Nasty November: Fisticuffs

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Adella
Posts: 45
Joined: Sun Jul 31, 2016 11:04 pm

Nasty November: Fisticuffs

Post by Adella » Mon Nov 11, 2019 9:54 am

Fisticuffs, with commentary!

Inner City Weapons
Deep-set windows and thick stone walls render the small shop shadowy even
on the brightest day. Scuffs and scratches mar the limewash around the
well-used shelves, which are crowded with a wide variety of weapons. An
ancient counter at the back of the room and a rickety three-legged stool
are the only other furnishings present.
[ obvious exits: E ]
A weapon rack stands on the ground here, ready to store weapons.
A stout wooden barrel stands nearby.
A ragged looking man asks for spare coins.
Tahara din Gelyn Running Wave is standing here.
A stout looking guard is here, walking the streets of Caemlyn.
A stout looking guard is here, walking the streets of Caemlyn.
A merchant guard eyes you warily, intent on keeping order.
A merchant guard eyes you warily, intent on keeping order.
A weaponsmith is prepared to sell his best equipment.

* HP:Healthy SP:Bursting MV:Fresh >
Teor narrates 'byrg caem'<---------- Might be a big Llama up north,

* HP:Healthy SP:Bursting MV:Fresh > dark is now set as your target.<---------- But down south,

Teor narrates 'out south'

say firetruck yeah!
* HP:Healthy SP:Bursting MV:Fresh > You say 'firetruck yeah!'<---------- Is where the Cougars rule!

* HP:Healthy SP:Bursting MV:Fresh > e
Inside the Origan Gate
[ obvious exits: N E S W ]
An embossed leather water flask lies forgotten here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A stout looking guard is here, walking the streets of Caemlyn.
An elite Lion Warden stands at his post.
An elite Lion Warden stands at his post.
Tahara has arrived from the west.

s
* HP:Healthy SP:Bursting MV:Full > s
An elite Lion Warden stops using a mirrored lantern.
Road to the Inner City
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A ragged looking man asks for spare coins.
Tahara has arrived from the north.

* HP:Healthy SP:Bursting MV:Full > s
ride horse
Middle of a Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Arjuna the Rogue is standing here, riding a warhorse.
A city lamplighter stands nearby, attending his duties.
A chicken wanders around here, pecking at the ground.
A stout looking Caemlyn guard is posted here.
Tahara has arrived from the north.

* HP:Healthy SP:Bursting MV:Full >
Caemlyn Central Square
[ obvious exits: N E S W ]
A pair of thin but sturdy metal boots stands here.
A fountain is here, offering clear blue water to all.
A gory tuft of flesh lies abandoned on the ground.
A marble bench, flecked with gold and bronze, adorns the floor.
A stout wooden barrel stands nearby.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The Caemlyn town crier stands here, spreading the news.
A gleeman is here, playing a lute.
Tahara has arrived from the north.

* HP:Healthy SP:Bursting MV:Full > They're not here to be ridden.<---------- No horses? No worries!

* HP:Healthy SP:Bursting MV:Full >
Tahara says 'nope'

n
* HP:Healthy SP:Bursting MV:Full > w
s
Middle of a Wide Boulevard
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A city lamplighter stands nearby, attending his duties.
A chicken wanders around here, pecking at the ground.
A stout looking Caemlyn guard is posted here.
Tahara has arrived from the south.

* HP:Healthy SP:Bursting MV:Full > s
s
e
A Wide Boulevard
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A man is here.
A villager woman performs her daily routine.
Tahara has arrived from the east.

* HP:Healthy SP:Bursting MV:Full > Winding Path Through the City
[ obvious exits: N S ]
A shifty looking fellow patrols the streets picking up discarded belongings.
A worker busily earns a day's pay.
A stout looking guard is here, walking the streets of Caemlyn.
A small dog is here, barking furiously.
Tahara has arrived from the north.

* HP:Healthy SP:Bursting MV:Full > call
Path Through the Outer City
[ obvious exits: N S ]
Tahara has arrived from the north.

* HP:Healthy SP:Bursting MV:Strong > s
The Southern Road
[ obvious exits: N E W ]
Niao of Andor is standing here.
A stout looking guard is here, walking the streets of Caemlyn.
Tahara has arrived from the north.

* HP:Healthy SP:Bursting MV:Strong > s
Inside the Southern Gate of Caemlyn
[ obvious exits: E S W ]
A flatbed wagon rocks back and forth on spoked wheels, pulled by a long-eared mule.
A warhorse is here, stamping his feet impatiently.
Arjuna the Rogue is standing here.
Lexi of Tarabon is standing here, riding a warhorse.
Teor the Broker is standing here, riding a long-eared mule.
A man is here.
A stout looking Caemlyn guard is posted here.
A stout looking Caemlyn guard is posted here.
Tahara has arrived from the west.

* HP:Healthy SP:Bursting MV:Strong > You sense Lexi connecting to the True Source.
You call for the Southgate to be opened.
The Caemlyn gatekeeper unlocks the Southgate.
The Caemlyn gatekeeper opens the Southgate.

* HP:Healthy SP:Bursting MV:Strong > kill dark
Caemlyn Road
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.
*Byrg* is standing here.
Tahara has arrived from the north.

* HP:Healthy SP:Bursting MV:Strong > Caemlyn Road
[ obvious exits: N S ]
A mirrored lantern has been left here.
Tahara has arrived from the north.

* HP:Healthy SP:Bursting MV:Strong > They aren't here.

* HP:Healthy SP:Bursting MV:Strong > kill dark
kill dark
kill dark
They aren't here.

kill dark
* HP:Healthy SP:Bursting MV:Strong > kill dark
They aren't here.

* HP:Healthy SP:Bursting MV:Strong > They aren't here.

* HP:Healthy SP:Bursting MV:Strong > n
They aren't here.

* HP:Healthy SP:Bursting MV:Strong > They aren't here.

kill dark
* HP:Healthy SP:Bursting MV:Strong > embrace
channel 'Blind' h.dark<---------- Wrong alias.
Caemlyn Road
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.
Lexi of Tarabon is here, fighting Byrg, riding a warhorse.
*Byrg* is here, fighting Lexi.
Tahara has arrived from the south.

* HP:Healthy SP:Bursting MV:Strong > You barely tickle *Byrg*'s body with your hit.

* HP:Healthy SP:Bursting MV:Strong - Lexi: Healthy - Byrg: Scratched > You barely tickle *Byrg*'s body with your hit.
*Byrg* tries to blast Lexi, but she parries successfully.
Lexi barely whips *Byrg*'s head.
You feel the flows of saidar coursing through your body.

* HP:Healthy SP:Bursting MV:Strong - Lexi: Healthy - Byrg: Scratched > You sense Lexi is channeling saidar.
Impossible! You can't concentrate enough!

* HP:Healthy SP:Bursting MV:Strong - Lexi: Healthy - Byrg: Scratched >
Tahara tickles *Byrg*'s right leg with her slash.
*Byrg* panics, and attempts to flee!

* HP:Healthy SP:Bursting MV:Strong - Lexi: Healthy - Byrg: Scratched > channel 'Blind' h.dark<---------- Wrong alias.

*Byrg* leaves north.
*Byrg* has arrived from the north.

You begin to weave the appropriate flows...
*Byrg* leaves south.

s
-kill dark
Cancelled.
Caemlyn Road
[ obvious exits: N S ]
A mirrored lantern has been left here.
Tahara has arrived from the north.

