Ouch! That really did HURT!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Ahri
Posts: 206
Joined: Tue May 31, 2016 9:37 pm

Re: Ouch! That really did HURT!

Post by Ahri » Fri Apr 06, 2018 2:44 am

f
* R HP:Scratched SP:Strong MV:Fresh - Taz: Beaten >
*Dominus* tries to blast you, but you parry successfully.
You strike *Taz*'s left arm.
combat demo
Ok.
Yurikan leaves east riding a gray palfrey.

* R HP:Scratched SP:Strong MV:Fresh - Taz: Beaten >
You panic and attempt to flee!
*Taz* sends you sprawling with a powerful bash!


*Irzerk* blasts your left leg into bloody fragments!
Ouch! That Really did HURT!


na hit 2n

*Irzerk* blasts your body into bloody fragments!
Ouch! That Really did HURT!

*Dominus* blasts your body into bloody fragments!
*Taz* slashes your left leg into bloody fragments!
*Irzerk* blasts your body into bloody fragments!
Ouch! That Really did HURT!

You wish that your wounds would stop BLEEDING so much!

*someone* blasts your right hand into bloody fragments!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: N D ]
No matches found!

Ragnorake
Posts: 9
Joined: Wed Mar 14, 2018 9:17 pm

Re: Ouch! That really did HURT!

Post by Ragnorake » Fri Apr 06, 2018 8:16 pm

o HP:Wounded MV:Full > eq
wh
You are using:
<wielded two-handed> a great claymore

* HP:Healthy MV:Strong > The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
Kiggles {Ghar'Ghael Grunt} is standing here mending a weapon.
Graul the Wretched Predator is standing here.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* HP:Healthy MV:Strong >
Kiggles tries to pound *Gralin*, but he parries successfully.

* HP:Healthy MV:Strong >
Graul tickles *Gralin*'s left leg with his pound.

* HP:Healthy MV:Strong > fol graul
p
*Gralin* pierces Kiggles's right leg.
The blighted tree tries to hit Gralin, but he dodges the attack.
The blighted tree joins the blighted tree's fight!
Kiggles tries to pound *Gralin*, but he deflects the blow.
You now follow Graul.
*Gralin* panics, and attempts to flee!

* HP:Healthy MV:Strong > y
[k human]
The fighting is too thick and heavy for you to enter the fray!
*Gralin* leaves west.

* HP:Healthy MV:Strong > [bash ]
Bash who?

* HP:Healthy MV:Strong > p
[k human]
They aren't here.
Graul leaves west.
You follow Graul.

In a Dying Orchard
[ obvious exits: E S W ]
Graul the Wretched Predator is standing here.
*Gralin* is standing here.
Kiggles has arrived from the east.
Kiggles tries to pound *Gralin*, but he deflects the blow.

* HP:Healthy MV:Tiring >
*Gralin* barely pierces Kiggles's right leg.
Graul tries to pound *Gralin*, but he parries successfully.

* HP:Healthy MV:Tiring > p
[k human]
You try to smite *Gralin*, but he deflects the blow.

* HP:Healthy MV:Tiring - Kiggles: Battered - Gralin: Wounded >
You barely smite *Gralin*'s right hand.
*Gralin* barely pierces Kiggles's right leg.
Kiggles pounds *Gralin*'s body.

* HP:Healthy MV:Tiring - Kiggles: Battered - Gralin: Wounded >
*Gralin* panics, and attempts to flee!

y
[bash ] g - Kiggles: Battered - Gralin: Wounded >

*
*Gralin* pierces Kiggles's body.
Graul sends *Gralin* sprawling with a powerful bash!

+
Graul pounds *Gralin*'s body hard.

-p
Cancelled.
[k human]
You do the best you can!

* HP:Healthy MV:Tiring - Kiggles: Battered - Gralin: Battered > 4
[change mood berserk]
Mood changed to: Berserk

* HP:Healthy MV:Tiring - Kiggles: Battered - Gralin: Battered >
Graul narrates 'ouch bruh'

* HP:Healthy MV:Tiring - Kiggles: Battered - Gralin: Battered >
You smite *Gralin*'s right leg.
Graul pounds *Gralin*'s left arm.
Kiggles pounds *Gralin*'s body hard.
You smite *Gralin*'s body hard.

* HP:Healthy MV:Tiring - Kiggles: Battered - Gralin: Battered >
*Gralin* panics, and attempts to flee!

* HP:Healthy MV:Tiring - Kiggles: Battered - Gralin: Battered >
You smite *Gralin*'s body.
*Gralin* pierces Kiggles's body.
Kiggles pounds *Gralin*'s body hard.

