Fail!
Re: Fail!
* HP:Critical MV:Strong - Zerious: Wounded > You try to scythe *Zerious*, but he deflects the blow.
A shivering tree tries to hit Fermin, but he parries successfully.
A shivering tree joins a shivering tree's fight!
You do the best you can!
* HP:Critical MV:Strong - Zerious: Wounded > f
w
n
You panic and attempt to flee!
You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A sickly, skinny deer stands here in a daze.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
Forested Borderlands
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
You sense a hidden life form in the area...
*Zerious* is standing here, riding a gray palfrey.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
A shivering tree is here, fighting Fermin.
A shivering tree is here, fighting Fermin.
k human
* HP:Critical MV:Tiring > Alas, you cannot go that way...
g
* HP:Critical MV:Tiring > You try to scythe *Zerious*, but he deflects the blow.
* HP:Critical MV:Tiring - Zerious: Wounded > [bash h.human]
You're too busy at the moment!
ng - Zerious: Wounded >
*Zerious* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Tiring - Zerious: Wounded >
*Zerious* tries to slash you, but you parry successfully.
A handsome stag leaves east.
A shivering tree tries to hit Fermin, but he parries successfully.
*Fermin* pierces a shivering tree's roots into bloody fragments!
A shivering tree tries to hit Fermin, but he parries successfully.
* HP:Beaten MV:Tiring - Zerious: Wounded >
*Fermin* panics, and attempts to flee!
* HP:Beaten MV:Tiring - Zerious: Wounded >
*Fermin* leaves east.
h
* HP:Beaten MV:Tiring - Zerious: Wounded >
*Fermin* pierces your body very hard.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Tiring - Zerious: Wounded > f
e
*Fermin* pierces your body very hard.
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
A shivering tree tries to hit Fermin, but he deflects the blow.
A shivering tree joins a shivering tree's fight!
*Zerious* slashes your right leg hard.
You wish that your wounds would stop BLEEDING so much!
*Fermin* pierces your left arm hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Forested Borderlands
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
[bash h.human]
Bash who?
o HP:Critical MV:Tiring > Forested Borderlands
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of an animal leaving east.
*Fermin* is here, fighting a shivering tree.
*Zerious* is standing here, riding a gray palfrey.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
A shivering tree is here, fighting Fermin.
A shivering tree is here, fighting Fermin.
* HP:Critical MV:Tiring > Forested Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A handsome stag stands here, ready to run.
A sickly, skinny deer stands here in a daze.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
e
o HP:Critical MV:Tiring > e
Alas, you cannot go that way...
o HP:Critical MV:Tiring > e
Alas, you cannot go that way...
o HP:Critical MV:Tiring > s
e
Alas, you cannot go that way...
o HP:Critical MV:Tiring > e
Forested Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
*Zerious* is standing here, riding a gray palfrey.
A sickly, skinny deer stands here in a daze.
* HP:Critical MV:Tiring > Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A raven is here, watching.
A sickly, skinny deer stands here in a daze.
o HP:Critical MV:Tiring > e
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A wild boar runs through the forest.
A panther stalks through the wilderness.
o HP:Critical MV:Tiring > Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
e
o HP:Critical MV:Tiring > e
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
s
o HP:Critical MV:Tiring > s
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
A black cat meanders to an unknown destination.
o HP:Critical MV:Tiring > Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
A wild boar runs through the forest.
o HP:Critical MV:Tiring > w
Rolling Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A pale man wearing farming clothes angrily approaches you.
A handsome stag stands here, ready to run.
o HP:Critical MV:Tiring > s
s
In Front of a Cottage
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
A wild hog snorts angrily, pawing at the ground.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A pale man wearing farming clothes angrily approaches you.
A wild hog snorts angrily, pawing at the ground.
o HP:Critical MV:Tiring > Rolling Hills
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A panther stalks through the wilderness.
A Shienaran scout blends into the surroundings here.
A baby raccoon tumbles around, searching for something to eat.
* HP:Critical MV:Tiring > Tall Grass
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A cute brown deer eyes you nervously.
