Like Moths to a Flame

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
Davor
Posts: 420
Joined: Wed Mar 18, 2015 9:38 pm

Like Moths to a Flame

Post by Davor » Fri Jun 14, 2019 8:36 pm

Logged on and Taleena was fighting Cannibal and some Blight solo. I needed a bond so I came north then waited for her to come find me :)


* HP:Healthy MV:Fresh > l
Manor House - Backroom
The stench of old death fills this small room. The walls are splattered with
dark brown stains and the furnishings are shattered into kindling and spread
about the room. The air is foul and hard to breath, leaving the lungs tight and
heart compressed.reply
[ obvious exits: W ]
Lady Taleena the Honored Sister is resting here.
A pale destrier stands here, adorned with the white flame of Tar Valon.

* HP:Healthy MV:Fresh >
Taleena stops resting, and clambers on her feet.

* HP:Healthy MV:Fresh >
Taleena stops using a leather water flask.

* HP:Healthy MV:Fresh >
Taleena weaves her hands, creating a flow of water that fills a leather water flask.

* HP:Healthy MV:Fresh >
Taleena drinks water from a leather water flask.

* HP:Healthy MV:Fresh >
Taleena drinks water from a leather water flask.

* HP:Healthy MV:Fresh >
Taleena puts a leather water flask on her belt.

* HP:Healthy MV:Fresh >
Taleena sits down and rests.

* HP:Healthy MV:Fresh >
Taleena stops resting, and clambers on her feet.

* HP:Healthy MV:Fresh > say why arent i bonded
You say 'why arent i bonded'

>
Taleena touches your forehead gently.
You feel a ripple of warmth passing through your body.


Taleena says 'not sure why aren't you'


Taleena sits down and rests.


An incredibly hot heat suffuses your entire body!
You feel lightheaded as your muscles relax and you collapse.

* HP:Healthy MV:Haggard >
Taleena says 'spawn lol'

* HP:Healthy MV:Haggard >
Taleena says 'fol'

* HP:Healthy MV:Haggard > where
Players in your Zone
--------------------
Taleena - Manor House - Backroom
Davor - Manor House - Backroom
You sense shadowspawn nearby.

* HP:Healthy MV:Haggard > fol taleena
You now follow Taleena.

sco
* HP:Healthy MV:Haggard > You have 420(420) hit and 10(191) movement points.
You have scored 101463258 experience points and 1019 quest points.
You need 2036742 exp to level and 1981 qp to rank.
You have acquired 8 alt qps to date.
You have amassed 26 Turn points to date.
You have played 55 days and 12 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 49).
You are resting.

* HP:Healthy MV:Haggard >
You are now a member of Taleena's group.
A rat is now a member of Taleena's group.

* HP:Healthy MV:Haggard > l
Manor House - Backroom
The stench of old death fills this small room. The walls are splattered with
dark brown stains and the furnishings are shattered into kindling and spread
about the room. The air is foul and hard to breath, leaving the lungs tight and
heart compressed.
[ obvious exits: W ]
Lady Taleena the Honored Sister is resting here.
A pale destrier stands here, adorned with the white flame of Tar Valon.

* HP:Healthy MV:Haggard > stat
You are a 355 year old male human hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 0.0 lbs and wearing 68.7 lbs, light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:18 Con:19.
Offensive bonus: 182, Dodging bonus: 12, Parrying bonus: 1
Your mood is: Brave. You will flee below: 121 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 76% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to taleena

* HP:Healthy MV:Haggard > l
Manor House - Backroom
The stench of old death fills this small room. The walls are splattered with
dark brown stains and the furnishings are shattered into kindling and spread
about the room. The air is foul and hard to breath, leaving the lungs tight and
heart compressed.
[ obvious exits: W ]
Lady Taleena the Honored Sister is resting here.
A pale destrier stands here, adorned with the white flame of Tar Valon.

* HP:Healthy MV:Haggard > dark is now set as your target.
sco
You have 420(420) hit and 10(191) movement points.
You have scored 101463258 experience points and 1019 quest points.
You need 2036742 exp to level and 1981 qp to rank.
You have acquired 8 alt qps to date.
You have amassed 26 Turn points to date.
You have played 55 days and 12 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 49).
You are resting.

* HP:Healthy MV:Haggard >
A sergeant bellows 'Argh! The foul beast Crackity has been spotted!'

* HP:Healthy MV:Haggard > snick

Taleena says 'i think they think its a trap'

* HP:Healthy MV:Haggard > You snicker softly.

* HP:Healthy MV:Haggard > whois crackity
Crackity the Big Ugly is a level 50 Dhai'mon trolloc.
A swarthy battle scarred beast glares gloomily at you from under quivering heavy brows.
A gash which might have passed for smile appears in its disfigured face.


* HP:Healthy MV:Haggard >
Taleena says 'snicker'

* HP:Healthy MV:Haggard > say do u have sps
l
You say 'do u have sps'

* HP:Healthy MV:Weary > Manor House - Backroom
The stench of old death fills this small room. The walls are splattered with
dark brown stains and the furnishings are shattered into kindling and spread
about the room. The air is foul and hard to breath, leaving the lungs tight and
heart compressed.
[ obvious exits: W ]
Lady Taleena the Honored Sister is resting here.
A pale destrier stands here, adorned with the white flame of Tar Valon.

* HP:Healthy MV:Weary >
Taleena says 'torlls don't usually come here though'

* HP:Healthy MV:Weary > sco
You have 420(420) hit and 29(191) movement points.
You have scored 101463258 experience points and 1019 quest points.
You need 2036742 exp to level and 1981 qp to rank.
You have acquired 8 alt qps to date.
You have amassed 26 Turn points to date.
You have played 55 days and 12 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 49).
You are resting.

* HP:Healthy MV:Weary > where
Players in your Zone
--------------------
Taleena - Manor House - Backroom
Davor - Manor House - Backroom
You sense shadowspawn nearby.

* HP:Healthy MV:Weary >
Taleena stops resting, and clambers on her feet.

whois crackity
* HP:Healthy MV:Weary > Crackity the Big Ugly is a level 50 Dhai'mon trolloc.
A swarthy battle scarred beast glares gloomily at you from under quivering heavy brows.
A gash which might have passed for smile appears in its disfigured face.


* HP:Healthy MV:Weary >
Taleena says 'what do yout hink'

* HP:Healthy MV:Weary > say crackity is abs too
You say 'crackity is abs too'

* HP:Healthy MV:Weary > snick
l
You snicker softly.

* HP:Healthy MV:Weary > Manor House - Backroom
The stench of old death fills this small room. The walls are splattered with
dark brown stains and the furnishings are shattered into kindling and spread
about the room. The air is foul and hard to breath, leaving the lungs tight and
heart compressed.
[ obvious exits: W ]
Lady Taleena the Honored Sister is standing here.
A pale destrier stands here, adorned with the white flame of Tar Valon.

* HP:Healthy MV:Weary > stat
l
You are a 355 year old male human hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 0.0 lbs and wearing 68.7 lbs, light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:18 Con:19.
Offensive bonus: 182, Dodging bonus: 12, Parrying bonus: 1
Your mood is: Brave. You will flee below: 121 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 76% on average.

You are subjected to the following effects:
- NOTICE
- WARDER BOND to taleena

* HP:Healthy MV:Weary > Manor House - Backroom
The stench of old death fills this small room. The walls are splattered with
dark brown stains and the furnishings are shattered into kindling and spread
about the room. The air is foul and hard to breath, leaving the lungs tight and
heart compressed.
[ obvious exits: W ]
Lady Taleena the Honored Sister is standing here.
A pale destrier stands here, adorned with the white flame of Tar Valon.

* HP:Healthy MV:Weary >
Taleena sits down and rests.

* HP:Healthy MV:Weary >
The door is opened from the other side.

* HP:Healthy MV:Weary >
*Crackity* has arrived from the west.

* HP:Healthy MV:Weary >
You move swiftly to protect Taleena.
*Crackity* barely blasts your left hand.

* HP:Scratched MV:Weary - Crackity: Hurt > kill dark
You blast *Crackity*'s right leg hard.
*Crackity* blasts your body.
Taleena strikes *Crackity*'s right leg.
Ok.

* HP:Scratched MV:Weary - Crackity: Hurt > stare
close door
You stare at the sky.

* HP:Scratched MV:Weary - Crackity: Hurt > close hiddenhatch
0
Ok.

* HP:Scratched MV:Weary - Crackity: Hurt > It's already closed!

[bash ] ry - Crackity: Hurt >

+
*Crackity* blasts your body.
Taleena tickles *Crackity*'s left leg with her strike.

=
Your bash at *Crackity* sends him sprawling!

* HP:Scratched MV:Weary - Crackity: Hurt >
You blast *Crackity*'s left foot.
Taleena barely strikes *Crackity*'s body.

* HP:Scratched MV:Weary - Crackity: Wounded > l crackity
A swarthy battle scarred beast glares gloomily at you from under quivering heavy brows.
A gash which might have passed for smile appears in its disfigured face.

Crackity has quite a few wounds.

*Crackity* is using:
<held> an oilstone
<worn on head> a full metal helmet and visor
<worn around neck> a Kandori snowflake necklace
<worn around neck> a torc of gleaming steel
<worn about body> a black, gold-embroidered tabard
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<wielded two-handed> a dark, grim axe
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Scratched MV:Weary - Crackity: Wounded > snick
You snicker softly.

0
* HP:Scratched MV:Weary - Crackity: Wounded > You blast *Crackity*'s body hard.
Taleena barely strikes *Crackity*'s body.
[bash ]
They already seem to be stunned.

* HP:Scratched MV:Weary - Crackity: Wounded > 0
[bash ]
They already seem to be stunned.

* HP:Scratched MV:Weary - Crackity: Wounded > 0
[bash ]
They already seem to be stunned.

