this game is bullshit

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Monsoon
Posts: 105
Joined: Wed Apr 19, 2017 7:56 pm

this game is bullshit

Post by Monsoon » Sat May 29, 2021 9:06 am

* S HP:Critical DP:Bursting MV:Winded >
[bash light]
*Detritus* tries to pound you, but you deflect the blow.
-=+**+=- -=
Your bash at *Detritus* sends him sprawling!

* S HP:Critical DP:Bursting MV:Winded - Detritus: Beaten >
Mood changed to: Berserk

* S HP:Critical DP:Bursting MV:Winded - Detritus: Beaten >

You slash *Detritus*'s body.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Beaten >

You slash *Detritus*'s right arm hard.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >

You slash *Detritus*'s body.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >

You slash *Detritus*'s left leg hard.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >

You slash *Detritus*'s right arm.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >

You dodge a bash from *Detritus* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >

You slash *Detritus*'s body hard.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >

You slash *Detritus*'s body.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >

*Detritus* PANICS, AND ATTEMPTS TO FLEE!

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >

*Detritus* leaves north. ^^

Tic in 7 seconds!
* S HP:Critical DP:Bursting MV:Winded >
They aren't here.

* S HP:Critical DP:Bursting MV:Winded >
They aren't here.

* S HP:Critical DP:Bursting MV:Winded >
You try to calm down, but can't.

* S HP:Critical DP:Bursting MV:Winded >
They aren't here.

* S HP:Critical DP:Bursting MV:Winded > You try to calm down, but can't.

* S HP:Critical DP:Bursting MV:Winded > They aren't here.

* S HP:Critical DP:Bursting MV:Winded >
You try to calm down, but can't.

* S HP:Critical DP:Bursting MV:Winded >
Mood changed to: Wimpy
Wimpy reset to: 198 hit points.

* S HP:Critical DP:Bursting MV:Winded >
Eastbridge Avenue
[ obvious exits: N S W ]
Zone: Whitebridge
A town watchman is here, patrolling the city.
A little boy plays here.

* S HP:Critical DP:Bursting MV:Winded >
They aren't here.

* S HP:Critical DP:Bursting MV:Winded > They aren't here.

* S HP:Critical DP:Bursting MV:Winded >
Station of the Town Militia
[ obvious exits: E W ]
(wotmudmapper): (error): Caution. Direction west leads to an unknown room.
Zone: Whitebridge
Door west: celldoor
*Detritus* is standing here.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
The Captain of the Town Militia is here, enjoying his cushy job.

* S HP:Critical DP:Bursting MV:Winded >
You slash *Detritus*'s right arm.
*Detritus* PANICS, AND ATTEMPTS TO FLEE!

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical > Ok.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >

The Watchman joins Detritus's fight!
The Watchman joins the Watchman's fight!
The Watchman joins the Watchman's fight!
The Watchman joins the Watchman's fight!
The Captain of the Militia bellows 'Myrddraal found! Monsoon was found at Station of the Town
Militia.'
The Watchman tries to pierce you, but you parry successfully.
The Watchman tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
The Watchman tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
The Watchman tries to pierce you, but you parry successfully.
*Detritus* pounds your left leg very hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
The Watchman tries to pierce you, but you parry successfully.
The Watchman tries to pierce you, but you deflect the blow.


*Detritus* PANICS, AND ATTEMPTS TO FLEE!


You flee head over heels.
Eastbridge Avenue
[ obvious exits: N S W ]
Zone: Whitebridge
A town watchman is here, patrolling the city.
A little boy plays here.

* S HP:Critical DP:Bursting MV:Winded >
They aren't here.

* S HP:Critical DP:Bursting MV:Winded >
They aren't here.

* S HP:Critical DP:Bursting MV:Winded > They aren't here.

* S HP:Critical DP:Bursting MV:Winded > They aren't here.

* S HP:Critical DP:Bursting MV:Winded >
They aren't here.

* S HP:Critical DP:Bursting MV:Winded >
They aren't here.