The short gray wolf very fine person, gender being but a construct of society is foraging for food here.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
o HP:Critical MV:Tiring > e
e
e
Lightly Forested Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A cute brown deer eyes you nervously.
A black snake is here, lying on a rock.
A handsome stag stands here, ready to run.
Stalking within the shadows, a man watches you in anger.
o HP:Critical MV:Tiring > e
Medium Forested Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
A rust-colored bobcat crouches low, ready to pounce.
A young and strong buck is here, munching some grass.
e
o HP:Critical MV:Tiring > Forested Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
o HP:Critical MV:Tiring > A Clear Stream
[ obvious exits: E W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
o HP:Critical MV:Tiring > A Fallow Field
[ obvious exits: N E S W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
A spotted jaguar opens its eyes lazily.
A timber wolf is here, snarling hungrily.
A young and strong buck is here, munching some grass.
where
o HP:Critical MV:Tiring > e
Players in your Zone
--------------------
Stomper - A Fallow Field
e
o HP:Critical MV:Tiring > Mushroom Field
[ obvious exits: N E S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
e
o HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of an animal leaving east.
A jaguar, chewing on its prey, looks at you.
o HP:Critical MV:Tiring > n
Thick Forest
[ obvious exits: N S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
o HP:Critical MV:Tiring > n
e
Thick Forest
[ obvious exits: N S W ]
There are some tracks of an animal leaving south.
e
o HP:Critical MV:Tiring > e
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
A raven is here flying around.
o HP:Critical MV:Tiring > e
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
o HP:Critical MV:Tiring > e
The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
o HP:Critical MV:Tiring > e
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
e
o HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
e
o HP:Critical MV:Tiring > e
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A raven is visible flying high in the sky.
o HP:Critical MV:Tiring > Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
o HP:Critical MV:Tiring > s
The Dusty Road
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
o HP:Critical MV:Winded > s
Alas, you cannot go that way...
o HP:Critical MV:Winded > e
Alas, you cannot go that way...
o HP:Critical MV:Winded > e
The Dusty Road
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
o HP:Critical MV:Winded > e
The Dusty Road
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
e
o HP:Critical MV:Winded > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
e
o HP:Critical MV:Winded > The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A squat border stone juts from the soil.
s
o HP:Critical MV:Winded > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
e
o HP:Critical MV:Winded > e
The Dusty Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
o HP:Critical MV:Winded > e
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A Shienaran scout blends into the surroundings here.
* HP:Critical MV:Winded > e
Alas, you cannot go that way...
e
* HP:Critical MV:Winded > e
Road to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving east.
o HP:Critical MV:Winded > Road to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving east.
o HP:Critical MV:Winded > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
where
o HP:Critical MV:Winded > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
o HP:Critical MV:Winded > n
The Dusty Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
o HP:Critical MV:Winded > e
A Winding Road
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
e
o HP:Critical MV:Winded > Players in your Zone
--------------------
Stomper - A Winding Road
e
o HP:Critical MV:Winded > e
A Winding Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A Shienaran scout blends into the surroundings here.
* HP:Critical MV:Winded > A Pine Forest
[ obvious exits: N E W ]
e
o HP:Critical MV:Winded > A Pine Forest
[ obvious exits: N E W ]
o HP:Critical MV:Winded > A Winding Road
[ obvious exits: N E W ]
o HP:Critical MV:Winded > e
A Winding Road
[ obvious exits: N E W ]
A rat scurries around trying to get out of sight.
o HP:Critical MV:Winded > A Winding Road
[ obvious exits: E W ]
n
o HP:Critical MV:Winded > A Winding Road
[ obvious exits: N W ]
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
n
o HP:Critical MV:Winded > n
The ancient tree tries to hit you, but you deflect the blow.
The ancient tree joins the ancient tree's fight!
No way! You're fighting for your life!
o HP:Critical MV:Winded - the ancient tree: Healthy > n
No way! You're fighting for your life!
o HP:Critical MV:Winded - the ancient tree: Healthy > e
No way! You're fighting for your life!
o HP:Critical MV:Winded - the ancient tree: Healthy > e
No way! You're fighting for your life!
o HP:Critical MV:Winded - the ancient tree: Healthy > The ancient tree tries to hit you, but you deflect the blow.