* HP:Scratched MV:Weary - Crackity: Wounded > 0
[bash ]
*Crackity* throws back his head and cackles with insane glee!


*Crackity* opens the hiddenhatch.

-
*Crackity* blasts your body very hard.
Taleena tickles *Crackity*'s left leg with her strike.
Taleena closes the hiddenhatch.

=
*Crackity* panics, and attempts to flee!

=
Your bash at *Crackity* sends him sprawling!

* HP:Scratched MV:Weary - Crackity: Wounded >
You blast *Crackity*'s head hard.
Taleena tickles *Crackity*'s head with her strike.

* HP:Scratched MV:Weary - Crackity: Wounded > berk
[change mood berserk]
Mood changed to: Berserk

* HP:Scratched MV:Weary - Crackity: Wounded >
You blast *Crackity*'s body hard.

* HP:Scratched MV:Weary - Crackity: Wounded >
You blast *Crackity*'s right leg hard.
Taleena strikes *Crackity*'s right foot.

* HP:Scratched MV:Weary - Crackity: Wounded >
*Crackity* opens the hiddenhatch.

* HP:Scratched MV:Weary - Crackity: Wounded >
You blast *Crackity*'s right leg.
*Crackity* blasts your body.
Taleena strikes *Crackity*'s body.
Taleena closes the hiddenhatch.

* HP:Scratched MV:Weary - Crackity: Wounded >
*Crackity* panics, and attempts to flee!

* HP:Scratched MV:Weary - Crackity: Wounded > 0
[bash ]

-
*Crackity* blasts your left arm.
Taleena tickles *Crackity*'s body with her strike.


As *Crackity* avoids your bash, you topple over and fall to the ground!

* HP:Hurt MV:Weary - Crackity: Wounded > 0

*Crackity* blasts your body.
Taleena barely strikes *Crackity*'s body.

[bash ] Crackity: Wounded >

*
*Crackity* says 'P_^g z xGbj vguC'

=
*Crackity* blasts your body hard.
Taleena barely strikes *Crackity*'s body.

=
Your bash at *Crackity* sends him sprawling!

* HP:Hurt MV:Weary - Crackity: Wounded >
You blast *Crackity*'s body.
Taleena strikes *Crackity*'s right arm.

* HP:Hurt MV:Weary - Crackity: Battered >
You blast *Crackity*'s right arm.

* HP:Hurt MV:Weary - Crackity: Battered >
You blast *Crackity*'s left leg hard.
Taleena barely strikes *Crackity*'s body.

* HP:Hurt MV:Weary - Crackity: Battered >
Taleena snickers softly.

* HP:Hurt MV:Weary - Crackity: Battered >
You blast *Crackity*'s left leg hard.
Taleena barely strikes *Crackity*'s body.

* HP:Hurt MV:Weary - Crackity: Battered >
You blast *Crackity*'s body.

Crackity: Battered >
*Crackity* sends you sprawling with a powerful bash!

* HP:Hurt MV:Weary - Crackity: Battered > 0

*Crackity* blasts your left hand hard.
Taleena barely strikes *Crackity*'s right leg.

* HP:Hurt MV:Weary - Crackity: Battered >
*Crackity* blasts your right hand hard.
Taleena barely strikes *Crackity*'s left hand.

[bash ] Crackity: Battered >

-
*Crackity* blasts your body.
Taleena tickles *Crackity*'s body with her strike.

*
A sergeant bellows 'Argh! The foul beast Disaster has been spotted!'

=
Your bash at *Crackity* sends him sprawling!

* HP:Hurt MV:Weary - Crackity: Battered >
You blast *Crackity*'s body.
Taleena strikes *Crackity*'s right hand.
You blast *Crackity*'s left leg hard.

* HP:Hurt MV:Weary - Crackity: Beaten > nar shut it
You narrate 'shut it'

* HP:Hurt MV:Weary - Crackity: Beaten > 0

You blast *Crackity*'s body.
Taleena barely strikes *Crackity*'s body.

* HP:Hurt MV:Weary - Crackity: Beaten > You barely blast *Crackity*'s body.
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Weary - Crackity: Beaten > 0
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Weary - Crackity: Beaten > 0
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Weary - Crackity: Beaten > 0
[bash ]
They already seem to be stunned.

* HP:Hurt MV:Weary - Crackity: Beaten > 0

You blast *Crackity*'s left leg hard.
*Crackity* blasts your body hard.
Taleena barely strikes *Crackity*'s body.

[bash ] Crackity: Beaten >
*Crackity* opens the hiddenhatch.


Taleena closes the hiddenhatch.

=
*Crackity* panics, and attempts to flee!

+
The door is opened from the other side.

*
*Disaster* has arrived from the west.


Taleena closes the door.

=
*Crackity* panics, and attempts to flee!


*Crackity* barely blasts your left leg.
Taleena tickles *Crackity*'s body with her strike.


As *Crackity* avoids your bash, you topple over and fall to the ground!

* HP:Wounded MV:Weary - Crackity: Beaten >
*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Weary - Crackity: Beaten >
Taleena closes the hiddenhatch.

* HP:Wounded MV:Weary - Crackity: Beaten >
*Crackity* opens the door.

* HP:Wounded MV:Weary - Crackity: Beaten >
Taleena closes the door.

* HP:Wounded MV:Weary - Crackity: Beaten >
*Disaster* opens the hiddenhatch.

0
* HP:Wounded MV:Weary - Crackity: Beaten >
*Crackity* blasts your body hard.
Taleena tickles *Crackity*'s head with her strike.
Taleena closes the hiddenhatch.
*Crackity* opens the door.

* HP:Wounded MV:Weary - Crackity: Beaten >
Taleena closes the door.
*Crackity* opens the door.

[bash ] - Crackity: Beaten >


Taleena closes the door.
*Crackity* opens the door.

=
The door closes quietly.
*Crackity* opens the door.

+
*Cannibal* has arrived from the west.
A shadow stallion has arrived from the west.

*
Taleena closes the door.
*Crackity* opens the door.


*Cannibal* tries to slash Taleena, but she parries successfully.
*Disaster* opens the hiddenhatch.

*
Taleena closes the door.
*Crackity* opens the door.

+
Taleena closes the hiddenhatch.

=
Taleena closes the door.
*Crackity* opens the door.

-
*Cannibal* tries to slash Taleena, but she parries successfully.
*Crackity* blasts your body hard.
Taleena tickles *Crackity*'s right leg with her strike.


Taleena closes the door.
*Crackity* opens the door.

=
Your bash at *Crackity* sends him sprawling!
Taleena closes the door.

* HP:Wounded MV:Weary - Crackity: Critical >
*Disaster* tickles your body with his pierce.

* HP:Wounded MV:Weary - Crackity: Critical >
*Cannibal* tries to slash Taleena, but she parries successfully.
You blast *Crackity*'s right leg hard.

* HP:Wounded MV:Weary - Crackity: Critical >
*Disaster* pierces your body.
You blast *Crackity*'s body.
Taleena tickles *Crackity*'s body with her strike.

* HP:Wounded MV:Weary - Crackity: Critical >
*Cannibal* stops using a shining silver plated sword.

* HP:Wounded MV:Weary - Crackity: Critical >
*Cannibal* draws a dagger from an inky black cloak with a flash of steel.

* HP:Wounded MV:Weary - Crackity: Critical >
*Disaster* barely tickles your right hand with his pierce.
Taleena swiftly dodges *Cannibal*'s attempt to pierce her.
You blast *Crackity*'s right arm hard.
Taleena strikes *Crackity*'s left leg.
*Cannibal* tries to pierce Taleena, but she parries successfully.

* HP:Wounded MV:Weary - Crackity: Critical >
*Crackity* opens the door.
*Disaster* closes the door.

* HP:Wounded MV:Weary - Crackity: Critical >
*Crackity* opens the door.
*Disaster* closes the door.

* HP:Wounded MV:Weary - Crackity: Critical >
*Crackity* opens the door.
*Disaster* closes the door.

* HP:Wounded MV:Weary - Crackity: Critical >
*Crackity* opens the door.
*Disaster* closes the door.

* HP:Wounded MV:Weary - Crackity: Critical >
*Crackity* opens the door.
*Disaster* closes the door.

close door
* HP:Wounded MV:Weary - Crackity: Critical >
*Crackity* opens the door.
*Disaster* closes the door.

* HP:Wounded MV:Weary - Crackity: Critical > close hiddenhatch
It's already closed!
*Crackity* opens the door.
*Disaster* closes the door.

* HP:Wounded MV:Weary - Crackity: Critical > close door
It's already closed!
*Crackity* opens the door.
*Disaster* closes the door.

* HP:Wounded MV:Weary - Crackity: Critical > close hiddenhatch
It's already closed!
*Crackity* opens the door.
*Disaster* closes the door.

* HP:Wounded MV:Weary - Crackity: Critical > close door
*Disaster* pierces your body.
*Cannibal* tries to pierce Taleena, but she dodges the attack.
You blast *Crackity*'s right leg hard.
*Crackity* blasts your body hard.
Taleena strikes *Crackity*'s body.
It's already closed!

* HP:Wounded MV:Weary - Crackity: Critical > close door

*Crackity* now follows *Cannibal*.

* HP:Wounded MV:Weary - Crackity: Critical > close door
*Cannibal* tries to pierce Taleena, but she deflects the blow.
You blast *Crackity*'s head hard.
*Crackity* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Crackity*'s death cry.
It's already closed!

* HP:Wounded MV:Weary > close door
It's already closed!

* HP:Wounded MV:Weary > close door
It's already closed!

* HP:Wounded MV:Weary > It's already closed!

kill dark
* HP:Wounded MV:Weary > It's already closed!

* HP:Wounded MV:Weary > 0
You blast a shadow stallion's left arm into bloody fragments!

[bash ] - a shadow stallion: Hurt >

+
A shadow stallion barely hits your right arm.
*Disaster* barely pierces your head.
*Cannibal* tries to pierce Taleena, but she dodges the attack.

