Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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ecthus
Posts: 409
Joined: Wed Apr 01, 2015 8:11 pm

Re: Ouch! That really did HURT!

Post by ecthus » Mon Mar 14, 2016 7:44 pm

Should make a thread for your log, Rig. Crit-crit fights are fun to read.

Razhak
Posts: 1396
Joined: Sun Mar 22, 2015 7:43 am

Re: Ouch! That really did HURT!

Post by Razhak » Mon Mar 14, 2016 8:04 pm

Now this log is OLD

But this is what I mean with an OUCH


* S HP:Battered MV:Winded > North of a Black Mountain
Like a huge abscess, a mountain as black as char shoots towards the sky
from the brown hills. Unclimbable and threateningly towering above, it
seems very out of place among these hills. Small, charred stones are
scattered at the foot of the mountain and the grass seems to have absorbed
the same black color.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a horse leaving south.
There are some tracks of a trolloc leaving south.
Raxtor the Darkling Master is here, fighting Melyssan.
Zork the Myrddraal is here, fighting Melyssan, riding a shadow stallion.
A rat scurries around trying to get out of sight.
*Melyssan* is here, fighting Raxtor, riding a warhorse.
*Hikiko* is here, fighting Zork, riding a warhorse.

* S HP:Battered MV:Winded > cmb
[kill human]
You try to blast *Melyssan*, but she deflects the blow.

* S HP:Battered MV:Winded - Raxtor: Healthy - Melyssan: Healthy > [change mood brave]
Mood changed to: Brave

* S HP:Battered MV:Winded - Raxtor: Healthy - Melyssan: Healthy >
You try to blast *Melyssan*, but she parries successfully.
*Hikiko* tries to strike Zork, but he deflects the blow.
*Melyssan* strikes Raxtor's body.

* S HP:Battered MV:Winded - Raxtor: Scratched - Melyssan: Healthy >
*Melyssan* panics, and attempts to flee!
*Melyssan* avoids being bashed by Zork who loses his balance and falls!

* S HP:Battered MV:Winded - Raxtor: Scratched - Melyssan: Healthy >
*Melyssan* leaves north riding a warhorse.

2
* S HP:Battered MV:Winded > [bash ]
Bash who?

;
* S HP:Battered MV:Winded > ;
[kill human]
You blast *Hikiko*'s left hand into bloody fragments! <<<< Frag no.1

* S HP:Battered MV:Winded - Zork: Healthy - Hikiko: Hurt > [kill human]
You do the best you can!

* S HP:Battered MV:Winded - Zork: Healthy - Hikiko: Hurt >
Raxtor tries to blast *Hikiko*, but she deflects the blow.

* S HP:Battered MV:Winded - Zork: Healthy - Hikiko: Hurt >
*Melyssan* has arrived from the north, riding a warhorse.

* S HP:Battered MV:Winded - Zork: Healthy - Hikiko: Hurt >
You try to blast *Hikiko*, but she parries successfully.
*Hikiko* tries to strike Zork, but he parries successfully.
*Melyssan* barely strikes your body.

* S HP:Battered MV:Winded - Zork: Healthy - Hikiko: Hurt > 2
[bash ]

+
*Melyssan* panics, and attempts to flee!

*
You gasp in pain as streaks of fire from *Hikiko* burn your body!

*
*Melyssan* leaves west riding a warhorse.

=
Raxtor blasts *Hikiko*'s body into bloody fragments! <<<< Frag no.2
*Hikiko* tries to strike Zork, but he deflects the blow.
Your heartbeat calms down more as you feel less panicked.
Raxtor sends *Hikiko* sprawling with a powerful bash!

=
They already seem to be stunned.

* S HP:Battered MV:Tiring - Zork: Healthy - Hikiko: Wounded >
Zork assumes an offensive striking posture.

* S HP:Battered MV:Tiring - Zork: Healthy - Hikiko: Wounded >
Raxtor narrates 'hikiko bashed.'

* S HP:Battered MV:Tiring - Zork: Healthy - Hikiko: Wounded >
Raxtor blasts *Hikiko*'s body into bloody fragments! <<<< Frag no.3
*Hikiko* panics, and attempts to flee!
You blast *Hikiko*'s body into bloody fragments! <<<< Frag no.4
*Hikiko* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Three times is the charm!
Your blood freezes as you hear *Hikiko*'s death cry.



PS: she started at healthy :P

Mantorok
Posts: 513
Joined: Thu Jun 18, 2015 11:56 pm

Re: Ouch! That really did HURT!

Post by Mantorok » Mon Mar 14, 2016 8:08 pm

Did you have Malf? If not, Jesus Christ. :P

Davor
Posts: 426
Joined: Wed Mar 18, 2015 9:38 pm

Re: Ouch! That really did HURT!

Post by Davor » Mon Mar 14, 2016 8:12 pm

Hikiko had like 9 con.

Mantorok
Posts: 513
Joined: Thu Jun 18, 2015 11:56 pm

Re: Ouch! That really did HURT!

Post by Mantorok » Mon Mar 14, 2016 8:14 pm

Oh man, I can't imagine that. Anyone know her hp range?

Leiloni
Posts: 187
Joined: Mon Aug 17, 2015 4:55 pm

Re: Ouch! That really did HURT!

