Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Pulverwise
Posts: 128
Joined: Mon Mar 23, 2015 3:04 pm

Re: Fail!

Post by Pulverwise » Tue Nov 03, 2015 12:05 pm

Yay for stupid buggy autoflee from wimpy.

* HP:Critical MV:Weary > The Blight
[ obvious exits: N E W ]
The corpse of a rat is lying here. [5]
*Ragyn* is standing here, riding a warhorse.
A Ghar'ghael trolloc has arrived from the east.

* HP:Critical MV:Weary > og kill human
]
b
[order ghar]
A Ghar'ghael trolloc tries to blast Ragyn, but he deflects the blow.
Ok.

* HP:Critical MV:Weary > [k human]
You try to blast *Ragyn*, but he deflects the blow.

[bash ] y - a Ghar'ghael trolloc: Healthy - Ragyn: Beaten >

+
*Ragyn* tries to slice a Ghar'ghael trolloc, but he parries successfully.
A Ghar'ghael trolloc tries to blast Ragyn, but he deflects the blow.

+
*Ragyn* panics, and attempts to flee!
A warhorse seems too exhausted to obey *Ragyn*'s commands.
*Ragyn* tries to flee, but is too exhausted!

-
A shrill piercing scream reverberates through the area.
*Ragyn* panics, and attempts to flee!
A warhorse seems too exhausted to obey *Ragyn*'s commands.
*Ragyn* tries to flee, but is too exhausted!

=
Your bash at *Ragyn* sends him sprawling!
*Ragyn* panics, and attempts to flee!
A warhorse seems too exhausted to obey *Ragyn*'s commands.
*Ragyn* tries to flee, but is too exhausted!

* HP:Critical MV:Weary - a Ghar'ghael trolloc: Healthy - Ragyn: Critical > change mood berserk

You blast *Ragyn*'s right leg very hard.
*Ragyn* panics, and attempts to flee!
A warhorse seems too exhausted to obey *Ragyn*'s commands.
*Ragyn* tries to flee, but is too exhausted!
*Ragyn* slices a Ghar'ghael trolloc's right leg.
A Ghar'ghael trolloc blasts Ragyn's right arm.
*Ragyn* panics, and attempts to flee!
A warhorse seems too exhausted to obey *Ragyn*'s commands.
*Ragyn* tries to flee, but is too exhausted!
*Ragyn* stops riding a warhorse.

* HP:Critical MV:Weary - a Ghar'ghael trolloc: Healthy - Ragyn: Critical > Mood changed to: Berserk

* HP:Critical MV:Weary - a Ghar'ghael trolloc: Healthy - Ragyn: Critical > ]
]
]
[k human]
You do the best you can!

]
* HP:Critical MV:Weary - a Ghar'ghael trolloc: Healthy - Ragyn: Critical > [k human]
You do the best you can!

* HP:Critical MV:Weary - a Ghar'ghael trolloc: Healthy - Ragyn: Critical > ]
[k human]
You do the best you can!
*Joolis* has arrived from the west, riding a warhorse.

* HP:Critical MV:Weary - a Ghar'ghael trolloc: Healthy - Ragyn: Critical > ]
You blast *Ragyn*'s left leg very hard.
*Ragyn* panics, and attempts to flee!
A Ghar'ghael trolloc tries to blast Ragyn, but he parries successfully.
[k human]
You do the best you can!
*Joolis* barely blasts your left foot.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Weary - a Ghar'ghael trolloc: Healthy - Ragyn: Critical > [k human]
You do the best you can!

* HP:Critical MV:Weary - a Ghar'ghael trolloc: Healthy - Ragyn: Critical > [k human]
You do the best you can!

* HP:Critical MV:Weary - a Ghar'ghael trolloc: Healthy - Ragyn: Critical >
*Ragyn* leaves north.

* HP:Critical MV:Weary - Joolis: Scratched > e
You blast *Joolis*'s body.
A Ghar'ghael trolloc joins your fight!
No way! You're fighting for your life!

y - Joolis: Scratched >
*Joolis* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

*Ragyn* has arrived from the north.

* HP:Critical MV:Weary - Joolis: Scratched >
*Ragyn* barely slices a Ghar'ghael trolloc's body.

* HP:Critical MV:Weary - Joolis: Scratched >
*Ragyn* tries to slice a Ghar'ghael trolloc, but he deflects the blow.
A Ghar'ghael trolloc tickles Joolis's left arm with his blast.
*Joolis* blasts your left leg.
You wish that your wounds would stop BLEEDING so much!

The night has begun.
Your heartbeat calms down more as you feel less panicked.

b
* HP:Critical MV:Weary - Joolis: Scratched >
*Ragyn* slices a Ghar'ghael trolloc's left arm.
A Ghar'ghael trolloc blasts Joolis's left arm.
*Joolis* blasts your right leg.
You wish that your wounds would stop BLEEDING so much!


[bash ] y - Joolis: Scratched >

=
*Ragyn* barely slices a Ghar'ghael trolloc's head.
A Ghar'ghael trolloc barely blasts Joolis's body.


*Joolis* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

You're in no position to do anything aggressive.

* HP:Critical MV:Weary - Joolis: Hurt >
*Ragyn* looks at a Ghar'ghael trolloc.

* HP:Critical MV:Weary - Joolis: Hurt >
*Ragyn* slices a Ghar'ghael trolloc's body.
A Ghar'ghael trolloc blasts Joolis's left arm.
*Joolis* barely blasts your right foot.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Weary - Joolis: Hurt > order ghar rescue pulverwise
order ghar rescue pulverwise

A Ghar'ghael trolloc barely blasts Joolis's right foot.
*Joolis* blasts your left leg hard.
You wish that your wounds would stop BLEEDING so much!


* HP:Critical MV:Weary - Joolis: Hurt >
*Ragyn* sends a Ghar'ghael trolloc sprawling with a powerful bash!

* HP:Critical MV:Weary - Joolis: Hurt > Ok.

* HP:Critical MV:Weary - Joolis: Hurt > Ok.

* HP:Critical MV:Weary - Joolis: Hurt > order ghar rescue pulverwise
order ghar rescue pulverwise
order ghar rescue pulverwise
You blast *Joolis*'s right leg.
Ok.

* HP:Critical MV:Weary - Joolis: Hurt > Ok.

* HP:Critical MV:Weary - Joolis: Hurt > b
Ok.

* HP:Critical MV:Weary - Joolis: Hurt >
*Ragyn* slices a Ghar'ghael trolloc's body.
You barely blast *Joolis*'s body.

[bash ] y - Joolis: Hurt >


*Ragyn* slices a Ghar'ghael trolloc's left leg.
*Joolis* barely blasts your body.
You wish that your wounds would stop BLEEDING so much!

