Fun 1v1 against Roryn EF

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Khaster
Posts: 59
Joined: Wed Mar 25, 2020 7:42 pm

Fun 1v1 against Roryn EF

Post by Khaster » Wed May 13, 2020 10:54 pm

First log post ever I think? Really good fight with Roryn. I die here but all-in-all I felt great about this fight. He told me after there were two points where he was sub 10 hp but parried an attack that would have killed him. I'm still pretty new so I mispammed a lot and I'm still not 100% on when I should do certain things so any critique is appreciated.


k seanchan
1
k seanchan
*Roryn* has arrived from the east.
You try to slash *Roryn*, but he parries successfully.

1
k seanchan
* R HP:Critical MV:Full - Roryn: Beaten >
You do the best you can!

* R HP:Critical MV:Full - Roryn: Beaten > *Roryn* barely slashes your left leg.
You wish that your wounds would stop BLEEDING so much!

A determined farmer joins your fight!
A determined farmer joins a determined farmer's fight!
A grizzled Red Eagle warrior joins a determined farmer's fight!
A Red Eagle guard joins a determined farmer's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle officer joins a Red Eagle guard's fight!
You slash *Roryn*'s body hard.
You do the best you can!

* R HP:Critical MV:Full - Roryn: Beaten > You do the best you can!

cmz
change mood berserk <-------I'm very low here and honestly expected to just die here so I was going to go out swinging
* R HP:Critical MV:Full - Roryn: Beaten > You do the best you can!

b
bash
* R HP:Critical MV:Full - Roryn: Beaten >
*Roryn* panics, and attempts to flee!

* R HP:Critical MV:Full - Roryn: Beaten > Mood changed to: Berserk

* R HP:Critical MV:Full - Roryn: Beaten > *Roryn* leaves north. ^^ <---- tells me he's dismounted and I know there's 1 mob in that room so he's going to try and dline hit me
Bash who?

* R HP:Critical MV:Full >
1
k seanchan
They aren't here.

1
k seanchan
* R HP:Critical MV:Full >
1
k seanchan
They aren't here.

1
k seanchan
* R HP:Critical MV:Full > They aren't here. <---- I spam for a bit before I realize the d-line hit thing. He probably could have killed me if he had done it fast enough

1
k seanchan
* R HP:Critical MV:Full >
They aren't here.

1
k seanchan
* R HP:Critical MV:Full > They aren't here.

1
k seanchan
* R HP:Critical MV:Full > They aren't here.

1
k seanchan
* R HP:Critical MV:Full >
They aren't here.

1
k seanchan
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

1
k seanchan
* R HP:Critical MV:Full >
1
k seanchan
They aren't here.

* R HP:Critical MV:Full > They aren't here.

1
k seanchan
* R HP:Critical MV:Full >
They aren't here.

1
k seanchan
* R HP:Critical MV:Full >
1
k seanchan
They aren't here.

* R HP:Critical MV:Full >
1
k seanchan
They aren't here.

1
k seanchan
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
1
k seanchan
They aren't here.

1
k seanchan
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
1
k seanchan
They aren't here.

1
k seanchan
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > They aren't here.

1
k seanchan
* R HP:Critical MV:Full >
They aren't here.

1
k seanchan
* R HP:Critical MV:Full >
1
k seanchan
They aren't here.

* R HP:Critical MV:Full >
1
k seanchan
They aren't here.

1
k seanchan
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
1
k seanchan
They aren't here.

* R HP:Critical MV:Full >
They aren't here.

1
k seanchan
* R HP:Critical MV:Full >
They aren't here.

1
k seanchan
* R HP:Critical MV:Full >
They aren't here.

1
k seanchan
* R HP:Critical MV:Full >
They aren't here.

1
k seanchan
* R HP:Critical MV:Full >
They aren't here.

1
k seanchan
* R HP:Critical MV:Full >
1
k seanchan
They aren't here.

* R HP:Critical MV:Full > They aren't here.

1
k seanchan
* R HP:Critical MV:Full >
They aren't here.

1
k seanchan
1
k seanchan
* R HP:Critical MV:Full > They aren't here.

1
k seanchan
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
1
k seanchan
They aren't here.

* R HP:Critical MV:Full > They aren't here.

1
k seanchan
* R HP:Critical MV:Full >
They aren't here.

* R HP:Critical MV:Full >
1
k seanchan
They aren't here.

* R HP:Critical MV:Full >
1
k seanchan
s
They aren't here.

* R HP:Critical MV:Full >
The Eagles' Stables
[ obvious exits: N ]
Zone: Emond's Field
A dun mare is here, snorting angrily, being ridden by you.
Young Ewin Finngar is here, likely looking for mischief.
A man walks among the horses here feeding them and rubbing them down.

