Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Leiloni
Posts: 187
Joined: Mon Aug 17, 2015 4:55 pm

Re: Ouch! That really did HURT!

Post by Leiloni » Wed Feb 10, 2016 4:30 pm

Tori was low, figured I'd go block s rocky worked well when Aira came.

* R HP:Scratched MV:Fresh > not
A Forested Path Through the Borderlands
The small, dirt path twists off to the south, as it winds in and out of the
thick trees of the forest. Creeping vines slowly twine their way up the tree
trunks, while a large rock that lies off the path grows a soft covering of
green moss. To the north, the forest ends in a rocky opening that leads to a
rather precarious rocky path.
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Scratched MV:Fresh > You start paying increased attention to your surroundings.

k dark
* R HP:Scratched MV:Fresh > k dark
k dark
They aren't here.

* R HP:Scratched MV:Fresh > k dark
k dark
They aren't here.

* R HP:Scratched MV:Fresh > k dark
They aren't here.

k dark
* R HP:Scratched MV:Fresh > k dark
They aren't here.

* R HP:Scratched MV:Fresh > k dark
They aren't here.

* R HP:Scratched MV:Fresh > They aren't here.

* R HP:Scratched MV:Fresh > where
They aren't here.

* R HP:Scratched MV:Fresh > They aren't here.

* R HP:Scratched MV:Fresh > k dark
They aren't here.
*Toribio* has arrived from the north, riding a shadow stallion.

* R HP:Scratched MV:Fresh > k dark
Players in your Zone
--------------------
Aira - A Path Through the Thinning Woods
Leiloni - A Forested Path Through the Borderlands

k dark
* R HP:Scratched MV:Fresh > k dark
You try to slice *Toribio*, but he deflects the blow.

* R HP:Scratched MV:Fresh - Toribio: Beaten > You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Beaten > You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Beaten > You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Beaten >
*Toribio* hacks your body very hard.
You try to slice *Toribio*, but he parries successfully.
You try to slice *Toribio*, but he deflects the blow.
*Toribio* panics, and attempts to flee!

* R HP:Scratched MV:Fresh - Toribio: Beaten > nar s rocky
k dark
You narrate 's rocky'

k dark
* R HP:Scratched MV:Fresh - Toribio: Beaten > k dark
You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Beaten > You do the best you can!
Matheus narrates 'holding choke'

* R HP:Scratched MV:Fresh - Toribio: Beaten > You do the best you can!
*Toribio* leaves north riding a shadow stallion.

* R HP:Scratched MV:Fresh > nar low beat
k dark
You narrate 'low beat'

* R HP:Scratched MV:Fresh > k dark
They aren't here.

k dark
* R HP:Scratched MV:Fresh > k dark
They aren't here.
*Toribio* has arrived from the north, riding a shadow stallion.

* R HP:Scratched MV:Fresh > k dark
You try to slice *Toribio*, but he deflects the blow.

* R HP:Scratched MV:Fresh - Toribio: Beaten > k dark
You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Beaten > You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Beaten > You do the best you can!

nar on
* R HP:Scratched MV:Fresh - Toribio: Beaten >
Aira has arrived from the west, riding a bloodstock stallion.
A raven has arrived from the west.
*Toribio* panics, and attempts to flee!

* R HP:Scratched MV:Fresh - Toribio: Beaten > You narrate 'on'
Aira tries to slice *Toribio*, but he deflects the blow.

* R HP:Scratched MV:Fresh - Toribio: Beaten > where
Players in your Zone
--------------------
Garrik - A Twist in the Path
Aira - A Forested Path Through the Borderlands
Leiloni - A Forested Path Through the Borderlands

* R HP:Scratched MV:Fresh - Toribio: Beaten > k dark
k dark
k dark
You try to slice *Toribio*, but he parries successfully.
You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Beaten > k dark
You do the best you can!

k dark
* R HP:Scratched MV:Fresh - Toribio: Beaten > k dark
You do the best you can!
Tarn narrates 'really need to pee, haha'

* R HP:Scratched MV:Fresh - Toribio: Beaten > k dark
You do the best you can!

k dark
* R HP:Scratched MV:Fresh - Toribio: Beaten > k dark
You try to slice *Toribio*, but he parries successfully.
You do the best you can!
*Toribio* leaves east riding a shadow stallion.

* R HP:Scratched MV:Fresh > k dark
They aren't here.

k dark
* R HP:Scratched MV:Fresh > They aren't here.

k dark
* R HP:Scratched MV:Fresh > They aren't here.

* R HP:Scratched MV:Fresh > They aren't here.

* R HP:Scratched MV:Fresh > e
They aren't here.
*Toribio* has arrived from the east, riding a shadow stallion.

s
* R HP:Scratched MV:Fresh > You try to slice *Toribio*, but he deflects the blow.
Aira sends *Toribio* sprawling with a powerful bash!

s
* R HP:Scratched MV:Fresh - Toribio: Beaten > You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Beaten > Aira slices *Toribio*'s left leg hard.
You slice *Toribio*'s left arm hard.
No way! You're fighting for your life!

* R HP:Scratched MV:Fresh - Toribio: Critical > No way! You're fighting for your life!

* R HP:Scratched MV:Fresh - Toribio: Critical > No way! You're fighting for your life!

