1v1 against Kultunk

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Zyonel
Posts: 70
Joined: Tue Jun 19, 2018 6:30 am

1v1 against Kultunk

Post by Zyonel » Thu Jun 20, 2019 1:07 am

It was 14 minutes to boot. I hit the trolloc scout at gap to see if any Shadowspawn would show up. Indeed a gigantic Ghar'ghael master bearing a fearsome looking axe turned up to fight. It was upon closer inspection that I saw it was the feared battleaxe, Malfeasor, reputed to inflict massive damage.

================================================================================

* R HP:Healthy MV:Fresh > Outside Tarwin's Gap
[ obvious exits: N E S W ]
A chestnut stallion trots about, being ridden by you.

* R HP:Healthy MV:Fresh > Path to Tarwin's Gap
[ obvious exits: N E S W ]
A chestnut stallion trots about, being ridden by you.
*Kultunk* is standing here.
*Kultunk* leaves south.

* R HP:Healthy MV:Fresh > o
[k dark]
They aren't here.

* R HP:Healthy MV:Fresh >
*Kultunk* has arrived from the south.

* R HP:Healthy MV:Fresh >
*Kultunk* tries to blast you, but you parry successfully.

o
* R HP:Healthy MV:Fresh - Kultunk: Healthy > b

You pound *Kultunk*'s right arm.

* R HP:Healthy MV:Fresh - Kultunk: Scratched > [k dark]
You do the best you can!

[bash ] sh - Kultunk: Scratched >


*Kultunk* sends you sprawling with a powerful bash!

* R HP:Scratched MV:Fresh - Kultunk: Scratched >
*Kultunk* blasts your body extremely hard.

* R HP:Scratched MV:Fresh - Kultunk: Scratched > def
b

*Kultunk* looks at you.

* R HP:Scratched MV:Fresh - Kultunk: Scratched >
*Kultunk* blasts your left leg hard.

* R HP:Hurt MV:Fresh - Kultunk: Scratched > You barely pound *Kultunk*'s body.
[change posture defensive]
Posture changed to: Defensive

[bash ] - Kultunk: Scratched >

-
*Kultunk* tries to blast you, but you parry successfully.
You dodge a bash from *Kultunk* who loses his balance and falls!

=

Your bash at *Kultunk* sends him sprawling!

* R HP:Hurt MV:Fresh - Kultunk: Scratched > smile
You pound *Kultunk*'s right leg hard.
You smile happily.

* R HP:Hurt MV:Fresh - Kultunk: Scratched >
You pound *Kultunk*'s body.

- Kultunk: Scratched >

*Kultunk* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Fresh - Kultunk: Scratched > b

*Kultunk* blasts your body hard.

* R HP:Hurt MV:Fresh - Kultunk: Scratched >
*Kultunk* blasts your right arm into bloody fragments! ---- At this point, I got piqued at the damage it was inflicting on me!

[bash ] - Kultunk: Scratched >

-=+**+=- -=

Your bash at *Kultunk* sends him sprawling!

* R HP:Hurt MV:Fresh - Kultunk: Scratched > look dark
You pound *Kultunk*'s left leg.

Kultunk has a few scratches.

*Kultunk* is using:
<worn on head> a polished, slitted great helm
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn about body> a shadowed cloak adorned with red serpentine scales
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> Malfeasor, the twin bladed scythe of blood ebony ------------ That explains!
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* R HP:Hurt MV:Fresh - Kultunk: Scratched > cring
You cringe in terror.

* R HP:Hurt MV:Fresh - Kultunk: Scratched >
You pound *Kultunk*'s body.

* R HP:Hurt MV:Fresh - Kultunk: Hurt > f ---------------- Need to find my friendly ancient trees to even out the fight.
n
w
You panic and attempt to flee!

You pound *Kultunk*'s right leg.
You flee head over heels.
Edge of the Foothills
[ obvious exits: N E ]
Correcting map position after fleeing.
A chestnut stallion trots about, being ridden by you.
Near the Foothills
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving east.
A mirrored lantern has been left here.
A chestnut stallion trots about, being ridden by you.

* R HP:Hurt MV:Fresh > Alas, you cannot go that way...

* R HP:Hurt MV:Fresh > n
w
The Blight
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Hurt MV:Fresh > The Blight
[ obvious exits: N E ]
There are some tracks of a trolloc leaving east.
A chestnut stallion trots about, being ridden by you.

* R HP:Hurt MV:Fresh > n
w
The Blight
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Hurt MV:Fresh > In a Dying Orchard
[ obvious exits: E S W ]
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving south.
There are some tracks of a trolloc leaving east.
A chestnut stallion trots about, being ridden by you.
A mole is here, looking sickly.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Hurt MV:Fresh > w
w
w
The writhing grass tries to hit you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Hurt MV:Fresh - the writhing grass: Healthy > No way! You're fighting for your life!

* R HP:Hurt MV:Fresh - the writhing grass: Healthy > No way! You're fighting for your life!

* R HP:Hurt MV:Fresh - the writhing grass: Healthy > f

You pound the writhing grass's branch into bloody fragments!
The writhing grass tries to hit you, but you parry successfully.

w
* R HP:Hurt MV:Fresh - the writhing grass: Scratched > w
w
You panic and attempt to flee!

You flee head over heels.
A Potato Field
[ obvious exits: N W ]
Failed to correct map position after fleeing.
There are some tracks of a trolloc leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
A potato is here. [3]
A chestnut stallion trots about, being ridden by you.
A raven is here, watching.
Walking Through the Orchard
[ obvious exits: N E S ]
There are some tracks of a trolloc leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving east.
The corpse of the young buck is lying here.
Several blackberries grow on a nearby vine. [3]
A chestnut stallion trots about, being ridden by you.
A baby lizard scampers about.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* R HP:Hurt MV:Fresh > s
Alas, you cannot go that way...

* R HP:Hurt MV:Fresh > Alas, you cannot go that way...

* R HP:Hurt MV:Fresh > The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.
A chestnut stallion trots about, being ridden by you.
A raven is here, watching.
A lynx creeps low to the ground, hunting for food.
A wild stallion bucks madly.
A warhorse is here, stamping his feet impatiently.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A gray palfrey prances skittishly nearby.
The Shienaran forward scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* R HP:Hurt MV:Fresh > w
w
Path Before the Gate
[ obvious exits: E W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A chestnut stallion trots about, being ridden by you.
A snake is crawling through the water here.

n
* R HP:Hurt MV:Fresh > Path to the Old Monastery
[ obvious exits: N E W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A chestnut stallion trots about, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A spotted horse wanders skittishly around here.
A spotted horse wanders skittishly around here.

* R HP:Hurt MV:Fresh > By the Deserted Well
[ obvious exits: N S ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A large stone well is here.
A chestnut stallion trots about, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Hurt MV:Fresh > o
l
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh > [dia h.dark]
No-one by that name here.

* R HP:Hurt MV:Fresh > not
o
You start paying increased attention to your surroundings.

l
* R HP:Hurt MV:Fresh > o
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh > [dia h.dark]
No-one by that name here.

* R HP:Hurt MV:Fresh > o
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh > o
o
[k dark]
They aren't here.

o
* R HP:Hurt MV:Fresh > o
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh > o
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh > o
o
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh > o
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh > o
[k dark]
They aren't here.

o
* R HP:Hurt MV:Fresh > o
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh > o
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh > o
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh > o
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh > o
[k dark]
They aren't here.

* R HP:Hurt MV:Fresh > o
[k dark]
They aren't here.
*Kultunk* has arrived from the south.

* R HP:Hurt MV:Fresh > o
[k dark]
You pound *Kultunk*'s left leg.

* R HP:Hurt MV:Fresh - Kultunk: Hurt > [k dark]
You do the best you can!

* R HP:Hurt MV:Fresh - Kultunk: Hurt > b
*Kultunk* tries to blast you, but you parry successfully.
The ancient tree barely hits Kultunk's body.
The ancient tree joins the ancient tree's fight!
You barely pound *Kultunk*'s body.
[k dark]
You do the best you can!

* R HP:Hurt MV:Fresh - Kultunk: Hurt > [k dark]
You do the best you can!

* R HP:Hurt MV:Fresh - Kultunk: Hurt > [k dark]
You do the best you can!

* R HP:Hurt MV:Fresh - Kultunk: Hurt > [k dark]
You do the best you can!

[bash ] - Kultunk: Hurt >


*Kultunk* panics, and attempts to flee!

-

*Kultunk* leaves north.

n+
o *
b
Cancelled.
A Pile of Lumber
[ obvious exits: E S W ] [ W: deadroots ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
A chestnut stallion trots about, being ridden by you.
*Kultunk* is standing here.
A black snake is here, lying on a rock.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
*Kultunk* tries to blast you, but you parry successfully.

* R HP:Hurt MV:Full - Kultunk: Hurt > [k dark]
You do the best you can!

[bash ] Kultunk: Hurt >

--=+
Kul*unk* tries to blast you, but you deflect the blow.