*
*Disaster* now follows *Cannibal*.

+
*Cannibal* tries to pierce Taleena, but she deflects the blow.


As a shadow stallion avoids your bash, you topple over and fall to the ground!

* HP:Wounded MV:Weary - a shadow stallion: Hurt >
*Cannibal* sheathes a dagger into an inky black cloak.

* HP:Wounded MV:Weary - a shadow stallion: Hurt >
Taleena tries to strike *Cannibal*, but he deflects the blow.
A shadow stallion tickles your left leg with its hit.
*Disaster* barely pierces your body.
*Cannibal* draws a dagger from an inky black cloak with a flash of steel.
*Cannibal* tries to pierce Taleena, but she deflects the blow.

* HP:Wounded MV:Weary - a shadow stallion: Hurt > close door
close hiddenhatch
0

*Cannibal* tries to pierce Taleena, but she parries successfully.

* HP:Wounded MV:Weary - a shadow stallion: Hurt > It's already closed!

* HP:Wounded MV:Weary - a shadow stallion: Hurt > It's already closed!

[bash ] - a shadow stallion: Hurt >


Taleena tries to strike *Cannibal*, but he parries successfully.
A shadow stallion tickles your right arm with its hit.
*Disaster* barely pierces your body.
*Cannibal* tries to pierce Taleena, but she parries successfully.

=
*Cannibal* tries to pierce Taleena, but she parries successfully.


Taleena strikes *Cannibal*'s left leg.
A shadow stallion barely tickles your body with its hit.
You blast a shadow stallion's body into bloody fragments!
*Disaster* tickles your left leg with his pierce.
Taleena swiftly dodges *Cannibal*'s attempt to pierce her.
As a shadow stallion avoids your bash, you topple over and fall to the ground!

* HP:Wounded MV:Weary > dark is now set as your target.

*Cannibal* sheathes a dagger into an inky black cloak.

kill dark
* HP:Wounded MV:Weary >
*Cannibal* wields a shining silver plated sword.

* HP:Wounded MV:Weary > 0

Taleena narrates 'lets flee'

* HP:Wounded MV:Weary >
*Cannibal* tries to slash Taleena, but she parries successfully.

* HP:Wounded MV:Weary > Taleena tries to strike *Cannibal*, but he parries successfully.
A shadow stallion tickles your body with its hit.
*Disaster* pierces your left arm.
*Cannibal* tries to slash Taleena, but she parries successfully.
Ok.

[bash ] - a shadow stallion: Wounded >

=
*Disaster* opens the hiddenhatch.


*Cannibal* swiftly dodges Taleena's attempt to strike him.
A shadow stallion tickles your body with its hit.
*Disaster* barely pierces your body.

-
Taleena avoids being bashed by *Cannibal* who loses his balance and falls!

=
Your bash at a shadow stallion sends it sprawling!
Your bash at *Disaster* sends him sprawling!

* HP:Wounded MV:Weary - a shadow stallion: Battered > nar omfg i cant landa bash
You narrate 'omfg i cant landa bash'

* HP:Wounded MV:Weary - a shadow stallion: Battered >
You blast a shadow stallion's body into bloody fragments!
You blast *Disaster*'s body very hard.
Taleena tries to strike *Cannibal*, but he parries successfully.

* HP:Wounded MV:Weary - a shadow stallion: Beaten >
You blast a shadow stallion's body into bloody fragments!
*Cannibal* tries to slash Taleena, but she deflects the blow.

* HP:Wounded MV:Weary - a shadow stallion: Critical > dark is now set as your target.

You blast a shadow stallion's left arm into bloody fragments!
A shadow stallion is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a shadow stallion's death cry.
A shadow stallion stops following Cannibal.
You blast *Disaster*'s body very hard.
Taleena tries to strike *Cannibal*, but he deflects the blow.
Taleena narrates 'i think we're gonig to lose'

* HP:Wounded MV:Winded - Disaster: Scratched > kill dark
0
Ok.
Taleena avoids being bashed by *Cannibal* who loses his balance and falls!

[bash ] d - Disaster: Scratched >

+
Taleena tries to strike *Cannibal*, but he deflects the blow.
*Disaster* barely pierces your body.

=
Your bash at *Disaster* sends him sprawling!

* HP:Wounded MV:Winded - Disaster: Scratched >
You blast *Disaster*'s left leg hard.

* HP:Wounded MV:Winded - Disaster: Hurt >
You blast *Disaster*'s body very hard.
Taleena tries to strike *Cannibal*, but he parries successfully.

* HP:Wounded MV:Winded - Disaster: Hurt >
*Cannibal* sends Taleena sprawling with a powerful bash!

* HP:Wounded MV:Winded - Disaster: Hurt >
*Cannibal* tries to slash Taleena, but she parries successfully.

* HP:Wounded MV:Winded - Disaster: Hurt >
You blast *Disaster*'s right hand hard.
*Cannibal* slashes Taleena's head into bloody fragments!

* HP:Wounded MV:Winded - Disaster: Hurt >
You try to blast *Disaster*, but he parries successfully.
*Cannibal* slashes Taleena's left leg into bloody fragments!

* HP:Wounded MV:Winded - Disaster: Hurt >
You try to blast *Disaster*, but he deflects the blow.
*Disaster* barely pierces your body.
*Cannibal* tries to slash Taleena, but she deflects the blow.

* HP:Wounded MV:Winded - Disaster: Hurt >
Taleena narrates 'oh you're zerk?'

nar flee let me buff
* HP:Wounded MV:Winded - Disaster: Hurt > 0
You narrate 'flee let me buff'

[bash ] d - Disaster: Hurt >

+
Taleena tries to strike *Cannibal*, but he deflects the blow.
*Disaster* pierces your left arm.
Taleena assumes a defensive striking posture.

+
Taleena opens the door.

=
Taleena panics, and attempts to flee!

-
Taleena leaves west.


Taleena has arrived from the west.

-
*Disaster* closes the door.

=
Your bash at *Disaster* sends him sprawling!
You move swiftly to protect Taleena.
You dodge a bash from *Cannibal* who loses his balance and falls!

* HP:Wounded MV:Winded - Disaster: Hurt >
Taleena tries to strike *Cannibal*, but he deflects the blow.
You blast *Disaster*'s body very hard.

* HP:Wounded MV:Winded - Disaster: Hurt > dark is now set as your target.
kill dark
0
Ok.

[bash ] d - Cannibal: Scratched >

=
*Cannibal* tries to slash Taleena, but she deflects the blow.
Taleena tries to strike *Cannibal*, but he parries successfully.


Taleena opens the door.

-
*Disaster* closes the door.

=
Your bash at *Cannibal* sends him sprawling!
Your bash at *Disaster* sends him sprawling!

* HP:Wounded MV:Winded - Taleena: Wounded - Cannibal: Scratched >
Taleena panics, and attempts to flee!

* HP:Wounded MV:Winded - Taleena: Wounded - Cannibal: Scratched >
You blast *Cannibal*'s right arm hard.
You blast *Disaster*'s body very hard.

* HP:Wounded MV:Winded - Taleena: Wounded - Cannibal: Scratched >
Taleena leaves down.

* HP:Wounded MV:Winded - Cannibal: Scratched >
You try to blast *Cannibal*, but he deflects the blow.
Taleena has arrived from below.

* HP:Wounded MV:Winded - Cannibal: Scratched >
Taleena strikes *Cannibal*'s body.

* HP:Wounded MV:Winded - Cannibal: Scratched >
Taleena tries to strike *Cannibal*, but he parries successfully.
You blast *Cannibal*'s body hard.
You blast *Disaster*'s body very hard.

* HP:Wounded MV:Winded - Taleena: Wounded - Cannibal: Hurt > 0
[bash ]

*
Taleena strikes *Cannibal*'s body.
*Disaster* tickles your left leg with his pierce.


Taleena avoids being bashed by *Cannibal* who loses his balance and falls!

=
Your bash at *Cannibal* sends him sprawling!
Your bash at *Disaster* sends him sprawling!

* HP:Wounded MV:Winded - Cannibal: Hurt >
Taleena closes the hiddenhatch.

* HP:Wounded MV:Winded - Cannibal: Hurt >
Taleena strikes *Cannibal*'s body.
You blast *Cannibal*'s right leg very hard.
You blast *Disaster*'s left foot hard.

* HP:Wounded MV:Winded - Cannibal: Hurt > 0
[bash ]

-
Taleena strikes *Cannibal*'s right leg.


*Cannibal* sends you sprawling with a powerful bash!
*Disaster* panics, and attempts to flee!

* HP:Wounded MV:Winded - Cannibal: Hurt >
*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Winded - Cannibal: Hurt >
*Disaster* panics, and attempts to flee!

* HP:Wounded MV:Winded - Taleena: Hurt - Cannibal: Hurt >
*Cannibal* gazes deeply at Taleena...
The gaze of *Cannibal* fails to affect Taleena.
*Cannibal* gazes deeply into your soul.. very chilling.
The gaze of *Cannibal* fails to affect you.
*Cannibal* tries to slash Taleena, but she parries successfully.
Taleena tries to strike *Cannibal*, but he dodges the attack.
Taleena narrates 'next tic i'll channel'

d - Taleena: Hurt - Cannibal: Hurt >
*Disaster* leaves down.

* HP:Wounded MV:Winded - Taleena: Hurt - Cannibal: Hurt > 0
nar shut now
Taleena tries to strike *Cannibal*, but he deflects the blow.
You try to blast *Cannibal*, but he deflects the blow.
[bash ]

Cancelled.
You narrate 'shut now'
Taleena avoids being bashed by *Cannibal* who loses his balance and falls!

* HP:Wounded MV:Winded - Cannibal: Hurt > close door

You blast *Cannibal*'s body very hard.

* HP:Wounded MV:Winded - Cannibal: Hurt > close hiddenhatch
It's already closed!

