Ouch! That really did HURT!
Re: Ouch! That really did HURT!
Step 1: 99 dodge
Step 2: 19 dex
Step 3: empty flask
Step 4: dismounted
Step 5: wearing what is considered a "full kit" in dodge
Step 6: no weapons heavier than 10ish lbs if you want el nice def
Step 7: auto wimpy is a thing
Step 8: carry many many vials and like 5 rations
Step 9: you die when many people are on you and you get bashed
Step 2: 19 dex
Step 3: empty flask
Step 4: dismounted
Step 5: wearing what is considered a "full kit" in dodge
Step 6: no weapons heavier than 10ish lbs if you want el nice def
Step 7: auto wimpy is a thing
Step 8: carry many many vials and like 5 rations
Step 9: you die when many people are on you and you get bashed
Re: Ouch! That really did HURT!
HEY
Thats my thing!
Thats my thing!
Re: Ouch! That really did HURT!
Imitation == Flattery
But really I was just trying to point out that I've never really seen someone blow-up that fast that wasn't wearing dodge.
But really I was just trying to point out that I've never really seen someone blow-up that fast that wasn't wearing dodge.
Re: Ouch! That really did HURT!
Seeing a common trend of channies being in a lot of logs :p
Re: Ouch! That really did HURT!
Look what happened to Rogues up north when they were clanning too much in Kobal. Will we see something similar for channies soon? Dun dun dun...
Re: Ouch! That really did HURT!
Meh, channies are fine. The problem is when theres more than 2 of them. Two is hurty, but 3 is crazy. If they all target the same person, its lights out. 3 spikes dusty/camp/df or 3 fireballs blight per round and theres not much you can do...Even with a basher on each, the timers work out that they can get the spike/fball off before they get bashed.Lexi wrote:Look what happened to Rogues up north when they were clanning too much in Kobal. Will we see something similar for channies soon? Dun dun dun...
Re: Ouch! That really did HURT!
Channeler damage needs downed across the board imo. Handheld asfk
Re: Ouch! That really did HURT!
No it just needs to be changed so we can't weave on a target when we are engaged on another (unless they are engaged on us)
Sorted!
Sorted!
Re: Ouch! That really did HURT!
I'd rather see the damage downed or both honestly. Oh and remove hammer of air, terrible idea to give channelers bash. Heck while were at it...remove channelers! *nod self* granted some people would probably never die though.