Fail!
-
- Posts: 128
- Joined: Mon Mar 23, 2015 3:04 pm
Re: Fail!
o HP:Battered MV:Weary > Beside the Oak
[ obvious exits: E ]
An astonishingly tall and broad man stands here, with large tufted ears.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A Ghar'ghael trolloc has arrived from the east.
* HP:Battered MV:Weary > x
Alas, you cannot go that way...
* HP:Battered MV:Weary > [order ghar kill tree]
A Ghar'ghael trolloc cleaves the ancient tree's trunk hard.
Ok.
* HP:Battered MV:Weary >
The ancient tree tickles a Ghar'ghael trolloc's right hand with its hit.
An ogier barely strikes a Ghar'ghael trolloc's left leg.
The ancient tree joins the ancient tree's fight!
A Ghar'ghael trolloc cleaves the ancient tree's branch hard.
* HP:Battered MV:Weary > og flee
[order ghar]
A Ghar'ghael trolloc panics, and attempts to flee!
Ok.
* HP:Battered MV:Weary > og flee
og flee
[order ghar]
A Ghar'ghael trolloc panics, and attempts to flee!
Ok.
og flee
* HP:Battered MV:Weary > A Ghar'ghael trolloc leaves east.
[order ghar]
That person isn't here.
* HP:Battered MV:Weary > [order ghar]
That person isn't here.
* HP:Battered MV:Weary >
An ogier barely tickles your body with his strike.
The ancient tree barely tickles your body with its hit.
The ancient tree joins the ancient tree's fight!
The ancient tree barely hits your body.
The ancient tree barely hits your body.
You blast an ogier's right arm extremely hard.
An ogier barely tickles your right foot with his strike.
* HP:Battered MV:Weary - an ogier: Scratched > e
f
No way! You're fighting for your life!
'
* HP:Battered MV:Weary - an ogier: Scratched > Berserk! Death! Death! Fight to the death!
* HP:Battered MV:Weary - an ogier: Scratched > [change mood wimpy]
You chose to go berserk, now live or die with it!
* HP:Battered MV:Weary - an ogier: Scratched > f
You blast an ogier's body very hard.
Berserk! Death! Death! Fight to the death!
rem axe
draw
* HP:Battered MV:Weary - an ogier: Hurt >
The ancient tree barely tickles your body with its hit.
The ancient tree tickles your left leg with its hit.
You blast an ogier's body hard.
An ogier strikes your body.
l
* HP:Beaten MV:Weary - an ogier: Hurt > You stop using a bronze headed war axe.
* HP:Beaten MV:Weary - an ogier: Hurt > You loosen a dark, barbed flail from a dark, hooded cloak and uncoil it.
* HP:Beaten MV:Weary - an ogier: Hurt > Beside the Oak
This enormous oak tree is clearly one of the most ancient trees within this
sickly grove. Massive roots grow up from the ground to form a small bench
at the base of the tree. The ground is blanketed with brittle, mottled
leaves. The gaps in the foliage afford an excellent place from which to
watch the goings-on locally.
[ obvious exits: E ]
An ogier is here, fighting YOU!
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
* HP:Beaten MV:Weary - an ogier: Hurt > sheath
wield axe
You sheath a dark, barbed flail into a dark, hooded cloak.
who
* HP:Beaten MV:Weary - an ogier: Hurt > b
You wield a bronze headed war axe with both hands.
* HP:Beaten MV:Weary - an ogier: Hurt > Players
-------
Pulverwise the Dark Master [Ghar'ghael Master]
~ Lady Elysia has contacted Flash about the lag [Watchers]
2 players displayed.
The ancient tree tickles your left leg with its hit.
The ancient tree barely hits your body.
You blast an ogier's body very hard.
An ogier barely tickles your body with his strike.
You try to blast an ogier, but he deflects the blow.
[bash ]
-
The ancient tree barely hits your right arm.
The ancient tree tickles your left leg with its hit.
An ogier tickles your right arm with his strike.
As an ogier avoids your bash, you topple over and fall to the ground!
* HP:Beaten MV:Weary > cb
The ancient tree barely hits your left arm.
The ancient tree barely hits your body.
An ogier tickles your right leg with his strike.
You wish that your wounds would stop BLEEDING so much!
* HP:Beaten MV:Weary - the ancient tree: Healthy > [change mood brave]
You chose to go berserk, now live or die with it!
* HP:Beaten MV:Weary - the ancient tree: Healthy >
You blast the ancient tree's trunk into bloody fragments!
* HP:Beaten MV:Weary - the ancient tree: Scratched > rem axe
draw
You stop using a bronze headed war axe.
* HP:Beaten MV:Weary - the ancient tree: Scratched > You loosen a dark, barbed flail from a dark, hooded cloak and uncoil it.
* HP:Beaten MV:Weary - the ancient tree: Scratched >
You slice the ancient tree's trunk into bloody fragments!
You slice an ogier's left foot into bloody fragments!
You slice the ancient tree's trunk into bloody fragments!
The ancient tree barely hits your left arm.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your right arm with its hit.
You wish that your wounds would stop BLEEDING so much!
An ogier barely strikes your head.
You wish that your wounds would stop BLEEDING so much!
* HP:Beaten MV:Weary - the ancient tree: Hurt > sheath
wield axe
You sheath a dark, barbed flail into a dark, hooded cloak.
* HP:Beaten MV:Weary - the ancient tree: Hurt > You wield a bronze headed war axe with both hands.
* HP:Beaten MV:Weary - the ancient tree: Hurt > open bench
l
Ok.
* HP:Beaten MV:Weary - the ancient tree: Hurt > You blast the ancient tree's crown into bloody fragments!
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
An ogier tickles your body with his strike.
You wish that your wounds would stop BLEEDING so much!
Beside the Oak
This enormous oak tree is clearly one of the most ancient trees within this
sickly grove. Massive roots grow up from the ground to form a small bench
at the base of the tree. The ground is blanketed with brittle, mottled
leaves. The gaps in the foliage afford an excellent place from which to
watch the goings-on locally.
[ obvious exits: E D ]
An ogier is here, fighting YOU!
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
* HP:Critical MV:Weary - the ancient tree: Wounded >
You blast the ancient tree's roots into bloody fragments!
The ancient tree tickles your right hand with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
An ogier barely strikes your body.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Weary - the ancient tree: Wounded > [
[where ]
Players in your Zone
--------------------
Pulverwise - Beside the Oak
who
* HP:Critical MV:Weary - the ancient tree: Wounded > Players
-------
Pulverwise the Dark Master [Ghar'ghael Master]
~ Lady Elysia has contacted Flash about the lag [Watchers]
2 players displayed.
* HP:Critical MV:Weary - the ancient tree: Wounded >
You blast the ancient tree's branch into bloody fragments!
* HP:Critical MV:Weary - the ancient tree: Battered > d
You blast the ancient tree's trunk into bloody fragments!