* R HP:Critical MV:Full >
n
1
k seanchan
At the Edge of the Village
[ obvious exits: N E S ]
Zone: Emond's Field
A dun mare is here, snorting angrily, being ridden by you.
A hardened farmer stands ready to defend his homeland.
A hardened farmer stands ready to defend his homeland.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

* R HP:Critical MV:Full > They aren't here.

s
* R HP:Critical MV:Full >
The Eagles' Stables
[ obvious exits: N ]
Zone: Emond's Field
A dun mare is here, snorting angrily, being ridden by you.
Young Ewin Finngar is here, likely looking for mischief.
A man walks among the horses here feeding them and rubbing them down.

* R HP:Critical MV:Full >
n
1
k seanchan
At the Edge of the Village
[ obvious exits: N E S ]
Zone: Emond's Field
A dun mare is here, snorting angrily, being ridden by you.
A hardened farmer stands ready to defend his homeland.
A hardened farmer stands ready to defend his homeland.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
s
The Eagles' Stables
[ obvious exits: N ]
Zone: Emond's Field
A dun mare is here, snorting angrily, being ridden by you.
Young Ewin Finngar is here, likely looking for mischief.
A man walks among the horses here feeding them and rubbing them down.

* R HP:Critical MV:Full >
n
1
k seanchan
At the Edge of the Village
[ obvious exits: N E S ]
Zone: Emond's Field
A dun mare is here, snorting angrily, being ridden by you.
*Roryn* is here, fighting a Red Eagle guard. <-------------------I did it!
A hardened farmer stands ready to defend his homeland.
A hardened farmer stands ready to defend his homeland.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A Red Eagle guard is here, fighting Roryn, riding a wild stallion.
A Red Eagle guardsman surveys the area.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

* R HP:Critical MV:Full > You slash *Roryn*'s body.

* R HP:Critical MV:Full - a Red Eagle guard: Scratched - Roryn: Beaten >
b
bash

A determined farmer slashes Roryn's body.
A Red Eagle officer tickles Roryn's body with his slash.
A determined farmer joins a determined farmer's fight!
A Red Eagle guard joins a determined farmer's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle guard cleaves Roryn's body.
A Red Eagle guard tries to cleave Roryn, but he deflects the blow.
A determined farmer slashes Roryn's right foot.
A Red Eagle officer slashes Roryn's body hard.
A determined farmer barely slashes Roryn's left leg.
You slash *Roryn*'s body hard.
A Red Eagle guard tries to cleave Roryn, but he deflects the blow.
*Roryn* slashes a Red Eagle guard's head extremely hard.
*Roryn* panics, and attempts to flee!

* R HP:Beaten MV:Full - a Red Eagle guard: Scratched - Roryn: Critical >
-
*Roryn* leaves south. vv <----------I think here if I go 1e and spam I kill him? I know he's going to dline through me
=+**+=- -=
They're not here anymore!

* R HP:Beaten MV:Full >
1
k seanchan
They aren't here.

* R HP:Beaten MV:Full >
1
k seanchan
They aren't here.

* R HP:Beaten MV:Full >
1
k seanchan
They aren't here.

s
* R HP:Beaten MV:Full >
1b <-------------I mentioned before I mispammed a lot but yea
The Eagles' Stables
[ obvious exits: N ]
Zone: Emond's Field
A dun mare is here, snorting angrily, being ridden by you.
*Roryn* is here, fighting Ewin Finngar.
Ewin Finngar is here, fighting Roryn.
A man walks among the horses here feeding them and rubbing them down.

* R HP:Beaten MV:Full > *Roryn* leaves north. ^^
Arglebargle, glop-glyf!?!

* R HP:Beaten MV:Full >
1
k seanchan
b
bash
They aren't here.

* R HP:Beaten MV:Full >
Bash who?

* R HP:Beaten MV:Strong >
n
1
k seanchan
b
bash
At the Edge of the Village
[ obvious exits: N E S ]
Zone: Emond's Field
A dun mare is here, snorting angrily, being ridden by you.
A hardened farmer stands ready to defend his homeland.
A hardened farmer stands ready to defend his homeland.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.
A Red Eagle guardsman surveys the area.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

* R HP:Beaten MV:Strong > They aren't here.

* R HP:Beaten MV:Strong > Bash who?

* R HP:Beaten MV:Strong >
scan e
A large man with wide shoulders bars the doorway.

* R HP:Beaten MV:Strong >
cmb
change mood brave
Mood changed to: Brave
Wimpy reset to: 127 hit points.

* R HP:Beaten MV:Strong >
0
e
[change wimpy 0]
You won't flee from any fight now.

* R HP:Beaten MV:Strong > Yard Outside a Manor
[ obvious exits: N E W ]
Zone: Emond's Field
Door north: greatdoor
A dun mare is here, snorting angrily, being ridden by you.
A large man with wide shoulders bars the doorway.

