Had a small tussle with Eritage and Gid around ef. Brigo was crit and Eritage chased him Harals. Fight picks up there
n
* HP:Wounded MV:Full >
a
k seanchan
West End of the Green
[ obvious exits: N E S W ]3159
Door west: gate
The Winespring Water bursts forth here, strong enough to barrel a man over.
*Eritage* is standing here.
A tall dust-colored gelding prances in a circle here.
A gray palfrey prances skittishly nearby.
An Illuminator's assistant stands here carrying some colored tubes.
Brigo has arrived from the south.
b
bash
* HP:Wounded MV:Full > You blast *Eritage*'s body.
* HP:Wounded MV:Full - Eritage: Wounded >
-
*Eritage* blasts your left foot.
Brigo barely pierces *Eritage*'s body.
=
+
*
*
+=
-
-
Brigo tickles *Eritage*'s left hand with his pierce.
=
As *Eritage* avoids your bash, you topple over and fall to the ground!
close gate
* HP:Wounded MV:Full - Eritage: Wounded >
Brigo pierces *Eritage*'s left hand.
*Eritage* blasts your left arm hard.
* HP:Wounded MV:Full - Eritage: Wounded >
The gate is opened from the other side.
* HP:Wounded MV:Full - Eritage: Wounded >
Brigo closes the gate.
* HP:Wounded MV:Full - Eritage: Wounded >
The gate is opened from the other side.
* HP:Wounded MV:Full - Eritage: Wounded >
Brigo closes the gate.
* HP:Wounded MV:Full - Eritage: Wounded > It's already closed!
close gate
* HP:Wounded MV:Full - Eritage: Wounded >
Brigo pierces *Eritage*'s left arm.
You blast *Eritage*'s body.
Brigo pierces *Eritage*'s body.
b
bash
* HP:Wounded MV:Full - Eritage: Battered >
*Eritage* sends you sprawling with a powerful bash!
* HP:Wounded MV:Full - Eritage: Battered >
Someone bellows 'Tai'shar Manetheren!'
* HP:Wounded MV:Full - Eritage: Battered >
*Eritage* opens the gate.
Brigo closes the gate.
* HP:Wounded MV:Full - Eritage: Battered >
Brigo barely pierces *Eritage*'s body.
*Eritage* blasts your body hard.
* HP:Wounded MV:Full - Eritage: Battered >
The gate is opened from the other side.
* HP:Wounded MV:Full - Eritage: Battered >
Brigo closes the gate.
The gate is opened from the other side.
* HP:Wounded MV:Full - Eritage: Battered >
Brigo closes the gate.
* HP:Wounded MV:Full - Eritage: Battered >
Brigo barely pierces *Eritage*'s left arm.
*Eritage* blasts your body.
*Eritage* opens the gate.
Brigo closes the gate.
* HP:Battered MV:Full - Eritage: Battered >
Brigo barely pierces *Eritage*'s body.
* HP:Battered MV:Full - Eritage: Battered >
It's already closed!
*Eritage* panics, and attempts to flee!
* HP:Battered MV:Full - Eritage: Battered >
-
=
*Eritage* leaves east.
+
a
k seanchan
a
k seanchan
Cancelled.
Your heartbeat calms down more as you feel less panicked.
They aren't here.
rh
* HP:Wounded MV:Fresh >
They aren't here.
* HP:Wounded MV:Fresh > [ride horse]
You start riding him.
a
k seanchan
* R HP:Wounded MV:Fresh >
The gate is opened from the other side.
* R HP:Wounded MV:Fresh > They aren't here.
Brigo closes the gate.
a
k seanchan
* R HP:Wounded MV:Fresh >
a
k seanchan
a
k seanchan
They aren't here.
a
k seanchan
* R HP:Wounded MV:Fresh > They aren't here.
a
k seanchan
* R HP:Wounded MV:Fresh >
They aren't here.
a
k seanchan
* R HP:Wounded MV:Fresh >
They aren't here.
a
k seanchan
* R HP:Wounded MV:Fresh >
a
k seanchan
They aren't here.