* R HP:Scratched MV:Fresh - Toribio: Critical > nar come s rocky now

Aira slices *Toribio*'s left leg very hard.
You slice *Toribio*'s body hard.

* R HP:Scratched MV:Fresh - Toribio: Critical > You narrate 'come s rocky now'

* R HP:Scratched MV:Fresh - Toribio: Critical > k dark
k dark
k dark
You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Critical > k dark
You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Critical > k dark
You do the best you can!

k dark
* R HP:Scratched MV:Fresh - Toribio: Critical > k dark
You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Critical > k dark
You do the best you can!

k dark
* R HP:Scratched MV:Fresh - Toribio: Critical > You slice *Toribio*'s body hard.
The Far Madding city alarm sounds loudly in the distance.
You do the best you can!

k dark
* R HP:Scratched MV:Fresh - Toribio: Critical > k dark
You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Critical > k dark
You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Critical > k dark
You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Critical > k dark
Aira tries to slice *Toribio*, but he deflects the blow.
*Toribio* gazes deeply at Aira...
Aira looks very strange, glaring about with a sense of panic.
*Toribio* tries to hack you, but you deflect the blow.
You slice *Toribio*'s right leg hard.
*Toribio* is mortally wounded, and will die soon, if not aided.
You do the best you can!

k dark
* R HP:Scratched MV:Fresh - Toribio: Critical > You do the best you can!

k dark
* R HP:Scratched MV:Fresh - Toribio: Critical > You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Critical > You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Critical > You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Critical > You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Critical > nar rip
You do the best you can!

* R HP:Scratched MV:Fresh - Toribio: Critical > You narrate 'rip'

* R HP:Scratched MV:Fresh - Toribio: Critical >
You slice *Toribio*'s right leg very hard.
*Toribio* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Toribio*'s death cry.

* R HP:Scratched MV:Fresh > get all corpse
Garrik has arrived from the north, riding a warhorse.
A raven has arrived from the north.
You get a pair of lissome leather boots with metal capped toes from the corpse of Toribio.
a pair of thick, gold-plated greaves: You can't carry that much weight.
You get a belt with a buckle of cuendillar from the corpse of Toribio.
a wicked knife bladed axe: You can't carry that much weight.
You get a silver etched shield from the corpse of Toribio.
You get a jeweled wristcuff from the corpse of Toribio.
You get a jeweled wristcuff from the corpse of Toribio.
You get a sturdy pair of full leather gauntlets from the corpse of Toribio.
a pair of polished, gold-plated vambraces: You can't carry that much weight.
a backpack: You can't carry that much weight.
an inky black cloak: You can't carry that much weight.
a shirt of overlapping black scales: You can't carry that much weight.
You get a shimmering chain of gold from the corpse of Toribio.
You get a shimmering chain of gold from the corpse of Toribio.
a rimmed round helmet: You can't carry that much weight.
You get a gold ring from the corpse of Toribio.
You get a gold ring from the corpse of Toribio.

Aira
Posts: 776
Joined: Mon Feb 23, 2015 8:57 pm

Re: Ouch! That really did HURT!

Post by Aira » Wed Feb 10, 2016 4:38 pm

Two lead in bashes in a row, that's some bad luck.

* R HP:Battered MV:Fresh >
Moric leaves south riding a warhorse.
*Jakd* leaves north.

* R HP:Battered MV:Fresh >
Matheus tries to pierce *Jakd*, but he deflects the blow.

* R HP:Battered MV:Fresh > kill h.dimst
*Jakd* tries to pierce Matheus, but he parries successfully.
Matheus tries to pierce *Jakd*, but he deflects the blow.
They aren't here.

kill dark
bash
* R HP:Battered MV:Fresh >
Matheus assumes an offensive striking posture.
*Jakd* panics, and attempts to flee!

* R HP:Battered MV:Fresh > You slice *Jakd*'s left foot very hard.

esh - Matheus: Beaten - Jakd: Hurt >
Matheus tries to pierce *Jakd*, but he deflects the blow.
A member of the Lancer cavalry joins Matheus's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!

+
*Jakd* leaves north.

*
Moric narrates 'dimst crit'

=
Matheus leaves north.
You follow Matheus.

Little Path
The trees above you are starting to grow together again, but you can still see
the sky through them. To the south, the path gets dark as the trees block out
all light, but to the north, you can see a clearing through the trees.
[ obvious exits: N S ]
There are some bloody traces of a human leaving vvSOUTHvv.
There are some tracks of a ridden mount leaving vvSOUTHvv.
There are some tracks of a ridden mount leaving vvSOUTHvv.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Matheus the Lieutenant is standing here.
*Jakd* is standing here.
A draft horse is here.
Your bash at *Jakd* sends him sprawling! <---- ONE

* R HP:Battered MV:Fresh - Jakd: Hurt >
Matheus pierces *Jakd*'s head hard.