You dodge a bash from *Joolis* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!



As *Joolis* avoids your bash, you topple over and fall to the ground!

* HP:Critical MV:Weary - Joolis: Hurt > order ghar rescue pulverwise
order ghar rescue pulverwise
order ghar rescue pulverwise

A Ghar'ghael trolloc barely blasts Joolis's body.
*Joolis* blasts your body.
You wish that your wounds would stop BLEEDING so much!


You are gallantly rescued by a Ghar'ghael trolloc!
Ok.

* HP:Critical MV:Weary >
*Ragyn* sends a Ghar'ghael trolloc sprawling with a powerful bash!

* HP:Critical MV:Weary > k ragyn

*Ragyn* panics, and attempts to flee!

* HP:Critical MV:Weary >
You dodge a bash from *Joolis* who loses his balance and falls!
You wish that your wounds would stop BLEEDING so much!

*Ragyn* leaves north.

* HP:Critical MV:Weary - a Ghar'ghael trolloc: Hurt - Joolis: Hurt >
*Ragyn* has arrived from the north.

* HP:Critical MV:Weary - a Ghar'ghael trolloc: Hurt - Joolis: Hurt >
*someone* slices your head.
You are incapacitated and will slowly die, if not aided.

HP:Critical MV:Weary > bash ragyn
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Darkness
[ obvious exits: N E S W U D ]
A shattered arm lies in a bloody red and purple mess.
A fresh chunk of meat has been recently cut from a kill.
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
A large slab of meat has been placed here. [3]
That person isn't here.

Ragyn
Posts: 327
Joined: Mon Jul 20, 2015 11:50 am

Re: Fail!

Post by Ragyn » Tue Nov 03, 2015 12:14 pm

You almost had time to quaff your tinful too!

Pulverwise
Posts: 128
Joined: Mon Mar 23, 2015 3:04 pm

Re: Fail!

Post by Pulverwise » Tue Nov 03, 2015 12:43 pm

The tinful just came off SK and would have found it's way to some awful fade anyway. I'm sure it will still make its way there!

Shinobi
Posts: 291
Joined: Sun May 24, 2015 3:05 pm

Re: Fail!

Post by Shinobi » Fri Nov 06, 2015 7:31 pm

Entering the Gap
Here, among the foothills of the Mountains of Dhoom, lies the entrance to
Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts
of tough, wiry grass and the rare wildflower. Just to the north is the gap
itself, flanked by the black rock of the mountains, while a pair of paths
lead east and west, leading up and into the mountains themselves.
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
Lady Lyren the Honored Sister is here, fighting Spyder, riding a bloodstock
stallion.
Lord Davor the Gaidin Master is here, fighting Ghraak mending a weapon, riding a
warhorse.
Terha the Lightning Rider is here, fighting Spyder, riding a warhorse.
*Spyder* is here, fighting Terha.
*Ghraak* is sitting here, riding a shadow stallion.
Lyren throws a fireball at *Spyder*, who screams in pain.


* S N HP:Beaten MV:Strong >
*Spyder* shivers from an icy cold force sent by Terha.

* S N HP:Beaten MV:Strong > #Ok. $notstatus is now set to { HP}.
You sit down.
You sheath a sharp, red stone dagger into a bright red robe.

* S HP:Beaten MV:Strong >
Davor slashes *Ghraak*'s body.
Terha tries to strike *Spyder*, but he deflects the blow.
Entering the Gap
Here, among the foothills of the Mountains of Dhoom, lies the entrance to
Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts
of tough, wiry grass and the rare wildflower. Just to the north is the gap
itself, flanked by the black rock of the mountains, while a pair of paths
lead east and west, leading up and into the mountains themselves.
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
Lady Lyren the Honored Sister is here, fighting Spyder, riding a bloodstock
stallion.
Lord Davor the Gaidin Master is here, fighting Ghraak mending a weapon, riding a
warhorse.
Terha the Lightning Rider is here, fighting Spyder, riding a warhorse.
*Spyder* is here, fighting Terha.
*Ghraak* is sitting here, riding a shadow stallion.

* S HP:Beaten MV:Strong >
*Spyder* tries to pierce Terha, but she parries successfully.

* S HP:Beaten MV:Strong >
Davor slashes *Ghraak*'s body hard.
*Spyder* tries to pierce Terha, but she deflects the blow.
Davor snickers softly.

* S HP:Beaten MV:Strong >
Davor slashes *Ghraak*'s body.
Entering the Gap
Here, among the foothills of the Mountains of Dhoom, lies the entrance to
Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts
of tough, wiry grass and the rare wildflower. Just to the north is the gap
itself, flanked by the black rock of the mountains, while a pair of paths
lead east and west, leading up and into the mountains themselves.
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
Lady Lyren the Honored Sister is here, fighting Spyder, riding a bloodstock
stallion.
Lord Davor the Gaidin Master is here, fighting Ghraak mending a weapon, riding a
warhorse.
Terha the Lightning Rider is here, fighting Spyder, riding a warhorse.
*Spyder* is here, fighting Terha.
*Ghraak* is here, fighting Davor, riding a shadow stallion.

* S HP:Beaten MV:Strong >
Lyren throws a fireball at *Spyder*, who screams in pain.

* S HP:Beaten MV:Strong >
*Ghraak* sends Davor sprawling with a powerful bash!

* S HP:Beaten MV:Strong >
Terha unleashes a flurry of melting icy spikes at *Ghraak*, who is stabbed
repeatedly.

* S HP:Beaten MV:Strong >
Lyren tries to slash *Spyder*, but he deflects the blow.
*Ghraak* slices Davor's body very hard.
*Spyder* tries to pierce Terha, but she parries successfully.
Terha tries to strike *Spyder*, but he deflects the blow.

* S HP:Beaten MV:Strong >
The temperature is about 80 degrees.
The sky is cloudy, and a calm wind comes from the south.

* S HP:Beaten MV:Strong >
*Ghraak* slices Davor's right arm very hard.
*Ghraak* snickers softly.

* S HP:Beaten MV:Strong >
*Ghraak* slices Davor's body very hard.
*Spyder* tries to pierce Terha, but she deflects the blow.

* S HP:Beaten MV:Strong >
You say 'Magic'
Terha unleashes a flurry of melting icy spikes at *Ghraak*, who is stabbed
repeatedly.

* S HP:Beaten MV:Strong >
Davor looks at *Spyder*.
Lyren unleashes a fireball at *Spyder*, whose charred corpse drops to the ground.
*Spyder* is dead! R.I.P.
Your blood freezes as you hear *Spyder*'s death cry.

* S HP:Beaten MV:Strong >
Davor tries to slash *Ghraak*, but he parries successfully.

