Channie Fight... with a stabber running around

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Eldrenia
Posts: 73
Joined: Sat Feb 21, 2015 11:42 am

Channie Fight... with a stabber running around

Post by Eldrenia » Wed Jun 02, 2021 7:01 pm

* R HP:Battered SP:Strong MV:Fresh > n
Before the Gap
The road opens up into Tarwin's Gap just to the north, which cuts through
the Mountains of Dhoom. The mountains seem almost to have been cleft in half
by a gigantic axe, while to either side, the massive walls of granite surge
into the sky, almost blotting it out, while to the south, the road continues
through the hills. The cold mountain wind slices through the pass, having in
effect been funneled by the mountains.
[ obvious exits: N S ] [ W: bush ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A black wolf growls loudly, poised to leap.

* R HP:Battered SP:Strong MV:Fresh > s
s
Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N S W ] [ E: passage ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > Road to Tarwin's Gap
The hard-packed dirt of the road attest to the hard use it has seen. Hills
rise up over the path to either side, casting shadows onto the scrub. Black
granite peaks claw the north sky, while the forest lies to the south. The
air bears a hint of the Blight's stench, carried by the cold mountain winds.
[ obvious exits: N S ] [ E: passage ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > where
Players in your Zone
--------------------
Eldrenia - Road to Tarwin's Gap

* R HP:Battered SP:Strong MV:Fresh > rel
Ok.

* R HP:Battered SP:Strong MV:Fresh > look
Road to Tarwin's Gap
The hard-packed dirt of the road attest to the hard use it has seen. Hills
rise up over the path to either side, casting shadows onto the scrub. Black
granite peaks claw the north sky, while the forest lies to the south. The
air bears a hint of the Blight's stench, carried by the cold mountain winds.
[ obvious exits: N S ] [ E: passage ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > s
s
Road to Tarwin's Gap
The hard-packed dirt, leading north and south, attests to the hard use that
the road has been subjected to. To the north, the road leads towards Tarwin's
Gap, glimpsed as a cleft in the immense granite wall past the hills. The only
thing that can be seen to either side is the distinctly uninviting foliage of
the forest.
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A timber wolf is here, snarling hungrily.

* R HP:Battered SP:Strong MV:Fresh > Bend in the Road
The road bends, leading north and west here. Far to the north, a giant cleft
in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid,
carries a tinge of the Blight's overpowering stench. Dense forest borders the
road, tall trees reaching into the sky.
[ obvious exits: N S W ]
A dirty rock lies here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > w
Road to Tarwin's Gap
The road, hard-packed earth showing through ancient paving stones, leads west
and east to a bend. Dense forest borders the road to either side, casting a
perpetual shadow onto the ground. The hot, humid air carries the stench of the
Blight lightly here, brought on the winds blowing south from the Blight.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > where
Players in your Zone
--------------------
Eldrenia - Road to Tarwin's Gap

* R HP:Battered SP:Strong MV:Fresh > diag horse
A bloodstock stallion is in excellent condition.
A bloodstock stallion is strong.

* R HP:Battered SP:Strong MV:Fresh > e
n
Bend in the Road
The road bends, leading north and west here. Far to the north, a giant cleft
in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid,
carries a tinge of the Blight's overpowering stench. Dense forest borders the
road, tall trees reaching into the sky.
[ obvious exits: N S W ]
A dirty rock lies here. [2]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > n
Road to Tarwin's Gap
The hard-packed dirt, leading north and south, attests to the hard use that
the road has been subjected to. To the north, the road leads towards Tarwin's
Gap, glimpsed as a cleft in the immense granite wall past the hills. The only
thing that can be seen to either side is the distinctly uninviting foliage of
the forest.
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A timber wolf is here, snarling hungrily.