* R HP:Battered MV:Fresh - Jakd: Hurt > look
Preparing to seek out this room on the map.
kill dark
Little Path
The trees above you are starting to grow together again, but you can still see
the sky through them. To the south, the path gets dark as the trees block out
all light, but to the north, you can see a clearing through the trees.
[ obvious exits: N S ]

Matching room found!
There are some bloody traces of a human leaving vvSOUTHvv.
There are some tracks of a ridden mount leaving vvSOUTHvv.
There are some tracks of a ridden mount leaving vvSOUTHvv.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Matheus the Lieutenant is here, fighting Jakd.
*Jakd* is sitting here
A draft horse is here.

* R HP:Battered MV:Fresh - Jakd: Hurt > You do the best you can!

* R HP:Battered MV:Fresh - Jakd: Hurt > kill dark

Matheus narrates '1n kaj'

kill dark
* R HP:Battered MV:Fresh - Jakd: Hurt > You do the best you can!

* R HP:Battered MV:Fresh - Jakd: Hurt > You do the best you can!

* R HP:Battered MV:Fresh - Jakd: Hurt > kill dark

Matheus pierces *Jakd*'s body very hard.
You slice *Jakd*'s body very hard.
Matheus pierces *Jakd*'s right foot very hard.

* R HP:Battered MV:Fresh - Jakd: Wounded > kill dark
You do the best you can!

* R HP:Battered MV:Fresh - Jakd: Wounded > Matheus narrates 'stay iwth me moric wtf'
You do the best you can!

kill dark
* R HP:Battered MV:Fresh - Jakd: Wounded > kill dark
You do the best you can!

* R HP:Battered MV:Fresh - Jakd: Wounded > You do the best you can!

kill dark
* R HP:Battered MV:Fresh - Jakd: Wounded > Matheus pierces *Jakd*'s body very hard.
*Jakd* tries to pierce you, but you deflect the blow.
You slice *Jakd*'s body very hard.
You do the best you can!

TICK IN 5 SECONDS.
* R HP:Battered MV:Fresh - Jakd: Wounded > kill dark

Matheus narrates '2s campsite now'

* R HP:Battered MV:Fresh - Jakd: Wounded >
Matheus pierces *Jakd*'s body.
*Jakd* tries to pierce you, but you deflect the blow.

* R HP:Battered MV:Fresh - Jakd: Wounded > You do the best you can!

bash
*Jakd* snickers softly.h - Jakd: Wounded >


Moric narrates 'bah '

=
*Jakd* panics, and attempts to flee!

*
Matheus tries to pierce *Jakd*, but he deflects the blow.
*Jakd* tries to pierce you, but you deflect the blow.
Your heartbeat calms down more as you feel less panicked.
Timer now at 62 secs.
Moric narrates 'on 1n'
*Jakd* panics, and attempts to flee!


Matheus tries to pierce *Jakd*, but he parries successfully.
*Jakd* tries to pierce you, but you deflect the blow.
Moric narrates 'malk'

=
Your bash at *Jakd* sends him sprawling!

* R HP:Battered MV:Fresh - Jakd: Wounded >
Moric narrates 'damnit!'

* R HP:Battered MV:Fresh - Jakd: Wounded > sta
look
Preparing to seek out this room on the map.
Matheus pierces *Jakd*'s head hard.
You slice *Jakd*'s head extremely hard.
Do you not consider fighting as standing?

* R HP:Battered MV:Fresh - Jakd: Battered > Little Path
The trees above you are starting to grow together again, but you can still see
the sky through them. To the south, the path gets dark as the trees block out
all light, but to the north, you can see a clearing through the trees.
[ obvious exits: N S ]

Matching room found!
There are some bloody traces of a human leaving vvSOUTHvv.
There are some tracks of a ridden mount leaving vvSOUTHvv.
There are some tracks of a ridden mount leaving vvSOUTHvv.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Matheus the Lieutenant is here, fighting Jakd.
*Jakd* is sitting here
A draft horse is here.

* R HP:Battered MV:Fresh - Jakd: Battered > bash

Matheus pierces *Jakd*'s body hard.

* R HP:Battered MV:Fresh - Jakd: Battered > They already seem to be stunned.

* R HP:Battered MV:Fresh - Jakd: Battered >
Matheus narrates 'ur awful'

* R HP:Battered MV:Fresh - Jakd: Battered >
Matheus pierces *Jakd*'s left arm hard.
You slice *Jakd*'s body very hard.

* R HP:Battered MV:Fresh - Jakd: Battered > kill jakd
kill jakd
You do the best you can!
*Jakd* panics, and attempts to flee!

* R HP:Battered MV:Fresh - Jakd: Battered > kill jakd
You do the best you can!

* R HP:Battered MV:Fresh - Jakd: Battered >
Matheus pierces *Jakd*'s right leg.

* R HP:Battered MV:Fresh - Jakd: Battered > kill jakd
You do the best you can!

* R HP:Battered MV:Fresh - Jakd: Battered > kill jakd
kill jakd
You do the best you can!

* R HP:Battered MV:Fresh - Jakd: Battered > kill jakd
Matheus tries to pierce *Jakd*, but he parries successfully.
*Jakd* tries to pierce you, but you deflect the blow.
You slice *Jakd*'s body hard.
You do the best you can!
*Jakd* leaves north.

* R HP:Battered MV:Fresh > Matheus tries to pierce *Jakd*, but he deflects the blow.
You slice *Jakd*'s head extremely hard.

* R HP:Battered MV:Fresh - Matheus: Beaten - Jakd: Beaten > bash
You do the best you can!

