Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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byrg
Posts: 394
Joined: Fri Aug 07, 2015 8:56 pm

Re: Fail!

Post by byrg » Fri Dec 18, 2015 7:09 pm

[06:01:10 PM] You: target naerin's horse!

ecthus
Posts: 409
Joined: Wed Apr 01, 2015 8:11 pm

Re: Fail!

Post by ecthus » Fri Dec 18, 2015 7:11 pm

Gotta get your gold coin. Stay cool, bros.

Equitant
Posts: 174
Joined: Sat Mar 21, 2015 8:30 pm

Re: Fail!

Post by Equitant » Mon Dec 21, 2015 7:35 pm

You flee head over heels.
Entrance to Dark Path
What little light there is casts dark and twisted shadows against the dark
and twisted trees, which make the shadows appear even more dark and twisted.
The path looks much newer than the clearing you see to the west, and it
isn't even really a path, more like a trail. To the east, the path leads
deeper into the gloomy woods.
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>>>>.
There are some tracks of a ridden mount leaving <<<<<.
There are some tracks of a ridden mount leaving <<<<<.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
You get a bunch of fireworks from a backpack.

* |W:207|T:19|n| HP:Critical DP:Full MV:Full > *Zhai* has arrived from the east, riding a gray
palfrey.
*Rodger* has arrived from the east, riding a gray palfrey.
*Tenaco* has arrived from the east, riding a gray palfrey.
You light the fuse on the fireworks and set them down.
The fuse slowly burns...
You do not hold that item in your hand.

* |W:207|T:15|n| HP:Critical DP:Full MV:Full > *Tenaco* slashes your left leg.
You wish that your wounds would stop BLEEDING so much!

*Rodger* blasts your right leg.
You wish that your wounds would stop BLEEDING so much!

You bellow 'ouch'

* |W:207|T:15|n| HP:Critical DP:Full MV:Full - Tenaco: Battered >
*Zhai* leaves west riding a gray palfrey.

* |W:207|T:15|n| HP:Critical DP:Full MV:Full - Tenaco: Battered > st
f
YOU ARE ALREADY WIMPY
#TICKER IS NOW OFF.
Scanning Mode Off
#THAT HIGHLIGHT IS NOT DEFINED.
s
*Rodger* blasts your body
hard.
You wish that your wounds would stop BLEEDING so much!

You try to slice *Tenaco*, but he parries successfully.
*Tenaco* barely slashes your body.
You wish that your wounds would stop BLEEDING so much!

*Zhai* has arrived from the west, riding a gray palfrey.
Do you not consider fighting as standing?

* |W:207|T:14|n| HP:Critical DP:Full MV:Full - Tenaco: Battered > w
s#Ok. {f} aliases {#showme DOUBLE FLEE DOUBLE FLEE DOUBLE FLEE}.
*Zhai* slices your body.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


#Ok. {f} aliases {flee}.
*Zhai* slices your right foot very hard.
You wish that your wounds would stop BLEEDING so much!

*someone* blasts your body.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
Circle of Darkness
Deep beneath the world, the circle of darkness is the accursed ground of
the friends of the dark. From here, a few major locations can be reached,
as shown by a blood-colored sign. A permanently-flowing well in the center
of the circle provides a soothing background to ponder mortal matters.
-
For complete beginners, please type HELP NEWBIE.
For new characters, please type LOOK NAMES.
Newcomers to this mud should LOOK NOTICE.
New characters should TELL GUARDIAN KIT.

If you're looking for something to do after dying, LOOK SLAIN.
[ obvious exits: N E S W U D ]
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
Kav the Wolfish Trolloc is resting here.
Your heartbeat calms down more as you feel less panicked.
Maybe you should get on your feet first?


Dude cheats!

Zeeb
Posts: 262
Joined: Tue Nov 17, 2015 6:42 pm

Re: Fail!

