in great amounts are what you think to be rat droppings.
There are doorways to the north and south.
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A bat is here flying around.
A bat is flitting around here, hunting insects.
Raiste the Havoc is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is resting here.
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.
A bat is here flying around.
An irritating fly is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Battered MV:Winded >
Scrat hisses 'wish I still had my works'

o HP:Battered MV:Winded >
A ramshorned trolloc snickers, and roars at the fury of war.
Scrat snickers softly.

o HP:Battered MV:Winded >
An irritating fly has arrived from the south.
A bat flaps its wings as it comes in to land nearby.

o HP:Battered MV:Winded >
exa pack
It is a backpack.
When you look inside, you see:
backpack (used) :
[2] a bubbling draught
[2] a thin vial of yellow fluid

o HP:Battered MV:Winded >
The air rings with the battlecry of a warrior trolloc!

Raiste gets a package of iron rations from a small purse.

o HP:Battered MV:Winded >
Raiste eats a package of iron rations.

o HP:Battered MV:Winded >
Raiste drinks blood from a water skin.

o HP:Battered MV:Winded >
say i gave my works to malf earlier
You say 'i gave my works to malf earlier'

o HP:Battered MV:Winded >
Raiste gently fills a water skin from a repulsive well.

o HP:Battered MV:Winded >
say who then died 10 seconds later
You say 'who then died 10 seconds later'

o HP:Battered MV:Winded >
q
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Winded >
sc
You have 140(390) hit and 93(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Battered MV:Winded >
Scrat snickers softly.

o HP:Battered MV:Winded >
Raiste says 'wince'

o HP:Battered MV:Winded >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 0, Parrying bonus: 13
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

o HP:Battered MV:Winded >
Raiste says 'shall i scout or we just wait for hit?'

o HP:Battered MV:Winded >
where
q
Players in your Zone
--------------------
Raiste - Abandoned Fortress
Byrg - Abandoned Fortress
Scrat - Abandoned Fortress
Tryndamere - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Battered MV:Winded >
sc
A bat flaps its wings and begins to fly.
Raiste says 'and di we get the key for the door in here'
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring > You have 157(390) hit and 135(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Battered MV:Tiring >
dia raiste
Raiste is in excellent condition.

o HP:Battered MV:Tiring >
say ghar was slime
q
You say 'ghar was slime'

o HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring >
sc
You have 157(390) hit and 135(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.
Scrat hisses 'no, its not worth it almost ever'

o HP:Battered MV:Tiring >
Byrg hisses 'ghar is 1s'

o HP:Battered MV:Tiring >
l
Abandoned Fortress
This room was once the center of the fortress. Now it is being used as a
nest for some small creature. There is pieces of cloth and metal and wood
everywhere. Also in great amounts are what you think to be rat droppings.
There are doorways to the north and south.
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
An irritating fly is here flying around.
A bat is here flying around.
A bat is here flying around.
Raiste the Havoc is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is resting here.
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.
A bat is flitting around here, hunting insects.
An irritating fly is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Battered MV:Tiring >
Scrat hisses 'not worth losing the mob just to get key'

o HP:Battered MV:Tiring >
scan s
An irritating fly is here flying around.
A large bat is here flying around.
A young trolloc is here, growling with a deep bloodlust.
A huge trolloc marked with a whirlwind snorts here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A master of the Al'ghol leads a raid here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o HP:Battered MV:Tiring >
Byrg hisses 'with other mobs'

o HP:Battered MV:Tiring >
Byrg hisses 'so'

o HP:Battered MV:Tiring >
Byrg nods in agreement.

o HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Raiste - Abandoned Fortress
Byrg - Abandoned Fortress
Scrat - Abandoned Fortress
Tryndamere - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring >
stat

Raiste says 'noted'

o HP:Battered MV:Tiring > You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 0, Parrying bonus: 13
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

o HP:Battered MV:Tiring >
l
Abandoned Fortress
This room was once the center of the fortress. Now it is being used as a
nest for some small creature. There is pieces of cloth and metal and wood
everywhere. Also in great amounts are what you think to be rat droppings.
There are doorways to the north and south.
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
An irritating fly is here flying around.
A bat is here flying around.
A bat is here flying around.
Raiste the Havoc is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is resting here.
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.
A bat is flitting around here, hunting insects.
An irritating fly is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Battered MV:Tiring >
Byrg hisses 'ive asked probably 50 times for them to fix that'

o HP:Battered MV:Tiring >
Scrat hisses 'with the sconce there these days'

o HP:Battered MV:Tiring >
Byrg hisses 'but just ignored as usual'

o HP:Battered MV:Tiring >
say i usually just stab it
You say 'i usually just stab it'

o HP:Battered MV:Tiring >
Scrat hisses 'easy enough to let others in'

o HP:Battered MV:Tiring >
sc
You have 172(390) hit and 135(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Battered MV:Tiring >
q
[change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 0, Parrying bonus: 13
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

o HP:Battered MV:Tiring >
eq
You are using:
<held> a black-laquered badge engraved with red serpents
<worn on finger> a jade signet ring
<worn on finger> a jade signet ring
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn on body> a shining steel breastplate
<worn about body> a fine black coat of silk
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a titanic spiked axe of ebon steel
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

o HP:Battered MV:Tiring >
l
Abandoned Fortress
This room was once the center of the fortress. Now it is being used as a
nest for some small creature. There is pieces of cloth and metal and wood
everywhere. Also in great amounts are what you think to be rat droppings.
There are doorways to the north and south.
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
An irritating fly is here flying around.
A bat is here flying around.
A bat is here flying around.
Raiste the Havoc is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is resting here.
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.
A bat is flitting around here, hunting insects.
An irritating fly is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Battered MV:Tiring >
Scrat stops resting, and clambers on his feet.

o HP:Battered MV:Tiring >
A shadow stallion leaves west.

o HP:Battered MV:Tiring >
Byrg assumes a defensive striking posture.

o HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Scrat - Abandoned Fortress
Raiste - Abandoned Fortress
Byrg - Abandoned Fortress
Tryndamere - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring >
stat
An irritating fly flaps its wings as it comes in to land nearby.
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 0, Parrying bonus: 13
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

o HP:Battered MV:Tiring >
l
Abandoned Fortress
This room was once the center of the fortress. Now it is being used as a
nest for some small creature. There is pieces of cloth and metal and wood
everywhere. Also in great amounts are what you think to be rat droppings.
There are doorways to the north and south.
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A fly is buzzing around here somewhere.
A bat is here flying around.
A bat is here flying around.
Raiste the Havoc is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.
A bat is flitting around here, hunting insects.
An irritating fly is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Battered MV:Tiring >
sc
You have 172(390) hit and 135(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Battered MV:Tiring >
Scrat narrates 'eldrenia is wvd'

o HP:Battered MV:Tiring >
where

A shadow stallion has arrived from the west.

o HP:Battered MV:Tiring > Players in your Zone
--------------------
Scrat - Abandoned Fortress
Raiste - Abandoned Fortress
Byrg - Abandoned Fortress
Tryndamere - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Battered MV:Tiring >
Scrat assumes an offensive striking posture.

o HP:Battered MV:Tiring >
l
Abandoned Fortress
This room was once the center of the fortress. Now it is being used as a
nest for some small creature. There is pieces of cloth and metal and wood
everywhere. Also in great amounts are what you think to be rat droppings.
There are doorways to the north and south.
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A fly is buzzing around here somewhere.
A bat is here flying around.
A bat is here flying around.
Raiste the Havoc is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.
A bat is flitting around here, hunting insects.
An irritating fly is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Battered MV:Tiring >
Byrg snickers softly.

o HP:Battered MV:Tiring >
Scrat narrates 'all 5 are 1u'

o HP:Battered MV:Tiring >
Scrat assumes an offensive striking posture.

o HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Scrat - Abandoned Fortress
Raiste - Abandoned Fortress
Byrg - Abandoned Fortress
Tryndamere - Abandoned Fortress
You catch a smell of horses nearby.
Scrat sits down and rests.

o HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

sc
o HP:Battered MV:Tiring > You have 189(390) hit and 179(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Battered MV:Tiring >
nar almost back up to 200 hp. this is nice
q
You narrate 'almost back up to 200 hp. this is nice'

o HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

o HP:Battered MV:Tiring >
sc
You have 189(390) hit and 179(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Battered MV:Tiring >
An irritating fly flaps its wings as it comes in to land nearby.
A bat flaps its wings as it comes in to land nearby.

o HP:Battered MV:Tiring >
Raiste has arrived from the north.
Scrat narrates 'doubt they hit'

o HP:Battered MV:Tiring >
where
q
Players in your Zone
--------------------
Raiste - Abandoned Fortress
Scrat - Abandoned Fortress
Byrg - Abandoned Fortress
Tryndamere - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave

sc
o HP:Battered MV:Tiring > You have 189(390) hit and 179(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Battered MV:Tiring >
An irritating fly leaves west.
Scrat narrates 'they let us regen too much'

o HP:Battered MV:Tiring >
sc
You have 189(390) hit and 179(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Battered MV:Tiring >
where
Players in your Zone
--------------------
Raiste - Crumbled Floor
Scrat - Abandoned Fortress
Byrg - Abandoned Fortress
Tryndamere - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Battered MV:Tiring >
scan s
An irritating fly is here flying around.
A large bat is here flying around.
A huge trolloc marked with a whirlwind snorts here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A master of the Al'ghol leads a raid here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o HP:Battered MV:Tiring >
where
Players in your Zone
--------------------
Raiste - Crumbled Floor
Scrat - Abandoned Fortress
Byrg - Abandoned Fortress
Tryndamere - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Battered MV:Tiring >
l
Abandoned Fortress
This room was once the center of the fortress. Now it is being used as a
nest for some small creature. There is pieces of cloth and metal and wood
everywhere. Also in great amounts are what you think to be rat droppings.
There are doorways to the north and south.
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A hound of the shadow smells blood in the air.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is resting here.
A fly is buzzing around here somewhere.
A bat is flitting around here, hunting insects.
A bat is here flying around.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
A hound of the shadow smells blood in the air.
A bat is flitting around here, hunting insects.
A fly is buzzing around here somewhere.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Battered MV:Tiring >
An irritating fly leaves north.

o HP:Wounded MV:Tiring >
Scrat narrates 'we need to pick off eldrenia'

o HP:Wounded MV:Tiring >
drink blood
q
sc
You drink the blood.
You don't feel thirsty any more.

o HP:Wounded MV:Tiring > [change mood brave]
Mood changed to: Brave

o HP:Wounded MV:Tiring > You have 204(390) hit and 179(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Wounded MV:Tiring >
Scrat narrates 'then we can probably fight that'

o HP:Wounded MV:Tiring >
nar that 1 bash destroyed her
q
You narrate 'that 1 bash destroyed her'

o HP:Wounded MV:Tiring > [change mood brave]
Mood changed to: Brave

o HP:Wounded MV:Tiring >
sc
You have 204(390) hit and 179(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Wounded MV:Tiring >
sc
q
You have 204(390) hit and 179(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Wounded MV:Tiring > [change mood brave]
Mood changed to: Brave

o HP:Wounded MV:Tiring >
where
Players in your Zone
--------------------
Scrat - Abandoned Fortress
Byrg - Abandoned Fortress
Tryndamere - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Wounded MV:Tiring >
sc
You have 204(390) hit and 179(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Wounded MV:Tiring >
l
Abandoned Fortress
This room was once the center of the fortress. Now it is being used as a
nest for some small creature. There is pieces of cloth and metal and wood
everywhere. Also in great amounts are what you think to be rat droppings.
There are doorways to the north and south.
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is resting here.
A bat is flitting around here, hunting insects.
A bat is here flying around.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
A hound of the shadow smells blood in the air.
A bat is flitting around here, hunting insects.
A fly is buzzing around here somewhere.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Wounded MV:Tiring >
Scrat stops resting, and clambers on his feet.

o HP:Wounded MV:Tiring >
A shadow stallion leaves west.

o HP:Wounded MV:Tiring >
sc
You have 204(390) hit and 179(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

o HP:Wounded MV:Tiring >
where
l
Players in your Zone
--------------------
Raiste - Slippery Rock
Scrat - Abandoned Fortress
Byrg - Abandoned Fortress
Tryndamere - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Wounded MV:Tiring > Abandoned Fortress
This room was once the center of the fortress. Now it is being used as a
nest for some small creature. There is pieces of cloth and metal and wood
everywhere. Also in great amounts are what you think to be rat droppings.
There are doorways to the north and south.
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A bat is flitting around here, hunting insects.
A bat is here flying around.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
A hound of the shadow smells blood in the air.
A bat is flitting around here, hunting insects.
A fly is buzzing around here somewhere.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Wounded MV:Tiring >
A hound of the shadow leaves west.

o HP:Wounded MV:Full >
where
Players in your Zone
--------------------
Raiste - On Top of a Rock
Scrat - Abandoned Fortress
Byrg - Abandoned Fortress
Tryndamere - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Wounded MV:Full >
Scrat narrates 'moved from moss'

o HP:Wounded MV:Full >
stand
You stop resting, and stand up.

o HP:Wounded MV:Full >
west
Abandoned Fortress
[ obvious exits: N E ]
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.

o HP:Wounded MV:Full >
nar they chasing raiste
You narrate 'they chasing raiste'

o HP:Wounded MV:Full >
east
south
Abandoned Fortress
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A hound of the shadow smells blood in the air.
A bat is flitting around here, hunting insects.
A bat is here flying around.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
A bat is flitting around here, hunting insects.
A fly is buzzing around here somewhere.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

east
o HP:Wounded MV:Full >
south
Abandoned Fortress
[ obvious exits: N E ]
A large bat is here flying around.
A huge trolloc marked with a whirlwind snorts here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A master of the Al'ghol leads a raid here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o HP:Wounded MV:Strong > Crumbled Floor
[ obvious exits: N S W ]
The corpse of a large bat is lying here.
An irritating fly is here flying around.
A young trolloc is here, growling with a deep bloodlust.

o HP:Wounded MV:Strong > Slimy Room
[ obvious exits: N U ]
An irritating fly is here flying around.

o HP:Wounded MV:Strong >
Scrat narrates 'could try hitting eld solo'

o HP:Wounded MV:Strong >
scan u
o HP:Wounded MV:Strong >
l u

Raiste narrates 'jean wade eld kaiz were granite'

o HP:Wounded MV:Strong > You see something strange...

The slime is open.

o HP:Wounded MV:Strong >
where
Players in your Zone
--------------------
Tryndamere - Slimy Room
Raiste - Edge of Rock
Scrat - Abandoned Fortress
Byrg - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Wounded MV:Strong >
north
west
Crumbled Floor
[ obvious exits: N S W ]
The corpse of a large bat is lying here.
An irritating fly is here flying around.
A young trolloc is here, growling with a deep bloodlust.

west
o HP:Wounded MV:Strong > Abandoned Fortress
[ obvious exits: N E ]
A large bat is here flying around.
A huge trolloc marked with a whirlwind snorts here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A master of the Al'ghol leads a raid here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o HP:Wounded MV:Strong > Alas, you cannot go that way...

o HP:Wounded MV:Strong >
north
west
Abandoned Fortress
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A hound of the shadow smells blood in the air.
A bat is flitting around here, hunting insects.
A bat is here flying around.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
A bat is flitting around here, hunting insects.
A fly is buzzing around here somewhere.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Wounded MV:Strong > Abandoned Fortress
[ obvious exits: N E ]
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.

o HP:Wounded MV:Strong >
Scrat narrates 'if her wvd drops'

o HP:Wounded MV:Strong >
north
Abandoned Fortress
[ obvious exits: S U ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A hound of the shadow smells blood in the air.
An irritating fly is here flying around.

o HP:Wounded MV:Strong >
Raiste narrates 'eldrenia spamming '

scan u
o HP:Wounded MV:Strong > A raven is here flying around.
*Jean* is standing here, riding a warhorse.
*Anthony* is standing here, riding a prancing palomino mare.
*Kaizunshi* is standing here, riding a gray palfrey.
A chicken wanders around here, pecking at the ground.
*Eldrenia* is standing here, riding a warhorse.
*Eldrenia* is surrounded by a shimmering white aura!

o HP:Wounded MV:Strong >
where
q
Players in your Zone
--------------------
Tryndamere - Abandoned Fortress
Raiste - Edge of Rock
Scrat - Abandoned Fortress
Byrg - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Wounded MV:Strong > [change mood brave]
Mood changed to: Brave

o HP:Wounded MV:Strong >
Scrat assumes an offensive striking posture.

o HP:Wounded MV:Strong >
where
Players in your Zone
--------------------
Tryndamere - Abandoned Fortress
Raiste - Edge of Rock
Scrat - Abandoned Fortress
Byrg - Abandoned Fortress
You catch a smell of horses nearby.

l
o HP:Wounded MV:Strong > Abandoned Fortress
This place looks like it has not been used in many, many years. The room you
are currently in seems to have been a guard post, and the crack in the ceiling
a cleverly concealed door. But now, after many years of disuse and wear by the
elements, it is stuck open. There is only one exit, to the south.
[ obvious exits: S U ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A hound of the shadow smells blood in the air.
An irritating fly is here flying around.
Byrg has arrived from the south.
A shadow stallion has arrived from the south.

o HP:Wounded MV:Strong >
Scrat assumes an offensive striking posture.

o HP:Wounded MV:Strong >
scan u
A chicken wanders around here, pecking at the ground.
*Eldrenia* is standing here, riding a warhorse.
*Eldrenia* is surrounded by a shimmering white aura!

o HP:Wounded MV:Strong >
Byrg assumes an offensive striking posture.

q
o HP:Wounded MV:Strong > [change mood brave]
Mood changed to: Brave

o HP:Wounded MV:Strong >
scan u
A chicken wanders around here, pecking at the ground.
*Eldrenia* is standing here, riding a warhorse.
*Eldrenia* is surrounded by a shimmering white aura!

o HP:Wounded MV:Strong >
rest
You sit down and rest your tired bones.

o HP:Wounded MV:Strong >
Raiste narrates 'hean is wounded now'
Scrat narrates 'try to lure the ss s?'

o HP:Wounded MV:Strong >
say sneak bash her!
You say 'sneak bash her!'

o HP:Wounded MV:Strong >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 0, Parrying bonus: 13
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NO QUIT
Byrg assumes an offensive striking posture.

o HP:Wounded MV:Strong >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 0, Parrying bonus: 13
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NO QUIT

o HP:Wounded MV:Strong >
not
l
You start paying increased attention to your surroundings.

o HP:Wounded MV:Strong > Abandoned Fortress
This place looks like it has not been used in many, many years. The room you
are currently in seems to have been a guard post, and the crack in the ceiling
a cleverly concealed door. But now, after many years of disuse and wear by the
elements, it is stuck open. There is only one exit, to the south.
[ obvious exits: S U ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A hound of the shadow smells blood in the air.
An irritating fly is here flying around.

o HP:Wounded MV:Strong >
scan u
A raven is here flying around.
*Jean* is standing here, riding a warhorse.
A raven is visible flying high in the sky.
A raven is here flying around.
*Wade* is standing here, riding a warhorse.
*Anthony* is standing here, riding a prancing palomino mare.
*Kaizunshi* is standing here, riding a gray palfrey.
Scrat assumes an offensive striking posture.

o HP:Wounded MV:Strong >
nar they all 1u
You narrate 'they all 1u'

o HP:Wounded MV:Strong >
nar she moved
You narrate 'she moved'

o HP:Wounded MV:Strong >
where
q
Players in your Zone
--------------------
Byrg - Abandoned Fortress
Tryndamere - Abandoned Fortress
Scrat - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Wounded MV:Strong > [change mood brave]
Mood changed to: Brave

o HP:Wounded MV:Strong >
scan u
A chicken wanders around here, pecking at the ground.
*Eldrenia* is standing here, riding a warhorse.
*Eldrenia* is surrounded by a shimmering white aura!
A raven is here flying around.
*Jean* is standing here, riding a warhorse.
A raven is visible flying high in the sky.
A raven is here flying around.
*Wade* is standing here, riding a warhorse.
*Anthony* is standing here, riding a prancing palomino mare.
*Kaizunshi* is standing here, riding a gray palfrey.

o HP:Wounded MV:Strong >
stat

Byrg hisses 'she wvd again'

o HP:Wounded MV:Strong > You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 0, Parrying bonus: 13
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

o HP:Wounded MV:Strong >
anr and back
Arglebargle, glop-glyf!?!

o HP:Wounded MV:Strong >
scan u
Raiste the Havoc is here, fighting Jean.
A chicken wanders around here, pecking at the ground.
*Eldrenia* is standing here, riding a warhorse.
*Eldrenia* is surrounded by a shimmering white aura!
A raven is here flying around.
*Jean* is here, fighting Raiste, riding a warhorse.
A raven is visible flying high in the sky.
A raven is here flying around.
*Wade* is standing here, riding a warhorse.
*Anthony* is standing here, riding a prancing palomino mare.
*Kaizunshi* is here, fighting Raiste, riding a gray palfrey.

o HP:Wounded MV:Strong >
where
q
Players in your Zone
--------------------
Raiste - Atop a Rock
Byrg - Abandoned Fortress
Tryndamere - Abandoned Fortress
Scrat - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Wounded MV:Strong > [change mood brave]
Mood changed to: Brave

o HP:Wounded MV:Strong >
scan u
A chicken wanders around here, pecking at the ground.
*Eldrenia* is standing here, riding a warhorse.
*Eldrenia* is surrounded by a shimmering white aura!
A raven is here flying around.
*Jean* is standing here, riding a warhorse.
A raven is visible flying high in the sky.
A raven is here flying around.
*Wade* is standing here, riding a warhorse.
*Anthony* is standing here, riding a prancing palomino mare.
*Kaizunshi* is standing here, riding a gray palfrey.

o HP:Wounded MV:Strong >
Raiste narrates 'theyre spamming above granite'

o HP:Wounded MV:Strong >
Raiste narrates 'chasing me a bit now'

o HP:Wounded MV:Full >
where
Players in your Zone
--------------------
Raiste - Abandoned Fortress
Byrg - Abandoned Fortress
Tryndamere - Abandoned Fortress
Scrat - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Wounded MV:Full >
say wheres ctf
You say 'wheres ctf'

o HP:Wounded MV:Full >
Byrg narrates 'draz'

o HP:Wounded MV:Full >
Scrat hisses 'draz otw'

o HP:Wounded MV:Full >
Byrg narrates 'lmao'

o HP:Wounded MV:Full >
Raiste stops resting, and clambers on his feet.

o HP:Wounded MV:Full >
Scrat hisses 'right near td entrance'

o HP:Wounded MV:Full >
say looks like ill be sitting well
You say 'looks like ill be sitting well'

o HP:Wounded MV:Full >
Byrg narrates 'im leaving :P'

o HP:Wounded MV:Full >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 0, Parrying bonus: 13
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE
Scrat hisses 'like allw n allw s of wb'

o HP:Wounded MV:Fresh >
where
q
Players in your Zone
--------------------
Raiste - Abandoned Fortress
Byrg - Abandoned Fortress
Tryndamere - Abandoned Fortress
Scrat - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Wounded MV:Fresh >
l
[change mood brave]
Mood changed to: Brave

o HP:Wounded MV:Fresh > Abandoned Fortress
This place looks like it has not been used in many, many years. The room you
are currently in seems to have been a guard post, and the crack in the ceiling
a cleverly concealed door. But now, after many years of disuse and wear by the
elements, it is stuck open. There is only one exit, to the south.
[ obvious exits: S U ]
Raiste the Havoc is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is resting here.
A hound of the shadow smells blood in the air.
An irritating fly is here flying around.

o HP:Wounded MV:Fresh >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 0, Parrying bonus: 13
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE

o HP:Wounded MV:Fresh >
A shadow stallion leaves south.

o HP:Wounded MV:Fresh >
nar he'll get them to hit in here at least
You narrate 'he'll get them to hit in here at least'

o HP:Wounded MV:Fresh >
where
q
Players in your Zone
--------------------
Raiste - Abandoned Fortress
Byrg - Abandoned Fortress
Tryndamere - Abandoned Fortress
Scrat - Abandoned Fortress
You catch a smell of horses nearby.

o HP:Wounded MV:Fresh > [change mood brave]
Mood changed to: Brave

o HP:Wounded MV:Fresh >
sc
You have 283(390) hit and 243(243) movement points.
You have scored 42338122 experience points and 544 quest points.
You need 2161878 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are resting.

l
o HP:Wounded MV:Fresh > Abandoned Fortress
This place looks like it has not been used in many, many years. The room you
are currently in seems to have been a guard post, and the crack in the ceiling
a cleverly concealed door. But now, after many years of disuse and wear by the
elements, it is stuck open. There is only one exit, to the south.
[ obvious exits: S U ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is resting here.
A hound of the shadow smells blood in the air.
An irritating fly is here flying around.

o HP:Wounded MV:Fresh >
Byrg narrates 'glafrey'

l
o HP:Wounded MV:Fresh > Abandoned Fortress
This place looks like it has not been used in many, many years. The room you
are currently in seems to have been a guard post, and the crack in the ceiling
a cleverly concealed door. But now, after many years of disuse and wear by the
elements, it is stuck open. There is only one exit, to the south.
[ obvious exits: S U ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is resting here.
A hound of the shadow smells blood in the air.
An irritating fly is here flying around.
Scrat narrates 'another too'

o HP:Wounded MV:Fresh >
Scrat stops resting, and clambers on his feet.
Byrg narrates 'more'

o HP:Wounded MV:Fresh >
The moss is opened from the other side.

o HP:Wounded MV:Fresh >
stand
q
You stop resting, and stand up.

o HP:Wounded MV:Fresh > [change mood brave]
Mood changed to: Brave

o HP:Wounded MV:Fresh >
scan u

A shadow stallion leaves south.
You follow Scrat.

