Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Rolf
Posts: 13
Joined: Tue Oct 18, 2016 2:04 am

Re: Fail!

Post by Rolf » Tue Oct 25, 2016 12:47 pm

did someone reveal pulverwise and loomis are twins?

Pulverwise
Posts: 128
Joined: Mon Mar 23, 2015 3:04 pm

Re: Fail!

Post by Pulverwise » Tue Oct 25, 2016 1:38 pm

I think Lykan is subtly hinting that he can be the Quantum in which you find Solace Loomis.

Penetrator
Posts: 88
Joined: Thu Sep 29, 2016 8:02 am

Re: Fail!

Post by Penetrator » Tue Oct 25, 2016 2:35 pm

* HP:Battered MV:Tiring >
The Blight
This deeply in the Blight, you can see how it earned its name. Stunted trees and
flowers grow in obscene colors around you. The air is thick and rancid. There
are sounds all around you, and you watch your step carefully.
[ obvious exits: N E S ]
The corpse of an Ahf'frait trolloc is lying here.
The corpse of a rat is lying here.
*Moric* is here, fighting Decrepit, riding a warhorse.
Decrepit the Wretched Predator is here, fighting Moric mending a weapon.
A hideous trolloc is here, fighting Moric.
A hideous trolloc is here, fighting Moric.
A ramshorned trolloc is here, fighting Moric.
A ramshorned trolloc is here, fighting Moric.
A fade is here, fighting Moric.

9
* HP:Battered MV:Tiring > [k human]
You blast *Moric*'s right arm hard.

* HP:Battered MV:Tiring - Decrepit: Battered - Moric: Critical > [k human]
You do the best you can!

* HP:Battered MV:Tiring - Decrepit: Battered - Moric: Critical >
[k human]
You do the best you can!

9
9
* HP:Battered MV:Tiring - Decrepit: Battered - Moric: Critical > [k human]
You do the best you can!

* HP:Battered MV:Tiring - Decrepit: Battered - Moric: Critical >
*Moric* leaves east riding a warhorse.

9
9
* HP:Battered MV:Tiring >
A fade leaves east.
A ramshorned trolloc leaves east.
A ramshorned trolloc leaves east.
A hideous trolloc leaves east.
A hideous trolloc leaves east.
[k human]
They aren't here.

9
* HP:Battered MV:Tiring > [k human]
They aren't here.

9
* HP:Battered MV:Tiring > [k human]
They aren't here.

9
9
* HP:Battered MV:Tiring > [k human]
They aren't here.

e
* HP:Battered MV:Tiring >
n
[k human]
They aren't here.

n
* HP:Battered MV:Tiring > [k human]
They aren't here.

9
* HP:Battered MV:Tiring > [k human]
They aren't here.

e
* HP:Battered MV:Tiring >
[k human]
They aren't here.

* HP:Battered MV:Tiring > The Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ obvious exits: N W ]
The corpse of the enormous worm is lying here.
Loomis is as strong as ten grinches, plus two! is standing here.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
Decrepit has arrived from the west.

* HP:Battered MV:Tiring > The Blight
The Blight streches out around you. Small hills and stunted growth fill
the terrain, leaving a clear path to the east and south. The air is rife
with pestilence, the dry earth laden with massive cracks.
[ obvious exits: E S ]
A huge darkhound is here, drooling and snarling.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Battered MV:Tiring > Alas, you cannot go that way...

* HP:Battered MV:Tiring >
[k human]
They aren't here.

e
n
* HP:Battered MV:Tiring > A fade has arrived from the south.
A ramshorned trolloc has arrived from the south.
A ramshorned trolloc has arrived from the south.
A hideous trolloc has arrived from the south.
A hideous trolloc has arrived from the south.
A huge darkhound leaves east.
The Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place. Unfortunately,
there appears to be no end in sight.
[ obvious exits: N W ]
A huge darkhound is here, drooling and snarling.

n
* HP:Battered MV:Tiring >
Alas, you cannot go that way...

w
* HP:Battered MV:Tiring >
The Blight
The Blight stretches on about you. Far off to the north you can see the peaks
of the Mountains of Dhoom. The stunted growth continues about you, and you
grow weary of this seemingly endless wasted land.
[ obvious exits: N S ]
A trolloc is here commanding a fist of troops.

