* S HP:Hurt MV:Winded - the brigand sergeant: Wounded >
Lord Zuret narrates 'Turg is at Reception Room! Rally, for the Corenne!'
* S HP:Hurt MV:Winded - the brigand sergeant: Wounded >
You try to pierce the brigand sergeant, but he parries successfully.
The brigand sergeant tries to pierce you, but you deflect the blow.
* S HP:Hurt MV:Winded - the brigand sergeant: Wounded >
f
Tic in 7 seconds!
You panic and attempt to flee!
The brigand sergeant tries to pierce you, but you deflect the blow.
You flee head over heels.
In a Rut
The dusty trail rises to the west, but here, the ground seems to have
dropped away, leaving a small pile of dust and debris in this out of the
way, rut. Little is visible here, except for the rise to the dusty trail,
and passage in all other directions is very difficult.
[ obvious exits: W ]
Zone: Grasslands North of Seandar
A chunk of sandstone lies on the ground.
A weapon rack stands on the ground here, ready to store weapons.
###Zoom to Jafar###
* HP:Hurt MV:Weary >
Tic in 7 seconds!
u
The vine-carved door mysteriously opens.
The vine-carved door mysteriously opens.
On the Shore of Isle Jafar
The shores of this seemingly peaceful island here look north onto the
waters of the Aryth Ocean, which roll lullingly into the beach shore. The
beach stretches off to the south, and you can see a pier in the distance to
the east. Sharp shells crunch underfoot.
[ obvious exits: N E S D ]
Zone: Isle Jafar
East: A thin man with cunning eyes scouts the horizon.
A faded tapestry of vines and leaves entwine around a slab of pale stone.
An enormous lobster crawls towards you with pinchers extended.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
A wild stallion has arrived from below.
* HP:Hurt MV:Weary >
qv
quaff vial
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!
* HP:Hurt MV:Winded >
s
On the Beach
The sandy beach of Isle Jafar stretches out here to the north and east. The
dark blue waters of the ocean can be seen rolling into shore not far to the
north. Large tents occupy the beach, enough to house an army.
[ obvious exits: N E ]
Zone: Isle Jafar
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
A pale, long-faced eel hides in the rocks.
A wild stallion has arrived from the north.
e
* HP:Hurt MV:Winded >
On the Beach
The sandy beach of this isle stretches all around you. To the north
the ocean laps at the sandy shore. To the south you can see what
appears to be a moderate sized rain forest, and a few small peaks of
mountainous terrain can be made out beyond it.
Large tents occupy the beach, enough to house an army.
[ obvious exits: N E S W ]
Zone: Isle Jafar
An enormous lobster crawls towards you with pinchers extended.
A thin man with cunning eyes scouts the horizon.
A giant emperor crab clicks its claws at you ominously.
A wild stallion has arrived from the west.
s
* HP:Hurt MV:Winded >
You swiftly dodge a giant lobster's attempt to hit you.
You pierce a giant lobster's body extremely hard.
You swiftly dodge a giant lobster's attempt to hit you.
No way! You're fighting for your life!
s
s
* HP:Hurt MV:Winded - a giant lobster: Hurt >
No way! You're fighting for your life!
* HP:Hurt MV:Winded - a giant lobster: Hurt > No way! You're fighting for your life!
* HP:Hurt MV:Winded - a giant lobster: Hurt >
f
You panic and attempt to flee!
You flee head over heels.
End of the Beach
The outskirts of a a lush tropical rain forest begin here, and the
vegetation thickens to the south. To the north you can see the waters
of the Aryth Ocean, across a sandy beach.
Large tents occupy the beach, enough to house an army.
[ obvious exits: N S ]
Zone: Isle Jafar
A thin man with cunning eyes scouts the horizon.
A Seanchan fighter glares from behind dark eyes.
A Seanchan invasion commander evaluates his soldier's readiness.
* HP:Hurt MV:Winded >
s
w
Within the Tropical Forest
A lush tropical forest blooms about you, the vegetation is thick and
vibrant. The trees and bushes thin to the north, where you can make out the
beginnings of a beach.
[ obvious exits: N E W ]
Zone: Isle Jafar
A wild stallion bucks madly.
A wild stallion bucks madly.
A stocky man swings an axe here, splitting wood in half.
s
* HP:Hurt MV:Winded > Edge of the Tropical Forest
The tropical forest grows vibrantly about you, lush trees and bushes
obscuring your vision and making travel tedious. To the west you can hear
the sounds of water, most likely the ocean, but travel is blocked in that
direction by the thick plant life.
[ obvious exits: E S ]
Zone: Isle Jafar
A to'raken sits at rest, huge leathery wings folded against her flank.
A biteme is hovering here, looking for blood.
s
* HP:Hurt MV:Winded >
s
Something flies through the air, buzzing. Bzzzzzzzz, bzzzzzzzzz!
In the Rain Forest
The rain forest grows thickly all about here, lush ferns and bushes
covering the island floor. The sound of the ocean is clearly audible
to the west, although no path seems to go break through the forest
to reach the waters.
[ obvious exits: N E S ]
Zone: Isle Jafar
A frog is here, croaking happily.
A Seanchan fighter glares from behind dark eyes.
s
* HP:Hurt MV:Winded > Tropical Rain Forest
The rain forest opens here to the west onto what appears to be a tiny
peninsula. To the south and north the forest continues, the lush trees and
verdant vegetation growing all around.
[ obvious exits: N S W ]
Zone: Isle Jafar
A to'raken sits at rest, huge leathery wings folded against her flank.
* HP:Hurt MV:Winded > Outskirts of the Forest
The thick trees of the rain forest sway in the gentle island breeze. The
forest thickens to the north, and appears to end completely to the
southeast.
[ obvious exits: N E ]
Zone: Isle Jafar
A jaguar, chewing on its prey, looks at you.
An Imperial Army soldier is busy serving the Empress.
A Seanchan invasion commander evaluates his soldier's readiness.
* HP:Hurt MV:Winded > Alas, you cannot go that way...
* HP:Hurt MV:Winded >
e
Outskirts of the Forest
The lush growth of the rain forest ends here, and opens to the south
on a small trail. To your east and west the forest continues.
Not far to the south the beginnings of a small village are visible.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A biteme is hovering here, looking for blood.
South: A Seanchan invasion commander evaluates his soldier's readiness.
A Seanchan invasion commander evaluates his soldier's readiness.
s
* HP:Hurt MV:Winded >
Northern Edge of Village
This small village lies to the south, where you can see the fountain
square. To the north a tropical forest grows. Off to the east a large
cliff towers above the forest.
[ obvious exits: N S ]
Zone: Isle Jafar
North: A Seanchan invasion commander evaluates his soldier's readiness.
South: A well-trained soldier stands here, ready to defend the morat'raken.
The corpse of a hunter for the horn is lying here.
A Seanchan invasion commander evaluates his soldier's readiness.
A Seanchan invasion commander evaluates his soldier's readiness.
A Seanchan fighter glares from behind dark eyes.
A Seanchan fighter glares from behind dark eyes.
A Seanchan fighter glares from behind dark eyes.
A Seanchan soldier sweats in practice here.
* HP:Hurt MV:Winded >
Tic in 7 seconds!
s
Side Street
This small side street leads north and south to the village's fountain
square. Off to the north you can see the village end at the edge of a small
rain forest. There is a quiet, or hush, about this village that feels
entirely unnatural.
[ obvious exits: N S ]
Zone: Isle Jafar
North: A Seanchan invasion commander evaluates his soldier's readiness.
A well-trained soldier stands here, ready to defend the morat'raken.
A damane is here, eyes downcast.
The sul'dam leads her damane, tugging the silvery leash with contempt.
2
* HP:Hurt MV:Winded >
[hide ]
You look around for somewhere to conceal yourself, but to no avail.
* HP:Hurt MV:Winded >
s
2
Main Street Fountain
This is the center square of this small village. Main street stretches out
to the east and west. To the north, a small side street leads to the
outskirts of a small rain forest. Another side street leads off to the
south. There is definitely a quiet to this town that is more than a little
unsettling.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A well-trained soldier stands here, ready to defend the morat'raken.
A fountain is here, offering clear blue water to all.
* HP:Hurt MV:Winded > [hide ]
You look around for somewhere to conceal yourself, but to no avail.
* HP:Hurt MV:Winded >
sneak
w
Ok, you'll try to move silently for a while.
2
* S HP:Hurt MV:Winded > Western Edge of Main Street
The main street here comes to an end. To the east the fountain square
can be seen, and some small houses flank the street. To the west
a large manor, easily twice the size of any of the others, looms.
[ obvious exits: N E W ]
Zone: Isle Jafar
North: A young warrior stands here, proudly wearing the Deathwatch colors.
West: A Deathwatch Ogier curls his lip in contempt.
* S HP:Hurt MV:Winded > [hide ]
You attempt to hide yourself.
* S HP:Hurt MV:Winded >
w
2
Before the Manor
This large house was surely the house of some noble or wealthy
merchant who made his home on the island. The house is twice the
size of any other in the village, and is in excellent repair. Strange
sigils hang from the second story window. A few short steps lead west
into the manor.
[ obvious exits: E W ]
Zone: Isle Jafar
West: A member of the Imperial Deathwatch Guard glares at you with hatred.
A Deathwatch Ogier curls his lip in contempt.
A Deathwatch Ogier curls his lip in contempt.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
* S HP:Hurt MV:Winded > [hide ]
You can't find anything to conceal yourself with.
* S HP:Hurt MV:Winded >
2
[hide ]
You can't find anything to conceal yourself with.
* S HP:Hurt MV:Winded >
2
[hide ]
You can't find anything to conceal yourself with.
* S HP:Hurt MV:Winded >
2
[hide ]
You can't find anything to conceal yourself with.
* S HP:Hurt MV:Winded >
scan w
A member of the Imperial Deathwatch Guard glares at you with hatred.
A member of the Imperial Deathwatch Guard glares at you with hatred.
w
* S HP:Hurt MV:Winded >
2
Manor Foyer
The large manor is spacious and luxurious. The walls are largely bare
however, as if most of the decorations have been stripped away to be
replaced with a more spartan aesthetic. A spiraling stairwell leads up to
the second floor. A small door leads to the north, and a large curtain
covers the doorway west.
[ obvious exits: N E W U ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A Deathwatch Ogier curls his lip in contempt.
West: *Graldroc* is here, fighting Lord Zuret.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A member of the Imperial Deathwatch Guard glares at you with hatred.
* S HP:Hurt MV:Winded > [hide ]
You attempt to hide yourself.
* S HP:Hurt MV:Winded >
scan w
*Graldroc* is here, fighting Lord Zuret.
*Turg* is sitting here.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
A Seanchan Imperial guard is here, fighting Turg.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
Lord Zuret is here, fighting Turg.
Tic in 7 seconds!
* S HP:Hurt MV:Winded >
scan w
*Graldroc* is here, fighting Lord Zuret.
*Turg* is sitting here.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
A Seanchan Imperial guard is here, fighting Turg.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
Lord Zuret is here, fighting Turg.
* S HP:Hurt MV:Winded >
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 15.347 seconds.
* S HP:Hurt MV:Tiring >
tgts turg
Second target is set as: turg.
scan w
*Graldroc* is here, fighting Lord Zuret.
*Turg* is here, fighting the deathwatch guard.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
A Seanchan Imperial guard is here, fighting Turg.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
Lord Zuret is here, fighting Turg.
* S HP:Hurt MV:Tiring >
scan w
*Graldroc* is here, fighting Lord Zuret.
*Turg* is here, fighting the deathwatch guard.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
A Seanchan Imperial guard is here, fighting Turg.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
Lord Zuret is here, fighting Turg.
* S HP:Hurt MV:Tiring >
scan w
*Graldroc* is here, fighting Lord Zuret.
*Turg* is here, fighting the deathwatch guard.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
A Seanchan Imperial guard is here, fighting Turg.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is lying here, mortally wounded.
Lord Zuret is here, fighting Turg.
* S HP:Hurt MV:Tiring >
Tic in 7 seconds!
scan w
*Graldroc* is here, fighting Lord Zuret.
*Turg* is here, fighting the deathwatch guard.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
A Seanchan Imperial guard is here, fighting Turg.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is lying here, mortally wounded.
Lord Zuret is here, fighting Turg.
* S HP:Hurt MV:Tiring >
scan w
*Graldroc* is here, fighting Lord Zuret.
*Turg* is here, fighting the deathwatch guard.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
A Seanchan Imperial guard is here, fighting Turg.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is lying here, mortally wounded.
Lord Zuret is here, fighting Turg.
* S HP:Hurt MV:Tiring >
scan w
*Graldroc* is here, fighting Lord Zuret.
*Turg* is here, fighting the deathwatch guard.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
A Seanchan Imperial guard is here, fighting Turg.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is lying here, mortally wounded.
Lord Zuret is here, fighting Turg.
* S HP:Hurt MV:Tiring >
scan w
*Graldroc* is here, fighting Lord Zuret.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The deathwatch guard is lying here, mortally wounded.
Lord Zuret is here, fighting Graldroc.
* S HP:Hurt MV:Tiring >
*Turg* has arrived from the north.
* S HP:Hurt MV:Tiring >
*Turg* leaves east.
* S HP:Hurt MV:Tiring >
*Turg* has arrived from the east.
* S HP:Hurt MV:Tiring >
*Turg* leaves west.
c
k dark
* S HP:Hurt MV:Tiring >
They aren't here.
* S HP:Hurt MV:Tiring >
scan w
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The deathwatch guard is lying here, mortally wounded.
A tall man with a shaved head looks about with mild contempt.
* S HP:Hurt MV:Tiring >
Tic in 7 seconds!
w
w
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A damane is here, eyes downcast.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
West: *Graldroc* is standing here.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The deathwatch guard is lying here, mortally wounded.
A tall man with a shaved head looks about with mild contempt.
2
* S HP:Hurt MV:Tiring > Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: The Deathwatch Guard has murder in his eyes.
A pair of thin but sturdy metal boots stands here.
A pair of black armor greaves lies here, highly polished.
A thin blade with a pommel worked with rubies gleams here.
A heavy pair of full metal gauntlets is here.
A pair of black vambraces lie here, gleaming brightly.
A burnished metal breastplate lies here.
A large intricately designed helm of metal lies here.
*Graldroc* is standing here.
*Turg* is standing here.
3
backstab h.dark
* S HP:Hurt MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Hurt MV:Tiring >
You silently approach your victim...
-=
*Turg* sits down and rests.
+**+=- -=+
*
Ooops. Your clumsy execution broadcasts your intentions.
* S HP:Hurt MV:Tiring - Graldroc: Scratched >
*Graldroc* tries to lance you, but you dodge the attack.
f
* S HP:Hurt MV:Tiring - Graldroc: Scratched >
w
2
*Turg* snickers softly.
* S HP:Hurt MV:Tiring - Graldroc: Scratched >
*Turg* stops resting, and clambers on his feet.
* S HP:Hurt MV:Tiring - Graldroc: Scratched >
back turg
PANIC! You couldn't escape!
* S HP:Scratched MV:Tiring - Graldroc: Scratched > No way! You're fighting for your life!
* S HP:Scratched MV:Tiring - Graldroc: Scratched > [hide ]
No way! You're fighting for your life!
f
* S HP:Scratched MV:Tiring - Graldroc: Scratched >
You dodge a bash from *Graldroc* who loses his balance and falls!
No way! You're fighting for your life!
w
* S HP:Scratched MV:Tiring - Graldroc: Scratched >
You panic and attempt to flee!
2
You flee head over heels.
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A damane is here, eyes downcast.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
West: *Graldroc* is standing here.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The deathwatch guard is lying here, mortally wounded.
A tall man with a shaved head looks about with mild contempt.
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: The Deathwatch Guard has murder in his eyes.
A pair of thin but sturdy metal boots stands here.
A pair of black armor greaves lies here, highly polished.
A thin blade with a pommel worked with rubies gleams here.
A heavy pair of full metal gauntlets is here.
A pair of black vambraces lie here, gleaming brightly.
A burnished metal breastplate lies here.
A large intricately designed helm of metal lies here.
*Graldroc* is standing here.
*Turg* is standing here.
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
back turg
* S HP:Scratched MV:Tiring >
You silently approach your victim...
-=+*
Tic in 7 seconds!*+=- -=
Lord Zuret narrates '??? is at Reception Room! Rally, for the Corenne!'
*Turg* leaves east.
*Graldroc* leaves east.
+*
Backstab who?
* S HP:Scratched MV:Strong >
e
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A damane is here, eyes downcast.
East: *Graldroc* is here, fighting a Seanchan Imperial guard.
South: The Deathwatch Guard has murder in his eyes.
*Turg* is standing here.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The deathwatch guard is lying here, mortally wounded.
A tall man with a shaved head looks about with mild contempt.
c
k dark
c
k dark
* S HP:Scratched MV:Strong >
*Turg* leaves west.
They aren't here.
* S HP:Scratched MV:Strong > They aren't here.
c
k dark
* S HP:Scratched MV:Strong >
c
k dark
They aren't here.
e
* S HP:Scratched MV:Strong >
They aren't here.
* S HP:Scratched MV:Strong > Manor Foyer
The large manor is spacious and luxurious. The walls are largely bare
however, as if most of the decorations have been stripped away to be
replaced with a more spartan aesthetic. A spiraling stairwell leads up to
the second floor. A small door leads to the north, and a large curtain
covers the doorway west.
[ obvious exits: N E W U ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A Deathwatch Ogier curls his lip in contempt.
West: The Deathwatch Guard has murder in his eyes.
Up: *Graldroc* is standing here.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A member of the Imperial Deathwatch Guard glares at you with hatred.
c
k dark
c
k dark
* S HP:Scratched MV:Tiring >
They aren't here.
* S HP:Scratched MV:Tiring > They aren't here.
* S HP:Scratched MV:Tiring >
*Graldroc* has arrived from above.
u
* S HP:Scratched MV:Tiring >
2
Upper Floor
This second floor is sparsely furnished, with a couch and several chairs
centered around a small table. A large window is set on the eastern wall
and offers an excellent view onto the main street of the village. A short
spiraling stairwell leads down. Much can be learned by simply watching out
the windows.
[ obvious exits: D ]
Zone: Isle Jafar
Down: *Graldroc* is standing here.
A large desk made of fine, thick wood stands across the room from here.
3
backstab h.dark
* S HP:Scratched MV:Tiring >
[hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring > Backstab who?
d
* S HP:Scratched MV:Tiring >
2
3
backstab h.dark
Manor Foyer
The large manor is spacious and luxurious. The walls are largely bare
however, as if most of the decorations have been stripped away to be
replaced with a more spartan aesthetic. A spiraling stairwell leads up to
the second floor. A small door leads to the north, and a large curtain
covers the doorway west.
[ obvious exits: N E W U ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A Deathwatch Ogier curls his lip in contempt.
West: The Deathwatch Guard has murder in his eyes.
*Graldroc* is sitting here.
A Seanchan Imperial guard is here, fighting Graldroc.
A member of the Imperial Deathwatch Guard glares at you with hatred.
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring > Backstab them?!? They are in the throes of battle!
* S HP:Scratched MV:Tiring >
3
backstab h.dark
A Seanchan Imperial guard hits Graldroc's left leg.
A Seanchan Imperial guard joins a Seanchan Imperial guard's fight!
* S HP:Scratched MV:Strong > Backstab them?!? They are in the throes of battle!
* S HP:Scratched MV:Strong >
4
k h.dark
4
k h.dark
You pierce *Graldroc*'s left hand.
* S HP:Scratched MV:Strong - a Seanchan Imperial guard: Scratched - Graldroc: Hurt > You do the best
you can!
* S HP:Scratched MV:Strong - a Seanchan Imperial guard: Scratched - Graldroc: Hurt >
4
k h.dark
4
k h.dark
4
k h.dark
You do the best you can!
* S HP:Scratched MV:Strong - a Seanchan Imperial guard: Scratched - Graldroc: Hurt > You do the best
you can!
* S HP:Scratched MV:Strong - a Seanchan Imperial guard: Scratched - Graldroc: Hurt > You pierce
*Graldroc*'s body.
A Seanchan Imperial guard hits Graldroc's body hard.
A Seanchan Imperial guard hits Graldroc's body hard.
You do the best you can!
4
k h.dark
4
k h.dark
* S HP:Scratched MV:Strong - a Seanchan Imperial guard: Scratched - Graldroc: Hurt >
You do the best you can!
* S HP:Scratched MV:Strong - a Seanchan Imperial guard: Scratched - Graldroc: Hurt > You do the best
you can!
* S HP:Scratched MV:Strong - a Seanchan Imperial guard: Scratched - Graldroc: Hurt >
4
k h.dark
You do the best you can!
4
k h.dark
* S HP:Scratched MV:Strong - a Seanchan Imperial guard: Scratched - Graldroc: Hurt >
You do the best you can!
* S HP:Scratched MV:Strong - a Seanchan Imperial guard: Scratched - Graldroc: Hurt >
Tic in 7 seconds!
4
k h.dark
You barely pierce *Graldroc*'s body.
A Seanchan Imperial guard hits Graldroc's left leg.
*Graldroc* tries to lance a Seanchan Imperial guard, but he parries successfully.
A Seanchan Imperial guard barely hits Graldroc's body.
You do the best you can!
4
k h.dark
* S HP:Scratched MV:Strong - a Seanchan Imperial guard: Scratched - Graldroc: Hurt >
*Graldroc* panics, and attempts to flee!
4
k h.dark
* S HP:Scratched MV:Strong - a Seanchan Imperial guard: Scratched - Graldroc: Hurt > You do the best
you can!
* S HP:Scratched MV:Strong - a Seanchan Imperial guard: Scratched - Graldroc: Hurt > You do the best
you can!
4
k h.dark
* S HP:Scratched MV:Strong - a Seanchan Imperial guard: Scratched - Graldroc: Hurt >
*Graldroc* leaves up.
4
k h.dark
* S HP:Scratched MV:Strong > They aren't here.
* S HP:Scratched MV:Strong > They aren't here.
* S HP:Scratched MV:Strong >
Micha tells you 'i forget where zuret is'
4
k h.dark
* S HP:Scratched MV:Strong >
*Graldroc* has arrived from above.
You try to pierce *Graldroc*, but he deflects the blow.
u
2
* S HP:Scratched MV:Strong - Graldroc: Hurt >
*Graldroc* tries to lance you, but you deflect the blow.
A Seanchan Imperial guard joins your fight!
A Seanchan Imperial guard joins a Seanchan Imperial guard's fight!
You pierce *Graldroc*'s left arm.
No way! You're fighting for your life!
3
backstab h.dark
* S HP:Scratched MV:Strong - Graldroc: Wounded > [hide ]
No way! You're fighting for your life!
* S HP:Scratched MV:Strong - Graldroc: Wounded > No way! You're fighting for your life!
* S HP:Scratched MV:Strong - Graldroc: Wounded >
*Graldroc* panics, and attempts to flee!
* S HP:Scratched MV:Strong - Graldroc: Wounded >
whe
Players in your Zone
--------------------
Kindness - Manor Foyer
* S HP:Scratched MV:Strong - Graldroc: Wounded >
*Graldroc* leaves north.
* S HP:Scratched MV:Strong >
n
2
Kitchens
This large kitchen is well stocked with supplies and plates. A small
door leads to the south, and a second one to the west. There is
an unusual, yet not altogether unpleasant aroma in the air.
[ obvious exits: S W ]
Zone: Isle Jafar
South: A member of the Imperial Deathwatch Guard glares at you with hatred.
West: *Graldroc* is standing here.
A delicate porcelain cup has been left here.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
3
backstab h.dark
* S HP:Scratched MV:Strong > [hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Strong > Backstab who?
* S HP:Scratched MV:Strong >
rep jafar
Your extra burst of stamina fades.
Tic length updated to: 16.085 seconds.
Your heartbeat calms down more as you feel less panicked. Starting tic timer.
Ok.
w
* S HP:Scratched MV:Full >
2
Servants' Quarters
This room is barren save for a pair of thin mats rolled up in the
corner. The room is an almost perfect and featureless white cube.
A sliding rice paper door opens to the south, a wooden door opens
east.
[ obvious exits: E S ]
Zone: Isle Jafar
East: The Deathwatch Guard has murder in his eyes.
South: The Deathwatch Guard has murder in his eyes.
A damane is here, eyes downcast.
The sul'dam leads her damane, tugging the silvery leash with contempt.
A brute of a creature guards the area, ready to rip into strangers.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
3
backstab h.dark
* S HP:Scratched MV:Full > [hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Full > Backstab who?
* S HP:Scratched MV:Full >
s
2
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A damane is here, eyes downcast.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
West: *Graldroc* is standing here.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The deathwatch guard is lying here, mortally wounded.
A tall man with a shaved head looks about with mild contempt.
3
backstab h.dark
* S HP:Scratched MV:Full > [hide ]
You can't find anything to conceal yourself with.
* S HP:Scratched MV:Full > Backstab who?
* S HP:Scratched MV:Full >
w
2
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: The Deathwatch Guard has murder in his eyes.
A pair of thin but sturdy metal boots stands here.
A pair of black armor greaves lies here, highly polished.
A thin blade with a pommel worked with rubies gleams here.
A heavy pair of full metal gauntlets is here.
A pair of black vambraces lie here, gleaming brightly.
A burnished metal breastplate lies here.
A large intricately designed helm of metal lies here.
*Graldroc* is standing here.
*Turg* is standing here.
3
backstab h.dark
* S HP:Scratched MV:Full > *Graldroc* tries to lance you, but you deflect the blow.
[hide ]
No way! You're fighting for your life!
* S HP:Scratched MV:Full - Graldroc: Hurt > No way! You're fighting for your life!
* S HP:Scratched MV:Full - Graldroc: Hurt >
f
w
2
3
backstab h.dark
You panic and attempt to flee!
*Turg* crushes your body into bloody fragments!
You flee head over heels.
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A damane is here, eyes downcast.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
West: *Graldroc* is standing here.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The deathwatch guard is lying here, mortally wounded.
A tall man with a shaved head looks about with mild contempt.
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: The Deathwatch Guard has murder in his eyes.
A pair of thin but sturdy metal boots stands here.
A pair of black armor greaves lies here, highly polished.
A thin blade with a pommel worked with rubies gleams here.
A heavy pair of full metal gauntlets is here.
A pair of black vambraces lie here, gleaming brightly.
A burnished metal breastplate lies here.
A large intricately designed helm of metal lies here.
*Graldroc* is standing here.
*Turg* is standing here.
* S HP:Hurt MV:Full > *Turg* tries to crush you, but you parry successfully.
[hide ]
No way! You're fighting for your life!
Micha tells you 'ahh dung'
* S HP:Hurt MV:Full - Turg: Critical > No way! You're fighting for your life!
* S HP:Hurt MV:Full - Turg: Critical >
You tickle *Turg*'s left leg with your pierce.
*Turg* tries to crush you, but you deflect the blow.
* S HP:Hurt MV:Full - Turg: Critical >
*Graldroc* tries to lance you, but you parry successfully.
* S HP:Hurt MV:Full - Turg: Critical >
*Turg* panics, and attempts to flee!
* S HP:Hurt MV:Full - Turg: Critical >
Tic in 7 seconds!
*Graldroc* tries to lance you, but you deflect the blow.
You tickle *Turg*'s body with your pierce.
* S HP:Hurt MV:Full - Turg: Critical >
f
*Turg* panics, and attempts to flee!
You panic and attempt to flee!
4
k h.dark
4
k h.dark
4
k h.dark
You flee head over heels.
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A damane is here, eyes downcast.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
West: *Graldroc* is standing here.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The deathwatch guard is lying here, mortally wounded.
A tall man with a shaved head looks about with mild contempt.
They aren't here.
4
k h.dark
* S HP:Hurt MV:Full > They aren't here.
4
k h.dark
* S HP:Hurt MV:Full > They aren't here.
* S HP:Hurt MV:Full > They aren't here.
4
k h.dark
* S HP:Hurt MV:Full > They aren't here.
4
k h.dark
* S HP:Hurt MV:Full > They aren't here.
* S HP:Hurt MV:Full > They aren't here.
e
4
k h.dark
* S HP:Hurt MV:Full >
4
k h.dark
Manor Foyer
The large manor is spacious and luxurious. The walls are largely bare
however, as if most of the decorations have been stripped away to be
replaced with a more spartan aesthetic. A spiraling stairwell leads up to
the second floor. A small door leads to the north, and a large curtain
covers the doorway west.
[ obvious exits: N E W U ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A Deathwatch Ogier curls his lip in contempt.
West: The Deathwatch Guard has murder in his eyes.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A member of the Imperial Deathwatch Guard glares at you with hatred.
* S HP:Hurt MV:Full > They aren't here.
* S HP:Hurt MV:Full > They aren't here.
* S HP:Hurt MV:Full >
Micha tells you 'i don't even remember how to get there i never go haha'
whe
* S HP:Hurt MV:Full >
Players in your Zone
--------------------
Kindness - Manor Foyer
* S HP:Hurt MV:Full >
4
k h.dark
4
k h.dark
4
k h.dark
They aren't here.
* S HP:Hurt MV:Full > They aren't here.
w
* S HP:Hurt MV:Full > They aren't here.
4
k h.dark
* S HP:Hurt MV:Full > Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A damane is here, eyes downcast.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
West: *Graldroc* is standing here.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The deathwatch guard is lying here, mortally wounded.
A tall man with a shaved head looks about with mild contempt.
* S HP:Hurt MV:Full > They aren't here.
* S HP:Hurt MV:Full >
4
k h.dark
4
k h.dark
They aren't here.
* S HP:Hurt MV:Full > They aren't here.
w
2
* S HP:Hurt MV:Full >
3
backstab h.dark
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: The Deathwatch Guard has murder in his eyes.
A pair of thin but sturdy metal boots stands here.
A pair of black armor greaves lies here, highly polished.
A thin blade with a pommel worked with rubies gleams here.
A heavy pair of full metal gauntlets is here.
A pair of black vambraces lie here, gleaming brightly.
A burnished metal breastplate lies here.
A large intricately designed helm of metal lies here.
*Graldroc* is standing here.
*Turg* is standing here.
* S HP:Hurt MV:Full > *Graldroc* tries to lance you, but you parry successfully.
[hide ]
No way! You're fighting for your life!
* S HP:Hurt MV:Full - Graldroc: Hurt > No way! You're fighting for your life!
* S HP:Hurt MV:Full - Graldroc: Hurt >
f
*Turg* crushes your body into bloody fragments!
PANIC! You couldn't escape!
* S HP:Hurt MV:Full - Graldroc: Hurt >
You try to pierce *Graldroc*, but he parries successfully.
f
* S HP:Hurt MV:Full - Graldroc: Hurt >
You try to pierce *Graldroc*, but he deflects the blow.
* S HP:Hurt MV:Full - Graldroc: Hurt > PANIC! You couldn't escape!
* S HP:Hurt MV:Full - Graldroc: Hurt >
cw
f
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 208 hit points.
* S HP:Hurt MV:Full - Graldroc: Hurt >
You panic and attempt to flee!
*Graldroc* sends you sprawling with a powerful bash!
c
k dark
c
k dark
*Turg* crushes your body into bloody fragments!
*Graldroc* lances your left arm into bloody fragments!
Tic in 7 seconds!
*Turg* stops using a two-handed binnol.
*Turg* wields a bronze headed war axe in a two-handed grip.
You flee head over heels.
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A damane is here, eyes downcast.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
West: *Graldroc* is standing here.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The deathwatch guard is lying here, mortally wounded.
A tall man with a shaved head looks about with mild contempt.
They aren't here.
