Guess next time I'll just go home if you guys don't want pk :(
5+ on 1 and you make me go into keep then trap me in rockpen?
The Bridge
[ obvious exits: E W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
*Tsetse* is standing here.
HP:Hurt SP:Bursting MV:Strong > +49+ > You begin to weave the appropriate flows...
- = +
*Tsetse* has arrived from the west.
*
Ok.
*Tsetse* shivers from the icy cold force sent by you.
*Tsetse* tries to pound you, but you parry successfully.
HP:Hurt SP:Full MV:Strong - Tsetse: Scratched > +50+ > v
You begin to weave the appropriate flows...
- = + * * + = - v- =
Ok.
Fire coalesces into a ball at your hands, which you launch at *Tsetse*.
You dodge a bash from *Tsetse* who loses his balance and falls!
HP:Hurt SP:Strong MV:Strong - Tsetse: Hurt > +55+ >
You barely strike *Tsetse*'s body.
You begin to weave the appropriate flows...
- =do +or *st one *ga t+e =
*Tsetse* stares at the sky.
-
*Tsetse* panics, and attempts to flee!
-
*Tsetse* leaves east.
=
Your target is no longer here!
HP:Hurt SP:Strong MV:Strong > +59+ >
#Ok. {o} aliases {open stonegate}.
#Ok. {c} aliases {close stonegate}.
e
k
vIn Front of the Castle
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
A juvenile trolloc waits hungrily to be fed.
*Azeotrope* is standing here.
HP:Hurt SP:Strong MV:Strong > +60+ > [kill dark]
You try to strike *Azeotrope*, but he parries successfully.
HP:Hurt SP:Strong MV:Strong - Azeotrope: Healthy > +60+ > Nobody here by that name.
HP:Hurt SP:Strong MV:Strong - Azeotrope: Healthy > +60+ > release
#Ok. $lasttick is now set to {1681}.
#Ok. $lasttick is now set to {1681}.
*Azeotrope* tries to lance you, but you parry successfully.
You try to strike *Azeotrope*, but he parries successfully.
Your heartbeat calms down more as you feel less panicked.
You feel parched from the hot weather.
Ok.
HP:Scratched SP:Strong MV:Full - Azeotrope: Healthy > +0+ >
*Azeotrope* tries to lance you, but you deflect the blow.
You try to strike *Azeotrope*, but he deflects the blow.
HP:Scratched SP:Strong MV:Full - Azeotrope: Healthy > +3+ > l a
*Azeotrope* panics, and attempts to flee!
HP:Scratched SP:Strong MV:Full - Azeotrope: Healthy > +4+ >
*Azeotrope* leaves west.
zHP:Scratched SP:Strong MV:Full > +4+ >
notYou do not see that here.
HP:Scratched SP:Strong MV:Full > +5+ > j
You start paying increased attention to your surroundings.
HP:Scratched SP:Strong MV:Full > +6+ > [kill h.dark]
They aren't here.
HP:Scratched SP:Strong MV:Full > +6+ > l
In Front of the Castle
Rotten skeletons lie on either side of the castle entrance. The huge oak
doors lie on the ground apparently broken off from their hinges, and the
portcullis is rusted fast about five feet from the ground. However, newly
crafted stone gates stand before you. Four round towers loom high above
providing excellent protection for the main entrance to the fortress. The
stones that make up the tower have been cut from a very dull red marble
giving a sense of age. A path leads west, away from the castle.
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
A juvenile trolloc waits hungrily to be fed.
HP:Scratched SP:Strong MV:Full > +6+ > k
[kill dark]
They aren't here.
HP:Scratched SP:Strong MV:Full > +7+ >
*Azeotrope* has arrived from the west.
HP:Scratched SP:Strong MV:Full > +8+ > w
*Azeotrope* leaves east.
An ankle-biter leaves east.
h
HP:Scratched SP:Strong MV:Full > +8+ > [where ]
Players in your Zone
--------------------
Thaelor - Twisted Path in the Blight
Taleena - In Front of the Castle
You sense shadowspawn nearby.
HP:Scratched SP:Strong MV:Full > +8+ > k
[kill dark]
They aren't here.