* R HP:Beaten MV:Strong >
e
Side Street
[ obvious exits: E W ]
Zone: Emond's Field
A dun mare is here, snorting angrily, being ridden by you.
A hardened farmer stands ready to defend his homeland.

e
* R HP:Beaten MV:Strong >
Village Crossroads
[ obvious exits: N E S W ]
Zone: Emond's Field
The corpse of a black cat is lying here.
A dun mare is here, snorting angrily, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.
Alsbet Luhhan is here, smiling happily.

* R HP:Beaten MV:Strong >
s
Muddy Dirt Street
[ obvious exits: N S W ]
Zone: Emond's Field
A dun mare is here, snorting angrily, being ridden by you.
A poor, solemn villager walks by.

* R HP:Beaten MV:Strong >
s
Edge of the Green
[ obvious exits: N E S W ]
Zone: Emond's Field
A dun mare is here, snorting angrily, being ridden by you.
A simple man blends into the crowd of the city.
A black cat meanders to an unknown destination.
A short man stands here, nervously eyeing everything in sight.
A Two Rivers militiaman protects his home here.
A Two Rivers militiaman protects his home here.
A Two Rivers militiaman protects his home here.
A Two Rivers militiaman protects his home here.
Roawhin al'Kaden follows in the footsteps of his forebears here.

* R HP:Beaten MV:Strong >
s
s
Western End of the Green
[ obvious exits: N S ]
Zone: Emond's Field
The Winespring Water bursts forth here, strong enough to barrel a man over.
A dun mare is here, snorting angrily, being ridden by you.

e
* R HP:Beaten MV:Strong > On the Green
[ obvious exits: N E S W ]
Zone: Emond's Field
A dun mare is here, snorting angrily, being ridden by you.
A poor, solemn villager walks by.
A hardened farmer stands ready to defend his homeland.
A wild stallion bucks madly.

e
* R HP:Beaten MV:Strong >
Southern End of the Green
[ obvious exits: E S W ]
Zone: Emond's Field
A dun mare is here, snorting angrily, being ridden by you.
A poor, solemn villager walks by.
A hardened farmer stands ready to defend his homeland.
A draft horse is here.

s
* R HP:Beaten MV:Strong > Old Road Before the Winespring Inn
[ obvious exits: N E S W ]
Zone: Emond's Field
A dun mare is here, snorting angrily, being ridden by you.
A hardened farmer stands ready to defend his homeland.
A hardened farmer stands ready to defend his homeland.

* R HP:Beaten MV:Strong > Old Road
[ obvious exits: N E S ]
Zone: Emond's Field
Door south: wagongate
A dun mare is here, snorting angrily, being ridden by you.
A man wearing an eagle-bearing bandana stands here.

* R HP:Beaten MV:Strong >
s
s
Old Road
[ obvious exits: N S ]
Zone: Emond's Field
Door north: wagongate
A dun mare is here, snorting angrily, being ridden by you.

s
s
* R HP:Beaten MV:Strong > Old Road
[ obvious exits: N S W ]
Zone: Old Road
A dun mare is here, snorting angrily, being ridden by you.

Tic in 7 seconds!
* R HP:Beaten MV:Strong > Old Road
[ obvious exits: N S ]
Zone: Old Road
A dun mare is here, snorting angrily, being ridden by you.
A crow is here flying around.
A gray palfrey prances skittishly nearby.

s
* R HP:Beaten MV:Strong > Old Road
[ obvious exits: N E S ]
Zone: Old Road
A dun mare is here, snorting angrily, being ridden by you.
A short man stands here, nervously eyeing everything in sight.

* R HP:Beaten MV:Strong > Bend in the Old Road
[ obvious exits: N W ]
Zone: Old Road
A dun mare is here, snorting angrily, being ridden by you.

* R HP:Beaten MV:Strong >
s
w
Alas, you cannot go that way...

* R HP:Beaten MV:Strong >
Your mount is too exhausted.

* R HP:Beaten MV:Strong >
dm
dism
n
You stop riding her.

n
* HP:Beaten MV:Strong >
Old Road
[ obvious exits: N E S ]
Zone: Old Road
A short man stands here, nervously eyeing everything in sight.

* HP:Beaten MV:Full > Old Road
[ obvious exits: N S ]
Zone: Old Road
A crow is here flying around.
A gray palfrey prances skittishly nearby.

n
* HP:Beaten MV:Full >
Old Road
[ obvious exits: N S W ]
Zone: Old Road

s
* HP:Beaten MV:Full >
Old Road
[ obvious exits: N S ]
Zone: Old Road
A crow is here flying around.
A gray palfrey prances skittishly nearby.

* HP:Beaten MV:Full >
ride gray
Horse is set as: gray.
ride gray

*Roryn* has arrived from the north, riding a sleek well-trained torm.

s
* HP:Beaten MV:Full > *Roryn* leaves south riding a sleek well-trained torm.
You start riding him.