The blighted tree tries to hit you, but you deflect the blow.
The blighted tree joins the blighted tree's fight!

=
Your bash at *Kultunk* sends him sprawling!

* R HP:Hurt MV:Full - Kultunk: Hurt >
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree tries to hit you, but you parry successfully.
You pound *Kultunk*'s right arm hard.

* R HP:Hurt MV:Full - Kultunk: Hurt >
The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you deflect the blow.
You pound *Kultunk*'s body.

* R HP:Hurt MV:Full - Kultunk: Hurt > f
You panic and attempt to flee!


You flee head over heels.
By the Deserted Well
[ obvious exits: N S ] [ W: deadroots ]
Failed to correct map position after fleeing.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of an animal leaving north.
A large stone well is here.
A chestnut stallion trots about, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Hurt MV:Full > o
o
o
o
[k dark]
They aren't here.

o
* R HP:Hurt MV:Full > o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > Axim tells you 'pk'
[k dark]
They aren't here.

* R HP:Hurt MV:Full > [k dark]
They aren't here.

* R HP:Hurt MV:Full > o
o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > [k dark]
They aren't here.

* R HP:Hurt MV:Full > [k dark]
They aren't here.
*Kultunk* has arrived from the north.

* R HP:Hurt MV:Full > o
[k dark]
You pound *Kultunk*'s body.

* R HP:Hurt MV:Full - Kultunk: Hurt > o
[k dark]
You do the best you can!

b
* R HP:Hurt MV:Full - Kultunk: Hurt > *Kultunk* tries to blast you, but you deflect the blow.
The ancient tree tickles Kultunk's body with its hit.
The ancient tree joins the ancient tree's fight!
You pound *Kultunk*'s left leg.
[k dark]
You do the best you can!

[bash ] Kultunk: Wounded >

-=+**+=-

The ancient tree tickles Kultunk's right leg with its hit.
The ancient tree barely hits Kultunk's body.
*Kultunk* tries to blast you, but you parry successfully.

-

Axim tells you '?'
*Kultunk* panics, and attempts to flee!

=

Your bash at *Kultunk* sends him sprawling!

* R HP:Hurt MV:Full - Kultunk: Wounded >
The ancient tree tickles Kultunk's body with its hit.
The ancient tree barely hits Kultunk's right arm.
You pound *Kultunk*'s body hard.

* R HP:Hurt MV:Full - Kultunk: Wounded >
*Kultunk* leaves north.

* R HP:Hurt MV:Full > reply on kt orch
n
o
You reply to Axim 'on kt orch'

b
* R HP:Hurt MV:Full > A Pile of Lumber
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving east.
A chestnut stallion trots about, being ridden by you.
*Kultunk* is standing here.
A black snake is here, lying on a rock.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
*Kultunk* tries to blast you, but you parry successfully.

* R HP:Hurt MV:Full - Kultunk: Wounded > [k dark]
You do the best you can!

The blighted tree tries to hit you, but you parry successfully.
The blighted tree joins the blighted tree's fight!
The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you parry successfully.
You barely pound *Kultunk*'s body.
*Kultunk* blasts your body very hard.
[bash ]

-=+**+=-

The blighted tree tries to hit you, but you parry successfully.
You swiftly dodge the blighted tree's attempt to hit you.
*Kultunk* tries to blast you, but you parry successfully.

=
Your bash at *Kultunk* sends him sprawling!

* R HP:Hurt MV:Full - Kultunk: Wounded >
Axim tells you '1v1?'

* R HP:Hurt MV:Full - Kultunk: Wounded >
The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you deflect the blow.
You pound *Kultunk*'s body.

* R HP:Hurt MV:Full - Kultunk: Wounded > reply so far yes
You reply to Axim 'so far yes' --------------------> Have not narrated that I was engaged on KT as I wanted to keep it 1v1 unless more shows.

* R HP:Hurt MV:Full - Kultunk: Wounded >
The blighted tree hits your left leg.
The blighted tree tries to hit you, but you deflect the blow.
You pound *Kultunk*'s body.

* R HP:Hurt MV:Full - Kultunk: Wounded > f
A viper leaves east.
You panic and attempt to flee!


You flee head over heels.
By the Deserted Well
[ obvious exits: N S ]
Failed to correct map position after fleeing.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
A large stone well is here.
A chestnut stallion trots about, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Hurt MV:Full > o
o
o
o
[k dark]
They aren't here.

o
* R HP:Hurt MV:Full > o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > o
Axim tells you 'nod. will chill'
[k dark]
They aren't here.

* R HP:Hurt MV:Full > o
o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > [k dark]
They aren't here.

* R HP:Hurt MV:Full > o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > o
o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > [k dark]
They aren't here.

* R HP:Hurt MV:Full > o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > o
[k dark]
They aren't here.

o
* R HP:Hurt MV:Full > o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > [k dark]
They aren't here.

* R HP:Hurt MV:Full > [k dark]
They aren't here.

* R HP:Hurt MV:Full > n
[k dark]
They aren't here.

* R HP:Hurt MV:Full > o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > b
[k dark]
They aren't here.

* R HP:Hurt MV:Full > A Pile of Lumber
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
*Kultunk* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Hurt MV:Full > [k dark]
You pound *Kultunk*'s right leg hard.

[bash ] Kultunk: Wounded >

-=+**+=-

You dodge a bash from *Kultunk* who loses his balance and falls!

-

The blighted tree tries to hit you, but you parry successfully.
The blighted tree joins the blighted tree's fight!
A raven has arrived from the east.
A raven starts following you.

=

Your bash at *Kultunk* sends him sprawling!

* R HP:Hurt MV:Full - Kultunk: Wounded >
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you dodge the attack.
You pound *Kultunk*'s head.

* R HP:Hurt MV:Full - Kultunk: Wounded >
The blighted tree tickles your left arm with its hit.
The blighted tree tries to hit you, but you deflect the blow.
You barely pound *Kultunk*'s body.

* R HP:Hurt MV:Full - Kultunk: Wounded > f
You panic and attempt to flee!


You flee head over heels.
A Field of Stumps
[ obvious exits: E W ]
Failed to correct map position after fleeing.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A chestnut stallion trots about, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A falcon with long, brown feathers circles in a slow hunting pattern.

* R HP:Hurt MV:Full > o
o
o
o
[k dark]
They aren't here.
*Kultunk* has arrived from the east.

* R HP:Hurt MV:Full > [k dark]
You pound *Kultunk*'s left leg.

* R HP:Hurt MV:Full - Kultunk: Battered > [k dark]
You do the best you can!

* R HP:Hurt MV:Full - Kultunk: Battered > [k dark]
You do the best you can!

* R HP:Hurt MV:Full - Kultunk: Battered > b
[bash ]

-=+*

The sun disappears beneath the western horizon.
Your heartbeat calms down more as you feel less panicked.


*Kultunk* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.

* R HP:Hurt MV:Fresh - Kultunk: Wounded > b

*Kultunk* blasts your body very hard.

* R HP:Hurt MV:Fresh - Kultunk: Wounded >
A black messenger pigeon flutters its wings.
A black messenger pigeon leaves west.

* R HP:Hurt MV:Fresh - Kultunk: Wounded >
*Kultunk* blasts your body very hard.

[bash ] sh - Kultunk: Wounded >

+
*Kultunk* tries to blast you, but you parry successfully.

+
A black messenger pigeon has arrived from the west.

-=

Your bash at *Kultunk* sends him sprawling!

* R HP:Wounded MV:Fresh - Kultunk: Wounded >
You pound *Kultunk*'s body.

* R HP:Wounded MV:Fresh - Kultunk: Battered > look
Preparing to find this room on the map.

A black messenger pigeon takes off out of reach into the skies!
A black messenger pigeon circles high above.

* R HP:Wounded MV:Fresh - Kultunk: Battered > A Field of Stumps
A large field stretches out before one's eyes. All the trees have been cut
down and in their place stumps are standing. There are no signs of the
trees, so the lumber must have been taken away by someone, probebly the
same someone that cut them down. Long, dragging marks in the soil go on far
away to the east. Trees grow east and west.
[ obvious exits: E W ]

Matching room found! Correcting map position.

There are some tracks of a humanoid leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
*Kultunk* is sitting here
A chestnut stallion trots about, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A falcon with long, brown feathers circles in a slow hunting pattern.

* R HP:Wounded MV:Fresh - Kultunk: Battered >
You pound *Kultunk*'s head hard.

* R HP:Wounded MV:Fresh - Kultunk: Battered > f
s
You panic and attempt to flee!

You flee head over heels.
A Pile of Lumber
[ obvious exits: E S W ]
Correcting map position after fleeing.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A chestnut stallion trots about, being ridden by you.
A raven is here, watching.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
By the Deserted Well
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A large stone well is here.
A chestnut stallion trots about, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Wounded MV:Full > o
o
o
o
[k dark]
They aren't here.

o
* R HP:Wounded MV:Full > o
[k dark]
They aren't here.