Abandoned Fortress
[ obvious exits: N E ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.

o HP:Wounded MV:Full > A shadow stallion leaves east.
You follow Scrat.

Abandoned Fortress
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.
Raiste the Havoc is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Byrg the Myrddraal is standing here.
A bat is here flying around.
A bat is flitting around here, hunting insects.
A bat is here flying around.
A fly is buzzing around here somewhere.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

o HP:Wounded MV:Full >
nar stabber
You narrate 'stabber'

o HP:Wounded MV:Full >
An irritating fly flaps its wings and begins to fly.

whois galfrey
o HP:Wounded MV:Full > Lord Galfrey the Sheriff is a level 49 Civil Watch Council human.

Scrat narrates 'they coming in'

o HP:Wounded MV:Full >
stat
q
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE

o HP:Wounded MV:Full > [change mood brave]
Mood changed to: Brave

o HP:Wounded MV:Full >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.0 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 79% on average.

You are subjected to the following effects:
- NOTICE

o HP:Wounded MV:Full >
Byrg is engulfed into the murky depths of the shadows. <--- LOLOLOLOL
A shadow stallion is engulfed into the murky depths of the shadows.
Raiste is engulfed into the murky depths of the shadows.


o HP:Wounded MV:Full >
*Kaizunshi* has arrived from the west.
*Gryfen* has arrived from the west.
*Anthony* has arrived from the west.
*Wade* has arrived from the west.
*Jean* has arrived from the west.

* HP:Wounded MV:Full >
l

*Gryfen* lances your body.
*Wade* tries to slash Scrat, but he parries successfully.
*Jean* tries to slash Scrat, but he parries successfully.

* HP:Wounded MV:Full - Gryfen: Healthy > Abandoned Fortress
This room was once the center of the fortress. Now it is being used as a
nest for some small creature. There is pieces of cloth and metal and wood
everywhere. Also in great amounts are what you think to be rat droppings.
There are doorways to the north and south.
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
*Jean* is here, fighting Scrat.
*Wade* is here, fighting Scrat.
*Anthony* is standing here.
*Gryfen* is here, fighting YOU!
*Kaizunshi* is standing here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is here, fighting Wade.
A bat is here flying around.
A bat is flitting around here, hunting insects.
A bat is here flying around.
An irritating fly is here flying around.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A half-man lurks here, cold and dangerous.

* HP:Wounded MV:Full - Gryfen: Healthy >
*Anthony* barely pierces your left leg.

* HP:Wounded MV:Full - Gryfen: Healthy >
Scrat narrates 'sigh'

* HP:Wounded MV:Full - Gryfen: Healthy >
*Anthony* pierces your body.
A ramshorned trolloc joins Scrat's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A Dhai'mon trolloc joins a ramshorned trolloc's fight!
A Ko'bal trolloc joins a ramshorned trolloc's fight!
A half-man joins a Dhai'mon trolloc's fight!
*Jean* slashes Scrat's right leg hard.
Scrat tries to scythe *Wade*, but he parries successfully.
*Wade* tries to slash Scrat, but he deflects the blow.
You try to blast *Gryfen*, but he parries successfully.
*Gryfen* lances your right leg.

* HP:Wounded MV:Full - Gryfen: Healthy >
*Kaizunshi* strikes your head.

* HP:Wounded MV:Full - Gryfen: Healthy >
nar lmfao
You narrate 'lmfao'

* HP:Wounded MV:Full - Gryfen: Healthy >
Scrat narrates 'fucks sakes'


* HP:Wounded MV:Full - Gryfen: Healthy >
r

Scrat panics, and attempts to flee!

* HP:Wounded MV:Full - Gryfen: Healthy >
f

Scrat leaves south.

q
* HP:Wounded MV:Full - Gryfen: Healthy > [change mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Full - Gryfen: Healthy > A half-man slashes Kaizunshi's body hard.
A Ko'bal trolloc tries to pierce Kaizunshi, but she deflects the blow.
A Dhai'mon trolloc tries to slash Kaizunshi, but she deflects the blow.
A ramshorned trolloc tries to crush Kaizunshi, but she dodges the attack.
A ramshorned trolloc tries to crush Kaizunshi, but she deflects the blow.
A ramshorned trolloc crushes Kaizunshi's body.
A ramshorned trolloc tries to crush Kaizunshi, but she deflects the blow.
*Anthony* pierces your right arm hard.
You try to blast *Gryfen*, but he parries successfully.
You panic and attempt to flee!

You dodge a bash from *Gryfen* who loses his balance and falls!
You flee head over heels.
Abandoned Fortress
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here.
A hound of the shadow smells blood in the air.
A young trolloc is here, growling with a deep bloodlust.
A hound of the shadow smells blood in the air.
A huge trolloc marked with a whirlwind snorts here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A master of the Al'ghol leads a raid here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
[change mood brave]
Mood changed to: Brave

o HP:Wounded MV:Full >
Scrat assumes an offensive striking posture.

o HP:Wounded MV:Full >
*Wade* has arrived from the north.

* HP:Wounded MV:Full >
*Wade* slashes your body.

* HP:Wounded MV:Full - Wade: Hurt >
You blast *Wade*'s left arm.
A hound of the shadow tries to hit Wade, but he parries successfully.
A Ghar'ghael trolloc tries to cleave Wade, but he deflects the blow.
A hound of the shadow tries to hit Wade, but he parries successfully.
An Ahf'frait trolloc joins a Ghar'ghael trolloc's fight!
*Wade* slashes your body.

* HP:Wounded MV:Full - Wade: Hurt >
*Gryfen* has arrived from the north.

* HP:Wounded MV:Full - Wade: Hurt >
*Gryfen* lances your body.

* HP:Wounded MV:Full - Wade: Hurt >
q
b
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Full - Wade: Hurt >
r
[bash ]

f
Cancelled.
[change mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Full - Wade: Hurt > You panic and attempt to flee!
*Kaizunshi* has arrived from the north.


An Ahf'frait trolloc tries to cleave Wade, but he parries successfully.
A hound of the shadow tries to hit Wade, but he parries successfully.
A Ghar'ghael trolloc barely cleaves Wade's body.
A hound of the shadow tries to hit Wade, but he parries successfully.
You flee head over heels.
Abandoned Fortress
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A half-man lurks here, cold and dangerous.
*Anthony* is here, fighting a shadow stallion.
Scrat the Dark Flying Squirddraal is here, fighting Jean.
*Jean* is here, fighting Scrat.
A shadow stallion is here, fighting Anthony.
A bat is here flying around.
A bat is flitting around here, hunting insects.
A bat is here flying around.
An irritating fly is here flying around.

* HP:Wounded MV:Full >
west
Abandoned Fortress
[ obvious exits: N E ]
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.

o HP:Wounded MV:Full >
Scrat has arrived from the east.

o HP:Wounded MV:Full >
north
up
Abandoned Fortress
[ obvious exits: S U ]
A lantern has been left here.
*Draz* is here, fighting a hound of the shadow.
A chicken wanders around here, pecking at the ground.
*Eldrenia* is standing here.
A hound of the shadow is here, fighting Draz.
An irritating fly is here flying around.

north
* HP:Wounded MV:Full > The moss seems to be closed.

* HP:Wounded MV:Full > Alas, you cannot go that way...

* HP:Wounded MV:Full >
*Eldrenia* slashes a hound of the shadow's right leg extremely hard.

* HP:Wounded MV:Full >
A hound of the shadow swiftly dodges *Eldrenia*'s attempt to slash her.
*Draz* lances a hound of the shadow's body very hard.
A hound of the shadow tries to hit Draz, but he deflects the blow.
Scrat narrates 'bail it trynd'

south
* HP:Wounded MV:Full > Abandoned Fortress
[ obvious exits: N E ]
*Jean* is sitting here.
*Anthony* is standing here.
*Gryfen* is here, fighting Scrat.
*Kaizunshi* is standing here.
Scrat the Dark Flying Squirddraal is here, fighting Jean.
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.
*Kaizunshi* tickles your body with her strike.

* HP:Wounded MV:Full - Kaizunshi: Hurt >
A hound of the shadow barely tickles Jean's left foot with her hit.

* HP:Wounded MV:Full - Kaizunshi: Hurt >
*Anthony* leaves north.

r
* HP:Wounded MV:Full - Kaizunshi: Hurt >
f

Scrat panics, and attempts to flee!

* HP:Wounded MV:Full - Kaizunshi: Hurt > [change mood wimpy]
Mood changed to: Wimpy

* HP:Wounded MV:Full - Kaizunshi: Hurt > You panic and attempt to flee!


Scrat leaves north.


A bat has arrived from the east.
A hound of the shadow barely tickles Jean's body with her hit.


*Anthony* has arrived from the north.


You flee head over heels.
Abandoned Fortress
[ obvious exits: S U ]
A lantern has been left here.
Scrat the Dark Flying Squirddraal is standing here.
*Draz* is here, fighting a hound of the shadow.
A chicken wanders around here, pecking at the ground.
*Eldrenia* is here, fighting a hound of the shadow.
A hound of the shadow is here, fighting Draz.
An irritating fly is here flying around.
You follow Scrat.

Abandoned Fortress
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here.
*Anthony* is standing here.
A bat is here flying around.
*Jean* is here, fighting a hound of the shadow.
*Gryfen* is standing here.
*Kaizunshi* is standing here.
A hound of the shadow is here, fighting Jean.
A fly is buzzing around here somewhere.

* HP:Wounded MV:Full >
east
*Anthony* leaves north.
Abandoned Fortress
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A hound of the shadow smells blood in the air.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A bat is flitting around here, hunting insects.
An irritating fly is here flying around.

o HP:Wounded MV:Full >
south
south
Abandoned Fortress
[ obvious exits: N E ]
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A half-man lurks here, cold and dangerous.
A young trolloc is here, growling with a deep bloodlust.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A master of the Al'ghol leads a raid here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

east
o HP:Wounded MV:Full > Alas, you cannot go that way...

o HP:Wounded MV:Full >
up
Crumbled Floor
[ obvious exits: N S W ]
The corpse of a large bat is lying here.
A huge trolloc marked with a whirlwind snorts here.
A hound of the shadow smells blood in the air.
An irritating fly is here flying around.

o HP:Wounded MV:Full > Alas, you cannot go that way...

o HP:Wounded MV:Full >
south
up
Slimy Room
[ obvious exits: N U ]
A fly is buzzing around here somewhere.

up
o HP:Wounded MV:Strong > A Granite Cave
[ obvious exits: U D ]
A mushroom grows here.

o HP:Wounded MV:Strong > Rocky Outcrop
[ obvious exits: N E W D ]

* HP:Wounded MV:Strong >
north
Pressing Through the Branches
[ obvious exits: E S W ]

* HP:Wounded MV:Strong >
nar slime clear
You narrate 'slime clear'

where
* HP:Wounded MV:Strong > Players in your Zone
--------------------
Tryndamere - Pressing Through the Branches

* HP:Wounded MV:Strong >
south
Rocky Outcrop
[ obvious exits: N E W D ]

* HP:Wounded MV:Strong >
q
[change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Strong >
scan d
Your eyesight is not so keen.

* HP:Wounded MV:Strong >
where
q
Players in your Zone
--------------------
Tryndamere - Rocky Outcrop

* HP:Wounded MV:Strong > [change mood brave]
Mood changed to: Brave

* HP:Wounded MV:Strong >
down
A Granite Cave
[ obvious exits: U D ]
A mushroom grows here.

o HP:Wounded MV:Strong >
scan d
A fly is buzzing around here somewhere.

o HP:Wounded MV:Strong >
where
q
Players in your Zone
--------------------
Tryndamere - A Granite Cave

o HP:Wounded MV:Strong > [change mood brave]
Mood changed to: Brave

o HP:Wounded MV:Strong >
scan d
Scrat the Dark Flying Squirddraal is standing here.
A fly is buzzing around here somewhere.

o HP:Wounded MV:Strong >
scan d
Scrat the Dark Flying Squirddraal is standing here.
A fly is buzzing around here somewhere.

o HP:Wounded MV:Strong >
You follow Scrat.

Rocky Outcrop
[ obvious exits: N E W D ]
Scrat the Dark Flying Squirddraal is standing here.

scan d
* HP:Wounded MV:Strong > Your eyesight is not so keen.

* HP:Wounded MV:Strong >
scan d
Your heartbeat calms down more as you feel less panicked.
You are hungry.
Your eyesight is not so keen.
You follow Scrat.

A Path in the Woods
[ obvious exits: S W ]
Scrat the Dark Flying Squirddraal is standing here.
A small bird is singing beautifully here.
A large bat is visible flying high in the sky.

* HP:Wounded MV:Full >
You follow Scrat.

Bend in the Path
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here.
A large bat is here flying around.

* HP:Wounded MV:Full >
You follow Scrat.

A Bright Clearing
[ obvious exits: N W ]
Scrat the Dark Flying Squirddraal is standing here.

* HP:Wounded MV:Full >
nod
You nod in agreement.

tryndamere
Posts: 33
Joined: Wed Sep 07, 2016 9:46 pm

Re: Ds in Blod

Post by tryndamere » Fri Jun 18, 2021 12:43 pm

We run to blodfest and then this

You give a receipt to a blacksmith.
A blacksmith gives you a shining steel breastplate.
A blacksmith tells you 'There you go! As good as new!'

* HP:Hurt MV:Fresh >
wear all
You wear a shining steel breastplate on your body.

stand
* HP:Hurt MV:Fresh >
q
You stop resting, and stand up.

* HP:Hurt MV:Fresh >
north
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Fresh >
west
west
west
The Main Path Through Camp
[ obvious exits: N E S W ]
A large, goat-faced trolloc glares at you hungrily.

o HP:Hurt MV:Fresh > The Main Path Through Camp
[ obvious exits: N E S W ]
A beastly, boar-headed trolloc growls maliciously.

o HP:Hurt MV:Fresh > The Center Courtyard
[ obvious exits: N E S W D ]
A black flame dances here in midair.
A deranged trolloc warrior howls with rage.

o HP:Hurt MV:Full > The Main Path Through Camp
[ obvious exits: E S W ]
A large predator attempts to hide in the shadows.
A Gho'hlem trolloc flexes clawed hands, ready to kill.

o HP:Hurt MV:Full >
west
The Main Path Through Camp
[ obvious exits: N E S W ]
A large slab of meat has been placed here.
A large, goat-faced trolloc glares at you hungrily.
A wild stallion bucks madly.

o HP:Hurt MV:Full >
north
At a Roasting Pit
[ obvious exits: N E S ]
A large, goat-faced trolloc glares at you hungrily.

o HP:Hurt MV:Full >
south
The Main Path Through Camp
[ obvious exits: N E S W ]
A large slab of meat has been placed here.
A large, goat-faced trolloc glares at you hungrily.
A wild stallion bucks madly.

o HP:Hurt MV:Full >
take meat
You get a large slab of meat.

o HP:Hurt MV:Full >
eat meat
q
You eat the meat.
You are full.

o HP:Hurt MV:Full > [change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Full >
north
north
At a Roasting Pit
[ obvious exits: N E S ]
A large, goat-faced trolloc glares at you hungrily.

o HP:Hurt MV:Full > The Food and Supplies Tent
[ obvious exits: E S ]
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A deranged trolloc warrior howls with rage.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A large boar-headed butcher stands here making some Aes Sedai stew.

* HP:Hurt MV:Full >
east
At a Makeshift Well
[ obvious exits: S W ]
A revolting well bubbles with the blood of the sacrificed.
A trolloc with a notched beaked pours over reams of charts.

o HP:Hurt MV:Full >
drink blood
You drink the blood.
You don't feel thirsty any more.
Scrat narrates 'both n ent'

o HP:Hurt MV:Full >
west
The Food and Supplies Tent
[ obvious exits: E S ]
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A deranged trolloc warrior howls with rage.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A large boar-headed butcher stands here making some Aes Sedai stew.

* HP:Hurt MV:Full >
exa pot
It is a trolloc cookpot.
When you look inside, you see:
cookpot (here) :
a shattered arm

* HP:Hurt MV:Full >
nar coming
east
You narrate 'coming'

south
* HP:Hurt MV:Full >
east
At a Makeshift Well
[ obvious exits: S W ]
A revolting well bubbles with the blood of the sacrificed.
A trolloc with a notched beaked pours over reams of charts.

north
o HP:Hurt MV:Full >
north
A Dirt Clearing
[ obvious exits: N E W ]
A bloody, matted wolf pelt lies on the ground in a pile.
A decaying corpse lies here, chest cavity open.
A scarred man is standing here, tugging at the pelt of a bloated corpse.

* HP:Hurt MV:Full > Northern Inner Fence
[ obvious exits: N S W ]
A beastly, boar-headed trolloc growls maliciously.

o HP:Hurt MV:Full > On the Path
[ obvious exits: N E S ]

o HP:Hurt MV:Strong > Northern Outer Fence
[ obvious exits: N S ]

o HP:Hurt MV:Strong >
north
north
A Forest Trail
[ obvious exits: E S W ]
A young and strong buck is here, munching some grass.

north
o HP:Hurt MV:Strong > Alas, you cannot go that way...

o HP:Hurt MV:Strong > Alas, you cannot go that way...

west
o HP:Hurt MV:Strong >
west
A Forest Trail
[ obvious exits: E W ]

o HP:Hurt MV:Strong >
q
3
A Forest Trail
[ obvious exits: N E W ]

o HP:Hurt MV:Strong > [change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
north
3
Fields
[ obvious exits: N S W ]
A crow is visible flying high in the sky.

b
o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [bash ]
Bash who?

o HP:Hurt MV:Strong >
where
Players in your Zone
--------------------
Tryndamere - Fields
Scrat - Caemlyn Road
You catch a smell of horses nearby.

o HP:Hurt MV:Strong >
north
Caemlyn Road
[ obvious exits: E S W ]
*Wade* is standing here, riding a warhorse.
A raven is here, watching.

* HP:Hurt MV:Strong >
3

*Gryfen* has arrived from the east, riding a sleek well-trained torm.

b
* HP:Hurt MV:Strong > *Gryfen* lances your head hard.
[k light]
You do the best you can!

* HP:Hurt MV:Strong - Gryfen: Wounded > [bash ]

-=+**+=-
*Wade* drawls 'aJ c EoBq vA MH l[F a@ d^vfD'

-
*Wade* drawls 'y@ z \?jc YU tj [fR V_ sychi'

=
Raiste narrates 'flaming in'
Your bash at *Gryfen* sends him sprawling!

* HP:Hurt MV:Strong - Gryfen: Wounded >
nar 2n blodfest bashed
You narrate '2n blodfest bashed'

* HP:Hurt MV:Strong - Gryfen: Wounded >
You blast *Gryfen*'s body.
*Wade* slashes your body.

* HP:Hurt MV:Strong - Gryfen: Wounded >
Scrat scythes *Gryfen*'s right arm hard.

* HP:Hurt MV:Strong - Gryfen: Wounded >
nar ent
q
You narrate 'ent'

* HP:Hurt MV:Strong - Gryfen: Wounded > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Strong - Gryfen: Wounded >
b
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Strong - Gryfen: Wounded >
Scrat scythes *Gryfen*'s body very hard.
You blast *Gryfen*'s body hard.

* HP:Hurt MV:Strong - Gryfen: Battered >
b

*Wade* sends you sprawling with a powerful bash!

* HP:Hurt MV:Strong - Gryfen: Battered >
A sleek well-trained torm is overcome with lust for battle, and slashes you with sharp claws!
Ouch!

* HP:Hurt MV:Strong - Gryfen: Battered >
*Gryfen* panics, and attempts to flee!

* HP:Hurt MV:Strong - Gryfen: Battered >
*Gryfen* leaves south riding a sleek well-trained torm.

* HP:Hurt MV:Strong - Wade: Healthy >
*Wade* slashes your left leg hard.

* HP:Hurt MV:Strong - Wade: Healthy > [bash ]
Scrat scythes *Wade*'s left foot.

b
-Cancelled.
[bash ]

-=+*
*Gryfen* has arrived from the south, riding a sleek well-trained torm.

*+
*Wade* slashes your body hard.

=-
Raiste has arrived from the south.
Scrat sends *Wade* sprawling with a powerful bash!

-
*Gryfen* tries to lance Raiste, but he deflects the blow.

=
They already seem to be stunned.

* HP:Hurt MV:Strong - Wade: Scratched >
l wade

Raiste tries to stab *Gryfen*, but he parries successfully.

* HP:Hurt MV:Strong - Wade: Scratched > His torn cloak flutters as he moves with the surety of a long practiced fighter
He turns and sees you looking at him and says, "Take a shower, shine your shoes, its time to swear the oaths."

Wade has a few scratches.

*Wade* is using:
<used as light> a lantern
<worn on head> a rimmed round helmet
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<worn as shield> a silver etched shield
<wielded> a brass hilted general's sword
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of gleaming metal boots

* HP:Hurt MV:Strong - Wade: Scratched >
Raiste now follows Scrat.

* HP:Hurt MV:Strong - Wade: Scratched >
Raiste tries to stab *Gryfen*, but he deflects the blow.
Raiste swiftly dodges *Gryfen*'s attempt to lance him.
Scrat scythes *Wade*'s body very hard.
You blast *Wade*'s body hard.

* HP:Hurt MV:Strong - Wade: Hurt >
Raiste is now a member of Scrat's group.
An elite trolloc is now a member of Scrat's group.
A shadow stallion is now a member of Scrat's group.

* HP:Hurt MV:Strong - Wade: Hurt >
anr gryfen batt
b
Arglebargle, glop-glyf!?!

* HP:Hurt MV:Strong - Wade: Hurt > A sleek well-trained torm is overcome with lust for battle, and slashes Scrat with sharp claws!
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Strong - Wade: Hurt >
Raiste tries to stab *Gryfen*, but he deflects the blow.
*Gryfen* tries to lance Raiste, but he parries successfully.
Scrat scythes *Wade*'s body hard.
You blast *Wade*'s right leg hard.

* HP:Hurt MV:Strong - Wade: Hurt >
b
[bash ]


*Wade* panics, and attempts to flee!

-
*Wade* leaves east riding a warhorse.

=+
Raiste gets a cup of thready brown tea from a small purse.

*
Raiste tries to stab *Gryfen*, but he deflects the blow.
*Gryfen* tries to lance Raiste, but he parries successfully.
Raiste tries to stab *Gryfen*, but he deflects the blow.
*Gryfen* panics, and attempts to flee!
Raiste quaffs a cup of thready brown tea.

3
*
Scrat scythes *Gryfen*'s head very hard.

3
Cancelled.
[k light]
You try to blast *Gryfen*, but he parries successfully.

* HP:Hurt MV:Strong - Raiste: Healthy - Gryfen: Battered > *Gryfen* leaves south riding a sleek well-trained torm.
[k light]
They aren't here.

q
o HP:Hurt MV:Strong >
3
3
3
3
[change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Strong >

[k light]
They aren't here.

o HP:Hurt MV:Strong >
33
[k light]
They aren't here.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Fields
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Raiste the Havoc is here, fighting Gryfen.
*Gryfen* is here, fighting Raiste, riding a sleek well-trained torm.
A crow is visible flying high in the sky.

