Good fun, powerful risk

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Trucido
Posts: 16
Joined: Sun Apr 15, 2018 6:08 am

Good fun, powerful risk

Post by Trucido » Thu Oct 08, 2020 2:31 am

Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««

* HP:Healthy MV:Full > wher
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^

diag h.light
* HP:Healthy MV:Full > Players in your Zone
--------------------
Trucido - A Path Through the Thinning Woods
You catch a faint scent of a horse nearby.

* HP:Healthy MV:Full > No-one by that name here.

* HP:Healthy MV:Full > s
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
A giant bee preys on small animals.
A spotted jaguar opens its eyes lazily.

* HP:Healthy MV:Full > s
s
Forested Borderlands
[ obvious exits: N S W ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^

* HP:Healthy MV:Full > e
Forested Borderlands
[ obvious exits: N E W ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ^^north^^

* HP:Healthy MV:Full > Forested Borderlands
[ obvious exits: E S W ]
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv

e
* HP:Healthy MV:Full > e
Forested Borderlands
[ obvious exits: N E S W ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv

e
* HP:Healthy MV:Strong > Forested Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^

* HP:Healthy MV:Strong > A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ^^north^^

* HP:Healthy MV:Strong > wher
Players in your Zone
--------------------
Trucido - A Forested Path Through the Borderlands
You catch a faint scent of a horse nearby.

* HP:Healthy MV:Strong > w
n
w
Forested Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving »»east»»
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv

* HP:Healthy MV:Strong > A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
The corpse of a jaguar is lying here.
A panther stalks through the wilderness.

* HP:Healthy MV:Strong > Forested Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving »»east»»

* HP:Healthy MV:Strong > n
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««

* HP:Healthy MV:Strong > w
k h.light
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
A young and strong buck is here, munching some grass.

* HP:Healthy MV:Strong > They aren't here.

* HP:Healthy MV:Strong > w
k h.light
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
A giant bee preys on small animals.
A spotted jaguar opens its eyes lazily.

n
* HP:Healthy MV:Strong > k h.light
They aren't here.

* HP:Healthy MV:Strong > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
*Starvald* is standing here, riding a |1|.Domani razor.

* HP:Healthy MV:Strong > You try to pierce *Starvald*, but he deflects the blow.

* HP:Healthy MV:Strong - Starvald: Healthy >
*Starvald* tries to slash you, but you deflect the blow.
You pierce *Starvald*'s left arm.

* HP:Healthy MV:Strong - Starvald: Scratched > l starvald
You try to pierce *Starvald*, but he deflects the blow.

The snake is notoriously tempting, but the snake is fair.
What is worse than not knowing? To live or disappear?

Starvald has a few scratches.

*Starvald* is using:
<used as light> a brass storm lantern
<held> an oilstone
<worn on head> a strange, insectoid helm
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn about body> a cloak of shifting colors
<slung on back> a sword sheath
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield (used)
<wielded> a razor-sharp longsword
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of lissome leather boots with metal capped toes

* HP:Healthy MV:Strong - Starvald: Scratched >
You dodge a bash from *Starvald* who loses his balance and falls!

cha mood brave
* HP:Healthy MV:Strong - Starvald: Scratched > Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Healthy MV:Strong - Starvald: Scratched >
You barely pierce *Starvald*'s left arm.

* HP:Healthy MV:Strong - Starvald: Scratched >
You try to pierce *Starvald*, but he deflects the blow.

* HP:Healthy MV:Strong - Starvald: Scratched > 100
[change wimpy 100]
You will now flee if you go below 100 hit points.

* HP:Healthy MV:Strong - Starvald: Scratched > eq
You are using:
<held> a tiny glass rat
<worn on finger> a gold ring delicately carved with ivy
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a rimmed round helmet
<worn around neck> a Kandori snowflake necklace
<worn around neck> a Kandori snowflake necklace
<worn on body> a tunic of finely-crafted chain
<worn about body> a dust-covered cloak of the whirlwind
<worn on arms> a pair of riveted chainmail sleeves
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a ruby-worked rapier
<worn about waist> a bronze belt of odd design
<worn on belt> a small purse
<worn on belt> a water skin
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of lissome leather boots with metal capped toes

* HP:Healthy MV:Strong - Starvald: Scratched >
You try to pierce *Starvald*, but he parries successfully.
You pierce *Starvald*'s body hard.

* HP:Healthy MV:Strong - Starvald: Scratched >
You dodge a bash from *Starvald* who loses his balance and falls!

* HP:Healthy MV:Strong - Starvald: Scratched >
You try to pierce *Starvald*, but he parries successfully.

* HP:Healthy MV:Strong - Starvald: Scratched >
You try to pierce *Starvald*, but he deflects the blow.

* HP:Healthy MV:Strong - Starvald: Scratched > stat
You are a 502 year old male trolloc hunter.
Your height is 6 feet, 3 inches, and you weigh 211.0 lbs.
You are carrying 0.0 lbs and wearing 43.4 lbs, peanuts.
Your base abilities are: Str:19 Int:10 Wil:10 Dex:18 Con:19.
Offensive bonus: 177, Dodging bonus: 89, Parrying bonus: 117, Total def: 206
Your mood is: Brave. You will flee below: 100 Hit Points
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

BMI = 0.3751
* HP:Healthy MV:Strong - Starvald: Scratched >
You barely pierce *Starvald*'s body.

* HP:Healthy MV:Strong - Starvald: Scratched >
You try to pierce *Starvald*, but he deflects the blow.

g - Starvald: Scratched >
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* HP:Scratched MV:Strong - Starvald: Scratched >
*Starvald* slashes your left leg hard.

* HP:Scratched MV:Strong - Starvald: Scratched >
*Starvald* tries to slash you, but you deflect the blow.

* HP:Scratched MV:Strong - Starvald: Scratched >
You try to pierce *Starvald*, but he deflects the blow.

ong - Starvald: Scratched >
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* HP:Scratched MV:Strong - Starvald: Scratched >
*Starvald* slashes your left hand hard.

* HP:Scratched MV:Strong - Starvald: Scratched >
*Starvald* slashes your right leg very hard.

* HP:Scratched MV:Strong - Starvald: Scratched >
*Starvald* tries to slash you, but you deflect the blow.
You pierce *Starvald*'s body.

* HP:Scratched MV:Strong - Starvald: Scratched > wher
Players in your Zone
--------------------
Trucido - A Path Through the Thinning Woods
You catch a faint scent of a horse nearby.

* HP:Scratched MV:Strong - Starvald: Scratched >
*Starvald* slashes your right leg very hard.
You try to pierce *Starvald*, but he deflects the blow.

* HP:Hurt MV:Strong - Starvald: Scratched >
You try to pierce *Starvald*, but he deflects the blow.

* HP:Hurt MV:Strong - Starvald: Scratched >
You try to pierce *Starvald*, but he deflects the blow.

Starvald: Scratched >
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* HP:Hurt MV:Strong - Starvald: Scratched >
*Starvald* slashes your right leg very hard.

* HP:Hurt MV:Strong - Starvald: Scratched > TICK IN 5 SECONDS.

*Starvald* slashes your right leg very hard.

* HP:Hurt MV:Strong - Starvald: Scratched >
You try to pierce *Starvald*, but he deflects the blow.
The night has begun.
Timer now at 61 secs.

tarvald: Scratched >
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* HP:Hurt MV:Full - Starvald: Scratched >
*Starvald* slashes your right leg extremely hard.

* HP:Wounded MV:Full - Starvald: Scratched >
*Starvald* slashes your body hard.

* HP:Wounded MV:Full - Starvald: Scratched >
You try to pierce *Starvald*, but he deflects the blow.

wher
* HP:Wounded MV:Full - Starvald: Scratched > Players in your Zone
--------------------
Trucido - A Path Through the Thinning Woods
You catch a faint scent of a horse nearby.

* HP:Wounded MV:Full - Starvald: Scratched >
You try to pierce *Starvald*, but he deflects the blow.

- Starvald: Scratched >
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* HP:Wounded MV:Full - Starvald: Scratched >
*Starvald* slashes your right arm hard.

* HP:Wounded MV:Full - Starvald: Scratched >
*Starvald* slashes your body extremely hard.

* HP:Wounded MV:Full - Starvald: Scratched >
You try to pierce *Starvald*, but he parries successfully.

* HP:Wounded MV:Full - Starvald: Scratched >
*Starvald* slashes your body hard.
You barely pierce *Starvald*'s left leg.

* HP:Wounded MV:Full - Starvald: Scratched > wher
You try to pierce *Starvald*, but he parries successfully.
Players in your Zone
--------------------
Trucido - A Path Through the Thinning Woods
You catch a faint scent of a horse nearby.

* HP:Wounded MV:Full - Starvald: Scratched >
You try to pierce *Starvald*, but he deflects the blow.

* HP:Wounded MV:Full - Starvald: Scratched > cha mood wimpy
f
Mood changed to: Wimpy

You panic and attempt to flee!d: Scratched >


You flee head over heels.
A Path Through the Thinning Woods
[ obvious exits: N S W ]
Correcting map position after fleeing.
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ««west««
A handsome stag stands here, ready to run.
A young and strong buck is here, munching some grass.

o HP:Wounded MV:Full > w

*Starvald* has arrived from the south, riding a |1|.Domani razor.

* HP:Wounded MV:Full > k h.light
Thinning Woods
[ obvious exits: E S W ]
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
A wild boar runs through the forest.
Warped, menacing trees shiver, boughs slowly enclosing around you.
*Starvald* has arrived from the east, riding a |1|.Domani razor.

* HP:Wounded MV:Full > You pierce *Starvald*'s body.

* HP:Wounded MV:Full - Starvald: Scratched > k h.light
You do the best you can!

* HP:Wounded MV:Full - Starvald: Scratched >
You try to pierce *Starvald*, but he parries successfully.
A shivering tree tries to hit Starvald, but he deflects the blow.

* HP:Wounded MV:Full - Starvald: Scratched > cha mood brave

You pierce *Starvald*'s body hard.

* HP:Wounded MV:Full - Starvald: Scratched > Mood changed to: Brave

- Starvald: Scratched >
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
*Starvald* sends a shivering tree sprawling with a powerful bash!

* HP:Wounded MV:Full - Starvald: Scratched >
*Starvald* slashes your head hard.
*Starvald* slashes a shivering tree's trunk into bloody fragments!

* HP:Wounded MV:Full - Starvald: Scratched >
*Starvald* slashes your right leg hard.
*Starvald* slashes a shivering tree's trunk into bloody fragments!

* HP:Wounded MV:Full - Starvald: Scratched >
A shivering tree tries to hit Starvald, but he deflects the blow.
*Starvald* tries to slash you, but you deflect the blow.
You pierce *Starvald*'s body.

* HP:Wounded MV:Full - Starvald: Scratched >
A shivering tree tries to hit Starvald, but he parries successfully.
You barely pierce *Starvald*'s body.

* HP:Wounded MV:Full - Starvald: Scratched >
A forest boar leaves east.
The young buck has arrived from the east.

* HP:Wounded MV:Full - Starvald: Scratched >
You try to pierce *Starvald*, but he deflects the blow.
You dodge a bash from *Starvald* who loses his balance and falls!

* HP:Wounded MV:Full - Starvald: Scratched >
A shivering tree tries to hit Starvald, but he deflects the blow.
You try to pierce *Starvald*, but he parries successfully.

* HP:Wounded MV:Full - Starvald: Scratched >
A shivering tree barely tickles Starvald's right foot with its hit.
You try to pierce *Starvald*, but he deflects the blow.
You pierce *Starvald*'s body hard.

- Starvald: Hurt >
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
*Starvald* sends a shivering tree sprawling with a powerful bash!

* HP:Wounded MV:Full - Starvald: Hurt >
*Starvald* slashes your body hard.
*Starvald* slashes a shivering tree's roots into bloody fragments!

* HP:Wounded MV:Full - Starvald: Hurt >
*Starvald* slashes your head hard.
*Starvald* slashes a shivering tree's trunk into bloody fragments!

* HP:Battered MV:Full - Starvald: Hurt >
A shivering tree tries to hit Starvald, but he deflects the blow.
You pierce *Starvald*'s left leg.

* HP:Battered MV:Full - Starvald: Hurt > TICK IN 5 SECONDS.

A shivering tree tickles Starvald's left arm with its hit.
*Starvald* slashes your body hard.
You pierce *Starvald*'s body.
You dodge a bash from *Starvald* who loses his balance and falls!

* HP:Battered MV:Full - Starvald: Hurt >
You pierce *Starvald*'s body hard.

* HP:Battered MV:Full - Starvald: Hurt >
*Starvald* slashes your left leg very hard.
A shivering tree tries to hit Starvald, but he parries successfully.
You pierce *Starvald*'s body.
Your heartbeat calms down more as you feel less panicked.
Timer now at 60 secs.

* HP:Battered MV:Fresh - Starvald: Hurt >
You try to pierce *Starvald*, but he parries successfully.

* HP:Battered MV:Fresh - Starvald: Hurt >
A shivering tree tries to hit Starvald, but he parries successfully.
You pierce *Starvald*'s body hard.

h - Starvald: Hurt >
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
*Starvald* sends a shivering tree sprawling with a powerful bash!

* HP:Battered MV:Fresh - Starvald: Hurt >
*Starvald* slashes your left arm very hard.
*Starvald* slashes a shivering tree's trunk into bloody fragments!

* HP:Battered MV:Fresh - Starvald: Hurt >
*Starvald* slashes your body very hard.
*Starvald* slashes a shivering tree's trunk into bloody fragments!
A shivering tree is dead! R.I.P.
Your blood freezes as you hear a shivering tree's death cry.

* HP:Battered MV:Fresh - Starvald: Hurt >
The young buck leaves east.

* HP:Battered MV:Fresh - Starvald: Hurt >
You try to pierce *Starvald*, but he deflects the blow.

* HP:Battered MV:Fresh - Starvald: Hurt > cha mood wimpy
f
s
You pierce *Starvald*'s left hand.
Mood changed to: Wimpy

* HP:Battered MV:Fresh - Starvald: Hurt > e
You panic and attempt to flee!

e
s
You flee head over heels.
A Path Through the Thinning Woods
[ obvious exits: N S W ]
Correcting map position after fleeing.
s
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
A young and strong buck is here, munching some grass.
A handsome stag stands here, ready to run.
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving ««west««
A wild boar runs through the forest.

o HP:Battered MV:Full > Alas, you cannot go that way...

o HP:Battered MV:Full > w
Alas, you cannot go that way...

o HP:Battered MV:Full > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
A young and strong buck is here, munching some grass.
A giant bee preys on small animals.
A spotted jaguar opens its eyes lazily.

o HP:Battered MV:Full > Forested Borderlands
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving vvsouthvv

o HP:Battered MV:Full > Forested Borderlands
[ obvious exits: E S ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
A torch is here on the ground.
A remnant of the Age of Legends juts from the soil.
A mirrored lantern has been left here. [6]
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

o HP:Battered MV:Full > wher
Players in your Zone
--------------------
Trucido - Forested Borderlands
You catch a faint scent of a horse nearby.

o HP:Battered MV:Full > look
Preparing to find this room on the map.
Forested Borderlands
Thick woodland spreads out for miles and the tall trees of the forest leave
little room for any other type of plant. Soft moss covers the sides of the tree
trunks, feeding off the cool dimness that envelopes the forest. Short shrubs,
their branches tangled, are home to a multitude of bugs and animals.
[ obvious exits: E S ]

Matching room found! Correcting map position.

There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
A torch is here on the ground.
A remnant of the Age of Legends juts from the soil.
A mirrored lantern has been left here. [6]
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

o HP:Battered MV:Full > wher
who
Players in your Zone
--------------------
Trucido - Forested Borderlands
You catch a faint scent of a horse nearby.

o HP:Battered MV:Full > Players
-------
Trucido the Bandito [Ahf'frait]

1 players displayed.

o HP:Battered MV:Full >
*Starvald* has arrived from the east, riding a |1|.Domani razor.

* HP:Battered MV:Full >
*Starvald* slashes your left arm hard.

* HP:Battered MV:Full - Starvald: Hurt > k h.light
You do the best you can!

* HP:Battered MV:Full - Starvald: Hurt >
You try to pierce *Starvald*, but he deflects the blow.
A shivering tree tries to hit Starvald, but he parries successfully.
A shivering tree joins a shivering tree's fight!
You pierce *Starvald*'s body.

f HP:Battered MV:Full - Starvald: Hurt >

*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
*Starvald* sends a shivering tree sprawling with a powerful bash!
*Starvald* sends a shivering tree sprawling with a powerful bash!

* HP:Battered MV:Full - Starvald: Hurt > w

*Starvald* slashes your body hard.
*Starvald* slashes a shivering tree's roots into bloody fragments!
*Starvald* slashes a shivering tree's branch into bloody fragments!

* HP:Battered MV:Full - Starvald: Hurt > n
k h.light
cha mood brave

*Starvald* slashes your left arm very hard.
*Starvald* slashes a shivering tree's trunk into bloody fragments!
*Starvald* slashes a shivering tree's roots into bloody fragments!

