Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Saelyn
Posts: 3
Joined: Thu Sep 24, 2015 11:01 pm

Re: Ouch! That really did HURT!

Post by Saelyn » Thu Feb 21, 2019 5:12 am

After Ahri attacking me in Tower square and getting beat and Ahri crit, Axxye came and we called a truce to chase the dahrkfriend. Axxye was 3 vs 1, and managed to kill Ahri. However, with me and Rythen left, we continued the hunt... Luckily my hammer of air went off for the finishing bash.


....

At a Narrow Joining
A strip of land hardly wider than three wagonlengths across stands between
the Shining Walls and the River Erinin, creating a fetid marsh to the east
of deceptive waters. Along the shoreline the water has mixed with soil to
make a sticky clay that sucks and pulls at anything that walks along it.
Beyond that is murky liquid, its top scummed with algae before turning into
clearer river water.
[ obvious exits: N S ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
A warhorse is here, stamping his feet impatiently, being ridden by Axxye.
Axxye of Murandy is standing here, riding a warhorse.

* R HP:Scratched SP:Full MV:Full > [k axxye]
You try to slash Axxye, but he deflects the blow.

* R HP:Scratched SP:Full MV:Full - Axxye: Wounded >

Rythen has arrived from the south, riding a bloodstock stallion.

* R HP:Scratched SP:Full MV:Full - Axxye: Wounded >
Axxye tries to strike you, but you deflect the blow.
You try to slash Axxye, but he deflects the blow.
Rythen leaves north riding a bloodstock stallion.

* R HP:Scratched SP:Full MV:Full - Axxye: Wounded >
chanh
[chann 'hammer of air']
You begin to weave the appropriate flows...


-=
Rythen has arrived from the north, riding a bloodstock stallion.

+
Rythen tries to scythe Axxye, but he parries successfully.

*
*+=
Ouch! That Really did HURT!

Your body is pierced by razor sharp ice spikes sent by Axxye!
Ok.
Axxye panics, and attempts to flee!
You mold flows of Air into a tight stream, and smite Axxye.

* R HP:Hurt SP:Strong MV:Full - Axxye: Battered >
chanh

Axxye leaves north riding a warhorse.

* R HP:Hurt SP:Strong MV:Full >
[chann 'hammer of air']
Who or what should the weave be cast upon?

* R HP:Hurt SP:Strong MV:Full >
n2
Arglebargle, glop-glyf!?!
Rythen leaves north riding a bloodstock stallion.
You follow Rythen.

Along a Shaded Path
The walls of Tar Valon stand watch to the west, guarding the city against
intrusion, but in the lands beyond the wall Nature is the true sentry. A
hodgepodge of vines and brambles coexist, their growth entertwined with
each other so it's hard to tell where one begins and the other ends.
[ obvious exits: N E S ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by Rythen.
Rythen Yamazaki, Blademaster and Husband to Cye is standing here, riding a bloodstock stallion.
A warhorse is here, stamping his feet impatiently, being ridden by Axxye.
Axxye of Murandy is standing here, riding a warhorse.
An elk with massive antlers eyes you with curiosity.

* R HP:Hurt SP:Strong MV:Full >
Axxye leaves east riding a warhorse.
Rythen leaves north riding a bloodstock stallion.
You follow Rythen.

In the Shadow of the Wall
Whether a trick of the Ogiers that built Tar Valon or an illusion created
by the scrubby forest, this spot beyond the wall surrounding Tar Valon
seems shadowed and murky. The remnants of a stone bench sit haphazardly
along an indentation that may once have been a private grotto. Now it has
been overtaken by time and vegetation, its beauty long forgotten.
[ obvious exits: S ]
A shallow pool of water has collected on the ground.
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by Rythen.
Rythen Yamazaki, Blademaster and Husband to Cye is standing here, riding a bloodstock stallion.

n2
* R HP:Hurt SP:Strong MV:Full >
Arglebargle, glop-glyf!?!