Post by Zeeb » Wed Dec 23, 2015 1:42 pm

A red cloak lies in a rumpled pile on the ground.
A mirrored lantern has been left here.
*Nalav* is standing here, riding a bloodstock stallion.
*Elyse* is standing here, riding a warhorse.
*Edrin* is standing here, riding a bloodstock stallion.
*Taziar* is standing here, riding a warhorse.
A Saldaean veteran is here, patrolling the area.
*Paj* is standing here mending a weapon, riding a gray palfrey.
*Edard* is standing here mending a weapon.

* S HP:Wounded MV:Winded > [hide ]
You attempt to hide yourself.

[backstab h.human] ded >
You silently approach your victim...

-
*Erynn* has arrived from the south.

+
*Thore* has arrived from the north, riding a warhorse.


*Erynn* smites your body into bloody fragments!
Ooops. Your clumsy execution broadcasts your intentions.

* S HP:Wounded MV:Winded - Erynn: Scratched >
*Paj* crushes your body very hard.

* S HP:Wounded MV:Winded - Erynn: Scratched >
*Edard* leaves south.
*Taziar* leaves south riding a warhorse.
*Edrin* leaves south riding a bloodstock stallion.
*Elyse* leaves south riding a warhorse.
*Thore* leaves south riding a warhorse.

* S HP:Wounded MV:Winded - Erynn: Scratched >
*Paj* gives a Saldaean veteran an order.

* S HP:Wounded MV:Winded - Erynn: Scratched >
*Edard* has arrived from the south.
*Taziar* has arrived from the south, riding a warhorse.
*Edrin* has arrived from the south, riding a bloodstock stallion.
*Elyse* has arrived from the south, riding a warhorse.
*Thore* has arrived from the south, riding a warhorse.

S HP:Wounded MV:Winded - Erynn: Scratched >
*Nalav* blasts your right leg hard.

+w

*Erynn* sends you sprawling with a powerful bash!


*Paj* crushes your head very hard.
*Nalav* blasts your left leg very hard.
*Erynn* smites your body into bloody fragments!


*Nalav* smirks.


*Paj* crushes your left leg into bloody fragments!

You wish that your wounds would stop BLEEDING so much!

You flee head over heels.
North of a Path
The dust from the area appears to have all collected here. The foliage is
covered with a thick layer and the grass, if there is any, has been
completely immersed. It doesn't seem the faint path to the south would
generate enough traffic to make all this dust.
[ obvious exits: N S ]
The corpse of Sandy Claws is lying here.
The corpse of a guard dog is lying here. [8]
A snarling guard dog stands ready to defend his master.
Your body is pierced by razor sharp ice spikes sent by *Elyse*!
Alas, you cannot go that way...

* S HP:Critical MV:Winded > n

*Thore* has arrived from the south, riding a warhorse.

e
* S HP:Critical MV:Winded > *Paj* has arrived from the south, riding a gray palfrey.
A Saldaean veteran has arrived from the south.
*Thore* leaves north riding a warhorse.
*Edard* has arrived from the south.
*Taziar* has arrived from the south, riding a warhorse.
*Edrin* has arrived from the south, riding a bloodstock stallion.
*Elyse* has arrived from the south, riding a warhorse.
*Nalav* has arrived from the south, riding a bloodstock stallion.
*Edrin* tries to pound you, but you parry successfully.
No way! You're fighting for your life!

nded - Edrin: Hurt >
*Paj* tries to crush you, but you parry successfully.
*Taziar* slashes your left arm with Water Flows Downhill.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!


*Edard* leaves south.
*Elyse* leaves south riding a warhorse.
*Nalav* leaves south riding a bloodstock stallion.

e
*someone* crushes your left hand very hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.


Ouch!

Thore
Posts: 443
Joined: Sun Mar 22, 2015 2:06 am

Re: Fail!

Post by Thore » Wed Dec 23, 2015 2:23 pm

Good job at least getting one off, dang!

Ominas
Posts: 467
Joined: Thu Jun 18, 2015 4:07 am

Re: Fail!