* R HP:Battered SP:Strong MV:Fresh > n
Road to Tarwin's Gap
The hard-packed dirt of the road attest to the hard use it has seen. Hills
rise up over the path to either side, casting shadows onto the scrub. Black
granite peaks claw the north sky, while the forest lies to the south. The
air bears a hint of the Blight's stench, carried by the cold mountain winds.
[ obvious exits: N S ] [ E: passage ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N S W ] [ E: passage ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > n
n
Before the Gap
The road opens up into Tarwin's Gap just to the north, which cuts through
the Mountains of Dhoom. The mountains seem almost to have been cleft in half
by a gigantic axe, while to either side, the massive walls of granite surge
into the sky, almost blotting it out, while to the south, the road continues
through the hills. The cold mountain wind slices through the pass, having in
effect been funneled by the mountains.
[ obvious exits: N S ] [ W: bush ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A black wolf growls loudly, poised to leap.

n
* R HP:Battered SP:Strong MV:Fresh > Entering the Gap
Here, among the foothills of the Mountains of Dhoom, lies the entrance to
Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts
of tough, wiry grass and the rare wildflower. Just to the north is the gap
itself, flanked by the black rock of the mountains, while a pair of paths
lead east and west, leading up and into the mountains themselves.
[ obvious exits: N E S W ]
A sooty residue is apparent here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > Inside the Gap
Just to the south, Tarwin's Gap opens out into a large rocky opening among
the foothills of the Mountains of Dhoom. Tall walls loom over the rocky soil
to either side of the pass, casting shadows onto the rocky soil. Sparse tufts
of wiry grass are scattered among the rocks here, and an occasional pebble
comes tumbling down.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > n
n
Tarwin's Gap
To either side the tall walls of Tarwin's Gap loom overhead, with the pitch
black peaks of the Mountains of Dhoom beyond. Small tufts of grass poke out
of the rocky soil, among the debris that litters the ground. The way seems
cluttered with boulders to the north, but the gap continues to the south.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Jestin* is resting here, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Fresh > Tarwin's Gap
Boulders of all sizes litter the ground here, but do not impede passage. A
half-buried white rock stands out among the brown and black boulders. Walls
of black granite loom over the pass, funneling a chill wind through. The
rank stench of the Blight is strong here, so close to that twisted forest.
Glancing around, one can tell that the gap continues to the north and south.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > where
Players in your Zone
--------------------
Eldrenia - Tarwin's Gap
Faiz - By the Road

* R HP:Battered SP:Strong MV:Fresh >
*Jestin* has arrived from the south, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Fresh > n

*Jestin* leaves north riding a shadow stallion.

* R HP:Battered SP:Strong MV:Fresh > Tarwin's Gap
Here in Tarwin's Gap the Mountains of Dhoom loom menacingly over the pass.
Small pebbles occasionally shower onto the ground from the mountains above,
landing among the sparse, wiry grass that grows here. To the north, the gap
continues onwards, leading deeper into the Blight, while to the south the a
large pile of boulders lie scattered on the ground. A chilly wind, funneled
by the tall mountains to either side, blows through the gap.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Jestin* is standing here, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Fresh >
*Jestin* leaves north riding a shadow stallion.

* R HP:Battered SP:Strong MV:Fresh > eb
[embrace ]
You feel the flows of saidar coursing through your body.

* R HP:Battered SP:Strong MV:Fresh > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Battered SP:Strong MV:Fresh > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Battered SP:Strong MV:Fresh > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Battered SP:Strong MV:Fresh > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Battered SP:Strong MV:Fresh > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Battered SP:Strong MV:Fresh > n
In the Gap
From here, the sides of the gap loom menacingly over you, and a chill wind
channels through the mountains from the north. A smell hangs in the air,
torro and over-ripe. You can watch all the way north from here, seeing over
a vast area.
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered SP:Strong MV:Fresh > not
You start paying increased attention to your surroundings.

* R HP:Battered SP:Strong MV:Fresh > n
n
Entering the Gap
Here, just before the gap, the sheer granite that makes the sides of the gap
tower over this spot. The Blight lies to the north, awaiting more victims,
the sickly sweet stench of its corruption wafting in. The gap itself leads
south through the mountains. By looking carefully, a pair of paths that lead
around the gap can be seen to the east and west.
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A rat has arrived from the south.