* HP:Beaten MV:Full - Starvald: Hurt > PANIC! You couldn't escape!

* HP:Beaten MV:Full - Starvald: Hurt > No way! You're fighting for your life!

* HP:Beaten MV:Full - Starvald: Hurt > A shivering tree barely hits Starvald's head.
A shivering tree tickles Starvald's body with its hit.
You pierce *Starvald*'s body.
No way! You're fighting for your life!

* HP:Beaten MV:Full - Starvald: Wounded > You do the best you can!

* HP:Beaten MV:Full - Starvald: Wounded > Mood changed to: Brave

* HP:Beaten MV:Full - Starvald: Wounded > f
PANIC! You couldn't escape!

* HP:Beaten MV:Full - Starvald: Wounded > cha mood wimpy
f
Mood changed to: Wimpy
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
*Starvald* sends a shivering tree sprawling with a powerful bash!
*Starvald* sends a shivering tree sprawling with a powerful bash!

Starvald: Wounded >
*Starvald* slashes your right foot hard.
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Starvald* slashes a shivering tree's branch into bloody fragments!
*Starvald* slashes a shivering tree's branch into bloody fragments!

w
You flee head over heels.
Forested Borderlands
[ obvious exits: N E ]
Correcting map position after fleeing.
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ^^north^^
A jaguar, chewing on its prey, looks at you.
Forested Borderlands
[ obvious exits: N E W ]
There are some tracks of a trolloc leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««

o HP:Beaten MV:Full > n
Forested Borderlands
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ^^north^^
A jaguar, chewing on its prey, looks at you.

o HP:Beaten MV:Full > k h.light
Forested Borderlands
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
A torch is here on the ground.
A remnant of the Age of Legends juts from the soil.
A mirrored lantern has been left here. [6]
*Starvald* is here, fighting a shivering tree, riding a |1|.Domani razor.
A shivering tree is sitting here.
A shivering tree is sitting here.

* HP:Beaten MV:Full > You pierce *Starvald*'s body.

* HP:Beaten MV:Full - a shivering tree: Wounded - Starvald: Wounded >
You pierce *Starvald*'s body.
*Starvald* slashes a shivering tree's roots into bloody fragments!
*Starvald* slashes a shivering tree's crown into bloody fragments!

* HP:Beaten MV:Full - a shivering tree: Battered - Starvald: Wounded > f

You pierce *Starvald*'s left arm.

* HP:Beaten MV:Full - Starvald: Wounded > PANIC! You couldn't escape!

* HP:Beaten MV:Full - Starvald: Wounded >
You barely pierce *Starvald*'s left leg.
A shivering tree tries to hit Starvald, but he parries successfully.
A shivering tree tries to hit Starvald, but he parries successfully.

Starvald: Wounded >
You dodge a bash from *Starvald* who loses his balance and falls!
You panic and attempt to flee!

w
n

A shivering tree tries to hit Starvald, but he deflects the blow.
A shivering tree tries to hit Starvald, but he parries successfully.

k h.light
You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Correcting map position after fleeing.
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
Forested Borderlands
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
A torch is here on the ground.
A remnant of the Age of Legends juts from the soil.
A mirrored lantern has been left here. [6]
*Starvald* is here, fighting a shivering tree, riding a |1|.Domani razor.
A shivering tree is here, fighting Starvald.
A shivering tree is here, fighting Starvald.

* HP:Beaten MV:Full > Alas, you cannot go that way...

* HP:Beaten MV:Full > cha mood brave
You pierce *Starvald*'s body.

* HP:Beaten MV:Strong - a shivering tree: Battered - Starvald: Wounded > Mood changed to: Brave

* HP:Beaten MV:Strong - Starvald: Wounded >
You pierce *Starvald*'s left arm.
A shivering tree tries to hit Starvald, but he deflects the blow.
A shivering tree tickles Starvald's right leg with its hit.

cha mood wimpy
* HP:Beaten MV:Strong - Starvald: Wounded > f
Mood changed to: Wimpy

You panic and attempt to flee!ld: Wounded >


*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
*Starvald* sends a shivering tree sprawling with a powerful bash!
*Starvald* sends a shivering tree sprawling with a powerful bash!


*Starvald* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

*Starvald* slashes a shivering tree's branch into bloody fragments!
*Starvald* slashes a shivering tree's roots into bloody fragments!

TICK IN 5 SECONDS.
w
n
k h.light
You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
Forested Borderlands
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
A torch is here on the ground.
A remnant of the Age of Legends juts from the soil.
A mirrored lantern has been left here. [6]
*Starvald* is here, fighting a shivering tree, riding a |1|.Domani razor.
A shivering tree is sitting here.
A shivering tree is sitting here.

* HP:Beaten MV:Strong > *Starvald* slashes a shivering tree's branch into bloody fragments!
*Starvald* slashes a shivering tree's roots into bloody fragments!
Alas, you cannot go that way...

* HP:Beaten MV:Strong > You pierce *Starvald*'s body hard.

* HP:Beaten MV:Strong - a shivering tree: Critical - Starvald: Wounded > f
You try to pierce *Starvald*, but he parries successfully.
A shivering tree hits Starvald's body.
A shivering tree tickles Starvald's body with its hit.
Your heartbeat calms down more as you feel less panicked.
Timer now at 61 secs.
You panic and attempt to flee!


You flee head over heels.
Forested Borderlands
[ obvious exits: N E ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
A jaguar, chewing on its prey, looks at you.

o HP:Beaten MV:Full > n
k h.light
Forested Borderlands
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
A torch is here on the ground.
A remnant of the Age of Legends juts from the soil.
A mirrored lantern has been left here. [6]
*Starvald* is here, fighting a shivering tree, riding a |1|.Domani razor.
A shivering tree is here, fighting Starvald.
A shivering tree is here, fighting Starvald.

* HP:Beaten MV:Full > You pierce *Starvald*'s right arm.

* HP:Beaten MV:Full - a shivering tree: Critical - Starvald: Wounded >
You pierce *Starvald*'s body.
*Starvald* slashes a shivering tree's trunk into bloody fragments!
A shivering tree is dead! R.I.P.
Your blood freezes as you hear a shivering tree's death cry.
A shivering tree tries to hit Starvald, but he deflects the blow.

* HP:Beaten MV:Full - a shivering tree: Critical - Starvald: Wounded > f
e
n
You panic and attempt to flee!

n

A shivering tree barely hits Starvald's right leg.


*Starvald* sends a shivering tree sprawling with a powerful bash!

You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
Alas, you cannot go that way...

o HP:Beaten MV:Full > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ^^north^^
A young and strong buck is here, munching some grass.
A spotted jaguar opens its eyes lazily.

o HP:Beaten MV:Full > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv

o HP:Beaten MV:Full > w
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving ^^north^^

o HP:Beaten MV:Full > w
w
w
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving »»east»»

o HP:Beaten MV:Full > wher
Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving »»east»»
A handsome stag stands here, ready to run.

o HP:Beaten MV:Full > Thinning Woods
[ obvious exits: N E W ]
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^

o HP:Beaten MV:Full > Players in your Zone
--------------------
Trucido - Thinning Woods
You catch a faint scent of a horse nearby.

o HP:Beaten MV:Full > w
s
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving ««west««

wher
o HP:Beaten MV:Full > Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving vvsouthvv
A hideous trolloc is here, in a world of hurt.
A fade emerges from the shadows as you pass by.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

o HP:Beaten MV:Full > Players in your Zone
--------------------
Trucido - Nearing A Trolloc Camp
You catch a faint scent of a horse nearby.

o HP:Beaten MV:Full > wher
w
n
Players in your Zone
--------------------
Trucido - Nearing A Trolloc Camp
You catch a faint scent of a horse nearby.

o HP:Beaten MV:Full > l n
A Trolloc Camp
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
A trolloc is here, exhorting a group of trolloc raiders.
A hooved trolloc anxiously stamps its feet.

o HP:Beaten MV:Full > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving ^^north^^
A young trolloc is here, growling with a deep bloodlust.

o HP:Beaten MV:Strong > The fence is open.

o HP:Beaten MV:Strong > wher
Players in your Zone
--------------------
Trucido - In Front Of The Dark Tower
You catch a faint scent of a horse nearby.

o HP:Beaten MV:Strong > close fence
Ok.

o HP:Beaten MV:Strong > wher
Players in your Zone
--------------------
Trucido - In Front Of The Dark Tower
You catch a faint scent of a horse nearby.

o HP:Beaten MV:Strong > wher
Players in your Zone
--------------------
Trucido - In Front Of The Dark Tower
You catch a faint scent of a horse nearby.

o HP:Beaten MV:Strong > wher
Players in your Zone
--------------------
Trucido - In Front Of The Dark Tower
You catch a faint scent of a horse nearby.

o HP:Beaten MV:Strong > scan e
wher
Your eyesight is not so keen.

o HP:Beaten MV:Strong > Players in your Zone
--------------------
Trucido - In Front Of The Dark Tower
You catch a faint scent of a horse nearby.

o HP:Beaten MV:Strong > e
k h.light
cha mood brave
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving ««west««
*Starvald* is standing here, riding a |1|.Domani razor.

* HP:Beaten MV:Strong > You try to pierce *Starvald*, but he deflects the blow.

* HP:Beaten MV:Strong - Starvald: Battered > Mood changed to: Brave

* HP:Beaten MV:Strong - Starvald: Battered >
*Starvald* tries to slash you, but you deflect the blow.
You try to pierce *Starvald*, but he parries successfully.
You try to pierce *Starvald*, but he deflects the blow.

* HP:Beaten MV:Strong - Starvald: Battered > 59
[change wimpy 59]
You will now flee if you go below 59 hit points.

* HP:Beaten MV:Strong - Starvald: Battered >
You try to pierce *Starvald*, but he deflects the blow.

* HP:Beaten MV:Strong - Starvald: Battered >
You dodge a bash from *Starvald* who loses his balance and falls!

* HP:Beaten MV:Strong - Starvald: Battered >
You try to pierce *Starvald*, but he parries successfully.

* HP:Beaten MV:Strong - Starvald: Battered > stat
You are a 502 year old male trolloc hunter.
Your height is 6 feet, 3 inches, and you weigh 211.0 lbs.
You are carrying 0.0 lbs and wearing 43.4 lbs, peanuts.
Your base abilities are: Str:19 Int:10 Wil:10 Dex:18 Con:19.
Offensive bonus: 177, Dodging bonus: 89, Parrying bonus: 117, Total def: 206
Your mood is: Brave. You will flee below: 59 Hit Points
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE

BMI = 0.3751
* HP:Beaten MV:Strong - Starvald: Battered >
You try to pierce *Starvald*, but he deflects the blow.

* HP:Beaten MV:Strong - Starvald: Battered >
You pierce *Starvald*'s body hard.

cha mood wimpy
* HP:Beaten MV:Strong - Starvald: Battered > f
Mood changed to: Wimpy

You panic and attempt to flee!ld: Battered >


*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!


*Starvald* slashes your right leg hard.


You flee head over heels.
Thinning Woods
[ obvious exits: N E S ]
Correcting map position after fleeing.
There are some tracks of a trolloc leaving ^^north^^
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»

o HP:Beaten MV:Strong > n
e
s
Thinning Woods
[ obvious exits: E S W ]
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»

s
o HP:Beaten MV:Strong > w
Thinning Woods
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
The corpse of a handsome stag is lying here.

o HP:Beaten MV:Strong > w
Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

o HP:Beaten MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ^^north^^

o HP:Beaten MV:Strong > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving ^^north^^

o HP:Beaten MV:Strong > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving ^^north^^
A young trolloc is here, growling with a deep bloodlust.

o HP:Beaten MV:Strong > wher
Players in your Zone
--------------------
Trucido - In Front Of The Dark Tower
You catch a faint scent of a horse nearby.

o HP:Beaten MV:Strong > wher
who
Players in your Zone
--------------------
Trucido - In Front Of The Dark Tower
You catch a faint scent of a horse nearby.

o HP:Beaten MV:Strong > Players
-------
Trucido the Bandito [Ahf'frait]

1 players displayed.

o HP:Beaten MV:Strong > sc
diag horse
You have 89(400) hit and 215(259) movement points.
You have scored 97248447 experience points and 105 quest points.
You need 1251553 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

o HP:Beaten MV:Strong > No-one by that name here.

o HP:Beaten MV:Strong > cha mood brave
Mood changed to: Brave

l
o HP:Beaten MV:Strong > In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving ^^north^^
A young trolloc is here, growling with a deep bloodlust.

o HP:Beaten MV:Strong > k light
k light
k light
They aren't here.

TICK IN 5 SECONDS.
k light
o HP:Beaten MV:Strong > k light
They aren't here.

o HP:Beaten MV:Strong > k light
They aren't here.

o HP:Beaten MV:Strong > k light
They aren't here.

o HP:Beaten MV:Strong > They aren't here.

o HP:Beaten MV:Strong > k light
They aren't here.

k light
o HP:Beaten MV:Strong > They aren't here.

o HP:Beaten MV:Strong > k light
They aren't here.

o HP:Beaten MV:Strong > They aren't here.

o HP:Beaten MV:Strong > k light
They aren't here.

k light
o HP:Beaten MV:Strong > They aren't here.

o HP:Beaten MV:Strong > k light
They aren't here.

o HP:Beaten MV:Strong > k light
They aren't here.

o HP:Beaten MV:Strong > k light
They aren't here.

o HP:Beaten MV:Strong > k light
They aren't here.

k light
o HP:Beaten MV:Strong > They aren't here.

o HP:Beaten MV:Strong > k light
k light
Your heartbeat calms down more as you feel less panicked.
Timer now at 61 secs.
They aren't here.

k light
o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full > k light
They aren't here.

o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full > k light
They aren't here.

o HP:Beaten MV:Full > k light
They aren't here.

o HP:Beaten MV:Full > They aren't here.

k light
o HP:Beaten MV:Full > k light
They aren't here.

o HP:Beaten MV:Full > k light
They aren't here.

o HP:Beaten MV:Full > They aren't here.

k light
o HP:Beaten MV:Full > k light
They aren't here.

o HP:Beaten MV:Full > k light
k light
They aren't here.

o HP:Beaten MV:Full > k light
They aren't here.

k light
o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full > k light
They aren't here.

o HP:Beaten MV:Full > k light
They aren't here.

o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full > k light
k light
They aren't here.

k light
o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full > k light
They aren't here.
*Starvald* has arrived from the east, riding a |1|.Domani razor.

* HP:Beaten MV:Full > You try to pierce *Starvald*, but he deflects the blow.

* HP:Beaten MV:Full - Starvald: Wounded > k light
You do the best you can!

* HP:Beaten MV:Full - Starvald: Wounded > You do the best you can!

* HP:Beaten MV:Full - Starvald: Wounded > l n
The fence is closed.

* HP:Beaten MV:Full - Starvald: Wounded >
You try to pierce *Starvald*, but he deflects the blow.
A Ghar'ghael trolloc joins your fight!

Starvald: Wounded >
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
*Starvald* sends a Ghar'ghael trolloc sprawling with a powerful bash!

* HP:Beaten MV:Full - Starvald: Wounded >
*Starvald* slashes your body very hard.
*Starvald* slashes a Ghar'ghael trolloc's body very hard.

* HP:Beaten MV:Full - Starvald: Wounded >
*Starvald* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

*Starvald* slashes a Ghar'ghael trolloc's body extremely hard.

* HP:Beaten MV:Full - Starvald: Wounded > cha mood wimpy
f
Mood changed to: Wimpy

You panic and attempt to flee!: Wounded >


A Ghar'ghael trolloc tries to cleave Starvald, but he parries successfully.


You flee head over heels.
Tower Entrance
[ obvious exits: E U ]
Correcting map position after fleeing.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A wolfish trolloc is here, howling for blood.

o HP:Beaten MV:Full > scan e
scan e
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |1|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

o HP:Beaten MV:Full > scan e
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |2|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

o HP:Beaten MV:Full > e
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |3|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

o HP:Beaten MV:Full > k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a trolloc leaving »»east»»
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |1|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

cha mood brave
* HP:Beaten MV:Full > You try to pierce *Starvald*, but he deflects the blow.

* HP:Beaten MV:Full - a Ghar'ghael trolloc: Hurt - Starvald: Wounded > Mood changed to: Brave

* HP:Beaten MV:Full - a Ghar'ghael trolloc: Hurt - Starvald: Wounded > cha mood wimpy
f
Mood changed to: Wimpy

You panic and attempt to flee!: Wounded >


A Ghar'ghael trolloc tries to cleave Starvald, but he parries successfully.


You flee head over heels.
A Trolloc Camp
[ obvious exits: N E S ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving ^^north^^
A beaked trolloc is here, scouting.
A trolloc is here, exhorting a group of trolloc raiders.

o HP:Beaten MV:Full > csan n
n
k h.light
Arglebargle, glop-glyf!?!

o HP:Beaten MV:Full > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving »»east»»
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |1|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

* HP:Beaten MV:Full > You pierce *Starvald*'s left leg.