* S HP:Wounded MV:Full > They aren't here.
* S HP:Wounded MV:Full >
c
k dark
They aren't here.
c
k dark
c
k dark
* S HP:Wounded MV:Full >
c
k dark
They aren't here.
* S HP:Wounded MV:Full > They aren't here.
* S HP:Wounded MV:Full > They aren't here.
* S HP:Wounded MV:Full >
tgt turg
First target is set as: turg.
nar turg crit galdroc wound
Ok.
whe
* S HP:Wounded MV:Full >
Players in your Zone
--------------------
Kindness - Reception Room
scan w
* S HP:Wounded MV:Full >
*Graldroc* is standing here.
*Turg* is standing here.
* S HP:Wounded MV:Full >
Tic in 7 seconds!
nar bricked on grald
Ok.
* S HP:Wounded MV:Full >
alias 13 back turg
Ok.
* S HP:Wounded MV:Full >
tgt dark
First target is set as: dark.
scan w
Relena narrates 'where?'
*Graldroc* is standing here.
*Turg* is resting here.
* S HP:Wounded MV:Full >
* S HP:Wounded MV:Full >
nar jafar
Ok.
* S HP:Wounded MV:Full >
whe
Players in your Zone
--------------------
Kindness - Reception Room
* S HP:Wounded MV:Full >
Tic in 7 seconds!
w
2
13
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: The Deathwatch Guard has murder in his eyes.
A pair of thin but sturdy metal boots stands here.
A pair of black armor greaves lies here, highly polished.
A thin blade with a pommel worked with rubies gleams here.
A heavy pair of full metal gauntlets is here.
A pair of black vambraces lie here, gleaming brightly.
A burnished metal breastplate lies here.
A large intricately designed helm of metal lies here.
*Graldroc* is standing here.
*Turg* is resting here.
* S HP:Wounded MV:Strong > *Graldroc* tries to lance you, but you parry successfully.
[hide ]
No way! You're fighting for your life!
* S HP:Wounded MV:Strong - Graldroc: Hurt > [back turg]
No way! You're fighting for your life!
* S HP:Wounded MV:Strong - Graldroc: Hurt >
f
w
PANIC! You couldn't escape!
2
13
* S HP:Wounded MV:Strong - Graldroc: Hurt > You try to pierce *Graldroc*, but he deflects the blow.
No way! You're fighting for your life!
* S HP:Wounded MV:Strong - Graldroc: Hurt > [hide ]
No way! You're fighting for your life!
f
* S HP:Wounded MV:Strong - Graldroc: Hurt > [back turg]
No way! You're fighting for your life!
* S HP:Wounded MV:Strong - Graldroc: Hurt >
*Turg* stops resting, and clambers on his feet.
* S HP:Wounded MV:Strong - Graldroc: Hurt >
You try to pierce *Graldroc*, but he parries successfully.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 15.493 seconds.
*Turg* tries to blast you, but you deflect the blow.
You panic and attempt to flee!
You flee head over heels.
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A damane is here, eyes downcast.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
West: *Graldroc* is standing here.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The deathwatch guard is lying here, mortally wounded.
A tall man with a shaved head looks about with mild contempt.
* S HP:Wounded MV:Full >
scan w
*Graldroc* is standing here.
*Turg* is standing here.
scan w
* S HP:Wounded MV:Full >
*Graldroc* is standing here.
*Turg* is standing here.
scan w
* S HP:Wounded MV:Full >
scan w
*Graldroc* is standing here.
*Turg* is standing here.
* S HP:Wounded MV:Full > *Graldroc* is standing here.
*Turg* is standing here.
scan w
* S HP:Wounded MV:Full >
*Graldroc* is standing here.
*Turg* is standing here.
scan w
* S HP:Wounded MV:Full >
*Graldroc* is standing here.
*Turg* is standing here.
scan w
* S HP:Wounded MV:Full >
scan w
*Graldroc* is standing here.
*Turg* is standing here.
* S HP:Wounded MV:Full > *Graldroc* is standing here.
*Turg* is resting here.
scan w
scan w
* S HP:Wounded MV:Full >
*Graldroc* is standing here.
*Turg* is resting here.
* S HP:Wounded MV:Full > *Graldroc* is standing here.
*Turg* is resting here.
* S HP:Wounded MV:Full >
Tic in 7 seconds!
w
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: The Deathwatch Guard has murder in his eyes.
A pair of thin but sturdy metal boots stands here.
A pair of black armor greaves lies here, highly polished.
A thin blade with a pommel worked with rubies gleams here.
A heavy pair of full metal gauntlets is here.
A pair of black vambraces lie here, gleaming brightly.
A burnished metal breastplate lies here.
A large intricately designed helm of metal lies here.
*Graldroc* is standing here.
*Turg* is resting here.
2
* S HP:Wounded MV:Full >
*Graldroc* tries to lance you, but you parry successfully.
13
* S HP:Wounded MV:Full - Graldroc: Hurt > [hide ]
No way! You're fighting for your life!
* S HP:Wounded MV:Full - Graldroc: Hurt > [back turg]
No way! You're fighting for your life!
* S HP:Wounded MV:Full - Graldroc: Hurt >
f
w
2
*Turg* stops resting, and clambers on his feet.
PANIC! You couldn't escape!
13
* S HP:Wounded MV:Full - Graldroc: Hurt > You try to pierce *Graldroc*, but he parries successfully.
No way! You're fighting for your life!
* S HP:Wounded MV:Full - Graldroc: Hurt > [hide ]
No way! You're fighting for your life!
f
* S HP:Wounded MV:Full - Graldroc: Hurt >
[back turg]
No way! You're fighting for your life!
w
2
* S HP:Wounded MV:Full - Graldroc: Hurt > PANIC! You couldn't escape!
13
* S HP:Wounded MV:Full - Graldroc: Hurt > You try to pierce *Graldroc*, but he deflects the blow.
No way! You're fighting for your life!
* S HP:Wounded MV:Full - Graldroc: Hurt > [hide ]
No way! You're fighting for your life!
f
* S HP:Wounded MV:Full - Graldroc: Hurt > [back turg]
No way! You're fighting for your life!
* S HP:Wounded MV:Full - Graldroc: Hurt >
You panic and attempt to flee!
Micha tells you 'omw'
*Graldroc* tries to lance you, but you deflect the blow.
You dodge a bash from *Graldroc* who loses his balance and falls!
*Turg* sends you sprawling with a powerful bash!
*Turg* blasts your body into bloody fragments!
*Graldroc* clambers to his feet.
*Graldroc* lances your body into bloody fragments!
You flee head over heels.
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A damane is here, eyes downcast.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
West: *Graldroc* is standing here.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The deathwatch guard is lying here, mortally wounded.
A tall man with a shaved head looks about with mild contempt.
* S HP:Wounded MV:Full >
whe
Players in your Zone
--------------------
Kindness - Reception Room
* S HP:Wounded MV:Full >
scan w
*Graldroc* is standing here.
*Turg* is standing here.
* S HP:Wounded MV:Full >
scan w
*Graldroc* is standing here.
*Turg* is standing here.
* S HP:Wounded MV:Full >
scan w
Tic in 7 seconds!
*Graldroc* is standing here.
*Turg* is standing here.
* S HP:Wounded MV:Full >
scan w
*Graldroc* is standing here.
*Turg* is standing here.
* S HP:Wounded MV:Full >
scan w
*Graldroc* is standing here.
*Turg* is standing here.
scan w
* S HP:Wounded MV:Full >
*Graldroc* is standing here.
*Turg* is standing here.
whe
* S HP:Wounded MV:Full >
Players in your Zone
--------------------
Kindness - Reception Room
* S HP:Wounded MV:Full >
nar sittin 1w zuret in no mob
Ok.
whe
* S HP:Wounded MV:Full >
Players in your Zone
--------------------
Kindness - Reception Room
* S HP:Wounded MV:Full >
scan w
*Graldroc* is standing here.
*Turg* is standing here.
* S HP:Wounded MV:Full >
scan w
*Graldroc* is standing here.
*Turg* is standing here.
* S HP:Wounded MV:Full >
scan w
*Graldroc* is standing here.
*Turg* is standing here.
* S HP:Wounded MV:Full >
scan w
Micha tells you 'brt'
* S HP:Wounded MV:Full > *Graldroc* is standing here.
*Turg* is standing here.
* S HP:Wounded MV:Full >
Tic in 7 seconds!
4
k h.dark
They aren't here.
* S HP:Wounded MV:Full >
*Turg* has arrived from the west.
*Graldroc* has arrived from the west.
* S HP:Wounded MV:Full >
Micha tells you 'whose low?'
* S HP:Wounded MV:Full >
*Graldroc* tries to lance you, but you deflect the blow.
* S HP:Wounded MV:Full - Graldroc: Hurt >
You try to pierce *Graldroc*, but he deflects the blow.
* S HP:Wounded MV:Full - Graldroc: Hurt >
You dodge a bash from *Turg* who loses his balance and falls!
* S HP:Wounded MV:Full - Graldroc: Hurt >
Lord Zuret narrates 'Turg is at Reception Room! Rally, for the Corenne!'
You pierce *Graldroc*'s body.
The deathwatch guard joins your fight!
The deathwatch guard joins the deathwatch guard's fight!
A Seanchan Imperial guard joins the deathwatch guard's fight!
The deathwatch guard joins the deathwatch guard's fight!
The deathwatch guard joins the deathwatch guard's fight!
Lord Zuret joins the deathwatch guard's fight!
* S HP:Wounded MV:Full - Graldroc: Hurt >
alias 22 k turg
Ok.
f
* S HP:Wounded MV:Full - Graldroc: Hurt >
You panic and attempt to flee!
c
k dark
*Graldroc* sends you sprawling with a powerful bash!
c
k dark
Lord Zuret tickles Graldroc's left leg with his lance.
The deathwatch guard barely tickles Turg's body with his strike.
The deathwatch guard strikes Graldroc's body.
A Seanchan Imperial guard fails to hit Turg.
The deathwatch guard barely strikes Graldroc's left leg.
The deathwatch guard fails to strike Turg.
*Turg* blasts your body into bloody fragments!
*Graldroc* lances your left arm into bloody fragments!
*Turg* panics, and attempts to flee!
*Turg* leaves south.
You flee head over heels.
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: *Graldroc* is here, fighting the deathwatch guard.
A pair of thin but sturdy metal boots stands here.
A pair of black armor greaves lies here, highly polished.
A thin blade with a pommel worked with rubies gleams here.
A heavy pair of full metal gauntlets is here.
A pair of black vambraces lie here, gleaming brightly.
A burnished metal breastplate lies here.
A large intricately designed helm of metal lies here.
They aren't here.
* S HP:Battered MV:Full > They aren't here.
* S HP:Battered MV:Full >
e
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A damane is here, eyes downcast.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: *Turg* is here, fighting the deathwatch guard.
*Graldroc* is here, fighting the deathwatch guard.
The deathwatch guard is here, fighting Graldroc.
The deathwatch guard is here, fighting Graldroc.
A Seanchan Imperial guard is here, fighting Graldroc.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Graldroc.
The deathwatch guard is here, fighting Graldroc.
The deathwatch guard is lying here, mortally wounded.
Lord Zuret is here, fighting Graldroc.
2
* S HP:Battered MV:Full >
The deathwatch guard tickles Graldroc's right arm with his strike.
A Seanchan Imperial guard barely hits Graldroc's body.
The deathwatch guard strikes Graldroc's body.
*Graldroc* lances the deathwatch guard's body very hard.
Lord Zuret lances Graldroc's body.
The deathwatch guard strikes Graldroc's body.
The deathwatch guard strikes Graldroc's body.
*Graldroc* panics, and attempts to flee!
[hide ]
You can't find anything to conceal yourself with.
* S HP:Battered MV:Full >
*Graldroc* leaves north.
4
k h.dark
4
k h.dark
* S HP:Battered MV:Full >
They aren't here.
4
k h.dark
4
k h.dark
* S HP:Battered MV:Full > They aren't here.
4
k h.dark
* S HP:Battered MV:Full > They aren't here.
s
* S HP:Battered MV:Full >
*Graldroc* has arrived from the north.
You pierce *Graldroc*'s head hard.
s
* S HP:Battered MV:Full - Graldroc: Wounded > You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Wounded > No way! You're fighting for your life!
* S HP:Battered MV:Full - Graldroc: Wounded > No way! You're fighting for your life!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Wounded > You do the best you can!
* S HP:Battered MV:Full - Graldroc: Wounded > *Graldroc* panics, and attempts to flee!
You do the best you can!
* S HP:Battered MV:Full - Graldroc: Wounded >
*Graldroc* tries to lance you, but you deflect the blow.
The deathwatch guard joins your fight!
The deathwatch guard joins the deathwatch guard's fight!
A Seanchan Imperial guard joins the deathwatch guard's fight!
The deathwatch guard joins the deathwatch guard's fight!
The deathwatch guard joins the deathwatch guard's fight!
Lord Zuret joins the deathwatch guard's fight!
You pierce *Graldroc*'s left leg hard.
Tic in 7 seconds!
* S HP:Battered MV:Full - Graldroc: Wounded >
4
k h.dark
4
k h.dark
You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Wounded > *Graldroc* panics, and attempts to flee!
You do the best you can!
* S HP:Battered MV:Full - Graldroc: Wounded > You do the best you can!
f
* S HP:Battered MV:Full - Graldroc: Wounded >
*Graldroc* leaves south.
Den
This large and cozy den once belonged to a noble who made his home
on the island. The house has clearly been commandeered by the invading
Seanchan, who have turned this once comfy room into a trophy room of
sorts. Artwork and tapestries liberated from the local populace decorate
the walls. A large bookshelf dominates the western wall.
[ obvious exits: N ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
*Graldroc* is standing here.
*Turg* is here, fighting the deathwatch guard.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
4
k h.dark
* S HP:Battered MV:Full >
4
k h.dark
You try to pierce *Graldroc*, but he parries successfully.
* S HP:Battered MV:Full - Graldroc: Wounded >
*Turg* panics, and attempts to flee!
* S HP:Battered MV:Full - Graldroc: Wounded > *Graldroc* tries to lance you, but you deflect the
blow.
You try to pierce *Graldroc*, but he deflects the blow.
The deathwatch guard tickles Turg's head with his strike.
The deathwatch guard fails to strike Turg.
The deathwatch guard fails to strike Turg.
You do the best you can!
* S HP:Battered MV:Full - Graldroc: Wounded >
*Graldroc* panics, and attempts to flee!
* S HP:Battered MV:Full - Graldroc: Wounded >
4
k h.dark
You try to pierce *Graldroc*, but he parries successfully.
*Turg* leaves north.
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Wounded > You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Wounded > You do the best you can!
* S HP:Battered MV:Full - Graldroc: Wounded > You do the best you can!
* S HP:Battered MV:Full - Graldroc: Wounded >
*Graldroc* panics, and attempts to flee!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Wounded >
f
4
k h.dark
The deathwatch guard joins your fight!
The deathwatch guard joins the deathwatch guard's fight!
The deathwatch guard joins the deathwatch guard's fight!
The deathwatch guard strikes Graldroc's body.
The deathwatch guard barely strikes Graldroc's body.
The deathwatch guard tries to strike Graldroc, but he deflects the blow.
*Graldroc* tries to lance you, but you deflect the blow.
You try to pierce *Graldroc*, but he parries successfully.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 15.411 seconds.
You do the best you can!
* S HP:Battered MV:Fresh - Graldroc: Wounded > *Graldroc* panics, and attempts to flee!
PANIC! You couldn't escape!
* S HP:Battered MV:Fresh - Graldroc: Wounded > You do the best you can!
* S HP:Battered MV:Fresh - Graldroc: Wounded >
n
4
k h.dark
*Graldroc* panics, and attempts to flee!
No way! You're fighting for your life!
* S HP:Battered MV:Fresh - Graldroc: Wounded > You do the best you can!
* S HP:Battered MV:Fresh - Graldroc: Wounded >
*Graldroc* leaves north.
Micha tells you 'almost there'
n
* S HP:Battered MV:Fresh >
4
k h.dark
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A damane is here, eyes downcast.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
West: *Graldroc* is standing here.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The deathwatch guard is lying here, mortally wounded.
A tall man with a shaved head looks about with mild contempt.
* S HP:Battered MV:Full > They aren't here.
* S HP:Battered MV:Full >
4
k h.dark
4
k h.dark
They aren't here.
4
k h.dark
* S HP:Battered MV:Full > They aren't here.
* S HP:Battered MV:Full > They aren't here.
* S HP:Battered MV:Full >
scan w
*Graldroc* is standing here.
*Turg* is standing here.
* S HP:Battered MV:Full >
4
k h.dark
4
k h.dark
4
k h.dark
They aren't here.
* S HP:Battered MV:Full > They aren't here.
* S HP:Battered MV:Full > They aren't here.
4
k h.dark
* S HP:Battered MV:Full >
4
k h.dark
They aren't here.
Tic in 7 seconds!
* S HP:Battered MV:Full >
* S HP:Battered MV:Full >
4
k h.dark
4
k h.dark
They aren't here.
4
k h.dark
* S HP:Battered MV:Full > They aren't here.
* S HP:Battered MV:Full > They aren't here.
scan w
* S HP:Battered MV:Full >
*Graldroc* is standing here.
*Turg* is standing here.
* S HP:Battered MV:Full >
12
12
[get all corpse]
You don't have a corpse.
* S HP:Battered MV:Full > [get all corpse]
You don't have a corpse.
* S HP:Battered MV:Full >
22
Micha tells you 'here'
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full >
[k turg]
They aren't here.
* S HP:Battered MV:Full >
whe
*Turg* has arrived from the west.
*Graldroc* has arrived from the west.
*Graldroc* tries to lance you, but you parry successfully.
* S HP:Battered MV:Full - Graldroc: Wounded > Players in your Zone
--------------------
Kindness - Reception Room
2
* S HP:Battered MV:Full - Graldroc: Wounded >
2
[hide ]
No way! You're fighting for your life!
* S HP:Battered MV:Full - Graldroc: Wounded > [hide ]
No way! You're fighting for your life!
f
* S HP:Battered MV:Full - Graldroc: Wounded >
You try to pierce *Graldroc*, but he parries successfully.
The deathwatch guard joins your fight!
The deathwatch guard joins the deathwatch guard's fight!
A Seanchan Imperial guard joins the deathwatch guard's fight!
The deathwatch guard joins the deathwatch guard's fight!
The deathwatch guard joins the deathwatch guard's fight!
Lord Zuret joins the deathwatch guard's fight!
*Graldroc* tries to lance you, but you parry successfully.
You panic and attempt to flee!
You flee head over heels.
Den
This large and cozy den once belonged to a noble who made his home
on the island. The house has clearly been commandeered by the invading
Seanchan, who have turned this once comfy room into a trophy room of
sorts. Artwork and tapestries liberated from the local populace decorate
the walls. A large bookshelf dominates the western wall.
[ obvious exits: N ]
Zone: Isle Jafar
North: *Graldroc* is standing here.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
nar on zuret
* S HP:Battered MV:Full >
Ok.
* S HP:Battered MV:Full >
Lord Zuret narrates 'Turg is at Reception Room! Rally, for the Corenne!'
*Graldroc* has arrived from the north.
n
* S HP:Battered MV:Full >
4
k h.dark
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A damane is here, eyes downcast.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: *Graldroc* is standing here.
*Turg* is here, fighting the deathwatch guard.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
A Seanchan Imperial guard is here, fighting Turg.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is lying here, mortally wounded.
Lord Zuret is here, fighting Turg.
* S HP:Battered MV:Full > You tickle *Turg*'s right leg with your pierce.
* S HP:Battered MV:Full - the deathwatch guard: Wounded - Turg: Beaten >
You tickle *Turg*'s body with your pierce.
*Turg* tries to blast the deathwatch guard, but he deflects the blow.
Lord Zuret tickles Turg's right arm with his lance.
The deathwatch guard barely tickles Turg's body with his strike.
The deathwatch guard barely tickles Turg's body with his strike.
A Seanchan Imperial guard fails to hit Turg.
The deathwatch guard barely tickles Turg's right leg with his strike.
The deathwatch guard barely tickles Turg's head with his strike.
4
k h.dark
* S HP:Battered MV:Full - the deathwatch guard: Wounded - Turg: Critical >
*Turg* panics, and attempts to flee!
You do the best you can!
* S HP:Battered MV:Full - the deathwatch guard: Wounded - Turg: Critical >
4
k h.dark
4
k h.dark
You do the best you can!
Tic in 7 seconds!
* S HP:Battered MV:Full - the deathwatch guard: Wounded - Turg: Critical > *Turg* leaves west.
They aren't here.
* S HP:Battered MV:Full >
22
22
[k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full >
22
22
22
[k turg]
They aren't here.
* S HP:Battered MV:Full > [k turg]
They aren't here.
* S HP:Battered MV:Full > [k turg]
They aren't here.
* S HP:Battered MV:Full > [k turg]
They aren't here.
* S HP:Battered MV:Full >
*Graldroc* has arrived from the south.
*Graldroc* leaves west.
scan w
* S HP:Battered MV:Full >
*Graldroc* is standing here.
*Turg* is standing here.
Micha's sul'dam narrates 'whose low'
2
* S HP:Battered MV:Full >
2
[hide ]
You can't find anything to conceal yourself with.
* S HP:Battered MV:Full > [hide ]
You can't find anything to conceal yourself with.
* S HP:Battered MV:Full >
nar turg crit
Ok.
22
* S HP:Battered MV:Full >
[k turg]
They aren't here.
22
* S HP:Battered MV:Full >
22
[k turg]
They aren't here.
* S HP:Battered MV:Full > [k turg]
They aren't here.
whe
* S HP:Battered MV:Full >
Players in your Zone
--------------------
Micha - Thinning in the Rain Forest
Kindness - Reception Room
* S HP:Battered MV:Full >
22
22
[k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
* S HP:Battered MV:Full > [k turg]
They aren't here.
scan w
* S HP:Battered MV:Full >
2
*Graldroc* is standing here.
*Turg* is standing here.
2
* S HP:Battered MV:Full >
[hide ]
You can't find anything to conceal yourself with.
2
* S HP:Battered MV:Full > [hide ]
You can't find anything to conceal yourself with.
2
* S HP:Battered MV:Full > [hide ]
You can't find anything to conceal yourself with.
Tic in 7 seconds!
* S HP:Battered MV:Full >
2
[hide ]
You can't find anything to conceal yourself with.
2
* S HP:Battered MV:Full >
[hide ]
You can't find anything to conceal yourself with.
2
* S HP:Battered MV:Full > [hide ]
You can't find anything to conceal yourself with.
2
* S HP:Battered MV:Full > [hide ]
You can't find anything to conceal yourself with.
* S HP:Battered MV:Full > [hide ]
You can't find anything to conceal yourself with.
* S HP:Battered MV:Full >
22
22
[k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
* S HP:Battered MV:Full > [k turg]
They aren't here.
* S HP:Battered MV:Full >
22
22
[k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
22
* S HP:Battered MV:Full >
[k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
A sul'dam has arrived from the east, leading Micha.
Micha has arrived from the east.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
A sul'dam leads Micha west.
Micha leaves west.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
* S HP:Battered MV:Full > *Turg* has arrived from the west.
[k turg]
You barely pierce *Turg*'s left leg.
22
* S HP:Battered MV:Full - Turg: Beaten >
22
[k turg]
You do the best you can!
22
* S HP:Battered MV:Full - Turg: Beaten > [k turg]
You do the best you can!
22
* S HP:Battered MV:Full - Turg: Beaten > [k turg]
You do the best you can!
22
* S HP:Battered MV:Full - Turg: Beaten > [k turg]
You do the best you can!
22
* S HP:Battered MV:Full - Turg: Beaten >
22
*Turg* panics, and attempts to flee!
[k turg]
You do the best you can!
* S HP:Battered MV:Full - Turg: Beaten > [k turg]
You do the best you can!
22
* S HP:Battered MV:Full - Turg: Beaten > You barely tickle *Turg*'s body with your pierce.
[k turg]
You do the best you can!
22
* S HP:Battered MV:Full - Turg: Beaten > [k turg]
You do the best you can!
22
* S HP:Battered MV:Full - Turg: Beaten > You barely tickle *Turg*'s left hand with your pierce.
The deathwatch guard joins your fight!
The deathwatch guard joins the deathwatch guard's fight!
A Seanchan Imperial guard joins the deathwatch guard's fight!
The deathwatch guard joins the deathwatch guard's fight!
The deathwatch guard joins the deathwatch guard's fight!
Lord Zuret joins the deathwatch guard's fight!
[k turg]
You do the best you can!
* S HP:Battered MV:Full - Turg: Critical > *Turg* leaves west.
[k turg]
They aren't here.
* S HP:Battered MV:Full >
22
22
[k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
* S HP:Battered MV:Full >
22
[k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full >
22
[k turg]
They aren't here.
Tic in 7 seconds!
* S HP:Battered MV:Full > [k turg]
They aren't here.
e
* S HP:Battered MV:Full >
22
22
Manor Foyer
The large manor is spacious and luxurious. The walls are largely bare
however, as if most of the decorations have been stripped away to be
replaced with a more spartan aesthetic. A spiraling stairwell leads up to
the second floor. A small door leads to the north, and a large curtain
covers the doorway west.
[ obvious exits: N E W U ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A warhorse is here, stamping his feet impatiently.
West: The Deathwatch Guard has murder in his eyes.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A member of the Imperial Deathwatch Guard glares at you with hatred.
* S HP:Battered MV:Full > [k turg]
They aren't here.
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full >
22
[k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full >
22
[k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
* S HP:Battered MV:Full >
[k turg]
They aren't here.
22
22
* S HP:Battered MV:Full >
[k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full > [k turg]
They aren't here.
22
* S HP:Battered MV:Full >
22
22
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 16.32 seconds.
*Turg* has arrived from the west.
[k turg]
You tickle *Turg*'s right leg with your pierce.
22
* S HP:Battered MV:Fresh - Turg: Beaten > [k turg]
You do the best you can!
22
* S HP:Battered MV:Fresh - Turg: Beaten > [k turg]
You do the best you can!
22
* S HP:Battered MV:Fresh - Turg: Beaten > [k turg]
You do the best you can!
22
* S HP:Battered MV:Fresh - Turg: Beaten > [k turg]
You do the best you can!
22
* S HP:Battered MV:Fresh - Turg: Beaten > [k turg]
You do the best you can!
22
* S HP:Battered MV:Fresh - Turg: Beaten > [k turg]
You do the best you can!
22
* S HP:Battered MV:Fresh - Turg: Beaten > *Turg* panics, and attempts to flee!
[k turg]
You do the best you can!
22
* S HP:Battered MV:Fresh - Turg: Beaten > [k turg]
You do the best you can!
* S HP:Battered MV:Fresh - Turg: Beaten > [k turg]
You do the best you can!
* S HP:Battered MV:Fresh - Turg: Beaten >
[k turg]
You do the best you can!
* S HP:Battered MV:Fresh - Turg: Beaten > [k turg]
You do the best you can!
nar 1e
* S HP:Battered MV:Fresh - Turg: Beaten >
*Turg* tries to blast you, but you deflect the blow.
A Seanchan Imperial guard joins your fight!
A Seanchan Imperial guard joins a Seanchan Imperial guard's fight!
You fail to pierce *Turg*.
*Turg* leaves up.
* S HP:Battered MV:Fresh > Ok.
* S HP:Battered MV:Fresh >
4
k h.dark
4
k h.dark
They aren't here.
4
k h.dark
* S HP:Battered MV:Fresh > They aren't here.
e
* S HP:Battered MV:Fresh > They aren't here.
4
k h.dark
* S HP:Battered MV:Fresh > Before the Manor
This large house was surely the house of some noble or wealthy
merchant who made his home on the island. The house is twice the
size of any other in the village, and is in excellent repair. Strange
sigils hang from the second story window. A few short steps lead west
into the manor.
[ obvious exits: E W ]
Zone: Isle Jafar
West: A member of the Imperial Deathwatch Guard glares at you with hatred.
A warhorse is here, stamping his feet impatiently.
A Deathwatch Ogier curls his lip in contempt.
A Deathwatch Ogier curls his lip in contempt.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
Micha's sul'dam narrates 'on 1w'
4
k h.dark
* S HP:Battered MV:Full > They aren't here.
* S HP:Battered MV:Full > They aren't here.
4
k h.dark
4
k h.dark
* S HP:Battered MV:Full >
They aren't here.
4
k h.dark
* S HP:Battered MV:Full > They aren't here.
4
k h.dark
* S HP:Battered MV:Full > They aren't here.
4
k h.dark
* S HP:Battered MV:Full > They aren't here.
4
k h.dark
* S HP:Battered MV:Full > They aren't here.
4
k h.dark
* S HP:Battered MV:Full > *Graldroc* has arrived from the west.
You try to pierce *Graldroc*, but he deflects the blow.
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
* S HP:Battered MV:Full - Graldroc: Battered >
*Graldroc* tries to lance you, but you parry successfully.
A Deathwatch Ogier joins your fight!
A Deathwatch Ogier joins a Deathwatch Ogier's fight!
The deathwatch guard joins a Deathwatch Ogier's fight!
The deathwatch guard joins the deathwatch guard's fight!
You pierce *Graldroc*'s left arm.
*Graldroc* panics, and attempts to flee!
4
k h.dark
Tic in 7 seconds!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered >
You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered >
4
k h.dark
You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > *Graldroc* leaves west.
*Graldroc* has arrived from the west.
You try to pierce *Graldroc*, but he parries successfully.
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
* S HP:Battered MV:Full - Graldroc: Battered > *Graldroc* tries to lance you, but you parry
successfully.
A Deathwatch Ogier joins your fight!
A Deathwatch Ogier joins a Deathwatch Ogier's fight!
The deathwatch guard joins a Deathwatch Ogier's fight!
The deathwatch guard joins the deathwatch guard's fight!
You pierce *Graldroc*'s left leg.
You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered >
*Graldroc* panics, and attempts to flee!
* S HP:Battered MV:Full - Graldroc: Battered >
w
You do the best you can!
* S HP:Battered MV:Full - Graldroc: Battered > No way! You're fighting for your life!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered >
4
k h.dark
You do the best you can!
Micha's sul'dam narrates 'they running'
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > *Graldroc* leaves west.
*Graldroc* has arrived from the west.
You try to pierce *Graldroc*, but he deflects the blow.
A sul'dam has arrived from the west, leading Micha.
Micha has arrived from the west.
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
A sul'dam leads Micha east.
Micha leaves east.
4
k h.dark
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered >
You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > *Graldroc* tries to lance you, but you deflect the
blow.
A Deathwatch Ogier joins your fight!
A Deathwatch Ogier joins a Deathwatch Ogier's fight!
The deathwatch guard joins a Deathwatch Ogier's fight!
The deathwatch guard joins the deathwatch guard's fight!
You pierce *Graldroc*'s body.
You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You pierce *Graldroc*'s head.
*Graldroc* panics, and attempts to flee!
You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered >
You do the best you can!
A sul'dam has arrived from the east, leading Micha.
Micha has arrived from the east.
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
Micha tries to strike *Graldroc*, but he parries successfully.
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Full - Graldroc: Battered > *Graldroc* leaves east.
They aren't here.
4
k h.dark
* S HP:Battered MV:Full > They aren't here.
4
k h.dark
* S HP:Battered MV:Full > They aren't here.
4
k h.dark
* S HP:Battered MV:Full > They aren't here.
* S HP:Battered MV:Full > They aren't here.
4
k h.dark
* S HP:Battered MV:Full >
A sul'dam leads Micha east.
