random sample of warr vs rogue for thoughts

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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isabel
Posts: 1713
Joined: Wed Aug 31, 2016 5:19 am

random sample of warr vs rogue for thoughts

Post by isabel » Mon Mar 29, 2021 12:06 am

still re-learning how to play with the changes, overall comments/questions/thoughts at the end:

* R HP:Beaten MV:Full > Players in your Zone
--------------------
Isabel - Entering the Gap
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Full > No-one by that name here.

* R HP:Beaten MV:Full > sc
You have 91(421) hit and 138(153) movement points.
You have scored 51407471 experience points and 3122 quest points.
You need 2092529 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Beaten MV:Full > x
where
No-one by that name here.

kill $target$
* R HP:Beaten MV:Full > Players in your Zone
--------------------
Isabel - Entering the Gap
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Full > kill $target$
They aren't here.

kill $target$
* R HP:Beaten MV:Full > They aren't here.

* R HP:Beaten MV:Full > kill $target$
They aren't here.

kill $target$
* R HP:Beaten MV:Full > They aren't here.

* R HP:Beaten MV:Full > kill $target$
They aren't here.

kill $target$
* R HP:Beaten MV:Full > kill $target$
They aren't here.

* R HP:Beaten MV:Full > They aren't here.

kill $target$
* R HP:Beaten MV:Full > They aren't here.

* R HP:Beaten MV:Full > They aren't here.

look
* R HP:Beaten MV:Full > where
Entering the Gap
Here, among the foothills of the Mountains of Dhoom, lies the entrance to
Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts
of tough, wiry grass and the rare wildflower. Just to the north is the gap
itself, flanked by the black rock of the mountains, while a pair of paths
lead east and west, leading up and into the mountains themselves.
[ obvious exits: N E S W ]
The corpse of a rat is lying here. [3]
A sooty residue is apparent here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
A Shienaran scout blends into the surroundings here.

kill $target$
* R HP:Beaten MV:Fresh > Players in your Zone
--------------------
Isabel - Entering the Gap
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Fresh > kill $target$
They aren't here.

kill $target$
* R HP:Beaten MV:Fresh > They aren't here.

* R HP:Beaten MV:Fresh > sc
They aren't here.

* R HP:Beaten MV:Fresh > x
You have 104(421) hit and 153(153) movement points.
You have scored 51407471 experience points and 3122 quest points.
You need 2092529 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Beaten MV:Fresh > No-one by that name here.

* R HP:Beaten MV:Fresh > z
where
kill $target$
They aren't here.

* R HP:Beaten MV:Full > Players in your Zone
--------------------
Isabel - Entering the Gap
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Full > look
They aren't here.

where
* R HP:Beaten MV:Full > Entering the Gap
Here, among the foothills of the Mountains of Dhoom, lies the entrance to
Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts
of tough, wiry grass and the rare wildflower. Just to the north is the gap
itself, flanked by the black rock of the mountains, while a pair of paths
lead east and west, leading up and into the mountains themselves.
[ obvious exits: N E S W ]
The corpse of a rat is lying here. [3]
A sooty residue is apparent here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.
A Shienaran scout blends into the surroundings here.

* R HP:Beaten MV:Full > Players in your Zone
--------------------
Isabel - Entering the Gap
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Full > sc
x
You have 104(421) hit and 152(153) movement points.
You have scored 51407471 experience points and 3122 quest points.
You need 2092529 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Beaten MV:Full >
Szyrik narrates 'no hide'
Snorgg has quite a few
wounds.

* R HP:Beaten MV:Full > x
where
Snorgg has quite a few wounds.

* R HP:Beaten MV:Full > kill $target$
z
Players in your Zone
--------------------
Isabel - Entering the Gap
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Full > bash
They aren't here.

* R HP:Beaten MV:Full > You try to slash *Snorgg*, but he deflects the blow.

* R HP:Beaten MV:Full - Snorgg: Wounded > -=+*
*Snorgg* panics, and attempts to flee!

*+
*Snorgg* tickles your left foot with his pierce.
Snorgg swiftly dodges a black wolf's attempt to hit him.
*Snorgg* leaves north.

=z
- -Cancelled.
They aren't here.

* R HP:Beaten MV:Full > z
They aren't here.

* R HP:Beaten MV:Full > z

Vincen narrates 'on'

* R HP:Beaten MV:Full > They aren't here.

* R HP:Beaten MV:Full > where
x
Players in your Zone
--------------------
Isabel - Entering the Gap
You see signs of shadowspawn nearby.

kill $target$
* R HP:Beaten MV:Full > No-one by that name here.

* R HP:Beaten MV:Full > where
They aren't here.

* R HP:Beaten MV:Full > x
Players in your Zone
--------------------
Isabel - Entering the Gap
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Full > kill $target$
No-one by that name here.

kill $target$
* R HP:Beaten MV:Full > They aren't here.

* R HP:Beaten MV:Full > x
They aren't here.

* R HP:Beaten MV:Full > south
No-one by that name here.

south
south
* R HP:Beaten MV:Full > south
Before the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

* R HP:Beaten MV:Full > Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > south
Road to Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > south
Road to Tarwin's Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R HP:Beaten MV:Full > notice
Bend in the Road
[ obvious exits: N S W ]
A slip of paper has been carelessly dropped upon the ground.
A dirty rock lies here. [2]
You notice a mirrored lantern is hidden here.
You notice a mirrored lantern is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > west
west
Edge of the Forest
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > west
You stop paying increased attention to your surroundings.

* R HP:Beaten MV:Full > west
By the Road
[ obvious exits: N E W ]
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > In a Thick Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > south
In a Dark Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > west
west
Road to Tarwin's Gap
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > south
west
Before a Split in the Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: E S ]
A soft leather pouch has been discarded here. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big brown bear growls angrily about him.

* R HP:Beaten MV:Full > notice
look
A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > where
A Road by the Ravine
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Full > You start paying increased
attention to your
surroundings.

* R HP:Beaten MV:Full >
Vincen narrates '1w no
hide'
A Road by the Ravine
A deep and dry ravine lies
to the west while the road
departs to the east
towards the northern point
of a hill that lies in the
distance. A bridge
spans the bredth of the
ravine further to the south.
Far to the northeast a
forest consumes the road as
it heads northeasterly.
[ obvious exits: E S ]
A warhorse is here, stamping
his feet impatiently, being
ridden by you.
An ancient, gnarled tree
looms over you.
An ancient, gnarled tree
looms over you.

* R HP:Beaten MV:Full > Players in your Zone
--------------------
Isabel - A Road by the Ravine

* R HP:Beaten MV:Full > where
change mood brave
Players in your Zone
--------------------
Isabel - A Road by the Ravine

* R HP:Beaten MV:Full > Mood changed to: Brave

* R HP:Beaten MV:Full > sc
x
You have 100(421) hit and 142(153) movement points.
You have scored 51407471 experience points and 3122 quest points.
You need 2092529 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Beaten MV:Full > No-one by that name here.

* R HP:Beaten MV:Full > where
Players in your Zone
--------------------
Isabel - A Road by the Ravine

* R HP:Beaten MV:Full > look
where
x
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Full > Players in your Zone
--------------------
Isabel - A Road by the Ravine

* R HP:Beaten MV:Full > No-one by that name here.

* R HP:Beaten MV:Full > x
No-one by that name here.

* R HP:Beaten MV:Full > x
where
No-one by that name here.

* R HP:Beaten MV:Full > Players in your Zone
--------------------
Isabel - A Road by the Ravine

* R HP:Beaten MV:Full > look
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

where
* R HP:Beaten MV:Full > x
Players in your Zone
--------------------
Isabel - A Road by the Ravine

* R HP:Beaten MV:Full > No-one by that name here.

* R HP:Beaten MV:Full > sc
x
You have 114(421) hit and 142(153) movement points.
You have scored 51407471 experience points and 3122 quest points.
You need 2092529 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

where
* R HP:Beaten MV:Full > No-one by that name here.

* R HP:Beaten MV:Full > Players in your Zone
--------------------
Isabel - A Road by the Ravine

where
* R HP:Beaten MV:Full > Players in your Zone
--------------------
Isabel - A Road by the Ravine

* R HP:Beaten MV:Full > where
Players in your Zone
--------------------
Isabel - A Road by the Ravine

where
* R HP:Beaten MV:Full > Players in your Zone
--------------------
Isabel - A Road by the Ravine

* R HP:Beaten MV:Full > where
x
Players in your Zone
--------------------
Isabel - A Road by the Ravine

* R HP:Beaten MV:Full > where
No-one by that name here.

* R HP:Beaten MV:Full > Players in your Zone
--------------------
Isabel - A Road by the Ravine

* R HP:Beaten MV:Full > where
Players in your Zone
--------------------
Isabel - A Road by the Ravine

* R HP:Beaten MV:Full > where
Vincen narrates 'we off'
Players in your Zone
--------------------
Isabel - A
Road by the Ravine

* R HP:Beaten MV:Full > sc
x

Vincen narrates 'i think'

where
* R HP:Beaten MV:Full > You have 114(421) hit and 142(153) movement points.
You have scored 51407471 experience points and 3122 quest points.
You need 2092529 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Beaten MV:Full > No-one by that name here.

* R HP:Beaten MV:Full > Players in your Zone
--------------------
Isabel - A Road by the Ravine

* R HP:Beaten MV:Full > where
x
Players in your Zone
--------------------
Isabel - A Road by the Ravine

* R HP:Beaten MV:Full > No-one by that name here.

* R HP:Beaten MV:Full > x
No-one by that name here.

* R HP:Beaten MV:Full > where
x
Players in your Zone
--------------------
Isabel - A Road by the Ravine

* R HP:Beaten MV:Full >
No-one by that name here.

* R HP:Beaten MV:Full > x
No-one by that name here.

* R HP:Beaten MV:Full > look
No-one by that name here.

where
* R HP:Beaten MV:Full > A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Full > Players in your Zone
--------------------
Isabel - A Road by the Ravine

* R HP:Beaten MV:Full > x
No-one by that name here.

* R HP:Beaten MV:Full >
Vincen narrates 'we good?'

* R HP:Beaten MV:Full > z
where
They aren't here.

* R HP:Beaten MV:Full > x
Players in your Zone
--------------------
Isabel - A
Road by the Ravine
Ahri's sul'dam narrates
'hidden elo'

* R HP:Battered MV:Fresh > No-one by that name here.

* R HP:Battered MV:Fresh > look
where
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Battered MV:Fresh > Players in your Zone
--------------------
Isabel - A Road by the Ravine
You see signs of shadowspawn nearby.