* R HP:Wounded MV:Full > o
[k dark]
They aren't here.

* R HP:Wounded MV:Full > o
[k dark]
They aren't here.

* R HP:Wounded MV:Full > o
[k dark]
They aren't here.

* R HP:Wounded MV:Full > o
[k dark]
They aren't here.
*Kultunk* has arrived from the north.

* R HP:Wounded MV:Full > [k dark]
You pound *Kultunk*'s body.

* R HP:Wounded MV:Full - Kultunk: Battered > [k dark]
You do the best you can!

* R HP:Wounded MV:Full - Kultunk: Battered > *Kultunk* tries to blast you, but you deflect the blow.
The ancient tree barely tickles Kultunk's left leg with its hit.
The ancient tree joins the ancient tree's fight!
You pound *Kultunk*'s body.
[k dark]
You do the best you can!

* R HP:Wounded MV:Full - Kultunk: Battered > f
[k dark]
You do the best you can!

You panic and attempt to flee!nk: Battered >


You flee head over heels.
A Pile of Lumber
[ obvious exits: E S W ]
Correcting map position after fleeing.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A chestnut stallion trots about, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded MV:Full > o
[k dark]
They aren't here.

* R HP:Wounded MV:Full > o
[k dark]
They aren't here.

e
* R HP:Wounded MV:Full > A Small Path
[ obvious exits: E W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A chestnut stallion trots about, being ridden by you.
A black snake is here, lying on a rock.
A squirrel is here, chittering.
A rat scurries around trying to get out of sight.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Wounded MV:Full > o
w
o
[k dark]
They aren't here.

* R HP:Wounded MV:Full > b
A Pile of Lumber
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [bash ]
Bash who?

* R HP:Wounded MV:Full > s
o

*Kultunk* has arrived from the south.

b
* R HP:Wounded MV:Full > By the Deserted Well
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A large stone well is here.
A chestnut stallion trots about, being ridden by you.
A raven is here, watching.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [bash ]
Bash who?

* R HP:Wounded MV:Full > o
o
o
[k dark]
They aren't here.

* R HP:Hurt MV:Full > [k dark]
They aren't here.

* R HP:Hurt MV:Full > [k dark]
They aren't here.

* R HP:Hurt MV:Full > o
o

*Kultunk* has arrived from the north.

* R HP:Hurt MV:Full > o

*Kultunk* blasts your body very hard.

* R HP:Wounded MV:Full - Kultunk: Battered > o
[k dark]
You do the best you can!

* R HP:Wounded MV:Full - Kultunk: Battered > [k dark]
You do the best you can!

* R HP:Wounded MV:Full - Kultunk: Battered > b
[k dark]
You do the best you can!

* R HP:Wounded MV:Full - Kultunk: Battered > [k dark]
You do the best you can!

[bash ] l - Kultunk: Battered >


*Kultunk* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Full - Kultunk: Battered >
*Kultunk* blasts your body extremely hard.
The ancient tree barely tickles Kultunk's body with its hit.
The ancient tree joins the ancient tree's fight!

b
* R HP:Wounded MV:Full - Kultunk: Battered >
The ancient tree tickles Kultunk's body with its hit.
The ancient tree tickles Kultunk's body with its hit.
*Kultunk* blasts your body very hard.

[bash ] l - Kultunk: Battered >
*Kultunk* panics, and attempts to flee!

=
The ancient tree tickles Kultunk's right foot with its hit.
The ancient tree tickles Kultunk's right leg with its hit.
*Kultunk* tries to blast you, but you parry successfully.
*Kultunk* leaves north.

n
o
*b
Cancelled.
A Pile of Lumber
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
*Kultunk* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the south.

* R HP:Wounded MV:Full > [k dark]
You pound *Kultunk*'s body.

[bash ] l - Kultunk: Battered >

-=+*
Kult*nk* tries to blast you, but you parry successfully.

The blighted tree tries to hit you, but you deflect the blow.
The blighted tree joins the blighted tree's fight!

+=- -=

Your bash at *Kultunk* sends him sprawling!

* R HP:Wounded MV:Full - Kultunk: Battered >
The blighted tree tries to hit you, but you parry successfully.
The blighted tree barely hits your body.
You pound *Kultunk*'s body.

* R HP:Wounded MV:Full - Kultunk: Battered >
The blighted tree tries to hit you, but you parry successfully.
The blighted tree tickles your body with its hit.
You pound *Kultunk*'s body.

* R HP:Wounded MV:Full - Kultunk: Battered > f
o
You panic and attempt to flee!

o
o
You flee head over heels.
A Field of Stumps
[ obvious exits: E W ]
Correcting map position after fleeing.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a humanoid leaving west.
A chestnut stallion trots about, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A falcon with long, brown feathers circles in a slow hunting pattern.
[k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > o
o
o
[k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > e
o
b
A Pile of Lumber
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A raven is here, watching.
*Kultunk* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded MV:Full > [k dark]
You pound *Kultunk*'s left leg.

*Kultunk* tries to blast you, but you parry successfully.
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree joins the blighted tree's fight!
You barely pound *Kultunk*'s body.
[bash ]

-=+**+=- -

Najdeer the Highpriest bellows 'F\ HAVbD oP dyCuL bcNU bTRU bUt]qI\'
Najdeer the Highpriest bellows 'GFg@cFz ^vX hJCc pY qCV^'
A small squirrel has arrived from the east.
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree tries to hit you, but you parry successfully.
*Kultunk* blasts your right leg extremely hard.
The night has begun.
Your heartbeat calms down more as you feel less panicked.

=

Your bash at *Kultunk* sends him sprawling!

* R HP:Wounded MV:Fresh - Kultunk: Battered >
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree tries to hit you, but you deflect the blow.
You pound *Kultunk*'s left arm very hard.

* R HP:Wounded MV:Fresh - Kultunk: Beaten >
The blighted tree barely hits your left foot.
The blighted tree barely hits your body.
You pound *Kultunk*'s right leg hard.

* R HP:Wounded MV:Fresh - Kultunk: Beaten > f
o
o
You panic and attempt to flee!

o

You flee head over heels.
By the Deserted Well
[ obvious exits: N S ]
Correcting map position after fleeing.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A large stone well is here.
A chestnut stallion trots about, being ridden by you.
A snake is crawling through the water here.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > o
o
o
[k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > kultunk is now set as your target.
o
o
o
o
[k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > [k dark]
They aren't here.

* R HP:Wounded MV:Full > n
k kultunk
[k dark]
They aren't here.

* R HP:Wounded MV:Full > b
A Pile of Lumber
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A chestnut stallion trots about, being ridden by you.
A squirrel is here, chittering.
A raven is here, watching.
*Kultunk* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded MV:Full > You pound *Kultunk*'s head.

[bash ] l - Kultunk: Beaten >

-=

*Kultunk* tries to blast you, but you parry successfully.
The blighted tree tries to hit you, but you parry successfully.
The blighted tree joins the blighted tree's fight!

+**+=-

*Kultunk* sniffs sadly.

-=

Your bash at *Kultunk* sends him sprawling!

* R HP:Wounded MV:Full - Kultunk: Beaten >
The blighted tree tickles your body with its hit.
The blighted tree tries to hit you, but you deflect the blow.
You pound *Kultunk*'s left leg.

* R HP:Wounded MV:Full - Kultunk: Beaten >
The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you deflect the blow.
You pound *Kultunk*'s head.

* R HP:Wounded MV:Full - Kultunk: Beaten > f
k kultunk
You panic and attempt to flee!

k kultunk
k kultunk
k kultunk
You flee head over heels.
A Small Path
[ obvious exits: E W ]
Correcting map position after fleeing.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A chestnut stallion trots about, being ridden by you.
A black snake is here, lying on a rock.
A rat scurries around trying to get out of sight.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
They aren't here.

* R HP:Wounded MV:Full > They aren't here.

* R HP:Wounded MV:Full > They aren't here.

* R HP:Wounded MV:Full > They aren't here.

* R HP:Wounded MV:Full > w

*Kultunk* has arrived from the west.

k kultunk
b
* R HP:Wounded MV:Full > A Pile of Lumber
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A squirrel is here, chittering.
A raven is here, watching.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded MV:Full > They aren't here.

* R HP:Wounded MV:Full > e
k kultunk
[bash ]
Bash who?

* R HP:Wounded MV:Full > e
k kultunk
A Small Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A chestnut stallion trots about, being ridden by you.
A black snake is here, lying on a rock.
A rat scurries around trying to get out of sight.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

e
k kultunk
* R HP:Wounded MV:Full > They aren't here.

* R HP:Wounded MV:Full > By the Apple Trees
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of an animal leaving south.
A juicy looking apple has fallen to the ground. [5]
A chestnut stallion trots about, being ridden by you.
A mole is here, looking sickly.
A rat scurries around trying to get out of sight.
A raven has arrived from the west.

* R HP:Wounded MV:Full > They aren't here.

* R HP:Wounded MV:Full > In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
A raven has arrived from the west.