* R HP:Beaten MV:Full > Old Road
[ obvious exits: N E S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
*Roryn* is standing here, riding a sleek well-trained torm.
A short man stands here, nervously eyeing everything in sight.

* R HP:Beaten MV:Full >
n
*Roryn* leaves south riding a sleek well-trained torm.
Old Road
[ obvious exits: N S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A crow is here flying around.

s
* R HP:Beaten MV:Full >
Old Road
[ obvious exits: N E S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A short man stands here, nervously eyeing everything in sight.

* R HP:Beaten MV:Full >
*Roryn* has arrived from the south, riding a sleek well-trained torm.

* R HP:Beaten MV:Full >
*Roryn* slashes your left leg.
You wish that your wounds would stop BLEEDING so much!


n
* R HP:Beaten MV:Full - Roryn: Critical >
1
k seanchan

You try to slash *Roryn*, but he parries successfully.
*Roryn* slashes your right arm hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Full - Roryn: Critical >
No way! You're fighting for your life!

* R HP:Critical MV:Full - Roryn: Critical > You do the best you can!

f
* R HP:Critical MV:Full - Roryn: Critical >
b
bash
You panic and attempt to flee! <----honestly not sure why I fled here


You flee head over heels.
Old Road
[ obvious exits: N S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A crow is here flying around.

* R HP:Critical MV:Full > Bash who?

* R HP:Critical MV:Full >
1
k seanchan

*Roryn* has arrived from the south, riding a sleek well-trained torm.

s
* R HP:Critical MV:Full > *Roryn* slashes your right hand hard.
You wish that your wounds would stop BLEEDING so much!

You do the best you can!

1
k seanchan
* R HP:Critical MV:Full - Roryn: Critical > No way! You're fighting for your life!

b
bash
* R HP:Critical MV:Full - Roryn: Critical > You do the best you can!

* R HP:Critical MV:Full - Roryn: Critical >

A crow now follows Roryn.
-=+**+=-
You dodge a bash from *Roryn* who loses his balance and falls! <---- lucky me
You wish that your wounds would stop BLEEDING so much!

-=
Your bash at *Roryn* sends him sprawling!

* R HP:Critical MV:Full - Roryn: Critical >
cmz
change mood berserk
Mood changed to: Berserk

* R HP:Critical MV:Full - Roryn: Critical >
You try to slash *Roryn*, but he deflects the blow. <------- If this lands he dies with the next hit but I can't complain as I have been very lucky so far

* R HP:Critical MV:Full - Roryn: Critical >

You slash *Roryn*'s body very hard.

* R HP:Critical MV:Full - Roryn: Critical >

*Roryn* panics, and attempts to flee!

* R HP:Critical MV:Full - Roryn: Critical >

*Roryn* leaves north riding a sleek well-trained torm.

* R HP:Critical MV:Full >
n
1
k seanchan
Old Road
[ obvious exits: N S W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
*Roryn* is standing here, riding a sleek well-trained torm.

b
bash
* R HP:Critical MV:Full > *Roryn* leaves north riding a sleek well-trained torm.
They aren't here.

* R HP:Critical MV:Full > Bash who?

* R HP:Critical MV:Full >
1
k seanchan

*Roryn* has arrived from the north, riding a sleek well-trained torm.

1
k seanchan
* R HP:Critical MV:Full >
*Roryn* leaves south riding a sleek well-trained torm.

* R HP:Critical MV:Full > They aren't here.

n
* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full > Old Road
[ obvious exits: N S ]
Zone: Emond's Field
Door north: wagongate
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full >
1s
1
k seanchan
Arglebargle, glop-glyf!?!

* R HP:Critical MV:Full > They aren't here.

s
1
k seanchan
* R HP:Critical MV:Full >
Old Road
[ obvious exits: N S W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
s
1
k seanchan
Old Road
[ obvious exits: N S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
s
1
k seanchan
Old Road
[ obvious exits: N E S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A short man stands here, nervously eyeing everything in sight.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
s
1
k seanchan

*Roryn* has arrived from the south, riding a sleek well-trained torm.
A crow has arrived from the south.

* R HP:Critical MV:Full > *Roryn* slashes your body.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

* R HP:Critical MV:Full - Roryn: Critical > You slash *Roryn*'s right leg.
*Roryn* slashes your left leg hard.
You wish that your wounds would stop BLEEDING so much!

You do the best you can!

* R HP:Critical MV:Full - Roryn: Critical >
b
bash
-=+**+=
You dodge a bash from *Roryn* who loses his balance and falls!<---- again lucky me - my overspam costs me a lot of ground in this
You wish that your wounds would stop BLEEDING so much!

- -=
Your bash at *Roryn* sends him sprawling!

* R HP:Critical MV:Full - Roryn: Critical >

You slash *Roryn*'s left leg hard.

* R HP:Critical MV:Full - Roryn: Critical >

You slash *Roryn*'s body hard.