HP:Scratched SP:Strong MV:Full > +9+ > l
k
In Front of the Castle
Rotten skeletons lie on either side of the castle entrance. The huge oak
doors lie on the ground apparently broken off from their hinges, and the
portcullis is rusted fast about five feet from the ground. However, newly
crafted stone gates stand before you. Four round towers loom high above
providing excellent protection for the main entrance to the fortress. The
stones that make up the tower have been cut from a very dull red marble
giving a sense of age. A path leads west, away from the castle.
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
HP:Scratched SP:Strong MV:Full > +10+ > [kill dark]
They aren't here.
HP:Scratched SP:Strong MV:Full > +10+ > wh
[where ]
Players in your Zone
--------------------
Thaelor - Twisted Path in the Blight
Taleena - In Front of the Castle
You sense shadowspawn nearby.
HP:Scratched SP:Strong MV:Full > +11+ > k
[kill dark]
They aren't here.
HP:Scratched SP:Strong MV:Full > +12+ > k
[kill dark]
They aren't here.
HP:Scratched SP:Strong MV:Full > +13+ > wh
k[where ]
Players in your Zone
--------------------
Thaelor - Twisted Path in the Blight
Taleena - In Front of the Castle
You sense shadowspawn nearby.
HP:Scratched SP:Strong MV:Full > +14+ > [kill dark]
They aren't here.
HP:Scratched SP:Strong MV:Full > +14+ > k
[kill dark]
They aren't here.
HP:Scratched SP:Strong MV:Full > +15+ > k
[kill dark]
They aren't here.
HP:Scratched SP:Strong MV:Full > +16+ > l
In Front of the Castle
Rotten skeletons lie on either side of the castle entrance. The huge oak
doors lie on the ground apparently broken off from their hinges, and the
portcullis is rusted fast about five feet from the ground. However, newly
crafted stone gates stand before you. Four round towers loom high above
providing excellent protection for the main entrance to the fortress. The
stones that make up the tower have been cut from a very dull red marble
giving a sense of age. A path leads west, away from the castle.
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
HP:Scratched SP:Strong MV:Full > +16+ > k
[kill dark]
They aren't here.
HP:Scratched SP:Strong MV:Full > +17+ > weaves
The weaves you have maintained are:
1. Taleena tied LIGHT BALL
2. Taleena tied ARMOR
3. Tsetse tied CHILL
HP:Scratched SP:Strong MV:Full > +18+ > k
[kill dark]
They aren't here.
HP:Scratched SP:Strong MV:Full > +20+ > l
In Front of the Castle
Rotten skeletons lie on either side of the castle entrance. The huge oak
doors lie on the ground apparently broken off from their hinges, and the
portcullis is rusted fast about five feet from the ground. However, newly
crafted stone gates stand before you. Four round towers loom high above
providing excellent protection for the main entrance to the fortress. The
stones that make up the tower have been cut from a very dull red marble
giving a sense of age. A path leads west, away from the castle.
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
HP:Scratched SP:Strong MV:Full > +21+ > k
[kill dark]
They aren't here.
HP:Scratched SP:Strong MV:Full > +23+ > l
In Front of the Castle
Rotten skeletons lie on either side of the castle entrance. The huge oak
doors lie on the ground apparently broken off from their hinges, and the
portcullis is rusted fast about five feet from the ground. However, newly
crafted stone gates stand before you. Four round towers loom high above
providing excellent protection for the main entrance to the fortress. The
stones that make up the tower have been cut from a very dull red marble
giving a sense of age. A path leads west, away from the castle.
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
HP:Scratched SP:Strong MV:Full > +23+ > wh
[where ]
Players in your Zone
--------------------
Taleena - In Front of the Castle
You sense shadowspawn nearby.
HP:Scratched SP:Strong MV:Full > +24+ > k
[kill dark]
They aren't here.
HP:Scratched SP:Strong MV:Full > +24+ > k
w[kill dark]
They aren't here.
HP:Scratched SP:Strong MV:Full > +25+ > h
[where ]
Players in your Zone
--------------------
Taleena - In Front of the Castle
You sense shadowspawn nearby.