Micha leaves east.
w
* S HP:Battered MV:Full > They aren't here.
4
k h.dark
* S HP:Battered MV:Full > Manor Foyer
The large manor is spacious and luxurious. The walls are largely bare
however, as if most of the decorations have been stripped away to be
replaced with a more spartan aesthetic. A spiraling stairwell leads up to
the second floor. A small door leads to the north, and a large curtain
covers the doorway west.
[ obvious exits: N E W U ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A warhorse is here, stamping his feet impatiently.
West: The Deathwatch Guard has murder in his eyes.
Up: *Turg* is standing here.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A member of the Imperial Deathwatch Guard glares at you with hatred.
* S HP:Battered MV:Full > They aren't here.
* S HP:Battered MV:Full >
4
k h.dark
4
k h.dark
They aren't here.
4
k h.dark
* S HP:Battered MV:Full > They aren't here.
u
* S HP:Battered MV:Full > They aren't here.
4
k h.dark
* S HP:Battered MV:Full > Upper Floor
This second floor is sparsely furnished, with a couch and several chairs
centered around a small table. A large window is set on the eastern wall
and offers an excellent view onto the main street of the village. A short
spiraling stairwell leads down. Much can be learned by simply watching out
the windows.
[ obvious exits: D ]
Zone: Isle Jafar
Down: A member of the Imperial Deathwatch Guard glares at you with hatred.
A large desk made of fine, thick wood stands across the room from here.
*Turg* is standing here.
* S HP:Battered MV:Full > You tickle *Turg*'s body with your pierce.
* S HP:Battered MV:Full - Turg: Beaten >
*Turg* panics, and attempts to flee!
d
* S HP:Battered MV:Full - Turg: Beaten >
e
No way! You're fighting for your life!
4
k h.dark
* S HP:Battered MV:Full - Turg: Beaten > No way! You're fighting for your life!
* S HP:Battered MV:Full - Turg: Beaten > You do the best you can!
* S HP:Battered MV:Full - Turg: Beaten >
You tickle *Turg*'s right arm with your pierce.
d
* S HP:Battered MV:Full - Turg: Beaten >
*Turg* leaves down.
* S HP:Battered MV:Full > Manor Foyer
The large manor is spacious and luxurious. The walls are largely bare
however, as if most of the decorations have been stripped away to be
replaced with a more spartan aesthetic. A spiraling stairwell leads up to
the second floor. A small door leads to the north, and a large curtain
covers the doorway west.
[ obvious exits: N E W U ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A Deathwatch Ogier curls his lip in contempt.
West: The Deathwatch Guard has murder in his eyes.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A member of the Imperial Deathwatch Guard glares at you with hatred.
e
4
k h.dark
* S HP:Battered MV:Full >
Tic in 7 seconds!
Before the Manor
This large house was surely the house of some noble or wealthy
merchant who made his home on the island. The house is twice the
size of any other in the village, and is in excellent repair. Strange
sigils hang from the second story window. A few short steps lead west
into the manor.
[ obvious exits: E W ]
Zone: Isle Jafar
East: *Turg* is standing here.
West: A member of the Imperial Deathwatch Guard glares at you with hatred.
A Deathwatch Ogier curls his lip in contempt.
A Deathwatch Ogier curls his lip in contempt.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
* S HP:Battered MV:Full > They aren't here.
* S HP:Battered MV:Full >
e
Western Edge of Main Street
The main street here comes to an end. To the east the fountain square
can be seen, and some small houses flank the street. To the west
a large manor, easily twice the size of any of the others, looms.
[ obvious exits: N E W ]
Zone: Isle Jafar
North: A young warrior stands here, proudly wearing the Deathwatch colors.
West: A Deathwatch Ogier curls his lip in contempt.
4
k h.dark
* S HP:Battered MV:Full >
e
They aren't here.
4
k h.dark
* S HP:Battered MV:Full > Main Street Fountain
This is the center square of this small village. Main street stretches out
to the east and west. To the north, a small side street leads to the
outskirts of a small rain forest. Another side street leads off to the
south. There is definitely a quiet to this town that is more than a little
unsettling.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A damane is here, eyes downcast.
A fountain is here, offering clear blue water to all.
* S HP:Battered MV:Full > They aren't here.
* S HP:Battered MV:Full >
n
n
Side Street
This small side street leads north and south to the village's fountain
square. Off to the north you can see the village end at the edge of a small
rain forest. There is a quiet, or hush, about this village that feels
entirely unnatural.
[ obvious exits: N S ]
Zone: Isle Jafar
North: A damane is here, eyes downcast.
The sul'dam leads her damane, tugging the silvery leash with contempt.
A well-trained soldier stands here, ready to defend the morat'raken.
A damane is here, eyes downcast.
The sul'dam leads her damane, tugging the silvery leash with contempt.
n
* S HP:Battered MV:Full > Northern Edge of Village
This small village lies to the south, where you can see the fountain
square. To the north a tropical forest grows. Off to the east a large
cliff towers above the forest.
[ obvious exits: N S ]
Zone: Isle Jafar
North: An Imperial Army soldier is busy serving the Empress.
South: A damane is here, eyes downcast.
Micha leashed to Bel'raina is standing here leashed to a sul'dam, riding a warhorse.
A sul'dam stands here, holding Micha's leash.
A Seanchan invasion commander evaluates his soldier's readiness.
A Seanchan invasion commander evaluates his soldier's readiness.
A Seanchan fighter glares from behind dark eyes.
A Seanchan fighter glares from behind dark eyes.
A Seanchan fighter glares from behind dark eyes.
A Seanchan soldier sweats in practice here.
n
* S HP:Battered MV:Full > Outskirts of the Forest
The lush growth of the rain forest ends here, and opens to the south
on a small trail. To your east and west the forest continues.
Not far to the south the beginnings of a small village are visible.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A jaguar, chewing on its prey, looks at you.
South: An Imperial Army soldier is busy serving the Empress.
A biteme is hovering here, looking for blood.
A biteme is hovering here, looking for blood.
A jaguar, chewing on its prey, looks at you.
An Imperial Army soldier is busy serving the Empress.
* S HP:Battered MV:Full > Deep in the Rain Forest
The small rain forest grows about in natural splendor. Large tropical
trees sway in the gentle island breeze. A way can be made through the
vegetation to the north and south.
[ obvious exits: N S ]
Zone: Isle Jafar
North: A damane is here, eyes downcast.
South: An Imperial Army soldier is busy serving the Empress.
A jaguar, chewing on its prey, looks at you.
A biteme is hovering here, looking for blood.
A Seanchan fighter glares from behind dark eyes.
Micha's sul'dam narrates 'not sure where to though'
* S HP:Battered MV:Strong >
n
A jaguar tries to hit you, but you dodge the attack.
You pierce a jaguar's body hard.
You swiftly dodge a jaguar's attempt to hit you.
No way! You're fighting for your life!
* S HP:Wounded MV:Strong - a jaguar: Scratched >
w
No way! You're fighting for your life!
* S HP:Wounded MV:Strong - a jaguar: Scratched >
f
n
You panic and attempt to flee!
n
You flee head over heels.
Deep in the Tropical Forest
The lush and verdant vegetation of the tropical forest grows all about.
Large trees grow vibrantly about, and bushes and all sorts of tropical
plants grow in leafy abundance.
[ obvious exits: N E S W ]
Zone: Isle Jafar
South: A jaguar, chewing on its prey, looks at you.
A damane is here, eyes downcast.
The sul'dam leads her damane, tugging the silvery leash with contempt.
A Seanchan fighter glares from behind dark eyes.
A Seanchan fighter glares from behind dark eyes.
A biteme is hovering here, looking for blood.
A biteme is hovering here, looking for blood.
A conscripted soldier now fights for the Seanchan.
A conscripted soldier now fights for the Seanchan.
A Seanchan fighter glares from behind dark eyes.
A Seanchan fighter glares from behind dark eyes.
A Seanchan invasion commander evaluates his soldier's readiness.
Edge of the Rain Forest
A small tropical rain forest begins here, and extends to the
south, east, and west. To the north the forest ends gradually, and
the terrain appears to turn sandy.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A Seanchan invasion commander evaluates his soldier's readiness.
South: A damane is here, eyes downcast.
* S HP:Wounded MV:Strong > End of the Beach
The sandy beach ends here, and extends to the north towards the
shoreline. The outskirts of a lush tropical rain forest begin here,
and the trees and vegetation grow denser to the south.
[ obvious exits: N S ]
Zone: Isle Jafar
North: A Seanchan fighter glares from behind dark eyes.
A Seanchan invasion commander evaluates his soldier's readiness.
A giant emperor crab clicks its claws at you ominously.
* S HP:Wounded MV:Strong >
Something flies through the air, buzzing. Bzzzzzzzz, bzzzzzzzzz!
* S HP:Wounded MV:Strong >
n
Beach of Isle Jafar
This expansive sandy beach stretches to the Aryth Ocean to the
North. A tropical forest can be seen where the beach ends to the south.
The side of a large mound of sand blocks travel eastwards.
Large tents occupy the beach, enough to house an army.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A Seanchan fighter glares from behind dark eyes.
South: A Seanchan invasion commander evaluates his soldier's readiness.
A Seanchan fighter glares from behind dark eyes.
A conscripted soldier now fights for the Seanchan.
A Seanchan invasion commander evaluates his soldier's readiness.
A conscripted soldier now fights for the Seanchan.
A thin man with cunning eyes scouts the horizon.
An enormous lobster crawls towards you with pinchers extended.
A thin man with cunning eyes scouts the horizon.
w
* S HP:Wounded MV:Strong >
w
On the Beach
The sandy beach of this isle stretches all around you. To the north
the ocean laps at the sandy shore. To the south you can see what
appears to be a moderate sized rain forest, and a few small peaks of
mountainous terrain can be made out beyond it.
Large tents occupy the beach, enough to house an army.
[ obvious exits: N E S W ]
Zone: Isle Jafar
A young Morat'torm carries out the orders of his superiors.
A giant emperor crab clicks its claws at you ominously.
A wild stallion bucks madly.
n
* S HP:Wounded MV:Strong > On the Beach
The sandy beach of Isle Jafar stretches out here to the north and east. The
dark blue waters of the ocean can be seen rolling into shore not far to the
north. Large tents occupy the beach, enough to house an army.
[ obvious exits: N E ]
Zone: Isle Jafar
A thin man with cunning eyes scouts the horizon.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
A thin man with cunning eyes scouts the horizon.
A giant emperor crab clicks its claws at you ominously.
A pale, long-faced eel hides in the rocks.
A wild stallion has arrived from the east.
* S HP:Wounded MV:Strong > On the Shore of Isle Jafar
The shores of this seemingly peaceful island here look north onto the
waters of the Aryth Ocean, which roll lullingly into the beach shore. The
beach stretches off to the south, and you can see a pier in the distance to
the east. Sharp shells crunch underfoot.
[ obvious exits: N E S ]
Zone: Isle Jafar
East: A giant emperor crab clicks its claws at you ominously.
A faded tapestry of vines and leaves entwine around a slab of pale stone.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
A wild stallion has arrived from the south.
4
k h.dark
* S HP:Wounded MV:Strong >
4
k h.dark
4
k h.dark
They aren't here.
* S HP:Wounded MV:Strong > They aren't here.
* S HP:Wounded MV:Strong > They aren't here.
* S HP:Wounded MV:Strong >
r
[ride horse]
A wild stallion stops following you.
You start riding him.
* R HP:Wounded MV:Strong >
tr
-=+**+=-
Some obvious fairly recent tracks of a Horse leaving south.
* R HP:Wounded MV:Strong >
Tic in 7 seconds!
4
k h.dark
4
k h.dark
They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong >
nar not in ways
Ok.
whe
* R HP:Wounded MV:Strong >
Players in your Zone
--------------------
Micha - Deep in the Tropical Forest
Kindness - On the Shore of Isle Jafar
4
k h.dark
* R HP:Wounded MV:Strong >
4
k h.dark
They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong >
They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
whe
* R HP:Wounded MV:Strong >
Players in your Zone
--------------------
Micha - Deep in the Tropical Forest
Kindness - On the Shore of Isle Jafar
* R HP:Wounded MV:Strong >
4
k h.dark
4
k h.dark
They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong >
They aren't here.
* R HP:Wounded MV:Strong >
trt
[track trolloc]
-=+**
Micha's sul'dam narrates 'still hjere'
+=-
Some obvious fresh tracks of a Trolloc leaving north.
* R HP:Wounded MV:Strong >
whe
Players in your Zone
--------------------
Micha - Deep in the Tropical Forest
Kindness - On the Shore of Isle Jafar
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
n
* R HP:Wounded MV:Strong >
4
k h.dark
Wading in the Ocean
The waters of the Aryth Ocean splash about you as the waves pound upon the
shore of Isle Jafar. The beach lies to the south, and the shoreline leads
east. The ocean stretches off into the distance and out of sight.
[ obvious exits: E S ]
Zone: Isle Jafar
A wild stallion bucks madly, being ridden by you.
*Graldroc* is standing here.
* R HP:Wounded MV:Strong > You try to pierce *Graldroc*, but he deflects the blow.
* R HP:Wounded MV:Strong - Graldroc: Battered >
*Graldroc* tries to lance you, but you parry successfully.
You try to pierce *Graldroc*, but he parries successfully.
You try to pierce *Graldroc*, but he deflects the blow.
* R HP:Wounded MV:Strong - Graldroc: Battered >
nar 1n ways
Ok.
* R HP:Wounded MV:Strong - Graldroc: Battered >
whe
Players in your Zone
--------------------
Micha - Edge of the Rain Forest
Kindness - Wading in the Ocean
* R HP:Wounded MV:Strong - Graldroc: Battered >
*Graldroc* tries to lance you, but you parry successfully.
You try to pierce *Graldroc*, but he deflects the blow.
Tic in 7 seconds!
* R HP:Wounded MV:Strong - Graldroc: Battered >
You try to pierce *Graldroc*, but he deflects the blow.
* R HP:Wounded MV:Strong - Graldroc: Battered >
cw
[change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 208 hit points.
4
k h.dark
* R HP:Wounded MV:Strong - Graldroc: Battered >
4
k h.dark
You do the best you can!
* R HP:Wounded MV:Strong - Graldroc: Battered > You do the best you can!
* R HP:Wounded MV:Strong - Graldroc: Battered >
*Graldroc* tries to lance you, but you parry successfully.
You try to pierce *Graldroc*, but he parries successfully.
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 15.333 seconds.
* R HP:Wounded MV:Strong - Graldroc: Battered >
A sul'dam has arrived from the south, leading Micha.
Micha has arrived from the south, riding a warhorse.
* R HP:Wounded MV:Strong - Graldroc: Battered >
nar grald batt
A sul'dam leads Micha east.
Micha leaves east riding a warhorse.
4
k h.dark
* R HP:Wounded MV:Strong - Graldroc: Battered > Ok.
s
* R HP:Wounded MV:Strong - Graldroc: Battered > *Graldroc* panics, and attempts to flee!
You do the best you can!
A sul'dam has arrived from the east, leading Micha.
Micha has arrived from the east, riding a warhorse.
4
k h.dark
* R HP:Wounded MV:Strong - Graldroc: Battered >
Micha barely strikes *Graldroc*'s right arm.
* R HP:Wounded MV:Strong - Graldroc: Battered > No way! You're fighting for your life!
s
* R HP:Wounded MV:Strong - Graldroc: Battered > You do the best you can!
4
k h.dark
* R HP:Wounded MV:Strong - Graldroc: Battered >
*Graldroc* leaves south.
On the Shore of Isle Jafar
The shores of this seemingly peaceful island here look north onto the
waters of the Aryth Ocean, which roll lullingly into the beach shore. The
beach stretches off to the south, and you can see a pier in the distance to
the east. Sharp shells crunch underfoot.
[ obvious exits: N E S ]
Zone: Isle Jafar
East: *Graldroc* is standing here.
A faded tapestry of vines and leaves entwine around a slab of pale stone.
A wild stallion bucks madly, being ridden by you.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
s
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > On the Beach
The sandy beach of Isle Jafar stretches out here to the north and east. The
dark blue waters of the ocean can be seen rolling into shore not far to the
north. Large tents occupy the beach, enough to house an army.
[ obvious exits: N E ]
Zone: Isle Jafar
A wild stallion bucks madly, being ridden by you.
A thin man with cunning eyes scouts the horizon.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
A pale, long-faced eel hides in the rocks.
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong >
n
They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > On the Shore of Isle Jafar
The shores of this seemingly peaceful island here look north onto the
waters of the Aryth Ocean, which roll lullingly into the beach shore. The
beach stretches off to the south, and you can see a pier in the distance to
the east. Sharp shells crunch underfoot.
[ obvious exits: N E S ]
Zone: Isle Jafar
East: A giant emperor crab clicks its claws at you ominously.
A faded tapestry of vines and leaves entwine around a slab of pale stone.
A wild stallion bucks madly, being ridden by you.
Micha leashed to Bel'raina is standing here leashed to a sul'dam, riding a warhorse.
A sul'dam stands here, holding Micha's leash.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
n
* R HP:Wounded MV:Strong >
A sul'dam leads Micha east.
Micha leaves east riding a warhorse.
4
k h.dark
* R HP:Wounded MV:Strong > Wading in the Ocean
The waters of the Aryth Ocean splash about you as the waves pound upon the
shore of Isle Jafar. The beach lies to the south, and the shoreline leads
east. The ocean stretches off into the distance and out of sight.
[ obvious exits: E S ]
Zone: Isle Jafar
A wild stallion bucks madly, being ridden by you.
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong >
e
4
k h.dark
Wading in the Ocean
The ocean here is knee deep, and the waves come rolling in to the beach
splashing heavily upon you. Off to the east a small pier can be seen,
and the beach of the island lies to the south.
[ obvious exits: E S W ]
Zone: Isle Jafar
A wild stallion bucks madly, being ridden by you.
Micha leashed to Bel'raina is standing here leashed to a sul'dam, riding a warhorse.
A sul'dam stands here, holding Micha's leash.
A poisonous sea urchin floats towards you.
A poisonous sea urchin floats towards you.
e
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong > Wading in the Ocean
The waters of the Aryth Ocean roll onto the shore of the small island
which lies to the south. The ocean stretches off to the horizon to the
north, and the shoreline leads west across the beach. A small pier
lies to the east, but is too high to reach from here.
[ obvious exits: S W ]
Zone: Isle Jafar
A wild stallion bucks madly, being ridden by you.
* R HP:Wounded MV:Strong > They aren't here.
s
* R HP:Wounded MV:Strong >
w
On the Shore of Isle Jafar
This sandy beach is appears calm and scenic. Off to the east you can make
out a large wooden pier. The soothing sand shifts unevenly underfoot, and
the waters of the Aryth Ocean extend to the northern horizon.
Large tents occupy the beach, enough to house an army.
[ obvious exits: N E S W ]
Zone: Isle Jafar
East: A Seanchan fighter glares from behind dark eyes.
South: A Seanchan fighter glares from behind dark eyes.
West: A giant emperor crab clicks its claws at you ominously.
A wild stallion bucks madly, being ridden by you.
An enormous lobster crawls towards you with pinchers extended.
Micha's sul'dam narrates 'stay on em'
Tic in 7 seconds!
4
k h.dark
* R HP:Wounded MV:Strong > On the Shore of Isle Jafar
The calm waters of the Aryth Ocean lap at the shore of this sand
covered beach. To the east you can see a pier, and across the expanse
of beach to the south, what appears to be a tropical rain forest.
Large tents occupy the beach, enough to house an army.
[ obvious exits: N E S W ]
Zone: Isle Jafar
East: An enormous lobster crawls towards you with pinchers extended.
West: A giant emperor crab clicks its claws at you ominously.
A wild stallion bucks madly, being ridden by you.
A giant emperor crab clicks its claws at you ominously.
A thin man with cunning eyes scouts the horizon.
A giant emperor crab clicks its claws at you ominously.
A conscripted soldier now fights for the Seanchan.
A conscripted soldier now fights for the Seanchan.
* R HP:Wounded MV:Strong >
They aren't here.
w
* R HP:Wounded MV:Strong >
4
k h.dark
On the Shore of Isle Jafar
The shores of this seemingly peaceful island here look north onto the
waters of the Aryth Ocean, which roll lullingly into the beach shore. The
beach stretches off to the south, and you can see a pier in the distance to
the east. Sharp shells crunch underfoot.
[ obvious exits: N E S ]
Zone: Isle Jafar
East: A giant emperor crab clicks its claws at you ominously.
A faded tapestry of vines and leaves entwine around a slab of pale stone.
A wild stallion bucks madly, being ridden by you.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong >
Micha's sul'dam narrates 'turg crit'
4
k h.dark
4
k h.dark
* R HP:Wounded MV:Strong >
4
k h.dark
They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
whe
* R HP:Wounded MV:Strong >
4
k h.dark
4
k h.dark
Players in your Zone
--------------------
Kindness - On the Shore of Isle Jafar
Micha - Wading in the Ocean
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong >
They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong >
s
They aren't here.
e
* R HP:Wounded MV:Strong > On the Beach
The sandy beach of Isle Jafar stretches out here to the north and east. The
dark blue waters of the ocean can be seen rolling into shore not far to the
north. Large tents occupy the beach, enough to house an army.
[ obvious exits: N E ]
Zone: Isle Jafar
A wild stallion bucks madly, being ridden by you.
A thin man with cunning eyes scouts the horizon.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
A pale, long-faced eel hides in the rocks.
4
k h.dark
* R HP:Wounded MV:Strong > On the Beach
The sandy beach of this isle stretches all around you. To the north
the ocean laps at the sandy shore. To the south you can see what
appears to be a moderate sized rain forest, and a few small peaks of
mountainous terrain can be made out beyond it.
Large tents occupy the beach, enough to house an army.
[ obvious exits: N E S W ]
Zone: Isle Jafar
A wild stallion bucks madly, being ridden by you.
A thin man with cunning eyes scouts the horizon.
A young Morat'torm carries out the orders of his superiors.
e
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > Beach of Isle Jafar
This expansive sandy beach stretches to the Aryth Ocean to the
North. A tropical forest can be seen where the beach ends to the south.
The side of a large mound of sand blocks travel eastwards.
Large tents occupy the beach, enough to house an army.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: An enormous lobster crawls towards you with pinchers extended.
South: A conscripted soldier now fights for the Seanchan.
A wild stallion bucks madly, being ridden by you.
A Seanchan fighter glares from behind dark eyes.
A conscripted soldier now fights for the Seanchan.
A Seanchan invasion commander evaluates his soldier's readiness.
A thin man with cunning eyes scouts the horizon.
An enormous lobster crawls towards you with pinchers extended.
A thin man with cunning eyes scouts the horizon.
* R HP:Wounded MV:Strong >
They aren't here.
* R HP:Wounded MV:Strong >
A sul'dam has arrived from the north, leading Micha.
Micha has arrived from the north, riding a warhorse.
n
* R HP:Wounded MV:Strong >
A sul'dam leads Micha south.
Micha leaves south riding a warhorse.
4
k h.dark
* R HP:Wounded MV:Strong > On the Shore of Isle Jafar
This sandy beach is appears calm and scenic. Off to the east you can make
out a large wooden pier. The soothing sand shifts unevenly underfoot, and
the waters of the Aryth Ocean extend to the northern horizon.
Large tents occupy the beach, enough to house an army.
[ obvious exits: N E S W ]
Zone: Isle Jafar
East: A young Morat'torm carries out the orders of his superiors.
South: A Seanchan fighter glares from behind dark eyes.
West: A giant emperor crab clicks its claws at you ominously.
A wild stallion bucks madly, being ridden by you.
An enormous lobster crawls towards you with pinchers extended.
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong >
w
w
On the Shore of Isle Jafar
The calm waters of the Aryth Ocean lap at the shore of this sand
covered beach. To the east you can see a pier, and across the expanse
of beach to the south, what appears to be a tropical rain forest.
Large tents occupy the beach, enough to house an army.
[ obvious exits: N E S W ]
Zone: Isle Jafar
East: An enormous lobster crawls towards you with pinchers extended.
West: A giant emperor crab clicks its claws at you ominously.
A wild stallion bucks madly, being ridden by you.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
A thin man with cunning eyes scouts the horizon.
A giant emperor crab clicks its claws at you ominously.
A conscripted soldier now fights for the Seanchan.
A conscripted soldier now fights for the Seanchan.
* R HP:Wounded MV:Strong > On the Shore of Isle Jafar
The shores of this seemingly peaceful island here look north onto the
waters of the Aryth Ocean, which roll lullingly into the beach shore. The
beach stretches off to the south, and you can see a pier in the distance to
the east. Sharp shells crunch underfoot.
[ obvious exits: N E S ]
Zone: Isle Jafar
East: A giant emperor crab clicks its claws at you ominously.
A faded tapestry of vines and leaves entwine around a slab of pale stone.
A wild stallion bucks madly, being ridden by you.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
* R HP:Wounded MV:Strong >
4
k h.dark
4
k h.dark
They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong >
They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong >
Micha's sul'dam narrates 'block wg'
n
* R HP:Wounded MV:Strong >
e
Wading in the Ocean
The waters of the Aryth Ocean splash about you as the waves pound upon the
shore of Isle Jafar. The beach lies to the south, and the shoreline leads
east. The ocean stretches off into the distance and out of sight.
[ obvious exits: E S ]
Zone: Isle Jafar
A wild stallion bucks madly, being ridden by you.
* R HP:Wounded MV:Strong > Wading in the Ocean
The ocean here is knee deep, and the waves come rolling in to the beach
splashing heavily upon you. Off to the east a small pier can be seen,
and the beach of the island lies to the south.
[ obvious exits: E S W ]
Zone: Isle Jafar
A wild stallion bucks madly, being ridden by you.
A poisonous sea urchin floats towards you.
A poisonous sea urchin floats towards you.
w
* R HP:Wounded MV:Strong >
s
Wading in the Ocean
The waters of the Aryth Ocean splash about you as the waves pound upon the
shore of Isle Jafar. The beach lies to the south, and the shoreline leads
east. The ocean stretches off into the distance and out of sight.
[ obvious exits: E S ]
Zone: Isle Jafar
A wild stallion bucks madly, being ridden by you.
* R HP:Wounded MV:Strong > On the Shore of Isle Jafar
The shores of this seemingly peaceful island here look north onto the
waters of the Aryth Ocean, which roll lullingly into the beach shore. The
beach stretches off to the south, and you can see a pier in the distance to
the east. Sharp shells crunch underfoot.
[ obvious exits: N E S ]
Zone: Isle Jafar
East: A giant emperor crab clicks its claws at you ominously.
A faded tapestry of vines and leaves entwine around a slab of pale stone.
A wild stallion bucks madly, being ridden by you.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
A giant emperor crab clicks its claws at you ominously.
4
k h.dark
* R HP:Wounded MV:Strong >
4
k h.dark
4
k h.dark
They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
whe
Tic in 7 seconds!
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong > Players in your Zone
--------------------
Micha - Tropical Glade
Kindness - On the Shore of Isle Jafar
whe
* R HP:Wounded MV:Strong >
Players in your Zone
--------------------
Micha - In the Rain Forest
Kindness - On the Shore of Isle Jafar
* R HP:Wounded MV:Strong >
whe
4
k h.dark
Players in your Zone
--------------------
Micha - Nexus in the Tropical Forest
Kindness - On the Shore of Isle Jafar
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong >
4
k h.dark
They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
dh
diagnose horse
* R HP:Wounded MV:Strong >
A wild stallion is in excellent condition.
A wild stallion is healthy.
A wild stallion is tiring.
* R HP:Wounded MV:Strong >
4
k h.dark
4
k h.dark
They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
4
k h.dark
* R HP:Wounded MV:Strong >
They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong >
4
k h.dark
They aren't here.
* R HP:Wounded MV:Strong >
4
k h.dark
4
k h.dark
They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
4
k h.dark
* R HP:Wounded MV:Strong >
They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
whe
* R HP:Wounded MV:Strong >
4
k h.dark
Players in your Zone
--------------------
Micha - Side Street
Kindness - On the Shore of Isle Jafar
4
k h.dark
* R HP:Wounded MV:Strong >
4
k h.dark
They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong >
They aren't here.
Micha's sul'dam narrates 'lookin'
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
Tic in 7 seconds!
* R HP:Wounded MV:Strong > They aren't here.
whe
* R HP:Wounded MV:Strong >
4
k h.dark
Players in your Zone
--------------------
Micha - Main Street Fountain
Kindness - On the Shore of Isle Jafar
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
4
k h.dark
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong > A giant emperor crab leaves south.
They aren't here.
* R HP:Wounded MV:Strong >
trt
[track trolloc]
-=+**+=-
Some obvious fresh bloody traces of a Trolloc leaving down.
* R HP:Wounded MV:Strong >
4
k h.dark
4
k h.dark
They aren't here.
* R HP:Wounded MV:Strong > They aren't here.
* R HP:Wounded MV:Strong >
dism
1
1
You stop riding him.
* HP:Wounded MV:Strong > [pull leaf]
You can't do that here.
* HP:Wounded MV:Strong > [pull leaf]
You can't do that here.
* HP:Wounded MV:Strong >
nar someone got in
Ok.
* HP:Wounded MV:Strong >
1
[pull leaf]
Ok.
* HP:Wounded MV:Strong >
sneak
A strange portal opens out of seemingly nowhere.
Ok, you'll try to move silently for a while.
* S HP:Wounded MV:Strong >
not
d
You start paying increased attention to your surroundings.
2
Tic in 7 seconds!
3
backstab h.dark
* S HP:Wounded MV:Strong > At a Vine-Carved Door
Standing in the midst of a large, heavily pitted flagstone circle is what
appears to be a massive arch with intricate vines and leaves carved upon
its surface. Almost hidden from view is a thin crack running from the
topmost part of the arch to the bottom. This arch is in stark contrast to its
surroundings, the deepest of pitch darkness attempts to consume all light.
[ obvious exits: E U ]
(wotmudmapper): (error): Multiple matches found.
A faded tapestry of vines and leaves entwine around a slab of pale stone.
* S HP:Wounded MV:Strong > [hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Strong > Backstab who?
* S HP:Wounded MV:Strong >
trt
[track trolloc]
-=+**+
The vinedoor closes quietly.
=-
Some obvious fresh bloody traces of a Trolloc leaving east.
* S HP:Wounded MV:Strong >
e
2
3
backstab h.dark
Approaching a Vine-Carved Door
Upon this path one must be weary to stay away from the edges. The arch is
not level, sloping ever so slightly downwards on either side. This barely
perceivable slope is slight enough to make it hard to notice, yet dangerous
enough to cause the unwary to slip off the sides. A dark, multi-hued
flagstone span veers off of this path and approaches a vine-covered door.
[ obvious exits: N W D ]
(wotmudmapper): (error): Multiple matches found.
* S HP:Wounded MV:Full > [hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Full > Backstab who?
* S HP:Wounded MV:Full >
n
Micha's sul'dam narrates 'i can't find the others'
* S HP:Wounded MV:Full > An Island in Darkness
The stone blocks that make up the arches of this part of the Ways are
crumbling. Small chunks of stone and dust crunch underneath the feet of
everything that threads on it. A low banister supported by stonework columns
runs along the edge of the span.
[ obvious exits: N E S W U ]
(wotmudmapper): (error): Caution. Direction north leads to an unknown room.
(wotmudmapper): (error): Caution. Direction east leads to an unknown room.