* S HP:Beaten MV:Strong >
Davor tries to slash *Ghraak*, but he parries
successfully.
You say 'Despicable!'

* S HP:Beaten MV:Strong >

Lyren gets a pair of animal-fur boots from the corpse of Spyder.
Lyren gets a set of riveted chainmail leggings from the corpse of Spyder.
Lyren gets a belt with a buckle of cuendillar from the corpse of Spyder.
Lyren gets a curved clear dagger from the corpse of Spyder.
Lyren gets a silver etched shield from the corpse of Spyder.
Lyren gets a silver Kandori wristcuff from the corpse of Spyder.
Lyren gets a silver Kandori wristcuff from the corpse of Spyder.
Lyren gets a sturdy pair of full leather gauntlets from the corpse of Spyder.
Lyren gets a pair of riveted chainmail sleeves from the corpse of Spyder.
Lyren gets a backpack from the corpse of Spyder.
Lyren gets an inky black cloak from the corpse of Spyder.
Lyren gets a shirt of overlapping black scales from the corpse of Spyder.
Lyren gets a shimmering chain of gold from the corpse of Spyder.
Lyren gets a shimmering chain of gold from the corpse of Spyder.
Lyren gets a strange, insectoid helm from the corpse of Spyder.
Lyren gets a gold ring delicately carved with ivy from the corpse of Spyder.
Lyren gets a gold ring delicately carved with ivy from the corpse of Spyder.

* S HP:Beaten MV:Strong > corpse (here) :
Nothing.
Beads of cold sweat emerge from Lyren's face!
Lyren doesn't seem to look well as she turns pale.
Terha barely strikes *Ghraak*'s body.

* S HP:Beaten MV:Strong >
Davor avoids being bashed by *Ghraak* who loses his balance and falls!

* S HP:Beaten MV:Strong >
Lyren unleashes a fireball at *Ghraak*, whose charred corpse drops to the ground.
*Ghraak* is dead! R.I.P.
Your blood freezes as you hear *Ghraak*'s death cry.

* S HP:Beaten MV:Strong >

You say 'Lyren contagioned'
Lyren doesn't seem to look well as she turns pale.
Davor suddenly looks stricken by grief.
Your blood freezes as you hear Lyren's death cry.

Errtu

Re: Fail!

Post by Errtu » Fri Nov 06, 2015 7:40 pm

yeah, smart choices, smart i tell ya!

Yossarian
Posts: 15
Joined: Tue May 26, 2015 2:22 pm

Re: Fail!

Post by Yossarian » Fri Nov 06, 2015 10:32 pm

Errtu and I mess around dusty, he whomps on me there and at sergs so I look for better mob support...


* R HP:Beaten MV:Tiring > open pittrap
Ok.

7
* R HP:Beaten MV:Tiring > 7
7
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > 7
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > 1
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [exits ]
Obvious exits:
North - A Cleared Campsite
South - A Path
Down - A Spiked Pit

* R HP:Beaten MV:Tiring > d
u
A Spiked Pit
[ obvious exits: U ]
A gray palfrey prances skittishly nearby, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.

* R HP:Beaten MV:Tiring > A Path
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving down.
A gray palfrey prances skittishly nearby, being ridden by you.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A Lancer officer commands a unit of heavy cavalry here, riding a black warhorse.

* R HP:Beaten MV:Tiring > 8
8
[k seanchan]
They aren't here.

* R HP:Beaten MV:Tiring > [k seanchan]
They aren't here.

* R HP:Beaten MV:Tiring > 7
7
[k dark]
They aren't here.

7
* R HP:Beaten MV:Tiring > 7
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > 7
[k dark]
They aren't here.

7
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > Your heartbeat calms down more as you feel less panicked.
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > alias m close pittrap
3
Ok.

* R HP:Beaten MV:Tiring > 7
7
[where ]
Players in your Zone
--------------------
Yossarian - A Path

* R HP:Beaten MV:Tiring > 7
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > 7
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > 7
[k dark]
They aren't here.

7
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

7
* R HP:Beaten MV:Tiring > 7
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > 7
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > 7
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > 7
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > 7
[k dark]
They aren't here.

7
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

7
* R HP:Beaten MV:Tiring > 7
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > 7
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > 7
[k dark]
You tickle *Errtu*'s body with your slice.

7
7 ng - Errtu: Wounded >

*Errtu* blasts your body hard.
You wish that your wounds would stop BLEEDING so much!

You panic and attempt to flee!
A member of the Lancer cavalry joins your fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!

7
You flee head over heels.
A Spiked Pit
[ obvious exits: U ]
A gray palfrey prances skittishly nearby, being ridden by you.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
A tough Shienaran soldier waits here.
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > 7
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

u
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

* R HP:Beaten MV:Tiring > 7
[k dark]
They aren't here.

7
* R HP:Beaten MV:Tiring > [k dark]
They aren't here.

7
* R HP:Beaten MV:Tiring > A Path
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A gray palfrey prances skittishly nearby, being ridden by you.
*Errtu* is here, fighting a member of the Lancer cavalry.
A member of the Lancer cavalry is here, fighting Errtu, riding a black warhorse.
A member of the Lancer cavalry is here, fighting Errtu, riding a black warhorse.
A member of the Lancer cavalry is here, fighting Errtu, riding a black warhorse.
A member of the Lancer cavalry is here, fighting Errtu, riding a black warhorse.
Lord Kajin is here, fighting Errtu, riding a black warhorse.

* R HP:Beaten MV:Tiring > [k dark]
You tickle *Errtu*'s left leg with your slice.

* R HP:Beaten MV:Tiring - a member of the Lancer cavalry: Scratched - Errtu: Wounded > *Errtu* leaves down.
[k dark]
They aren't here.

* R HP:Beaten MV:Tiring > *Errtu* has arrived from below.
[k dark]
You tickle *Errtu*'s body with your slice.

4
[bash ] ng - Errtu: Battered >

-
A member of the Lancer cavalry joins your fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!

*
*Errtu* panics, and attempts to flee!

=
*Errtu* leaves down.

m
m
Cancelled.
[close pittrap]
Ok.

<remove some spam as I spam pittrap close to make sure mobs engage>

* R HP:Beaten MV:Tiring > [close pittrap]
It's already closed!

* R HP:Beaten MV:Tiring > alias o open pittrap
Ok.

* R HP:Beaten MV:Tiring > o
d
[open pittrap]
Ok.

* R HP:Beaten MV:Tiring > A Spiked Pit
[ obvious exits: U ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Errtu* is here, fighting a soldier.
A soldier is here, fighting Errtu.
A soldier is here, fighting Errtu.
A soldier is here, fighting Errtu.

* R HP:Beaten MV:Tiring > 7
[k dark]
You slice *Errtu*'s left leg.

* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
m
m
[close pittrap]
Ok.

m
* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
[close pittrap]
It's already closed!

m
* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
[close pittrap]
It's already closed!

* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
[close pittrap]
It's already closed!

* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
[close pittrap]
It's already closed!

m
* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > [close pittrap]
It's already closed!

m
* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
[close pittrap]
It's already closed!

* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
[close pittrap]
It's already closed!

* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
You slice *Errtu*'s body.
A soldier tickles Errtu's body with his scythe.
A soldier barely scythes Errtu's right arm.
*Errtu* blasts a soldier's body very hard.
A soldier tickles Errtu's right arm with his scythe.
[close pittrap]
It's already closed!

* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
[close pittrap]
It's already closed!

m
* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
*Errtu* gets a cup of thready brown tea from a backpack.
[close pittrap]
It's already closed!

* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
[close pittrap]
It's already closed!

* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

m
* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > [close pittrap]
It's already closed!

m
* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > The pittrap is opened from the other side.
[close pittrap]
Ok.

m
* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Wounded - Errtu: Beaten > m
You slice *Errtu*'s body.
A soldier barely scythes Errtu's left arm.
A soldier scythes Errtu's left leg.
*Errtu* blasts a soldier's body very hard.
A soldier scythes Errtu's head.
The pittrap is opened from the other side.
[close pittrap]
Ok.

m
* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

m
* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > The pittrap is opened from the other side.
[close pittrap]
Ok.

m
* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

m
* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

m
* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > The pittrap is opened from the other side.
[close pittrap]
Ok.

m
* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
You barely slice *Errtu*'s body.
A soldier barely scythes Errtu's left foot.
A soldier tickles Errtu's right hand with his scythe.
*Errtu* blasts a soldier's body into bloody fragments!
A soldier barely scythes Errtu's right foot.
The pittrap is opened from the other side.
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

m
* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > The pittrap is opened from the other side.
[close pittrap]
Ok.

m
* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
The pittrap is opened from the other side.
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
The pittrap is opened from the other side.
*Errtu* panics, and attempts to flee!
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
The pittrap is opened from the other side.
*Errtu* panics, and attempts to flee!
[close pittrap]
Ok.

* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
m
[close pittrap]
It's already closed!

* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
[close pittrap]
It's already closed!

* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
[close pittrap]
It's already closed!

* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
[close pittrap]
It's already closed!

m
* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > You slice *Errtu*'s right leg.
A soldier barely scythes Errtu's body.
A soldier barely tickles Errtu's left foot with his scythe.
A soldier tickles Errtu's body with his scythe.
[close pittrap]
It's already closed!

m
* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > [close pittrap]
It's already closed!

m
* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > [close pittrap]
It's already closed!

m
* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > [close pittrap]
It's already closed!

m
* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > The pittrap is opened from the other side.
[close pittrap]
Ok.

m
* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > [close pittrap]
It's already closed!

m
* R HP:Beaten MV:Tiring - a soldier: Battered - Errtu: Critical > m
The pittrap is opened from the other side.
*Errtu* leaves up. <-------------- doh!
*Errtu* has arrived from above. <----------------- oh awesome
[close pittrap]
Ok.

m
* R HP:Beaten MV:Tiring > The pittrap is opened from the other side.
*Errtu* panics, and attempts to flee!
*Errtu* leaves up. <-------------- come on!
[close pittrap]
Ok.

milian
Posts: 36
Joined: Sat May 23, 2015 4:35 am

Re: Fail!

Post by milian » Sat Nov 07, 2015 6:19 am

So claye and I are pking east of Tar Valon against an fc and Cale. We incap the fc and the following happens.



* R HP:Battered MV:Full - Cale: Hurt >
A Tar Valon bridgeguard tries to slash you, but you deflect the blow.
A Tar Valon bridgeguard barely slashes your body.
A balding, sour-faced officer barely tickles your head with his slash.
A balding, sour-faced officer bellows 'The criminal, Milian, has been spotted!'
A Tar Valon bridgeguard joins a balding, sour-faced officer's fight!
A Tar Valon bridgeguard slashes your body.
A balding, sour-faced officer slashes your body.
A Tar Valon bridgeguard barely slashes your left foot.
A Tar Valon bridgeguard tries to slash you, but you parry successfully.
You slice *Cale*'s right arm very hard.
*Cale* blasts your body hard.
*Tamrutamallinen* lies immobile on the ground, suffering...
*Tamrutamallinen* is incapacitated and will slowly die, if not aided.

9
* R HP:Beaten MV:Full - Cale: Hurt > [flee ]
PANIC! You couldn't escape!

* R HP:Beaten MV:Full - Cale: Hurt >
A Tar Valon bridgeguard tickles your left foot with his slash.
A balding, sour-faced officer tries to slash you, but you parry successfully.
A Tar Valon bridgeguard tries to slash you, but you deflect the blow.
A Tar Valon bridgeguard tries to slash you, but you parry successfully.
You slice *Cale*'s left leg hard.

* R HP:Beaten MV:Full - Cale: Wounded > nar she incap
You narrate 'she incap'

cw
- Cale: Wounded >
*Cale* sends you sprawling with a powerful bash!

* R HP:Beaten MV:Full - Cale: Wounded > pd
9

A Tar Valon bridgeguard tries to slash you, but you deflect the blow.
A balding, sour-faced officer barely slashes your body.
A Tar Valon bridgeguard barely slashes your left leg.
A Tar Valon bridgeguard barely slashes your left arm.
*Cale* blasts your body very hard.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Full - Cale: Wounded >
Claye has arrived from the west, riding a bloodstock stallion.

* R HP:Beaten MV:Full - Cale: Wounded >
You intercept Claye's attack on your mount.
Claye slices your left leg.
You wish that your wounds would stop BLEEDING so much!


ll - Cale: Wounded >
Claye slices your body hard.
You wish that your wounds would stop BLEEDING so much!

PANIC! You couldn't escape!
A Tar Valon bridgeguard barely slashes your body.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
A balding, sour-faced officer barely slashes your right arm.
You wish that your wounds would stop BLEEDING so much!

A Tar Valon bridgeguard slashes your right leg.
You wish that your wounds would stop BLEEDING so much!

A Tar Valon bridgeguard barely slashes your body.
You wish that your wounds would stop BLEEDING so much!

*someone* blasts your left arm extremely hard.
You're stunned, but will probably regain consciousness...

You're in no shape to flee!
[change mood wimpy]
All you can do right now is think about the stars!

HP:Critical MV:Full > [change posture defensive]
All you can do right now is think about the stars!

HP:Critical MV:Full > Someone leaves north riding a bloodstock stallion.
[flee ]
PANIC! You couldn't escape!

* HP:Critical MV:Full - Cale: Wounded >
You are dead! Sorry...
Ouch! You lose a level.