* S HP:Critical DP:Bursting MV:Winded >
Station of the Town Militia
[ obvious exits: E W ]
(wotmudmapper): (error): Caution. Direction west leads to an unknown room.
Zone: Whitebridge
Door west: celldoor
*Detritus* is standing here.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
The Captain of the Town Militia is here, enjoying his cushy job.
*Detritus* tries to pound you, but you parry successfully.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical > Ok.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical > Ok.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >
Ok.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >
Ok.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >
Ok.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >
Ok.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >
You slash *Detritus*'s head.
The Watchman joins Detritus's fight!
The Watchman joins the Watchman's fight!
The Watchman joins the Watchman's fight!
The Watchman joins the Watchman's fight!
The Captain of the Militia bellows 'Myrddraal found! Monsoon was found at Station of the Town
Militia.'
*Detritus* pounds your body.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
Ok.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >

The Watchman barely pierces your left leg.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
The Watchman tickles your left leg with his pierce.
You wish that your wounds would stop BLEEDING so much!

The Watchman tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!

The Watchman tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
Eastbridge Avenue
[ obvious exits: N S W ]
Zone: Whitebridge
A town watchman is here, patrolling the city.
A little boy plays here.
They aren't here.

* S HP:Critical DP:Bursting MV:Winded >
They aren't here.

* S HP:Critical DP:Bursting MV:Winded >

A little boy leaves north. ^^
The Watchman says 'You Monsoon!!! You will die before your time!! '
The Watchman tries to pierce you, but you deflect the blow.

* S HP:Critical DP:Bursting MV:Winded - the Watchman: Scratched > HP:Critical DP:Full MP:Winded
You have scored 108543757 experience points and 202 quest points.
You need 1727275606 exp to level and 398 qp to rank.
You have amassed 10 Turn points to date.
You have played 49 days and 4 hours (real time).
This ranks you as Monsoon the Cor'conde [Myrddraal 3] (Level 51).
You are fighting the Watchman.

* S HP:Critical DP:Bursting MV:Winded - the Watchman: Scratched >
The Watchman tries to pierce you, but you parry successfully.

* S HP:Critical DP:Bursting MV:Winded - the Watchman: Scratched >
They aren't here.

* S HP:Critical DP:Bursting MV:Winded - the Watchman: Scratched >
You panic and attempt to flee!


The Watchman tries to pierce you, but you parry successfully.

The Watchman tries to pierce you, but you deflect the blow.
You flee head over heels.
Eastbridge Avenue
[ obvious exits: N S ]
Zone: Whitebridge
A little boy plays here.
They aren't here.

o S HP:Critical DP:Bursting MV:Winded >
They aren't here.

o S HP:Critical DP:Bursting MV:Winded > They aren't here.

o S HP:Critical DP:Bursting MV:Winded > They aren't here.

o S HP:Critical DP:Bursting MV:Winded >
The Watchman has arrived from the south.

* S HP:Critical DP:Bursting MV:Winded >
Eastbridge Avenue
[ obvious exits: N S W ]
Zone: Whitebridge

o S HP:Critical DP:Bursting MV:Winded >
Station of the Town Militia
[ obvious exits: E W ]
(wotmudmapper): (error): Caution. Direction west leads to an unknown room.
Zone: Whitebridge
Door west: celldoor
*Detritus* is standing here.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
The Captain of the Town Militia is here, enjoying his cushy job.
*Detritus* tries to pound you, but you parry successfully.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical > Ok.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical > Ok.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical > Ok.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >
Ok.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >
You slash *Detritus*'s left arm.
*Detritus* PANICS, AND ATTEMPTS TO FLEE!
The Watchman joins Detritus's fight!
The Watchman joins the Watchman's fight!
The Watchman joins the Watchman's fight!
The Watchman joins the Watchman's fight!
The Captain of the Militia bellows 'Myrddraal found! Monsoon was found at Station of the Town
Militia.'
The Watchman has arrived from the east.
Ok.