* HP:Beaten MV:Full - a Ghar'ghael trolloc: Wounded - Starvald: Battered >
You disarm *Starvald*'s weapon with one swift strike.
You pierce *Starvald*'s body very hard.

* HP:Beaten MV:Full - Starvald: Battered > f
You try to pierce *Starvald*, but he parries successfully.
A Ghar'ghael trolloc cleaves Starvald's body.
You panic and attempt to flee!

cha mood brave

You dodge a bash from *Starvald* who loses his balance and falls!

You flee head over heels.
Tower Entrance
[ obvious exits: E U ]
Correcting map position after fleeing.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A wolfish trolloc is here, howling for blood.
Mood changed to: Brave

o HP:Beaten MV:Full > e
k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving »»east»»
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |1|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

* HP:Beaten MV:Full > You barely pierce *Starvald*'s left leg.

* HP:Beaten MV:Full - a Ghar'ghael trolloc: Hurt - Starvald: Battered >
*Starvald* wields a razor-sharp longsword.

* HP:Beaten MV:Full - a Ghar'ghael trolloc: Hurt - Starvald: Battered >
You try to pierce *Starvald*, but he parries successfully.
A Ghar'ghael trolloc barely cleaves Starvald's left leg.

* HP:Beaten MV:Full - Starvald: Battered >
You try to pierce *Starvald*, but he parries successfully.

* HP:Beaten MV:Full - Starvald: Battered > cha mood wimpy
f
Mood changed to: Wimpy

You panic and attempt to flee!: Battered >


You dodge a bash from *Starvald* who loses his balance and falls!


A Ghar'ghael trolloc cleaves Starvald's body.


You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««

o HP:Beaten MV:Strong > w
k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a humanoid leaving ««west««
There are some tracks of a trolloc leaving »»east»»
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |1|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

cha mood brave
* HP:Beaten MV:Strong > You try to pierce *Starvald*, but he deflects the blow.

* HP:Beaten MV:Strong - a Ghar'ghael trolloc: Hurt - Starvald: Battered > Mood changed to: Brave

* HP:Beaten MV:Strong - a Ghar'ghael trolloc: Hurt - Starvald: Battered >
You try to pierce *Starvald*, but he deflects the blow.
A Ghar'ghael trolloc tries to cleave Starvald, but he deflects the blow.

* HP:Beaten MV:Strong - a Ghar'ghael trolloc: Hurt - Starvald: Battered >
You pierce *Starvald*'s head.
*Starvald* slashes a Ghar'ghael trolloc's body very hard.
A Ghar'ghael trolloc barely cleaves Starvald's body.
A Ghar'ghael trolloc avoids being bashed by *Starvald* who loses his balance and falls!

* HP:Beaten MV:Strong - a Ghar'ghael trolloc: Wounded - Starvald: Battered >
You try to pierce *Starvald*, but he deflects the blow.

* HP:Beaten MV:Strong - a Ghar'ghael trolloc: Wounded - Starvald: Battered >
You pierce *Starvald*'s left leg.
*Starvald* slashes a Ghar'ghael trolloc's right hand hard.
A Ghar'ghael trolloc tries to cleave Starvald, but he parries successfully.

* HP:Beaten MV:Strong - Starvald: Battered > no
[notice ]
You stop paying increased attention to your surroundings.

* HP:Beaten MV:Strong - Starvald: Battered >
You disarm *Starvald*'s weapon with one swift strike.
You pierce *Starvald*'s left leg.
A Ghar'ghael trolloc tries to cleave Starvald, but he deflects the blow.

* HP:Beaten MV:Strong - Starvald: Battered >
You dodge a bash from *Starvald* who loses his balance and falls!

* HP:Beaten MV:Strong - Starvald: Battered >
You barely pierce *Starvald*'s body.
A Ghar'ghael trolloc cleaves Starvald's right leg.
You try to pierce *Starvald*, but he parries successfully.

* HP:Beaten MV:Strong - Starvald: Battered > TICK IN 5 SECONDS.

You try to pierce *Starvald*, but he deflects the blow.
A Ghar'ghael trolloc tries to cleave Starvald, but he parries successfully.

* HP:Beaten MV:Strong - Starvald: Battered >
You pierce *Starvald*'s right leg.

* HP:Beaten MV:Strong - Starvald: Battered >
You dodge a bash from *Starvald* who loses his balance and falls!

* HP:Beaten MV:Strong - Starvald: Battered >
You try to pierce *Starvald*, but he parries successfully.
A Ghar'ghael trolloc cleaves Starvald's body.
Your heartbeat calms down more as you feel less panicked.
Timer now at 61 secs.

* HP:Beaten MV:Fresh - Starvald: Battered >
You try to pierce *Starvald*, but he parries successfully.

* HP:Beaten MV:Fresh - Starvald: Battered >
You pierce *Starvald*'s body.
A Ghar'ghael trolloc barely cleaves Starvald's right foot.

* HP:Beaten MV:Fresh - Starvald: Beaten >
You dodge a bash from *Starvald* who loses his balance and falls!

* HP:Beaten MV:Fresh - Starvald: Beaten >
You pierce *Starvald*'s left leg.
A Ghar'ghael trolloc barely cleaves Starvald's body.

* HP:Beaten MV:Fresh - Starvald: Beaten >
*STARVALD* PANICS AND ATTEMPTS TO FLEE!
*Starvald* tries to flee, but is too exhausted!

* HP:Beaten MV:Fresh - Starvald: Beaten >
You try to pierce *Starvald*, but he deflects the blow.

* HP:Beaten MV:Fresh - Starvald: Beaten > l n

*Starvald* tries to hit you, but you deflect the blow.
You barely pierce *Starvald*'s body.
A Ghar'ghael trolloc barely cleaves Starvald's right arm.
*STARVALD* PANICS AND ATTEMPTS TO FLEE!

* HP:Beaten MV:Fresh - Starvald: Beaten > The fence is closed.
*Starvald* leaves south riding a Domani razor.

o HP:Beaten MV:Fresh > open fence
e
Ok.

k h.light
o HP:Beaten MV:Fresh > k h.light
k h.light
k h.light
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««

o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full > k h.light
k h.light
They aren't here.

k h.light
o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full > k h.light
They aren't here.

o HP:Beaten MV:Full > k h.light
They aren't here.

o HP:Beaten MV:Full > k h.light
They aren't here.

o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full > k h.light
They aren't here.

o HP:Beaten MV:Full > They aren't here.
*Starvald* has arrived from the south, riding a |1|.Domani razor.

* HP:Beaten MV:Full > s
k h.light
You try to pierce *Starvald*, but he deflects the blow.

* HP:Beaten MV:Full - Starvald: Beaten > No way! You're fighting for your life!

* HP:Beaten MV:Full - Starvald: Beaten > You do the best you can!

* HP:Beaten MV:Full - Starvald: Beaten > look
Preparing to find this room on the map.
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
k h.light

Matching room found! Correcting map position.

There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
*Starvald* is here, fighting YOU!, riding a |1|.Domani razor.

* HP:Beaten MV:Full - Starvald: Beaten >
You pierce *Starvald*'s body.
*STARVALD* PANICS AND ATTEMPTS TO FLEE!
You try to pierce *Starvald*, but he parries successfully.

* HP:Beaten MV:Full - Starvald: Beaten > k h.light
You do the best you can!

* HP:Beaten MV:Full - Starvald: Beaten > k h.light
You do the best you can!

* HP:Beaten MV:Full - Starvald: Beaten >
*Starvald* leaves west riding a Domani razor.

o HP:Beaten MV:Full > k h.light
They aren't here.

o HP:Beaten MV:Full > w
They aren't here.

o HP:Beaten MV:Full > k h.light
k h.light
k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
*Starvald* is standing here, riding a |1|.Domani razor.
A young trolloc is here, growling with a deep bloodlust.

k h.light
* HP:Beaten MV:Full > k h.light
You pierce *Starvald*'s head.
*STARVALD* PANICS AND ATTEMPTS TO FLEE!
*Starvald* tries to flee, but is too exhausted!

* HP:Beaten MV:Full - Starvald: Beaten > You do the best you can!

* HP:Beaten MV:Full - Starvald: Beaten > You do the best you can!

* HP:Beaten MV:Full - Starvald: Beaten > k h.light
*Starvald* tries to hit you, but you parry successfully.
A Ghar'ghael trolloc joins your fight!
You pierce *Starvald*'s body.
*STARVALD* PANICS AND ATTEMPTS TO FLEE!
*Starvald* tries to flee, but is too exhausted!
You do the best you can!

* HP:Beaten MV:Full - Starvald: Beaten > You do the best you can!

* HP:Beaten MV:Full - Starvald: Beaten > You pierce *Starvald*'s left foot.
*STARVALD* PANICS AND ATTEMPTS TO FLEE!
You do the best you can!

* HP:Beaten MV:Full - Starvald: Critical >
*Starvald* leaves south riding a Domani razor.
*Starvald* has arrived from the south, riding a |2|.Domani razor.

cha mood wimpy
* HP:Beaten MV:Full >
*Starvald* leaves south riding a Domani razor.

o HP:Beaten MV:Full > Mood changed to: Wimpy

o HP:Beaten MV:Full > wher
Players in your Zone
--------------------
Trucido - In Front Of The Dark Tower
You catch a faint scent of a horse nearby.

o HP:Beaten MV:Full > e
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^

o HP:Beaten MV:Full > n
e
k h.light
Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a humanoid leaving »»east»»

o HP:Beaten MV:Full > cha mood brave
Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full > Mood changed to: Brave

o HP:Beaten MV:Full > n
k h.light
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv

cha mood wimpy
o HP:Beaten MV:Full > They aren't here.
*Starvald* has arrived from the north, riding a |1|.Domani razor.
A raven has arrived from the north.

* HP:Beaten MV:Full > Mood changed to: Wimpy
*Starvald* leaves west riding a Domani razor.
A raven leaves west.

o HP:Beaten MV:Full > n
n
A Dead Forest
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^

o HP:Beaten MV:Full > s
s
A Dead Forest
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
A young and strong buck is here, munching some grass.
A cringing trolloc whelp cowers before you.

o HP:Beaten MV:Full > A Dead Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^

o HP:Beaten MV:Full > s
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv

o HP:Beaten MV:Full > k h.light

*Starvald* has arrived from the west, riding a |1|.Domani razor.
A raven has arrived from the west.

* HP:Beaten MV:Full > Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

o HP:Beaten MV:Full > They aren't here.

o HP:Beaten MV:Full > k h.light
n
They aren't here.

o HP:Beaten MV:Full > k h.light
k h.light
k h.light
k h.light
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
A raven is here flying around.
*Starvald* is standing here, riding a |1|.Domani razor.

* HP:Beaten MV:Full > k h.light
You try to pierce *Starvald*, but he parries successfully.

* HP:Beaten MV:Full - Starvald: Beaten > You do the best you can!

* HP:Beaten MV:Full - Starvald: Beaten > *Starvald* slashes your head very hard.
You try to pierce *Starvald*, but he deflects the blow.
You do the best you can!

* HP:Beaten MV:Full - Starvald: Beaten > cha mood brave
You do the best you can!

* HP:Beaten MV:Full - Starvald: Beaten > You do the best you can!

* HP:Beaten MV:Full - Starvald: Beaten > Mood changed to: Brave

* HP:Beaten MV:Full - Starvald: Beaten >
You try to pierce *Starvald*, but he deflects the blow.

* HP:Beaten MV:Full - Starvald: Beaten >
You dodge a bash from *Starvald* who loses his balance and falls!

* HP:Beaten MV:Full - Starvald: Beaten >
You try to pierce *Starvald*, but he parries successfully.

* HP:Beaten MV:Full - Starvald: Beaten > prac
You have got 0 practice sessions left.
You are skilled in the following:
shield parry (Superb)
long blades (Poor)
medium blades (Poor)
fencing blades (Superb)
dodge (Superb)
attack (Superb)
search (Good)
track (Superb)
notice (Superb)
survival (Level 1)

* HP:Beaten MV:Full - Starvald: Beaten >
You try to pierce *Starvald*, but he deflects the blow.

* HP:Beaten MV:Full - Starvald: Beaten >
You barely pierce *Starvald*'s right leg.

* HP:Beaten MV:Full - Starvald: Beaten >
You try to pierce *Starvald*, but he parries successfully.

Starvald: Beaten >
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!

* HP:Beaten MV:Full - Starvald: Beaten >
*Starvald* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Full - Starvald: Beaten >
*Starvald* slashes your left foot.
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Full - Starvald: Beaten >
You try to pierce *Starvald*, but he deflects the blow.

wher
* HP:Beaten MV:Full - Starvald: Beaten > You try to pierce *Starvald*, but he deflects the blow.
Players in your Zone
--------------------
Trucido - Thinning Woods
You catch a faint scent of a horse nearby.

TICK IN 5 SECONDS.
* HP:Beaten MV:Full - Starvald: Beaten >
You dodge a bash from *Starvald* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Full - Starvald: Beaten >
You try to pierce *Starvald*, but he deflects the blow.

* HP:Beaten MV:Full - Starvald: Beaten >
You pierce *Starvald*'s left arm.
Your heartbeat calms down more as you feel less panicked.
Timer now at 62 secs.

* HP:Beaten MV:Fresh - Starvald: Beaten >
You try to pierce *Starvald*, but he parries successfully.

- Starvald: Beaten >
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You wish that your wounds would stop BLEEDING so much!


- Starvald: Beaten >
*Starvald* slashes your left leg very hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


You flee head over heels.
Thinning Woods
[ obvious exits: N W ]
Correcting map position after fleeing.
There are some tracks of a trolloc leaving ««west««

o HP:Critical MV:Full > n
e
A Dead Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving ^^north^^

o HP:Critical MV:Full > A Dead Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
The lone wolf is slinking about in the shadows.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

o HP:Critical MV:Full > e
e
A Dead Forest
[ obvious exits: N E W ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving »»east»»
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.

e
o HP:Critical MV:Full > A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some tracks of an animal leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
Warped, menacing trees shiver, boughs slowly enclosing around you.

o HP:Critical MV:Full > e
Alas, you cannot go that way...

o HP:Critical MV:Full > Alas, you cannot go that way...

o HP:Critical MV:Full > k h.light
k h.light
k h.light
They aren't here.

k h.light
o HP:Critical MV:Full > k h.light
They aren't here.

o HP:Critical MV:Full > k h.light
They aren't here.

o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full > k h.light
They aren't here.

o HP:Critical MV:Full > k h.light
They aren't here.

o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full > k h.light
They aren't here.

k h.light
o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full > k h.light
They aren't here.

o HP:Critical MV:Full > k h.light
They aren't here.

o HP:Critical MV:Full > k h.light
k h.light
k h.light
They aren't here.

k h.light
o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full > k h.light
They aren't here.

o HP:Critical MV:Full > k h.light
They aren't here.

o HP:Critical MV:Full > k h.light
They aren't here.

o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full > k h.light
They aren't here.

o HP:Critical MV:Full > k h.light
They aren't here.

o HP:Critical MV:Full > k h.light
They aren't here.

k h.light
o HP:Critical MV:Full > k h.light
They aren't here.

o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full >
*Starvald* has arrived from the west, riding a |1|.Domani razor.
A raven has arrived from the west.

* HP:Critical MV:Full > change wimpy 20
k h.light
You will now flee if you go below 20 hit points.
*Starvald* tries to slash you, but you deflect the blow.

* HP:Critical MV:Full - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Full - Starvald: Beaten > change wimpy 30
You will now flee if you go below 30 hit points.

* HP:Critical MV:Full - Starvald: Beaten >
You pierce *Starvald*'s body.
A shivering tree tries to hit Starvald, but he parries successfully.

* HP:Critical MV:Full - Starvald: Beaten >
You dodge a bash from *Starvald* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Full - Starvald: Beaten >
A shivering tree tries to hit Starvald, but he parries successfully.
You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Full - Starvald: Beaten >
You pierce *Starvald*'s body.

* HP:Critical MV:Full - Starvald: Critical >
A shivering tree tries to hit Starvald, but he parries successfully.
You try to pierce *Starvald*, but he parries successfully.

- Starvald: Critical >
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You wish that your wounds would stop BLEEDING so much!

*Starvald* sends a shivering tree sprawling with a powerful bash!

* HP:Critical MV:Full - Starvald: Critical >
*Starvald* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

*Starvald* slashes a shivering tree's roots into bloody fragments!

- Starvald: Critical >
*Starvald* slashes your left arm hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Starvald* slashes a shivering tree's branch into bloody fragments!


You flee head over heels.
A Path Through the Thinning Woods
[ obvious exits: N E S ]
Failed to correct map position after fleeing.

o HP:Critical MV:Full > n
k h.light
k h.light
k h.light
k h.light
A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
A raven is here flying around.
*Starvald* is here, fighting a shivering tree, riding a |1|.Domani razor.
A shivering tree is here, fighting Starvald.

k h.light
* HP:Critical MV:Full > k h.light
You try to pierce *Starvald*, but he deflects the blow.