* R HP:Hurt SP:Strong MV:Full >
s
2
Along a Shaded Path
The walls of Tar Valon stand watch to the west, guarding the city against
intrusion, but in the lands beyond the wall Nature is the true sentry. A
hodgepodge of vines and brambles coexist, their growth entertwined with
each other so it's hard to tell where one begins and the other ends.
[ obvious exits: N E S ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.
An elk with massive antlers eyes you with curiosity.

* R HP:Hurt SP:Strong MV:Full > [k axxye]
They aren't here.

* R HP:Hurt SP:Strong MV:Full >
e
2

Rythen has arrived from the north, riding a bloodstock stallion.

* R HP:Hurt SP:Strong MV:Full > An elk has arrived from the east.
On Squalid Ground
A solitary leatherleaf clings precariously to the muddy riverbank where the
Erinin has cut inwards towards the city. Continually lapped at by the tide,
the slick earth has been washed away from the roots of the tree, leaving
them clutching at the noisome mud like the gaunt fingers of a corpse.
Clouds of flies buzz over the edge of the water, an incessant hum on the
edge of hearing. To the south, banks of reeds beat in time to the wind.
Northwards, smoke winds from the chimneys of Tar Valon.
[ obvious exits: N E W ]
A pale destrier stands here, adorned with the white flame of Tar Valon, being ridden by you.

where
* R HP:Hurt SP:Strong MV:Full > [k axxye]
They aren't here.

* R HP:Hurt SP:Strong MV:Full > Players in your Zone
--------------------
Rythen - Along the Path
Saelyn - On Squalid Ground

* R HP:Hurt SP:Strong MV:Full >

Axxye has arrived from the east, riding a warhorse.

* R HP:Hurt SP:Strong MV:Full >
2
[k axxye]
You try to slash Axxye, but he deflects the blow.

* R HP:Hurt SP:Strong MV:Full - Axxye: Battered >

Axxye swiftly dodges your attempt to slash him.

* R HP:Hurt SP:Strong MV:Full - Axxye: Battered >

You gasp in pain as streaks of fire from Axxye burn your body!

* R HP:Wounded SP:Strong MV:Full - Axxye: Battered >
chanh
You try to slash Axxye, but he deflects the blow.
[chann 'hammer of air']
You begin to weave the appropriate flows...


-=
You gasp in pain as streaks of fire from Axxye burn your body!
Ouch! You couldn't maintain the flows.

* R HP:Battered SP:Strong MV:Full - Axxye: Battered >

Rythen has arrived from the west, riding a bloodstock stallion.

chanh
* R HP:Battered SP:Strong MV:Full - Axxye: Battered >
[chann 'hammer of air']
You begin to weave the appropriate flows...


-=
Rythen tries to scythe Axxye, but he parries successfully.

+*
*+
=
Ok.
Axxye panics, and attempts to flee!
You mold flows of Air into a tight stream, sending Axxye sprawling!

* R HP:Battered SP:Strong MV:Full - Axxye: Battered >
chanh
[chann 'hammer of air']
You begin to weave the appropriate flows...


-=+
Rythen scythes Axxye's right leg into bloody fragments!

*
*+
=
Ok.
You mold flows of Air into a tight stream, and smite Axxye.

* R HP:Battered SP:Strong MV:Full - Axxye: Beaten >
Rythen flows effortlessly into The Cat Dances on the Wall.
Rythen scythes Axxye's right leg into bloody fragments!

* R HP:Battered SP:Strong MV:Full - Axxye: Critical >
chanh
[chann 'hammer of air']
You begin to weave the appropriate flows...


-
Rythen scythes Axxye's body into bloody fragments!
Axxye is incapacitated and will slowly die, if not aided.