Post by Leiloni » Tue Mar 15, 2016 12:15 pm

* R HP:Critical MV:Tiring > where
Hidden Path
You wonder how old this path is - it is well worn, but still totally concealed
from the sky, for some reason. You can barely see the sky from here, so totally
do the trees cover the path. However, you can just barely glimpse the bottom of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Critical MV:Tiring > k dark
Players in your Zone
--------------------
Leiloni - Hidden Path

* R HP:Critical MV:Tiring > k dark
They aren't here.

k dark
* R HP:Critical MV:Tiring > They aren't here.

k dark
* R HP:Critical MV:Tiring > k dark
They aren't here.

* R HP:Critical MV:Tiring > k dark
They aren't here.

* R HP:Critical MV:Tiring > k dark
They aren't here.

* R HP:Critical MV:Tiring > k dark
They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > k dark
k dark
k dark
k dark
They aren't here.

k dark
k dark
* R HP:Critical MV:Tiring > k dark
k dark
k dark
k dark
k dark
k dark
They aren't here.

k dark
k dark
* R HP:Critical MV:Tiring > k dark
They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > They aren't here.
Troika bellows 'just as bad for me lol'

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > They aren't here.

* R HP:Critical MV:Tiring > They aren't here.
*Troika* has arrived from the north.

* R HP:Critical MV:Tiring >
*Troika* slashes your left foot very hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Tiring - Troika: Beaten > h
[bash h.dark]

=
A sergeant tries to blast Troika, but he parries successfully.
A sergeant bellows 'The myrddraal Troika has been spotted!'
A sergeant blasts Troika's body hard.
*Troika* panics, and attempts to flee!
A sergeant bellows 'The myrddraal Troika has been spotted!'
A sergeant barely blasts Troika's body.
A sergeant bellows 'The myrddraal Troika has been spotted!'

*
*Troika* leaves south.

k dark
-k dark
k dark
k dark
k dark
k dark
k dark
Cancelled.
A sergeant leaves north.
Your heartbeat calms down more as you feel less panicked.
They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > score
They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > n
You are standing.

* R HP:Critical MV:Strong > Branch in Hidden Path
Gravel crunches slightly as you make your way through the old path. Oddly, the
path branches here - you only notice the little path leading off into the dark
woods to the east as you stand right next to it. The tower lies to the north,
and south you can see the end of the path you are on.
[ obvious exits: N E S ]
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.

* R HP:Critical MV:Strong > k dark
s
They aren't here.

* R HP:Critical MV:Strong > k dark
Hidden Path
You wonder how old this path is - it is well worn, but still totally concealed
from the sky, for some reason. You can barely see the sky from here, so totally
do the trees cover the path. However, you can just barely glimpse the bottom of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Critical MV:Strong > k dark
They aren't here.

k dark
* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
k dark
k dark
They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > k dark
k dark
They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.
*Troika* has arrived from the south.

* R HP:Critical MV:Strong > k dark
You try to smite *Troika*, but he parries successfully.

* R HP:Critical MV:Strong - Troika: Beaten > k dark
You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Beaten > You do the best you can!

* R HP:Critical MV:Strong - Troika: Beaten > You do the best you can!

* R HP:Critical MV:Strong - Troika: Beaten > k dark
You do the best you can!
*Troika* panics, and attempts to flee!

* R HP:Critical MV:Strong - Troika: Beaten > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Beaten > k dark
You do the best you can!
*Troika* leaves north.

* R HP:Critical MV:Strong > k dark
They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > k dark
A sergeant bellows 'The myrddraal Troika has been spotted!'
They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

n
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > g
They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > Branch in Hidden Path
Gravel crunches slightly as you make your way through the old path. Oddly, the
path branches here - you only notice the little path leading off into the dark
woods to the east as you stand right next to it. The tower lies to the north,
and south you can see the end of the path you are on.
[ obvious exits: N E S ]
A wild stallion bucks madly, being ridden by you.
*Troika* is here, fighting a sergeant.
A sergeant is here, fighting Troika.

* R HP:Critical MV:Strong > You smite *Troika*'s right arm hard.

[bash ] rong - a sergeant: Scratched - Troika: Beaten >
*Troika* leaves east.

=
A sergeant leaves east.

*s
k dark
Cancelled.
Hidden Path
You wonder how old this path is - it is well worn, but still totally concealed
from the sky, for some reason. You can barely see the sky from here, so totally
do the trees cover the path. However, you can just barely glimpse the bottom of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.
*Troika* has arrived from the north.

k dark
* R HP:Critical MV:Strong > You try to smite *Troika*, but he deflects the blow.

k dark
* R HP:Critical MV:Strong - Troika: Beaten > You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Beaten > You do the best you can!

* R HP:Critical MV:Strong - Troika: Beaten > A sergeant tries to blast Troika, but he parries successfully.
A sergeant bellows 'The myrddraal Troika has been spotted!'
A sergeant tries to blast Troika, but he parries successfully.
A sergeant bellows 'The myrddraal Troika has been spotted!'
You do the best you can!

* R HP:Critical MV:Strong - Troika: Beaten > You do the best you can!
*Troika* panics, and attempts to flee!