Rark
Posts: 251
Joined: Thu May 07, 2015 10:54 am

Re: Fail!

Post by Rark » Sat Nov 07, 2015 1:27 pm

I remember that time where I didn't fail wimpy fleesall over the place. Should just've dropped all the mobs on you and beend one with it!

* HP:Critical DP:Bursting MV:Tiring > u

*Shinobi* tries to pierce you, but you parry successfully.

* HP:Critical DP:Bursting MV:Tiring - Shinobi: Critical > jj
No way! You're fighting for your life!
*Cassidy* leaves up.

* HP:Critical DP:Bursting MV:Tiring - Shinobi: Critical > A rat squeaks 'Shinobi is at A Large Manor House'
A ramshorned trolloc joins your fight!
A ramshorned trolloc joins your fight!
Porka narrates 'brt'
[k h.human]
Ok.

* HP:Critical DP:Bursting MV:Tiring - Shinobi: Critical > cmw

*Cassidy* has arrived from above.

* HP:Critical DP:Bursting MV:Tiring - Shinobi: Critical > *Shinobi* panics, and attempts to flee!
[cha mood wimpy]
Mood changed to: Wimpy

* HP:Critical DP:Bursting MV:Tiring - Shinobi: Critical > cl oakdoor
f

A ramshorned trolloc tries to cleave Shinobi, but he parries successfully.
A ramshorned trolloc slashes Shinobi's left arm.
You try to slice *Shinobi*, but he deflects the blow.

* HP:Critical DP:Bursting MV:Tiring - Shinobi: Critical > It's already closed!

* HP:Critical DP:Bursting MV:Tiring - Shinobi: Critical > PANIC! You couldn't escape!

* HP:Critical DP:Bursting MV:Tiring - Shinobi: Critical >
*Shinobi* leaves up.

* HP:Critical DP:Bursting MV:Tiring >
*Shinobi* tries to pierce you, but you deflect the blow.

* HP:Critical DP:Bursting MV:Tiring - Shinobi: Critical >
You wish that your wounds would stop BLEEDING so much!

You stumble beneath the crushing force of the air around you!

* HP:Critical DP:Bursting MV:Tiring - Shinobi: Critical >
*Shinobi* tries to pierce you, but you deflect the blow.

* HP:Critical DP:Bursting MV:Tiring - Shinobi: Critical > f
PANIC! You couldn't escape!

* HP:Critical DP:Bursting MV:Tiring - Shinobi: Critical > f

You try to slice *Shinobi*, but he parries successfully.
A ramshorned trolloc joins your fight!
A ramshorned trolloc joins your fight!
*Shinobi* tries to pierce you, but you deflect the blow.

* HP:Critical DP:Bursting MV:Tiring - Shinobi: Critical > PANIC! You couldn't escape!

* HP:Critical DP:Bursting MV:Tiring - Shinobi: Critical > f

You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
An unseen force smashes the last bit of life from your battered body.
You are dead! Sorry...
Ouch! You lose a level.

Turg
Posts: 140
Joined: Sun May 17, 2015 7:14 am

Re: Fail!

Post by Turg » Mon Nov 09, 2015 2:51 am

Cleaver is bye bye

Hmm on hindsight once I noticed I had like 15hps left against justice I shouldve just went to regen somewhere

BUT I thought Spyder wouldve been back by now

* S HP:Beaten MV:Strong > You have 104(399) hit and 219(279) movement points.
You have scored 91684750 experience points and 1529 quest points.
You need 1815250 exp to level and 1471 qp to rank.
You have acquired 346 alt qps to date.
You have amassed 219 Turn points to date.
You have played 142 days and 2 hours (real time).
This ranks you as Turg the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

* S HP:Beaten MV:Strong > [order ghar kill human]
Ok.

* S HP:Beaten MV:Strong > nar faint this zone
q

*Sarryn* has arrived from the east, riding a bloodstock stallion.

q
* S HP:Beaten MV:Strong > 0
You narrate 'faint this zone'
*Sarryn* leaves up riding a bloodstock stallion.

* S HP:Beaten MV:Strong > q
[order ghar kill human]
Ok.

* S HP:Beaten MV:Strong > 9
[order ghar kill human]
Ok.

* S HP:Beaten MV:Strong > b
[where ]
Players in your Zone
--------------------
Spyder - Bend in the Path
Turg - Rise in the Mountains
You catch a faint scent of a horse nearby.

* S HP:Beaten MV:Strong > u
[order ghar kill human]
Ok.

* S HP:Beaten MV:Strong > [k human]
They aren't here.

* S HP:Beaten MV:Strong > q
[bash ]
Bash who?

* S HP:Beaten MV:Strong > Path Through the Mountains
[ obvious exits: S W D ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving down.

* S HP:Beaten MV:Strong > [order ghar kill human]
Ok.

* S HP:Beaten MV:Strong > 9
[k human]
They aren't here.

* S HP:Beaten MV:Strong > nar past me
You narrate 'past me'

s
* S HP:Beaten MV:Strong > s
q
On the Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A raven is here flying around.
A hound of the shadow smells blood in the air.

* S HP:Beaten MV:Tiring > Path in the Mountains
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving north.
A draghkar is here flying around.

* S HP:Beaten MV:Tiring > [order ghar kill human]
Ok.

* S HP:Beaten MV:Tiring > 0
d
[where ]
Players in your Zone
--------------------
Turg - Path in the Mountains
Spyder - Base of the Mountain

* S HP:Beaten MV:Tiring > Before an Ascending Path
[ obvious exits: E U ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving up.
A massive cat with sharp, elongated teeth stalks his prey.

* S HP:Beaten MV:Tiring > e
s
Entering a Blighted Mire
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.

* S HP:Beaten MV:Tiring > A Thick Muddy Blighted Mire
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of an animal leaving south.

* S HP:Beaten MV:Tiring > s
lo
Edge of the Bog
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.

* S HP:Beaten MV:Tiring > Edge of the Bog
The bog converges with a sheer cliff of the mountain, ending the path in
a soupy mess of mud of black ooze. The ichor of the bog bubbles frequently,
belching a sulfurous steam up the cliff face and scarring it for ages to
come. Tiny bones of birds can be spotted along the shore, yet to be
consumed by the mud. An overgrown trail extends out of the bog to the east.
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of an animal leaving east.
A young trolloc is here, growling with a deep bloodlust.

* S HP:Beaten MV:Tiring > scan e
Your eyesight is not so keen.

e
* S HP:Beaten MV:Tiring > q
9
Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
The corpse of a rat is lying here.
*Sarryn* is standing here, riding a bloodstock stallion.
The lone wolf is slinking about in the shadows.
You smell something remniscent of death as you enter this place.
*Sarryn* smites your body hard.

b
* S HP:Beaten MV:Tiring - Sarryn: Beaten > [order ghar kill human]
A Ghar'ghael trolloc tries to smite Sarryn, but he deflects the blow.
Ok.