* R HP:Battered MV:Fresh - Matheus: Beaten - Jakd: Beaten >
Moric narrates 'stupid gatekepeer opened on pulse!'

- esh - Matheus: Beaten - Jakd: Beaten >
*Jakd* panics, and attempts to flee!

+
Matheus pierces *Jakd*'s head very hard.

=
*Jakd* leaves south.

=
Matheus leaves south.
You follow Matheus.

Little Path
This path is a rough, but well-traveled path. You can see lots of footprints
that no one has bothered to erase and hide, and the trees looming overhead
block any and all light from entering. To the south, you can see a very dark
alcove, and to the north, you can barely make out the end of this path and a
clearing.
[ obvious exits: N S ]
There are some bloody traces of a human leaving vvSOUTHvv.
There are some bloody traces of a trolloc leaving vvSOUTHvv.
There are some bloody traces of a human leaving ^^NORTH^^.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Lord Matheus the Lieutenant is standing here.
*Jakd* is standing here.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A member of the Lancer heavy cavalry patrols the area.
A Lancer officer commands a unit of heavy cavalry here, riding a black warhorse.
Your bash at *Jakd* sends him sprawling! <--- TWO

* R HP:Battered MV:Fresh - Jakd: Beaten >
Matheus leaves south.

kill jakd
* R HP:Battered MV:Fresh - Jakd: Beaten > kill jakd
You do the best you can!

* R HP:Battered MV:Fresh - Jakd: Beaten > kill jakd
Matheus has arrived from the south.
You do the best you can!

* R HP:Battered MV:Fresh - Jakd: Beaten > kill jakd

Matheus pierces *Jakd*'s body hard.

* R HP:Battered MV:Fresh - Jakd: Beaten > You do the best you can!

* R HP:Battered MV:Fresh - Jakd: Beaten > kill jakd
kill jakd
Matheus pierces *Jakd*'s right leg.
A member of the Lancer cavalry joins Matheus's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
You slice *Jakd*'s body hard.
Matheus pierces *Jakd*'s body very hard.
You do the best you can!

* R HP:Battered MV:Fresh - Jakd: Critical > You do the best you can!

* R HP:Battered MV:Fresh - Jakd: Critical > You do the best you can!

* R HP:Battered MV:Fresh - Jakd: Critical > nar 2nd time lol
kill jakd

kill jakd
* R HP:Battered MV:Fresh - Jakd: Critical > You do the best you can!

kill jakd
* R HP:Battered MV:Fresh - Jakd: Critical > kill jakd
A member of the Lancer cavalry slashes Jakd's left arm hard.
A member of the Lancer cavalry slashes Jakd's right foot.
A member of the Lancer cavalry slashes Jakd's body hard.
*Jakd* is dead! R.I.P.
Your blood freezes as you hear *Jakd*'s death cry.
They aren't here.

lilith
Posts: 48
Joined: Thu Apr 02, 2015 7:44 am

Re: Ouch! That really did HURT!

Post by lilith » Wed Feb 10, 2016 9:47 pm

Consider this OW, that REALLY HURT! category:

HP:Scratched MV:Tiring - Jasmin: Healthy > nar zzing weather abou to start

You try to smite *Jasmin*, but she parries successfully.
Ok.P:Scratched MV:Tiring - Jasmin: Healthy >
* HP:Scratched MV:Tiring - Jasmin: Healthy > b
[bash ]
-
*Jasmin* calls lightning from the sky to strike you, sizzling your insides!

*Garrik* sends you sprawling with a powerful bash!
* HP:Wounded MV:Tiring - Jasmin: Healthy >
*Garrik* barely scythes your body.
*Jasmin* pounds your body.
* HP:Wounded MV:Tiring - Jasmin: Healthy > wcw
f

Jakd barely pierces *Garrik*'s left foot.
* HP:Wounded MV:Tiring - Jasmin: Healthy >
Ouch! That Really did HURT!

*Jasmin* calls lightning from the sky to strike you, sizzling your insides!
* HP:Battered MV:Tiring - Jasmin: Healthy > f

Jakd pierces *Garrik*'s left leg.
*Garrik* barely scythes your body.
*Jasmin* barely pounds your body.
* HP:Battered MV:Tiring - Jasmin: Healthy > cw
f
Arglebargle, glop-glyf!?!
Jakd pierces *Garrik*'s right arm.Healthy >
You try to smite *Jasmin*, but she parries successfully.
You panic and attempt to flee!
You flee head over heels.
A Path to the Blight
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving west.
Bend in the Path
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
Jakd the Cowering Snot is here, fighting Garrik.
*Garrik* is here, fighting Jakd, riding a warhorse.
A raven is here flying around.
A raven is here flying around.
*Jasmin* is standing here, riding a warhorse.
*Jasmin* calls lightning from the sky to strike you, sizzling your insides!
[change mood wimpy]
Mood changed to: Wimpy
s HP:Beaten MV:Tiring - Jasmin: Healthy >
Jakd narrates 'out lil'
You panic and attempt to flee!
s

lilith
Posts: 48
Joined: Thu Apr 02, 2015 7:44 am

Re: Ouch! That really did HURT!

