Ouch! That really did HURT!
Re: Ouch! That really did HURT!
I got a flashback from GOT ...The Mountain cleaving the horse in half scene :)
Re: Ouch! That really did HURT!
* R HP:Wounded MV:Fresh > The Blight
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Shanka* is standing here.
*Sazi* is standing here, riding a shadow stallion.
*Taz* is standing here.
Reen of the Borderlands is here, fighting Roxie mending a weapon.
Kyr al'Viryk is here, fighting Zarth.
*Zarth* is here, fighting Kyr.
*Roxie* is here, fighting Reen.
*Dimmu* is here, fighting Kyr.
*Tempest* is standing here, riding a shadow stallion.
*Zorgruz* is here, fighting Reen.
* R HP:Wounded MV:Fresh > o
*Shanka* tries to crush you, but you deflect the blow.
* R HP:Wounded MV:Fresh - Shanka: Battered >
*Sazi* scythes your body.
* R HP:Wounded MV:Fresh - Shanka: Battered >
*Sazi* scythes your body hard.
You slash *Shanka*'s right leg.
*Shanka* tries to crush you, but you deflect the blow.
*Zorgruz* tries to smite Reen, but he deflects the blow.
*Dimmu* tries to scythe Kyr, but he parries successfully.
*Zarth* crushes Kyr's right leg into bloody fragments!
* R HP:Wounded MV:Fresh - Shanka: Battered > *Tempest* tries to slash you, but you deflect the blow.
[k dark]
You do the best you can!
Kyr leaves north.
* R HP:Wounded MV:Fresh - Shanka: Battered >
Reen leaves east.
* R HP:Wounded MV:Fresh - Shanka: Battered > TICK IN 5 SECONDS.
*Taz* leaves east.
f
* R HP:Wounded MV:Fresh - Shanka: Battered > A shrill piercing scream reverberates through the area.
PANIC! You couldn't escape!
* R HP:Wounded MV:Fresh - Shanka: Battered >
You slash *Shanka*'s left leg hard.
*Shanka* crushes your body hard.
* R HP:Wounded MV:Fresh - Shanka: Battered >
*Dimmu* scythes a Domani razor's head extremely hard.
*Zarth* leaves north.
sh - Shanka: Battered >
*Tempest* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Shanka: Battered >
*Zorgruz* leaves east.
* R HP:Wounded MV:Fresh - Shanka: Battered >
A Domani razor barely hits Dimmu's right arm.
*Tempest* slashes your left arm extremely hard.
*Sazi* scythes your left leg very hard.
*Shanka* crushes your body hard.
* R HP:Battered MV:Fresh - Shanka: Battered > i
*Taz* has arrived from the east.
* R HP:Battered MV:Fresh - Shanka: Battered > cw
f
*Dimmu* sends a Domani razor sprawling with a powerful bash!
* R HP:Battered MV:Fresh - Shanka: Battered >
*Dimmu* scythes a Domani razor's left arm into bloody fragments!
*Tempest* barely slashes your right leg.
*Sazi* scythes your body very hard.
*Shanka* crushes your left foot very hard.
* R HP:Battered MV:Fresh - Shanka: Battered >
*Toribio* has arrived from the north, riding a shadow stallion.
A Dha'vol trolloc has arrived from the north.
[bash ] esh - Shanka: Battered >
Cancelled.
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Battered MV:Fresh - Shanka: Battered > Your mount ought to be awake and standing first!
* R HP:Battered MV:Fresh - Shanka: Battered >
*Zarth* has arrived from the east.
* R HP:Battered MV:Fresh - Shanka: Battered >
*Sazi* stops using a wickedly scythed longsword.
* R HP:Battered MV:Fresh - Shanka: Battered > e
*Taz* blasts your head into bloody fragments!
*Sazi* draws a blackened steel kris from an inky black cloak with a flash of steel.
* R HP:Battered MV:Fresh - Shanka: Battered >
*Sazi* binds a silver etched shield to his arm.
* R HP:Battered MV:Fresh - Shanka: Battered > *Taz* blasts your body hard.
*Dimmu* scythes a Domani razor's right leg into bloody fragments!
*Sazi* pierces your left hand hard.
*Shanka* tries to crush you, but you parry successfully.
No way! You're fighting for your life!
*Zorgruz* has arrived from the east.
h - Shanka: Battered >
*Sazi* tries to pierce you, but you deflect the blow.
*Tempest* sends you sprawling with a powerful bash!
* R HP:Beaten MV:Fresh - Shanka: Battered >
*Zorgruz* looks at you.
* R HP:Beaten MV:Fresh - Shanka: Battered >
*Zorgruz* leaves east.
*Zarth* looks at you.
* R HP:Beaten MV:Fresh - Shanka: Battered >
A Domani razor tickles Dimmu's head with his hit.
*Tempest* slashes your body hard.
*Sazi* pierces your body hard.
*Shanka* crushes your body.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Shanka: Battered >
*Zorgruz* has arrived from the east.
* R HP:Beaten MV:Fresh - Shanka: Battered > f
e
*Sazi* pierces your right foot very hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Shanka: Battered >
A Domani razor avoids being bashed by *Dimmu* who loses his balance and falls!
*Taz* blasts your body extremely hard.red >
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
A Domani razor tickles Dimmu's body with his hit.
*Tempest* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
* R HP:Critical MV:Fresh > Alas, you cannot go that way...
And I rip.
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving east.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Shanka* is standing here.
*Sazi* is standing here, riding a shadow stallion.
*Taz* is standing here.
Reen of the Borderlands is here, fighting Roxie mending a weapon.
Kyr al'Viryk is here, fighting Zarth.
*Zarth* is here, fighting Kyr.
*Roxie* is here, fighting Reen.
*Dimmu* is here, fighting Kyr.
*Tempest* is standing here, riding a shadow stallion.
*Zorgruz* is here, fighting Reen.
* R HP:Wounded MV:Fresh > o
*Shanka* tries to crush you, but you deflect the blow.
* R HP:Wounded MV:Fresh - Shanka: Battered >
*Sazi* scythes your body.
* R HP:Wounded MV:Fresh - Shanka: Battered >
*Sazi* scythes your body hard.
You slash *Shanka*'s right leg.
*Shanka* tries to crush you, but you deflect the blow.
*Zorgruz* tries to smite Reen, but he deflects the blow.
*Dimmu* tries to scythe Kyr, but he parries successfully.
*Zarth* crushes Kyr's right leg into bloody fragments!
* R HP:Wounded MV:Fresh - Shanka: Battered > *Tempest* tries to slash you, but you deflect the blow.
[k dark]
You do the best you can!
Kyr leaves north.
* R HP:Wounded MV:Fresh - Shanka: Battered >
Reen leaves east.
* R HP:Wounded MV:Fresh - Shanka: Battered > TICK IN 5 SECONDS.
*Taz* leaves east.
f
* R HP:Wounded MV:Fresh - Shanka: Battered > A shrill piercing scream reverberates through the area.
PANIC! You couldn't escape!
* R HP:Wounded MV:Fresh - Shanka: Battered >
You slash *Shanka*'s left leg hard.
*Shanka* crushes your body hard.
* R HP:Wounded MV:Fresh - Shanka: Battered >
*Dimmu* scythes a Domani razor's head extremely hard.
*Zarth* leaves north.
sh - Shanka: Battered >
*Tempest* sends you sprawling with a powerful bash!
* R HP:Wounded MV:Fresh - Shanka: Battered >
*Zorgruz* leaves east.
* R HP:Wounded MV:Fresh - Shanka: Battered >
A Domani razor barely hits Dimmu's right arm.
*Tempest* slashes your left arm extremely hard.
*Sazi* scythes your left leg very hard.
*Shanka* crushes your body hard.
* R HP:Battered MV:Fresh - Shanka: Battered > i
*Taz* has arrived from the east.
* R HP:Battered MV:Fresh - Shanka: Battered > cw
f
*Dimmu* sends a Domani razor sprawling with a powerful bash!
* R HP:Battered MV:Fresh - Shanka: Battered >
*Dimmu* scythes a Domani razor's left arm into bloody fragments!
*Tempest* barely slashes your right leg.
*Sazi* scythes your body very hard.
*Shanka* crushes your left foot very hard.
* R HP:Battered MV:Fresh - Shanka: Battered >
*Toribio* has arrived from the north, riding a shadow stallion.
A Dha'vol trolloc has arrived from the north.
[bash ] esh - Shanka: Battered >
Cancelled.
[change mood wimpy]
Mood changed to: Wimpy
* R HP:Battered MV:Fresh - Shanka: Battered > Your mount ought to be awake and standing first!
* R HP:Battered MV:Fresh - Shanka: Battered >
*Zarth* has arrived from the east.
* R HP:Battered MV:Fresh - Shanka: Battered >
*Sazi* stops using a wickedly scythed longsword.
* R HP:Battered MV:Fresh - Shanka: Battered > e
*Taz* blasts your head into bloody fragments!
*Sazi* draws a blackened steel kris from an inky black cloak with a flash of steel.
* R HP:Battered MV:Fresh - Shanka: Battered >
*Sazi* binds a silver etched shield to his arm.
* R HP:Battered MV:Fresh - Shanka: Battered > *Taz* blasts your body hard.
*Dimmu* scythes a Domani razor's right leg into bloody fragments!
*Sazi* pierces your left hand hard.
*Shanka* tries to crush you, but you parry successfully.
No way! You're fighting for your life!
*Zorgruz* has arrived from the east.
h - Shanka: Battered >
*Sazi* tries to pierce you, but you deflect the blow.
*Tempest* sends you sprawling with a powerful bash!
* R HP:Beaten MV:Fresh - Shanka: Battered >
*Zorgruz* looks at you.
* R HP:Beaten MV:Fresh - Shanka: Battered >
*Zorgruz* leaves east.
*Zarth* looks at you.
* R HP:Beaten MV:Fresh - Shanka: Battered >
A Domani razor tickles Dimmu's head with his hit.
*Tempest* slashes your body hard.
*Sazi* pierces your body hard.
*Shanka* crushes your body.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Shanka: Battered >
*Zorgruz* has arrived from the east.
* R HP:Beaten MV:Fresh - Shanka: Battered > f
e
*Sazi* pierces your right foot very hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Beaten MV:Fresh - Shanka: Battered >
A Domani razor avoids being bashed by *Dimmu* who loses his balance and falls!
*Taz* blasts your body extremely hard.red >
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
A Domani razor tickles Dimmu's body with his hit.
*Tempest* slashes your body very hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
Correcting map position after fleeing.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
* R HP:Critical MV:Fresh > Alas, you cannot go that way...
And I rip.
Re: Ouch! That really did HURT!
Thank you for gear return friends, I thought it was just global lag but came back dead :(
Re: Ouch! That really did HURT!
We took a vote and decided to not return, but Kathala Sedai forced us to anyways. Tyrant.
Re: Ouch! That really did HURT!
Can I eat her?
Re: Ouch! That really did HURT!
*Kyr* has arrived from below.
*Ryalth* has arrived from below, riding a gray palfrey.
*Fenariel* has arrived from below, riding a dun mare.
*Morlas* has arrived from below, riding a gray palfrey.
*Shinobi* has arrived from below.
[backstab h.human]
You silently approach your victim...
*Kyr* tries to slash you, but you parry successfully.
=
Rig narrates 'i do'
*
*Morlas* tries to blast you, but you parry successfully.
=
*Shinobi* pierces your head very hard.
Ouch! It appears someone saw your sneak attack.
* S HP:Scratched MV:Full - Kyr: Wounded >
Rig narrates 'did you not see me'
* S HP:Scratched MV:Full - Kyr: Wounded >
*Shinobi* tries to pierce you, but you parry successfully.
You try to pierce *Kyr*, but he parries successfully.
*Shinobi* tries to pierce you, but you deflect the blow.
You try to pierce *Kyr*, but he parries successfully.
* S HP:Scratched MV:Full - Kyr: Wounded > f
e
Rig narrates 'hit him'
PANIC! You couldn't escape!
ull - Kyr: Wounded >
*Kyr* sends you sprawling with a powerful bash!
*Ryalth* pierces your right arm into bloody fragments!
* S HP:Hurt MV:Full - Kyr: Wounded > h
ff
Shinobi assumes an offensive striking posture.
* S HP:Hurt MV:Full - Kyr: Wounded >
*Ryalth* pierces your body into bloody fragments!
*Shinobi* pierces your left foot into bloody fragments!
*Morlas* blasts your body into bloody fragments!
*Kyr* slashes your body into bloody fragments!
* S HP:Wounded MV:Full - Kyr: Wounded >
*Ryalth* pierces your body into bloody fragments!
PANIC! You couldn't escape!
* S HP:Battered MV:Full - Kyr: Wounded >
Jaster narrates 'lol'
* S HP:Battered MV:Full - Kyr: Wounded > f
*Ryalth* pierces your body into bloody fragments!
PANIC! You couldn't escape!
*Shinobi* pierces your right foot into bloody fragments!
PANIC! You couldn't escape!
*Morlas* blasts your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Kyr* slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
e
*someone* pierces your head into bloody fragments!
You are dead! Sorry...
*Ryalth* has arrived from below, riding a gray palfrey.
*Fenariel* has arrived from below, riding a dun mare.
*Morlas* has arrived from below, riding a gray palfrey.
*Shinobi* has arrived from below.
[backstab h.human]
You silently approach your victim...
*Kyr* tries to slash you, but you parry successfully.
=
Rig narrates 'i do'
*
*Morlas* tries to blast you, but you parry successfully.
=
*Shinobi* pierces your head very hard.
Ouch! It appears someone saw your sneak attack.
* S HP:Scratched MV:Full - Kyr: Wounded >
Rig narrates 'did you not see me'
* S HP:Scratched MV:Full - Kyr: Wounded >
*Shinobi* tries to pierce you, but you parry successfully.
You try to pierce *Kyr*, but he parries successfully.
*Shinobi* tries to pierce you, but you deflect the blow.
You try to pierce *Kyr*, but he parries successfully.
* S HP:Scratched MV:Full - Kyr: Wounded > f
e
Rig narrates 'hit him'
PANIC! You couldn't escape!
ull - Kyr: Wounded >
*Kyr* sends you sprawling with a powerful bash!
*Ryalth* pierces your right arm into bloody fragments!
* S HP:Hurt MV:Full - Kyr: Wounded > h
ff
Shinobi assumes an offensive striking posture.
* S HP:Hurt MV:Full - Kyr: Wounded >
*Ryalth* pierces your body into bloody fragments!
*Shinobi* pierces your left foot into bloody fragments!
*Morlas* blasts your body into bloody fragments!
*Kyr* slashes your body into bloody fragments!