The ancient tree tickles your head with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree barely hits your body.
You wish that your wounds would stop BLEEDING so much!
An ogier tickles your right leg with his strike.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Weary - the ancient tree: Battered > No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Battered > d
No way! You're fighting for your life!
d
* HP:Critical MV:Weary - the ancient tree: Battered > d
No way! You're fighting for your life!
d
* HP:Critical MV:Weary - the ancient tree: Battered > No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Battered > d
No way! You're fighting for your life!
d
* HP:Critical MV:Weary - the ancient tree: Battered > No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Battered > You blast the ancient tree's roots into bloody fragments!
The ancient tree barely hits your right arm.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your right arm with its hit.
You wish that your wounds would stop BLEEDING so much!
An ogier barely strikes your left arm.
You wish that your wounds would stop BLEEDING so much!
You blast the ancient tree's branch into bloody fragments!
No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Critical > d
d
No way! You're fighting for your life!
d
* HP:Critical MV:Weary - the ancient tree: Critical > No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Critical > d
d
No way! You're fighting for your life!
d
* HP:Critical MV:Weary - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Critical > d
You blast the ancient tree's trunk into bloody fragments!
The ancient tree barely hits your head.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
An ogier barely tickles your body with his strike.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
You blast the ancient tree's trunk into bloody fragments!
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > You blast the ancient tree's roots into bloody fragments!
The ancient tree is dead! R.I.P.
You receive your share of experience...
Yet again! Seems like a rerun...
Your blood freezes as you hear the ancient tree's death cry.
The ancient tree tickles your right arm with its hit.
You wish that your wounds would stop BLEEDING so much!
An ogier strikes your right arm.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Scratched > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Scratched > No way! You're fighting for your life!
d
* HP:Critical MV:Winded - the ancient tree: Scratched >
You blast the ancient tree's trunk into bloody fragments!
* HP:Critical MV:Winded - the ancient tree: Hurt > No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Hurt > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Hurt >
You blast the ancient tree's trunk into bloody fragments!
The ancient tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
An ogier tickles your left arm with his strike.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Winded - the ancient tree: Wounded >
You blast the ancient tree's roots into bloody fragments!
* HP:Critical MV:Winded - the ancient tree: Wounded > bvash ogier
Arglebargle, glop-glyf!?!
* HP:Critical MV:Winded - the ancient tree: Wounded >
You blast the ancient tree's trunk into bloody fragments!
Someone hits your body.
You are mortally wounded, and will die soon, if not aided.
You are dead! Sorry...
Ouch! You lose a level.
Circle of Darkness
[ obvious exits: N E S W U D ]
A rancid slab of decaying meat lies here, covered with maggots.
A shattered arm lies in a bloody red and purple mess.
A fresh chunk of meat has been recently cut from a kill.
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
[ obvious exits: E ]
An astonishingly tall and broad man stands here, with large tufted ears.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A Ghar'ghael trolloc has arrived from the east.
* HP:Battered MV:Weary > x
Alas, you cannot go that way...
* HP:Battered MV:Weary > [order ghar kill tree]
A Ghar'ghael trolloc cleaves the ancient tree's trunk hard.
Ok.
* HP:Battered MV:Weary >
The ancient tree tickles a Ghar'ghael trolloc's right hand with its hit.
An ogier barely strikes a Ghar'ghael trolloc's left leg.
The ancient tree joins the ancient tree's fight!
A Ghar'ghael trolloc cleaves the ancient tree's branch hard.
* HP:Battered MV:Weary > og flee
[order ghar]
A Ghar'ghael trolloc panics, and attempts to flee!
Ok.
* HP:Battered MV:Weary > og flee
og flee
[order ghar]
A Ghar'ghael trolloc panics, and attempts to flee!
Ok.
og flee
* HP:Battered MV:Weary > A Ghar'ghael trolloc leaves east.
[order ghar]
That person isn't here.
* HP:Battered MV:Weary > [order ghar]
That person isn't here.
* HP:Battered MV:Weary >
An ogier barely tickles your body with his strike.
The ancient tree barely tickles your body with its hit.
The ancient tree joins the ancient tree's fight!
The ancient tree barely hits your body.
The ancient tree barely hits your body.
You blast an ogier's right arm extremely hard.
An ogier barely tickles your right foot with his strike.
* HP:Battered MV:Weary - an ogier: Scratched > e
f
No way! You're fighting for your life!
'
* HP:Battered MV:Weary - an ogier: Scratched > Berserk! Death! Death! Fight to the death!
* HP:Battered MV:Weary - an ogier: Scratched > [change mood wimpy]
You chose to go berserk, now live or die with it!
* HP:Battered MV:Weary - an ogier: Scratched > f
You blast an ogier's body very hard.
Berserk! Death! Death! Fight to the death!
rem axe
draw
* HP:Battered MV:Weary - an ogier: Hurt >
The ancient tree barely tickles your body with its hit.
The ancient tree tickles your left leg with its hit.
You blast an ogier's body hard.
An ogier strikes your body.
l
* HP:Beaten MV:Weary - an ogier: Hurt > You stop using a bronze headed war axe.
* HP:Beaten MV:Weary - an ogier: Hurt > You loosen a dark, barbed flail from a dark, hooded cloak and uncoil it.
* HP:Beaten MV:Weary - an ogier: Hurt > Beside the Oak
This enormous oak tree is clearly one of the most ancient trees within this
sickly grove. Massive roots grow up from the ground to form a small bench
at the base of the tree. The ground is blanketed with brittle, mottled
leaves. The gaps in the foliage afford an excellent place from which to
watch the goings-on locally.
[ obvious exits: E ]
An ogier is here, fighting YOU!
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
* HP:Beaten MV:Weary - an ogier: Hurt > sheath
wield axe
You sheath a dark, barbed flail into a dark, hooded cloak.
who
* HP:Beaten MV:Weary - an ogier: Hurt > b
You wield a bronze headed war axe with both hands.
* HP:Beaten MV:Weary - an ogier: Hurt > Players
-------
Pulverwise the Dark Master [Ghar'ghael Master]
~ Lady Elysia has contacted Flash about the lag [Watchers]
2 players displayed.
The ancient tree tickles your left leg with its hit.
The ancient tree barely hits your body.
You blast an ogier's body very hard.
An ogier barely tickles your body with his strike.
You try to blast an ogier, but he deflects the blow.
[bash ]
-
The ancient tree barely hits your right arm.
The ancient tree tickles your left leg with its hit.
An ogier tickles your right arm with his strike.
As an ogier avoids your bash, you topple over and fall to the ground!
* HP:Beaten MV:Weary > cb
The ancient tree barely hits your left arm.
The ancient tree barely hits your body.
An ogier tickles your right leg with his strike.
You wish that your wounds would stop BLEEDING so much!
* HP:Beaten MV:Weary - the ancient tree: Healthy > [change mood brave]
You chose to go berserk, now live or die with it!