* HP:Critical MV:Full - a shivering tree: Wounded - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Full - a shivering tree: Wounded - Starvald: Beaten > You pierce *Starvald*'s right arm.
A shivering tree barely tickles Starvald's left leg with its hit.
You do the best you can!

* HP:Critical MV:Full - a shivering tree: Wounded - Starvald: Beaten > k h.light
You do the best you can!
You dodge a bash from *Starvald* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Full - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Full - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Full - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Full - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Full - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Full - Starvald: Beaten > cha mood wimpy
f
Mood changed to: Wimpy

You panic and attempt to flee!ld: Beaten >


A shivering tree tickles Starvald's body with its hit.

sc
You flee head over heels.
A Dead Forest
[ obvious exits: N E W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
You have 39(400) hit and 243(259) movement points.
You have scored 97243715 experience points and 105 quest points.
You need 1256285 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

o HP:Critical MV:Full > look
Preparing to find this room on the map.
A Dead Forest
The trees here grow closely together, their yellow leaves falling in piles that
lay on the ground. To the east, a path winds through the forest. To the south,
a huge block of stone blocks the path, and the trees start to take on a greener
appearance. To the north and west, the dying forest spreads out for miles.
[ obvious exits: N E W ]

Matching room found! Correcting map position.

There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.

cha mood brave
o HP:Critical MV:Full > Mood changed to: Brave

o HP:Critical MV:Full > e
k h.light
k h.light
A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««
A raven is here flying around.
*Starvald* is here, fighting a shivering tree, riding a |1|.Domani razor.
A shivering tree is here, fighting Starvald.

k h.light
k h.light
* HP:Critical MV:Full > k h.light
You pierce *Starvald*'s body.

* HP:Critical MV:Full - a shivering tree: Wounded - Starvald: Critical > You do the best you can!

* HP:Critical MV:Full - a shivering tree: Wounded - Starvald: Critical > k h.light
You do the best you can!

* HP:Critical MV:Full - a shivering tree: Wounded - Starvald: Critical > You do the best you can!
*STARVALD* PANICS AND ATTEMPTS TO FLEE!

* HP:Critical MV:Full - a shivering tree: Wounded - Starvald: Critical > k h.light
You do the best you can!

* HP:Critical MV:Full - a shivering tree: Wounded - Starvald: Critical > You do the best you can!

* HP:Critical MV:Full - a shivering tree: Wounded - Starvald: Critical > k h.light
You do the best you can!

* HP:Critical MV:Full - a shivering tree: Wounded - Starvald: Critical > k h.light
You do the best you can!
*STARVALD* PANICS AND ATTEMPTS TO FLEE!

k h.light
* HP:Critical MV:Full - a shivering tree: Wounded - Starvald: Critical > You do the best you can!

* HP:Critical MV:Full - a shivering tree: Wounded - Starvald: Critical >
You pierce *Starvald*'s left hand.
A shivering tree tries to hit Starvald, but he parries successfully.

* HP:Critical MV:Full - a shivering tree: Wounded - Starvald: Critical > k h.light
You do the best you can!

k h.light
* HP:Critical MV:Full - a shivering tree: Wounded - Starvald: Critical > You pierce *Starvald*'s body hard.
You do the best you can!

* HP:Critical MV:Full - a shivering tree: Wounded - Starvald: Critical >
*Starvald* leaves west riding a Domani razor.

o HP:Critical MV:Full > k h.light
They aren't here.

k h.light
o HP:Critical MV:Full > w
They aren't here.

o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full > k h.light
k h.light
A Dead Forest
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
*Starvald* is standing here, riding a |1|.Domani razor.
The lone wolf is slinking about in the shadows.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.

k h.light
* HP:Critical MV:Full > k h.light
You try to pierce *Starvald*, but he deflects the blow.

k h.light
* HP:Critical MV:Full - Starvald: Critical > You do the best you can!

* HP:Critical MV:Full - Starvald: Critical > k h.light
You do the best you can!

* HP:Critical MV:Full - Starvald: Critical > You do the best you can!

* HP:Critical MV:Full - Starvald: Critical > cha mood wimpy
*Starvald* tries to slash you, but you deflect the blow.
The lone wolf tries to hit you, but you parry successfully.
You try to pierce *Starvald*, but he parries successfully.
You do the best you can!

* HP:Critical MV:Full - Starvald: Critical > f
You do the best you can!

* HP:Critical MV:Full - Starvald: Critical > Mood changed to: Wimpy

You panic and attempt to flee!ld: Critical >

k h.light
You flee head over heels.
A Dead Forest
[ obvious exits: N E S W ]
Multiple possible map positions after fleeing. Guessing...
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
They aren't here.

o HP:Critical MV:Full > k h.light
They aren't here.

k h.light
o HP:Critical MV:Full > k h.light
k h.light
They aren't here.
*Starvald* has arrived from the east, riding a |1|.Domani razor.

k h.light
* HP:Critical MV:Full > You try to pierce *Starvald*, but he deflects the blow.

* HP:Critical MV:Full - Starvald: Critical > You do the best you can!

* HP:Critical MV:Full - Starvald: Critical > You do the best you can!

* HP:Critical MV:Full - Starvald: Critical > f

You try to pierce *Starvald*, but he parries successfully.

You panic and attempt to flee!ld: Critical >

cha mood brave
k h.light
You flee head over heels.
A Dead Forest
[ obvious exits: N E S W ]
Correcting map position after fleeing.
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
The corpse of a cringing trolloc whelp is lying here.
A wilted tree leans to one side, on the brink of death.
Mood changed to: Brave

o HP:Critical MV:Full > k h.light
They aren't here.

o HP:Critical MV:Full > k h.light
They aren't here.

o HP:Critical MV:Full > k h.light
k h.light
They aren't here.
*Starvald* has arrived from the south, riding a |1|.Domani razor.

k h.light
* HP:Critical MV:Full > You barely pierce *Starvald*'s body.

* HP:Critical MV:Full - Starvald: Critical > k h.light
You do the best you can!

* HP:Critical MV:Full - Starvald: Critical > You do the best you can!

* HP:Critical MV:Full - Starvald: Critical > You try to pierce *Starvald*, but he parries successfully.
You do the best you can!

* HP:Critical MV:Full - Starvald: Critical > k h.light
You do the best you can!

* HP:Critical MV:Full - Starvald: Critical > cha mood wimpy
f
Mood changed to: Wimpy

You panic and attempt to flee!ld: Critical >

TICK IN 5 SECONDS.

*Starvald* tries to slash you, but you deflect the blow.
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You wish that your wounds would stop BLEEDING so much!


e
n

*Starvald* slashes your head very hard.
You wish that your wounds would stop BLEEDING so much!

Your heartbeat calms down more as you feel less panicked.
Timer now at 60 secs.

You flee head over heels.
A Dead Forest
[ obvious exits: N E S W ]
Multiple possible map positions after fleeing. Guessing...
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ^^north^^
A handsome stag stands here, ready to run.
A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
The corpse of a cringing trolloc whelp is lying here.
*Starvald* is standing here, riding a |1|.Domani razor.
A wilted tree leans to one side, on the brink of death.

* HP:Critical MV:Full > A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving ««west««
A cringing trolloc whelp cowers before you.
A raven is here, watching.
A cringing trolloc whelp cowers before you.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

o HP:Critical MV:Full > e
k h.light

*Starvald* has arrived from the south, riding a |1|.Domani razor.

* HP:Critical MV:Full > A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of an animal leaving »»east»»
A cute brown deer eyes you nervously.

o HP:Critical MV:Full > s
k h.light
They aren't here.

o HP:Critical MV:Full > A Dead Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ««west««

o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full > e
k h.light
Path through the Dead Forest
[ obvious exits: N S W ]
There are some tracks of an animal leaving vvsouthvv
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full > look
Preparing to find this room on the map.
k h.light
Path through the Dead Forest
The trees grow along side the dirt path that runs to the morth and south. To
the north, the path bends off to the west, curving away from a rocky opening
that lies to the north east. To the west, the dead forest surrounds everything,
and the leaves on the tall trees shut out the sky. Tiny wildflowers struggle to
grow alongside the path, mixed with dried yellow grass, and scraggly bushes.
[ obvious exits: N S W ]

Matching room found! Correcting map position.

There are some tracks of an animal leaving vvsouthvv
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full > k h.light
They aren't here.

k h.light
o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full > w
k h.light
A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
There are some tracks of a humanoid leaving ^^north^^
*Starvald* is standing here, riding a |1|.Domani razor.

cha mood brave
* HP:Critical MV:Full > You try to pierce *Starvald*, but he deflects the blow.

* HP:Critical MV:Full - Starvald: Critical > k h.light
Mood changed to: Brave

- Starvald: Critical >
*Starvald* slashes your left leg.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!

k h.light
You flee head over heels.
A Path Through the Dead Forest
[ obvious exits: N E S W ]
Correcting map position after fleeing.
cha mood wimpy
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a humanoid leaving ««west««
There are some tracks of an animal leaving ««west««
A cute brown deer eyes you nervously.
They aren't here.

o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full > Mood changed to: Wimpy

o HP:Critical MV:Full > n
w
w
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ^^north^^

o HP:Critical MV:Full > Dense Forest
[ obvious exits: N E S ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^

o HP:Critical MV:Full > Alas, you cannot go that way...

o HP:Critical MV:Full > sc
You have 21(400) hit and 241(259) movement points.
You have scored 97239207 experience points and 105 quest points.
You need 1260793 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

look
Preparing to find this room on the map.
o HP:Critical MV:Full > Dense Forest
The trees here are packed in close together, their branches interlocking
overhead. The thick foliage leaves little room for sunlight to filter through,
making this section of the forest dark and gloomy. A dense carpeting of leaves
covers the ground, muffling every sound.
[ obvious exits: N E S ]

Matching room found! Correcting map position.

There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^

o HP:Critical MV:Full > s
w
k h.light
A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
A cringing trolloc whelp cowers before you.
A raven is here, watching.
A cringing trolloc whelp cowers before you.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

o HP:Critical MV:Full > A Dead Forest
[ obvious exits: E S W ]
There are some tracks of a humanoid leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
A wild boar runs through the forest.

o HP:Critical MV:Full > wher
They aren't here.

o HP:Critical MV:Full > k h.light
Players in your Zone
--------------------
Trucido - A Dead Forest
You catch a faint scent of a horse nearby.

o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full > s
k h.light
A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of an animal leaving »»east»»
A handsome stag stands here, ready to run.

o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full > stat
k h.light
You are a 502 year old male trolloc hunter.
Your height is 6 feet, 3 inches, and you weigh 211.0 lbs.
You are carrying 0.0 lbs and wearing 43.4 lbs, peanuts.
Your base abilities are: Str:19 Int:10 Wil:10 Dex:18 Con:19.
Offensive bonus: 154, Dodging bonus: 89, Parrying bonus: 144, Total def: 233
Your mood is: Wimpy. You will flee below: 30 Hit Points
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT

BMI = 0.3751
o HP:Critical MV:Full > They aren't here.

o HP:Critical MV:Full > s
e
e
e
e
A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»

o HP:Critical MV:Strong > A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

o HP:Critical MV:Strong > A Dead Forest
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.

o HP:Critical MV:Strong > k h.light
A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of a humanoid leaving ««west««
The lone wolf is slinking about in the shadows.
A raven is here flying around.
Warped, menacing trees shiver, boughs slowly enclosing around you.

k h.light
o HP:Critical MV:Strong > Alas, you cannot go that way...

o HP:Critical MV:Strong > k h.light
They aren't here.

o HP:Critical MV:Strong > They aren't here.

o HP:Critical MV:Strong > The young buck has arrived from the west.
The lone wolf tries to hit you, but you parry successfully.
They aren't here.

o HP:Critical MV:Strong - the lone wolf: Healthy > s
No way! You're fighting for your life!

o HP:Critical MV:Strong - the lone wolf: Healthy >
You pierce the lone wolf's left foreleg into bloody fragments!
The lone wolf tries to hit you, but you parry successfully.
You pierce the lone wolf's body very hard.

o HP:Critical MV:Strong - the lone wolf: Hurt >
*Starvald* has arrived from the west, riding a |1|.Domani razor.

* HP:Critical MV:Strong - the lone wolf: Hurt >
*Starvald* leaves north riding a Domani razor.
A raven leaves north.

o HP:Critical MV:Strong - the lone wolf: Hurt > f

You pierce the lone wolf's body into bloody fragments!
The lone wolf tries to hit you, but you deflect the blow.

You pierce the lone wolf's left foreleg into bloody fragments!
You panic and attempt to flee!

w

*Starvald* has arrived from the north, riding a |2|.Domani razor.
A raven has arrived from the north.


*Starvald* slashes your head hard.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
Path through the Dead Forest
[ obvious exits: N S W ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv

o HP:Critical MV:Strong > w
sc
A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ««west««
The corpse of a cringing trolloc whelp is lying here.
A wilted tree leans to one side, on the brink of death.

o HP:Critical MV:Strong > look
Preparing to find this room on the map.
You have 9(400) hit and 221(259) movement points.
You have scored 97240737 experience points and 105 quest points.
You need 1259263 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

o HP:Critical MV:Strong > A Dead Forest
The trees crowd together, forming a canopy that blocks out the sky. Yellow
leaves float lazily down to the ground from the dried, dying branches. Piles of
leaves and dried grass partially block the path to the north. All around, the
dead forest extends out, with clumps of grass and dry bushes growing beneath
the yellowing trees.
[ obvious exits: N E S W ]

Matching room found! Correcting map position.

There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ««west««
The corpse of a cringing trolloc whelp is lying here.
A wilted tree leans to one side, on the brink of death.

o HP:Critical MV:Strong > w
w
A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a humanoid leaving ««west««
There are some tracks of a humanoid leaving ^^north^^
A handsome stag stands here, ready to run.

s
o HP:Critical MV:Strong > s
A Dead Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
A young and strong buck is here, munching some grass.

o HP:Critical MV:Strong > A Dead Forest
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
A cringing trolloc whelp cowers before you.

o HP:Critical MV:Strong > w
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»

o HP:Critical MV:Strong > s
Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a humanoid leaving »»east»»

s
o HP:Critical MV:Strong > e
Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»

o HP:Critical MV:Strong > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^

o HP:Critical MV:Strong > e
e
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««

o HP:Critical MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««
A handsome stag stands here, ready to run.

o HP:Critical MV:Strong > e
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving ««west««

o HP:Critical MV:Strong > e
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a trolloc leaving ««west««

o HP:Critical MV:Strong > s
s
s
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
A giant bee preys on small animals.

o HP:Critical MV:Strong > w
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving »»east»»

o HP:Critical MV:Strong > Forested Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving ««west««
There are some tracks of a trolloc leaving ««west««

o HP:Critical MV:Tiring > Forested Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a trolloc leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««

o HP:Critical MV:Tiring > Forested Borderlands
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving »»east»»
A jaguar, chewing on its prey, looks at you.

o HP:Critical MV:Tiring > s
Alas, you cannot go that way...

o HP:Critical MV:Tiring > n
Forested Borderlands
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
The corpse of a shivering tree is lying here. [2]
A torch is here on the ground.
A remnant of the Age of Legends juts from the soil.
A mirrored lantern has been left here. [6]
A young and strong buck is here, munching some grass.

o HP:Critical MV:Tiring > wher
Players in your Zone
--------------------
Trucido - Forested Borderlands
You catch a faint scent of a horse nearby.

o HP:Critical MV:Tiring > e
s
e
e
Forested Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving ««west««

o HP:Critical MV:Tiring > n
Forested Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a trolloc leaving »»east»»
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ««west««

o HP:Critical MV:Tiring > n
Forested Borderlands
[ obvious exits: E S W ]
There are some tracks of a trolloc leaving »»east»»
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving vvsouthvv

o HP:Critical MV:Tiring > e
Forested Borderlands
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving »»east»»
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving ««west««

o HP:Critical MV:Tiring > n
Forested Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a trolloc leaving ^^north^^

e
o HP:Critical MV:Tiring > n
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of a trolloc leaving ««west««
There are some tracks of an animal leaving ««west««
There are some tracks of an animal leaving ««west««
A wild boar runs through the forest.

n
o HP:Critical MV:Tiring > A Forested Path Through the Borderlands
[ obvious exits: N E W ]
There are some tracks of an animal leaving ««west««

o HP:Critical MV:Tiring > s
A Rocky Opening
[ obvious exits: E S ]

o HP:Critical MV:Tiring > s
A Rocky Path
[ obvious exits: N W ]
Warped, menacing trees shiver, boughs slowly enclosing around you.

o HP:Critical MV:Tiring > A Rocky Path
[ obvious exits: N S ]
Moving with deadly grace, a huge cat watches you carefully.

o HP:Critical MV:Tiring > A huge mountain lion tries to hit you, but you parry successfully.
No way! You're fighting for your life!

o HP:Critical MV:Tiring - a huge mountain lion: Healthy > No way! You're fighting for your life!

o HP:Critical MV:Tiring - a huge mountain lion: Healthy > No way! You're fighting for your life!