* R HP:Critical MV:Strong - Troika: Beaten > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Beaten > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Beaten > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Beaten > k dark
You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Beaten > You try to smite *Troika*, but he deflects the blow.
You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Beaten > You do the best you can!
*Troika* leaves north.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > n
They aren't here.

* R HP:Critical MV:Strong > Branch in Hidden Path
Gravel crunches slightly as you make your way through the old path. Oddly, the
path branches here - you only notice the little path leading off into the dark
woods to the east as you stand right next to it. The tower lies to the north,
and south you can see the end of the path you are on.
[ obvious exits: N E S ]
A wild stallion bucks madly, being ridden by you.
*Troika* is standing here.

* R HP:Critical MV:Strong > k dark
g
You try to smite *Troika*, but he deflects the blow.

[bash ] rong - Troika: Beaten >

+
*Troika* slashes your right leg very hard.
You wish that your wounds would stop BLEEDING so much!


+
Troika assumes an offensive striking posture.

=
Your bash at *Troika* sends him sprawling!
*Troika* panics, and attempts to flee!

* R HP:Critical MV:Strong - Troika: Beaten >
You smite *Troika*'s body hard.

* R HP:Critical MV:Strong - Troika: Beaten >
You smite *Troika*'s body hard.

* R HP:Critical MV:Strong - Troika: Critical > s
No way! You're fighting for your life!

* R HP:Critical MV:Strong - Troika: Critical >
*Troika* leaves north.

* R HP:Critical MV:Strong > s

*Troika* has arrived from the north.

* R HP:Critical MV:Strong > Hidden Path
You wonder how old this path is - it is well worn, but still totally concealed
from the sky, for some reason. You can barely see the sky from here, so totally
do the trees cover the path. However, you can just barely glimpse the bottom of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.
*Troika* has arrived from the north.

k dark
* R HP:Critical MV:Strong > k dark
k dark
You try to smite *Troika*, but he deflects the blow.

* R HP:Critical MV:Strong - Troika: Critical > k dark
k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You try to smite *Troika*, but he parries successfully.
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
A sergeant blasts Troika's body.
*Troika* panics, and attempts to flee!
A sergeant bellows 'The myrddraal Troika has been spotted!'
A sergeant tries to blast Troika, but he parries successfully.
A sergeant bellows 'The myrddraal Troika has been spotted!'
You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Critical > k dark
A sergeant tries to blast Troika, but he parries successfully.
A sergeant tries to blast Troika, but he deflects the blow.
You smite *Troika*'s right arm hard.
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!
*Troika* leaves south.
*Troika* has arrived from the south.

* R HP:Critical MV:Strong > k dark
You try to smite *Troika*, but he deflects the blow.

k dark
* R HP:Critical MV:Strong - Troika: Critical > A sergeant tries to blast Troika, but he deflects the blow.
A sergeant bellows 'The myrddraal Troika has been spotted!'
A sergeant tries to blast Troika, but he parries successfully.
A sergeant bellows 'The myrddraal Troika has been spotted!'
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Critical > You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Critical > You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!
*Troika* panics, and attempts to flee!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Critical > A sergeant tries to blast Troika, but he deflects the blow.
A sergeant tries to blast Troika, but he parries successfully.
You try to smite *Troika*, but he parries successfully.
You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Critical > You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You smite *Troika*'s body.
*Troika* panics, and attempts to flee!
*Troika* leaves north.
They aren't here.
*Troika* has arrived from the north.

* R HP:Critical MV:Strong > k dark
You try to smite *Troika*, but he parries successfully.

* R HP:Critical MV:Strong - Troika: Critical > You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > You do the best you can!
*Troika* panics, and attempts to flee!

* R HP:Critical MV:Strong - Troika: Critical > A sergeant tries to blast Troika, but he deflects the blow.
A sergeant bellows 'The myrddraal Troika has been spotted!'
A sergeant blasts Troika's right leg.
A sergeant bellows 'The myrddraal Troika has been spotted!'
A sergeant tries to blast Troika, but he deflects the blow.
A sergeant tries to blast Troika, but he dodges the attack.
You smite *Troika*'s body hard.
You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Critical > You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Critical > You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Critical > You do the best you can!

k dark
* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You do the best you can!

* R HP:Critical MV:Strong - Troika: Critical > k dark
You smite *Troika*'s left leg very hard.
*Troika* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Troika*'s death cry.
They aren't here.

* R HP:Critical MV:Strong > k dark
They aren't here.

k dark
* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > change mood wimpy
They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > They aren't here.

* R HP:Critical MV:Strong > You try to calm down, but can't.

* R HP:Critical MV:Strong > change mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 206 hit points.

* R HP:Critical MV:Strong > change mood wimpy
change mood wimpy
change mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 206 hit points.

* R HP:Critical MV:Strong > Mood changed to: Wimpy
Wimpy reset to: 206 hit points.

* R HP:Critical MV:Strong > score
Mood changed to: Wimpy
Wimpy reset to: 206 hit points.