3
* HP:Hurt MV:Strong >
3
[k light]
You try to blast *Gryfen*, but he deflects the blow.
Scrat scythes *Gryfen*'s right leg hard.

* HP:Hurt MV:Strong - Raiste: Healthy - Gryfen: Battered > Arglebargle, glop-glyf!?!

* HP:Hurt MV:Strong - Raiste: Healthy - Gryfen: Battered > Scrat scythes *Gryfen*'s body very hard.
You barely blast *Gryfen*'s body.
*Gryfen* tries to lance Raiste, but he parries successfully.
Raiste stabs *Gryfen*'s left leg.
*Gryfen* panics, and attempts to flee!
[k light]
You do the best you can!

* HP:Hurt MV:Strong - Raiste: Healthy - Gryfen: Battered > [k light]
You do the best you can!

* HP:Hurt MV:Strong - Raiste: Healthy - Gryfen: Battered > Raiste tries to stab *Gryfen*, but he deflects the blow.
[k light]
You do the best you can!

3
* HP:Hurt MV:Strong - Raiste: Healthy - Gryfen: Battered >
3
[k light]
You do the best you can!

* HP:Hurt MV:Strong - Raiste: Healthy - Gryfen: Battered >
3
[k light]
You do the best you can!

3
* HP:Hurt MV:Strong - Raiste: Healthy - Gryfen: Battered >
3
*Gryfen* leaves north riding a sleek well-trained torm.
[k light]
They aren't here.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Fields
[ obvious exits: N E W ]
The corpse of a wild stallion is lying here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A wild stallion bucks madly.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

q
o HP:Hurt MV:Strong > [k light]
They aren't here.

3
o HP:Hurt MV:Strong > [k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
3
[change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

sc
o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
3
You have 314(390) hit and 226(243) movement points.
You have scored 42362221 experience points and 544 quest points.
You need 2137779 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

3
o HP:Hurt MV:Full > *Gryfen* has arrived from the west, riding a sleek well-trained torm.
A raven has arrived from the west.
[k light]
You try to blast *Gryfen*, but he deflects the blow.

3
* HP:Hurt MV:Full - Gryfen: Battered >
3
[k light]
You do the best you can!

* HP:Hurt MV:Full - Gryfen: Battered > [k light]
You do the best you can!

* HP:Hurt MV:Full - Gryfen: Battered > [k light]
You do the best you can!

* HP:Hurt MV:Full - Gryfen: Battered >
b
A sleek well-trained torm is overcome with lust for battle, and slashes you with sharp claws!
Ouch!
Raiste narrates 'smell zone e'
[bash ]


*Gryfen* panics, and attempts to flee!

-=
*Gryfen* leaves north riding a sleek well-trained torm.

+
3
3
*
3
Cancelled.
[k light]
They aren't here.

o HP:Hurt MV:Full >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.
Scrat leaves north riding a shadow stallion.
You follow Scrat.

Path to a Farm
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Hurt MV:Full > [k light]
They aren't here.

3
o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
3
[k light]
They aren't here.

o HP:Hurt MV:Full >
3
3
[k light]
They aren't here.

3
o HP:Hurt MV:Full >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Full >
3
[k light]
They aren't here.

o HP:Hurt MV:Full >
3
[k light]
They aren't here.

o HP:Hurt MV:Full >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
q
[k light]
They aren't here.

o HP:Hurt MV:Full >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Full > [k light]
They aren't here.

3
o HP:Hurt MV:Full >
3
[change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Full >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

l
o HP:Hurt MV:Full >
3
[k light]
They aren't here.

o HP:Hurt MV:Full >
3
Path to a Farm
A small overgrown path leads off the Caemlyn road towards a small farmhouse
to the north. Old, weathered cobblestones peek out between grass and
prickly weeds. Several boxes line the path, filled with wildflowers in
various hues, the wood splintered and gray with age.
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Hurt MV:Full > [k light]
They aren't here.

3
o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
scan n
q
Your eyesight is not so keen.

3
o HP:Hurt MV:Full >
3
[change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Full >
3
3
*Gryfen* has arrived from the north, riding a sleek well-trained torm.
[k light]
You try to blast *Gryfen*, but he parries successfully.
Scrat scythes *Gryfen*'s right leg very hard.

* HP:Hurt MV:Full - Gryfen: Beaten > [k light]
You do the best you can!

* HP:Hurt MV:Full - Gryfen: Beaten > [k light]
You do the best you can!

* HP:Hurt MV:Full - Gryfen: Beaten >
b
[k light]
You do the best you can!

* HP:Hurt MV:Full - Gryfen: Beaten > *Gryfen* panics, and attempts to flee!
[bash ]

-=+
*Gryfen* leaves north riding a sleek well-trained torm.
*Gryfen* has arrived from the north, riding a sleek well-trained torm.

*
3
3
Cancelled.
A housekeeper bellows 'HELP! There are dark creatures here!!!'

[k light]
You try to blast *Gryfen*, but he deflects the blow.
Scrat scythes *Gryfen*'s right leg hard.

* HP:Hurt MV:Full - Gryfen: Beaten >

[k light]
You do the best you can!

* HP:Hurt MV:Full - Gryfen: Beaten >
*Gryfen* panics, and attempts to flee!

* HP:Hurt MV:Full - Gryfen: Beaten >
3
3
3
[k light]
You do the best you can!

3
* HP:Hurt MV:Full - Gryfen: Beaten > [k light]
You do the best you can!

3
* HP:Hurt MV:Full - Gryfen: Beaten > [k light]
You do the best you can!

q
* HP:Hurt MV:Full - Gryfen: Beaten >
3
*Gryfen* leaves north riding a sleek well-trained torm.
*Gryfen* has arrived from the north, riding a sleek well-trained torm.
[k light]
You try to blast *Gryfen*, but he parries successfully.

* HP:Hurt MV:Full - Gryfen: Beaten >
3
[k light]
You do the best you can!

3
* HP:Hurt MV:Full - Gryfen: Beaten >
3
A housekeeper bellows 'HELP! There are dark creatures here!!!'

[change mood brave]
Mood changed to: Brave

3
* HP:Hurt MV:Full - Gryfen: Beaten > [k light]
You do the best you can!

3
* HP:Hurt MV:Full - Gryfen: Beaten >
3
*Gryfen* barely lances your left foot.
You try to blast *Gryfen*, but he deflects the blow.
[k light]
You do the best you can!

* HP:Hurt MV:Full - Gryfen: Beaten >
3
*Gryfen* panics, and attempts to flee!
[k light]
You do the best you can!

3
* HP:Hurt MV:Full - Gryfen: Beaten > [k light]
You do the best you can!

* HP:Hurt MV:Full - Gryfen: Beaten > [k light]
You do the best you can!
Scrat sends *Gryfen* sprawling with a powerful bash!

* HP:Hurt MV:Full - Gryfen: Beaten > [k light]
You do the best you can!

* HP:Hurt MV:Full - Gryfen: Beaten > [k light]
You do the best you can!

* HP:Hurt MV:Full - Gryfen: Beaten > [k light]
You do the best you can!

3
* HP:Hurt MV:Full - Gryfen: Beaten >
3
[k light]
You do the best you can!

* HP:Hurt MV:Full - Gryfen: Beaten >
3
[k light]
You do the best you can!
Scrat stops using a silver etched shield.
Scrat grips a wicked knife bladed axe with both hands.

* HP:Hurt MV:Full - Gryfen: Beaten >
3
[k light]
You do the best you can!

* HP:Hurt MV:Full - Gryfen: Beaten > [k light]
You do the best you can!

* HP:Hurt MV:Full - Gryfen: Beaten > [k light]
You do the best you can!

* HP:Hurt MV:Full - Gryfen: Beaten >
Scrat scythes *Gryfen*'s right arm very hard.
You blast *Gryfen*'s left arm hard.

* HP:Hurt MV:Full - Gryfen: Beaten >
q

*Gryfen* leaves south riding a sleek well-trained torm.

o HP:Hurt MV:Full > [change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Full >

3
3
3
o HP:Hurt MV:Full >
3
[k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Hurt MV:Full >
3
[k light]
They aren't here.

o HP:Hurt MV:Full >
3
[k light]
They aren't here.
You follow Scrat.

Bend in the Roadway
[ obvious exits: S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.
Scrat can't seem to regain control of himself.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
You follow Scrat.

Caemlyn Road
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
Scrat leaves west riding a shadow stallion.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
You follow Scrat.

Fields
[ obvious exits: N E W ]
The corpse of a wild stallion is lying here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A wild stallion bucks madly.

o HP:Hurt MV:Strong >
You follow Scrat.

North Road
[ obvious exits: N E S ]
The corpse of a rat is lying here. [2]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
You follow Scrat.

North Road
[ obvious exits: N S ]
A fallen tree lies upon the ground, seemingly chopped down in haste.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
nar damn it

You follow Scrat.

North Road
[ obvious exits: N W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A raven is here, watching.
*Gryfen* is standing here, riding a sleek well-trained torm.

* HP:Hurt MV:Strong > *Gryfen* leaves west riding a sleek well-trained torm.
A raven leaves west.
You narrate 'damn it'

o HP:Hurt MV:Strong >
You follow Scrat.

North Road
[ obvious exits: E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

q
o HP:Hurt MV:Strong >
3

You follow Scrat.

North Road
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.


o HP:Hurt MV:Strong >
3
[change mood brave]
Mood changed to: Brave
You follow Scrat.

North Road
[ obvious exits: E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
3
3
[k light]
They aren't here.

o HP:Hurt MV:Strong >

3
[k light]
They aren't here.
You follow Scrat.

North Road
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

North Road
[ obvious exits: N S ]
A squat border stone juts from the soil.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >

33
A cavalry officer bellows 'ZIk ]lUeuEWh nLhNZv lHn k_n^ deb@FFKa'
[k light]
They aren't here.
You follow Scrat.

North Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A raven is here flying around.
A raven is visible flying high in the sky.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

North Road
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black snake is here, lying on a rock.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

North Road
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A small bird with a red breast is singing here.

o HP:Hurt MV:Strong >
3
o HP:Hurt MV:Strong >
3
Arglebargle, glop-glyf!?!
You follow Scrat.

North Road
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A raven is here, watching.
*Gryfen* is here, fighting a cavalry officer, riding a sleek well-trained torm.
A fox is here, hunting for rabbits.
A cavalry soldier is here, fighting Gryfen, riding a roan charger.
A cavalry soldier is here, fighting Gryfen, riding a roan charger.
A cavalry soldier is here, fighting Gryfen, riding a roan charger.
A cavalry soldier is here, fighting Gryfen, riding a roan charger.
A cavalry officer is here, fighting Gryfen, riding a warhorse.

3
* HP:Hurt MV:Strong >
3
*Gryfen* panics, and attempts to flee!
[k light]
You blast *Gryfen*'s body hard.

* HP:Hurt MV:Strong - a cavalry officer: Scratched - Gryfen: Critical >
3
[k light]
You do the best you can!

* HP:Hurt MV:Strong - a cavalry officer: Scratched - Gryfen: Critical > [k light]
You do the best you can!

* HP:Hurt MV:Strong - a cavalry officer: Scratched - Gryfen: Critical > [k light]
You do the best you can!

* HP:Hurt MV:Strong - a cavalry officer: Scratched - Gryfen: Critical > [k light]
You do the best you can!

* HP:Hurt MV:Strong - a cavalry officer: Scratched - Gryfen: Critical > [k light]
You do the best you can!

* HP:Hurt MV:Strong - a cavalry officer: Scratched - Gryfen: Critical > [k light]
You do the best you can!

* HP:Hurt MV:Strong - a cavalry officer: Scratched - Gryfen: Critical > You blast *Gryfen*'s left leg.
A cavalry soldier tries to slash Gryfen, but he deflects the blow.
A cavalry soldier slashes Gryfen's right arm.
A cavalry soldier tries to slash Gryfen, but he parries successfully.
A cavalry soldier slashes Gryfen's body hard.
A cavalry officer tries to lance Gryfen, but he deflects the blow.
[k light]
You do the best you can!

* HP:Hurt MV:Strong - a cavalry officer: Scratched - Gryfen: Critical >
nar he crit

*Gryfen* leaves north riding a sleek well-trained torm.
*Gryfen* has arrived from the north, riding a sleek well-trained torm.

* HP:Hurt MV:Strong > *Gryfen* leaves south riding a sleek well-trained torm.
You narrate 'he crit'

o HP:Hurt MV:Strong >
q
[change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Strong >
south
3
North Road
[ obvious exits: N S W ]
A raven is here, watching.
*Gryfen* is here, fighting Scrat, riding a sleek well-trained torm.
Scrat the Dark Flying Squirddraal is here, fighting Gryfen, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.

* HP:Hurt MV:Strong > [k light]
You blast *Gryfen*'s head hard.

* HP:Hurt MV:Strong - Scrat: Hurt - Gryfen: Critical >
You blast *Gryfen*'s right leg hard.
Raiste narrates 'have been blocking fissure atm'

* HP:Hurt MV:Strong - Scrat: Hurt - Gryfen: Critical >
3
[k light]
You do the best you can!

* HP:Hurt MV:Strong - Scrat: Hurt - Gryfen: Critical >
nra 1s
Arglebargle, glop-glyf!?!

* HP:Hurt MV:Strong - Scrat: Hurt - Gryfen: Critical >
*Gryfen* leaves north riding a sleek well-trained torm.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

3
o HP:Hurt MV:Strong >
3
3
3
[k light]
They aren't here.
You follow Scrat.

North Road
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A fox is here, hunting for rabbits.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

North Road
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A small bird with a red breast is singing here.

3
o HP:Hurt MV:Tiring >
3
[k light]
They aren't here.

o HP:Hurt MV:Tiring >
3
[k light]
They aren't here.
Scrat leaves north riding a shadow stallion.
You follow Scrat.

North Road
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black snake is here, lying on a rock.

3
o HP:Hurt MV:Tiring > [k light]
They aren't here.

o HP:Hurt MV:Tiring >
3
3
[k light]
They aren't here.

o HP:Hurt MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

North Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A raven is here flying around.
A raven is visible flying high in the sky.
A long-eared rabbit is here, looking quite sick.

3
o HP:Hurt MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

A Forest Trail
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A crippled bear is here, drooling rabidly.

3
o HP:Hurt MV:Tiring > [k light]
They aren't here.
You follow Scrat.

A Forest Trail
[ obvious exits: N S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A crippled bear is here, drooling rabidly.
A crippled bear is here, drooling rabidly.

o HP:Hurt MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

A Forest Trail
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Hurt MV:Tiring > [k light]
They aren't here.

q
o HP:Hurt MV:Tiring > [k light]
They aren't here.

o HP:Hurt MV:Tiring >
3
3
[k light]
They aren't here.

o HP:Hurt MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Tiring >
3
3
3
[k light]
They aren't here.
You follow Scrat.

Near Some Bushes
[ obvious exits: E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring > [k light]
They aren't here.
You follow Scrat.

A Forest Trail
[ obvious exits: E S W ]
A mirrored lantern has been left here.
A lantern has been left here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring > [k light]
They aren't here.
You follow Scrat.

A Forest Trail
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A crow is here flying around.

o HP:Hurt MV:Tiring > [change mood brave]
Mood changed to: Brave
You follow Scrat.

A Forest Trail
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Fields
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A crow is visible flying high in the sky.

o HP:Hurt MV:Tiring > [k light]
They aren't here.

o HP:Hurt MV:Tiring > [k light]
They aren't here.

o HP:Hurt MV:Tiring > Raiste narrates 'stil smell this zone'
[k light]
They aren't here.

o HP:Hurt MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring >
nar he hella crit
[k light]
They aren't here.

o HP:Hurt MV:Tiring >
q
[k light]
They aren't here.

3
o HP:Hurt MV:Tiring >
3
You narrate 'he hella crit'

3
o HP:Hurt MV:Tiring > [change mood brave]
Mood changed to: Brave

3
o HP:Hurt MV:Tiring >
3
[k light]
They aren't here.

o HP:Hurt MV:Tiring > [k light]
They aren't here.

o HP:Hurt MV:Tiring > [k light]
They aren't here.

3
o HP:Hurt MV:Tiring >
3
[k light]
They aren't here.

o HP:Hurt MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Tiring > [k light]
They aren't here.

3
o HP:Hurt MV:Tiring >
3
[k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Hurt MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Bend in the Roadway
[ obvious exits: S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring > [k light]
They aren't here.

o HP:Hurt MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Bend in the Roadway
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring >
sc
[k light]
They aren't here.

o HP:Hurt MV:Tiring >
3
You have 310(390) hit and 152(243) movement points.
You have scored 42367039 experience points and 544 quest points.
You need 2132961 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.
You follow Scrat.

Caemlyn Road
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Hurt MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Bend in the Roadway
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Hurt MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Tiring > [k light]
They aren't here.

o HP:Hurt MV:Tiring > Raiste narrates 'rip'
[k light]
They aren't here.

o HP:Hurt MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Hills of Absher
[ obvious exits: S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A wild boar runs through the forest.
A rust-colored bobcat crouches low, ready to pounce.

o HP:Hurt MV:Tiring >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A rust-colored bobcat crouches low, ready to pounce.

o HP:Hurt MV:Tiring >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A butterfly painted in the softest hues floats by on gossamer wings.

o HP:Hurt MV:Tiring >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring >
You follow Scrat.

Twist in the Road
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A wild boar runs through the forest.
A wild dog with matted fur snarls at you.
A wild dog with matted fur snarls at you.

o HP:Hurt MV:Tiring >
You follow Scrat.

Shortcut Through the Hills
[ obvious exits: E W U ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A gray palfrey prances skittishly nearby.
A wild stallion bucks madly.

o HP:Hurt MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - Shortcut Through the Hills
Scrat - Shortcut Through the Hills
Raiste - Turn in the Road
You catch a smell of horses nearby.

o HP:Hurt MV:Tiring > [change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Tiring >
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Bend in the Roadway
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.

o HP:Hurt MV:Tiring >
You follow Scrat.

Turn in the Road
[ obvious exits: S W ]
The corpse of Gryfen is lying here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Raiste the Havoc is standing here.
A sleek well-trained torm glares fiercely about.

o HP:Hurt MV:Tiring >
You follow Scrat.

Curve in the Roadway
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Wade* is standing here, riding a warhorse.
An elk cow nibbles on some greenery.
A wild dog with matted fur snarls at you.

* HP:Hurt MV:Tiring >
You follow Scrat.

The Caemlyn Road
[ obvious exits: E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring >
You follow Scrat.

Along the Caemlyn Road
[ obvious exits: E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring >
You follow Scrat.

Fork in the Roadway
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A wild boar runs through the forest.

o HP:Hurt MV:Tiring >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring >
3

You follow Scrat.

Caemlyn Road
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Winded >
3

Scrat leaves east riding a shadow stallion.
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Hurt MV:Winded >
3
[k light]
They aren't here.
Raiste leaves east.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Winded >
q
[k light]
They aren't here.

o HP:Hurt MV:Winded >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Winded >
3
[k light]
They aren't here.
Raiste leaves east.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

3
o HP:Hurt MV:Winded >
3
[change mood brave]
Mood changed to: Brave
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Winded > [k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.

3
o HP:Hurt MV:Winded > [k light]
They aren't here.
You follow Scrat.

Bend in the Road
[ obvious exits: N S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

3
o HP:Hurt MV:Winded >
3
[k light]
They aren't here.

o HP:Hurt MV:Winded > [k light]
They aren't here.

o HP:Hurt MV:Winded > [k light]
They aren't here.

o HP:Hurt MV:Winded > [k light]
They aren't here.
Raiste leaves south.
You follow Scrat.

Bend in the Roadway
[ obvious exits: N E ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Winded >
nar weinded
[k light]
They aren't here.
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A gray palfrey prances skittishly nearby.

o HP:Hurt MV:Winded > Raiste narrates 'didnt loot but scalped'
[k light]
They aren't here.
You follow Scrat.

Caemlyn Road through Countryside
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring > You narrate 'weinded'
You follow Scrat.

Caemlyn Road through Countryside
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring >
Raiste leaves east.
You follow Scrat.

Road Crossing the Meadows
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Tiring >
You follow Scrat.

Alder and Birch Groves
[ obvious exits: E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Tiring >
Scrat leaves south riding a shadow stallion.
You follow Scrat.

Caemlyn Road through Wilderness
[ obvious exits: N E S W ]
You notice a torch is hidden here.
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A sheep is here, bleating.

o HP:Hurt MV:Tiring >
You follow Scrat.

Bridge over Wide Stream
[ obvious exits: N E S W ]
A fallen tree lies upon the ground, seemingly chopped down in haste.
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A fox is here, hunting for rabbits.
A raven is visible flying high in the sky.

o HP:Hurt MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - Bridge over Wide Stream
Raiste - Bridge over Wide Stream
Scrat - Bridge over Wide Stream

sc
o HP:Hurt MV:Tiring > [change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Tiring > You have 323(390) hit and 123(243) movement points.
You have scored 42367039 experience points and 544 quest points.
You need 2132961 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Hurt MV:Tiring >
where
q
Players in your Zone
--------------------
Tryndamere - Bridge over Wide Stream
Raiste - Bridge over Wide Stream
Scrat - Bridge over Wide Stream
Scrat narrates 'oh he died?'

o HP:Hurt MV:Tiring >
sc
[change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Tiring >
3
You have 323(390) hit and 123(243) movement points.
You have scored 42367039 experience points and 544 quest points.
You need 2132961 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.
You follow Scrat.

Caemlyn Road through Wilderness
[ obvious exits: N E S W ]
You notice a torch is hidden here.
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A sheep is here, bleating.

o HP:Hurt MV:Winded >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Winded > [k light]
They aren't here.

o HP:Hurt MV:Winded > [k light]
They aren't here.
You follow Scrat.

Road at Edge of Meadows
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black wolf growls loudly, poised to leap.
A brown cow is here, chewing thoughtfully.

o HP:Hurt MV:Winded >
nar yea

You follow Scrat.

Road Crossing the Meadows
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Winded > You narrate 'yea'
Raiste leaves west.
You follow Scrat.

Caemlyn Road through Countryside
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Winded >
You follow Scrat.

Caemlyn Road through Countryside
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Winded >
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A gray palfrey prances skittishly nearby.

o HP:Hurt MV:Winded >
Raiste leaves west.
You follow Scrat.

Bend in the Roadway
[ obvious exits: N E ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Winded >
q
[change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Winded >
You follow Scrat.

Bend in the Road
[ obvious exits: N S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Winded >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.

sc
o HP:Hurt MV:Winded >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Winded > You have 323(390) hit and 103(243) movement points.
You have scored 42367039 experience points and 544 quest points.
You need 2132961 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Winded >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Winded >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Winded >
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Winded >
Raiste leaves west.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Winded >
Scrat leaves west riding a shadow stallion.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Winded >
You follow Scrat.

Fork in the Roadway
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Wade* is standing here, riding a warhorse.
A wild boar runs through the forest.

* HP:Hurt MV:Winded >
You follow Scrat.

Along the Caemlyn Road
[ obvious exits: E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Winded >
You follow Scrat.

The Caemlyn Road
[ obvious exits: E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Winded >
Raiste leaves west.
You follow Scrat.

Curve in the Roadway
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk cow nibbles on some greenery.
A wild dog with matted fur snarls at you.

o HP:Hurt MV:Winded >
3

Raiste leaves east.
You follow Scrat.

The Caemlyn Road
[ obvious exits: E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Hurt MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

Along the Caemlyn Road
[ obvious exits: E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

Fork in the Roadway
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A wild boar runs through the forest.

3
o HP:Hurt MV:Winded >
3
*Wade* has arrived from the south, riding a warhorse.
[k light]
You try to blast *Wade*, but he deflects the blow.
Scrat tries to scythe *Wade*, but he deflects the blow.

3
* HP:Hurt MV:Winded - Wade: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Winded - Wade: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Winded - Wade: Hurt > Scrat scythes *Wade*'s body hard.
*Wade* slashes your body.
You blast *Wade*'s head hard.
[k light]
You do the best you can!

* HP:Hurt MV:Winded - Wade: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Winded - Wade: Hurt >
Raiste narrates 'who knew practicing attack would be useful'

* HP:Hurt MV:Winded - Wade: Hurt >
q

Raiste stabs *Wade*'s body.

* HP:Hurt MV:Winded - Wade: Hurt >
3
[change mood brave]
Mood changed to: Brave

3
* HP:Hurt MV:Winded - Wade: Hurt >
3
[k light]
You do the best you can!