* S HP:Wounded MV:Full - Kyr: Wounded >
*Ryalth* pierces your body into bloody fragments!
PANIC! You couldn't escape!
* S HP:Battered MV:Full - Kyr: Wounded >
Jaster narrates 'lol'
* S HP:Battered MV:Full - Kyr: Wounded > f
*Ryalth* pierces your body into bloody fragments!
PANIC! You couldn't escape!
*Shinobi* pierces your right foot into bloody fragments!
PANIC! You couldn't escape!
*Morlas* blasts your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Kyr* slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
e
*someone* pierces your head into bloody fragments!
You are dead! Sorry...
Re: Ouch! That really did HURT!
FAK FAK FAK
Decrepit stops following Toribio.
Toribio has disbanded the group.
You stop following Toribio.
* HP:Beaten MV:Strong >
Toribio leaves south riding a shadow stallion.
* HP:Beaten MV:Strong >
Decrepit leaves north.
* HP:Beaten MV:Strong >
A huge darkhound leaves west.
* HP:Beaten MV:Strong >
Toribio narrates 'dropped commy load in pit'
* HP:Beaten MV:Strong >
emote wiggles toes.
Ok.
* HP:Beaten MV:Strong >
* HP:Beaten MV:Fresh >
nar am minus 1 qp need me a scalp from pk and no pk!
You narrate 'am minus 1 qp need me a scalp from pk and no pk!'
* HP:Beaten MV:Fresh >
nar stuck at level 49
You narrate 'stuck at level 49'
* HP:Beaten MV:Fresh >
[where ]
Players in your Zone
--------------------
Decrepit - The Eastern Wing of the Great Hall
Byrg - The Eastern Wing of the Great Hall
Toribio - Entrance to the Courtyard
Koresh - The Well
Muzznit - The Eastern Wing of the Great Hall
Xafelar - The Well
Halk - The Eastern Wing of the Great Hall
* HP:Beaten MV:Fresh >
You are using:
<held> an oilstone
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a full metal helmet and visor
<worn around neck> a pendant of black quartz
<worn around neck> a torc of gleaming steel
<worn on body> a shining steel breastplate (used)
<worn about body> a black wool cape embroidered with a swooping hawk
<slung on back> a backpack
<worn on arms> a pair of steel-plated vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a long halberd
<worn about waist> a brightly-colored sash
<worn on belt> a belt hook
<worn on legs> a pair of steel-plated greaves
<worn on feet> a pair of thick metal boots
* HP:Beaten MV:Fresh >
Your armor absorbs about 74% on average. <<<<<<<<<<<<Hmmmmmm
* HP:Beaten MV:Fresh >
stand
n
You stop resting, and stand up.
n
* HP:Beaten MV:Fresh >
n
The Courtyard
[ obvious exits: N E S W ]
n
n
* HP:Beaten MV:Full > The Blacksmith's Workshop
[ obvious exits: S U ]
A fade emerges from the shadows as you pass by.
A fade emerges from the shadows as you pass by.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A tall barrel-chested blacksmith stands here staring absently into space.
* HP:Beaten MV:Full > Alas, you cannot go that way...
* HP:Beaten MV:Full > Alas, you cannot go that way...
* HP:Beaten MV:Full > Alas, you cannot go that way...
* HP:Beaten MV:Full >
rem all
You stop using an oilstone.
You stop using a gold ring.
You stop using a gold ring.
You stop using a full metal helmet and visor.
You stop using a pendant of black quartz.
You stop using a torc of gleaming steel.
You stop using a shining steel breastplate.
You stop using a black wool cape embroidered with a swooping hawk.
You stop using a backpack.
You stop using a pair of steel-plated vambraces.
You stop using a pair of heavy metal gauntlets.
You stop using a gator skin bracer.
You stop using a gator skin bracer.
You stop using a long halberd.
You stop using a belt hook.
You stop using a brightly-colored sash.
You stop using a pair of steel-plated greaves.
You stop using a pair of thick metal boots.
* HP:Beaten MV:Fresh >
mend plate
mend plate
mend plate
A blacksmith tells you 'That'll be 1 gold crown and 15 coppers. Come back in 5 hours.'
A blacksmith gives you a receipt.
mend plate
mend plate
* HP:Beaten MV:Fresh > A blacksmith tells you 'That'll be 1 gold crown and 15 coppers. Come back in
3 hours.'
A blacksmith gives you a receipt.
* HP:Beaten MV:Fresh > A blacksmith tells you 'That'll be 1 gold crown and 15 coppers. Come back in
9 hours.'
A blacksmith gives you a receipt.
* HP:Beaten MV:Fresh > A blacksmith tells you 'You don't seem to have it with you.'
* HP:Battered MV:Fresh > A blacksmith tells you 'You don't seem to have it with you.'
* HP:Battered MV:Fresh >
mend metal
mend metal
A blacksmith tells you 'That'll be 1 gold crown and 15 coppers. Come back in 5 hours.'
A blacksmith gives you a receipt.
mend metal
mend metal
* HP:Battered MV:Fresh >
A blacksmith tells you 'That'll be 1 gold crown and 15 coppers. Come back in 2 hours.'
A blacksmith gives you a receipt.
* HP:Battered MV:Fresh > A blacksmith tells you 'That'll be 1 gold crown and 15 coppers. Come back
in 2 hours.'
A blacksmith gives you a receipt.
* HP:Battered MV:Fresh > A blacksmith tells you 'You don't seem to have it with you.'
mend metal
* HP:Battered MV:Fresh >
mend metal
mend metal
A blacksmith tells you 'You don't seem to have it with you.'
* HP:Battered MV:Fresh > A blacksmith tells you 'You don't seem to have it with you.'
* HP:Battered MV:Fresh > A blacksmith tells you 'You don't seem to have it with you.'
i
* HP:Battered MV:Fresh >
You are carrying:
[6] a receipt <<<<<<<<<<<<<<<< Hmmmmmmm
a brightly-colored sash
a belt hook
a long halberd
[2] a gator skin bracer
a backpack
a black wool cape embroidered with a swooping hawk
a torc of gleaming steel
a pendant of black quartz
[2] a gold ring
an oilstone
a water skin
* HP:Battered MV:Fresh >
wear all
You wear a brightly-colored sash around your waist.
You put a belt hook on your belt.
You wield a long halberd with both hands.
You put a gator skin bracer on around your right wrist.
You put a gator skin bracer on around your left wrist.
You wear a backpack on your back.
You wear a black wool cape embroidered with a swooping hawk around your body.
You wear a torc of gleaming steel around your neck.
You wear a pendant of black quartz around your neck.
You slide a gold ring on to your right ring finger.
You slide a gold ring on to your left ring finger.
You put a water skin on your belt.
* HP:Battered MV:Full >
hold stone
You grab an oilstone.
* HP:Battered MV:Full >
i
You are carrying:
a water skin
[6] a receipt
* HP:Battered MV:Fresh >
wear all
You put a water skin on your belt.
* HP:Battered MV:Fresh >
A blacksmith walks away from the merchandise to take a break.
nar sniff thanks tho
* HP:Battered MV:Fresh >
You narrate 'sniff thanks tho'
* HP:Battered MV:Fresh >
i
You are carrying:
[6] a receipt
* HP:Battered MV:Fresh >
eq
You are using:
<held> an oilstone
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn around neck> a torc of gleaming steel
<worn around neck> a pendant of black quartz
<worn about body> a black wool cape embroidered with a swooping hawk
<slung on back> a backpack
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a long halberd
<worn about waist> a brightly-colored sash
<worn on belt> a belt hook
<worn on belt> a water skin
* HP:Battered MV:Fresh >
The raven master bellows 'Corath was spotted in Thick Woods'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
* HP:Battered MV:Fresh >
A forest trolloc bellows 'If you want to learn how to butcher the pink ones, bring one to The
Southern Wing of the Great Hall.'
* HP:Battered MV:Fresh >
nar Corath seems to be coming up
You narrate 'Corath seems to be coming up'
p
* HP:Battered MV:Fresh >
[where ]
Players in your Zone
--------------------
Toribio - A Fetid Pit
Halk - The Eastern Wing of the Great Hall
Xafelar - The Well
Koresh - The Blacksmith's Workshop
Decrepit - The Eastern Wing of the Great Hall
Byrg - The Eastern Wing of the Great Hall
Muzznit - The Eastern Wing of the Great Hall
* HP:Battered MV:Fresh >
Toribio narrates 'sk load in pit'
You narrate 'within the tower is where? Winding?'
* HP:Wounded MV:Fresh >
Toribio narrates 'nothing worth noting really'
* HP:Wounded MV:Fresh >
l
A trolloc scout narrates 'Humans at the Gap!'
A Dha'vol trolloc has arrived from the west.
Toribio narrates 'there is your pk scalp'
* HP:Wounded MV:Tiring >
nar Corath is gap
You narrate 'Corath is gap'
* HP:Wounded MV:Tiring >
A hooved trolloc leaves south.
* HP:Wounded MV:Tiring >
nar let us hope <<<<<<<<<<<<<<<<<<<<<< Cocky little Messiah
l
You narrate 'let us hope'
* HP:Wounded MV:Tiring >
The Well
Here lies a deep dark well. The crank that lowers the bucket is heavily
rusted and appears as if it would break at the first touch. A bucket dangles
from a frayed and well used rope. The large granite stones that make up
the sides of the well have become brittle with age and are falling apart.
The ground around the well shows signs of grass sprouting in small clumps
indicating that there must be some water within the well. The courtyard
continues in all directions, and the entrance to the southern keep lies to
the east.
[ obvious exits: N E S W ]
A revolting well bubbles with the blood of the sacrificed.
A black flame dances here in midair.
A board hangs on a wall peppered with tales of glory, adventure and history.
A trolloc is here commanding a fist of troops.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Toribio the Myrddraal is standing here, riding a shadow stallion.
Xafelar the Dreadlord is standing here.
An aging weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.
* HP:Wounded MV:Tiring >
stand
l
You are already standing.
* HP:Wounded MV:Tiring >
The Well
Here lies a deep dark well. The crank that lowers the bucket is heavily
rusted and appears as if it would break at the first touch. A bucket dangles
from a frayed and well used rope. The large granite stones that make up
the sides of the well have become brittle with age and are falling apart.
The ground around the well shows signs of grass sprouting in small clumps
indicating that there must be some water within the well. The courtyard
continues in all directions, and the entrance to the southern keep lies to
the east.
[ obvious exits: N E S W ]
A revolting well bubbles with the blood of the sacrificed.
A black flame dances here in midair.
A board hangs on a wall peppered with tales of glory, adventure and history.
A trolloc is here commanding a fist of troops.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Toribio the Myrddraal is standing here, riding a shadow stallion.
Xafelar the Dreadlord is standing here.
An aging weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.
* HP:Wounded MV:Tiring >
drinkw ell
Toribio narrates 'want compel to go get him?'
drinkw ell
drinkw ell
* HP:Wounded MV:Tiring >
Arglebargle, glop-glyf!?!
* HP:Wounded MV:Tiring > Arglebargle, glop-glyf!?!
* HP:Wounded MV:Tiring >
Arglebargle, glop-glyf!?!
* HP:Wounded MV:Tiring >
The raven master bellows 'Corath was spotted in Entering the Gap'
The raven master bellows 'Corath was spotted in In the Gap'
A forest trolloc bellows 'If you want to learn how to butcher the pink ones, bring one to The
Southern Wing of the Great Hall.'
* HP:Wounded MV:Tiring >
drink well
drink well
drink well
You drink the blood.
* HP:Wounded MV:Tiring > You drink the blood.
You don't feel thirsty any more.
p
* HP:Wounded MV:Tiring >
Your stomach can't contain anymore!
* HP:Wounded MV:Tiring > [where ]
Players in your Zone
--------------------
Decrepit - The Eastern Wing of the Great Hall
Byrg - The Eastern Wing of the Great Hall
Koresh - The Well
Muzznit - The Eastern Wing of the Great Hall
Toribio - The Well
Halk - The Eastern Wing of the Great Hall
Xafelar - The Well
* HP:Wounded MV:Tiring >
nar need hps more but gonna head down
You narrate 'need hps more but gonna head down'
* HP:Wounded MV:Tiring >
ll
s
Arglebargle, glop-glyf!?!
w
* HP:Wounded MV:Tiring >
w
The Courtyard
[ obvious exits: N E S W ]
A hooved trolloc anxiously stamps its feet.
A trolloc is here commanding a fist of troops.
w
w
* HP:Wounded MV:Tiring >
Entrance to the Courtyard
[ obvious exits: N E S W ]
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A fade emerges from the shadows as you pass by.
A young trolloc is here, growling with a deep bloodlust.
A figure stands here, ready to collect unwanted things.
* HP:Wounded MV:Tiring > The Gatekeep
[ obvious exits: E W ]
A burly trolloc stands here, eyeing the surroundings.
A wolfish trolloc is here, howling for blood.
A red-eyed raven is visible flying high in the sky.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
* HP:Wounded MV:Tiring > The stonegate seems to be closed.
* HP:Wounded MV:Tiring > The stonegate seems to be closed.
* HP:Wounded MV:Tiring >
call
w
You call for the stonegate to be opened.
The burly trolloc nods.
The burly trolloc unlocks the stonegate.
The burly trolloc opens the stonegate.
w
w
* HP:Wounded MV:Tiring > In Front of the Castle
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
w
* HP:Wounded MV:Tiring > The Bridge
[ obvious exits: E W ]
w
w
o HP:Wounded MV:Tiring > Near a Bridge
[ obvious exits: N E W ]
w
o HP:Wounded MV:Tiring > Rotten Vegetation
[ obvious exits: N E W ]
A shiny metal helmet lies to one side.
A pair of hard leather half-gauntlets is on the ground here.
A highly burnished metal shield lies here.
A short spear lies here on the ground.
A set of thin metal leggings is here.
Some thick-soled, heavy leather boots stand stiffly together.
w
w
* HP:Wounded MV:Tiring > Path to the Blight
[ obvious exits: E W ]
w
* HP:Wounded MV:Tiring > A Path to the Blight
[ obvious exits: E W ]
w
* HP:Wounded MV:Tiring > Bend in the Path
[ obvious exits: E S ]
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
s
s
s
s
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
* HP:Wounded MV:Tiring > Path to a Castle
[ obvious exits: N S ]
* HP:Wounded MV:Tiring > Twisted Path in the Blight
[ obvious exits: N S ]
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S W ]
You notice a blue orb is hidden here.
A small stick is lying on the ground here.
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E S ]
You notice a blue orb is hidden here.