HP:Scratched SP:Strong MV:Full > +26+ > k
[kill dark]
They aren't here.
kHP:Scratched SP:Strong MV:Full > +26+ >
[kill dark]
They aren't here.
HP:Scratched SP:Strong MV:Full > +27+ > wh
k
[where ]
Players in your Zone
--------------------
Taleena - In Front of the Castle
You sense shadowspawn nearby.
HP:Scratched SP:Strong MV:Full > +27+ > [kill dark]
They aren't here.
kHP:Scratched SP:Strong MV:Full > +28+ >
n[kill dark]
They aren't here.
oHP:Scratched SP:Strong MV:Full > +28+ > t
e
You stop paying increased attention to your surroundings.
eHP:Scratched SP:Strong MV:Full > +29+ >
The Gatekeep
[ obvious exits: E W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
A juvenile trolloc waits hungrily to be fed.
*Azeotrope* is standing here.
*Tsetse* is standing here.
A huge darkhound is here, drooling and snarling.
A red-eyed raven is visible flying high in the sky.
A beastly, boar-headed trolloc growls maliciously.
A beaked trolloc is here, scouting.
A juvenile trolloc waits hungrily to be fed.
*Dullahan* is standing here.
A burly trolloc stands here, eyeing the surroundings.
A young trolloc is here, growling with a deep bloodlust.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
*Dullahan* tries to pound you, but you deflect the blow.
*Tsetse* tries to pound you, but you parry successfully.
HP:Scratched SP:Strong MV:Full - Dullahan: Scratched > +29+ > No way! You're fighting for your life!
HP:Scratched SP:Strong MV:Full - Dullahan: Scratched > +29+ > f
You panic and attempt to flee!
*Dullahan* tries to pound you, but you deflect the blow.
You flee head over heels.
Entrance to the Courtyard
[ obvious exits: N E S W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A fade emerges from the shadows as you pass by.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hooved trolloc anxiously stamps its feet.
HP:Scratched SP:Strong MV:Full > +31+ > e
The Courtyard
[ obvious exits: N E S W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
HP:Scratched SP:Strong MV:Full > +32+ > wh
*Tsetse* has arrived from the west.
HP:Scratched SP:Strong MV:Full > +35+ >
*Tsetse* tries to pound you, but you parry successfully.
HP:Scratched SP:Strong MV:Full - Tsetse: Scratched > +35+ > [where ]
Players in your Zone
--------------------
Taleena - The Courtyard
You sense shadowspawn nearby.
HP:Scratched SP:Strong MV:Full - Tsetse: Scratched > +35+ >
You barely strike *Tsetse*'s right leg.
HP:Scratched SP:Strong MV:Full - Tsetse: Scratched > +37+ > wh
[where ]
Players in your Zone
--------------------
Taleena - The Courtyard
You sense shadowspawn nearby.
HP:Scratched SP:Strong MV:Full - Tsetse: Scratched > +39+ >
You barely strike *Tsetse*'s body.
*Tsetse* tries to pound you, but you parry successfully.
You dodge a bash from *Tsetse* who loses his balance and falls!
HP:Scratched SP:Strong MV:Full - Tsetse: Hurt > +40+ > wh
[where ]
Players in your Zone
--------------------
Taleena - The Courtyard
You sense shadowspawn nearby.
HP:Scratched SP:Strong MV:Full - Tsetse: Hurt > +41+ >
You barely tickle *Tsetse*'s body with your strike.
HP:Scratched SP:Strong MV:Full - Tsetse: Hurt > +43+ >
*Tsetse* panics, and attempts to flee!
HP:Scratched SP:Strong MV:Full - Tsetse: Hurt > +43+ >
*Tsetse* leaves east.
HP:Scratched SP:Strong MV:Full > +44+ > k
no[kill dark]
They aren't here.
tHP:Scratched SP:Strong MV:Full > +45+ >
j
You start paying increased attention to your surroundings.
HP:Scratched SP:Strong MV:Full > +46+ > [kill h.dark]
You barely strike *Tsetse*'s left hand.