* HP:Healthy SP:Bursting MV:Strong > They aren't here.

* HP:Healthy SP:Bursting MV:Strong > kill dark
kill dark
Lexi has arrived from the north, riding a warhorse.
They aren't here.

* HP:Healthy SP:Bursting MV:Strong > s
They aren't here.

* HP:Healthy SP:Bursting MV:Strong > kill dark
Coach Stop at the Junction by Caemlyn
[ obvious exits: N E S W ]
*Byrg* is here, fighting Arjuna.
Arjuna the Rogue is here, fighting Byrg.
The Coachman is here, fighting Byrg.
Tahara has arrived from the north.

* HP:Healthy SP:Bursting MV:Strong >
Tahara tickles *Byrg*'s body with her slash.
You barely hit *Byrg*'s right leg.<---------- Time to spam so he stays stuck.

* HP:Healthy SP:Bursting MV:Strong - Arjuna: Hurt - Byrg: Hurt ><---------- Oh, Arjuna's a strong spammer. Time to weave!
Arjuna stabs *Byrg*'s left leg.
*Byrg* leaves north.
*Byrg* has arrived from the north.

* HP:Healthy SP:Bursting MV:Strong >
Arjuna barely stabs *Byrg*'s body.
Lexi has arrived from the north, riding a warhorse.
Tahara barely slashes *Byrg*'s right leg.

* HP:Healthy SP:Bursting MV:Strong >
Lexi leaves south riding a warhorse.

channel 'Ice Spikes' h.dark
You begin to weave the appropriate flows...


Lexi has arrived from the south, riding a warhorse.

-
Tahara tickles *Byrg*'s right leg with her slash.
The Coachman says 'You Byrg!!! You will die before your time!! '
The Coachman tickles Byrg's body with his hit.
*Byrg* tries to blast Arjuna, but he parries successfully.
Arjuna stabs *Byrg*'s left hand.

=
Lexi barely whips *Byrg*'s right arm.
You sense Tahara connecting to the True Source.

+
You sense Lexi is channeling saidar.<---------- Too slow friends!

*
You sense Tahara is channeling saidar.<---------- Too slow friends!

*
*Byrg* panics, and attempts to flee!

=
Ok.
Spikes of solid ice form in your hands, which you launch at *Byrg*.
The fighting is too thick and heavy for you to enter the fray!

* HP:Healthy SP:Full MV:Strong >
The Coachman tickles Byrg's right foot with his hit.
*Byrg* tries to blast Arjuna, but he deflects the blow.
Arjuna stabs *Byrg*'s head.
*Byrg* leaves west.

* HP:Healthy SP:Full MV:Strong > dark is now set as your target.
kill dark
w
w
They aren't here.

* HP:Healthy SP:Full MV:Strong > kill dark
A Dirt Lane
[ obvious exits: E W ]
Arjuna the Rogue is here, fighting Byrg.
*Byrg* is here, fighting Arjuna.<---------- Hmm no dline west. Good room to dline South from though.
A black dog is here, wagging its tail.
Tahara has arrived from the east.

* HP:Healthy SP:Full MV:Strong > Tahara leaves west.<---------- Follower chasing = Follower in wrong room.
A Dirt Lane
[ obvious exits: E W ]
Tahara din Gelyn Running Wave is standing here.

* HP:Healthy SP:Full MV:Strong > They aren't here.

* HP:Healthy SP:Full MV:Strong > e
kill dark
A Dirt Lane
[ obvious exits: E W ]
Lexi of Tarabon is here, fighting Byrg, riding a warhorse.
Arjuna the Rogue is here, fighting Byrg.
*Byrg* is here, fighting Arjuna.
A black dog is here, wagging its tail.
Tahara has arrived from the west.

* HP:Healthy SP:Full MV:Strong > You barely tickle *Byrg*'s left leg with your hit.

* HP:Healthy SP:Full MV:Strong - Arjuna: Hurt - Byrg: Wounded > channel 'Ice Spikes' h.dark<---------- Won't have time.

You tickle *Byrg*'s body with your hit.
A black dog panics, and attempts to flee!
A black dog leaves west.
Lexi barely whips *Byrg*'s right arm.
Arjuna stabs *Byrg*'s body.
You sense Lexi is channeling saidar.
Tahara barely tickles *Byrg*'s body with her slash.

You begin to weave the appropriate flows...rt - Byrg: Wounded >

*
You sense Tahara is channeling saidar.
*Byrg* leaves west.

-
Lexi leaves west riding a warhorse.

w
w
kill dark
Cancelled.
A Dirt Lane
[ obvious exits: E W ]
Lexi of Tarabon is standing here, riding a warhorse.
Arjuna the Rogue is standing here.
A black dog is here, wagging its tail.
Tahara has arrived from the east.

* HP:Healthy SP:Full MV:Tiring > Lexi leaves west riding a warhorse.
A Dirt Lane
[ obvious exits: N E S ]
Lexi of Tarabon is standing here, riding a warhorse.
A handsome stag stands here, ready to run.
Tahara has arrived from the east.

* HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* HP:Healthy SP:Full MV:Tiring > n
They aren't here.

kill dark
* HP:Healthy SP:Full MV:Tiring > e
kill dark
A Small Stable
[ obvious exits: E S ]
A shaggy brown mare stands here.<---------- Knowing horse loads helps.
Tahara has arrived from the south.

* HP:Healthy SP:Full MV:Tiring > They aren't here.

* HP:Healthy SP:Full MV:Tiring > An Old Farmhouse
[ obvious exits: W ]
Tahara has arrived from the west.

* HP:Healthy SP:Full MV:Tiring > They aren't here.

* HP:Healthy SP:Full MV:Tiring > w
lead horse
lead horse
lead horse
A Small Stable
[ obvious exits: E S ]
A shaggy brown mare stands here.
Tahara has arrived from the east.

* HP:Healthy SP:Full MV:Tiring > s
You start leading her.
A shaggy brown mare starts following you.

* HP:Healthy SP:Full MV:Tiring > ride horse
You're already leading it!

* HP:Healthy SP:Full MV:Tiring > You're already leading it!

* HP:Healthy SP:Full MV:Tiring > A Dirt Lane
[ obvious exits: N E S ]
Lexi of Tarabon is standing here, riding a warhorse.
A handsome stag stands here, ready to run.
A shaggy brown mare has arrived from the north.
Tahara has arrived from the north.

s
* HP:Healthy SP:Full MV:Tiring > s
A shaggy brown mare stops following you.
You start riding her.

* R HP:Healthy SP:Full MV:Tiring > s
Lexi stops riding a warhorse.
A Dirt Lane
[ obvious exits: N S ]
A shaggy brown mare stands here, being ridden by you.
Tahara has arrived from the north.

s
* R HP:Healthy SP:Full MV:Tiring > A Dirt Lane
[ obvious exits: N W ]
A shaggy brown mare stands here, being ridden by you.
A figure stands here, ready to collect unwanted things.
A short man stands here, nervously eyeing everything in sight.
Tahara has arrived from the north.

* R HP:Healthy SP:Full MV:Tiring > Alas, you cannot go that way...

w
* R HP:Healthy SP:Full MV:Tiring > w
Alas, you cannot go that way...