Zone: The Ways
* S HP:Wounded MV:Full >
Micha's sul'dam narrates 'looking'
whe
* S HP:Wounded MV:Full >
Players in your Zone
--------------------
Kindness - An Island in Darkness
* S HP:Wounded MV:Full >
trt
[track trolloc]
-=+**+=
Tic in 7 seconds!-
Some obvious fresh bloody traces of a Trolloc leaving west.
* S HP:Wounded MV:Strong >
w
Twisting Through the Ways
The stone blocks that make up the arches of this part of the Ways are
crumbling. Small chunks of stone and dust crunch underneath the feet of
everything that threads on it. A low banister supported by stonework columns
runs along the edge of the span.
[ obvious exits: E S W U D ]
(wotmudmapper): (error): Caution. Direction south leads to an unknown room.
(wotmudmapper): (error): Caution. Direction down leads to an unknown room.
Zone: The Ways
You notice the stone of sorrow is hidden here.
* S HP:Wounded MV:Strong >
u
Approaching a Vine-Carved Door
Upon this path one must be weary to stay away from the edges. The arch is
not level, sloping ever so slightly downwards on either side. This barely
perceivable slope is slight enough to make it hard to notice, yet dangerous
enough to cause the unwary to slip off the sides. A dark, multi-hued
flagstone span veers off of this path and approaches a vine-covered door.
[ obvious exits: E S W U D ]
(wotmudmapper): (error): Caution. Direction south leads to an unknown room.
(wotmudmapper): (error): Caution. Direction up leads to an unknown room.
(wotmudmapper): (error): Caution. Direction east leads to an unknown room.
Zone: The Ways
*Turg* is standing here.
* S HP:Wounded MV:Strong >
2
3
backstab h.dark
[hide ]
You attempt to hide yourself.
* S HP:Wounded MV:Strong >
You silently approach your victim...
-
*Turg* leaves down.
=+*
4
k h.dark
4
k h.dark
d*+
4
k h.dark
Cancelled.
They aren't here.
* S HP:Wounded MV:Strong > They aren't here.
* S HP:Wounded MV:Strong > Twisting Through the Ways
The stone blocks that make up the arches of this part of the Ways are
crumbling. Small chunks of stone and dust crunch underneath the feet of
everything that threads on it. A low banister supported by stonework columns
runs along the edge of the span.
[ obvious exits: E S W U D ]
(wotmudmapper): (error): Caution. Direction south leads to an unknown room.
(wotmudmapper): (error): Caution. Direction down leads to an unknown room.
Zone: The Ways
*Turg* is standing here.
* S HP:Wounded MV:Strong > You tickle *Turg*'s body with your pierce.
* S HP:Wounded MV:Strong - Turg: Beaten >
*Turg* tries to blast you, but you parry successfully.
You barely tickle *Turg*'s right leg with your pierce.
* S HP:Wounded MV:Strong - Turg: Beaten >
nar on turg in waqys
Ok.
* S HP:Wounded MV:Strong - Turg: Beaten >
You barely pierce *Turg*'s right arm.
nar d n w
* S HP:Wounded MV:Strong - Turg: Beaten >
You dodge a bash from *Turg* who loses his balance and falls!
* S HP:Wounded MV:Strong - Turg: Beaten > Ok.
* S HP:Wounded MV:Strong - Turg: Beaten >
Tic in 7 seconds!
You pierce *Turg*'s left arm.
* S HP:Wounded MV:Strong - Turg: Critical >
Micha's sul'dam narrates 'finish him he's low'
* S HP:Wounded MV:Strong - Turg: Critical >
4
k h.dark
You barely pierce *Turg*'s body.
4
k h.dark
* S HP:Wounded MV:Strong - Turg: Critical >
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Strong - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Strong - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Strong - Turg: Critical >
4
k h.dark
You do the best you can!
* S HP:Wounded MV:Strong - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Strong - Turg: Critical >
You barely pierce *Turg*'s left leg.
4
k h.dark
* S HP:Wounded MV:Strong - Turg: Critical >
4
k h.dark
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Strong - Turg: Critical >
*Turg* sends you sprawling with a powerful bash!
4
k h.dark
* S HP:Wounded MV:Strong - Turg: Critical >
Micha's sul'dam narrates 'im hagged atm'
* S HP:Wounded MV:Strong - Turg: Critical >
*Turg* blasts your body into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You tickle *Turg*'s left leg with your pierce.
You flee head over heels.
Approaching a Vine-Carved Door
Upon this path one must be weary to stay away from the edges. The arch is
not level, sloping ever so slightly downwards on either side. This barely
perceivable slope is slight enough to make it hard to notice, yet dangerous
enough to cause the unwary to slip off the sides. A dark, multi-hued
flagstone span veers off of this path and approaches a vine-covered door.
[ obvious exits: E S W U D ]
(wotmudmapper): (error): Caution. Direction south leads to an unknown room.
(wotmudmapper): (error): Caution. Direction up leads to an unknown room.
(wotmudmapper): (error): Caution. Direction east leads to an unknown room.
Zone: The Ways
They aren't here.
cw
* S HP:Wounded MV:Tiring > They aren't here.
* S HP:Wounded MV:Tiring > They aren't here.
* S HP:Wounded MV:Tiring > [change mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 208 hit points.
* S HP:Wounded MV:Tiring >
cw 100
change wimpy 100
You will now flee if you go below 100 hit points.
* S HP:Wounded MV:Tiring >
d
4
k h.dark
Twisting Through the Ways
The stone blocks that make up the arches of this part of the Ways are
crumbling. Small chunks of stone and dust crunch underneath the feet of
everything that threads on it. A low banister supported by stonework columns
runs along the edge of the span.
[ obvious exits: E S W U D ]
(wotmudmapper): (error): Caution. Direction south leads to an unknown room.
(wotmudmapper): (error): Caution. Direction down leads to an unknown room.
Zone: The Ways
You notice the stone of sorrow is hidden here.
* S HP:Wounded MV:Tiring > They aren't here.
* S HP:Wounded MV:Tiring >
4
k h.dark
They aren't here.
Micha's sul'dam narrates 'can't believe we didn't kill em'
4
k h.dark
* S HP:Wounded MV:Tiring >
e
They aren't here.
4
k h.dark
* S HP:Wounded MV:Tiring > An Island in Darkness
The stone blocks that make up the arches of this part of the Ways are
crumbling. Small chunks of stone and dust crunch underneath the feet of
everything that threads on it. A low banister supported by stonework columns
runs along the edge of the span.
[ obvious exits: N E S W U ]
(wotmudmapper): (error): Caution. Direction north leads to an unknown room.
(wotmudmapper): (error): Caution. Direction east leads to an unknown room.
Zone: The Ways
* S HP:Wounded MV:Tiring > They aren't here.
* S HP:Wounded MV:Tiring >
Tic in 7 seconds!
w
Twisting Through the Ways
The stone blocks that make up the arches of this part of the Ways are
crumbling. Small chunks of stone and dust crunch underneath the feet of
everything that threads on it. A low banister supported by stonework columns
runs along the edge of the span.
[ obvious exits: E S W U D ]
(wotmudmapper): (error): Caution. Direction south leads to an unknown room.
(wotmudmapper): (error): Caution. Direction down leads to an unknown room.
Zone: The Ways
You notice the stone of sorrow is hidden here.
trt
* S HP:Wounded MV:Tiring >
[track trolloc]
-=+**+=-
Some obvious fresh bloody traces of a Trolloc leaving east.
* S HP:Wounded MV:Tiring >
e
4
k h.dark
An Island in Darkness
The stone blocks that make up the arches of this part of the Ways are
crumbling. Small chunks of stone and dust crunch underneath the feet of
everything that threads on it. A low banister supported by stonework columns
runs along the edge of the span.
[ obvious exits: N E S W U ]
(wotmudmapper): (error): Caution. Direction north leads to an unknown room.
(wotmudmapper): (error): Caution. Direction east leads to an unknown room.
Zone: The Ways
* S HP:Wounded MV:Tiring > They aren't here.
* S HP:Wounded MV:Tiring >
trt
[track trolloc]
-=+**+=-
Some obvious fresh bloody traces of a Trolloc leaving south.
* S HP:Wounded MV:Tiring >
s
4
k h.dark
Approaching a Vine-Carved Door
Upon this path one must be weary to stay away from the edges. The arch is
not level, sloping ever so slightly downwards on either side. This barely
perceivable slope is slight enough to make it hard to notice, yet dangerous
enough to cause the unwary to slip off the sides. A dark, multi-hued
flagstone span veers off of this path and approaches a vine-covered door.
[ obvious exits: N W D ]
(wotmudmapper): (error): Caution. Direction down leads to an unknown room.
Zone: The Ways
* S HP:Wounded MV:Tiring > They aren't here.
* S HP:Wounded MV:Tiring >
w
4
k h.dark
At a Vine-Carved Door
Standing in the midst of a large, heavily pitted flagstone circle is what
appears to be a massive arch with intricate vines and leaves carved upon
its surface. Almost hidden from view is a thin crack running from the
topmost part of the arch to the bottom. This arch is in stark contrast to its
surroundings, the deepest of pitch darkness attempts to consume all light.
[ obvious exits: E ]
Zone: The Ways
A faded tapestry of vines and leaves entwine around a slab of pale stone.
*Turg* is standing here.
4
k h.dark
Tic in 7 seconds!
* S HP:Wounded MV:Tiring > You barely tickle *Turg*'s right leg with your pierce.
* S HP:Wounded MV:Tiring - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Tiring - Turg: Critical >
nar on 1d ways
Ok.
4
k h.dark
4
k h.dark
* S HP:Wounded MV:Tiring - Turg: Critical >
You tickle *Turg*'s body with your pierce.
* S HP:Wounded MV:Tiring - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Tiring - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Tiring - Turg: Critical >
4
k h.dark
You do the best you can!
* S HP:Wounded MV:Tiring - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Tiring - Turg: Critical >
cw
You dodge a bash from *Turg* who loses his balance and falls!
* S HP:Wounded MV:Tiring - Turg: Critical > [change mood wimpy]
Mood changed to: Wimpy
* S HP:Wounded MV:Tiring - Turg: Critical >
You tickle *Turg*'s body with your pierce.
* S HP:Wounded MV:Tiring - Turg: Critical >
Micha's sul'dam narrates 'brt'
* S HP:Wounded MV:Tiring - Turg: Critical >
Micha's sul'dam narrates 'on tic'
* S HP:Wounded MV:Tiring - Turg: Critical >
cw 0
change wimpy 0
4
k h.dark
4
k h.dark
You barely tickle *Turg*'s body with your pierce.
You barely tickle *Turg*'s body with your pierce.
You won't flee from any fight now.
* S HP:Wounded MV:Tiring - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Tiring - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Tiring - Turg: Critical >
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Tiring - Turg: Critical >
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Tiring - Turg: Critical >
4
k h.dark
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Tiring - Turg: Critical >
4
k h.dark
4
k h.dark
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Tiring - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Tiring - Turg: Critical > *Turg* tries to blast you, but you deflect the blow.
You barely pierce *Turg*'s right hand.
You dodge a bash from *Turg* who loses his balance and falls!
You do the best you can!
* S HP:Wounded MV:Tiring - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Tiring - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Tiring - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Tiring - Turg: Critical >
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Tiring - Turg: Critical >
4
k h.dark
You do the best you can!
* S HP:Wounded MV:Tiring - Turg: Critical > You do the best you can!
Tic in 7 seconds!
* S HP:Wounded MV:Tiring - Turg: Critical >
4
k h.dark
*Turg* tries to blast you, but you parry successfully.
You barely pierce *Turg*'s left foot.
4
k h.dark
* S HP:Wounded MV:Tiring - Turg: Critical >
You do the best you can!
* S HP:Wounded MV:Tiring - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Tiring - Turg: Critical >
4
k h.dark
4
k h.dark
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Tiring - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Tiring - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Tiring - Turg: Critical >
You do the best you can!
* S HP:Wounded MV:Tiring - Turg: Critical >
You barely pierce *Turg*'s right arm.
4
k h.dark
* S HP:Wounded MV:Tiring - Turg: Critical >
You dodge a bash from *Turg* who loses his balance and falls!
4
k h.dark
* S HP:Wounded MV:Tiring - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Tiring - Turg: Critical >
You do the best you can!
* S HP:Wounded MV:Winded - Turg: Critical >
You barely pierce *Turg*'s left arm.
* S HP:Wounded MV:Winded - Turg: Critical >
4
k h.dark
4
k h.dark
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical > You barely pierce *Turg*'s left arm.
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical >
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Winded - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Winded - Turg: Critical >
You tickle *Turg*'s body with your pierce.
*Turg* panics, and attempts to flee!
* S HP:Wounded MV:Winded - Turg: Critical >
4
k h.dark
You dodge a bash from *Turg* who loses his balance and falls!
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Winded - Turg: Critical > You do the best you can!
4
k h.dark
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical >
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical >
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical >
You tickle *Turg*'s right foot with your pierce.
*Turg* panics, and attempts to flee!
* S HP:Wounded MV:Winded - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Winded - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical >
4
k h.dark
You do the best you can!
Tic in 7 seconds!
* S HP:Wounded MV:Winded - Turg: Critical > You do the best you can!
1
* S HP:Wounded MV:Winded - Turg: Critical >
1
[pull leaf]
Ok.
1
* S HP:Wounded MV:Winded - Turg: Critical > *Turg* tries to blast you, but you deflect the blow.
You tickle *Turg*'s body with your pierce.
*Turg* panics, and attempts to flee!
You tickle *Turg*'s body with your pierce.
*Turg* panics, and attempts to flee!
[pull leaf]
Ok.
* S HP:Wounded MV:Winded - Turg: Critical > [pull leaf]
Ok.
4
k h.dark
4
k h.dark
* S HP:Wounded MV:Winded - Turg: Critical >
4
k h.dark
You do the best you can!
* S HP:Wounded MV:Winded - Turg: Critical > *Turg* leaves east.
They aren't here.
* S HP:Wounded MV:Winded > They aren't here.
4
k h.dark
* S HP:Wounded MV:Winded >
The vine-carved door mysteriously opens.
The vine-carved door mysteriously opens.
The vine-carved door mysteriously opens.
They aren't here.
4
k h.dark
* S HP:Wounded MV:Winded >
They aren't here.
e
* S HP:Wounded MV:Winded >
4
k h.dark
Approaching a Vine-Carved Door
Upon this path one must be weary to stay away from the edges. The arch is
not level, sloping ever so slightly downwards on either side. This barely
perceivable slope is slight enough to make it hard to notice, yet dangerous
enough to cause the unwary to slip off the sides. A dark, multi-hued
flagstone span veers off of this path and approaches a vine-covered door.
[ obvious exits: N W D ]
(wotmudmapper): (error): Caution. Direction down leads to an unknown room.
Zone: The Ways
* S HP:Wounded MV:Weary > They aren't here.
* S HP:Wounded MV:Weary >
n
An Island in Darkness
The stone blocks that make up the arches of this part of the Ways are
crumbling. Small chunks of stone and dust crunch underneath the feet of
everything that threads on it. A low banister supported by stonework columns
runs along the edge of the span.
[ obvious exits: N E S W U ]
(wotmudmapper): (error): Caution. Direction north leads to an unknown room.
(wotmudmapper): (error): Caution. Direction east leads to an unknown room.
Zone: The Ways
*Turg* is standing here.
4
k h.dark
* S HP:Wounded MV:Weary >
You barely tickle *Turg*'s right leg with your pierce.
4
k h.dark
4
k h.dark
* S HP:Wounded MV:Weary - Turg: Critical >
You do the best you can!
* S HP:Wounded MV:Weary - Turg: Critical > You do the best you can!
4
k h.dark
4
k h.dark
* S HP:Wounded MV:Weary - Turg: Critical >
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Weary - Turg: Critical > *Turg* panics, and attempts to flee!
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Weary - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Weary - Turg: Critical > You barely pierce *Turg*'s right arm.
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Weary - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Weary - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Weary - Turg: Critical >
You do the best you can!
* S HP:Wounded MV:Weary - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Weary - Turg: Critical >
*Turg* leaves up.
4
k h.dark
* S HP:Wounded MV:Weary >
4
k h.dark
They aren't here.
* S HP:Wounded MV:Weary > They aren't here.
4
k h.dark
* S HP:Wounded MV:Weary >
They aren't here.
* S HP:Wounded MV:Weary >
*Turg* has arrived from above.
* S HP:Wounded MV:Weary >
4
k h.dark
4
k h.dark
You barely tickle *Turg*'s body with your pierce.
* S HP:Wounded MV:Weary - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Weary - Turg: Critical >
4
k h.dark
4
k h.dark
You do the best you can!
* S HP:Wounded MV:Weary - Turg: Critical >
*Turg* panics, and attempts to flee!
You do the best you can!
* S HP:Wounded MV:Weary - Turg: Critical >
4
k h.dark
You tickle *Turg*'s left leg with your pierce.
* S HP:Wounded MV:Weary - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Haggard - Turg: Critical >
4
k h.dark
You do the best you can!
* S HP:Wounded MV:Haggard - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Haggard - Turg: Critical >
4
k h.dark
*Turg* leaves up.
They aren't here.
4
k h.dark
* S HP:Wounded MV:Haggard > They aren't here.
4
k h.dark
* S HP:Wounded MV:Haggard > They aren't here.
Tic in 7 seconds!
* S HP:Wounded MV:Haggard >
u
They aren't here.
4
k h.dark
* S HP:Wounded MV:Haggard > An Island in the Ways
Pitted flagstones have been laid in a circular formation, the outer edges
of which are hidden by the foreboding darkness. In the exact center of the
circle stands a tall monolith, engraved with strange markings that only the
most fastidious could interpret. Careful exploration shows the edge
partially guarded by a low half-wall with only infinite darkness beyond.
[ obvious exits: N E W D ]
(wotmudmapper): (error): Caution. Direction east leads to an unknown room.
(wotmudmapper): (error): Caution. Direction west leads to an unknown room.
Zone: The Ways
*Turg* is standing here.
* S HP:Wounded MV:Haggard > *Turg* tries to blast you, but you parry successfully.
You do the best you can!
* S HP:Wounded MV:Haggard - Turg: Critical >
4
k h.dark
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Haggard - Turg: Critical >
4
k h.dark
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Haggard - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Haggard - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Haggard - Turg: Critical >
4
k h.dark
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Haggard - Turg: Critical > You barely tickle *Turg*'s body with your pierce.
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Haggard - Turg: Critical >
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Haggard - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Haggard - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Haggard - Turg: Critical > You do the best you can!
4
k h.dark
* S HP:Wounded MV:Haggard - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Haggard - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Haggard - Turg: Critical >
*Graldroc* has arrived from below.
* S HP:Wounded MV:Haggard - Turg: Critical >
You dodge a bash from *Turg* who loses his balance and falls!
4
k h.dark
* S HP:Wounded MV:Haggard - Turg: Critical >
You tickle *Turg*'s right foot with your pierce.
You barely pierce *Turg*'s right leg.
* S HP:Wounded MV:Haggard - Turg: Critical > You do the best you can!
* S HP:Wounded MV:Haggard - Turg: Critical >
You swiftly dodge *Graldroc*'s attempt to lance you.
* S HP:Wounded MV:Haggard - Turg: Critical >
nar on both
Ok.
* S HP:Wounded MV:Haggard - Turg: Critical >
*Graldroc* tries to lance you, but you parry successfully.
*Turg* tries to blast you, but you deflect the blow.
You tickle *Turg*'s body with your pierce.
*Turg* is incapacitated and will slowly die, if not aided.
* S HP:Wounded MV:Haggard >
nar n u
Ok.
* S HP:Wounded MV:Haggard >
*Graldroc* tries to lance you, but you parry successfully.
nar irp turg
* S HP:Wounded MV:Haggard - Graldroc: Battered >
Ok.
* S HP:Wounded MV:Haggard - Graldroc: Battered >
Tic in 7 seconds!
You try to pierce *Graldroc*, but he parries successfully.
*Graldroc* tries to lance you, but you deflect the blow.
* S HP:Wounded MV:Haggard - Graldroc: Battered >
You try to pierce *Graldroc*, but he deflects the blow.
* S HP:Wounded MV:Haggard - Graldroc: Battered >
You try to pierce *Graldroc*, but he parries successfully.
*Graldroc* tries to lance you, but you deflect the blow.
* S HP:Wounded MV:Haggard - Graldroc: Battered >
Someone narrates 'im here'
* S HP:Wounded MV:Haggard - Graldroc: Battered >
nar welp sorry incap turg
Ok.
* S HP:Wounded MV:Haggard - Graldroc: Battered >
whe
Players in your Zone
--------------------
Kindness - An Island in the Ways
* S HP:Wounded MV:Haggard - Graldroc: Battered >
l
You try to pierce *Graldroc*, but he parries successfully.
* S HP:Wounded MV:Haggard - Graldroc: Battered > An Island in the Ways
Pitted flagstones have been laid in a circular formation, the outer edges
of which are hidden by the foreboding darkness. In the exact center of the
circle stands a tall monolith, engraved with strange markings that only the
most fastidious could interpret. Careful exploration shows the edge
partially guarded by a low half-wall with only infinite darkness beyond.
[ obvious exits: N E W D ]
(wotmudmapper): (error): Caution. Direction east leads to an unknown room.
(wotmudmapper): (error): Caution. Direction west leads to an unknown room.
Zone: The Ways
*Graldroc* is here, fighting YOU!
*Turg* is lying here, incapacitated.
* S HP:Wounded MV:Haggard - Graldroc: Battered >
*Graldroc* sends you sprawling with a powerful bash!
* S HP:Wounded MV:Haggard - Graldroc: Battered >
Someone narrates 'but you're not 1d'
* S HP:Wounded MV:Haggard - Graldroc: Battered >
*Graldroc* tries to lance you, but you parry successfully.
*Turg* lies immobile on the ground, suffering...
*Turg* is mortally wounded, and will die soon, if not aided.
nar n u
* S HP:Wounded MV:Haggard - Graldroc: Battered >
*Graldroc* lances your body into bloody fragments!
* S HP:Wounded MV:Haggard - Graldroc: Battered >
Ok.
* S HP:Wounded MV:Haggard - Graldroc: Battered >
Tic in 7 seconds!
You try to pierce *Graldroc*, but he deflects the blow.
*Graldroc* tries to lance you, but you parry successfully.
* S HP:Wounded MV:Haggard - Graldroc: Battered >
nar on gral
You try to pierce *Graldroc*, but he parries successfully.
* S HP:Wounded MV:Haggard - Graldroc: Battered > Ok.
* S HP:Wounded MV:Haggard - Graldroc: Battered >
4
k h.dark
A sul'dam has arrived from below, leading Micha.
Micha has arrived from below.
* S HP:Wounded MV:Haggard - Graldroc: Battered >
4
k h.dark
You do the best you can!
4
k h.dark
* S HP:Wounded MV:Haggard - Graldroc: Battered >
Micha strikes *Turg*'s body.
*Turg* is dead! R.I.P.
Your blood freezes as you hear *Turg*'s death cry.
* S HP:Wounded MV:Haggard - Graldroc: Battered > You do the best you can!
* S HP:Wounded MV:Haggard - Graldroc: Battered > You do the best you can!
* S HP:Wounded MV:Haggard - Graldroc: Battered >
You pierce *Graldroc*'s body hard.
* S HP:Wounded MV:Haggard - Graldroc: Battered >
4
k h.dark
*Graldroc* sends you sprawling with a powerful bash!
* S HP:Wounded MV:Haggard - Graldroc: Battered >
Micha strikes *Graldroc*'s left arm.
* S HP:Wounded MV:Haggard - Graldroc: Battered >
nod
*Graldroc* lances your left leg into bloody fragments!
* S HP:Battered MV:Haggard - Graldroc: Battered >
*Graldroc* panics, and attempts to flee!
* S HP:Battered MV:Haggard - Graldroc: Battered >
*Graldroc* leaves down.
* S HP:Battered MV:Haggard > They aren't here.
* S HP:Battered MV:Haggard > You nod in agreement.
4
k h.dark
* S HP:Battered MV:Haggard >
4
k h.dark
They aren't here.
d
* S HP:Battered MV:Haggard > They aren't here.
4
k h.dark
* S HP:Battered MV:Haggard > An Island in Darkness
The stone blocks that make up the arches of this part of the Ways are
crumbling. Small chunks of stone and dust crunch underneath the feet of
everything that threads on it. A low banister supported by stonework columns
runs along the edge of the span.
[ obvious exits: N E S W U ]
(wotmudmapper): (error): Caution. Direction north leads to an unknown room.
(wotmudmapper): (error): Caution. Direction east leads to an unknown room.
Zone: The Ways
*Graldroc* is standing here.
* S HP:Battered MV:Haggard > You try to pierce *Graldroc*, but he parries successfully.
* S HP:Battered MV:Haggard - Graldroc: Battered >
4
k h.dark
4
k h.dark
You do the best you can!
* S HP:Battered MV:Haggard - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Haggard - Graldroc: Battered >
4
k h.dark
*Graldroc* panics, and attempts to flee!
You do the best you can!
4
k h.dark
* S HP:Battered MV:Haggard - Graldroc: Battered >
4
k h.dark
4
k h.dark
You do the best you can!
* S HP:Battered MV:Haggard - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Haggard - Graldroc: Battered > You do the best you can!
* S HP:Battered MV:Haggard - Graldroc: Battered > *Graldroc* tries to lance you, but you deflect the
blow.
You try to pierce *Graldroc*, but he parries successfully.
*Graldroc* leaves west.
They aren't here.
4
k h.dark
* S HP:Battered MV:Haggard > You are too exhausted!
* S HP:Battered MV:Haggard > You are too exhausted!
Tic in 7 seconds!
* S HP:Battered MV:Haggard >
w
4
k h.dark
*Graldroc* has arrived from the west.
You are too exhausted.
* S HP:Battered MV:Haggard > You are too exhausted!
* S HP:Battered MV:Haggard >
get vial pack
*Graldroc* leaves up.
* S HP:Battered MV:Haggard >
You get a thin vial of yellow fluid from a backpack.
* S HP:Battered MV:Haggard >
quaff vial
You quaff a thin vial of yellow fluid which dissolves.
You feel a sudden burst of stamina!
* S HP:Battered MV:Weary >
u
An Island in the Ways
Pitted flagstones have been laid in a circular formation, the outer edges
of which are hidden by the foreboding darkness. In the exact center of the
circle stands a tall monolith, engraved with strange markings that only the
most fastidious could interpret. Careful exploration shows the edge
partially guarded by a low half-wall with only infinite darkness beyond.
[ obvious exits: N E W D ]
(wotmudmapper): (error): Caution. Direction east leads to an unknown room.
(wotmudmapper): (error): Caution. Direction west leads to an unknown room.
Zone: The Ways
The corpse of Turg is lying here.
Micha leashed to Bel'raina is standing here leashed to a sul'dam.
A sul'dam stands here, holding Micha's leash.
* S HP:Battered MV:Weary >
4
k h.dark
*Graldroc* has arrived from the north.
* S HP:Battered MV:Weary > You try to pierce *Graldroc*, but he deflects the blow.
* S HP:Battered MV:Weary - Graldroc: Battered >
4
k h.dark
You do the best you can!
4
k h.dark
* S HP:Battered MV:Weary - Graldroc: Battered >
*Graldroc* panics, and attempts to flee!
Micha tries to strike *Graldroc*, but he deflects the blow.
* S HP:Battered MV:Weary - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Weary - Graldroc: Battered >
4
k h.dark
Micha tries to strike *Graldroc*, but he deflects the blow.
You try to pierce *Graldroc*, but he deflects the blow.
You do the best you can!
* S HP:Battered MV:Weary - Graldroc: Battered >
4
k h.dark
You do the best you can!
* S HP:Battered MV:Weary - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Weary - Graldroc: Battered >
You try to pierce *Graldroc*, but he parries successfully.
* S HP:Battered MV:Weary - Graldroc: Battered >
*Graldroc* leaves down.
4
k h.dark
* S HP:Battered MV:Weary > They aren't here.
* S HP:Battered MV:Weary > They aren't here.
4
k h.dark
* S HP:Battered MV:Weary >
d
They aren't here.
4
k h.dark
* S HP:Battered MV:Weary > An Island in Darkness
The stone blocks that make up the arches of this part of the Ways are
crumbling. Small chunks of stone and dust crunch underneath the feet of
everything that threads on it. A low banister supported by stonework columns
runs along the edge of the span.
[ obvious exits: N E S W U ]
(wotmudmapper): (error): Caution. Direction north leads to an unknown room.
(wotmudmapper): (error): Caution. Direction east leads to an unknown room.
Zone: The Ways
*Graldroc* is standing here.
* S HP:Battered MV:Haggard > You try to pierce *Graldroc*, but he deflects the blow.
* S HP:Battered MV:Haggard - Graldroc: Battered >
*Graldroc* tries to lance you, but you deflect the blow.
You try to pierce *Graldroc*, but he parries successfully.
Tic in 7 seconds!
4
k h.dark
* S HP:Battered MV:Haggard - Graldroc: Battered >
You do the best you can!
* S HP:Battered MV:Haggard - Graldroc: Battered >
*Graldroc* panics, and attempts to flee!
nar 1d
* S HP:Battered MV:Haggard - Graldroc: Battered >
You try to pierce *Graldroc*, but he parries successfully.
* S HP:Battered MV:Haggard - Graldroc: Battered > Ok.
4
k h.dark
4
k h.dark
* S HP:Battered MV:Haggard - Graldroc: Battered >
You do the best you can!
* S HP:Battered MV:Haggard - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Haggard - Graldroc: Battered >
You try to pierce *Graldroc*, but he deflects the blow.
4
k h.dark
* S HP:Battered MV:Haggard - Graldroc: Battered > You do the best you can!
* S HP:Battered MV:Haggard - Graldroc: Battered > *Graldroc* leaves west.
*Graldroc* has arrived from the west.
You try to pierce *Graldroc*, but he deflects the blow.
4
k h.dark
* S HP:Battered MV:Haggard - Graldroc: Battered >
A sul'dam has arrived from above, leading Micha.
Micha has arrived from above.
4
k h.dark
* S HP:Battered MV:Haggard - Graldroc: Battered > You do the best you can!
Micha tickles *Graldroc*'s right arm with her strike.
* S HP:Battered MV:Haggard - Graldroc: Battered > You do the best you can!
* S HP:Battered MV:Haggard - Graldroc: Battered >
4
k h.dark
4
k h.dark
*Graldroc* panics, and attempts to flee!
You do the best you can!
4
k h.dark
* S HP:Battered MV:Haggard - Graldroc: Battered > You do the best you can!
* S HP:Battered MV:Haggard - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Haggard - Graldroc: Battered >
You tickle *Graldroc*'s left hand with your pierce.
4
k h.dark
* S HP:Battered MV:Haggard - Graldroc: Battered > You do the best you can!
* S HP:Battered MV:Haggard - Graldroc: Battered > You do the best you can!
4
k h.dark
* S HP:Battered MV:Haggard - Graldroc: Battered >
Micha releases streaks of Fire at *Graldroc*, who screams in pain.
4
k h.dark
* S HP:Battered MV:Haggard - Graldroc: Beaten > You do the best you can!
* S HP:Battered MV:Haggard - Graldroc: Beaten >
4
k h.dark
You do the best you can!
* S HP:Battered MV:Haggard - Graldroc: Beaten > *Graldroc* leaves up.
They aren't here.
4
k h.dark
* S HP:Battered MV:Haggard >
4
k h.dark
They aren't here.
4
k h.dark
* S HP:Battered MV:Haggard > They aren't here.