o HP:Critical MV:Tiring - a huge mountain lion: Healthy > f
s
s
You panic and attempt to flee!

s

A huge mountain lion tries to hit you, but you parry successfully.

sc
k h.light
You flee head over heels.
A Rocky Path
[ obvious exits: N W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
Warped, menacing trees shiver, boughs slowly enclosing around you.
Alas, you cannot go that way...

o HP:Critical MV:Tiring > k h.light
Alas, you cannot go that way...

o HP:Critical MV:Tiring > Alas, you cannot go that way...

o HP:Critical MV:Tiring > k h.light
You have 23(400) hit and 162(259) movement points.
You have scored 97240737 experience points and 105 quest points.
You need 1259263 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > A huge mountain lion has arrived from the north.
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > n
n
A Rocky Path
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv

o HP:Critical MV:Tiring > w
A Rocky Path
[ obvious exits: S W ]

o HP:Critical MV:Tiring > w
A Rocky Path
[ obvious exits: E W ]
There are some tracks of an animal leaving ««west««

o HP:Critical MV:Tiring > w
A Rocky Path
[ obvious exits: N E W ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
Moving with deadly grace, a huge cat watches you carefully.
Moving with deadly grace, a huge cat watches you carefully.

o HP:Critical MV:Tiring > w
n
A Rocky Opening
[ obvious exits: E W ]

o HP:Critical MV:Tiring > k h.light
A Path Through the Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^

o HP:Critical MV:Tiring > A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A young and strong buck is here, munching some grass.
Warped, menacing trees shiver, boughs slowly enclosing around you.

k h.light
o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

k h.light
o HP:Critical MV:Tiring > k h.light
They aren't here.

sc
o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > You have 23(400) hit and 143(259) movement points.
You have scored 97240737 experience points and 105 quest points.
You need 1259263 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

o HP:Critical MV:Tiring > k h.light
They aren't here.

k h.light
o HP:Critical MV:Tiring > TICK IN 5 SECONDS.
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

k h.light
o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > They aren't here.

k h.light
o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
k h.light
They aren't here.

k h.light
o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
k h.light
Your heartbeat calms down more as you feel less panicked.
Timer now at 61 secs.
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

k h.light
o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
k h.light
They aren't here.

k h.light
o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

k h.light
o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

k h.light
o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

k h.light
o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

k h.light
o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > sc
They aren't here.

o HP:Critical MV:Tiring > k h.light
You have 36(400) hit and 178(259) movement points.
You have scored 97240737 experience points and 105 quest points.
You need 1259263 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

k h.light
o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
k h.light
They aren't here.

o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > They aren't here.

k h.light
o HP:Critical MV:Tiring > k h.light
They aren't here.

k h.light
o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > They aren't here.

k h.light
o HP:Critical MV:Tiring > k h.light
k h.light
They aren't here.

o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > prac
They aren't here.

o HP:Critical MV:Tiring > You have got 0 practice sessions left.
You are skilled in the following:
shield parry (Superb)
long blades (Poor)
medium blades (Poor)
fencing blades (Superb)
dodge (Superb)
attack (Superb)
search (Good)
track (Superb)
notice (Superb)
survival (Level 1)

o HP:Critical MV:Tiring > sc
You have 36(400) hit and 178(259) movement points.
You have scored 97240737 experience points and 105 quest points.
You need 1259263 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

o HP:Critical MV:Tiring > sc
diag horse
You have 36(400) hit and 178(259) movement points.
You have scored 97240737 experience points and 105 quest points.
You need 1259263 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

o HP:Critical MV:Tiring > wher
No-one by that name here.

o HP:Critical MV:Tiring > who
Players in your Zone
--------------------
Trucido - A Path Through the Dead Forest
You catch a faint scent of a horse nearby.

o HP:Critical MV:Tiring > Players
-------
Trucido the Bandito [Ahf'frait]

1 players displayed.

o HP:Critical MV:Tiring > stat
You are a 502 year old male trolloc hunter.
Your height is 6 feet, 3 inches, and you weigh 211.0 lbs.
You are carrying 0.0 lbs and wearing 43.4 lbs, peanuts.
Your base abilities are: Str:19 Int:10 Wil:10 Dex:18 Con:19.
Offensive bonus: 154, Dodging bonus: 89, Parrying bonus: 144, Total def: 233
Your mood is: Wimpy. You will flee below: 30 Hit Points
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT

BMI = 0.3751
o HP:Critical MV:Tiring > rac
Arglebargle, glop-glyf!?!

o HP:Critical MV:Tiring > prac
You have got 0 practice sessions left.
You are skilled in the following:
shield parry (Superb)
long blades (Poor)
medium blades (Poor)
fencing blades (Superb)
dodge (Superb)
attack (Superb)
search (Good)
track (Superb)
notice (Superb)
survival (Level 1)

o HP:Critical MV:Tiring > stat
You are a 502 year old male trolloc hunter.
Your height is 6 feet, 3 inches, and you weigh 211.0 lbs.
You are carrying 0.0 lbs and wearing 43.4 lbs, peanuts.
Your base abilities are: Str:19 Int:10 Wil:10 Dex:18 Con:19.
Offensive bonus: 154, Dodging bonus: 89, Parrying bonus: 144, Total def: 233
Your mood is: Wimpy. You will flee below: 30 Hit Points
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT

BMI = 0.3751
o HP:Critical MV:Tiring > cha mood brave
stat
Mood changed to: Brave

o HP:Critical MV:Tiring > You are a 502 year old male trolloc hunter.
Your height is 6 feet, 3 inches, and you weigh 211.0 lbs.
You are carrying 0.0 lbs and wearing 43.4 lbs, peanuts.
Your base abilities are: Str:19 Int:10 Wil:10 Dex:18 Con:19.
Offensive bonus: 177, Dodging bonus: 89, Parrying bonus: 117, Total def: 206
Your mood is: Brave. You will flee below: 30 Hit Points
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT

o HP:Critical MV:Tiring > BMI = 0.3751
wher
cha mood wimpy
Players in your Zone
--------------------
Trucido - A Path Through the Dead Forest
You catch a faint scent of a horse nearby.

o HP:Critical MV:Tiring > Mood changed to: Wimpy

o HP:Critical MV:Tiring > l in purse
purse (used) :
three gold crowns
eight copper pennys
[2] a throwing spike
[13] a package of iron rations

o HP:Critical MV:Tiring > wher
k h.light
Players in your Zone
--------------------
Trucido - A Path Through the Dead Forest
You catch a faint scent of a horse nearby.

o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
k h.light
They aren't here.

k h.light
o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

o HP:Critical MV:Tiring > k h.light
They aren't here.

rest
o HP:Critical MV:Tiring > wher
You sit down and rest your tired bones.

o HP:Critical MV:Tiring > who
Players in your Zone
--------------------
Trucido - A Path Through the Dead Forest
You catch a faint scent of a horse nearby.

o HP:Critical MV:Tiring > Players
-------
Trucido the Bandito [Ahf'frait]

1 players displayed.

o HP:Critical MV:Tiring > l in pack
You do not see that item here.

o HP:Critical MV:Tiring > l in purse
wher
purse (used) :
three gold crowns
eight copper pennys
[2] a throwing spike
[13] a package of iron rations

o HP:Critical MV:Tiring > Players in your Zone
--------------------
Trucido - A Path Through the Dead Forest
You catch a faint scent of a horse nearby.

o HP:Critical MV:Tiring > TICK IN 5 SECONDS.

Your heartbeat calms down more as you feel less panicked.
Timer now at 60 secs.

o HP:Beaten MV:Strong >
*Starvald* has arrived from the south, riding a |1|.Domani razor.

* HP:Beaten MV:Strong >
*Starvald* tries to slash you, but you parry successfully.

* HP:Beaten MV:Strong - Starvald: Battered >
You try to pierce *Starvald*, but he deflects the blow.

* HP:Beaten MV:Strong - Starvald: Battered >
You try to pierce *Starvald*, but he deflects the blow.
A shivering tree tries to hit Starvald, but he parries successfully.

* HP:Beaten MV:Strong - Starvald: Battered > f
You panic and attempt to flee!


You flee head over heels.
Path through the Dead Forest
[ obvious exits: N S W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

o HP:Beaten MV:Strong > cha mood brave
Mood changed to: Brave

s
o HP:Beaten MV:Strong > k h.light
k h.light
A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
*Starvald* is here, fighting a shivering tree, riding a |1|.Domani razor.
A young and strong buck is here, munching some grass.
A shivering tree is here, fighting Starvald.

k h.light
k h.light
* HP:Beaten MV:Strong > k h.light
You pierce *Starvald*'s left leg.

* HP:Beaten MV:Strong - a shivering tree: Hurt - Starvald: Beaten > You do the best you can!

* HP:Beaten MV:Strong - a shivering tree: Hurt - Starvald: Beaten > You do the best you can!

* HP:Beaten MV:Strong - a shivering tree: Hurt - Starvald: Beaten > k h.light
You do the best you can!

k h.light
* HP:Beaten MV:Strong - a shivering tree: Hurt - Starvald: Beaten > You do the best you can!

* HP:Beaten MV:Strong - Starvald: Beaten > k h.light
You do the best you can!

* HP:Beaten MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Beaten MV:Strong - Starvald: Beaten > k h.light
You do the best you can!

* HP:Beaten MV:Strong - Starvald: Beaten > You do the best you can!

k h.light
* HP:Beaten MV:Strong - Starvald: Beaten >
You try to pierce *Starvald*, but he deflects the blow.
A shivering tree tries to hit Starvald, but he deflects the blow.

* HP:Beaten MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Beaten MV:Strong - Starvald: Beaten > k h.light

You pierce *Starvald*'s left leg.

* HP:Beaten MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Beaten MV:Strong - Starvald: Beaten > k h.light
You do the best you can!

- Starvald: Beaten >
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You wish that your wounds would stop BLEEDING so much!

*Starvald* sends a shivering tree sprawling with a powerful bash!

* HP:Beaten MV:Strong - Starvald: Beaten >
*Starvald* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

*Starvald* slashes a shivering tree's trunk into bloody fragments!

* HP:Critical MV:Strong - Starvald: Beaten >
*Starvald* slashes your right foot hard.
You wish that your wounds would stop BLEEDING so much!

*Starvald* slashes a shivering tree's branch into bloody fragments!

* HP:Critical MV:Strong - Starvald: Beaten > cha mood wimpy
f
Mood changed to: Wimpy

You panic and attempt to flee!vald: Beaten >


A shivering tree tries to hit Starvald, but he deflects the blow.

sc
You flee head over heels.
Path through the Dead Forest
[ obvious exits: N S W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
You have 35(400) hit and 210(259) movement points.
You have scored 97238529 experience points and 105 quest points.
You need 1261471 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

o HP:Critical MV:Strong > look
Preparing to find this room on the map.
Path through the Dead Forest
The trees grow along side the dirt path that runs to the morth and south. To
the north, the path bends off to the west, curving away from a rocky opening
that lies to the north east. To the west, the dead forest surrounds everything,
and the leaves on the tall trees shut out the sky. Tiny wildflowers struggle to
grow alongside the path, mixed with dried yellow grass, and scraggly bushes.
[ obvious exits: N S W ]

Matching room found! Correcting map position.

There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

o HP:Critical MV:Strong > s
k h.light
k h.light
k h.light
A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
*Starvald* is here, fighting a shivering tree, riding a |1|.Domani razor.
A young and strong buck is here, munching some grass.
A shivering tree is here, fighting Starvald.

* HP:Critical MV:Strong > k h.light
k h.light
You try to pierce *Starvald*, but he deflects the blow.

* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > f
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

You panic and attempt to flee!vald: Beaten >


*Starvald* slashes your body.
You wish that your wounds would stop BLEEDING so much!

A shivering tree tries to hit Starvald, but he deflects the blow.


You flee head over heels.
Path through the Dead Forest
[ obvious exits: N S W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

o HP:Critical MV:Strong > sc
You have 25(400) hit and 206(259) movement points.
You have scored 97237150 experience points and 105 quest points.
You need 1262850 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

w
o HP:Critical MV:Strong > A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
A young and strong buck is here, munching some grass.

o HP:Critical MV:Strong > s
A Dead Forest
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»

e
o HP:Critical MV:Strong > k h.light
k h.light
A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
*Starvald* is here, fighting a shivering tree, riding a |1|.Domani razor.
A young and strong buck is here, munching some grass.
A shivering tree is sitting here.

k h.light
k h.light
* HP:Critical MV:Strong > k h.light
You barely pierce *Starvald*'s head.

* HP:Critical MV:Strong - a shivering tree: Battered - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Strong - a shivering tree: Battered - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - a shivering tree: Battered - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Strong - a shivering tree: Battered - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - a shivering tree: Battered - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > f
You do the best you can!

You try to pierce *Starvald*, but he parries successfully.
You panic and attempt to flee!


You flee head over heels.
A Path Through the Thinning Woods
[ obvious exits: N E S ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^

o HP:Critical MV:Strong > cha mood brave
Mood changed to: Brave

n
o HP:Critical MV:Strong > k h.light
k h.light
A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
*Starvald* is here, fighting a shivering tree, riding a |1|.Domani razor.
A young and strong buck is here, munching some grass.
A shivering tree is here, fighting Starvald.

k h.light
* HP:Critical MV:Strong > k h.light
You try to pierce *Starvald*, but he parries successfully.

k h.light
* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > cha mood wimpy
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > f
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > Mood changed to: Wimpy

You pierce *Starvald*'s body.rvald: Beaten >
A shivering tree barely hits Starvald's body.
You panic and attempt to flee!


You flee head over heels.
Path through the Dead Forest
[ obvious exits: N S W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

o HP:Critical MV:Tiring > sc
You have 39(400) hit and 194(259) movement points.
You have scored 97234851 experience points and 105 quest points.
You need 1265149 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

o HP:Critical MV:Tiring > s
k h.light
A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
*Starvald* is here, fighting a shivering tree, riding a |1|.Domani razor.
A young and strong buck is here, munching some grass.
A shivering tree is here, fighting Starvald.

k h.light
* HP:Critical MV:Tiring > k h.light
You try to pierce *Starvald*, but he deflects the blow.

k h.light
* HP:Critical MV:Tiring - a shivering tree: Critical - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Tiring - Starvald: Beaten > f
You do the best you can!

* HP:Critical MV:Tiring - Starvald: Beaten > You do the best you can!

You try to pierce *Starvald*, but he deflects the blow.
A shivering tree tries to hit Starvald, but he deflects the blow.
You panic and attempt to flee!


You flee head over heels.
A Path Through the Thinning Woods
[ obvious exits: N E S ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^

o HP:Critical MV:Tiring > s
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving ««west««
A young and strong buck is here, munching some grass.
A handsome stag stands here, ready to run.

o HP:Critical MV:Tiring > w
Thinning Woods
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of a trolloc leaving »»east»»

o HP:Critical MV:Tiring > w
Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»

o HP:Critical MV:Tiring > sc
You have 39(400) hit and 184(259) movement points.
You have scored 97233472 experience points and 105 quest points.
You need 1266528 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

o HP:Critical MV:Tiring > n
n
Thinning Woods
[ obvious exits: N S ]

e
o HP:Critical MV:Tiring > e
A Dead Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
The lone wolf is slinking about in the shadows.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

o HP:Critical MV:Tiring > A Dead Forest
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»

o HP:Critical MV:Tiring > k h.light
A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
*Starvald* is here, fighting a shivering tree, riding a |1|.Domani razor.
A young and strong buck is here, munching some grass.
A shivering tree is lying here, mortally wounded.

* HP:Critical MV:Tiring > k h.light
You try to pierce *Starvald*, but he deflects the blow.

* HP:Critical MV:Tiring - a shivering tree: Incapacitated - Starvald: Beaten > You do the best you can!

f
You panic and attempt to flee!vald: Beaten >

TICK IN 5 SECONDS.

You flee head over heels.
A Path Through the Thinning Woods
[ obvious exits: N E S ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^

o HP:Critical MV:Tiring > s
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a trolloc leaving ««west««
A young and strong buck is here, munching some grass.
A handsome stag stands here, ready to run.

o HP:Critical MV:Tiring > w
w
Thinning Woods
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of an animal leaving »»east»»

o HP:Critical MV:Tiring > s
Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving »»east»»
There are some tracks of an animal leaving »»east»»

o HP:Critical MV:Tiring > w
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ««west««

w
o HP:Critical MV:Tiring > w
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ««west««

o HP:Critical MV:Tiring > w
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
A spotted jaguar opens its eyes lazily.

o HP:Critical MV:Tiring > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv

o HP:Critical MV:Tiring > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
A beaked trolloc is here, scouting.
A young trolloc is here, growling with a deep bloodlust.

o HP:Critical MV:Tiring >
The light begins to filter through the trees.
Timer now at 60 secs.
Your heartbeat calms down more as you feel less panicked.

l n
* HP:Critical MV:Tiring > The fence is open.

* HP:Critical MV:Tiring > rest
sc
You sit down and rest your tired bones.