* R HP:Critical MV:Strong >
You are standing.

where
* R HP:Critical MV:Strong > Players in your Zone
--------------------
Leiloni - Hidden Path

* R HP:Critical MV:Strong > l
Hidden Path
You wonder how old this path is - it is well worn, but still totally concealed
from the sky, for some reason. You can barely see the sky from here, so totally
do the trees cover the path. However, you can just barely glimpse the bottom of
a tower ahead to the north, at the end of this path.
[ obvious exits: N S ]
The corpse of Troika is lying here.
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.
A Shienaran sergeant watches for the enemy here.

* R HP:Critical MV:Strong > where
Players in your Zone
--------------------
Leiloni - Hidden Path

* R HP:Critical MV:Strong > get all corpse
drop inky
You get a pair of lissome leather boots with metal capped toes from the corpse of Troika.
You get a pair of thick, gold-plated greaves from the corpse of Troika.
You get a belt with a buckle of cuendillar from the corpse of Troika.
You get a heron mark blade from the corpse of Troika.
You get a silver etched shield from the corpse of Troika.
You get a jeweled wristcuff from the corpse of Troika.
You get a jeweled wristcuff from the corpse of Troika.
You get a sturdy pair of full leather gauntlets from the corpse of Troika.
You get a pair of polished, gold-plated vambraces from the corpse of Troika.
You get a backpack from the corpse of Troika.
You get an inky black cloak from the corpse of Troika.
You get a shirt of overlapping black scales from the corpse of Troika.
You get a polished chain of darkened steel from the corpse of Troika.
You get a polished chain of darkened steel from the corpse of Troika.
You get a strange, insectoid helm from the corpse of Troika.
You get an onyx circlet engraved with tridents from the corpse of Troika.
You get an onyx circlet engraved with tridents from the corpse of Troika.

Ouch on the fleeing back in

rixie
Posts: 52
Joined: Thu May 14, 2015 7:32 pm

Re: Ouch! That really did HURT!

Post by rixie » Wed Mar 16, 2016 8:36 pm

Davor wrote:Hikiko had like 9 con.
I started out as an con 11 fc. I certainly hope Hiroko is as lucky as I was in my rerolls. old stats: 14 17 17 18 11, current:12 19 17 18 15.

Relaes
Posts: 55
Joined: Tue Jul 07, 2015 5:11 pm

Re: Ouch! That really did HURT!

Post by Relaes » Thu Mar 17, 2016 5:28 pm

*Darlana*'s icy spikes shred Kultunk, whose insides now flow freely to the ground.
Kultunk is dead! R.I.P.
Your blood freezes as you hear Kultunk's death cry.
Your bash at *Darlana* sends her sprawling!

* S HP:Battered MV:Fresh - Darlana: Hurt > l
On the Drawbridge
The sound of your passing echoes hollowly from the wooden timbers of the
drawbridge. Beneath you lies the murky waters of the moat. With its gates
before you stands one of the greatest fortesses of the Borderlands, the Keep
of Fal Dara.
[ obvious exits: N S ]
The corpse of Kultunk is lying here.
A hanging lantern lights the path.
*Darlana* is sitting here
Tempest the Master Havoc is here, fighting Joolis.
Rig the Sexiest Beast in the Hoarde is sitting here mending a weapon.
*Joolis* is here, fighting Rig, riding a warhorse.
*Aira* is here, fighting Toribio, riding a gray palfrey.
Toribio the Myrddraal is sitting here, riding a shadow stallion.

BASH
* S HP:Battered MV:Fresh - Darlana: Hurt >
*Joolis* gets a bubbling draught from the corpse of Kultunk.
*Joolis* gets a bubbling draught from the corpse of Kultunk.
*Joolis* gets a bubbling draught from the corpse of Kultunk.
*Joolis* gets seventeen copper pennys from the corpse of Kultunk.
*Joolis* gets a thin, black chain from the corpse of Kultunk.
*Joolis* gets a large number of gold crowns from the corpse of Kultunk.
*Joolis* gets a skin of human flesh from the corpse of Kultunk.
*Joolis* gets a pair of thick metal boots from the corpse of Kultunk.
*Joolis* gets a pair of ebony-steel plate greaves from the corpse of Kultunk.
*Joolis* gets a studded leather belt with a crossed swords buckle from the corpse of Kultunk.
*Joolis* gets a silver-banded war mallet from the corpse of Kultunk.
*Joolis* gets a gator skin bracer from the corpse of Kultunk.
*Joolis* gets a gator skin bracer from the corpse of Kultunk.
*Joolis* gets a pair of heavy metal gauntlets from the corpse of Kultunk.
*Joolis* gets a pair of ebony-steel plate vambraces from the corpse of Kultunk.
*Joolis* gets a backpack from the corpse of Kultunk.
*Joolis* gets a shadowed cloak adorned with red serpentine scales from the corpse of Kultunk.
*Joolis* gets a shining steel breastplate from the corpse of Kultunk.
*Joolis* gets an opal choker of fiery blue and pink beauty from the corpse of Kultunk.
*Joolis* gets an opal choker of fiery blue and pink beauty from the corpse of Kultunk.
*Joolis* gets a full metal helmet and visor from the corpse of Kultunk.
*Joolis* gets a ring of silver from the corpse of Kultunk.
*Joolis* gets a piece of sandstone from the corpse of Kultunk.

* S HP:Battered MV:Fresh - Darlana: Hurt > They already seem to be stunned.
Toribio clambers to his feet.

