Stab Thread
Re: Stab Thread
77% notice op
* S HP:Scratched MV:Tiring > w
h
backstab h.human
* S HP:Scratched MV:Tiring > The Edge of the Blighted Pass
The corruption of the Blight is easily seen here, the further north you get
the more diseased the growth gets. The mouth of the pass is quite wide here,
so it is possible to move further west and east before being blocked by the
mountains. To the south, the vegetation seems to become more normal, as the
Blight ends almost abruptly outside the pass.
[ obvious exits: N E S W ]
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
You silently approach your victim...
*someone* makes a strange sound as you place a curved clear dagger in his back!
*someone* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Walker*'s death cry.
* S HP:Scratched MV:Tiring > nar rip walker
get all corpse
You narrate 'rip walker'
* S HP:Scratched MV:Tiring > scalp corpse
You get an emerald ring from the corpse of Walker.
You get an emerald ring from the corpse of Walker.
You get a pair of lissome leather boots with metal capped toes from the corpse of Walker.
You get a set of riveted chainmail leggings from the corpse of Walker.
You get the severed head of Khosis the Trolloc slain in Saldaea from the corpse of Walker.
You get the severed head of Edard the Human slain in Andor from the corpse of Walker.
You get a brightly-colored sash from the corpse of Walker.
You get a curved clear dagger from the corpse of Walker.
You get a dull black shield from the corpse of Walker.
You get a ridged steel bracer from the corpse of Walker.
You get a sturdy pair of full leather gauntlets from the corpse of Walker.
You get a pair of riveted chainmail sleeves from the corpse of Walker.
You get an earthen brown mantle from the corpse of Walker.
You get a tunic of finely-crafted chain from the corpse of Walker.
You get a Kandori snowflake necklace from the corpse of Walker.
You get a shimmering pendant of obsidian from the corpse of Walker.
You get a rimmed round helmet from the corpse of Walker.
You get a jade signet ring from the corpse of Walker.
You get a beautifully worked great serpent ring from the corpse of Walker.
You get a stone in the shape of an avendesora leaf from the corpse of Walker.
You get a mirrored lantern from the corpse of Walker.
You get a mirrored lantern from the corpse of Walker.
You get a mirrored lantern from the corpse of Walker.
* S HP:Scratched MV:Tiring > w
h
backstab h.human
* S HP:Scratched MV:Tiring > The Edge of the Blighted Pass
The corruption of the Blight is easily seen here, the further north you get
the more diseased the growth gets. The mouth of the pass is quite wide here,
so it is possible to move further west and east before being blocked by the
mountains. To the south, the vegetation seems to become more normal, as the
Blight ends almost abruptly outside the pass.
[ obvious exits: N E S W ]
* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.
You silently approach your victim...
*someone* makes a strange sound as you place a curved clear dagger in his back!
*someone* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Walker*'s death cry.
* S HP:Scratched MV:Tiring > nar rip walker
get all corpse
You narrate 'rip walker'
* S HP:Scratched MV:Tiring > scalp corpse
You get an emerald ring from the corpse of Walker.
You get an emerald ring from the corpse of Walker.
You get a pair of lissome leather boots with metal capped toes from the corpse of Walker.
You get a set of riveted chainmail leggings from the corpse of Walker.
You get the severed head of Khosis the Trolloc slain in Saldaea from the corpse of Walker.
You get the severed head of Edard the Human slain in Andor from the corpse of Walker.
You get a brightly-colored sash from the corpse of Walker.
You get a curved clear dagger from the corpse of Walker.
You get a dull black shield from the corpse of Walker.
You get a ridged steel bracer from the corpse of Walker.
You get a sturdy pair of full leather gauntlets from the corpse of Walker.
You get a pair of riveted chainmail sleeves from the corpse of Walker.
You get an earthen brown mantle from the corpse of Walker.
You get a tunic of finely-crafted chain from the corpse of Walker.
You get a Kandori snowflake necklace from the corpse of Walker.
You get a shimmering pendant of obsidian from the corpse of Walker.
You get a rimmed round helmet from the corpse of Walker.
You get a jade signet ring from the corpse of Walker.
You get a beautifully worked great serpent ring from the corpse of Walker.