* R HP:Wounded MV:Full > e
They aren't here.

* R HP:Wounded MV:Full > k kultunk
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Wounded MV:Full > They aren't here.

* R HP:Wounded MV:Full > n

*Kultunk* has arrived from the north.

k kultunk
* R HP:Wounded MV:Full >
*Kultunk* tries to blast you, but you parry successfully.

* R HP:Wounded MV:Full - Kultunk: Beaten > No way! You're fighting for your life!

* R HP:Wounded MV:Full - Kultunk: Beaten > f
You do the best you can!

* R HP:Wounded MV:Full - Kultunk: Beaten >
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
The blighted tree tries to hit you, but you parry successfully.
You swiftly dodge the blighted tree's attempt to hit you.
The blighted tree tries to hit you, but you parry successfully.
You pound *Kultunk*'s body.

You panic and attempt to flee!nk: Critical >


You flee head over heels.
In a Dying Orchard
[ obvious exits: E S W ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Wounded MV:Full > k kultunk
e
k kultunk
They aren't here.

n
* R HP:Wounded MV:Full > k kultunk
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A chestnut stallion trots about, being ridden by you.
*Kultunk* is standing here.
A raven is here, watching.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
*Kultunk* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Full - Kultunk: Critical > b

*Kultunk* blasts your body into bloody fragments!
The blighted tree tickles your body with its hit.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!

* R HP:Battered MV:Full - Kultunk: Critical > f

The blighted tree tickles your right hand with its hit.
The blighted tree barely tickles your body with its hit.
The blighted tree tries to hit you, but you parry successfully.
*Kultunk* blasts your body extremely hard.

* R HP:Battered MV:Full - Kultunk: Critical > The blighted tree barely tickles your head with its hit.
The blighted tree tries to hit you, but you parry successfully.
The blighted tree tries to hit you, but you parry successfully.
You pound *Kultunk*'s right leg.
*Kultunk* blasts your body extremely hard.
You do the best you can!

* R HP:Battered MV:Full - Kultunk: Critical > No way! You're fighting for your life!

* R HP:Battered MV:Full - Kultunk: Critical > You do the best you can!

[bash ] ll - Kultunk: Critical >

Cancelled.
You panic and attempt to flee!


You flee head over heels.
The Blight
[ obvious exits: N E S W ]
Multiple possible map positions after fleeing. Guessing...
A chestnut stallion trots about, being ridden by you.

* R HP:Battered MV:Full > k kultunk
k kultunk
k kultunk
k kultunk
They aren't here.

k kultunk
* R HP:Battered MV:Full > k kultunk
They aren't here.

* R HP:Battered MV:Full > They aren't here.

k kultunk
* R HP:Battered MV:Full > k kultunk
k kultunk
They aren't here.

* R HP:Battered MV:Full > k kultunk
They aren't here.

* R HP:Battered MV:Full > They aren't here.

* R HP:Battered MV:Full > k kultunk
They aren't here.

* R HP:Battered MV:Full > They aren't here.

* R HP:Battered MV:Full > k kultunk
They aren't here.

* R HP:Battered MV:Full > k kultunk
They aren't here.

* R HP:Battered MV:Full > k kultunk
They aren't here.

* R HP:Battered MV:Full > They aren't here.

* R HP:Battered MV:Full > w
k kultunk
They aren't here.

* R HP:Battered MV:Full > b
They aren't here.

* R HP:Battered MV:Full > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A chestnut stallion trots about, being ridden by you.
A raven is here, watching.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Full > They aren't here.

* R HP:Battered MV:Full > [bash ]
Bash who?

* R HP:Battered MV:Strong > n
k kultunk
b
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the south.

* R HP:Battered MV:Strong > They aren't here.

* R HP:Battered MV:Strong > [bash ]
Bash who?

* R HP:Battered MV:Strong > n
k kultunk
b
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of an animal leaving north.
A chestnut stallion trots about, being ridden by you.
A spider-legged beast is here, most of it teeth.
A raven has arrived from the south.

* R HP:Battered MV:Strong > They aren't here.

* R HP:Battered MV:Strong > [bash ]
Bash who?

* R HP:Battered MV:Strong > n
k kultunk
n
A gaping maw tries to hit you, but you deflect the blow.
No way! You're fighting for your life!

k kultunk
* R HP:Battered MV:Strong - a gaping maw: Scratched > n
k kultunk
They aren't here.

* R HP:Battered MV:Strong - a gaping maw: Scratched > No way! You're fighting for your life!

* R HP:Battered MV:Strong - a gaping maw: Scratched > f
A gaping maw swiftly dodges your attempt to pound it.
A gaping maw tries to hit you, but you deflect the blow.
They aren't here.

* R HP:Battered MV:Strong - a gaping maw: Scratched > No way! You're fighting for your life!

* R HP:Battered MV:Strong - a gaping maw: Scratched > k kultunk
b
They aren't here.

* R HP:Battered MV:Strong - a gaping maw: Scratched > PANIC! You couldn't escape!

* R HP:Battered MV:Strong - a gaping maw: Scratched > They aren't here.

[bash ] rong - a gaping maw: Scratched >

f
k kultunk
-b
Cancelled.
You panic and attempt to flee!


A gaping maw tries to hit you, but you parry successfully.

You flee head over heels.
The Blight
[ obvious exits: N E S ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
A spider-legged beast is here, most of it teeth.
The blight bear stands on its haunches, roaring madly.
They aren't here.

* R HP:Battered MV:Strong > [bash ]
Bash who?

* R HP:Battered MV:Strong > n
k kultunk
n
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

mn
* R HP:Battered MV:Strong > They aren't here.

* R HP:Battered MV:Strong > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.

* R HP:Battered MV:Strong > Arglebargle, glop-glyf!?!

* R HP:Battered MV:Strong > n
k kultunk
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
A trolloc is here ruling a group of trollocs.

n
k kultunk
* R HP:Battered MV:Strong > They aren't here.

* R HP:Battered MV:Strong > Alas, you cannot go that way...

* R HP:Battered MV:Strong > e
k kultunk
They aren't here.

* R HP:Battered MV:Strong > e
k kultunk
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving east.
A chestnut stallion trots about, being ridden by you.
A trolloc is here commanding a fist of troops.

* R HP:Battered MV:Strong > A Dha'vol trolloc tries to cleave you, but you parry successfully.
You pound a Dha'vol trolloc's body hard.
A Dha'vol trolloc tries to cleave you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
They aren't here.

* R HP:Battered MV:Full - a Dha'vol trolloc: Scratched > No way! You're fighting for your life!

* R HP:Battered MV:Full - a Dha'vol trolloc: Scratched > They aren't here.

* R HP:Battered MV:Full - a Dha'vol trolloc: Scratched > f
k kultunk
b
PANIC! You couldn't escape!

* R HP:Battered MV:Full - a Dha'vol trolloc: Scratched > They aren't here.

[bash ] ll - a Dha'vol trolloc: Scratched >

f
k kultunk
b
Cancelled.
You panic and attempt to flee!


A Dha'vol trolloc tries to cleave you, but you parry successfully.

You flee head over heels.
The Blight
[ obvious exits: E S ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving south.
A chestnut stallion trots about, being ridden by you.
A rat scurries around trying to get out of sight.
A trolloc is here ruling a group of trollocs.
They aren't here.

* R HP:Battered MV:Full > [bash ]
Bash who?

* R HP:Battered MV:Strong > e
e
k kultunk
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
A chestnut stallion trots about, being ridden by you.
A trolloc is here commanding a fist of troops.

b
* R HP:Battered MV:Strong > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving west.
A chestnut stallion trots about, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
The blight bear stands on its haunches, roaring madly.

* R HP:Battered MV:Strong > They aren't here.

* R HP:Battered MV:Strong > [bash ]
Bash who?

* R HP:Battered MV:Strong > n
The Blight
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
A chestnut stallion trots about, being ridden by you.

* R HP:Battered MV:Strong > w
k kultunk
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving south.
A chestnut stallion trots about, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.

* R HP:Battered MV:Strong > They aren't here.

* R HP:Battered MV:Strong > n
The enormous worm tries to hit you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Battered MV:Strong - the enormous worm: Healthy > f
n
n
You panic and attempt to flee!


The enormous worm tries to hit you, but you deflect the blow.

You flee head over heels.
The Blight
[ obvious exits: S W ]
Multiple possible map positions after fleeing. Guessing...
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving south.
A chestnut stallion trots about, being ridden by you.
Alas, you cannot go that way...

* R HP:Battered MV:Strong > Alas, you cannot go that way...

* R HP:Battered MV:Strong > w
n
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.

* R HP:Battered MV:Strong > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving north.
A chestnut stallion trots about, being ridden by you.

* R HP:Battered MV:Strong > n
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving west.
A chestnut stallion trots about, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.