* HP:Hurt MV:Winded - Wade: Hurt >
3
[k light]
You do the best you can!

3
* HP:Hurt MV:Winded - Wade: Hurt > *Wade* panics, and attempts to flee!
[k light]
You do the best you can!

* HP:Hurt MV:Winded - Wade: Hurt > *Wade* leaves north riding a warhorse.
[k light]
They aren't here.

o HP:Hurt MV:Winded > [k light]
They aren't here.

o HP:Hurt MV:Winded >
You follow Scrat.

Hills of Absher
[ obvious exits: E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Raiste the Havoc is here, fighting Wade.
*Wade* is here, fighting Raiste, riding a warhorse.
A wild boar runs through the forest.

3
* HP:Hurt MV:Winded >
Scrat tries to scythe *Wade*, but he parries successfully.

3
* HP:Hurt MV:Winded >
3
Raiste tries to stab *Wade*, but he parries successfully.
[k light]
You try to blast *Wade*, but he parries successfully.

* HP:Hurt MV:Winded - Raiste: Healthy - Wade: Hurt >
3
[k light]
You do the best you can!

3
* HP:Hurt MV:Winded - Raiste: Healthy - Wade: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Winded - Raiste: Healthy - Wade: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Winded - Raiste: Healthy - Wade: Hurt >
3
*Wade* panics, and attempts to flee!
[k light]
You do the best you can!

* HP:Hurt MV:Winded - Raiste: Healthy - Wade: Hurt >
3
[k light]
You do the best you can!

3
* HP:Hurt MV:Winded - Raiste: Healthy - Wade: Hurt >
3
*Wade* leaves east riding a warhorse.
[k light]
They aren't here.

3
o HP:Hurt MV:Winded > [k light]
They aren't here.

3
o HP:Hurt MV:Winded >
3
[k light]
They aren't here.

o HP:Hurt MV:Winded > [k light]
They aren't here.

o HP:Hurt MV:Winded >
3
[k light]
They aren't here.
You follow Scrat.

In the Weeds
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Raiste the Havoc is here, fighting Wade.
*Wade* is here, fighting Raiste, riding a warhorse.

3
* HP:Hurt MV:Winded >
3
*Wade* panics, and attempts to flee!
[k light]
You try to blast *Wade*, but he parries successfully.
Scrat leaves east riding a shadow stallion.

* HP:Hurt MV:Winded - Raiste: Healthy - Wade: Hurt >
3
[k light]
You do the best you can!

* HP:Hurt MV:Winded - Raiste: Healthy - Wade: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Winded - Raiste: Healthy - Wade: Hurt > Raiste tries to stab *Wade*, but he deflects the blow.
*Wade* leaves south riding a warhorse.
[k light]
They aren't here.

q
o HP:Hurt MV:Winded >
3
[k light]
They aren't here.

o HP:Hurt MV:Winded >
3
3
[change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Winded >
3
[k light]
They aren't here.

o HP:Hurt MV:Winded >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Winded >
3
[k light]
They aren't here.

o HP:Hurt MV:Winded >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Winded >
3
[k light]
They aren't here.

o HP:Hurt MV:Winded > [k light]
They aren't here.

o HP:Hurt MV:Winded > [k light]
They aren't here.

o HP:Hurt MV:Winded > [k light]
They aren't here.

o HP:Hurt MV:Winded > [k light]
They aren't here.

o HP:Hurt MV:Winded >
sc
[k light]
They aren't here.

o HP:Hurt MV:Winded > You have 314(390) hit and 73(243) movement points.
You have scored 42367987 experience points and 544 quest points.
You need 2132013 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

l
o HP:Hurt MV:Winded > In the Weeds
Tall yellow weeds grow thickly just off the Caemlyn Road. Dried and
prickly, the vegetation makes travel difficult. Through the weeds to the
north, a small cave is visible, its entrance dark and sheltered by tall
trees with thick, gnarled trunks. The Caemlyn Road lies just to the south.
[ obvious exits: N E S W ]

o HP:Hurt MV:Winded >
3
[k light]
They aren't here.

o HP:Hurt MV:Winded >
north
Wolves Den
[ obvious exits: E S ]
A mushroom grows here. [2]
A jet-black wolf bitch is here, growling dangerously.

o HP:Hurt MV:Weary >
south
In the Weeds
[ obvious exits: N E S W ]

o HP:Hurt MV:Weary >
south
Caemlyn Road
[ obvious exits: N E W ]

o HP:Hurt MV:Weary >
north
west
In the Weeds
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.

west
o HP:Hurt MV:Weary > Hills of Absher
[ obvious exits: E S ]
A wild boar runs through the forest.

o HP:Hurt MV:Weary > Raiste narrates 'sm gone'
Alas, you cannot go that way...

o HP:Hurt MV:Weary >
east
In the Weeds
[ obvious exits: N E S W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Scrat the Dark Flying Squirddraal is standing here.

o HP:Hurt MV:Weary >
where
q
Raiste narrates 'is w of wb '
Players in your Zone
--------------------
Tryndamere - In the Weeds
Scrat - In the Weeds

o HP:Hurt MV:Weary > [change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Weary >
sc
You have 328(390) hit and 61(243) movement points.
You have scored 42367987 experience points and 544 quest points.
You need 2132013 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Hurt MV:Weary >
3
3
[k light]
They aren't here.

3
o HP:Hurt MV:Weary >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Weary >
3
[k light]
They aren't here.

o HP:Hurt MV:Weary >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Weary > [k light]
They aren't here.

o HP:Hurt MV:Weary > [k light]
They aren't here.

o HP:Hurt MV:Weary > [k light]
They aren't here.

stat
o HP:Hurt MV:Weary > [k light]
They aren't here.

3
o HP:Hurt MV:Weary >
3
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.1 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 85% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

3
o HP:Hurt MV:Weary > [k light]
They aren't here.

3
o HP:Hurt MV:Weary > [k light]
They aren't here.
Thin tendrils of darkness extend outward from Scrat's very being...

Your body is racked in pain as Scrat compels you to move further.
Ouch!


o HP:Hurt MV:Full > [k light]
They aren't here.

3
o HP:Hurt MV:Full > [k light]
They aren't here.

3
o HP:Hurt MV:Full >
3
[k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.
A shadow stallion stops following Scrat.
Scrat starts riding a shadow stallion.

o HP:Hurt MV:Full > [k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Hurt MV:Full >
3
3
[k light]
They aren't here.
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Full >
3
[k light]
They aren't here.
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

3
o HP:Hurt MV:Full >
3
[k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Full >
3
[k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

3
o HP:Hurt MV:Full >
3
[k light]
They aren't here.
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Full >
3
[k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Hurt MV:Full >
3
Raiste narrates 'well smell at least'
[k light]
They aren't here.

o HP:Hurt MV:Full >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Full > [k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Strong > [k light]
They aren't here.
You follow Scrat.

Bend in the Road
[ obvious exits: N S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.
You follow Scrat.

Bend in the Roadway
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

where
o HP:Hurt MV:Strong >
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Raiste the Havoc is standing here.
A gray palfrey prances skittishly nearby.

o HP:Hurt MV:Strong > Players in your Zone
--------------------
Tryndamere - Along Caemlyn Road
Scrat - Along Caemlyn Road
Raiste - Along Caemlyn Road
You catch a smell of horses nearby.
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Caemlyn Road through Countryside
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
q
[change mood brave]
Mood changed to: Brave
You follow Scrat.

Caemlyn Road through Countryside
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Hurt MV:Strong >
3

You follow Scrat.

Road Crossing the Meadows
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Road at Edge of Meadows
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A brown cow is here, chewing thoughtfully.

3
o HP:Hurt MV:Strong > [k light]
They aren't here.
You follow Scrat.

Caemlyn Road through Wilderness
[ obvious exits: N E S W ]
You notice a torch is hidden here.
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A sheep is here, bleating.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
Scrat narrates 'kaiz was td still too'

o HP:Hurt MV:Strong >
You follow Scrat.

Bridge over Wide Stream
[ obvious exits: N E S W ]
A fallen tree lies upon the ground, seemingly chopped down in haste.
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A fox is here, hunting for rabbits.
A raven is visible flying high in the sky.

o HP:Hurt MV:Strong >
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Kaizunshi* is standing here, riding a warhorse.

* HP:Hurt MV:Strong >
You follow Scrat.

A Small Bend
[ obvious exits: N S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Kaizunshi* is standing here, riding a warhorse.

* HP:Hurt MV:Strong >
nar did you loot him

Scrat tries to scythe *Kaizunshi*, but she parries successfully.

* HP:Hurt MV:Strong >
3
You narrate 'did you loot him'

* HP:Hurt MV:Strong > Raiste stabs *Kaizunshi*'s body hard.
[k light]
You blast *Kaizunshi*'s right leg.

* HP:Hurt MV:Strong - Scrat: Hurt - Kaizunshi: Scratched >
b

You blast *Kaizunshi*'s head very hard.
Raiste stabs *Kaizunshi*'s left arm extremely hard.
*Kaizunshi* barely strikes Scrat's body.
Raiste tries to stab *Kaizunshi*, but she parries successfully.

* HP:Hurt MV:Strong - Scrat: Hurt - Kaizunshi: Hurt > [bash ]

-
*Kaizunshi* panics, and attempts to flee!

=
*Kaizunshi* leaves east riding a warhorse.

+*
3
3
3
3
Cancelled.
[k light]
They aren't here.
You follow Scrat.

A Small Bend
[ obvious exits: N S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Kaizunshi* is standing here, riding a warhorse.
*Kaizunshi* leaves south riding a warhorse.

o HP:Hurt MV:Strong > [k light]
They aren't here.
You follow Scrat.

Around a Small Bend
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Kaizunshi* is standing here, riding a warhorse.

3
* HP:Hurt MV:Strong >
3
[k light]
You try to blast *Kaizunshi*, but she parries successfully.
Scrat tries to scythe *Kaizunshi*, but she parries successfully.

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
3
[k light]
You do the best you can!

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
3
q
Scrat scythes *Kaizunshi*'s body very hard.
*Kaizunshi* barely strikes your left leg.
You try to blast *Kaizunshi*, but she deflects the blow.
Raiste tries to stab *Kaizunshi*, but she parries successfully.
[k light]
You do the best you can!
Scrat assumes an offensive striking posture.

* HP:Hurt MV:Full - Kaizunshi: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Full - Kaizunshi: Hurt > Raiste tries to stab *Kaizunshi*, but she deflects the blow.
[k light]
You do the best you can!
*Kaizunshi* panics, and attempts to flee!

* HP:Hurt MV:Full - Kaizunshi: Hurt > [k light]
You do the best you can!
*Kaizunshi* leaves east riding a warhorse.

o HP:Hurt MV:Full > [change mood brave]
Mood changed to: Brave

3
o HP:Hurt MV:Full >
3
3
[k light]
They aren't here.

3
o HP:Hurt MV:Full > [k light]
They aren't here.
You follow Scrat.

Empty Road to Caemlyn
[ obvious exits: E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Raiste the Havoc is here, fighting Kaizunshi.
*Kaizunshi* is here, fighting Raiste, riding a warhorse.
A draft horse is here.

3
* HP:Hurt MV:Full >
3
[k light]
You blast *Kaizunshi*'s left hand hard.
Scrat tries to scythe *Kaizunshi*, but she parries successfully.

3
* HP:Hurt MV:Full - Raiste: Healthy - Kaizunshi: Hurt >
3
[k light]
You do the best you can!

* HP:Hurt MV:Full - Raiste: Healthy - Kaizunshi: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Full - Raiste: Healthy - Kaizunshi: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Full - Raiste: Healthy - Kaizunshi: Hurt > You try to blast *Kaizunshi*, but she deflects the blow.
*Kaizunshi* tries to strike Raiste, but he parries successfully.
Raiste tries to stab *Kaizunshi*, but she deflects the blow.
[k light]
You do the best you can!

* HP:Hurt MV:Full - Raiste: Healthy - Kaizunshi: Hurt > [k light]
You do the best you can!
*Kaizunshi* panics, and attempts to flee!

* HP:Hurt MV:Full - Raiste: Healthy - Kaizunshi: Hurt >
3
3
3
[k light]
You do the best you can!

3
* HP:Hurt MV:Full - Raiste: Healthy - Kaizunshi: Hurt > [k light]
You do the best you can!
*Kaizunshi* panics, and attempts to flee!

3
* HP:Hurt MV:Full - Raiste: Healthy - Kaizunshi: Hurt >
3
[k light]
You do the best you can!

3
* HP:Hurt MV:Full - Raiste: Healthy - Kaizunshi: Hurt >
3
[k light]
You do the best you can!

* HP:Hurt MV:Full - Raiste: Healthy - Kaizunshi: Hurt >
3
[k light]
You do the best you can!

3
* HP:Hurt MV:Full - Raiste: Healthy - Kaizunshi: Hurt >
3
[k light]
You do the best you can!
*Kaizunshi* leaves west riding a warhorse.

3
o HP:Hurt MV:Full > [k light]
They aren't here.

3
o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full > [k light]
They aren't here.

o HP:Hurt MV:Full >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Full >
3
[k light]
They aren't here.
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Empty Road to Caemlyn
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A fox is here, hunting for rabbits.
An elk with massive antlers eyes you with curiosity.
A long-eared rabbit is here, looking quite sick.

3
o HP:Hurt MV:Full > [k light]
They aren't here.
You follow Scrat.

Scattered Woodland
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A sheep is here, bleating.
A peddler pawns his wares here.
A cute brown deer eyes you nervously.

3
* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong > [k light]
They aren't here.
You follow Scrat.

Open Woodland
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk with massive antlers eyes you with curiosity.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
Scrat leaves south riding a shadow stallion.
You follow Scrat.

Medium Woods
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
*Kaizunshi* has arrived from the north, riding a warhorse.

* HP:Hurt MV:Strong >
3
[k light]
You try to blast *Kaizunshi*, but she deflects the blow.

3
* HP:Hurt MV:Strong - Kaizunshi: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Strong - Kaizunshi: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Strong - Kaizunshi: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Strong - Kaizunshi: Hurt > *Kaizunshi* strikes your body.
You try to blast *Kaizunshi*, but she parries successfully.
[k light]
You do the best you can!

* HP:Hurt MV:Strong - Kaizunshi: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Strong - Kaizunshi: Hurt > [k light]
You do the best you can!
*Kaizunshi* panics, and attempts to flee!

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
3
3
3
[k light]
You do the best you can!

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
3
[k light]
You do the best you can!

3
* HP:Hurt MV:Strong - Kaizunshi: Hurt >
3
[k light]
You do the best you can!

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
3
[k light]
You do the best you can!

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
3
[k light]
You do the best you can!
*Kaizunshi* panics, and attempts to flee!

3
* HP:Hurt MV:Strong - Kaizunshi: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Strong - Kaizunshi: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
3
[k light]
You do the best you can!

* HP:Hurt MV:Strong - Kaizunshi: Hurt >
3
You try to blast *Kaizunshi*, but she deflects the blow.
[k light]
You do the best you can!

3
* HP:Hurt MV:Strong - Kaizunshi: Hurt > [k light]
You do the best you can!

* HP:Hurt MV:Strong - Kaizunshi: Hurt > [k light]
You do the best you can!

3
* HP:Hurt MV:Strong - Kaizunshi: Hurt >
3
[k light]
You do the best you can!
*Kaizunshi* leaves north riding a warhorse.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

north
o HP:Hurt MV:Strong >
3
Open Woodland
[ obvious exits: E S W ]
An elk with massive antlers eyes you with curiosity.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
east
Scattered Woodland
[ obvious exits: N E W ]
A sheep is here, bleating.
A peddler pawns his wares here.
A cute brown deer eyes you nervously.

* HP:Hurt MV:Strong >
south
west
Alas, you cannot go that way...

* HP:Hurt MV:Strong >
south
Open Woodland
[ obvious exits: E S W ]
An elk with massive antlers eyes you with curiosity.

o HP:Hurt MV:Strong > Medium Woods
[ obvious exits: N E S ]

south
o HP:Hurt MV:Strong > Another Bend
[ obvious exits: N E S ]

o HP:Hurt MV:Strong >
south
south
Along the Bridle Track
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.

o HP:Hurt MV:Strong > Alas, you cannot go that way...

o HP:Hurt MV:Strong >
where
Players in your Zone
--------------------
Tryndamere - Along the Bridle Track
Scrat - Along the Bridle Track

o HP:Hurt MV:Strong >
q
3
[change mood brave]
Mood changed to: Brave
Scrat shifts a wicked knife bladed axe to one hand.
Scrat binds a silver etched shield to his arm.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
Raiste narrates 'on zone boundary toward baerlon wade'

o HP:Hurt MV:Strong >
nar fled n of me
Raiste narrates 'n flee'
You narrate 'fled n of me'

o HP:Hurt MV:Strong >
where
q
Players in your Zone
--------------------
Tryndamere - Along the Bridle Track
Scrat - Along the Bridle Track

o HP:Hurt MV:Strong >
3
[change mood brave]
Mood changed to: Brave

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
3
3
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
stat
[k light]
They aren't here.

o HP:Hurt MV:Strong >
3
3
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.1 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 85% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
where
sc
Players in your Zone
--------------------
Tryndamere - Along the Bridle Track
Scrat - Along the Bridle Track

o HP:Hurt MV:Strong >
3
You have 324(390) hit and 202(243) movement points.
You have scored 42371563 experience points and 544 quest points.
You need 2128437 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
l
Along the Bridle Track
The track turns north again, leaving the bank of the Tarnendelle river to the
south. Though muffled by the river's high banks, the water's loud rushing can
still fills the air with its roar. About the banks grow thick stands of
willow and birch, surrounded by a forest of oak, ash and leatherleaf. Directly
east of here is a small clearing, tall rank weeds now covering the ground,
beyond which can be seen a dilapidated old cabin.
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.

o HP:Hurt MV:Strong >
stat
3
3
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.1 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 85% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.
You follow Scrat.

Another Bend
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong > [k light]
They aren't here.
Scrat leaves north riding a shadow stallion.
You follow Scrat.

Medium Woods
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong > [k light]
They aren't here.
You follow Scrat.

Open Woodland
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk with massive antlers eyes you with curiosity.

o HP:Hurt MV:Strong >
3

You follow Scrat.

Bend in Hidden Trail
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Trail through Light Forest
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Trail along Streambank
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk cow nibbles on some greenery.
An elk cow nibbles on some greenery.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.
Scrat narrates 'might be ctf'

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
You follow Scrat.

Trail through Light Forest
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

where
o HP:Hurt MV:Strong >
You follow Scrat.

Light Forest
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong > Players in your Zone
--------------------
Tryndamere - Light Forest
Scrat - Light Forest
Raiste - Along Caemlyn Road
You catch a smell of horses nearby.

o HP:Hurt MV:Strong >
You follow Scrat.

Light Forest
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk with massive antlers eyes you with curiosity.

o HP:Hurt MV:Strong >
Raiste narrates 'smells are w wb zone not e baerlon'

o HP:Hurt MV:Strong >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring >
You follow Scrat.

Bridge over Wide Stream
[ obvious exits: N E S W ]
A fallen tree lies upon the ground, seemingly chopped down in haste.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A fox is here, hunting for rabbits.
A raven is visible flying high in the sky.

o HP:Hurt MV:Tiring >
You follow Scrat.

Caemlyn Road through Wilderness
[ obvious exits: N E S W ]
You notice a torch is hidden here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring >
3
3
[k light]
They aren't here.
Scrat assumes an offensive striking posture.

3
o HP:Hurt MV:Tiring >
3
[k light]
They aren't here.

o HP:Hurt MV:Tiring >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Tiring >
3
[k light]
They aren't here.

o HP:Hurt MV:Tiring > [k light]
They aren't here.
Scrat leaves south riding a shadow stallion.
You follow Scrat.

Light Forest
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black wolf growls loudly, poised to leap.

o HP:Hurt MV:Tiring > [k light]
They aren't here.
You follow Scrat.

Folded Light Forest
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A fox is here, hunting for rabbits.

o HP:Hurt MV:Tiring >
where
[k light]
They aren't here.

o HP:Hurt MV:Tiring > Players in your Zone
--------------------
Tryndamere - Folded Light Forest
Scrat - Folded Light Forest
Raiste - Along Caemlyn Road
You catch a smell of horses nearby.

o HP:Hurt MV:Tiring >
You follow Scrat.

Rolling Woodland
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An Imperial Army soldier stands here.
An Imperial Army soldier stands here.
An Imperial Army captain stands here.

* HP:Hurt MV:Tiring >
You follow Scrat.

Lush Meadowland
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A draft horse is here.

o HP:Hurt MV:Tiring >
q
[change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Tiring >
sc
You have 324(390) hit and 170(243) movement points.
You have scored 42371563 experience points and 544 quest points.
You need 2128437 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.
Scrat narrates 'not ctf'

o HP:Hurt MV:Tiring >
Scrat scythes a draft horse's body into bloody fragments!

o HP:Hurt MV:Tiring >
k horse

A draft horse tries to hit Scrat, but he deflects the blow.
Scrat scythes a draft horse's body into bloody fragments!
A draft horse is dead! R.I.P.
You receive your share of experience...
Blood never gets boring, does it?
Your blood freezes as you hear a draft horse's death cry.

o HP:Hurt MV:Tiring > They aren't here.

o HP:Hurt MV:Tiring >
nar lets flipi t
You narrate 'lets flipi t'

o HP:Hurt MV:Tiring >
q
sc
[change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Tiring > You have 324(390) hit and 170(243) movement points.
You have scored 42372991 experience points and 544 quest points.
You need 2127009 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Hurt MV:Tiring >
Scrat narrates 'so wade looted gryfen?'

o HP:Hurt MV:Tiring >
Scrat assumes an offensive striking posture.

o HP:Hurt MV:Tiring >
You follow Scrat.

Rolling Woodland
[ obvious exits: N E ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An Imperial Army soldier stands here.
An Imperial Army soldier stands here.
An Imperial Army captain stands here.

* HP:Hurt MV:Tiring >
Scrat scythes an Imperial Army soldier's right leg extremely hard.

* HP:Hurt MV:Tiring >
k soldier
q

An Imperial Army soldier tries to pierce Scrat, but he parries successfully.

* HP:Hurt MV:Tiring > You blast an Imperial Army captain's right leg extremely hard.

* HP:Hurt MV:Tiring - an Imperial Army captain: Scratched > An Imperial Army captain barely tickles your body with his slash.
An Imperial Army soldier joins an Imperial Army captain's fight!
You blast an Imperial Army captain's right leg into bloody fragments!
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Tiring - an Imperial Army captain: Hurt >
Scrat sends an Imperial Army soldier sprawling with a powerful bash!

* HP:Hurt MV:Tiring - an Imperial Army captain: Hurt >
An Imperial Army soldier barely tickles Scrat's body with his pierce.
An Imperial Army captain tickles your right arm with his slash.
You blast an Imperial Army captain's right leg into bloody fragments!
Scrat scythes an Imperial Army soldier's body extremely hard.
An Imperial Army soldier barely tickles Scrat's body with his pierce.

* HP:Hurt MV:Strong - an Imperial Army captain: Hurt >
Scrat narrates 'we clearing ctf'

* HP:Hurt MV:Strong - an Imperial Army captain: Hurt >
nar idk raiste got kill hit

An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
An Imperial Army captain barely tickles your head with his slash.
You try to blast an Imperial Army captain, but he parries successfully.
Scrat scythes an Imperial Army soldier's body into bloody fragments!

* HP:Hurt MV:Strong - an Imperial Army captain: Hurt > You narrate 'idk raiste got kill hit'

* HP:Hurt MV:Strong - an Imperial Army captain: Hurt >
An Imperial Army soldier tickles Scrat's body with his pierce.

* HP:Hurt MV:Strong - an Imperial Army captain: Hurt >
Raiste joins Scrat's fight!

* HP:Hurt MV:Strong - an Imperial Army captain: Hurt >
Raiste tries to stab an Imperial Army soldier, but he deflects the blow.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
An Imperial Army captain barely tickles your head with his slash.
You try to blast an Imperial Army captain, but he parries successfully.
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.

* HP:Hurt MV:Strong - an Imperial Army captain: Hurt >
sc

Raiste stabs an Imperial Army soldier's body hard.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.

* HP:Hurt MV:Strong - an Imperial Army captain: Hurt >
q
HP:Hurt MP:Strong
You have scored 42377401 experience points and 544 quest points.
You need 2122599 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting an Imperial Army captain.