Post by lilith » Wed Feb 10, 2016 9:49 pm

went from 411 hps to beat in a couple of zings too.

jasmin
Posts: 242
Joined: Sun Dec 27, 2015 3:53 am

Re: Ouch! That really did HURT!

Post by jasmin » Thu Feb 11, 2016 2:28 am

explains why trolls don't like me :)
I always thought I'm loveable

lilith
Posts: 48
Joined: Thu Apr 02, 2015 7:44 am

Re: Ouch! That really did HURT!

Post by lilith » Thu Feb 11, 2016 2:42 am

jasmin wrote:explains why trolls don't like me :)
I always thought I'm loveable
You certainly know how to endear yourself to the DS.

Carlia
Posts: 400
Joined: Tue Apr 07, 2015 3:57 pm

Re: Ouch! That really did HURT!

Post by Carlia » Tue Feb 16, 2016 2:51 pm

* R HP:Healthy SP:Strong MV:Strong - Joolis: Healthy - Wept: Wounded > chann 'hammer of air' h.dark
A Shienaran scout has arrived from the east.
You try to slash *Wept*, but he deflects the blow.
A Shienaran scout stops using a torch.
Joolis tries to blast *Wept*, but he parries successfully.
You begin to weave the appropriate flows...

=
Ok.
*Wept* panics, and attempts to flee!
You mold flows of Air into a tight stream, sending *Wept* sprawling!

* R HP:Healthy SP:Strong MV:Full - Joolis: Healthy - Wept: Battered > chann 'hammer of air' h.dark
You sense Terha connecting to the True Source.
Davor has arrived from the east, riding a bloodstock stallion.
Rodurnon slices *Wept*'s left foot into bloody fragments!
You begin to weave the appropriate flows...


You sense Terha is channeling saidar.
Davor leaves west riding a bloodstock stallion.

-
Rodurnon slices *Wept*'s right leg extremely hard.

+chann 'ice' h.dark
=
Ok.
You mold flows of Air into a tight stream, and smite *Wept*.

You begin to weave the appropriate flows...Healthy - Wept: Beaten >

=
Rodurnon slices *Wept*'s right leg into bloody fragments!
Joolis blasts *Wept*'s right leg into bloody fragments!
Terha's icy spikes shred *Wept*, whose insides now flow freely to the ground.
*Wept* is dead! R.I.P.
Your blood freezes as you hear *Wept*'s death cry.

* R HP:Healthy SP:Strong MV:Full > kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Full > gac
narr rip
[get all corpse]
You get a jade carving of an old man from the corpse of Wept.
You get a black pair of silver-tooled boots from the corpse of Wept.
You get a pair of earthen colored breeches from the corpse of Wept.
You get a small purse from the corpse of Wept.
You get a leather water flask from the corpse of Wept.
You get a raven-clasped belt of tightly woven steel from the corpse of Wept.
You get a shocklance from the corpse of Wept.
You get a jeweled wristcuff from the corpse of Wept.
You get a jeweled wristcuff from the corpse of Wept.
You get a pair of dark gloves from the corpse of Wept.
You get a set of cloth sleeves from the corpse of Wept.
You get an elaborately beaded dress from the corpse of Wept.
You get a suit of finely-crafted silver chainmail from the corpse of Wept.
You get a pair of golden braids woven into the cloak from the corpse of Wept.
You get a pair of golden braids woven into the cloak from the corpse of Wept.
You get a light brown hood of finely-spun cloth from the corpse of Wept.
You get an electrum ring carved with twining flames from the corpse of Wept.
You get a gold ring from the corpse of Wept.

varcoz
Posts: 193
Joined: Fri Apr 10, 2015 1:30 am

Re: Ouch! That really did HURT!

Post by varcoz » Tue Feb 16, 2016 4:52 pm

Surprised I lived was below teens there a couple times and flee lagged. Haven't been around much at all, bad luck on fleeing back in at the end.

* R HP:Beaten MV:Weary > k human
A Bend in the Illian Road
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A gray palfrey prances skittishly nearby, being ridden by you.
*Rodurnon* is standing here, riding a warhorse.

* R HP:Beaten MV:Weary > k human
You try to pierce *Rodurnon*, but he parries successfully.

* R HP:Beaten MV:Weary - Rodurnon: Critical > k human
You do the best you can!

k human
* R HP:Beaten MV:Weary - Rodurnon: Critical > You do the best you can!

k human
* R HP:Beaten MV:Weary - Rodurnon: Critical > You do the best you can!

* R HP:Beaten MV:Weary - Rodurnon: Critical > *Rodurnon* slices your body hard.
You wish that your wounds would stop BLEEDING so much!

You try to pierce *Rodurnon*, but he deflects the blow.
You do the best you can!
*Rodurnon* panics, and attempts to flee!

* R HP:Critical MV:Weary - Rodurnon: Critical > You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > You pierce *Rodurnon*'s right leg.
You do the best you can!

berzerk
* R HP:Critical MV:Weary - Rodurnon: Critical > Arglebargle, glop-glyf!?!

k human
* R HP:Critical MV:Weary - Rodurnon: Critical >
*Rodurnon* leaves north riding a warhorse.

k human
* R HP:Critical MV:Weary > They aren't here.
*Rodurnon* has arrived from the north, riding a warhorse.