* HP:Critical MV:Tiring > You have 52(400) hit and 193(259) movement points.
You have scored 97232093 experience points and 105 quest points.
You need 1267907 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are resting.

* HP:Critical MV:Tiring > sc
You have 52(400) hit and 193(259) movement points.
You have scored 97232093 experience points and 105 quest points.
You need 1267907 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are resting.

* HP:Critical MV:Tiring > st
e
k h.light
You stop resting, and stand up.

* HP:Critical MV:Tiring > k h.light
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

k h.light
* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > k h.light
k h.light
They aren't here.

k h.light
* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > cha mood brave
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > Mood changed to: Brave

* HP:Critical MV:Tiring > k light
k light
k light
They aren't here.

k light
* HP:Critical MV:Tiring > k light
They aren't here.

k light
* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > k light
k light
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > l in purse
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

wher
* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > purse (used) :
three gold crowns
eight copper pennys
[2] a throwing spike
[13] a package of iron rations

* HP:Critical MV:Tiring > k h.light
Players in your Zone
--------------------
Trucido - Thinning Woods
You catch a faint scent of a horse nearby.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.
*Starvald* has arrived from the east, riding a |1|.Domani razor.

* HP:Critical MV:Tiring > You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Tiring - Starvald: Beaten >
You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Tiring - Starvald: Beaten > cha mood wimpy
Mood changed to: Wimpy

ng - Starvald: Beaten >
*Starvald* tries to slash you, but you parry successfully.
You try to pierce *Starvald*, but he deflects the blow.
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Tiring - Starvald: Beaten >
*Starvald* slashes your head very hard.
You wish that your wounds would stop BLEEDING so much!


ng - Starvald: Beaten >
*Starvald* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


You flee head over heels.
In Front Of The Dark Tower
[ obvious exits: N E S W ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
A beaked trolloc is here, scouting.
A young trolloc is here, growling with a deep bloodlust.

* HP:Critical MV:Tiring > k h.light
k h.light
They aren't here.

k h.light
* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > sc
They aren't here.

* HP:Critical MV:Tiring > k h.light
You have 28(400) hit and 189(259) movement points.
You have scored 97230714 experience points and 105 quest points.
You need 1269286 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

k h.light
* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.
*Starvald* has arrived from the east, riding a |1|.Domani razor.

* HP:Critical MV:Tiring > k h.light
You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Tiring - Starvald: Battered > You do the best you can!

* HP:Critical MV:Tiring - Starvald: Battered > f

You pierce *Starvald*'s body hard.

You panic and attempt to flee!vald: Battered >


You try to pierce *Starvald*, but he deflects the blow.
A beaked trolloc joins your fight!
A Ghar'ghael trolloc joins a beaked trolloc's fight!
You flee head over heels.
Stallion Pen
[ obvious exits: S ]
Failed to correct map position after fleeing.
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A huge trolloc marked with a whirlwind snorts here.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
|2|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o HP:Critical MV:Tiring > csan s
s
k h.light
Arglebargle, glop-glyf!?!

k h.light
o HP:Critical MV:Tiring > k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving vvsouthvv
*Starvald* is here, fighting a beaked trolloc, riding a |1|.Domani razor.
A beaked trolloc is here, fighting Starvald.
A Ghar'ghael trolloc is here, fighting Starvald.

* HP:Critical MV:Tiring > k h.light
You pierce *Starvald*'s body.

* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > k h.light
k h.light
You do the best you can!

* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > You pierce *Starvald*'s body hard.
*Starvald* slashes a beaked trolloc's body very hard.
A Ghar'ghael trolloc cleaves Starvald's body.
A beaked trolloc tries to cleave Starvald, but he parries successfully.
You do the best you can!

* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > l n

*STARVALD* PANICS AND ATTEMPTS TO FLEE!

* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > The fence is open.

* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > close fence
k h.light
Ok.

k h.light
* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > You pierce *Starvald*'s body hard.
A Ghar'ghael trolloc tries to cleave Starvald, but he parries successfully.
A beaked trolloc tries to cleave Starvald, but he parries successfully.
You do the best you can!

* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > k h.light

*STARVALD* PANICS AND ATTEMPTS TO FLEE!
*Starvald* tries to flee, but is too exhausted!

* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > cha mood brave
You do the best you can!

* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > Mood changed to: Brave
*STARVALD* PANICS AND ATTEMPTS TO FLEE!

* HP:Critical MV:Tiring - a beaked trolloc: Scratched - Starvald: Beaten > k h.light

*Starvald* leaves east riding a Domani razor.

k h.light
* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

cha mood wimpy
* HP:Critical MV:Tiring > sc
k h.light
Mood changed to: Wimpy

* HP:Critical MV:Tiring > You have 28(400) hit and 185(259) movement points.
You have scored 97230649 experience points and 105 quest points.
You need 1269351 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > open fence
Ok.

* HP:Critical MV:Tiring > e
k h.light
k h.light
k h.light
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
*Starvald* has arrived from the east, riding a |1|.Domani razor.

k h.light
* HP:Critical MV:Tiring > k h.light
You barely pierce *Starvald*'s right arm.

* HP:Critical MV:Tiring - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Tiring - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Tiring - Starvald: Beaten > f
You do the best you can!

* HP:Critical MV:Tiring - Starvald: Beaten > You do the best you can!

You panic and attempt to flee!vald: Beaten >

sc
You flee head over heels.
In Front Of The Dark Tower
[ obvious exits: N E S W ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
A young trolloc is here, growling with a deep bloodlust.
You have 28(400) hit and 181(259) movement points.
You have scored 97229453 experience points and 105 quest points.
You need 1270547 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

* HP:Critical MV:Tiring > k h.light
They aren't here.

sc
* HP:Critical MV:Tiring > k h.light
You have 28(400) hit and 181(259) movement points.
You have scored 97229453 experience points and 105 quest points.
You need 1270547 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

k h.light
* HP:Critical MV:Tiring > TICK IN 5 SECONDS.
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

k h.light
* HP:Critical MV:Tiring > They aren't here.

k h.light
* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > rest
They aren't here.

* HP:Critical MV:Tiring > sc
You sit down and rest your tired bones.

* HP:Critical MV:Tiring > save
You have 28(400) hit and 181(259) movement points.
You have scored 97229453 experience points and 105 quest points.
You need 1270547 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are resting.

* HP:Critical MV:Tiring > save
Saving Trucido.

save
* HP:Critical MV:Tiring > You have already saved during this tic.

* HP:Critical MV:Tiring > sc
You have already saved during this tic.

* HP:Critical MV:Tiring > save
You have 28(400) hit and 181(259) movement points.
You have scored 97229453 experience points and 105 quest points.
You need 1270547 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are resting.

save
* HP:Critical MV:Tiring > You have already saved during this tic.

* HP:Critical MV:Tiring > save
You have already saved during this tic.

* HP:Critical MV:Tiring > save
You have already saved during this tic.

* HP:Critical MV:Tiring > sc
You have already saved during this tic.

sc
* HP:Critical MV:Tiring > sc
The day has begun.
Timer now at 61 secs.
Your heartbeat calms down more as you feel less panicked.
You have 42(400) hit and 218(259) movement points.
You have scored 97229453 experience points and 105 quest points.
You need 1270547 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are resting.
*Starvald* has arrived from the east, riding a |1|.Domani razor.

* HP:Critical MV:Strong > You have 42(400) hit and 218(259) movement points.
You have scored 97229453 experience points and 105 quest points.
You need 1270547 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are resting.
*Starvald* tries to slash you, but you parry successfully.

* HP:Critical MV:Strong - Starvald: Beaten > HP:Critical MP:Strong
You have scored 97229453 experience points and 105 quest points.
You need 1270547 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are fighting Starvald.

* HP:Critical MV:Strong - Starvald: Beaten > st
k h.light
Do you not consider fighting as standing?

* HP:Critical MV:Strong - Starvald: Beaten > You barely pierce *Starvald*'s right leg.
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > f
You panic and attempt to flee!

cha mood brave
You flee head over heels.
Stallion Pen
[ obvious exits: S ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A beaked trolloc is here, scouting.
A huge trolloc marked with a whirlwind snorts here.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
|2|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Mood changed to: Brave

o HP:Critical MV:Strong > s
k h.light
k h.light
k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
*Starvald* is standing here, riding a |1|.Domani razor.
A young trolloc is here, growling with a deep bloodlust.
*Starvald* tries to slash you, but you deflect the blow.

k h.light
* HP:Critical MV:Strong - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > You try to pierce *Starvald*, but he parries successfully.
A Ghar'ghael trolloc joins your fight!
*Starvald* tries to slash you, but you parry successfully.
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > cha mood wimpy
Mood changed to: Wimpy

* HP:Critical MV:Strong - Starvald: Beaten >
You try to pierce *Starvald*, but he deflects the blow.

* HP:Critical MV:Strong - Starvald: Beaten >
A Ghar'ghael trolloc tries to cleave Starvald, but he parries successfully.
You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - Starvald: Beaten >
You dodge a bash from *Starvald* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Strong - Starvald: Beaten > cha mood brave
Mood changed to: Brave

* HP:Critical MV:Strong - Starvald: Beaten >
A Ghar'ghael trolloc cleaves Starvald's body.
You try to pierce *Starvald*, but he deflects the blow.

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Healthy - Starvald: Beaten > k h.light
A Ghar'ghael trolloc tickles Starvald's head with his cleave.
You try to pierce *Starvald*, but he deflects the blow.
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten >
You pierce *Starvald*'s right foot.

* HP:Critical MV:Strong - Starvald: Beaten >
You dodge a bash from *Starvald* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Strong - Starvald: Beaten >
A Ghar'ghael trolloc tries to cleave Starvald, but he parries successfully.
You try to pierce *Starvald*, but he deflects the blow.

* HP:Critical MV:Strong - Starvald: Beaten >
You barely pierce *Starvald*'s left foot.

* HP:Critical MV:Strong - Starvald: Beaten >
A Ghar'ghael trolloc barely cleaves Starvald's body.
You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - Starvald: Critical >
You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - Starvald: Critical >
You dodge a bash from *Starvald* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Strong - Starvald: Critical >
A Ghar'ghael trolloc tries to cleave Starvald, but he parries successfully.
You try to pierce *Starvald*, but he parries successfully.

00
* HP:Critical MV:Strong - a Ghar'ghael trolloc: Healthy - Starvald: Critical > [change mood berserk]
Mood changed to: Berserk

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Healthy - Starvald: Critical >
You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Healthy - Starvald: Critical >
*STARVALD* PANICS AND ATTEMPTS TO FLEE!

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Healthy - Starvald: Critical >
*Starvald* leaves north riding a Domani razor.
*Starvald* has arrived from the north, riding a |2|.Domani razor.

* HP:Critical MV:Strong >
*Starvald* leaves east riding a Domani razor.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > sc
You have 42(400) hit and 214(259) movement points.
You have scored 97228624 experience points and 105 quest points.
You need 1271376 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

stat
* HP:Critical MV:Strong > You are a 502 year old male trolloc hunter.
Your height is 6 feet, 3 inches, and you weigh 211.0 lbs.
You are carrying 0.0 lbs and wearing 43.4 lbs, peanuts.
Your base abilities are: Str:19 Int:10 Wil:10 Dex:18 Con:19.
Offensive bonus: 192, Dodging bonus: 89, Parrying bonus: 102, Total def: 191
Your mood is: Berserk. You will flee below: 0 Hit Points
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT

BMI = 0.3751
e
* HP:Critical MV:Strong > k h.light
k h.light
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ««west««

* HP:Critical MV:Strong > k h.light
k h.light
They aren't here.

k h.light
* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > s
They aren't here.

* HP:Critical MV:Strong > Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

sc
* HP:Critical MV:Strong > cha mood brave
You have 55(400) hit and 210(259) movement points.
You have scored 97228624 experience points and 105 quest points.
You need 1271376 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

cha mood brave
* HP:Critical MV:Strong > cha mood brave
cha mood brave
You try to calm down, but can't.

* HP:Critical MV:Strong > You try to calm down, but can't.

* HP:Critical MV:Strong > n
You try to calm down, but can't.

* HP:Critical MV:Strong > Mood changed to: Brave
Wimpy reset to: 120 hit points.

* HP:Critical MV:Strong > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
*Starvald* is standing here, riding a |1|.Domani razor.

* HP:Critical MV:Strong >
*Starvald* tries to slash you, but you parry successfully.

* HP:Critical MV:Strong - Starvald: Beaten > 59
[change wimpy 59]
You will now flee if you go below 59 hit points.

* HP:Critical MV:Strong - Starvald: Beaten > cha mood wimpy
You try to pierce *Starvald*, but he deflects the blow.
Mood changed to: Wimpy

f
You panic and attempt to flee!vald: Beaten >


*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
Nearing A Trolloc Camp
[ obvious exits: N S W ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A trolloc is here ruling a group of trollocs.
A trolloc is here, exhorting a group of trolloc raiders.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

* HP:Critical MV:Strong >
*Starvald* has arrived from the north, riding a |1|.Domani razor.

* HP:Critical MV:Strong >
*Starvald* tries to slash you, but you parry successfully.

* HP:Critical MV:Strong - Starvald: Beaten >
A Ko'bal trolloc joins your fight!
A ramshorned trolloc joins your fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A Dhai'mon trolloc joins a Ko'bal trolloc's fight!

* HP:Critical MV:Strong - Starvald: Beaten >
*STARVALD* PANICS AND ATTEMPTS TO FLEE!

cha mood brave
ng - Starvald: Beaten >
*Starvald* leaves north riding a Domani razor.

* HP:Critical MV:Strong > Mood changed to: Brave

n
* HP:Critical MV:Strong > k h.light
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
*Starvald* is standing here, riding a |1|.Domani razor.

* HP:Critical MV:Strong > k h.light
You try to pierce *Starvald*, but he deflects the blow.

* HP:Critical MV:Strong - Starvald: Beaten > k h.light
You do the best you can!

cha mood wimpy
* HP:Critical MV:Strong - Starvald: Beaten > f
You try to pierce *Starvald*, but he parries successfully.
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > Mood changed to: Wimpy

You panic and attempt to flee!vald: Beaten >


You flee head over heels.
Thinning Woods
[ obvious exits: N E S ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv

* HP:Critical MV:Strong > e
s
w
Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

w
* HP:Critical MV:Strong > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
A spotted jaguar opens its eyes lazily.

* HP:Critical MV:Strong > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««

* HP:Critical MV:Strong > k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
A young trolloc is here, growling with a deep bloodlust.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > k h.light
sc
k h.light
k h.light
They aren't here.

k h.light
* HP:Critical MV:Tiring > You have 53(400) hit and 194(259) movement points.
You have scored 97225866 experience points and 105 quest points.
You need 1274134 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > k h.light
They aren't here.

* HP:Critical MV:Tiring > They aren't here.

* HP:Critical MV:Tiring > TICK IN 5 SECONDS.

*Starvald* has arrived from the east, riding a |1|.Domani razor.

* HP:Critical MV:Tiring >
*Starvald* tries to slash you, but you parry successfully.

* HP:Critical MV:Tiring - Starvald: Beaten >
A Ghar'ghael trolloc joins your fight!
A Ghar'ghael trolloc tries to cleave Starvald, but he deflects the blow.
You pierce *Starvald*'s body.
Your heartbeat calms down more as you feel less panicked.
Timer now at 62 secs.

f
You panic and attempt to flee!ld: Beaten >


You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««

* HP:Beaten MV:Strong > cha mood brave
Mood changed to: Brave

w
* HP:Beaten MV:Strong > k h.light
k h.light
k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |1|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

k h.light
* HP:Beaten MV:Strong > k h.light
You try to pierce *Starvald*, but he deflects the blow.

* HP:Beaten MV:Strong - a Ghar'ghael trolloc: Scratched - Starvald: Beaten > You do the best you can!
*STARVALD* PANICS AND ATTEMPTS TO FLEE!

k h.light
* HP:Beaten MV:Strong - a Ghar'ghael trolloc: Scratched - Starvald: Beaten > You do the best you can!

* HP:Beaten MV:Strong - a Ghar'ghael trolloc: Scratched - Starvald: Beaten > k h.light
You try to pierce *Starvald*, but he deflects the blow.
You do the best you can!
*Starvald* leaves north riding a Domani razor.

* HP:Beaten MV:Strong > k h.light
They aren't here.

k h.light
* HP:Beaten MV:Strong > k h.light
They aren't here.

* HP:Beaten MV:Strong > k h.light
They aren't here.

* HP:Beaten MV:Strong > They aren't here.

* HP:Beaten MV:Strong > close fence
They aren't here.

* HP:Beaten MV:Strong > k h.light
They aren't here.

* HP:Beaten MV:Strong > They aren't here.
*Starvald* has arrived from the north, riding a |2|.Domani razor.

* HP:Beaten MV:Strong > Ok.
*Starvald* leaves east riding a Domani razor.

* HP:Beaten MV:Strong > They aren't here.

* HP:Beaten MV:Strong > k h.light
They aren't here.