You get a stone in the shape of an avendesora leaf from the corpse of Walker.
You get a mirrored lantern from the corpse of Walker.
You get a mirrored lantern from the corpse of Walker.
You get a mirrored lantern from the corpse of Walker.
Re: Stab Thread
* R HP:Scratched MV:Tiring > n
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
The corpse of the blighted tree is lying here. [2]
A club lies here.
A gleaming pair of black knee-high boots stand here, highly polished.
A pair of black pants lies here.
A small purse is here.
A jewel-encrusted scabbard made of gold glitters from its gems.
A thin, decorative belt with an elaborate buckle is here.
A broadsword with a large hilt has been discarded here.
A brown sack has been left here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Tempest* is here, fighting Astolfo.
*Wyerd* is here, fighting Astolfo.
*Asylum* is here, fighting Astolfo mending a weapon.
Lord Astolfo Martel; who? is here, fighting Wyerd, riding a warhorse.
Lord Edard the Sheriff is here, fighting Asylum, riding a warhorse.
A raven is here flying around.
A raven has arrived from the south.
A raven has arrived from the south.
* R HP:Scratched MV:Tiring > 1
Astolfo leaves west riding a warhorse.
[charge h.dark] iring >
You line up your charge...
*Asylum* barely pierces Edard's body.
Edard tries to blast *Asylum*, but he parries successfully.
*
*Wyerd* leaves west.
Chaaaaarrrge!! *Tempest* bleeds profusely as you skewer him with a dark blue tasseled spear!
*Tempest* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Tempest*'s death cry.
* R HP:Scratched MV:Tiring > get all corpse
nar rip tempest
rs
wd
scalp corpse
*Asylum* pierces Edard's body.
*Wyerd* has arrived from the west.
Edard gets a large slab of meat from the corpse of Tempest.
Edard gets a pair of lissome leather boots with metal capped toes from the corpse of Tempest.
Edard gets a set of riveted chainmail leggings from the corpse of Tempest.
Edard gets a skin of human flesh from the corpse of Tempest.
Edard gets a black belt with a silver fist buckle from the corpse of Tempest.
Edard gets a dagger of green jade from the corpse of Tempest.
Edard gets a silver etched shield from the corpse of Tempest.
Edard gets a silver Kandori wristcuff from the corpse of Tempest.
Edard gets a silver Kandori wristcuff from the corpse of Tempest.
Edard gets a sturdy pair of full leather gauntlets from the corpse of Tempest.
Edard gets a pair of polished, gold-plated vambraces from the corpse of Tempest.
Edard gets a backpack from the corpse of Tempest.
Edard gets a pelt of black wolfskin matted with blood from the corpse of Tempest.
Edard gets a tunic of finely-crafted chain from the corpse of Tempest.
Edard gets a shimmering pendant of obsidian from the corpse of Tempest.
Edard gets a shimmering pendant of obsidian from the corpse of Tempest.
Edard gets a strange, insectoid helm from the corpse of Tempest.
Edard gets a gold ring delicately carved with ivy from the corpse of Tempest.
Edard gets a gold ring delicately carved with ivy from the corpse of Tempest.
The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
The corpse of the blighted tree is lying here. [2]
A club lies here.
A gleaming pair of black knee-high boots stand here, highly polished.
A pair of black pants lies here.
A small purse is here.
A jewel-encrusted scabbard made of gold glitters from its gems.
A thin, decorative belt with an elaborate buckle is here.
A broadsword with a large hilt has been discarded here.
A brown sack has been left here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Tempest* is here, fighting Astolfo.
*Wyerd* is here, fighting Astolfo.
*Asylum* is here, fighting Astolfo mending a weapon.
Lord Astolfo Martel; who? is here, fighting Wyerd, riding a warhorse.
Lord Edard the Sheriff is here, fighting Asylum, riding a warhorse.
A raven is here flying around.
A raven has arrived from the south.
A raven has arrived from the south.
* R HP:Scratched MV:Tiring > 1
Astolfo leaves west riding a warhorse.
[charge h.dark] iring >
You line up your charge...
*Asylum* barely pierces Edard's body.
Edard tries to blast *Asylum*, but he parries successfully.
*
*Wyerd* leaves west.