* R HP:Battered MV:Fresh >
Ryck narrates 'adel dism'

x
* R HP:Battered MV:Fresh > No-one by that name here.

* R HP:Battered MV:Fresh > look
where
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Battered MV:Fresh > Players in your Zone
--------------------
Isabel - A Road by the Ravine
You see signs of shadowspawn nearby.

* R HP:Battered MV:Fresh > x
where
Snorgg has quite a few wounds.

* R HP:Battered MV:Fresh > Players in your Zone
--------------------
Isabel - A Road by the Ravine
You see signs of shadowspawn nearby.

* R HP:Battered MV:Fresh > z

Szyrik narrates '3e junc'

bash
* R HP:Battered MV:Fresh > You slash *Snorgg*'s right leg hard.

* R HP:Battered MV:Full - Snorgg: Wounded >
Adael narrates ':)'

-=+*
*Snorgg* panics, and attempts to flee!

*
*Snorgg* leaves east.

+=-east
w
-Cancelled.
A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Snorgg* is standing here.

* R HP:Battered MV:Full >
*Snorgg* pierces your body.

* R HP:Beaten MV:Full - Snorgg: Wounded > You do the best you can!

* R HP:Beaten MV:Full - Snorgg: Wounded > -=+
*Snorgg* pierces your left arm.
*Snorgg* barely pierces your left leg.

**+=- -=
Your bash at *Snorgg* sends him sprawling!

* R HP:Beaten MV:Full - Snorgg: Wounded >
You spin effortlessly into The Heron Spreads Its Wings, slashing *Snorgg*'s body into
bloody fragments!

* R HP:Beaten MV:Full - Snorgg: Battered >
Ryck narrates 'more'

* R HP:Beaten MV:Full - Snorgg: Battered >
bash

You flow effortlessly into Lizard in the Thornbush, slashing *Snorgg*'s body extremely
hard.

* R HP:Beaten MV:Full - Snorgg: Battered > They already seem to be stunned.

* R HP:Beaten MV:Full - Snorgg: Battered > bash
They already seem to be stunned.

* R HP:Beaten MV:Full - Snorgg: Battered > bash

*Snorgg* sighs loudly.

* R HP:Beaten MV:Full - Snorgg: Battered > You try to slash *Snorgg*, but he parries successfully.
*Snorgg* pierces your body.

-=+*
*Snorgg* tickles your left leg with his pierce.

*+=- -
*Snorgg* barely pierces your body.

=
Your bash at *Snorgg* sends him sprawling!

* R HP:Beaten MV:Full - Snorgg: Battered > where
Players in your Zone
--------------------
Isabel - A Winding Road
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Full - Snorgg: Battered >
You slash *Snorgg*'s body extremely hard.

* R HP:Beaten MV:Full - Snorgg: Battered >
Adael narrates 'catching hp
a sec'

* R HP:Beaten MV:Full - Snorgg: Battered >

You slash *Snorgg*'s right arm into bloody fragments!

bash
* R HP:Beaten MV:Full - Snorgg: Beaten >
*Snorgg* cries on your shoulder.

-
*Snorgg* grins evilly.

=
*Snorgg* panics, and attempts to flee!

+**
*Snorgg* leaves north.

+north
=-east
east
z
Cancelled.
A Winding Road
[ obvious exits: E S ]
A soft leather pouch has been discarded here. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Snorgg* is standing here.
A big brown bear growls angrily about him.

* R HP:Beaten MV:Full > bash
*Snorgg* pierces your left arm.
No way! You're fighting for your life!

* R HP:Beaten MV:Full - Snorgg: Beaten > No way! You're fighting for your life!

* R HP:Beaten MV:Full - Snorgg: Beaten > You do the best you can!

* R HP:Beaten MV:Full - Snorgg: Beaten > -=+
*Snorgg* pierces your body.
A big brown bear tickles your body with his hit.

*
*Snorgg* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!


*+=- -=
Your bash at *Snorgg* sends him sprawling!

* R HP:Beaten MV:Full - Snorgg: Beaten >
A big brown bear barely tickles your body with his hit.
You wish that your wounds would stop BLEEDING so much!

You slash *Snorgg*'s body extremely hard.

* R HP:Beaten MV:Full - Snorgg: Beaten >
A big brown bear tickles your left arm with his hit.
You wish that your wounds would stop BLEEDING so much!

You gracefully flow into Wind and Rain, slashing *Snorgg*'s right arm into bloody
fragments!
*Snorgg* panics, and attempts to flee!

* R HP:Beaten MV:Full - Snorgg: Critical > change mood wimpy
f
z
*Snorgg* leaves south.
Mood changed to: Wimpy

bash
* R HP:Beaten MV:Full - a big brown bear: Healthy > *Snorgg* barely pierces your head.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

You flee head over heels.
A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
They aren't here.

* R HP:Beaten MV:Full > Bash who?

* R HP:Beaten MV:Full > z
They aren't here.

where
* R HP:Beaten MV:Full > north
Players in your Zone
--------------------
Isabel - A Winding Road
You see signs of shadowspawn nearby.

east
east
* R HP:Beaten MV:Full > kill $target$
A Winding Road
[ obvious exits: E S ]
A soft leather pouch has been discarded here. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Snorgg* is standing here.
A big brown bear growls angrily about him.

* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > Before a Split in the Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full > They aren't here.

* R HP:Beaten MV:Full > sc
x
where
You have 68(421) hit and 141(153) movement points.
You have scored 51413801 experience points and 3122 quest points.
You need 2086199 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Beaten MV:Full > No-one by that name here.

* R HP:Beaten MV:Full > west
Players in your Zone
--------------------
Isabel - Before a Split in the Road
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Full > A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

kill $target$
* R HP:Beaten MV:Full > kill $target$
They aren't here.

kill $target$
* R HP:Beaten MV:Full > kill $target$
They aren't here.

* R HP:Beaten MV:Full > They aren't here.

west
* R HP:Beaten MV:Full > They aren't here.

* R HP:Beaten MV:Full > z
A Winding Road
[ obvious exits: E S ]
A soft leather pouch has been discarded here. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Snorgg* is here, fighting a big brown bear.
A big brown bear is here, fighting Snorgg.

bash
* R HP:Beaten MV:Full > *Snorgg* leaves south.
They aren't here.

* R HP:Beaten MV:Full > Bash who?

* R HP:Beaten MV:Strong > south
z
west
A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > A Road by the Ravine
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Strong > south
south
south
south
A Makeshift Bridge
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.

* R HP:Beaten MV:Strong > A Makeshift Bridge
[ obvious exits: N E S ]
A brown sack has been left here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > east
A Road by the Ravine
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > east
east
A Road by the Ravine
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Snorgg* is standing here.
A timber wolf is here, snarling hungrily.
A big brown bear growls angrily about him.

east
z
* R HP:Beaten MV:Strong > A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Beaten MV:Strong > bash
A Winding Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > A Winding Road
[ obvious exits: E S W ]
A lantern has been left here. [2]
A stout timber has been handcarved into the sinuous curves of a longbow. [3]
A soft leather pouch has been discarded here. [7]
You notice a soft leather pouch is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > Beneath a Cliff's Ledge
[ obvious exits: S W ]
A gory tuft of flesh lies abandoned on the ground.
You notice a soft leather pouch is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A darkfriend trooper stands here.
A darkfriend trooper stands here.
A darkfriend leader stands here.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > Bash who?

* R HP:Beaten MV:Strong > west
kill $target$
kill $target$
A Winding Road
[ obvious exits: E S W ]
A lantern has been left here. [2]
A stout timber has been handcarved into the sinuous curves of a longbow. [3]
A soft leather pouch has been discarded here. [7]
You notice a soft leather pouch is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

kill $target$
kill $target$
* R HP:Beaten MV:Strong > kill $target$
kill $target$
kill $target$
They aren't here.

kill $target$
* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > kill $target$
They aren't here.

* R HP:Beaten MV:Strong > kill $target$
They aren't here.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > kill $target$
They aren't here.

* R HP:Beaten MV:Strong > kill $target$
They aren't here.

* R HP:Beaten MV:Strong > kill $target$
They aren't here.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > kill $target$
They aren't here.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > west
They aren't here.

* R HP:Beaten MV:Strong > west
They aren't here.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > A Winding Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > z
A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > west
z
A Road by the Ravine
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A timber wolf is here, snarling hungrily.
A big brown bear growls angrily about him.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > north
north
north
A Road by the Ravine
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

north
* R HP:Beaten MV:Strong > A Makeshift Bridge
[ obvious exits: N E S ]
A brown sack has been left here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > east
A Makeshift Bridge
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.

* R HP:Beaten MV:Strong > north
east
A Road by the Ravine
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

east
z
* R HP:Beaten MV:Strong > A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > where
A Winding Road
[ obvious exits: E S ]
A soft leather pouch has been discarded here. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big brown bear growls angrily about him.

* R HP:Beaten MV:Strong > where
A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > Before a Split in the Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > Players in your Zone
--------------------
Isabel - Before a Split in the Road

* R HP:Beaten MV:Strong > Players in your Zone
--------------------
Isabel - Before a Split in the Road

* R HP:Beaten MV:Strong > x
No-one by that name here.

tt
north
* R HP:Beaten MV:Strong > Cancelled.
Road to Tarwin's Gap
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > east
east
east
In a Dark Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Beaten MV:Strong > In a Thick Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > By the Road
[ obvious exits: N E W ]
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > w
Edge of the Forest
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Strong > north
They aren't here.

w
* R HP:Beaten MV:Strong > Bash who?

* R HP:Beaten MV:Strong > Bend in the Road
[ obvious exits: N S W ]
A slip of paper has been carelessly dropped upon the ground.
A dirty rock lies here. [2]
You notice a mirrored lantern is hidden here.
You notice a mirrored lantern is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Snorgg* is standing here.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R HP:Beaten MV:Tiring >
*Snorgg* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Tiring - Snorgg: Critical > You do the best you can!

* R HP:Beaten MV:Tiring - Snorgg: Critical > -=+*
*Snorgg* panics, and attempts to flee!

*+=- -
*Snorgg* leaves south.

=
They're not here anymore!

* R HP:Beaten MV:Tiring > change mood wimpy
f
A Kno'mon trolloc barely tickles your body with his crush.
You wish that your wounds would stop BLEEDING so much!

A Kno'mon trolloc joins a Kno'mon trolloc's fight!
A myrddraal joins a Kno'mon trolloc's fight!
A myrddraal hisses 'This is the will of the Great Lord.'