* R HP:Critical MV:Full - Roryn: Critical >

Sobek chats 'murdooooooo'

* R HP:Critical MV:Full - Roryn: Critical >

*Roryn* panics, and attempts to flee!

* R HP:Critical MV:Full - Roryn: Critical >

You try to slash *Roryn*, but he deflects the blow. <-------anotha one

* R HP:Critical MV:Full - Roryn: Critical >
*Roryn* leaves south riding a sleek well-trained torm.

* R HP:Critical MV:Full >
s
1
k seanchan
Bend in the Old Road
[ obvious exits: N W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A dun mare is here, snorting angrily.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
w
1
k seanchan
Old Road
[ obvious exits: N E S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >

Murdo chats 'sooooobek'

* R HP:Critical MV:Full >
cmb
change mood brave
cmb
change mood brave
You try to calm down, but can't.

cmb
change mood brave
cmb
change mood brave
* R HP:Critical MV:Full >
You try to calm down, but can't.

s
* R HP:Critical MV:Full > You try to calm down, but can't.

* R HP:Critical MV:Full > Mood changed to: Brave
Wimpy reset to: 127 hit points.

* R HP:Critical MV:Full > Old Road
[ obvious exits: N E S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A wild hog snorts angrily, pawing at the ground.

* R HP:Critical MV:Full >
s
At a Curve in the Old Road
[ obvious exits: N W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.

w
* R HP:Critical MV:Full >
s
s
Curve in the Road
[ obvious exits: E S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

s
* R HP:Critical MV:Full > Old Road
[ obvious exits: N S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

s
* R HP:Critical MV:Full > Old Road
[ obvious exits: N E S ]
Zone: Old Road
Door east: hiddenbush
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A wild hog snorts angrily, pawing at the ground.

s
* R HP:Critical MV:Full > Old Road
[ obvious exits: N E S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.

s
s
* R HP:Critical MV:Full > Curve in the Old Road
[ obvious exits: N E W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.

* R HP:Critical MV:Full > Alas, you cannot go that way...

w
* R HP:Critical MV:Full > Alas, you cannot go that way...

s
* R HP:Critical MV:Full > Alas, you cannot go that way...

s
* R HP:Critical MV:Full > Curve in the Old Road
[ obvious exits: E S W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full > Before the Old Bridge
[ obvious exits: N S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A short man stands here, nervously eyeing everything in sight.

* R HP:Critical MV:Full > On the Old Bridge
[ obvious exits: N S D ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A man wearing an eagle-bearing bandana stands here.

* R HP:Critical MV:Full >
d
Beneath the Old Bridge
[ obvious exits: E W U ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full >
w
At the End of the Ravine
[ obvious exits: E U ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full >
u
s
Up the Dried-Out Waterfall
[ obvious exits: D ]
Zone: Old Road
Door west: underbrush
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full > Alas, you cannot go that way...

* R HP:Critical MV:Full >
w
s
s
Alas, you cannot go that way...

s
* R HP:Critical MV:Full > Alas, you cannot go that way...

s
* R HP:Critical MV:Full > Alas, you cannot go that way...

* R HP:Critical MV:Full > Alas, you cannot go that way...

* R HP:Critical MV:Full > Alas, you cannot go that way...

* R HP:Critical MV:Full >
d
At the End of the Ravine
[ obvious exits: E U ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full >
e
u
Beneath the Old Bridge
[ obvious exits: E W U ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full > On the Old Bridge
[ obvious exits: N S D ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A man wearing an eagle-bearing bandana stands here.

* R HP:Critical MV:Full >
s
s
Before the Old Bridge
[ obvious exits: N S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A shaggy brown mare stands here.

s
* R HP:Critical MV:Full > Curve at the Base of the Rise
[ obvious exits: N W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A crow is here flying around.
A long-eared rabbit is here, looking quite sick.

* R HP:Critical MV:Full > Alas, you cannot go that way...

w
* R HP:Critical MV:Full >
s
In a Curve in the Old Road
[ obvious exits: E S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A short man stands here, nervously eyeing everything in sight.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

s
* R HP:Critical MV:Full > Old Road
[ obvious exits: N S ]
Zone: Deven Ride
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A fox is here, hunting for rabbits.

* R HP:Critical MV:Full > Old Road
[ obvious exits: N S W ]
Zone: Deven Ride
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.

* R HP:Critical MV:Full >
n
n
Old Road
[ obvious exits: N S ]
Zone: Deven Ride
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A fox is here, hunting for rabbits.

* R HP:Critical MV:Full > In a Curve in the Old Road
[ obvious exits: E S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A short man stands here, nervously eyeing everything in sight.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion.

* R HP:Critical MV:Full >

Erulisse chats 'is there an exp modifier atm?'