Chaaaaarrrge!! *Tempest* bleeds profusely as you skewer him with a dark blue tasseled spear!
*Tempest* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Tempest*'s death cry.
* R HP:Scratched MV:Tiring > get all corpse
nar rip tempest
rs
wd
scalp corpse
*Asylum* pierces Edard's body.
*Wyerd* has arrived from the west.
Edard gets a large slab of meat from the corpse of Tempest.
Edard gets a pair of lissome leather boots with metal capped toes from the corpse of Tempest.
Edard gets a set of riveted chainmail leggings from the corpse of Tempest.
Edard gets a skin of human flesh from the corpse of Tempest.
Edard gets a black belt with a silver fist buckle from the corpse of Tempest.
Edard gets a dagger of green jade from the corpse of Tempest.
Edard gets a silver etched shield from the corpse of Tempest.
Edard gets a silver Kandori wristcuff from the corpse of Tempest.
Edard gets a silver Kandori wristcuff from the corpse of Tempest.
Edard gets a sturdy pair of full leather gauntlets from the corpse of Tempest.
Edard gets a pair of polished, gold-plated vambraces from the corpse of Tempest.
Edard gets a backpack from the corpse of Tempest.
Edard gets a pelt of black wolfskin matted with blood from the corpse of Tempest.
Edard gets a tunic of finely-crafted chain from the corpse of Tempest.
Edard gets a shimmering pendant of obsidian from the corpse of Tempest.
Edard gets a shimmering pendant of obsidian from the corpse of Tempest.
Edard gets a strange, insectoid helm from the corpse of Tempest.
Edard gets a gold ring delicately carved with ivy from the corpse of Tempest.
Edard gets a gold ring delicately carved with ivy from the corpse of Tempest.
Re: Stab Thread
Suern says 'just loot me if i die'
* R HP:Hurt MV:Strong > nod
p
You nod in agreement.
* R HP:Hurt MV:Strong > [diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > p
[diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > change mood wimpy
Mood changed to: Wimpy
* R HP:Hurt MV:Strong > stat
Suern snickers softly.
* R HP:Hurt MV:Strong > p
You are a 68 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 1.9 lbs and wearing 47.1 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:17 Con:18.
Offensive bonus: 167, Dodging bonus: 84, Parrying bonus: 151
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your armor absorbs about 65% on average.
You are subjected to the following effects:
- NO QUIT
- NOTICE
* R HP:Hurt MV:Strong > [diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > nod
You nod in agreement.
* R HP:Hurt MV:Strong > diag suern
Suern is in excellent condition.
* R HP:Hurt MV:Strong > where
Players in your Zone
--------------------
Suern - Atop a Rock
Pial - Atop a Rock
* R HP:Hurt MV:Strong > p
[diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > p
[diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > stat
p
You are a 68 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 1.9 lbs and wearing 47.1 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:17 Con:18.
Offensive bonus: 167, Dodging bonus: 84, Parrying bonus: 151
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your armor absorbs about 65% on average.
You are subjected to the following effects:
- NO QUIT
- NOTICE
* R HP:Hurt MV:Strong > [diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > p
[diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > p
[diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > p
[diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > yell i can track you idiots!
You bellow 'i can track you idiots!'
* R HP:Hurt MV:Strong > p
[diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > p
[diag h.dark]
Rig looks pretty hurt.
* R HP:Hurt MV:Strong > p
[diag h.dark]
Rig looks pretty hurt.
* R HP:Hurt MV:Strong >
*Rig* places a dagger of green jade in the back of Suern, resulting in some strange noises and blood!
Suern panics, and attempts to flee!
* R HP:Hurt MV:Strong >
Suern tries to pierce *Rig*, but he deflects the blow.
Suern leaves west riding a gray palfrey.
* R HP:Hurt MV:Strong > 1
[charge h.dark]
You line up your charge...
Chaaaaarrrge!! *Rig* bleeds profusely as you skewer him with a dark blue tasseled spear!
*Rig* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear *Rig*'s death cry.
* R HP:Hurt MV:Strong > nar rip
rs
wd
scalp corpse
rd
Suern narrates 'lol'
* R HP:Scratched MV:Full > ws
Suern has arrived from the west, riding a gray palfrey.