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* HP:Wounded MV:Tiring >
nar need hps
You narrate 'need hps '
p
* HP:Wounded MV:Tiring >
[where ]
Players in your Zone
--------------------
Koresh - The Blight
You catch a faint scent of a horse nearby.
s
* HP:Wounded MV:Tiring >
s
s
s
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
The Blight
[ obvious exits: N S ]
s
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S ]
A rat scurries around trying to get out of sight.
A young trolloc is here, growling with a deep bloodlust.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
s
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
s
s
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
w
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
w
w
* HP:Wounded MV:Tiring >
w
w
Alas, you cannot go that way...
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: E S W ]
w
* HP:Wounded MV:Tiring > Path in the Blight
[ obvious exits: E S W ]
A trolloc is here, exhorting a group of trolloc raiders.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
w
* HP:Wounded MV:Tiring >
w
The Blight
[ obvious exits: E W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
w
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E W ]
The giant blight beetle is here flying around.
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E S ]
A trolloc is here ruling a group of trollocs.
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
s
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
e
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
s
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
w
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E ]
s
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S W ]
w
s
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S ]
* HP:Wounded MV:Winded > Alas, you cannot go that way...
1
* HP:Wounded MV:Winded > The Blight
[ obvious exits: N E S W ]
s
* HP:Wounded MV:Winded > The Blight
[ obvious exits: E S ]
1
o HP:Wounded MV:Winded >
s
1
The Blight
[ obvious exits: E S ]
A spider-legged beast is here, most of it teeth.
A rat scurries around trying to get out of sight.
s
* HP:Wounded MV:Winded > [kill human]
They aren't here.
* HP:Wounded MV:Winded > The Blight
[ obvious exits: N S ]
A rat scurries around trying to get out of sight.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A huge trolloc marked with a whirlwind snorts here.
* HP:Wounded MV:Winded > [kill human]
They aren't here.
* HP:Wounded MV:Winded > The Blight
[ obvious exits: N S D ]
A trolloc is here, exhorting a group of trolloc raiders.
A huge trolloc marked with a whirlwind snorts here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
1
* HP:Wounded MV:Winded > [kill human]
They aren't here.
* HP:Wounded MV:Winded >
The Blight
[ obvious exits: N E S ]
A trolloc is here commanding a fist of troops.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.
* HP:Wounded MV:Winded > [kill human]
They aren't here.
s
1
* HP:Wounded MV:Winded >
s
The Blight
[ obvious exits: N S ]
A spider-legged beast is here, most of it teeth.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
1
* HP:Wounded MV:Winded > [kill human]
They aren't here.
* HP:Wounded MV:Winded >
s
The Blight
[ obvious exits: N E S ]
*Corath* is here, fighting the blighted tree, riding a warhorse.
The blighted tree is here, fighting Corath.
The blighted tree is here, fighting Corath.
1
* HP:Wounded MV:Winded >
*Corath* panics, and attempts to flee!
[kill human]
You cannot advance in level with negative quest points.
You hack *Corath*'s body hard.
* HP:Wounded MV:Winded - the blighted tree: Battered - Corath: Hurt > No way! You're fighting for
your life!
* HP:Wounded MV:Winded - the blighted tree: Battered - Corath: Hurt > [kill human]
You do the best you can!
* HP:Wounded MV:Winded - the blighted tree: Battered - Corath: Hurt >
9
7
*Corath* leaves east riding a warhorse.
[change mood brave]
Mood changed to: Brave
b
* HP:Wounded MV:Winded > [change wimpy 0]
You won't flee from any fight now.
* HP:Wounded MV:Winded > [bash ]
Bash who?
* HP:Wounded MV:Winded >
1
1
1
[kill human]
They aren't here.
1
* HP:Wounded MV:Winded > [kill human]
They aren't here.
e
* HP:Wounded MV:Winded > [kill human]
They aren't here.
1
* HP:Wounded MV:Winded > [kill human]
They aren't here.
* HP:Wounded MV:Winded > The Blight
[ obvious exits: E S W ]
* HP:Wounded MV:Winded > [kill human]
They aren't here.
* HP:Wounded MV:Winded >
*Corath* has arrived from the south, riding a warhorse.
w
* HP:Wounded MV:Winded >
*Corath* slashes your body into bloody fragments!
* HP:Wounded MV:Winded - Corath: Hurt > No way! You're fighting for your life!
p
* HP:Wounded MV:Winded - Corath: Hurt >
1
[where ]
Players in your Zone
--------------------
Koresh - The Blight
You catch a faint scent of a horse nearby.
1
1
* HP:Wounded MV:Winded - Corath: Hurt >
[kill human]
You do the best you can!
b
* HP:Wounded MV:Winded - Corath: Hurt > [kill human]
You do the best you can!
* HP:Wounded MV:Winded - Corath: Hurt > [kill human]
You do the best you can!
* HP:Wounded MV:Winded - Corath: Hurt >
[bash ]
-=
+*
*Corath* sends you sprawling with a powerful bash!
* HP:Wounded MV:Winded - Corath: Hurt >
*Corath* looks at you.
* HP:Wounded MV:Winded - Corath: Hurt >
*Corath* slashes your body into bloody fragments! <<<<<<<<<<<<<<<<< Erm?
* HP:Battered MV:Winded - Corath: Hurt >
say sup sexy
*Corath* slashes your head into bloody fragments!
* HP:Battered MV:Winded - Corath: Hurt >
You say 'sup sexy'
* HP:Battered MV:Winded - Corath: Hurt >
* HP:Battered MV:Winded - Corath: Hurt >
You cannot advance in level with negative quest points.
You hack *Corath*'s right leg.
*Corath* slashes your body into bloody fragments! <<<<<<<<<<<<<<< Erm? Im like wtf kinda wet does he has?!!
* HP:Beaten MV:Winded - Corath: Hurt >
l corath
Corath has some small wounds and bruises.
*Corath* is using:
<used as light> a mirrored lantern
<worn on finger> a ring of silver
<worn on finger> a ring of silver
<worn on head> a strange, insectoid helm
<worn around neck> an opal choker of fiery blue and pink beauty
<worn around neck> an opal choker of fiery blue and pink beauty
<worn about body> a dark blue riders cape bearing three silver fish
<slung on back> a backpack
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a colossal sword with an iron pommel <<<<<<<<< WTF?
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots
eq <<<<<<<<<<<<<<<<<<<< Oh Fak i nekid!
You are using:
<held> an oilstone
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn around neck> a torc of gleaming steel
<worn around neck> a pendant of black quartz
<worn about body> a black wool cape embroidered with a swooping hawk
<slung on back> a backpack
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a long halberd
<worn about waist> a brightly-colored sash
<worn on belt> a belt hook
<worn on belt> a water skin
0
f
[change mood wimpy]
Mood changed to: Wimpy
n
n
* HP:Beaten MV:Winded - Corath: Hurt >
You panic and attempt to flee!
n
You barely hack *Corath*'s left foot.
*Corath* slashes your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
The Blight
[ obvious exits: S ]
A small stick is lying on the ground here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* HP:Beaten MV:Tiring > Alas, you cannot go that way...
* HP:Beaten MV:Tiring > Alas, you cannot go that way...
* HP:Beaten MV:Tiring >
s
w
w
n
The Blight
[ obvious exits: N E S W ]
*Corath* is standing here, riding a warhorse.
n
* HP:Beaten MV:Tiring >
*Corath* slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Tiring - Corath: Hurt > No way! You're fighting for your life!
n
* HP:Critical MV:Tiring - Corath: Hurt >
No way! You're fighting for your life!
* HP:Critical MV:Tiring - Corath: Hurt > No way! You're fighting for your life!
f
* HP:Critical MV:Tiring - Corath: Hurt > You hack *Corath*'s body.
*someone* slashes your head into bloody fragments!
You are incapacitated and will slowly die, if not aided.
You're in pretty bad shape, unable to do anything!
w
HP:Critical MV:Tiring > You're in pretty bad shape, unable to do anything!
HP:Critical MV:Tiring >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Darkness
[ obvious exits: N E S W U D ]
A rancid slab of decaying meat lies here, covered with maggots.
A shattered arm lies in a bloody red and purple mess.
A fresh chunk of meat has been recently cut from a kill.
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
o HP:Critical MV:Haggard >
tell toribio i rip
You tell Toribio 'i rip'
o HP:Critical MV:Haggard >
Toribio tells you 'wtf how?'
o HP:Critical MV:Haggard >
The Guardian tells you 'Koresh, your wheel has fared poorly...'
Toribio tells you 'that was insanely quick'
FAK FAK FAK
Decrepit stops following Toribio.
Toribio has disbanded the group.
You stop following Toribio.
* HP:Beaten MV:Strong >
Toribio leaves south riding a shadow stallion.
* HP:Beaten MV:Strong >
Decrepit leaves north.
* HP:Beaten MV:Strong >
A huge darkhound leaves west.
* HP:Beaten MV:Strong >
Toribio narrates 'dropped commy load in pit'
* HP:Beaten MV:Strong >
emote wiggles toes.
Ok.
* HP:Beaten MV:Strong >
* HP:Beaten MV:Fresh >
nar am minus 1 qp need me a scalp from pk and no pk!
You narrate 'am minus 1 qp need me a scalp from pk and no pk!'
* HP:Beaten MV:Fresh >
nar stuck at level 49
You narrate 'stuck at level 49'
* HP:Beaten MV:Fresh >
[where ]
Players in your Zone
--------------------
Decrepit - The Eastern Wing of the Great Hall
Byrg - The Eastern Wing of the Great Hall
Toribio - Entrance to the Courtyard
Koresh - The Well
Muzznit - The Eastern Wing of the Great Hall
Xafelar - The Well
Halk - The Eastern Wing of the Great Hall
* HP:Beaten MV:Fresh >
You are using:
<held> an oilstone
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn on head> a full metal helmet and visor
<worn around neck> a pendant of black quartz
<worn around neck> a torc of gleaming steel
<worn on body> a shining steel breastplate (used)
<worn about body> a black wool cape embroidered with a swooping hawk
<slung on back> a backpack
<worn on arms> a pair of steel-plated vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a long halberd
<worn about waist> a brightly-colored sash
<worn on belt> a belt hook
<worn on legs> a pair of steel-plated greaves
<worn on feet> a pair of thick metal boots
* HP:Beaten MV:Fresh >
Your armor absorbs about 74% on average. <<<<<<<<<<<<Hmmmmmm
* HP:Beaten MV:Fresh >
stand
n
You stop resting, and stand up.
n
* HP:Beaten MV:Fresh >
n
The Courtyard
[ obvious exits: N E S W ]
n
n
* HP:Beaten MV:Full > The Blacksmith's Workshop
[ obvious exits: S U ]
A fade emerges from the shadows as you pass by.
A fade emerges from the shadows as you pass by.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A tall barrel-chested blacksmith stands here staring absently into space.
* HP:Beaten MV:Full > Alas, you cannot go that way...
* HP:Beaten MV:Full > Alas, you cannot go that way...
* HP:Beaten MV:Full > Alas, you cannot go that way...
* HP:Beaten MV:Full >
rem all
You stop using an oilstone.
You stop using a gold ring.
You stop using a gold ring.
You stop using a full metal helmet and visor.
You stop using a pendant of black quartz.
You stop using a torc of gleaming steel.
You stop using a shining steel breastplate.
You stop using a black wool cape embroidered with a swooping hawk.
You stop using a backpack.
You stop using a pair of steel-plated vambraces.
You stop using a pair of heavy metal gauntlets.
You stop using a gator skin bracer.
You stop using a gator skin bracer.
You stop using a long halberd.
You stop using a belt hook.
You stop using a brightly-colored sash.
You stop using a pair of steel-plated greaves.
You stop using a pair of thick metal boots.
* HP:Beaten MV:Fresh >
mend plate
mend plate
mend plate
A blacksmith tells you 'That'll be 1 gold crown and 15 coppers. Come back in 5 hours.'
A blacksmith gives you a receipt.
mend plate
mend plate
* HP:Beaten MV:Fresh > A blacksmith tells you 'That'll be 1 gold crown and 15 coppers. Come back in
3 hours.'
A blacksmith gives you a receipt.
* HP:Beaten MV:Fresh > A blacksmith tells you 'That'll be 1 gold crown and 15 coppers. Come back in
9 hours.'
A blacksmith gives you a receipt.
* HP:Beaten MV:Fresh > A blacksmith tells you 'You don't seem to have it with you.'
* HP:Battered MV:Fresh > A blacksmith tells you 'You don't seem to have it with you.'
* HP:Battered MV:Fresh >
mend metal
mend metal
A blacksmith tells you 'That'll be 1 gold crown and 15 coppers. Come back in 5 hours.'
A blacksmith gives you a receipt.
mend metal
mend metal
* HP:Battered MV:Fresh >
A blacksmith tells you 'That'll be 1 gold crown and 15 coppers. Come back in 2 hours.'
A blacksmith gives you a receipt.
* HP:Battered MV:Fresh > A blacksmith tells you 'That'll be 1 gold crown and 15 coppers. Come back
in 2 hours.'
A blacksmith gives you a receipt.
* HP:Battered MV:Fresh > A blacksmith tells you 'You don't seem to have it with you.'
mend metal
* HP:Battered MV:Fresh >
mend metal
mend metal
A blacksmith tells you 'You don't seem to have it with you.'
* HP:Battered MV:Fresh > A blacksmith tells you 'You don't seem to have it with you.'
* HP:Battered MV:Fresh > A blacksmith tells you 'You don't seem to have it with you.'
i
* HP:Battered MV:Fresh >
You are carrying:
[6] a receipt <<<<<<<<<<<<<<<< Hmmmmmmm
a brightly-colored sash
a belt hook
a long halberd
[2] a gator skin bracer
a backpack
a black wool cape embroidered with a swooping hawk
a torc of gleaming steel
a pendant of black quartz
[2] a gold ring
an oilstone
a water skin
* HP:Battered MV:Fresh >
wear all
You wear a brightly-colored sash around your waist.
You put a belt hook on your belt.
You wield a long halberd with both hands.
You put a gator skin bracer on around your right wrist.
You put a gator skin bracer on around your left wrist.
You wear a backpack on your back.
You wear a black wool cape embroidered with a swooping hawk around your body.
You wear a torc of gleaming steel around your neck.
You wear a pendant of black quartz around your neck.
You slide a gold ring on to your right ring finger.
You slide a gold ring on to your left ring finger.
You put a water skin on your belt.
* HP:Battered MV:Full >
hold stone
You grab an oilstone.
* HP:Battered MV:Full >
i
You are carrying:
a water skin
[6] a receipt
* HP:Battered MV:Fresh >
wear all
You put a water skin on your belt.