* R HP:Healthy SP:Full MV:Tiring > A Dirt Lane
[ obvious exits: E W ]
A shaggy brown mare stands here, being ridden by you.
Tahara has arrived from the east.

n
* R HP:Healthy SP:Full MV:Tiring > n
A Dirt Lane
[ obvious exits: N E ]
A shaggy brown mare stands here, being ridden by you.
A short man stands here, nervously eyeing everything in sight.
Tahara has arrived from the east.

* R HP:Healthy SP:Full MV:Tiring > n
A Dirt Lane
[ obvious exits: N S ]
A shaggy brown mare stands here, being ridden by you.
Tahara has arrived from the south.

* R HP:Healthy SP:Full MV:Tiring > w
A Dirt Lane
[ obvious exits: N S ]
A shaggy brown mare stands here, being ridden by you.
A gray mouse is scuttling about here.
A gray mouse is scuttling about here.
Tahara has arrived from the south.

* R HP:Healthy SP:Full MV:Tiring > n
A Dirt Lane
[ obvious exits: S W ]
A shaggy brown mare stands here, being ridden by you.
A black dog is here, wagging its tail.
Tahara has arrived from the south.

w
* R HP:Healthy SP:Full MV:Tiring > w
A Dirt Lane
[ obvious exits: N E ]
A shaggy brown mare stands here, being ridden by you.
A handsome stag stands here, ready to run.
Tahara has arrived from the east.

* R HP:Healthy SP:Full MV:Tiring > The Caemlyn Road
[ obvious exits: N E S W ]
A shaggy brown mare stands here, being ridden by you.
A badger is rummaging about, looking for stuff to eat.
Tahara has arrived from the south.

s
* R HP:Healthy SP:Full MV:Tiring > Tahara slashes someone's body.<---------- Killing shadow eyes!
The Caemlyn Road
[ obvious exits: N E W ]
A shaggy brown mare stands here, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R HP:Healthy SP:Full MV:Tiring > The Caemlyn Road
[ obvious exits: N E S ]
A shaggy brown mare stands here, being ridden by you.
Arjuna the Rogue is standing here.
An Ogier stonemason strides by briskly.

w
* R HP:Healthy SP:Full MV:Tiring > w
The Caemlyn Road
[ obvious exits: N W ]
A shaggy brown mare stands here, being ridden by you.

* R HP:Healthy SP:Full MV:Tiring > The Caemlyn Road
[ obvious exits: E S W ]
A shaggy brown mare stands here, being ridden by you.

w
* R HP:Healthy SP:Full MV:Tiring > The Caemlyn Road
[ obvious exits: E S W ]
A shaggy brown mare stands here, being ridden by you.

* R HP:Healthy SP:Full MV:Tiring > n
The Caemlyn Road
[ obvious exits: N E ]
A shaggy brown mare stands here, being ridden by you.

w
* R HP:Healthy SP:Full MV:Tiring > The Caemlyn Road
[ obvious exits: S W ]
A shaggy brown mare stands here, being ridden by you.

* R HP:Healthy SP:Full MV:Tiring > n
The Caemlyn Road
[ obvious exits: N E ]
A shaggy brown mare stands here, being ridden by you.

n
* R HP:Healthy SP:Full MV:Tiring > w
The Caemlyn Road
[ obvious exits: N S ]
A fallen tree lies upon the ground, seemingly chopped down in haste.
A shaggy brown mare stands here, being ridden by you.

* R HP:Healthy SP:Full MV:Tiring > w
The Caemlyn Road
[ obvious exits: S W ]
A shaggy brown mare stands here, being ridden by you.
A raven is visible flying high in the sky.

w
* R HP:Healthy SP:Full MV:Tiring > w
Bridge on the River Cary at Carysford
[ obvious exits: E W D ]
A shaggy brown mare stands here, being ridden by you.
A long-eared rabbit is here, looking quite sick.

* R HP:Healthy SP:Full MV:Tiring > Loose boards squeak and rattle underfoot.
Loose boards squeak and rattle underfoot.
The Caemlyn Road
[ obvious exits: E S W ]
A shaggy brown mare stands here, being ridden by you.

w
* R HP:Healthy SP:Full MV:Tiring > w
The Caemlyn Road
[ obvious exits: E S W ]
A shaggy brown mare stands here, being ridden by you.

* R HP:Healthy SP:Full MV:Tiring > The Caemlyn Road
[ obvious exits: E W ]
A shaggy brown mare stands here, being ridden by you.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalryman is here, riding a roan charger.
An Andoran cavalry officer watches vigilantly, riding a warhorse.

* R HP:Healthy SP:Full MV:Tiring > track trolloc
The Caemlyn Road
[ obvious exits: E W ]
A shaggy brown mare stands here, being ridden by you.

* R HP:Healthy SP:Full MV:Tiring > The Caemlyn Road
[ obvious exits: N E W ]
A shaggy brown mare stands here, being ridden by you.

= l MV:Tiring >
Some obvious fresh tracks of a Trolloc leaving west.<---------- A Wisdom who can track is worth two in the sack?
Some obvious recent tracks of a Trolloc leaving east.

* R HP:Healthy SP:Full MV:Tiring > TICK IN 4 SECONDS.
w
w
s
The Caemlyn Road
[ obvious exits: E W ]
A shaggy brown mare stands here, being ridden by you.
A shaggy brown mare stands here.

* R HP:Healthy SP:Full MV:Tiring > The Caemlyn Road
[ obvious exits: E S W ]
A shaggy brown mare stands here, being ridden by you.

w
* R HP:Healthy SP:Full MV:Tiring > w
Tahara tells you 'weary'<---------- It's ok, I got this.
The Caemlyn Road
[ obvious exits: N W ]
A shaggy brown mare stands here, being ridden by you.

w
* R HP:Healthy SP:Full MV:Tiring > w
The Caemlyn Road Above Four Kings
[ obvious exits: N E S W ]
A shaggy brown mare stands here, being ridden by you.

w
* R HP:Healthy SP:Full MV:Tiring > The Outskirts of Four Kings
[ obvious exits: E W ]
A shaggy brown mare stands here, being ridden by you.

* R HP:Healthy SP:Full MV:Tiring > A Dusty Road Through Four Kings
[ obvious exits: N E S W ]
A shaggy brown mare stands here, being ridden by you.
A raven is here flying around.

diag horse
* R HP:Healthy SP:Full MV:Tiring > Junction of the Caemlyn and Lugard Roads
[ obvious exits: E S W ]
A shaggy brown mare stands here, being ridden by you.

* R HP:Healthy SP:Full MV:Tiring > At the Smiling Gleeman
[ obvious exits: N E S W ]
A shaggy brown mare stands here, being ridden by you.

w
* R HP:Healthy SP:Full MV:Tiring > w
A shaggy brown mare is in excellent condition. (Healthy)
A shaggy brown mare is weary.

* R HP:Healthy SP:Full MV:Tiring > w
The Caemlyn Road Through Four Kings
[ obvious exits: N E S W ]
A shaggy brown mare stands here, being ridden by you.

* R HP:Healthy SP:Full MV:Tiring > The Caemlyn Road at Four Kings
[ obvious exits: N E W ]
A shaggy brown mare stands here, being ridden by you.

* R HP:Healthy SP:Full MV:Tiring > The Outskirts of Four Kings
[ obvious exits: E W ]
A shaggy brown mare stands here, being ridden by you.

* R HP:Healthy SP:Full MV:Tiring > rep Np
w
w
track trolloc
You are hungry.
Timer now at 64 secs... Tic!
You reply to Tahara 'Np'

* R HP:Healthy SP:Full MV:Strong > Caemlyn Road
[ obvious exits: E W ]
A shaggy brown mare stands here, being ridden by you.
A fox is here, hunting for rabbits.