* R HP:Scratched MV:Full > You narrate 'rip'
* R HP:Scratched MV:Full > [rem spear]
You stop using a dark blue tasseled spear.
* R HP:Scratched MV:Full > [wield dagger]
You wield a dagger.
* R HP:Scratched MV:Full > You lean over and sever the bloody head from the corpse of Rig.
* R HP:Scratched MV:Full > [rem dagger]
You stop using a dagger.
* R HP:Scratched MV:Full > get all corpse
sc
[wield spear]
You wield a dark blue tasseled spear with both hands.
Suern gets a pair of lissome leather boots with metal capped toes from the corpse of Rig.
Suern gets a set of riveted chainmail leggings from the corpse of Rig.
Suern gets a skin of human flesh from the corpse of Rig.
Suern gets a belt with a buckle of cuendillar from the corpse of Rig.
Suern gets a dagger of green jade from the corpse of Rig.
Suern gets a silver etched shield from the corpse of Rig.
Suern gets a silver Kandori wristcuff from the corpse of Rig.
Suern gets a silver Kandori wristcuff from the corpse of Rig.
Suern gets a sturdy pair of full leather gauntlets from the corpse of Rig.
Suern gets a pair of riveted chainmail sleeves from the corpse of Rig.
Suern gets a backpack from the corpse of Rig.
Suern gets a pelt of black wolfskin matted with blood from the corpse of Rig.
Suern gets a tunic of finely-crafted chain from the corpse of Rig.
Suern gets a shimmering chain of gold from the corpse of Rig.
Suern gets a shimmering chain of gold from the corpse of Rig.
Suern gets a rimmed round helmet from the corpse of Rig.
Suern gets a gold ring delicately carved with ivy from the corpse of Rig.
Suern gets a gold ring delicately carved with ivy from the corpse of Rig.
Suern gets an oilstone from the corpse of Rig.
* R HP:Hurt MV:Strong > nod
p
You nod in agreement.
* R HP:Hurt MV:Strong > [diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > p
[diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > change mood wimpy
Mood changed to: Wimpy
* R HP:Hurt MV:Strong > stat
Suern snickers softly.
* R HP:Hurt MV:Strong > p
You are a 68 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 1.9 lbs and wearing 47.1 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:17 Con:18.
Offensive bonus: 167, Dodging bonus: 84, Parrying bonus: 151
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your armor absorbs about 65% on average.
You are subjected to the following effects:
- NO QUIT
- NOTICE
* R HP:Hurt MV:Strong > [diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > nod
You nod in agreement.
* R HP:Hurt MV:Strong > diag suern
Suern is in excellent condition.
* R HP:Hurt MV:Strong > where
Players in your Zone
--------------------
Suern - Atop a Rock
Pial - Atop a Rock
* R HP:Hurt MV:Strong > p
[diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > p
[diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > stat
p
You are a 68 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 1.9 lbs and wearing 47.1 lbs, very light.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:17 Con:18.
Offensive bonus: 167, Dodging bonus: 84, Parrying bonus: 151
Your mood is: Wimpy. You will flee below: 80 Hit Points
Your armor absorbs about 65% on average.
You are subjected to the following effects:
- NO QUIT
- NOTICE
* R HP:Hurt MV:Strong > [diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > p
[diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > p
[diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > p
[diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > yell i can track you idiots!
You bellow 'i can track you idiots!'
* R HP:Hurt MV:Strong > p
[diag h.dark]
No-one by that name here.
* R HP:Hurt MV:Strong > p
[diag h.dark]
Rig looks pretty hurt.
* R HP:Hurt MV:Strong > p
[diag h.dark]
Rig looks pretty hurt.
* R HP:Hurt MV:Strong >
*Rig* places a dagger of green jade in the back of Suern, resulting in some strange noises and blood!
Suern panics, and attempts to flee!
* R HP:Hurt MV:Strong >
Suern tries to pierce *Rig*, but he deflects the blow.
Suern leaves west riding a gray palfrey.
* R HP:Hurt MV:Strong > 1
[charge h.dark]
You line up your charge...
Chaaaaarrrge!! *Rig* bleeds profusely as you skewer him with a dark blue tasseled spear!
*Rig* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear *Rig*'s death cry.