* HP:Hurt MV:Strong - an Imperial Army captain: Hurt > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Strong - an Imperial Army captain: Hurt >
An Imperial Army soldier avoids being bashed by Scrat who loses his balance and falls!

* HP:Hurt MV:Strong - an Imperial Army captain: Hurt >
Raiste stabs an Imperial Army soldier's left foot hard.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
An Imperial Army captain barely slashes your right arm.
You blast an Imperial Army captain's body into bloody fragments!
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.

* HP:Hurt MV:Strong - an Imperial Army captain: Hurt >
Raiste stabs an Imperial Army soldier's right leg hard.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
An Imperial Army soldier barely tickles Scrat's body with his pierce.

* HP:Hurt MV:Strong - an Imperial Army captain: Hurt >
Raiste stabs an Imperial Army soldier's right leg hard.
Scrat swiftly dodges an Imperial Army soldier's attempt to pierce him.
An Imperial Army captain tickles your body with his slash.
You blast an Imperial Army captain's head very hard.
An Imperial Army soldier barely tickles Scrat's body with his pierce.
Scrat scythes an Imperial Army soldier's left foot very hard.

* HP:Hurt MV:Strong - an Imperial Army captain: Hurt >
Raiste narrates 'i didnt loot and have no idea if wade did'

* HP:Hurt MV:Strong - an Imperial Army captain: Hurt >
Raiste tries to stab an Imperial Army soldier, but he deflects the blow.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.

* HP:Hurt MV:Strong - an Imperial Army captain: Hurt >
q
sc
Raiste tries to stab an Imperial Army soldier, but he deflects the blow.
An Imperial Army soldier tickles Scrat's body with his pierce.
An Imperial Army captain barely slashes your body.
You blast an Imperial Army captain's left arm into bloody fragments!
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded > HP:Hurt MP:Strong
You have scored 42382126 experience points and 544 quest points.
You need 2117874 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting an Imperial Army captain.
Scrat sends an Imperial Army soldier sprawling with a powerful bash!

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded >
Raiste tries to stab an Imperial Army soldier, but he deflects the blow.

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded >
Raiste tries to stab an Imperial Army soldier, but he deflects the blow.
An Imperial Army soldier tickles Scrat's body with his pierce.
An Imperial Army captain barely tickles your body with his slash.
You blast an Imperial Army captain's body into bloody fragments!
Scrat scythes an Imperial Army soldier's body into bloody fragments!

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded >
Scrat narrates 'why didnt you loot :p'

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded >
nar why not loot after you kill :P
Raiste stabs an Imperial Army soldier's body hard.
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.
An Imperial Army captain tickles your left leg with his slash.
You try to blast an Imperial Army captain, but he deflects the blow.
Scrat scythes an Imperial Army soldier's body into bloody fragments!
Raiste stabs an Imperial Army soldier's right leg into bloody fragments!
An Imperial Army soldier barely tickles Scrat's left hand with his pierce.
You narrate 'why not loot after you kill :P'

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded >
Raiste narrates 'i scalped and you walked me out of the room shortly after'

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded >
q
sc
Raiste stabs an Imperial Army soldier's body very hard.
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.
An Imperial Army captain tickles your body with his slash.
You blast an Imperial Army captain's body into bloody fragments!
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded > HP:Hurt MP:Strong
You have scored 42386284 experience points and 544 quest points.
You need 2113716 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting an Imperial Army captain.

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded >
Raiste tries to stab an Imperial Army soldier, but he parries successfully.
An Imperial Army soldier tickles Scrat's head with his pierce.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded >
Scrat sends an Imperial Army soldier sprawling with a powerful bash!

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded >
Raiste tries to stab an Imperial Army soldier, but he deflects the blow.
An Imperial Army soldier tickles Scrat's body with his pierce.
An Imperial Army captain barely tickles your left leg with his slash.
You blast an Imperial Army captain's body into bloody fragments!
Scrat scythes an Imperial Army soldier's body into bloody fragments!

* HP:Hurt MV:Strong - an Imperial Army captain: Battered >
Scrat narrates 'sigh should have said sooner'

* HP:Hurt MV:Strong - an Imperial Army captain: Battered >
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.

* HP:Hurt MV:Strong - an Imperial Army captain: Battered >
Raiste stabs an Imperial Army soldier's head.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
An Imperial Army captain tickles your body with his slash.
You blast an Imperial Army captain's right leg extremely hard.
Scrat scythes an Imperial Army soldier's left foot hard.
Scrat narrates 'he was in a near full set'

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded >
nar rogues and first instinct is to scalp then loot
Raiste tries to stab an Imperial Army soldier, but he deflects the blow.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
You narrate 'rogues and first instinct is to scalp then loot '

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded >
Raiste stabs an Imperial Army soldier's body very hard.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
An Imperial Army captain barely tickles your body with his slash.
You try to blast an Imperial Army captain, but he deflects the blow.
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.
Scrat scythes an Imperial Army soldier's right leg extremely hard.

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded >
Raiste stabs an Imperial Army soldier's left leg.
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded >
q

Raiste stabs an Imperial Army soldier's right leg into bloody fragments!
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
An Imperial Army captain tickles your right arm with his slash.
You try to blast an Imperial Army captain, but he parries successfully.
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded >
b
[bash ]
Scrat sends an Imperial Army soldier sprawling with a powerful bash!

-=+
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.

*
Raiste tries to stab an Imperial Army soldier, but he parries successfully.
An Imperial Army soldier pierces Scrat's body.
An Imperial Army captain barely tickles your body with his slash.
Scrat scythes an Imperial Army soldier's body into bloody fragments!

*+=- -=
Your bash at an Imperial Army captain sends him sprawling!

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded >
Scrat eats a large slab of meat.

* HP:Hurt MV:Strong - an Imperial Army captain: Wounded >
q
Raiste tries to stab an Imperial Army soldier, but he deflects the blow.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
You blast an Imperial Army captain's left arm into bloody fragments!
Scrat scythes an Imperial Army soldier's body into bloody fragments!
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Strong - an Imperial Army captain: Battered >
sc
HP:Hurt MP:Strong
You have scored 42392395 experience points and 544 quest points.
You need 2107605 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting an Imperial Army captain.

l
* HP:Hurt MV:Strong - an Imperial Army captain: Battered > Rolling Woodland
A forest of oak, ash and fir grow all about you, rising and falling with the
contours of the land, which is broken into low rolling hills. In the ravines
between hills and in patches around trees grow occasional thickets of under-
brush. To the south the hills rise higher and steeper, but to the north the
land descends into a basin filled with lush green meadows, with small springs
to feed them. Beyond this, a thick brown line passes from east to west, marking
the location of the Caemlyn road; beyond this stretches more forest.
[ obvious exits: N E ]
Raiste the Havoc is here, fighting an Imperial Army soldier.
Scrat the Dark Flying Squirddraal is here, fighting an Imperial Army soldier, riding a shadow stallion.
An Imperial Army soldier is sitting here.
An Imperial Army soldier is here, fighting Scrat.
An Imperial Army captain is sitting here

* HP:Hurt MV:Strong - an Imperial Army captain: Battered >
Raiste stabs an Imperial Army soldier's right leg extremely hard.
An Imperial Army soldier tickles Scrat's body with his pierce.
You blast an Imperial Army captain's body into bloody fragments!
An Imperial Army soldier barely pierces Scrat's body.
Scrat scythes an Imperial Army soldier's body very hard.

* HP:Hurt MV:Strong - an Imperial Army captain: Battered >
snicker
q
Raiste stabs an Imperial Army soldier's body hard.
You snicker softly.

* HP:Hurt MV:Strong - an Imperial Army captain: Battered > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Strong - an Imperial Army captain: Battered >
b
[bash ]


Raiste stabs an Imperial Army soldier's right leg very hard.
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.
An Imperial Army captain tickles your left leg with his slash.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
Scrat scythes an Imperial Army soldier's body very hard.

-=+*
Raiste stabs an Imperial Army soldier's right leg extremely hard.
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.

*+
Raiste narrates 'i dont tend to loot my b'

=- -=
Raiste stabs an Imperial Army soldier's body very hard.
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.
An Imperial Army captain barely tickles your head with his slash.
You blast an Imperial Army captain's body into bloody fragments!
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
Scrat tries to scythe an Imperial Army soldier, but he parries successfully.
As an Imperial Army captain avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Strong >
Raiste stabs an Imperial Army soldier's body very hard.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.

* HP:Hurt MV:Strong >
stand
q
3
Raiste stabs an Imperial Army soldier's body very hard.
An Imperial Army soldier tickles Scrat's head with his pierce.
An Imperial Army captain barely tickles your right arm with his slash.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
Scrat tries to scythe an Imperial Army soldier, but he deflects the blow.
Do you not consider fighting as standing?

* HP:Hurt MV:Strong - an Imperial Army captain: Beaten > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Strong - an Imperial Army captain: Beaten > [k light]
They aren't here.

* HP:Hurt MV:Strong - an Imperial Army captain: Beaten >
sc

Raiste stabs an Imperial Army soldier's body hard.
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.

* HP:Hurt MV:Strong - an Imperial Army captain: Beaten > HP:Hurt MP:Strong
You have scored 42396175 experience points and 544 quest points.
You need 2103825 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting an Imperial Army captain.

* HP:Hurt MV:Strong - an Imperial Army captain: Beaten >
where
Players in your Zone
--------------------
Raiste - Rolling Woodland
Tryndamere - Rolling Woodland
Scrat - Rolling Woodland
You catch a smell of horses nearby.

* HP:Hurt MV:Strong - an Imperial Army captain: Beaten >
You blast an Imperial Army captain's left leg extremely hard.
Raiste stabs an Imperial Army soldier's body very hard.
An Imperial Army soldier is dead! R.I.P.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear an Imperial Army soldier's death cry.
An Imperial Army soldier stops following an Imperial Army captain.
An Imperial Army captain slashes your right arm.
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.
Scrat scythes an Imperial Army soldier's body very hard.

* HP:Hurt MV:Strong - an Imperial Army captain: Beaten >
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.

* HP:Hurt MV:Strong - an Imperial Army captain: Beaten >
nar still smells here somewhere
q
You blast an Imperial Army captain's left foot extremely hard.
An Imperial Army captain tickles your body with his slash.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.
Raiste stabs an Imperial Army captain's right arm extremely hard.
You narrate 'still smells here somewhere'

* HP:Hurt MV:Full - an Imperial Army captain: Beaten > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Full - an Imperial Army captain: Beaten >
sc

An Imperial Army soldier avoids being bashed by Scrat who loses his balance and falls!

* HP:Hurt MV:Full - an Imperial Army captain: Beaten > HP:Hurt MP:Full
You have scored 42413194 experience points and 544 quest points.
You need 2086806 exp to level and 456 qp to rank.
You have amassed 27 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are fighting an Imperial Army captain.

* HP:Hurt MV:Full - an Imperial Army captain: Beaten >
Raiste stabs an Imperial Army captain's body into bloody fragments!
You blast an Imperial Army captain's body into bloody fragments!
An Imperial Army captain is incapacitated and will slowly die, if not aided.
An Imperial Army soldier tries to pierce Scrat, but he deflects the blow.

* HP:Hurt MV:Full - an Imperial Army captain: Critical >
Scrat scythes an Imperial Army soldier's left arm hard.
Raiste stabs an Imperial Army captain's body into bloody fragments!
An Imperial Army captain is dead! R.I.P.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear an Imperial Army captain's death cry.
An Imperial Army soldier stops following an Imperial Army captain.
An Imperial Army soldier tries to pierce Scrat, but he parries successfully.

* HP:Hurt MV:Full >
k soldier
You blast an Imperial Army soldier's body into bloody fragments!
An Imperial Army soldier is dead! R.I.P.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear an Imperial Army soldier's death cry.

o HP:Hurt MV:Full >
q
[change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Full >
k soldier
q
They aren't here.

o HP:Hurt MV:Full > [change mood brave]
Mood changed to: Brave
Scrat stops using a wicked knife bladed axe.

o HP:Hurt MV:Full >
l
Rolling Woodland
A forest of oak, ash and fir grow all about you, rising and falling with the
contours of the land, which is broken into low rolling hills. In the ravines
between hills and in patches around trees grow occasional thickets of under-
brush. To the south the hills rise higher and steeper, but to the north the
land descends into a basin filled with lush green meadows, with small springs
to feed them. Beyond this, a thick brown line passes from east to west, marking
the location of the Caemlyn road; beyond this stretches more forest.
[ obvious exits: N E ]
The corpse of an Imperial Army captain is lying here.
The corpse of an Imperial Army soldier is lying here. [2]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Scrat draws a shiny copper dagger from an inky black cloak with a flash of steel.

o HP:Hurt MV:Full >
Scrat leans over and cuts the bloody scalp from the corpse of an Imperial Army captain.

o HP:Hurt MV:Full >
Scrat sheathes a shiny copper dagger into an inky black cloak.

o HP:Hurt MV:Full >
Scrat wields a wicked knife bladed axe.

o HP:Hurt MV:Full >
Scrat drops the death scalp of an Imperial Army captain slain in Andor.

o HP:Hurt MV:Full >
Raiste drinks blood from a water skin.

o HP:Hurt MV:Full >
Raiste drains some blood from the corpse of an Imperial Army captain into a water skin.

o HP:Hurt MV:Full >
bu
[butcher corpse]
You have very little idea on how to go about butchering it.

o HP:Hurt MV:Full >
eat limb
You don't seem to have any.

o HP:Hurt MV:Full >
butcher 3.corpse
You have very little idea on how to go about butchering it.

o HP:Hurt MV:Full >
bu
[butcher corpse]
You have very little idea on how to go about butchering it.

o HP:Hurt MV:Full >
Scrat hisses 'going to check corpse just in case'

o HP:Hurt MV:Full >
Scrat hisses 'whered he die'

o HP:Hurt MV:Full >
butcher 2.corpse
You have very little idea on how to go about butchering it.

o HP:Hurt MV:Full >
Raiste nods in agreement.

o HP:Hurt MV:Full >
A darkfriend trooper now follows a darkfriend leader.
A darkfriend trooper now follows a darkfriend leader.
A darkfriend trooper is now a member of a darkfriend leader's group.
A darkfriend trooper is now a member of a darkfriend leader's group.
Scrat hisses '2 fcs'

o HP:Hurt MV:Full >
Raiste says 'near fissure'
You follow Scrat.

Lush Meadowland
[ obvious exits: N E S W ]
The corpse of a draft horse is lying here.
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk with massive antlers eyes you with curiosity.

o HP:Hurt MV:Full >
You follow Scrat.

Caemlyn Road through Countryside
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Full >
You follow Scrat.

Caemlyn Road through Countryside
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Full >
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A gray palfrey prances skittishly nearby.

where
o HP:Hurt MV:Full >
q
Players in your Zone
--------------------
Tryndamere - Along Caemlyn Road
Raiste - Along Caemlyn Road
Scrat - Along Caemlyn Road
You catch a smell of horses nearby.

o HP:Hurt MV:Full > [change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Full >
You follow Scrat.

Bend in the Roadway
[ obvious exits: N E ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Full >
sc
You have 301(390) hit and 220(243) movement points.
You have scored 42464884 experience points and 544 quest points.
You need 2035116 exp to level and 456 qp to rank.
You have amassed 28 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Hurt MV:Full >
You follow Scrat.

Bend in the Road
[ obvious exits: N S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A cackling hyena circles its prey.

o HP:Hurt MV:Strong >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Strong >
Raiste narrates 'He died near fissure'
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
Scrat leaves west riding a shadow stallion.
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Strong >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Strong >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Strong >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
Raiste narrates 'e of it'
Scrat leaves west riding a shadow stallion.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
You follow Scrat.

Fork in the Roadway
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
You follow Scrat.

Along the Caemlyn Road
[ obvious exits: E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.

3
o HP:Hurt MV:Strong >
3

Raiste leaves west.
You follow Scrat.

The Caemlyn Road
[ obvious exits: E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
3
3
3
[k light]
They aren't here.
You follow Scrat.

Curve in the Roadway
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk cow nibbles on some greenery.
A wild dog with matted fur snarls at you.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
Scrat leaves west riding a shadow stallion.
You follow Scrat.

Forested Cliff
[ obvious exits: N E S ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.

3
o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Bend in the Roadway
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Turn in the Road
[ obvious exits: S W ]
The corpse of Gryfen is lying here.
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A sleek well-trained torm glares fiercely about.

3
o HP:Hurt MV:Strong >

[k light]
They aren't here.

o HP:Hurt MV:Strong >
3
[k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
t
bu
eatl imb
[k light]
They aren't here.
Scrat gets a vial filled with a dark red liquid from the corpse of Gryfen.
Scrat gets a pair of animal-fur boots from the corpse of Gryfen.
Scrat gets a set of riveted chainmail leggings from the corpse of Gryfen.
Scrat gets a brightly-colored sash from the corpse of Gryfen.
Scrat gets a partisan bearing the arms of Ghealdan from the corpse of Gryfen.
Scrat gets a silver etched shield from the corpse of Gryfen.
Scrat gets a jeweled wristcuff from the corpse of Gryfen.
Scrat gets a sungwood bracelet from the corpse of Gryfen.
Scrat gets a sturdy pair of full leather gauntlets from the corpse of Gryfen.
Scrat gets a pair of riveted chainmail sleeves from the corpse of Gryfen.
Scrat gets a backpack from the corpse of Gryfen.
Scrat gets an earthen brown mantle from the corpse of Gryfen.
Scrat gets a tunic of finely-crafted chain from the corpse of Gryfen.
Scrat gets a shimmering chain of gold from the corpse of Gryfen.
Scrat gets a shimmering chain of gold from the corpse of Gryfen.
Scrat gets a rimmed round helmet from the corpse of Gryfen.
Scrat gets a gold ring delicately carved with ivy from the corpse of Gryfen.
Scrat gets a gold ring delicately carved with ivy from the corpse of Gryfen.
Scrat gets a mirrored lantern from the corpse of Gryfen.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > o HP:Hurt MV:Strong > [k light]
They aren't here.
Torx narrates 'how's numbers? can i also come s or would it kill pk?'

o HP:Hurt MV:Strong > [take all corpse]
The corpse of Gryfen seems to be empty.

o HP:Hurt MV:Strong > [butcher corpse]
You savagely rip a limb from the corpse of Gryfen.

o HP:Hurt MV:Strong > Arglebargle, glop-glyf!?!
Scrat hisses 'aha'

o HP:Hurt MV:Strong >
say lol
You say 'lol'

o HP:Hurt MV:Strong >
eat limb
q
You eat the leg.
You are full.

o HP:Hurt MV:Strong > [change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Strong >
sc
You have 315(390) hit and 188(243) movement points.
You have scored 42464884 experience points and 544 quest points.
You need 2035116 exp to level and 456 qp to rank.
You have amassed 28 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Hurt MV:Strong >
You follow Scrat.

Curve in the Roadway
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk cow nibbles on some greenery.
A wild dog with matted fur snarls at you.

o HP:Hurt MV:Strong >
Raiste narrates 'my strategy prevails'

o HP:Hurt MV:Strong >
An elk cow has arrived from the south.
A wild dog tickles your right leg with his hit.

o HP:Hurt MV:Strong - a wild dog: Healthy >
Raiste narrates 'yay'

o HP:Hurt MV:Strong - a wild dog: Healthy >
Scrat narrates 'they have 2 fcs near'

o HP:Hurt MV:Strong - a wild dog: Healthy >
q

Scrat scythes a wild dog's body into bloody fragments!

o HP:Hurt MV:Strong - a wild dog: Wounded > Scrat scythes a wild dog's right leg extremely hard.
An elk cow leaves west.
You blast a wild dog's left leg extremely hard.
A wild dog barely tickles your body with his hit.
[change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Strong - a wild dog: Battered >
l
Curve in the Roadway
Hoofprints and wagon tracks mar the hard-packed surface of the Caemlyn
Road, the only artery between Baerlon in the west and Whitebridge in the
east. The highway curves sharply north as a tall cliff looms immediately to
the west, covered in dense foliage. Leafy branches dangle over the road
creating a light canopy that shades the road.
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is here, fighting a wild dog, riding a shadow stallion.
An elk cow nibbles on some greenery.
A wild dog is here, fighting YOU!

o HP:Hurt MV:Strong - a wild dog: Battered >
Raiste stabs a wild dog's right foreleg very hard.

o HP:Hurt MV:Strong - a wild dog: Beaten >
Raiste stabs a wild dog's head very hard.
Scrat scythes a wild dog's right foreleg into bloody fragments!
A wild dog is dead! R.I.P.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear a wild dog's death cry.

o HP:Hurt MV:Strong >
Scrat narrates 'plus at least 2 ss'

o HP:Hurt MV:Strong >
You follow Scrat.

The Caemlyn Road
[ obvious exits: E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
You follow Scrat.

Along the Caemlyn Road
[ obvious exits: E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A wild boar runs through the forest.
A cute brown deer eyes you nervously.

o HP:Hurt MV:Tiring >
You follow Scrat.

Fork in the Roadway
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring >
Raiste leaves east.
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Tiring >
Raiste narrates 'i double frag'd this dude as he walked past'

o HP:Hurt MV:Tiring >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Tiring >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Tiring >
where
Players in your Zone
--------------------
Reck - Curve in the Roadway
Tryndamere - Caemlyn Road
Raiste - Caemlyn Road
Scrat - Caemlyn Road

q
o HP:Hurt MV:Tiring >
sc
[change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Tiring > You have 311(390) hit and 170(243) movement points.
You have scored 42466936 experience points and 544 quest points.
You need 2033064 exp to level and 456 qp to rank.
You have amassed 28 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Hurt MV:Tiring >
Raiste throws back his head and cackles with insane glee!

o HP:Hurt MV:Strong >
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Strong >
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
nar yea he was fleelagged and panicked
You narrate 'yea he was fleelagged and panicked'
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A cackling hyena circles its prey.
A long-eared rabbit is here, looking quite sick.

o HP:Hurt MV:Strong >
You follow Scrat.

Bend in the Road
[ obvious exits: N S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A cackling hyena circles its prey.

o HP:Hurt MV:Strong >
Raiste says 'was just reading buffer'

o HP:Hurt MV:Strong >
sc
q
You have 324(390) hit and 197(243) movement points.
You have scored 42466936 experience points and 544 quest points.
You need 2033064 exp to level and 456 qp to rank.
You have amassed 28 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Hurt MV:Strong > [change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Strong >
You follow Scrat.

Bend in the Roadway
[ obvious exits: N E ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.1 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 84% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

o HP:Hurt MV:Strong >
*Relena* has arrived from the east, riding a warhorse.
*Eldrenia* has arrived from the east, riding a warhorse.
A chicken has arrived from the east.

* HP:Hurt MV:Strong >
Raiste leaves east.
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Kaizunshi* is standing here, riding a warhorse.
*Wade* is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby.

* HP:Hurt MV:Strong >
3
b
[k light]
You try to blast *Kaizunshi*, but she deflects the blow.

* HP:Hurt MV:Strong - Kaizunshi: Scratched > [bash ]


Raiste tries to stab *Wade*, but he deflects the blow.

-=
*Wade* tries to slash Raiste, but he parries successfully.
Raiste tries to stab *Wade*, but he deflects the blow.
*Kaizunshi* tickles your body with her strike.

+
Scrat tries to scythe *Wade*, but he parries successfully.

nar oof
*
r
Cancelled.
Raiste tries to stab *Wade*, but he parries successfully.
You narrate 'oof'

* HP:Hurt MV:Strong - Kaizunshi: Scratched > [change mood wimpy]
Mood changed to: Wimpy

* HP:Hurt MV:Strong - Kaizunshi: Scratched >
Scrat narrates 'off to ctf'

* HP:Hurt MV:Strong - Kaizunshi: Scratched >
nar thats gonna hurt
Scrat tries to scythe *Wade*, but he deflects the blow.
*Wade* tries to slash Raiste, but he deflects the blow.
Raiste stabs *Wade*'s right arm.
*Kaizunshi* tickles your body with her strike.
You try to blast *Kaizunshi*, but she parries successfully.
You narrate 'thats gonna hurt'
Scrat panics, and attempts to flee!

r
* HP:Hurt MV:Strong - Kaizunshi: Scratched >
Scrat leaves north riding a shadow stallion.

f
* HP:Hurt MV:Strong - Kaizunshi: Scratched > [change mood wimpy]
Mood changed to: Wimpy

* HP:Hurt MV:Strong - Kaizunshi: Scratched > You panic and attempt to flee!