Mood changed to: Wimpy

z
* R HP:Beaten MV:Tiring - a Kno'mon trolloc: Healthy > where
You panic and attempt to flee!

A myrddraal barely slashes your body.
You wish that your wounds would stop BLEEDING so much!

A myrddraal hisses 'This is the will of the Great Lord.'

A Kno'mon trolloc barely crushes your left leg.
You wish that your wounds would stop BLEEDING so much!

You try to slash a Kno'mon trolloc, but he parries successfully.
A Kno'mon trolloc crushes your right arm.
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
Road to Tarwin's Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
They aren't here.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - Road to Tarwin's Gap

* R HP:Critical MV:Tiring > west
west
sc
By the Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > In a Thick Forest
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > You have 54(421) hit and 110(153) movement points.
You have scored 51412680 experience points and 3122 quest points.
You need 2087320 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > where
west
Players in your Zone
--------------------
Isabel - In a Thick Forest
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > In a Thick Forest
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > change mood brave
Mood changed to: Brave

sc
* R HP:Critical MV:Tiring > x
where
You have 54(421) hit and 109(153) movement points.
You have scored 51412680 experience points and 3122 quest points.
You need 2087320 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > No-one by that name here.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - In a Thick Forest

* R HP:Critical MV:Tiring > x
where
No-one by that name here.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - In a Thick Forest

* R HP:Critical MV:Tiring > x
No-one by that name here.

* R HP:Critical MV:Tiring > look
where
In a Thick Forest
The ground here is covered with a blanket of dry needles and rotting
leatherleaf leaves. To the west the forest stops up against a sharp
incline. To the south glimpses of the road to Tarwin's Gap can be seen
between the sickly pine trees. It would not take much more than a
smouldering cinder to set off a massive forest fire in the surrounding
area.
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

x
* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Isabel - In a Thick Forest

* R HP:Beaten MV:Tiring > No-one by that name here.

* R HP:Beaten MV:Tiring > sc
x
Szyrik narrates '5 1e junc'
You have 68(421) hit and
109(153) movement points.
You have scored 51412680
experience points and 3122
quest points.
You need 2087320 exp to
level and 6878 qp to rank.
You have amassed 25 Turn
points to date.
You have played 110 days and
20 hours (real time).
This ranks you as Isabel the
Lord Major [Shienaran Lancer
8] (Level 39).
You are standing.

* R HP:Beaten MV:Tiring > No-one by that name here.

* R HP:Beaten MV:Tiring > where
x
Players in your Zone
--------------------
Isabel - In a Thick Forest

* R HP:Beaten MV:Tiring > No-one by that name here.

* R HP:Beaten MV:Tiring > east
south
In a Thick Forest
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > east
east
x
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping
his feet impatiently, being
ridden by you.
Ryck narrates 'lies'

* R HP:Beaten MV:Tiring > Bend in the Road
[ obvious exits: N S W ]
A slip of paper has been carelessly dropped upon the ground.
A dirty rock lies here. [2]
You notice a mirrored lantern is hidden here.
You notice a mirrored lantern is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R HP:Beaten MV:Tiring > No-one by that name here.

* R HP:Beaten MV:Tiring > south
Edge of the Forest
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > x
where
No-one by that name here.

* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Isabel - Edge of the Forest
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Tiring > where
x
Players in your Zone
--------------------
Isabel - Edge of the Forest

* R HP:Beaten MV:Tiring > No-one by that name here.

* R HP:Beaten MV:Tiring > x
No-one by that name here.

where
* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Isabel - Edge of the Forest

x
* R HP:Beaten MV:Tiring > west
No-one by that name here.

north
* R HP:Beaten MV:Tiring > By the Road
[ obvious exits: N E W ]
A gory tuft of flesh lies abandoned on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > west
west
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > where
x
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Isabel - Road to Tarwin's Gap

* R HP:Beaten MV:Tiring > No-one by that name here.

* R HP:Beaten MV:Tiring > west
x
where
Road to Tarwin's Gap
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > No-one by that name here.

* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Isabel - Road to Tarwin's Gap

* R HP:Beaten MV:Tiring > x
No-one by that name here.

* R HP:Beaten MV:Tiring > sc
x
where
You have 68(421) hit and 99(153) movement points.
You have scored 51412680 experience points and 3122 quest points.
You need 2087320 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Beaten MV:Tiring > No-one by that name here.

* R HP:Beaten MV:Tiring > where
Players in your Zone
--------------------
Isabel - Road to Tarwin's Gap

* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Isabel - Road to Tarwin's Gap

* R HP:Beaten MV:Tiring > east
east
east
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

north
* R HP:Beaten MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > where
By the Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Isabel - By the Road

north
* R HP:Beaten MV:Tiring > x
Edge of the Foothills
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
A trolloc scout sniffs the air here.

where
* R HP:Beaten MV:Tiring > No-one by that name here.

* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Isabel - Edge of the Foothills

* R HP:Beaten MV:Tiring > north
east
In the Foothills
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

x
* R HP:Beaten MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > tr
No-one by that name here.

* R HP:Beaten MV:Tiring > -=+
Some obvious fresh bloody traces of a Trolloc leaving north.
Some obvious fresh bloody traces of a Trolloc leaving south.
Some obvious recent tracks of a warhorse (ridden) leaving south.
Some obvious fairly recent tracks of a warhorse (ridden) leaving north.
Some obvious fairly recent tracks of a warhorse (ridden) leaving west.

* R HP:Beaten MV:Tiring > x
notice
where
No-one by that name here.

* R HP:Beaten MV:Tiring > You stop paying increased attention to your surroundings.

* R HP:Beaten MV:Tiring > north
north
Players in your Zone
--------------------
Isabel - Road to Tarwin's Gap

* R HP:Beaten MV:Tiring > north
north
Before the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here flying around.

* R HP:Beaten MV:Tiring > north
Entering the Gap
[ obvious exits: N E S W ]
The corpse of a black wolf is lying here.
The corpse of a rat is lying here. [3]
A sooty residue is apparent here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > north
Inside the Gap
[ obvious exits: N S ]
The corpse of a black wolf is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A flock of ravens is circling in the air, searching for prey.

* R HP:Beaten MV:Tiring > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring >
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!

north
* R HP:Beaten MV:Tiring > north
north
In the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

where
* R HP:Beaten MV:Tiring > Entering the Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Outside Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Isabel -
Outside Tarwin's Gap

* R HP:Beaten MV:Tiring >
Adael narrates 'other
channie is back hrm'
Elodie's sul'dam narrates
'they have fc'

* R HP:Beaten MV:Tiring > north
west
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

where
* R HP:Beaten MV:Tiring > Edge of the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Isabel - Edge of the Foothills

* R HP:Beaten MV:Tiring > north
north
west
Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

where
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Tiring > notice
look
x
where
You start paying increased attention to your surroundings.

* R HP:Beaten MV:Tiring > The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > No-one by that name here.

* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

x
* R HP:Beaten MV:Tiring > No-one by that name here.

* R HP:Beaten MV:Tiring > sc
x
You have 82(421) hit and 107(153) movement points.
You have scored 51412680 experience points and 3122 quest points.
You need 2087320 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Beaten MV:Tiring > No-one by that name here.

* R HP:Beaten MV:Tiring > look
where
The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > x
Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Tiring > No-one by that name here.

* R HP:Beaten MV:Tiring > north
w
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Tiring > They aren't here.

* R HP:Beaten MV:Tiring > x
Bash who?

* R HP:Beaten MV:Tiring > south
No-one by that name here.

* R HP:Beaten MV:Tiring > The blighted tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

The blighted tree joins the blighted tree's fight!
No way! You're fighting for your life!

* R HP:Beaten MV:Tiring - the blighted tree: Scratched > where

Ahri's sul'dam narrates
'junct'

change mood wimpy
* R HP:Beaten MV:Tiring - the blighted tree: Scratched > Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Tiring - the blighted tree: Scratched > f

The blighted tree tickles your left arm with its hit.
You wish that your wounds would stop BLEEDING so much!

You flow effortlessly into The Heron Spreads Its Wings, slashing the blighted tree's
body into bloody fragments!
The blighted tree tries to hit you, but you parry successfully.

* R HP:Beaten MV:Tiring - the blighted tree: Hurt > where
Mood changed to: Wimpy

* R HP:Beaten MV:Tiring - the blighted tree: Hurt > change mood brave
You panic and attempt to flee!

You flee head over heels.
In a Dying Orchard
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A squirrel is here, chittering.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
Players in your Zone
--------------------
Isabel - In a Dying Orchard

* R HP:Beaten MV:Tiring > Mood changed to: Brave

* R HP:Beaten MV:Tiring > east
south
x
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

where
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > No-one by that name here.

* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Tiring > x
No-one by that name here.

* R HP:Beaten MV:Tiring > x
No-one by that name here.

* R HP:Beaten MV:Tiring > x
sc
No-one by that name here.

where
* R HP:Beaten MV:Tiring > You have 78(421) hit and 101(153) movement points.
You have scored 51412881 experience points and 3122 quest points.
You need 2087119 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Beaten MV:Tiring > look
Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Tiring > The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > x

A shrill piercing scream reverberates through the area.

* R HP:Beaten MV:Tiring > east
w
No-one by that name here.

* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Tiring > They aren't here.

north
* R HP:Beaten MV:Tiring > Bash who?

* R HP:Beaten MV:Tiring > x
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > north
No-one by that name here.

x
* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > No-one by that name here.

* R HP:Beaten MV:Tiring > west
x
The Blight
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Snorgg* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Tiring > *Snorgg* tickles your right leg with his pierce.
Snorgg looks pretty hurt.

* R HP:Beaten MV:Tiring - Snorgg: Beaten > z

*Snorgg* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Tiring - Snorgg: Beaten >
You try to slash *Snorgg*, but he deflects the blow.
The blighted tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

The blighted tree joins the blighted tree's fight!
*Snorgg* tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Tiring - Snorgg: Beaten > You do the best you can!

* R HP:Beaten MV:Tiring - Snorgg: Beaten > change mood wimpy

*Snorgg* panics, and attempts to flee!

f
where
* R HP:Beaten MV:Tiring - Snorgg: Beaten > Mood changed to: Wimpy

* R HP:Beaten MV:Tiring - Snorgg: Beaten > change mood brave
z
You panic and attempt to flee!

bash

*Snorgg* leaves south.