* HP:Beaten MV:Weary - the ancient tree: Healthy >
You blast the ancient tree's trunk into bloody fragments!
* HP:Beaten MV:Weary - the ancient tree: Scratched > rem axe
draw
You stop using a bronze headed war axe.
* HP:Beaten MV:Weary - the ancient tree: Scratched > You loosen a dark, barbed flail from a dark, hooded cloak and uncoil it.
* HP:Beaten MV:Weary - the ancient tree: Scratched >
You slice the ancient tree's trunk into bloody fragments!
You slice an ogier's left foot into bloody fragments!
You slice the ancient tree's trunk into bloody fragments!
The ancient tree barely hits your left arm.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your right arm with its hit.
You wish that your wounds would stop BLEEDING so much!
An ogier barely strikes your head.
You wish that your wounds would stop BLEEDING so much!
* HP:Beaten MV:Weary - the ancient tree: Hurt > sheath
wield axe
You sheath a dark, barbed flail into a dark, hooded cloak.
* HP:Beaten MV:Weary - the ancient tree: Hurt > You wield a bronze headed war axe with both hands.
* HP:Beaten MV:Weary - the ancient tree: Hurt > open bench
l
Ok.
* HP:Beaten MV:Weary - the ancient tree: Hurt > You blast the ancient tree's crown into bloody fragments!
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
An ogier tickles your body with his strike.
You wish that your wounds would stop BLEEDING so much!
Beside the Oak
This enormous oak tree is clearly one of the most ancient trees within this
sickly grove. Massive roots grow up from the ground to form a small bench
at the base of the tree. The ground is blanketed with brittle, mottled
leaves. The gaps in the foliage afford an excellent place from which to
watch the goings-on locally.
[ obvious exits: E D ]
An ogier is here, fighting YOU!
The ancient tree is here, fighting YOU!
The ancient tree is here, fighting YOU!
* HP:Critical MV:Weary - the ancient tree: Wounded >
You blast the ancient tree's roots into bloody fragments!
The ancient tree tickles your right hand with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
An ogier barely strikes your body.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Weary - the ancient tree: Wounded > [
[where ]
Players in your Zone
--------------------
Pulverwise - Beside the Oak
who
* HP:Critical MV:Weary - the ancient tree: Wounded > Players
-------
Pulverwise the Dark Master [Ghar'ghael Master]
~ Lady Elysia has contacted Flash about the lag [Watchers]
2 players displayed.
* HP:Critical MV:Weary - the ancient tree: Wounded >
You blast the ancient tree's branch into bloody fragments!
* HP:Critical MV:Weary - the ancient tree: Battered > d
You blast the ancient tree's trunk into bloody fragments!
The ancient tree tickles your head with its hit.
You wish that your wounds would stop BLEEDING so much!
The ancient tree barely hits your body.
You wish that your wounds would stop BLEEDING so much!
An ogier tickles your right leg with his strike.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Weary - the ancient tree: Battered > No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Battered > d
No way! You're fighting for your life!
d
* HP:Critical MV:Weary - the ancient tree: Battered > d
No way! You're fighting for your life!
d
* HP:Critical MV:Weary - the ancient tree: Battered > No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Battered > d
No way! You're fighting for your life!
d
* HP:Critical MV:Weary - the ancient tree: Battered > No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Battered > You blast the ancient tree's roots into bloody fragments!
The ancient tree barely hits your right arm.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your right arm with its hit.
You wish that your wounds would stop BLEEDING so much!
An ogier barely strikes your left arm.
You wish that your wounds would stop BLEEDING so much!
You blast the ancient tree's branch into bloody fragments!
No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Critical > d
d
No way! You're fighting for your life!
d
* HP:Critical MV:Weary - the ancient tree: Critical > No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Critical > d
d
No way! You're fighting for your life!
d
* HP:Critical MV:Weary - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Weary - the ancient tree: Critical > d
You blast the ancient tree's trunk into bloody fragments!
The ancient tree barely hits your head.
You wish that your wounds would stop BLEEDING so much!
The ancient tree tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
An ogier barely tickles your body with his strike.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
You blast the ancient tree's trunk into bloody fragments!
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Critical > You blast the ancient tree's roots into bloody fragments!
The ancient tree is dead! R.I.P.
You receive your share of experience...
Yet again! Seems like a rerun...
Your blood freezes as you hear the ancient tree's death cry.
The ancient tree tickles your right arm with its hit.
You wish that your wounds would stop BLEEDING so much!
An ogier strikes your right arm.
You wish that your wounds would stop BLEEDING so much!
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Scratched > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Scratched > No way! You're fighting for your life!
d
* HP:Critical MV:Winded - the ancient tree: Scratched >
You blast the ancient tree's trunk into bloody fragments!
* HP:Critical MV:Winded - the ancient tree: Hurt > No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Hurt > d
No way! You're fighting for your life!
* HP:Critical MV:Winded - the ancient tree: Hurt >
You blast the ancient tree's trunk into bloody fragments!
The ancient tree barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!
An ogier tickles your left arm with his strike.
You wish that your wounds would stop BLEEDING so much!
* HP:Critical MV:Winded - the ancient tree: Wounded >
You blast the ancient tree's roots into bloody fragments!
* HP:Critical MV:Winded - the ancient tree: Wounded > bvash ogier
Arglebargle, glop-glyf!?!
* HP:Critical MV:Winded - the ancient tree: Wounded >
You blast the ancient tree's trunk into bloody fragments!
Someone hits your body.
You are mortally wounded, and will die soon, if not aided.
You are dead! Sorry...
Ouch! You lose a level.
Circle of Darkness
[ obvious exits: N E S W U D ]
A rancid slab of decaying meat lies here, covered with maggots.
A shattered arm lies in a bloody red and purple mess.
A fresh chunk of meat has been recently cut from a kill.
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
Re: Fail!
* HP:Critical MV:Fresh - Matheus: Battered >
Baal scythes *Matheus*'s body extremely hard.
* HP:Critical MV:Fresh - Matheus: Battered >
Tempest pierces *Matheus*'s left leg.
* HP:Critical MV:Fresh - Matheus: Battered > nar rescue me
j
You narrate 'rescue me'
* HP:Critical MV:Fresh - Matheus: Battered > [bash ]
They already seem to be stunned.
* HP:Critical MV:Fresh - Matheus: Battered > j
[bash ]
They already seem to be stunned.
* HP:Critical MV:Fresh - Matheus: Battered >
Baal scythes *Matheus*'s left arm very hard.
Tempest pierces *Matheus*'s left leg.
You blast *Matheus*'s left arm very hard.
* HP:Critical MV:Fresh - Matheus: Beaten > j
[bash ]
*Matheus* glares at Baal.
+
Tempest tries to pierce *Matheus*, but he deflects the blow.
*Matheus* pierces your left foot.
You wish that your wounds would stop BLEEDING so much!
You are gallantly rescued by Baal!
+
*Matheus* pierces Baal's left arm.