You flee head over heels.
Light Tranquil Forest
[ obvious exits: N E S ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
You follow Scrat.

Light Tranquil Forest
[ obvious exits: E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk with massive antlers eyes you with curiosity.

o HP:Hurt MV:Strong >
Raiste narrates 'gotta love when you narr they hella crit and you aint kidding'
You follow Scrat.

Track through Forest
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
You follow Scrat.

Light Woodland
[ obvious exits: S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

o HP:Hurt MV:Strong >
You follow Scrat.

Road Crossing the Meadows
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

o HP:Hurt MV:Strong >
q
[change mood brave]
Mood changed to: Brave
Scrat leaves south riding a shadow stallion.
You follow Scrat.

Road at Edge of Meadows
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A black wolf growls loudly, poised to leap.

o HP:Hurt MV:Tiring >
You follow Scrat.

Folded Light Forest
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A fox is here, hunting for rabbits.

o HP:Hurt MV:Tiring >
You follow Scrat.

Rolling Woodland
[ obvious exits: N E ]
A gory tuft of flesh lies abandoned on the ground.
The corpse of an Imperial Army captain is lying here.
The corpse of an Imperial Army soldier is lying here. [2]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A darkfriend trooper stands here.
A darkfriend trooper stands here.
A darkfriend leader stands here.

o HP:Hurt MV:Tiring >
Raiste narrates 'fled into wrong zone 1 sec'

o HP:Hurt MV:Tiring >
q
[change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Tiring >
nar yea we hit this dude like 5-6 times at crit
You narrate 'yea we hit this dude like 5-6 times at crit'

o HP:Hurt MV:Tiring >
nar i knew he had to be super low
You narrate 'i knew he had to be super low'

o HP:Hurt MV:Tiring >
sc
You have 331(390) hit and 177(243) movement points.
You have scored 42465873 experience points and 544 quest points.
You need 2034127 exp to level and 456 qp to rank.
You have amassed 28 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Hurt MV:Tiring >
Raiste narrates 'they on me in zone w one sec'

o HP:Hurt MV:Tiring >
A red fox has arrived from the east.

o HP:Hurt MV:Tiring >
Raiste narrates 'blocking the boundary'

o HP:Hurt MV:Tiring >
Reck narrates 'they saw me'

o HP:Hurt MV:Tiring >
Scrat narrates 'we at ctf'

o HP:Hurt MV:Tiring >
Scrat gets sixteen copper pennys from a backpack.
Scrat gets an oilstone from a backpack.
Scrat gets a cup of thick syrup from a backpack.
Scrat gets a cup of thready brown tea from a backpack.
Scrat gets a cup of thready brown tea from a backpack.
Scrat gets a bubbling draught from a backpack.
Scrat gets a mirrored lantern from a backpack.
Scrat gets a mirrored lantern from a backpack.
Scrat gets a bronze chain scourge from a backpack.
Scrat gets a plate of yellow peppers and pork from a backpack.
Scrat gets a plate of yellow peppers and pork from a backpack.
Scrat gets a thin vial of yellow fluid from a backpack.

o HP:Hurt MV:Tiring >
l
Rolling Woodland
A forest of oak, ash and fir grow all about you, rising and falling with the
contours of the land, which is broken into low rolling hills. In the ravines
between hills and in patches around trees grow occasional thickets of under-
brush. To the south the hills rise higher and steeper, but to the north the
land descends into a basin filled with lush green meadows, with small springs
to feed them. Beyond this, a thick brown line passes from east to west, marking
the location of the Caemlyn road; beyond this stretches more forest.
[ obvious exits: N E ]
A gory tuft of flesh lies abandoned on the ground.
The corpse of an Imperial Army captain is lying here.
The corpse of an Imperial Army soldier is lying here. [2]
A fox is here, hunting for rabbits.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A darkfriend trooper stands here.
A darkfriend trooper stands here.
A darkfriend leader stands here.

o HP:Hurt MV:Tiring >
Scrat hides a bronze chain scourge.

o HP:Hurt MV:Tiring >
Raiste narrates 'waiting a tic for fleelag before i try to go through again'

o HP:Hurt MV:Tiring >
say tea me
You say 'tea me'

o HP:Hurt MV:Tiring >
stat
q
3
3
Your heartbeat calms down more as you feel less panicked.
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.1 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:19 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 167, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 84% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

3
o HP:Hurt MV:Strong > [change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong > [k light]
They aren't here.

o HP:Hurt MV:Strong >
Scrat gives you a cup of thready brown tea.

o HP:Hurt MV:Strong >
quaf tea
You quaff a cup of thready brown tea which dissolves.
Ok.
A surge of adrenaline works into your muscles, enhancing your strength.

o HP:Hurt MV:Strong >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.1 lbs and wearing 76.3 lbs, light.
Your base abilities are: Str:21 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 176, Dodging bonus: 1, Parrying bonus: 17
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 84% on average.

You are subjected to the following effects:
- STRENGTH
- NOTICE
- NO QUIT

o HP:Hurt MV:Strong >
sc
You have 345(390) hit and 212(243) movement points.
You have scored 42465873 experience points and 544 quest points.
You need 2034127 exp to level and 456 qp to rank.
You have amassed 28 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Hurt MV:Strong >
exa pack
It is a backpack.
When you look inside, you see:
backpack (used) :
[2] a bubbling draught
[2] a thin vial of yellow fluid

l
o HP:Hurt MV:Strong > Rolling Woodland
A forest of oak, ash and fir grow all about you, rising and falling with the
contours of the land, which is broken into low rolling hills. In the ravines
between hills and in patches around trees grow occasional thickets of under-
brush. To the south the hills rise higher and steeper, but to the north the
land descends into a basin filled with lush green meadows, with small springs
to feed them. Beyond this, a thick brown line passes from east to west, marking
the location of the Caemlyn road; beyond this stretches more forest.
[ obvious exits: N E ]
A gory tuft of flesh lies abandoned on the ground.
The corpse of an Imperial Army captain is lying here.
The corpse of an Imperial Army soldier is lying here. [2]
You notice a bronze chain scourge is hidden here.
A fox is here, hunting for rabbits.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A darkfriend trooper stands here.
A darkfriend trooper stands here.
A darkfriend leader stands here.

o HP:Hurt MV:Strong >
where
Players in your Zone
--------------------
Tryndamere - Rolling Woodland
Scrat - Rolling Woodland

o HP:Hurt MV:Strong >
Raiste narrates 'the 2 channies chasing me'

o HP:Hurt MV:Strong >
Raiste narrates 'lol'

o HP:Hurt MV:Strong >
sc
You have 345(390) hit and 212(243) movement points.
You have scored 42465873 experience points and 544 quest points.
You need 2034127 exp to level and 456 qp to rank.
You have amassed 28 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Hurt MV:Strong >
where

Scrat drops a plate of yellow peppers and pork.

o HP:Hurt MV:Strong > Players in your Zone
--------------------
Tryndamere - Rolling Woodland
Scrat - Rolling Woodland
Scrat drops a plate of yellow peppers and pork.

o HP:Hurt MV:Strong >
Reck narrates 'Wheres ctf here?'

o HP:Hurt MV:Strong >
take plate
You get a plate of yellow peppers and pork.

o HP:Hurt MV:Strong >
put plate pack
You put a plate of yellow peppers and pork in a backpack.

o HP:Hurt MV:Strong >
Raiste narrates 'reck and torx grouped?'
Scrat drops a bubbling draught.

o HP:Hurt MV:Strong >
where
q
Players in your Zone
--------------------
Tryndamere - Rolling Woodland
Scrat - Rolling Woodland

o HP:Hurt MV:Strong > [change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Strong >
l
Rolling Woodland
A forest of oak, ash and fir grow all about you, rising and falling with the
contours of the land, which is broken into low rolling hills. In the ravines
between hills and in patches around trees grow occasional thickets of under-
brush. To the south the hills rise higher and steeper, but to the north the
land descends into a basin filled with lush green meadows, with small springs
to feed them. Beyond this, a thick brown line passes from east to west, marking
the location of the Caemlyn road; beyond this stretches more forest.
[ obvious exits: N E ]
A draught of a strange bubbling liquid has been left here.
A plate of tasty looking pork steams here.
A gory tuft of flesh lies abandoned on the ground.
The corpse of an Imperial Army captain is lying here.
The corpse of an Imperial Army soldier is lying here. [2]
You notice a bronze chain scourge is hidden here.
A fox is here, hunting for rabbits.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A darkfriend trooper stands here.
A darkfriend trooper stands here.
A darkfriend leader stands here.

o HP:Hurt MV:Strong >
group
Your group consists of:
Scrat (Head of group)
Raiste
an elite trolloc
a shadow stallion
Tryndamere

o HP:Hurt MV:Strong >
where
q
Players in your Zone
--------------------
Tryndamere - Rolling Woodland
Scrat - Rolling Woodland

o HP:Hurt MV:Strong > [change mood brave]
Mood changed to: Brave

o HP:Hurt MV:Strong >
sc
l
You have 345(390) hit and 212(243) movement points.
You have scored 42465873 experience points and 544 quest points.
You need 2034127 exp to level and 456 qp to rank.
You have amassed 28 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

o HP:Hurt MV:Strong > Rolling Woodland
A forest of oak, ash and fir grow all about you, rising and falling with the
contours of the land, which is broken into low rolling hills. In the ravines
between hills and in patches around trees grow occasional thickets of under-
brush. To the south the hills rise higher and steeper, but to the north the
land descends into a basin filled with lush green meadows, with small springs
to feed them. Beyond this, a thick brown line passes from east to west, marking
the location of the Caemlyn road; beyond this stretches more forest.
[ obvious exits: N E ]
A draught of a strange bubbling liquid has been left here.
A plate of tasty looking pork steams here.
A gory tuft of flesh lies abandoned on the ground.
The corpse of an Imperial Army captain is lying here.
The corpse of an Imperial Army soldier is lying here. [2]
You notice a bronze chain scourge is hidden here.
A fox is here, hunting for rabbits.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A darkfriend trooper stands here.
A darkfriend trooper stands here.
A darkfriend leader stands here.

o HP:Hurt MV:Strong >
Torx narrates 'nope'

o HP:Scratched MV:Strong >
nar Rolling Woodland
You narrate 'Rolling Woodland'

o HP:Scratched MV:Strong >
exit
Raiste narrates 'still smell this zone'
Obvious exits:
North - Lush Meadowland
East - Folded Light Forest

o HP:Scratched MV:Strong >
Scrat narrates 'allw n 4w s of wb'

o HP:Scratched MV:Strong >
Scrat assumes an offensive striking posture.

o HP:Scratched MV:Strong >
where
Players in your Zone
--------------------
Tryndamere - Rolling Woodland
Scrat - Rolling Woodland
You catch a smell of horses nearby.

o HP:Scratched MV:Strong >
Scrat puts a partisan bearing the arms of Ghealdan in a backpack.

o HP:Scratched MV:Strong >
nar smells here too
You narrate 'smells here too'

o HP:Scratched MV:Strong >
Scrat drops a mirrored lantern.
Scrat drops a mirrored lantern.
Scrat drops a mirrored lantern.

o HP:Scratched MV:Strong >
eq
You are using:
<held> a black-laquered badge engraved with red serpents
<worn on finger> a jade signet ring
<worn on finger> a jade signet ring
<worn on head> a full metal helmet and visor
<worn around neck> an opal choker of fiery blue and pink beauty
<worn on body> a shining steel breastplate
<worn about body> a fine black coat of silk
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a titanic spiked axe of ebon steel
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a skin of human flesh
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

o HP:Scratched MV:Strong >
Raiste narrates 'torx be careful trying to cross the bottom se corner of this zone they blocking it'

o HP:Scratched MV:Strong >
Scrat stops using a silver Kandori wristcuff.

o HP:Scratched MV:Strong >
Scrat puts a jeweled wristcuff on around his right wrist.

o HP:Scratched MV:Strong >
say toss me his chains if dont need
You say 'toss me his chains if dont need'

o HP:Scratched MV:Strong >
Raiste narrates 'sm gone'
*Kaizunshi* has arrived from the north, riding a warhorse.
*Wade* has arrived from the north, riding a warhorse.

* HP:Scratched MV:Strong >
*Kaizunshi* leaves north riding a warhorse.
*Wade* leaves north riding a warhorse.

o HP:Scratched MV:Strong >
3

Scrat puts a flask stained with human blood in a backpack.

o HP:Scratched MV:Strong > [k light]
They aren't here.

o HP:Scratched MV:Strong >
q
[change mood brave]
Mood changed to: Brave

o HP:Scratched MV:Strong >
nar scouted us
where
q
The sun rises.
You narrate 'scouted us'
Scrat gives you a shimmering chain of gold.

* HP:Scratched MV:Fresh > Players in your Zone
--------------------
Raiste - Caemlyn Road through Countryside
Reck - Rolling Woodland
Tryndamere - Rolling Woodland
Scrat - Rolling Woodland
You catch a smell of horses nearby.
Scrat gives you a shimmering chain of gold.

* HP:Scratched MV:Fresh > [change mood brave]
Mood changed to: Brave

* HP:Scratched MV:Fresh >
*Relena* has arrived from the east, riding a warhorse.
*Eldrenia* has arrived from the east, riding a warhorse.
A chicken has arrived from the east.
*Kaizunshi* has arrived from the north, riding a warhorse.
*Wade* has arrived from the north, riding a warhorse.

* HP:Scratched MV:Fresh >
rem opal
You stop using an opal choker of fiery blue and pink beauty.
*Kaizunshi* tries to strike Raiste, but he deflects the blow.

* HP:Scratched MV:Fresh >
Raiste tries to stab *Kaizunshi*, but she parries successfully.

* HP:Scratched MV:Fresh >
*Wade* tries to slash Scrat, but he deflects the blow.

* HP:Scratched MV:Fresh >
*Eldrenia* slashes your body.

* HP:Scratched MV:Fresh - Eldrenia: Healthy >
Reck tries to stab *Kaizunshi*, but she deflects the blow.

* HP:Scratched MV:Fresh - Eldrenia: Healthy >
Reck tries to stab *Kaizunshi*, but she deflects the blow.
Raiste narrates 'am with you'

r
* HP:Scratched MV:Fresh - Eldrenia: Healthy >
f

Raiste narrates 'am with you'

* HP:Scratched MV:Fresh - Eldrenia: Healthy > *Wade* misses a kick at Scrat's groin, much to Scrat's relief...
[change mood wimpy]
Mood changed to: Wimpy
Scrat panics, and attempts to flee!

* HP:Scratched MV:Fresh - Eldrenia: Healthy >
nar on
q
*Relena* unleashes a flurry of icy spikes at Reck, who is stabbed repeatedly.
You panic and attempt to flee!
Scrat leaves north riding a shadow stallion.

*Relena* tries to strike Reck, but he deflects the blow.
A darkfriend trooper joins Reck's fight!
A darkfriend trooper joins a darkfriend trooper's fight!
A darkfriend leader joins a darkfriend trooper's fight!
Reck tries to stab *Kaizunshi*, but she deflects the blow.
You try to blast *Eldrenia*, but she deflects the blow.
Raiste tries to stab *Kaizunshi*, but she parries successfully.
*Kaizunshi* tries to strike Raiste, but he parries successfully.
You flee head over heels.
Folded Light Forest
[ obvious exits: N E S W ]
You narrate 'on'

* HP:Scratched MV:Fresh > [change mood brave]
Mood changed to: Brave

* HP:Scratched MV:Fresh >
west
3
b
Rolling Woodland
[ obvious exits: N E ]
A mirrored lantern has been left here. [3]
A draught of a strange bubbling liquid has been left here.
A plate of tasty looking pork steams here.
A gory tuft of flesh lies abandoned on the ground.
The corpse of an Imperial Army captain is lying here.
The corpse of an Imperial Army soldier is lying here. [2]
Raiste the Havoc is here, fighting Kaizunshi.
*Wade* is here, fighting a darkfriend trooper, riding a warhorse.
*Kaizunshi* is here, fighting Raiste, riding a warhorse.
A chicken wanders around here, pecking at the ground.
*Eldrenia* is standing here, riding a warhorse.
*Relena* is here, fighting Reck, riding a warhorse.
Reck the Master Havoc is here, fighting Kaizunshi.
A fox is here, hunting for rabbits.
A darkfriend trooper is here, fighting Wade.
A darkfriend trooper is here, fighting Wade.
A darkfriend leader is here, fighting Wade.

* HP:Scratched MV:Full > [k light]
You try to blast *Kaizunshi*, but she deflects the blow.

* HP:Scratched MV:Full - Raiste: Scratched - Kaizunshi: Healthy > [bash ]

-=
A darkfriend trooper tickles Wade's right arm with his pierce.
Raiste tries to stab *Kaizunshi*, but she deflects the blow.

+
*Wade* panics, and attempts to flee!

*
A darkfriend leader barely tickles Wade's body with his slash.
A darkfriend trooper tries to pierce Wade, but he parries successfully.
A darkfriend trooper tries to pierce Wade, but he deflects the blow.
Reck tries to stab *Kaizunshi*, but she parries successfully.
Raiste stabs *Kaizunshi*'s left arm hard.
*Kaizunshi* tries to strike Raiste, but he parries successfully.
*Wade* leaves east riding a warhorse.
Scrat tries to scythe *Kaizunshi*, but she parries successfully.


*Wade* has arrived from the east, riding a warhorse.

*
*Wade* slashes your left arm.

+
*Relena* panics, and attempts to flee!

=
A darkfriend trooper joins Scrat's fight!
A darkfriend trooper joins a darkfriend trooper's fight!
A darkfriend leader joins a darkfriend trooper's fight!
*Relena* leaves north riding a warhorse.

-
Scrat panics, and attempts to flee!

-=
Your bash at *Kaizunshi* sends her sprawling!

* HP:Scratched MV:Full - Raiste: Scratched - Kaizunshi: Scratched >
wear all.chain
q
A darkfriend leader barely slashes Wade's right arm.
A darkfriend trooper barely tickles Wade's left arm with his pierce.
A darkfriend trooper barely tickles Wade's head with his pierce.
You blast *Kaizunshi*'s left leg hard.
Reck stabs *Kaizunshi*'s left foot very hard.
Raiste stabs *Kaizunshi*'s head very hard.
A darkfriend trooper tickles Wade's body with his pierce.
Reck stabs *Kaizunshi*'s left leg hard.
Raiste stabs *Kaizunshi*'s left arm very hard.
You wear a shimmering chain of gold around your neck.
You wear a shimmering chain of gold around your neck.

* HP:Scratched MV:Full - Raiste: Scratched - Kaizunshi: Hurt > [change mood brave]
Mood changed to: Brave
Scrat narrates 'focus fc'

* HP:Scratched MV:Full - Raiste: Scratched - Kaizunshi: Hurt >
You dodge a bash from *Wade* who loses his balance and falls!

* HP:Scratched MV:Full - Raiste: Scratched - Kaizunshi: Hurt >
*Eldrenia* tries to slash Raiste, but he deflects the blow.

* HP:Scratched MV:Full - Raiste: Scratched - Kaizunshi: Hurt >
A darkfriend leader tries to slash Wade, but he deflects the blow.
A darkfriend trooper tries to pierce Wade, but he deflects the blow.
A darkfriend trooper tickles Wade's body with his pierce.
You try to blast *Kaizunshi*, but she deflects the blow.
Reck tries to stab *Kaizunshi*, but she deflects the blow.
Raiste stabs *Kaizunshi*'s body hard.
*Kaizunshi* tries to strike Raiste, but he parries successfully.

q
* HP:Scratched MV:Full - Raiste: Scratched - Kaizunshi: Hurt > A darkfriend trooper tries to pierce Wade, but he parries successfully.
A darkfriend trooper tries to pierce Wade, but he deflects the blow.
Reck tries to stab *Kaizunshi*, but she parries successfully.
Raiste stabs *Kaizunshi*'s body hard.
*Relena* has arrived from the north, riding a warhorse.
[change mood brave]
Mood changed to: Brave

* HP:Scratched MV:Full - Raiste: Scratched - Kaizunshi: Wounded >
r

*Relena* barely strikes your left foot.

* HP:Scratched MV:Full - Raiste: Scratched - Kaizunshi: Wounded >
f
[change mood wimpy]
Mood changed to: Wimpy

* HP:Scratched MV:Full - Raiste: Scratched - Kaizunshi: Wounded > You panic and attempt to flee!


*Eldrenia* releases streaks of Fire at Raiste, who screams in pain.
You flee head over heels.
Lush Meadowland
[ obvious exits: N E S W ]
An elk with massive antlers eyes you with curiosity.

* HP:Scratched MV:Full >
west
Tall Grassy Meadows
[ obvious exits: N E W ]
A brown cow is here, chewing thoughtfully.
A long-eared rabbit is here, looking quite sick.

* HP:Scratched MV:Full >
k humna
3
They aren't here.

q
* HP:Scratched MV:Full > [k light]
They aren't here.

b
* HP:Scratched MV:Full > Raiste narrates 'kaiz wonund i scr'
[change mood brave]
Mood changed to: Brave

* HP:Scratched MV:Full >
east
[bash ]
Bash who?

* HP:Scratched MV:Full > Lush Meadowland
[ obvious exits: N E S W ]
An elk with massive antlers eyes you with curiosity.

* HP:Scratched MV:Full >
south
sw
south
Rolling Woodland
[ obvious exits: N E ]
A mirrored lantern has been left here. [3]
A draught of a strange bubbling liquid has been left here.
A plate of tasty looking pork steams here.
A gory tuft of flesh lies abandoned on the ground.
The corpse of an Imperial Army captain is lying here.
The corpse of an Imperial Army soldier is lying here. [2]
You notice a bronze chain scourge is hidden here.
*Kaizunshi* is here, fighting Reck, riding a warhorse.
Scrat the Dark Flying Squirddraal is here, fighting Relena, riding a shadow stallion.
*Relena* is here, fighting Scrat, riding a warhorse.
*Wade* is here, fighting a darkfriend trooper, riding a warhorse.
Raiste the Havoc is here, fighting Eldrenia.
A chicken wanders around here, pecking at the ground.
*Eldrenia* is here, fighting Raiste, riding a warhorse.
Reck the Master Havoc is here, fighting Kaizunshi.
A fox is here, hunting for rabbits.
A darkfriend trooper is here, fighting Wade.
A darkfriend trooper is here, fighting Wade.
A darkfriend leader is here, fighting Wade.

* HP:Scratched MV:Full > Swim in what direction?

* HP:Scratched MV:Full > Alas, you cannot go that way...

* HP:Scratched MV:Full >
Reck assumes an offensive striking posture.

* HP:Scratched MV:Full >
Reck tries to stab *Kaizunshi*, but she deflects the blow.
Raiste tries to stab *Eldrenia*, but she deflects the blow.
Scrat tries to scythe *Relena*, but she deflects the blow.
*Wade* tries to slash a darkfriend trooper, but he deflects the blow.
*Eldrenia* tries to slash Raiste, but he deflects the blow.
A darkfriend leader slashes Wade's left arm.
A darkfriend trooper barely tickles Wade's body with his pierce.
A darkfriend trooper tickles Wade's left arm with his pierce.
*Relena* avoids being bashed by Scrat who loses his balance and falls!

* HP:Scratched MV:Full >
*Wade* panics, and attempts to flee!

k humna
* HP:Scratched MV:Full > Raiste narrates 'we need you torx'
They aren't here.

* HP:Scratched MV:Full >
*Wade* leaves east riding a warhorse.

* HP:Scratched MV:Full >
Raiste panics, and attempts to flee!
*Wade* has arrived from the east, riding a warhorse.
Reck avoids being bashed by *Kaizunshi* who loses her balance and falls!

* HP:Scratched MV:Full >
Reck tries to stab *Kaizunshi*, but she deflects the blow.
*Wade* barely slashes your body.

* HP:Hurt MV:Full - Wade: Hurt >
k human

Raiste leaves north.

* HP:Hurt MV:Full - Wade: Hurt > You do the best you can!

* HP:Hurt MV:Full - Wade: Hurt >
r

You try to blast *Wade*, but he parries successfully.
A darkfriend trooper joins Scrat's fight!
A darkfriend trooper joins a darkfriend trooper's fight!
A darkfriend leader joins a darkfriend trooper's fight!
Scrat scythes *Relena*'s left arm hard.
Reck tries to stab *Kaizunshi*, but she parries successfully.

f
* HP:Hurt MV:Full - Wade: Hurt > [change mood wimpy]
Mood changed to: Wimpy

* HP:Hurt MV:Full - Wade: Hurt > You panic and attempt to flee!