* HP:Healthy MV:Tiring - Kiggles: Battered - Gralin: Battered >
You smite *Gralin*'s right arm hard.
*Gralin* pierces Kiggles's right leg.

* HP:Healthy MV:Tiring - Kiggles: Battered - Gralin: Beaten > y
[bash ]


*Gralin* panics, and attempts to flee!

*
*Gralin* leaves west.

+
A blighted deer has arrived from the south.
Graul leaves west.
You follow Graul.

Kiggles leaves west.

-
*Cil* has arrived from the south, riding a bloodstock stallion.

=
They're not here anymore!

* HP:Healthy MV:Full >
*Cil* pierces your left arm very hard.

* HP:Scratched MV:Full - Cil: Battered > y
You try to smite *Cil*, but he parries successfully.
A blighted deer leaves south.
*Cil* pierces your left leg extremely hard.
[bash ]

*
*Cil* pierces your body extremely hard.

-
*Cil* pierces your left arm into bloody fragments!
*Cil* panics, and attempts to flee!

=
Your bash at *Cil* sends him sprawling!
*Cil* panics, and attempts to flee!
*Cil* leaves west riding a bloodstock stallion.

* HP:Hurt MV:Full >
*Synthia* has arrived from the west, riding a bloodstock stallion.

* HP:Hurt MV:Full > na on cil
You narrate 'on cil'

* HP:Hurt MV:Full >
*Synthia* smites your body into bloody fragments!

* HP:Wounded MV:Full - Synthia: Healthy > p
y

You try to smite *Synthia*, but she parries successfully.

* HP:Wounded MV:Full - Synthia: Healthy > [k human]
You do the best you can!

[bash ] - Synthia: Healthy >

-
*Synthia* smites your body into bloody fragments!

*
Graul narrates 'wher'

=
Your bash at *Synthia* sends her sprawling!

* HP:Wounded MV:Full - Synthia: Scratched >
You smite *Synthia*'s body into bloody fragments!

* HP:Wounded MV:Full - Synthia: Hurt >
Graul has arrived from the west.
Kiggles has arrived from the west.

* HP:Wounded MV:Full - Synthia: Hurt > na absedh synthia
You narrate 'absedh synthia'
Graul pounds *Synthia*'s body into bloody fragments!
Kiggles pounds *Synthia*'s body into bloody fragments!

* HP:Wounded MV:Full - Synthia: Wounded >
Kiggles pounds *Synthia*'s right arm into bloody fragments!
Graul pounds *Synthia*'s body extremely hard.
*Synthia* panics, and attempts to flee!
You smite *Synthia*'s body into bloody fragments!
You smite *Synthia*'s body into bloody fragments!

* HP:Wounded MV:Full - Synthia: Beaten >
*Synthia* leaves east riding a bloodstock stallion.

* HP:Wounded MV:Full >
Graul narrates 'SYNTHIA!!!'

Roberto
Posts: 245
Joined: Mon Jun 26, 2017 10:02 pm

Re: Ouch! That really did HURT!

Post by Roberto » Sat Apr 07, 2018 3:46 pm

* S HP:Hurt MV:Winded - Luzrik: Wounded > *Gothmog* has arrived from the south.
Dixon narrates 'off'

* S HP:Hurt MV:Winded - Luzrik: Wounded >
Shey strikes *Gothmog*'s body.
[kill dark]
You do the best you can!

kd
* S HP:Hurt MV:Winded - Luzrik: Wounded > [kill dark]
You do the best you can!

* S HP:Hurt MV:Winded - Luzrik: Wounded > [kill dark]
You do the best you can!

kd
* S HP:Hurt MV:Winded - Luzrik: Wounded > *Gothmog* blasts Shey's left arm very hard.
Isabel blasts *Zarth*'s right leg.
*Zarth* tries to blast you, but you deflect the blow.
You pierce *Luzrik*'s body.
*Halcyon* tries to stab Dixon, but he deflects the blow.
*Halcyon* swiftly dodges Dixon's attempt to slice him.
Aira panics, and attempts to flee!
[kill dark]
You do the best you can!

* S HP:Hurt MV:Winded - Luzrik: Wounded > [kill dark]
You do the best you can!

* S HP:Hurt MV:Winded - Luzrik: Wounded >

*Luzrik* sends you sprawling with a powerful bash!
Shey leaves south riding a warhorse.
Isabel panics, and attempts to flee!
*Kaej* slashes your body into bloody fragments!