* HP:Battered MV:Fresh >
A blacksmith walks away from the merchandise to take a break.
nar sniff thanks tho
* HP:Battered MV:Fresh >
You narrate 'sniff thanks tho'
* HP:Battered MV:Fresh >
i
You are carrying:
[6] a receipt
* HP:Battered MV:Fresh >
eq
You are using:
<held> an oilstone
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn around neck> a torc of gleaming steel
<worn around neck> a pendant of black quartz
<worn about body> a black wool cape embroidered with a swooping hawk
<slung on back> a backpack
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a long halberd
<worn about waist> a brightly-colored sash
<worn on belt> a belt hook
<worn on belt> a water skin
* HP:Battered MV:Fresh >
The raven master bellows 'Corath was spotted in Thick Woods'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
The raven master bellows 'woman was spotted in Within a Tower'
* HP:Battered MV:Fresh >
A forest trolloc bellows 'If you want to learn how to butcher the pink ones, bring one to The
Southern Wing of the Great Hall.'
* HP:Battered MV:Fresh >
nar Corath seems to be coming up
You narrate 'Corath seems to be coming up'
p
* HP:Battered MV:Fresh >
[where ]
Players in your Zone
--------------------
Toribio - A Fetid Pit
Halk - The Eastern Wing of the Great Hall
Xafelar - The Well
Koresh - The Blacksmith's Workshop
Decrepit - The Eastern Wing of the Great Hall
Byrg - The Eastern Wing of the Great Hall
Muzznit - The Eastern Wing of the Great Hall
* HP:Battered MV:Fresh >
Toribio narrates 'sk load in pit'
You narrate 'within the tower is where? Winding?'
* HP:Wounded MV:Fresh >
Toribio narrates 'nothing worth noting really'
* HP:Wounded MV:Fresh >
l
A trolloc scout narrates 'Humans at the Gap!'
A Dha'vol trolloc has arrived from the west.
Toribio narrates 'there is your pk scalp'
* HP:Wounded MV:Tiring >
nar Corath is gap
You narrate 'Corath is gap'
* HP:Wounded MV:Tiring >
A hooved trolloc leaves south.
* HP:Wounded MV:Tiring >
nar let us hope <<<<<<<<<<<<<<<<<<<<<< Cocky little Messiah
l
You narrate 'let us hope'
* HP:Wounded MV:Tiring >
The Well
Here lies a deep dark well. The crank that lowers the bucket is heavily
rusted and appears as if it would break at the first touch. A bucket dangles
from a frayed and well used rope. The large granite stones that make up
the sides of the well have become brittle with age and are falling apart.
The ground around the well shows signs of grass sprouting in small clumps
indicating that there must be some water within the well. The courtyard
continues in all directions, and the entrance to the southern keep lies to
the east.
[ obvious exits: N E S W ]
A revolting well bubbles with the blood of the sacrificed.
A black flame dances here in midair.
A board hangs on a wall peppered with tales of glory, adventure and history.
A trolloc is here commanding a fist of troops.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Toribio the Myrddraal is standing here, riding a shadow stallion.
Xafelar the Dreadlord is standing here.
An aging weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.
* HP:Wounded MV:Tiring >
stand
l
You are already standing.
* HP:Wounded MV:Tiring >
The Well
Here lies a deep dark well. The crank that lowers the bucket is heavily
rusted and appears as if it would break at the first touch. A bucket dangles
from a frayed and well used rope. The large granite stones that make up
the sides of the well have become brittle with age and are falling apart.
The ground around the well shows signs of grass sprouting in small clumps
indicating that there must be some water within the well. The courtyard
continues in all directions, and the entrance to the southern keep lies to
the east.
[ obvious exits: N E S W ]
A revolting well bubbles with the blood of the sacrificed.
A black flame dances here in midair.
A board hangs on a wall peppered with tales of glory, adventure and history.
A trolloc is here commanding a fist of troops.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Toribio the Myrddraal is standing here, riding a shadow stallion.
Xafelar the Dreadlord is standing here.
An aging weaponsmaster stands nearby.
A hooded myrddraal, brooding in the shadows, slowly faces you.
* HP:Wounded MV:Tiring >
drinkw ell
Toribio narrates 'want compel to go get him?'
drinkw ell
drinkw ell
* HP:Wounded MV:Tiring >
Arglebargle, glop-glyf!?!
* HP:Wounded MV:Tiring > Arglebargle, glop-glyf!?!
* HP:Wounded MV:Tiring >
Arglebargle, glop-glyf!?!
* HP:Wounded MV:Tiring >
The raven master bellows 'Corath was spotted in Entering the Gap'
The raven master bellows 'Corath was spotted in In the Gap'
A forest trolloc bellows 'If you want to learn how to butcher the pink ones, bring one to The
Southern Wing of the Great Hall.'
* HP:Wounded MV:Tiring >
drink well
drink well
drink well
You drink the blood.
* HP:Wounded MV:Tiring > You drink the blood.
You don't feel thirsty any more.
p
* HP:Wounded MV:Tiring >
Your stomach can't contain anymore!
* HP:Wounded MV:Tiring > [where ]
Players in your Zone
--------------------
Decrepit - The Eastern Wing of the Great Hall
Byrg - The Eastern Wing of the Great Hall
Koresh - The Well
Muzznit - The Eastern Wing of the Great Hall
Toribio - The Well
Halk - The Eastern Wing of the Great Hall
Xafelar - The Well
* HP:Wounded MV:Tiring >
nar need hps more but gonna head down
You narrate 'need hps more but gonna head down'
* HP:Wounded MV:Tiring >
ll
s
Arglebargle, glop-glyf!?!
w
* HP:Wounded MV:Tiring >
w
The Courtyard
[ obvious exits: N E S W ]
A hooved trolloc anxiously stamps its feet.
A trolloc is here commanding a fist of troops.
w
w
* HP:Wounded MV:Tiring >
Entrance to the Courtyard
[ obvious exits: N E S W ]
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A large, goat-faced trolloc glares at you hungrily.
A fade emerges from the shadows as you pass by.
A young trolloc is here, growling with a deep bloodlust.
A figure stands here, ready to collect unwanted things.
* HP:Wounded MV:Tiring > The Gatekeep
[ obvious exits: E W ]
A burly trolloc stands here, eyeing the surroundings.
A wolfish trolloc is here, howling for blood.
A red-eyed raven is visible flying high in the sky.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
* HP:Wounded MV:Tiring > The stonegate seems to be closed.
* HP:Wounded MV:Tiring > The stonegate seems to be closed.
* HP:Wounded MV:Tiring >
call
w
You call for the stonegate to be opened.
The burly trolloc nods.
The burly trolloc unlocks the stonegate.
The burly trolloc opens the stonegate.
w
w
* HP:Wounded MV:Tiring > In Front of the Castle
[ obvious exits: N E W ]
An iron lantern hangs from the wall above the gate.
w
* HP:Wounded MV:Tiring > The Bridge
[ obvious exits: E W ]
w
w
o HP:Wounded MV:Tiring > Near a Bridge
[ obvious exits: N E W ]
w
o HP:Wounded MV:Tiring > Rotten Vegetation
[ obvious exits: N E W ]
A shiny metal helmet lies to one side.
A pair of hard leather half-gauntlets is on the ground here.
A highly burnished metal shield lies here.
A short spear lies here on the ground.
A set of thin metal leggings is here.
Some thick-soled, heavy leather boots stand stiffly together.
w
w
* HP:Wounded MV:Tiring > Path to the Blight
[ obvious exits: E W ]
w
* HP:Wounded MV:Tiring > A Path to the Blight
[ obvious exits: E W ]
w
* HP:Wounded MV:Tiring > Bend in the Path
[ obvious exits: E S ]
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
s
s
s
s
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
* HP:Wounded MV:Tiring > Path to a Castle
[ obvious exits: N S ]
* HP:Wounded MV:Tiring > Twisted Path in the Blight
[ obvious exits: N S ]
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S W ]
You notice a blue orb is hidden here.
A small stick is lying on the ground here.
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E S ]
You notice a blue orb is hidden here.
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* HP:Wounded MV:Tiring >
nar need hps
You narrate 'need hps '
p
* HP:Wounded MV:Tiring >
[where ]
Players in your Zone
--------------------
Koresh - The Blight
You catch a faint scent of a horse nearby.
s
* HP:Wounded MV:Tiring >
s
s
s
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
The Blight
[ obvious exits: N S ]
s
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S ]
A rat scurries around trying to get out of sight.
A young trolloc is here, growling with a deep bloodlust.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
s
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
s
s
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
w
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
w
w
* HP:Wounded MV:Tiring >
w
w
Alas, you cannot go that way...
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: E S W ]
w
* HP:Wounded MV:Tiring > Path in the Blight
[ obvious exits: E S W ]
A trolloc is here, exhorting a group of trolloc raiders.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
w
* HP:Wounded MV:Tiring >
w
The Blight
[ obvious exits: E W ]
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
w
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E W ]
The giant blight beetle is here flying around.
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E S ]
A trolloc is here ruling a group of trollocs.
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
s
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
e
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
s
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
w
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N E ]
s
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S W ]
w
s
* HP:Wounded MV:Tiring > The Blight
[ obvious exits: N S ]
* HP:Wounded MV:Winded > Alas, you cannot go that way...
1
* HP:Wounded MV:Winded > The Blight
[ obvious exits: N E S W ]
s
* HP:Wounded MV:Winded > The Blight
[ obvious exits: E S ]
1
o HP:Wounded MV:Winded >
s
1
The Blight
[ obvious exits: E S ]
A spider-legged beast is here, most of it teeth.
A rat scurries around trying to get out of sight.
s
* HP:Wounded MV:Winded > [kill human]
They aren't here.
* HP:Wounded MV:Winded > The Blight
[ obvious exits: N S ]
A rat scurries around trying to get out of sight.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A huge trolloc marked with a whirlwind snorts here.
* HP:Wounded MV:Winded > [kill human]
They aren't here.
* HP:Wounded MV:Winded > The Blight
[ obvious exits: N S D ]
A trolloc is here, exhorting a group of trolloc raiders.
A huge trolloc marked with a whirlwind snorts here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
1
* HP:Wounded MV:Winded > [kill human]
They aren't here.
* HP:Wounded MV:Winded >
The Blight
[ obvious exits: N E S ]
A trolloc is here commanding a fist of troops.
A huge trolloc marked with a whirlwind snorts here.
A trolloc is here commanding a fist of troops.
The blight bear stands on its haunches, roaring madly.
* HP:Wounded MV:Winded > [kill human]
They aren't here.
s
1
* HP:Wounded MV:Winded >
s
The Blight
[ obvious exits: N S ]
A spider-legged beast is here, most of it teeth.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
1
* HP:Wounded MV:Winded > [kill human]
They aren't here.
* HP:Wounded MV:Winded >
s
The Blight
[ obvious exits: N E S ]
*Corath* is here, fighting the blighted tree, riding a warhorse.
The blighted tree is here, fighting Corath.
The blighted tree is here, fighting Corath.
1
* HP:Wounded MV:Winded >
*Corath* panics, and attempts to flee!
[kill human]
You cannot advance in level with negative quest points.
You hack *Corath*'s body hard.
* HP:Wounded MV:Winded - the blighted tree: Battered - Corath: Hurt > No way! You're fighting for
your life!
* HP:Wounded MV:Winded - the blighted tree: Battered - Corath: Hurt > [kill human]
You do the best you can!
* HP:Wounded MV:Winded - the blighted tree: Battered - Corath: Hurt >
9
7
*Corath* leaves east riding a warhorse.
[change mood brave]
Mood changed to: Brave
b
* HP:Wounded MV:Winded > [change wimpy 0]
You won't flee from any fight now.
* HP:Wounded MV:Winded > [bash ]
Bash who?
* HP:Wounded MV:Winded >
1
1
1
[kill human]
They aren't here.
1
* HP:Wounded MV:Winded > [kill human]
They aren't here.
e
* HP:Wounded MV:Winded > [kill human]
They aren't here.
1
* HP:Wounded MV:Winded > [kill human]
They aren't here.
* HP:Wounded MV:Winded > The Blight
[ obvious exits: E S W ]
* HP:Wounded MV:Winded > [kill human]
They aren't here.
* HP:Wounded MV:Winded >
*Corath* has arrived from the south, riding a warhorse.
w
* HP:Wounded MV:Winded >
*Corath* slashes your body into bloody fragments!
* HP:Wounded MV:Winded - Corath: Hurt > No way! You're fighting for your life!
p
* HP:Wounded MV:Winded - Corath: Hurt >
1
[where ]
Players in your Zone
--------------------
Koresh - The Blight
You catch a faint scent of a horse nearby.
1
1
* HP:Wounded MV:Winded - Corath: Hurt >
[kill human]
You do the best you can!
b
* HP:Wounded MV:Winded - Corath: Hurt > [kill human]
You do the best you can!
* HP:Wounded MV:Winded - Corath: Hurt > [kill human]
You do the best you can!
* HP:Wounded MV:Winded - Corath: Hurt >
[bash ]
-=
+*
*Corath* sends you sprawling with a powerful bash!
* HP:Wounded MV:Winded - Corath: Hurt >
*Corath* looks at you.
* HP:Wounded MV:Winded - Corath: Hurt >
*Corath* slashes your body into bloody fragments! <<<<<<<<<<<<<<<<< Erm?
* HP:Battered MV:Winded - Corath: Hurt >
say sup sexy
*Corath* slashes your head into bloody fragments!
* HP:Battered MV:Winded - Corath: Hurt >
You say 'sup sexy'
* HP:Battered MV:Winded - Corath: Hurt >
* HP:Battered MV:Winded - Corath: Hurt >
You cannot advance in level with negative quest points.
You hack *Corath*'s right leg.
*Corath* slashes your body into bloody fragments! <<<<<<<<<<<<<<< Erm? Im like wtf kinda wet does he has?!!
* HP:Beaten MV:Winded - Corath: Hurt >
l corath
Corath has some small wounds and bruises.
*Corath* is using:
<used as light> a mirrored lantern
<worn on finger> a ring of silver
<worn on finger> a ring of silver
<worn on head> a strange, insectoid helm
<worn around neck> an opal choker of fiery blue and pink beauty
<worn around neck> an opal choker of fiery blue and pink beauty
<worn about body> a dark blue riders cape bearing three silver fish
<slung on back> a backpack
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a colossal sword with an iron pommel <<<<<<<<< WTF?
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots
eq <<<<<<<<<<<<<<<<<<<< Oh Fak i nekid!