You flee head over heels.
Folded Light Forest
[ obvious exits: N E S W ]

* HP:Hurt MV:Full >
alias z k human
q
Ok.

* HP:Hurt MV:Full > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Full >
west

*Wade* has arrived from the west, riding a warhorse.

3
* HP:Hurt MV:Full > Rolling Woodland
[ obvious exits: N E ]
A mirrored lantern has been left here. [3]
A draught of a strange bubbling liquid has been left here.
A plate of tasty looking pork steams here.
A gory tuft of flesh lies abandoned on the ground.
The corpse of an Imperial Army captain is lying here.
The corpse of an Imperial Army soldier is lying here. [2]
You notice a bronze chain scourge is hidden here.
Raiste the Havoc is here, fighting Relena.
*Kaizunshi* is here, fighting Reck, riding a warhorse.
Scrat the Dark Flying Squirddraal is here, fighting Relena, riding a shadow stallion.
*Relena* is sitting here, riding a warhorse.
A chicken wanders around here, pecking at the ground.
*Eldrenia* is standing here, riding a warhorse.
Reck the Master Havoc is here, fighting Kaizunshi.
A fox is here, hunting for rabbits.
A darkfriend trooper is here, fighting Relena.
A darkfriend trooper is here, fighting Relena.
A darkfriend leader is here, fighting Relena.

* HP:Hurt MV:Full > [k light]
You blast *Kaizunshi*'s body very hard.

* HP:Hurt MV:Full - Reck: Hurt - Kaizunshi: Wounded >
Reck avoids being bashed by *Kaizunshi* who loses her balance and falls!

z
* HP:Hurt MV:Full - Reck: Hurt - Kaizunshi: Wounded > [k human]
You do the best you can!

* HP:Hurt MV:Full - Reck: Hurt - Kaizunshi: Wounded >
Raiste stabs *Relena*'s body very hard.
A darkfriend trooper tickles Relena's body with his pierce.
Reck tries to stab *Kaizunshi*, but she deflects the blow.

* HP:Hurt MV:Full - Reck: Hurt - Kaizunshi: Wounded >
r

*Wade* has arrived from the east, riding a warhorse.

* HP:Hurt MV:Full - Reck: Hurt - Kaizunshi: Wounded >
f
q
You try to blast *Kaizunshi*, but she deflects the blow.
Raiste stabs *Relena*'s body.
A darkfriend leader slashes Relena's left foot.
A darkfriend trooper pierces Relena's left arm.
A darkfriend trooper pierces Relena's right leg very hard.
Scrat scythes *Relena*'s right leg into bloody fragments!
Reck tries to stab *Kaizunshi*, but she deflects the blow.
*Wade* tries to slash Raiste, but he parries successfully.
[change mood wimpy]
Mood changed to: Wimpy

* HP:Scratched MV:Full - Reck: Hurt - Kaizunshi: Wounded > You panic and attempt to flee!


*Eldrenia* unleashes a flurry of icy spikes at Scrat, who is stabbed repeatedly.


*Wade* wipes his boots in the face of Raiste!

You flee head over heels.
Lush Meadowland
[ obvious exits: N E S W ]
An elk with massive antlers eyes you with curiosity.
[change mood brave]
Mood changed to: Brave

* HP:Scratched MV:Strong >
south
Rolling Woodland
[ obvious exits: N E ]
A mirrored lantern has been left here. [3]
A draught of a strange bubbling liquid has been left here.
A plate of tasty looking pork steams here.
A gory tuft of flesh lies abandoned on the ground.
The corpse of an Imperial Army captain is lying here.
The corpse of an Imperial Army soldier is lying here. [2]
You notice a bronze chain scourge is hidden here.
*Wade* is here, fighting Raiste, riding a warhorse.
Raiste the Havoc is here, fighting Relena.
*Kaizunshi* is here, fighting Reck, riding a warhorse.
Scrat the Dark Flying Squirddraal is here, fighting Relena, riding a shadow stallion.
*Relena* is sitting here, riding a warhorse.
A chicken wanders around here, pecking at the ground.
*Eldrenia* is standing here, riding a warhorse.
Reck the Master Havoc is here, fighting Kaizunshi.
A fox is here, hunting for rabbits.
A darkfriend trooper is here, fighting Relena.
A darkfriend trooper is here, fighting Relena.
A darkfriend leader is here, fighting Relena.

* HP:Scratched MV:Strong >
z

Scrat panics, and attempts to flee!

* HP:Scratched MV:Strong > Raiste stabs *Relena*'s body.
A darkfriend leader barely slashes Relena's body.
A darkfriend trooper pierces Relena's left leg hard.
A darkfriend trooper tickles Relena's body with his pierce.
Reck tries to stab *Kaizunshi*, but she parries successfully.
Raiste stabs *Relena*'s right arm hard.
Reck tries to stab *Kaizunshi*, but she deflects the blow.
[k human]
You blast *Relena*'s body.

* HP:Scratched MV:Strong - Scrat: Hurt - Relena: Battered >
b
*Relena* panics, and attempts to flee!
[bash ]
Scrat leaves north riding a shadow stallion.

-
*Relena* leaves east riding a warhorse.
*Relena* has arrived from the east, riding a warhorse.

=
*Relena* panics, and attempts to flee!
*Relena* leaves north riding a warhorse.

+*
Scrat has arrived from the north, riding a shadow stallion.
Reck avoids being bashed by *Kaizunshi* who loses her balance and falls!


Scrat tries to scythe *Eldrenia*, but she parries successfully.

*
Raiste narrates 'rel batt'

+=
*Eldrenia* tries to slash Scrat, but he parries successfully.
A darkfriend trooper joins Scrat's fight!
A darkfriend trooper joins a darkfriend trooper's fight!
A darkfriend leader joins a darkfriend trooper's fight!
Raiste tries to stab *Wade*, but he deflects the blow.
Reck stabs *Kaizunshi*'s body.

-
Raiste tries to stab *Wade*, but he deflects the blow.
Reck tries to stab *Kaizunshi*, but she parries successfully.

-=
They're not here anymore!

* HP:Scratched MV:Strong >
Raiste avoids being bashed by *Wade* who loses his balance and falls!

* HP:Scratched MV:Strong >
nar relena batt
You narrate 'relena batt'
*Kaizunshi* panics, and attempts to flee!

z
* HP:Scratched MV:Strong >
b
Raiste narrates 'wade scr i hurt'
[k human]
You try to blast *Eldrenia*, but she deflects the blow.
Scrat sends *Eldrenia* sprawling with a powerful bash!
*Kaizunshi* leaves north riding a warhorse.
*Kaizunshi* has arrived from the north, riding a warhorse.

* HP:Scratched MV:Strong - Scrat: Hurt - Eldrenia: Scratched > You blast *Eldrenia*'s body very hard.
A darkfriend leader slashes Eldrenia's left hand.
A darkfriend trooper pierces Eldrenia's body.
A darkfriend trooper barely pierces Eldrenia's left leg.
Scrat scythes *Eldrenia*'s body very hard.
Raiste stabs *Wade*'s right leg hard.
[bash ]
They already seem to be stunned.

* HP:Scratched MV:Strong - Scrat: Hurt - Eldrenia: Hurt >
*Kaizunshi* barely strikes your left leg.

* HP:Scratched MV:Strong - Scrat: Hurt - Eldrenia: Hurt >
Reck tries to stab *Kaizunshi*, but she deflects the blow.

* HP:Scratched MV:Strong - Scrat: Hurt - Eldrenia: Hurt >
Reck tries to stab *Kaizunshi*, but she parries successfully.
A darkfriend trooper barely pierces Eldrenia's right leg.
A darkfriend trooper barely tickles Eldrenia's left hand with his pierce.
Raiste tries to stab *Wade*, but he parries successfully.
*Relena* has arrived from the north, riding a warhorse.

* HP:Scratched MV:Strong - Scrat: Hurt - Eldrenia: Wounded >
*Wade* makes a nice balletstep which plants a foot a mile above Raiste's head.

* HP:Scratched MV:Strong - Scrat: Hurt - Eldrenia: Wounded >
Reck now follows Scrat.

* HP:Scratched MV:Strong - Scrat: Hurt - Eldrenia: Wounded >
Reck tries to stab *Kaizunshi*, but she parries successfully.
You blast *Eldrenia*'s body very hard.
A darkfriend leader barely slashes Eldrenia's body.
A darkfriend trooper barely pierces Eldrenia's right arm.
A darkfriend trooper tickles Eldrenia's body with his pierce.
Scrat scythes *Eldrenia*'s left hand.
Raiste tries to stab *Wade*, but he parries successfully.
Scrat panics, and attempts to flee!

* HP:Scratched MV:Strong - Scrat: Hurt - Eldrenia: Wounded >
nar eld wound
You narrate 'eld wound'

z
* HP:Scratched MV:Strong - Scrat: Hurt - Eldrenia: Wounded >
You dodge a bash from *Kaizunshi* who loses her balance and falls!

b
* HP:Scratched MV:Strong - Scrat: Hurt - Eldrenia: Wounded > [k human]
You do the best you can!

* HP:Scratched MV:Strong - Scrat: Hurt - Eldrenia: Wounded > [bash ]
They already seem to be stunned.
Scrat leaves north riding a shadow stallion.

* HP:Scratched MV:Strong - Eldrenia: Wounded >
Raiste tries to stab *Wade*, but he parries successfully.
*Wade* panics, and attempts to flee!

* HP:Scratched MV:Strong - Eldrenia: Wounded >
*Eldrenia* panics, and attempts to flee!

* HP:Scratched MV:Strong - Eldrenia: Wounded >
*Eldrenia* leaves north riding a warhorse.
Scrat narrates 'focus the HUMANS'

* HP:Scratched MV:Strong - Kaizunshi: Wounded >
*Eldrenia* has arrived from the north, riding a warhorse.

b
* HP:Scratched MV:Strong - Kaizunshi: Wounded >
*Wade* leaves north riding a warhorse.
*Wade* has arrived from the north, riding a warhorse.

* HP:Scratched MV:Strong - Kaizunshi: Wounded > [bash ]


Reck tries to stab *Kaizunshi*, but she deflects the blow.
*Relena* leaves north riding a warhorse.
*Eldrenia* leaves north riding a warhorse.
A chicken leaves north.
Raiste tries to stab *Wade*, but he deflects the blow.

-=
*Relena* has arrived from the north, riding a warhorse.
*Eldrenia* has arrived from the north, riding a warhorse.
A chicken has arrived from the north.

+*
Scrat tries to scythe *Eldrenia*, but she deflects the blow.

r
*
*Relena* strikes your body.

f
Cancelled.
[change mood wimpy]
Mood changed to: Wimpy

* HP:Hurt MV:Strong - Kaizunshi: Wounded > Raiste tries to stab *Wade*, but he deflects the blow.
Reck stabs *Kaizunshi*'s body hard.
You panic and attempt to flee!


*Relena* panics, and attempts to flee!


*Eldrenia* tries to slash Scrat, but he deflects the blow.
A darkfriend trooper joins Scrat's fight!
A darkfriend trooper joins a darkfriend trooper's fight!
A darkfriend leader joins a darkfriend trooper's fight!
*Wade* tries to slash Raiste, but he deflects the blow.
Raiste tries to stab *Wade*, but he parries successfully.
Reck stabs *Kaizunshi*'s right arm very hard.


*Eldrenia* panics, and attempts to flee!


Raiste panics, and attempts to flee!
You flee head over heels.
Lush Meadowland
[ obvious exits: N E S W ]
An elk with massive antlers eyes you with curiosity.

* HP:Hurt MV:Strong >
*Relena* has arrived from the south, riding a warhorse.

* HP:Hurt MV:Strong >
Raiste has arrived from the south.

* HP:Hurt MV:Strong >
z
*Relena* leaves east riding a warhorse.
[k human]
They aren't here.

q
* HP:Hurt MV:Strong >
b
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Strong > [bash ]
Bash who?

* HP:Hurt MV:Strong >
south
z
Rolling Woodland
[ obvious exits: N E ]
A mirrored lantern has been left here. [3]
A draught of a strange bubbling liquid has been left here.
A plate of tasty looking pork steams here.
A gory tuft of flesh lies abandoned on the ground.
The corpse of an Imperial Army captain is lying here.
The corpse of an Imperial Army soldier is lying here. [2]
You notice a bronze chain scourge is hidden here.
Scrat the Dark Flying Squirddraal is here, fighting Wade, riding a shadow stallion.
A chicken wanders around here, pecking at the ground.
*Wade* is here, fighting Scrat, riding a warhorse.
*Kaizunshi* is here, fighting Reck, riding a warhorse.
Reck the Master Havoc is here, fighting Kaizunshi.
A fox is here, hunting for rabbits.
A darkfriend trooper stands here.
A darkfriend trooper stands here.
A darkfriend leader stands here.

* HP:Hurt MV:Strong >
b
[k human]
They aren't here.

* HP:Hurt MV:Strong >
z
[bash ]
Bash who?

* HP:Hurt MV:Strong >
z
[k human]
They aren't here.

* HP:Hurt MV:Strong > [k human]
They aren't here.

* HP:Hurt MV:Strong >
Scrat tries to scythe *Wade*, but he parries successfully.
A darkfriend trooper joins Scrat's fight!
A darkfriend trooper joins a darkfriend trooper's fight!
A darkfriend leader joins a darkfriend trooper's fight!
Reck tries to stab *Kaizunshi*, but she parries successfully.
Reck tries to stab *Kaizunshi*, but she parries successfully.

* HP:Hurt MV:Strong >
nar rel ran
3
b
You narrate 'rel ran'

* HP:Hurt MV:Strong > [k light]
You try to blast *Kaizunshi*, but she deflects the blow.

* HP:Hurt MV:Strong - Reck: Hurt - Kaizunshi: Wounded > [bash ]

-
Scrat avoids being bashed by *Wade* who loses his balance and falls!
*Kaizunshi* panics, and attempts to flee!

=+*
*Kaizunshi* leaves north riding a warhorse.

*
A darkfriend leader tickles Wade's body with his slash.
A darkfriend trooper joins a darkfriend leader's fight!
A darkfriend trooper tickles Wade's body with his pierce.
Reck stabs *Wade*'s body hard.

+=
A darkfriend trooper barely pierces Wade's body.
Raiste stabs *Wade*'s body.

-
Scrat sends *Wade* sprawling with a powerful bash!

-=
They're not here anymore!

* HP:Hurt MV:Strong >
q
3
3
[change mood brave]
Mood changed to: Brave
*Kaizunshi* has arrived from the north, riding a warhorse.

* HP:Hurt MV:Strong > [k light]
You try to blast *Kaizunshi*, but she parries successfully.

* HP:Hurt MV:Strong - Kaizunshi: Wounded >
b
*Kaizunshi* tickles your left foot with her strike.
You try to blast *Kaizunshi*, but she deflects the blow.
Raiste stabs *Wade*'s body.
Reck stabs *Wade*'s body hard.
A darkfriend trooper tickles Wade's body with his pierce.
A darkfriend leader barely slashes Wade's body.
A darkfriend trooper barely tickles Wade's body with his pierce.
Scrat scythes *Wade*'s left leg hard.
The day has begun.
Your heartbeat calms down more as you feel less panicked.
The corpse of an Imperial Army soldier has decayed into a pile of dust.
[k light]
You do the best you can!

* HP:Scratched MV:Full - Kaizunshi: Wounded > [bash ]

-=
Raiste stabs *Wade*'s head hard.
Reck stabs *Wade*'s body very hard.

+
*Wade* panics, and attempts to flee!

*
*Wade* leaves east riding a warhorse.

*
Reck stabs *Kaizunshi*'s body hard.

+
Raiste leaves east.

=
Scrat scythes *Kaizunshi*'s left foot hard.
*Kaizunshi* panics, and attempts to flee!

-
Reck stabs *Kaizunshi*'s body very hard.
*Kaizunshi* barely tickles your body with her strike.
*Kaizunshi* leaves north riding a warhorse.

-=
They're not here anymore!

* HP:Hurt MV:Full >
q
3
3
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Full >
3
[k light]
They aren't here.
You follow Scrat.

Lush Meadowland
[ obvious exits: N E S W ]
Reck the Master Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk with massive antlers eyes you with curiosity.

3
* HP:Hurt MV:Full >
3
[k light]
They aren't here.

* HP:Hurt MV:Full > [k light]
They aren't here.

* HP:Hurt MV:Full > [k light]
They aren't here.

* HP:Hurt MV:Full >
stat
[k light]
They aren't here.

* HP:Hurt MV:Full >
3
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.4 lbs and wearing 77.2 lbs, light.
Your base abilities are: Str:21 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 176, Dodging bonus: 1, Parrying bonus: 20
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 84% on average.

You are subjected to the following effects:
- STRENGTH
- NOTICE
- NO QUIT

3
* HP:Hurt MV:Full >
3
[k light]
They aren't here.
You follow Scrat.

Rolling Woodland
[ obvious exits: N E ]
A mirrored lantern has been left here. [3]
A draught of a strange bubbling liquid has been left here.
A plate of tasty looking pork steams here.
A gory tuft of flesh lies abandoned on the ground.
The corpse of an Imperial Army captain is lying here.
The corpse of an Imperial Army soldier is lying here.
You notice a bronze chain scourge is hidden here.
Reck the Master Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A chicken wanders around here, pecking at the ground.
A fox is here, hunting for rabbits.
A darkfriend trooper stands here.
A darkfriend trooper stands here.
A darkfriend leader stands here.

* HP:Hurt MV:Full >
3
[k light]
They aren't here.

3
* HP:Hurt MV:Full >
3
[k light]
They aren't here.

* HP:Hurt MV:Full > Raiste narrates 'fcs are 1e too'
[k light]
They aren't here.

* HP:Hurt MV:Full > [k light]
They aren't here.
Scrat narrates 'fol'

* HP:Hurt MV:Full > [k light]
They aren't here.

* HP:Hurt MV:Full >
3
3
3
[k light]
They aren't here.

* HP:Hurt MV:Full > [k light]
They aren't here.

* HP:Hurt MV:Full > [k light]
They aren't here.

* HP:Hurt MV:Full >
group
Your group consists of:
Scrat (Head of group)
Raiste
an elite trolloc
a shadow stallion
Tryndamere

l
* HP:Hurt MV:Full > Rolling Woodland
A forest of oak, ash and fir grow all about you, rising and falling with the
contours of the land, which is broken into low rolling hills. In the ravines
between hills and in patches around trees grow occasional thickets of under-
brush. To the south the hills rise higher and steeper, but to the north the
land descends into a basin filled with lush green meadows, with small springs
to feed them. Beyond this, a thick brown line passes from east to west, marking
the location of the Caemlyn road; beyond this stretches more forest.
[ obvious exits: N E ]
A mirrored lantern has been left here. [3]
A draught of a strange bubbling liquid has been left here.
A plate of tasty looking pork steams here.
A gory tuft of flesh lies abandoned on the ground.
The corpse of an Imperial Army captain is lying here.
The corpse of an Imperial Army soldier is lying here.
You notice a bronze chain scourge is hidden here.
Reck the Master Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A chicken wanders around here, pecking at the ground.
A fox is here, hunting for rabbits.
A darkfriend trooper stands here.
A darkfriend trooper stands here.
A darkfriend leader stands here.
Scrat assumes an offensive striking posture.

* HP:Hurt MV:Full >
nar he is i think
q
You narrate 'he is i think'

* HP:Hurt MV:Full > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Full >
Scrat puts a thin vial of yellow fluid in a backpack.

* HP:Hurt MV:Full >
sc
You have 350(390) hit and 240(250) movement points.
You have scored 42467035 experience points and 544 quest points.
You need 2032965 exp to level and 456 qp to rank.
You have amassed 28 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Hurt MV:Full >
exa pack
It is a backpack.
When you look inside, you see:
backpack (used) :
a plate of yellow peppers and pork
[2] a bubbling draught
[2] a thin vial of yellow fluid

* HP:Hurt MV:Full >
Reck is now a member of Scrat's group.

* HP:Hurt MV:Full >
stat
You are a 290 year old male trolloc warrior.
Your height is 6 feet, 11 inches, and you weigh 255.0 lbs.
You are carrying 0.4 lbs and wearing 77.2 lbs, light.
Your base abilities are: Str:21 Int:11 Wil:4 Dex:16 Con:19.
Offensive bonus: 176, Dodging bonus: 1, Parrying bonus: 20
Your mood is: Brave. You will flee below: 0 Hit Points
Your armor absorbs about 84% on average.

You are subjected to the following effects:
- STRENGTH
- NOTICE
- NO QUIT

* HP:Hurt MV:Full >
q

A black wolf has arrived from the north.
Scrat hisses 'oh'

* HP:Hurt MV:Full >
3
3
3
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Full > [k light]
They aren't here.
Scrat snickers softly.

* HP:Hurt MV:Full > [k light]
They aren't here.

* HP:Hurt MV:Full > Raiste sits down and rests.
Raiste sheathes a pair of moonstone hilted dirks into a shoufa with a black veil.
[k light]
They aren't here.

* HP:Hurt MV:Full >
Raiste draws a pair of moonstone hilted dirks from a shoufa with a black veil with a flash of steel.
Raiste wields a pair of moonstone hilted dirks in a two-handed grip.

sc
* HP:Hurt MV:Full > Raiste swiftly dodges a black wolf's attempt to hit him.
You have 350(390) hit and 240(250) movement points.
You have scored 42467035 experience points and 544 quest points.
You need 2032965 exp to level and 456 qp to rank.
You have amassed 28 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.
Scrat scythes a black wolf's left leg into bloody fragments!

* HP:Hurt MV:Full >
k wolf
You blast a black wolf's body into bloody fragments!

* HP:Hurt MV:Full - Raiste: Wounded - a black wolf: Battered >
You blast a black wolf's left foreleg very hard.
A darkfriend trooper joins Scrat's fight!
A darkfriend trooper joins a darkfriend trooper's fight!
A darkfriend leader joins a darkfriend trooper's fight!
Scrat scythes a black wolf's right foreleg into bloody fragments!
Raiste stabs a black wolf's body very hard.
A black wolf is dead! R.I.P.
You receive your share of experience...
Yet again! Seems like a rerun...
Your blood freezes as you hear a black wolf's death cry.

* HP:Hurt MV:Full >
Scrat assumes an offensive striking posture.

* HP:Hurt MV:Full >
q
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Full >
where
Players in your Zone
--------------------
Torx - Empty Road to Caemlyn
Raiste - Rolling Woodland
Tryndamere - Rolling Woodland
Reck - Rolling Woodland
Scrat - Rolling Woodland
You catch a smell of horses nearby.

sc
* HP:Hurt MV:Full > You have 350(390) hit and 240(250) movement points.
You have scored 42469378 experience points and 544 quest points.
You need 2030622 exp to level and 456 qp to rank.
You have amassed 28 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

* HP:Hurt MV:Full >
scan e
Your eyesight is not so keen.

* HP:Hurt MV:Full >
where
q
Raiste narrates 'torx?'
Players in your Zone
--------------------
Torx - Empty Road to Caemlyn
Raiste - Rolling Woodland
Tryndamere - Rolling Woodland
Reck - Rolling Woodland
Scrat - Rolling Woodland
You catch a smell of horses nearby.

* HP:Hurt MV:Full > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Full >
*Relena* has arrived from the east, riding a warhorse.
*Eldrenia* has arrived from the east, riding a warhorse.
Reck tries to stab *Eldrenia*, but she deflects the blow.

* HP:Hurt MV:Full >
Reck stabs *Eldrenia*'s body hard.

* HP:Hurt MV:Full >
3
b
An elk has arrived from the north.
*Eldrenia* tries to slash Reck, but he parries successfully.
Reck tries to stab *Eldrenia*, but she parries successfully.
[k light]
You blast *Eldrenia*'s head.

* HP:Scratched MV:Full - Reck: Hurt - Eldrenia: Wounded > [bash ]

-
Scrat scythes *Eldrenia*'s body very hard.
*Eldrenia* panics, and attempts to flee!

=
*Eldrenia* leaves north riding a warhorse.

+
Reck tries to stab *Relena*, but she deflects the blow.

*
3
b
*Cancelled.
[k light]
You blast *Relena*'s body.

* HP:Scratched MV:Full - Reck: Hurt - Relena: Battered > Reck tries to stab *Relena*, but she deflects the blow.
[bash ]

-
*Relena* tries to strike Reck, but he parries successfully.
Reck tries to stab *Relena*, but she parries successfully.