* R HP:Battered SP:Strong MV:Full > Outside Tarwin's Gap
To the south, a break in the seemingly endless mountains is Tarwin's Gap.
Vast black peaks topped with snow seem impenetrable from here. The chilly
wind blows south through the gap, carrying the stench of the Blight with it.
To the north, the path continues through the hills, leading to the Blight
beyond.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Jestin* is standing here, riding a shadow stallion.

* R HP:Battered SP:Strong MV:Full > not
You stop paying increased attention to your surroundings.

* R HP:Battered SP:Strong MV:Full > s
*Jestin* leaves north riding a shadow stallion.
Entering the Gap
Here, just before the gap, the sheer granite that makes the sides of the gap
tower over this spot. The Blight lies to the north, awaiting more victims,
the sickly sweet stench of its corruption wafting in. The gap itself leads
south through the mountains. By looking carefully, a pair of paths that lead
around the gap can be seen to the east and west.
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered SP:Strong MV:Full > TICK IN 5 SECONDS.
a
[k dark]
They aren't here.

* R HP:Battered SP:Strong MV:Full > eb
[embrace ]
You are already in touch with saidar, can't you feel it?

* R HP:Battered SP:Strong MV:Full > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Battered SP:Strong MV:Full > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Battered SP:Strong MV:Full > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Battered SP:Strong MV:Full > n
fss
*Jestin* has arrived from the north, riding a shadow stallion.
Outside Tarwin's Gap
To the south, a break in the seemingly endless mountains is Tarwin's Gap.
Vast black peaks topped with snow seem impenetrable from here. The chilly
wind blows south through the gap, carrying the stench of the Blight with it.
To the north, the path continues through the hills, leading to the Blight
beyond.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

[channel 'flame strike' jestin]sh >
Nobody here by that name.

* R HP:Wounded SP:Strong MV:Fresh >
*Jestin* has arrived from the south, riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Fresh >
*Jestin* tries to strike you, but you parry successfully.

* R HP:Wounded SP:Strong MV:Fresh - Jestin: Battered > Timer now at 65 secs.
n
fss
No way! You're fighting for your life!

[channel 'flame strike' jestin]sh - Jestin: Battered >
You begin to weave the appropriate flows...

flee
Cancelled.
You panic and attempt to flee!


You try to strike *Jestin*, but he deflects the blow.
You flee head over heels.
Before the Mountains of Dhoom
To the south, massive outcroppings of rock surge high into the sky. The black
rock forms an impenetrable cliff, while to the north a rock spike blocks any
attempt to espy the Blight that lies beyond. The wind is cold here, a mere
hint of the conditions in the mountains.
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Wounded SP:Strong MV:Fresh >
*Jestin* has arrived from the east, riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Fresh >
*Jestin* tries to strike you, but you deflect the blow.

* R HP:Wounded SP:Strong MV:Fresh - Jestin: Battered > sfss
Arglebargle, glop-glyf!?!

* R HP:Wounded SP:Strong MV:Fresh - Jestin: Battered > flee

You try to strike *Jestin*, but he dodges the attack.

You panic and attempt to flee!esh - Jestin: Battered >


You flee head over heels.
Outside Tarwin's Gap
To the south, a break in the seemingly endless mountains is Tarwin's Gap.
Vast black peaks topped with snow seem impenetrable from here. The chilly
wind blows south through the gap, carrying the stench of the Blight with it.
To the north, the path continues through the hills, leading to the Blight
beyond.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Wounded SP:Strong MV:Fresh > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Wounded SP:Strong MV:Fresh >
*Jestin* has arrived from the west, riding a shadow stallion.

* R HP:Wounded SP:Strong MV:Fresh >
You swiftly dodge *Jestin*'s attempt to strike you.

* R HP:Wounded SP:Strong MV:Fresh - Jestin: Battered >
Faiz has arrived from the south, riding a wild stallion.