You are using:
<held> an oilstone
<worn on finger> a gold ring
<worn on finger> a gold ring
<worn around neck> a torc of gleaming steel
<worn around neck> a pendant of black quartz
<worn about body> a black wool cape embroidered with a swooping hawk
<slung on back> a backpack
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a long halberd
<worn about waist> a brightly-colored sash
<worn on belt> a belt hook
<worn on belt> a water skin
0
f
[change mood wimpy]
Mood changed to: Wimpy
n
n
* HP:Beaten MV:Winded - Corath: Hurt >
You panic and attempt to flee!
n
You barely hack *Corath*'s left foot.
*Corath* slashes your left leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
The Blight
[ obvious exits: N E S W ]
The Blight
[ obvious exits: S ]
A small stick is lying on the ground here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* HP:Beaten MV:Tiring > Alas, you cannot go that way...
* HP:Beaten MV:Tiring > Alas, you cannot go that way...
* HP:Beaten MV:Tiring >
s
w
w
n
The Blight
[ obvious exits: N E S W ]
*Corath* is standing here, riding a warhorse.
n
* HP:Beaten MV:Tiring >
*Corath* slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Tiring - Corath: Hurt > No way! You're fighting for your life!
n
* HP:Critical MV:Tiring - Corath: Hurt >
No way! You're fighting for your life!
* HP:Critical MV:Tiring - Corath: Hurt > No way! You're fighting for your life!
f
* HP:Critical MV:Tiring - Corath: Hurt > You hack *Corath*'s body.
*someone* slashes your head into bloody fragments!
You are incapacitated and will slowly die, if not aided.
You're in pretty bad shape, unable to do anything!
w
HP:Critical MV:Tiring > You're in pretty bad shape, unable to do anything!
HP:Critical MV:Tiring >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Darkness
[ obvious exits: N E S W U D ]
A rancid slab of decaying meat lies here, covered with maggots.
A shattered arm lies in a bloody red and purple mess.
A fresh chunk of meat has been recently cut from a kill.
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
o HP:Critical MV:Haggard >
tell toribio i rip
You tell Toribio 'i rip'
o HP:Critical MV:Haggard >
Toribio tells you 'wtf how?'
o HP:Critical MV:Haggard >
The Guardian tells you 'Koresh, your wheel has fared poorly...'
Toribio tells you 'that was insanely quick'
FAK FAK FAK
Re: Ouch! That really did HURT!
* R N HP:Hurt SP:Good MV:Strong > *Etain* is standing here, riding a Domani razor.
*Brocas* is standing here, riding a Domani razor.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
Lord Captain Martyn Tallanvor stands ready to defend Andor.
* R N HP:Hurt SP:Good MV:Strong >
You get a jade carving of an old man from a backpack.
* R N HP:Hurt SP:Good MV:Strong > You grab a jade carving of an old man.
* R N HP:Hurt SP:Good MV:Strong >
You feel the flows of saidin coursing through your body.
* R N HP:Hurt SP:Good MV:Strong >
Back Alley
This alley is actually closer to a side-street, with several stores along
the way. There is the back of an inn to the east, but you can't see any
entrance from here. The old stables are just to the west, and you can see
the bakery to the south.
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Etain* is standing here, riding a Domani razor.
*Brocas* is standing here, riding a Domani razor.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
Lord Captain Martyn Tallanvor stands ready to defend Andor.
Equitant has arrived from the north, riding a shadow stallion.
Zorgruz has arrived from the north.
Hodor has arrived from the north.
* R N HP:Hurt SP:Good MV:Strong > You begin to weave the appropriate flows...
Hodor narrates 'good'
*Brocas* tickles Hodor's body with his pound.
- =
*Brocas* moves swiftly to protect *Etain*.
Equitant blasts *Brocas*'s body hard.
*Etain* says 'I'm low sps at the moment.'
+
Equitant blasts *Brocas*'s body.
A determined Lion Warden soldier joins Brocas's fight!
A determined Lion Warden soldier joins a determined Lion Warden soldier's fight!
A determined Lion Warden soldier joins a determined Lion Warden soldier's fight!
A determined Lion Warden soldier joins a determined Lion Warden soldier's fight!
Lord Captain Martyn Tallanvor joins a determined Lion Warden soldier's fight!
*Brocas* moves swiftly to protect *Etain*.
*Etain* tries to pierce you, but you parry successfully.
Hodor scythes *Brocas*'s body.
*Brocas* barely pounds Hodor's body.
* * + = - - =
You draw some energy from the carving in your hand.
Ok.
Spikes of solid ice form in your hands, which you launch at *Etain*.
* R N HP:Hurt SP:Good MV:Strong - Hodor: Wounded - Brocas: Scratched >
You slash *Brocas*'s body.
Lord Captain Martyn Tallanvor tickles Zorgruz's right hand with his slash.
A determined Lion Warden soldier tickles Zorgruz's head with his slash.
A determined Lion Warden soldier barely slashes Zorgruz's right leg.
A determined Lion Warden soldier tickles Zorgruz's right leg with his slash.
A determined Lion Warden soldier tickles Zorgruz's body with his slash.
*Etain* tries to pierce you, but you parry successfully.
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.
Zorgruz sends *Etain* sprawling with a powerful bash!
* R N HP:Hurt SP:Good MV:Strong - Hodor: Wounded - Brocas: Scratched > Equitant sends *Brocas* sprawling with a powerful bash!
You panic and attempt to flee!
You flee head over heels.
Side Alley
This small side alley twists off towards the east, but seems to be utterly
devoid of any purpose whatsoever. All you can see are the backs of several
of Whitebridge's large houses, with a small wooden gate set into a stone
wall facing you to the east. There is another gate off to the west, from
which the smells of fresh bread and yeast waft over the town.
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A little girl plays here.
A man is here.
Back Alley
This alley is actually closer to a side-street, with several stores along
the way. There is the back of an inn to the east, but you can't see any
entrance from here. The old stables are just to the west, and you can see
the bakery to the south.
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Hodor {Ghar Grunt} is here, fighting Brocas.
Zorgruz the Pugnacious Destroyer is here, fighting Lord Captain Martyn Tallanvor.
Equitant the Myrddraal is here, fighting Brocas, riding a shadow stallion.
*Etain* is standing here, riding a Domani razor.
*Brocas* is sitting here, riding a Domani razor.
A determined Lion Warden soldier is here, fighting Zorgruz.
A determined Lion Warden soldier is here, fighting Zorgruz.
A determined Lion Warden soldier is here, fighting Zorgruz.
A determined Lion Warden soldier is here, fighting Zorgruz.
Lord Captain Martyn Tallanvor is here, fighting Zorgruz.
* R N HP:Hurt SP:Good MV:Strong > You begin to weave the appropriate flows...
-
Equitant smiles happily.
= + * * + =
Zorgruz tries to pound Lord Captain Martyn Tallanvor, but he deflects the blow.
Lord Captain Martyn Tallanvor barely slashes Zorgruz's right leg.
A determined Lion Warden soldier barely tickles Zorgruz's body with his slash.
A determined Lion Warden soldier tickles Zorgruz's right arm with his slash.
A determined Lion Warden soldier barely slashes Zorgruz's body.
A determined Lion Warden soldier barely tickles Zorgruz's right leg with his slash.
Equitant blasts *Brocas*'s body.
Hodor scythes *Brocas*'s body hard.
Hodor looks at *Etain*.
- - =
You draw some energy from the carving in your hand.
Ok.
Spikes of solid ice form in your hands, which you launch at *Etain*.
* R N HP:Hurt SP:Good MV:Strong - Etain: Battered >
You begin to weave the appropriate flows...
Hodor looks at *Brocas*.
-
Zorgruz looks at *Etain*.
= + *
Zorgruz tries to pound Lord Captain Martyn Tallanvor, but he parries successfully.
Lord Captain Martyn Tallanvor barely slashes Zorgruz's head.
A determined Lion Warden soldier tickles Zorgruz's right leg with his slash.
A determined Lion Warden soldier tickles Zorgruz's body with his slash.
A determined Lion Warden soldier barely slashes Zorgruz's right arm.
A determined Lion Warden soldier barely slashes Zorgruz's left arm.
Hodor tickles *Brocas*'s body with his scythe.
*Etain* panics, and attempts to flee!
* +
*Brocas* sends Hodor sprawling with a powerful bash!
*Brocas* sends Equitant sprawling with a powerful bash!
= -
Zorgruz panics, and attempts to flee!
- =
You draw some energy from the carving in your hand.
Ok.
*Etain* winces in pain.
Spikes of solid ice form in your hands, which you launch at *Etain*.
* R N HP:Hurt SP:Good MV:Strong - Etain: Critical >
Zorgruz leaves north.
* R N HP:Hurt SP:Good MV:Strong - Etain: Critical >
You do the best you can!
* R N HP:Hurt SP:Good MV:Strong - Etain: Critical > You slash *Etain*'s body.
*Etain* winces in pain.
*Etain* tries to pierce you, but you dodge the attack.
*Brocas* pounds Hodor's left foot.
*Brocas* pounds Equitant's body.
You do the best you can!
* R N HP:Hurt SP:Good MV:Strong - Etain: Critical >
You do the best you can!
*Etain* panics, and attempts to flee!
* R N HP:Hurt SP:Good MV:Strong - Etain: Critical >
Zorgruz has arrived from the north.
* R N HP:Hurt SP:Good MV:Strong - Etain: Critical > You do the best you can!
*Etain* leaves east riding a Domani razor.
* R N HP:Hurt SP:Good MV:Strong >
Ugurz has arrived from the south.
They aren't here.
* R N HP:Hurt SP:Good MV:Strong >
They aren't here.
* R N HP:Hurt SP:Good MV:Strong >
They aren't here.
* R N HP:Hurt SP:Good MV:Strong > Side Alley
This small side alley twists off towards the east, but seems to be utterly
devoid of any purpose whatsoever. All you can see are the backs of several
of Whitebridge's large houses, with a small wooden gate set into a stone
wall facing you to the east. There is another gate off to the west, from
which the smells of fresh bread and yeast waft over the town.
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Etain* is standing here, riding a Domani razor.
A little girl plays here.
A man is here.
Ugurz has arrived from the west.
Zorgruz has arrived from the west.
* R N HP:Hurt SP:Good MV:Strong > You try to slash *Etain*, but she deflects the blow.
* R N HP:Hurt SP:Good MV:Strong - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Hurt SP:Good MV:Strong - Etain: Critical >
A man screams 'Shadowspawn! Run for your lives!!!'
A man panics, and attempts to flee!
A man leaves west.
*Etain* tries to pierce you, but you dodge the attack.
You try to slash *Etain*, but she deflects the blow.
Ugurz tries to pierce *Etain*, but she deflects the blow.
Ok.
Zorgruz tries to open the smallgate, but can't.
* R N HP:Scratched SP:Good MV:Full - Etain: Critical > You begin to weave the appropriate flows...
*Etain* panics, and attempts to flee!
- =
Zorgruz tries to pound *Etain*, but she deflects the blow.
+ *
*Etain* panics, and attempts to flee!
* + =
*Etain* panics, and attempts to flee!
-
Ugurz pierces *Etain*'s body hard.
*Etain* winces in pain.
*Etain* tries to pierce you, but you parry successfully.
- =
You draw some energy from the carving in your hand.
Ok.
*Etain* winces in pain.
Spikes of solid ice form in your hands, which you launch at *Etain*.
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
#Ok. $target is now set to {brocas}.
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
Nobody here by that name.
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
[channel 'flame strike']
You begin to weave the appropriate flows...
Zorgruz pounds *Etain*'s left leg very hard.
*Etain* winces in pain.
Ugurz tries to pierce *Etain*, but she deflects the blow.
*Etain* tries to pierce you, but you deflect the blow.
- =
*Etain* panics, and attempts to flee!
+
Hodor narrates 'lol'
* * +
*Etain* panics, and attempts to flee!
=
You draw some energy from the carving in your hand.
Ok.
*Etain* winces in pain.
Streaks of fire flow from your hands, burning *Etain*.
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical > Zorgruz pounds *Etain*'s left arm very hard.
*Etain* winces in pain.
Ugurz tries to pierce *Etain*, but she dodges the attack.
*Etain* tries to pierce you, but you dodge the attack.
You slash *Etain*'s left foot very hard.
*Etain* winces in pain.
The sidegate is opened from the other side.
Lord Captain Martyn Tallanvor has arrived from the west.
A determined Lion Warden soldier has arrived from the west.
A determined Lion Warden soldier has arrived from the west.
A determined Lion Warden soldier has arrived from the west.
A determined Lion Warden soldier has arrived from the west.
[channel 'flame strike']
You begin to weave the appropriate flows...
Zorgruz closes the sidegate.
-
*Etain* panics, and attempts to flee!
= +
A determined Lion Warden soldier joins Lord Captain Martyn Tallanvor's fight!
A determined Lion Warden soldier joins Lord Captain Martyn Tallanvor's fight!
A determined Lion Warden soldier joins Lord Captain Martyn Tallanvor's fight!
A determined Lion Warden soldier joins Lord Captain Martyn Tallanvor's fight!
*Etain* panics, and attempts to flee!
* * +
*Etain* panics, and attempts to flee!
=
You draw some energy from the carving in your hand.
Ok.
*Etain* winces in pain.
Streaks of fire flow from your hands, burning *Etain*.
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical > A determined Lion Warden soldier barely slashes Ugurz's body.
A determined Lion Warden soldier tickles Zorgruz's body with his slash.
A determined Lion Warden soldier tries to slash you, but you deflect the blow.
A determined Lion Warden soldier barely slashes Zorgruz's left leg.
Lord Captain Martyn Tallanvor slashes Ugurz's body.
Zorgruz tries to pound *Etain*, but she deflects the blow.
Ugurz tries to pierce *Etain*, but she parries successfully.
*Etain* tries to pierce you, but you deflect the blow.
You try to slash *Etain*, but she deflects the blow.
PANIC! You couldn't escape!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
{target}={brocas}
>
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical > * R N HP:Scratched SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
Equitant narrates 'am blocking e'
* R N HP:Scratched SP:Good MV:Full - Etain: Critical > It's already closed!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical > A determined Lion Warden soldier barely slashes Ugurz's right leg.
A determined Lion Warden soldier barely slashes Zorgruz's right leg.
A determined Lion Warden soldier tries to slash you, but you deflect the blow.
A determined Lion Warden soldier barely slashes Zorgruz's body.
Lord Captain Martyn Tallanvor slashes Ugurz's right leg.
Zorgruz tries to pound *Etain*, but she parries successfully.
Ugurz tries to pierce *Etain*, but she deflects the blow.
*Etain* tries to pierce you, but you dodge the attack.
You try to slash *Etain*, but she deflects the blow.