Tic in 7 seconds!
* R HP:Critical MV:Full >
sc
You have 49(426) hit and 149(149) movement points.
You have scored 106917944 experience points and 90 quest points.
You need 1582056 exp to level and 60 qp to rank.
You have amassed 21 Turn points to date.
You have played 4 days and 17 hours (real time).
This ranks you as Khaster the Shadow Hunter [Red Eagle 4] (Level 50).
You are standing.

* R HP:Critical MV:Fresh >
Reinhardt chats '3x'

* R HP:Critical MV:Fresh >
e
Curve at the Base of the Rise
[ obvious exits: N W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A crow is here flying around.
A long-eared rabbit is here, looking quite sick.

* R HP:Critical MV:Fresh >
n
n
Before the Old Bridge
[ obvious exits: N S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A shaggy brown mare stands here.

* R HP:Critical MV:Fresh > On the Old Bridge
[ obvious exits: N S D ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A man wearing an eagle-bearing bandana stands here.

n
* R HP:Critical MV:Fresh >
Before the Old Bridge
[ obvious exits: N S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A short man stands here, nervously eyeing everything in sight.

* R HP:Critical MV:Fresh >
n
Curve in the Old Road
[ obvious exits: E S W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Fresh >
s
s
Before the Old Bridge
[ obvious exits: N S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A short man stands here, nervously eyeing everything in sight.

* R HP:Critical MV:Fresh > On the Old Bridge
[ obvious exits: N S D ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A man wearing an eagle-bearing bandana stands here. <------------Tracking at sentry is actually a mistake - should have gone 2s Kaf

* R HP:Critical MV:Fresh >
track torm
It's a little difficult to read old tracks in the snow...

It's a little difficult to read old tracks in the snow...
-
It's a little difficult to read old tracks in the snow...
=
It's a little difficult to read old tracks in the snow...
+
It's a little difficult to read old tracks in the snow...
*
It's a little difficult to read old tracks in the snow...


It's a little difficult to read old tracks in the snow...
*
It's a little difficult to read old tracks in the snow...
+
It's a little difficult to read old tracks in the snow...
=
It's a little difficult to read old tracks in the snow...
Some clear almost day-old tracks of a sleek well-trained torm (ridden) leaving north.

* R HP:Critical MV:Full >
n
n
Before the Old Bridge
[ obvious exits: N S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A short man stands here, nervously eyeing everything in sight.

* R HP:Critical MV:Full > Curve in the Old Road
[ obvious exits: E S W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full >
e
Curve in the Old Road
[ obvious exits: N E W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full >

*Roryn* has arrived from the north, riding a sleek well-trained torm.

n
* R HP:Critical MV:Full >
Old Road
[ obvious exits: N E S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.

* R HP:Critical MV:Full >
n
Old Road
[ obvious exits: N E S ]
Zone: Old Road
Door east: hiddenbush
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A wild hog snorts angrily, pawing at the ground.

n
* R HP:Critical MV:Full >
Old Road
[ obvious exits: N S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full >
s
s
1
k seanchan
Old Road
[ obvious exits: N E S ]
Zone: Old Road
Door east: hiddenbush
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A wild hog snorts angrily, pawing at the ground.

* R HP:Critical MV:Full > Old Road
[ obvious exits: N E S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
s
1
k seanchan
Curve in the Old Road
[ obvious exits: N E W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
*Roryn* is standing here, riding a sleek well-trained torm.

* R HP:Critical MV:Full > You try to slash *Roryn*, but he parries successfully.

* R HP:Critical MV:Full - Roryn: Critical >

*Roryn* slashes your body.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
You try to slash *Roryn*, but he parries successfully.
You flee head over heels.
Wide Field
[ obvious exits: N E W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

b
bash
* R HP:Critical MV:Full >
Bash who?

* R HP:Critical MV:Full >
0
[change wimpy 0]
You won't flee from any fight now.

l
* R HP:Critical MV:Full >
Wide Field
The grass swishes against you legs as you walk through the talk stalks, and
it leaves small, prickly seeds clingling to you. The field continues to the
east and north, and the dusty route of the Old Road is visible to the west.
[ obvious exits: N E W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

w
* R HP:Critical MV:Full >
Curve in the Old Road
[ obvious exits: N E W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
*Roryn* is standing here, riding a sleek well-trained torm.

* R HP:Critical MV:Full >
1
k seanchan
b
bash
*Roryn* leaves east riding a sleek well-trained torm.
They aren't here.

* R HP:Critical MV:Full > Bash who?

* R HP:Critical MV:Full >

*Roryn* has arrived from the east, riding a sleek well-trained torm.

* R HP:Critical MV:Full >

*Roryn* slashes your body.
You wish that your wounds would stop BLEEDING so much!


n
1
k seanchan
* R HP:Critical MV:Full - Roryn: Critical >
No way! You're fighting for your life!

* R HP:Critical MV:Full - Roryn: Critical > You do the best you can!

b
bash
* R HP:Critical MV:Full - Roryn: Critical >

You barely slash *Roryn*'s head.