You flee head over heels.
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Snorgg* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Tiring > Mood changed to: Brave

* R HP:Beaten MV:Tiring > You try to slash *Snorgg*, but he deflects the blow.

* R HP:Beaten MV:Tiring - Snorgg: Beaten > -=
The blighted tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

The blighted tree joins the blighted tree's fight!
A shrill piercing scream reverberates through the area.

+**+
*Snorgg* panics, and attempts to flee!

=-
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!


-=
As *Snorgg* avoids your bash, you topple over and fall to the ground!

* R HP:Beaten MV:Tiring - Snorgg: Beaten >
*Snorgg* leaves north.

* R HP:Beaten MV:Tiring - the blighted tree: Scratched > change mood wimpy
f

The blighted tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

The blighted tree tries to hit you, but you deflect the blow.
*Snorgg* tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Tiring - the blighted tree: Scratched > Mood changed to: Wimpy

* R HP:Beaten MV:Tiring - the blighted tree: Scratched > You panic and attempt to flee!

change mood brave

You flee head over heels.
The Blight
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Mood changed to: Brave

z
* R HP:Beaten MV:Tiring > They aren't here.

sc
* R HP:Beaten MV:Tiring > You have 70(421) hit and 90(153) movement points.
You have scored 51411760 experience points and 3122 quest points.
You need 2088240 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Beaten MV:Tiring > look
where
The Blight
You stand on the edge of the Blight. There are still trees here, but they
appear to be rotting away while you watch. Leaves cover the trees, but
stained and spotted with yellow and black, with livid red streaks like
blood poisoning. Every leaf and creeper seems bloated, ready to burst at
touch. The air tastes like a mouthful of spoiled meat. It would not take
much more than a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Tiring > x
where
No-one by that name here.

* R HP:Beaten MV:Tiring > Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Beaten MV:Tiring > x
No-one by that name here.

* R HP:Beaten MV:Tiring > north
q

Barb's sul'dam narrates 'i
gonna go get some ear'

* R HP:Beaten MV:Tiring > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Snorgg* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten MV:Tiring > *Snorgg* barely pierces your left leg.
You wish that your wounds would stop BLEEDING so much!


-=+*
*Snorgg* pierces your left arm.
You wish that your wounds would stop BLEEDING so much!


*
*Snorgg* tickles your left leg with his pierce.
You wish that your wounds would stop BLEEDING so much!

The blighted tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

The blighted tree joins the blighted tree's fight!

+=- -=
Your bash at *Snorgg* sends
him sprawling!
Barb's sul'dam narrates
'gear'

* R HP:Critical MV:Tiring - Snorgg: Beaten >
The blighted tree barely tickles your left leg with its hit.
You wish that your wounds would stop BLEEDING so much!

The blighted tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

You flow effortlessly into Lightning of Three Prongs, slashing *Snorgg*'s right leg.
*Snorgg* panics, and attempts to flee!
Your heartbeat calms down more as you feel less panicked.

* R HP:Critical MV:Tiring - Snorgg: Beaten >
*Snorgg* leaves north.

change mood wimpy
* R HP:Critical MV:Tiring - the blighted tree: Scratched > f
where
Mood changed to: Wimpy

* R HP:Critical MV:Tiring - the blighted tree: Scratched > You panic and attempt to flee!

east

The blighted tree barely tickles your right arm with its hit.
You wish that your wounds would stop BLEEDING so much!

The blighted tree barely tickles your left arm with its hit.
You wish that your wounds would stop BLEEDING so much!

*Snorgg* barely pierces your head.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > west
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > east
x
where

*Snorgg* pierces your left leg.
You wish that your wounds would stop BLEEDING so much!


change mood brave
* R HP:Critical MV:Tiring - Snorgg: Beaten > No way! You're fighting for your life!

* R HP:Critical MV:Tiring - Snorgg: Beaten > Snorgg looks pretty hurt.

* R HP:Critical MV:Tiring - Snorgg: Beaten > Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring - Snorgg: Beaten > be
Mood changed to: Brave

* R HP:Critical MV:Tiring - Snorgg: Beaten > bash
[change mood berserk]
Mood changed to: Berserk

* R HP:Critical MV:Tiring - Snorgg: Beaten > You slash *Snorgg*'s right leg very hard.
*Snorgg* panics, and attempts to flee!

-=+*
*Snorgg* leaves west.

*+=- -=
They're not here anymore!

* R HP:Critical MV:Tiring > q
Bash who?

* R HP:Critical MV:Tiring > sc
q
You have 42(421) hit and 100(153) movement points.
You have scored 51412690 experience points and 3122 quest points.
You need 2087310 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > Bash who?

* R HP:Critical MV:Tiring > q
Bash who?

* R HP:Critical MV:Tiring > q
Bash who?

* R HP:Critical MV:Tiring >
Bash who?

* R HP:Critical MV:Tiring >
Bash who?

* R HP:Critical MV:Tiring >
A shrill piercing scream reverberates through the area.

* R HP:Critical MV:Tiring > x
change mood wimpy
No-one by that name here.

change mood wimpy
change mood wimpy
* R HP:Critical MV:Tiring > change mood wimpy
You try to calm down, but can't.

aw
* R HP:Critical MV:Tiring > Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Tiring > where
Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Tiring > change mood brave
Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Tiring > You won't flee from any fight now.

* R HP:Critical MV:Tiring > west
Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > Mood changed to: Brave

* R HP:Critical MV:Tiring > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Critical MV:Tiring > north
sc
The Blight
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Snorgg* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

x
* R HP:Critical MV:Tiring > You have 42(421) hit and 88(153) movement points.
You have scored 51412690 experience points and 3122 quest points.
You need 2087310 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > east
No-one by that name here.

* R HP:Critical MV:Tiring > The Blight
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > sc
x
You have 42(421) hit and 87(153) movement points.
You have scored 51412690 experience points and 3122 quest points.
You need 2087310 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > where
No-one by that name here.

stat
* R HP:Critical MV:Tiring > x
A shrill piercing scream reverberates through the area.
Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > You are a 368 year old female human warrior.
Your height is 5 feet, 2 inches, and you weigh 120.0 lbs.
You are carrying 0.0 lbs and wearing 80.7 lbs, light.
Your base abilities are: Str:19 Int:14 Wil:17 Dex:18 Con:19.
Offensive bonus: 186, Dodging bonus: 1, Parrying bonus: 16
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Shadow
Your armor absorbs about 83% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Critical MV:Tiring > No-one by that name here.

look
* R HP:Critical MV:Tiring > x
*Snorgg* has arrived from the west.
The Blight
The verdant green of the southern regions is all but invisible here, swallowed
by the foulness of the Blight. Dark shapes stir in the trees, and you feel
extremely uneasy. A large rocky hill prevents movement to the north.
[ obvious exits: E S W ]
*Snorgg* is standing here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring >
*Snorgg* pierces your right leg.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Tiring - Snorgg: Beaten > Snorgg looks pretty hurt.

* R HP:Critical MV:Tiring - Snorgg: Beaten >
You spin effortlessly into The Heron Spreads Its Wings, slashing *Snorgg*'s body very
hard.
*Snorgg* panics, and attempts to flee!

* R HP:Critical MV:Tiring - Snorgg: Beaten > be
bash
[change mood berserk]
Mood changed to: Berserk

* R HP:Critical MV:Tiring - Snorgg: Beaten >
*Snorgg* leaves east.

-=+**+=- -=
They're not here anymore!

* R HP:Critical MV:Tiring > east
q
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Bash who?

* R HP:Critical MV:Tiring > sc

A shrill piercing scream reverberates through the area.

* R HP:Critical MV:Tiring > x
You have 47(421) hit and 84(153) movement points.
You have scored 51413260 experience points and 3122 quest points.
You need 2086740 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > No-one by that name here.

x
* R HP:Critical MV:Tiring > look
No-one by that name here.

* R HP:Critical MV:Tiring > The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow tree with black and red leaves
creak noisily about you. Far off to the distant north you can see the Mountains
of Dhoom.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > x
No-one by that name here.

* R HP:Critical MV:Tiring > x
change mood wimpy
change mood wimpy
No-one by that name here.

change mood wimpy
* R HP:Critical MV:Tiring > change mood wimpy
You try to calm down, but can't.

* R HP:Critical MV:Tiring > aw
Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Tiring > where
Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Tiring > change mood brave
Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Tiring > You won't flee from any fight now.

* R HP:Critical MV:Tiring > look
Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > Mood changed to: Brave

* R HP:Critical MV:Tiring > x
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow tree with black and red leaves
creak noisily about you. Far off to the distant north you can see the Mountains
of Dhoom.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > No-one by that name here.

* R HP:Critical MV:Tiring > sc
west
You have 47(421) hit and 84(153) movement points.
You have scored 51413260 experience points and 3122 quest points.
You need 2086740 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > The Blight
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > where
x
Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > No-one by that name here.

* R HP:Critical MV:Tiring > sc
You have 47(421) hit and 83(153) movement points.
You have scored 51413260 experience points and 3122 quest points.
You need 2086740 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > x
No-one by that name here.

look
* R HP:Critical MV:Tiring > x
The Blight
The verdant green of the southern regions is all but invisible here, swallowed
by the foulness of the Blight. Dark shapes stir in the trees, and you feel
extremely uneasy. A large rocky hill prevents movement to the north.
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Snorgg looks pretty hurt.

* R HP:Critical MV:Tiring >
*Snorgg* pierces your left hand.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Tiring - Snorgg: Beaten > look

*Snorgg* barely pierces your left foot.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Tiring - Snorgg: Beaten > The Blight
The verdant green of the southern regions is all but invisible here, swallowed
by the foulness of the Blight. Dark shapes stir in the trees, and you feel
extremely uneasy. A large rocky hill prevents movement to the north.
[ obvious exits: E S W ]
*Snorgg* is here, fighting YOU!
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring - Snorgg: Beaten > bash

You try to slash *Snorgg*, but he deflects the blow.
*Snorgg* pierces your right leg.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Tiring - Snorgg: Beaten > -=+**+
*Snorgg* barely pierces your left arm.
You wish that your wounds would stop BLEEDING so much!


=-
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
*Snorgg* pierces your body.
You wish that your wounds would stop BLEEDING so much!


-=
Your bash at *Snorgg* sends him sprawling!

* R HP:Critical MV:Tiring - Snorgg: Beaten >
You assume The Swallow Takes Flight, slashing *Snorgg*'s right leg very hard.
*Snorgg* panics, and attempts to flee!

* R HP:Critical MV:Tiring - Snorgg: Critical >
*Snorgg* leaves west.