* R HP:Battered MV:Strong > w
The Blight
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
A chestnut stallion trots about, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

* R HP:Battered MV:Strong > n
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A leather flask, stained dark red, lies forgotten here.
A chestnut stallion trots about, being ridden by you.
A raven is here flying around.
A rat scurries around trying to get out of sight.

* R HP:Battered MV:Strong > e
A rat starts following you.
A raven starts following you.
A shrill piercing scream reverberates through the area.
The Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving west.
A chestnut stallion trots about, being ridden by you.
A huge darkhound is here, drooling and snarling.
A giant blight beetle is here, scurrying about.
A rat has arrived from the west.

* R HP:Battered MV:Strong > e
e
e
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving east.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the west.
A rat has arrived from the west.

e
* R HP:Battered MV:Strong > Path in the Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving south.
A chestnut stallion trots about, being ridden by you.
The giant blight beetle is here flying around.
A raven has arrived from the west.
A rat has arrived from the west.

* R HP:Battered MV:Strong > e
The Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving west.
A chestnut stallion trots about, being ridden by you.
A rat scurries around trying to get out of sight.
A raven has arrived from the west.
A rat has arrived from the west.

* R HP:Battered MV:Strong > e
e
The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving north.
A chestnut stallion trots about, being ridden by you.
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A rat has arrived from the west.

e
* R HP:Battered MV:Strong > Alas, you cannot go that way...

* R HP:Battered MV:Strong > Alas, you cannot go that way...

* R HP:Battered MV:Strong > n
Alas, you cannot go that way...

* R HP:Battered MV:Strong > n
Alas, you cannot go that way...

* R HP:Battered MV:Strong > n
n
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving north.
A chestnut stallion trots about, being ridden by you.
A raven is here flying around.
A rat scurries around trying to get out of sight.
A raven has arrived from the south.
A rat has arrived from the south.

* R HP:Battered MV:Strong > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
There are some tracks of a humanoid leaving north.
A chestnut stallion trots about, being ridden by you.
A raven is here flying around.
A trolloc is here, exhorting a group of trolloc raiders.
A rat has arrived from the south.

* R HP:Battered MV:Strong > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the south.
A rat has arrived from the south.

* R HP:Battered MV:Strong > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
The giant blight beetle is here flying around.
A raven has arrived from the south.
A rat has arrived from the south.

* R HP:Battered MV:Tiring > n
n
n
n
Twisted Path in the Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the south.
A rat has arrived from the south.

n
* R HP:Battered MV:Tiring > Path to a Castle
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north. -------------- Sigh, has he gone in to escape death??
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
A raven is here flying around.
A raven has arrived from the south.
A rat has arrived from the south.

* R HP:Battered MV:Tiring > Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving south.
There are some tracks of an animal leaving east.
You notice a blue orb is hidden here.
You notice a blue orb is hidden here.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the south.
A rat has arrived from the south.

* R HP:Battered MV:Tiring > Alas, you cannot go that way...

* R HP:Battered MV:Tiring > Alas, you cannot go that way...

* R HP:Battered MV:Tiring > e
e
A Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving west.
A chestnut stallion trots about, being ridden by you.
A rat scurries around trying to get out of sight.
A huge darkhound is here, drooling and snarling.
A rat scurries around trying to get out of sight.
A raven has arrived from the west.

e
* R HP:Battered MV:Tiring > e
Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
A rat has arrived from the west.

* R HP:Battered MV:Tiring > e
e
Rotten Vegetation
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
A rat has arrived from the west.

* R HP:Battered MV:Tiring > Near a Bridge
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north. -------------> maybe not!
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the west.

* R HP:Battered MV:Tiring > The Bridge
[ obvious exits: E W ]
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the west.
A rat has arrived from the west.

* R HP:Battered MV:Tiring > In Front of the Castle
[ obvious exits: N E W ]
There are some tracks of a trolloc leaving west.
An iron lantern hangs from the wall above the gate.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the west.
A rat has arrived from the west.

* R HP:Battered MV:Tiring > tt
[track trolloc]

=
Some obvious fairly recent tracks of Kultunk leaving west.
Some faint three day-old tracks of Crackity leaving west.
Some rather faint half week-old tracks of Antioch leaving east.
Some rather faint half week-old tracks of Bollix leaving east.
Some rather faint half week-old tracks of Bollix leaving east.
Some rather faint half week-old tracks of Dovain leaving east.
Some rather faint half week-old tracks of Lyrak leaving east.

* R HP:Battered MV:Tiring > w
w
w
The Bridge
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving east.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the east.
A rat has arrived from the east.

w
* R HP:Battered MV:Tiring > Near a Bridge
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the east.
A rat has arrived from the east.

* R HP:Battered MV:Tiring > Rotten Vegetation
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the east.
A rat has arrived from the east.

* R HP:Battered MV:Tiring > Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
A rat has arrived from the east.

* R HP:Battered MV:Tiring > w
w
A Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving south.
You notice a blue orb is hidden here.
A chestnut stallion trots about, being ridden by you.
A huge darkhound is here, drooling and snarling.
A raven has arrived from the east.
A rat has arrived from the east.

* R HP:Battered MV:Tiring > tt
[track trolloc]

=
Some obvious fresh bloody traces of a Trolloc leaving east.
Some obvious fairly recent tracks of Kultunk leaving south.
Some faint three day-old tracks of Crackity leaving south.
Some rather faint half week-old tracks of Antioch leaving east.
Some rather faint half week-old tracks of Dovain leaving east.
Some rather faint half week-old tracks of Lyrak leaving east.
Some very faint three day-old tracks of Bollix leaving east.

* R HP:Battered MV:Tiring > e
A Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A chestnut stallion trots about, being ridden by you.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A raven has arrived from the west.
A rat has arrived from the west.

* R HP:Battered MV:Tiring > e
Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the west.

* R HP:Battered MV:Tiring > e
Rotten Vegetation
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the west.
A rat has arrived from the west.

* R HP:Battered MV:Tiring > e
Near a Bridge
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the west.
A rat has arrived from the west.

* R HP:Battered MV:Tiring > k rat
A rat stops following you.
You pound a rat's left foreleg into bloody fragments!
A rat is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.

* R HP:Battered MV:Tiring > n
k kultunk
b
North of the Path
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving north.
A chestnut stallion trots about, being ridden by you.
A sickly, skinny deer stands here in a daze.
A hideous trolloc is here, in a world of hurt.
A grime-covered weary trolloc goes about his duties, eyes on the ground.

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > [bash ]
Bash who?

* R HP:Battered MV:Tiring > n
k kultunk
b
Edge of the Cliff
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving south.
A chestnut stallion trots about, being ridden by you.
A grime-covered weary trolloc goes about his duties, eyes on the ground.
A sickly, skinny deer stands here in a daze.
A hound of the shadow smells blood in the air.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > [bash ]
Bash who?

n
* R HP:Battered MV:Tiring > k kultunk
b
West of the Log
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
A chestnut stallion trots about, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A sickly, skinny deer stands here in a daze.

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > [bash ]
Bash who?

* R HP:Battered MV:Tiring > n
k kultunk
b
A hideous trolloc leaves west.
Overlooking the Dark Swamp
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
A chestnut stallion trots about, being ridden by you.
A sickly, skinny deer stands here in a daze.
The giant blight beetle is here flying around.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > [bash ]
Bash who?

* R HP:Battered MV:Tiring > w
k kultunk
b
Blasted Lands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A chestnut stallion trots about, being ridden by you.
A fly is buzzing around here somewhere.
A raven has arrived from the east.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > [bash ]
Bash who?

* R HP:Battered MV:Winded > s
k kultunk
b
Twist in the Trail
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
The dismembered corpse of a haggard trolloc slave is lying here.
A chestnut stallion trots about, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A raven has arrived from the north.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > [bash ]
Bash who?

* R HP:Battered MV:Winded > s
k kultunk
b
Twist in the Trail
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving north.
A chestnut stallion trots about, being ridden by you.
A sickly, skinny deer stands here in a daze.
A grime-covered weary trolloc goes about his duties, eyes on the ground.
A raven has arrived from the north.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > [bash ]
Bash who?

* R HP:Battered MV:Winded > s
k kultunk
b
Thinning Vegetation
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving north.
A chestnut stallion trots about, being ridden by you.
A sickly, skinny deer stands here in a daze.
A rat scurries around trying to get out of sight.
A fade emerges from the shadows as you pass by.
A raven has arrived from the north.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > [bash ]
Bash who?

* R HP:Battered MV:Winded > s
k kultunk
b
Rotten Vegetation
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the north.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > [bash ]
Bash who?

* R HP:Battered MV:Winded > w
k kultunk
Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A chestnut stallion trots about, being ridden by you.

* R HP:Battered MV:Winded > Your heartbeat calms down more as you feel less panicked.
They aren't here.

* R HP:Battered MV:Tiring > w
k kultunk
A Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A chestnut stallion trots about, being ridden by you.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > w
not
Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
You notice a blue orb is hidden here.
You notice a blue orb is hidden here.
A chestnut stallion trots about, being ridden by you.
A huge darkhound is here, drooling and snarling.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > You stop paying increased attention to your surroundings.