Side Alley
This small side alley twists off towards the east, but seems to be utterly
devoid of any purpose whatsoever. All you can see are the backs of several
of Whitebridge's large houses, with a small wooden gate set into a stone
wall facing you to the east. There is another gate off to the west, from
which the smells of fresh bread and yeast waft over the town.
[ obvious exits: E W ]
A determined Lion Warden soldier is here, fighting YOU!
A determined Lion Warden soldier is here, fighting Ugurz.
A determined Lion Warden soldier is here, fighting Zorgruz.
A determined Lion Warden soldier is here, fighting Zorgruz.
Lord Captain Martyn Tallanvor is here, fighting Ugurz.
Zorgruz the Pugnacious Destroyer is here, fighting Etain.
Ugurz the Trolloc is here, fighting Etain.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Etain* is here, fighting YOU!, riding a Domani razor.
A little girl plays here.
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
#Ok. $target is now set to {etain}.
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical > [channel 'flame strike']
You begin to weave the appropriate flows...
*Etain* panics, and attempts to flee!
- =
Equitant narrates 'skadi inc'
*Etain* panics, and attempts to flee!
+ *
*Etain* panics, and attempts to flee!
A determined Lion Warden soldier tickles Ugurz's right arm with his slash.
A determined Lion Warden soldier tickles Zorgruz's right leg with his slash.
A determined Lion Warden soldier tries to slash you, but you parry successfully.
A determined Lion Warden soldier barely tickles Zorgruz's body with his slash.
Lord Captain Martyn Tallanvor slashes Ugurz's body hard.
Zorgruz pounds *Etain*'s body hard.
*Etain* winces in pain.
Ugurz tries to pierce *Etain*, but she deflects the blow.
*Etain* pierces your head hard.
Ouch! You couldn't maintain the flows.
*Etain* panics, and attempts to flee!
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Hurt SP:Good MV:Full - Etain: Critical > [channel 'flame strike']
You begin to weave the appropriate flows...
Hodor narrates 'she in door'
-
Equitant narrates 'lisette inc'
=
*Etain* panics, and attempts to flee!
+ *
*Etain* panics, and attempts to flee!
*Etain* panics, and attempts to flee!
*
A determined Lion Warden soldier tickles Ugurz's body with his slash.
A determined Lion Warden soldier barely tickles Zorgruz's body with his slash.
A determined Lion Warden soldier tries to slash you, but you deflect the blow.
A determined Lion Warden soldier barely tickles Zorgruz's body with his slash.
Lord Captain Martyn Tallanvor tickles Ugurz's left leg with his slash.
Zorgruz pounds *Etain*'s left leg very hard.
*Etain* winces in pain.
Ugurz tries to pierce *Etain*, but she parries successfully.
You swiftly dodge *Etain*'s attempt to pierce you.
+
*Etain* panics, and attempts to flee!
=
You draw some energy from the carving in your hand.
Ok.
*Etain* winces in pain.
Streaks of fire flow from your hands, burning *Etain*.
*Etain* panics, and attempts to flee!
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
Equitant narrates 'more'
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.
* R N HP:Hurt SP:Good MV:Full - Etain: Critical > Posture changed to: Defensive
* R N HP:Hurt SP:Good MV:Full - Etain: Critical > [channel 'flame strike']
You begin to weave the appropriate flows...
- =
*Etain* panics, and attempts to flee!
+
A determined Lion Warden soldier barely slashes Ugurz's right arm.
A determined Lion Warden soldier barely slashes Zorgruz's left arm.
A determined Lion Warden soldier tries to slash you, but you deflect the blow.
A determined Lion Warden soldier tickles Zorgruz's body with his slash.
Lord Captain Martyn Tallanvor slashes Ugurz's left leg.
Zorgruz tries to pound *Etain*, but she parries successfully.
Ugurz tries to pierce *Etain*, but she deflects the blow.
*Etain* tries to pierce you, but you dodge the attack.
*
*Etain* panics, and attempts to flee!
*
*Etain* panics, and attempts to flee!
+ =
You draw some energy from the carving in your hand.
Ok.
*Etain* winces in pain.
Streaks of fire flow from your hands, burning *Etain*.
*Etain* panics, and attempts to flee!
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
A determined Lion Warden soldier tickles Ugurz's body with his slash.
A determined Lion Warden soldier barely slashes Zorgruz's right leg.
A determined Lion Warden soldier tries to slash you, but you deflect the blow.
A determined Lion Warden soldier tickles Zorgruz's left arm with his slash.
Lord Captain Martyn Tallanvor tickles Ugurz's body with his slash.
Zorgruz tries to pound *Etain*, but she deflects the blow.
Ugurz pierces *Etain*'s body.
*Etain* winces in pain.
*Etain* tries to pierce you, but you parry successfully.
You slash *Etain*'s body hard.
*Etain* winces in pain.
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
[channel 'flame strike']
You begin to weave the appropriate flows...
- = +
A determined Lion Warden soldier tickles Ugurz's right leg with his slash.
A determined Lion Warden soldier barely slashes Zorgruz's left hand.
A determined Lion Warden soldier tries to slash you, but you deflect the blow.
A determined Lion Warden soldier barely tickles Zorgruz's left arm with his slash.
Lord Captain Martyn Tallanvor barely slashes Ugurz's body.
Zorgruz tries to pound *Etain*, but she parries successfully.
Ugurz tries to pierce *Etain*, but she deflects the blow.
* *
The sidegate is opened from the other side.
You stumble beneath the crushing force of the air around you!
Zorgruz closes the sidegate.
+
Ouch! You couldn't maintain the flows.
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
Hodor narrates 'brocas crit'
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
You don't have a corpse.
* R N HP:Hurt SP:Good MV:Full - Etain: Critical > [channel 'flame strike']
You begin to weave the appropriate flows...
-
A determined Lion Warden soldier barely slashes Ugurz's body.
A determined Lion Warden soldier tickles Zorgruz's body with his slash.
A determined Lion Warden soldier tries to slash you, but you deflect the blow.
A determined Lion Warden soldier tickles Zorgruz's body with his slash.
Lord Captain Martyn Tallanvor slashes Ugurz's body.
Zorgruz pounds *Etain*'s body hard.
*Etain* winces in pain.
Ugurz pierces *Etain*'s body hard.
*Etain* winces in pain.
*Etain* tries to pierce you, but you deflect the blow.
= +
Ugurz puts a skin of human flesh in a backpack.
* * + =
You draw some energy from the carving in your hand.
Ok.
*Etain* winces in pain.
Streaks of fire flow from your hands, burning *Etain*.
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
A determined Lion Warden soldier barely slashes Ugurz's left arm.
A determined Lion Warden soldier barely slashes Zorgruz's left leg.
A determined Lion Warden soldier tries to slash you, but you parry successfully.
A determined Lion Warden soldier barely slashes Zorgruz's body.
Lord Captain Martyn Tallanvor slashes Ugurz's body.
Zorgruz tries to pound *Etain*, but she parries successfully.
Ugurz tries to pierce *Etain*, but she deflects the blow.
You slash *Etain*'s head extremely hard.
*Etain* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Etain*'s death cry.
* R N HP:Hurt SP:Good MV:Full >
You get a pair of animal-fur boots from the corpse of Etain.
You get a set of darkly dyed leather leggings from the corpse of Etain.
You get a water skin from the corpse of Etain.
You get a soft leather pouch from the corpse of Etain.
You get a brightly-colored sash from the corpse of Etain.
You get a curved clear dagger from the corpse of Etain.
You get a silver etched shield from the corpse of Etain.
You get a silver Kandori wristcuff from the corpse of Etain.
You get a silver Kandori wristcuff from the corpse of Etain.
You get a sturdy pair of full leather gauntlets from the corpse of Etain.
You get a pair of dyed leather armsleeves from the corpse of Etain.
You get a bright red robe from the corpse of Etain.
You get a studded leather jerkin from the corpse of Etain.
You get a Kandori snowflake necklace from the corpse of Etain.
You get a Kandori snowflake necklace from the corpse of Etain.
You get a thick helmet of supple leather from the corpse of Etain.
You get a gold ring from the corpse of Etain.
a beautifully worked great serpent ring: You can't take that!
* R N HP:Hurt SP:Good MV:Full > The sidegate is opened from the other side.
[channel 'flame strike']
Who or what should the weave be cast upon?
* R N HP:Hurt SP:Good MV:Full > Back Alley
This alley is actually closer to a side-street, with several stores along
the way. There is the back of an inn to the east, but you can't see any
entrance from here. The old stables are just to the west, and you can see
the bakery to the south.
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Lisette* is standing here, riding a dust-colored gelding.
A man is here.
*Brocas* is standing here, riding a Domani razor.
Ugurz has arrived from the east.
Zorgruz has arrived from the east.
* R N HP:Hurt SP:Good MV:Full > *Lisette* tickles Zorgruz's body with her strike.
Ok.
* R N HP:Hurt SP:Good MV:Full >
It's already open!
* R N HP:Hurt SP:Good MV:Full > Zorgruz tries to pound *Lisette*, but she parries successfully.
A man panics, and attempts to flee!
A man leaves east.
*Lisette* tickles Zorgruz's head with her strike.
Lord Captain Martyn Tallanvor has arrived from the east.
A determined Lion Warden soldier has arrived from the east.
A determined Lion Warden soldier has arrived from the east.
A determined Lion Warden soldier has arrived from the east.
A determined Lion Warden soldier has arrived from the east.
The Watchman has arrived from the north.
Bend in the Alley
The alley twists off to the north and east. The bakery is just to the west, and
you marvel that the city planners could be so clueless as to put the bakery
next door to the stables which are just north. The fine smells emanating from
the west are mixed with the smell of horses and manure. Fortunately, the smell
of the bakery is a little stronger here.
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A member of the Lion Wardens quietly stands watch here.
* R N HP:Hurt SP:Good MV:Full >
Equitant narrates 'kaenae'
* R N HP:Hurt SP:Good MV:Full >
#Ok. $target is now set to {brocas}.
A member of the Lion Wardens of Andor barely slashes Ugurz's right foot.
Back Alley
This alley is actually closer to a side-street, with several stores along
the way. There is the back of an inn to the east, but you can't see any
entrance from here. The old stables are just to the west, and you can see
the bakery to the south.
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
The Watchman is here, fighting Zorgruz.
A determined Lion Warden soldier is here, fighting Zorgruz.
A determined Lion Warden soldier is here, fighting Zorgruz.
A determined Lion Warden soldier is here, fighting Zorgruz.
A determined Lion Warden soldier is here, fighting Zorgruz.
Lord Captain Martyn Tallanvor is here, fighting Zorgruz.
Zorgruz the Pugnacious Destroyer is here, fighting Lisette.
*Lisette* is here, fighting Zorgruz, riding a dust-colored gelding.
*Brocas* is standing here, riding a Domani razor.
* R N HP:Hurt SP:Good MV:Full >
You slash *Brocas*'s right arm hard.
*Brocas* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear *Brocas*'s death cry.
*Brocas* is standing here, riding a Domani razor.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
Lord Captain Martyn Tallanvor stands ready to defend Andor.
* R N HP:Hurt SP:Good MV:Strong >
You get a jade carving of an old man from a backpack.
* R N HP:Hurt SP:Good MV:Strong > You grab a jade carving of an old man.
* R N HP:Hurt SP:Good MV:Strong >
You feel the flows of saidin coursing through your body.
* R N HP:Hurt SP:Good MV:Strong >
Back Alley
This alley is actually closer to a side-street, with several stores along
the way. There is the back of an inn to the east, but you can't see any
entrance from here. The old stables are just to the west, and you can see
the bakery to the south.
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Etain* is standing here, riding a Domani razor.
*Brocas* is standing here, riding a Domani razor.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
A tall, muscular man wearing the cloak of the Lion Warden of Andor is here.
Lord Captain Martyn Tallanvor stands ready to defend Andor.
Equitant has arrived from the north, riding a shadow stallion.
Zorgruz has arrived from the north.
Hodor has arrived from the north.
* R N HP:Hurt SP:Good MV:Strong > You begin to weave the appropriate flows...
Hodor narrates 'good'
*Brocas* tickles Hodor's body with his pound.
- =
*Brocas* moves swiftly to protect *Etain*.
Equitant blasts *Brocas*'s body hard.
*Etain* says 'I'm low sps at the moment.'
+
Equitant blasts *Brocas*'s body.
A determined Lion Warden soldier joins Brocas's fight!
A determined Lion Warden soldier joins a determined Lion Warden soldier's fight!
A determined Lion Warden soldier joins a determined Lion Warden soldier's fight!
A determined Lion Warden soldier joins a determined Lion Warden soldier's fight!
Lord Captain Martyn Tallanvor joins a determined Lion Warden soldier's fight!
*Brocas* moves swiftly to protect *Etain*.
*Etain* tries to pierce you, but you parry successfully.
Hodor scythes *Brocas*'s body.
*Brocas* barely pounds Hodor's body.
* * + = - - =
You draw some energy from the carving in your hand.
Ok.
Spikes of solid ice form in your hands, which you launch at *Etain*.
* R N HP:Hurt SP:Good MV:Strong - Hodor: Wounded - Brocas: Scratched >
You slash *Brocas*'s body.
Lord Captain Martyn Tallanvor tickles Zorgruz's right hand with his slash.
A determined Lion Warden soldier tickles Zorgruz's head with his slash.
A determined Lion Warden soldier barely slashes Zorgruz's right leg.
A determined Lion Warden soldier tickles Zorgruz's right leg with his slash.
A determined Lion Warden soldier tickles Zorgruz's body with his slash.
*Etain* tries to pierce you, but you parry successfully.
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.
Zorgruz sends *Etain* sprawling with a powerful bash!
* R N HP:Hurt SP:Good MV:Strong - Hodor: Wounded - Brocas: Scratched > Equitant sends *Brocas* sprawling with a powerful bash!
You panic and attempt to flee!
You flee head over heels.
Side Alley
This small side alley twists off towards the east, but seems to be utterly
devoid of any purpose whatsoever. All you can see are the backs of several
of Whitebridge's large houses, with a small wooden gate set into a stone
wall facing you to the east. There is another gate off to the west, from
which the smells of fresh bread and yeast waft over the town.
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A little girl plays here.
A man is here.
Back Alley
This alley is actually closer to a side-street, with several stores along
the way. There is the back of an inn to the east, but you can't see any
entrance from here. The old stables are just to the west, and you can see
the bakery to the south.
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Hodor {Ghar Grunt} is here, fighting Brocas.
Zorgruz the Pugnacious Destroyer is here, fighting Lord Captain Martyn Tallanvor.
Equitant the Myrddraal is here, fighting Brocas, riding a shadow stallion.
*Etain* is standing here, riding a Domani razor.
*Brocas* is sitting here, riding a Domani razor.