* R HP:Critical MV:Weary > k human
You tickle *Rodurnon*'s body with your pierce.

* R HP:Critical MV:Weary - Rodurnon: Critical > k human
You do the best you can!

k human
* R HP:Critical MV:Weary - Rodurnon: Critical > You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > k human
You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > k human
You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > *Rodurnon* tries to slice you, but you deflect the blow.
You try to pierce *Rodurnon*, but he deflects the blow.
You do the best you can!

change mood berserk
* R HP:Critical MV:Weary - Rodurnon: Critical >
*Rodurnon* panics, and attempts to flee!

* R HP:Critical MV:Weary - Rodurnon: Critical > k human
Mood changed to: Berserk

* R HP:Critical MV:Weary - Rodurnon: Critical > k human
k human
You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > k human
You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > k human
You do the best you can!

k human
* R HP:Critical MV:Weary - Rodurnon: Critical > k human
You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > k human
You do the best you can!
*Rodurnon* leaves east riding a warhorse.

* R HP:Critical MV:Weary > They aren't here.
*Rodurnon* has arrived from the east, riding a warhorse.

* R HP:Critical MV:Weary > k human
You try to pierce *Rodurnon*, but he deflects the blow.

k human
* R HP:Critical MV:Weary - Rodurnon: Critical > You do the best you can!

k human
* R HP:Critical MV:Weary - Rodurnon: Critical > *Rodurnon* tries to slice you, but you parry successfully.
You pierce *Rodurnon*'s left leg.
You do the best you can!

k human
* R HP:Critical MV:Weary - Rodurnon: Critical > You do the best you can!

k human
* R HP:Critical MV:Weary - Rodurnon: Critical > You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > You do the best you can!
*Rodurnon* panics, and attempts to flee!

k human
* R HP:Critical MV:Weary - Rodurnon: Critical > k human
k human
k human
You do the best you can!
*Rodurnon* panics, and attempts to flee!

* R HP:Critical MV:Weary - Rodurnon: Critical > k human
You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > k human
You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > k human
You do the best you can!

k human
* R HP:Critical MV:Weary - Rodurnon: Critical > k human
You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > You do the best you can!

k human
* R HP:Critical MV:Weary - Rodurnon: Critical > You do the best you can!

k human
* R HP:Critical MV:Weary - Rodurnon: Critical > k human
You try to pierce *Rodurnon*, but he parries successfully.
You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > You do the best you can!
*Rodurnon* leaves north riding a warhorse.
*Rodurnon* has arrived from the north, riding a warhorse.

* R HP:Critical MV:Weary > k human
You try to pierce *Rodurnon*, but he deflects the blow.

* R HP:Critical MV:Weary - Rodurnon: Critical > You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > k human
You do the best you can!

k human
* R HP:Critical MV:Weary - Rodurnon: Critical > You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > You do the best you can!

k human
* R HP:Critical MV:Weary - Rodurnon: Critical > k human
You do the best you can!
*Rodurnon* panics, and attempts to flee!

* R HP:Critical MV:Weary - Rodurnon: Critical > k human
You try to pierce *Rodurnon*, but he deflects the blow.
You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > You do the best you can!

* R HP:Critical MV:Weary - Rodurnon: Critical > k human
You do the best you can!

k human
* R HP:Critical MV:Weary - Rodurnon: Critical > You do the best you can!

k human
* R HP:Critical MV:Weary - Rodurnon: Critical > You pierce *Rodurnon*'s right arm very hard.
*Rodurnon* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Rodurnon*'s death cry.
They aren't here.

k human
* R HP:Critical MV:Weary > They aren't here.

k human
* R HP:Critical MV:Weary > They aren't here.

* R HP:Critical MV:Weary > They aren't here.

* R HP:Critical MV:Weary > scalp
You lean over and cut the bloody scalp from the corpse of Rodurnon.

* R HP:Critical MV:Weary > change mood wimpy
change mood wimpy
You try to calm down, but can't.

change mood wimpy
* R HP:Critical MV:Weary > change mood wimpy
You try to calm down, but can't.

change mood wimpy
* R HP:Critical MV:Weary > Mood changed to: Wimpy
Wimpy reset to: 205 hit points.

* R HP:Critical MV:Weary > change mood wimpy
Mood changed to: Wimpy
Wimpy reset to: 205 hit points.

* R HP:Critical MV:Weary > Mood changed to: Wimpy
Wimpy reset to: 205 hit points.

* R HP:Critical MV:Weary > Mood changed to: Wimpy
Wimpy reset to: 205 hit points.