* S HP:Battered MV:Haggard > They aren't here.
u
4
k h.dark
* S HP:Battered MV:Haggard >
An Island in the Ways
Pitted flagstones have been laid in a circular formation, the outer edges
of which are hidden by the foreboding darkness. In the exact center of the
circle stands a tall monolith, engraved with strange markings that only the
most fastidious could interpret. Careful exploration shows the edge
partially guarded by a low half-wall with only infinite darkness beyond.
[ obvious exits: N E W D ]
(wotmudmapper): (error): Caution. Direction east leads to an unknown room.
(wotmudmapper): (error): Caution. Direction west leads to an unknown room.
Zone: The Ways
The corpse of Turg is lying here.
* S HP:Battered MV:Haggard > They aren't here.
A sul'dam has arrived from below, leading Micha.
Micha has arrived from below.
* S HP:Battered MV:Haggard >
trt
[track trolloc]
-=+**+=-
Some obvious fresh bloody traces of a Trolloc leaving north.
* S HP:Battered MV:Haggard >
n
Tic in 7 seconds!
4
k h.dark
Twisting Through the Ways
The stone blocks that make up the arches of this part of the Ways are
crumbling. Small chunks of stone and dust crunch underneath the feet of
everything that weighs on it. A low banister supported by stonework columns
runs along the edge of the span.
[ obvious exits: N E S W U ]
(wotmudmapper): (error): Caution. Direction north leads to an unknown room.
(wotmudmapper): (error): Caution. Direction east leads to an unknown room.
Zone: The Ways
* S HP:Battered MV:Haggard > They aren't here.
* S HP:Battered MV:Haggard >
u
4
k h.dark
Approaching a Vine-Carved Door
Upon this path one must be weary to stay away from the edges. The arch is
not level, sloping ever so slightly downwards on either side. This barely
perceivable slope is slight enough to make it hard to notice, yet dangerous
enough to cause the unwary to slip off the sides. A dark, multi-hued
flagstone span veers off of this path and approaches a vine-covered door.
[ obvious exits: N U D ]
(wotmudmapper): (error): Caution. Direction up leads to an unknown room.
Zone: The Ways
* S HP:Battered MV:Haggard >
Micha tells you 'loot em'
* S HP:Battered MV:Haggard > They aren't here.
* S HP:Battered MV:Haggard >
d
s
Twisting Through the Ways
The stone blocks that make up the arches of this part of the Ways are
crumbling. Small chunks of stone and dust crunch underneath the feet of
everything that weighs on it. A low banister supported by stonework columns
runs along the edge of the span.
[ obvious exits: N E S W U ]
(wotmudmapper): (error): Caution. Direction north leads to an unknown room.
(wotmudmapper): (error): Caution. Direction east leads to an unknown room.
Zone: The Ways
* S HP:Battered MV:Haggard >
An Island in the Ways
Pitted flagstones have been laid in a circular formation, the outer edges
of which are hidden by the foreboding darkness. In the exact center of the
circle stands a tall monolith, engraved with strange markings that only the
most fastidious could interpret. Careful exploration shows the edge
partially guarded by a low half-wall with only infinite darkness beyond.
[ obvious exits: N E W D ]
(wotmudmapper): (error): Caution. Direction east leads to an unknown room.
(wotmudmapper): (error): Caution. Direction west leads to an unknown room.
Zone: The Ways
The corpse of Turg is lying here.
Micha leashed to Bel'raina is standing here leashed to a sul'dam.
A sul'dam stands here, holding Micha's leash.
* S HP:Battered MV:Haggard >
11
[get all corpse]
You get a backpack from the corpse of Turg.
You get a shining steel breastplate from the corpse of Turg.
You get a full metal helmet and visor from the corpse of Turg.
* S HP:Battered MV:Haggard >
Micha stops using a dark blue tasseled spear.
hold pack
* S HP:Battered MV:Haggard >
You grab a backpack.
Micha draws a dagger of gleaming steel from a camouflaged hood with a flash of steel.
* S HP:Battered MV:Haggard >
Micha leans over and severs the head from the corpse of Turg.
* S HP:Battered MV:Haggard >
Micha sheathes a dagger of gleaming steel into a camouflaged hood.
* S HP:Battered MV:Haggard >
n
Twisting Through the Ways
The stone blocks that make up the arches of this part of the Ways are
crumbling. Small chunks of stone and dust crunch underneath the feet of
everything that weighs on it. A low banister supported by stonework columns
runs along the edge of the span.
[ obvious exits: N E S W U ]
(wotmudmapper): (error): Caution. Direction north leads to an unknown room.
(wotmudmapper): (error): Caution. Direction east leads to an unknown room.
Zone: The Ways
* S HP:Wounded MV:Weary >
trt
[track trolloc]
-=
Tic in 7 seconds!+**+=-
Some obvious fresh bloody traces of a Trolloc leaving up.
* S HP:Wounded MV:Haggard >
u
4
k h.dark
Approaching a Vine-Carved Door
Upon this path one must be weary to stay away from the edges. The arch is
not level, sloping ever so slightly downwards on either side. This barely
perceivable slope is slight enough to make it hard to notice, yet dangerous
enough to cause the unwary to slip off the sides. A dark, multi-hued
flagstone span veers off of this path and approaches a vine-covered door.
[ obvious exits: N U D ]
(wotmudmapper): (error): Caution. Direction up leads to an unknown room.
Zone: The Ways
* S HP:Wounded MV:Haggard >
They aren't here.
* S HP:Wounded MV:Haggard >
n
4
k h.dark
At a Vine-Carved Door
Standing in the midst of a large, heavily pitted flagstone circle is what
appears to be a massive arch with intricate vines and leaves carved upon
its surface. Almost hidden from view is a thin crack running from the
topmost part of the arch to the bottom. This arch is in stark contrast to its
surroundings, the deepest of pitch darkness attempts to consume all light.
[ obvious exits: S ]
Zone: The Ways
A faded tapestry of vines and leaves entwine around a slab of pale stone.
* S HP:Wounded MV:Haggard > They aren't here.
* S HP:Wounded MV:Haggard >
1
1
1
[pull leaf]
Ok.
* S HP:Wounded MV:Haggard > [pull leaf]
Ok.
* S HP:Wounded MV:Haggard > [pull leaf]
Ok.
u
* S HP:Wounded MV:Haggard >
Alas, you cannot go that way...
* S HP:Wounded MV:Haggard >
u
The vine-carved door mysteriously opens.
The vine-carved door mysteriously opens.
The vine-carved door mysteriously opens.
Along Andahar Boulevard
This broad, paved boulevard runs across the city and is the main artery for
all traffic. Reaching a good ten spans in width it is wide enough to have
two lanes separated by a ribbon of grass. The grassy lane is interspersed
by great oak trees. Two sections of road enclose the breath of green, each
road wide enough to allow for carts to pass eachother.
[ obvious exits: E W D ]
Zone: Tanchico
East: A member of the Civil Watch stands guard warily.
A faded tapestry of vines and leaves entwine around a slab of pale stone.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A lady stares arrogantly past you.
An Elite Civil Watch guard eyes the crowd warily.
An old woman stands here mixing a pouch of herbs.
A tall dust-colored gelding prances in a circle here.
* S HP:Wounded MV:Haggard >
4
k h.dark
r
They aren't here.
* S HP:Wounded MV:Haggard > [ride horse]
You start riding him.
* R HP:Wounded MV:Haggard >
nar he in chico
Ok.
###And he sprinted to Amadicia Fade and flamed north, nice run by him. I'm assuming the only reason Turg didn't exit the ways Blight was he was waiting on Grald###
Turgs need for Zuret gets him in trouble
Re: Turgs need for Zuret gets him in trouble
### And again.
* S HP:Healthy MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Tiring >
whe
Players in your Zone
--------------------
Kindness - Manor Foyer
* S HP:Healthy MV:Tiring >
2
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Tiring >
Lord Zuret narrates 'Turg is at Reception Room! Rally, for the Corenne!'
* S HP:Healthy MV:Tiring >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is sitting here.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Tiring >
nar pingar bigbones and turg
2
Ok.
* S HP:Healthy MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Tiring >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Bigbones.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Tiring >
Tic in 7 seconds!
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is sitting here.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Tiring >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Bigbones.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Tiring >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Bigbones.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Tiring >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Bigbones.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Tiring >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is sitting here.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Tiring >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is sitting here.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Tiring >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is sitting here.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Bigbones.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Bigbones.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Bigbones.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Bigbones.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
Your blood freezes as you hear someone's death cry.
* S HP:Healthy MV:Strong > *Pingar* is here, fighting the deathwatch guard.
*Bigbones* is standing here.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
Sorin tells you 'omw'
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is lying here, mortally wounded.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is lying here, mortally wounded.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
Your blood freezes as you hear someone's death cry.
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
Your blood freezes as you hear someone's death cry.
* S HP:Healthy MV:Strong >
scan w
Sorin tells you 'on boat, don't die'
* S HP:Healthy MV:Strong > *Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
alias 13 back pingar
Tic in 7 seconds!
Ok.
* S HP:Healthy MV:Strong >
2
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is sitting here.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
Sorin tells you 'you dead?'
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
rep im hiding 1e with damane
2
Ok.
* S HP:Healthy MV:Full > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is sitting here.
* S HP:Healthy MV:Full >
scan w
Sorin tells you 'hey'
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
whe
* S HP:Healthy MV:Full >
Players in your Zone
--------------------
Kindness - Manor Foyer
2
* S HP:Healthy MV:Full >
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is sitting here.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is sitting here.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is sitting here.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is sitting here.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
Tic in 7 seconds!
scan w
Sorin tells you 'im here, coming down'
* S HP:Healthy MV:Full > *Pingar* is sitting here.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
rep what setup are you?
2
Ok.
* S HP:Healthy MV:Full > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Strong >
scan w
Your blood freezes as you hear someone's death cry.
You are thirsty.
Tic length updated to: 64.635 seconds.
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is standing here.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Fresh >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting a Seanchan Imperial guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Fresh >
get flask pack
You get a leather water flask from a backpack.
* S HP:Healthy MV:Fresh >
dri flask
2
You drink the water.
* S HP:Healthy MV:Fresh > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting a Seanchan Imperial guard.
*Turg* is here, fighting Lord Zuret.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting a Seanchan Imperial guard.
*Turg* is here, fighting Lord Zuret.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting a Seanchan Imperial guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
whe
Sorin tells you 'shitty exp setup'
Players in your Zone
--------------------
Sorin - Side Street
Kindness - Manor Foyer
* S HP:Healthy MV:Full >
2
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
whe
Players in your Zone
--------------------
Sorin - Before the Manor
Kindness - Manor Foyer
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting a Seanchan Imperial guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is sitting here.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
2
* S HP:Healthy MV:Full >
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
Sorin has arrived from the east.
* S HP:Healthy MV:Full >
nod
Sorin leaves north.
You nod in agreement.
* S HP:Healthy MV:Full >
l sorin
2
You do not see that here.
* S HP:Healthy MV:Full > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
whe
Players in your Zone
--------------------
Sorin - Kitchens
Kindness - Manor Foyer
* S HP:Healthy MV:Full >
Sorin has arrived from the north.
scan w
* S HP:Healthy MV:Full >
2
A member of the Imperial Deathwatch Guard glares at you with hatred.
*Pingar* is here, fighting the deathwatch guard.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Pingar.
* S HP:Healthy MV:Full >
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
w
w
2
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A brute of a creature guards the area, ready to rip into strangers.
East: Sorin of Seandar is standing here.
South: The Deathwatch Guard has murder in his eyes.
West: *Turg* is standing here.
The corpse of the deathwatch guard is lying here. [4]
A member of the Imperial Deathwatch Guard glares at you with hatred.
*Pingar* is here, fighting the deathwatch guard.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Pingar.
3
backstab h.dark
* S HP:Healthy MV:Full > Lord Zuret fails to slash Pingar.
The deathwatch guard tickles Pingar's left leg with his strike.
*Pingar* tries to slice the deathwatch guard, but he parries successfully.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Turg* has arrived from the west.
*Bigbones* has arrived from the west.
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: *Bigbones* is standing here.
A towering Ghar'ghael trolloc is resting here.
* S HP:Healthy MV:Full > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full > Backstab who?
* S HP:Healthy MV:Full >
e
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A brute of a creature guards the area, ready to rip into strangers.
East: Sorin of Seandar is standing here.
South: The Deathwatch Guard has murder in his eyes.
West: A towering Ghar'ghael trolloc is resting here.
The corpse of the deathwatch guard is lying here. [4]
*Bigbones* is standing here.
*Turg* is standing here.
A member of the Imperial Deathwatch Guard glares at you with hatred.
*Pingar* is here, fighting the deathwatch guard.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Pingar.
* S HP:Healthy MV:Full >
2
3
backstab h.dark
*Turg* gives *Bigbones* an order.
* S HP:Healthy MV:Full > [hide ]
You can't find anything to conceal yourself with.
* S HP:Healthy MV:Full >
4
k h.dark
4
k h.dark
Lord Zuret narrates 'Kindness is at Reception Room! Rally, for the Corenne!'
A Seanchan Imperial guard joins Lord Zuret's fight!
A Seanchan Imperial guard fails to hit Turg.
Lord Zuret fails to slash Pingar.
The deathwatch guard fails to strike Pingar.
*Pingar* tries to slice the deathwatch guard, but he deflects the blow.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
*Bigbones* tries to blast you, but you deflect the blow.
No way! You're fighting for your life!
* S HP:Healthy MV:Full - Bigbones: Scratched > You do the best you can!
* S HP:Healthy MV:Full - Bigbones: Scratched > You do the best you can!
* S HP:Healthy MV:Full - Bigbones: Scratched >
You tickle *Bigbones*'s body with your pierce.
* S HP:Healthy MV:Full - Bigbones: Scratched >
Sorin has arrived from the east.
* S HP:Healthy MV:Full - Bigbones: Scratched >
Sorin barely slashes *Turg*'s left leg.
* S HP:Healthy MV:Full - Bigbones: Scratched >
Sorin tickles *Turg*'s body with his slash.
You barely tickle *Bigbones*'s right foot with your pierce.
A Seanchan Imperial guard fails to hit Turg.
Lord Zuret barely tickles Pingar's left leg with his slash.
The deathwatch guard barely tickles Pingar's body with his strike.
*Pingar* tries to slice the deathwatch guard, but he deflects the blow.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
l
* S HP:Healthy MV:Full - Bigbones: Scratched >
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A brute of a creature guards the area, ready to rip into strangers.
East: A damane is here, eyes downcast.
South: The Deathwatch Guard has murder in his eyes.
West: A towering Ghar'ghael trolloc is resting here.
The corpse of the deathwatch guard is lying here. [4]
Sorin of Seandar is here, fighting Turg.
*Bigbones* is here, fighting YOU!
*Turg* is here, fighting a Seanchan Imperial guard.
A Seanchan Imperial guard is here, fighting Turg.
*Pingar* is here, fighting the deathwatch guard.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Pingar.
4
k h.dark
* S HP:Healthy MV:Full - Bigbones: Scratched >
You dodge a bash from *Bigbones* who loses his balance and falls!
*Turg* sends a Seanchan Imperial guard sprawling with a powerful bash!
4
k h.dark
* S HP:Healthy MV:Full - Bigbones: Scratched > You do the best you can!
* S HP:Healthy MV:Full - Bigbones: Scratched > You do the best you can!
* S HP:Healthy MV:Strong - Bigbones: Scratched >
A Seanchan Imperial guard clambers to his feet.
* S HP:Healthy MV:Strong - Bigbones: Scratched >
You tickle *Bigbones*'s left arm with your pierce.
*Turg* panics, and attempts to flee!
* S HP:Healthy MV:Strong - Bigbones: Hurt >
You pierce *Bigbones*'s right arm.
Lord Zuret tickles Pingar's right leg with his slash.
The deathwatch guard barely tickles Pingar's right foot with his strike.
*Pingar* slices the deathwatch guard's left hand into bloody fragments!
The deathwatch guard is dead! R.I.P.
Your blood freezes as you hear the deathwatch guard's death cry.
The deathwatch guard stops following Lord Zuret.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
Sorin sends *Turg* sprawling with a powerful bash!
* S HP:Healthy MV:Strong - Bigbones: Hurt >
4
k h.dark
4
k h.dark
You do the best you can!
* S HP:Healthy MV:Strong - Bigbones: Hurt > You do the best you can!
* S HP:Healthy MV:Strong - Bigbones: Hurt >
nod
*Pingar* slices Lord Zuret's body very hard.
Sorin barely tickles *Turg*'s right hand with his slash.
You barely pierce *Bigbones*'s left arm.
Lord Zuret barely tickles Pingar's left arm with his slash.
You tickle *Bigbones*'s body with your pierce.
You nod in agreement.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
cw
l
[change mood wimpy]
Mood changed to: Wimpy
* S HP:Healthy MV:Strong - Bigbones: Hurt > Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A brute of a creature guards the area, ready to rip into strangers.
East: A damane is here, eyes downcast.
South: The Deathwatch Guard has murder in his eyes.
West: A towering Ghar'ghael trolloc is resting here.
The corpse of the deathwatch guard is lying here. [5]
Sorin of Seandar is here, fighting Turg.
*Bigbones* is here, fighting YOU!
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Turg.
*Pingar* is here, fighting Lord Zuret.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
Lord Zuret is here, fighting Pingar.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
You dodge a bash from *Bigbones* who loses his balance and falls!
* S HP:Healthy MV:Strong - Bigbones: Hurt >
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
Sorin barely slashes *Turg*'s left leg.
You fail to pierce *Bigbones*.
A Seanchan Imperial guard barely tickles Turg's right hand with his hit.
Lord Zuret barely tickles Pingar's left leg with his slash.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
*Turg* leaves south.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
Lord Zuret assumes the stance of Boar Rushes Down the Mountain and charges!
* S HP:Healthy MV:Strong - Bigbones: Hurt >
diag zuret
Lord Zuret has some small wounds and bruises.
Lord Zuret is hurt.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
Sorin starts following you.
*Turg* has arrived from the south.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
Sorin tickles *Turg*'s body with his slash.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
*Turg* tries to blast Sorin, but he deflects the blow.
A Seanchan Imperial guard joins Lord Zuret's fight!
Sorin fails to slash *Turg*.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Bigbones* tries to blast you, but you dodge the attack.
You tickle *Bigbones*'s left arm with your pierce.
Lord Zuret barely tickles Pingar's body with his slash.
*Bigbones* looks at you.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
*Turg* panics, and attempts to flee!
* S HP:Healthy MV:Strong - Bigbones: Hurt >
*Turg* leaves west.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
Sorin fails to slash *Pingar*.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
Lord Zuret narrates 'Turg is at Reception Room! Rally, for the Corenne!'
4
k h.dark
* S HP:Healthy MV:Strong - Bigbones: Hurt >
Sorin tickles *Pingar*'s left foot with his slash.
A Seanchan Imperial guard joins Lord Zuret's fight!
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice Sorin, but he deflects the blow.
*Bigbones* tries to blast you, but you deflect the blow.
You barely pierce *Bigbones*'s right arm.
Lord Zuret fails to slash Pingar.
You do the best you can!
4
k h.dark
* S HP:Healthy MV:Strong - Bigbones: Hurt >
You do the best you can!
* S HP:Healthy MV:Strong - Bigbones: Hurt >
You tickle *Bigbones*'s body with your pierce.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
A Seanchan Imperial guard barely tickles Bigbones's body with his hit.
Sorin tickles *Pingar*'s body with his slash.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice Sorin, but he parries successfully.
You tickle *Bigbones*'s left foot with your pierce.
Lord Zuret barely tickles Pingar's body with his slash.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
You dodge a bash from *Bigbones* who loses his balance and falls!
* S HP:Healthy MV:Strong - Bigbones: Hurt >
f
You panic and attempt to flee!
You flee head over heels.
Servants' Quarters
This room is barren save for a pair of thin mats rolled up in the
corner. The room is an almost perfect and featureless white cube.
A sliding rice paper door opens to the south, a wooden door opens
east.
[ obvious exits: E S ]
Zone: Isle Jafar
East: The Deathwatch Guard has murder in his eyes.
South: Sorin of Seandar is here, fighting Pingar.
A brute of a creature guards the area, ready to rip into strangers.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
* S HP:Healthy MV:Strong >
Tic in 7 seconds!
2
[hide ]
You attempt to hide yourself.
s
* S HP:Healthy MV:Strong >
s
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A brute of a creature guards the area, ready to rip into strangers.
East: A damane is here, eyes downcast.
South: The Deathwatch Guard has murder in his eyes.
West: *Turg* is standing here.
The corpse of the deathwatch guard is lying here. [5]
Sorin of Seandar is here, fighting Pingar.
*Bigbones* is here, fighting a Seanchan Imperial guard.
A Seanchan Imperial guard is here, fighting Bigbones.
*Pingar* is here, fighting Lord Zuret.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
Lord Zuret is here, fighting Pingar.
* S HP:Healthy MV:Strong >
Den
This large and cozy den once belonged to a noble who made his home
on the island. The house has clearly been commandeered by the invading
Seanchan, who have turned this once comfy room into a trophy room of
sorts. Artwork and tapestries liberated from the local populace decorate
the walls. A large bookshelf dominates the western wall.
[ obvious exits: N ]
Zone: Isle Jafar
North: Sorin of Seandar is here, fighting Pingar.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
* S HP:Healthy MV:Strong >
n
w
2
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A brute of a creature guards the area, ready to rip into strangers.
East: A damane is here, eyes downcast.
South: The Deathwatch Guard has murder in his eyes.
West: *Turg* is standing here.
The corpse of the deathwatch guard is lying here. [5]
Sorin of Seandar is here, fighting Pingar.
*Bigbones* is here, fighting a Seanchan Imperial guard.
A Seanchan Imperial guard is here, fighting Bigbones.
*Pingar* is here, fighting Lord Zuret.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
Lord Zuret is here, fighting Pingar.
3
backstab h.dark
* S HP:Healthy MV:Strong > Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: Sorin of Seandar is here, fighting Pingar.
*Turg* is standing here.
A Ghar'ghael trolloc towers over all here.
* S HP:Healthy MV:Strong > *Turg* leaves east.
A towering Ghar'ghael trolloc leaves east.
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Strong > Backstab who?
* S HP:Healthy MV:Strong >
3
backstab h.dark
Backstab who?
e
* S HP:Healthy MV:Strong >
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A brute of a creature guards the area, ready to rip into strangers.
East: A damane is here, eyes downcast.
South: The Deathwatch Guard has murder in his eyes.
The corpse of the deathwatch guard is lying here. [5]
A Ghar'ghael trolloc towers over all here.
*Turg* is here, fighting Sorin.
Sorin of Seandar is here, fighting Pingar.
*Bigbones* is here, fighting a Seanchan Imperial guard.
A Seanchan Imperial guard is here, fighting Bigbones.
*Pingar* is here, fighting Lord Zuret.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
Lord Zuret is here, fighting Pingar.
2
* S HP:Healthy MV:Strong >
*Bigbones* sends a Seanchan Imperial guard sprawling with a powerful bash!
3
backstab h.dark
* S HP:Healthy MV:Strong > [hide ]
You can't find anything to conceal yourself with.
* S HP:Healthy MV:Strong > Backstab them?!? They are in the throes of battle!
* S HP:Healthy MV:Strong >
A Seanchan Imperial guard clambers to his feet.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
Sorin barely slashes *Pingar*'s right leg.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice Sorin, but he parries successfully.
Lord Zuret barely tickles Pingar's head with his slash.
* S HP:Healthy MV:Full >
k turg
You barely pierce a towering Ghar'ghael trolloc's head.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Scratched >
*Turg* sends Sorin sprawling with a powerful bash!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Scratched >
A towering Ghar'ghael trolloc tries to smite you, but you deflect the blow.
You try to pierce a towering Ghar'ghael trolloc, but he parries successfully.
*Turg* tries to blast Sorin, but he parries successfully.
*Bigbones* blasts a Seanchan Imperial guard's body very hard.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
*Pingar* slices Sorin's right leg into bloody fragments!
Lord Zuret tickles Pingar's left arm with his slash.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Scratched >
You pierce a towering Ghar'ghael trolloc's body.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
A Seanchan Imperial guard kicks Bigbones in solar plexus, Bigbones is rendered breathless!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
A towering Ghar'ghael trolloc tries to smite you, but you deflect the blow.
You pierce a towering Ghar'ghael trolloc's left hand hard.
*Turg* blasts Sorin's right arm into bloody fragments!
*Pingar* tries to slice Lord Zuret, but he parries successfully.
*Pingar* slices Sorin's body into bloody fragments!
Lord Zuret barely tickles Pingar's left arm with his slash.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
You pierce a towering Ghar'ghael trolloc's body.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
Lord Zuret turns sharply and bends low into Heron Wading in the Brushes.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
A towering Ghar'ghael trolloc tries to smite you, but you parry successfully.
You pierce a towering Ghar'ghael trolloc's body.
*Turg* tries to blast Sorin, but he parries successfully.
A Seanchan Imperial guard barely tickles Bigbones's head with his hit.
Sorin fails to slash *Pingar*.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice Sorin, but he deflects the blow.
Lord Zuret barely tickles Pingar's left leg with his slash.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
*Turg* gives a towering Ghar'ghael trolloc an order.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
*Bigbones* sends a Seanchan Imperial guard sprawling with a powerful bash!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
diag zuret
A Seanchan Imperial guard clambers to his feet.
Lord Zuret has a few scratches.
Lord Zuret is scratched.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
diag sorin
Sorin narrates 'parrying while bashed here :)'
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt > Sorin has some small wounds and
bruises.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt > Sorin is hurt.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
You swiftly dodge a towering Ghar'ghael trolloc's attempt to smite you.
You pierce a towering Ghar'ghael trolloc's body.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
Sorin barely slashes *Pingar*'s right leg.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice Sorin, but he parries successfully.
Lord Zuret fails to slash Pingar.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
A Seanchan Imperial guard misses a kick at Bigbones's groin, much to Bigbones's relief...
Lord Zuret turns sharply and bends low into Heron Wading in the Brushes.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
Sorin avoids being bashed by *Turg* who loses his balance and falls!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
You pierce a towering Ghar'ghael trolloc's left leg hard.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
diag sorin
You swiftly dodge a towering Ghar'ghael trolloc's attempt to smite you.
You pierce a towering Ghar'ghael trolloc's left leg hard.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
Sorin tickles *Pingar*'s body with his slash.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
*Pingar* tries to slice Sorin, but he deflects the blow.
Lord Zuret barely tickles Pingar's left arm with his slash.
Sorin has some small wounds and bruises.
Sorin is hurt.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
Lord Zuret turns sharply and bends low into Heron Wading in the Brushes.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
A towering Ghar'ghael trolloc tries to smite you, but you dodge the attack.
You pierce a towering Ghar'ghael trolloc's body.
A Seanchan Imperial guard barely tickles Bigbones's body with his hit.
Sorin fails to slash *Pingar*.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
*Pingar* tries to slice Sorin, but he deflects the blow.
Lord Zuret tickles Pingar's body with his slash.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
*Bigbones* sends a Seanchan Imperial guard sprawling with a powerful bash!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
Lord Zuret pivots suddenly into Parting the Silk.
A Seanchan Imperial guard clambers to his feet.
Sorin avoids being bashed by *Turg* who loses his balance and falls!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
nar remember damane 1e
A towering Ghar'ghael trolloc tries to smite you, but you parry successfully.
You pierce a towering Ghar'ghael trolloc's left leg hard.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
Sorin tickles *Pingar*'s left leg with his slash.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice Sorin, but he parries successfully.
Lord Zuret fails to slash Pingar.
You barely pierce a towering Ghar'ghael trolloc's body.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered > Ok.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
A Seanchan Imperial guard kicks Bigbones in solar plexus, Bigbones is rendered breathless!
Sorin narrates 'pingar zerk?'
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
*Pingar* looks at *Turg*.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
A towering Ghar'ghael trolloc tries to smite you, but you dodge the attack.
You try to pierce a towering Ghar'ghael trolloc, but he deflects the blow.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
Sorin slashes *Pingar*'s left leg.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
*Pingar* tries to slice Sorin, but he parries successfully.
Lord Zuret fails to slash Pingar.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
whe
Players in your Zone
--------------------
Kindness - Reception Room
Sorin - Reception Room
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
Lord Zuret raises his blade over his head in Moon On the Water form and prepares to attack.
*Pingar* looks at Sorin.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
diag pingar
*Turg* sends Sorin sprawling with a powerful bash!
Pingar has some big nasty wounds and scratches.
Pingar is battered.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
You swiftly dodge a towering Ghar'ghael trolloc's attempt to smite you.
You tickle a towering Ghar'ghael trolloc's body with your pierce.
*Turg* blasts Sorin's body into bloody fragments!
A Seanchan Imperial guard tickles Bigbones's body with his hit.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
*Pingar* slices Sorin's left arm into bloody fragments!
Lord Zuret tickles Pingar's left arm with his slash.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
nar doubt it
A Seanchan Imperial guard avoids being bashed by *Bigbones* who loses his balance and falls!
Ok.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
You swiftly dodge a towering Ghar'ghael trolloc's attempt to smite you.
You pierce a towering Ghar'ghael trolloc's body.
*Turg* blasts Sorin's right arm into bloody fragments!
A Seanchan Imperial guard tickles Bigbones's left leg with his hit.
*Pingar* slices Lord Zuret's left foot hard.
*Pingar* slices Sorin's head into bloody fragments!
Lord Zuret disarms Pingar's weapon with one swift strike.
Lord Zuret tickles Pingar's left arm with his slash.
whe
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
Players in your Zone
--------------------
Kindness - Reception Room
Sorin - Reception Room
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
*Pingar* wields a dark, barbed flail.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
A towering Ghar'ghael trolloc tries to smite you, but you parry successfully.
You barely pierce a towering Ghar'ghael trolloc's body.
A Seanchan Imperial guard tickles Bigbones's right arm with his hit.
Sorin barely tickles *Pingar*'s body with his slash.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
*Pingar* tries to slice Sorin, but he parries successfully.
Lord Zuret fails to slash Pingar.
whe
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
Players in your Zone
--------------------
Kindness - Reception Room
Sorin - Reception Room
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
l
Lord Zuret pivots suddenly into Parting the Silk.
You pierce a towering Ghar'ghael trolloc's left leg hard.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered > Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A damane is here, eyes downcast.
South: The Deathwatch Guard has murder in his eyes.
The corpse of the deathwatch guard is lying here. [5]
A towering Ghar'ghael trolloc is here, fighting YOU!
*Turg* is here, fighting Sorin.
Sorin of Seandar is here, fighting Pingar.
*Bigbones* is here, fighting a Seanchan Imperial guard.
A Seanchan Imperial guard is here, fighting Bigbones.
*Pingar* is here, fighting Lord Zuret.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
Lord Zuret is here, fighting Pingar.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
Sorin avoids being bashed by *Turg* who loses his balance and falls!
Sorin panics, and attempts to flee!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
A towering Ghar'ghael trolloc tries to smite you, but you parry successfully.
You pierce a towering Ghar'ghael trolloc's left arm hard.
A Seanchan Imperial guard tickles Bigbones's body with his hit.
Sorin barely slashes *Pingar*'s body.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice Sorin, but he deflects the blow.
Lord Zuret barely tickles Pingar's right arm with his slash.
Sorin leaves south.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
Lord Zuret pivots suddenly into Parting the Silk.