* HP:Battered MV:Tiring > A shrill piercing scream reverberates through the area.
The Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach. The Mountains of Dhoom grow ever closer to the north.
[ obvious exits: N S W ]
The corpse of a shadow stallion is lying here.
The corpse of an Ahf'frait trolloc is lying here.
A large slab of meat has been placed here. [6]
*Pial* is standing here, riding a gray palfrey.
*Ibzon* is standing here, riding a warhorse.
*Cassidy* is standing here, riding a warhorse.
*Cassidy* strikes your left arm hard.

* HP:Battered MV:Tiring - Cassidy: Wounded > No way! You're fighting for your life!
*Pial* strikes your body.

* HP:Battered MV:Tiring - Cassidy: Wounded >
Loomis narrates 'i aptty'

* HP:Battered MV:Tiring - Cassidy: Wounded >
cw
f
w
[change mood wimpy]
Mood changed to: Wimpy

* HP:Battered MV:Tiring - Cassidy: Wounded >
You try to blast *Cassidy*, but she parries successfully.
*Cassidy* strikes your body.
You panic and attempt to flee!

*Ibzon* hacks your body.
You flee head over heels.
The Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart. Broken trees leak a thick
black sap, which you wisely avoid touching.
[ obvious exits: E W ]
A huge darkhound is here, drooling and snarling.
The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently.
*Moric* is here, fighting the enormous worm.
The enormous worm is here, fighting Moric. AHA!!!
The enormous worm is here, fighting Moric.

* HP:Battered MV:Tiring >
*Moric* panics, and attempts to flee!

* HP:Battered MV:Tiring >
Loomis narrates 'patty cul'

* HP:Battered MV:Tiring >
9
9

*Cassidy* has arrived from the east, riding a warhorse. DAMNIT!
*Pial* has arrived from the east, riding a gray palfrey.
*Ibzon* has arrived from the east, riding a warhorse.

9
* HP:Battered MV:Tiring >
f
*Ibzon* hacks your head with Thistledown Floats on the Wind.
[k human]
You do the best you can!
*Cassidy* strikes your right arm.

* HP:Beaten MV:Tiring - Ibzon: Wounded > [k human]
You do the best you can!
*Moric* leaves south.

* HP:Beaten MV:Tiring - Ibzon: Wounded > *Cassidy* strikes your right arm.
The enormous worm tickles Cassidy's body with its hit.
The enormous worm joins the enormous worm's fight!
You blast *Ibzon*'s head.
*Ibzon* barely hacks your head.
[k human]
You do the best you can!

s
s
* HP:Beaten MV:Tiring - Ibzon: Wounded >

*Pial* strikes your head.

* HP:Beaten MV:Tiring - Ibzon: Wounded >
You panic and attempt to flee!

f
You flee head over heels.
The Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart. Broken trees leak a thick
black sap, which you wisely avoid touching.
[ obvious exits: E W ]
A huge darkhound is here, drooling and snarling.
Alas, you cannot go that way...
Decrepit narrates 'downer'

w FAIL!
w
* HP:Beaten MV:Tiring >
Alas, you cannot go that way...

* HP:Beaten MV:Tiring > The Blight
The Blight is an open sore in the earth, spreading its vileness in the touch of
every plant and blade of grass. Dark leaves shiver as you near them, and
branches twist eagerly in your direction. The sickly colors of the forest
grate on your nerves, the pale yellows and streaky reds a mockery of natural
purity. The hot and sweet air makes your lungs strain and rebel in protest.
[ obvious exits: E S ]
*Ibzon* is standing here, riding a warhorse.
*Pial* is here, fighting the enormous worm, riding a gray palfrey.
*Cassidy* is here, fighting the enormous worm, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
The enormous worm is here, fighting Cassidy.
The enormous worm is here, fighting Pial.

* HP:Beaten MV:Tiring > Alas, you cannot go that way...

* HP:Beaten MV:Tiring >

*Ibzon* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* HP:Beaten MV:Tiring - Ibzon: Wounded >
*Cassidy* panics, and attempts to flee!

s
w
* HP:Beaten MV:Tiring - Ibzon: Wounded >
w

*Cassidy* leaves south riding a warhorse.

* HP:Beaten MV:Tiring - Ibzon: Wounded >

The enormous worm joins the enormous worm's fight!

* HP:Beaten MV:Tiring - Ibzon: Wounded >

*Cassidy* has arrived from the south, riding a warhorse.