* R HP:Critical MV:Tiring > east
sc
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
* R HP:Critical MV:Tiring > You have 25(421) hit and 98(153) movement points.
You have scored 51413920 experience points and 3122 quest points.
You need 2086080 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > sc
The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > You have 25(421) hit and 97(153) movement points.
You have scored 51413920 experience points and 3122 quest points.
You need 2086080 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > look
kill $target$
The Blight
The green of the forest to the south is almost invisible from here. The
sickly pale yellow of the Blight surrounds you. The air is sweet and damp,
and you struggle to avoid gagging. The sudden snap of a broken branch can
often be heard, and you struggle vainly to see the origins of these
unnerving sounds. It would not take much more than a smouldering cinder to
set off a massive forest fire in the surrounding area.
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > where
Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring >
A shrill piercing scream reverberates through the area.

* R HP:Critical MV:Tiring > sc
kill $target$
You have 25(421) hit and 97(153) movement points.
You have scored 51413920 experience points and 3122 quest points.
You need 2086080 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

kill $target$
* R HP:Critical MV:Tiring > kill $target$
They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > look
where
They aren't here.

* R HP:Critical MV:Tiring > The Blight
The green of the forest to the south is almost invisible from here. The
sickly pale yellow of the Blight surrounds you. The air is sweet and damp,
and you struggle to avoid gagging. The sudden snap of a broken branch can
often be heard, and you struggle vainly to see the origins of these
unnerving sounds. It would not take much more than a smouldering cinder to
set off a massive forest fire in the surrounding area.
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > kill $target$
kill $target$
They aren't here.

* R HP:Critical MV:Tiring > kill $target$
They aren't here.

* R HP:Critical MV:Tiring > kill $target$
They aren't here.

* R HP:Critical MV:Tiring > kill $target$
They aren't here.

sc
* R HP:Critical MV:Tiring > where
They aren't here.

* R HP:Critical MV:Tiring > kill $target$
You have 25(421) hit and 97(153) movement points.
You have scored 51413920 experience points and 3122 quest points.
You need 2086080 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

kill $target$
* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > kill $target$
They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > kill $target$
They aren't here.

kill $target$
* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > kill $target$
They aren't here.

kill $target$
* R HP:Critical MV:Tiring > You try to slash *Snorgg*, but he parries successfully.

* R HP:Critical MV:Tiring - Snorgg: Critical > You do the best you can!

be
* R HP:Critical MV:Tiring - Snorgg: Critical >
A shrill piercing scream reverberates through the area.

* R HP:Critical MV:Tiring - Snorgg: Critical >
*Snorgg* pierces your right hand.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Tiring - Snorgg: Critical > kill $target$
[change mood berserk]
Mood changed to: Berserk

* R HP:Critical MV:Tiring - Snorgg: Critical >
*Snorgg* pierces your left arm.
You wish that your wounds would stop BLEEDING so much!

You try to slash *Snorgg*, but he deflects the blow.

* R HP:Critical MV:Tiring - Snorgg: Critical >
*Snorgg* panics, and attempts to flee!

* R HP:Critical MV:Tiring - Snorgg: Critical > You do the best you can!

* R HP:Critical MV:Tiring - Snorgg: Critical > q

*Snorgg* leaves south.

* R HP:Critical MV:Tiring > Bash who?

* R HP:Critical MV:Tiring > q
Bash who?

* R HP:Critical MV:Tiring > sc
You have 10(421) hit and 93(153) movement points.
You have scored 51413920 experience points and 3122 quest points.
You need 2086080 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > change mood wimpy
change mood wimpy
change mood wimpy
north
Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

west
* R HP:Critical MV:Tiring > Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Tiring > aw
Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Tiring > The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > where
The Blight
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > You won't flee from any fight now.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > sc
where
You have 24(421) hit and 91(153) movement points.
You have scored 51413920 experience points and 3122 quest points.
You need 2086080 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > kill $target$
Players in your Zone
--------------------
Isabel - The Blight
You see signs of shadowspawn nearby.

kill $target$
* R HP:Critical MV:Tiring > kill $target$
They aren't here.

* R HP:Critical MV:Tiring > kill $target$
They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > kill $target$
They aren't here.

kill $target$
* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > kill $target$
They aren't here.

* R HP:Critical MV:Tiring > kill $target$
They aren't here.

kill $target$
* R HP:Critical MV:Tiring > *Snorgg* has arrived from the south.
You slash *Snorgg*'s body extremely hard.
*Snorgg* panics, and attempts to flee!

* R HP:Critical MV:Tiring - Snorgg: Critical > kill $target$
You do the best you can!

* R HP:Critical MV:Tiring - Snorgg: Critical > You do the best you can!

* R HP:Critical MV:Tiring - Snorgg: Critical > kill $target$

*Snorgg* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

You try to slash *Snorgg*, but he deflects the blow.
*Snorgg* leaves west.

kill $target$
* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > sc
kill $target$
You have 18(421) hit and 91(153) movement points.
You have scored 51414520 experience points and 3122 quest points.
You need 2085480 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > east
They aren't here.

* R HP:Critical MV:Tiring > south
The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > south
south
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
The Blight
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
sc
* R HP:Critical MV:Tiring > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > You have 18(421) hit and 86(153) movement points.
You have scored 51414520 experience points and 3122 quest points.
You need 2085480 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > west
where
Edge of the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > east
Players in your Zone
--------------------
Isabel - Edge of the Foothills

* R HP:Critical MV:Tiring > south
south
Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
* R HP:Critical MV:Tiring > Outside Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > south
Entering the Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
* R HP:Critical MV:Tiring > In the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > south
Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.

* R HP:Critical MV:Tiring > Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
A flock of ravens is circling in the air, searching for prey.

* R HP:Critical MV:Tiring > south
south
Inside the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shienaran scout blends into the surroundings here.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

* R HP:Critical MV:Tiring > The flock of ravens eye you briefly, then flap their
wings.
The flock of ravens soar high into the air!
Entering the Gap
[ obvious exits: N E S W ]
A sooty residue is apparent here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.

* R HP:Critical MV:Winded > east
north
east
south
East Path
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > East Path
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > where
East Path
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > where
Eastern Path
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > notice
Players in your Zone
--------------------
Isabel - Eastern Path

* R HP:Critical MV:Winded > Players in your Zone
--------------------
Isabel - Eastern Path

* R HP:Critical MV:Winded > east
You stop paying increased attention to your surroundings.

* R HP:Critical MV:Winded > east
east
east
Path to Lockshear
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

east
* R HP:Critical MV:Winded > Along a Well-Travelled Path
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big, old bull is standing here, reminiscing.
A poor, solemn villager walks by.
A scruffy goat is tethered here, grazing.
A poor, solemn villager walks by.

* R HP:Critical MV:Winded > Along a Well-Travelled Path
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A poor, solemn villager walks by.

* R HP:Critical MV:Winded > Along a Well-Travelled Path
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A poor, solemn villager walks by.
A Lockshear militiaman glares at his surroundings.

* R HP:Critical MV:Winded > West of the Palisade - Along a Well Travelled Path
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Lockshear militiaman glares at his surroundings.
A raven is here flying around.

* R HP:Critical MV:Winded > north
where
West of the Palisade
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A twisted tree is here, shaking in the wind.
A twisted tree is here, shaking in the wind.

* R HP:Critical MV:Winded > Players in your Zone
--------------------
Isabel - West of the Palisade

* R HP:Critical MV:Winded > south
south
West of the Palisade - Along a Well Travelled Path
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Lockshear militiaman glares at his surroundings.
A raven is here flying around.

* R HP:Critical MV:Winded > West of the Palisade
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Lockshear militiaman glares at his surroundings.
A scruffy goat is tethered here, grazing.
A Lockshear militiaman glares at his surroundings.
A poor, solemn villager walks by.

* R HP:Critical MV:Winded > notice
look
where
where
You start paying increased attention to your surroundings.

* R HP:Critical MV:Winded > West of the Palisade
The thick forest wall has been painstakenly cleared from the first few dozen
feet in front of the log palisade that lies to the east, the well travelled
path that follows the hard line of the palisade keeps the tenacious forest from
beginning to reclaim the land. To the north you can see where the path splits,
branching to the west and continueing northwards.
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Lockshear militiaman glares at his surroundings.
A scruffy goat is tethered here, grazing.
A Lockshear militiaman glares at his surroundings.
A poor, solemn villager walks by.

* R HP:Critical MV:Winded > Players in your Zone
--------------------
Isabel - West of the Palisade

* R HP:Critical MV:Winded > Players in your Zone
--------------------
Isabel - West of the Palisade

* R HP:Critical MV:Winded >
A villager has arrived from the south.

* R HP:Critical MV:Tiring > look
where
West of the Palisade
The thick forest wall has been painstakenly cleared from the first few dozen
feet in front of the log palisade that lies to the east, the well travelled
path that follows the hard line of the palisade keeps the tenacious forest from
beginning to reclaim the land. To the north you can see where the path splits,
branching to the west and continueing northwards.
[ obvious exits: N S ]
A poor, solemn villager walks by.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Lockshear militiaman glares at his surroundings.
A scruffy goat is tethered here, grazing.
A Lockshear militiaman glares at his surroundings.
A poor, solemn villager walks by.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - West of the Palisade

* R HP:Critical MV:Tiring > sc
where
You have 32(421) hit and 89(153) movement points.
You have scored 51414520 experience points and 3122 quest points.
You need 2085480 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - West of the Palisade

* R HP:Critical MV:Tiring > stat
rest
You are a 368 year old female human warrior.
Your height is 5 feet, 2 inches, and you weigh 120.0 lbs.
You are carrying 0.0 lbs and wearing 80.7 lbs, light.
Your base abilities are: Str:19 Int:14 Wil:17 Dex:18 Con:19.
Offensive bonus: 164, Dodging bonus: 1, Parrying bonus: 20
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Shadow
Your armor absorbs about 83% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

notice
look
* R HP:Critical MV:Tiring > where
You sit down and rest your tired bones.

* R HP:Critical MV:Tiring > You start paying increased attention to your
surroundings.

* R HP:Critical MV:Tiring > West of the Palisade
The thick forest wall has been painstakenly cleared from the first few dozen
feet in front of the log palisade that lies to the east, the well travelled
path that follows the hard line of the palisade keeps the tenacious forest from
beginning to reclaim the land. To the north you can see where the path splits,
branching to the west and continueing northwards.
[ obvious exits: N S ]
A poor, solemn villager walks by.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Lockshear militiaman glares at his surroundings.
A scruffy goat is tethered here, grazing.
A Lockshear militiaman glares at his surroundings.
A poor, solemn villager walks by.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - West of the Palisade

* R HP:Critical MV:Tiring > sc
You have 32(421) hit and 89(153) movement points.
You have scored 51414520 experience points and 3122 quest points.
You need 2085480 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are resting.