* R HP:Wounded SP:Strong MV:Fresh - Jestin: Battered > fss
[channel 'flame strike' jestin]
You begin to weave the appropriate flows...

=
Ok.
*Jestin* panics, and attempts to flee!
Streaks of fire flow from your hands, burning *Jestin*.

* R HP:Wounded SP:Good MV:Fresh - Jestin: Battered >
*Jestin* leaves south riding a shadow stallion.

* R HP:Wounded SP:Good MV:Fresh > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Wounded SP:Good MV:Fresh > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Wounded SP:Good MV:Fresh >
Faiz leaves west riding a wild stallion.

* R HP:Wounded SP:Good MV:Fresh > a
a

*Jestin* has arrived from the south, riding a shadow stallion.

* R HP:Wounded SP:Good MV:Fresh > a
[k dark]
You try to strike *Jestin*, but he deflects the blow.

* R HP:Wounded SP:Good MV:Fresh - Jestin: Battered > a
[k dark]
You do the best you can!

* R HP:Wounded SP:Good MV:Fresh - Jestin: Battered > [k dark]
You do the best you can!

* R HP:Wounded SP:Good MV:Fresh - Jestin: Battered > [k dark]
You do the best you can!

* R HP:Wounded SP:Good MV:Fresh - Jestin: Battered > fss
[channel 'flame strike' jestin]
You begin to weave the appropriate flows...


*Jestin* tries to strike you, but you parry successfully.
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You gasp in pain as streaks of fire from *Jestin* burn your body!


You flee head over heels.
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Battered SP:Good MV:Fresh > fss
*Jestin* has arrived from the south, riding a shadow stallion.
[channel 'flame strike' jestin]
You begin to weave the appropriate flows...


You swiftly dodge *Jestin*'s attempt to strike you.

=
Ok.
*Jestin* panics, and attempts to flee!
Streaks of fire flow from your hands, burning *Jestin*.

* R HP:Battered SP:Good MV:Fresh - Jestin: Beaten >
*Jestin* leaves north riding a shadow stallion.

fss
[channel 'flame strike' jestin]h >
Nobody here by that name.

* R HP:Battered SP:Good MV:Fresh > n
Path to Tarwin's Gap
To the south lies Tarwin's Gap, pathway to the Borderlands, while to the
north the Blight awaits. The ground here is well trod, clear of vegetation
from the tramping of booted and hooved feet. Further south, the path leads
into the hills that stand before the Mountains of Dhoom.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Jestin* is standing here, riding a shadow stallion.

a
* R HP:Battered SP:Good MV:Fresh > [k dark]
You try to strike *Jestin*, but he deflects the blow.

* R HP:Battered SP:Good MV:Fresh - Jestin: Beaten > fss
*Jestin* panics, and attempts to flee!
[channel 'flame strike' jestin]
You begin to weave the appropriate flows...

=
*Jestin* tries to strike you, but you parry successfully.
*Jestin* leaves south riding a shadow stallion.

=
Your target is no longer here!

* R HP:Battered SP:Good MV:Fresh > a
a
[k dark]
They aren't here.

a
* R HP:Battered SP:Good MV:Fresh > [k dark]
They aren't here.

* R HP:Battered SP:Good MV:Fresh > a
[k dark]
They aren't here.

* R HP:Battered SP:Good MV:Fresh > a
[k dark]
They aren't here.

a
* R HP:Battered SP:Good MV:Fresh > [k dark]
They aren't here.

* R HP:Battered SP:Good MV:Fresh > a
[k dark]
They aren't here.

* R HP:Battered SP:Good MV:Fresh > a
[k dark]
They aren't here.

a
* R HP:Battered SP:Good MV:Fresh > [k dark]
They aren't here.

* R HP:Battered SP:Good MV:Fresh > a
[k dark]
They aren't here.

* R HP:Battered SP:Good MV:Fresh > [k dark]
They aren't here.

a
* R HP:Battered SP:Good MV:Fresh > a
[k dark]
They aren't here.