* R HP:Critical MV:Weary > get all corpse
You get a large slab of meat from the corpse of Rodurnon.
You get a water skin from the corpse of Rodurnon.
You get a pair of lissome leather boots with metal capped toes from the corpse of Rodurnon.
You get a pair of thick, gold-plated greaves from the corpse of Rodurnon.
You get a belt with a buckle of cuendillar from the corpse of Rodurnon.
You get an oddly curved greatsword from the corpse of Rodurnon.
You get a silver Kandori wristcuff from the corpse of Rodurnon.
You get a jeweled wristcuff from the corpse of Rodurnon.
You get a sturdy pair of full leather gauntlets from the corpse of Rodurnon.
You get a pair of riveted chainmail sleeves from the corpse of Rodurnon.
You get a backpack from the corpse of Rodurnon.
You get an earthen brown mantle from the corpse of Rodurnon.
You get an engraved gold-plated breastplate from the corpse of Rodurnon.
You get a shimmering chain of gold from the corpse of Rodurnon.
You get a shimmering chain of gold from the corpse of Rodurnon.
You get a rimmed round helmet from the corpse of Rodurnon.
You get a jade signet ring from the corpse of Rodurnon.
You get a gold ring delicately carved with ivy from the corpse of Rodurnon.
You get a mirrored lantern from the corpse of Rodurnon.

asharek
Posts: 121
Joined: Tue Apr 21, 2015 2:35 pm

Re: Ouch! That really did HURT!

Post by asharek » Tue Feb 16, 2016 11:46 pm

omg wtf..

*Lamont* tries to pierce you, but you deflect the blow.
You try to pierce a Shienaran forestscout, but he deflects the blow.
A Shienaran forestscout tries to slash you, but you deflect the blow.

* S HP:Healthy MV:Tiring - a Shienaran forestscout: Healthy > PANIC! You couldn't escape!

* S HP:Healthy MV:Tiring - a Shienaran forestscout: Healthy >
*Vilac* sends you sprawling with a powerful bash!

* S HP:Scratched MV:Tiring - a Shienaran forestscout: Healthy > f

A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!

* S HP:Scratched MV:Tiring - a Shienaran forestscout: Healthy >
Vilac assumes an offensive striking posture.

* S HP:Scratched MV:Tiring - a Shienaran forestscout: Healthy >
Ragan slices your left leg extremely hard.
A Shienaran forestscout slashes your right arm into bloody fragments!
A Shienaran forestscout slashes your head extremely hard.
*Lamont* pierces your right arm into bloody fragments!
A Shienaran forestscout slashes your body very hard.
*Vilac* hacks your body into bloody fragments!

* S HP:Battered MV:Tiring - a Shienaran forestscout: Healthy >
Vilac assumes an offensive striking posture.

* S HP:Battered MV:Tiring - a Shienaran forestscout: Healthy >
*Lamont* pierces your right leg into bloody fragments!

* S HP:Battered MV:Tiring - a Shienaran forestscout: Healthy > Ragan slices your right leg into bloody fragments!
A Shienaran forestscout slashes your body very hard.
A Shienaran forestscout slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Lamont* pierces your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

A Shienaran forestscout slashes your right leg into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*someone* hacks your right arm into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.

Yossarian
Posts: 15
Joined: Tue May 26, 2015 2:22 pm

Re: Ouch! That really did HURT!

Post by Yossarian » Thu Feb 18, 2016 3:21 pm

We were fighting Dimst, Decrepit and Rig dusty. Wept and Scrat had been around before but figured they had gone in. Little did we know that a trap was being sprung...

[k dark]
You slash *Dimst*'s left leg.

* R HP:Wounded MV:Tiring - Terha: Scratched - Dimst: Battered > [k dark]
You do the best you can!

* R HP:Wounded MV:Tiring - Terha: Scratched - Dimst: Battered > 4
[k dark]
You do the best you can!

Rig bellows 'l oWE vDmw GMPgG wLU QCfc'ched - Dimst: Battered >
[bash ]


*Rig* tries to pierce you, but you parry successfully.

-
*Dimst* panics, and attempts to flee!

*
*Rig* tries to pierce you, but you deflect the blow.
Terha strikes *Dimst*'s body.

+
*Decrepit* has arrived from the west.

=
*Rig* tries to pierce you, but you parry successfully.


*Dimst* leaves west.

-
*Decrepit* tries to pound you, but you deflect the blow.

=
Terha leaves west riding a gray palfrey.
They're not here anymore!

* R HP:Wounded MV:Tiring - Rig: Wounded > 7
The fence closes quietly.
[k dark]
You do the best you can!

* R HP:Wounded MV:Tiring - Rig: Wounded > 4
You try to slash *Rig*, but he parries successfully.
*Rig* tries to pierce you, but you deflect the blow.
[bash ]


*Rig* panics, and attempts to flee!

+
The fence is opened from the other side.

*
The fence closes quietly.

*
*Rig* leaves south.

+
A sergeant bellows 'Argh! The foul beast Rig has been spotted!'


*Decrepit* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Tiring - Decrepit: Wounded > w

*Decrepit* pounds your body hard.

* R HP:Wounded MV:Tiring - Decrepit: Wounded > 4

Terha narrates 'damn i traped'

* R HP:Wounded MV:Tiring - Decrepit: Wounded >
Terha narrates 'evis'

* R HP:Wounded MV:Tiring - Decrepit: Wounded > open fence

*Decrepit* pounds your left leg.

* R HP:Wounded MV:Tiring - Decrepit: Wounded > open fence

*Rig* has arrived from the south.
*Rig* pierces your body.

* R HP:Wounded MV:Tiring - Decrepit: Wounded >
Terha narrates 'openfence'

open fence
* R HP:Wounded MV:Tiring - Decrepit: Wounded > open fence
No way! You're fighting for your life!