* R HP:Battered MV:Tiring > s
s
s
s
Path to a Castle
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the north.

s
* R HP:Battered MV:Tiring > s
Twisted Path in the Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
A raven is here flying around.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > s
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
The giant blight beetle is visible flying high in the sky.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > s
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving north.
A chestnut stallion trots about, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > s
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
A raven is here flying around.
A trolloc is here, exhorting a group of trolloc raiders.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
A raven is here flying around.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Tiring > Alas, you cannot go that way...

* R HP:Battered MV:Tiring > Alas, you cannot go that way...

* R HP:Battered MV:Tiring > w
w
w
The Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
A giant blight beetle is here, scurrying about.

w
w
* R HP:Battered MV:Tiring > Path in the Blight
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
The giant blight beetle is here flying around.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > w
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
A leather flask, stained dark red, lies forgotten here.
A chestnut stallion trots about, being ridden by you.
A huge darkhound is here, drooling and snarling.

* R HP:Battered MV:Tiring > Alas, you cannot go that way...

* R HP:Battered MV:Tiring > s
The Blight
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A chestnut stallion trots about, being ridden by you.

* R HP:Battered MV:Tiring >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.

* R HP:Battered MV:Tiring > e
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A chestnut stallion trots about, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.
A raven has arrived from the west.

* R HP:Battered MV:Tiring > s
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > s
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A chestnut stallion trots about, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > w
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of an animal leaving south.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > s
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A chestnut stallion trots about, being ridden by you.
*Kultunk* is standing here.
A trolloc is here ruling a group of trollocs.
A raven has suddenly arrived.

* R HP:Battered MV:Tiring > k kultunk
b

*Kultunk* leaves south.

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > [bash ]
Bash who?

* R HP:Battered MV:Winded > s
k kultunk
b
A Dhai'mon trolloc tries to crush you, but you deflect the blow.
No way! You're fighting for your life!

* R HP:Battered MV:Winded - a Dhai'mon trolloc: Healthy > They aren't here.

[bash ] nded - a Dhai'mon trolloc: Healthy >

f
k kultunk
-

A Dhai'mon trolloc tries to crush you, but you parry successfully.

b
Cancelled.
You panic and attempt to flee!

You flee head over heels.
The Blight
[ obvious exits: N S ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A chestnut stallion trots about, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.
They aren't here.

* R HP:Battered MV:Winded > [bash ]
Bash who?

* R HP:Battered MV:Winded > s
k kultunk
b
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A chestnut stallion trots about, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > s
[bash ]
Bash who?

* R HP:Battered MV:Winded > k kultunk
b
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
A chestnut stallion trots about, being ridden by you.
A spider-legged beast is here, most of it teeth.
The blight bear stands on its haunches, roaring madly.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > ** This weave of the Wheel ends in 5 minutes...
[bash ]
Bash who?

n
* R HP:Battered MV:Winded > k kultunk
n
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

k kultunk
* R HP:Battered MV:Winded > n
They aren't here.

* R HP:Battered MV:Winded > k kultunk
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.

* R HP:Battered MV:Winded > n
They aren't here.

* R HP:Battered MV:Winded > k kultunk
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A raven is here flying around.
A trolloc is here ruling a group of trollocs.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > Alas, you cannot go that way...

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > e
k kultunk
e
k kultunk
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A chestnut stallion trots about, being ridden by you.
A trolloc is here commanding a fist of troops.
A raven has arrived from the west.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A chestnut stallion trots about, being ridden by you.
A Ghar'ghael trolloc is here, fighting the blight bear.
The blight bear is here, fighting a Ghar'ghael trolloc.
A raven has arrived from the west.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > n

The blight bear tries to hit a Ghar'ghael trolloc, but he parries successfully.
A Ghar'ghael trolloc cleaves the blight bear's body hard.
*Kultunk* has arrived from the north.

k kultunk
* R HP:Battered MV:Winded > The Blight
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving west.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the south.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > k kultunk
k kultunk
k kultunk
k kultunk
They aren't here.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > k kultunk
k kultunk
They aren't here.

k kultunk
* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > k kultunk
They aren't here.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > They aren't here.

k kultunk
* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > k kultunk
k kultunk
k kultunk
They aren't here.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > k kultunk
They aren't here.

* R HP:Battered MV:Winded > k kultunk
k kultunk
They aren't here.

* R HP:Battered MV:Winded > k kultunk
They aren't here.

* R HP:Battered MV:Winded > Your blood freezes as you hear something's death cry.
They aren't here.

* R HP:Battered MV:Winded > k kultunk
They aren't here.

* R HP:Battered MV:Winded > k kultunk
k kultunk
They aren't here.

* R HP:Battered MV:Winded > k kultunk
They aren't here.

* R HP:Battered MV:Winded > k kultunk
They aren't here.

* R HP:Battered MV:Winded > k kultunk
They aren't here.

* R HP:Battered MV:Winded > k kultunk
They aren't here.

* R HP:Battered MV:Winded > k kultunk
They aren't here.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > k kultunk
They aren't here.
*Kultunk* has arrived from the south.

* R HP:Battered MV:Winded > k kultunk

*Kultunk* tries to blast you, but you deflect the blow.

* R HP:Battered MV:Winded - Kultunk: Beaten > k kultunk
You do the best you can!

* R HP:Battered MV:Winded - Kultunk: Beaten > You do the best you can!

* R HP:Battered MV:Winded - Kultunk: Beaten > You do the best you can!

* R HP:Battered MV:Winded - Kultunk: Beaten > b
[bash ]

=f
*k kultunk
k kultunk
k kultunk
Cancelled.
You panic and attempt to flee!

k kultunk


*Kultunk* sends you sprawling with a powerful bash!

k kultunk

*Kultunk* blasts your right leg very hard.

You flee head over heels.
The Blight
[ obvious exits: N S W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
The corpse of the blight bear is lying here.
A chestnut stallion trots about, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
They aren't here.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > They aren't here.

k kultunk
* R HP:Battered MV:Winded > k kultunk
They aren't here.

* R HP:Battered MV:Winded > k kultunk
They aren't here.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > They aren't here.
*Kultunk* has arrived from the north.

* R HP:Battered MV:Winded > n
k kultunk
You barely pound *Kultunk*'s body.

* R HP:Battered MV:Winded - Kultunk: Beaten > b

*Kultunk* tries to blast you, but you deflect the blow.
A Ghar'ghael trolloc joins Kultunk's fight!
You pound *Kultunk*'s left leg.

* R HP:Battered MV:Winded - Kultunk: Critical > No way! You're fighting for your life!

* R HP:Battered MV:Winded - Kultunk: Critical > You do the best you can!

[bash ] nded - Kultunk: Critical >

f
k kultunk
Cancelled.
You panic and attempt to flee!


A shrill piercing scream reverberates through the area.

k kultunk
k kultunk
k kultunk
You flee head over heels.
The Blight
[ obvious exits: N S ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
A chestnut stallion trots about, being ridden by you.
A small stick is lying on the ground here.
They aren't here.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > k kultunk
k kultunk
k kultunk
k kultunk
They aren't here.

k kultunk
* R HP:Battered MV:Winded > They aren't here.

s
* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > k kultunk
b
They aren't here.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a tree leaving north.
A chestnut stallion trots about, being ridden by you.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > [bash ]
Bash who?

* R HP:Battered MV:Winded > n
k kultunk
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A small stick is lying on the ground here.

n
* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > k kultunk
b
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
The corpse of the blight bear is lying here.
A chestnut stallion trots about, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > n
[bash ]
Bash who?

* R HP:Battered MV:Winded > k kultunk
The Blight
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A raven is here flying around.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > k kultunk
k kultunk
k kultunk
They aren't here.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > They aren't here.

* R HP:Battered MV:Winded > s
k kultunk
w
k kultunk
w
k kultunk
The enormous worm has arrived from the west.
The enormous worm tries to hit you, but you parry successfully.
A Ghar'ghael trolloc has arrived from the south.
A Ghar'ghael trolloc tries to cleave you, but you parry successfully.
A Ghar'ghael trolloc tries to cleave you, but you deflect the blow.
The enormous worm swiftly dodges your attempt to pound it.
The enormous worm hits your body.
Your heartbeat calms down more as you feel less panicked.
You feel parched from the hot weather.
You are thirsty.
No way! You're fighting for your life!

* R HP:Battered MV:Tiring - the enormous worm: Scratched > They aren't here.

* R HP:Battered MV:Tiring - the enormous worm: Scratched > No way! You're fighting for your life!

* R HP:Battered MV:Tiring - the enormous worm: Scratched > f
They aren't here.

* R HP:Battered MV:Tiring - the enormous worm: Scratched > k kultunk
No way! You're fighting for your life!

* R HP:Battered MV:Tiring - the enormous worm: Scratched > They aren't here.