Baal scythes *Matheus*'s head extremely hard.
Tempest tries to pierce *Matheus*, but he parries successfully.
*
*Matheus* panics, and attempts to flee!
+
*Matheus* leaves west.
-
*Matheus* has arrived from the west.
Baal leaves west.
=
*Matheus* barely pierces your left foot.
You wish that your wounds would stop BLEEDING so much!
*
*someone* pierces your body hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Chasing and not spamming while someone is in rescue lag, wow sums this one up. I'm thinking it would of been his corpse instead of mine had those two spammed.
Baal scythes *Matheus*'s body extremely hard.
* HP:Critical MV:Fresh - Matheus: Battered >
Tempest pierces *Matheus*'s left leg.
* HP:Critical MV:Fresh - Matheus: Battered > nar rescue me
j
You narrate 'rescue me'
* HP:Critical MV:Fresh - Matheus: Battered > [bash ]
They already seem to be stunned.
* HP:Critical MV:Fresh - Matheus: Battered > j
[bash ]
They already seem to be stunned.
* HP:Critical MV:Fresh - Matheus: Battered >
Baal scythes *Matheus*'s left arm very hard.
Tempest pierces *Matheus*'s left leg.
You blast *Matheus*'s left arm very hard.
* HP:Critical MV:Fresh - Matheus: Beaten > j
[bash ]
*Matheus* glares at Baal.
+
Tempest tries to pierce *Matheus*, but he deflects the blow.
*Matheus* pierces your left foot.
You wish that your wounds would stop BLEEDING so much!
You are gallantly rescued by Baal!
+
*Matheus* pierces Baal's left arm.
Baal scythes *Matheus*'s head extremely hard.
Tempest tries to pierce *Matheus*, but he parries successfully.
*
*Matheus* panics, and attempts to flee!
+
*Matheus* leaves west.
-
*Matheus* has arrived from the west.
Baal leaves west.
=
*Matheus* barely pierces your left foot.
You wish that your wounds would stop BLEEDING so much!
*
*someone* pierces your body hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Chasing and not spamming while someone is in rescue lag, wow sums this one up. I'm thinking it would of been his corpse instead of mine had those two spammed.
Re: Fail!
Eviscerator narrates 'well you 2 are gonna die :p'
* |W:40|T:15|N| HP:Wounded DP:Bursting MV:Full > spamonYou start paying increased attention to
your surroundings.
* |W:40|T:15|N| HP:Wounded DP:Bursting MV:Full > spamon
notThey aren't here.
not
* |W:40|T:15|N| HP:Wounded DP:Bursting MV:Full > They aren't here.
e* |W:40|T:14|N| HP:Wounded DP:Bursting MV:Full > xaYou stop paying increased attention to
your surroundings.
* |W:40|T:14|n| HP:Wounded DP:Bursting MV:Full > exa packThey aren't here.
* |W:40|T:14|n| HP:Wounded DP:Bursting MV:Full > exa pack
l
They aren't here.
* |W:40|T:13|n| HP:Wounded DP:Bursting MV:Full > It is a backpack.
When you look inside, you see:
backpack (used) :
thirteen gold crowns
a large number of copper pennies (36)
a small metal key
a pair of lissome leather boots with metal capped toes
a set of riveted chainmail leggings
a belt with a buckle of cuendillar
a dagger of green jade
a silver etched shield
[2] a silver Kandori wristcuff
a sturdy pair of full leather gauntlets
a pair of riveted chainmail sleeves
an embroidered, cotton shoulder bag
a dark riding cape of mottled brown
a tunic of finely-crafted chain
[2] a shimmering chain of gold
a rimmed round helmet
[2] a gold ring
a crystal lightstick
[4] a large slab of meat
* |W:40|T:13|n| HP:Wounded DP:Bursting MV:Full > #Ok. {f} aliases {flee}.
On the Drawbridge
The sound of your passing echoes hollowly from the wooden timbers of the
drawbridge. Beneath you lies the murky waters of the moat. With its gates
before you stands one of the greatest fortesses of the Borderlands, the Keep
of Fal Dara.
[ obvious exits: N S ]
A hanging lantern lights the path.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
Tormin the Tormentor is standing here.
Zarth the Dark Master is resting here.
Eviscerator the Myrddraal is standing here.
* |W:40|T:13|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:12|n| HP:Wounded DP:Bursting MV:Full > 0
They aren't here.
* |W:40|T:12|n| HP:Wounded DP:Bursting MV:Full > [where ]
Players in your Zone
--------------------
Equitant - On the Drawbridge
Tormin - On the Drawbridge
Zarth - On the Drawbridge
Eviscerator - On the Drawbridge
* |W:40|T:12|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:11|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:11|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:11|n| HP:Wounded DP:Bursting MV:Full > l
They aren't here.
* |W:40|T:10|n| HP:Wounded DP:Bursting MV:Full > s#Ok. {f} aliases {flee}.
sZarth narrates 'go pk '
On the Drawbridge
The sound of your passing echoes hollowly from the wooden timbers of the
drawbridge. Beneath you lies the murky waters of the moat. With its gates
before you stands one of the greatest fortesses of the Borderlands, the Keep
of Fal Dara.
[ obvious exits: N S ]
A hanging lantern lights the path.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
Tormin the Tormentor is standing here.
Zarth the Dark Master is resting here.
Eviscerator the Myrddraal is standing here.
* |W:40|T:10|n| HP:Wounded DP:Bursting MV:Full > say They aren't here.
* |W:40|T:10|n| HP:Wounded DP:Bursting MV:Full > say err
They aren't here.
* |W:40|T:9|n| HP:Wounded DP:Bursting MV:Full > say You hiss 'err'
say You * |W:40|T:9|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:8|n| HP:Wounded DP:Bursting MV:Full > say You undThey aren't here.
say You under* |W:40|T:8|n| HP:Wounded DP:Bursting MV:Full > estThey aren't here.
say You underesti* |W:40|T:8|n| HP:Wounded DP:Bursting MV:Full > mate meZarth narrates 'we'll block ehre'
They aren't here.
say You underestimate me* |W:40|T:7|n| HP:Wounded DP:Bursting MV:Full > !
They aren't here.
* |W:40|T:7|n| HP:Wounded DP:Bursting MV:Full > You hiss 'You underestimate me!'
* |W:40|T:6|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:5|n| HP:Wounded DP:Bursting MV:Full > l
They aren't here.
* |W:40|T:5|n| HP:Wounded DP:Bursting MV:Full > #Ok. {f} aliases {flee}.
On the Drawbridge
The sound of your passing echoes hollowly from the wooden timbers of the
drawbridge. Beneath you lies the murky waters of the moat. With its gates
before you stands one of the greatest fortesses of the Borderlands, the Keep
of Fal Dara.
[ obvious exits: N S ]
A hanging lantern lights the path.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
Tormin the Tormentor is standing here.
Zarth the Dark Master is resting here.