Post by Ominas » Wed Jan 06, 2016 4:49 am

Was fighting Sazi and Deimos around kajin. Started with me hitting them up at ragan gap and we fought around commie until I got my ass kicked and had to go in with 13 hp. I hit 40's and went back out to fight them around Kajin.

* HP:Critical MV:Full > j
You have 20(397) hit and 158(160) movement points.
You have scored 51895416 experience points and 146 quest points.
You need 1604584 exp to level and 4 qp to rank.
You have amassed 77 Turn points to date.
You have played 14 days and 8 hours (real time).
This ranks you as Ominas the Trusted Student [Gaidin 4] (Level 39).
You are standing.

* HP:Critical MV:Full > j
j
The snow is coming down more heavily now.
Your heartbeat calms down more as you feel less panicked.
[k dark]
They aren't here.

j
* HP:Critical MV:Fresh > [k dark]
They aren't here.

* HP:Critical MV:Fresh > [k dark]
They aren't here.

* HP:Critical MV:Fresh > [k dark]
They aren't here.

* HP:Critical MV:Fresh > j
[k dark]
You try to slice *Sazi*, but he deflects the blow.

j
* HP:Critical MV:Fresh - Sazi: Battered > j
[k dark]
You do the best you can!

* HP:Critical MV:Fresh - Sazi: Battered > [k dark]
You do the best you can!

* HP:Critical MV:Fresh - Sazi: Battered > [k dark]
You do the best you can!

* HP:Critical MV:Fresh - Sazi: Battered > 4
f
[change mood wimpy]
Mood changed to: Wimpy

* HP:Critical MV:Fresh - Sazi: Battered > n
[flee ]
You panic and attempt to flee!

You flee head over heels.
A Cleared Campsite
[ obvious exits: S ]
Failed to correct map position after fleeing.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A campfire burns slowly, sending smoke into the sky.
Alas, you cannot go that way...

* HP:Critical MV:Full > s
j
A Path
[ obvious exits: N S D ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving down.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
*Sazi* is standing here, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A Lancer officer commands a unit of heavy cavalry here, riding a black warhorse.

3
* HP:Critical MV:Full > [k dark]
You try to slice *Sazi*, but he parries successfully.

[bash ] - Sazi: Battered >


*Sazi* tries to slice you, but you parry successfully.
A member of the Lancer cavalry joins your fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
You dodge a bash from *Sazi* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!


You flee head over heels.
A Cleared Campsite
[ obvious exits: S ]
Failed to correct map position after fleeing.
There are some bloody traces of a human leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A campfire burns slowly, sending smoke into the sky.

* HP:Critical MV:Full > n
Alas, you cannot go that way...

s
* HP:Critical MV:Full > j
3
A Path
[ obvious exits: N S D ]
There are some bloody traces of a human leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a human leaving down.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
*Sazi* is here, fighting a member of the Lancer cavalry, riding a shadow stallion.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
A member of the Lancer cavalry is here, fighting Sazi, riding a black warhorse.
A member of the Lancer cavalry is here, fighting Sazi, riding a black warhorse.
A member of the Lancer cavalry is here, fighting Sazi, riding a black warhorse.
A member of the Lancer cavalry is here, fighting Sazi, riding a black warhorse.
Lord Kajin is here, fighting Sazi, riding a black warhorse.

* HP:Critical MV:Full > [k dark]
You barely slice *Sazi*'s body.

You try to slice *Sazi*, but he parries successfully.y: Scratched - Sazi: Battered >
*Sazi* slices a member of the Lancer cavalry's right leg very hard.
Lord Kajin blasts Sazi's body.
A member of the Lancer cavalry barely slashes Sazi's body.
A member of the Lancer cavalry slashes Sazi's left arm.
A member of the Lancer cavalry tries to slash Sazi, but he parries successfully.
A member of the Lancer cavalry tries to slash Sazi, but he deflects the blow.
[bash ]


*Sazi* panics, and attempts to flee!