* HP:Beaten MV:Tiring - Ibzon: Wounded >

The enormous worm barely tickles Ibzon's body with its hit.
*Ibzon* hacks your left leg.
You wish that your wounds would stop BLEEDING so much!

*Pial* strikes the enormous worm's body into bloody fragments!
The enormous worm barely hits Pial's right arm.
Eviscerator has arrived from the east.
A Dha'vol trolloc has arrived from the east.

cw
* HP:Beaten MV:Tiring - Ibzon: Wounded >
*Pial* panics, and attempts to flee!

f
* HP:Beaten MV:Tiring - Ibzon: Wounded >

Eviscerator leaves south.
A Dha'vol trolloc leaves south.

* HP:Beaten MV:Tiring - Ibzon: Wounded >

*Pial* leaves south riding a gray palfrey.
*Pial* has arrived from the south, riding a gray palfrey.

* HP:Beaten MV:Tiring - Ibzon: Wounded >

*Pial* barely strikes your right leg.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Tiring - Ibzon: Wounded >
Decrepit narrates 'moric sted'

* HP:Critical MV:Tiring - Ibzon: Wounded >

*Cassidy* strikes your body.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Tiring - Ibzon: Wounded >
*Cassidy* barely strikes your body.
You wish that your wounds would stop BLEEDING so much!

The enormous worm joins the enormous worm's fight!
*Pial* strikes your right hand hard.
You wish that your wounds would stop BLEEDING so much!

The enormous worm tickles Ibzon's left leg with its hit.
*Ibzon* hacks your left arm hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Tiring - Ibzon: Wounded >
No way! You're fighting for your life!

* HP:Critical MV:Tiring - Ibzon: Wounded > No way! You're fighting for your life!

* HP:Critical MV:Tiring - Ibzon: Wounded > No way! You're fighting for your life!

* HP:Critical MV:Tiring - Ibzon: Wounded >
No way! You're fighting for your life!

* HP:Critical MV:Tiring - Ibzon: Wounded > [change mood wimpy]
Mood changed to: Wimpy

* HP:Critical MV:Tiring - Ibzon: Wounded > You panic and attempt to flee!


Loomis narrates 'all n'


The enormous worm tries to hit Cassidy, but she deflects the blow.
*Cassidy* strikes your left foot.
You wish that your wounds would stop BLEEDING so much!

*Pial* strikes your left leg.
You wish that your wounds would stop BLEEDING so much!

The enormous worm tickles Ibzon's body with its hit.
*someone* gracefully changes forms to Cat on Hot Sand.
*someone* hacks your body hard.
You are dead! Sorry...

moric
Posts: 56
Joined: Thu Jan 28, 2016 7:14 pm

Re: Fail!

Post by moric » Tue Oct 25, 2016 3:06 pm

Ha! Get off me!

pial
Posts: 336
Joined: Sun Mar 22, 2015 12:14 am

Re: Fail!

Post by pial » Tue Oct 25, 2016 5:53 pm

plz don't let someone this bad fade:


* R HP:Scratched MV:Strong > Path to Tarwin's Gap
To the south lies Tarwin's Gap, pathway to the Borderlands, while to the
north the Blight awaits. The ground here is well trod, clear of vegetation
from the tramping of booted and hooved feet. Further south, the path leads
into the hills that stand before the Mountains of Dhoom.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Cassidy of Shienar is standing here, riding a warhorse.
Firimei Sedai is standing here, riding a Domani razor.
Valjean the Trusted Student is here, fighting Rig mending a weapon, riding a bloodstock stallion.
*Rig* is here, fighting Leiloni.
Leiloni of Tarabon is here, fighting Rig, riding a warhorse.

* R HP:Scratched MV:Strong > Charge who?

* R HP:Scratched MV:Strong > 2

*Rig* leaves east.
Leiloni assumes an offensive striking posture.

* R HP:Scratched MV:Strong > Firimei tries to slash *Rig*, but he parries successfully.
[k dark]
You try to strike *Rig*, but he parries successfully.

* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Scratched >
Leiloni leaves west riding a warhorse.

* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Scratched > 2
2
[k dark]
You do the best you can!
Leiloni has arrived from the west, riding a warhorse.

* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Scratched > You strike *Rig*'s body extremely hard.
Firimei slashes *Rig*'s left leg into bloody fragments!
[k dark]
You do the best you can!
Cassidy throws a fireball at *Rig*, who screams in pain.

* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Wounded > 2
2
[k dark]
You do the best you can!

* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Wounded > [k dark]
You do the best you can!

2
* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Wounded > 2
[k dark]
You do the best you can!

* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Wounded > [k dark]
You do the best you can!

* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Wounded > change mood brave
change posture offensive
2
Valjean narrates 'bashed'
Mood changed to: Brave

2
* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Wounded > Posture changed to: Offensive

* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Wounded > [k dark]
You do the best you can!

rig is now set as your next kill.
* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Wounded > [k dark]
You do the best you can!

kill rig
* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Wounded > kill rig
You strike *Rig*'s left foot into bloody fragments!
You do the best you can!

* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Wounded > kill rig
You do the best you can!

* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Wounded > You do the best you can!

kill rig
* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Wounded >
Leiloni leaves east riding a warhorse.

kill rig
* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Wounded > You do the best you can!
*Rig* panics, and attempts to flee!
Cassidy throws a fireball at *Rig*, who screams in pain.

* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Battered > kill rig
You do the best you can!

* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Battered > kill rig
Firimei throws a fireball at *Rig*, who screams in pain.
You do the best you can!
Leiloni has arrived from the east, riding a warhorse.

* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Beaten > You do the best you can!

* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Beaten > kill rig
kill rig
You do the best you can!

* R HP:Scratched MV:Strong - Firimei: Scratched - Rig: Beaten > kill rig
*Rig* leaves east.
They aren't here.

* R HP:Scratched MV:Strong > kill rig
*Rig* has arrived from the south.
Valjean tries to scythe *Rig*, but he deflects the blow.
You try to strike *Rig*, but he parries successfully.

* R HP:Scratched MV:Strong - Valjean: Scratched - Rig: Beaten > e
You do the best you can!

* R HP:Scratched MV:Strong - Valjean: Scratched - Rig: Beaten > kill rig
No way! You're fighting for your life!

* R HP:Scratched MV:Strong - Valjean: Scratched - Rig: Beaten > You do the best you can!

* R HP:Scratched MV:Strong - Valjean: Scratched - Rig: Beaten > w
kill rig
*Rig* panics, and attempts to flee!
No way! You're fighting for your life!

* R HP:Scratched MV:Strong - Valjean: Scratched - Rig: Beaten > kill rig
You do the best you can!

* R HP:Scratched MV:Strong - Valjean: Scratched - Rig: Beaten > kill rig
You do the best you can!

* R HP:Scratched MV:Strong - Valjean: Scratched - Rig: Beaten > kill rig
You do the best you can!

* R HP:Scratched MV:Strong - Valjean: Scratched - Rig: Beaten > kill rig
You do the best you can!
Cassidy throws a fireball at *Rig*, who screams in pain.

* R HP:Scratched MV:Strong - Valjean: Scratched - Rig: Critical > kill rig
You do the best you can!
Leiloni leaves west riding a warhorse.
Cassidy leaves west riding a warhorse.

* R HP:Scratched MV:Strong - Valjean: Scratched - Rig: Critical > kill rig
You try to strike *Rig*, but he parries successfully.
You do the best you can!

* R HP:Scratched MV:Strong - Valjean: Scratched - Rig: Critical > kill rig
You do the best you can!

* R HP:Scratched MV:Strong - Valjean: Scratched - Rig: Critical > kill rig
*Rig* leaves east.
You try to strike *Rig*, but he deflects the blow.

* R HP:Scratched MV:Strong - Rig: Critical > kill rig
You do the best you can!

* R HP:Scratched MV:Strong - Rig: Critical > kill rig
You do the best you can!

* R HP:Scratched MV:Strong - Rig: Critical > kill rig
You do the best you can!

* R HP:Scratched MV:Strong - Rig: Critical > kill rig
Valjean sends *Rig* sprawling with a powerful bash!
*Rig* panics, and attempts to flee!
You do the best you can!

* R HP:Scratched MV:Strong - Rig: Critical > kill rig
You do the best you can!
Leiloni has arrived from the west, riding a warhorse.
Cassidy has arrived from the west, riding a warhorse.