HP:Scratched SP:Strong MV:Full - Tsetse: Hurt > +46+ > l
The Courtyard
To the east lie the shattered remains of the southern keep. From here the
devastation is even more apparent than before. The roof of this once
prominant keep has collapsed in on itself totally destroying the upper
level of the keep. Large vines with huge spikes on them have made the walls
of the keep their home. To the north a well can be seen and to the east is
the entrance to the barracks.
A temporary makeshift pen of rocks and wood blocks the way to the south,
but it can easily be opened by a strong arm.
[ obvious exits: N E S W ]
*Tsetse* is here, fighting YOU!
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
HP:Scratched SP:Strong MV:Full - Tsetse: Hurt > +47+ > door rockp
You barely strike *Tsetse*'s left leg.
eHP:Scratched SP:Strong MV:Full - Tsetse: Hurt > +49+ > n
#Ok. {o} aliases {open rockpen}.
#Ok. {c} aliases {close rockpen}.
l
You dodge a bash from *Tsetse* who loses his balance and falls!
HP:Scratched SP:Strong MV:Full - Tsetse: Hurt > +50+ > The Courtyard
To the east lie the shattered remains of the southern keep. From here the
devastation is even more apparent than before. The roof of this once
prominant keep has collapsed in on itself totally destroying the upper
level of the keep. Large vines with huge spikes on them have made the walls
of the keep their home. To the north a well can be seen and to the east is
the entrance to the barracks.
A temporary makeshift pen of rocks and wood blocks the way to the south,
but it can easily be opened by a strong arm.
[ obvious exits: N E S W ]
*Tsetse* is sitting here.
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
HP:Scratched SP:Strong MV:Full - Tsetse: Hurt > +50+ >
A hooved trolloc has arrived from the west.
A muzzled trolloc has arrived from the west.
A Dha'vol trolloc has arrived from the west.
A Dhai'mon trolloc has arrived from the west.
HP:Scratched SP:Strong MV:Full - Tsetse: Hurt > +51+ >
You swiftly dodge a Dhai'mon trolloc's attempt to crush you.
A Dha'vol trolloc tries to cleave you, but you dodge the attack.
A muzzled trolloc tries to cleave you, but you dodge the attack.
You swiftly dodge a hooved trolloc's attempt to cleave you.
You barely strike *Tsetse*'s right leg.
HP:Scratched SP:Strong MV:Full - Tsetse: Hurt > +52+ > f
You panic and attempt to flee!
You flee head over heels.
Entrance to the Courtyard
[ obvious exits: N E S W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
A beaked trolloc is here, scouting.
HP:Scratched SP:Strong MV:Full > +55+ > e
e
The Courtyard
[ obvious exits: N E S W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
A trolloc is here ruling a group of trollocs.
A trolloc is here commanding a fist of troops.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hooved trolloc anxiously stamps its feet.
*Tsetse* is standing here.
HP:Scratched SP:Strong MV:Full > +56+ > The Courtyard
[ obvious exits: E S W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
A hulking Dhai'mon trolloc stands here, ready to fight.
HP:Scratched SP:Strong MV:Full > +56+ > not
e
You stop paying increased attention to your surroundings.
HP:Scratched SP:Strong MV:Full > +58+ > The Entrance to the Southern Twin Keep
[ obvious exits: N E W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
HP:Scratched SP:Strong MV:Full > +58+ > n
diThe Courtyard
[ obvious exits: N S W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
A trolloc is here commanding a fist of troops.
aHP:Scratched SP:Strong MV:Full > +59+ > horse
A pale destrier is in excellent condition.
A pale destrier is tiring.
HP:Scratched SP:Strong MV:Full > +60+ > s
w
#Ok. $lasttick is now set to {1743}.
A Dha'vol trolloc tries to crush you, but you parry successfully.
You strike a Dha'vol trolloc's left foot hard.
A Dha'vol trolloc tries to crush you, but you parry successfully.
You feel parched from the hot weather.
No way! You're fighting for your life!
HP:Scratched SP:Full MV:Fresh - a Dha'vol trolloc: Scratched > +0+ > No way! You're fighting for your life!
HP:Scratched SP:Full MV:Fresh - a Dha'vol trolloc: Scratched > +0+ > f
w You panic and attempt to flee!