* R HP:Critical MV:Tiring > look
where
West of the Palisade
The thick forest wall has been painstakenly cleared from the first few dozen
feet in front of the log palisade that lies to the east, the well travelled
path that follows the hard line of the palisade keeps the tenacious forest from
beginning to reclaim the land. To the north you can see where the path splits,
branching to the west and continueing northwards.
[ obvious exits: N S ]
A poor, solemn villager walks by.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Lockshear militiaman glares at his surroundings.
A scruffy goat is tethered here, grazing.
A Lockshear militiaman glares at his surroundings.
A poor, solemn villager walks by.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - West of the Palisade

* R HP:Critical MV:Tiring > sc
x
where
You have 32(421) hit and 89(153) movement points.
You have scored 51414520 experience points and 3122 quest points.
You need 2085480 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are resting.

* R HP:Critical MV:Tiring > stat
No-one by that name here.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - West of the Palisade

* R HP:Critical MV:Tiring > You are a 368 year old female human warrior.
Your height is 5 feet, 2 inches, and you weigh 120.0 lbs.
You are carrying 0.0 lbs and wearing 80.7 lbs, light.
Your base abilities are: Str:19 Int:14 Wil:17 Dex:18 Con:19.
Offensive bonus: 164, Dodging bonus: 0, Parrying bonus: 15
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Shadow
Your armor absorbs about 83% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Critical MV:Tiring > look
where
West of the Palisade
The thick forest wall has been painstakenly cleared from the first few dozen
feet in front of the log palisade that lies to the east, the well travelled
path that follows the hard line of the palisade keeps the tenacious forest from
beginning to reclaim the land. To the north you can see where the path splits,
branching to the west and continueing northwards.
[ obvious exits: N S ]
A poor, solemn villager walks by.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Lockshear militiaman glares at his surroundings.
A scruffy goat is tethered here, grazing.
A Lockshear militiaman glares at his surroundings.
A poor, solemn villager walks by.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - West of the Palisade

* R HP:Critical MV:Tiring > x
No-one by that name here.

* R HP:Critical MV:Tiring > look
where
West of the Palisade
The thick forest wall has been painstakenly cleared from the first few dozen
feet in front of the log palisade that lies to the east, the well travelled
path that follows the hard line of the palisade keeps the tenacious forest from
beginning to reclaim the land. To the north you can see where the path splits,
branching to the west and continueing northwards.
[ obvious exits: N S ]
A poor, solemn villager walks by.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Lockshear militiaman glares at his surroundings.
A scruffy goat is tethered here, grazing.
A Lockshear militiaman glares at his surroundings.
A poor, solemn villager walks by.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - West of the Palisade

* R HP:Critical MV:Tiring > sc
You have 46(421) hit and 89(153) movement points.
You have scored 51414520 experience points and 3122 quest points.
You need 2085480 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are resting.

* R HP:Critical MV:Tiring > look
where
West of the Palisade
The thick forest wall has been painstakenly cleared from the first few dozen
feet in front of the log palisade that lies to the east, the well travelled
path that follows the hard line of the palisade keeps the tenacious forest from
beginning to reclaim the land. To the north you can see where the path splits,
branching to the west and continueing northwards.
[ obvious exits: N S ]
A poor, solemn villager walks by.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Lockshear militiaman glares at his surroundings.
A scruffy goat is tethered here, grazing.
A Lockshear militiaman glares at his surroundings.
A poor, solemn villager walks by.

sta
* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - West of the Palisade

* R HP:Critical MV:Tiring > where
You stop resting, and stand up.

north
* R HP:Critical MV:Tiring > notice
Players in your Zone
--------------------
Isabel - West of the Palisade

* R HP:Critical MV:Tiring > West of the Palisade - Along a Well Travelled Path
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Lockshear militiaman glares at his surroundings.
A raven is here flying around.

* R HP:Critical MV:Tiring > You stop paying increased attention to your surroundings.

* R HP:Critical MV:Tiring > west
west
Along a Well-Travelled Path
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A poor, solemn villager walks by.
A Lockshear militiaman glares at his surroundings.

west
* R HP:Critical MV:Tiring > Along a Well-Travelled Path
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big, old bull is standing here, reminiscing.
A poor, solemn villager walks by.

* R HP:Critical MV:Tiring > west
west
where
Along a Well-Travelled Path
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A poor, solemn villager walks by.
A scruffy goat is tethered here, grazing.
A poor, solemn villager walks by.

* R HP:Critical MV:Tiring > Path to Lockshear
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Eastern Path
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - Eastern Path

* R HP:Critical MV:Tiring > `
north
A warhorse is in excellent condition.
A warhorse is strong.

west
* R HP:Critical MV:Tiring > south
west
East Path
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > East Path
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > East Path
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Entering the Gap
[ obvious exits: N E S W ]
A sooty residue is apparent here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > south
south
notice
look
x
Before the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is visible flying high in the sky.

* R HP:Critical MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > You start paying increased attention to your
surroundings.

* R HP:Critical MV:Tiring > Road to Tarwin's Gap
The road works through the hills, leading north into Tarwin's Gap and south
into the Borderlands. The Gap can be seen as a massive cleft in the black
snow-covered peaks clawing into the sky. The cold mountain wind whips through
the Gap, carrying the stench of the Blight with it.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > where
No-one by that name here.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - Road to Tarwin's Gap
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > l e
west
#alias o open passage;#alias p close passage;#alias kn knock passage;#alias unl unlock passage;#alias lo lock passage;#alias pi pick passage;
Aliased 'o' to: open passage
Aliased 'p' to: close passage
Aliased 'kn' to: knock passage
Aliased 'unl' to: unlock passage
Aliased 'lo' to: lock passage
Aliased 'pi' to: pick passage
The passage is open.

south
* R HP:Critical MV:Tiring > In the Foothills
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Edge of the Foothills
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
A trolloc scout sniffs the air here.

* R HP:Critical MV:Tiring > sc
x
You have 46(421) hit and 86(153) movement points.
You have scored 51414520 experience points and 3122 quest points.
You need 2085480 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > where
No-one by that name here.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - Edge of the Foothills
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring >

Adael narrates 'hrm'

* R HP:Critical MV:Tiring > x
where
No-one by that name here.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - Edge of the Foothills
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > look
where
Edge of the Foothills
To the east, a path leads through the hills to Tarwin's Gap. Scrubby brush
and gnarled trees interrupt the monotony of the rocky ground of the hills,
which fade into the forest to the south. To the north, past the hills, the
Mountains of Dhoom rise high into the sky.
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
A trolloc scout sniffs the air here.

sc
* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - Edge of the Foothills
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > You have 46(421) hit and 86(153) movement points.
You have scored 51414520 experience points and 3122 quest points.
You need 2085480 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > sc
x
You have 46(421) hit and 86(153) movement points.
You have scored 51414520 experience points and 3122 quest points.
You need 2085480 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > No-one by that name here.

* R HP:Critical MV:Tiring > x
No-one by that name here.

* R HP:Critical MV:Tiring > x

Adael narrates 'im beat
sadly'

where
* R HP:Critical MV:Tiring > No-one by that name here.

* R HP:Critical MV:Tiring > where
Players in your Zone
--------------------
Isabel - Edge of the Foothills
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > west
Players in your Zone
--------------------
Isabel - Edge of the Foothills
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > Alas, you cannot go that way...

* R HP:Critical MV:Tiring > look
north
west
Edge of the Foothills
To the east, a path leads through the hills to Tarwin's Gap. Scrubby brush
and gnarled trees interrupt the monotony of the rocky ground of the hills,
which fade into the forest to the south. To the north, past the hills, the
Mountains of Dhoom rise high into the sky.
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
A trolloc scout sniffs the air here.

* R HP:Critical MV:Tiring > In the Foothills
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > look
where
In the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > In the Foothills
To the north, past the hills, the Mountains of Dhoom surge into the sky. The
occasional snow-capped peak shows among the otherwise black granite rock.
Scrubby brush and stunted trees dot the rocky ground, and the cold wind
blowing down from the mountains carries the stench of the Blight with it.
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - In the Foothills
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > x
where
No-one by that name here.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - In the Foothills
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > sc
You have 60(421) hit and 102(153) movement points.
You have scored 51414520 experience points and 3122 quest points.
You need 2085480 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > look
where
In the Foothills
To the north, past the hills, the Mountains of Dhoom surge into the sky. The
occasional snow-capped peak shows among the otherwise black granite rock.
Scrubby brush and stunted trees dot the rocky ground, and the cold wind
blowing down from the mountains carries the stench of the Blight with it.
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - In the Foothills
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > x
east
No-one by that name here.

east
* R HP:Critical MV:Tiring > In the Foothills
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Snorgg* is standing here.

* R HP:Critical MV:Tiring >
*Snorgg* pierces your right arm hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Tiring - Snorgg: Beaten > No way! You're fighting for your life!

* R HP:Critical MV:Tiring - Snorgg: Beaten >
You try to slash *Snorgg*, but he parries successfully.
*Snorgg* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

*Snorgg* pierces your right arm.
You wish that your wounds would stop BLEEDING so much!


be
bash
* R HP:Critical MV:Tiring - Snorgg: Beaten > [change mood berserk]
Mood changed to: Berserk
Ryck narrates 'allw'

* R HP:Critical MV:Tiring - Snorgg:
Beaten > -=+**+
*Snorgg* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!


=-
*Snorgg* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!


-=
Your bash at *Snorgg* sends him sprawling!

* R HP:Critical MV:Tiring - Snorgg: Beaten >
You flow effortlessly into
The Kingfisher Takes a
Silverback, slashing
*Snorgg*'s body extremely
hard.
Vincen narrates 'on'

* R HP:Critical MV:Tiring - Snorgg:
Beaten >
You slash *Snorgg*'s right hand hard.

* R HP:Critical MV:Tiring - Snorgg: Critical > bash

*Snorgg* panics, and attempts to flee!

* R HP:Critical MV:Tiring - Snorgg: Critical > -=
*Snorgg* leaves south.