You scythe the ancient tree's trunk into bloody fragments!
The ancient tree tries to hit you, but you deflect the blow.
No way! You're fighting for your life!
f
o HP:Critical MV:Winded - the ancient tree: Hurt > No way! You're fighting for your life!
You panic and attempt to flee!ancient tree: Hurt >
n
e
n
n
e
e
You flee head over heels.
A Winding Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
Alas, you cannot go that way...
o HP:Critical MV:Winded > e
A Winding Road
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
o HP:Critical MV:Winded > A Winding Road
[ obvious exits: N S ]
n
o HP:Critical MV:Winded > A Winding Road
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
e
o HP:Critical MV:Winded > e
Alas, you cannot go that way...
o HP:Critical MV:Winded > e
Alas, you cannot go that way...
o HP:Critical MV:Winded > Alas, you cannot go that way...
o HP:Critical MV:Winded > A Winding Road
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
where
o HP:Critical MV:Winded > Shadowing a Road
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
o HP:Critical MV:Weary > n
Alas, you cannot go that way...
e
o HP:Critical MV:Weary > e
Alas, you cannot go that way...
o HP:Critical MV:Weary > e
Players in your Zone
--------------------
Stomper - Shadowing a Road
o HP:Critical MV:Weary > A Winding Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
o HP:Critical MV:Weary > where
The Dusty Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
o HP:Critical MV:Weary > The Dusty Road
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
o HP:Critical MV:Weary > n
Alas, you cannot go that way...
o HP:Critical MV:Weary > n
Players in your Zone
--------------------
Stomper - The Dusty Road
o HP:Critical MV:Weary > n
The Dusty Road
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
n
o HP:Critical MV:Weary > n
The Dusty Road
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
o HP:Critical MV:Weary > n
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
n
o HP:Critical MV:Weary > Rugged Terrain
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
o HP:Critical MV:Weary > A Winding Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
o HP:Critical MV:Weary > Beneath a Cliff's Ledge
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A soft leather pouch has been discarded here.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A Shienaran footman stands here.
A Shienaran footman stands here.
A Shienaran lieutenant stands here.
* HP:Critical MV:Weary > w
w
A Shienaran footman tries to pierce you, but you deflect the blow.
A Shienaran footman joins a Shienaran footman's fight!
A Shienaran lieutenant joins a Shienaran footman's fight!
A Shienaran lieutenant barely slashes your body.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
Someone barely tickles your body with his pierce.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
Ouch! You lose a level.
Lol, See Raal you do the same exact thing. And this isn't the only time. It happens constantly. I pk solo like this and stay low constantly. Can't count how many times this has happened to me. It's wotmud. Oh no I lost a text rare mah gods. You had a chance to get away. So it's not like Taz and Irzerk he was boned there. You chose to continue to fight kajin knowing I was still around. Here Fermin just shows up while I'm already crit and bashed. Big whoop, throw on another kit and die again. Kettle
A shivering tree tries to hit Fermin, but he parries successfully.
A shivering tree joins a shivering tree's fight!
You do the best you can!
* HP:Critical MV:Strong - Zerious: Wounded > f
w
n
You panic and attempt to flee!
You flee head over heels.
Forested Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
A sickly, skinny deer stands here in a daze.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
Forested Borderlands
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
You sense a hidden life form in the area...
*Zerious* is standing here, riding a gray palfrey.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
A shivering tree is here, fighting Fermin.
A shivering tree is here, fighting Fermin.
k human
* HP:Critical MV:Tiring > Alas, you cannot go that way...
g
* HP:Critical MV:Tiring > You try to scythe *Zerious*, but he deflects the blow.
* HP:Critical MV:Tiring - Zerious: Wounded > [bash h.human]
You're too busy at the moment!
ng - Zerious: Wounded >
*Zerious* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Tiring - Zerious: Wounded >
*Zerious* tries to slash you, but you parry successfully.
A handsome stag leaves east.
A shivering tree tries to hit Fermin, but he parries successfully.