-
*Sazi* leaves down riding a shadow stallion.

*d
c
j
Cancelled.
A Spiked Pit
[ obvious exits: U ]
*Sazi* is here, fighting a soldier, riding a shadow stallion.
A soldier is here, fighting Sazi.
A soldier is here, fighting Sazi.
A soldier is here, fighting Sazi.

* HP:Critical MV:Full > [close pittrap]
Ok.

* HP:Critical MV:Full > *Sazi* panics, and attempts to flee!
[k dark]
You barely slice *Sazi*'s body.

* HP:Critical MV:Full - a soldier: Healthy - Sazi: Battered > c
c
You slice *Sazi*'s body.
A soldier barely scythes Sazi's head.
A soldier scythes Sazi's right leg.
*Sazi* panics, and attempts to flee!
*Sazi* slices a soldier's left leg very hard.
A soldier barely scythes Sazi's left leg.
*Sazi* panics, and attempts to flee!
[close pittrap]
It's already closed!
c
* HP:Critical MV:Full - a soldier: Scratched - Sazi: Beaten > [close pittrap]
It's already closed!

* HP:Critical MV:Full - a soldier: Scratched - Sazi: Beaten > [close pittrap]
It's already closed!

* HP:Critical MV:Full - a soldier: Scratched - Sazi: Beaten > c
c
c
c
c
c
[close pittrap]
It's already closed!

c
* HP:Critical MV:Full - Sazi: Beaten > c
You slice *Sazi*'s body.
*Sazi* panics, and attempts to flee!
A soldier tries to scythe Sazi, but he parries successfully.
A soldier tries to scythe Sazi, but he deflects the blow.
*Sazi* tries to slice you, but you deflect the blow.
A soldier tries to scythe Sazi, but he deflects the blow.
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Beaten > c
You tickle *Sazi*'s right leg with your slice.
*Sazi* panics, and attempts to flee!
A soldier scythes Sazi's right leg.
*Sazi* panics, and attempts to flee!
A soldier tickles Sazi's body with his scythe.
*Sazi* panics, and attempts to flee!
A soldier tickles Sazi's body with his scythe.
*Sazi* panics, and attempts to flee!
[close pittrap]
It's already closed!

c
* HP:Critical MV:Full - Sazi: Beaten > c
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Beaten > c
[close pittrap]
It's already closed!

c
* HP:Critical MV:Full - Sazi: Beaten > c
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Beaten > c
[close pittrap]
It's already closed!

c
* HP:Critical MV:Full - Sazi: Beaten > c
You dodge a bash from *Sazi* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!

c
* HP:Critical MV:Full - Sazi: Beaten > c
You slice *Sazi*'s left arm hard.
*Sazi* panics, and attempts to flee!
A soldier scythes Sazi's right arm.
*Sazi* panics, and attempts to flee!
A soldier tries to scythe Sazi, but he deflects the blow.
A soldier barely scythes Sazi's right arm.
*Sazi* panics, and attempts to flee!
[close pittrap]
It's already closed!
c
* HP:Critical MV:Full - Sazi: Critical > *Sazi* slices your right arm hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
You try to slice *Sazi*, but he deflects the blow.
A soldier barely tickles Sazi's body with his scythe.
*Sazi* panics, and attempts to flee!
A soldier barely tickles Sazi's body with his scythe.
*Sazi* panics, and attempts to flee!
A soldier scythes Sazi's body.
*Sazi* panics, and attempts to flee!
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > c
*Sazi* slices your left arm very hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
You slice *Sazi*'s left arm.
A soldier tries to scythe Sazi, but he deflects the blow.
A soldier barely scythes Sazi's body.
A soldier tries to scythe Sazi, but he parries successfully.
*Sazi* tries to slice you, but you deflect the blow.
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > c
[close pittrap]
It's already closed!