You panic and attempt to flee!e enormous worm: Scratched >

You flee head over heels.
The Blight
[ obvious exits: N S W ]
Multiple possible map positions after fleeing. Guessing...
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
The corpse of the blight bear is lying here.
A chestnut stallion trots about, being ridden by you.
They aren't here.

* R HP:Battered MV:Tiring > w
k kultunk
w
k kultunk
The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A chestnut stallion trots about, being ridden by you.
A trolloc is here commanding a fist of troops.

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A trolloc is here ruling a group of trollocs.

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > s
k kultunk
s
k kultunk
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.

s
* R HP:Battered MV:Tiring > k kultunk
They aren't here.

* R HP:Battered MV:Tiring > s
The Blight
[ obvious exits: N S D ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
*Kultunk* is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Tiring > k kultunk
You pound *Kultunk*'s body.

* R HP:Battered MV:Tiring - Kultunk: Critical > *Kultunk* tries to blast you, but you deflect the blow.
The blighted tree tries to hit you, but you dodge the attack.
The blighted tree joins the blighted tree's fight!
You pound *Kultunk*'s head.
No way! You're fighting for your life!

* R HP:Battered MV:Tiring - Kultunk: Critical > You do the best you can!

* R HP:Battered MV:Tiring - Kultunk: Critical > No way! You're fighting for your life!

* R HP:Battered MV:Tiring - Kultunk: Critical > f
You do the best you can!

You panic and attempt to flee!ltunk: Critical >

k kultunk
k kultunk

*Kultunk* panics, and attempts to flee!

k kultunk
You flee head over heels.
The Blight
[ obvious exits: N S ]
Multiple possible map positions after fleeing. Guessing...
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.
They aren't here.
*Kultunk* has arrived from the south.

* R HP:Battered MV:Tiring > You pound *Kultunk*'s body.

* R HP:Battered MV:Tiring - Kultunk: Critical > You do the best you can!

* R HP:Battered MV:Tiring - Kultunk: Critical >
*Kultunk* blasts your body very hard.
An Ahf'frait trolloc joins Kultunk's fight!
You pound *Kultunk*'s body hard.

* R HP:Battered MV:Tiring - Kultunk: Critical > k kultunk
k kultunk
k kultunk
You do the best you can!
*Kultunk* panics, and attempts to flee!

f
* R HP:Battered MV:Tiring - Kultunk: Critical > k kultunk
You do the best you can!

* R HP:Battered MV:Tiring - Kultunk: Critical > k kultunk
You do the best you can!

* R HP:Battered MV:Tiring - Kultunk: Critical > k kultunk
k kultunk
You panic and attempt to flee!

k kultunk

*Kultunk* leaves north.

k kultunk
n
k kultunk
You try to pound an Ahf'frait trolloc, but he parries successfully.
An Ahf'frait trolloc tries to cleave you, but you deflect the blow.
You flee head over heels.
The Blight
[ obvious exits: E S ]
Multiple possible map positions after fleeing. Guessing...
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A trolloc is here ruling a group of trollocs.
They aren't here.

n
* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > k kultunk
n
They aren't here.

k kultunk
* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > e
They aren't here.

* R HP:Battered MV:Tiring > e
They aren't here.

* R HP:Battered MV:Tiring > k kultunk
Alas, you cannot go that way...

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > n
Alas, you cannot go that way...

* R HP:Battered MV:Tiring > k kultunk
They aren't here.

* R HP:Battered MV:Tiring > Alas, you cannot go that way...

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A chestnut stallion trots about, being ridden by you.
A trolloc is here commanding a fist of troops.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
The corpse of the blight bear is lying here.
A chestnut stallion trots about, being ridden by you.

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
An enormous blight worm towers above you, making an eerie shrill scream.
A raven is here flying around.

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > w
n
n
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A huge trolloc marked with a whirlwind snorts here.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > s
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the north.

* R HP:Battered MV:Tiring >
A shrill piercing scream reverberates through the area.

n
* R HP:Battered MV:Tiring > tt
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
A huge trolloc marked with a whirlwind snorts here.
A raven has arrived from the south.

** This weave of the Wheel ends in 4 minutes...
[track trolloc]

-=

Some obvious fresh bloody traces of a Trolloc leaving south.
Some obvious recent bloody traces of a Trolloc leaving west.
Some clear fairly recent tracks of Kultunk leaving south.
Some rather faint half week-old tracks of Bollix leaving south.
Some extremely faint three day-old tracks of Bollix leaving west.

* R HP:Battered MV:Tiring > w
The Blight
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > e
s
s
s
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
A huge trolloc marked with a whirlwind snorts here.
A raven has arrived from the west.

s
* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A chestnut stallion trots about, being ridden by you.
A trolloc is here commanding a fist of troops.
A raven has suddenly arrived.

* R HP:Battered MV:Tiring > Alas, you cannot go that way...

* R HP:Battered MV:Tiring > e
s
s
s
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
The corpse of the blight bear is lying here.
A chestnut stallion trots about, being ridden by you.

k kultunk
* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A small stick is lying on the ground here.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
A chestnut stallion trots about, being ridden by you.

* R HP:Battered MV:Tiring > Alas, you cannot go that way...

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > w
s
k kultunk
The Blight
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a humanoid leaving south.
A chestnut stallion trots about, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > The Blight
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
A water skin has been left on the ground.
A mirrored lantern has been left here. [3]
A chestnut stallion trots about, being ridden by you.
A spider-legged beast is here, most of it teeth.
A trolloc is here commanding a fist of troops.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > s
w
Alas, you cannot go that way...

s
* R HP:Battered MV:Tiring > A shrill piercing scream reverberates through the area.
A Dha'vol trolloc leaves west.
A gaping maw tries to hit you, but you deflect the blow.
You pound a gaping maw's right foreleg very hard.
A gaping maw tries to hit you, but you deflect the blow.
No way! You're fighting for your life!

* R HP:Battered MV:Tiring - a gaping maw: Scratched > No way! You're fighting for your life!

* R HP:Battered MV:Tiring - a gaping maw: Scratched > f
s
w
PANIC! You couldn't escape!

k kultunk
* R HP:Battered MV:Tiring - a gaping maw: Scratched > No way! You're fighting for your life!

* R HP:Battered MV:Tiring - a gaping maw: Scratched > No way! You're fighting for your life!

* R HP:Battered MV:Tiring - a gaping maw: Scratched > f
They aren't here.

* R HP:Battered MV:Tiring - a gaping maw: Scratched > s
w
k kultunk
You panic and attempt to flee!


A gaping maw tries to hit you, but you parry successfully.

You flee head over heels.
The Blight
[ obvious exits: N E S ]
Multiple possible map positions after fleeing. Guessing...
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
A chestnut stallion trots about, being ridden by you.
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.
The Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
A chestnut stallion trots about, being ridden by you.
A raven is here, watching.
A spider-legged beast is here, most of it teeth.

* R HP:Battered MV:Tiring > Alas, you cannot go that way...

* R HP:Battered MV:Tiring > They aren't here.

* R HP:Battered MV:Tiring > s
w
The Blight
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A chestnut stallion trots about, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the north.

* R HP:Battered MV:Tiring > Alas, you cannot go that way...

* R HP:Battered MV:Tiring > s
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A chestnut stallion trots about, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Tiring > s
The Blight
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the north.

* R HP:Battered MV:Tiring >
A shrill piercing scream reverberates through the area.

* R HP:Battered MV:Tiring > n
w
The Blight
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
A chestnut stallion trots about, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > In a Dying Orchard
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A chestnut stallion trots about, being ridden by you.
A mole is here, looking sickly.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > w
w
w
By the Apple Trees
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A juicy looking apple has fallen to the ground. [5]
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the east.

w
* R HP:Battered MV:Tiring > A Small Path
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
A chestnut stallion trots about, being ridden by you.
A black snake is here, lying on a rock.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > A Pile of Lumber
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
A chestnut stallion trots about, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A squirrel is here, chittering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Battered MV:Tiring > A Field of Stumps
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
A chestnut stallion trots about, being ridden by you.
A falcon with long, brown feathers circles in a slow hunting pattern.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > w
w
The Blighted Forest
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a humanoid leaving east.
There are some tracks of an animal leaving east.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > On the Hillside
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > w
On Top of a Hill
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A chestnut stallion trots about, being ridden by you.
A sickly, skinny deer stands here in a daze.
A snake is crawling through the water here.
A brazen young hare thumps his powerful hind legs nearby.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > w
An Open Field
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
A chestnut stallion trots about, being ridden by you.
A raven has arrived from the east.

* R HP:Battered MV:Tiring > wn
Arglebargle, glop-glyf!?!

* R HP:Battered MV:Tiring > n

A viper has arrived from the west.

* R HP:Battered MV:Tiring > Among the Blighted Trees
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A chestnut stallion trots about, being ridden by you.
A raven is here flying around.
A raven has arrived from the south.