* S HP:Critical DP:Bursting MV:Winded - Detritus: Critical >

*Detritus* leaves east. >>

* S HP:Critical DP:Bursting MV:Winded - the Watchman: Healthy >
They aren't here.

* S HP:Critical DP:Bursting MV:Winded - the Watchman: Healthy >
The Watchman joins the Watchman's fight!
The Captain of the Militia tries to crush you, but you parry successfully.
You panic and attempt to flee!


*Detritus* has arrived from the east.


*Detritus* pounds your head very hard.
You wish that your wounds would stop BLEEDING so much!


*someone* pounds your right leg very hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
Ouch! You lose a level.
Circle of Darkness-
[ obvious exits: N E S W U D ]
(wotmudmapper): (error): No matches found.
A revolting well bubbles with the blood of the sacrificed.
Maybe you should get on your feet first?

Thore
Posts: 378
Joined: Sun Mar 22, 2015 2:06 am

Re: this game is bullshit

Post by Thore » Sun May 30, 2021 12:08 pm

Is this just joking or legit frustration? If you look at his POV, he sets his auto wimpy of 10, and gets out with 5 HP. I think he is ABS or a combo? Someone out there can say how much damage your hit did, not me, and tell you that the game is not bullshit, just crunching some numbers.

You're likely just kidding, but thought I'd mention it anyway. For anyone else who's reading.

Detritus
Posts: 282
Joined: Thu Aug 06, 2020 8:22 am

Re: this game is bullshit

Post by Detritus » Sun May 30, 2021 6:42 pm

7 hits while crit didnt kill me, there's a mid tick regen in the middle i think, i fail an autoflee sub 10, next time you enter i autoflee second, not first hit.

Failed autowimpy then my melee hit made you autowimpy(change off zerk shouldnt reset autowimpy) out of room without your hit of the combat round.
Insult to injury is the sub10hp autoflee that succeeded brave.
I think i also failed my manual flee which didnt put me 1e in your room as well.
Your flee from 1e took you north instead of dline kill hitting me as well.
I was also very nearly hagg from ditching hagg horse(also horrible being mounted losing inside wb) and had just re-equiped no vials.
So many things had to go right for me and wrong for you.

The pvp before that was fits and starts of dumb purely because of fear, cant constructively fight bash vs bash other than trying to make mobs do work.

Also if you took shield off zerk at gate I'd be dead.

Noah
Posts: 28
Joined: Thu Apr 02, 2015 5:56 pm

Re: this game is bullshit

Post by Noah » Sun May 30, 2021 9:26 pm

minimum 68 damage dealt after hitting crit, assuming the lowest possible roll per hit type.

Monsoon
Posts: 105
Joined: Wed Apr 19, 2017 7:56 pm

Re: this game is bullshit

Post by Monsoon » Tue Jun 01, 2021 8:57 pm

* R HP:Battered DP:Good MV:Strong > Malkier Gate
[ obvious exits: N E W ]
Zone: Fal Dara
Door north: Malkiergate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Gretchen* is resting here, riding a wild stallion.
A run-down looking man wanders aimlessly, collecting lost belongings.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Snorgg has arrived from the north.

* R HP:Battered DP:Good MV:Strong >
[bash light]

A Shienaran gate guard tries to slash Snorgg, but he parries successfully.
-=+**
Snorgg PANICS, AND ATTEMPTS TO FLEE!
+=
Snorgg leaves north. ^^
- -=
Your bash at *Gretchen* sends her sprawling!
*Gretchen* PANICS, AND ATTEMPTS TO FLEE!

* R HP:Battered DP:Good MV:Strong - Gretchen: Beaten >

You blast *Gretchen*'s left leg into bloody fragments!
A Shienaran gate guard tickles your left arm with his slash.
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!

* R HP:Battered DP:Good MV:Strong - Gretchen: Critical >

Snorgg narrates 'dusty'

* R HP:Battered DP:Good MV:Strong - Gretchen: Critical >

A Shienaran gate guard slashes your right arm.
A Shienaran gate guard tickles your body with his slash.
A Shienaran gate guard slashes your body.
A Shienaran gate guard slashes your left foot.
You try to blast *Gretchen*, but she parries successfully.