* S HP:Beaten MV:Tiring - Sarryn: Beaten > [k human]
You do the best you can!

* S HP:Beaten MV:Tiring - Sarryn: Beaten >

A Ghar'ghael trolloc tries to smite Sarryn, but he deflects the blow.
The lone wolf tickles a Ghar'ghael trolloc's body with his hit.
You try to sting *Sarryn*, but he deflects the blow.
*Sarryn* smites your right leg very hard.
You wish that your wounds would stop BLEEDING so much!

[bash ]

-
=
+
*

*
+
=
*Sarryn* panics, and attempts to flee!
-

-
The lone wolf has arrived from the south.
The lone wolf barely tickles a Ghar'ghael trolloc's right arm with his hit.
The lone wolf tickles a Ghar'ghael trolloc's right leg with his hit.
The lone wolf tickles a Ghar'ghael trolloc's body with his hit.
A Ghar'ghael trolloc tries to smite Sarryn, but he parries successfully.

=
Your bash at *Sarryn* sends him sprawling!

* S HP:Beaten MV:Tiring - Sarryn: Beaten > nar on wol,ves
You narrate 'on wol,ves'

* S HP:Beaten MV:Tiring - Sarryn: Beaten > nar bashed
b
You narrate 'bashed'

* S HP:Beaten MV:Tiring - Sarryn: Beaten > [bash ]
They already seem to be stunned.

* S HP:Beaten MV:Tiring - Sarryn: Beaten >
The lone wolf barely hits a Ghar'ghael trolloc's left arm.
The lone wolf tickles a Ghar'ghael trolloc's body with his hit.
A Ghar'ghael trolloc smites Sarryn's left arm hard.
You sting *Sarryn*'s body extremely hard.

* S HP:Beaten MV:Tiring - Sarryn: Beaten > b
[bash ]
They already seem to be stunned.

* S HP:Beaten MV:Tiring - Sarryn: Beaten > b
[bash ]
They already seem to be stunned.

* S HP:Beaten MV:Tiring - Sarryn: Beaten > b

The lone wolf barely tickles a Ghar'ghael trolloc's left leg with his hit.
The lone wolf barely hits a Ghar'ghael trolloc's body.
A Ghar'ghael trolloc smites Sarryn's left hand very hard.
You sting *Sarryn*'s body into bloody fragments!

* S HP:Beaten MV:Tiring - Sarryn: Critical >

[bash ]
*Sarryn* leaves east riding a bloodstock stallion.
Spyder has arrived from the west, riding a shadow stallion.

-
=
+
*

*
+
=
-

A Ghar'ghael trolloc tries to smite the lone wolf, but he deflects the blow.
The lone wolf tickles a Ghar'ghael trolloc's body with his hit.
The lone wolf tickles a Ghar'ghael trolloc's left hand with his hit.
-
=
They're not here anymore!

* S HP:Beaten MV:Tiring > 9
9
[k human]
They aren't here.

* S HP:Beaten MV:Tiring > [k human]
They aren't here.

* S HP:Beaten MV:Tiring >
A Ghar'ghael trolloc tries to smite the lone wolf, but he deflects the blow.
The lone wolf barely tickles a Ghar'ghael trolloc's left foot with his hit.
The lone wolf tries to hit a Ghar'ghael trolloc, but he deflects the blow.

* S HP:Beaten MV:Tiring > nar he so crit
0
You narrate 'he so crit'

9
* S HP:Beaten MV:Tiring > 9
[where ]
Players in your Zone
--------------------
Spyder - Forgotten Trail
Turg - Forgotten Trail
You catch a faint scent of a horse nearby.

* S HP:Beaten MV:Tiring > [k human]
They aren't here.

* S HP:Beaten MV:Tiring > [k human]
They aren't here.

* S HP:Beaten MV:Tiring >
A Ghar'ghael trolloc smites the lone wolf's body very hard.
The lone wolf barely tickles a Ghar'ghael trolloc's right leg with his hit.
The lone wolf barely hits a Ghar'ghael trolloc's left leg.

* S HP:Beaten MV:Tiring > k wolf
lo
You sting the lone wolf's left leg into bloody fragments!

* S HP:Beaten MV:Tiring - a Ghar'ghael trolloc: Hurt - the lone wolf: Hurt > 0
Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
The corpse of a rat is lying here.
Spyder the Myrddraal is standing here, riding a shadow stallion.
The lone wolf is here, fighting a Ghar'ghael trolloc.
A Ghar'ghael trolloc is here, fighting the lone wolf.
The lone wolf is here, fighting a Ghar'ghael trolloc.

* S HP:Beaten MV:Tiring - a Ghar'ghael trolloc: Hurt - the lone wolf: Hurt > [where ]
Players in your Zone
--------------------
Spyder - Forgotten Trail
Turg - Forgotten Trail
You catch a faint scent of a horse nearby.

* S HP:Beaten MV:Tiring - a Ghar'ghael trolloc: Hurt - the lone wolf: Hurt >
You sting the lone wolf's left leg into bloody fragments!
A Ghar'ghael trolloc smites the lone wolf's body very hard.
The lone wolf tries to hit a Ghar'ghael trolloc, but he parries successfully.
The lone wolf barely hits a Ghar'ghael trolloc's right arm.

* S HP:Beaten MV:Tiring - a Ghar'ghael trolloc: Wounded - the lone wolf: Wounded >
Spyder leaves south riding a shadow stallion.

lo
* S HP:Beaten MV:Tiring - a Ghar'ghael trolloc: Wounded - the lone wolf: Wounded > Forgotten Trail
Diseased roots spread like gnarled fingers across the ground as if in
attempt to conceal the dark trail. A tall thick post juts up from the
ground, a crooked sign remains attached by one nail to the post. The
stench of a vile bog wafts from the west.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving south.
The corpse of a rat is lying here.
The lone wolf is here, fighting a Ghar'ghael trolloc.
A Ghar'ghael trolloc is here, fighting the lone wolf.
The lone wolf is here, fighting a Ghar'ghael trolloc.

* S HP:Beaten MV:Tiring - a Ghar'ghael trolloc: Wounded - the lone wolf: Wounded >
You sting the lone wolf's left foreleg into bloody fragments!
A Ghar'ghael trolloc smites the lone wolf's right foreleg into bloody fragments!
The lone wolf barely tickles a Ghar'ghael trolloc's body with his hit.
The lone wolf barely hits a Ghar'ghael trolloc's left arm.