A Seanchan Imperial guard avoids being bashed by *Bigbones* who loses his balance and falls!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
Sorin has arrived from the south.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
Sorin leaves east.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
You barely pierce a towering Ghar'ghael trolloc's body.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
*Turg* clambers to his feet.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
A towering Ghar'ghael trolloc tries to smite you, but you parry successfully.
You pierce a towering Ghar'ghael trolloc's left foot hard.
A Seanchan Imperial guard tickles Bigbones's right leg with his hit.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
Lord Zuret fails to slash Pingar.
*Turg* tries to blast you, but you parry successfully.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Beaten >
Sorin has arrived from the east.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Beaten >
Sorin tickles *Turg*'s body with his slash.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Beaten >
You swiftly dodge a towering Ghar'ghael trolloc's attempt to smite you.
You pierce a towering Ghar'ghael trolloc's right leg hard.
A Seanchan Imperial guard barely tickles Bigbones's left leg with his hit.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
Lord Zuret fails to slash Pingar.
You pierce a towering Ghar'ghael trolloc's left arm.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
You dodge a bash from *Turg* who loses his balance and falls!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
*Bigbones* sends a Seanchan Imperial guard sprawling with a powerful bash!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
Sorin sends *Turg* sprawling with a powerful bash!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
A Seanchan Imperial guard clambers to his feet.
Sorin slashes *Turg*'s right leg.
A towering Ghar'ghael trolloc tries to smite you, but you deflect the blow.
You try to pierce a towering Ghar'ghael trolloc, but he deflects the blow.
*Bigbones* tries to blast a Seanchan Imperial guard, but he parries successfully.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
Lord Zuret fails to slash Pingar.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
k turg
You do the best you can!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
A Seanchan Imperial guard kicks Bigbones in solar plexus, Bigbones is rendered breathless!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
Sorin barely tickles *Turg*'s body with his slash.
A towering Ghar'ghael trolloc tries to smite you, but you deflect the blow.
You barely pierce a towering Ghar'ghael trolloc's body.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
Lord Zuret barely tickles Pingar's right leg with his slash.
k turg
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
You do the best you can!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
You dodge a bash from *Turg* who loses his balance and falls!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
You swiftly dodge a towering Ghar'ghael trolloc's attempt to smite you.
You pierce a towering Ghar'ghael trolloc's left foot very hard.
*Bigbones* blasts a Seanchan Imperial guard's left foot into bloody fragments!
A Seanchan Imperial guard barely tickles Bigbones's right leg with his hit.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
Lord Zuret fails to slash Pingar.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
k turg
You do the best you can!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
*Turg* avoids being bashed by Sorin who loses his balance and falls!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
*Turg* tries to blast Sorin, but he deflects the blow.
A towering Ghar'ghael trolloc tries to smite you, but you parry successfully.
You pierce a towering Ghar'ghael trolloc's left arm hard.
A towering Ghar'ghael trolloc is dead! R.I.P.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear a towering Ghar'ghael trolloc's death cry.
A towering Ghar'ghael trolloc stops following Turg.
*Bigbones* blasts a Seanchan Imperial guard's right hand very hard.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
Lord Zuret barely tickles Pingar's body with his slash.
Tic in 7 seconds!
* S HP:Healthy MV:Full >
k turg
You tickle *Pingar*'s left leg with your pierce.
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
A Seanchan Imperial guard sends Bigbones sprawling with a powerful bash!
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
Sorin narrates 'turg beawi'
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
Sorin panics, and attempts to flee!
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
You barely tickle *Pingar*'s head with your pierce.
A Seanchan Imperial guard tickles Bigbones's left leg with his hit.
*Pingar* slices Lord Zuret's body.
*Pingar* tries to slice you, but you dodge the attack.
Lord Zuret barely tickles Pingar's left arm with his slash.
4
k h.dark
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
You do the best you can!
* S HP:Healthy MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin leaves south.
4
k h.dark
* S HP:Healthy MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
4
k h.dark
You do the best you can!
* S HP:Healthy MV:Strong - Lord Zuret: Scratched - Pingar: Beaten > You do the best you can!
* S HP:Healthy MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
You barely tickle *Pingar*'s body with your pierce.
* S HP:Healthy MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
nar ping beat
You fail to pierce *Pingar*.
A Seanchan Imperial guard barely tickles Bigbones's body with his hit.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice you, but you deflect the blow.
Lord Zuret disarms Pingar's weapon with one swift strike.
Lord Zuret fails to slash Pingar.
*Turg* tries to blast you, but you parry successfully.
Ok.
4
k h.dark
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
4
k h.dark
Sorin has arrived from the south.
*Pingar* misses a kick at your groin, you breathe lighter now...
You do the best you can!
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten > Sorin slashes *Turg*'s right leg.
You do the best you can!
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
4
k h.dark
You do the best you can!
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
Sorin tickles *Turg*'s head with his slash.
You fail to pierce *Pingar*.
A Seanchan Imperial guard tickles Bigbones's right arm with his hit.
Lord Zuret barely tickles Pingar's body with his slash.
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
*Pingar* wields a dark, barbed flail.
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
You're hit in solar plexus, wow, this is breathtaking!!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
You dodge a bash from *Turg* who loses his balance and falls!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Bigbones* sends a Seanchan Imperial guard sprawling with a powerful bash!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
A Seanchan Imperial guard clambers to his feet.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin slashes *Turg*'s right arm.
You barely tickle *Pingar*'s head with your pierce.
*Bigbones* tries to blast a Seanchan Imperial guard, but he parries successfully.
Lord Zuret fails to slash Pingar.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
You barely tickle *Pingar*'s body with your pierce.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
You're hit in solar plexus, wow, this is breathtaking!!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
You tickle *Pingar*'s left leg with your pierce.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
Lord Zuret fails to slash Pingar.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* avoids being bashed by Sorin who loses his balance and falls!
*Pingar* misses a kick at your groin, you breathe lighter now...
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* sends Sorin sprawling with a powerful bash!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* blasts Sorin's body into bloody fragments!
You tickle *Pingar*'s body with your pierce.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
A Seanchan Imperial guard fails to hit Bigbones.
Lord Zuret barely tickles Pingar's head with his slash.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Pingar* misses a kick at your groin, you breathe lighter now...
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* tries to blast Sorin, but he parries successfully.
You tickle *Pingar*'s right arm with your pierce.
*Bigbones* tries to blast a Seanchan Imperial guard, but he parries successfully.
A Seanchan Imperial guard tickles Bigbones's left arm with his hit.
Lord Zuret barely tickles Pingar's left leg with his slash.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Pingar* misses a kick at your groin, you breathe lighter now...
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
eq
You fail to pierce *Pingar*.
You are using:
<used as light> a mirrored lantern
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a camouflaged hood
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn on body> a bearskin tunic
<worn about body> a bright red robe
<slung on back> a backpack
<worn on arms> a set of cloth sleeves
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a silver-winged basilard
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* avoids being bashed by Sorin who loses his balance and falls!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
You fail to pierce *Pingar*.
*Bigbones* tries to blast a Seanchan Imperial guard, but he parries successfully.
A Seanchan Imperial guard barely hits Bigbones's left leg.
Lord Zuret barely tickles Pingar's body with his slash.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Pingar* misses a kick at your groin, you breathe lighter now...
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
sc
*Turg* sends Sorin sprawling with a powerful bash!
HP:Scratched MP:Strong
You have scored 100039719 experience points and 0 quest points.
You need 3460281 exp to reach the next level.
You have amassed 80 Turn points to date.
You have played 2 days and 15 hours (real time).
This ranks you as Kindness kills (Level 49).
You are fighting Pingar.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* blasts Sorin's left leg extremely hard.
Sorin panics, and attempts to flee!
You tickle *Pingar*'s right arm with your pierce.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
A Seanchan Imperial guard barely tickles Bigbones's body with his hit.
Lord Zuret fails to slash Pingar.
diag zuret
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin leaves west.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten > Lord Zuret has a few
scratches.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten > Lord Zuret is scratched.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin has arrived from the west.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin tickles *Turg*'s body with his slash.
*Pingar* misses a kick at your groin, you breathe lighter now...
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
You fail to pierce *Pingar*.
A Seanchan Imperial guard tickles Bigbones's left arm with his hit.
Lord Zuret barely tickles Pingar's right arm with his slash.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Bigbones* sends a Seanchan Imperial guard sprawling with a powerful bash!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Pingar* makes a nice balletstep which plants a foot a mile above your head.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* avoids being bashed by Sorin who loses his balance and falls!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* sends Sorin sprawling with a powerful bash!
Sorin panics, and attempts to flee!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* blasts Sorin's right leg into bloody fragments!
You barely pierce *Pingar*'s left leg.
*Bigbones* blasts a Seanchan Imperial guard's left leg into bloody fragments!
Lord Zuret barely tickles Pingar's right leg with his slash.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
A Seanchan Imperial guard clambers to his feet.
A Seanchan Imperial guard wipes his boots in the face of Bigbones!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin leaves west.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
A Seanchan Imperial guard kicks Bigbones in solar plexus, Bigbones is rendered breathless!
You barely tickle *Pingar*'s body with your pierce.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice you, but you deflect the blow.
Lord Zuret barely tickles Pingar's body with his slash.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin has arrived from the west.
*Turg* tries to blast Sorin, but he parries successfully.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin barely slashes *Turg*'s left arm.
*Turg* tries to blast Sorin, but he deflects the blow.
You barely tickle *Pingar*'s body with your pierce.
A Seanchan Imperial guard tickles Bigbones's body with his hit.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice you, but you parry successfully.
Lord Zuret barely tickles Pingar's left arm with his slash.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin panics, and attempts to flee!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Pingar* panics, and attempts to flee!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Pingar* leaves south.
* S HP:Scratched MV:Strong >
Lord Zuret raises his blade over his head in Moon On the Water form and prepares to attack.
Sorin leaves west.
* S HP:Scratched MV:Strong >
*Pingar* has arrived from the south.
s
* S HP:Scratched MV:Strong >
*Pingar* tries to slice you, but you deflect the blow.
4
k h.dark
* S HP:Scratched MV:Strong - Pingar: Beaten >
You barely pierce *Pingar*'s left arm.
Lord Zuret joins a Seanchan Imperial guard's fight!
*Pingar* tries to slice you, but you deflect the blow.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
A Seanchan Imperial guard fails to hit Bigbones.
*Bigbones* sends a Seanchan Imperial guard sprawling with a powerful bash!
No way! You're fighting for your life!
* S HP:Scratched MV:Strong - Pingar: Beaten > You do the best you can!
* S HP:Scratched MV:Strong - Pingar: Beaten >
Sorin has arrived from the west.
* S HP:Scratched MV:Strong - Pingar: Beaten >
Sorin panics, and attempts to flee!
Sorin leaves south.
* S HP:Scratched MV:Strong - Pingar: Beaten >
4
k h.dark
A Seanchan Imperial guard clambers to his feet.
*Pingar* makes a nice balletstep which plants a foot a mile above your head.
* S HP:Scratched MV:Tiring - Pingar: Beaten > You do the best you can!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Lord Zuret barely slashes Turg's left arm.
You barely tickle *Pingar*'s right leg with your pierce.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
Sorin has arrived from the south.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Sorin leaves east.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
A Seanchan Imperial guard kicks Bigbones in solar plexus, Bigbones is rendered breathless!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
*Pingar* makes a nice balletstep which plants a foot a mile above your head.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Lord Zuret barely tickles Turg's body with his slash.
You barely tickle *Pingar*'s body with your pierce.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
l
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
The corpse of a towering Ghar'ghael trolloc is lying here.
The corpse of the deathwatch guard is lying here. [5]
*Pingar* is here, fighting YOU!
*Turg* is here, fighting Lord Zuret.
*Bigbones* is here, fighting a Seanchan Imperial guard.
A Seanchan Imperial guard is here, fighting Bigbones.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
Lord Zuret is here, fighting Turg.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Lord Zuret avoids being bashed by *Turg* who loses his balance and falls!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Sorin narrates 'where damane go?'
scan w
* S HP:Scratched MV:Tiring - Pingar: Beaten >
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Lord Zuret barely tickles Turg's body with his slash.
You barely tickle *Pingar*'s right arm with your pierce.
You swiftly dodge *Pingar*'s attempt to slice you.
A Seanchan Imperial guard tickles Bigbones's body with his hit.
You barely tickle *Pingar*'s body with your pierce.
*Pingar* makes a nice balletstep which plants a foot a mile above your head.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
A Seanchan Imperial guard avoids being bashed by *Bigbones* who loses his balance and falls!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
nar not sure
*Turg* tries to blast Lord Zuret, but he deflects the blow.
Lord Zuret tickles Turg's body with his slash.
You tickle *Pingar*'s left arm with your pierce.
A Seanchan Imperial guard barely tickles Bigbones's right leg with his hit.
*Pingar* panics, and attempts to flee!
Ok.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
scan e
*Pingar* leaves west.
* S HP:Scratched MV:Tiring > A member of the Imperial Deathwatch Guard glares at you with hatred.
A member of the Imperial Deathwatch Guard glares at you with hatred.
* S HP:Scratched MV:Tiring >
*Pingar* has arrived from the west.
w
* S HP:Scratched MV:Tiring >
2
*Pingar* tries to slice a Seanchan Imperial guard, but he deflects the blow.
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: *Pingar* is here, fighting a Seanchan Imperial guard.
3
backstab h.dark
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring > Backstab who?
e
* S HP:Scratched MV:Tiring >
2
*Turg* has arrived from the east.
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
West: *Turg* is standing here.
The corpse of a towering Ghar'ghael trolloc is lying here.
The corpse of the deathwatch guard is lying here. [5]
*Pingar* is here, fighting a Seanchan Imperial guard.
*Bigbones* is here, fighting a Seanchan Imperial guard.
A Seanchan Imperial guard is here, fighting Bigbones.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
A tall man with a shaved head looks about with mild contempt.
3
backstab h.dark
* S HP:Scratched MV:Tiring > [hide ]
You can't find anything to conceal yourself with.
* S HP:Scratched MV:Tiring > Backstab them?!? They are in the throes of battle!
* S HP:Scratched MV:Tiring >
*Bigbones* sends a Seanchan Imperial guard sprawling with a powerful bash!
* S HP:Scratched MV:Tiring >
Sorin narrates 'wtf'
* S HP:Scratched MV:Tiring >
Lord Zuret narrates 'Pingar is at Reception Room! Rally, for the Corenne!'
A Seanchan Imperial guard clambers to his feet.
* S HP:Scratched MV:Tiring >
w
2
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: *Pingar* is here, fighting a Seanchan Imperial guard.
*Turg* is standing here.
3
backstab h.dark
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring >
You silently approach your victim...
-=
Tic in 7 seconds!+**+=- -=+
*
*Turg* makes a strange sound as you place a silver-winged basilard in his back!
*Turg* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Turg*'s death cry.
* S HP:Scratched MV:Tiring >
nar rip turg
*Pingar* has arrived from the east.
* S HP:Scratched MV:Tiring >
4
k h.dark
4
k h.dark
*Pingar* tries to slice you, but you parry successfully.
* S HP:Scratched MV:Strong - Pingar: Beaten >
Ok.
* S HP:Scratched MV:Strong - Pingar: Beaten > Sorin narrates 'well i out'
You do the best you can!
* S HP:Scratched MV:Strong - Pingar: Beaten > You do the best you can!
* S HP:Scratched MV:Strong - Pingar: Beaten >
*Pingar* gets a two-handed binnol from the corpse of Turg.
*Pingar* gets a skin of human flesh from the corpse of Turg.
*Pingar* gets a pair of thick metal boots from the corpse of Turg.
*Pingar* gets a pair of ebony-steel plate greaves from the corpse of Turg.
*Pingar* gets a studded leather belt with a crossed swords buckle from the corpse of Turg.
*Pingar* gets a dark, grim axe from the corpse of Turg.
*Pingar* gets a gator skin bracer from the corpse of Turg.
*Pingar* gets a gator skin bracer from the corpse of Turg.
*Pingar* gets a pair of heavy metal gauntlets from the corpse of Turg.
*Pingar* gets a pair of ebony-steel plate vambraces from the corpse of Turg.
*Pingar* gets a backpack from the corpse of Turg.
*Pingar* gets a shadowed cloak adorned with red serpentine scales from the corpse of Turg.
*Pingar* gets a torc of gleaming steel from the corpse of Turg.
*Pingar* gets a torc of gleaming steel from the corpse of Turg.
*Pingar* gets a full metal helmet and visor from the corpse of Turg.
*Pingar* gets a jade signet ring from the corpse of Turg.
*Pingar* gets a jade signet ring from the corpse of Turg.
*Pingar* gets a black-laquered badge engraved with red serpents from the corpse of Turg.
* S HP:Scratched MV:Strong - Pingar: Beaten >
You barely tickle *Pingar*'s body with your pierce.
You swiftly dodge *Pingar*'s attempt to slice you.
nod
* S HP:Scratched MV:Strong - Pingar: Beaten >
*Bigbones* has arrived from the east.
You nod in agreement.
* S HP:Scratched MV:Strong - Pingar: Beaten >
grin
You grin evilly.
f
* S HP:Scratched MV:Strong - Pingar: Beaten >
*Bigbones* tries to blast you, but you parry successfully.
PANIC! You couldn't escape!
4
k h.dark
* S HP:Scratched MV:Strong - Pingar: Beaten >
4
k h.dark
You do the best you can!
f
* S HP:Scratched MV:Tiring - Pingar: Beaten > *Bigbones* tries to blast you, but you deflect the
blow.
You fail to pierce *Pingar*.
*Pingar* tries to slice you, but you deflect the blow.
You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Beaten >
4
k h.dark
You panic and attempt to flee!
You flee head over heels.
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
West: *Bigbones* is standing here.
The corpse of a towering Ghar'ghael trolloc is lying here.
The corpse of the deathwatch guard is lying here. [2]
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
A tall man with a shaved head looks about with mild contempt.
They aren't here.
* S HP:Scratched MV:Tiring > They aren't here.
* S HP:Scratched MV:Tiring >
4
k h.dark
4
k h.dark
They aren't here.
4
k h.dark
* S HP:Scratched MV:Tiring > They aren't here.
* S HP:Scratched MV:Tiring > They aren't here.
4
k h.dark
* S HP:Scratched MV:Tiring >
4
k h.dark
They aren't here.
* S HP:Scratched MV:Tiring > They aren't here.
* S HP:Scratched MV:Tiring >
Sorin narrates 'tic'
* S HP:Scratched MV:Tiring >
* S HP:Scratched MV:Tiring >
4
k h.dark
4
k h.dark
They aren't here.
* S HP:Scratched MV:Tiring > They aren't here.
* S HP:Scratched MV:Tiring >
whe
Players in your Zone
--------------------
Sorin - Before the Manor
Kindness - Reception Room
* S HP:Scratched MV:Tiring >
nar dude has to hate me
whe
Ok.
* S HP:Scratched MV:Tiring > Players in your Zone
--------------------
Sorin - Before the Manor
Kindness - Reception Room
* S HP:Scratched MV:Tiring >
4
k h.dark
4
k h.dark
They aren't here.
* S HP:Scratched MV:Tiring > They aren't here.
* S HP:Scratched MV:Tiring >
Sorin has arrived from the east.
* S HP:Scratched MV:Tiring >
alias 13 back pingar
Ok.
* S HP:Scratched MV:Tiring >
w
2
13
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: Sorin of Seandar is standing here.
The dismembered corpse of Turg is lying here.
*Bigbones* is standing here.
*Pingar* is standing here.
Sorin has arrived from the east.
* S HP:Scratched MV:Tiring > Sorin slashes *Bigbones*'s left leg.
[hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring >
[back pingar]
You silently approach your victim...
-=
*Pingar* tries to slice Sorin, but he deflects the blow.
+**+
*Pingar* tries to slice Sorin, but he parries successfully.
=
Sorin panics, and attempts to flee!
-
nar fle
2 -
Cancelled.
Ok.
13
* S HP:Scratched MV:Tiring > Sorin panics, and attempts to flee!
[hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring >
[back pingar]
Backstab them?!? They are in the throes of battle!
* S HP:Scratched MV:Tiring >
*Bigbones* sends Sorin sprawling with a powerful bash!
Sorin panics, and attempts to flee!
* S HP:Scratched MV:Tiring >
13
[back pingar]
Backstab them?!? They are in the throes of battle!
* S HP:Scratched MV:Tiring >
*Bigbones* blasts Sorin's body into bloody fragments!
Sorin panics, and attempts to flee!
13
* S HP:Scratched MV:Tiring >
[back pingar]
Backstab them?!? They are in the throes of battle!
* S HP:Scratched MV:Tiring >
13
Skythe narrates 'why do they keep hitting zuret?'
* S HP:Scratched MV:Tiring >
Sorin leaves east.
[back pingar]
You silently approach your victim...
13
-Cancelled.
[back pingar]
You silently approach your victim...
-=+
*Pingar* tries to slice you, but you parry successfully.
**+
f=-
*Bigbones* leaves east.
w
Cancelled.
You panic and attempt to flee!
2
3
backstab h.dark
You flee head over heels.
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: *Bigbones* is standing here.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
West: *Pingar* is standing here.
The corpse of a towering Ghar'ghael trolloc is lying here.
The corpse of the deathwatch guard is lying here. [2]
Sorin of Seandar is standing here.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
A tall man with a shaved head looks about with mild contempt.
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: Sorin of Seandar is standing here.
The dismembered corpse of Turg is lying here.
*Pingar* is standing here.
Sorin has arrived from the east.
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring >
You silently approach your victim...
-=
*Pingar* tries to slice Sorin, but he deflects the blow.
Viva narrates 'TPs?'
+**+=-
Sorin barely tickles *Pingar*'s body with his slash.
*Pingar* tries to slice Sorin, but he deflects the blow.
-=
Sorin panics, and attempts to flee!
+
*Bigbones* has arrived from the east.
*
You can't backstab a fighting person, too alert!
* S HP:Scratched MV:Tiring >
*Pingar* stops using a dark, barbed flail.
3
backstab h.dark
* S HP:Scratched MV:Tiring >
Sorin leaves east.
*Pingar* wields a two-handed binnol in a two-handed grip.
* S HP:Scratched MV:Tiring > *Pingar* tries to crush you, but you deflect the blow.
No way! You're fighting for your life!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You barely pierce *Pingar*'s left leg.
*Pingar* tries to crush you, but you parry successfully.
*Bigbones* tries to blast you, but you deflect the blow.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
*Bigbones* tries to blast you, but you deflect the blow.
You barely tickle *Pingar*'s body with your pierce.
You swiftly dodge *Pingar*'s attempt to crush you.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
nar come bash
*Bigbones* tries to blast you, but you parry successfully.
You barely tickle *Pingar*'s body with your pierce.
*Pingar* tries to crush you, but you deflect the blow.
Sorin narrates 'damane is up'
* S HP:Scratched MV:Tiring - Pingar: Beaten > Ok.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Tic in 7 seconds!
*Pingar* makes a nice balletstep which plants a foot a mile above your head.
whe
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Players in your Zone
--------------------
Sorin - Reception Room
Kindness - Master Bedroom
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You barely tickle *Pingar*'s body with your pierce.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Sorin has arrived from the east.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You barely tickle *Pingar*'s body with your pierce.
Sorin slashes *Bigbones*'s right hand.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You dodge a bash from *Bigbones* who loses his balance and falls!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
*Pingar* looks at you.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You tickle *Pingar*'s body with your pierce.
*Pingar* tries to crush you, but you parry successfully.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You tickle *Pingar*'s right leg with your pierce.
Sorin sends *Bigbones* sprawling with a powerful bash!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Sorin barely slashes *Bigbones*'s body.
You barely pierce *Pingar*'s right arm.
*Pingar* crushes your right leg into bloody fragments!
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 65.531 seconds.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You fail to pierce *Pingar*.
cw
* S HP:Scratched MV:Tiring - Pingar: Beaten >
[change mood wimpy]
Mood changed to: Wimpy
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Sorin barely slashes *Bigbones*'s left arm.
You barely pierce *Pingar*'s left leg.
*Pingar* tries to crush you, but you deflect the blow.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You tickle *Pingar*'s left arm with your pierce.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You fail to pierce *Pingar*.
*Pingar* tries to crush you, but you parry successfully.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
*Bigbones* avoids being bashed by Sorin who loses his balance and falls!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
*Pingar* panics, and attempts to flee!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
*Bigbones* tries to blast you, but you deflect the blow.
You tickle *Pingar*'s body with your pierce.
You tickle *Pingar*'s right leg with your pierce.
* S HP:Scratched MV:Tiring - Pingar: Critical >
*Pingar* leaves east.
* S HP:Scratched MV:Tiring - Bigbones: Wounded >
4
k h.dark
*Bigbones* panics, and attempts to flee!
You do the best you can!
4
k h.dark
e
* S HP:Scratched MV:Tiring - Bigbones: Wounded >
4
k h.dark
*Bigbones* leaves east.
They aren't here.
* S HP:Scratched MV:Tiring > Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A brute of a creature guards the area, ready to rip into strangers.
East: *Bigbones* is standing here.
South: The Deathwatch Guard has murder in his eyes.
West: Sorin of Seandar is standing here.
The corpse of a towering Ghar'ghael trolloc is lying here.
The corpse of the deathwatch guard is lying here.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
A tall man with a shaved head looks about with mild contempt.
Sorin has arrived from the west.
* S HP:Scratched MV:Tiring > They aren't here.
e
4
k h.dark
* S HP:Scratched MV:Tiring >
Manor Foyer
The large manor is spacious and luxurious. The walls are largely bare
however, as if most of the decorations have been stripped away to be
replaced with a more spartan aesthetic. A spiraling stairwell leads up to
the second floor. A small door leads to the north, and a large curtain
covers the doorway west.
[ obvious exits: N E W U ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: *Bigbones* is standing here.
West: Sorin of Seandar is standing here.
Up: A brute of a creature guards the area, ready to rip into strangers.
*Pingar* is here, fighting a Seanchan Imperial guard.
A Seanchan Imperial guard is here, fighting Pingar.
A Seanchan Imperial guard is here, fighting Pingar.
Sorin has arrived from the west.
e
* S HP:Scratched MV:Tiring > You fail to pierce *Pingar*.
4
k h.dark
* S HP:Scratched MV:Tiring - a Seanchan Imperial guard: Scratched - Pingar: Critical > You barely
tickle *Pingar*'s body with your pierce.
A Seanchan Imperial guard barely tickles Pingar's body with his hit.
A Seanchan Imperial guard fails to hit Pingar.
No way! You're fighting for your life!
* S HP:Scratched MV:Tiring - a Seanchan Imperial guard: Scratched - Pingar: Critical > *Pingar*
leaves west.
They aren't here.
4
k h.dark
* S HP:Scratched MV:Tiring >
4
k h.dark
*Pingar* has arrived from the west.
You tickle *Pingar*'s body with your pierce.
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical >
Sorin tickles *Pingar*'s body with his slash.
*Pingar* panics, and attempts to flee!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > Lord Zuret narrates 'Bigbones is at Reception Room!
Rally, for the Corenne!'
Sorin barely tickles *Pingar*'s body with his slash.
A Seanchan Imperial guard joins your fight!
A Seanchan Imperial guard joins a Seanchan Imperial guard's fight!
You barely tickle *Pingar*'s head with your pierce.
You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical >
*Pingar* leaves up.
4
k h.dark
* S HP:Scratched MV:Tiring > They aren't here.
* S HP:Scratched MV:Tiring > They aren't here.
4
k h.dark
4
k h.dark
* S HP:Scratched MV:Tiring >
They aren't here.
u
* S HP:Scratched MV:Tiring > A Seanchan Imperial guard leaves up.
A Seanchan Imperial guard leaves up.
They aren't here.
4
k h.dark
* S HP:Scratched MV:Tiring > Upper Floor
This second floor is sparsely furnished, with a couch and several chairs
centered around a small table. A large window is set on the eastern wall
and offers an excellent view onto the main street of the village. A short
spiraling stairwell leads down. Much can be learned by simply watching out
the windows.
[ obvious exits: D ]
Zone: Isle Jafar
Down: Sorin of Seandar is standing here.
A large desk made of fine, thick wood stands across the room from here.
A Seanchan Imperial guard is here, fighting Pingar.
A member of the Imperial Deathwatch Guard glares at you with hatred.
*Pingar* is standing here.
A brute of a creature guards the area, ready to rip into strangers.
A damane is here, eyes downcast.
The sul'dam leads her damane, tugging the silvery leash with contempt.
Ack, you lost Sorin!
* S HP:Scratched MV:Tiring > *Pingar* tries to crush you, but you parry successfully.
You do the best you can!
* S HP:Scratched MV:Tiring - Pingar: Critical >
4
k h.dark
4
k h.dark
d
You barely tickle *Pingar*'s body with your pierce.
*Pingar* panics, and attempts to flee!
A Seanchan Imperial guard joins a Seanchan Imperial guard's fight!
A grolm joins your fight!
A damane joins a Seanchan Imperial guard's fight!
The sul'dam joins a damane's fight!
A damane doubles over in pain as the sul'dam sends her will through the silver leash.
A damane releases streaks of Fire at Pingar, who screams in pain.
A Seanchan Imperial guard fails to hit Pingar.
You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
d
* S HP:Scratched MV:Tiring - Pingar: Critical > No way! You're fighting for your life!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
d
* S HP:Scratched MV:Tiring - Pingar: Critical > No way! You're fighting for your life!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
d
* S HP:Scratched MV:Tiring - Pingar: Critical > You tickle *Pingar*'s body with your pierce.
*Pingar* panics, and attempts to flee!
*Pingar* leaves down.
Manor Foyer
The large manor is spacious and luxurious. The walls are largely bare
however, as if most of the decorations have been stripped away to be
replaced with a more spartan aesthetic. A spiraling stairwell leads up to
the second floor. A small door leads to the north, and a large curtain
covers the doorway west.
[ obvious exits: N E W U ]
Zone: Isle Jafar
North: *Pingar* is standing here.
East: A gray palfrey prances skittishly nearby.
West: A member of the Imperial Deathwatch Guard glares at you with hatred.
Up: A member of the Imperial Deathwatch Guard glares at you with hatred.
Sorin of Seandar is standing here.
4
k h.dark
* S HP:Scratched MV:Tiring > They aren't here.
d
* S HP:Scratched MV:Winded >
Sorin leaves up.
Alas, you cannot go that way...
4
k h.dark
* S HP:Scratched MV:Winded > They aren't here.
* S HP:Scratched MV:Winded > Alas, you cannot go that way...
* S HP:Scratched MV:Winded > *Bigbones* has arrived from the east.
You barely tickle *Bigbones*'s left arm with your pierce.
* S HP:Scratched MV:Winded - Bigbones: Wounded >
*Bigbones* tries to blast you, but you parry successfully.
You barely tickle *Bigbones*'s body with your pierce.
* S HP:Scratched MV:Winded - Bigbones: Wounded >
Sorin has arrived from above.
* S HP:Scratched MV:Winded - Bigbones: Wounded >
Sorin leaves north.
* S HP:Scratched MV:Winded - Bigbones: Wounded >
4
k h.dark
You do the best you can!
4
k h.dark
* S HP:Scratched MV:Winded - Bigbones: Wounded >
*Pingar* has arrived from the north.
4
k h.dark
* S HP:Scratched MV:Winded - Bigbones: Wounded > *Pingar* leaves east.
You do the best you can!
* S HP:Scratched MV:Winded - Bigbones: Wounded > You do the best you can!
4
k h.dark
* S HP:Scratched MV:Winded - Bigbones: Wounded >
4
k h.dark
*Bigbones* tries to blast you, but you deflect the blow.