* R HP:Battered DP:Good MV:Strong - Gretchen: Critical >

Snorgg narrates 'faint'
*Gretchen* leaves east riding a wild stallion.

Monsoon
Posts: 105
Joined: Wed Apr 19, 2017 7:56 pm

Re: this game is bullshit

Post by Monsoon » Wed Jun 02, 2021 8:43 pm

* R HP:Scratched DP:Strong MV:Tiring >
You bellow 'hi fermin'

* R HP:Scratched DP:Strong MV:Tiring >

*Fermin* has arrived from the east.

Tic in 7 seconds!
* R HP:Scratched DP:Strong MV:Tiring >
Players in your Zone
--------------------
Monsoon - Magnificent Square

* R HP:Scratched DP:Strong MV:Tiring >
You try to blast *Fermin*, but he parries successfully.

* R HP:Scratched DP:Strong MV:Tiring - Fermin: Healthy >
-=+*
*Fermin* looks at you.
*+=
*Fermin* pierces your right leg.
Someone squeaks 'Fermin is at Magnificent Square'
- -
=
As *Fermin* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched DP:Strong MV:Tiring - Fermin: Healthy >

*Fermin* PANICS, AND ATTEMPTS TO FLEE!

* R HP:Scratched DP:Strong MV:Tiring - Fermin: Healthy >

Someone squeaks 'Fermin is at Magnificent Square'
*Fermin* pierces your body.
You are hungry.
*Fermin* leaves east. >>

* R HP:Scratched DP:Strong MV:Strong >
You do not see that here.

* R HP:Scratched DP:Strong MV:Strong > Bash who?

* R HP:Scratched DP:Strong MV:Strong >

*Fermin* has arrived from the east.

* R HP:Scratched DP:Strong MV:Strong >
You are already standing.

* R HP:Scratched DP:Strong MV:Strong >
Players in your Zone
--------------------
Monsoon - Magnificent Square

* R HP:Scratched DP:Strong MV:Strong > You try to blast *Fermin*, but he parries successfully.

* R HP:Scratched DP:Strong MV:Strong - Fermin: Healthy >
-=+**+=-
*Fermin* pierces your left arm.
Someone squeaks 'Fermin is at Magnificent Square'
-=
Your bash at *Fermin* sends him sprawling!

* R HP:Scratched DP:Strong MV:Strong - Fermin: Scratched >
Black clothes, hunched shoulders, and the smell of blood give the distinct impression of a vulture.

Fermin has a few scratches.
Fermin is scratched.

*Fermin* is using:
<worn on head> a shoufa with a black veil
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn about body> a surcoat with exquisite embroidery
<slung on back> a backpack
<worn on hands> a pair of dark gloves
<worn around wrist> a jeweled wristcuff
<worn around wrist> a jeweled wristcuff
<worn as shield> a polished onyx-inlaid shield (used)
<wielded> a silver-winged basilard (scratched)
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots (used)

You attempt to peek at the inventory:
You can't see anything.

* R HP:Scratched DP:Strong MV:Strong - Fermin: Scratched >

You try to blast *Fermin*, but he deflects the blow.

* R HP:Scratched DP:Strong MV:Strong - Fermin: Scratched >
You narrate 'on fermin mag'

* R HP:Scratched DP:Strong MV:Strong - Fermin: Scratched >

Someone squeaks 'Fermin is at Magnificent Square'

* R HP:Scratched DP:Strong MV:Strong - Fermin: Scratched >

You try to blast *Fermin*, but he parries successfully.

* R HP:Scratched DP:Strong MV:Strong - Fermin: Scratched >

*Fermin* PANICS, AND ATTEMPTS TO FLEE!

* R HP:Scratched DP:Strong MV:Strong - Fermin: Scratched >

*Fermin* leaves up. uu
*Fermin* has arrived from above.