0
* HP:Wounded MV:Winded - Cannibal: Hurt > Ok.

[bash ] d - Cannibal: Hurt >


Taleena narrates 'i think hes zerk'

+
Taleena barely strikes *Cannibal*'s right arm.

*
The hiddenhatch is opened from the other side.

+
*Disaster* has arrived from below.

-
*Disaster* tries to pierce Taleena, but she parries successfully.


As *Cannibal* avoids your bash, you topple over and fall to the ground!

* HP:Wounded MV:Winded - Cannibal: Wounded >
Taleena swiftly dodges *Disaster*'s attempt to pierce her.
Taleena tries to strike *Cannibal*, but he parries successfully.

* HP:Wounded MV:Winded - Cannibal: Wounded >
You dodge a bash from *Cannibal* who loses his balance and falls!

nar shut
* HP:Wounded MV:Winded - Cannibal: Wounded > You narrate 'shut'

* HP:Wounded MV:Winded - Cannibal: Wounded >
*Disaster* tries to pierce Taleena, but she dodges the attack.
You move swiftly to protect Taleena.
Taleena tries to strike *Cannibal*, but he deflects the blow.
You blast *Cannibal*'s right arm hard.

* HP:Wounded MV:Winded - Cannibal: Wounded > 0
[bash ]

*
*Disaster* tries to pierce Taleena, but she deflects the blow.
Taleena tries to strike *Cannibal*, but he parries successfully.


*Cannibal* sends you sprawling with a powerful bash!

* HP:Wounded MV:Winded - Cannibal: Wounded >
Taleena closes the hiddenhatch.

* HP:Wounded MV:Winded - Cannibal: Wounded >
*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Winded - Cannibal: Wounded > nar waeve cannibal
0

*Cannibal* slashes your body very hard.
*Disaster* tries to pierce Taleena, but she parries successfully.
Taleena strikes *Cannibal*'s left foot.
*Cannibal* slashes your right leg.
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Battered MV:Winded - Cannibal: Wounded >
Taleena closes the hiddenhatch.

* HP:Battered MV:Winded - Cannibal: Wounded >
*Disaster* opens the hiddenhatch.

* HP:Battered MV:Winded - Cannibal: Wounded >
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Battered MV:Winded - Cannibal: Wounded >
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Battered MV:Winded - Cannibal: Wounded >
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Battered MV:Winded - Cannibal: Wounded >
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Battered MV:Winded - Cannibal: Wounded >
Taleena closes the hiddenhatch.

* HP:Battered MV:Winded - Cannibal: Wounded >
*Disaster* opens the hiddenhatch.

* HP:Battered MV:Winded - Cannibal: Wounded >
*Cannibal* slashes your body hard.
*Disaster* tries to pierce Taleena, but she parries successfully.
Taleena tries to strike *Cannibal*, but he deflects the blow.
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Battered MV:Winded - Taleena: Hurt - Cannibal: Wounded >
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Battered MV:Winded - Taleena: Hurt - Cannibal: Wounded >
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Battered MV:Winded - Taleena: Hurt - Cannibal: Wounded >
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Battered MV:Winded - Taleena: Hurt - Cannibal: Wounded >
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Battered MV:Winded - Taleena: Hurt - Cannibal: Wounded > You narrate 'waeve cannibal'
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

[bash ] ed - Taleena: Hurt - Cannibal: Wounded >
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

*
*Disaster* tries to pierce Taleena, but she deflects the blow.

-
*Cannibal* sends Taleena sprawling with a powerful bash!

=
Your bash at *Cannibal* sends him sprawling!

* HP:Battered MV:Winded - Taleena: Hurt - Cannibal: Wounded >
*Disaster* pierces Taleena's head very hard.
You blast *Cannibal*'s body very hard.

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Wounded >
You blast *Cannibal*'s body hard.

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Wounded > l cannibal
The shadows quiver as your eyes pass over them.A pale hand snaps out of the
dark and wraps around your throat, cutting off your feeble attempts to
scream. As the world begins spinning you hear a voice. "I am coming."

Cannibal has quite a few wounds.

*Cannibal* is using:
<held> an oilstone
<worn on head> a rimmed round helmet
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering pendant of obsidian
<worn about body> an inky black cloak (worn)
<slung on back> a backpack
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a silver Kandori wristcuff
<worn around wrist> a silver Kandori wristcuff
<worn as shield> a silver etched shield
<wielded> a shining silver plated sword
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of animal-fur boots

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Wounded >
*Disaster* pierces Taleena's body hard.
You blast *Cannibal*'s body extremely hard.

dark is now set as your target.
* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Wounded > 0
[bash ]
They already seem to be stunned.

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Wounded > 0
[bash ]


*Cannibal* slashes Taleena's head into bloody fragments!

*
*Disaster* tries to pierce Taleena, but she deflects the blow.
Taleena strikes *Cannibal*'s right leg.

=
Your bash at *Cannibal* sends him sprawling!

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Wounded >
You blast *Cannibal*'s head hard.

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Wounded >
*Disaster* tries to pierce Taleena, but she deflects the blow.
You blast *Cannibal*'s right arm hard.

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Battered >
Taleena throws a fireball at *Cannibal*, who screams in pain.

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Battered > close door
close hiddenhatch
It's already closed!

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Battered > Ok.

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Battered >
*Disaster* opens the hiddenhatch.

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Battered >
*Disaster* tries to pierce Taleena, but she deflects the blow.
You blast *Cannibal*'s right hand very hard.
You blast *Cannibal*'s body hard.

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Beaten > close hiddenhatch

Taleena throws a fireball at *Cannibal*, who screams in pain.

0
* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Critical > Ok.
*Disaster* opens the hiddenhatch.

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Critical > [bash ]
They already seem to be stunned.

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Critical > close hiddenhatch
close hiddenhatch
close hiddenhatch
Ok.
*Disaster* panics, and attempts to flee!

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Critical > close hiddenhatch
It's already closed!

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Critical > close hiddenhatch
*Disaster* tries to pierce Taleena, but she parries successfully.
You blast *Cannibal*'s body.
It's already closed!

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Critical > close hiddenhatch
It's already closed!

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Critical > close hiddenhatch
You blast *Cannibal*'s body hard.
It's already closed!

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Critical > close hiddenhatch
It's already closed!

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Critical > It's already closed!

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Critical > close hiddenhatch
It's already closed!

close hiddenhatch
* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Critical > It's already closed!
*Disaster* panics, and attempts to flee!

close hiddenhatch
* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Critical > It's already closed!

* HP:Battered MV:Winded - Taleena: Wounded - Cannibal: Critical > close hiddenhatch
close hiddenhatch

You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Taleena unleashes a fireball at *Cannibal*, whose charred corpse drops to the ground.
*Cannibal* is dead! R.I.P.
Your blood freezes as you hear *Cannibal*'s death cry.

* HP:Battered MV:Winded > It's already closed!

* HP:Battered MV:Winded > close hiddenhatch
It's already closed!
*Disaster* opens the hiddenhatch.

* HP:Battered MV:Winded > Ok.
*Disaster* opens the hiddenhatch.

* HP:Battered MV:Winded > *Disaster* tries to pierce Taleena, but she deflects the blow.
Ok.
*Disaster* panics, and attempts to flee!

* HP:Battered MV:Winded > 6
[kil h.dark]
You blast *Disaster*'s body extremely hard.

6
* HP:Battered MV:Winded - Taleena: Wounded - Disaster: Wounded > 0
You blast *Disaster*'s left arm.
[kil h.dark]
Ok.

[bash ] ed - Taleena: Wounded - Disaster: Wounded >

*
*Disaster* opens the door.

*
*Disaster* swiftly dodges Taleena's attempt to strike him.
*Disaster* tries to pierce Taleena, but she parries successfully.
*Disaster* panics, and attempts to flee!

nar ok shut
-close door

Taleena closes the door.

close hiddenhatch
Cancelled.
You narrate 'ok shut'

* HP:Battered MV:Winded - Taleena: Wounded - Disaster: Wounded > You blast *Disaster*'s body very hard.
It's already closed!

* HP:Battered MV:Winded - Taleena: Wounded - Disaster: Wounded > 0
It's already closed!

[bash ] ed - Taleena: Wounded - Disaster: Wounded >

+
Taleena tries to strike *Disaster*, but he deflects the blow.
*Disaster* tries to pierce Taleena, but she dodges the attack.

=
Your bash at *Disaster* sends him sprawling!

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Wounded > dark is now set as your target.

You blast *Disaster*'s body very hard.
Taleena strikes *Disaster*'s left arm.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Wounded > where

Taleena narrates 'how does this work lol'

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Wounded > Players in your Zone
--------------------
Taleena - Manor House - Backroom
Davor - Manor House - Backroom
You sense shadowspawn nearby.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Wounded > l in corpse
corpse (here) :
[3] a large slab of meat
a gold crown
a feathered kandori paramerion
a tinful of a black, foul liquid
a pair of animal-fur boots
a pair of thick, gold-plated greaves
a tooled leather belt
a shining silver plated sword
a silver etched shield
[2] a silver Kandori wristcuff
a sturdy pair of full leather gauntlets
a pair of polished, gold-plated vambraces
a backpack
an inky black cloak (worn)
a shirt of overlapping black scales
a shimmering pendant of obsidian
a shimmering chain of gold
a rimmed round helmet
[2] an onyx circlet engraved with tridents
an oilstone

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Wounded >
You blast *Disaster*'s body hard.
*Disaster* panics, and attempts to flee!

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Battered >
You blast *Disaster*'s left arm hard.
*Disaster* panics, and attempts to flee!
Taleena strikes *Disaster*'s body.
*Disaster* panics, and attempts to flee!

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Battered > 0
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Battered > 0
[bash ]
*Disaster* opens the door.

-
Taleena closes the door.
*Disaster* opens the door.