You barely tickle *Bigbones*'s left leg with your pierce.
You do the best you can!
* S HP:Scratched MV:Winded - Bigbones: Wounded > Sorin has arrived from the north.
You do the best you can!
* S HP:Scratched MV:Winded - Bigbones: Wounded >
Sorin tickles *Bigbones*'s body with his slash.
f
* S HP:Scratched MV:Winded - Bigbones: Wounded >
e
You panic and attempt to flee!
e
You flee head over heels.
Kitchens
This large kitchen is well stocked with supplies and plates. A small
door leads to the south, and a second one to the west. There is
an unusual, yet not altogether unpleasant aroma in the air.
[ obvious exits: S W ]
Zone: Isle Jafar
South: Sorin of Seandar is here, fighting Bigbones.
West: A brute of a creature guards the area, ready to rip into strangers.
A delicate porcelain cup has been left here.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
Alas, you cannot go that way...
* S HP:Scratched MV:Winded > Alas, you cannot go that way...
* S HP:Scratched MV:Winded >
s
e
Manor Foyer
The large manor is spacious and luxurious. The walls are largely bare
however, as if most of the decorations have been stripped away to be
replaced with a more spartan aesthetic. A spiraling stairwell leads up to
the second floor. A small door leads to the north, and a large curtain
covers the doorway west.
[ obvious exits: N E W U ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A gray palfrey prances skittishly nearby.
West: A member of the Imperial Deathwatch Guard glares at you with hatred.
Up: A member of the Imperial Deathwatch Guard glares at you with hatred.
Sorin of Seandar is here, fighting Bigbones.
*Bigbones* is here, fighting Sorin.
e
* S HP:Scratched MV:Winded > *Bigbones* tries to blast Sorin, but he deflects the blow.
Before the Manor
This large house was surely the house of some noble or wealthy
merchant who made his home on the island. The house is twice the
size of any other in the village, and is in excellent repair. Strange
sigils hang from the second story window. A few short steps lead west
into the manor.
[ obvious exits: E W ]
Zone: Isle Jafar
West: Sorin of Seandar is here, fighting Bigbones.
A gray palfrey prances skittishly nearby.
A Deathwatch Ogier curls his lip in contempt.
A Deathwatch Ogier curls his lip in contempt.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
#and they pingar and bigbones got away!
* S HP:Healthy MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Tiring >
whe
Players in your Zone
--------------------
Kindness - Manor Foyer
* S HP:Healthy MV:Tiring >
2
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Tiring >
Lord Zuret narrates 'Turg is at Reception Room! Rally, for the Corenne!'
* S HP:Healthy MV:Tiring >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is sitting here.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Tiring >
nar pingar bigbones and turg
2
Ok.
* S HP:Healthy MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Tiring >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Bigbones.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Tiring >
Tic in 7 seconds!
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is sitting here.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Tiring >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Bigbones.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Tiring >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Bigbones.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Tiring >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Bigbones.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Tiring >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is sitting here.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Tiring >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is sitting here.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Tiring >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is sitting here.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Bigbones.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Bigbones.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Bigbones.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Bigbones.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
Your blood freezes as you hear someone's death cry.
* S HP:Healthy MV:Strong > *Pingar* is here, fighting the deathwatch guard.
*Bigbones* is standing here.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
Sorin tells you 'omw'
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is lying here, mortally wounded.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is lying here, mortally wounded.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
Your blood freezes as you hear someone's death cry.
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Turg.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
Your blood freezes as you hear someone's death cry.
* S HP:Healthy MV:Strong >
scan w
Sorin tells you 'on boat, don't die'
* S HP:Healthy MV:Strong > *Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
alias 13 back pingar
Tic in 7 seconds!
Ok.
* S HP:Healthy MV:Strong >
2
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is sitting here.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
Sorin tells you 'you dead?'
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
rep im hiding 1e with damane
2
Ok.
* S HP:Healthy MV:Full > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is sitting here.
* S HP:Healthy MV:Full >
scan w
Sorin tells you 'hey'
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
whe
* S HP:Healthy MV:Full >
Players in your Zone
--------------------
Kindness - Manor Foyer
2
* S HP:Healthy MV:Full >
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is sitting here.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is sitting here.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is sitting here.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is sitting here.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
Tic in 7 seconds!
scan w
Sorin tells you 'im here, coming down'
* S HP:Healthy MV:Full > *Pingar* is sitting here.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Full >
rep what setup are you?
2
Ok.
* S HP:Healthy MV:Full > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Bigbones.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Strong >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting the deathwatch guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is sitting here.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Strong >
scan w
Your blood freezes as you hear someone's death cry.
You are thirsty.
Tic length updated to: 64.635 seconds.
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is standing here.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Fresh >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting a Seanchan Imperial guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
* S HP:Healthy MV:Fresh >
get flask pack
You get a leather water flask from a backpack.
* S HP:Healthy MV:Fresh >
dri flask
2
You drink the water.
* S HP:Healthy MV:Fresh > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting a Seanchan Imperial guard.
*Turg* is here, fighting Lord Zuret.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting a Seanchan Imperial guard.
*Turg* is here, fighting Lord Zuret.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting a Seanchan Imperial guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is here, fighting Pingar.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Turg.
* S HP:Healthy MV:Full >
whe
Sorin tells you 'shitty exp setup'
Players in your Zone
--------------------
Sorin - Side Street
Kindness - Manor Foyer
* S HP:Healthy MV:Full >
2
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
whe
Players in your Zone
--------------------
Sorin - Before the Manor
Kindness - Manor Foyer
* S HP:Healthy MV:Full >
scan w
*Pingar* is here, fighting the deathwatch guard.
*Bigbones* is here, fighting a Seanchan Imperial guard.
*Turg* is here, fighting Lord Zuret.
A Seanchan Imperial guard is sitting here.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
A tall man with a shaved head looks about with mild contempt.
2
* S HP:Healthy MV:Full >
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
Sorin has arrived from the east.
* S HP:Healthy MV:Full >
nod
Sorin leaves north.
You nod in agreement.
* S HP:Healthy MV:Full >
l sorin
2
You do not see that here.
* S HP:Healthy MV:Full > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
whe
Players in your Zone
--------------------
Sorin - Kitchens
Kindness - Manor Foyer
* S HP:Healthy MV:Full >
Sorin has arrived from the north.
scan w
* S HP:Healthy MV:Full >
2
A member of the Imperial Deathwatch Guard glares at you with hatred.
*Pingar* is here, fighting the deathwatch guard.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Pingar.
* S HP:Healthy MV:Full >
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full >
w
w
2
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A brute of a creature guards the area, ready to rip into strangers.
East: Sorin of Seandar is standing here.
South: The Deathwatch Guard has murder in his eyes.
West: *Turg* is standing here.
The corpse of the deathwatch guard is lying here. [4]
A member of the Imperial Deathwatch Guard glares at you with hatred.
*Pingar* is here, fighting the deathwatch guard.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Pingar.
3
backstab h.dark
* S HP:Healthy MV:Full > Lord Zuret fails to slash Pingar.
The deathwatch guard tickles Pingar's left leg with his strike.
*Pingar* tries to slice the deathwatch guard, but he parries successfully.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Turg* has arrived from the west.
*Bigbones* has arrived from the west.
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: *Bigbones* is standing here.
A towering Ghar'ghael trolloc is resting here.
* S HP:Healthy MV:Full > [hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Full > Backstab who?
* S HP:Healthy MV:Full >
e
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A brute of a creature guards the area, ready to rip into strangers.
East: Sorin of Seandar is standing here.
South: The Deathwatch Guard has murder in his eyes.
West: A towering Ghar'ghael trolloc is resting here.
The corpse of the deathwatch guard is lying here. [4]
*Bigbones* is standing here.
*Turg* is standing here.
A member of the Imperial Deathwatch Guard glares at you with hatred.
*Pingar* is here, fighting the deathwatch guard.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Pingar.
* S HP:Healthy MV:Full >
2
3
backstab h.dark
*Turg* gives *Bigbones* an order.
* S HP:Healthy MV:Full > [hide ]
You can't find anything to conceal yourself with.
* S HP:Healthy MV:Full >
4
k h.dark
4
k h.dark
Lord Zuret narrates 'Kindness is at Reception Room! Rally, for the Corenne!'
A Seanchan Imperial guard joins Lord Zuret's fight!
A Seanchan Imperial guard fails to hit Turg.
Lord Zuret fails to slash Pingar.
The deathwatch guard fails to strike Pingar.
*Pingar* tries to slice the deathwatch guard, but he deflects the blow.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
*Bigbones* tries to blast you, but you deflect the blow.
No way! You're fighting for your life!
* S HP:Healthy MV:Full - Bigbones: Scratched > You do the best you can!
* S HP:Healthy MV:Full - Bigbones: Scratched > You do the best you can!
* S HP:Healthy MV:Full - Bigbones: Scratched >
You tickle *Bigbones*'s body with your pierce.
* S HP:Healthy MV:Full - Bigbones: Scratched >
Sorin has arrived from the east.
* S HP:Healthy MV:Full - Bigbones: Scratched >
Sorin barely slashes *Turg*'s left leg.
* S HP:Healthy MV:Full - Bigbones: Scratched >
Sorin tickles *Turg*'s body with his slash.
You barely tickle *Bigbones*'s right foot with your pierce.
A Seanchan Imperial guard fails to hit Turg.
Lord Zuret barely tickles Pingar's left leg with his slash.
The deathwatch guard barely tickles Pingar's body with his strike.
*Pingar* tries to slice the deathwatch guard, but he deflects the blow.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
l
* S HP:Healthy MV:Full - Bigbones: Scratched >
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A brute of a creature guards the area, ready to rip into strangers.
East: A damane is here, eyes downcast.
South: The Deathwatch Guard has murder in his eyes.
West: A towering Ghar'ghael trolloc is resting here.
The corpse of the deathwatch guard is lying here. [4]
Sorin of Seandar is here, fighting Turg.
*Bigbones* is here, fighting YOU!
*Turg* is here, fighting a Seanchan Imperial guard.
A Seanchan Imperial guard is here, fighting Turg.
*Pingar* is here, fighting the deathwatch guard.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
The deathwatch guard is here, fighting Pingar.
Lord Zuret is here, fighting Pingar.
4
k h.dark
* S HP:Healthy MV:Full - Bigbones: Scratched >
You dodge a bash from *Bigbones* who loses his balance and falls!
*Turg* sends a Seanchan Imperial guard sprawling with a powerful bash!
4
k h.dark
* S HP:Healthy MV:Full - Bigbones: Scratched > You do the best you can!
* S HP:Healthy MV:Full - Bigbones: Scratched > You do the best you can!
* S HP:Healthy MV:Strong - Bigbones: Scratched >
A Seanchan Imperial guard clambers to his feet.
* S HP:Healthy MV:Strong - Bigbones: Scratched >
You tickle *Bigbones*'s left arm with your pierce.
*Turg* panics, and attempts to flee!
* S HP:Healthy MV:Strong - Bigbones: Hurt >
You pierce *Bigbones*'s right arm.
Lord Zuret tickles Pingar's right leg with his slash.
The deathwatch guard barely tickles Pingar's right foot with his strike.
*Pingar* slices the deathwatch guard's left hand into bloody fragments!
The deathwatch guard is dead! R.I.P.
Your blood freezes as you hear the deathwatch guard's death cry.
The deathwatch guard stops following Lord Zuret.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
Sorin sends *Turg* sprawling with a powerful bash!
* S HP:Healthy MV:Strong - Bigbones: Hurt >
4
k h.dark
4
k h.dark
You do the best you can!
* S HP:Healthy MV:Strong - Bigbones: Hurt > You do the best you can!
* S HP:Healthy MV:Strong - Bigbones: Hurt >
nod
*Pingar* slices Lord Zuret's body very hard.
Sorin barely tickles *Turg*'s right hand with his slash.
You barely pierce *Bigbones*'s left arm.
Lord Zuret barely tickles Pingar's left arm with his slash.
You tickle *Bigbones*'s body with your pierce.
You nod in agreement.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
cw
l
[change mood wimpy]
Mood changed to: Wimpy
* S HP:Healthy MV:Strong - Bigbones: Hurt > Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A brute of a creature guards the area, ready to rip into strangers.
East: A damane is here, eyes downcast.
South: The Deathwatch Guard has murder in his eyes.
West: A towering Ghar'ghael trolloc is resting here.
The corpse of the deathwatch guard is lying here. [5]
Sorin of Seandar is here, fighting Turg.
*Bigbones* is here, fighting YOU!
*Turg* is sitting here.
A Seanchan Imperial guard is here, fighting Turg.
*Pingar* is here, fighting Lord Zuret.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
Lord Zuret is here, fighting Pingar.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
You dodge a bash from *Bigbones* who loses his balance and falls!
* S HP:Healthy MV:Strong - Bigbones: Hurt >
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
Sorin barely slashes *Turg*'s left leg.
You fail to pierce *Bigbones*.
A Seanchan Imperial guard barely tickles Turg's right hand with his hit.
Lord Zuret barely tickles Pingar's left leg with his slash.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
*Turg* leaves south.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
Lord Zuret assumes the stance of Boar Rushes Down the Mountain and charges!
* S HP:Healthy MV:Strong - Bigbones: Hurt >
diag zuret
Lord Zuret has some small wounds and bruises.
Lord Zuret is hurt.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
Sorin starts following you.
*Turg* has arrived from the south.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
Sorin tickles *Turg*'s body with his slash.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
*Turg* tries to blast Sorin, but he deflects the blow.
A Seanchan Imperial guard joins Lord Zuret's fight!
Sorin fails to slash *Turg*.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Bigbones* tries to blast you, but you dodge the attack.
You tickle *Bigbones*'s left arm with your pierce.
Lord Zuret barely tickles Pingar's body with his slash.
*Bigbones* looks at you.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
*Turg* panics, and attempts to flee!
* S HP:Healthy MV:Strong - Bigbones: Hurt >
*Turg* leaves west.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
Sorin fails to slash *Pingar*.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
Lord Zuret narrates 'Turg is at Reception Room! Rally, for the Corenne!'
4
k h.dark
* S HP:Healthy MV:Strong - Bigbones: Hurt >
Sorin tickles *Pingar*'s left foot with his slash.
A Seanchan Imperial guard joins Lord Zuret's fight!
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice Sorin, but he deflects the blow.
*Bigbones* tries to blast you, but you deflect the blow.
You barely pierce *Bigbones*'s right arm.
Lord Zuret fails to slash Pingar.
You do the best you can!
4
k h.dark
* S HP:Healthy MV:Strong - Bigbones: Hurt >
You do the best you can!
* S HP:Healthy MV:Strong - Bigbones: Hurt >
You tickle *Bigbones*'s body with your pierce.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
A Seanchan Imperial guard barely tickles Bigbones's body with his hit.
Sorin tickles *Pingar*'s body with his slash.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice Sorin, but he parries successfully.
You tickle *Bigbones*'s left foot with your pierce.
Lord Zuret barely tickles Pingar's body with his slash.
* S HP:Healthy MV:Strong - Bigbones: Hurt >
You dodge a bash from *Bigbones* who loses his balance and falls!
* S HP:Healthy MV:Strong - Bigbones: Hurt >
f
You panic and attempt to flee!
You flee head over heels.
Servants' Quarters
This room is barren save for a pair of thin mats rolled up in the
corner. The room is an almost perfect and featureless white cube.
A sliding rice paper door opens to the south, a wooden door opens
east.
[ obvious exits: E S ]
Zone: Isle Jafar
East: The Deathwatch Guard has murder in his eyes.
South: Sorin of Seandar is here, fighting Pingar.
A brute of a creature guards the area, ready to rip into strangers.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
* S HP:Healthy MV:Strong >
Tic in 7 seconds!
2
[hide ]
You attempt to hide yourself.
s
* S HP:Healthy MV:Strong >
s
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A brute of a creature guards the area, ready to rip into strangers.
East: A damane is here, eyes downcast.
South: The Deathwatch Guard has murder in his eyes.
West: *Turg* is standing here.
The corpse of the deathwatch guard is lying here. [5]
Sorin of Seandar is here, fighting Pingar.
*Bigbones* is here, fighting a Seanchan Imperial guard.
A Seanchan Imperial guard is here, fighting Bigbones.
*Pingar* is here, fighting Lord Zuret.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
Lord Zuret is here, fighting Pingar.
* S HP:Healthy MV:Strong >
Den
This large and cozy den once belonged to a noble who made his home
on the island. The house has clearly been commandeered by the invading
Seanchan, who have turned this once comfy room into a trophy room of
sorts. Artwork and tapestries liberated from the local populace decorate
the walls. A large bookshelf dominates the western wall.
[ obvious exits: N ]
Zone: Isle Jafar
North: Sorin of Seandar is here, fighting Pingar.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
* S HP:Healthy MV:Strong >
n
w
2
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A brute of a creature guards the area, ready to rip into strangers.
East: A damane is here, eyes downcast.
South: The Deathwatch Guard has murder in his eyes.
West: *Turg* is standing here.
The corpse of the deathwatch guard is lying here. [5]
Sorin of Seandar is here, fighting Pingar.
*Bigbones* is here, fighting a Seanchan Imperial guard.
A Seanchan Imperial guard is here, fighting Bigbones.
*Pingar* is here, fighting Lord Zuret.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
Lord Zuret is here, fighting Pingar.
3
backstab h.dark
* S HP:Healthy MV:Strong > Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: Sorin of Seandar is here, fighting Pingar.
*Turg* is standing here.
A Ghar'ghael trolloc towers over all here.
* S HP:Healthy MV:Strong > *Turg* leaves east.
A towering Ghar'ghael trolloc leaves east.
[hide ]
You attempt to hide yourself.
* S HP:Healthy MV:Strong > Backstab who?
* S HP:Healthy MV:Strong >
3
backstab h.dark
Backstab who?
e
* S HP:Healthy MV:Strong >
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A brute of a creature guards the area, ready to rip into strangers.
East: A damane is here, eyes downcast.
South: The Deathwatch Guard has murder in his eyes.
The corpse of the deathwatch guard is lying here. [5]
A Ghar'ghael trolloc towers over all here.
*Turg* is here, fighting Sorin.
Sorin of Seandar is here, fighting Pingar.
*Bigbones* is here, fighting a Seanchan Imperial guard.
A Seanchan Imperial guard is here, fighting Bigbones.
*Pingar* is here, fighting Lord Zuret.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
Lord Zuret is here, fighting Pingar.
2
* S HP:Healthy MV:Strong >
*Bigbones* sends a Seanchan Imperial guard sprawling with a powerful bash!
3
backstab h.dark
* S HP:Healthy MV:Strong > [hide ]
You can't find anything to conceal yourself with.
* S HP:Healthy MV:Strong > Backstab them?!? They are in the throes of battle!
* S HP:Healthy MV:Strong >
A Seanchan Imperial guard clambers to his feet.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
Sorin barely slashes *Pingar*'s right leg.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice Sorin, but he parries successfully.
Lord Zuret barely tickles Pingar's head with his slash.
* S HP:Healthy MV:Full >
k turg
You barely pierce a towering Ghar'ghael trolloc's head.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Scratched >
*Turg* sends Sorin sprawling with a powerful bash!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Scratched >
A towering Ghar'ghael trolloc tries to smite you, but you deflect the blow.
You try to pierce a towering Ghar'ghael trolloc, but he parries successfully.
*Turg* tries to blast Sorin, but he parries successfully.
*Bigbones* blasts a Seanchan Imperial guard's body very hard.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
*Pingar* slices Sorin's right leg into bloody fragments!
Lord Zuret tickles Pingar's left arm with his slash.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Scratched >
You pierce a towering Ghar'ghael trolloc's body.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
A Seanchan Imperial guard kicks Bigbones in solar plexus, Bigbones is rendered breathless!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
A towering Ghar'ghael trolloc tries to smite you, but you deflect the blow.
You pierce a towering Ghar'ghael trolloc's left hand hard.
*Turg* blasts Sorin's right arm into bloody fragments!
*Pingar* tries to slice Lord Zuret, but he parries successfully.
*Pingar* slices Sorin's body into bloody fragments!
Lord Zuret barely tickles Pingar's left arm with his slash.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
You pierce a towering Ghar'ghael trolloc's body.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
Lord Zuret turns sharply and bends low into Heron Wading in the Brushes.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
A towering Ghar'ghael trolloc tries to smite you, but you parry successfully.
You pierce a towering Ghar'ghael trolloc's body.
*Turg* tries to blast Sorin, but he parries successfully.
A Seanchan Imperial guard barely tickles Bigbones's head with his hit.
Sorin fails to slash *Pingar*.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice Sorin, but he deflects the blow.
Lord Zuret barely tickles Pingar's left leg with his slash.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
*Turg* gives a towering Ghar'ghael trolloc an order.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
*Bigbones* sends a Seanchan Imperial guard sprawling with a powerful bash!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
diag zuret
A Seanchan Imperial guard clambers to his feet.
Lord Zuret has a few scratches.
Lord Zuret is scratched.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
diag sorin
Sorin narrates 'parrying while bashed here :)'
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt > Sorin has some small wounds and
bruises.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt > Sorin is hurt.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Hurt >
You swiftly dodge a towering Ghar'ghael trolloc's attempt to smite you.
You pierce a towering Ghar'ghael trolloc's body.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
Sorin barely slashes *Pingar*'s right leg.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice Sorin, but he parries successfully.
Lord Zuret fails to slash Pingar.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
A Seanchan Imperial guard misses a kick at Bigbones's groin, much to Bigbones's relief...
Lord Zuret turns sharply and bends low into Heron Wading in the Brushes.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
Sorin avoids being bashed by *Turg* who loses his balance and falls!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
You pierce a towering Ghar'ghael trolloc's left leg hard.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
diag sorin
You swiftly dodge a towering Ghar'ghael trolloc's attempt to smite you.
You pierce a towering Ghar'ghael trolloc's left leg hard.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
Sorin tickles *Pingar*'s body with his slash.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
*Pingar* tries to slice Sorin, but he deflects the blow.
Lord Zuret barely tickles Pingar's left arm with his slash.
Sorin has some small wounds and bruises.
Sorin is hurt.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
Lord Zuret turns sharply and bends low into Heron Wading in the Brushes.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
A towering Ghar'ghael trolloc tries to smite you, but you dodge the attack.
You pierce a towering Ghar'ghael trolloc's body.
A Seanchan Imperial guard barely tickles Bigbones's body with his hit.
Sorin fails to slash *Pingar*.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
*Pingar* tries to slice Sorin, but he deflects the blow.
Lord Zuret tickles Pingar's body with his slash.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
*Bigbones* sends a Seanchan Imperial guard sprawling with a powerful bash!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
Lord Zuret pivots suddenly into Parting the Silk.
A Seanchan Imperial guard clambers to his feet.
Sorin avoids being bashed by *Turg* who loses his balance and falls!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Wounded >
nar remember damane 1e
A towering Ghar'ghael trolloc tries to smite you, but you parry successfully.
You pierce a towering Ghar'ghael trolloc's left leg hard.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
Sorin tickles *Pingar*'s left leg with his slash.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice Sorin, but he parries successfully.
Lord Zuret fails to slash Pingar.
You barely pierce a towering Ghar'ghael trolloc's body.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered > Ok.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
A Seanchan Imperial guard kicks Bigbones in solar plexus, Bigbones is rendered breathless!
Sorin narrates 'pingar zerk?'
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
*Pingar* looks at *Turg*.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
A towering Ghar'ghael trolloc tries to smite you, but you dodge the attack.
You try to pierce a towering Ghar'ghael trolloc, but he deflects the blow.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
Sorin slashes *Pingar*'s left leg.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
*Pingar* tries to slice Sorin, but he parries successfully.
Lord Zuret fails to slash Pingar.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
whe
Players in your Zone
--------------------
Kindness - Reception Room
Sorin - Reception Room
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
Lord Zuret raises his blade over his head in Moon On the Water form and prepares to attack.
*Pingar* looks at Sorin.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
diag pingar
*Turg* sends Sorin sprawling with a powerful bash!
Pingar has some big nasty wounds and scratches.
Pingar is battered.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
You swiftly dodge a towering Ghar'ghael trolloc's attempt to smite you.
You tickle a towering Ghar'ghael trolloc's body with your pierce.
*Turg* blasts Sorin's body into bloody fragments!
A Seanchan Imperial guard tickles Bigbones's body with his hit.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
*Pingar* slices Sorin's left arm into bloody fragments!
Lord Zuret tickles Pingar's left arm with his slash.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
nar doubt it
A Seanchan Imperial guard avoids being bashed by *Bigbones* who loses his balance and falls!
Ok.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
You swiftly dodge a towering Ghar'ghael trolloc's attempt to smite you.
You pierce a towering Ghar'ghael trolloc's body.
*Turg* blasts Sorin's right arm into bloody fragments!
A Seanchan Imperial guard tickles Bigbones's left leg with his hit.
*Pingar* slices Lord Zuret's left foot hard.
*Pingar* slices Sorin's head into bloody fragments!
Lord Zuret disarms Pingar's weapon with one swift strike.
Lord Zuret tickles Pingar's left arm with his slash.
whe
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
Players in your Zone
--------------------
Kindness - Reception Room
Sorin - Reception Room
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
*Pingar* wields a dark, barbed flail.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
A towering Ghar'ghael trolloc tries to smite you, but you parry successfully.
You barely pierce a towering Ghar'ghael trolloc's body.
A Seanchan Imperial guard tickles Bigbones's right arm with his hit.
Sorin barely tickles *Pingar*'s body with his slash.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
*Pingar* tries to slice Sorin, but he parries successfully.
Lord Zuret fails to slash Pingar.
whe
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
Players in your Zone
--------------------
Kindness - Reception Room
Sorin - Reception Room
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
l
Lord Zuret pivots suddenly into Parting the Silk.
You pierce a towering Ghar'ghael trolloc's left leg hard.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered > Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A damane is here, eyes downcast.
South: The Deathwatch Guard has murder in his eyes.
The corpse of the deathwatch guard is lying here. [5]
A towering Ghar'ghael trolloc is here, fighting YOU!
*Turg* is here, fighting Sorin.
Sorin of Seandar is here, fighting Pingar.
*Bigbones* is here, fighting a Seanchan Imperial guard.
A Seanchan Imperial guard is here, fighting Bigbones.
*Pingar* is here, fighting Lord Zuret.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
Lord Zuret is here, fighting Pingar.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
Sorin avoids being bashed by *Turg* who loses his balance and falls!
Sorin panics, and attempts to flee!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
A towering Ghar'ghael trolloc tries to smite you, but you parry successfully.
You pierce a towering Ghar'ghael trolloc's left arm hard.
A Seanchan Imperial guard tickles Bigbones's body with his hit.
Sorin barely slashes *Pingar*'s body.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice Sorin, but he deflects the blow.
Lord Zuret barely tickles Pingar's right arm with his slash.
Sorin leaves south.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
Lord Zuret pivots suddenly into Parting the Silk.
A Seanchan Imperial guard avoids being bashed by *Bigbones* who loses his balance and falls!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
Sorin has arrived from the south.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
Sorin leaves east.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
You barely pierce a towering Ghar'ghael trolloc's body.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
*Turg* clambers to his feet.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Battered >
A towering Ghar'ghael trolloc tries to smite you, but you parry successfully.
You pierce a towering Ghar'ghael trolloc's left foot hard.
A Seanchan Imperial guard tickles Bigbones's right leg with his hit.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
Lord Zuret fails to slash Pingar.
*Turg* tries to blast you, but you parry successfully.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Beaten >
Sorin has arrived from the east.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Beaten >
Sorin tickles *Turg*'s body with his slash.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Beaten >
You swiftly dodge a towering Ghar'ghael trolloc's attempt to smite you.
You pierce a towering Ghar'ghael trolloc's right leg hard.
A Seanchan Imperial guard barely tickles Bigbones's left leg with his hit.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
Lord Zuret fails to slash Pingar.
You pierce a towering Ghar'ghael trolloc's left arm.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
You dodge a bash from *Turg* who loses his balance and falls!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
*Bigbones* sends a Seanchan Imperial guard sprawling with a powerful bash!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
Sorin sends *Turg* sprawling with a powerful bash!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
A Seanchan Imperial guard clambers to his feet.
Sorin slashes *Turg*'s right leg.
A towering Ghar'ghael trolloc tries to smite you, but you deflect the blow.
You try to pierce a towering Ghar'ghael trolloc, but he deflects the blow.
*Bigbones* tries to blast a Seanchan Imperial guard, but he parries successfully.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
Lord Zuret fails to slash Pingar.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
k turg
You do the best you can!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
A Seanchan Imperial guard kicks Bigbones in solar plexus, Bigbones is rendered breathless!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
Sorin barely tickles *Turg*'s body with his slash.
A towering Ghar'ghael trolloc tries to smite you, but you deflect the blow.
You barely pierce a towering Ghar'ghael trolloc's body.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
Lord Zuret barely tickles Pingar's right leg with his slash.
k turg
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
You do the best you can!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
You dodge a bash from *Turg* who loses his balance and falls!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
You swiftly dodge a towering Ghar'ghael trolloc's attempt to smite you.
You pierce a towering Ghar'ghael trolloc's left foot very hard.
*Bigbones* blasts a Seanchan Imperial guard's left foot into bloody fragments!
A Seanchan Imperial guard barely tickles Bigbones's right leg with his hit.
*Pingar* tries to slice Lord Zuret, but he parries successfully.
Lord Zuret fails to slash Pingar.
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
k turg
You do the best you can!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
*Turg* avoids being bashed by Sorin who loses his balance and falls!
* S HP:Healthy MV:Full - a towering Ghar'ghael trolloc: Critical >
*Turg* tries to blast Sorin, but he deflects the blow.
A towering Ghar'ghael trolloc tries to smite you, but you parry successfully.
You pierce a towering Ghar'ghael trolloc's left arm hard.
A towering Ghar'ghael trolloc is dead! R.I.P.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear a towering Ghar'ghael trolloc's death cry.
A towering Ghar'ghael trolloc stops following Turg.
*Bigbones* blasts a Seanchan Imperial guard's right hand very hard.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
Lord Zuret barely tickles Pingar's body with his slash.
Tic in 7 seconds!
* S HP:Healthy MV:Full >
k turg
You tickle *Pingar*'s left leg with your pierce.
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
A Seanchan Imperial guard sends Bigbones sprawling with a powerful bash!
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
Sorin narrates 'turg beawi'
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
Sorin panics, and attempts to flee!
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
You barely tickle *Pingar*'s head with your pierce.
A Seanchan Imperial guard tickles Bigbones's left leg with his hit.
*Pingar* slices Lord Zuret's body.
*Pingar* tries to slice you, but you dodge the attack.
Lord Zuret barely tickles Pingar's left arm with his slash.
4
k h.dark
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
You do the best you can!
* S HP:Healthy MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin leaves south.
4
k h.dark
* S HP:Healthy MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
4
k h.dark
You do the best you can!
* S HP:Healthy MV:Strong - Lord Zuret: Scratched - Pingar: Beaten > You do the best you can!
* S HP:Healthy MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
You barely tickle *Pingar*'s body with your pierce.
* S HP:Healthy MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
nar ping beat
You fail to pierce *Pingar*.
A Seanchan Imperial guard barely tickles Bigbones's body with his hit.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice you, but you deflect the blow.
Lord Zuret disarms Pingar's weapon with one swift strike.
Lord Zuret fails to slash Pingar.
*Turg* tries to blast you, but you parry successfully.
Ok.
4
k h.dark
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
4
k h.dark
Sorin has arrived from the south.
*Pingar* misses a kick at your groin, you breathe lighter now...