* R HP:Scratched DP:Strong MV:Strong >
You hiss 'come on'

* R HP:Scratched DP:Strong MV:Strong >
You try to blast *Fermin*, but he deflects the blow.

* R HP:Scratched DP:Strong MV:Strong - Fermin: Scratched > -
*Fermin* barely pierces your body.
Someone squeaks 'Fermin is at Magnificent Square'
*Fermin* pierces your body.
=+**+=- -
*Fermin* snickers softly.

=
As *Fermin* avoids your bash, you topple over and fall to the ground!
*Fermin* PANICS, AND ATTEMPTS TO FLEE!

* R HP:Scratched DP:Strong MV:Strong >

*Fermin* leaves north. ^^

* R HP:Scratched DP:Strong MV:Strong >

*Fermin* has arrived from the north.

* R HP:Scratched DP:Strong MV:Strong >
You stand up.

* R HP:Scratched DP:Strong MV:Strong >
You try to blast *Fermin*, but he parries successfully.

* R HP:Scratched DP:Strong MV:Strong - Fermin: Scratched > Ok.

* R HP:Scratched DP:Strong MV:Strong - Fermin: Scratched >

*Fermin* PANICS, AND ATTEMPTS TO FLEE!

* R HP:Scratched DP:Strong MV:Strong - Fermin: Scratched >
-
*Fermin* leaves east. >>
=+*
Cancelled.
Magnificent Square
The broad, milk-white arch that gives the town its name dominates
Whitebridge as much close up as it does from afar. The eastern foot of the
White Bridge settles down right in the middle of a large town square, and
extends up and off to the west. The square is paved with even flagstones,
worn down by generations of feet and wagon wheels. Shops and inns dot the
square and the surrounding streets, which lead off in every direction. A
large banner has been attached to a staff, depicting a map of Whitebridge.
[ obvious exits: N E S W U ]
Zone: Whitebridge
A fountain is here, offering clear blue water to all.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
The Whitebridge town crier stands here, spreading the news.

* R HP:Scratched DP:Strong MV:Strong > They aren't here.

* R HP:Scratched DP:Strong MV:Strong >
They aren't here.
*Fermin* has arrived from the east.

* R HP:Scratched DP:Strong MV:Strong >
You try to blast *Fermin*, but he deflects the blow.

* R HP:Scratched DP:Strong MV:Strong - Fermin: Scratched >
-=+
*Fermin* pierces your body.
Someone squeaks 'Fermin is at Magnificent Square'
**+=- -
=
As *Fermin* avoids your bash, you topple over and fall to the ground!

* R HP:Hurt DP:Strong MV:Strong >

Someone squeaks 'Fermin is at Magnificent Square'
*Fermin* barely pierces your body.
Someone squeaks 'Fermin is at Magnificent Square'

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched >
-=
*Fermin* pierces your right leg.
+**+=- -
=
As *Fermin* avoids your bash, you topple over and fall to the ground!

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched >

*Fermin* pierces your right arm.

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched >

Kashvi bellows 'Hello Fermin'

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched >

*Fermin* pierces your body.
-=+*
Someone squeaks 'Fermin is at Magnificent Square'
*+=- -
=
You try to blast *Fermin*, but he deflects the blow.
*Fermin* pierces your body.
As *Fermin* avoids your bash, you topple over and fall to the ground!

* R HP:Hurt DP:Strong MV:Strong >

Kashvi bellows 'and the five others you have with you!'

* R HP:Hurt DP:Strong MV:Strong >
You narrate 'this game is bullshit'

* R HP:Hurt DP:Strong MV:Strong >
Maybe you should get on your feet first?

* R HP:Hurt DP:Strong MV:Strong >
You stand up.

* R HP:Hurt DP:Strong MV:Strong >
You try to blast *Fermin*, but he deflects the blow.

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched > Ok.

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched >

*Fermin* pierces your body.
Someone squeaks 'Fermin is at Magnificent Square'
*Fermin* PANICS, AND ATTEMPTS TO FLEE!
-=+*
*Fermin* leaves east. >>
*+=-
*Fermin* has arrived from the east.
-=
Your bash at *Fermin* sends him sprawling!