*Fermin* pierces a shivering tree's roots into bloody fragments!
A shivering tree tries to hit Fermin, but he parries successfully.
* HP:Beaten MV:Tiring - Zerious: Wounded >
*Fermin* panics, and attempts to flee!
* HP:Beaten MV:Tiring - Zerious: Wounded >
*Fermin* leaves east.
h
* HP:Beaten MV:Tiring - Zerious: Wounded >
*Fermin* pierces your body very hard.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Tiring - Zerious: Wounded > f
e
*Fermin* pierces your body very hard.
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
A shivering tree tries to hit Fermin, but he deflects the blow.
A shivering tree joins a shivering tree's fight!
*Zerious* slashes your right leg hard.
You wish that your wounds would stop BLEEDING so much!
*Fermin* pierces your left arm hard.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Forested Borderlands
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
[bash h.human]
Bash who?
o HP:Critical MV:Tiring > Forested Borderlands
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving south.
There are some tracks of an animal leaving east.
*Fermin* is here, fighting a shivering tree.
*Zerious* is standing here, riding a gray palfrey.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
A shivering tree is here, fighting Fermin.
A shivering tree is here, fighting Fermin.
* HP:Critical MV:Tiring > Forested Borderlands
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving south.
A handsome stag stands here, ready to run.
A sickly, skinny deer stands here in a daze.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
e
o HP:Critical MV:Tiring > e
Alas, you cannot go that way...
o HP:Critical MV:Tiring > e
Alas, you cannot go that way...
o HP:Critical MV:Tiring > s
e
Alas, you cannot go that way...
o HP:Critical MV:Tiring > e
Forested Borderlands
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
*Zerious* is standing here, riding a gray palfrey.
A sickly, skinny deer stands here in a daze.
* HP:Critical MV:Tiring > Forested Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
A raven is here, watching.
A sickly, skinny deer stands here in a daze.
o HP:Critical MV:Tiring > e
Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
A wild boar runs through the forest.
A panther stalks through the wilderness.
o HP:Critical MV:Tiring > Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
e
o HP:Critical MV:Tiring > e
A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving west.
s
o HP:Critical MV:Tiring > s
A Forested Path Through the Borderlands
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
A black cat meanders to an unknown destination.
o HP:Critical MV:Tiring > Forested Borderlands
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
A wild boar runs through the forest.
o HP:Critical MV:Tiring > w
Rolling Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A pale man wearing farming clothes angrily approaches you.
A handsome stag stands here, ready to run.
o HP:Critical MV:Tiring > s
s
In Front of a Cottage
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a humanoid leaving east.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
A wild hog snorts angrily, pawing at the ground.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A pale man wearing farming clothes angrily approaches you.
A wild hog snorts angrily, pawing at the ground.
o HP:Critical MV:Tiring > Rolling Hills
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A panther stalks through the wilderness.
A Shienaran scout blends into the surroundings here.
A baby raccoon tumbles around, searching for something to eat.
* HP:Critical MV:Tiring > Tall Grass
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A cute brown deer eyes you nervously.
The short gray wolf very fine person, gender being but a construct of society is foraging for food here.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
o HP:Critical MV:Tiring > e
e
e
Lightly Forested Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
A cute brown deer eyes you nervously.
A black snake is here, lying on a rock.
A handsome stag stands here, ready to run.
Stalking within the shadows, a man watches you in anger.
o HP:Critical MV:Tiring > e
Medium Forested Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
A rust-colored bobcat crouches low, ready to pounce.
A young and strong buck is here, munching some grass.
e
o HP:Critical MV:Tiring > Forested Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
o HP:Critical MV:Tiring > A Clear Stream
[ obvious exits: E W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving west.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
o HP:Critical MV:Tiring > A Fallow Field
[ obvious exits: N E S W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving south.
A spotted jaguar opens its eyes lazily.
A timber wolf is here, snarling hungrily.
A young and strong buck is here, munching some grass.
where
o HP:Critical MV:Tiring > e
Players in your Zone
--------------------
Stomper - A Fallow Field
e
o HP:Critical MV:Tiring > Mushroom Field
[ obvious exits: N E S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving north.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
e
o HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of an animal leaving east.