* R HP:Healthy SP:Full MV:Strong > Caemlyn Road
[ obvious exits: E W ]
A shaggy brown mare stands here, being ridden by you.
A wild dog with matted fur snarls at you.
A wild dog with matted fur snarls at you.

= l MV:Strong >
Some obvious fresh tracks of a Trolloc leaving west.

* R HP:Healthy SP:Full MV:Strong > get ration pack
eat ration
w
You get a package of dried rations from a backpack.

* R HP:Healthy SP:Full MV:Strong > w
You eat the rations.
You are full.

w
* R HP:Healthy SP:Full MV:Strong > w
Caemlyn Road
[ obvious exits: E W ]
A shaggy brown mare stands here, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > diag horse
Caemlyn Road
[ obvious exits: E W ]
A shaggy brown mare stands here, being ridden by you.
A spotted jaguar opens its eyes lazily.
A long-eared rabbit is here, looking quite sick.
A short man stands here, nervously eyeing everything in sight.

* R HP:Healthy SP:Full MV:Strong > Caemlyn Road
[ obvious exits: E W ]
A shaggy brown mare stands here, being ridden by you.
A fox is here, hunting for rabbits.

* R HP:Healthy SP:Full MV:Strong > Caemlyn Road
[ obvious exits: N E W ]
A shaggy brown mare stands here, being ridden by you.
A spotted jaguar opens its eyes lazily.

* R HP:Healthy SP:Full MV:Strong > w
A shaggy brown mare is in excellent condition. (Healthy)
A shaggy brown mare is weary.

* R HP:Healthy SP:Full MV:Strong > w
w
w
Caemlyn Road
[ obvious exits: E W ]
A shaggy brown mare stands here, being ridden by you.

w
* R HP:Healthy SP:Full MV:Strong > Caemlyn Road
[ obvious exits: N E W ]
A shaggy brown mare stands here, being ridden by you.
A long-eared rabbit is here, looking quite sick.

* R HP:Healthy SP:Full MV:Strong > Caemlyn Road
[ obvious exits: N E W ]
A shaggy brown mare stands here, being ridden by you.
A cackling hyena circles its prey.

* R HP:Healthy SP:Full MV:Strong > n
Bend in the Road
[ obvious exits: N E ]
A shaggy brown mare stands here, being ridden by you.
A wild dog with matted fur snarls at you.

* R HP:Healthy SP:Full MV:Strong > w
Alas, you cannot go that way...

* R HP:Healthy SP:Full MV:Strong > Bend in the Road
[ obvious exits: N E S W ]
A shaggy brown mare stands here, being ridden by you.
A long-eared rabbit is here, looking quite sick.
A wild dog with matted fur snarls at you.
A spotted jaguar opens its eyes lazily.

* R HP:Healthy SP:Full MV:Strong > open wellgate west
Bend in the Road
[ obvious exits: N E S W ]
A shaggy brown mare stands here, being ridden by you.

w
* R HP:Healthy SP:Full MV:Strong > Ok.

* R HP:Healthy SP:Full MV:Strong > Well
[ obvious exits: N E W ]
A large stone well is here.
A shaggy brown mare stands here, being ridden by you.
A brown cow is here, chewing thoughtfully.<---------- War cows!
A brown cow is here, chewing thoughtfully.<---------- War cows!

* R HP:Healthy SP:Full MV:Strong > dism
You stop riding her.

* HP:Healthy SP:Full MV:Strong > ride cow
e
s
You start riding her.

* R HP:Healthy SP:Full MV:Strong > w
s
w
n
Bend in the Road
[ obvious exits: N E S W ]
A brown cow is here, chewing thoughtfully, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > w
Bend in the Road
[ obvious exits: N W ]
A torch is here on the ground.
A brown cow is here, chewing thoughtfully, being ridden by you.
A raven is visible flying high in the sky.

* R HP:Healthy SP:Full MV:Strong > w
Caemlyn Road
[ obvious exits: E S ]
A brown cow is here, chewing thoughtfully, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > Caemlyn Road
[ obvious exits: N W ]
A brown cow is here, chewing thoughtfully, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > track trolloc
Caemlyn Road
[ obvious exits: N E ]
A brown cow is here, chewing thoughtfully, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > Caemlyn Road by the Braem Wood
[ obvious exits: N S W ]
A brown cow is here, chewing thoughtfully, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > Caemlyn Road by the Braem Wood
[ obvious exits: N E W ]
A brown cow is here, chewing thoughtfully, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > Caemlyn Road by the Braem Wood
[ obvious exits: N E S W ]
A brown cow is here, chewing thoughtfully, being ridden by you.

= l MV:Strong >
Some obvious fresh tracks of a Trolloc leaving west.

* R HP:Healthy SP:Full MV:Strong > w
w

Tahara tells you 'cant find a horse :('

* R HP:Healthy SP:Full MV:Strong > w
Caemlyn Road
[ obvious exits: E W ]
A brown cow is here, chewing thoughtfully, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > w
w
Caemlyn Road
[ obvious exits: E S W ]
A brown cow is here, chewing thoughtfully, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > Caemlyn Road
[ obvious exits: E W ]
A brown cow is here, chewing thoughtfully, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > Outside the Gates of Whitebridge
[ obvious exits: E W ]
A brown cow is here, chewing thoughtfully, being ridden by you.
An elite Lion Warden stands at his post.
An elite Lion Warden stands at his post.

* R HP:Healthy SP:Full MV:Strong > Inside the Gate
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A brown cow is here, chewing thoughtfully, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > w
w
Stone Street
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A brown cow is here, chewing thoughtfully, being ridden by you.
An old woman smiles kindly.
A ratter is here, hunting shadoweyes.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A black stallion prances about.

w
* R HP:Healthy SP:Full MV:Strong > Stone Street
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A brown cow is here, chewing thoughtfully, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > Magnificent Square
[ obvious exits: N E S W U ]
A mirrored lantern has been left here.
A fountain is here, offering clear blue water to all.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A brown cow is here, chewing thoughtfully, being ridden by you.
The Whitebridge town crier stands here, spreading the news.

* R HP:Healthy SP:Full MV:Strong > e
e
Stone Street
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A brown cow is here, chewing thoughtfully, being ridden by you.

dism
* R HP:Healthy SP:Full MV:Strong > Stone Street
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A brown cow is here, chewing thoughtfully, being ridden by you.
An old woman smiles kindly.
A ratter is here, hunting shadoweyes.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A town watchman is here, patrolling the city.
A black stallion prances about.

* R HP:Healthy SP:Full MV:Strong > ride horse
The Watchman stops using a lantern.
You stop riding her.

w
* HP:Healthy SP:Full MV:Strong > w
You start riding him.

* R HP:Healthy SP:Full MV:Strong > Stone Street
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black stallion prances about, being ridden by you.

u
* R HP:Healthy SP:Full MV:Strong > u
Magnificent Square
[ obvious exits: N E S W U ]
A mirrored lantern has been left here.
A fountain is here, offering clear blue water to all.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A black stallion prances about, being ridden by you.
The Whitebridge town crier stands here, spreading the news.