* R HP:Hurt MV:Strong > nar rip
rs
wd
scalp corpse
rd
Suern narrates 'lol'
* R HP:Scratched MV:Full > ws
Suern has arrived from the west, riding a gray palfrey.
* R HP:Scratched MV:Full > You narrate 'rip'
* R HP:Scratched MV:Full > [rem spear]
You stop using a dark blue tasseled spear.
* R HP:Scratched MV:Full > [wield dagger]
You wield a dagger.
* R HP:Scratched MV:Full > You lean over and sever the bloody head from the corpse of Rig.
* R HP:Scratched MV:Full > [rem dagger]
You stop using a dagger.
* R HP:Scratched MV:Full > get all corpse
sc
[wield spear]
You wield a dark blue tasseled spear with both hands.
Suern gets a pair of lissome leather boots with metal capped toes from the corpse of Rig.
Suern gets a set of riveted chainmail leggings from the corpse of Rig.
Suern gets a skin of human flesh from the corpse of Rig.
Suern gets a belt with a buckle of cuendillar from the corpse of Rig.
Suern gets a dagger of green jade from the corpse of Rig.
Suern gets a silver etched shield from the corpse of Rig.
Suern gets a silver Kandori wristcuff from the corpse of Rig.
Suern gets a silver Kandori wristcuff from the corpse of Rig.
Suern gets a sturdy pair of full leather gauntlets from the corpse of Rig.
Suern gets a pair of riveted chainmail sleeves from the corpse of Rig.
Suern gets a backpack from the corpse of Rig.
Suern gets a pelt of black wolfskin matted with blood from the corpse of Rig.
Suern gets a tunic of finely-crafted chain from the corpse of Rig.
Suern gets a shimmering chain of gold from the corpse of Rig.
Suern gets a shimmering chain of gold from the corpse of Rig.
Suern gets a rimmed round helmet from the corpse of Rig.
Suern gets a gold ring delicately carved with ivy from the corpse of Rig.
Suern gets a gold ring delicately carved with ivy from the corpse of Rig.
Suern gets an oilstone from the corpse of Rig.
Re: Stab Thread
o S HP:Beaten MV:Tiring > scan u
*Suern* is standing here, riding a |1|.gray palfrey.
*Pial* is standing here, riding a |2|.warhorse.
o S HP:Beaten MV:Tiring > u
hide
back h.human
Pial bellows 'T hFD SdtZQ wFf PNjK\ls'
o S HP:Beaten MV:Tiring > Atop a Rock
[ obvious exits: E S W D ]
*Suern* is standing here, riding a |1|.gray palfrey.
*Pial* is standing here, riding a |2|.warhorse.
* S HP:Beaten MV:Tiring > You attempt to hide yourself.
You silently approach your victim...
-
Devourer narrates 'tell me if htye come in?'
*Suern* makes a strange sound as you place a dagger of green jade in his back!
This session you've landed 5 out of 9 stabs (55% landed).
*SUERN* PANICS AND ATTEMPTS TO FLEE!
* S HP:Beaten MV:Tiring - Suern: Beaten >
*Suern* tries to pierce you, but you deflect the blow.
*Suern* leaves west riding a gray palfrey.
* S HP:Beaten MV:Tiring >
*Pial* starts barreling down on you, a dark blue tasseled spear aimed at your chest.
* S HP:Beaten MV:Tiring > k h.human
Suddenly *someone* charges you with a dark blue tasseled spear!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Circle of Darkness
Gay
*Suern* is standing here, riding a |1|.gray palfrey.
*Pial* is standing here, riding a |2|.warhorse.
o S HP:Beaten MV:Tiring > u
hide
back h.human
Pial bellows 'T hFD SdtZQ wFf PNjK\ls'
o S HP:Beaten MV:Tiring > Atop a Rock
[ obvious exits: E S W D ]
*Suern* is standing here, riding a |1|.gray palfrey.
*Pial* is standing here, riding a |2|.warhorse.
* S HP:Beaten MV:Tiring > You attempt to hide yourself.
You silently approach your victim...
-
Devourer narrates 'tell me if htye come in?'
*Suern* makes a strange sound as you place a dagger of green jade in his back!
This session you've landed 5 out of 9 stabs (55% landed).
*SUERN* PANICS AND ATTEMPTS TO FLEE!