=
Taleena tries to strike *Disaster*, but he deflects the blow.
*Disaster* tries to pierce Taleena, but she parries successfully.
*Disaster* panics, and attempts to flee!

+
Taleena closes the door.
*Disaster* panics, and attempts to flee!

*
*Disaster* opens the hiddenhatch.

*
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

=
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.


Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

=
Your bash at *Disaster* sends him sprawling!
*Disaster* panics, and attempts to flee!
Taleena closes the hiddenhatch.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Battered >
You blast *Disaster*'s body extremely hard.
Taleena barely strikes *Disaster*'s left arm.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Battered > close door
close hiddenhatch
You blast *Disaster*'s left leg.
It's already closed!

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Battered > It's already closed!

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Battered > 0
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Battered > 0

*Disaster* opens the hiddenhatch.

[bash ] d - Taleena: Wounded - Disaster: Battered >


Taleena strikes *Disaster*'s body.
*Disaster* panics, and attempts to flee!
Taleena closes the hiddenhatch.


You blast *Disaster*'s left leg hard.
Taleena barely strikes *Disaster*'s left arm.
As *Disaster* avoids your bash, you topple over and fall to the ground!

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Beaten >
*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Beaten >
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Beaten >
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Beaten > 0

Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Beaten >
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Beaten >
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

You blast *Disaster*'s head.eena: Wounded - Disaster: Beaten >
*Disaster* panics, and attempts to flee!
Taleena strikes *Disaster*'s body.
*Disaster* panics, and attempts to flee!
[bash ]
Taleena closes the hiddenhatch.

-
Taleena strikes *Disaster*'s body.

=
Your bash at *Disaster* sends him sprawling!

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Beaten >
You blast *Disaster*'s left hand hard.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Beaten >
You blast *Disaster*'s left hand very hard.
Taleena barely strikes *Disaster*'s right leg.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical >
*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical >
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > close door

Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > close door
It's already closed!

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > close door
It's already closed!
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > close door
It's already closed!

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > It's already closed!
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > close hiddenhatch
close hiddenhatch

Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > close hiddenhatch
Ok.
*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > close hiddenhatch
close hiddenhatch
You blast *Disaster*'s body hard.
*Disaster* panics, and attempts to flee!
Taleena strikes *Disaster*'s right leg.
You blast *Disaster*'s right leg hard.
Ok.

close hiddenhatch
* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > It's already closed!

close hiddenhatch
* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > It's already closed!

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > close hiddenhatch
close hiddenhatch
It's already closed!

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > close hiddenhatch
It's already closed!

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > It's already closed!

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > 0
It's already closed!

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > It's already closed!

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > It's already closed!

[bash ] d - Taleena: Wounded - Disaster: Critical >

=
Taleena strikes *Disaster*'s body.

+
*Disaster* opens the hiddenhatch.

=
Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.


Taleena closes the hiddenhatch.
*Disaster* opens the hiddenhatch.


As *Disaster* avoids your bash, you topple over and fall to the ground!
*Disaster* panics, and attempts to flee!
Taleena closes the hiddenhatch.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical >
Taleena barely strikes *Disaster*'s left arm.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > close hiddenhatch
close hiddenhatch

*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > close hiddenhatch
Ok.
*Disaster* opens the hiddenhatch.

close hiddenhatch
* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > Ok.
*Disaster* opens the hiddenhatch.

* HP:Wounded MV:Winded - Taleena: Wounded - Disaster: Critical > close hiddenhatch
You blast *Disaster*'s body very hard.
*Disaster* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Disaster*'s death cry.
Ok.

* HP:Wounded MV:Winded > close hiddenhatch
It's already closed!

* HP:Wounded MV:Winded > It's already closed!

* HP:Wounded MV:Winded > It's already closed!

* HP:Wounded MV:Winded > l inc orpse
You do not see that here.

where
* HP:Wounded MV:Winded > Players in your Zone
--------------------
Taleena - Manor House - Backroom
Davor - Manor House - Backroom
You sense shadowspawn nearby.

* HP:Wounded MV:Winded > l in corpse
corpse (here) :
a pair of lissome leather boots with metal capped toes
a pair of thick, gold-plated greaves
a belt with a buckle of cuendillar
a dark oak javelin
[2] a silver Kandori wristcuff
a sturdy pair of full leather gauntlets
a pair of polished, gold-plated vambraces
a backpack
a dust-covered cloak of the whirlwind
a tunic of finely-crafted chain
[2] a Kandori snowflake necklace
a strange, insectoid helm
[2] a gold ring

* HP:Wounded MV:Winded > nar zone
2
You narrate 'zone'

* HP:Wounded MV:Winded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 126 hit points.

* HP:Wounded MV:Winded > 2
2
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 126 hit points.

* HP:Wounded MV:Winded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 126 hit points.

* HP:Wounded MV:Winded > dark is now set as your target.

The door is opened from the other side.

* HP:Wounded MV:Winded >
*Zkythe* has arrived from the west.

* HP:Wounded MV:Winded >
Taleena closes the door.

* HP:Wounded MV:Winded > kill dark
You blast *Zkythe*'s body hard.
Taleena says 'how do people always just come in'

6
* HP:Wounded MV:Winded - Zkythe: Hurt >
Taleena tickles *Zkythe*'s body with her strike.

* HP:Wounded MV:Winded - Zkythe: Hurt > close door
Taleena tickles *Zkythe*'s body with her strike.
*Zkythe* smites your left arm.
*Zkythe* tries to smite Taleena, but she deflects the blow.
You blast *Zkythe*'s head.
[kil h.dark]
Ok.

close hiddenhatch
* HP:Wounded MV:Winded - Zkythe: Wounded > It's already closed!

* HP:Wounded MV:Winded - Zkythe: Wounded > 0
It's already closed!

[bash ] d - Zkythe: Wounded >

=
Taleena barely strikes *Zkythe*'s left leg.

=
Your bash at *Zkythe* sends him sprawling!

* HP:Wounded MV:Winded - Zkythe: Wounded > berk
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

* HP:Wounded MV:Winded - Zkythe: Wounded > close door
close door
Taleena tickles *Zkythe*'s head with her strike.
You blast *Zkythe*'s right hand.
It's already closed!

l
* HP:Wounded MV:Winded - Zkythe: Wounded > It's already closed!

* HP:Wounded MV:Winded - Zkythe: Wounded > You blast *Zkythe*'s body hard.
Manor House - Backroom
The stench of old death fills this small room. The walls are splattered with
dark brown stains and the furnishings are shattered into kindling and spread
about the room. The air is foul and hard to breath, leaving the lungs tight and
heart compressed.
[ obvious exits: W ]
The corpse of Disaster is lying here.
The corpse of Cannibal is lying here.
The corpse of a shadow stallion is lying here.
The corpse of Crackity is lying here.
*Zkythe* is sitting here
Lady Taleena the Honored Sister is here, fighting Zkythe.
A pale destrier stands here, adorned with the white flame of Tar Valon.

* HP:Wounded MV:Winded - Zkythe: Wounded > 0
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Winded - Zkythe: Wounded > 0
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Winded - Zkythe: Wounded >
Taleena strikes *Zkythe*'s right arm.
You blast *Zkythe*'s head hard.

* HP:Wounded MV:Winded - Zkythe: Wounded > 0
[bash ]
They already seem to be stunned.

* HP:Wounded MV:Winded - Zkythe: Wounded >
You blast *Zkythe*'s left leg hard.

* HP:Wounded MV:Winded - Zkythe: Wounded > 0
[bash ]

*
Taleena tickles *Zkythe*'s body with her strike.


*Zkythe* sends you sprawling with a powerful bash!

* HP:Wounded MV:Winded - Zkythe: Wounded >
*Zkythe* smites your left foot.

* HP:Wounded MV:Winded - Zkythe: Wounded > 0

Taleena barely strikes *Zkythe*'s body.
*Zkythe* smites your body.
*Zkythe* tries to smite Taleena, but she parries successfully.

* HP:Wounded MV:Winded - Zkythe: Wounded >
*Zkythe* tickles your left foot with his smite.

* HP:Wounded MV:Winded - Zkythe: Wounded >
Taleena strikes *Zkythe*'s right arm.
*Zkythe* smites your body hard.
*Zkythe* tries to smite Taleena, but she deflects the blow.

[bash ] ed - Zkythe: Wounded >

*
Taleena barely strikes *Zkythe*'s body.


As *Zkythe* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Winded - Zkythe: Wounded >
You dodge a bash from *Zkythe* who loses his balance and falls!

* HP:Battered MV:Winded - Zkythe: Wounded > 0

Taleena strikes *Zkythe*'s body.

[bash ] ed - Zkythe: Wounded >

*
Taleena tickles *Zkythe*'s left leg with her strike.


As *Zkythe* avoids your bash, you topple over and fall to the ground!

ed - Zkythe: Battered >
*Zkythe* sends you sprawling with a powerful bash!

* HP:Battered MV:Winded - Zkythe: Battered > 0

Taleena barely strikes *Zkythe*'s right leg.
*Zkythe* smites your body.
*Zkythe* tries to smite Taleena, but she deflects the blow.

* HP:Battered MV:Winded - Zkythe: Battered >
*Zkythe* smites your body hard.

[bash ] ed - Zkythe: Battered >

-
Taleena barely strikes *Zkythe*'s head.
*Zkythe* smites your body hard.
*Zkythe* tries to smite Taleena, but she deflects the blow.

=
Your bash at *Zkythe* sends him sprawling!

* HP:Battered MV:Winded - Zkythe: Battered >
Taleena barely strikes *Zkythe*'s head.
You blast *Zkythe*'s head.

* HP:Battered MV:Winded - Zkythe: Battered >
You blast *Zkythe*'s left arm hard.

* HP:Battered MV:Winded - Zkythe: Battered > l dark

Zkythe has some big nasty wounds and scratches.