* R HP:Healthy SP:Full MV:Strong > Foot of the White Bridge
[ obvious exits: U D ]
A black stallion prances about, being ridden by you.

w
* R HP:Healthy SP:Full MV:Strong > w
On the White Bridge
[ obvious exits: U D ]
A black stallion prances about, being ridden by you.
A town watchman is here, patrolling the city.

* R HP:Healthy SP:Full MV:Strong > Alas, you cannot go that way...

u
* R HP:Healthy SP:Full MV:Strong > Alas, you cannot go that way...

* R HP:Healthy SP:Full MV:Strong > w
w
On the White Bridge
[ obvious exits: W D ]
A black stallion prances about, being ridden by you.

w
* R HP:Healthy SP:Full MV:Strong > d
Apex of the White Bridge
[ obvious exits: E W ]
A black stallion prances about, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > d
d
On the White Bridge
[ obvious exits: E D ]
A black stallion prances about, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > Alas, you cannot go that way...

* R HP:Healthy SP:Full MV:Strong > w
On the White Bridge
[ obvious exits: U D ]
A black stallion prances about, being ridden by you.
*Byrg* is here, fighting a sailor.
A sailor is here, fighting Byrg.<---------- Go Sailor Go!
An old woman smiles kindly.

* R HP:Healthy SP:Full MV:Strong > w
Foot of the White Bridge
[ obvious exits: U D ]
A black stallion prances about, being ridden by you.
An old woman smiles kindly.

w
* R HP:Healthy SP:Full MV:Strong > White Bridge meets Caemlyn Road
[ obvious exits: W U ]
A black stallion prances about, being ridden by you.
A worker busily earns a day's pay.

* R HP:Healthy SP:Full MV:Strong > e
Caemlyn Road West of Whitebridge
[ obvious exits: E W ]
A black stallion prances about, being ridden by you.
A worker busily earns a day's pay.
An elite Lion Warden stands at his post.
An elite Lion Warden stands at his post.
An elite Lion Warden stands at his post.

* R HP:Healthy SP:Full MV:Strong > e
Caemlyn Road West of Whitebridge
[ obvious exits: N E S W ]
A bruised and bloody leg lies on the ground, torn from its socket.
A black stallion prances about, being ridden by you.
A fox is here, hunting for rabbits.
A tired farmer is here.
A tired farmer is here.
A tired farmer is here.

kill dark
* R HP:Healthy SP:Full MV:Strong > kill dark
Caemlyn Road West of Whitebridge
[ obvious exits: N E S W ]
A black stallion prances about, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A skeletal wolf stares mindlessly into nothing.

* R HP:Healthy SP:Full MV:Strong > Caemlyn Road West of Whitebridge
[ obvious exits: N E S W ]
A bruised and bloody leg lies on the ground, torn from its socket.
A black stallion prances about, being ridden by you.
A fox is here, hunting for rabbits.
A tired farmer is here.
A tired farmer is here.
A tired farmer is here.

* R HP:Healthy SP:Full MV:Strong > Caemlyn Road West of Whitebridge
[ obvious exits: E W ]
A black stallion prances about, being ridden by you.
A worker busily earns a day's pay.
An elite Lion Warden stands at his post.
An elite Lion Warden stands at his post.
An elite Lion Warden stands at his post.

* R HP:Healthy SP:Full MV:Strong > e
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Strong > They aren't here.

* R HP:Healthy SP:Full MV:Strong > White Bridge meets Caemlyn Road
[ obvious exits: W U ]
A black stallion prances about, being ridden by you.
*Byrg* is standing here.
A worker busily earns a day's pay.
*Byrg* leaves west.

close gate west<---------- So close!
* R HP:Healthy SP:Full MV:Strong > They aren't here.

* R HP:Healthy SP:Full MV:Strong > They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Strong > Ok.

* R HP:Healthy SP:Full MV:Strong > They aren't here.

* R HP:Healthy SP:Full MV:Strong > open gate west
w
w
Ok.

w
* R HP:Healthy SP:Full MV:Strong > w
Caemlyn Road West of Whitebridge
[ obvious exits: E W ]
A black stallion prances about, being ridden by you.
A worker busily earns a day's pay.
An elite Lion Warden stands at his post.
An elite Lion Warden stands at his post.
An elite Lion Warden stands at his post.

* R HP:Healthy SP:Full MV:Strong > kill dark
Caemlyn Road West of Whitebridge
[ obvious exits: N E S W ]
A bruised and bloody leg lies on the ground, torn from its socket.
A black stallion prances about, being ridden by you.
A fox is here, hunting for rabbits.
A tired farmer is here.
A tired farmer is here.
A tired farmer is here.

* R HP:Healthy SP:Full MV:Strong > Caemlyn Road West of Whitebridge
[ obvious exits: N E S W ]
A black stallion prances about, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A skeletal wolf stares mindlessly into nothing.

* R HP:Healthy SP:Full MV:Strong > Along Caemlyn Road
[ obvious exits: N E S W ]
A black stallion prances about, being ridden by you.
A cute brown deer eyes you nervously.

w
* R HP:Healthy SP:Full MV:Strong > w
They aren't here.

* R HP:Healthy SP:Full MV:Strong > w
Along the Caemlyn Road
[ obvious exits: N E S W ]
A black stallion prances about, being ridden by you.
A fox is here, hunting for rabbits.
A fox is here, hunting for rabbits.
A cute brown deer eyes you nervously.

n
* R HP:Healthy SP:Full MV:Strong > Along the Caemlyn Road
[ obvious exits: N E S W ]
A black stallion prances about, being ridden by you.
A cute brown deer eyes you nervously.
An elk with massive antlers eyes you with curiosity.

* R HP:Healthy SP:Full MV:Strong > w
n
Caemlyn Road through Countryside
[ obvious exits: N E S W ]
A black stallion prances about, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.
A long-eared rabbit is here, looking quite sick.

n
* R HP:Healthy SP:Full MV:Strong > n
Empty Countryside
[ obvious exits: E S W ]
A black stallion prances about, being ridden by you.
A sheep is here, bleating.
A sheep is here, bleating.
An elk with massive antlers eyes you with curiosity.

* R HP:Healthy SP:Full MV:Strong > n
Empty Countryside
[ obvious exits: N E S W ]
A black stallion prances about, being ridden by you.
A fox is here, hunting for rabbits.
A peddler pawns his wares here.

n
* R HP:Healthy SP:Full MV:Strong > n
Edge of the Plains
[ obvious exits: N S W ]
A black stallion prances about, being ridden by you.
A fox is here, hunting for rabbits.

* R HP:Healthy SP:Full MV:Strong > n
kill dark
Neck-High Grass
[ obvious exits: N S W ]
A black stallion prances about, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > Along the Small Stream
[ obvious exits: N S W ]
A black stallion prances about, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > Path Along the Small Stream
[ obvious exits: N S ]
A black stallion prances about, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > Path Along the Widening Stream
[ obvious exits: N S ]
A black stallion prances about, being ridden by you.
*Byrg* is standing here.
*Byrg* leaves north.<---------- I'm....

* R HP:Healthy SP:Full MV:Strong > kill dark
Flooded Grassland
[ obvious exits: N S ]
A black stallion prances about, being ridden by you.
*Byrg* is standing here.
*Byrg* leaves north.<---------- Gonna...

kill dark
* R HP:Healthy SP:Full MV:Strong > In a Shallow Mire
[ obvious exits: E S ]
A black stallion prances about, being ridden by you.
*Byrg* is standing here.