* S HP:Wounded MV:Winded - Luzrik: Wounded >
*Kaej* slashes your body into bloody fragments!
*Luzrik* blasts your body into bloody fragments!
Isabel leaves east riding a warhorse.

* S HP:Wounded MV:Winded - Luzrik: Wounded >

Dixon narrates 'go dusty'

* S HP:Wounded MV:Winded - Luzrik: Wounded >

Shey has arrived from the south, riding a warhorse.
Dixon panics, and attempts to flee!
*Loomis* tries to stab Shey, but he parries successfully.

* S HP:Wounded MV:Winded - Luzrik: Wounded >

Shey strikes *Loomis*'s body.
*Loomis* tries to stab Shey, but he deflects the blow.
*Kaej* slashes your body into bloody fragments!
You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Luzrik* blasts your left leg into bloody fragments!
*Halcyon* tries to stab Dixon, but he deflects the blow.


Dixon avoids being bashed by *Gothmog* who loses his balance and falls!
Dixon leaves west riding a warhorse.

*Halcyon* tries to stab Shey, but he parries successfully.
*Zarth* sends you sprawling with a powerful bash!


Shey panics, and attempts to flee!


Shey leaves south riding a warhorse.


Aira has arrived from the south, riding a Domani razor.
Aira leaves east riding a Domani razor.


*Kaej* slashes your left leg into bloody fragments!
*Zarth* blasts your left arm into bloody fragments!
You wish that your wounds would stop BLEEDING so much!


*Kaej* slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*Zarth* blasts your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

*someone* blasts your left arm into bloody fragments!
You are dead! Sorry...

Anjen
Posts: 15
Joined: Sun Mar 18, 2018 5:29 pm

Re: Ouch! That really did HURT!

Post by Anjen » Sat Apr 07, 2018 7:28 pm

I'm feeling that pain, Roberto, nothing like being shredded off a bash. On the bright side, I feel with the amount of poundage coming your way you lasted almost as long as I have as abs historically!

fiddler
Posts: 201
Joined: Mon Sep 14, 2015 12:17 am

Re: Ouch! That really did HURT!

Post by fiddler » Sun Apr 08, 2018 1:42 am

This just hurt my soul.
* R S HP:Scratched DP:Bursting MV:Full > You try to slice *Conall*, but he deflects the blow.

[bash ] :Bursting MV:Full - Roaric: Wounded - Conall: Hurt >

-
Roaric leaves down.
*Davor* says 'firetrucking bash'

=
*Lyren* has arrived from below, riding a bloodstock stallion.

+
*Lyren* lances your body hard.
Davor assumes an offensive striking posture.

*
Roaric narrates 'im off'

=
*Raal* tries to slash you, but you parry successfully.

-
*Raal* slashes your left leg hard.
*Conall* pierces your body.
The blighted tree tries to hit Davor, but he dodges the attack.
The blighted tree tickles Davor's left leg with its hit.
The blighted tree barely tickles Davor's left leg with its hit.
A Dhai'mon trolloc tickles Davor's body with his crush.
A Ko'bal trolloc tickles Davor's right leg with his pierce.


As *Conall* avoids your bash, you topple over and fall to the ground!

* R S HP:Hurt DP:Bursting MV:Full > wi
f

A shrill piercing scream reverberates through the area.
A rat squeaks 'Tok is at Before the Gap'
A shrill piercing scream reverberates through the area.

ting MV:Full >
*Davor* moves swiftly to protect *Lyren*.
*Lyren* sends you sprawling with a powerful bash!

* R S HP:Hurt DP:Bursting MV:Full - a Ko'bal trolloc: Battered - Davor: Battered >
*Lyren* lances your left arm.
*Conall* pierces your body.
*Davor* slashes a Ko'bal trolloc's body extremely hard.
*Davor* slashes your body very hard.
The blighted tree tickles Davor's body with its hit.
The blighted tree barely tickles Davor's left arm with its hit.
The blighted tree barely tickles Davor's body with its hit.
A Dhai'mon trolloc barely crushes Davor's left arm.
A Ko'bal trolloc tickles Davor's body with his pierce.

* R S HP:Wounded DP:Bursting MV:Full - a Ko'bal trolloc: Battered - Davor: Battered >
*Conall* pierces your left hand.

ursting MV:Full - a Ko'bal trolloc: Battered - Davor: Battered >
*Davor* sends you sprawling with a powerful bash!
*Davor* sends a Ko'bal trolloc sprawling with a powerful bash!
*Davor* sends a Dhai'mon trolloc sprawling with a powerful bash!
*Davor* sends the blighted tree sprawling with a powerful bash!
*Davor* sends the blighted tree sprawling with a powerful bash!
*Davor* sends the blighted tree sprawling with a powerful bash!