*Zkythe* is using:
<worn on head> a full metal helmet and visor
<worn around neck> a thin, black chain
<worn around neck> a necklace of dark ivy
<worn about body> a shadowed cloak adorned with red serpentine scales
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a ridged steel bracer
<worn around wrist> a ridged steel bracer
<wielded two-handed> the Blue Scourge of Justice (scratched)
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Battered MV:Winded - Zkythe: Battered >
Taleena barely strikes *Zkythe*'s body.
You blast *Zkythe*'s body hard.

* HP:Battered MV:Winded - Zkythe: Battered > dark is now set as your target.

Taleena looks at *Zkythe*.

* HP:Battered MV:Winded - Zkythe: Battered >
You blast *Zkythe*'s left leg very hard.

* HP:Battered MV:Winded - Zkythe: Battered > nar heh has scourge
0
Taleena barely strikes *Zkythe*'s left leg.
You blast *Zkythe*'s left foot.
You narrate 'heh has scourge'
Taleena says 'how do people alway sjust come in'

[bash ] ng - Zkythe: Beaten >


Taleena barely strikes *Zkythe*'s right leg.
*Zkythe* barely tickles your left foot with his smite.
*Zkythe* tries to smite Taleena, but she deflects the blow.
You dodge a bash from *Zkythe* who loses his balance and falls!


As *Zkythe* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Tiring > 0
st
kill dark
0

*Zkythe* smites your body.
*Zkythe* tries to smite Taleena, but she deflects the blow.
Taleena barely strikes *Zkythe*'s left leg.

[bash ] ng - Zkythe: Beaten >

Cancelled.
Do you not consider fighting as standing?

* HP:Battered MV:Tiring - Zkythe: Beaten > Ok.

[bash ] ng - Zkythe: Beaten >

*
Taleena barely strikes *Zkythe*'s body.

+
Taleena says 'i don't get it'
You dodge a bash from *Zkythe* who loses his balance and falls!

=
Your bash at *Zkythe* sends him sprawling!

* HP:Battered MV:Tiring - Zkythe: Beaten > shrug

You blast *Zkythe*'s left leg hard.
Taleena strikes *Zkythe*'s left leg.

* HP:Battered MV:Tiring - Zkythe: Beaten > You shrug.

* HP:Battered MV:Tiring - Zkythe: Beaten > where
You blast *Zkythe*'s body.
Players in your Zone
--------------------
Taleena - Manor House - Backroom
Davor - Manor House - Backroom
You sense shadowspawn nearby.

* HP:Battered MV:Tiring - Zkythe: Beaten >
You blast *Zkythe*'s body.
Taleena tickles *Zkythe*'s left leg with her strike.

* HP:Battered MV:Tiring - Zkythe: Critical >
Taleena says 'every time youd o this they just come die'

* HP:Battered MV:Tiring - Zkythe: Critical > close door
close hiddenhatch

*Zkythe* sends you sprawling with a powerful bash!

* HP:Battered MV:Tiring - Zkythe: Critical >
*Zkythe* tickles your left foot with his smite.
Taleena says 'one at a time'

* HP:Battered MV:Tiring - Zkythe: Critical >
Taleena snickers softly.

* HP:Battered MV:Tiring - Zkythe: Critical >
*Zkythe* smites your body.
*Zkythe* tries to smite Taleena, but she deflects the blow.
Taleena strikes *Zkythe*'s right leg.

* HP:Battered MV:Tiring - Zkythe: Critical > 0

*Zkythe* smites your right hand.

* HP:Battered MV:Tiring - Zkythe: Critical >
*Zkythe* smites your body hard.
*Zkythe* tries to smite Taleena, but she parries successfully.
Taleena strikes *Zkythe*'s body.

* HP:Battered MV:Tiring - Zkythe: Critical > It's already closed!

* HP:Battered MV:Tiring - Zkythe: Critical > It's already closed!

[bash ] ng - Zkythe: Critical >

-
*Zkythe* smites your body hard.
*Zkythe* tries to smite Taleena, but she deflects the blow.
Taleena tickles *Zkythe*'s body with her strike.
*Zkythe* smites your body hard.

=
Your bash at *Zkythe* sends him sprawling!

* HP:Battered MV:Tiring - Zkythe: Critical >
You blast *Zkythe*'s left leg hard.
Taleena strikes *Zkythe*'s body.

* HP:Battered MV:Tiring - Zkythe: Critical > nar is blue scourge a good weapon
You narrate 'is blue scourge a good weapon'

* HP:Battered MV:Tiring - Zkythe: Critical >
You blast *Zkythe*'s right arm hard.
*Zkythe* is mortally wounded, and will die soon, if not aided.
Taleena strikes *Zkythe*'s body.
*Zkythe* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
You gain a level!
Your blood freezes as you hear *Zkythe*'s death cry.

* HP:Battered MV:Tiring > take unique corpse
You get the Blue Scourge of Justice from the corpse of Zkythe.

* HP:Battered MV:Tiring > 2
2
2
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 126 hit points.

* HP:Battered MV:Tiring > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 126 hit points.

* HP:Battered MV:Tiring > where
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 126 hit points.

* HP:Battered MV:Tiring > Players in your Zone
--------------------
Taleena - Manor House - Backroom
Davor - Manor House - Backroom
You sense shadowspawn nearby.

* HP:Battered MV:Tiring > nar zone
You narrate 'zone'

* HP:Battered MV:Tiring > dark is now set as your target.
sco
You have 145(420) hit and 96(191) movement points.
You have scored 103502790 experience points and 1019 quest points.
You need 4997210 exp to level and 1981 qp to rank.
You have acquired 8 alt qps to date.
You have amassed 80 Turn points to date.
You have played 55 days and 12 hours (real time).
This ranks you as Davor the Gaidin Master [Gaidin 7] (Level 50).
You are standing.

* HP:Battered MV:Tiring > l
Manor House - Backroom
The stench of old death fills this small room. The walls are splattered with
dark brown stains and the furnishings are shattered into kindling and spread
about the room. The air is foul and hard to breath, leaving the lungs tight and
heart compressed.
[ obvious exits: W ]
The corpse of Zkythe is lying here.
The corpse of Disaster is lying here.
The corpse of Cannibal is lying here.
The corpse of a shadow stallion is lying here.
The corpse of Crackity is lying here.
Lady Taleena the Honored Sister is standing here.
A pale destrier stands here, adorned with the white flame of Tar Valon.

* HP:Battered MV:Tiring > stat
l
You are a 355 year old male human hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 15.0 lbs and wearing 68.7 lbs, light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:18 Con:19.
Offensive bonus: 180, Dodging bonus: 44, Parrying bonus: 1
Your mood is: Brave. You will flee below: 126 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 76% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE
- WARDER BOND to taleena

* HP:Battered MV:Tiring > Manor House - Backroom
The stench of old death fills this small room. The walls are splattered with
dark brown stains and the furnishings are shattered into kindling and spread
about the room. The air is foul and hard to breath, leaving the lungs tight and
heart compressed.
[ obvious exits: W ]
The corpse of Zkythe is lying here.
The corpse of Disaster is lying here.
The corpse of Cannibal is lying here.
The corpse of a shadow stallion is lying here.
The corpse of Crackity is lying here.
Lady Taleena the Honored Sister is standing here.
A pale destrier stands here, adorned with the white flame of Tar Valon.

* HP:Battered MV:Tiring > kill dark

Taleena gets a pair of lissome leather boots with metal capped toes from the corpse of Disaster.
Taleena gets a pair of thick, gold-plated greaves from the corpse of Disaster.
Taleena gets a belt with a buckle of cuendillar from the corpse of Disaster.
Taleena gets a dark oak javelin from the corpse of Disaster.
Taleena gets a silver Kandori wristcuff from the corpse of Disaster.
Taleena gets a silver Kandori wristcuff from the corpse of Disaster.
Taleena gets a sturdy pair of full leather gauntlets from the corpse of Disaster.
Taleena gets a pair of polished, gold-plated vambraces from the corpse of Disaster.
Taleena gets a backpack from the corpse of Disaster.
Taleena gets a dust-covered cloak of the whirlwind from the corpse of Disaster.
Taleena gets a tunic of finely-crafted chain from the corpse of Disaster.
Taleena gets a Kandori snowflake necklace from the corpse of Disaster.
Taleena gets a Kandori snowflake necklace from the corpse of Disaster.
Taleena gets a strange, insectoid helm from the corpse of Disaster.
Taleena gets a gold ring from the corpse of Disaster.
Taleena gets a gold ring from the corpse of Disaster.

* HP:Battered MV:Tiring > They aren't here.

* HP:Battered MV:Tiring >
Taleena wears a Kandori snowflake necklace around her neck.
Taleena wears a backpack on her back.
Taleena wears a pair of polished, gold-plated vambraces on her arms.

* HP:Battered MV:Tiring > kill dark
kill dark

Taleena puts a gold ring in a backpack.
Taleena puts a gold ring in a backpack.
Taleena puts a strange, insectoid helm in a backpack.
Taleena puts a Kandori snowflake necklace in a backpack.
Taleena puts a tunic of finely-crafted chain in a backpack.
Taleena puts a dust-covered cloak of the whirlwind in a backpack.
Taleena puts a sturdy pair of full leather gauntlets in a backpack.
Taleena puts a silver Kandori wristcuff in a backpack.
Taleena puts a silver Kandori wristcuff in a backpack.
Taleena puts a dark oak javelin in a backpack.
Taleena puts a belt with a buckle of cuendillar in a backpack.
Taleena puts a pair of thick, gold-plated greaves in a backpack.
Taleena puts a pair of lissome leather boots with metal capped toes in a backpack.
Taleena puts a potato in a backpack.
Taleena puts a stable ticket in a backpack.

* HP:Battered MV:Tiring > They aren't here.

stat
* HP:Battered MV:Tiring > They aren't here.