* R HP:Healthy SP:Full MV:Strong > You try to hit *Byrg*, but he deflects the blow.<---------- Get you!

kill dark
* R HP:Healthy SP:Full MV:Strong - Byrg: Wounded > kill dark
You do the best you can!

* R HP:Healthy SP:Full MV:Strong - Byrg: Wounded > You do the best you can!

channel 'Ice Spikes' h.dark
* R HP:Healthy SP:Full MV:Strong - Byrg: Wounded > You do the best you can!

* R HP:Healthy SP:Full MV:Strong - Byrg: Wounded > You do the best you can!
*Byrg* panics, and attempts to flee!

You begin to weave the appropriate flows...unded >

+
*Byrg* leaves east.<---------- His fleelag is still not high enough for free spikes.

=e<---------- Go to where he's going.
-e<---------- Get there first.
e<---------- Win.
kill dark
Cancelled.
A Filthy Mire
[ obvious exits: E W ]
A black stallion prances about, being ridden by you.
*Byrg* is standing here.
*Byrg* leaves east.

* R HP:Healthy SP:Full MV:Strong > A Flooded Bog
[ obvious exits: N E W ]
A black stallion prances about, being ridden by you.
*Byrg* is standing here.

n
* R HP:Healthy SP:Full MV:Strong > kill dark
On Top of the Rock
[ obvious exits: N E W ]
A black stallion prances about, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > Tahara narrates 'no horse unfortunately. am hag'
They aren't here.

* R HP:Healthy SP:Full MV:Strong > Atop a Rock
[ obvious exits: E S W ]
A black stallion prances about, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > They aren't here.

* R HP:Healthy SP:Full MV:Strong > kill dark
kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Strong > They aren't here.<---------- He's not here... He went backdoor!

* R HP:Healthy SP:Full MV:Strong > s
They aren't here.

e
* R HP:Healthy SP:Full MV:Strong > e
On Top of the Rock
[ obvious exits: N E W ]
A black stallion prances about, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > kill dark
On Top of the Rock
[ obvious exits: N E S W ]
A black stallion prances about, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > Slippery Rock
[ obvious exits: N E S W ]
A black stallion prances about, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > e
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Strong > Rocky Outcrop
[ obvious exits: N E W D ]
A black stallion prances about, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > They aren't here.

* R HP:Healthy SP:Full MV:Strong > kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Strong > kill dark
kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Strong > They aren't here.

* R HP:Healthy SP:Full MV:Strong > track trolloc
They aren't here.

* R HP:Healthy SP:Full MV:Strong > They aren't here.

= l MV:Strong >
You could find no tracks at all.<---------- Not Backdoor!

* R HP:Healthy SP:Full MV:Strong > nar To WB Fade<---------- He's likely inside by now, report findings.
You narrate 'To WB Fade'

w
* R HP:Healthy SP:Full MV:Strong > w
w
Slippery Rock
[ obvious exits: N E S W ]
A black stallion prances about, being ridden by you.

w
* R HP:Healthy SP:Full MV:Strong > kill dark
On Top of the Rock
[ obvious exits: N E S W ]
A black stallion prances about, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > On Top of the Rock
[ obvious exits: N E W ]
A black stallion prances about, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > A Flooded Bog
[ obvious exits: N E W ]
A black stallion prances about, being ridden by you.

* R HP:Healthy SP:Full MV:Strong > They aren't here.

diag horse
* R HP:Healthy SP:Full MV:Strong > n
A black stallion is in excellent condition. (Healthy)
A black stallion is haggard.

e
* R HP:Healthy SP:Full MV:Strong > Rock in the Swamp
[ obvious exits: E S W ]
A black stallion prances about, being ridden by you.

* R HP:Healthy SP:Full MV:Tiring > Atop a Rock
[ obvious exits: E S W ]
A black stallion prances about, being ridden by you.
*Byrg* is standing here.<---------- Gasp! So close! Go Go Go!
*Byrg* opens a way down.

* R HP:Healthy SP:Full MV:Tiring > track trolloc<---------- No tracking! Chase!

*Byrg* leaves down.

dism
=d
kill dark
Cancelled.
You stop riding him.

* HP:Healthy SP:Full MV:Tiring > Abandoned Fortress
[ obvious exits: S U ]
*Byrg* is standing here.
A hound of the shadow smells blood in the air.

* HP:Healthy SP:Full MV:Tiring > You tickle *Byrg*'s head with your hit.

* HP:Healthy SP:Full MV:Tiring - Byrg: Wounded >
A hound of the shadow tries to hit you, but you dodge the attack.

* HP:Healthy SP:Full MV:Tiring - Byrg: Wounded > byrg is now set as your target.<---------- Get that target set.

You swiftly dodge a hound of the shadow's attempt to hit you.
*Byrg* tries to blast you, but you deflect the blow.
You try to hit *Byrg*, but he parries successfully.
*Byrg* panics, and attempts to flee!

* HP:Healthy SP:Full MV:Tiring - Byrg: Wounded > channel 'Ice Spikes' h.byrg
You begin to weave the appropriate flows...

-close moss up<---------- Get those exits closed. Make the box smaller. The walls are closing in on you Byrg!
Cancelled.
Ok.

* HP:Healthy SP:Full MV:Tiring - Byrg: Wounded > change mood wimpy
You swiftly dodge a hound of the shadow's attempt to hit you.
*Byrg* tries to blast you, but you deflect the blow.
You try to hit *Byrg*, but he deflects the blow.
Mood changed to: Wimpy

* HP:Healthy SP:Full MV:Tiring - Byrg: Wounded > channel 'Blind' h.byrg<---------- Wrong alias.
Impossible! You can't concentrate enough!

* HP:Healthy SP:Full MV:Tiring - Byrg: Wounded > channel 'Ice Spikes' h.byrg<---------- Right alias!
You begin to weave the appropriate flows...


*Byrg* panics, and attempts to flee!<---------- Fleelags building up!

=TICK IN 4 SECONDS.
+
A hound of the shadow tries to hit you, but you dodge the attack.

=
Ok.
Spikes of solid ice form in your hands, which you launch at *Byrg*.
channel 'Ice Spikes' h.byrg

f HP:Healthy SP:Strong MV:Tiring - Byrg: Battered >
You begin to weave the appropriate flows...
*Byrg* leaves south.

kill byrg
channel 'Ice Spikes' h.byrg
Cancelled.
A hound of the shadow tries to hit you, but you dodge the attack.
You panic and attempt to flee!

You flee head over heels.
Abandoned Fortress
[ obvious exits: N E ]
*Byrg* is standing here.
A fly is buzzing around here somewhere.
A fly is buzzing around here somewhere.
You tickle *Byrg*'s body with your hit.<---------- Keep the pressure on.

You begin to weave the appropriate flows...ttered >

Timer now at 64 secs... Estimated Tic!<---------- Darn fleelag reduced.
+
*Byrg* panics, and attempts to flee!

-
*Byrg* leaves east.

=
Your target is no longer here!<---------- Reduced fleelag confirmed.

* HP:Healthy SP:Strong MV:Strong > kill byrg
e
kill byrg
channel 'Ice Spikes' h.byrg
They aren't here.

* HP:Healthy SP:Strong MV:Strong > Abandoned Fortress
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A huge trolloc marked with a whirlwind snorts here.
A fly is buzzing around here somewhere.
A hound of the shadow smells blood in the air.

* HP:Healthy SP:Strong MV:Strong > They aren't here.