=
+*
*+
=

Ok.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
The air around Axxye crushes the remaining life from him.
Axxye is dead! R.I.P.
Your blood freezes as you hear Axxye's death cry.
Rythen gets a jade carving of an old man from the corpse of Axxye.
Rythen gets the severed head of Ahri the Human slain in Tar Valon from the corpse of Axxye.
Rythen gets a black pair of silver-tooled boots from the corpse of Axxye.
Rythen gets a pair of earthen colored breeches from the corpse of Axxye.
Rythen gets a leather water flask from the corpse of Axxye.
Rythen gets a belt with a buckle of cuendillar from the corpse of Axxye.
Rythen gets a yew staff from the corpse of Axxye.
Rythen gets a silver etched shield from the corpse of Axxye.
Rythen gets a silver Kandori wristcuff from the corpse of Axxye.
Rythen gets a silver Kandori wristcuff from the corpse of Axxye.
Rythen gets a pair of dark gloves from the corpse of Axxye.
Rythen gets a set of cloth sleeves from the corpse of Axxye.
Rythen gets an embroidered, cotton shoulder bag from the corpse of Axxye.
Rythen gets a coat bearing the ancient symbol of the Aes Sedai from the corpse of Axxye.
Rythen gets a bearskin tunic from the corpse of Axxye.
Rythen gets a collar pin engraved with a raven grasping a spear from the corpse of Axxye.
Rythen gets a collar pin engraved with a raven grasping a spear from the corpse of Axxye.
Rythen gets a camouflaged hood from the corpse of Axxye.
Rythen gets a gold ring from the corpse of Axxye.
Rythen gets a ring of braided gold and silver from the corpse of Axxye.

Jestin
Posts: 300
Joined: Mon Jul 10, 2017 11:15 am

Re: Ouch! That really did HURT!

Post by Jestin » Fri Feb 22, 2019 12:25 am

Dusty Road by Fal Dara
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil,
being ridden by you.


* R HP:Battered SP:Good MV:Fresh > [close gate]
Ok.

* R HP:Battered SP:Good MV:Fresh > They aren't here.

* R HP:Battered SP:Good MV:Fresh > door gate
o

Rark narrates 'now she has 800 hps to drain:p'

s* R HP:Battered SP:Good MV:Fresh >

*Natia* has arrived from the north, riding a bloodstock stallion.

m* R HP:Battered SP:Good MV:Fresh >
*Natia* tries to strike you, but you deflect the blow.
Ok.

b* R HP:Battered SP:Good MV:Fresh - Natia: Battered >
No way! You're fighting for your life!

* R HP:Battered SP:Good MV:Fresh - Natia: Battered > They aren't here.

Nobody here by that name.V:Fresh - Natia: Battered >

* R HP:Battered SP:Good MV:Fresh - Natia: Battered > cg
f
w
[close gate]
Ok.

*Rikkus* has arrived from the north, riding a warhorse.
You panic and attempt to flee!


*Rikkus* tries to smite you, but you deflect the blow.


You wish that your wounds would stop BLEEDING so much!

You gasp in pain as streaks of fire from *Natia* burn your body!

*someone* smites your left arm into bloody fragments!
You're stunned, but will probably regain consciousness...
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.

Ryzom
Posts: 220
Joined: Tue Mar 13, 2018 12:52 am

Re: Ouch! That really did HURT!

Post by Ryzom » Fri Feb 22, 2019 12:33 am

Tower Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1|.A wild stallion bucks madly, being ridden by you.
*Jestin* is here, fighting the gleeman, riding a |2|.gray palfrey.
The gleeman is here, fighting Jestin.

* R HP:Healthy MV:Tiring > bash
You try to slice *Jestin*, but he deflects the blow.

= ing - the gleeman: Healthy - Jestin: Hurt >
Melat narrates 'im 2s fountain'

+
*JESTIN* PANICS AND ATTEMPTS TO FLEE!

*
The gleeman tries to pierce Jestin, but he deflects the blow.

=
Your bash at *Jestin* sends him sprawling!
This session you've landed 39 out of 59 bashes (66% landed)

* R HP:Healthy MV:Tiring - the gleeman: Healthy - Jestin: Hurt > k dark

You slice *Jestin*'s head into bloody fragments!
The gleeman pierces Jestin's left arm.