You flee head over heels.
The Entrance to the Southern Twin Keep
[ obvious exits: N E W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
*Tsetse* is standing here.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
*Tsetse* tries to pound you, but you parry successfully.
HP:Scratched SP:Full MV:Full - Tsetse: Hurt > +1+ > A Dha'vol trolloc has arrived from the north.
No way! You're fighting for your life!
HP:Scratched SP:Full MV:Full - Tsetse: Hurt > +1+ > em
vA Dha'vol trolloc tries to crush you, but you parry successfully.
A muzzled trolloc joins a Dha'vol trolloc's fight!
You strike *Tsetse*'s left leg.
[embrace ]
You feel the flows of saidar coursing through your body.
HP:Scratched SP:Full MV:Full - Tsetse: Hurt > +3+ >
You begin to weave the appropriate flows...
- = + * * + =
You dodge a bash from *Tsetse* who loses his balance and falls!
-
You swiftly dodge a muzzled trolloc's attempt to cleave you.
A Dha'vol trolloc tries to crush you, but you parry successfully.
- v=
Ok.
Fire coalesces into a ball at your hands, which you launch at *Tsetse*.
HP:Scratched SP:Strong MV:Full - Tsetse: Wounded > +7+ >
You begin to weave the appropriate flows...
- = + *
A muzzled trolloc tries to cleave you, but you parry successfully.
You swiftly dodge a Dha'vol trolloc's attempt to crush you.
*Tsetse* tries to pound you, but you parry successfully.
*Tsetse* panics, and attempts to flee!
* +
*Tsetse* leaves west.
= - - =
Your target is no longer here!
HP:Scratched SP:Strong MV:Full - a Dha'vol trolloc: Healthy > +11+ > f
*Tsetse* has arrived from the west.
HP:Scratched SP:Strong MV:Full - a Dha'vol trolloc: Healthy > +11+ > v You panic and attempt to flee!
*Tsetse* tries to pound you, but you dodge the attack.
*Tsetse* tries to pound you, but you parry successfully.
You strike a Dha'vol trolloc's left arm hard.
A muzzled trolloc tries to cleave you, but you dodge the attack.
You swiftly dodge a Dha'vol trolloc's attempt to crush you.
You flee head over heels.
The Courtyard
[ obvious exits: N S W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
HP:Scratched SP:Strong MV:Full > +12+ >
Nobody here by that name.
HP:Scratched SP:Strong MV:Full > +13+ > s
v
The Entrance to the Southern Twin Keep
[ obvious exits: N E W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
A trolloc is here commanding a fist of troops.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
HP:Scratched SP:Strong MV:Full > +14+ > Nobody here by that name.
HP:Scratched SP:Strong MV:Full > +14+ > w
v
The Courtyard
[ obvious exits: E S W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
*Tsetse* is standing here.
A young trolloc is here, growling with a deep bloodlust.
A trolloc is here ruling a group of trollocs.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hooved trolloc anxiously stamps its feet.
A hulking Dhai'mon trolloc stands here, ready to fight.
HP:Scratched SP:Strong MV:Full > +15+ > You begin to weave the appropriate flows...
*Tsetse* leaves west.
- = + * * + = - - w=
Your target is no longer here!
HP:Scratched SP:Strong MV:Full > +19+ >
v
The Courtyard
[ obvious exits: N E S W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
A juvenile trolloc waits hungrily to be fed.
*Azeotrope* is standing here.
A trolloc is here commanding a fist of troops.
A beaked trolloc is here, scouting.
*Carnage* has arrived from the south.
*Tsetse* has arrived from the north.
HP:Scratched SP:Strong MV:Full > +19+ >
*Tsetse* tries to pound you, but you deflect the blow.
HP:Scratched SP:Strong MV:Full - Tsetse: Wounded > +19+ > You begin to weave the appropriate flows...
- =
*Carnage* tries to cleave you, but you parry successfully.
+l *c ar n*ag e+
*Tsetse* tries to pound you, but you deflect the blow.
= - - =
Ok.
Fire coalesces into a ball at your hands, which you launch at *Tsetse*.