[bash ] ing - Decrepit: Wounded >

open fence
Cancelled.
*Rig* tries to pierce you, but you deflect the blow.
Ok.

* R HP:Wounded MV:Tiring - Decrepit: Wounded > open fence
The fence closes quietly.
Ok.

* R HP:Wounded MV:Tiring - Decrepit: Wounded > open fence
open fence
The fence closes quietly.
Ok.

open fence
* R HP:Wounded MV:Tiring - Decrepit: Wounded > open fence
The fence closes quietly.
Ok.

* R HP:Wounded MV:Tiring - Decrepit: Wounded > open fence
The fence closes quietly.
Ok.

* R HP:Wounded MV:Tiring - Decrepit: Wounded > open fence
open fence
Your blood freezes as you hear someone's death cry.
The fence closes quietly.
Ok.

* R HP:Wounded MV:Tiring - Decrepit: Wounded > open fence
The fence closes quietly.
Ok.

* R HP:Wounded MV:Tiring - Decrepit: Wounded > open fence
The fence closes quietly.
Ok.

* R HP:Wounded MV:Tiring - Decrepit: Wounded > open fence
The fence closes quietly.
Ok.

* R HP:Wounded MV:Tiring - Decrepit: Wounded > open fence
The fence closes quietly.
Ok.

The fence closes quietly.- Decrepit: Wounded >
Ok.
*Decrepit* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Tiring - Decrepit: Wounded >
*Rig* closes the fence.

* R HP:Wounded MV:Tiring - Decrepit: Wounded > 5

*Rig* pierces your body.
*Decrepit* pounds your body hard.

2
* R HP:Battered MV:Tiring - Decrepit: Wounded > e

The fence is opened from the other side.
*Rig* closes the fence.

* R HP:Battered MV:Tiring - Decrepit: Wounded >
The fence is opened from the other side.
*Rig* closes the fence.

* R HP:Battered MV:Tiring - Decrepit: Wounded >
*Rig* pierces your right hand.
*Decrepit* pounds your body hard.

* R HP:Battered MV:Tiring - Decrepit: Wounded >
The fence is opened from the other side.
*Rig* closes the fence.

* R HP:Battered MV:Tiring - Decrepit: Wounded >
The fence is opened from the other side.
*Rig* closes the fence.

* R HP:Battered MV:Tiring - Decrepit: Wounded >
The fence is opened from the other side.
*Rig* closes the fence.

* R HP:Battered MV:Tiring - Decrepit: Wounded >
The fence is opened from the other side.
Terha tells you 'eviscrerator wept in fence'
*Rig* closes the fence.

* R HP:Battered MV:Tiring - Decrepit: Wounded >
*Eviscerator* slashes your body very hard.

* R HP:Battered MV:Tiring - Decrepit: Wounded >
*Eviscerator* opens the fence.
*Rig* closes the fence.

* R HP:Battered MV:Tiring - Decrepit: Wounded > The fence is opened from the other side.
*Rig* closes the fence.
Ok.

* R HP:Battered MV:Tiring - Decrepit: Wounded > *Eviscerator* slashes your body very hard.
*Rig* pierces your body.
You slash *Decrepit*'s body.
*Decrepit* tries to pound you, but you deflect the blow.
*Wept* has arrived from the west, riding a shadow stallion.
*Dimst* has arrived from the west.
*Rig* closes the fence.
Ok.

* R HP:Battered MV:Tiring - Decrepit: Wounded > *Rig* closes the fence.
Ok.

* R HP:Battered MV:Tiring - Decrepit: Wounded > *Rig* closes the fence.
Ok.

* R HP:Battered MV:Tiring - Decrepit: Wounded > *Rig* closes the fence.
Ok.

* R HP:Battered MV:Tiring - Decrepit: Wounded > *Wept* leaves east riding a shadow stallion.
*Rig* closes the fence.
Ok.

* R HP:Battered MV:Tiring - Decrepit: Wounded > *Rig* closes the fence.
[cha mood wimpy]
Mood changed to: Wimpy

* R HP:Battered MV:Tiring - Decrepit: Wounded > *Wept* has arrived from the east, riding a shadow stallion.
[flee ]
You can't ride in there.

* R HP:Battered MV:Tiring - Decrepit: Wounded > 2
No way! You're fighting for your life!

* R HP:Battered MV:Tiring - Decrepit: Wounded > e
*Dimst* barely slices your head.
[flee ]
You can't ride in there.

* R HP:Battered MV:Tiring - Decrepit: Wounded > No way! You're fighting for your life!

* R HP:Battered MV:Tiring - Decrepit: Wounded > 2

You swiftly dodge *Dimst*'s attempt to slice you.
*Rig* pierces your body.
You slash *Decrepit*'s left leg.

[flee ] ng - Decrepit: Wounded >
You panic and attempt to flee!


*Decrepit* sends you sprawling with a powerful bash!


Ouch! That Really did HURT!

You wish that your wounds would stop BLEEDING so much!

Your body is pierced by razor sharp ice spikes sent by *Wept*!


*Eviscerator* looks at you.


*Eviscerator* slashes your left arm very hard.
You wish that your wounds would stop BLEEDING so much!

*someone* pierces your body.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Terha the Dragon Officer is sitting here.
A kind-faced figure stands here.

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