* R HP:Scratched MV:Strong - Rig: Critical > Firimei unleashes a fireball at *Rig*, whose charred corpse drops to the ground.
*Rig* is dead! R.I.P.
Your blood freezes as you hear *Rig*'s death cry.
They aren't here.

Rig
Posts: 2292
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Fail!

Post by Rig » Tue Oct 25, 2016 6:20 pm

Lol at the disengage bash and 300 fballs

Dixon
Posts: 326
Joined: Mon Sep 07, 2015 2:50 pm
Location: Michigan

Re: Fail!

Post by Dixon » Tue Oct 25, 2016 9:44 pm

So done trying to 1v1 you hohen...

* R HP:Beaten MV:Full > In the Foothills
[ obvious exits: E W D ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Loomis* is standing here.
*Byrg* is standing here.
*Loomis* tries to pierce you, but you deflect the blow.

* R HP:Beaten MV:Full - Loomis: Battered >
*Loomis* tries to pierce you, but you parry successfully.
*Byrg* slashes your right foot hard.

* R HP:Beaten MV:Full - Loomis: Battered >
*Byrg* slashes your body very hard.
You try to strike *Loomis*, but he parries successfully.
*Loomis* tries to pierce you, but you parry successfully.

* R HP:Beaten MV:Full - Loomis: Battered >
roll
f
You roll your eyes.

* R HP:Beaten MV:Full - Loomis: Battered > *Hohenfeldt* has arrived from the west.
You panic and attempt to flee!


*Hohenfeldt* tries to hack you, but you parry successfully.


You flee head over heels.
Outside a Cave
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving east.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Beaten MV:Full >
east
north
You can't ride in there.

* R HP:Beaten MV:Full > Alas, you cannot go that way...

* R HP:Beaten MV:Full >
*Byrg* has arrived from the west.

* R HP:Beaten MV:Full >
*Byrg* tries to slash you, but you deflect the blow.

* R HP:Beaten MV:Full - Byrg: Wounded >
*Loomis* tries to pierce you, but you parry successfully.

r
* R HP:Beaten MV:Full - Byrg: Wounded > [change mood wimpy]
Mood changed to: Wimpy

* R HP:Beaten MV:Full - Byrg: Wounded >
f
You panic and attempt to flee!

down

*Loomis* tries to pierce you, but you deflect the blow.
*Byrg* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!

*Loomis* tries to pierce you, but you deflect the blow.


*Hohenfeldt* has arrived from the west.


*Hohenfeldt* hacks your left leg hard.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A Shallow Depression
[ obvious exits: U ]
There are some bloody traces of a trolloc leaving up.
There are some bloody traces of a trolloc leaving up.
A mirrored lantern has been left here.
A war axe has been left on the ground here.
You notice a shattered arm is hidden here.
You notice a shattered arm is hidden here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black messenger pigeon is here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forest scout commander stands ever vigilant.

* R HP:Beaten MV:Full >
dism
r

*Byrg* has arrived from above.

* R HP:Beaten MV:Full >
3
3
3
A black messenger pigeon takes off out of reach into the skies!
A black messenger pigeon circles high above.
*Byrg* leaves up.
You stop riding him.

* HP:Beaten MV:Full > [change mood wimpy]
Mood changed to: Wimpy

* HP:Beaten MV:Full > [k dark]
They aren't here.

* HP:Beaten MV:Full > [k dark]
They aren't here.

* HP:Beaten MV:Full > [k dark]
They aren't here.

* HP:Beaten MV:Full >
r
3
3
[change mood wimpy]
Mood changed to: Wimpy

3
* HP:Beaten MV:Full > [k dark]
They aren't here.

* HP:Beaten MV:Full > [k dark]
They aren't here.

* HP:Beaten MV:Full > [k dark]
They aren't here.

* HP:Beaten MV:Full >
sc
r
3
You have 57(377) hit and 156(161) movement points.
You have scored 86052113 experience points and 573 quest points.
You need 2447887 exp to level and 427 qp to rank.
You have amassed 85 Turn points to date.
You have played 27 days and 6 hours (real time).
This ranks you as Dixon the Cavalryman [Shienaran Lancer 6] (Level 46).
You are standing.

* HP:Beaten MV:Full >
3
[change mood wimpy]
Mood changed to: Wimpy

* HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* HP:Beaten MV:Full > [k dark]
They aren't here.

* HP:Beaten MV:Full > [k dark]
They aren't here.