+**+=-west
sc
-Cancelled.
In the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > You have 24(421) hit and 100(153) movement points.
You have scored 51415630 experience points and 3122 quest points.
You need 2084370 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > east
w
In the Foothills
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > east
Bash who?

* R HP:Critical MV:Tiring > w
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > Bash who?

* R HP:Critical MV:Tiring > sc

Ahri's sul'dam narrates
'with me'

x
* R HP:Critical MV:Tiring > west
You have 24(421) hit and 94(153) movement points.
You have scored 51415630 experience points and 3122 quest points.
You need 2084370 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > No-one by that name here.

* R HP:Critical MV:Tiring > change mood wimpy
In the Foothills
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > change mood wimpy
change mood wimpy
change mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

west
* R HP:Critical MV:Tiring > Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Tiring > change mood brave
Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Tiring > Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Tiring > aw
where
In the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Mood changed to: Brave
Wimpy reset to: 126 hit points.

* R HP:Critical MV:Tiring > where
You won't flee from any fight now.

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - In the Foothills
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > sc
Players in your Zone
--------------------
Isabel - In the Foothills
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > You have 37(421) hit and 92(153) movement points.
You have scored 51415630 experience points and 3122 quest points.
You need 2084370 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > sc
You have 37(421) hit and 92(153) movement points.
You have scored 51415630 experience points and 3122 quest points.
You need 2084370 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > east
w
In the Foothills
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > Bash who?

* R HP:Critical MV:Tiring > south
w
Edge of the Foothills
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A gray palfrey prances skittishly nearby.
A trolloc scout sniffs the air here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > Bash who?

* R HP:Critical MV:Tiring > sc
change mood wimpy
You have 37(421) hit and 86(153) movement points.
You have scored 51415630 experience points and 3122 quest points.
You need 2084370 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

south
* R HP:Critical MV:Tiring > west
Mood changed to: Wimpy

* R HP:Critical MV:Tiring > By the Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A Kno'mon trolloc tracks you with his reddened eyes, snorting with battle lust.
A myrddraal slowly gazes about, leaving you shaken.

* R HP:Critical MV:Tiring > In a Thick Forest
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Snorgg* is standing here.

* R HP:Critical MV:Tiring > change mood brave
west
Mood changed to: Brave

* R HP:Critical MV:Tiring >
*Snorgg* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Tiring - Snorgg: Beaten > No way! You're fighting for your life!

be
bash
* R HP:Critical MV:Tiring - Snorgg: Beaten > [change mood berserk]
Mood changed to: Berserk

* R HP:Critical MV:Tiring - Snorgg: Beaten > -
*Snorgg* barely pierces your right hand.
You wish that your wounds would stop BLEEDING so much!


=+*
*Snorgg* pierces your left arm.
You wish that your wounds would stop BLEEDING so much!


*+=- -=
Your bash at *Snorgg* sends him sprawling!

* R HP:Critical MV:Tiring - Snorgg: Beaten >
You assume The Falcon Swoops, slashing *Snorgg*'s right leg extremely hard.
*Snorgg* panics, and attempts to flee!

* R HP:Critical MV:Tiring - Snorgg: Critical >
*Snorgg* leaves south.

* R HP:Critical MV:Tiring > west
west
In a Thick Forest
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

sc
* R HP:Critical MV:Tiring > change mood wimpy
Alas, you cannot go that way...

* R HP:Critical MV:Tiring > change mood wimpy
change mood wimpy
You have 18(421) hit and 83(153) movement points.
You have scored 51416350 experience points and 3122 quest points.
You need 2083650 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

change mood wimpy
* R HP:Critical MV:Tiring > Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Tiring > Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Tiring > Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Tiring > change mood brave
Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Tiring > aw
where
Mood changed to: Brave
Wimpy reset to: 126 hit points.

* R HP:Critical MV:Tiring > You won't flee from any fight now.

* R HP:Critical MV:Tiring > where
Players in your Zone
--------------------
Isabel - In a Thick Forest

* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - In a Thick Forest

south
* R HP:Critical MV:Tiring > south
west
** This weave of the Wheel ends in 5 minutes...
Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > In a Dark Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > Road to Tarwin's Gap
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > south
west
west
Before a Split in the Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
west
* R HP:Critical MV:Tiring > A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > A Winding Road
[ obvious exits: E S ]
A soft leather pouch has been discarded here. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.

sc
* R HP:Critical MV:Tiring > A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big brown bear growls angrily about him.

* R HP:Critical MV:Winded > where
A Road by the Ravine
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Winded > where
You have 18(421) hit and 75(153) movement points.
You have scored 51416350 experience points and 3122 quest points.
You need 2083650 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Winded > Players in your Zone
--------------------
Isabel - A Road by the Ravine
You see signs of shadowspawn nearby.

* R HP:Critical MV:Winded > Players in your Zone
--------------------
Isabel - A Road by the Ravine
You see signs of shadowspawn nearby.

* R HP:Critical MV:Winded > look
where
kill $target$
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

kill $target$
* R HP:Critical MV:Tiring > Players in your Zone
--------------------
Isabel - A Road by the Ravine
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > sc
You have 31(421) hit and 91(153) movement points.
You have scored 51416350 experience points and 3122 quest points.
You need 2083650 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > where
kill $target$
Players in your Zone
--------------------
Isabel - A Road by the Ravine
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > east
north
east
A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big brown bear growls angrily about him.

w
* R HP:Critical MV:Tiring > A Winding Road
[ obvious exits: E S ]
A soft leather pouch has been discarded here. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > east
Bash who?

* R HP:Critical MV:Tiring > w
Before a Split in the Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > sc
Bash who?

* R HP:Critical MV:Tiring > where
You have 31(421) hit and 83(153) movement points.
You have scored 51416350 experience points and 3122 quest points.
You need 2083650 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > north

*Snorgg* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Tiring - Snorgg: Beaten > w
Players in your Zone
--------------------
Isabel - Before a Split in the Road
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring - Snorgg: Beaten > No way! You're fighting for your life!

* R HP:Critical MV:Tiring - Snorgg: Beaten > *Snorgg* tickles your body with his
pierce.
You wish that your wounds would stop BLEEDING so much!

You do the best you can!

* R HP:Critical MV:Tiring - Snorgg: Beaten > bash

*Snorgg* pierces your body.
You wish that your wounds would stop BLEEDING so much!


-Cancelled.
-=+**+=-
*Snorgg* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

*Snorgg* tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!


-=
Your bash at *Snorgg* sends him sprawling!

* R HP:Critical MV:Tiring - Snorgg: Critical > be
[change mood berserk]
Mood changed to: Berserk

* R HP:Critical MV:Tiring - Snorgg: Critical >
You slash *Snorgg*'s left leg very hard.
*Snorgg* panics, and attempts to flee!

* R HP:Critical MV:Tiring - Snorgg: Critical >
*Snorgg* leaves south.

* R HP:Critical MV:Tiring > sc

Kelia chats 'Your base
abilities are: Str:19 Int:14
Wil:12 Dex:19 Con:17?'

* R HP:Critical MV:Tiring > You have 7(421) hit and 83(153) movement points.
You have scored 51417130 experience points and 3122 quest points.
You need 2082870 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Tiring > south
w
A Winding Road
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > north
Bash who?

* R HP:Critical MV:Tiring > west
west
Before a Split in the Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

south
west
* R HP:Critical MV:Tiring > A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > change mood wimpy
A Winding Road
[ obvious exits: E S ]
A soft leather pouch has been discarded here. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Tiring > change mood wimpy
change mood wimpy
A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big brown bear growls angrily about him.

* R HP:Critical MV:Winded > A Road by the Ravine
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Winded > change mood wimpy
change mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Winded > change mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Winded > change mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Winded > Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Winded > sc
Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Winded > Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Winded > aw
where
Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

change mood brave
* R HP:Critical MV:Winded > You have 7(421) hit and 75(153) movement points.
You have scored 51417130 experience points and 3122 quest points.
You need 2082870 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Winded > You won't flee from any fight now.

* R HP:Critical MV:Winded > kill $target$
Players in your Zone
--------------------
Isabel - A Road by the Ravine
You see signs of shadowspawn nearby.

* R HP:Critical MV:Winded > Mood changed to: Brave

* R HP:Critical MV:Winded > They aren't here.

* R HP:Critical MV:Winded > look
where
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

kill $target$
* R HP:Critical MV:Winded > Players in your Zone
--------------------
Isabel - A Road by the Ravine
You see signs of shadowspawn nearby.

* R HP:Critical MV:Winded > kill $target$
They aren't here.

kill $target$
* R HP:Critical MV:Winded > They aren't here.

* R HP:Critical MV:Winded > sc
They aren't here.

* R HP:Critical MV:Winded > You have 7(421) hit and 75(153) movement points.
You have scored 51417130 experience points and 3122 quest points.
You need 2082870 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

kill $target$
* R HP:Critical MV:Winded > kill $target$
They aren't here.

kill $target$
* R HP:Critical MV:Winded > kill $target$
They aren't here.

* R HP:Critical MV:Winded > kill $target$
They aren't here.

* R HP:Critical MV:Winded > kill $target$
They aren't here.

* R HP:Critical MV:Winded > They aren't here.

* R HP:Critical MV:Winded > kill $target$
They aren't here.

kill $target$
* R HP:Critical MV:Winded > kill $target$
They aren't here.

* R HP:Critical MV:Winded > kill $target$
They aren't here.

* R HP:Critical MV:Winded > kill $target$
They aren't here.

* R HP:Critical MV:Winded > kill $target$
They aren't here.

* R HP:Critical MV:Winded > kill $target$
They aren't here.

* R HP:Critical MV:Winded >

Yonio chats 'See what the HP
rolls are! Sometimes 17 rock
it'

* R HP:Critical MV:Winded > kill $target$
They aren't here.

* R HP:Critical MV:Winded > They aren't here.

* R HP:Critical MV:Winded > where
kill $target$
They aren't here.

* R HP:Critical MV:Winded > Players in your Zone
--------------------
Isabel - A Road by the Ravine
You see signs of shadowspawn nearby.

* R HP:Critical MV:Winded > kill $target$
They aren't here.

* R HP:Critical MV:Winded > kill $target$
They aren't here.
Barb's sul'dam narrates 'is
pk still going on?'

kill $target$
* R HP:Critical MV:Winded > They aren't here.

* R HP:Critical MV:Winded > sc
They aren't here.

kill $target$
* R HP:Critical MV:Winded > You have 21(421) hit and 75(153) movement points.
You have scored 51417130 experience points and 3122 quest points.
You need 2082870 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Winded > kill $target$
They aren't here.

kill $target$
* R HP:Critical MV:Winded > They aren't here.