Nobody here by that name.:Strong >

* HP:Healthy SP:Strong MV:Strong > n
kill byrg
n
Sleeping Area
[ obvious exits: N E S ]
A fly is buzzing around here somewhere.
A hound of the shadow smells blood in the air.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

kill byrg
* HP:Healthy SP:Strong MV:Strong > channel 'Ice Spikes' h.byrg
They aren't here.

* HP:Healthy SP:Strong MV:Strong > At the Makeshift Barracks
[ obvious exits: S ]
*Byrg* is standing here.
A lame trolloc stands here, guarding the possessions of others.

* HP:Healthy SP:Strong MV:Strong > You tickle *Byrg*'s body with your hit.<---------- Pressure on!

You begin to weave the appropriate flows...ttered >

=
*Byrg* panics, and attempts to flee!

-
The trolloc keeper joins Byrg's fight!

=
Ok.
Spikes of solid ice form in your hands, which you launch at *Byrg*.<---------- Woo! Fleelag building back up!
*Byrg* leaves south.

* HP:Healthy SP:Strong MV:Strong - the trolloc keeper: Healthy > f
s
kill byrg
You panic and attempt to flee!

You flee head over heels.
Sleeping Area
[ obvious exits: N E S ]
A hound of the shadow smells blood in the air.
A fly is buzzing around here somewhere.
A hound of the shadow smells blood in the air.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Abandoned Fortress
[ obvious exits: N S W ]
A revolting well bubbles with the blood of the sacrificed.
A huge trolloc marked with a whirlwind snorts here.
A fly is buzzing around here somewhere.
A hound of the shadow smells blood in the air.

kill byrg
* HP:Healthy SP:Strong MV:Strong > They aren't here.

* HP:Healthy SP:Strong MV:Strong > channel 'Ice Spikes' h.byrg
They aren't here.

Nobody here by that name.:Strong >

* HP:Healthy SP:Strong MV:Strong > s
s
e
Abandoned Fortress
[ obvious exits: N E ]
A bat is here flying around.
A young trolloc is here, growling with a deep bloodlust.
A fly is buzzing around here somewhere.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A master of the Al'ghol leads a raid here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
*Byrg* has arrived from the east.

kill byrg
* HP:Healthy SP:Strong MV:Strong > Alas, you cannot go that way...
*Byrg* gives a Ghar'ghael trolloc an order.
A Ghar'ghael trolloc now follows Byrg.

* HP:Healthy SP:Strong MV:Strong > Crumbled Floor
[ obvious exits: S W ]
A bat is here flying around.
A trolloc is here commanding a fist of troops.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A half-man lurks here, cold and dangerous.
*Byrg* has arrived from the west.
A Ghar'ghael trolloc has arrived from the west.

* HP:Healthy SP:Strong MV:Strong > You tickle *Byrg*'s body with your hit.

* HP:Healthy SP:Strong MV:Strong - Byrg: Beaten > channel 'Ice Spikes' h.byrg

*Byrg* gives a Ghar'ghael trolloc an order.
A Ghar'ghael trolloc tries to cleave you, but you deflect the blow.

You begin to weave the appropriate flows...aten >

=
A Ghar'ghael trolloc tries to cleave you, but you parry successfully.
A Dha'vol trolloc joins Byrg's fight!
A Ko'bal trolloc joins a Dha'vol trolloc's fight!
A Dhai'mon trolloc joins a Dha'vol trolloc's fight!
A ramshorned trolloc says 'Ozi `\pectb_O iGV bgkT `cY kotmWT DlNL lymEfW '
A ramshorned trolloc says 'Bta @fhgvNCnU kU\ gWOR f\Z KYNn@Z bhOf aj_DOD '
*Byrg* blasts your left hand into bloody fragments!
Ouch! You couldn't maintain the flows.

* HP:Hurt SP:Strong MV:Strong - Byrg: Beaten >
*Byrg* panics, and attempts to flee!

* HP:Hurt SP:Strong MV:Strong - Byrg: Beaten > f
kill byrg
You panic and attempt to flee!

channel 'Ice Spikes' h.byrg
You flee head over heels.
Slimy Room
[ obvious exits: N ]
A hound of the shadow smells blood in the air.
A bat is flitting around here, hunting insects.
A fly is buzzing around here somewhere.
A bat is flitting around here, hunting insects.
They aren't here.

Nobody here by that name.rong >

* HP:Hurt SP:Strong MV:Strong > kill byrg
kill byrg
They aren't here.

* HP:Hurt SP:Strong MV:Strong > They aren't here.

* HP:Hurt SP:Strong MV:Strong > kill byrg
kill byrg
They aren't here.

* HP:Hurt SP:Strong MV:Strong > n
They aren't here.

* HP:Hurt SP:Strong MV:Strong > kill byrg
Crumbled Floor
[ obvious exits: S W ]
A young trolloc is here, growling with a deep bloodlust.<---------- Where's Byrg?
A bat is here flying around.
A trolloc is here commanding a fist of troops.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A half-man lurks here, cold and dangerous.

channel 'Ice Spikes' h.byrg
* HP:Hurt SP:Strong MV:Strong > w
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A Dhai'mon trolloc joins a Dha'vol trolloc's fight!
They aren't here.

kill byrg
Nobody here by that name.rong - a Dha'vol trolloc: Healthy >

* HP:Hurt SP:Strong MV:Strong - a Dha'vol trolloc: Healthy > No way! You're fighting for your life!

* HP:Hurt SP:Strong MV:Strong - a Dha'vol trolloc: Healthy > f
They aren't here.

* HP:Hurt SP:Strong MV:Strong - a Dha'vol trolloc: Healthy > kill byrg

A Dhai'mon trolloc tries to slash you, but you parry successfully.
A ramshorned trolloc tries to crush you, but you deflect the blow.
A ramshorned trolloc tries to crush you, but you deflect the blow.
A ramshorned trolloc tries to crush you, but you deflect the blow.
You swiftly dodge a ramshorned trolloc's attempt to crush you.
You try to hit a Dha'vol trolloc, but he deflects the blow.
A Dha'vol trolloc cleaves your head hard.

* HP:Hurt SP:Strong MV:Strong - a Dha'vol trolloc: Healthy > kill byrg
You panic and attempt to flee!

channel 'Ice Spikes' h.byrg

*Byrg* has arrived from the west.<---------- He's back! Excellent.

You flee head over heels.
Abandoned Fortress
[ obvious exits: N E ]
A bat is here flying around.
A fly is buzzing around here somewhere.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
A master of the Al'ghol leads a raid here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
They aren't here.

* HP:Hurt SP:Strong MV:Strong > They aren't here.

e
* HP:Hurt SP:Strong MV:Strong > kill byrg
Nobody here by that name.

* HP:Hurt SP:Strong MV:Strong > channel 'Ice Spikes' h.byrg
Crumbled Floor
[ obvious exits: S W ]
*Byrg* is standing here.
A young trolloc is here, growling with a deep bloodlust.
A bat is here flying around.
A trolloc is here commanding a fist of troops.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A half-man lurks here, cold and dangerous.
*Byrg* tries to blast you, but you parry successfully.

* HP:Hurt SP:Strong MV:Strong - Byrg: Beaten > You do the best you can!