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched >
You howl triumphantly.

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched >

You try to blast *Fermin*, but he deflects the blow.
Someone squeaks 'Fermin is at Magnificent Square'

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched >
Tic in 7 seconds!
You fall down laughing.

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched >
You fall down laughing.

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched > You fall down laughing.

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched > You fall down laughing.

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched >

*Fermin* pierces your body.
You try to blast *Fermin*, but he deflects the blow.
*Fermin* says 'parry!'

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched >
You hiss 'this game is such bullshit'

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched >

Someone squeaks 'Fermin is at Magnificent Square'
*Fermin* pierces your body.
*Fermin* swiftly dodges your attempt to blast him.

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched >
*Fermin* tries to pierce you, but you parry successfully.

* R HP:Hurt DP:Strong MV:Strong - Fermin: Scratched >

*Fermin* pierces your body.
You try to blast *Fermin*, but he parries successfully.

* R HP:Wounded DP:Strong MV:Strong - Fermin: Scratched >
Raiste narrates 'need help ?'

*Fermin* pierces your head hard.
-=+**+
*Fermin* nods in agreement.
=- -=
*Fermin* pierces your body.
You try to blast *Fermin*, but he deflects the blow.
Your bash at *Fermin* sends him sprawling!

* R HP:Wounded DP:Strong MV:Strong - Fermin: Scratched >

Someone squeaks 'Fermin is at Magnificent Square'

* R HP:Wounded DP:Strong MV:Strong - Fermin: Scratched >

You try to blast *Fermin*, but he deflects the blow.

* R HP:Wounded DP:Strong MV:Strong - Fermin: Scratched >

*Fermin* barely pierces your left foot.
You try to blast *Fermin*, but he deflects the blow.
*Fermin* says 'your thread is funny to me also'

* R HP:Wounded DP:Strong MV:Strong - Fermin: Scratched >

*Fermin* pierces your right leg hard.
You try to blast *Fermin*, but he deflects the blow.

Gretchen
Posts: 522
Joined: Thu Mar 26, 2015 1:00 pm

Re: this game is bullshit

Post by Gretchen » Wed Jun 02, 2021 11:02 pm

Monsoon wrote:
Tue Jun 01, 2021 8:57 pm
* R HP:Battered DP:Good MV:Strong > Malkier Gate
[ obvious exits: N E W ]
Zone: Fal Dara
Door north: Malkiergate
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Gretchen* is resting here, riding a wild stallion.
A run-down looking man wanders aimlessly, collecting lost belongings.
A wild stallion bucks madly.
A gray palfrey prances skittishly nearby.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Snorgg has arrived from the north.

* R HP:Battered DP:Good MV:Strong >
[bash light]

A Shienaran gate guard tries to slash Snorgg, but he parries successfully.
-=+**
Snorgg PANICS, AND ATTEMPTS TO FLEE!
+=
Snorgg leaves north. ^^
- -=
Your bash at *Gretchen* sends her sprawling!
*Gretchen* PANICS, AND ATTEMPTS TO FLEE!

* R HP:Battered DP:Good MV:Strong - Gretchen: Beaten >

You blast *Gretchen*'s left leg into bloody fragments!
A Shienaran gate guard tickles your left arm with his slash.
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!

* R HP:Battered DP:Good MV:Strong - Gretchen: Critical >

Snorgg narrates 'dusty'

* R HP:Battered DP:Good MV:Strong - Gretchen: Critical >

A Shienaran gate guard slashes your right arm.
A Shienaran gate guard tickles your body with his slash.
A Shienaran gate guard slashes your body.
A Shienaran gate guard slashes your left foot.
You try to blast *Gretchen*, but she parries successfully.