* S HP:Battered MV:Fresh - Darlana: Hurt >
You try to blast *Darlana*, but she deflects the blow.
Tempest pierces *Joolis*'s body.
*Joolis* tries to blast Rig, but he deflects the blow.
Toribio slices *Darlana*'s body into bloody fragments!

* S HP:Battered MV:Fresh - Darlana: Hurt >
*Aira* sends Toribio sprawling with a powerful bash!

* S HP:Battered MV:Fresh - Darlana: Hurt >
Tempest tickles *Joolis*'s body with his pierce.

* S HP:Battered MV:Fresh - Darlana: Hurt > cha mood BeRsErK

Wargle narrates 'ouch'

BASH
* S HP:Battered MV:Fresh - Darlana: Hurt > Mood changed to: BeRsErK
*Joolis* puts a piece of sandstone in a backpack.
*Joolis* puts a ring of silver in a backpack.
*Joolis* puts a full metal helmet and visor in a backpack.
*Joolis* puts an opal choker of fiery blue and pink beauty in a backpack.
*Joolis* puts an opal choker of fiery blue and pink beauty in a backpack.
*Joolis* puts a shining steel breastplate in a backpack.
*Joolis* puts a shadowed cloak adorned with red serpentine scales in a backpack.
*Joolis* puts a pair of ebony-steel plate vambraces in a backpack.
*Joolis* puts a pair of heavy metal gauntlets in a backpack.
*Joolis* puts a gator skin bracer in a backpack.
*Joolis* puts a gator skin bracer in a backpack.
*Joolis* puts a studded leather belt with a crossed swords buckle in a backpack.
*Joolis* puts a pair of ebony-steel plate greaves in a backpack.
*Joolis* puts some coins in a backpack.
*Joolis* puts a thin, black chain in a backpack.
*Joolis* puts some coins in a backpack.
*Joolis* puts a bubbling draught in a backpack.
*Joolis* puts a bubbling draught in a backpack.
*Joolis* puts a bubbling draught in a backpack.

* S HP:Battered MV:Fresh - Darlana: Hurt > You blast *Darlana*'s body into bloody fragments!
Tempest barely pierces *Joolis*'s body.
*Joolis* tries to blast Rig, but he deflects the blow.
Rig tickles *Joolis*'s body with his pierce.
*Aira* slices Toribio's right leg very hard.
They already seem to be stunned.

* S HP:Battered MV:Fresh - Darlana: Wounded >
Rig narrates 'joolis looted you kt'

* S HP:Battered MV:Fresh - Darlana: Wounded > BASH

You try to blast *Darlana*, but she parries successfully.
Rig tickles *Joolis*'s right leg with his pierce.

* S HP:Battered MV:Fresh - Darlana: Wounded > You blast *Darlana*'s right leg into bloody fragments!
Tempest pierces *Joolis*'s body.
*Joolis* tries to blast Rig, but he parries successfully.
Rig tickles *Joolis*'s body with his pierce.
*Aira* slices Toribio's right foot very hard.

-=
Rig narrates 'joolis beat'

+*
Toribio panics, and attempts to flee!

*
Tempest narrates 'joolis beat'
Toribio leaves north riding a shadow stallion.

+
*Darlana* panics, and attempts to flee!

=-
Toribio has arrived from the north, riding a shadow stallion.

-
*Darlana* tickles your body with her strike.
Tempest pierces *Joolis*'s body.
*Joolis* tries to blast Rig, but he parries successfully.
Rig barely pierces *Joolis*'s body.
Tempest pierces *Joolis*'s body.
Rig barely pierces *Joolis*'s left arm.
*Darlana* panics, and attempts to flee!
*Aira* tries to slice Toribio, but he parries successfully.

=
Your bash at *Darlana* sends her sprawling!

* S HP:Battered MV:Fresh - Darlana: Wounded >
*Joolis* panics, and attempts to flee!

* S HP:Battered MV:Fresh - Darlana: Wounded > l

*Joolis* leaves south riding a warhorse.
Rig pierces *Darlana*'s right arm extremely hard.

* S HP:Battered MV:Fresh - Darlana: Wounded >
Toribio panics, and attempts to flee!

* S HP:Battered MV:Fresh - Darlana: Wounded > On the Drawbridge
The sound of your passing echoes hollowly from the wooden timbers of the
drawbridge. Beneath you lies the murky waters of the moat. With its gates
before you stands one of the greatest fortesses of the Borderlands, the Keep
of Fal Dara.
[ obvious exits: N S ]
The corpse of Kultunk is lying here.
A hanging lantern lights the path.
Toribio the Myrddraal is here, fighting Aira, riding a shadow stallion.
*Darlana* is sitting here
Tempest the Master Havoc is standing here.
Rig the Sexiest Beast in the Hoarde is here, fighting Darlana mending a weapon.
*Aira* is here, fighting Toribio, riding a gray palfrey.
Tempest pierces *Darlana*'s right leg into bloody fragments!

* S HP:Battered MV:Fresh - Darlana: Battered >
Toribio leaves north riding a shadow stallion.

* S HP:Battered MV:Fresh - Darlana: Battered >
Toribio has arrived from the north, riding a shadow stallion.