* R HP:Wounded MV:Fresh > They aren't here.
a
k seanchan
* R HP:Wounded MV:Fresh >
They aren't here.
e
* R HP:Wounded MV:Fresh >
The Green
[ obvious exits: N E S W ]3162
A hanging lantern lights the path.
A tall dust-colored gelding prances in a circle here, being ridden by you.
A black cat meanders to an unknown destination.
A brown horse is here, nipping at a tuft of grass.
The Emond's Field town crier stands here, spreading the news.
* R HP:Wounded MV:Fresh >
s
A Short Side-Street
[ obvious exits: N E S W ]3164
A tall dust-colored gelding prances in a circle here, being ridden by you.
* R HP:Wounded MV:Fresh >
scan
Your eyesight is not so keen.
* R HP:Wounded MV:Fresh >
n
The Green
[ obvious exits: N E S W ]3162
A hanging lantern lights the path.
A tall dust-colored gelding prances in a circle here, being ridden by you.
A black cat meanders to an unknown destination.
A brown horse is here, nipping at a tuft of grass.
The Emond's Field town crier stands here, spreading the news.
* R HP:Wounded MV:Fresh >
scan
North: A black cat meanders to an unknown destination.
East: A hardened farmer stands ready to defend his homeland.
* R HP:Wounded MV:Fresh >
e
scan
East End of the Green
[ obvious exits: N E S W ]3170
A board hangs on a wall peppered with tales of glory, adventure and history.
A tall dust-colored gelding prances in a circle here, being ridden by you.
A hardened farmer stands ready to defend his homeland.
A hardened farmer stands ready to defend his homeland.
A powerfully built man bearing a tattoo of a Red Eagle on his neck is here.
* R HP:Wounded MV:Fresh >
North: Alsbet Luhhan is here, smiling happily.
South: A hunter from Illian searches for the fabled Horn of Valere.
West: A black cat meanders to an unknown destination.
* R HP:Wounded MV:Fresh >
e
Main Street
[ obvious exits: N E S W ]3172
A tall dust-colored gelding prances in a circle here, being ridden by you.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A black cat meanders to an unknown destination.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
scan
* R HP:Wounded MV:Fresh >
North: Daise Congar is here, grumping about her husband.
South: The fishmonger is here, hoping to buy your catch.
West: A hardened farmer stands ready to defend his homeland.
* R HP:Wounded MV:Fresh >
e
Main Street
distance to the east.
[ obvious exits: N E S W ]3176
A tall dust-colored gelding prances in a circle here, being ridden by you.
A boy stands here, grinning mischievously.
A black cat meanders to an unknown destination.
A boy stands here, grinning mischievously.
scan
* R HP:Wounded MV:Fresh >
North: Hari Coplin is skulking nearby, looking for some trouble to stir up.
South: Wit Congar stands here, grumbling about something.
* R HP:Wounded MV:Fresh >
e
Main Street
[ obvious exits: E S W ]3178
Door east: palisade
A tall dust-colored gelding prances in a circle here, being ridden by you.
scan
* R HP:Wounded MV:Fresh >
South: A merchant guard eyes you warily, intent on keeping order.
* R HP:Wounded MV:Fresh >
e
Small Path by the Water
[ obvious exits: N E S W ]3180
Door west: palisade
A tall dust-colored gelding prances in a circle here, being ridden by you.
Jon Thane, owner of the mill, is here.
e
* R HP:Wounded MV:Fresh >
Dirt Road by the Winespring
[ obvious exits: E W ]3182
A tall dust-colored gelding prances in a circle here, being ridden by you.
* R HP:Wounded MV:Fresh >
e
By the Winespring Water
the Waterwood.
[ obvious exits: E S W ]3183
A tall dust-colored gelding prances in a circle here, being ridden by you.
A young leatherleaf begins to thicken with age.
e
* R HP:Wounded MV:Fresh >
By the Winespring Water
[ obvious exits: N E S W ]4431
A tall dust-colored gelding prances in a circle here, being ridden by you.