* S HP:Beaten MV:Tiring - a Ghar'ghael trolloc: Wounded - the lone wolf: Beaten >
*Sarryn* has arrived from the south, riding a bloodstock stallion.

* S HP:Beaten MV:Tiring - a Ghar'ghael trolloc: Wounded - the lone wolf: Beaten >
*Sarryn* smites your left hand hard.
You wish that your wounds would stop BLEEDING so much!


* S HP:Beaten MV:Tiring - a Ghar'ghael trolloc: Wounded - the lone wolf: Beaten > cw
f
[change mood wimpy]
Mood changed to: Wimpy

cb
* S HP:Beaten MV:Tiring - a Ghar'ghael trolloc: Wounded - the lone wolf: Beaten > *Sarryn* smites your left leg very hard.
You wish that your wounds would stop BLEEDING so much!

You sting the lone wolf's right leg into bloody fragments!
The lone wolf is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear the lone wolf's death cry.
The lone wolf tickles a Ghar'ghael trolloc's left arm with his hit.
On the Forgotten Trail
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.

* S HP:Beaten MV:Tiring > [change mood brave]
Mood changed to: Brave

e
* S HP:Beaten MV:Tiring > 9
b
On the Forgotten Trail
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.

* S HP:Beaten MV:Tiring > [k human]
They aren't here.

* S HP:Beaten MV:Tiring > [bash ]
Bash who?

* S HP:Beaten MV:Tiring > w
w
9
b
On the Forgotten Trail
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.

* S HP:Beaten MV:Tiring > Alas, you cannot go that way...

* S HP:Beaten MV:Tiring > [k human]
They aren't here.

* S HP:Beaten MV:Tiring > [bash ]
Bash who?

* S HP:Beaten MV:Tiring > n
9
b
Forgotten Trail
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
The corpse of the lone wolf is lying here.
The corpse of a rat is lying here.
A Ghar'ghael trolloc is here, fighting the lone wolf.
The lone wolf is here, fighting a Ghar'ghael trolloc.

* S HP:Beaten MV:Tiring > [k human]
They aren't here.

* S HP:Beaten MV:Tiring > [bash ]
Bash who?

* S HP:Beaten MV:Tiring > 9
9
[k human]
They aren't here.

9
* S HP:Beaten MV:Tiring > A Ghar'ghael trolloc smites the lone wolf's left leg very hard.
The lone wolf barely tickles a Ghar'ghael trolloc's head with his hit.
[k human]
They aren't here.

k wolf
* S HP:Beaten MV:Strong > 0
[k human]
They aren't here.

* S HP:Beaten MV:Strong > You sting the lone wolf's body into bloody fragments!

* S HP:Beaten MV:Strong - a Ghar'ghael trolloc: Hurt - the lone wolf: Wounded > [where ]
Players in your Zone
--------------------
Turg - Forgotten Trail
You catch a faint scent of a horse nearby.

* S HP:Beaten MV:Strong - a Ghar'ghael trolloc: Hurt - the lone wolf: Wounded > 0
[where ]
Players in your Zone
--------------------
Turg - Forgotten Trail
You catch a faint scent of a horse nearby.
*Sarryn* has arrived from the east, riding a bloodstock stallion.

* S HP:Beaten MV:Strong - a Ghar'ghael trolloc: Hurt - the lone wolf: Wounded >
*Sarryn* smites your body hard.
You wish that your wounds would stop BLEEDING so much!


* S HP:Beaten MV:Strong - a Ghar'ghael trolloc: Hurt - the lone wolf: Wounded > cw
f
[change mood wimpy]
Mood changed to: Wimpy

* S HP:Beaten MV:Strong - a Ghar'ghael trolloc: Hurt - the lone wolf: Wounded >

*Sarryn* smites your body very hard.
You wish that your wounds would stop BLEEDING so much!

You sting the lone wolf's right leg into bloody fragments!
A Ghar'ghael trolloc smites the lone wolf's right leg very hard.
The lone wolf tries to hit a Ghar'ghael trolloc, but he parries successfully.
You panic and attempt to flee!

c

You flee head over heels.
On the Forgotten Trail
[ obvious exits: N E ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.

* S HP:Critical MV:Strong > You cackle gleefully.

* S HP:Critical MV:Strong > e
s

*Sarryn* has arrived from the north, riding a bloodstock stallion.

* S HP:Critical MV:Strong > On the Forgotten Trail
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.

* S HP:Critical MV:Strong > Forgotten Trail
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving north.

* S HP:Critical MV:Tiring > w
Alas, you cannot go that way...

e
e
* S HP:Critical MV:Tiring > n
n
Opening in the Brush
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.

* S HP:Critical MV:Tiring > Alas, you cannot go that way...

* S HP:Critical MV:Tiring > Through the Thick Underbrush
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.

* S HP:Critical MV:Tiring > The Towering Trees
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
Spyder narrates 'mnts killing mvs'

* S HP:Critical MV:Tiring > n

*Sarryn* has arrived from the west, riding a bloodstock stallion.

* S HP:Critical MV:Tiring > w

*Sarryn* smites your right foot.
You wish that your wounds would stop BLEEDING so much!


* S HP:Critical MV:Tiring - Sarryn: Critical > w
No way! You're fighting for your life!

f
* S HP:Critical MV:Tiring - Sarryn: Critical > No way! You're fighting for your life!

* S HP:Critical MV:Tiring - Sarryn: Critical > w
You try to sting *Sarryn*, but he parries successfully.
*Sarryn* smites your left leg very hard.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

* S HP:Critical MV:Tiring - Sarryn: Critical > w
You panic and attempt to flee!

You flee head over heels.
Through the Thick Underbrush
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
Alas, you cannot go that way...

* S HP:Critical MV:Tiring > Alas, you cannot go that way...

* S HP:Critical MV:Tiring > s
s
s
e
Opening in the Brush
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.

e
s
* S HP:Critical MV:Tiring > The Dark Grove of Trees
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
A twitching vine of creepers dangles from above.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.

* S HP:Critical MV:Tiring > e
e
The Dark Grove of Trees
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a tree leaving west.
There are some tracks of a tree leaving west.
There are some tracks of a tree leaving north.
There are some tracks of a tree leaving west.

* S HP:Critical MV:Tiring > Alas, you cannot go that way...

* S HP:Critical MV:Tiring > Alas, you cannot go that way...

* S HP:Critical MV:Tiring > Within the Dark Grove
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving west.

* S HP:Critical MV:Tiring > s
The Blackened Glade
[ obvious exits: E S W ]
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving east.
A giant scorpion curls its jointed tail in preparation to attack.
A giant scorpion curls its jointed tail in preparation to attack.

* S HP:Critical MV:Tiring > e
e
The Blackened Glade
[ obvious exits: E S W ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving south.
A giant scorpion curls its jointed tail in preparation to attack.