* R HP:Battered SP:Good MV:Fresh > a
[k dark]
They aren't here.

* R HP:Battered SP:Good MV:Fresh > a
*Jestin* has arrived from the south, riding a shadow stallion.
[k dark]
You try to strike *Jestin*, but he dodges the attack.

* R HP:Battered SP:Good MV:Fresh - Jestin: Beaten > a
*Jestin* tries to strike you, but you parry successfully.
You try to strike *Jestin*, but he parries successfully.
[k dark]
You do the best you can!

* R HP:Battered SP:Good MV:Fresh - Jestin: Beaten > [k dark]
You do the best you can!

* R HP:Battered SP:Good MV:Fresh - Jestin: Beaten > fss
[channel 'flame strike' jestin]
You begin to weave the appropriate flows...


You panic and attempt to flee!
Your body is burned by a tremendous fireball sent by *Jestin*!


You flee head over heels.
The Blight
You stand on the edge of the Blight. The forest here looks decidedly ill.
You are loathe to touch anything, lest the rotting decay spread to you as
well. It is extremely hot, and the air is damp and sweet like a swamp or
mire. There is movement around you, it seems as if the very trees are
creeping towards you. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten SP:Good MV:Fresh > s

*Jestin* has arrived from the south, riding a shadow stallion.

s
* R HP:Beaten SP:Good MV:Fresh > s
*Jestin* tries to strike you, but you deflect the blow.
No way! You're fighting for your life!

* R HP:Beaten SP:Good MV:Fresh - Jestin: Beaten > No way! You're fighting for your life!

* R HP:Beaten SP:Good MV:Fresh - Jestin: Beaten > *Jestin* swiftly dodges your attempt to strike him.
No way! You're fighting for your life!

* R HP:Beaten SP:Good MV:Fresh - Jestin: Beaten > flee
s
You panic and attempt to flee!

s
You flee head over heels.
Path to Tarwin's Gap
To the south lies Tarwin's Gap, pathway to the Borderlands, while to the
north the Blight awaits. The ground here is well trod, clear of vegetation
from the tramping of booted and hooved feet. Further south, the path leads
into the hills that stand before the Mountains of Dhoom.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten SP:Good MV:Full > Outside Tarwin's Gap
To the south, a break in the seemingly endless mountains is Tarwin's Gap.
Vast black peaks topped with snow seem impenetrable from here. The chilly
wind blows south through the gap, carrying the stench of the Blight with it.
To the north, the path continues through the hills, leading to the Blight
beyond.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten SP:Good MV:Full > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Beaten SP:Good MV:Full >
*Jestin* has arrived from the north, riding a shadow stallion.

* R HP:Beaten SP:Good MV:Full >
*Jestin* leaves south riding a shadow stallion.

* R HP:Beaten SP:Good MV:Full > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Beaten SP:Good MV:Full > fss
*Jestin* has arrived from the south, riding a shadow stallion.
[channel 'flame strike' jestin]
You begin to weave the appropriate flows...


*Jestin* tries to strike you, but you deflect the blow.

=
Ok.
*Jestin* panics, and attempts to flee!
Streaks of fire flow from your hands, burning *Jestin*.

* R HP:Beaten SP:Good MV:Full - Jestin: Beaten > fss
*Jestin* swiftly dodges your attempt to strike him.
*Jestin* tries to strike you, but you parry successfully.
*Jestin* leaves north riding a shadow stallion.
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Beaten SP:Good MV:Full > flee
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten SP:Good MV:Full > s
s
Outside Tarwin's Gap
To the south, a break in the seemingly endless mountains is Tarwin's Gap.
Vast black peaks topped with snow seem impenetrable from here. The chilly
wind blows south through the gap, carrying the stench of the Blight with it.
To the north, the path continues through the hills, leading to the Blight
beyond.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten SP:Good MV:Full > Entering the Gap
Here, just before the gap, the sheer granite that makes the sides of the gap
tower over this spot. The Blight lies to the north, awaiting more victims,
the sickly sweet stench of its corruption wafting in. The gap itself leads
south through the mountains. By looking carefully, a pair of paths that lead
around the gap can be seen to the east and west.
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten SP:Good MV:Full > n
n
Outside Tarwin's Gap
To the south, a break in the seemingly endless mountains is Tarwin's Gap.
Vast black peaks topped with snow seem impenetrable from here. The chilly
wind blows south through the gap, carrying the stench of the Blight with it.
To the north, the path continues through the hills, leading to the Blight
beyond.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten SP:Good MV:Full > Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten SP:Good MV:Full >
*Jestin* has arrived from the north, riding a shadow stallion.