You do the best you can!
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten > Sorin slashes *Turg*'s right leg.
You do the best you can!
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
4
k h.dark
You do the best you can!
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
Sorin tickles *Turg*'s head with his slash.
You fail to pierce *Pingar*.
A Seanchan Imperial guard tickles Bigbones's right arm with his hit.
Lord Zuret barely tickles Pingar's body with his slash.
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
*Pingar* wields a dark, barbed flail.
* S HP:Healthy MV:Full - Lord Zuret: Scratched - Pingar: Beaten >
You're hit in solar plexus, wow, this is breathtaking!!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
You dodge a bash from *Turg* who loses his balance and falls!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Bigbones* sends a Seanchan Imperial guard sprawling with a powerful bash!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
A Seanchan Imperial guard clambers to his feet.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin slashes *Turg*'s right arm.
You barely tickle *Pingar*'s head with your pierce.
*Bigbones* tries to blast a Seanchan Imperial guard, but he parries successfully.
Lord Zuret fails to slash Pingar.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
You barely tickle *Pingar*'s body with your pierce.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
You're hit in solar plexus, wow, this is breathtaking!!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
You tickle *Pingar*'s left leg with your pierce.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
Lord Zuret fails to slash Pingar.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* avoids being bashed by Sorin who loses his balance and falls!
*Pingar* misses a kick at your groin, you breathe lighter now...
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* sends Sorin sprawling with a powerful bash!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* blasts Sorin's body into bloody fragments!
You tickle *Pingar*'s body with your pierce.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
A Seanchan Imperial guard fails to hit Bigbones.
Lord Zuret barely tickles Pingar's head with his slash.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Pingar* misses a kick at your groin, you breathe lighter now...
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* tries to blast Sorin, but he parries successfully.
You tickle *Pingar*'s right arm with your pierce.
*Bigbones* tries to blast a Seanchan Imperial guard, but he parries successfully.
A Seanchan Imperial guard tickles Bigbones's left arm with his hit.
Lord Zuret barely tickles Pingar's left leg with his slash.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Pingar* misses a kick at your groin, you breathe lighter now...
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
eq
You fail to pierce *Pingar*.
You are using:
<used as light> a mirrored lantern
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a camouflaged hood
<worn around neck> a shimmering pendant of obsidian
<worn around neck> a shimmering pendant of obsidian
<worn on body> a bearskin tunic
<worn about body> a bright red robe
<slung on back> a backpack
<worn on arms> a set of cloth sleeves
<worn on hands> a pair of dark gloves
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a silver-winged basilard
<worn about waist> a belt with a buckle of cuendillar
<worn on legs> a pair of earthen colored breeches
<worn on feet> a black pair of silver-tooled boots
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* avoids being bashed by Sorin who loses his balance and falls!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
You fail to pierce *Pingar*.
*Bigbones* tries to blast a Seanchan Imperial guard, but he parries successfully.
A Seanchan Imperial guard barely hits Bigbones's left leg.
Lord Zuret barely tickles Pingar's body with his slash.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Pingar* misses a kick at your groin, you breathe lighter now...
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
sc
*Turg* sends Sorin sprawling with a powerful bash!
HP:Scratched MP:Strong
You have scored 100039719 experience points and 0 quest points.
You need 3460281 exp to reach the next level.
You have amassed 80 Turn points to date.
You have played 2 days and 15 hours (real time).
This ranks you as Kindness kills (Level 49).
You are fighting Pingar.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* blasts Sorin's left leg extremely hard.
Sorin panics, and attempts to flee!
You tickle *Pingar*'s right arm with your pierce.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
A Seanchan Imperial guard barely tickles Bigbones's body with his hit.
Lord Zuret fails to slash Pingar.
diag zuret
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin leaves west.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten > Lord Zuret has a few
scratches.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten > Lord Zuret is scratched.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin has arrived from the west.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin tickles *Turg*'s body with his slash.
*Pingar* misses a kick at your groin, you breathe lighter now...
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
You fail to pierce *Pingar*.
A Seanchan Imperial guard tickles Bigbones's left arm with his hit.
Lord Zuret barely tickles Pingar's right arm with his slash.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Bigbones* sends a Seanchan Imperial guard sprawling with a powerful bash!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Pingar* makes a nice balletstep which plants a foot a mile above your head.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* avoids being bashed by Sorin who loses his balance and falls!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* sends Sorin sprawling with a powerful bash!
Sorin panics, and attempts to flee!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Turg* blasts Sorin's right leg into bloody fragments!
You barely pierce *Pingar*'s left leg.
*Bigbones* blasts a Seanchan Imperial guard's left leg into bloody fragments!
Lord Zuret barely tickles Pingar's right leg with his slash.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
A Seanchan Imperial guard clambers to his feet.
A Seanchan Imperial guard wipes his boots in the face of Bigbones!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin leaves west.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
A Seanchan Imperial guard kicks Bigbones in solar plexus, Bigbones is rendered breathless!
You barely tickle *Pingar*'s body with your pierce.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice you, but you deflect the blow.
Lord Zuret barely tickles Pingar's body with his slash.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin has arrived from the west.
*Turg* tries to blast Sorin, but he parries successfully.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin barely slashes *Turg*'s left arm.
*Turg* tries to blast Sorin, but he deflects the blow.
You barely tickle *Pingar*'s body with your pierce.
A Seanchan Imperial guard tickles Bigbones's body with his hit.
*Pingar* tries to slice Lord Zuret, but he deflects the blow.
*Pingar* tries to slice you, but you parry successfully.
Lord Zuret barely tickles Pingar's left arm with his slash.
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
Sorin panics, and attempts to flee!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Pingar* panics, and attempts to flee!
* S HP:Scratched MV:Strong - Lord Zuret: Scratched - Pingar: Beaten >
*Pingar* leaves south.
* S HP:Scratched MV:Strong >
Lord Zuret raises his blade over his head in Moon On the Water form and prepares to attack.
Sorin leaves west.
* S HP:Scratched MV:Strong >
*Pingar* has arrived from the south.
s
* S HP:Scratched MV:Strong >
*Pingar* tries to slice you, but you deflect the blow.
4
k h.dark
* S HP:Scratched MV:Strong - Pingar: Beaten >
You barely pierce *Pingar*'s left arm.
Lord Zuret joins a Seanchan Imperial guard's fight!
*Pingar* tries to slice you, but you deflect the blow.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
A Seanchan Imperial guard fails to hit Bigbones.
*Bigbones* sends a Seanchan Imperial guard sprawling with a powerful bash!
No way! You're fighting for your life!
* S HP:Scratched MV:Strong - Pingar: Beaten > You do the best you can!
* S HP:Scratched MV:Strong - Pingar: Beaten >
Sorin has arrived from the west.
* S HP:Scratched MV:Strong - Pingar: Beaten >
Sorin panics, and attempts to flee!
Sorin leaves south.
* S HP:Scratched MV:Strong - Pingar: Beaten >
4
k h.dark
A Seanchan Imperial guard clambers to his feet.
*Pingar* makes a nice balletstep which plants a foot a mile above your head.
* S HP:Scratched MV:Tiring - Pingar: Beaten > You do the best you can!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Lord Zuret barely slashes Turg's left arm.
You barely tickle *Pingar*'s right leg with your pierce.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
Sorin has arrived from the south.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Sorin leaves east.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
A Seanchan Imperial guard kicks Bigbones in solar plexus, Bigbones is rendered breathless!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
*Pingar* makes a nice balletstep which plants a foot a mile above your head.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Lord Zuret barely tickles Turg's body with his slash.
You barely tickle *Pingar*'s body with your pierce.
*Bigbones* tries to blast a Seanchan Imperial guard, but he deflects the blow.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
l
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
The corpse of a towering Ghar'ghael trolloc is lying here.
The corpse of the deathwatch guard is lying here. [5]
*Pingar* is here, fighting YOU!
*Turg* is here, fighting Lord Zuret.
*Bigbones* is here, fighting a Seanchan Imperial guard.
A Seanchan Imperial guard is here, fighting Bigbones.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
Lord Zuret is here, fighting Turg.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Lord Zuret avoids being bashed by *Turg* who loses his balance and falls!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Sorin narrates 'where damane go?'
scan w
* S HP:Scratched MV:Tiring - Pingar: Beaten >
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Lord Zuret barely tickles Turg's body with his slash.
You barely tickle *Pingar*'s right arm with your pierce.
You swiftly dodge *Pingar*'s attempt to slice you.
A Seanchan Imperial guard tickles Bigbones's body with his hit.
You barely tickle *Pingar*'s body with your pierce.
*Pingar* makes a nice balletstep which plants a foot a mile above your head.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
A Seanchan Imperial guard avoids being bashed by *Bigbones* who loses his balance and falls!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
nar not sure
*Turg* tries to blast Lord Zuret, but he deflects the blow.
Lord Zuret tickles Turg's body with his slash.
You tickle *Pingar*'s left arm with your pierce.
A Seanchan Imperial guard barely tickles Bigbones's right leg with his hit.
*Pingar* panics, and attempts to flee!
Ok.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
scan e
*Pingar* leaves west.
* S HP:Scratched MV:Tiring > A member of the Imperial Deathwatch Guard glares at you with hatred.
A member of the Imperial Deathwatch Guard glares at you with hatred.
* S HP:Scratched MV:Tiring >
*Pingar* has arrived from the west.
w
* S HP:Scratched MV:Tiring >
2
*Pingar* tries to slice a Seanchan Imperial guard, but he deflects the blow.
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: *Pingar* is here, fighting a Seanchan Imperial guard.
3
backstab h.dark
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring > Backstab who?
e
* S HP:Scratched MV:Tiring >
2
*Turg* has arrived from the east.
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
West: *Turg* is standing here.
The corpse of a towering Ghar'ghael trolloc is lying here.
The corpse of the deathwatch guard is lying here. [5]
*Pingar* is here, fighting a Seanchan Imperial guard.
*Bigbones* is here, fighting a Seanchan Imperial guard.
A Seanchan Imperial guard is here, fighting Bigbones.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
A tall man with a shaved head looks about with mild contempt.
3
backstab h.dark
* S HP:Scratched MV:Tiring > [hide ]
You can't find anything to conceal yourself with.
* S HP:Scratched MV:Tiring > Backstab them?!? They are in the throes of battle!
* S HP:Scratched MV:Tiring >
*Bigbones* sends a Seanchan Imperial guard sprawling with a powerful bash!
* S HP:Scratched MV:Tiring >
Sorin narrates 'wtf'
* S HP:Scratched MV:Tiring >
Lord Zuret narrates 'Pingar is at Reception Room! Rally, for the Corenne!'
A Seanchan Imperial guard clambers to his feet.
* S HP:Scratched MV:Tiring >
w
2
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: *Pingar* is here, fighting a Seanchan Imperial guard.
*Turg* is standing here.
3
backstab h.dark
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring >
You silently approach your victim...
-=
Tic in 7 seconds!+**+=- -=+
*
*Turg* makes a strange sound as you place a silver-winged basilard in his back!
*Turg* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Turg*'s death cry.
* S HP:Scratched MV:Tiring >
nar rip turg
*Pingar* has arrived from the east.
* S HP:Scratched MV:Tiring >
4
k h.dark
4
k h.dark
*Pingar* tries to slice you, but you parry successfully.
* S HP:Scratched MV:Strong - Pingar: Beaten >
Ok.
* S HP:Scratched MV:Strong - Pingar: Beaten > Sorin narrates 'well i out'
You do the best you can!
* S HP:Scratched MV:Strong - Pingar: Beaten > You do the best you can!
* S HP:Scratched MV:Strong - Pingar: Beaten >
*Pingar* gets a two-handed binnol from the corpse of Turg.
*Pingar* gets a skin of human flesh from the corpse of Turg.
*Pingar* gets a pair of thick metal boots from the corpse of Turg.
*Pingar* gets a pair of ebony-steel plate greaves from the corpse of Turg.
*Pingar* gets a studded leather belt with a crossed swords buckle from the corpse of Turg.
*Pingar* gets a dark, grim axe from the corpse of Turg.
*Pingar* gets a gator skin bracer from the corpse of Turg.
*Pingar* gets a gator skin bracer from the corpse of Turg.
*Pingar* gets a pair of heavy metal gauntlets from the corpse of Turg.
*Pingar* gets a pair of ebony-steel plate vambraces from the corpse of Turg.
*Pingar* gets a backpack from the corpse of Turg.
*Pingar* gets a shadowed cloak adorned with red serpentine scales from the corpse of Turg.
*Pingar* gets a torc of gleaming steel from the corpse of Turg.
*Pingar* gets a torc of gleaming steel from the corpse of Turg.
*Pingar* gets a full metal helmet and visor from the corpse of Turg.
*Pingar* gets a jade signet ring from the corpse of Turg.
*Pingar* gets a jade signet ring from the corpse of Turg.
*Pingar* gets a black-laquered badge engraved with red serpents from the corpse of Turg.
* S HP:Scratched MV:Strong - Pingar: Beaten >
You barely tickle *Pingar*'s body with your pierce.
You swiftly dodge *Pingar*'s attempt to slice you.
nod
* S HP:Scratched MV:Strong - Pingar: Beaten >
*Bigbones* has arrived from the east.
You nod in agreement.
* S HP:Scratched MV:Strong - Pingar: Beaten >
grin
You grin evilly.
f
* S HP:Scratched MV:Strong - Pingar: Beaten >
*Bigbones* tries to blast you, but you parry successfully.
PANIC! You couldn't escape!
4
k h.dark
* S HP:Scratched MV:Strong - Pingar: Beaten >
4
k h.dark
You do the best you can!
f
* S HP:Scratched MV:Tiring - Pingar: Beaten > *Bigbones* tries to blast you, but you deflect the
blow.
You fail to pierce *Pingar*.
*Pingar* tries to slice you, but you deflect the blow.
You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Beaten >
4
k h.dark
You panic and attempt to flee!
You flee head over heels.
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
West: *Bigbones* is standing here.
The corpse of a towering Ghar'ghael trolloc is lying here.
The corpse of the deathwatch guard is lying here. [2]
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
A tall man with a shaved head looks about with mild contempt.
They aren't here.
* S HP:Scratched MV:Tiring > They aren't here.
* S HP:Scratched MV:Tiring >
4
k h.dark
4
k h.dark
They aren't here.
4
k h.dark
* S HP:Scratched MV:Tiring > They aren't here.
* S HP:Scratched MV:Tiring > They aren't here.
4
k h.dark
* S HP:Scratched MV:Tiring >
4
k h.dark
They aren't here.
* S HP:Scratched MV:Tiring > They aren't here.
* S HP:Scratched MV:Tiring >
Sorin narrates 'tic'
* S HP:Scratched MV:Tiring >
* S HP:Scratched MV:Tiring >
4
k h.dark
4
k h.dark
They aren't here.
* S HP:Scratched MV:Tiring > They aren't here.
* S HP:Scratched MV:Tiring >
whe
Players in your Zone
--------------------
Sorin - Before the Manor
Kindness - Reception Room
* S HP:Scratched MV:Tiring >
nar dude has to hate me
whe
Ok.
* S HP:Scratched MV:Tiring > Players in your Zone
--------------------
Sorin - Before the Manor
Kindness - Reception Room
* S HP:Scratched MV:Tiring >
4
k h.dark
4
k h.dark
They aren't here.
* S HP:Scratched MV:Tiring > They aren't here.
* S HP:Scratched MV:Tiring >
Sorin has arrived from the east.
* S HP:Scratched MV:Tiring >
alias 13 back pingar
Ok.
* S HP:Scratched MV:Tiring >
w
2
13
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: Sorin of Seandar is standing here.
The dismembered corpse of Turg is lying here.
*Bigbones* is standing here.
*Pingar* is standing here.
Sorin has arrived from the east.
* S HP:Scratched MV:Tiring > Sorin slashes *Bigbones*'s left leg.
[hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring >
[back pingar]
You silently approach your victim...
-=
*Pingar* tries to slice Sorin, but he deflects the blow.
+**+
*Pingar* tries to slice Sorin, but he parries successfully.
=
Sorin panics, and attempts to flee!
-
nar fle
2 -
Cancelled.
Ok.
13
* S HP:Scratched MV:Tiring > Sorin panics, and attempts to flee!
[hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring >
[back pingar]
Backstab them?!? They are in the throes of battle!
* S HP:Scratched MV:Tiring >
*Bigbones* sends Sorin sprawling with a powerful bash!
Sorin panics, and attempts to flee!
* S HP:Scratched MV:Tiring >
13
[back pingar]
Backstab them?!? They are in the throes of battle!
* S HP:Scratched MV:Tiring >
*Bigbones* blasts Sorin's body into bloody fragments!
Sorin panics, and attempts to flee!
13
* S HP:Scratched MV:Tiring >
[back pingar]
Backstab them?!? They are in the throes of battle!
* S HP:Scratched MV:Tiring >
13
Skythe narrates 'why do they keep hitting zuret?'
* S HP:Scratched MV:Tiring >
Sorin leaves east.
[back pingar]
You silently approach your victim...
13
-Cancelled.
[back pingar]
You silently approach your victim...
-=+
*Pingar* tries to slice you, but you parry successfully.
**+
f=-
*Bigbones* leaves east.
w
Cancelled.
You panic and attempt to flee!
2
3
backstab h.dark
You flee head over heels.
Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: *Bigbones* is standing here.
East: A member of the Imperial Deathwatch Guard glares at you with hatred.
South: The Deathwatch Guard has murder in his eyes.
West: *Pingar* is standing here.
The corpse of a towering Ghar'ghael trolloc is lying here.
The corpse of the deathwatch guard is lying here. [2]
Sorin of Seandar is standing here.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
A tall man with a shaved head looks about with mild contempt.
Master Bedroom
This bedroom is thickly furnished, with a huge four poster bed
occupying the corner. A luxurious brown carpet muffles any footstep, and a
large set of drapes covers a window on the western wall. A large ornate
painting hangs above a lacquered desk along the northern wall while the
southern wall is almost completely barren.
[ obvious exits: E ]
Zone: Isle Jafar
East: Sorin of Seandar is standing here.
The dismembered corpse of Turg is lying here.
*Pingar* is standing here.
Sorin has arrived from the east.
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
* S HP:Scratched MV:Tiring >
You silently approach your victim...
-=
*Pingar* tries to slice Sorin, but he deflects the blow.
Viva narrates 'TPs?'
+**+=-
Sorin barely tickles *Pingar*'s body with his slash.
*Pingar* tries to slice Sorin, but he deflects the blow.
-=
Sorin panics, and attempts to flee!
+
*Bigbones* has arrived from the east.
*
You can't backstab a fighting person, too alert!
* S HP:Scratched MV:Tiring >
*Pingar* stops using a dark, barbed flail.
3
backstab h.dark
* S HP:Scratched MV:Tiring >
Sorin leaves east.
*Pingar* wields a two-handed binnol in a two-handed grip.
* S HP:Scratched MV:Tiring > *Pingar* tries to crush you, but you deflect the blow.
No way! You're fighting for your life!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You barely pierce *Pingar*'s left leg.
*Pingar* tries to crush you, but you parry successfully.
*Bigbones* tries to blast you, but you deflect the blow.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
*Bigbones* tries to blast you, but you deflect the blow.
You barely tickle *Pingar*'s body with your pierce.
You swiftly dodge *Pingar*'s attempt to crush you.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
nar come bash
*Bigbones* tries to blast you, but you parry successfully.
You barely tickle *Pingar*'s body with your pierce.
*Pingar* tries to crush you, but you deflect the blow.
Sorin narrates 'damane is up'
* S HP:Scratched MV:Tiring - Pingar: Beaten > Ok.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Tic in 7 seconds!
*Pingar* makes a nice balletstep which plants a foot a mile above your head.
whe
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Players in your Zone
--------------------
Sorin - Reception Room
Kindness - Master Bedroom
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You barely tickle *Pingar*'s body with your pierce.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Sorin has arrived from the east.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You barely tickle *Pingar*'s body with your pierce.
Sorin slashes *Bigbones*'s right hand.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You dodge a bash from *Bigbones* who loses his balance and falls!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
*Pingar* looks at you.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You tickle *Pingar*'s body with your pierce.
*Pingar* tries to crush you, but you parry successfully.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You tickle *Pingar*'s right leg with your pierce.
Sorin sends *Bigbones* sprawling with a powerful bash!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Sorin barely slashes *Bigbones*'s body.
You barely pierce *Pingar*'s right arm.
*Pingar* crushes your right leg into bloody fragments!
Your heartbeat calms down more as you feel less panicked.
Tic length updated to: 65.531 seconds.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You fail to pierce *Pingar*.
cw
* S HP:Scratched MV:Tiring - Pingar: Beaten >
[change mood wimpy]
Mood changed to: Wimpy
* S HP:Scratched MV:Tiring - Pingar: Beaten >
Sorin barely slashes *Bigbones*'s left arm.
You barely pierce *Pingar*'s left leg.
*Pingar* tries to crush you, but you deflect the blow.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You tickle *Pingar*'s left arm with your pierce.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
You fail to pierce *Pingar*.
*Pingar* tries to crush you, but you parry successfully.
* S HP:Scratched MV:Tiring - Pingar: Beaten >
*Bigbones* avoids being bashed by Sorin who loses his balance and falls!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
*Pingar* panics, and attempts to flee!
* S HP:Scratched MV:Tiring - Pingar: Beaten >
*Bigbones* tries to blast you, but you deflect the blow.
You tickle *Pingar*'s body with your pierce.
You tickle *Pingar*'s right leg with your pierce.
* S HP:Scratched MV:Tiring - Pingar: Critical >
*Pingar* leaves east.
* S HP:Scratched MV:Tiring - Bigbones: Wounded >
4
k h.dark
*Bigbones* panics, and attempts to flee!
You do the best you can!
4
k h.dark
e
* S HP:Scratched MV:Tiring - Bigbones: Wounded >
4
k h.dark
*Bigbones* leaves east.
They aren't here.
* S HP:Scratched MV:Tiring > Reception Room
The room has been stripped of all decorations, save for a few rice
paper sliding doors which cover the exits. One large chair is set
squarely in the floor. The chair is large and ornate, covered in
exquisite carvings and designs.
[ obvious exits: N E S W ]
Zone: Isle Jafar
North: A brute of a creature guards the area, ready to rip into strangers.
East: *Bigbones* is standing here.
South: The Deathwatch Guard has murder in his eyes.
West: Sorin of Seandar is standing here.
The corpse of a towering Ghar'ghael trolloc is lying here.
The corpse of the deathwatch guard is lying here.
A member of the Imperial Deathwatch Guard glares at you with hatred.
A so'jhin passively kneels, awaiting her master's command.
A so'jhin passively kneels, awaiting her master's command.
A tall man with a shaved head looks about with mild contempt.
Sorin has arrived from the west.
* S HP:Scratched MV:Tiring > They aren't here.
e
4
k h.dark
* S HP:Scratched MV:Tiring >
Manor Foyer
The large manor is spacious and luxurious. The walls are largely bare
however, as if most of the decorations have been stripped away to be
replaced with a more spartan aesthetic. A spiraling stairwell leads up to
the second floor. A small door leads to the north, and a large curtain
covers the doorway west.
[ obvious exits: N E W U ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: *Bigbones* is standing here.
West: Sorin of Seandar is standing here.
Up: A brute of a creature guards the area, ready to rip into strangers.
*Pingar* is here, fighting a Seanchan Imperial guard.
A Seanchan Imperial guard is here, fighting Pingar.
A Seanchan Imperial guard is here, fighting Pingar.
Sorin has arrived from the west.
e
* S HP:Scratched MV:Tiring > You fail to pierce *Pingar*.
4
k h.dark
* S HP:Scratched MV:Tiring - a Seanchan Imperial guard: Scratched - Pingar: Critical > You barely
tickle *Pingar*'s body with your pierce.
A Seanchan Imperial guard barely tickles Pingar's body with his hit.
A Seanchan Imperial guard fails to hit Pingar.
No way! You're fighting for your life!
* S HP:Scratched MV:Tiring - a Seanchan Imperial guard: Scratched - Pingar: Critical > *Pingar*
leaves west.
They aren't here.
4
k h.dark
* S HP:Scratched MV:Tiring >
4
k h.dark
*Pingar* has arrived from the west.
You tickle *Pingar*'s body with your pierce.
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical >
Sorin tickles *Pingar*'s body with his slash.
*Pingar* panics, and attempts to flee!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > Lord Zuret narrates 'Bigbones is at Reception Room!
Rally, for the Corenne!'
Sorin barely tickles *Pingar*'s body with his slash.
A Seanchan Imperial guard joins your fight!
A Seanchan Imperial guard joins a Seanchan Imperial guard's fight!
You barely tickle *Pingar*'s head with your pierce.
You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical >
*Pingar* leaves up.
4
k h.dark
* S HP:Scratched MV:Tiring > They aren't here.
* S HP:Scratched MV:Tiring > They aren't here.
4
k h.dark
4
k h.dark
* S HP:Scratched MV:Tiring >
They aren't here.
u
* S HP:Scratched MV:Tiring > A Seanchan Imperial guard leaves up.
A Seanchan Imperial guard leaves up.
They aren't here.
4
k h.dark
* S HP:Scratched MV:Tiring > Upper Floor
This second floor is sparsely furnished, with a couch and several chairs
centered around a small table. A large window is set on the eastern wall
and offers an excellent view onto the main street of the village. A short
spiraling stairwell leads down. Much can be learned by simply watching out
the windows.
[ obvious exits: D ]
Zone: Isle Jafar
Down: Sorin of Seandar is standing here.
A large desk made of fine, thick wood stands across the room from here.
A Seanchan Imperial guard is here, fighting Pingar.
A member of the Imperial Deathwatch Guard glares at you with hatred.
*Pingar* is standing here.
A brute of a creature guards the area, ready to rip into strangers.
A damane is here, eyes downcast.
The sul'dam leads her damane, tugging the silvery leash with contempt.
Ack, you lost Sorin!
* S HP:Scratched MV:Tiring > *Pingar* tries to crush you, but you parry successfully.
You do the best you can!
* S HP:Scratched MV:Tiring - Pingar: Critical >
4
k h.dark
4
k h.dark
d
You barely tickle *Pingar*'s body with your pierce.
*Pingar* panics, and attempts to flee!
A Seanchan Imperial guard joins a Seanchan Imperial guard's fight!
A grolm joins your fight!
A damane joins a Seanchan Imperial guard's fight!
The sul'dam joins a damane's fight!
A damane doubles over in pain as the sul'dam sends her will through the silver leash.
A damane releases streaks of Fire at Pingar, who screams in pain.
A Seanchan Imperial guard fails to hit Pingar.
You do the best you can!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
d
* S HP:Scratched MV:Tiring - Pingar: Critical > No way! You're fighting for your life!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
d
* S HP:Scratched MV:Tiring - Pingar: Critical > No way! You're fighting for your life!
4
k h.dark
* S HP:Scratched MV:Tiring - Pingar: Critical > You do the best you can!
d
* S HP:Scratched MV:Tiring - Pingar: Critical > You tickle *Pingar*'s body with your pierce.
*Pingar* panics, and attempts to flee!
*Pingar* leaves down.
Manor Foyer
The large manor is spacious and luxurious. The walls are largely bare
however, as if most of the decorations have been stripped away to be
replaced with a more spartan aesthetic. A spiraling stairwell leads up to
the second floor. A small door leads to the north, and a large curtain
covers the doorway west.
[ obvious exits: N E W U ]
Zone: Isle Jafar
North: *Pingar* is standing here.
East: A gray palfrey prances skittishly nearby.
West: A member of the Imperial Deathwatch Guard glares at you with hatred.
Up: A member of the Imperial Deathwatch Guard glares at you with hatred.
Sorin of Seandar is standing here.
4
k h.dark
* S HP:Scratched MV:Tiring > They aren't here.
d
* S HP:Scratched MV:Winded >
Sorin leaves up.
Alas, you cannot go that way...
4
k h.dark
* S HP:Scratched MV:Winded > They aren't here.
* S HP:Scratched MV:Winded > Alas, you cannot go that way...
* S HP:Scratched MV:Winded > *Bigbones* has arrived from the east.
You barely tickle *Bigbones*'s left arm with your pierce.
* S HP:Scratched MV:Winded - Bigbones: Wounded >
*Bigbones* tries to blast you, but you parry successfully.
You barely tickle *Bigbones*'s body with your pierce.
* S HP:Scratched MV:Winded - Bigbones: Wounded >
Sorin has arrived from above.
* S HP:Scratched MV:Winded - Bigbones: Wounded >
Sorin leaves north.
* S HP:Scratched MV:Winded - Bigbones: Wounded >
4
k h.dark
You do the best you can!
4
k h.dark
* S HP:Scratched MV:Winded - Bigbones: Wounded >
*Pingar* has arrived from the north.
4
k h.dark
* S HP:Scratched MV:Winded - Bigbones: Wounded > *Pingar* leaves east.
You do the best you can!
* S HP:Scratched MV:Winded - Bigbones: Wounded > You do the best you can!
4
k h.dark
* S HP:Scratched MV:Winded - Bigbones: Wounded >
4
k h.dark
*Bigbones* tries to blast you, but you deflect the blow.
You barely tickle *Bigbones*'s left leg with your pierce.
You do the best you can!
* S HP:Scratched MV:Winded - Bigbones: Wounded > Sorin has arrived from the north.
You do the best you can!
* S HP:Scratched MV:Winded - Bigbones: Wounded >
Sorin tickles *Bigbones*'s body with his slash.
f
* S HP:Scratched MV:Winded - Bigbones: Wounded >
e
You panic and attempt to flee!
e
You flee head over heels.
Kitchens
This large kitchen is well stocked with supplies and plates. A small
door leads to the south, and a second one to the west. There is
an unusual, yet not altogether unpleasant aroma in the air.
[ obvious exits: S W ]
Zone: Isle Jafar
South: Sorin of Seandar is here, fighting Bigbones.
West: A brute of a creature guards the area, ready to rip into strangers.
A delicate porcelain cup has been left here.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
Alas, you cannot go that way...
* S HP:Scratched MV:Winded > Alas, you cannot go that way...
* S HP:Scratched MV:Winded >
s
e
Manor Foyer
The large manor is spacious and luxurious. The walls are largely bare
however, as if most of the decorations have been stripped away to be
replaced with a more spartan aesthetic. A spiraling stairwell leads up to
the second floor. A small door leads to the north, and a large curtain
covers the doorway west.
[ obvious exits: N E W U ]
Zone: Isle Jafar
North: The Deathwatch Guard has murder in his eyes.
East: A gray palfrey prances skittishly nearby.
West: A member of the Imperial Deathwatch Guard glares at you with hatred.
Up: A member of the Imperial Deathwatch Guard glares at you with hatred.
Sorin of Seandar is here, fighting Bigbones.
*Bigbones* is here, fighting Sorin.
e
* S HP:Scratched MV:Winded > *Bigbones* tries to blast Sorin, but he deflects the blow.
Before the Manor
This large house was surely the house of some noble or wealthy
merchant who made his home on the island. The house is twice the
size of any other in the village, and is in excellent repair. Strange
sigils hang from the second story window. A few short steps lead west
into the manor.
[ obvious exits: E W ]
Zone: Isle Jafar
West: Sorin of Seandar is here, fighting Bigbones.
A gray palfrey prances skittishly nearby.
A Deathwatch Ogier curls his lip in contempt.
A Deathwatch Ogier curls his lip in contempt.
The Deathwatch Guard has murder in his eyes.
The Deathwatch Guard has murder in his eyes.
#and they pingar and bigbones got away!