* S HP:Beaten MV:Tiring - Suern: Beaten >
*Suern* tries to pierce you, but you deflect the blow.
*Suern* leaves west riding a gray palfrey.
* S HP:Beaten MV:Tiring >
*Pial* starts barreling down on you, a dark blue tasseled spear aimed at your chest.
* S HP:Beaten MV:Tiring > k h.human
Suddenly *someone* charges you with a dark blue tasseled spear!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.
Circle of Darkness
Gay
Re: Stab Thread
#removestablag or #createchargelag
Re: Stab Thread
Edge of the Foothills
The black peaks of the Mountains of Dhoom resemble giant claws reaching
towards the south sky. To the west, a well-travelled path cuts through the
hills, which are covered with small, twisted trees and scrub. Decay and death
are in the air, the stench of the Blight, which stretches far to the north.
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
*Rig* is standing here.
Tarkon of Kandor is here, fighting a Dhai'mon trolloc, riding a wild stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
Ysabelle the Sister is standing here, riding a black warhorse.
A Dhai'mon trolloc is here, fighting Tarkon.
A rat scurries around trying to get out of sight.
* R HP:Wounded MV:Full > 2
Tarkon avoids being bashed by a Dhai'mon trolloc who loses his balance and falls!
2
* R HP:Wounded MV:Full > Tarkon scythes a Dhai'mon trolloc's body.
[k dark]
You strike a Dhai'mon trolloc's body.
Ysabelle releases streaks of Fire at a Dhai'mon trolloc, who screams in pain.
* R HP:Wounded MV:Full - Tarkon: Wounded - a Dhai'mon trolloc: Hurt > [k dark]
You do the best you can!
* R HP:Wounded MV:Full - Tarkon: Wounded - a Dhai'mon trolloc: Hurt > stag
Arglebargle, glop-glyf!?!
* R HP:Wounded MV:Full - Tarkon: Wounded - a Dhai'mon trolloc: Hurt >
*Mikhan* has arrived from the north.
* R HP:Wounded MV:Full - Tarkon: Wounded - a Dhai'mon trolloc: Hurt >
*Mikhan* gives a Dhai'mon trolloc an order.
A Dhai'mon trolloc panics, and attempts to flee!
* R HP:Wounded MV:Full - Tarkon: Wounded - a Dhai'mon trolloc: Hurt >
*Mikhan* gives a Dhai'mon trolloc an order.
A Dhai'mon trolloc panics, and attempts to flee!
stat
* R HP:Wounded MV:Full >
A Dhai'mon trolloc leaves north.
* R HP:Wounded MV:Full > Tarkon panics, and attempts to flee!
Tarkon leaves north riding a wild stallion.
You are a 69 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 3.1 lbs and wearing 41.6 lbs, peanuts.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:17 Con:18.
Offensive bonus: 168, Dodging bonus: 86, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 192 Hit Points
Your armor absorbs about 64% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
* R HP:Wounded MV:Full >
Rucyn has arrived from the east, riding a gray palfrey.
rig is now set as your next kill.
* R HP:Wounded MV:Full > charge h.rig
Ysabelle barely tickles *Mikhan*'s left leg with her strike.
Rucyn barely blasts *Mikhan*'s right hand.
You line up your charge...
-
Tarkon has arrived from the north, riding a wild stallion.
=
Tarkon scythes *Mikhan*'s body.
+
Danila has arrived from the east, riding a Domani razor.
Isktamost narrates 'i in fd a couple ticks, gonna get a drink ans smoke =P'
*
*Mikhan* panics, and attempts to flee!
Chaaaaarrrge!! *Rig* bleeds profusely as you skewer him with a dark blue tasseled spear!
*Rig* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Rig*'s death cry.
* R HP:Wounded MV:Full >
Ysabelle tickles *Mikhan*'s body with her strike.
* R HP:Wounded MV:Full >
*Mikhan* leaves north.
* R HP:Wounded MV:Full > get all corpse
get all corpse
Rucyn leaves north riding a gray palfrey.
* R HP:Wounded MV:Full > rs
wd
scalp corpse
nar rip rig
You get the severed head of Valar the Human slain in Shienar from the corpse of Rig.