* R HP:Beaten SP:Good MV:Full > ks
[k assassin]
They aren't here.

* R HP:Beaten SP:Good MV:Full > n
Path to Tarwin's Gap
To the south lies Tarwin's Gap, pathway to the Borderlands, while to the
north the Blight awaits. The ground here is well trod, clear of vegetation
from the tramping of booted and hooved feet. Further south, the path leads
into the hills that stand before the Mountains of Dhoom.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Beaten SP:Good MV:Full > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Beaten SP:Good MV:Full > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Beaten SP:Good MV:Full > fss
Your heartbeat calms down more as you feel less panicked.
Timer now at 63 secs.
You are hungry.
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Beaten SP:Good MV:Fresh >
*Jestin* has arrived from the west, riding a shadow stallion.

* R HP:Beaten SP:Good MV:Fresh > fss
[channel 'flame strike' jestin]
You begin to weave the appropriate flows...

*
*Jestin* leaves west riding a shadow stallion.

=
Your target is no longer here!

* R HP:Beaten SP:Good MV:Fresh > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Beaten SP:Good MV:Fresh > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Beaten SP:Good MV:Fresh >
Faiz has arrived from the south.

* R HP:Beaten SP:Good MV:Fresh > fss

*Jestin* has arrived from the west, riding a shadow stallion.

[channel 'flame strike' jestin]>
You begin to weave the appropriate flows...


You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
You gasp in pain as streaks of fire from *Jestin* burn your body!


*Jestin* tries to strike you, but you deflect the blow.
You try to strike *Jestin*, but he dodges the attack.
You flee head over heels.
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical SP:Good MV:Fresh > fss
[channel 'flame strike' jestin]
Nobody here by that name.

* R HP:Critical SP:Good MV:Fresh >
*Jestin* has arrived from the north, riding a shadow stallion.

s
* R HP:Critical SP:Good MV:Fresh > s

You swiftly dodge *Jestin*'s attempt to strike you.

s
* R HP:Critical SP:Good MV:Fresh - Jestin: Beaten > No way! You're fighting for your life!

s
* R HP:Critical SP:Good MV:Fresh - Jestin: Beaten > No way! You're fighting for your life!

* R HP:Critical SP:Good MV:Fresh - Jestin: Beaten > No way! You're fighting for your life!

* R HP:Critical SP:Good MV:Fresh - Jestin: Beaten > No way! You're fighting for your life!

fele
* R HP:Critical SP:Good MV:Fresh - Jestin: Beaten > Arglebargle, glop-glyf!?!

* R HP:Critical SP:Good MV:Fresh - Jestin: Beaten >
You try to strike *Jestin*, but he parries successfully.

* R HP:Critical SP:Good MV:Fresh - Jestin: Beaten > flee
You panic and attempt to flee!

s

You feel the Weave of the Wheel loosen from you.
Your screams die away as streaks of Fire from Jestin devour your flesh.
You are dead! Sorry...
Ouch! You lose a level.
Circle of Light
The Wheel of Time turns, and Ages come and pass, leaving memories that
become legend. Legend fades to myth, and even myth is long forgotten when
the Age that gave it birth comes again. In one Age, called the Third Age by
some, an Age yet to come, an Age long past, you find yourself, surrounded
by a bright light.

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