A cute brown deer eyes you nervously.
tr
* R HP:Wounded MV:Fresh >
-
=+
Some obvious fresh tracks of Eritage leaving south.
Some clear fairly recent tracks of a brown deer leaving east.
Some clear almost day-old tracks of a brown deer leaving south.
Some clear almost day-old tracks of a brown deer leaving south.
Some clear almost day-old tracks of a rabbit leaving east.
* R HP:Wounded MV:Full >
nar out e
You narrate 'out e'
s
* R HP:Wounded MV:Full >
Plains Near the Winespring
[ obvious exits: N E S ]4915
A tall dust-colored gelding prances in a circle here, being ridden by you.
* R HP:Wounded MV:Full >
s
Small Stand of Trees
[ obvious exits: N E S ]4914
A tall dust-colored gelding prances in a circle here, being ridden by you.
A robin is here flying around.
A spider is building its web here.
A spider is building its web here.
* R HP:Wounded MV:Full >
s
Flat Plains
[ obvious exits: N E S ]4912
A tall dust-colored gelding prances in a circle here, being ridden by you.
A cute brown deer eyes you nervously.
* R HP:Wounded MV:Full >
tr
-=
+
Some obvious fresh bloody traces of a Human leaving north.
Some obvious fresh tracks of Eritage leaving south.
Some clear fairly recent tracks of a rabbit leaving east.
Some clear fairly recent tracks of a rabbit leaving north.
Some clear almost day-old tracks of a brown deer leaving south.
* R HP:Wounded MV:Full >
s
On the Bank of the White River
[ obvious exits: N E S ]4913
A tall dust-colored gelding prances in a circle here, being ridden by you.
*Eritage* is standing here.
A huge tree draped with moss towers over you.
A huge tree draped with moss towers over you.
*Eritage* blasts your right leg.
* R HP:Wounded MV:Full - Eritage: Battered >
a
k seanchan
You do the best you can!
b
bash
* R HP:Wounded MV:Full - Eritage: Battered >
You blast *Eritage*'s head.
*Eritage* barely blasts your left foot.
* R HP:Wounded MV:Full - Eritage: Battered >
-
=+
*
*+
=-
-
=
Your bash at *Eritage* sends him sprawling!
* R HP:Wounded MV:Full - Eritage: Battered >
cz
change mood berserk
Mood changed to: Berserk
Wimpy reset to: 0 hit points.
* R HP:Wounded MV:Full - Eritage: Battered >
You blast *Eritage*'s right leg hard.
* R HP:Wounded MV:Full - Eritage: Battered >
nar on moss trees
You blast *Eritage*'s body very hard.
* R HP:Wounded MV:Full - Eritage: Battered >
You narrate 'on moss trees'
* R HP:Wounded MV:Full - Eritage: Battered >
b
bash
They already seem to be stunned.
* R HP:Wounded MV:Full - Eritage: Battered >
You blast *Eritage*'s body hard.
Brigo narrates 'gid inc'
b
bash
* R HP:Wounded MV:Full - Eritage: Battered >
-=
+*
*
+=
-
-
*Eritage* sends you sprawling with a powerful bash!
You're in no position to do anything aggressive.
* R HP:Wounded MV:Full - Eritage: Battered >
nar dung i zerk
*Eritage* blasts your body hard.
* R HP:Battered MV:Full - Eritage: Battered >
b
bash
*Eritage* blasts your right leg.
* R HP:Battered MV:Full - Eritage: Battered >
Brigo narrates 'i got 40 hp'
* R HP:Battered MV:Full - Eritage: Battered > You narrate 'dung i zerk'
* R HP:Battered MV:Full - Eritage: Battered >
-
=+
*
*
*Eritage* blasts your head.
+
=-
-
=
Your bash at *Eritage* sends him sprawling!
* R HP:Battered MV:Full - Eritage: Battered >
Brigo narrates 'gdamnit'
* R HP:Battered MV:Full - Eritage: Battered >
You blast *Eritage*'s body.