* S HP:Battered MV:Fresh - Darlana: Battered >
Tempest pierces *Darlana*'s right hand into bloody fragments!
Rig pierces *Darlana*'s body very hard.
You blast *Darlana*'s body extremely hard.
Toribio leaves south riding a shadow stallion.

* S HP:Battered MV:Fresh - Darlana: Beaten >
Tempest pierces *Darlana*'s body extremely hard.

na im berk
* S HP:Battered MV:Fresh - Darlana: Beaten > You narrate 'im berk'
Toribio has arrived from the south, riding a shadow stallion.

* S HP:Battered MV:Fresh - Darlana: Beaten >
Toribio slices *Darlana*'s body into bloody fragments!

* S HP:Battered MV:Fresh - Darlana: Critical >
The Fal Dara alarm horn sounds loudly.

* S HP:Battered MV:Fresh - Darlana: Critical > cha mood brave
cha mood brave
cha mood brave
cha mood brave
Toribio slices *Darlana*'s right arm extremely hard.
*Darlana* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Darlana*'s death cry.
Mood changed to: Brave
Wimpy reset to: 125 hit points.
Tempest tries to pierce *Aira*, but she deflects the blow.
Rig pierces *Aira*'s body.

cha mood brave
* S HP:Battered MV:Fresh > cha mood brave
Mood changed to: Brave
Wimpy reset to: 125 hit points.

* S HP:Battered MV:Fresh > cha mood brave
Mood changed to: Brave
Wimpy reset to: 125 hit points.

* S HP:Battered MV:Fresh > na doom
get all corpse
Mood changed to: Brave
Wimpy reset to: 125 hit points.
Rig gets eighteen copper pennys from the corpse of Darlana.
Rig gets an apple from the corpse of Darlana.
Rig gets an apple from the corpse of Darlana.
Rig gets an apple from the corpse of Darlana.
Rig gets an apple from the corpse of Darlana.
Rig gets an apple from the corpse of Darlana.
Rig gets an apple from the corpse of Darlana.
Rig gets a lantern from the corpse of Darlana.
Rig gets a camouflaged hood from the corpse of Darlana.
Rig gets a mug of ale from the corpse of Darlana.
Rig gets a pair of light, well-oiled leather boots from the corpse of Darlana.
Rig gets a pair of earthen colored breeches from the corpse of Darlana.
Rig gets a soft leather pouch from the corpse of Darlana.
Rig gets a brightly-colored sash from the corpse of Darlana.
Rig gets a staff of sungwood from the corpse of Darlana.
Rig gets a silver Kandori wristcuff from the corpse of Darlana.
Rig gets a silver Kandori wristcuff from the corpse of Darlana.
Rig gets a pair of slim riding gloves from the corpse of Darlana.
Rig gets a set of finely-spun cloth sleeves from the corpse of Darlana.
Rig gets a dress with colored bands at the hem from the corpse of Darlana.
Rig gets a bearskin tunic from the corpse of Darlana.
Rig gets a shimmering chain of gold from the corpse of Darlana.
Rig gets a shimmering chain of gold from the corpse of Darlana.
Rig gets a light brown hood of finely-spun cloth from the corpse of Darlana.
Rig gets an emerald ring from the corpse of Darlana.
Rig gets an emerald ring from the corpse of Darlana.
Rig gets an emerald ring from the corpse of Darlana.
Rig gets a great serpent ring from the corpse of Darlana.
Rig gets a mirrored lantern from the corpse of Darlana.

* S HP:Battered MV:Fresh > Tempest tries to pierce *Aira*, but she deflects the blow.
Mood changed to: Brave
Wimpy reset to: 125 hit points.
Toribio slices *Aira*'s body hard.

* S HP:Battered MV:Fresh > Mood changed to: Brave
Wimpy reset to: 125 hit points.
*Aira* panics, and attempts to flee!

* S HP:Battered MV:Fresh > Mood changed to: Brave
Wimpy reset to: 125 hit points.
*Aira* leaves south riding a gray palfrey.
Wargle narrates 'jumped low'

kill human
* S HP:Battered MV:Fresh > You narrate 'doom'

Rig
Posts: 2292
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Ouch! That really did HURT!

Post by Rig » Thu Mar 17, 2016 5:50 pm

Best bash of doom ever.

Melat
Posts: 529
Joined: Tue Jan 26, 2016 1:52 pm
Location: Hawaii

Re: Ouch! That really did HURT!

Post by Melat » Thu Mar 17, 2016 11:34 pm

I just had to post this:

Gretchen throws a fireball at *Spyder*, who screams in pain.

* R HP:Scratched MV:Fresh - Gretchen: Scratched - Spyder: Hurt > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
The corpse of a Dhai'mon trolloc is lying here.
*Spyder* is here, fighting Gretchen.
An Ahf'frait trolloc is here, fighting Valjean.
An Ahf'frait trolloc is here, fighting YOU!
A wild stallion bucks madly, being ridden by you.
Gretchen of Murandy is here, fighting Spyder, riding a warhorse.
Valjean {Apprentice to Davor Gaidin} is here, fighting Spyder, riding a bloodstock stallion.

* R HP:Scratched MV:Fresh - Gretchen: Scratched - Spyder: Hurt >
cmb
l
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 123 hit points.