* R HP:Critical MV:Full - Roryn: Critical >
-=+**+
You dodge a bash from *Roryn* who loses his balance and falls! <----basically just on repeat at this point
You wish that your wounds would stop BLEEDING so much!

=- -=
Your bash at *Roryn* sends him sprawling!

* R HP:Critical MV:Full - Roryn: Critical >
cmz
change mood berserk
Mood changed to: Berserk

* R HP:Critical MV:Full - Roryn: Critical >

You try to slash *Roryn*, but he deflects the blow.

* R HP:Critical MV:Full - Roryn: Critical >

*Roryn* panics, and attempts to flee!

* R HP:Critical MV:Full - Roryn: Critical >

*Roryn* leaves north riding a sleek well-trained torm.

* R HP:Critical MV:Full >
n
1
k seanchan
Old Road
[ obvious exits: N E S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
n
1
k seanchan
Old Road
[ obvious exits: N E S ]
Zone: Old Road
Door east: hiddenbush
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A wild hog snorts angrily, pawing at the ground.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
n
1
k seanchan
Old Road
[ obvious exits: N S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
cmb
change mood brave
cmb
change mood brave
cmb
change mood brave
cmb
change mood brave
You try to calm down, but can't.

* R HP:Critical MV:Full > You try to calm down, but can't.

n
* R HP:Critical MV:Full > Mood changed to: Brave
Wimpy reset to: 127 hit points.

* R HP:Critical MV:Full > Mood changed to: Brave
Wimpy reset to: 127 hit points.

* R HP:Critical MV:Full > Curve in the Road
[ obvious exits: E S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full >
0
[change wimpy 0]
You won't flee from any fight now.

* R HP:Critical MV:Full >
e
At a Curve in the Old Road
[ obvious exits: N W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A long-eared rabbit is here, looking quite sick.

* R HP:Critical MV:Full >
n
Old Road
[ obvious exits: N E S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A wild hog snorts angrily, pawing at the ground.

* R HP:Critical MV:Full >
e
e
e
Inside the Hedge
[ obvious exits: E W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full > End of the Footpath
[ obvious exits: E W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full > Behind the Outcropping
[ obvious exits: W D ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full >
d
u
In the Sand Pit<------------ My plan here was to search the square of rooms to make sure pat isn't here and go zerk - I'm preeeeety sure he's in here somewhere
[ obvious exits: N E U ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A dun snake is here, hissing sharply.
A wild hog snorts angrily, pawing at the ground.
A dun snake is here, hissing sharply.
A wild hog snorts angrily, pawing at the ground.

* R HP:Critical MV:Full > Behind the Outcropping
[ obvious exits: W D ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full >
d
w
s
In the Sand Pit
[ obvious exits: N E U ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A dun snake is here, hissing sharply.
A wild hog snorts angrily, pawing at the ground.
A dun snake is here, hissing sharply.
A wild hog snorts angrily, pawing at the ground.

e
* R HP:Critical MV:Full > Alas, you cannot go that way...

* R HP:Critical MV:Full > The hog leaves north. ^^
Alas, you cannot go that way...

* R HP:Critical MV:Full > In the Lake of Sand
[ obvious exits: N S W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

n
* R HP:Critical MV:Full >
In the Lake of Sand
[ obvious exits: S W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full >
w
In the Lake of Sand
[ obvious exits: E S ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A dun snake is here, hissing sharply.

* R HP:Critical MV:Full >
s
In the Sand Pit
[ obvious exits: N E U ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.
A dun snake is here, hissing sharply.
A dun snake is here, hissing sharply.
A wild hog snorts angrily, pawing at the ground.

* R HP:Critical MV:Full >
sc
You have 46(426) hit and 143(149) movement points.
You have scored 106917047 experience points and 90 quest points.
You need 1582953 exp to level and 60 qp to rank.
You have amassed 21 Turn points to date.
You have played 4 days and 17 hours (real time).
This ranks you as Khaster the Shadow Hunter [Red Eagle 4] (Level 50).
You are standing.

* R HP:Critical MV:Full >
e
In the Lake of Sand
[ obvious exits: N S W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

Tic in 7 seconds!
* R HP:Critical MV:Full >
cw 30
change wimpy 30
You will now flee if you go below 30 hit points.<----- I think this was a bad idea but my thought was that since he has been faster at bashing than me if I eat one I can maybe sneak out

* R HP:Critical MV:Fresh >
*Roryn* has arrived from the west, riding a sleek well-trained torm.

* R HP:Critical MV:Fresh >
*Roryn* leaves south riding a sleek well-trained torm.

* R HP:Critical MV:Fresh >

*Roryn* has arrived from the south, riding a sleek well-trained torm.

* R HP:Critical MV:Fresh >
*Roryn* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!


ns
* R HP:Critical MV:Fresh - Roryn: Critical >
1
k seanchan
Arglebargle, glop-glyf!?!

b
bash
* R HP:Critical MV:Fresh - Roryn: Critical > You do the best you can!