c
* HP:Critical MV:Full - Sazi: Critical > c
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > c
*Sazi* tries to slice you, but you parry successfully.
You try to slice *Sazi*, but he parries successfully.
A soldier barely scythes Sazi's head.
A soldier barely scythes Sazi's body.
A soldier tries to scythe Sazi, but he parries successfully.
[close pittrap]
It's already closed!

c
* HP:Critical MV:Full - Sazi: Critical > c
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > c
*Sazi* tries to slice you, but you deflect the blow.
[close pittrap]
It's already closed!

c
* HP:Critical MV:Full - Sazi: Critical > [close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > [close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > c
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > c
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > [close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > c
[close pittrap]
It's already closed!

c
* HP:Critical MV:Full - Sazi: Critical > c
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > c
c
[close pittrap]
It's already closed!

c
* HP:Critical MV:Full - Sazi: Critical > c
[change mood wimpy]
Mood changed to: Wimpy

* HP:Critical MV:Full - Sazi: Critical > c
*Sazi* slices your body.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
You slice *Sazi*'s right arm.
A soldier tries to scythe Sazi, but he deflects the blow.
A soldier scythes Sazi's body.
A soldier tries to scythe Sazi, but he deflects the blow.
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > c
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > c
[close pittrap]
It's already closed!

c
* HP:Critical MV:Full - Sazi: Critical > c
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > c
*Sazi* tries to slice you, but you deflect the blow.
[close pittrap]
It's already closed!

c
* HP:Critical MV:Full - Sazi: Critical > c
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > c
[close pittrap]
It's already closed!

c
* HP:Critical MV:Full - Sazi: Critical > c
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > c
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > c
[close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > c
c
[close pittrap]
It's already closed!

c
* HP:Critical MV:Full - Sazi: Critical > [close pittrap]
It's already closed!

* HP:Critical MV:Full - Sazi: Critical > c
*someone* slices your right arm hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Randal Del'gado is resting here.
A kind-faced figure stands here.

I edited out most the spam of me spamming door. I was expecting at least one of them to be spamming it open. So many things I could have done better. Actually bashing since he wasn't trying to open. Fleeing out and letting mobs stay on. I could have been an asshole and just spammed him in from the beginning. I went full panic mode because I knew my hp were low and kind of lost composure. Sometimes you just have to go for it and see what happens.

All that said I had a great time during this fight. My heart was beating pretty hard as soon as we went in pittrap. Good job Deimos and Sazi.

Davor
Posts: 426
Joined: Wed Mar 18, 2015 9:38 pm

Re: Fail!

Post by Davor » Wed Jan 06, 2016 10:39 am

Looks like he was serk. Wasn't going anywhere. You should a bashed or fled and let mobs finish.

Ominas
Posts: 467
Joined: Thu Jun 18, 2015 4:07 am

Re: Fail!

Post by Ominas » Wed Jan 06, 2016 11:26 pm

Yea I was, admittedly, my own worst enemy at the end. That was actually my first time using pittrap, so learning experience I suppose.

*Edit* And for those who keep asking yes Sazi did end up dying.

Treagor
Posts: 8
Joined: Tue Dec 15, 2015 2:50 pm

Re: Fail!

Post by Treagor » Thu Jan 14, 2016 11:06 pm

My own little personal contribution....

We're chasing Eq and Bryg around Camp. I decide to go take a quick peek as to where there are in Camp. Then I lose my mind.

* R HP:Wounded MV:Fresh > l
Thinning Woods
Large, green leaves on tall, straight trees partially obscure the view of the
sky through the canopy created by the trees. Short bushes grow taller and
thicker as the move farther south, where the forest gives way into a dense
thicket. Red and yellow flowers add color to the drab green of the forest. To
the north, east, and west the thinning forestland extends for miles.
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
Ibaka of Two Rivers is standing here, riding a |1|.warhorse.
Ali the Tower Accepted is standing here, riding a |2|.gray palfrey.
Uhl the Street Watch is standing here, riding a |3|.warhorse.
Regulus Benton, the Trolloc Dancer is standing here, riding a |4|.gray palfrey.
|5|.A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Fresh >
Ibaka narrates 'idk'