* R HP:Critical MV:Winded > They aren't here.

* R HP:Critical MV:Winded >
Yonio chats 'Level to 30'

where
* R HP:Critical MV:Winded > Players in your Zone
--------------------
Isabel - A Road by the Ravine
You see signs of shadowspawn nearby.

* R HP:Critical MV:Winded > east
east
north
A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big brown bear growls angrily about him.

east
* R HP:Critical MV:Winded > A big brown bear barely tickles your body with his hit.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

* R HP:Critical MV:Winded - a big brown bear: Healthy > w
No way! You're fighting for your life!

* R HP:Critical MV:Winded - a big brown bear: Healthy > No way! You're fighting for
your life!

change mood wimpy
f
* R HP:Critical MV:Winded - a big brown bear: Healthy > They aren't here.

* R HP:Critical MV:Winded - a big brown bear: Healthy > Bash who?

* R HP:Critical MV:Winded - a big brown bear: Healthy > Mood changed to: Wimpy

* R HP:Critical MV:Winded - a big brown bear: Healthy > You panic and attempt to flee!


You slash a big brown bear's body into bloody fragments!
A big brown bear barely tickles your body with his hit.
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
A Road by the Ravine
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Winded > change mood brave
sc
Mood changed to: Brave

* R HP:Critical MV:Winded > You have 19(421) hit and 73(153) movement points.
You have scored 51417502 experience points and 3122 quest points.
You need 2082498 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Winded > kill $target$
They aren't here.

* R HP:Critical MV:Winded > look
where
A Road by the Ravine
A deep and dry ravine lies to the west while the road departs to the east
towards the northern point of a hill that lies in the distance. A bridge
spans the bredth of the ravine further to the south. Far to the northeast a
forest consumes the road as it heads northeasterly.
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Winded > Players in your Zone
--------------------
Isabel - A Road by the Ravine
You see signs of shadowspawn nearby.

* R HP:Critical MV:Winded > kill $target$
kill $target$
They aren't here.

* R HP:Critical MV:Winded > They aren't here.

* R HP:Critical MV:Winded >
** This weave of the Wheel ends in 4 minutes...

* R HP:Critical MV:Winded >
*Snorgg* has arrived from the east.

* R HP:Critical MV:Winded > z
be
bash
They aren't here.

* R HP:Critical MV:Winded > [change mood berserk]
Mood changed to: Berserk

* R HP:Critical MV:Winded > Bash who?

* R HP:Critical MV:Winded > where
z
bash
Players in your Zone
--------------------
Isabel - A Road by the Ravine
You see signs of shadowspawn nearby.

* R HP:Critical MV:Winded > The sky starts to get cloudy.
They aren't here.

z
* R HP:Critical MV:Tiring > Bash who?

* R HP:Critical MV:Tiring > where
They aren't here.

stat
* R HP:Critical MV:Tiring > z
Players in your Zone
--------------------
Isabel - A Road by the Ravine
You see signs of shadowspawn nearby.

* R HP:Critical MV:Tiring > You are a 368 year old female human warrior.
Your height is 5 feet, 2 inches, and you weigh 120.0 lbs.
You are carrying 0.0 lbs and wearing 80.7 lbs, light.
Your base abilities are: Str:19 Int:14 Wil:17 Dex:18 Con:19.
Offensive bonus: 201, Dodging bonus: 1, Parrying bonus: 14
Your mood is: Berserk. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Shadow
Your armor absorbs about 83% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Critical MV:Tiring >
*Snorgg* has arrived from the east.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > z
bash
They aren't here.

* R HP:Critical MV:Tiring > Bash who?

* R HP:Critical MV:Tiring > z
bash
They aren't here.

* R HP:Critical MV:Tiring > Bash who?

* R HP:Critical MV:Winded > z
bash
They aren't here.

* R HP:Critical MV:Winded > Bash who?

* R HP:Critical MV:Winded > south
z
bash
A Makeshift Bridge
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black wolf growls loudly, poised to leap.

* R HP:Critical MV:Winded > They aren't here.

* R HP:Critical MV:Winded > Bash who?

* R HP:Critical MV:Winded > north
z
A Road by the Ravine
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Critical MV:Winded > They aren't here.

* R HP:Critical MV:Winded > change mood wimpy
change mood wimpy
change mood wimpy
change mood wimpy
You try to calm down, but can't.

aw
* R HP:Critical MV:Winded > where
You try to calm down, but can't.

* R HP:Critical MV:Winded > Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Winded > Mood changed to: Wimpy
Wimpy reset to: 210 hit points.

* R HP:Critical MV:Winded > change mood brave
You won't flee from any fight now.

* R HP:Critical MV:Winded > Players in your Zone
--------------------
Isabel - A
Road by the Ravine
You see signs of shadowspawn
nearby.

* R HP:Critical MV:Winded >

Adael narrates 'i went in
for now'

* R HP:Critical MV:Winded > x
sc
east
z
bash
Mood changed to: Brave

* R HP:Critical MV:Winded > No-one by that name here.

* R HP:Critical MV:Winded > You have 32(421) hit and 67(153) movement points.
You have scored 51417502 experience points and 3122 quest points.
You need 2082498 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Winded > A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A big brown bear growls angrily about him.

* R HP:Critical MV:Winded > They aren't here.

* R HP:Critical MV:Winded > Bash who?

* R HP:Critical MV:Winded > west

*Snorgg* tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!


x
* R HP:Critical MV:Winded - Snorgg: Beaten > No way! You're fighting for your life!

* R HP:Critical MV:Winded - Snorgg: Beaten > change mood wimpy
f
You try to slash *Snorgg*, but he parries successfully.
Snorgg swiftly dodges a big brown bear's attempt to hit him.
*Snorgg* pierces your body.
You wish that your wounds would stop BLEEDING so much!

*Snorgg* pierces your left leg.
You wish that your wounds would stop BLEEDING so much!

Snorgg looks pretty hurt.

change mood brave
* R HP:Critical MV:Winded - Snorgg: Beaten > Mood changed to: Wimpy

* R HP:Critical MV:Winded - Snorgg: Beaten > You panic and attempt to flee!

You flee head over heels.
A Winding Road
[ obvious exits: E S ]
A soft leather pouch has been discarded here. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Mood changed to: Brave

* R HP:Critical MV:Winded > z
They aren't here.

* R HP:Critical MV:Winded > sc
You have 13(421) hit and 61(153) movement points.
You have scored 51416381 experience points and 3122 quest points.
You need 2083619 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

* R HP:Critical MV:Winded >

Elodie's sul'dam narrates
'allw'

* R HP:Critical MV:Winded > x
east
north
No-one by that name here.

* R HP:Critical MV:Winded > A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > notice
Alas, you cannot go that way...

* R HP:Critical MV:Winded > east
You stop paying increased attention to your surroundings.

south
* R HP:Critical MV:Winded > Before a Split in the Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > sc
A Winding Road
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Critical MV:Winded > east
You have 13(421) hit and 60(153) movement points.
You have scored 51416381 experience points and 3122 quest points.
You need 2083619 exp to level and 6878 qp to rank.
You have amassed 25 Turn points to date.
You have played 110 days and 20 hours (real time).
This ranks you as Isabel the Lord Major [Shienaran Lancer 8] (Level 39).
You are standing.

east
* R HP:Critical MV:Winded > change mood brave


was getting to boot, I was feeling the critification so I went in. i htink he could have been flee hitting me a lot more than he did and I should have used better rooms to fight in (more chokey, more dead-endish - i tried a bit with the w of mt area), but aside from those things, overall it feels like:

1) the hits that landed were doing a lot more damage than before
2) the bash actually seemed worse overall, I missed some clutch bashes that i would normally expect to land ( it hink that part is intended with the rebalance)
3) not having zerk attack made it tricky to finish the fight as I otherwise would have - I think i would have to play defensively to win there, since i would need the mob melee hits to create more damage?
4) the HP drop at my end was real - with sblade attack, it's difficult to push the fight (especialy if he had flee hit more) with crit hps now I think
5) his problem was obviously the damage/frags he was taking from bashed hits (and i think some unbashed).
6) I tried to zerk here and there to maximise bash but it was really a bad tactic since the unzerk time would give him room for more fleehits etc, plus doesn't really guarantee anything - i think overall the zerk was pointless and very high unnecessary risk (others were around / could-should have hit then)

Snorgg
Posts: 77
Joined: Tue Nov 22, 2016 9:27 am

Re: random sample of warr vs rogue for thoughts

Post by Snorgg » Mon Mar 29, 2021 1:24 am

<worn on finger> a gold ring delicately carved with ivy
<worn on finger> an emerald ring
<worn on head> a rimmed round helmet
<worn around neck> a shimmering chain of gold
<worn around neck> an ivory necklace
<worn on body> a tunic of green scales
<worn about body> a red robe
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver kandori wristcuff
<worn around wrist> a wide leather wristband
<worn as shield> a silver etched shield
<wielded> a curved clear dagger
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of lissome leather boots with metal capped toes

As far as I'm aware of this was my set at the time, I upgraded to a shiner and oiled sleeves after boot! lol few pieces may look off as we got you as the others bailed and I upgraded a few bits and my memory sucks on there names shrug. I probably could of pushed it a bit more in places. But I also didn't really think you were that close to dying as shown. It's sometimes hard to judge how low someone is. Playing a trolloc seems a bit harder then others. I'm usually at a big wil disadvantage and flee lag seems to build up quick. But overall you did wonderful. I could of improved on some spots here for sure. I didn't feel much confidence in my set.

I 1v1'd axo and ibzon in a mostly perfect kit and barely came out ahead in each instance. The damage difference seems pretty substantial. Though I'm not sure what to make of master damage presently. All's I know is I tickle/barely hit/maybe a hard in a blue moon. While getting fragged/extremely harded/very harded/harded very often. Presently don't have any track either and was constantly hagged and no vials.

isabel
Posts: 1713
Joined: Wed Aug 31, 2016 5:19 am

Re: random sample of warr vs rogue for thoughts

Post by isabel » Mon Mar 29, 2021 2:38 am

Heyy so I pm-ed you but also just to clarify absolutely in no way shape or form was I meaning to sound critical - totally get the hag etc thing. It was mostly just what else I can think of that would have made a difference.

I posted mainly becasue it's such a big change for the warrior class particularly and wanted to get more thougths (esp from experienced /better pkers) on this kind of matchup and what's different..whether warrior is to be played more conservatively or however.

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