* R HP:Scratched MV:Fresh - Gretchen: Scratched - Spyder: Hurt > Valjean tries to pierce *Spyder*,
but he deflects the blow.
*Spyder* tries to pierce Gretchen, but she parries successfully.
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
The corpse of a Dhai'mon trolloc is lying here.
*Spyder* is here, fighting Gretchen.
An Ahf'frait trolloc is here, fighting Valjean.
An Ahf'frait trolloc is here, fighting YOU!
A wild stallion bucks madly, being ridden by you.
Gretchen of Murandy is here, fighting Spyder, riding a warhorse.
Valjean {Apprentice to Davor Gaidin} is here, fighting Spyder, riding a bloodstock stallion.

* R HP:Scratched MV:Fresh - Gretchen: Scratched - Spyder: Hurt >

*Spyder* panics, and attempts to flee!

* R HP:Scratched MV:Fresh - Gretchen: Scratched - Spyder: Hurt >
You barely pierce *Spyder*'s body.
Valjean barely pierces *Spyder*'s head.
An Ahf'frait trolloc tries to cleave Valjean, but he deflects the blow.
An Ahf'frait trolloc tries to cleave you, but you deflect the blow.
*Spyder* tries to pierce Gretchen, but she parries successfully.
*Spyder* leaves north.

* R HP:Scratched MV:Fresh - an Ahf'frait trolloc: Scratched >

*Kalamr* has arrived from the north.
*Tapatio* has arrived from the north.

* R HP:Scratched MV:Fresh - an Ahf'frait trolloc: Scratched >
*Kalamr* tries to slice Gretchen, but she parries successfully.
*Tapatio* tries to slash Valjean, but he parries successfully.

* R HP:Scratched MV:Fresh - an Ahf'frait trolloc: Scratched >
9
A shrill piercing scream reverberates through the area.
[k dark]
You do the best you can!

* R HP:Scratched MV:Fresh - an Ahf'frait trolloc: Scratched >

Valjean pierces an Ahf'frait trolloc's body hard.

* R HP:Scratched MV:Fresh - an Ahf'frait trolloc: Scratched >

You pierce an Ahf'frait trolloc's body hard.
Valjean pierces an Ahf'frait trolloc's body.
An Ahf'frait trolloc tries to cleave Valjean, but he parries successfully.
An Ahf'frait trolloc tries to cleave you, but you parry successfully.

* R HP:Scratched MV:Fresh - an Ahf'frait trolloc: Scratched >

*Spyder* tries to pierce Gretchen, but she parries successfully.

l
* R HP:Scratched MV:Fresh - an Ahf'frait trolloc: Scratched >
The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
The corpse of a Dhai'mon trolloc is lying here.
*Spyder* is here, fighting Gretchen.
*Tapatio* is here, fighting Valjean.
*Kalamr* is here, fighting Gretchen.
An Ahf'frait trolloc is here, fighting Valjean.
An Ahf'frait trolloc is here, fighting YOU!
A wild stallion bucks madly, being ridden by you.
Gretchen of Murandy is here, fighting Kalamr, riding a warhorse.
Valjean {Apprentice to Davor Gaidin} is here, fighting an Ahf'frait trolloc, riding a bloodstock
stallion.
Gretchen avoids being bashed by *Kalamr* who loses his balance and falls!

* R HP:Scratched MV:Fresh - an Ahf'frait trolloc: Scratched >
Valjean avoids being bashed by *Tapatio* who loses his balance and falls!

* R HP:Scratched MV:Fresh - an Ahf'frait trolloc: Scratched >

*Spyder* tries to pierce Gretchen, but she deflects the blow.
You pierce an Ahf'frait trolloc's head.
Valjean pierces an Ahf'frait trolloc's body.
An Ahf'frait trolloc tries to cleave Valjean, but he parries successfully.
An Ahf'frait trolloc tries to cleave you, but you deflect the blow.

* R HP:Scratched MV:Fresh - an Ahf'frait trolloc: Scratched >

Spyder assumes an offensive striking posture.

* R HP:Scratched MV:Fresh - an Ahf'frait trolloc: Scratched >
f
You panic and attempt to flee!


You flee head over heels.
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]12637
Fleeing
The corpse of the blighted tree is lying here. [2]
A bruised and bloody leg lies on the ground, torn from its socket.
A wild stallion bucks madly, being ridden by you.

* R HP:Scratched MV:Full >
n

the Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]12632
The corpse of a Dhai'mon trolloc is lying here.
A wild stallion bucks madly, being ridden by you.
*Spyder* is here, fighting Gretchen.
*Tapatio* is here, fighting Valjean.
*Kalamr* is here, fighting Gretchen.
An Ahf'frait trolloc is here, fighting Valjean.
A huge trolloc marked with a whirlwind snorts here.
Gretchen of Murandy is here, fighting Kalamr, riding a warhorse.
Valjean {Apprentice to Davor Gaidin} is here, fighting an Ahf'frait trolloc, riding a bloodstock
stallion.

* R HP:Scratched MV:Full > [k dark]
You barely pierce *Spyder*'s body.