Eviscerator the Myrddraal is standing here.
* |W:40|T:5|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:4|n| HP:Wounded DP:Bursting MV:Full >
Eviscerator narrates 'snicker'
* |W:40|T:4|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:4|n| HP:Wounded DP:Bursting MV:Full > 0
They aren't here.
* |W:40|T:4|n| HP:Wounded DP:Bursting MV:Full > [where ]
Players in your Zone
--------------------
Equitant - On the Drawbridge
Tormin - On the Drawbridge
Zarth - On the Drawbridge
Eviscerator - On the Drawbridge
* |W:40|T:3|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:3|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:3|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:2|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:2|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:1|n| HP:Wounded DP:Bursting MV:Full > Zarth narrates 'go make playz'
They aren't here.
* |W:40|T:1|n| HP:Wounded DP:Bursting MV:Full > eq
They aren't here.
eNew Tick
e* |W:40|T:0|n| HP:Wounded DP:Bursting MV:Full > xa You are using:
<held> a sculpted statuette
<worn on finger> an obsidian ring with a gold tree engraving
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a strange, insectoid helm
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a shirt of overlapping black scales
<worn about body> an inky black cloak (frayed)
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a jeweled wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a jagged edged warsword
<worn about waist> a raven-clasped belt of tightly woven steel
<worn on belt> a water skin
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of lissome leather boots with metal capped toes
* |W:40|T:63|n| HP:Wounded DP:Bursting MV:Full > exa packThey aren't here.
* |W:40|T:62|n| HP:Wounded DP:Bursting MV:Full > exa pack
They aren't here.
* |W:40|T:62|n| HP:Wounded DP:Bursting MV:Full > It is a backpack.
When you look inside, you see:
backpack (used) :
thirteen gold crowns
a large number of copper pennies (36)
a small metal key
a pair of lissome leather boots with metal capped toes
a set of riveted chainmail leggings
a belt with a buckle of cuendillar
a dagger of green jade
a silver etched shield
[2] a silver Kandori wristcuff
a sturdy pair of full leather gauntlets
a pair of riveted chainmail sleeves
an embroidered, cotton shoulder bag
a dark riding cape of mottled brown
a tunic of finely-crafted chain
[2] a shimmering chain of gold
a rimmed round helmet
[2] a gold ring
a crystal lightstick
[4] a large slab of meat
* |W:40|T:62|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:61|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:61|n| HP:Wounded DP:Bursting MV:Full > #Ok. {f} aliases {flee}.
Suddenly *someone* places a sharp, red
stone dagger in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
Circle of Darkness
* |W:40|T:15|N| HP:Wounded DP:Bursting MV:Full > spamonYou start paying increased attention to
your surroundings.
* |W:40|T:15|N| HP:Wounded DP:Bursting MV:Full > spamon
notThey aren't here.
not
* |W:40|T:15|N| HP:Wounded DP:Bursting MV:Full > They aren't here.
e* |W:40|T:14|N| HP:Wounded DP:Bursting MV:Full > xaYou stop paying increased attention to
your surroundings.
* |W:40|T:14|n| HP:Wounded DP:Bursting MV:Full > exa packThey aren't here.
* |W:40|T:14|n| HP:Wounded DP:Bursting MV:Full > exa pack
l
They aren't here.
* |W:40|T:13|n| HP:Wounded DP:Bursting MV:Full > It is a backpack.
When you look inside, you see:
backpack (used) :
thirteen gold crowns
a large number of copper pennies (36)
a small metal key
a pair of lissome leather boots with metal capped toes
a set of riveted chainmail leggings
a belt with a buckle of cuendillar
a dagger of green jade
a silver etched shield
[2] a silver Kandori wristcuff
a sturdy pair of full leather gauntlets
a pair of riveted chainmail sleeves
an embroidered, cotton shoulder bag
a dark riding cape of mottled brown
a tunic of finely-crafted chain
[2] a shimmering chain of gold
a rimmed round helmet
[2] a gold ring
a crystal lightstick
[4] a large slab of meat
* |W:40|T:13|n| HP:Wounded DP:Bursting MV:Full > #Ok. {f} aliases {flee}.
On the Drawbridge
The sound of your passing echoes hollowly from the wooden timbers of the
drawbridge. Beneath you lies the murky waters of the moat. With its gates
before you stands one of the greatest fortesses of the Borderlands, the Keep
of Fal Dara.
[ obvious exits: N S ]
A hanging lantern lights the path.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
Tormin the Tormentor is standing here.
Zarth the Dark Master is resting here.
Eviscerator the Myrddraal is standing here.
* |W:40|T:13|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:12|n| HP:Wounded DP:Bursting MV:Full > 0
They aren't here.
* |W:40|T:12|n| HP:Wounded DP:Bursting MV:Full > [where ]
Players in your Zone
--------------------
Equitant - On the Drawbridge
Tormin - On the Drawbridge
Zarth - On the Drawbridge
Eviscerator - On the Drawbridge
* |W:40|T:12|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:11|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:11|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:11|n| HP:Wounded DP:Bursting MV:Full > l
They aren't here.
* |W:40|T:10|n| HP:Wounded DP:Bursting MV:Full > s#Ok. {f} aliases {flee}.
sZarth narrates 'go pk '
On the Drawbridge
The sound of your passing echoes hollowly from the wooden timbers of the
drawbridge. Beneath you lies the murky waters of the moat. With its gates
before you stands one of the greatest fortesses of the Borderlands, the Keep
of Fal Dara.
[ obvious exits: N S ]
A hanging lantern lights the path.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
Tormin the Tormentor is standing here.
Zarth the Dark Master is resting here.
Eviscerator the Myrddraal is standing here.
* |W:40|T:10|n| HP:Wounded DP:Bursting MV:Full > say They aren't here.
* |W:40|T:10|n| HP:Wounded DP:Bursting MV:Full > say err
They aren't here.
* |W:40|T:9|n| HP:Wounded DP:Bursting MV:Full > say You hiss 'err'
say You * |W:40|T:9|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:8|n| HP:Wounded DP:Bursting MV:Full > say You undThey aren't here.
say You under* |W:40|T:8|n| HP:Wounded DP:Bursting MV:Full > estThey aren't here.
say You underesti* |W:40|T:8|n| HP:Wounded DP:Bursting MV:Full > mate meZarth narrates 'we'll block ehre'
They aren't here.
say You underestimate me* |W:40|T:7|n| HP:Wounded DP:Bursting MV:Full > !
They aren't here.
* |W:40|T:7|n| HP:Wounded DP:Bursting MV:Full > You hiss 'You underestimate me!'
* |W:40|T:6|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:5|n| HP:Wounded DP:Bursting MV:Full > l
They aren't here.
* |W:40|T:5|n| HP:Wounded DP:Bursting MV:Full > #Ok. {f} aliases {flee}.