* HP:Battered MV:Tiring > l
You are a 355 year old male human hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 15.0 lbs and wearing 68.7 lbs, light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:18 Con:19.
Offensive bonus: 180, Dodging bonus: 44, Parrying bonus: 1
Your mood is: Brave. You will flee below: 126 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 76% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE
- WARDER BOND to taleena

* HP:Battered MV:Tiring > Manor House - Backroom
The stench of old death fills this small room. The walls are splattered with
dark brown stains and the furnishings are shattered into kindling and spread
about the room. The air is foul and hard to breath, leaving the lungs tight and
heart compressed.
[ obvious exits: W ]
The corpse of Zkythe is lying here.
The corpse of Disaster is lying here.
The corpse of Cannibal is lying here.
The corpse of a shadow stallion is lying here.
The corpse of Crackity is lying here.
Lady Taleena the Honored Sister is standing here.
A pale destrier stands here, adorned with the white flame of Tar Valon.

* HP:Battered MV:Tiring > open door
w
Ok.

kill dark
* HP:Battered MV:Tiring > A Large Manor House
[ obvious exits: E W U ]
A pale destrier has arrived from the east.

* HP:Battered MV:Winded > e
They aren't here.

* HP:Battered MV:Winded > 2
Manor House - Backroom
[ obvious exits: W ]
The corpse of Zkythe is lying here.
The corpse of Disaster is lying here.
The corpse of Cannibal is lying here.
The corpse of a shadow stallion is lying here.
The corpse of Crackity is lying here.
Lady Taleena the Honored Sister is standing here.
A pale destrier has arrived from the west.

2
* HP:Battered MV:Winded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 126 hit points.

* HP:Battered MV:Winded > 2
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 126 hit points.

* HP:Battered MV:Winded > [change mood brave]
Mood changed to: Brave
Wimpy reset to: 126 hit points.

* HP:Battered MV:Winded > stat
l
You are a 355 year old male human hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 15.0 lbs and wearing 68.7 lbs, light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:18 Con:19.
Offensive bonus: 180, Dodging bonus: 44, Parrying bonus: 1
Your mood is: Brave. You will flee below: 126 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 76% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE
- WARDER BOND to taleena

* HP:Battered MV:Winded > Manor House - Backroom
The stench of old death fills this small room. The walls are splattered with
dark brown stains and the furnishings are shattered into kindling and spread
about the room. The air is foul and hard to breath, leaving the lungs tight and
heart compressed.
[ obvious exits: W ]
The corpse of Zkythe is lying here.
The corpse of Disaster is lying here.
The corpse of Cannibal is lying here.
The corpse of a shadow stallion is lying here.
The corpse of Crackity is lying here.
A pale destrier stands here, adorned with the white flame of Tar Valon.
Lady Taleena the Honored Sister is standing here.

* HP:Battered MV:Winded > w
A Large Manor House
[ obvious exits: E W U ]
A pale destrier has arrived from the east.

* HP:Battered MV:Winded > l w
The oakdoor is open.

* HP:Battered MV:Winded > close oakdoor
Ok.

stat
* HP:Battered MV:Winded > l
You are a 355 year old male human hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 15.0 lbs and wearing 68.7 lbs, light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:18 Con:19.
Offensive bonus: 180, Dodging bonus: 44, Parrying bonus: 1
Your mood is: Brave. You will flee below: 126 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 76% on average.

You are subjected to the following effects:
- NO QUIT
- NOTICE
- WARDER BOND to taleena

* HP:Battered MV:Winded > A Large Manor House
Something is wrong here, stepping inside the large manor reveals that
immediately. The grand looking home is falling apart at a rate that seems
abnormal compared to the structures around it. Inside the dark is reluctant to
be pushed back, shadows are thrown in every corner to contrast the invading
light. What little furniture that has not been carted off by the locals is
covered in dust and webs. Shrouded by shadow but still somewhat visible a small
door can be seen set in the east wall and a rickety looking set of stairs leads
up into deeper darkness.
[ obvious exits: E W U ]
A pale destrier stands here, adorned with the white flame of Tar Valon.

* HP:Battered MV:Winded > u
d
e
A Large Manor House - In the Shadowed Room
[ obvious exits: D ]
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A half-man lurks here, cold and dangerous.
A half-man lurks here, cold and dangerous.
A pale destrier has arrived from below.

* HP:Battered MV:Winded > A Large Manor House
[ obvious exits: E W U ]
A pale destrier has arrived from above.

* HP:Battered MV:Winded > Manor House - Backroom
[ obvious exits: W ]
The corpse of Zkythe is lying here.
The corpse of Disaster is lying here.
The corpse of Cannibal is lying here.
The corpse of a shadow stallion is lying here.
The corpse of Crackity is lying here.
Lady Taleena the Honored Sister is standing here.
A pale destrier has arrived from the west.

* HP:Battered MV:Winded >
Taleena gets a feathered kandori paramerion from the corpse of Cannibal.

* HP:Battered MV:Winded >
Taleena gets a tooled leather belt from the corpse of Cannibal.

* HP:Battered MV:Winded > scan w
* HP:Battered MV:Winded > close door
Ok.

* HP:Battered MV:Winded >
Taleena gets an onyx circlet engraved with tridents from the corpse of Cannibal.
Taleena gets an onyx circlet engraved with tridents from the corpse of Cannibal.

* HP:Battered MV:Winded > l in corpse
corpse (here) :
a titanic spiked axe of ebon steel
a flask stained with human blood
a pair of thick metal boots
a pair of ebony-steel plate greaves
a studded leather belt with a crossed swords buckle
[2] a ridged steel bracer
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
a backpack
a shadowed cloak adorned with red serpentine scales
a shining steel breastplate
a necklace of dark ivy
a thin, black chain
a full metal helmet and visor
[2] a gold ring delicately carved with ivy

* HP:Battered MV:Winded > close door
It's already closed!

close hiddenhatch
* HP:Battered MV:Winded > It's already closed!

* HP:Battered MV:Winded >
The corpse of a shadow stallion has decayed into a pile of dust.

* HP:Battered MV:Tiring > take pack corpse
You get a backpack from the corpse of Zkythe.

* HP:Battered MV:Tiring >
Taleena gets a tinful of a black, foul liquid from the corpse of Cannibal.

* HP:Battered MV:Tiring > hold pack
You grab a backpack.

* HP:Battered MV:Tiring > l in pack
backpack (used) :
a dagger
five gold crowns
four copper pennys
[2] a flask stained with human blood
[2] a skin of human flesh
[4] a package of iron rations
[2] a bubbling draught

* HP:Battered MV:Tiring >
Taleena gets a silver Kandori wristcuff from the corpse of Cannibal.
Taleena gets a silver Kandori wristcuff from the corpse of Cannibal.

* HP:Battered MV:Tiring > eq

Taleena gets a backpack from the corpse of Cannibal.
Taleena gets a backpack from the corpse of Crackity.

* HP:Battered MV:Tiring > You are using:
<used as light> a mirrored lantern
<held> a backpack
<worn on head> a full metal helmet and visor
<worn on body> a shining steel breastplate (used)
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> a titanic spiked axe of ebon steel (scratched)
<worn about waist> a wide leather belt
<worn on belt> a soft leather pouch
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* HP:Battered MV:Tiring >
Taleena gets a pair of thick, gold-plated greaves from the corpse of Cannibal.

take stone all.corpse
* HP:Battered MV:Tiring > There doesn't seem to be a stone in the corpse of Zkythe.
There doesn't seem to be a stone in the corpse of Disaster.
You get an oilstone from the corpse of Cannibal.
You get an oilstone from the corpse of Crackity.

* HP:Battered MV:Tiring >
Taleena gets a silver etched shield from the corpse of Cannibal.

* HP:Battered MV:Tiring > hold stone
You're already holding something.

* HP:Battered MV:Tiring > rem axe
You stop using a titanic spiked axe of ebon steel.

* HP:Battered MV:Tiring >
Someone bellows 'Argh! The foul beast Aardvolf has been spotted!'
Taleena gets a pair of polished, gold-plated vambraces from the corpse of Cannibal.

* HP:Battered MV:Tiring > rem pack
You stop using a backpack.

* HP:Battered MV:Tiring > hold stone
You grab an oilstone.

* HP:Battered MV:Tiring > mend axe
You sit down.
You begin mending a titanic spiked axe of ebon steel.

+
A sergeant bellows 'Argh! The foul beast Aardvolf has been spotted!'

-
Taleena gets a large slab of meat from the corpse of Cannibal.

=
Taleena eats a large slab of meat.


You see the edges of a titanic spiked axe of ebon steel sharpen further...

-
Taleena stops using a yew staff.


Taleena draws a shiny copper dagger from a sungwood bracelet with a flash of steel.


Taleena leans over and severs the head from the corpse of Zkythe.


You begin finishing off the edges of a titanic spiked axe of ebon steel...

-
Taleena leans over and severs the head from the corpse of Disaster.
The door is opened from the other side.

*st

*Aardvolf* has arrived from the west.

w
*kill dark
Cancelled.
You stand up.
Taleena leans over and severs the head from the corpse of Cannibal.

* HP:Battered MV:Tiring > A Large Manor House
[ obvious exits: E W U ]
A pale destrier has arrived from the east.

* HP:Battered MV:Tiring > e
They aren't here.

* HP:Battered MV:Tiring > kill dark
Manor House - Backroom
[ obvious exits: W ]
The corpse of Zkythe is lying here.
The corpse of Disaster is lying here.
The corpse of Cannibal is lying here.
The corpse of Crackity is lying here.
*Aardvolf* is standing here.
Lady Taleena the Honored Sister is standing here.
A pale destrier has arrived from the west.

* HP:Battered MV:Tiring > You barely hit *Aardvolf*'s left arm.

* HP:Battered MV:Tiring - Aardvolf: Wounded > ws

Taleena leans over and severs the head from the corpse of Crackity.

close door
* HP:Battered MV:Tiring - Aardvolf: Wounded > [wield axe]
You wield a titanic spiked axe of ebon steel with both hands.
Taleena tickles *Aardvolf*'s left arm with her pierce.