* R HP:Critical MV:Fresh - Roryn: Critical >
You slash *Roryn*'s body hard.

-=+**+=
*Roryn* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Fresh - Roryn: Critical >
*Roryn* slashes your right leg hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
You flee head over heels.
In the Lake of Sand
[ obvious exits: S W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Fresh >
*Roryn* has arrived from the south, riding a sleek well-trained torm.

* R HP:Critical MV:Fresh >
*Roryn* slashes your head.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!

* R HP:Critical MV:Fresh - Roryn: Critical >

You slash *Roryn*'s left leg hard.
*Roryn* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!

* R HP:Critical MV:Fresh - Roryn: Critical >
l
In the Lake of Sand
There is only sand stretching to the horizon in all directions. The ever-
present heat still assaults the senses here, and one can hardly help thinking
of shade and water. This being the case, it would be very easy to overlook the
tracks which mar the smooth surface of the sand.
[ obvious exits: S W ]
Zone: Old Road
*Roryn* is here, fighting YOU!, riding a sleek well-trained torm.
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Fresh - Roryn: Critical >

*Roryn* panics, and attempts to flee!

* R HP:Critical MV:Fresh - Roryn: Critical >
*Roryn* leaves south riding a sleek well-trained torm.

b
bash
* R HP:Critical MV:Fresh >
Bash who?

* R HP:Critical MV:Full >
s
1
k seanchan
In the Lake of Sand
[ obvious exits: N S W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full > They aren't here.

* R HP:Critical MV:Full >
n
In the Lake of Sand
[ obvious exits: S W ]
Zone: Old Road
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Critical MV:Full >

*Roryn* has arrived from the west, riding a sleek well-trained torm.

* R HP:Critical MV:Full >
*someone* slashes your body.
You're stunned, but will probably regain consciousness...

sc
HP:Critical MV:Full >
1
k seanchan
You have 0(426) hit and 147(149) movement points.
You have scored 106917770 experience points and 90 quest points.
You need 1582230 exp to level and 60 qp to rank.
You have amassed 21 Turn points to date.
You have played 4 days and 17 hours (real time).
This ranks you as Khaster the Shadow Hunter [Red Eagle 4] (Level 50).
You are stunned! You can't move!

b
bash
HP:Critical MV:Full > All you can do right now is think about the stars!

HP:Critical MV:Full > All you can do right now is think about the stars!

HP:Critical MV:Full >

You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.

ecthus
Posts: 409
Joined: Wed Apr 01, 2015 8:11 pm

Re: Fun 1v1 against Roryn EF

Post by ecthus » Thu May 14, 2020 2:41 am

Fun read. Think you identify most of your mistakes yourself, but I think this is the most important one:
* R HP:Critical MV:Full - a Red Eagle guard: Scratched - Roryn: Beaten >
b
bash

A determined farmer slashes Roryn's body.
A Red Eagle officer tickles Roryn's body with his slash.
A determined farmer joins a determined farmer's fight!
A Red Eagle guard joins a determined farmer's fight!
A Red Eagle guard joins a Red Eagle guard's fight!
A Red Eagle guard cleaves Roryn's body.
A Red Eagle guard tries to cleave Roryn, but he deflects the blow.
A determined farmer slashes Roryn's right foot.
A Red Eagle officer slashes Roryn's body hard.
A determined farmer barely slashes Roryn's left leg.
You slash *Roryn*'s body hard.
A Red Eagle guard tries to cleave Roryn, but he deflects the blow.
*Roryn* slashes a Red Eagle guard's head extremely hard.
*Roryn* panics, and attempts to flee!

* R HP:Beaten MV:Full - a Red Eagle guard: Scratched - Roryn: Critical >
-
*Roryn* leaves south. vv <----------I think here if I go 1e and spam I kill him? I know he's going to dline through me
1e would have been a smart move probably, though the argument for hitting 1s is that he might fail flees in the one-exit and then eat a bash in fleelag.

That said, rolling a bash here before he fled was good instinct but probably a bad idea. When you have that many mobs, you're breaking his parry, and he's as low as he is, better just to zerk and spam in case he dlines back into the room after his flee.

Khaster
Posts: 59
Joined: Wed Mar 25, 2020 7:42 pm

Re: Fun 1v1 against Roryn EF

Post by Khaster » Thu May 14, 2020 3:33 am

Much appreciated! It's those moments where I honestly just don't know what the right answer is yet so it's awesome to hear feedback.

Roryn
Posts: 145
Joined: Mon Jun 26, 2017 9:42 am

Re: Fun 1v1 against Roryn EF

Post by Roryn » Thu May 14, 2020 7:24 am

Also, patrol there only moves between 2 rooms. D e s from outcrop and 1w from there. Just for future reference. Good fight, and yeah few times you could have had me.

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