* HP:Beaten MV:Full >
nar anyone?
You narrate 'anyone?'

* HP:Beaten MV:Full >
3
3
3
[k dark]
They aren't here.

* HP:Beaten MV:Full > [k dark]
They aren't here.

* HP:Beaten MV:Full >
sc
[k dark]
They aren't here.

* HP:Beaten MV:Full >
r
3
You have 57(377) hit and 156(161) movement points.
You have scored 86052113 experience points and 573 quest points.
You need 2447887 exp to level and 427 qp to rank.
You have amassed 85 Turn points to date.
You have played 27 days and 6 hours (real time).
This ranks you as Dixon the Cavalryman [Shienaran Lancer 6] (Level 46).
You are standing.

* HP:Beaten MV:Full >
3
3
[change mood wimpy]
Mood changed to: Wimpy

* HP:Beaten MV:Full > [k dark]
They aren't here.

* HP:Beaten MV:Full > [k dark]
They aren't here.

* HP:Beaten MV:Full >
3
[k dark]
They aren't here.

* HP:Beaten MV:Full >
3
3
[k dark]
They aren't here.

* HP:Beaten MV:Full >
r
[k dark]
They aren't here.

* HP:Beaten MV:Full >
3
3
[k dark]
They aren't here.

* HP:Beaten MV:Full > [change mood wimpy]
Mood changed to: Wimpy

* HP:Beaten MV:Full > [k dark]
They aren't here.

* HP:Beaten MV:Full > [k dark]
They aren't here.

* HP:Beaten MV:Full >
stat
3
*Byrg* has arrived from above.
You are a 151 year old male human hunter.
Your height is 5 feet, 8 inches, and you weigh 169.0 lbs.
You are carrying 0.0 lbs and wearing 41.6 lbs, peanuts.
Your base abilities are: Str:19 Int:11 Wil:12 Dex:17 Con:18.
Offensive bonus: 153, Dodging bonus: 93, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 0 Hit Points
You are wanted by: Seanchan Empire
Your armor absorbs about 65% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT
*Loomis* tries to pierce you, but you deflect the blow.

* HP:Beaten MV:Full - Loomis: Battered >
3
3
*Byrg* slashes your right arm extremely hard.
You wish that your wounds would stop BLEEDING so much!

[k dark]
You do the best you can!

* HP:Critical MV:Full - Loomis: Battered > [k dark]
You do the best you can!

* HP:Critical MV:Full - Loomis: Battered > [k dark]
You do the best you can!

* HP:Critical MV:Full - Loomis: Battered >
f
You panic and attempt to flee!

east
east

*Loomis* pierces your right leg.
You wish that your wounds would stop BLEEDING so much!



*Loomis* pierces your head very hard.
You wish that your wounds would stop BLEEDING so much!

A Shienaran forestscout joins your fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!

You flee head over heels.
In the Foothills
[ obvious exits: E W D ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving down.
Outside a Cave
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a humanoid leaving east.

* HP:Critical MV:Full > Before a Small Opening
[ obvious exits: N E W ]
A wild goat clambers over the rocks glaring at everything.
A big brown bear growls angrily about him.

* HP:Critical MV:Full >
north
Through the Dark Tunnels
[ obvious exits: E S ]
A giant man is here.

* HP:Critical MV:Full >
The hill giant tickles your left leg with his hit.
You wish that your wounds would stop BLEEDING so much!

You try to strike the hill giant, but he deflects the blow.
Someone hits your body.
You are incapacitated and will slowly die, if not aided.
You are incapacitated and will slowly die, if not aided.

Hohenfeldt
Posts: 2
Joined: Thu Oct 13, 2016 9:00 pm

Re: Fail!

Post by Hohenfeldt » Tue Oct 25, 2016 9:51 pm

Glad you feel that way.

But, before you get too butt hurt. Let me tell you that I didn't call either fight.

Loomis
Posts: 309
Joined: Sun Apr 05, 2015 10:57 pm

Re: Fail!

Post by Loomis » Tue Oct 25, 2016 9:52 pm

Strong block Hillgiant.

Venum
Posts: 126
Joined: Mon Mar 07, 2016 2:49 pm

Re: Fail!

Post by Venum » Wed Oct 26, 2016 10:32 am

how can you get mad at a guy named Hohenfeldt?!

Post Reply