* R HP:Scratched MV:Full - Gretchen: Scratched - Spyder: Wounded >
You try to pierce *Spyder*, but he deflects the blow.
Valjean pierces an Ahf'frait trolloc's head extremely hard.

* R HP:Scratched MV:Full - Gretchen: Scratched - Spyder: Wounded >

Valjean avoids being bashed by *Tapatio* who loses his balance and falls!

* R HP:Scratched MV:Full - Gretchen: Scratched - Spyder: Wounded >
An Ahf'frait trolloc joins an Ahf'frait trolloc's fight!

* R HP:Scratched MV:Full - Gretchen: Scratched - Spyder: Wounded >
cmb

You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Gretchen unleashes a fireball at *Kalamr*, whose charred corpse drops to the ground.
*Kalamr* is dead! R.I.P.
Your blood freezes as you hear *Kalamr*'s death cry.

* R HP:Scratched MV:Full - Gretchen: Scratched - Spyder: Wounded >
An Ahf'frait trolloc tries to cleave you, but you deflect the blow.
You barely pierce *Spyder*'s body.
*Spyder* tries to pierce Gretchen, but she deflects the blow.
Valjean pierces an Ahf'frait trolloc's right foot very hard.
An Ahf'frait trolloc tries to cleave Valjean, but he deflects the blow.

* R HP:Scratched MV:Full - Gretchen: Scratched - Spyder: Wounded >
[change mood brave]
Mood changed to: Brave
Wimpy reset to: 123 hit points.

* R HP:Scratched MV:Full - Gretchen: Scratched - Spyder: Wounded >

You try to pierce *Spyder*, but he deflects the blow.
*Spyder* tries to pierce Gretchen, but she deflects the blow.

* R HP:Scratched MV:Full - Gretchen: Scratched - Spyder: Wounded >

*Tapatio* clambers to his feet.

* R HP:Scratched MV:Full - Gretchen: Scratched - Spyder: Wounded >
*Tapatio* slashes Valjean's left arm hard.

* R HP:Scratched MV:Full - Gretchen: Scratched - Spyder: Wounded >
get all corpse

*Spyder* gets a package of iron rations from the corpse of Kalamr.
*Spyder* gets a package of iron rations from the corpse of Kalamr.
*Spyder* gets a package of iron rations from the corpse of Kalamr.
*Spyder* gets a package of iron rations from the corpse of Kalamr.
*Spyder* gets a package of iron rations from the corpse of Kalamr.
*Spyder* gets a package of iron rations from the corpse of Kalamr.
*Spyder* gets five copper pennys from the corpse of Kalamr.
*Spyder* gets a wealth of gold crowns from the corpse of Kalamr.
*Spyder* gets a water skin from the corpse of Kalamr.
*Spyder* gets a pair of lissome leather boots with metal capped toes from the corpse of Kalamr.
*Spyder* gets a set of riveted chainmail leggings from the corpse of Kalamr.
*Spyder* gets a belt with a buckle of cuendillar from the corpse of Kalamr.
*Spyder* gets a jagged edged warsword from the corpse of Kalamr.
*Spyder* gets a silver Kandori wristcuff from the corpse of Kalamr.
*Spyder* gets a silver Kandori wristcuff from the corpse of Kalamr.
*Spyder* gets a sturdy pair of full leather gauntlets from the corpse of Kalamr.
*Spyder* gets a pair of riveted chainmail sleeves from the corpse of Kalamr.
*Spyder* gets a black wool cape embroidered with a swooping hawk from the corpse of Kalamr.
*Spyder* gets a tunic of finely-crafted chain from the corpse of Kalamr.
*Spyder* gets a shimmering chain of gold from the corpse of Kalamr.
*Spyder* gets a shimmering chain of gold from the corpse of Kalamr.
*Spyder* gets a rimmed round helmet from the corpse of Kalamr.
*Spyder* gets a gold ring delicately carved with ivy from the corpse of Kalamr.
*Spyder* gets a gold ring delicately carved with ivy from the corpse of Kalamr.
*Spyder* gets a backpack from the corpse of Kalamr.
*Spyder* gets a backpack from the corpse of Kalamr.

* R HP:Scratched MV:Full - Gretchen: Scratched - Spyder: Wounded > *Spyder* panics, and attempts to
flee!
The corpse of Kalamr seems to be empty.

* R HP:Scratched MV:Full - Gretchen: Scratched - Spyder: Wounded >
*Tapatio* slashes Valjean's right foot.
An Ahf'frait trolloc tries to cleave you, but you deflect the blow.
You pierce *Spyder*'s body.
Valjean pierces an Ahf'frait trolloc's body.
An Ahf'frait trolloc barely cleaves Valjean's body.

* R HP:Scratched MV:Full - Gretchen: Scratched - Spyder: Wounded >
*Spyder* leaves north.
Valjean narrates 'Kalamr beat'

* R HP:Scratched MV:Full - an Ahf'frait trolloc: Scratched >
9
[k dark]
You do the best you can!

* R HP:Scratched MV:Full - an Ahf'frait trolloc: Scratched >
You pierce an Ahf'frait trolloc's body hard.
Gretchen tries to strike *Tapatio*, but he parries successfully.

* R HP:Scratched MV:Full - an Ahf'frait trolloc: Hurt >
narrate kalmr rip
Ok.

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