You get a black pair of silver-tooled boots from the corpse of Rig.
You get a pair of earthen colored breeches from the corpse of Rig.
You get a leather water flask from the corpse of Rig.
You get a small purse from the corpse of Rig.
You get a belt with a buckle of cuendillar from the corpse of Rig.
You get the glazed katars of Mondoran from the corpse of Rig.
You get a jeweled wristcuff from the corpse of Rig.
You get a jeweled wristcuff from the corpse of Rig.
You get a pair of dark gloves from the corpse of Rig.
You get a set of cloth sleeves from the corpse of Rig.
You get a surcoat with exquisite embroidery from the corpse of Rig.
You get a bearskin tunic from the corpse of Rig.
You get an ivory torc ridged with bloodstone from the corpse of Rig.
You get an ivory torc ridged with bloodstone from the corpse of Rig.
You get a camouflaged hood from the corpse of Rig.
You get an onyx circlet engraved with tridents from the corpse of Rig.
You get an onyx circlet engraved with tridents from the corpse of Rig.
You get an oilstone from the corpse of Rig.
The black peaks of the Mountains of Dhoom resemble giant claws reaching
towards the south sky. To the west, a well-travelled path cuts through the
hills, which are covered with small, twisted trees and scrub. Decay and death
are in the air, the stench of the Blight, which stretches far to the north.
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
*Rig* is standing here.
Tarkon of Kandor is here, fighting a Dhai'mon trolloc, riding a wild stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
Ysabelle the Sister is standing here, riding a black warhorse.
A Dhai'mon trolloc is here, fighting Tarkon.
A rat scurries around trying to get out of sight.
* R HP:Wounded MV:Full > 2
Tarkon avoids being bashed by a Dhai'mon trolloc who loses his balance and falls!
2
* R HP:Wounded MV:Full > Tarkon scythes a Dhai'mon trolloc's body.
[k dark]
You strike a Dhai'mon trolloc's body.
Ysabelle releases streaks of Fire at a Dhai'mon trolloc, who screams in pain.
* R HP:Wounded MV:Full - Tarkon: Wounded - a Dhai'mon trolloc: Hurt > [k dark]
You do the best you can!
* R HP:Wounded MV:Full - Tarkon: Wounded - a Dhai'mon trolloc: Hurt > stag
Arglebargle, glop-glyf!?!
* R HP:Wounded MV:Full - Tarkon: Wounded - a Dhai'mon trolloc: Hurt >
*Mikhan* has arrived from the north.
* R HP:Wounded MV:Full - Tarkon: Wounded - a Dhai'mon trolloc: Hurt >
*Mikhan* gives a Dhai'mon trolloc an order.
A Dhai'mon trolloc panics, and attempts to flee!
* R HP:Wounded MV:Full - Tarkon: Wounded - a Dhai'mon trolloc: Hurt >
*Mikhan* gives a Dhai'mon trolloc an order.
A Dhai'mon trolloc panics, and attempts to flee!
stat
* R HP:Wounded MV:Full >
A Dhai'mon trolloc leaves north.
* R HP:Wounded MV:Full > Tarkon panics, and attempts to flee!
Tarkon leaves north riding a wild stallion.
You are a 69 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 187.0 lbs.
You are carrying 3.1 lbs and wearing 41.6 lbs, peanuts.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:17 Con:18.
Offensive bonus: 168, Dodging bonus: 86, Parrying bonus: 148
Your mood is: Wimpy. You will flee below: 192 Hit Points
Your armor absorbs about 64% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
* R HP:Wounded MV:Full >
Rucyn has arrived from the east, riding a gray palfrey.
rig is now set as your next kill.
* R HP:Wounded MV:Full > charge h.rig
Ysabelle barely tickles *Mikhan*'s left leg with her strike.
Rucyn barely blasts *Mikhan*'s right hand.
You line up your charge...
-
Tarkon has arrived from the north, riding a wild stallion.
=
Tarkon scythes *Mikhan*'s body.
+
Danila has arrived from the east, riding a Domani razor.
Isktamost narrates 'i in fd a couple ticks, gonna get a drink ans smoke =P'
*
*Mikhan* panics, and attempts to flee!
Chaaaaarrrge!! *Rig* bleeds profusely as you skewer him with a dark blue tasseled spear!