Your heartbeat calms down more as you feel less panicked.
* R HP:Battered MV:Fresh - Eritage: Battered >
You blast *Eritage*'s left leg hard.
* R HP:Battered MV:Fresh - Eritage: Battered >
You blast *Eritage*'s body hard.
* R HP:Battered MV:Fresh - Eritage: Battered >
b
bash
They already seem to be stunned.
* R HP:Battered MV:Fresh - Eritage: Battered >
b
bash
You blast *Eritage*'s body.
-=
+*
*
+=
-
-=
As *Eritage* avoids your bash, you topple over and fall to the ground! <-- 1 zerk h/h bronzer miss
* R HP:Battered MV:Fresh >
*Eritage* sends you sprawling with a powerful bash!
* R HP:Battered MV:Fresh - Eritage: Beaten >
*Eritage* barely blasts your right leg.
*Gid* has arrived from the north, riding a warhorse.
* R HP:Battered MV:Fresh - Eritage: Beaten >
*Gid* hacks your body.
* R HP:Battered MV:Fresh - Eritage: Beaten >
b
bash
Brigo has arrived from the north.
* R HP:Battered MV:Fresh - Eritage: Beaten >
-
*Gid* tickles your body with his hack.
*Eritage* barely blasts your body.
Brigo pierces *Gid*'s right arm.
=
+*
*
+=
-
-=
As *Eritage* avoids your bash, you topple over and fall to the ground! <-- 2 zerk h/h bronzer miss
* R HP:Battered MV:Fresh - Eritage: Beaten >
Brigo tickles *Gid*'s body with his pierce.
*Gid* hacks your body.
Brigo barely pierces *Gid*'s left arm.
* R HP:Battered MV:Fresh - Eritage: Beaten >
You dodge a bash from *Eritage* who loses his balance and falls!
* R HP:Battered MV:Fresh - Eritage: Beaten >
b
bash
Brigo pierces *Gid*'s right leg.
-
=
Brigo pierces *Gid*'s left arm.
+
*
You dodge a bash from *Gid* who loses his balance and falls!
*
+
=-
-
=
Brigo tickles *Gid*'s left leg with his pierce.
You blast *Eritage*'s left arm.
As *Eritage* avoids your bash, you topple over and fall to the ground! <-- 3 zerk h/h bronzer miss :'(
* R HP:Battered MV:Fresh >
*Eritage* sends you sprawling with a powerful bash!
* R HP:Battered MV:Fresh - Eritage: Beaten >
b
bash
Brigo pierces *Gid*'s body.
*Gid* hacks your body.
*Eritage* blasts your body hard.
* R HP:Battered MV:Fresh - Eritage: Beaten >
Brigo barely pierces *Gid*'s left arm.
-
=+
*
*
Brigo pierces *Gid*'s left leg.
*Gid* hacks your body.
*Eritage* barely blasts your body.
+
=-
-
=
Your bash at *Eritage* sends him sprawling!
* R HP:Beaten MV:Fresh - Eritage: Beaten >
You blast *Eritage*'s right hand.
* R HP:Beaten MV:Fresh - Eritage: Beaten >
You blast *Eritage*'s right hand.
Brigo barely pierces *Gid*'s body.
* R HP:Battered MV:Fresh - Eritage: Beaten >
Brigo panics, and attempts to flee!
* R HP:Battered MV:Fresh - Eritage: Beaten >
Brigo leaves north.
* R HP:Battered MV:Fresh - Eritage: Beaten >
*Gid* hacks your body.
nar eri beat
* R HP:Battered MV:Fresh - Eritage: Beaten >
You blast *Eritage*'s body hard.
You narrate 'eri beat'
b
bash
* R HP:Battered MV:Fresh - Eritage: Beaten >
You blast *Eritage*'s body.
They already seem to be stunned.
Brigo tickles *Gid*'s body with his pierce.
* R HP:Battered MV:Fresh - Eritage: Beaten >
*Gid* sends you sprawling with a powerful bash!