* R HP:Wounded MV:Fresh > s
s
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
The corpse of a corpse is lying here.
|1|.A warhorse is here, stamping his feet impatiently, being ridden by you.

w
* R HP:Wounded MV:Full > Outside A Trolloc Camp
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving <<west<<
|1|.A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Full > A Trolloc Camp
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a trolloc leaving >>east>>
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
|1|.A warhorse is here, stamping his feet impatiently, being ridden by you.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

* R HP:Wounded MV:Full > n
A Trolloc Camp
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
|1|.A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Wounded MV:Full > n
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a horse leaving vvsouthvv
|1|.A warhorse is here, stamping his feet impatiently, being ridden by you.
*Byrg* is standing here.
*Equitant* is standing here, riding a |1|.shadow stallion
A hooved trolloc anxiously stamps its feet.
A trolloc is here, exhorting a group of trolloc raiders.
A tall, ramshorned trolloc is here, commanding.
A beaked trolloc is here, scouting.

* R HP:Wounded MV:Full >
*Equitant* tries to hack you, but you deflect the blow.

* R HP:Wounded MV:Full - Equitant: Wounded >
Ibaka narrates 'more than likely mobs'

* R HP:Wounded MV:Full - Equitant: Wounded > e
e

*Byrg* smites your left foot.

* R HP:Wounded MV:Full - Equitant: Wounded > No way! You're fighting for your life!

* R HP:Wounded MV:Full - Equitant: Wounded > No way! You're fighting for your life!

* R HP:Wounded MV:Full - Equitant: Wounded >
*Byrg* smites your body.
A hooved trolloc joins Equitant's fight!
A Ko'bal trolloc joins a hooved trolloc's fight!
You try to slice *Equitant*, but he deflects the blow.

* R HP:Wounded MV:Full - Equitant: Wounded > oo
f
[op fence]
Ok.


(At this point, I can only imagine the confusion in Eq and Byrg's minds...!) HUGE mistake #1.

You panic and attempt to flee!ant: Wounded >


You flee head over heels.
Stallion Pen
[ obvious exits: S ]
Correcting map position after fleeing.
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a horse leaving vvsouthvv
There are some tracks of a myrddraal leaving vvsouthvv
There are some tracks of a trolloc leaving vvsouthvv
|1|.A warhorse is here, stamping his feet impatiently, being ridden by you.
A trolloc is here ruling a group of trollocs.
A wolfish trolloc is here, howling for blood.
A wild hog snorts angrily, pawing at the ground.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
|2|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* R HP:Wounded MV:Full >
A Dhai'mon trolloc hacks your body.
A wolfish trolloc joins a Dhai'mon trolloc's fight!

* R HP:Wounded MV:Full - a Dhai'mon trolloc: Scratched > open fence
s
The fence closes quietly.
Ok.

* R HP:Wounded MV:Full - a Dhai'mon trolloc: Scratched > f
A wolfish trolloc tries to cleave you, but you parry successfully.
You slice a Dhai'mon trolloc's left leg very hard.
A Dhai'mon trolloc hacks your right leg.
No way! You're fighting for your life!

* R HP:Wounded MV:Full - a Dhai'mon trolloc: Scratched > PANIC! You couldn't escape!

* R HP:Wounded MV:Full - a Dhai'mon trolloc: Scratched >
The fence closes quietly.

* R HP:Wounded MV:Full - a Dhai'mon trolloc: Scratched > f
PANIC! You couldn't escape!

* R HP:Wounded MV:Full - a Dhai'mon trolloc: Scratched >
A wolfish trolloc tries to cleave you, but you dodge the attack.
You slice a Dhai'mon trolloc's left arm hard.
A Dhai'mon trolloc tries to hack you, but you parry successfully.

cmw
* R HP:Wounded MV:Full - a Dhai'mon trolloc: Hurt > The fence is opened from the other side.
[change mood wimpy]
Mood changed to: Wimpy

* R HP:Wounded MV:Full - a Dhai'mon trolloc: Hurt >
*Equitant* has arrived from the south, riding a |3|.shadow stallion
*Byrg* has arrived from the south.