* HP:Battered MV:Tiring - Aardvolf: Wounded > close hiddenhatch
Ok.

* HP:Battered MV:Tiring - Aardvolf: Wounded > It's already closed!

* HP:Battered MV:Tiring - Aardvolf: Wounded > berk

*Aardvolf* panics, and attempts to flee!

* HP:Battered MV:Tiring - Aardvolf: Wounded > 0
Taleena tickles *Aardvolf*'s body with her pierce.
*Aardvolf* pounds your body.
You blast *Aardvolf*'s right arm hard.
[change mood berserk]
Mood changed to: Berserk
Wimpy reset to: 0 hit points.

[bash ] ng - Aardvolf: Wounded >


Taleena tickles *Aardvolf*'s right leg with her pierce.
*Aardvolf* pounds your body.


As *Aardvolf* avoids your bash, you topple over and fall to the ground!

* HP:Battered MV:Tiring - Aardvolf: Battered > 0

Taleena barely pierces *Aardvolf*'s left leg.
*Aardvolf* pounds your body hard.

[bash ] ng - Aardvolf: Battered >

-
Taleena tickles *Aardvolf*'s left leg with her pierce.
*Aardvolf* pounds your body.

=
Your bash at *Aardvolf* sends him sprawling!

* HP:Battered MV:Tiring - Aardvolf: Battered > nar uhh
Taleena tickles *Aardvolf*'s body with her pierce.
You blast *Aardvolf*'s right foot hard.
You blast *Aardvolf*'s body.
You narrate 'uhh'

* HP:Battered MV:Tiring - Aardvolf: Battered >
Taleena sheathes a shiny copper dagger into a camouflaged hood.

* HP:Battered MV:Tiring - Aardvolf: Battered >
Taleena wields a yew staff.

* HP:Battered MV:Tiring - Aardvolf: Battered > dark is now set as your target.
stat
You are a 355 year old male human hunter.
Your height is 6 feet, 2 inches, and you weigh 205.0 lbs.
You are carrying 31.6 lbs and wearing 68.8 lbs, fairly light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:18 Con:19.
Offensive bonus: 191, Dodging bonus: 41, Parrying bonus: 1
Your mood is: Berserk. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Children of Light Seanchan Empire
Your armor absorbs about 75% on average.

You are subjected to the following effects:
- NO QUIT
- WARDER BOND to taleena

* HP:Battered MV:Tiring - Aardvolf: Battered > inv

Taleena strikes *Aardvolf*'s body.
You blast *Aardvolf*'s left leg very hard.

* HP:Battered MV:Tiring - Aardvolf: Battered > You are carrying:
a backpack
an oilstone
the Blue Scourge of Justice (scratched)

* HP:Battered MV:Tiring - Aardvolf: Battered >
You blast *Aardvolf*'s right foot hard.

* HP:Battered MV:Tiring - Aardvolf: Battered > notice
l
You start paying increased attention to your surroundings.

* HP:Battered MV:Tiring - Aardvolf: Battered > 0
Manor House - Backroom
The stench of old death fills this small room. The walls are splattered with
dark brown stains and the furnishings are shattered into kindling and spread
about the room. The air is foul and hard to breath, leaving the lungs tight and
heart compressed.
[ obvious exits: W ]
The corpse of Zkythe is lying here.
The corpse of Disaster is lying here.
The corpse of Cannibal is lying here.
The corpse of Crackity is lying here.
A pale destrier stands here, adorned with the white flame of Tar Valon.
*Aardvolf* is here, fighting YOU!
Lady Taleena the Honored Sister is here, fighting Aardvolf.

[bash ] ng - Aardvolf: Battered >

+
Taleena barely strikes *Aardvolf*'s right foot.


*Aardvolf* sends you sprawling with a powerful bash!

* HP:Battered MV:Tiring - Aardvolf: Beaten > 0

Taleena barely strikes *Aardvolf*'s head.
*Aardvolf* pounds your left arm hard.

* HP:Beaten MV:Tiring - Aardvolf: Beaten >
Taleena tickles *Aardvolf*'s right arm with her strike.
*Aardvolf* pounds your head hard.

[bash ] ng - Aardvolf: Battered >

*
Taleena strikes *Aardvolf*'s left arm.

=
Your bash at *Aardvolf* sends him sprawling!

* HP:Battered MV:Tiring - Aardvolf: Beaten >
You blast *Aardvolf*'s right foot hard.

* HP:Battered MV:Tiring - Aardvolf: Beaten >
Taleena barely strikes *Aardvolf*'s left hand.
You blast *Aardvolf*'s left arm hard.

* HP:Battered MV:Tiring - Aardvolf: Beaten >
Taleena barely strikes *Aardvolf*'s left arm.
You blast *Aardvolf*'s head.

* HP:Battered MV:Tiring - Aardvolf: Beaten >
*Aardvolf* sighs loudly.

* HP:Battered MV:Tiring - Aardvolf: Beaten >
*Aardvolf* says 'F?yzzkm'

* HP:Battered MV:Tiring - Aardvolf: Beaten > 0
Taleena tickles *Aardvolf*'s right leg with her strike.
*Aardvolf* pounds your body hard.
You blast *Aardvolf*'s body hard.
[bash ]

-
Taleena tickles *Aardvolf*'s left leg with her strike.
*Aardvolf* pounds your body.

=
Your bash at *Aardvolf* sends him sprawling!

* HP:Beaten MV:Tiring - Aardvolf: Critical >
You blast *Aardvolf*'s right arm hard.

* HP:Beaten MV:Tiring - Aardvolf: Critical >
Taleena barely strikes *Aardvolf*'s left leg.
You blast *Aardvolf*'s body hard.

* HP:Beaten MV:Tiring - Aardvolf: Critical >
You blast *Aardvolf*'s right arm hard.
*Aardvolf* is incapacitated and will slowly die, if not aided.

* HP:Beaten MV:Tiring - Aardvolf: Critical >
Taleena strikes *Aardvolf*'s body hard.
*Aardvolf* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear *Aardvolf*'s death cry.

Sanguine
Posts: 352
Joined: Thu Oct 08, 2015 9:48 pm

Re: Like Moths to a Flame

Post by Sanguine » Sat Jun 15, 2019 12:12 am

Davor wrote:You begin finishing off the edges of a titanic spiked axe of ebon steel...

-
Taleena leans over and severs the head from the corpse of Disaster.
The door is opened from the other side.

*st

*Aardvolf* has arrived from the west.

w
*kill dark
Cancelled.
You stand up.
Zapped! Nice log though, wonder what DS narrs were like..

isabel
Posts: 1736
Joined: Wed Aug 31, 2016 5:19 am

Re: Like Moths to a Flame

Post by isabel » Sat Jun 15, 2019 3:45 am

haha you guys have the best logs

or worst!!

Zkythe
Posts: 18
Joined: Sat Feb 09, 2019 4:43 pm

Re: Like Moths to a Flame

Post by Zkythe » Sat Jun 15, 2019 4:25 am

Sanguine wrote:Zapped! Nice log though, wonder what DS narrs were like..
Quick rundown:

Crackity was like "I made pk, on 1u ilsae. Hit or I die!"

Cannibal "Need all 1u ilsae now"

Crackity tells you "hit 1u ilsae now" <-- He's dead at this point, Aardvolf and I were xping SH. Ran down.

*...Crickets...*

Not a peep on the way down. Quaffed. Lost Aardvolf to being hagg like 3 rooms away. Disaster was on where. Hit anyway because who cares.

The best part was in CoD. Cannibal was NOT happy at all ;). Crackity was still "I made pk!".
Taleena says 'how do people alway sjust come in'
Boredom and sometimes it pays off. Pretty funny quote at the time. Also, lack of communication!

Zyonel
Posts: 70
Joined: Tue Jun 19, 2018 6:30 am

Re: Like Moths to a Flame

Post by Zyonel » Sat Jun 15, 2019 6:10 am

Awesome log!

exyle
Posts: 35
Joined: Thu Aug 30, 2018 8:30 pm

Re: Like Moths to a Flame

Post by exyle » Sat Jun 15, 2019 9:31 am

Best part was cannibals anger toward disaster for fleeing. But how about cannibals using a dagger for like 7 rounds. Also taleena fled out twice and he got put on davor due to him protecting her in bond. So disaster fleeing didn't mean dung. As davor was multi adhing both of them way before disaster fled off. But I guess drunk pking fade gotta blame someone.

Rig
Posts: 2262
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Like Moths to a Flame

Post by Rig » Sat Jun 15, 2019 10:29 am

Nah, Canni had that fight won pretty good. Psure he was using a paramerion instead of dagger also. Disaster fleeing at hurt while canni was target switching to Taleena is what lost that.

exyle
Posts: 35
Joined: Thu Aug 30, 2018 8:30 pm

Re: Like Moths to a Flame

Post by exyle » Sat Jun 15, 2019 12:17 pm

Rig if you read log it's says pulls dagger from cloak so no fencing blade used which he did have also. Try reading log!

Pounds
Posts: 94
Joined: Sun Oct 16, 2016 1:26 pm

Re: Like Moths to a Flame

Post by Pounds » Sat Jun 15, 2019 1:11 pm

Rig wrote:Nah, Canni had that fight won pretty good. Psure he was using a paramerion instead of dagger also. Disaster fleeing at hurt while canni was target switching to Taleena is what lost that.
He was using a shining silver plated sword and removed it to wield the paramerion. Instead of wielding though he drew the dagger from the cloak. That definitely did not help.

If everyone got grouped up before hitting one or two at a time though...

Rig
Posts: 2262
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Like Moths to a Flame

Post by Rig » Sat Jun 15, 2019 1:21 pm

Still, if disaster had stayed more than 2 rounds it would have been enough time for the other troll who came in right after they died to get there and help out. Hindsight is 20/20!

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