* R HP:Battered DP:Good MV:Strong - Gretchen: Critical >

Snorgg narrates 'faint'
*Gretchen* leaves east riding a wild stallion.


fyi i went in to use the bathroom was afk and came back to see myself fleeing

Nunzio
Posts: 68
Joined: Fri Oct 30, 2020 9:47 am
Location: USA, Virginia

Re: this game is bullshit

Post by Nunzio » Tue Jun 08, 2021 7:08 am

This should totally become another thread like "Ouch! That Really Did Hurt," "Stab Thread," "Charge Thread," etc. Good idea Monsoon ;-)

Monsoon
Posts: 105
Joined: Wed Apr 19, 2017 7:56 pm

Re: this game is bullshit

Post by Monsoon » Tue Jun 08, 2021 1:45 pm

feel free to join my not fun party :p

Monsoon
Posts: 105
Joined: Wed Apr 19, 2017 7:56 pm

Re: this game is bullshit

Post by Monsoon » Wed Jun 23, 2021 5:08 pm

Caralain Grass
[ obvious exits: N E S W ]
Zone: Northern Black Hills
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving east. >>
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A fierce merlin is here flying around.
*Jakalo* has arrived from the east, riding a wild stallion.

* R S HP:Battered DP:Full MV:Strong >
You try to slash *Jakalo*, but he deflects the blow.

* R S HP:Battered DP:Full MV:Strong - Jakalo: Battered >

The Tar Valon guardsmen ring the city alarm in the distance.
The Far Madding city alarm sounds loudly in the distance.

-
=
+*
*+
=
-
-
=
Your bash at *Jakalo* sends him sprawling!
*Jakalo* PANICS, AND ATTEMPTS TO FLEE!

* R S HP:Battered DP:Full MV:Strong - Jakalo: Battered >
Tic in 7 seconds!

You try to slash *Jakalo*, but he deflects the blow.

* R S HP:Battered DP:Full MV:Strong - Jakalo: Battered >
Mood changed to: Brave
Wimpy reset to: 119 hit points.

* R S HP:Battered DP:Full MV:Strong - Jakalo: Battered >

*Jakalo* leaves east riding a wild stallion.

A Thinning in the Grass
[ obvious exits: N E S W ]
Zone: Caralain Grass
There are some tracks of a RIDDEN MOUNT leaving east. >>
There are some tracks of a RIDDEN MOUNT leaving south. vv
There are some tracks of a RIDDEN MOUNT leaving west. <<
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Jakalo* is standing here, riding a wild stallion.
A lynx creeps low to the ground, hunting for food.

* R S HP:Battered DP:Full MV:Strong >
You try to slash *Jakalo*, but he deflects the blow.

* R S HP:Battered DP:Full MV:Strong - Jakalo: Battered >
-
=
+*
*+
=
-
-
=
As *Jakalo* avoids your bash, you topple over and fall to the ground!
*Jakalo* PANICS, AND ATTEMPTS TO FLEE!
*Haku* tries to pierce you, but you deflect the blow.

* R S HP:Battered DP:Full MV:Strong - Jakalo: Battered >

*Jakalo* leaves east riding a wild stallion.



* R S HP:Wounded DP:Bursting MV:Full - Jakalo: Battered >

-
*Jakalo* tries to slash you, but you parry successfully.
A hunter tries to slash you, but you dodge the attack.

=+
*
*+
=
-
-
=
As *Jakalo* avoids your bash, you topple over and fall to the ground!
*Jakalo* PANICS, AND ATTEMPTS TO FLEE!

* R S HP:Wounded DP:Bursting MV:Full - Jakalo: Battered >
A hunter tries to slash you, but you deflect the blow.
*Jakalo* leaves east riding a wild stallion.



-=
Your bash at *Jakalo* sends him sprawling!

* R S HP:Hurt DP:Bursting MV:Fresh - Jakalo: Battered >

You try to slash *Jakalo*, but he deflects the blow.
A hunter tries to slash you, but you parry successfully.

* R S HP:Hurt DP:Bursting MV:Fresh - Jakalo: Battered >

You try to slash *Jakalo*, but he parries successfully.

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