* R HP:Wounded MV:Full - a Dhai'mon trolloc: Hurt >
*Equitant* tries to hack you, but you parry successfully.

* R HP:Wounded MV:Full - a Dhai'mon trolloc: Hurt >
*Equitant* closes the fence.

* R HP:Wounded MV:Full - a Dhai'mon trolloc: Hurt >
*Byrg* tries to smite you, but you parry successfully.

* R HP:Wounded MV:Full - a Dhai'mon trolloc: Hurt >
*Byrg* smites your body hard.
*Equitant* hacks your left leg hard.
A wolfish trolloc tries to cleave you, but you dodge the attack.
You slice a Dhai'mon trolloc's right hand.
A Dhai'mon trolloc barely hacks your right arm.

* R HP:Wounded MV:Full - a Dhai'mon trolloc: Hurt > nar get in fence
You narrate 'get in fence'

* R HP:Wounded MV:Full - a Dhai'mon trolloc: Hurt >
*Byrg* tries to smite you, but you parry successfully.
*Equitant* hacks your body very hard.
You swiftly dodge a wolfish trolloc's attempt to cleave you.
You slice a Dhai'mon trolloc's left leg very hard.
A Dhai'mon trolloc tries to hack you, but you deflect the blow.
The sky starts to get cloudy.

* R HP:Wounded MV:Fresh - a Dhai'mon trolloc: Hurt > narr on both
You narrate 'on both'

* R HP:Wounded MV:Fresh - a Dhai'mon trolloc: Hurt > sigh

*Byrg* tries to smite you, but you parry successfully.
*Equitant* tries to hack you, but you parry successfully.
A wolfish trolloc tries to cleave you, but you parry successfully.
You slice a Dhai'mon trolloc's left leg hard.
A Dhai'mon trolloc tries to hack you, but you parry successfully.
*Byrg* smites your body hard.

* R HP:Wounded MV:Fresh - a Dhai'mon trolloc: Hurt > You sigh.

* R HP:Wounded MV:Fresh - a Dhai'mon trolloc: Hurt >
*Equitant* hacks your left leg hard.
A wolfish trolloc cleaves your body.
You slice a Dhai'mon trolloc's right leg very hard.
A Dhai'mon trolloc tries to hack you, but you deflect the blow.

esh - a Dhai'mon trolloc: Wounded >
*Byrg* sends you sprawling with a powerful bash!

* R HP:Battered MV:Fresh - a Dhai'mon trolloc: Wounded >
*Byrg* smites your right leg hard.

* R HP:Battered MV:Fresh - a Dhai'mon trolloc: Wounded >
The fence is opened from the other side.

* R HP:Battered MV:Fresh - a Dhai'mon trolloc: Wounded >
*Equitant* closes the fence.

* R HP:Battered MV:Fresh - a Dhai'mon trolloc: Wounded >
*Byrg* smites your body.
*Equitant* hacks your left leg.
A wolfish trolloc barely cleaves your left arm.
A Dhai'mon trolloc hacks your left arm.

* R HP:Battered MV:Fresh - a Dhai'mon trolloc: Wounded >
*Byrg* smites your right arm hard.
The fence is opened from the other side.
*Equitant* closes the fence.

* R HP:Battered MV:Fresh - a Dhai'mon trolloc: Wounded > oo
oo

*Byrg* smites your body very hard.
*Equitant* hacks your right leg hard.
A wolfish trolloc cleaves your right arm.
A Dhai'mon trolloc hacks your right arm.

oo
* R HP:Beaten MV:Fresh - a Dhai'mon trolloc: Wounded > oo
[op fence]
Ok.

* R HP:Beaten MV:Fresh - a Dhai'mon trolloc: Wounded > Ali has arrived from the south, riding a |2|.gray palfrey.
Regulus has arrived from the south, riding a |3|.gray palfrey.
*Equitant* closes the fence.
[op fence]
Ok.