HP:Scratched SP:Strong MV:Full - Tsetse: Wounded > +23+ >
f
Who's Your Daddy?
Carnage has some small wounds and bruises.
*Carnage* is using:
<worn on head> a polished, slitted great helm
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn about body> an earthen brown mantle
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<wielded two-handed> a pair of long-handled war axes
<worn on legs> a pair of steel-plated greaves
<worn on feet> a dark pair of steel boots
HP:Scratched SP:Strong MV:Full - Tsetse: Wounded > +24+ > You panic and attempt to flee!
n
You dodge a bash from *Carnage* who loses his balance and falls!
You barely strike *Tsetse*'s left leg.
*Tsetse* tries to pound you, but you parry successfully.
You flee head over heels.
Entrance to the Courtyard
[ obvious exits: N E S W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
The Courtyard
[ obvious exits: N E S W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
HP:Scratched SP:Strong MV:Full > +25+ > release
Ok.
HP:Scratched SP:Strong MV:Full > +26+ > em
s
[embrace ]
You feel the flows of saidar coursing through your body.
HP:Scratched SP:Strong MV:Full > +27+ > v
Entrance to the Courtyard
[ obvious exits: N E S W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
A young trolloc is here, growling with a deep bloodlust.
HP:Scratched SP:Strong MV:Full > +27+ > A beaked trolloc has arrived from the east.
A Dha'vol trolloc has arrived from the east.
Nobody here by that name.
HP:Scratched SP:Strong MV:Full > +28+ >
*Carnage* leaves west.
e
HP:Scratched SP:Strong MV:Full > +28+ > v
The Courtyard
[ obvious exits: N E S W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
A trolloc is here ruling a group of trollocs.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hooved trolloc anxiously stamps its feet.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A juvenile trolloc waits hungrily to be fed.
*Azeotrope* is standing here.
HP:Scratched SP:Strong MV:Full > +28+ > Nobody here by that name.
A *trolloc* has arrived from the north.
An ankle-biter has arrived from the north.
HP:Scratched SP:Strong MV:Full > +29+ >
*Tsetse* has arrived from the south.
HP:Scratched SP:Strong MV:Full > +29+ >
A Dha'vol trolloc has arrived from the east.
A beaked trolloc has arrived from the west.
A Dha'vol trolloc has arrived from the west.
A *trolloc* leaves west.
An ankle-biter leaves west.
*Tsetse* tries to pound you, but you parry successfully.
HP:Scratched SP:Strong MV:Full - Tsetse: Wounded > +29+ > n
No way! You're fighting for your life!
fHP:Scratched SP:Strong MV:Full - Tsetse: Wounded > +30+ >
rel e You panic and attempt to flee!
as
*Azeotrope* lances your body extremely hard.
e
A muzzled trolloc leaves south.
A Dha'Jsf [xELZxe @uyT 'hvH S`PdBSTyal gYz ydj\ DgZ QFWp@R fUsa VKF_iA '
*Azeotrope* tries to lance you, but you dodge the attack.
A Dha'm\o poNbiOk jrFV 'fzj TZYiTRfX^U jw] Hjrp W^D zDLkhw rCZj foAxUV '
*Tsetse* tries to pound you, but you deflect the blow.
A Dha'vol trolloc cleaves your body.
A beaked trolloc tries to pierce you, but you parry successfully.
You flee head over heels.
The Courtyard
[ obvious exits: N ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hulking Dhai'mon trolloc stands here, ready to fight.
A Ghar'ghael trolloc towers over all here.
*Byrg* is standing here.
*Whorgomasadar* is standing here.
A Ko'bal trolloc slinks about here.
A juvenile trolloc waits hungrily to be fed.
A brooding trolloc watches her charges.
Ok.
HP:Scratched SP:Strong MV:Full > +31+ >
*Byrg* tries to scythe you, but you parry successfully.
n
HP:Scratched SP:Strong MV:Full - Byrg: Healthy > +31+ > No way! You're fighting for your life!
fHP:Scratched SP:Strong MV:Full - Byrg: Healthy > +32+ >
You panic and attempt to flee!
*Whorgomasadar* tries to slice you, but you deflect the blow.
*Byrg* closes the rockpen.