* R HP:Healthy MV:Tiring - the gleeman: Healthy - Jestin: Wounded > Ok.

* R HP:Healthy MV:Tiring - the gleeman: Healthy - Jestin: Wounded >
You slice *Jestin*'s left arm into bloody fragments!
The gleeman pierces Jestin's right foot.

* R HP:Healthy MV:Tiring - the gleeman: Healthy - Jestin: Battered > k dark
Ok.

* R HP:Healthy MV:Tiring - the gleeman: Healthy - Jestin: Battered > k dark
k dark
Ok.

* R HP:Healthy MV:Tiring - the gleeman: Healthy - Jestin: Battered > k dark
Ok.

* R HP:Healthy MV:Tiring - the gleeman: Healthy - Jestin: Battered > Ok.

* R HP:Healthy MV:Tiring - the gleeman: Healthy - Jestin: Battered > k dark

You slice *Jestin*'s right hand into bloody fragments!
The gleeman tries to pierce Jestin, but he deflects the blow.
Hasp chats 'what the hell is carchton'

* R HP:Healthy MV:Tiring - the gleeman: Healthy - Jestin: Battered > Ok.

k dark
* R HP:Healthy MV:Tiring - the gleeman: Healthy - Jestin: Battered > k dark
Ok.

* R HP:Healthy MV:Tiring - the gleeman: Healthy - Jestin: Battered > You slice *Jestin*'s right arm into bloody fragments!
Ok.

* R HP:Healthy MV:Tiring - the gleeman: Healthy - Jestin: Beaten > k dark
Ok.

* R HP:Healthy MV:Tiring - the gleeman: Healthy - Jestin: Beaten > k dark
k dark
The Tar Valon guardsmen ring the city alarm in the distance.
Rogu narrates 'Ride out!'
*Jestin* leaves east riding a gray palfrey.
They aren't here.

* R HP:Healthy MV:Tiring > k dark
They aren't here.

* R HP:Healthy MV:Tiring > e
k dark
They aren't here.

* R HP:Healthy MV:Tiring > Natia has arrived from the south, riding a |3|.shaggy brown mare.
Eastside Avenue
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1|.A wild stallion bucks madly, being ridden by you.
A sailor is here.

* R HP:Healthy MV:Tiring > They aren't here.

k dark
* R HP:Healthy MV:Tiring > e
k dark
They aren't here.

* R HP:Healthy MV:Tiring > Eastside Avenue
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1|.A wild stallion bucks madly, being ridden by you.
A city lamplighter stands nearby, attending his duties.

e
* R HP:Healthy MV:Tiring > k dark
They aren't here.

* R HP:Healthy MV:Tiring > e
k dark
Eastside Intersection
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1|.A wild stallion bucks madly, being ridden by you.
A Valon guardsman watches the street for signs of trouble.

* R HP:Healthy MV:Tiring > e
They aren't here.

k dark
* R HP:Healthy MV:Tiring > Gate to Daghain
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
|1|.A wild stallion bucks madly, being ridden by you.
Weary and coated in dust, a merchant stands here.
A man is here.
A man meanders here, quietly speaking to himself.
|2|.A gray palfrey prances skittishly nearby.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.
A guard stands watch over the Tar Valon gate.

* R HP:Healthy MV:Tiring > k dark
They aren't here.

* R HP:Healthy MV:Tiring > Bridge Across the Erinin
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ««west««
There are some tracks of a ridden mount leaving »»east»»
There are some tracks of a trolloc leaving »»east»»
There are some tracks of a ridden mount leaving ««west««
An iron lantern hangs from the wall above the gate.
|1|.A wild stallion bucks madly, being ridden by you.
*Jestin* is standing here, riding a |2|.gray palfrey.