A determined Lion Warden soldier is here, fighting Zorgruz.
A determined Lion Warden soldier is here, fighting Zorgruz.
A determined Lion Warden soldier is here, fighting Zorgruz.
A determined Lion Warden soldier is here, fighting Zorgruz.
Lord Captain Martyn Tallanvor is here, fighting Zorgruz.
* R N HP:Hurt SP:Good MV:Strong > You begin to weave the appropriate flows...
-
Equitant smiles happily.
= + * * + =
Zorgruz tries to pound Lord Captain Martyn Tallanvor, but he deflects the blow.
Lord Captain Martyn Tallanvor barely slashes Zorgruz's right leg.
A determined Lion Warden soldier barely tickles Zorgruz's body with his slash.
A determined Lion Warden soldier tickles Zorgruz's right arm with his slash.
A determined Lion Warden soldier barely slashes Zorgruz's body.
A determined Lion Warden soldier barely tickles Zorgruz's right leg with his slash.
Equitant blasts *Brocas*'s body.
Hodor scythes *Brocas*'s body hard.
Hodor looks at *Etain*.
- - =
You draw some energy from the carving in your hand.
Ok.
Spikes of solid ice form in your hands, which you launch at *Etain*.
* R N HP:Hurt SP:Good MV:Strong - Etain: Battered >
You begin to weave the appropriate flows...
Hodor looks at *Brocas*.
-
Zorgruz looks at *Etain*.
= + *
Zorgruz tries to pound Lord Captain Martyn Tallanvor, but he parries successfully.
Lord Captain Martyn Tallanvor barely slashes Zorgruz's head.
A determined Lion Warden soldier tickles Zorgruz's right leg with his slash.
A determined Lion Warden soldier tickles Zorgruz's body with his slash.
A determined Lion Warden soldier barely slashes Zorgruz's right arm.
A determined Lion Warden soldier barely slashes Zorgruz's left arm.
Hodor tickles *Brocas*'s body with his scythe.
*Etain* panics, and attempts to flee!
* +
*Brocas* sends Hodor sprawling with a powerful bash!
*Brocas* sends Equitant sprawling with a powerful bash!
= -
Zorgruz panics, and attempts to flee!
- =
You draw some energy from the carving in your hand.
Ok.
*Etain* winces in pain.
Spikes of solid ice form in your hands, which you launch at *Etain*.
* R N HP:Hurt SP:Good MV:Strong - Etain: Critical >
Zorgruz leaves north.
* R N HP:Hurt SP:Good MV:Strong - Etain: Critical >
You do the best you can!
* R N HP:Hurt SP:Good MV:Strong - Etain: Critical > You slash *Etain*'s body.
*Etain* winces in pain.
*Etain* tries to pierce you, but you dodge the attack.
*Brocas* pounds Hodor's left foot.
*Brocas* pounds Equitant's body.
You do the best you can!
* R N HP:Hurt SP:Good MV:Strong - Etain: Critical >
You do the best you can!
*Etain* panics, and attempts to flee!
* R N HP:Hurt SP:Good MV:Strong - Etain: Critical >
Zorgruz has arrived from the north.
* R N HP:Hurt SP:Good MV:Strong - Etain: Critical > You do the best you can!
*Etain* leaves east riding a Domani razor.
* R N HP:Hurt SP:Good MV:Strong >
Ugurz has arrived from the south.
They aren't here.
* R N HP:Hurt SP:Good MV:Strong >
They aren't here.
* R N HP:Hurt SP:Good MV:Strong >
They aren't here.
* R N HP:Hurt SP:Good MV:Strong > Side Alley
This small side alley twists off towards the east, but seems to be utterly
devoid of any purpose whatsoever. All you can see are the backs of several
of Whitebridge's large houses, with a small wooden gate set into a stone
wall facing you to the east. There is another gate off to the west, from
which the smells of fresh bread and yeast waft over the town.
[ obvious exits: E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Etain* is standing here, riding a Domani razor.
A little girl plays here.
A man is here.
Ugurz has arrived from the west.
Zorgruz has arrived from the west.
* R N HP:Hurt SP:Good MV:Strong > You try to slash *Etain*, but she deflects the blow.
* R N HP:Hurt SP:Good MV:Strong - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Hurt SP:Good MV:Strong - Etain: Critical >
A man screams 'Shadowspawn! Run for your lives!!!'
A man panics, and attempts to flee!
A man leaves west.
*Etain* tries to pierce you, but you dodge the attack.
You try to slash *Etain*, but she deflects the blow.
Ugurz tries to pierce *Etain*, but she deflects the blow.
Ok.
Zorgruz tries to open the smallgate, but can't.
* R N HP:Scratched SP:Good MV:Full - Etain: Critical > You begin to weave the appropriate flows...
*Etain* panics, and attempts to flee!
- =
Zorgruz tries to pound *Etain*, but she deflects the blow.
+ *
*Etain* panics, and attempts to flee!
* + =
*Etain* panics, and attempts to flee!
-
Ugurz pierces *Etain*'s body hard.
*Etain* winces in pain.
*Etain* tries to pierce you, but you parry successfully.
- =
You draw some energy from the carving in your hand.
Ok.
*Etain* winces in pain.
Spikes of solid ice form in your hands, which you launch at *Etain*.
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
#Ok. $target is now set to {brocas}.
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
Nobody here by that name.
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
[channel 'flame strike']
You begin to weave the appropriate flows...
Zorgruz pounds *Etain*'s left leg very hard.
*Etain* winces in pain.
Ugurz tries to pierce *Etain*, but she deflects the blow.
*Etain* tries to pierce you, but you deflect the blow.
- =
*Etain* panics, and attempts to flee!
+
Hodor narrates 'lol'
* * +
*Etain* panics, and attempts to flee!
=
You draw some energy from the carving in your hand.
Ok.
*Etain* winces in pain.
Streaks of fire flow from your hands, burning *Etain*.
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical > Zorgruz pounds *Etain*'s left arm very hard.
*Etain* winces in pain.
Ugurz tries to pierce *Etain*, but she dodges the attack.
*Etain* tries to pierce you, but you dodge the attack.
You slash *Etain*'s left foot very hard.
*Etain* winces in pain.
The sidegate is opened from the other side.
Lord Captain Martyn Tallanvor has arrived from the west.
A determined Lion Warden soldier has arrived from the west.
A determined Lion Warden soldier has arrived from the west.
A determined Lion Warden soldier has arrived from the west.
A determined Lion Warden soldier has arrived from the west.
[channel 'flame strike']
You begin to weave the appropriate flows...
Zorgruz closes the sidegate.
-
*Etain* panics, and attempts to flee!
= +
A determined Lion Warden soldier joins Lord Captain Martyn Tallanvor's fight!
A determined Lion Warden soldier joins Lord Captain Martyn Tallanvor's fight!
A determined Lion Warden soldier joins Lord Captain Martyn Tallanvor's fight!
A determined Lion Warden soldier joins Lord Captain Martyn Tallanvor's fight!
*Etain* panics, and attempts to flee!
* * +
*Etain* panics, and attempts to flee!
=
You draw some energy from the carving in your hand.
Ok.
*Etain* winces in pain.
Streaks of fire flow from your hands, burning *Etain*.
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical > A determined Lion Warden soldier barely slashes Ugurz's body.
A determined Lion Warden soldier tickles Zorgruz's body with his slash.
A determined Lion Warden soldier tries to slash you, but you deflect the blow.
A determined Lion Warden soldier barely slashes Zorgruz's left leg.
Lord Captain Martyn Tallanvor slashes Ugurz's body.
Zorgruz tries to pound *Etain*, but she deflects the blow.
Ugurz tries to pierce *Etain*, but she parries successfully.
*Etain* tries to pierce you, but you deflect the blow.
You try to slash *Etain*, but she deflects the blow.
PANIC! You couldn't escape!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
{target}={brocas}
>
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical > * R N HP:Scratched SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
Equitant narrates 'am blocking e'
* R N HP:Scratched SP:Good MV:Full - Etain: Critical > It's already closed!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical > A determined Lion Warden soldier barely slashes Ugurz's right leg.
A determined Lion Warden soldier barely slashes Zorgruz's right leg.
A determined Lion Warden soldier tries to slash you, but you deflect the blow.
A determined Lion Warden soldier barely slashes Zorgruz's body.
Lord Captain Martyn Tallanvor slashes Ugurz's right leg.
Zorgruz tries to pound *Etain*, but she parries successfully.
Ugurz tries to pierce *Etain*, but she deflects the blow.
*Etain* tries to pierce you, but you dodge the attack.
You try to slash *Etain*, but she deflects the blow.
Side Alley
This small side alley twists off towards the east, but seems to be utterly
devoid of any purpose whatsoever. All you can see are the backs of several
of Whitebridge's large houses, with a small wooden gate set into a stone
wall facing you to the east. There is another gate off to the west, from
which the smells of fresh bread and yeast waft over the town.
[ obvious exits: E W ]
A determined Lion Warden soldier is here, fighting YOU!
A determined Lion Warden soldier is here, fighting Ugurz.
A determined Lion Warden soldier is here, fighting Zorgruz.
A determined Lion Warden soldier is here, fighting Zorgruz.
Lord Captain Martyn Tallanvor is here, fighting Ugurz.
Zorgruz the Pugnacious Destroyer is here, fighting Etain.
Ugurz the Trolloc is here, fighting Etain.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Etain* is here, fighting YOU!, riding a Domani razor.
A little girl plays here.
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
#Ok. $target is now set to {etain}.
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Scratched SP:Good MV:Full - Etain: Critical > [channel 'flame strike']
You begin to weave the appropriate flows...
*Etain* panics, and attempts to flee!
- =
Equitant narrates 'skadi inc'
*Etain* panics, and attempts to flee!
+ *
*Etain* panics, and attempts to flee!
A determined Lion Warden soldier tickles Ugurz's right arm with his slash.
A determined Lion Warden soldier tickles Zorgruz's right leg with his slash.
A determined Lion Warden soldier tries to slash you, but you parry successfully.
A determined Lion Warden soldier barely tickles Zorgruz's body with his slash.
Lord Captain Martyn Tallanvor slashes Ugurz's body hard.
Zorgruz pounds *Etain*'s body hard.
*Etain* winces in pain.
Ugurz tries to pierce *Etain*, but she deflects the blow.
*Etain* pierces your head hard.
Ouch! You couldn't maintain the flows.
*Etain* panics, and attempts to flee!
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
*Etain* panics, and attempts to flee!
* R N HP:Hurt SP:Good MV:Full - Etain: Critical > [channel 'flame strike']
You begin to weave the appropriate flows...
Hodor narrates 'she in door'
-
Equitant narrates 'lisette inc'
=
*Etain* panics, and attempts to flee!
+ *
*Etain* panics, and attempts to flee!
*Etain* panics, and attempts to flee!
*
A determined Lion Warden soldier tickles Ugurz's body with his slash.
A determined Lion Warden soldier barely tickles Zorgruz's body with his slash.
A determined Lion Warden soldier tries to slash you, but you deflect the blow.
A determined Lion Warden soldier barely tickles Zorgruz's body with his slash.
Lord Captain Martyn Tallanvor tickles Ugurz's left leg with his slash.
Zorgruz pounds *Etain*'s left leg very hard.
*Etain* winces in pain.
Ugurz tries to pierce *Etain*, but she parries successfully.
You swiftly dodge *Etain*'s attempt to pierce you.
+
*Etain* panics, and attempts to flee!
=
You draw some energy from the carving in your hand.
Ok.
*Etain* winces in pain.
Streaks of fire flow from your hands, burning *Etain*.
*Etain* panics, and attempts to flee!
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
Equitant narrates 'more'
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.
* R N HP:Hurt SP:Good MV:Full - Etain: Critical > Posture changed to: Defensive
* R N HP:Hurt SP:Good MV:Full - Etain: Critical > [channel 'flame strike']
You begin to weave the appropriate flows...
- =
*Etain* panics, and attempts to flee!
+
A determined Lion Warden soldier barely slashes Ugurz's right arm.
A determined Lion Warden soldier barely slashes Zorgruz's left arm.
A determined Lion Warden soldier tries to slash you, but you deflect the blow.
A determined Lion Warden soldier tickles Zorgruz's body with his slash.
Lord Captain Martyn Tallanvor slashes Ugurz's left leg.
Zorgruz tries to pound *Etain*, but she parries successfully.
Ugurz tries to pierce *Etain*, but she deflects the blow.
*Etain* tries to pierce you, but you dodge the attack.
*
*Etain* panics, and attempts to flee!
*
*Etain* panics, and attempts to flee!
+ =
You draw some energy from the carving in your hand.
Ok.
*Etain* winces in pain.
Streaks of fire flow from your hands, burning *Etain*.
*Etain* panics, and attempts to flee!
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
A determined Lion Warden soldier tickles Ugurz's body with his slash.
A determined Lion Warden soldier barely slashes Zorgruz's right leg.
A determined Lion Warden soldier tries to slash you, but you deflect the blow.
A determined Lion Warden soldier tickles Zorgruz's left arm with his slash.
Lord Captain Martyn Tallanvor tickles Ugurz's body with his slash.
Zorgruz tries to pound *Etain*, but she deflects the blow.
Ugurz pierces *Etain*'s body.
*Etain* winces in pain.
*Etain* tries to pierce you, but you parry successfully.
You slash *Etain*'s body hard.
*Etain* winces in pain.
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
[channel 'flame strike']
You begin to weave the appropriate flows...
- = +
A determined Lion Warden soldier tickles Ugurz's right leg with his slash.
A determined Lion Warden soldier barely slashes Zorgruz's left hand.
A determined Lion Warden soldier tries to slash you, but you deflect the blow.
A determined Lion Warden soldier barely tickles Zorgruz's left arm with his slash.
Lord Captain Martyn Tallanvor barely slashes Ugurz's body.
Zorgruz tries to pound *Etain*, but she parries successfully.
Ugurz tries to pierce *Etain*, but she deflects the blow.
* *
The sidegate is opened from the other side.
You stumble beneath the crushing force of the air around you!
Zorgruz closes the sidegate.
+
Ouch! You couldn't maintain the flows.
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
Hodor narrates 'brocas crit'
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
You don't have a corpse.
* R N HP:Hurt SP:Good MV:Full - Etain: Critical > [channel 'flame strike']
You begin to weave the appropriate flows...
-
A determined Lion Warden soldier barely slashes Ugurz's body.
A determined Lion Warden soldier tickles Zorgruz's body with his slash.
A determined Lion Warden soldier tries to slash you, but you deflect the blow.
A determined Lion Warden soldier tickles Zorgruz's body with his slash.
Lord Captain Martyn Tallanvor slashes Ugurz's body.