* R HP:Battered MV:Tiring > look
Preparing to find this room on the map.
Among the Blighted Trees ------------------------------> Hrm he might be at orch patty.
Among these trees one can hear examples of the noises of the blighted
forest. There are many bizarre growls, squeaks and snarls cried out by the
twisted creatures that live here. To the south is a large, empty area, to
the north a large tree sticks out from the rest and west the forest
captures the view.
[ obvious exits: N S W ]

Matching room found! Correcting map position.

There are some bloody traces of a trolloc leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A raven is here, watching.
A chestnut stallion trots about, being ridden by you.
A raven is here flying around.

* R HP:Battered MV:Tiring > n
k kultunk
The Blighted Woods
[ obvious exits: N E S W ] [ W: deadroots ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
A chestnut stallion trots about, being ridden by you.
*Kultunk* is standing here. ------------------> There he is!
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.
A raven has arrived from the south.
*Kultunk* tries to blast you, but you parry successfully.

* R HP:Battered MV:Tiring - Kultunk: Critical > You do the best you can!

* R HP:Battered MV:Tiring - Kultunk: Critical > f
You panic and attempt to flee!


You flee head over heels.
The Blighted Forest
[ obvious exits: E W ]
Correcting map position after fleeing.
A chestnut stallion trots about, being ridden by you.

* R HP:Battered MV:Tiring > look
Preparing to find this room on the map.
Your heartbeat calms down more as you feel less panicked.
The Blighted Forest
The ground looks very dry and the little growth that remains looks like
it's about to die. The stench from the decaying leaves and wood is
unbearable for long periods of time. But, after having walked these lands
for some time one gets used to it and hardly notices it anymore. To the
west an even stronger smell of death originates and the decaying forest
continues to the east.
[ obvious exits: E W ]

Matching room found! Correcting map position.

A chestnut stallion trots about, being ridden by you.

* R HP:Battered MV:Tiring > w
k kultunk
b
The Blighted Woods
[ obvious exits: N E S W ] [ W: deadroots ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving north.
A chestnut stallion trots about, being ridden by you.
A raven is here, watching.
*Kultunk* is standing here.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.

* R HP:Battered MV:Tiring > You pound *Kultunk*'s body.

[bash ] ring - Kultunk: Critical > ------------> I am aware that if I miss this bash, or if he bashed me and zerked, that could pretty much go awry for me as I was in combo against Malf.

-=+**+=- -

You dodge a bash from *Kultunk* who loses his balance and falls!

=

Your bash at *Kultunk* sends him sprawling! -----------------> Woohoo

* R HP:Battered MV:Tiring - Kultunk: Critical >
You pound *Kultunk*'s body.
A Dha'vol trolloc tries to crush you, but you parry successfully.
A ramshorned trolloc joins a Dha'vol trolloc's fight!
A hooded myrddraal joins a Dha'vol trolloc's fight!

* R HP:Battered MV:Tiring - Kultunk: Critical >
A hooded myrddraal slashes your left arm.
A ramshorned trolloc tries to cleave you, but you parry successfully.
A Dha'vol trolloc tries to crush you, but you deflect the blow.
You pound *Kultunk*'s left leg.

* R HP:Battered MV:Tiring - Kultunk: Critical >
A hooded myrddraal slashes your body.
A ramshorned trolloc cleaves your body.
You swiftly dodge a Dha'vol trolloc's attempt to crush you.
*Kultunk* blasts your right leg very hard.
You barely pound *Kultunk*'s body.
You dodge a bash from *Kultunk* who loses his balance and falls!

* R HP:Battered MV:Tiring - Kultunk: Critical > f
You can't ride in there.

* R HP:Battered MV:Tiring - Kultunk: Critical >
A hooded myrddraal slashes your head.
A ramshorned trolloc barely cleaves your head.
A Dha'vol trolloc crushes your body.
You pound *Kultunk*'s left arm.

* R HP:Beaten MV:Tiring - Kultunk: Critical >
A hooded myrddraal slashes your body hard.
You can't ride in there.
A ramshorned trolloc tries to cleave you, but you dodge the attack.
A Dha'vol trolloc tries to crush you, but you deflect the blow.
You pound *Kultunk*'s body.

ng - Kultunk: Critical >

*Kultunk* sends you sprawling with a powerful bash!
You panic and attempt to flee!


** This weave of the Wheel ends in 3 minutes...


*Kultunk* blasts your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

A hooded myrddraal slashes your right foot.
You wish that your wounds would stop BLEEDING so much!

A ramshorned trolloc cleaves your body.
You wish that your wounds would stop BLEEDING so much!

A Dha'vol trolloc crushes your body.
You wish that your wounds would stop BLEEDING so much!


k kultunk

You flee head over heels.
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
Correcting map position after fleeing.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A chestnut stallion trots about, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.

k kultunk
k kultunk
* R HP:Critical MV:Tiring > k kultunk
k kultunk
k kultunk
k kultunk
They aren't here.

k kultunk
k kultunk
* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > k kultunk
They aren't here.
*Kultunk* has arrived from the south.

k kultunk
* R HP:Critical MV:Tiring > You pound *Kultunk*'s right arm.
*Kultunk* is incapacitated and will slowly die, if not aided.


* R HP:Critical MV:Tiring - Kultunk: Critical > You do the best you can!

* R HP:Critical MV:Tiring - Kultunk: Critical > You do the best you can!

* R HP:Critical MV:Tiring - Kultunk: Critical > You pound *Kultunk*'s right leg very hard.
*Kultunk* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Kultunk*'s death cry.
They aren't here.

* R HP:Critical MV:Tiring > k kultunk
They aren't here.

* R HP:Critical MV:Tiring > k kultunk
They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > get dagger pack
rem club
wield dagger
scalp
scalp 2.corpse
rem dagger
wield club
put dagger pack
They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > You get a dagger from a backpack.

* R HP:Critical MV:Tiring > You stop using a bone club.

* R HP:Critical MV:Tiring > You wield a dagger.

* R HP:Critical MV:Tiring > You lean over and sever the bloody head from the corpse of Kultunk.

* R HP:Critical MV:Tiring > You don't see that here.

* R HP:Critical MV:Tiring > You stop using a dagger.

* R HP:Critical MV:Tiring > You wield a bone club.

* R HP:Critical MV:Tiring > You put a dagger in a backpack.

* R HP:Critical MV:Tiring > look
Near the Edge of the Blighted Forest
A thick growth of trees and bushes dominates the area completely, and the
ground is covered with dead, leaves and moss. The vegetation isn't quite
dead but hope seems far away. Heading north one comes to the edge of the
forest and to the east, south, and west the forest keeps on dominating the
landscape.
[ obvious exits: N E S W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
The corpse of Kultunk is lying here.
A chestnut stallion trots about, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.

* R HP:Critical MV:Tiring > sc
You have 40(396) hit and 79(145) movement points.
You have scored 104343000 experience points and 1528 quest points.
You need 4157000 exp to level and 1472 qp to rank.
You have amassed 46 Turn points to date.
You have played 41 days and 13 hours (real time).
This ranks you as Zyonel the Commander [Saldaean Cavalry 7] (Level 50).
You are standing.
You are thirsty.

* R HP:Critical MV:Tiring >
A young, agile hare leaves north.

* R HP:Critical MV:Tiring > get water pack
drink water
drink water
drink water
put water pack
You get a leather water flask from a backpack.

* R HP:Critical MV:Tiring > You drink the water.

* R HP:Critical MV:Tiring > You drink the water.
You don't feel thirsty any more.

* R HP:Critical MV:Tiring > You're not thirsty.

* R HP:Critical MV:Tiring > You put a leather water flask in a backpack.

* R HP:Critical MV:Tiring > get axe corpse
There doesn't seem to be an axe in the corpse of Kultunk.

* R HP:Critical MV:Tiring > get malfeasor corpse
You get Malfeasor, the twin bladed scythe of blood ebony from the corpse of Kultunk.

* R HP:Critical MV:Tiring > exa corpse
It is the corpse of Kultunk.
When you look inside, you see:
corpse (here) :
[3] a blue pouch of flatwort tea
[2] some brown kaf beans
a sack of green ivy
a water skin
a pair of thick metal boots
a pair of ebony-steel plate greaves
a studded leather belt with a crossed swords buckle
[2] a gator skin bracer
a pair of heavy metal gauntlets
a pair of steel-plated vambraces
a backpack
a shadowed cloak adorned with red serpentine scales
a shining steel breastplate
[2] a torc of gleaming steel
a polished, slitted great helm
[2] a ring of silver

================================================================

Boot came in 3 minutes. Props to KT for staying around crit when he could have gone in. This fight could have gone either way especially at the last part when I got bashed at orch patty.

Thanks KT, was a very fun 1v1!
Last edited by Zyonel on Thu Jun 20, 2019 1:22 am, edited 1 time in total.

Brione Furcas
Posts: 33
Joined: Fri Dec 15, 2017 11:48 pm

Re: 1v1 against Kultunk

Post by Brione Furcas » Thu Jun 20, 2019 1:21 am

Malf only does bonus damage to [White Tower] flagged chars.

Seemed like fun though.

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