A jaguar, chewing on its prey, looks at you.
o HP:Critical MV:Tiring > n
Thick Forest
[ obvious exits: N S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
o HP:Critical MV:Tiring > n
e
Thick Forest
[ obvious exits: N S W ]
There are some tracks of an animal leaving south.
e
o HP:Critical MV:Tiring > e
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a humanoid leaving west.
A raven is here flying around.
o HP:Critical MV:Tiring > e
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
o HP:Critical MV:Tiring > e
The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
o HP:Critical MV:Tiring > e
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
e
o HP:Critical MV:Tiring > The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
e
o HP:Critical MV:Tiring > e
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A raven is visible flying high in the sky.
o HP:Critical MV:Tiring > Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
o HP:Critical MV:Tiring > s
The Dusty Road
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
o HP:Critical MV:Winded > s
Alas, you cannot go that way...
o HP:Critical MV:Winded > e
Alas, you cannot go that way...
o HP:Critical MV:Winded > e
The Dusty Road
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
o HP:Critical MV:Winded > e
The Dusty Road
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
e
o HP:Critical MV:Winded > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
e
o HP:Critical MV:Winded > The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A squat border stone juts from the soil.
s
o HP:Critical MV:Winded > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
e
o HP:Critical MV:Winded > e
The Dusty Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
o HP:Critical MV:Winded > e
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
A Shienaran scout blends into the surroundings here.
* HP:Critical MV:Winded > e
Alas, you cannot go that way...
e
* HP:Critical MV:Winded > e
Road to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving east.
There are some tracks of a ridden mount leaving east.
o HP:Critical MV:Winded > Road to Tarwin's Gap
[ obvious exits: N E S W ]
There are some tracks of an animal leaving south.
There are some tracks of a ridden mount leaving east.
o HP:Critical MV:Winded > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
where
o HP:Critical MV:Winded > The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
o HP:Critical MV:Winded > n
The Dusty Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
o HP:Critical MV:Winded > e
A Winding Road
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
e
o HP:Critical MV:Winded > Players in your Zone
--------------------
Stomper - A Winding Road
e
o HP:Critical MV:Winded > e
A Winding Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
A Shienaran scout blends into the surroundings here.
* HP:Critical MV:Winded > A Pine Forest
[ obvious exits: N E W ]
e
o HP:Critical MV:Winded > A Pine Forest
[ obvious exits: N E W ]
o HP:Critical MV:Winded > A Winding Road
[ obvious exits: N E W ]
o HP:Critical MV:Winded > e
A Winding Road
[ obvious exits: N E W ]
A rat scurries around trying to get out of sight.
o HP:Critical MV:Winded > A Winding Road
[ obvious exits: E W ]
n
o HP:Critical MV:Winded > A Winding Road
[ obvious exits: N W ]
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
n
o HP:Critical MV:Winded > n
The ancient tree tries to hit you, but you deflect the blow.
The ancient tree joins the ancient tree's fight!
No way! You're fighting for your life!
o HP:Critical MV:Winded - the ancient tree: Healthy > n
No way! You're fighting for your life!
o HP:Critical MV:Winded - the ancient tree: Healthy > e
No way! You're fighting for your life!
o HP:Critical MV:Winded - the ancient tree: Healthy > e
No way! You're fighting for your life!
o HP:Critical MV:Winded - the ancient tree: Healthy > The ancient tree tries to hit you, but you deflect the blow.
You scythe the ancient tree's trunk into bloody fragments!
The ancient tree tries to hit you, but you deflect the blow.
No way! You're fighting for your life!
f
o HP:Critical MV:Winded - the ancient tree: Hurt > No way! You're fighting for your life!
You panic and attempt to flee!ancient tree: Hurt >
n
e
n
n
e
e
You flee head over heels.