* S HP:Critical MV:Tiring > The Blackened Glade
[ obvious exits: N E W ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A giant scorpion curls its jointed tail in preparation to attack.

* S HP:Critical MV:Tiring > The Blighted Woods
[ obvious exits: N E S W ]

* S HP:Critical MV:Tiring > The Tortured Woods
[ obvious exits: N S W ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving north.
A crippled bear is here, drooling rabidly.

* S HP:Critical MV:Tiring > e
e
n
n
Alas, you cannot go that way...

* S HP:Critical MV:Tiring > Alas, you cannot go that way...

* S HP:Critical MV:Tiring > The Blighted Woods
[ obvious exits: S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A crippled bear is here, drooling rabidly.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

o S HP:Critical MV:Tiring > n
Alas, you cannot go that way...

o S HP:Critical MV:Tiring > n
Alas, you cannot go that way...

w
o S HP:Critical MV:Tiring > Alas, you cannot go that way...

o S HP:Critical MV:Tiring > n
n
Through the Blighted Woods
[ obvious exits: N E S W ]

* S HP:Critical MV:Tiring > The Blighted Woods
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* S HP:Critical MV:Tiring > n
The Blighted Woods
[ obvious exits: N S ]
There are some tracks of a humanoid leaving south.

* S HP:Critical MV:Tiring > n
w
The Blighted Woods
[ obvious exits: N E S ]
There are some tracks of a humanoid leaving south.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.


* S HP:Critical MV:Tiring > The Blighted Woods
[ obvious exits: S W ]
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
Green moss covers the area here, with grayish tendrils crawling over the floor.
Green moss covers the area here, with grayish tendrils crawling over the floor.
Green moss covers the area here, with grayish tendrils crawling over the floor.

* S HP:Critical MV:Tiring > Deep Within the Grove
[ obvious exits: E S W ]
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving east.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

* S HP:Critical MV:Tiring > * S HP:Critical MV:Tiring > w
Beneath the Gnarled Trees
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving east.

sc
* S HP:Critical MV:Tiring >
0
You have 15(399) hit and 166(279) movement points.
You have scored 91689730 experience points and 1529 quest points.
You need 1810270 exp to level and 1471 qp to rank.
You have acquired 346 alt qps to date.
You have amassed 219 Turn points to date.
You have played 142 days and 2 hours (real time).
This ranks you as Turg the Dark Master [Ghar'ghael 7] (Level 47).
You are standing.

9
* S HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Turg - Beneath the Gnarled Trees
You catch a faint scent of a horse nearby.

* S HP:Critical MV:Tiring > 9
[k human]
They aren't here.

* S HP:Critical MV:Tiring > 0
9
[k human]
They aren't here.

9
* S HP:Critical MV:Tiring > [where ]
Players in your Zone
--------------------
Turg - Beneath the Gnarled Trees
You catch a faint scent of a horse nearby.

* S HP:Critical MV:Tiring > [k human]
They aren't here.

* S HP:Critical MV:Tiring > 0
[k human]
They aren't here.
Spyder narrates 'no ragan'

* S HP:Critical MV:Tiring > 9
9
[where ]
Players in your Zone
--------------------
Turg - Beneath the Gnarled Trees
You catch a faint scent of a horse nearby.

9
* S HP:Critical MV:Tiring > [k human]
They aren't here.

* S HP:Critical MV:Tiring > 9
9
[k human]
They aren't here.

9
* S HP:Critical MV:Tiring > [k human]
They aren't here.
*Sarryn* has arrived from the east, riding a bloodstock stallion.

* S HP:Critical MV:Tiring > 9
[k human]
You sting *Sarryn*'s left foot extremely hard.
*Sarryn* panics, and attempts to flee!

* S HP:Critical MV:Tiring - Sarryn: Critical > [k human]
You do the best you can!

* S HP:Critical MV:Tiring - Sarryn: Critical > f
*someone* smites your right leg extremely hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Darkness
[ obvious exits: N E S W U D ]

Rark
Posts: 251
Joined: Thu May 07, 2015 10:54 am

Re: Fail!

Post by Rark » Mon Nov 09, 2015 12:23 pm

Silly 0 round bash and being unhitable in the next :/

* R HP:Beaten DP:Full MV:Tiring > b
Path in the Blight
[ obvious exits: E S W ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Langois* is standing here.
You intercept *Langois*'s attack on your mount.
*Langois* pierces your body.

* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > [k langois]
Ok.

[bash ] MV:Tiring - Langois: Critical >

=
*Langois* tries to pierce you, but you deflect the blow.

*
*Langois* pierces your left arm.
*Langois* panics, and attempts to flee!


Someone squeaks 'Terha is at The Blight'

=
Your bash at *Langois* sends him sprawling!
*Langois* panics, and attempts to flee!
*Langois* leaves west.

* R HP:Beaten DP:Full MV:Tiring >
*Livae* has arrived from the west, riding a gray palfrey.
A gray palfrey seems too exhausted to obey *Livae*'s commands.

* R HP:Beaten DP:Full MV:Tiring > w
c
c
The Blight
[ obvious exits: E W D ]
There are some bloody traces of a human leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
*Langois* is sitting here.
A trolloc is here, exhorting a group of trolloc raiders.
A giant blight beetle is here, scurrying about.
A giant blight beetle is here, scurrying about.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Beaten DP:Full MV:Tiring > [k langois]
You try to slice *Langois*, but he parries successfully.

* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > [k langois]
Ok.

* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > c
c
[k langois]
Ok.

c
* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > [k langois]
Ok.

* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > [k langois]
Ok.

* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > rol

You try to slice *Langois*, but he parries successfully.
A Ko'bal trolloc joins your fight!
Langois swiftly dodges the giant blight beetle's attempt to hit him.
The giant blight beetle joins the giant blight beetle's fight!

* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > c
You roll your eyes.

c
* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > c
[k langois]
Ok.

* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > c
[k langois]
Ok.

* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > c
[k langois]
Ok.

* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > A Ko'bal trolloc tries to pierce Langois, but he deflects the blow.
[k langois]
Ok.

* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > c
[k langois]
Ok.

* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > c
[k langois]
Ok.

c
* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > c
[k langois]
Ok.

* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > [k langois]
Ok.

* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > c

Langois swiftly dodges the giant blight beetle's attempt to hit him.
The giant blight beetle tries to hit Langois, but he deflects the blow.
A Ko'bal trolloc tries to pierce Langois, but he dodges the attack.
*Langois* pierces your right arm.
You try to slice *Langois*, but he deflects the blow.

* R HP:Beaten DP:Full MV:Tiring - Langois: Critical > [k langois]
Ok.
*Langois* panics, and attempts to flee!

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