On the Drawbridge
The sound of your passing echoes hollowly from the wooden timbers of the
drawbridge. Beneath you lies the murky waters of the moat. With its gates
before you stands one of the greatest fortesses of the Borderlands, the Keep
of Fal Dara.
[ obvious exits: N S ]
A hanging lantern lights the path.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.
Tormin the Tormentor is standing here.
Zarth the Dark Master is resting here.
Eviscerator the Myrddraal is standing here.
* |W:40|T:5|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:4|n| HP:Wounded DP:Bursting MV:Full >
Eviscerator narrates 'snicker'
* |W:40|T:4|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:4|n| HP:Wounded DP:Bursting MV:Full > 0
They aren't here.
* |W:40|T:4|n| HP:Wounded DP:Bursting MV:Full > [where ]
Players in your Zone
--------------------
Equitant - On the Drawbridge
Tormin - On the Drawbridge
Zarth - On the Drawbridge
Eviscerator - On the Drawbridge
* |W:40|T:3|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:3|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:3|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:2|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:2|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:1|n| HP:Wounded DP:Bursting MV:Full > Zarth narrates 'go make playz'
They aren't here.
* |W:40|T:1|n| HP:Wounded DP:Bursting MV:Full > eq
They aren't here.
eNew Tick
e* |W:40|T:0|n| HP:Wounded DP:Bursting MV:Full > xa You are using:
<held> a sculpted statuette
<worn on finger> an obsidian ring with a gold tree engraving
<worn on finger> a gold ring delicately carved with ivy
<worn on head> a strange, insectoid helm
<worn around neck> a shimmering chain of gold
<worn around neck> a shimmering chain of gold
<worn on body> a shirt of overlapping black scales
<worn about body> an inky black cloak (frayed)
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a sturdy pair of full leather gauntlets
<worn around wrist> a jeweled wristcuff
<worn around wrist> a silver Kandori wristcuff
<wielded two-handed> a jagged edged warsword
<worn about waist> a raven-clasped belt of tightly woven steel
<worn on belt> a water skin
<worn on legs> a pair of thick, gold-plated greaves
<worn on feet> a pair of lissome leather boots with metal capped toes
* |W:40|T:63|n| HP:Wounded DP:Bursting MV:Full > exa packThey aren't here.
* |W:40|T:62|n| HP:Wounded DP:Bursting MV:Full > exa pack
They aren't here.
* |W:40|T:62|n| HP:Wounded DP:Bursting MV:Full > It is a backpack.
When you look inside, you see:
backpack (used) :
thirteen gold crowns
a large number of copper pennies (36)
a small metal key
a pair of lissome leather boots with metal capped toes
a set of riveted chainmail leggings
a belt with a buckle of cuendillar
a dagger of green jade
a silver etched shield
[2] a silver Kandori wristcuff
a sturdy pair of full leather gauntlets
a pair of riveted chainmail sleeves
an embroidered, cotton shoulder bag
a dark riding cape of mottled brown
a tunic of finely-crafted chain
[2] a shimmering chain of gold
a rimmed round helmet
[2] a gold ring
a crystal lightstick
[4] a large slab of meat
* |W:40|T:62|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:61|n| HP:Wounded DP:Bursting MV:Full > They aren't here.
* |W:40|T:61|n| HP:Wounded DP:Bursting MV:Full > #Ok. {f} aliases {flee}.
Suddenly *someone* places a sharp, red
stone dagger in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
Circle of Darkness
Re: Fail!
[channel 'ice' dean] V:Winded - Sybrina: Scratched >
You begin to weave the appropriate flows...
-
*Dean* tries to slash you, but you parry successfully.
*
Byrg has arrived from the west.
*
Byrg leaves north.
-
*Sybrina* tries to slash you, but you parry successfully.
*Sybrina* panics, and attempts to flee!
-
Byrg has arrived from the north.
*Sybrina* leaves west.
=
Ok.
Spikes of solid ice form in your hands, which you launch at *Dean*.
* HP:Hurt SP:Strong MV:Winded - Dean: Beaten > a
Baal narrates 'dean batt'
* HP:Hurt SP:Strong MV:Winded - Dean: Beaten >
Byrg tries to blast *Dean*, but he parries successfully.
* HP:Hurt SP:Strong MV:Winded - Dean: Beaten >
*Dean* sends Byrg sprawling with a powerful bash!
You dodge a bash from *Dean* who loses his balance and falls!
[channel 'ice' dean] V:Winded - Dean: Beaten >
You begin to weave the appropriate flows...
=
You lost control of Saidar!
* HP:Hurt SP:Strong MV:Winded - Dean: Beaten > na he beat outside
a
You try to strike *Dean*, but he parries successfully.
* HP:Hurt SP:Strong MV:Winded - Dean: Beaten > You narrate 'he beat outside'
[channel 'ice' dean] V:Winded - Dean: Beaten >
You begin to weave the appropriate flows...
*Dean* panics, and attempts to flee!
=
*Dean* leaves west riding a warhorse.
You begin to weave the appropriate flows...
-
*Dean* tries to slash you, but you parry successfully.
*
Byrg has arrived from the west.
*
Byrg leaves north.
-
*Sybrina* tries to slash you, but you parry successfully.
*Sybrina* panics, and attempts to flee!
-
Byrg has arrived from the north.
*Sybrina* leaves west.
=
Ok.
Spikes of solid ice form in your hands, which you launch at *Dean*.
* HP:Hurt SP:Strong MV:Winded - Dean: Beaten > a
Baal narrates 'dean batt'
* HP:Hurt SP:Strong MV:Winded - Dean: Beaten >
Byrg tries to blast *Dean*, but he parries successfully.
* HP:Hurt SP:Strong MV:Winded - Dean: Beaten >
*Dean* sends Byrg sprawling with a powerful bash!
You dodge a bash from *Dean* who loses his balance and falls!
[channel 'ice' dean] V:Winded - Dean: Beaten >
You begin to weave the appropriate flows...
=
You lost control of Saidar!
* HP:Hurt SP:Strong MV:Winded - Dean: Beaten > na he beat outside
a
You try to strike *Dean*, but he parries successfully.
* HP:Hurt SP:Strong MV:Winded - Dean: Beaten > You narrate 'he beat outside'
[channel 'ice' dean] V:Winded - Dean: Beaten >
You begin to weave the appropriate flows...
*Dean* panics, and attempts to flee!
=
*Dean* leaves west riding a warhorse.
Re: Fail!
Aelarien pierces a Deathwatch recruit's body.
A grizzled Red Eagle warrior slices a Deathwatch recruit's body.
A Deathwatch recruit barely tickles a grizzled Red Eagle warrior's right foot with his hit.
* R HP:Critical MV:Tiring >
*Varcoz* has arrived from the west, riding a wild stallion.
*Varcoz* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Tiring - Varcoz: Battered > 4
[bash ]
*
*Varcoz* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
A Deathwatch recruit wields a heavy club.
A grizzled Red Eagle warrior slices a Deathwatch recruit's right arm.