* R HP:Healthy MV:Tiring > k dark
You slice *Jestin*'s body into bloody fragments!
*JESTIN* PANICS AND ATTEMPTS TO FLEE!

* R HP:Healthy MV:Tiring - Jestin: Critical > You try to slice *Jestin*, but he deflects the blow.
Ok.

* R HP:Healthy MV:Tiring - Jestin: Critical > Ok.

* R HP:Healthy MV:Tiring - Jestin: Critical > k dark
k dark
Ok.

k dark
* R HP:Healthy MV:Tiring - Jestin: Critical > Natia has arrived from the west, riding a |3|.shaggy brown mare.
Ok.

* R HP:Healthy MV:Tiring - Jestin: Critical > k dark
Rogu chats 'ask your mother'
*Jestin* swiftly dodges Natia's attempt to strike him.
Ok.

* R HP:Healthy MV:Tiring - Jestin: Critical > k dark
Ok.

* R HP:Healthy MV:Tiring - Jestin: Critical > You slice *Jestin*'s right leg into bloody fragments!
*Jestin* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
You feel like you have lost something.
Your blood freezes as you hear *Jestin*'s death cry.

Jestin
Posts: 300
Joined: Mon Jul 10, 2017 11:15 am

Re: Ouch! That really did HURT!

Post by Jestin » Fri Feb 22, 2019 12:38 am

Yeah pretty sick of fighting you guys. Magically every situation you have 0 risk of dying and I have tons of risk. All day long :) so much fun for everyone fighting you

Natia
Posts: 65
Joined: Tue Feb 27, 2018 4:05 pm

Re: Ouch! That really did HURT!

Post by Natia » Fri Feb 22, 2019 12:45 am

I mean.. Let's be honest here. You keep smobbing Cordilia for eq when you know she doesn't stand a chance TVS.

Anyways. We were fighting a lot low today. You lost a lot. We lost a lot weeks ago. It is a cycle. Nothing to be upset about. Keep giving it a go.

Jestin
Posts: 300
Joined: Mon Jul 10, 2017 11:15 am

Re: Ouch! That really did HURT!

Post by Jestin » Fri Feb 22, 2019 12:50 am

Snicker, it's not a cycle. You take no risks and never do. It's fine, it's your playstyle. Just interesting choices on a game that we all play for fun. If we all played like you there would never be any pk.

Your comparison of me hitting Cordilia inside TV with other fcs and friends around is kind of ridiculous.

Natia
Posts: 65
Joined: Tue Feb 27, 2018 4:05 pm

Re: Ouch! That really did HURT!

Post by Natia » Fri Feb 22, 2019 12:52 am

We were pking outnumbered a majority of the night and won. We were low multiple times. I stayed and tried to finish you guys while we were crit and you guys were crit/beat. It seems easy to downplay the risk when you lose I guess. As for the hitting Cordilia inside TV with other friends around being a challenge. I would say after the third timing doing it and being successful you would come to the conclusion that was fairly easy with your skill level.

Ryzom
Posts: 220
Joined: Tue Mar 13, 2018 12:52 am

Re: Ouch! That really did HURT!

Post by Ryzom » Fri Feb 22, 2019 12:53 am

I've been beat/crit all day against more numbers :(

Jestin
Posts: 300
Joined: Mon Jul 10, 2017 11:15 am

Re: Ouch! That really did HURT!

Post by Jestin » Fri Feb 22, 2019 12:53 am

But if she has problems with it all she has to do is tell me to stop. Each time I didn't touch her until she weaved on me first FYI.

Jestin
Posts: 300
Joined: Mon Jul 10, 2017 11:15 am

Re: Ouch! That really did HURT!

Post by Jestin » Fri Feb 22, 2019 12:54 am

It's not just tonight, it's in general. And this is targeted at you Natia less so Ryzom. Don't make me laugh about you being crit when you drain hps from your warder.

It's nothing new, everyone knows your playstyle. Just sad when there's not too many good pkers left on this game, just wastes everyone's time when we come here to have fun.

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