* HP:Beaten MV:Strong > l
In Front Of The Dark Tower
You are standing in front of an old, apparently abandoned watchtower, the
one that you have been seeing glimpses of from the road. You get a chill
feeling as you look up at the big gray mass that looms up above you. Bits
and pieces of gray masonry have fallen away from the tower, and you see an
especially big piece half embedded in the ground. The entrance to the tower
looks like a black mouth, and the door has long rotted away. A dark path
leads east from here, heavily shadowed by the trees that loom over it.
Another path leads south from here.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
A young trolloc is here, growling with a deep bloodlust.

* HP:Beaten MV:Strong > open fence
n
Ok.

* HP:Beaten MV:Strong > Stallion Pen
[ obvious exits: S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A beaked trolloc is here, scouting.
A huge trolloc marked with a whirlwind snorts here.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
|2|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o HP:Beaten MV:Strong > s
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
A young trolloc is here, growling with a deep bloodlust.

* HP:Beaten MV:Strong > sc
You have 65(400) hit and 219(259) movement points.
You have scored 97224731 experience points and 105 quest points.
You need 1275269 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

e
* HP:Beaten MV:Strong > k h.light
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
*Starvald* is standing here, riding a |1|.Domani razor.
*Starvald* leaves west riding a Domani razor.

k h.light
* HP:Beaten MV:Strong > They aren't here.

* HP:Beaten MV:Strong > They aren't here.

* HP:Beaten MV:Strong >
*Starvald* has arrived from the west, riding a |2|.Domani razor.

w
* HP:Beaten MV:Strong > k h.light

*Starvald* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


*Starvald* tries to slash you, but you deflect the blow.

w
You flee head over heels.
Thinning Woods
[ obvious exits: N E W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
A spotted jaguar opens its eyes lazily.
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
*Starvald* is standing here, riding a |1|.Domani razor.

* HP:Critical MV:Strong > You pierce *Starvald*'s right hand.

* HP:Critical MV:Strong - Starvald: Beaten > No way! You're fighting for your life!

* HP:Critical MV:Strong - Starvald: Beaten > cha mood wimpy

You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - Starvald: Beaten > f

*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


*Starvald* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
Thinning Woods
[ obvious exits: N E S ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
Mood changed to: Wimpy

* HP:Critical MV:Strong > Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* HP:Critical MV:Strong > s
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
A spotted jaguar opens its eyes lazily.

w
* HP:Critical MV:Strong > w
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^

* HP:Critical MV:Strong >
*Starvald* has arrived from the north, riding a |1|.Domani razor.

* HP:Critical MV:Strong > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
A young trolloc is here, growling with a deep bloodlust.

* HP:Critical MV:Strong > sc
You have 52(400) hit and 203(259) movement points.
You have scored 97222217 experience points and 105 quest points.
You need 1277783 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

* HP:Critical MV:Strong >
*Starvald* has arrived from the east, riding a |1|.Domani razor.

change wimpy 20
* HP:Critical MV:Strong >
*Starvald* tries to slash you, but you parry successfully.

* HP:Critical MV:Strong - Starvald: Beaten > k h.light
A Ghar'ghael trolloc joins your fight!
You will now flee if you go below 20 hit points.

* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten >
A Ghar'ghael trolloc tries to cleave Starvald, but he deflects the blow.
You try to pierce *Starvald*, but he deflects the blow.

* HP:Critical MV:Strong - Starvald: Beaten >
You try to pierce *Starvald*, but he parries successfully.

ng - Starvald: Beaten >
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You wish that your wounds would stop BLEEDING so much!

*Starvald* sends a Ghar'ghael trolloc sprawling with a powerful bash!

* HP:Critical MV:Strong - Starvald: Beaten >
*Starvald* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

*Starvald* slashes a Ghar'ghael trolloc's body very hard.

* HP:Critical MV:Strong - Starvald: Beaten >
*Starvald* slashes your left foot hard.
You wish that your wounds would stop BLEEDING so much!

*Starvald* slashes a Ghar'ghael trolloc's right leg extremely hard.

* HP:Critical MV:Strong - Starvald: Beaten > f
You panic and attempt to flee!

sc

A Ghar'ghael trolloc cleaves Starvald's body.

You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
You have 28(400) hit and 201(259) movement points.
You have scored 97220838 experience points and 105 quest points.
You need 1279162 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

* HP:Critical MV:Strong > sc
You have 28(400) hit and 201(259) movement points.
You have scored 97220838 experience points and 105 quest points.
You need 1279162 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

s
* HP:Critical MV:Strong > Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
A fade emerges from the shadows as you pass by.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

* HP:Critical MV:Strong > w
A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
A trolloc is here, exhorting a group of trolloc raiders.

* HP:Critical MV:Strong > n
k h.light
k h.light
k h.light
k h.light
k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
*Starvald* is standing here, riding a |1|.Domani razor.
A young trolloc is here, growling with a deep bloodlust.
*Starvald* leaves east riding a Domani razor.

* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > TICK IN 5 SECONDS.
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

sc
k h.light
* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > k h.light
You have 28(400) hit and 195(259) movement points.
You have scored 97220838 experience points and 105 quest points.
You need 1279162 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
Your heartbeat calms down more as you feel less panicked.
Timer now at 60 secs.
They aren't here.
*Starvald* has arrived from the east, riding a |2|.Domani razor.

* HP:Critical MV:Strong > You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - Starvald: Beaten >
You try to pierce *Starvald*, but he deflects the blow.

* HP:Critical MV:Strong - Starvald: Beaten > f
You panic and attempt to flee!


You flee head over heels.
A Trolloc Camp
[ obvious exits: N E S ]
sc
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
A trolloc is here, exhorting a group of trolloc raiders.

* HP:Critical MV:Strong > You have 41(400) hit and 230(259) movement points.
You have scored 97219459 experience points and 105 quest points.
You need 1280541 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

* HP:Critical MV:Strong > k h.light
They aren't here.

k h.light
* HP:Critical MV:Strong > n
k h.light
They aren't here.

* HP:Critical MV:Strong > cha mood brave
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
*Starvald* is standing here, riding a |1|.Domani razor.
A young trolloc is here, growling with a deep bloodlust.
*Starvald* leaves east riding a Domani razor.

* HP:Critical MV:Strong > They aren't here.

k h.light
* HP:Critical MV:Strong > Mood changed to: Brave

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong >
*Starvald* has arrived from the east, riding a |2|.Domani razor.

* HP:Critical MV:Strong > You pierce *Starvald*'s body hard.

* HP:Critical MV:Strong - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > cha mood wimpy

You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - Starvald: Beaten > f
Mood changed to: Wimpy

You panic and attempt to flee!vald: Beaten >


A Ghar'ghael trolloc joins your fight!
You flee head over heels.
Stallion Pen
[ obvious exits: S ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A beaked trolloc is here, scouting.
A huge trolloc marked with a whirlwind snorts here.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
|2|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o HP:Critical MV:Strong > s
k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |1|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

cha mood brave
* HP:Critical MV:Strong > You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Hurt - Starvald: Beaten > Mood changed to: Brave

* HP:Critical MV:Strong - Starvald: Beaten > k h.light
k h.light
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > k h.light
cha mood wimpy
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten >
You pierce *Starvald*'s right arm.

* HP:Critical MV:Strong - Starvald: Beaten > Mood changed to: Wimpy

* HP:Critical MV:Strong - Starvald: Beaten >
You try to pierce *Starvald*, but he parries successfully.
A Ghar'ghael trolloc cleaves Starvald's body.

ng - Starvald: Beaten >
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You wish that your wounds would stop BLEEDING so much!

*Starvald* sends a Ghar'ghael trolloc sprawling with a powerful bash!

ng - Starvald: Beaten >
*Starvald* slashes your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Starvald* slashes a Ghar'ghael trolloc's body very hard.

sc
You flee head over heels.
Stallion Pen
[ obvious exits: S ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
A beaked trolloc is here, scouting.
A huge trolloc marked with a whirlwind snorts here.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
|2|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
You have 18(400) hit and 222(259) movement points.
You have scored 97217374 experience points and 105 quest points.
You need 1282626 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

o HP:Critical MV:Strong > s
k h.light
k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |1|.Domani razor.
A Ghar'ghael trolloc is sitting here.

* HP:Critical MV:Strong > k h.light
You try to pierce *Starvald*, but he parries successfully.

k h.light
* HP:Critical MV:Strong - a Ghar'ghael trolloc: Wounded - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Wounded - Starvald: Beaten > You do the best you can!
*STARVALD* PANICS AND ATTEMPTS TO FLEE!

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Wounded - Starvald: Beaten > f
You do the best you can!

You panic and attempt to flee!ar'ghael trolloc: Wounded - Starvald: Beaten >
*Starvald* leaves north riding a Domani razor.


*Starvald* has arrived from the north, riding a |2|.Domani razor.


*Starvald* tries to slash you, but you parry successfully.

s

*Starvald* tries to slash you, but you parry successfully.
A Ghar'ghael trolloc joins your fight!

s
You flee head over heels.
Stallion Pen
[ obvious exits: S ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
A beaked trolloc is here, scouting.
A huge trolloc marked with a whirlwind snorts here.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
|2|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |1|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

* HP:Critical MV:Strong > A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
A trolloc is here, exhorting a group of trolloc raiders.

* HP:Critical MV:Strong > n
k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |1|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

k h.light
* HP:Critical MV:Strong > k h.light
You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Wounded - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Wounded - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Wounded - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Wounded - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Wounded - Starvald: Beaten > k h.light
f
You try to pierce *Starvald*, but he parries successfully.
A Ghar'ghael trolloc barely cleaves Starvald's head.
You do the best you can!

You panic and attempt to flee!vald: Beaten >


A Ghar'ghael trolloc tries to cleave Starvald, but he deflects the blow.


You flee head over heels.
Tower Entrance
[ obvious exits: E U ]
Failed to correct map position after fleeing.

o HP:Critical MV:Strong > sacn e
Arglebargle, glop-glyf!?!

o HP:Critical MV:Strong > scan e
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |1|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

o HP:Critical MV:Strong > scan e
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |2|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

o HP:Critical MV:Strong > scan e
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |3|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

o HP:Critical MV:Strong > scan e
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |4|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

o HP:Critical MV:Strong > scan e
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |5|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

o HP:Critical MV:Strong > e
cha mood brave
k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ^^north^^
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |1|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

k h.light
* HP:Critical MV:Strong > k h.light
Mood changed to: Brave

* HP:Critical MV:Strong > k h.light
You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Wounded - Starvald: Beaten > You pierce *Starvald*'s body.
*Starvald* slashes a Ghar'ghael trolloc's right arm into bloody fragments!
A Ghar'ghael trolloc tries to cleave Starvald, but he parries successfully.
You do the best you can!

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Wounded - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > You try to pierce *Starvald*, but he parries successfully.
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > cha mood wimpy
f
Mood changed to: Wimpy

You panic and attempt to flee!vald: Beaten >


A Ghar'ghael trolloc tries to cleave Starvald, but he parries successfully.


*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You wish that your wounds would stop BLEEDING so much!

*Starvald* sends a Ghar'ghael trolloc sprawling with a powerful bash!


*Starvald* slashes your right arm.
You wish that your wounds would stop BLEEDING so much!

*Starvald* slashes a Ghar'ghael trolloc's right hand very hard.

sc
You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
You have 17(400) hit and 206(259) movement points.
You have scored 97213481 experience points and 105 quest points.
You need 1286519 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

* HP:Critical MV:Strong > s
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
A fade emerges from the shadows as you pass by.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

* HP:Critical MV:Strong > w
A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
A trolloc is here, exhorting a group of trolloc raiders.

* HP:Critical MV:Strong > scan n
Your eyesight is not so keen.

k h.light
* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > l
They aren't here.

* HP:Critical MV:Strong > k h.light
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
A trolloc is here, exhorting a group of trolloc raiders.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > They aren't here.

k h.light
* HP:Critical MV:Strong > k h.light
They aren't here.

k h.light
* HP:Critical MV:Strong > k h.light
TICK IN 5 SECONDS.
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > sc
k h.light
You have 17(400) hit and 202(259) movement points.
You have scored 97213481 experience points and 105 quest points.
You need 1286519 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

k h.light
* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > scan n
Your eyesight is not so keen.

rest
* HP:Critical MV:Strong > You sit down and rest your tired bones.

sc
* HP:Critical MV:Strong > You have 17(400) hit and 202(259) movement points.
You have scored 97213481 experience points and 105 quest points.
You need 1286519 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are resting.

save
* HP:Critical MV:Strong > sc
Your heartbeat calms down more as you feel less panicked.
Timer now at 60 secs.
Saving Trucido.

* HP:Critical MV:Full > You have 30(400) hit and 237(259) movement points.
You have scored 97213481 experience points and 105 quest points.
You need 1286519 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are resting.

* HP:Critical MV:Full > sc
You have 30(400) hit and 237(259) movement points.
You have scored 97213481 experience points and 105 quest points.
You need 1286519 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are resting.

st
* HP:Critical MV:Full > n
k h.light
You stop resting, and stand up.

k h.light
* HP:Critical MV:Full > k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
A young trolloc is here, growling with a deep bloodlust.
*Starvald* has arrived from the east, riding a |1|.Domani razor.

* HP:Critical MV:Full > k h.light
You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Full - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Full - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Full - Starvald: Beaten > f
You do the best you can!

You try to pierce *Starvald*, but he parries successfully.
A Ghar'ghael trolloc joins your fight!
You panic and attempt to flee!


You flee head over heels.
A Trolloc Camp
[ obvious exits: N E S ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
A trolloc is here, exhorting a group of trolloc raiders.

* HP:Critical MV:Strong > n
k h.light
cha mood brave
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |1|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

* HP:Critical MV:Strong > You try to pierce *Starvald*, but he deflects the blow.

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Battered - Starvald: Beaten > Mood changed to: Brave

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Battered - Starvald: Beaten > cha mood wimpy
f
Mood changed to: Wimpy

You try to pierce *Starvald*, but he parries successfully.
A Ghar'ghael trolloc barely cleaves Starvald's body.
You panic and attempt to flee!


You flee head over heels.
A Trolloc Camp
[ obvious exits: N E S ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
A trolloc is here, exhorting a group of trolloc raiders.

* HP:Critical MV:Strong > scan n
cha mood brave
Your eyesight is not so keen.

n
* HP:Critical MV:Strong > k h.light
Mood changed to: Brave

k h.light
* HP:Critical MV:Strong > k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |1|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

k h.light
* HP:Critical MV:Strong > k h.light
You try to pierce *Starvald*, but he deflects the blow.

k h.light
* HP:Critical MV:Strong - a Ghar'ghael trolloc: Beaten - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Beaten - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Beaten - Starvald: Beaten > cha mood wimpy
You do the best you can!

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Beaten - Starvald: Beaten > f
You barely pierce *Starvald*'s left hand.
*Starvald* slashes a Ghar'ghael trolloc's body extremely hard.
A Ghar'ghael trolloc tries to cleave Starvald, but he deflects the blow.
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > Mood changed to: Wimpy

You panic and attempt to flee!vald: Beaten >


A Ghar'ghael trolloc cleaves Starvald's body.


You flee head over heels.
Tower Entrance
[ obvious exits: E U ]
Correcting map position after fleeing.
A wild hog snorts angrily, pawing at the ground.

o HP:Critical MV:Strong > scan e
scan e
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |1|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

scan e
o HP:Critical MV:Strong > *Starvald* is here, fighting a Ghar'ghael trolloc, riding a |2|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

o HP:Critical MV:Strong > scan e
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |3|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

o HP:Critical MV:Strong > cha mood brave
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |4|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

o HP:Critical MV:Strong > e
Mood changed to: Brave

k h.light
o HP:Critical MV:Strong > k h.light
k h.light
k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
*Starvald* is here, fighting a Ghar'ghael trolloc, riding a |1|.Domani razor.
A Ghar'ghael trolloc is here, fighting Starvald.

k h.light
* HP:Critical MV:Strong > You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - a Ghar'ghael trolloc: Critical - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > cha mood wimpy
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > You pierce *Starvald*'s left arm hard.
A Ghar'ghael trolloc tries to cleave Starvald, but he parries successfully.
Mood changed to: Wimpy

* HP:Critical MV:Strong - Starvald: Critical >
You try to pierce *Starvald*, but he deflects the blow.

ng - Starvald: Critical >
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You wish that your wounds would stop BLEEDING so much!

*Starvald* sends a Ghar'ghael trolloc sprawling with a powerful bash!

* HP:Critical MV:Strong - Starvald: Critical >
*Starvald* slashes your right leg.
You wish that your wounds would stop BLEEDING so much!

*Starvald* slashes a Ghar'ghael trolloc's body hard.
A Ghar'ghael trolloc is mortally wounded, and will die soon, if not aided.

ng - Starvald: Critical >
*Starvald* slashes your left leg very hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!

sc
You try to pierce *Starvald*, but he parries successfully.
*Starvald* slashes your head.
You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
A Trolloc Camp
[ obvious exits: N E S ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
You have 6(400) hit and 221(259) movement points.
You have scored 97208484 experience points and 105 quest points.
You need 1291516 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

* HP:Critical MV:Strong > k h.light
They aren't here.

k h.light
* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

k h.light
* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
k h.light
They aren't here.

k h.light
* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

k h.light
* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

k h.light
* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

k h.light
* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > They aren't here.

k h.light
* HP:Critical MV:Strong > They aren't here.

k h.light
* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > look
Preparing to find this room on the map.
They aren't here.