* R HP:Beaten MV:Fresh - a Dhai'mon trolloc: Wounded > *Equitant* closes the fence.
Regulus tries to blast *Equitant*, but he deflects the blow.
[op fence]
Ok.

* R HP:Beaten MV:Fresh - a Dhai'mon trolloc: Wounded > *Equitant* closes the fence.
Ibaka narrates 'spam it open'
[op fence]
Ok.

* R HP:Beaten MV:Fresh - a Dhai'mon trolloc: Wounded >
*Equitant* closes the fence.

* R HP:Beaten MV:Fresh - a Dhai'mon trolloc: Wounded >
*Byrg* tries to smite you, but you deflect the blow.

* R HP:Beaten MV:Fresh - a Dhai'mon trolloc: Wounded > oo
\
\
[op fence]
Ok.

\
* R HP:Beaten MV:Fresh - a Dhai'mon trolloc: Wounded > \
*Equitant* closes the fence.
The fence is opened from the other side.
Arglebargle, glop-glyf!?!

* R HP:Beaten MV:Fresh - a Dhai'mon trolloc: Wounded > \
\
\
*Equitant* gazes deeply at Regulus...
Regulus looks very strange, glaring about with a sense of panic.
*Equitant* hacks your head extremely hard.
You wish that your wounds would stop BLEEDING so much!

A wolfish trolloc tries to cleave you, but you parry successfully.
You slice a Dhai'mon trolloc's right arm hard.
A Dhai'mon trolloc tickles your left leg with his hack.
You wish that your wounds would stop BLEEDING so much!

*Equitant* closes the fence.
The fence is opened from the other side.
Arglebargle, glop-glyf!?!

\
* R HP:Critical MV:Fresh - a Dhai'mon trolloc: Wounded > \
*Equitant* closes the fence.
The fence is opened from the other side.
Arglebargle, glop-glyf!?!

\
* R HP:Critical MV:Fresh - a Dhai'mon trolloc: Wounded > \
*Equitant* closes the fence.
The fence is opened from the other side.
Arglebargle, glop-glyf!?!

* R HP:Critical MV:Fresh - a Dhai'mon trolloc: Wounded > *Equitant* closes the fence.
Arglebargle, glop-glyf!?!

* R HP:Critical MV:Fresh - a Dhai'mon trolloc: Wounded > The fence is opened from the other side.
Arglebargle, glop-glyf!?!

* R HP:Critical MV:Fresh - a Dhai'mon trolloc: Wounded > Arglebargle, glop-glyf!?!

* R HP:Critical MV:Fresh - a Dhai'mon trolloc: Wounded > *Equitant* closes the fence.
Arglebargle, glop-glyf!?!

* R HP:Critical MV:Fresh - a Dhai'mon trolloc: Wounded > The fence is opened from the other side.
Arglebargle, glop-glyf!?!

* R HP:Critical MV:Fresh - a Dhai'mon trolloc: Wounded > *Equitant* hacks your head extremely hard.
You wish that your wounds would stop BLEEDING so much!

*Equitant* avoids being bashed by Regulus who loses his balance and falls!
Arglebargle, glop-glyf!?!

esh - a Dhai'mon trolloc: Wounded >
*Byrg* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Fresh - a Dhai'mon trolloc: Wounded > oo
oo
oo
*Byrg* smites your body very hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
*someone* hacks your body extremely hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.

Fortunately, when I got to CoL, I realized my mistake in spamming "/" 16 times in a row.... So, I started spamming "oo" to open fence... I'm an idiot!

Naerin
Posts: 313
Joined: Sat May 23, 2015 12:29 pm

Re: Fail!

Post by Naerin » Fri Jan 15, 2016 1:20 am

May I suggest a one-letter alias to spam for fence? You probably weren't getting out of there no matter what, but in other cases it might come in handy.

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