A Deathwatch recruit tries to blast a grizzled Red Eagle warrior, but he parries successfully.
+
*Varcoz* panics, and attempts to flee!
=
Your bash at *Varcoz* sends him sprawling!
* R HP:Critical MV:Tiring - Varcoz: Battered > nar spike him
You narrate 'spike him'
* R HP:Critical MV:Tiring - Varcoz: Battered > cb
4
You blast *Varcoz*'s body hard.
Aelarien tries to pierce a Deathwatch recruit, but he deflects the blow.
A grizzled Red Eagle warrior slices a Deathwatch recruit's body.
A Deathwatch recruit tries to blast a grizzled Red Eagle warrior, but he deflects the blow.
[cha mood brave]
Mood changed to: Brave
* R HP:Critical MV:Tiring - Varcoz: Battered > [bash ]
They already seem to be stunned.
* R HP:Critical MV:Tiring - Varcoz: Battered > 4
[bash ]
They already seem to be stunned.
* R HP:Critical MV:Tiring - Varcoz: Battered > 4
*Varcoz* leaves west riding a wild stallion.
[bash ]
Bash who?
* R HP:Critical MV:Tiring > 4
A grizzled Red Eagle warrior barely slices a Deathwatch recruit's left foot.
A Deathwatch recruit blasts a grizzled Red Eagle warrior's body.
[bash ]
Bash who?
* R HP:Critical MV:Tiring > 4
[bash ]
Bash who?
* R HP:Critical MV:Tiring > 4
[bash ]
Bash who?
* R HP:Critical MV:Tiring > 4
*Varcoz* has arrived from the west, riding a wild stallion.
*Varcoz* slashes your head.
You wish that your wounds would stop BLEEDING so much!
[bash ]
+
*Varcoz* slashes your right leg hard.
You wish that your wounds would stop BLEEDING so much!
Aelarien barely pierces a Deathwatch recruit's body.
A grizzled Red Eagle warrior slices a Deathwatch recruit's body.
A Deathwatch recruit tries to blast a grizzled Red Eagle warrior, but he deflects the blow.
=
Aelarien narrates 'meh lagged'
-
Dare narrates 'I came in Peace, and I leave in Peace, The Way of the Leaf IS Peace.'
=
Your bash at *Varcoz* sends him sprawling!
* R HP:Critical MV:Tiring - Varcoz: Battered > nar spike spike
You try to blast *Varcoz*, but he deflects the blow.
A grizzled Red Eagle warrior barely slices a Deathwatch recruit's left foot.
A Deathwatch recruit tickles a grizzled Red Eagle warrior's head with his blast.
* R HP:Critical MV:Tiring - Varcoz: Battered > You narrate 'spike spike'
* R HP:Critical MV:Tiring - Varcoz: Battered >
An elk cow has arrived from the west.
Dare chats 'later all!'
* R HP:Critical MV:Tiring - Varcoz: Battered > 4
[bash ]
They already seem to be stunned.
* R HP:Critical MV:Tiring - Varcoz: Battered >
Aelarien unleashes a flurry of icy spikes at a Deathwatch recruit, who is stabbed repeatedly.
* R HP:Critical MV:Tiring - Varcoz: Battered > 4
You blast *Varcoz*'s body very hard.
Aelarien pierces a Deathwatch recruit's body.
A grizzled Red Eagle warrior tries to slice a Deathwatch recruit, but he deflects the blow.
A Deathwatch recruit blasts a grizzled Red Eagle warrior's right arm.
* R HP:Critical MV:Tiring - Varcoz: Battered > [bash ]
They already seem to be stunned.
* R HP:Critical MV:Tiring - Varcoz: Battered > 4
[bash ]
They already seem to be stunned.
* R HP:Critical MV:Tiring - Varcoz: Battered > 4
[bash ]
They already seem to be stunned.
* R HP:Critical MV:Tiring - Varcoz: Battered > 4
[bash ]
*Varcoz* slashes your left foot.
You wish that your wounds would stop BLEEDING so much!
A grizzled Red Eagle warrior slices a Deathwatch recruit's right leg.
A Deathwatch recruit is mortally wounded, and will die soon, if not aided.
+
*Varcoz* panics, and attempts to flee!
You receive your share of experience...
Not tired of this yet?
Aelarien's icy spikes shred a Deathwatch recruit, whose insides now flow freely to the ground.
A Deathwatch recruit is dead! R.I.P.
Your blood freezes as you hear a Deathwatch recruit's death cry.
A Deathwatch recruit stops following Varcoz.
*
*Varcoz* leaves west riding a wild stallion.
=
They're not here anymore!
* R HP:Critical MV:Tiring >
*Varcoz* has arrived from the west, riding a wild stallion.
* R HP:Critical MV:Tiring >
*someone* slashes your body.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
* HP:Critical MV:Haggard > nar not the mob :P
Dead men tell no tales...
* HP:Critical MV:Haggard >
Aelarien narrates 'omfg'
A grizzled Red Eagle warrior slices a Deathwatch recruit's body.
A Deathwatch recruit barely tickles a grizzled Red Eagle warrior's right foot with his hit.
* R HP:Critical MV:Tiring >
*Varcoz* has arrived from the west, riding a wild stallion.
*Varcoz* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
* R HP:Critical MV:Tiring - Varcoz: Battered > 4
[bash ]
*
*Varcoz* slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
A Deathwatch recruit wields a heavy club.
A grizzled Red Eagle warrior slices a Deathwatch recruit's right arm.
A Deathwatch recruit tries to blast a grizzled Red Eagle warrior, but he parries successfully.
+
*Varcoz* panics, and attempts to flee!
=
Your bash at *Varcoz* sends him sprawling!
* R HP:Critical MV:Tiring - Varcoz: Battered > nar spike him
You narrate 'spike him'
* R HP:Critical MV:Tiring - Varcoz: Battered > cb
4
You blast *Varcoz*'s body hard.
Aelarien tries to pierce a Deathwatch recruit, but he deflects the blow.
A grizzled Red Eagle warrior slices a Deathwatch recruit's body.
A Deathwatch recruit tries to blast a grizzled Red Eagle warrior, but he deflects the blow.
[cha mood brave]
Mood changed to: Brave
* R HP:Critical MV:Tiring - Varcoz: Battered > [bash ]
They already seem to be stunned.
* R HP:Critical MV:Tiring - Varcoz: Battered > 4
[bash ]
They already seem to be stunned.
* R HP:Critical MV:Tiring - Varcoz: Battered > 4
*Varcoz* leaves west riding a wild stallion.
[bash ]
Bash who?
* R HP:Critical MV:Tiring > 4
A grizzled Red Eagle warrior barely slices a Deathwatch recruit's left foot.
A Deathwatch recruit blasts a grizzled Red Eagle warrior's body.
[bash ]
Bash who?
* R HP:Critical MV:Tiring > 4
[bash ]
Bash who?