* HP:Critical MV:Strong > k h.light
A Trolloc Camp
The trees of the forest break a little here as they make room for an overgrown
thicket. The bushes and shrubs that grow small and short to the north, run wild
here, their branches and leaves entangled and intertwined. Thorny branches and
the dense undergrowth make movement through the thicket difficult for all but
small animals that can dart through the openings in the branches.
[ obvious exits: N E S ]

Matching room found! Correcting map position.

There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.

k h.light
* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > They aren't here.

sc
* HP:Critical MV:Strong > k h.light

*Starvald* has arrived from the north, riding a |1|.Domani razor.

* HP:Critical MV:Strong > You have 6(400) hit and 221(259) movement points.
You have scored 97208484 experience points and 105 quest points.
You need 1291516 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.
*Starvald* leaves north riding a Domani razor.

* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > k h.light
k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > They aren't here.

k h.light
* HP:Critical MV:Strong > They aren't here.

k h.light
* HP:Critical MV:Strong > They aren't here.

k h.light
* HP:Critical MV:Strong > They aren't here.

k h.light
* HP:Critical MV:Strong > They aren't here.

sc
* HP:Critical MV:Strong > k h.light
You have 6(400) hit and 221(259) movement points.
You have scored 97208484 experience points and 105 quest points.
You need 1291516 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

k h.light
* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong >
Your blood freezes as you hear someone's death cry.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > They aren't here.

k h.light
* HP:Critical MV:Strong > TICK IN 5 SECONDS.
k h.light
They aren't here.

k h.light
* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

k h.light
* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

k h.light
* HP:Critical MV:Strong > They aren't here.
*Starvald* has arrived from the north, riding a |2|.Domani razor.

* HP:Critical MV:Strong > k h.light
You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > f
You panic and attempt to flee!


A Ko'bal trolloc joins your fight!
A fade joins a Ko'bal trolloc's fight!
A fade slashes Starvald's body hard.
A Ko'bal trolloc tries to crush Starvald, but he parries successfully.
Your heartbeat calms down more as you feel less panicked.
Timer now at 61 secs.
You are hungry.


*STARVALD* PANICS AND ATTEMPTS TO FLEE!


*Starvald* leaves north riding a Domani razor.


A Ko'bal trolloc leaves east.
A fade leaves east.

s
You flee head over heels.
Nearing A Trolloc Camp
[ obvious exits: N S W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
Outside A Trolloc Camp
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A hideous trolloc is here, in a world of hurt.
A hooved trolloc anxiously stamps its feet.

* HP:Critical MV:Full > n
w
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

k h.light
* HP:Critical MV:Full > k h.light
A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving »»east»»

* HP:Critical MV:Full > They aren't here.

* HP:Critical MV:Full > n
They aren't here.

* HP:Critical MV:Full > k h.light
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
The corpse of a Ghar'ghael trolloc is lying here.

k h.light
* HP:Critical MV:Full > k h.light
They aren't here.

k h.light
* HP:Critical MV:Full > They aren't here.

* HP:Critical MV:Full > They aren't here.

* HP:Critical MV:Full > n
They aren't here.

* HP:Critical MV:Full > Stallion Pen
[ obvious exits: S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
A beaked trolloc is here, scouting.
A huge trolloc marked with a whirlwind snorts here.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
|2|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

o HP:Critical MV:Full > sc
You have 19(400) hit and 244(259) movement points.
You have scored 97207105 experience points and 105 quest points.
You need 1292895 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.
You are hungry.

sc
o HP:Critical MV:Full > You have 19(400) hit and 244(259) movement points.
You have scored 97207105 experience points and 105 quest points.
You need 1292895 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.
You are hungry.

o HP:Critical MV:Full > g ration purse
You get a package of iron rations from a small purse.

o HP:Critical MV:Full > eat ration
s
s
You eat the rations.
You are full.

o HP:Critical MV:Full > In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
The corpse of a Ghar'ghael trolloc is lying here.
*Starvald* is standing here, riding a |1|.Domani razor.

* HP:Critical MV:Full > A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving »»east»»

* HP:Critical MV:Full >
*Starvald* has arrived from the north, riding a |1|.Domani razor.

* HP:Critical MV:Full >
*Starvald* tries to slash you, but you deflect the blow.

* HP:Critical MV:Full - Starvald: Beaten > e

You pierce *Starvald*'s body hard.

* HP:Critical MV:Full - Starvald: Beaten > f
No way! You're fighting for your life!

You panic and attempt to flee!ld: Beaten >

e
s
You flee head over heels.
A Trolloc Camp
[ obvious exits: N E ]
Correcting map position after fleeing.
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving »»east»»
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.
Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A hideous trolloc is here, in a world of hurt.
A hooved trolloc anxiously stamps its feet.

* HP:Critical MV:Full > Alas, you cannot go that way...

* HP:Critical MV:Full > n
k h.light
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

k h.light
* HP:Critical MV:Full > k h.light
k h.light
They aren't here.

* HP:Critical MV:Full > k h.light
They aren't here.

* HP:Critical MV:Full > They aren't here.

* HP:Critical MV:Full > They aren't here.

* HP:Critical MV:Full > s
They aren't here.

* HP:Critical MV:Full > w
k h.light
Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A hideous trolloc is here, in a world of hurt.
A hooved trolloc anxiously stamps its feet.

k h.light
* HP:Critical MV:Strong > k h.light
A Trolloc Camp
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o HP:Critical MV:Strong > k h.light
They aren't here.

o HP:Critical MV:Strong > They aren't here.
*Starvald* has arrived from the north, riding a |1|.Domani razor.

* HP:Critical MV:Strong > You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

k h.light
* HP:Critical MV:Strong - Starvald: Beaten > You do the best you can!

f
A boarish trolloc joins your fight! Beaten >
A boarish trolloc joins a boarish trolloc's fight!
A myrddraal joins your fight!
You panic and attempt to flee!
*STARVALD* PANICS AND ATTEMPTS TO FLEE!


*Starvald* leaves north riding a Domani razor.

s
w
k h.light
You flee head over heels.
Outside A Trolloc Camp
[ obvious exits: N W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A hideous trolloc is here, in a world of hurt.
A hooved trolloc anxiously stamps its feet.
Alas, you cannot go that way...

* HP:Critical MV:Strong > A Trolloc Camp
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a humanoid leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

o HP:Critical MV:Strong > They aren't here.

o HP:Critical MV:Strong > k h.light
They aren't here.

sc
o HP:Critical MV:Strong > You have 19(400) hit and 226(259) movement points.
You have scored 97204683 experience points and 105 quest points.
You need 1295317 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

k h.light
o HP:Critical MV:Strong > They aren't here.

k h.light
o HP:Critical MV:Strong > e
They aren't here.

n
o HP:Critical MV:Strong > Outside A Trolloc Camp
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A hideous trolloc is here, in a world of hurt.
A hooved trolloc anxiously stamps its feet.

* HP:Critical MV:Strong > Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
A fade emerges from the shadows as you pass by.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.

* HP:Critical MV:Strong > wher

*Starvald* has arrived from the north, riding a |1|.Domani razor.

* HP:Critical MV:Strong > Players in your Zone
--------------------
Trucido - Nearing A Trolloc Camp
You catch a faint scent of a horse nearby.

k h.light
* HP:Critical MV:Strong > k h.light
You try to pierce *Starvald*, but he parries successfully.

k h.light
* HP:Critical MV:Strong - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > You try to pierce *Starvald*, but he deflects the blow.
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > k h.light
You do the best you can!
*STARVALD* PANICS AND ATTEMPTS TO FLEE!

* HP:Critical MV:Strong - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > k h.light
You do the best you can!
*Starvald* leaves west riding a Domani razor.
*Starvald* has arrived from the west, riding a |2|.Domani razor.

k h.light
* HP:Critical MV:Strong > k h.light
You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > A Ko'bal trolloc joins your fight!
A ramshorned trolloc joins your fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
A Dhai'mon trolloc joins a Ko'bal trolloc's fight!
A fade joins a Ko'bal trolloc's fight!
A fade slashes Starvald's body.
A Dhai'mon trolloc tries to hack Starvald, but he parries successfully.
A ramshorned trolloc cleaves Starvald's body.
A ramshorned trolloc tries to cleave Starvald, but he deflects the blow.
A Ko'bal trolloc tries to crush Starvald, but he parries successfully.
*Starvald* tries to slash you, but you deflect the blow.
You pierce *Starvald*'s right leg.
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten >
*STARVALD* PANICS AND ATTEMPTS TO FLEE!

* HP:Critical MV:Strong - Starvald: Beaten > k h.light
You do the best you can!

* HP:Critical MV:Strong - Starvald: Beaten > cha mood brave
You pierce *Starvald*'s body hard.
You do the best you can!

* HP:Critical MV:Strong - Starvald: Critical > Mood changed to: Brave
*Starvald* leaves south riding a Domani razor.

k h.light
* HP:Critical MV:Strong >
*Starvald* has arrived from the south, riding a |3|.Domani razor.

* HP:Critical MV:Strong > You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - Starvald: Critical > s
k h.light
No way! You're fighting for your life!

k h.light
* HP:Critical MV:Strong - Starvald: Critical > You do the best you can!

* HP:Critical MV:Strong - Starvald: Critical > *Starvald* tries to slash you, but you parry successfully.
A fade joins your fight!
A Ko'bal trolloc joins a fade's fight!
A Dhai'mon trolloc joins a fade's fight!
A ramshorned trolloc joins your fight!
A ramshorned trolloc joins a ramshorned trolloc's fight!
You pierce *Starvald*'s right leg.
You do the best you can!

* HP:Critical MV:Strong - Starvald: Critical > k h.light

*STARVALD* PANICS AND ATTEMPTS TO FLEE!

* HP:Critical MV:Strong - Starvald: Critical > You do the best you can!

* HP:Critical MV:Strong - Starvald: Critical > cha mood wimpy
You barely pierce *Starvald*'s head.
Mood changed to: Wimpy

* HP:Critical MV:Strong - Starvald: Critical >
*Starvald* leaves south riding a Domani razor.

* HP:Critical MV:Strong > w
k h.light

A Ko'bal trolloc leaves west.
A ramshorned trolloc leaves west.
A ramshorned trolloc leaves west.
A Dhai'mon trolloc leaves west.
A fade leaves west.

k h.light
* HP:Critical MV:Strong > k h.light
A Trolloc Camp
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
A fade emerges from the shadows as you pass by.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here, exhorting a group of trolloc raiders.
*Starvald* has arrived from the south, riding a |1|.Domani razor.

* HP:Critical MV:Strong > k h.light
You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - Starvald: Critical > You do the best you can!

* HP:Critical MV:Strong - Starvald: Critical > You do the best you can!

* HP:Critical MV:Strong - Starvald: Critical > You do the best you can!

* HP:Critical MV:Strong - Starvald: Critical > f

You try to pierce *Starvald*, but he deflects the blow.
*STARVALD* PANICS AND ATTEMPTS TO FLEE!

You panic and attempt to flee!vald: Critical >

k h.light

*Starvald* leaves north riding a Domani razor.


A Ko'bal trolloc leaves north.

k h.light
You flee head over heels.
In Front Of The Dark Tower
[ obvious exits: N E S W ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
The corpse of a Ghar'ghael trolloc is lying here.
A trolloc is here, exhorting a group of trolloc raiders.
They aren't here.

cha mood brave
* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > k h.light
Mood changed to: Brave

e
* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ««west««

* HP:Critical MV:Strong > k h.light
k h.light
They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > k h.light
They aren't here.

* HP:Critical MV:Strong > They aren't here.

k h.light
* HP:Critical MV:Strong > sc
k h.light
They aren't here.

* HP:Critical MV:Strong > You have 32(400) hit and 216(259) movement points.
You have scored 97204281 experience points and 105 quest points.
You need 1295719 exp to level and 45 qp to rank.
You have acquired 10 alt qps to date.
You have amassed 17 Turn points to date.
You have played 8 days and 7 hours (real time).
This ranks you as Trucido the Loathsome Battler [Ahf'frait 4] (Level 48).
You are standing.

* HP:Critical MV:Strong > e
They aren't here.

* HP:Critical MV:Strong > k h.light
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving ««west««
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a ridden mount leaving ^^north^^

* HP:Critical MV:Strong > They aren't here.

* HP:Critical MV:Strong > n
k h.light
Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving vvsouthvv
*Starvald* is standing here, riding a |1|.Domani razor.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
*Starvald* tries to slash you, but you parry successfully.

cha mood wimpy
* HP:Critical MV:Strong - Starvald: Critical > You do the best you can!

* HP:Critical MV:Strong - Starvald: Critical > f
Mood changed to: Wimpy

You panic and attempt to flee!vald: Critical >

cha mood brave
k h.light

The ancient tree tries to hit you, but you parry successfully.
The ancient tree joins the ancient tree's fight!

You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
Mood changed to: Brave

o HP:Critical MV:Strong > k h.light
They aren't here.

o HP:Critical MV:Strong > k h.light
They aren't here.

k h.light
o HP:Critical MV:Strong > They aren't here.

o HP:Critical MV:Strong > 00
They aren't here.

o HP:Critical MV:Strong > k h.light

*Starvald* has arrived from the south, riding a |1|.Domani razor.

* HP:Critical MV:Strong > [change mood berserk]
Mood changed to: Berserk
*Starvald* tries to slash you, but you parry successfully.

* HP:Critical MV:Strong - Starvald: Critical > k h.light
You do the best you can!

* HP:Critical MV:Strong - Starvald: Critical > You do the best you can!

* HP:Critical MV:Strong - Starvald: Critical > TICK IN 5 SECONDS.

You try to pierce *Starvald*, but he parries successfully.

* HP:Critical MV:Strong - Starvald: Critical >
You try to pierce *Starvald*, but he deflects the blow.
You dodge a bash from *Starvald* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Strong - Starvald: Critical > look
Preparing to find this room on the map.

You try to pierce *Starvald*, but he deflects the blow.

* HP:Critical MV:Strong - Starvald: Critical > Thinning Woods
Tall trees rise high above the soft ground. Piles of mulch give off a
sickly-sweet smell of decay. Small bushes and shrubs grow thick between the
trees. To the north, the forest takes on a yellow appearance as the plants
begin to die out. To the south, east, and west, the sparse woodland expands out
as far as the eye can see.
[ obvious exits: N E S W ]

Matching room found! Correcting map position.

There are some bloody traces of a trolloc leaving ««west««
There are some bloody traces of a trolloc leaving »»east»»
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
*Starvald* is here, fighting YOU!, riding a |1|.Domani razor.

* HP:Critical MV:Strong - Starvald: Critical > stat
You are a 502 year old male trolloc hunter.
Your height is 6 feet, 3 inches, and you weigh 211.0 lbs.
You are carrying 0.0 lbs and wearing 43.2 lbs, peanuts.
Your base abilities are: Str:19 Int:10 Wil:10 Dex:18 Con:19.
Offensive bonus: 192, Dodging bonus: 89, Parrying bonus: 102, Total def: 191
Your mood is: Berserk. You will flee below: 0 Hit Points
Your armor absorbs about 68% on average.

You are subjected to the following effects:
- NO QUIT

BMI = 0.3751
* HP:Critical MV:Strong - Starvald: Critical >
You try to pierce *Starvald*, but he deflects the blow.
Your heartbeat calms down more as you feel less panicked.
Timer now at 63 secs.

- Starvald: Critical >
You try to pierce *Starvald*, but he parries successfully.
*STARVALD* SENDS YOU SPRAWLING WITH A POWERFUL BASH!
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Full - Starvald: Critical >
*Starvald* slashes your right arm.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Full - Starvald: Critical >
*Starvald* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Full - Starvald: Critical >
*Starvald* slashes your left arm hard.
You wish that your wounds would stop BLEEDING so much!

You try to pierce *Starvald*, but he deflects the blow.

* HP:Critical MV:Full - Starvald: Critical >
You pierce *Starvald*'s right arm hard.

* HP:Critical MV:Full - Starvald: Critical >
You pierce *Starvald*'s body.

* HP:Critical MV:Full - Starvald: Critical >
*someone* slashes your body hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Darkness
[ obvious exits: N E S W U D ]
A fresh chunk of meat has been recently cut from a kill.
A revolting well bubbles with the blood of the sacrificed.

Starvald
Posts: 46
Joined: Wed Mar 11, 2020 3:58 am

Re: Good fun, powerful risk

Post by Starvald » Thu Oct 08, 2020 2:35 am

Not going to lie, i PANIKD hard inside camp there before the trees. Was fully expecting to get disarmed again while rolling that last bash.


Loads of fun :D

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