* R HP:Beaten MV:Fresh - Eritage: Beaten >
Brigo barely pierces *Gid*'s left leg.
*Gid* hacks your right leg.
b
bash
* R HP:Beaten MV:Fresh - Eritage: Beaten >
Brigo pierces *Gid*'s body.
*Gid* hacks your left leg hard.
*Eritage* blasts your body.
* R HP:Beaten MV:Fresh - Eritage: Beaten >
Brigo tickles *Gid*'s body with his pierce.
* R HP:Beaten MV:Fresh - Eritage: Beaten >
Brigo barely pierces *Gid*'s body.
*Gid* hacks your body.
*Eritage* blasts your left arm very hard.
You wish that your wounds would stop BLEEDING so much!
-
=+
*
*+
=-
-
=
Brigo barely pierces *Gid*'s body.
You tickle *Eritage*'s left foot with your blast.
Your bash at *Eritage* sends him sprawling!
* R HP:Beaten MV:Fresh - Eritage: Beaten >
*Gid* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Eritage: Beaten >
Brigo tickles *Gid*'s head with his pierce.
nar i beat too
* R HP:Beaten MV:Fresh - Eritage: Beaten >
Brigo tickles *Gid*'s right foot with his pierce.
*Gid* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Eritage: Beaten >
Brigo tickles *Gid*'s left leg with his pierce.
* R HP:Critical MV:Fresh - Eritage: Beaten >
nar i crit
Brigo pierces *Gid*'s left leg.
*Gid* hacks your body.
You wish that your wounds would stop BLEEDING so much!
*Eritage* blasts your head hard.
You wish that your wounds would stop BLEEDING so much!
b
bash
* R HP:Critical MV:Fresh - Eritage: Beaten >
You narrate 'i beat too'
* R HP:Critical MV:Fresh - Eritage: Beaten > You narrate 'i crit'
* R HP:Critical MV:Fresh - Eritage: Beaten >
-=
Brigo tickles *Gid*'s body with his pierce.
*Gid* barely hacks your body.
You wish that your wounds would stop BLEEDING so much!
+
*
Brigo tickles *Gid*'s head with his pierce.
*Gid* barely hacks your body.
You wish that your wounds would stop BLEEDING so much!
*+
*Eritage* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Fresh - Eritage: Beaten >
Brigo barely pierces *Gid*'s body.
*Gid* barely hacks your head.
You wish that your wounds would stop BLEEDING so much!
*someone* blasts your body hard.
You're stunned, but will probably regain consciousness...
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
You tell Brigo 'sorry, my fault'
Brigo narrates 'jooils dead'
You tell Brigo 'just get safe'
Brigo narrates 'gid so crit'
Vaeryn narrates ':('
Brigo narrates 'see em?'
Yurius narrates 'moss'
Brigo narrates 'on?'
Yurius narrates 'yup'
Yurius narrates 'both low low'
Brigo narrates 'erip'
Valar narrates 'where ss?'
Brigo narrates 'rip gid' <-- payoff 1
You tell Brigo 'woop woop!'
Brigo narrates 'eri uber crit'
Valar narrates 'where?'
Brigo narrates 'not sure'
Brigo narrates 'e of ef'
Yurius narrates 'I can't track this is useless, he's gone'
MacRoth narrates 'rip' <-- payoff 2
Yurius narrates 'oo'
Yurius narrates 'nice'
Brigo narrates 'nice'
bronzer fails, but zerk death pays off in the end
Re: bronzer fails, but zerk death pays off in the end
Even with the death. Zerk warriors = fun pk.
Re: bronzer fails, but zerk death pays off in the end
This really helps as well.
Brigo tickles *Gid*'s body with his pierce.
You tickle *Eritage*'s left foot with your blast.
Bronzer tickle of doom :P CC its to be expected but a bronzer?
Brigo tickles *Gid*'s body with his pierce.
You tickle *Eritage*'s left foot with your blast.
Bronzer tickle of doom :P CC its to be expected but a bronzer?