* R HP:Critical MV:Tiring > 4
[bash ]
Bash who?
* R HP:Critical MV:Tiring > 4
*Varcoz* has arrived from the west, riding a wild stallion.
*Varcoz* slashes your head.
You wish that your wounds would stop BLEEDING so much!
[bash ]
+
*Varcoz* slashes your right leg hard.
You wish that your wounds would stop BLEEDING so much!
Aelarien barely pierces a Deathwatch recruit's body.
A grizzled Red Eagle warrior slices a Deathwatch recruit's body.
A Deathwatch recruit tries to blast a grizzled Red Eagle warrior, but he deflects the blow.
=
Aelarien narrates 'meh lagged'
-
Dare narrates 'I came in Peace, and I leave in Peace, The Way of the Leaf IS Peace.'
=
Your bash at *Varcoz* sends him sprawling!
* R HP:Critical MV:Tiring - Varcoz: Battered > nar spike spike
You try to blast *Varcoz*, but he deflects the blow.
A grizzled Red Eagle warrior barely slices a Deathwatch recruit's left foot.
A Deathwatch recruit tickles a grizzled Red Eagle warrior's head with his blast.
* R HP:Critical MV:Tiring - Varcoz: Battered > You narrate 'spike spike'
* R HP:Critical MV:Tiring - Varcoz: Battered >
An elk cow has arrived from the west.
Dare chats 'later all!'
* R HP:Critical MV:Tiring - Varcoz: Battered > 4
[bash ]
They already seem to be stunned.
* R HP:Critical MV:Tiring - Varcoz: Battered >
Aelarien unleashes a flurry of icy spikes at a Deathwatch recruit, who is stabbed repeatedly.
* R HP:Critical MV:Tiring - Varcoz: Battered > 4
You blast *Varcoz*'s body very hard.
Aelarien pierces a Deathwatch recruit's body.
A grizzled Red Eagle warrior tries to slice a Deathwatch recruit, but he deflects the blow.
A Deathwatch recruit blasts a grizzled Red Eagle warrior's right arm.
* R HP:Critical MV:Tiring - Varcoz: Battered > [bash ]
They already seem to be stunned.
* R HP:Critical MV:Tiring - Varcoz: Battered > 4
[bash ]
They already seem to be stunned.
* R HP:Critical MV:Tiring - Varcoz: Battered > 4
[bash ]
They already seem to be stunned.
* R HP:Critical MV:Tiring - Varcoz: Battered > 4
[bash ]
*Varcoz* slashes your left foot.
You wish that your wounds would stop BLEEDING so much!
A grizzled Red Eagle warrior slices a Deathwatch recruit's right leg.
A Deathwatch recruit is mortally wounded, and will die soon, if not aided.
+
*Varcoz* panics, and attempts to flee!
You receive your share of experience...
Not tired of this yet?
Aelarien's icy spikes shred a Deathwatch recruit, whose insides now flow freely to the ground.
A Deathwatch recruit is dead! R.I.P.
Your blood freezes as you hear a Deathwatch recruit's death cry.
A Deathwatch recruit stops following Varcoz.
*
*Varcoz* leaves west riding a wild stallion.
=
They're not here anymore!
* R HP:Critical MV:Tiring >
*Varcoz* has arrived from the west, riding a wild stallion.
* R HP:Critical MV:Tiring >
*someone* slashes your body.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.
* HP:Critical MV:Haggard > nar not the mob :P
Dead men tell no tales...
* HP:Critical MV:Haggard >
Aelarien narrates 'omfg'
Re: Fail!
Got a better fail for you Tarn! Thinking your at a portal stone when your not :p what a nubz
* R HP:Battered MV:Strong > k human
On the Overgrown Road
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Artoz* is standing here, riding a warhorse.
*Seaster* is standing here mending a weapon, riding a wild stallion.
A sleek otter looks for a snack.
A sleek otter looks for a snack.
*Artoz* tries to slash you, but you deflect the blow.
*Cassidy* leaves south.
* R HP:Battered MV:Strong - Artoz: Beaten > g
You do the best you can!
*Seaster* leaves south riding a wild stallion.
[bash ] rong - Artoz: Beaten >
+
*Seaster* has arrived from the south, riding a wild stallion.
*
*Cassidy* tries to pierce you, but you parry successfully.
=
*Seaster* tries to slice you, but you parry successfully.
=
Your bash at *Artoz* sends him sprawling!
* R HP:Battered MV:Strong - Artoz: Beaten >
*Cassidy* calls lightning from the sky to strike you, sizzling your insides!
* R HP:Beaten MV:Strong - Artoz: Beaten >
*Cassidy* pierces your left hand hard.
You slash *Artoz*'s body extremely hard.
ng - Artoz: Critical >
*Seaster* sends you sprawling with a powerful bash!
* R HP:Beaten MV:Strong - Artoz: Critical > f
w
*Seaster* slices your body hard.
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Cassidy* pierces your left hand.
You wish that your wounds would stop BLEEDING so much!
You feel the Weave of the Wheel loosen from you.
A bolt of lightning called from the sky by Cassidy strikes you dead.
You are dead! Sorry...
Ouch! You lose a level.
Enjoy the loot, should of just left when it was zing in a friendly area 3 vs 1 lol.
* R HP:Battered MV:Strong > k human
On the Overgrown Road
[ obvious exits: N S ]
There are some bloody traces of a human leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Artoz* is standing here, riding a warhorse.
*Seaster* is standing here mending a weapon, riding a wild stallion.
A sleek otter looks for a snack.
A sleek otter looks for a snack.
*Artoz* tries to slash you, but you deflect the blow.
*Cassidy* leaves south.
* R HP:Battered MV:Strong - Artoz: Beaten > g
You do the best you can!
*Seaster* leaves south riding a wild stallion.
[bash ] rong - Artoz: Beaten >
+
*Seaster* has arrived from the south, riding a wild stallion.
*
*Cassidy* tries to pierce you, but you parry successfully.
=
*Seaster* tries to slice you, but you parry successfully.
=
Your bash at *Artoz* sends him sprawling!
* R HP:Battered MV:Strong - Artoz: Beaten >
*Cassidy* calls lightning from the sky to strike you, sizzling your insides!
* R HP:Beaten MV:Strong - Artoz: Beaten >
*Cassidy* pierces your left hand hard.
You slash *Artoz*'s body extremely hard.
ng - Artoz: Critical >
*Seaster* sends you sprawling with a powerful bash!
* R HP:Beaten MV:Strong - Artoz: Critical > f
w
*Seaster* slices your body hard.
You wish that your wounds would stop BLEEDING so much!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Cassidy* pierces your left hand.
You wish that your wounds would stop BLEEDING so much!
You feel the Weave of the Wheel loosen from you.
A bolt of lightning called from the sky by Cassidy strikes you dead.
You are dead! Sorry...
Ouch! You lose a level.
Enjoy the loot, should of just left when it was zing in a friendly area 3 vs 1 lol.