Zorgruz pounds *Etain*'s body hard.
*Etain* winces in pain.
Ugurz pierces *Etain*'s body hard.
*Etain* winces in pain.
*Etain* tries to pierce you, but you deflect the blow.
= +
Ugurz puts a skin of human flesh in a backpack.
* * + =
You draw some energy from the carving in your hand.
Ok.
*Etain* winces in pain.
Streaks of fire flow from your hands, burning *Etain*.
* R N HP:Hurt SP:Good MV:Full - Etain: Critical >
A determined Lion Warden soldier barely slashes Ugurz's left arm.
A determined Lion Warden soldier barely slashes Zorgruz's left leg.
A determined Lion Warden soldier tries to slash you, but you parry successfully.
A determined Lion Warden soldier barely slashes Zorgruz's body.
Lord Captain Martyn Tallanvor slashes Ugurz's body.
Zorgruz tries to pound *Etain*, but she parries successfully.
Ugurz tries to pierce *Etain*, but she deflects the blow.
You slash *Etain*'s head extremely hard.
*Etain* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Oh, much better the second time around.
Your blood freezes as you hear *Etain*'s death cry.
* R N HP:Hurt SP:Good MV:Full >
You get a pair of animal-fur boots from the corpse of Etain.
You get a set of darkly dyed leather leggings from the corpse of Etain.
You get a water skin from the corpse of Etain.
You get a soft leather pouch from the corpse of Etain.
You get a brightly-colored sash from the corpse of Etain.
You get a curved clear dagger from the corpse of Etain.
You get a silver etched shield from the corpse of Etain.
You get a silver Kandori wristcuff from the corpse of Etain.
You get a silver Kandori wristcuff from the corpse of Etain.
You get a sturdy pair of full leather gauntlets from the corpse of Etain.
You get a pair of dyed leather armsleeves from the corpse of Etain.
You get a bright red robe from the corpse of Etain.
You get a studded leather jerkin from the corpse of Etain.
You get a Kandori snowflake necklace from the corpse of Etain.
You get a Kandori snowflake necklace from the corpse of Etain.
You get a thick helmet of supple leather from the corpse of Etain.
You get a gold ring from the corpse of Etain.
a beautifully worked great serpent ring: You can't take that!
* R N HP:Hurt SP:Good MV:Full > The sidegate is opened from the other side.
[channel 'flame strike']
Who or what should the weave be cast upon?
* R N HP:Hurt SP:Good MV:Full > Back Alley
This alley is actually closer to a side-street, with several stores along
the way. There is the back of an inn to the east, but you can't see any
entrance from here. The old stables are just to the west, and you can see
the bakery to the south.
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Lisette* is standing here, riding a dust-colored gelding.
A man is here.
*Brocas* is standing here, riding a Domani razor.
Ugurz has arrived from the east.
Zorgruz has arrived from the east.
* R N HP:Hurt SP:Good MV:Full > *Lisette* tickles Zorgruz's body with her strike.
Ok.
* R N HP:Hurt SP:Good MV:Full >
It's already open!
* R N HP:Hurt SP:Good MV:Full > Zorgruz tries to pound *Lisette*, but she parries successfully.
A man panics, and attempts to flee!
A man leaves east.
*Lisette* tickles Zorgruz's head with her strike.
Lord Captain Martyn Tallanvor has arrived from the east.
A determined Lion Warden soldier has arrived from the east.
A determined Lion Warden soldier has arrived from the east.
A determined Lion Warden soldier has arrived from the east.
A determined Lion Warden soldier has arrived from the east.
The Watchman has arrived from the north.
Bend in the Alley
The alley twists off to the north and east. The bakery is just to the west, and
you marvel that the city planners could be so clueless as to put the bakery
next door to the stables which are just north. The fine smells emanating from
the west are mixed with the smell of horses and manure. Fortunately, the smell
of the bakery is a little stronger here.
[ obvious exits: N E W ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A member of the Lion Wardens quietly stands watch here.
* R N HP:Hurt SP:Good MV:Full >
Equitant narrates 'kaenae'
* R N HP:Hurt SP:Good MV:Full >
#Ok. $target is now set to {brocas}.
A member of the Lion Wardens of Andor barely slashes Ugurz's right foot.
Back Alley
This alley is actually closer to a side-street, with several stores along
the way. There is the back of an inn to the east, but you can't see any
entrance from here. The old stables are just to the west, and you can see
the bakery to the south.
[ obvious exits: N E S ]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
The Watchman is here, fighting Zorgruz.
A determined Lion Warden soldier is here, fighting Zorgruz.
A determined Lion Warden soldier is here, fighting Zorgruz.
A determined Lion Warden soldier is here, fighting Zorgruz.
A determined Lion Warden soldier is here, fighting Zorgruz.
Lord Captain Martyn Tallanvor is here, fighting Zorgruz.
Zorgruz the Pugnacious Destroyer is here, fighting Lisette.
*Lisette* is here, fighting Zorgruz, riding a dust-colored gelding.
*Brocas* is standing here, riding a Domani razor.
* R N HP:Hurt SP:Good MV:Full >
You slash *Brocas*'s right arm hard.
*Brocas* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear *Brocas*'s death cry.
Re: Ouch! That really did HURT!
Umm... someone please explain how this happened to me? My flee went through but I was delayed 3 rounds of combat.... I didn't have much in the way of fleelag so I'm left scratching my head over this one....
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Ugurz the Trolloc is standing here.
Byrg the Dark Master is standing here.
Rig the Emperor Snek, Lord of Spine is here, fighting Jaeris.
*Jaeris* is here, fighting Rig, riding a gray palfrey.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
* S HP:Wounded MV:Full >
Rig pierces *Jaeris*'s body hard.
The Shienaran commander says 'YiU mDNXQzf v_G cH_^ SvQ K_bulg tmWw Jiea[b '
The Shienaran commander tries to hack you, but you parry successfully.
*Jaeris* tries to pierce Rig, but he deflects the blow.
Byrg tries to slash *Jaeris*, but he parries successfully.
* S HP:Wounded MV:Full - the Shienaran commander: Scratched >
You try to stab the Shienaran commander, but he parries successfully.
Rig pierces *Jaeris*'s right arm very hard.
*Jaeris* tries to pierce Rig, but he deflects the blow.
* S HP:Wounded MV:Full - the Shienaran commander: Scratched > 1
The Shienaran commander bellows '?`Y qkti[hSb lIhn yFuIE VCT CF[ gTR DrR]P@M'
The Shienaran commander bellows 'MzeaQ wxS Emqr UiiHL wvgn ^YS HsbO _hAeghKq'
*Jaeris* panics, and attempts to flee!
Ugurz pierces *Jaeris*'s right arm.
* S HP:Wounded MV:Full - the Shienaran commander: Scratched > [k human]
You do the best you can!
* S HP:Wounded MV:Full - the Shienaran commander: Scratched >
Rakashasa narrates 'weri up and down gap'
* S HP:Wounded MV:Full - the Shienaran commander: Scratched >
*Jaeris* leaves east riding a gray palfrey.
* S HP:Wounded MV:Full - the Shienaran commander: Scratched >
You stab the Shienaran commander's left foot hard.
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
A sergeant joins the Shienaran commander's fight!
Ugurz pierces the grizzled veteran's right leg.
* S HP:Wounded MV:Full - the Shienaran commander: Scratched >
The grizzled veteran gallantly rescues the Shienaran commander!
Byrg leaves north.
Rig leaves north.
* S HP:Wounded MV:Full - the grizzled veteran: Wounded > f <----------------------- there's the flee...
You panic and attempt to flee! <---------------------------- there it goes through the timer is ticking at this point
*Skadi* has arrived from the south, riding a bloodstock stallion.
Ugurz panics, and attempts to flee!
*Weir* has arrived from the east, riding a bloodstock stallion.
*Skadi* scythes Ugurz's left leg.
*Weir* tries to strike you, but you deflect the blow.
The Shienaran commander sends Ugurz sprawling with a powerful bash!
Ugurz leaves east.
Jaghut narrates '3 hp'
A sergeant joins the grizzled veteran's fight!
The grizzled veteran joins the grizzled veteran's fight!
The grizzled veteran joins the grizzled veteran's fight!
The grizzled veteran joins the grizzled veteran's fight!
The Shienaran commander leaves up.
The grizzled veteran crushes your left leg extremely hard.
The grizzled veteran crushes your body very hard.
The grizzled veteran pounds your right foot extremely hard.
A sergeant slashes your body into bloody fragments!
*Weir* strikes your right arm into bloody fragments!
The grizzled veteran pounds your left arm extremely hard.
*Skadi* scythes your body into bloody fragments!
Jaghut narrates 'christ'
Weir assumes an offensive striking posture.
*Skadi* scythes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
The grizzled veteran crushes your body hard.
You wish that your wounds would stop BLEEDING so much!
The grizzled veteran crushes your right arm very hard.
You wish that your wounds would stop BLEEDING so much!
The grizzled veteran pounds your left foot into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Someone slashes your head extremely hard. <------------------------ should have gone through by this point, and I should be in some other room. It's hard to tell from the combat spam, but this was well beyond a flee timer, even a fleelagged timer.... I'm a bit at a loss.
You are dead! Sorry...
Ouch! You lose a level.
You stop following Byrg.
Circle of Darkness
Deep beneath the world, the circle of darkness is the accursed ground of
the friends of the dark. From here, a few major locations can be reached,
as shown by a blood-colored sign. A permanently-flowing well in the center
of the circle provides a soothing background to ponder mortal matters.
-
For complete beginners, please type HELP NEWBIE.
For new characters, please type LOOK NAMES.
Newcomers to this mud should LOOK NOTICE.
New characters should TELL GUARDIAN KIT.
If you're looking for something to do after dying, LOOK SLAIN.
[ obvious exits: N E S W U D ]
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
Ugurz the Trolloc is standing here.
Byrg the Dark Master is standing here.
Rig the Emperor Snek, Lord of Spine is here, fighting Jaeris.
*Jaeris* is here, fighting Rig, riding a gray palfrey.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
Grimly steadfast, a Shienaran commander prepares for battle.
* S HP:Wounded MV:Full >
Rig pierces *Jaeris*'s body hard.
The Shienaran commander says 'YiU mDNXQzf v_G cH_^ SvQ K_bulg tmWw Jiea[b '
The Shienaran commander tries to hack you, but you parry successfully.
*Jaeris* tries to pierce Rig, but he deflects the blow.
Byrg tries to slash *Jaeris*, but he parries successfully.
* S HP:Wounded MV:Full - the Shienaran commander: Scratched >
You try to stab the Shienaran commander, but he parries successfully.
Rig pierces *Jaeris*'s right arm very hard.
*Jaeris* tries to pierce Rig, but he deflects the blow.
* S HP:Wounded MV:Full - the Shienaran commander: Scratched > 1
The Shienaran commander bellows '?`Y qkti[hSb lIhn yFuIE VCT CF[ gTR DrR]P@M'
The Shienaran commander bellows 'MzeaQ wxS Emqr UiiHL wvgn ^YS HsbO _hAeghKq'
*Jaeris* panics, and attempts to flee!
Ugurz pierces *Jaeris*'s right arm.
* S HP:Wounded MV:Full - the Shienaran commander: Scratched > [k human]
You do the best you can!
* S HP:Wounded MV:Full - the Shienaran commander: Scratched >
Rakashasa narrates 'weri up and down gap'
* S HP:Wounded MV:Full - the Shienaran commander: Scratched >
*Jaeris* leaves east riding a gray palfrey.
* S HP:Wounded MV:Full - the Shienaran commander: Scratched >
You stab the Shienaran commander's left foot hard.
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
The grizzled veteran joins the Shienaran commander's fight!
A sergeant joins the Shienaran commander's fight!
Ugurz pierces the grizzled veteran's right leg.
* S HP:Wounded MV:Full - the Shienaran commander: Scratched >
The grizzled veteran gallantly rescues the Shienaran commander!
Byrg leaves north.
Rig leaves north.
* S HP:Wounded MV:Full - the grizzled veteran: Wounded > f <----------------------- there's the flee...
You panic and attempt to flee! <---------------------------- there it goes through the timer is ticking at this point
*Skadi* has arrived from the south, riding a bloodstock stallion.
Ugurz panics, and attempts to flee!
*Weir* has arrived from the east, riding a bloodstock stallion.
*Skadi* scythes Ugurz's left leg.
*Weir* tries to strike you, but you deflect the blow.
The Shienaran commander sends Ugurz sprawling with a powerful bash!
Ugurz leaves east.
Jaghut narrates '3 hp'
A sergeant joins the grizzled veteran's fight!
The grizzled veteran joins the grizzled veteran's fight!
The grizzled veteran joins the grizzled veteran's fight!
The grizzled veteran joins the grizzled veteran's fight!
The Shienaran commander leaves up.
The grizzled veteran crushes your left leg extremely hard.
The grizzled veteran crushes your body very hard.
The grizzled veteran pounds your right foot extremely hard.
A sergeant slashes your body into bloody fragments!
*Weir* strikes your right arm into bloody fragments!
The grizzled veteran pounds your left arm extremely hard.
*Skadi* scythes your body into bloody fragments!
Jaghut narrates 'christ'
Weir assumes an offensive striking posture.
*Skadi* scythes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
The grizzled veteran crushes your body hard.
You wish that your wounds would stop BLEEDING so much!
The grizzled veteran crushes your right arm very hard.
You wish that your wounds would stop BLEEDING so much!
The grizzled veteran pounds your left foot into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Someone slashes your head extremely hard. <------------------------ should have gone through by this point, and I should be in some other room. It's hard to tell from the combat spam, but this was well beyond a flee timer, even a fleelagged timer.... I'm a bit at a loss.
You are dead! Sorry...
Ouch! You lose a level.
You stop following Byrg.
Circle of Darkness
Deep beneath the world, the circle of darkness is the accursed ground of
the friends of the dark. From here, a few major locations can be reached,
as shown by a blood-colored sign. A permanently-flowing well in the center
of the circle provides a soothing background to ponder mortal matters.
-
For complete beginners, please type HELP NEWBIE.
For new characters, please type LOOK NAMES.
Newcomers to this mud should LOOK NOTICE.
New characters should TELL GUARDIAN KIT.
If you're looking for something to do after dying, LOOK SLAIN.
[ obvious exits: N E S W U D ]
Re: Ouch! That really did HURT!
Considering you didnt dodge a single hit, I think its safe to say you were bashed. By who i am not sure though, as no one was in the room when the first flee went through that was even able to bash...However i believe the commander insta bashed you right after it got rescued by the other mob. The message got lost because max engage already had happened by the other mobs getting on you.