*Rig* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Rig*'s death cry.
* R HP:Wounded MV:Full >
Ysabelle tickles *Mikhan*'s body with her strike.
* R HP:Wounded MV:Full >
*Mikhan* leaves north.
* R HP:Wounded MV:Full > get all corpse
get all corpse
Rucyn leaves north riding a gray palfrey.
* R HP:Wounded MV:Full > rs
wd
scalp corpse
nar rip rig
You get the severed head of Valar the Human slain in Shienar from the corpse of Rig.
You get a black pair of silver-tooled boots from the corpse of Rig.
You get a pair of earthen colored breeches from the corpse of Rig.
You get a leather water flask from the corpse of Rig.
You get a small purse from the corpse of Rig.
You get a belt with a buckle of cuendillar from the corpse of Rig.
You get the glazed katars of Mondoran from the corpse of Rig.
You get a jeweled wristcuff from the corpse of Rig.
You get a jeweled wristcuff from the corpse of Rig.
You get a pair of dark gloves from the corpse of Rig.
You get a set of cloth sleeves from the corpse of Rig.
You get a surcoat with exquisite embroidery from the corpse of Rig.
You get a bearskin tunic from the corpse of Rig.
You get an ivory torc ridged with bloodstone from the corpse of Rig.
You get an ivory torc ridged with bloodstone from the corpse of Rig.
You get a camouflaged hood from the corpse of Rig.
You get an onyx circlet engraved with tridents from the corpse of Rig.
You get an onyx circlet engraved with tridents from the corpse of Rig.
You get an oilstone from the corpse of Rig.
-
- Posts: 1269
- Joined: Fri Feb 05, 2016 6:09 pm
- Location: UK
Re: Stab Thread
Anyone have a log of the pk I was in yesterday? If so can I grab it.cheers.
Re: Stab Thread
this was some fun global questing!
* S HP:Healthy MV:Fresh > put all pack
You put a shimmering chain of gold in a belt pack.
* S HP:Healthy MV:Fresh >
Etain leaves south.
* S HP:Healthy MV:Fresh > sleep
You go to sleep.
S HP:Healthy MV:Fresh > l
In your dreams, or what?
S HP:Healthy MV:Fresh > l
In your dreams, or what?
S HP:Healthy MV:Fresh > l
In your dreams, or what?
S HP:Healthy MV:Fresh > h
Suddenly, you find yourself in Tel'aran'rhiod.
[hide ]
In your dreams, or what?
S HP:Healthy MV:Fresh > h
[hide ]
In your dreams, or what?
S HP:Healthy MV:Fresh > h
[hide ]
In your dreams, or what?
S HP:Healthy MV:Fresh > l
Suddenly *someone* places a dagger of green jade in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.
New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.
To obtain some free starting equipment, TELL GUARDIAN KIT.
It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.
If you are here due to a pk and your pracs were reset because of it,
you can put your time in the Circle to good use by going north to
the Lightside practice area. Practices do not include channeler.
You will need to go to your appropriate in-game area to
practice weaves.
* S HP:Healthy MV:Fresh > put all pack
You put a shimmering chain of gold in a belt pack.
* S HP:Healthy MV:Fresh >
Etain leaves south.
* S HP:Healthy MV:Fresh > sleep
You go to sleep.
S HP:Healthy MV:Fresh > l
In your dreams, or what?
S HP:Healthy MV:Fresh > l
In your dreams, or what?
S HP:Healthy MV:Fresh > l
In your dreams, or what?
S HP:Healthy MV:Fresh > h
Suddenly, you find yourself in Tel'aran'rhiod.
[hide ]
In your dreams, or what?
S HP:Healthy MV:Fresh > h
[hide ]
In your dreams, or what?
S HP:Healthy MV:Fresh > h
[hide ]
In your dreams, or what?
S HP:Healthy MV:Fresh > l
Suddenly *someone* places a dagger of green jade in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.
New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.
To obtain some free starting equipment, TELL GUARDIAN KIT.
It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.
If you are here due to a pk and your pracs were reset because of it,
you can put your time in the Circle to good use by going north to
the Lightside practice area. Practices do not include channeler.
You will need to go to your appropriate in-game area to
practice weaves.