=+
*Relena* panics, and attempts to flee!

*
Torx narrates 'am here'


*Relena* leaves east riding a warhorse.

*+=- -=
They're not here anymore!

* HP:Scratched MV:Full >
Raiste has arrived from the east.

* HP:Scratched MV:Full >
q
[change mood brave]
Mood changed to: Brave
Scrat narrates '1n'

sc
* HP:Scratched MV:Full >
3
3
You have 364(390) hit and 240(250) movement points.
You have scored 42471001 experience points and 544 quest points.
You need 2028999 exp to level and 456 qp to rank.
You have amassed 28 Turn points to date.
You have played 16 days and 14 hours (real time).
This ranks you as Tryndamere the Rabid Hunter [Ghar'ghael 6] (Level 37).
You are standing.

3
* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full >
north
[k light]
They aren't here.

* HP:Scratched MV:Full >
3
[k light]
They aren't here.
Scrat narrates 'bashed'

* HP:Scratched MV:Full >
b
Lush Meadowland
[ obvious exits: N E S W ]
Scrat the Dark Flying Squirddraal is here, fighting Eldrenia, riding a shadow stallion.
*Eldrenia* is sitting here, riding a warhorse.
A long-eared rabbit is here, looking quite sick.

* HP:Scratched MV:Full > [k light]
You blast *Eldrenia*'s body.

* HP:Scratched MV:Full - Scrat: Hurt - Eldrenia: Battered > [bash ]
They already seem to be stunned.

* HP:Scratched MV:Full - Scrat: Hurt - Eldrenia: Battered >
You blast *Eldrenia*'s right leg.
A rabbit leaves east.
Scrat scythes *Eldrenia*'s left leg extremely hard.

* HP:Scratched MV:Full - Scrat: Hurt - Eldrenia: Battered >
*Eldrenia* leaves east riding a warhorse.

q
* HP:Scratched MV:Full >
3
3
Reck has arrived from the south.
[change mood brave]
Mood changed to: Brave

* HP:Scratched MV:Full >
3
*Eldrenia* has arrived from the east, riding a warhorse.
[k light]
You try to blast *Eldrenia*, but she deflects the blow.
Scrat scythes *Eldrenia*'s right leg very hard.
*Eldrenia* panics, and attempts to flee!

3
* HP:Scratched MV:Full - Eldrenia: Beaten > [k light]
You do the best you can!

3
* HP:Scratched MV:Full - Eldrenia: Beaten >
3
[k light]
You do the best you can!

* HP:Scratched MV:Full - Eldrenia: Beaten > *Eldrenia* leaves north riding a warhorse.
[k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

3
* HP:Scratched MV:Full >
3
[k light]
They aren't here.

3
* HP:Scratched MV:Full > [k light]
They aren't here.

3
* HP:Scratched MV:Full >
3
[k light]
They aren't here.

3
* HP:Scratched MV:Full > [k light]
They aren't here.
You follow Scrat.

Caemlyn Road through Countryside
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Reck the Master Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Scratched MV:Full >
3
[k light]
They aren't here.

3
* HP:Scratched MV:Full >
3
3
3
[k light]
They aren't here.
You follow Scrat.

Caemlyn Road through Countryside
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk with massive antlers eyes you with curiosity.

3
* HP:Scratched MV:Full > [k light]
They aren't here.

3
* HP:Scratched MV:Full >
3
[k light]
They aren't here.
Scrat leaves west riding a shadow stallion.
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
The corpse of a gray palfrey is lying here.
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Scratched MV:Full >
3
[k light]
They aren't here.

3
* HP:Scratched MV:Full >
3
[k light]
They aren't here.

* HP:Scratched MV:Full >
3
[k light]
They aren't here.
You follow Scrat.

Bend in the Roadway
[ obvious exits: N E ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Scratched MV:Full > [k light]
They aren't here.

3
* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full >
q
[k light]
They aren't here.
Scrat leaves north riding a shadow stallion.
You follow Scrat.

Bend in the Road
[ obvious exits: N S W ]
The corpse of a cackling hyena is lying here. [2]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

3
* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full >
3
3
[k light]
They aren't here.

* HP:Scratched MV:Full >
3
[k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

3
* HP:Scratched MV:Full > [k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Scratched MV:Strong >
3
[k light]
They aren't here.
Raiste leaves west.
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Scratched MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

3
* HP:Scratched MV:Strong > [change mood brave]
Mood changed to: Brave
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Scratched MV:Strong > [k light]
They aren't here.
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Scratched MV:Strong > [k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Scratched MV:Strong > [k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Scratched MV:Strong >
3
[k light]
They aren't here.

3
* HP:Scratched MV:Strong > [k light]
They aren't here.
You follow Scrat.

Fork in the Roadway
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Eldrenia* is standing here, riding a warhorse.
A wild boar runs through the forest.

3
* HP:Scratched MV:Strong >
3
Raiste tries to stab *Eldrenia*, but she deflects the blow.
[k light]
You try to blast *Eldrenia*, but she parries successfully.

* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Beaten >
3
[k light]
You do the best you can!

* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Beaten > [k light]
You do the best you can!

* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Beaten > [k light]
You do the best you can!

* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Beaten > [k light]
You do the best you can!

* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Beaten > [k light]
You do the best you can!

* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Beaten >
3
[k light]
You do the best you can!

* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Beaten >
3
*Eldrenia* panics, and attempts to flee!
[k light]
You do the best you can!

* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Beaten >
3
[k light]
You do the best you can!
Scrat scythes *Eldrenia*'s left arm very hard.

3
* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Beaten >
3
[k light]
You do the best you can!

* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Beaten >
3
[k light]
You do the best you can!

* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Beaten >
3
You blast *Eldrenia*'s body very hard.
*Eldrenia* panics, and attempts to flee!
*Eldrenia* leaves south riding a warhorse.
[k light]
They aren't here.

3
* HP:Scratched MV:Strong >
3
[k light]
They aren't here.

* HP:Scratched MV:Strong >
3
[k light]
They aren't here.

3
* HP:Scratched MV:Strong > [k light]
They aren't here.

3
* HP:Scratched MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Track Through Narrow Valley
[ obvious exits: N W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Eldrenia* is standing here, riding a warhorse.

* HP:Scratched MV:Strong >
3
Raiste tries to stab *Eldrenia*, but she parries successfully.
[k light]
You barely blast *Eldrenia*'s body.
*Eldrenia* panics, and attempts to flee!
Scrat tries to scythe *Eldrenia*, but she parries successfully.

3
* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Critical >
3
3
[k light]
You do the best you can!

* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Critical > [k light]
You do the best you can!

* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Critical > [k light]
You do the best you can!

* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Critical > [k light]
You do the best you can!

* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Critical >
3
[k light]
You do the best you can!

3
* HP:Scratched MV:Strong - Raiste: Hurt - Eldrenia: Critical >
3
*Eldrenia* leaves west riding a warhorse.
[k light]
They aren't here.

* HP:Scratched MV:Strong >
3
[k light]
They aren't here.

3
* HP:Scratched MV:Strong >
3
[k light]
They aren't here.

* HP:Scratched MV:Strong >
3
[k light]
They aren't here.

* HP:Scratched MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Cresting Ridge
[ obvious exits: E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
An elk cow nibbles on some greenery.
A wild dog with matted fur snarls at you.

3
* HP:Scratched MV:Strong > Reck narrates 'on'
[k light]
They aren't here.

3
* HP:Scratched MV:Strong >
3
[k light]
They aren't here.

* HP:Scratched MV:Strong >
3
3
3
[k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.
You follow Scrat.

Wooded Hillside
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.

* HP:Scratched MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Sloping Forestland
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Scratched MV:Strong >
3
[k light]
They aren't here.

* HP:Scratched MV:Strong >
3
[k light]
They aren't here.

* HP:Scratched MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Rising Ridge
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A cute brown deer eyes you nervously.

3
* HP:Scratched MV:Strong > [k light]
They aren't here.
You follow Scrat.

Woodland Basin
[ obvious exits: E ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Eldrenia* is standing here, riding a warhorse.
A cute brown deer eyes you nervously.

3
* HP:Scratched MV:Strong >
3
[k light]
You try to blast *Eldrenia*, but she deflects the blow.

* HP:Scratched MV:Strong - Eldrenia: Critical >
3
[k light]
You do the best you can!

* HP:Scratched MV:Strong - Eldrenia: Critical > [k light]
You do the best you can!

* HP:Scratched MV:Strong - Eldrenia: Critical > Raiste tries to stab *Eldrenia*, but she deflects the blow.
[k light]
You do the best you can!
Scrat scythes *Eldrenia*'s body.
*Eldrenia* panics, and attempts to flee!

* HP:Scratched MV:Strong - Eldrenia: Critical > [k light]
You do the best you can!

* HP:Scratched MV:Strong - Eldrenia: Critical > [k light]
You do the best you can!

* HP:Scratched MV:Strong - Eldrenia: Critical > [k light]
You do the best you can!

3
* HP:Scratched MV:Strong - Eldrenia: Critical >
3
[k light]
You do the best you can!

3
* HP:Scratched MV:Strong - Eldrenia: Critical > [k light]
You do the best you can!

3
* HP:Scratched MV:Strong - Eldrenia: Critical >
3
[k light]
You do the best you can!

* HP:Scratched MV:Strong - Eldrenia: Critical >
3
[k light]
You do the best you can!

3
* HP:Scratched MV:Strong - Eldrenia: Critical >
3
3
3
3
3

Raiste tries to stab *Eldrenia*, but she deflects the blow.
A brown deer panics, and attempts to flee!
A brown deer leaves east.
*Eldrenia* slashes your body.
You blast *Eldrenia*'s left leg.
*Eldrenia* panics, and attempts to flee!
*Eldrenia* leaves east riding a warhorse.
Your heartbeat calms down more as you feel less panicked.

[k light]
They aren't here.

* HP:Scratched MV:Full > Raiste leaves east.
[k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full >
3
[k light]
They aren't here.
You follow Scrat.

Rising Ridge
[ obvious exits: N E W ]
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Raiste the Havoc is standing here.
A cute brown deer eyes you nervously.

* HP:Scratched MV:Full >
3
[k light]
They aren't here.
You follow Scrat.

Forested Cliff
[ obvious exits: N E S ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
The lone wolf is slinking about in the shadows.

3
* HP:Scratched MV:Full >
3
[k light]
They aren't here.

* HP:Scratched MV:Full >
3
[k light]
They aren't here.
You follow Scrat.

Bend in the Roadway
[ obvious exits: N E S ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Scratched MV:Full > [k light]
They aren't here.

3
* HP:Scratched MV:Full >
3
[k light]
They aren't here.

* HP:Scratched MV:Full >
3
[k light]
They aren't here.

3
* HP:Scratched MV:Full >
3
3
Raiste gets a package of iron rations from a small purse.
[k light]
They aren't here.
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Turn in the Road
[ obvious exits: S W ]
The dismembered corpse of Gryfen is lying here.
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A sleek well-trained torm glares fiercely about.

3
* HP:Scratched MV:Full >
3
Raiste eats a package of iron rations.
[k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.

* HP:Scratched MV:Full > [k light]
They aren't here.
You follow Scrat.

Curve in the Roadway
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A wild boar runs through the forest.
A rust-colored bobcat crouches low, ready to pounce.
An elk cow nibbles on some greenery.

* HP:Scratched MV:Strong > [k light]
They aren't here.
Raiste leaves east.
You follow Scrat.

The Caemlyn Road
[ obvious exits: E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Scratched MV:Strong > [k light]
They aren't here.
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Along the Caemlyn Road
[ obvious exits: E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A wild boar runs through the forest.
A cute brown deer eyes you nervously.

* HP:Scratched MV:Strong > [k light]
They aren't here.
You follow Scrat.

Fork in the Roadway
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A wild boar runs through the forest.

* HP:Scratched MV:Strong > [k light]
They aren't here.
Raiste leaves east.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Scratched MV:Strong > [k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.

nar damn that tic saved her
* HP:Scratched MV:Strong >
q
[k light]
They aren't here.

* HP:Scratched MV:Strong >
3
[k light]
They aren't here.

3
* HP:Scratched MV:Strong >
3
[k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Scratched MV:Strong > [k light]
They aren't here.
Scrat leaves east riding a shadow stallion.
Raiste leaves east.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Scratched MV:Strong > You narrate 'damn that tic saved her'
Raiste leaves east.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

3
* HP:Scratched MV:Strong > [change mood brave]
Mood changed to: Brave
Scrat leaves east riding a shadow stallion.
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

3
* HP:Scratched MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Scratched MV:Strong >
3
[k light]
They aren't here.
Raiste leaves east.
You follow Scrat.

Caemlyn Road
[ obvious exits: N E S W ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.

3
* HP:Scratched MV:Strong > Raiste narrates 'eldrenia is critical'
[k light]
They aren't here.

3
* HP:Scratched MV:Strong >
3
[k light]
They aren't here.

3
* HP:Scratched MV:Strong > [k light]
They aren't here.
You follow Scrat.

Bend in the Road
[ obvious exits: N S W ]
The corpse of a cackling hyena is lying here. [2]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
A long-eared rabbit is here, looking quite sick.

* HP:Scratched MV:Strong > [k light]
They aren't here.

* HP:Scratched MV:Strong > [k light]
They aren't here.
Scrat leaves south riding a shadow stallion.
You follow Scrat.

Bend in the Roadway
[ obvious exits: N E ]
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Scratched MV:Strong > [k light]
They aren't here.
You follow Scrat.

Along Caemlyn Road
[ obvious exits: N E S W ]
The corpse of a gray palfrey is lying here.
Raiste the Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
*Relena* is standing here, riding a warhorse.

* HP:Scratched MV:Strong > [k light]
You try to blast *Relena*, but she parries successfully.

* HP:Scratched MV:Strong - Relena: Wounded >
3
[k light]
You do the best you can!

* HP:Scratched MV:Strong - Relena: Wounded > [k light]
You do the best you can!

* HP:Scratched MV:Strong - Relena: Wounded > [k light]
You do the best you can!

* HP:Scratched MV:Strong - Relena: Wounded >
b
[bash ]


Scrat tries to scythe *Relena*, but she parries successfully.

-=+
*Eldrenia* has arrived from the west, riding a warhorse.
Raiste tries to stab *Eldrenia*, but she parries successfully.

**
Reck tries to stab *Eldrenia*, but she deflects the blow.

+=- -
Your body is pierced by razor sharp ice spikes sent by *Relena*!
*Eldrenia* panics, and attempts to flee!

=
Raiste tries to stab *Eldrenia*, but she parries successfully.
Your bash at *Relena* sends her sprawling!

* HP:Hurt MV:Strong - Relena: Wounded >
Reck stabs *Eldrenia*'s body hard.
*Eldrenia* is incapacitated and will slowly die, if not aided.
Raiste stabs *Eldrenia*'s right arm into bloody fragments!
*Eldrenia* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Eldrenia*'s death cry.
Scrat scythes *Relena*'s right leg into bloody fragments!
You blast *Relena*'s right leg very hard.
Reck stabs *Relena*'s body hard.

* HP:Hurt MV:Strong - Relena: Battered >
k eldrenia
They aren't here.

t
* HP:Hurt MV:Strong - Relena: Battered > [take all corpse]
You get a pair of animal-fur boots from the corpse of Eldrenia.
You get a set of darkly dyed leather leggings from the corpse of Eldrenia.
You get a dagger of gleaming steel from the corpse of Eldrenia.
You get a bronze belt of odd design from the corpse of Eldrenia.
You get a shining silver plated sword from the corpse of Eldrenia.
You get a silver etched shield from the corpse of Eldrenia.
You get a silver Kandori wristcuff from the corpse of Eldrenia.
You get a silver Kandori wristcuff from the corpse of Eldrenia.
You get a sturdy pair of full leather gauntlets from the corpse of Eldrenia.
You get a pair of dyed leather armsleeves from the corpse of Eldrenia.
You get a backpack from the corpse of Eldrenia.
You get a dress with colored bands at the hem from the corpse of Eldrenia.
You get a tunic of finely-crafted chain from the corpse of Eldrenia.
You get a Kandori snowflake necklace from the corpse of Eldrenia.
You get a torc of gleaming steel from the corpse of Eldrenia.
You get a thick helmet of supple leather from the corpse of Eldrenia.
You get a great serpent ring from the corpse of Eldrenia.
You get an oilstone from the corpse of Eldrenia.
You get a lantern from the corpse of Eldrenia.

* HP:Hurt MV:Strong - Relena: Battered >
Raiste leans over and severs the head from the corpse of Eldrenia.

* HP:Hurt MV:Strong - Relena: Battered >
nar rip 1 fc
Reck stabs *Relena*'s body hard.
Scrat scythes *Relena*'s left arm hard.
You blast *Relena*'s body.
Reck stabs *Relena*'s body hard.
*Relena* winces in pain.
Scrat scythes *Relena*'s left arm very hard.
*Relena* winces in pain.
*Relena* panics, and attempts to flee!
*Relena* leaves south riding a warhorse.
You narrate 'rip 1 fc'

q
* HP:Hurt MV:Strong > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Strong >
3
3
3
[k light]
They aren't here.

3
* HP:Hurt MV:Strong >
3
[k light]
They aren't here.


* HP:Hurt MV:Strong >
3
Reck assumes an offensive striking posture.
[k light]
They aren't here.
You follow Scrat.

Narrow Path through Woodland
[ obvious exits: N E S ]
Raiste the Havoc is standing here.
Reck the Master Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.

* HP:Hurt MV:Strong >
3
3
[k light]
They aren't here.

* HP:Hurt MV:Strong >
3
[k light]
They aren't here.


* HP:Hurt MV:Strong >
3
[k light]
They aren't here.

* HP:Hurt MV:Strong > [k light]
They aren't here.

3
* HP:Hurt MV:Strong > [k light]
They aren't here.
Scrat narrates 'oh ffs'

3
* HP:Hurt MV:Strong > [k light]
They aren't here.
Scrat can't seem to regain control of himself.

3
* HP:Hurt MV:Strong >
3
Scrat can't seem to regain control of himself.

* HP:Hurt MV:Strong > *Relena* has arrived from the south, riding a warhorse.
Reck tries to stab *Relena*, but she deflects the blow.
[k light]
You try to blast *Relena*, but she parries successfully.
Scrat can't seem to regain control of himself.

q
* HP:Hurt MV:Strong - Reck: Wounded - Relena: Critical >
3
[k light]
You do the best you can!
Scrat can't seem to regain control of himself.

* HP:Hurt MV:Strong - Reck: Wounded - Relena: Critical >
3
[k light]
You do the best you can!

3
* HP:Hurt MV:Strong - Reck: Wounded - Relena: Critical > [k light]
You do the best you can!

* HP:Hurt MV:Strong - Reck: Wounded - Relena: Critical > Raiste tries to stab *Relena*, but she deflects the blow.
[k light]
You do the best you can!
Scrat scythes *Relena*'s body.
*Relena* winces in pain.
*Relena* panics, and attempts to flee!

* HP:Hurt MV:Strong - Reck: Wounded - Relena: Critical > [change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Strong - Reck: Wounded - Relena: Critical > [k light]
You do the best you can!

* HP:Hurt MV:Strong - Reck: Wounded - Relena: Critical >
3
*Relena* leaves south riding a warhorse.
[k light]
They aren't here.

* HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
* HP:Hurt MV:Strong >
3
[k light]
They aren't here.

* HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
* HP:Hurt MV:Strong >
3
[k light]
They aren't here.
You follow Scrat.

Narrow Climbing Path
[ obvious exits: N S ]
You notice a worn hitching harness is hidden here.
Reck the Master Havoc is standing here.
Scrat the Dark Flying Squirddraal is standing here, riding a shadow stallion.
Raiste the Havoc is standing here.

* HP:Hurt MV:Strong >
3
[k light]
They aren't here.

3
* HP:Hurt MV:Strong > *Relena* has arrived from the south, riding a warhorse.
Reck tries to stab *Relena*, but she parries successfully.
[k light]
You try to blast *Relena*, but she parries successfully.

3
* HP:Hurt MV:Strong - Reck: Wounded - Relena: Critical >
3
Reck tries to stab *Relena*, but she parries successfully.
[k light]
You do the best you can!

* HP:Hurt MV:Strong - Reck: Wounded - Relena: Critical >
3
[k light]
You do the best you can!

* HP:Hurt MV:Strong - Reck: Wounded - Relena: Critical > [k light]
You do the best you can!
Scrat can't seem to regain control of himself.

* HP:Hurt MV:Strong - Reck: Wounded - Relena: Critical > [k light]
You do the best you can!
Scrat can't seem to regain control of himself.

* HP:Hurt MV:Strong - Reck: Wounded - Relena: Critical > [k light]
You do the best you can!
Scrat can't seem to regain control of himself.

* HP:Hurt MV:Strong - Reck: Wounded - Relena: Critical >
q
*Relena* panics, and attempts to flee!
Raiste stabs *Relena*'s right leg hard.
*Relena* winces in pain.
*Relena* panics, and attempts to flee!
[k light]
You do the best you can!
Scrat scythes *Relena*'s left arm hard.
*Relena* is mortally wounded, and will die soon, if not aided.

* HP:Hurt MV:Strong - Relena: Incapacitated >
3
[k light]
You do the best you can!

3
* HP:Hurt MV:Strong - Relena: Incapacitated >
3
[change mood brave]
Mood changed to: Brave

* HP:Hurt MV:Strong - Relena: Incapacitated >
3
Scrat scythes *Relena*'s body into bloody fragments!
*Relena* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Relena*'s death cry.
[k light]
They aren't here.

* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong > [k light]
They aren't here.

* HP:Hurt MV:Strong > [k light]
They aren't here.

t
* HP:Hurt MV:Strong >
Reck assumes an offensive striking posture.

* HP:Hurt MV:Strong >
nar rip 2 fc
[take all corpse]
You get a wealth of gold crowns from the corpse of Relena.
You get a large number of copper pennies from the corpse of Relena.
You get a pair of animal-fur boots from the corpse of Relena.
You get a pair of ornately tooled leather leggings from the corpse of Relena.
You get a soft leather pouch from the corpse of Relena.
You get a water skin from the corpse of Relena.
You get a belt with a buckle of cuendillar from the corpse of Relena.
You get a yew staff from the corpse of Relena.
You get a silver etched shield from the corpse of Relena.
You get a silver Kandori wristcuff from the corpse of Relena.
You get a silver Kandori wristcuff from the corpse of Relena.
a sturdy pair of full leather gauntlets: You can't carry that many items.
a pair of riveted chainmail sleeves: You can't carry that many items.
a backpack: You can't carry that many items.
a bright red robe: You can't carry that many items.
a tunic of finely-crafted chain: You can't carry that many items.
a Kandori snowflake necklace: You can't carry that many items.
a Kandori snowflake necklace: You can't carry that many items.
a thick helmet of supple leather: You can't carry that many items.
an emerald ring: You can't carry that many items.
a gold ring: You can't carry that many items.
a lantern: You can't carry that many items.

* HP:Hurt MV:Strong > Reck leans over and severs the head from the corpse of Relena.
You narrate 'rip 2 fc'

* HP:Hurt MV:Strong >
inv

Reck gets a sturdy pair of full leather gauntlets from the corpse of Relena.
Reck gets a pair of riveted chainmail sleeves from the corpse of Relena.
Reck gets a backpack from the corpse of Relena.
Reck gets a bright red robe from the corpse of Relena.
Reck gets a tunic of finely-crafted chain from the corpse of Relena.
Reck gets a Kandori snowflake necklace from the corpse of Relena.
Reck gets a Kandori snowflake necklace from the corpse of Relena.
Reck gets a thick helmet of supple leather from the corpse of Relena.
Reck gets an emerald ring from the corpse of Relena.
Reck gets a gold ring from the corpse of Relena.
Reck gets a lantern from the corpse of Relena.

tryndamere
Posts: 33
Joined: Wed Sep 07, 2016 9:46 pm

Re: Ds in Blod

Post by tryndamere » Fri Jun 18, 2021 12:45 pm

And then we chased some more around for a bit but didn't end up getting anyone else and I ended up leaving for work.

Ominas
Posts: 459
Joined: Thu Jun 18, 2015 4:07 am

Re: Ds in Blod

Post by Ominas » Fri Jun 18, 2021 1:46 pm

Pshhh! I was crit the most out of anyone there. From north road until the end! I think that bash I ate while on blod took me down to 30 or something. He’s insane

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