You begin to weave the appropriate flows...n >

-
*Byrg* tries to blast you, but you parry successfully.
A Ghar'ghael trolloc joins Byrg's fight!
A Dha'vol trolloc tries to cleave you, but you parry successfully.
A Ko'bal trolloc joins a Dha'vol trolloc's fight!
A Dhai'mon trolloc joins a Dha'vol trolloc's fight!
A ramshorned trolloc says ']G@ xGHvWNWUg Ib_ KmlZ wJz TULkzn y?wS ?pP@zC '
A ramshorned trolloc says 'hwM ^EN]I`c^K VtZ `[TT UAT NDjLjw qSI^ GXuM_O '

=
Ok.
Spikes of solid ice form in your hands, which you launch at *Byrg*.<---------- Woo! Flee to not die in 1 bash.

* HP:Hurt SP:Strong MV:Strong - Byrg: Critical >
A Dhai'mon trolloc tries to slash you, but you dodge the attack.
A Ko'bal trolloc tries to pierce you, but you parry successfully.
A Dha'vol trolloc tries to cleave you, but you parry successfully.
A Ghar'ghael trolloc cleaves your head very hard.
You tickle *Byrg*'s body with your hit.
*Byrg* is incapacitated and will slowly die, if not aided.<---------- Oooo!

* HP:Hurt SP:Strong MV:Strong - Byrg: Critical > f
You panic and attempt to flee!

e
kill byrg<---------- Come back to finish!

You flee head over heels.
Slimy Room
[ obvious exits: N ]
A hound of the shadow smells blood in the air.
A bat is flitting around here, hunting insects.
A fly is buzzing around here somewhere.
A bat is flitting around here, hunting insects.

* HP:Hurt SP:Strong MV:Strong > Alas, you cannot go that way...

* HP:Hurt SP:Strong MV:Strong > They aren't here.

* HP:Hurt SP:Strong MV:Strong > n
kill byrg
A hound of the shadow tries to hit you, but you dodge the attack.
You try to hit a hound of the shadow, but she deflects the blow.
A hound of the shadow tries to hit you, but you dodge the attack.
Your blood freezes as you hear someone's death cry.<---------- Oooo!?
No way! You're fighting for your life!

* HP:Hurt SP:Strong MV:Strong - a hound of the shadow: Healthy > They aren't here.

* HP:Hurt SP:Strong MV:Strong - a hound of the shadow: Healthy > f
kill byrg
You panic and attempt to flee!

nar Rip
You flee head over heels.
Crumbled Floor
[ obvious exits: S W ]
The corpse of Byrg is lying here.
A young trolloc is here, growling with a deep bloodlust.
A bat is here flying around.
A trolloc is here commanding a fist of troops.
A trolloc is here, exhorting a group of trolloc raiders.
A trolloc is here ruling a group of trollocs.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A half-man lurks here, cold and dangerous.
They aren't here.

* HP:Hurt SP:Strong MV:Strong > A hound of the shadow has arrived from the south.
You narrate 'Rip'

* HP:Hurt SP:Strong MV:Strong > rem flail
draw dagger
scalp 1.corpse
sheath
wield flail
You don't seem to be using a flail.

* HP:Hurt SP:Strong MV:Strong > You don't seem to have a sheathed weapon.<---------- No Weapon.

* HP:Hurt SP:Strong MV:Strong > You need to wield a short bladed weapon for that!<---------- No dagger.

* HP:Hurt SP:Strong MV:Strong > You are not wielding a weapon.<---------- Spoons are all a Wisdom needs.

* HP:Hurt SP:Strong MV:Strong > You don't seem to have a flail.<---------- Fisticuffs FTW.

Meren
Posts: 286
Joined: Tue Feb 06, 2018 10:45 pm

Re: Nasty November: Fisticuffs

Post by Meren » Mon Nov 11, 2019 10:06 am

WB Fade is a deathtrap, same as camp. No one learns.

Marshall
Posts: 71
Joined: Sun Nov 20, 2016 9:07 pm

Re: Nasty November: Fisticuffs

Post by Marshall » Mon Nov 11, 2019 11:10 am

No spitting or slapping, huge let down.

Adella
Posts: 45
Joined: Sun Jul 31, 2016 11:04 pm

Re: Nasty November: Fisticuffs

Post by Adella » Mon Nov 11, 2019 11:22 am

What? I slapped him unconscious!

You tickle *Byrg*'s body with your hit.
*Byrg* is incapacitated and will slowly die, if not aided.

Ominas
Posts: 467
Joined: Thu Jun 18, 2015 4:07 am

Re: Nasty November: Fisticuffs

Post by Ominas » Mon Nov 11, 2019 12:05 pm

Yeah wb fade is definitely not a deathtrap. Neither is camp. If you’re an abs and solo ds player with no backup incoming it can definitely be a problem though. If another was there Adella was potentially dead before ls even got there.

It’s that mentality that’s made pk what it is now.

Disappointing to see a fade saying it too.

Scrat just killed 2 or 3 solo there the other week I believe.

Nice log Adella. Fancy as hell

Meren
Posts: 286
Joined: Tue Feb 06, 2018 10:45 pm

Re: Nasty November: Fisticuffs

Post by Meren » Mon Nov 11, 2019 12:28 pm

Ominas wrote:
Mon Nov 11, 2019 12:05 pm
If you’re an abs and solo ds player with no backup incoming it can definitely be a problem though.
So, this log.

Eol
Posts: 728
Joined: Mon Aug 31, 2015 10:34 pm

Re: Nasty November: Fisticuffs

Post by Eol » Mon Nov 11, 2019 12:50 pm

Two moments I thought/wondered about - when Byrg fled and Adella closed the door - did she essentially cause his failed flee by closing the direction he was going to go. That one hurt.

2nd moment - was Byrg at the innkeeper because he was trying "sleep well and wake" his way out of WB fade? This may just be a "human misunderstanding" but awhile back there were complaints from humans who claimed trolls they were actively fighting used that code to escape PK. Perhaps they misunderstood - perhaps the trolls had escaped PK long enough to not have no-quit, but the people who mentioned it didn't think it could have been the case.

Ominas
Posts: 467
Joined: Thu Jun 18, 2015 4:07 am

Re: Nasty November: Fisticuffs

Post by Ominas » Mon Nov 11, 2019 12:54 pm

Look man, here's all I'm saying. You're a big bad fade right? So when these new players, or even some of the older dumb ones, see this. They might follow suit and that's all that's going to click in their minds. "That's a dt."

You made a broad statement that was incorrect so I corrected it. Maybe that's what you meant. But it's not what you said. That matters. People learn from logs and watching what more experienced players are doing. Now there's so much false information out there that it's hard to do so. Which is long term how it affects pk.

No question Byrg made a bad judgement call there. He just saw three channies, a rogue, and went straight for a door.

That was suicide. The areas are still not deathtraps.

Terinor
Posts: 513
Joined: Wed Feb 18, 2015 2:19 pm

Re: Nasty November: Fisticuffs

Post by Terinor » Mon Nov 11, 2019 1:06 pm

Only one person chased and had he rolled bashes he prob sits her with his 18 lbs r8 weapon. Assuming it’s his axe he also outputs firetruck tons of damage. She’d go batt or worse in one probably. Now you’re looking a situation where one zerk bash she is gone.

Ragyn
Posts: 327
Joined: Mon Jul 20, 2015 11:50 am

Re: Nasty November: Fisticuffs

Post by Ragyn » Mon Nov 11, 2019 1:17 pm

What Terinor said, seemed like byrg just got outplayed by Adella. Perhaps he was too busy typing spit Adella to run a bash! Hey-oh

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