A Winding Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
Alas, you cannot go that way...
o HP:Critical MV:Winded > e
A Winding Road
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving west.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
o HP:Critical MV:Winded > A Winding Road
[ obvious exits: N S ]
n
o HP:Critical MV:Winded > A Winding Road
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
e
o HP:Critical MV:Winded > e
Alas, you cannot go that way...
o HP:Critical MV:Winded > e
Alas, you cannot go that way...
o HP:Critical MV:Winded > Alas, you cannot go that way...
o HP:Critical MV:Winded > A Winding Road
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving east.
where
o HP:Critical MV:Winded > Shadowing a Road
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving north.
o HP:Critical MV:Weary > n
Alas, you cannot go that way...
e
o HP:Critical MV:Weary > e
Alas, you cannot go that way...
o HP:Critical MV:Weary > e
Players in your Zone
--------------------
Stomper - Shadowing a Road
o HP:Critical MV:Weary > A Winding Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
o HP:Critical MV:Weary > where
The Dusty Road
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
o HP:Critical MV:Weary > The Dusty Road
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
o HP:Critical MV:Weary > n
Alas, you cannot go that way...
o HP:Critical MV:Weary > n
Players in your Zone
--------------------
Stomper - The Dusty Road
o HP:Critical MV:Weary > n
The Dusty Road
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
n
o HP:Critical MV:Weary > n
The Dusty Road
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
o HP:Critical MV:Weary > n
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
n
o HP:Critical MV:Weary > Rugged Terrain
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
o HP:Critical MV:Weary > A Winding Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
o HP:Critical MV:Weary > Beneath a Cliff's Ledge
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A soft leather pouch has been discarded here.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A Shienaran footman stands here.
A Shienaran footman stands here.
A Shienaran lieutenant stands here.
* HP:Critical MV:Weary > w
w
A Shienaran footman tries to pierce you, but you deflect the blow.
A Shienaran footman joins a Shienaran footman's fight!
A Shienaran lieutenant joins a Shienaran footman's fight!
A Shienaran lieutenant barely slashes your body.
You wish that your wounds would stop BLEEDING so much!
You panic and attempt to flee!
Someone barely tickles your body with his pierce.
You are incapacitated and will slowly die, if not aided.
You are dead! Sorry...
Ouch! You lose a level.
Lol, See Raal you do the same exact thing. And this isn't the only time. It happens constantly. I pk solo like this and stay low constantly. Can't count how many times this has happened to me. It's wotmud. Oh no I lost a text rare mah gods. You had a chance to get away. So it's not like Taz and Irzerk he was boned there. You chose to continue to fight kajin knowing I was still around. Here Fermin just shows up while I'm already crit and bashed. Big whoop, throw on another kit and die again. Kettle
Re: Fail!
Not the first time you've done it and not the last I'm sure. Get off your high horse kid. But honestly who cares, just making fun of you for initially caring :p in abs at that
ps. after this I threw on a abs set and eaxe killed weir and upgraded to combo saw axe and then killed kendall right after solo crit fights, so for every whiney moment like Raal's there's generally good fights
also ps. yours was intentional in spite, mine was just logging on being right next to pk and killing someone that chose to stay out when he saw me commy k thxbai
ps. after this I threw on a abs set and eaxe killed weir and upgraded to combo saw axe and then killed kendall right after solo crit fights, so for every whiney moment like Raal's there's generally good fights
also ps. yours was intentional in spite, mine was just logging on being right next to pk and killing someone that chose to stay out when he saw me commy k thxbai
Re: Fail!
To be fair arthonok was the other human pking vs taz at one point. Taz was running from wb and I had just got on and he said he needed help. So I came. I can’t control if arthonok didn’t chase fast or far enough. There is no way for the opposing side to see the others narrates or know their intent or motive to continue pking. Taz needed help and I came when called upon. There was no 1 on a agreement or pk from the start there.raal wrote:See taz in log above if you want a pretty clear example
Re: Fail!
I dont understand what the issue with deciding to play a side with another player is?Fermin wrote:I have not ever called someone on an outside program to come help me pk, nor have I organized what side I'm going to play with anyone...I'm playing a completely different game then you 5
Aes/Gaidin do it all the time. People do that in just about every online videogame there is.
Is it jealousy that you dont have people to play with or do you just hate anyone who likes to engage in teamwork?