* R S HP:Wounded DP:Bursting MV:Full - a Ko'bal trolloc: Battered - Davor: Battered >
*Raal* tries to slash you, but you deflect the blow.
*Conall* pierces your left arm.
*Davor* slashes a Ko'bal trolloc's body into bloody fragments!
*Davor* slashes a Dhai'mon trolloc's left arm into bloody fragments!
*Davor* slashes the blighted tree's body into bloody fragments!
*Davor* slashes the blighted tree's left foreleg into bloody fragments!
*Davor* slashes the blighted tree's body into bloody fragments!

* R S HP:Wounded DP:Bursting MV:Full - a Ko'bal trolloc: Critical - Davor: Battered >
*Leto* has arrived from the south, riding a bloodstock stallion.

* R S HP:Wounded DP:Bursting MV:Full - a Ko'bal trolloc: Critical - Davor: Battered >
*Conall* pierces your right leg.

* R S HP:Wounded DP:Bursting MV:Full - a Ko'bal trolloc: Critical - Davor: Battered >
Your body is burned by a tremendous fireball sent by *Lyren*!

* R S HP:Wounded DP:Bursting MV:Full - a Ko'bal trolloc: Critical - Davor: Battered > get fireworks pack

*Leto* tries to blast you, but you parry successfully.

* R S HP:Wounded DP:Bursting MV:Full - a Ko'bal trolloc: Critical - Davor: Battered > f

*Leto* tries to blast you, but you parry successfully.
*Raal* tries to slash you, but you parry successfully.
*Conall* pierces your body hard.
*Davor* slashes a Ko'bal trolloc's body into bloody fragments!
*Davor* slashes a Dhai'mon trolloc's right arm into bloody fragments!
*Davor* slashes the blighted tree's body into bloody fragments!
The blighted tree is incapacitated and will slowly die, if not aided.
*Davor* slashes the blighted tree's body into bloody fragments!
*Davor* slashes the blighted tree's left leg into bloody fragments!

* R S HP:Wounded DP:Bursting MV:Full - a Ko'bal trolloc: Critical - Davor: Battered >
Kiggles narrates 'they have a few'

* R S HP:Wounded DP:Bursting MV:Full - a Ko'bal trolloc: Critical - Davor: Battered > v

Roaric narrates 'how we doing?'

* R S HP:Wounded DP:Bursting MV:Full - a Ko'bal trolloc: Critical - Davor: Battered > [change mood wimpy]
Mood changed to: Wimpy

Ouch! That Really did HURT!g MV:Full - Davor: Battered >

Your body is burned by a tremendous fireball sent by *Lyren*!
You panic and attempt to flee!


*Leto* blasts your body hard.
*Raal* barely slashes your right arm.
*Lyren* tries to lance you, but you parry successfully.
*Conall* pierces your left hand hard.
The blighted tree barely tickles Davor's body with its hit.
The blighted tree barely hits Davor's body.
A Dhai'mon trolloc crushes Davor's right arm.
A Ko'bal trolloc tickles Davor's body with his pierce.
The blighted tree lies immobile on the ground, suffering...
The blighted tree is mortally wounded, and will die soon, if not aided.

You flee head over heels.
Deep in the Valley
[ obvious exits: N W U ]
There are some BLOODY TRACES of a trolloc leaving ++UP++
There are some tracks of a RIDDEN MOUNT leaving ++UP++
There are some tracks of a RIDDEN MOUNT leaving ++UP++
There are some tracks of a RIDDEN MOUNT leaving ++UP++
The corpse of a rat is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
You smell something remniscent of death as you enter this place.
You get a bunch of fireworks from a hand-crafted fiddle of exquisite design.

* R S HP:Beaten DP:Bursting MV:Full > Deep in the Valley

Kryzen
Posts: 131
Joined: Sat Mar 03, 2018 12:58 am

Re: Ouch! That really did HURT!

Post by Kryzen » Tue Apr 10, 2018 2:32 pm

Shey slashes *Bastige*'s body.
*Bastige* is mortally wounded, and will die soon, if not aided.
*Gizmo* barely pierces your left leg.
*Bastige* lies immobile on the ground, suffering...
*Bastige* is dead! R.I.P.
Your blood freezes as you hear *Bastige*'s death cry.
*Gizmo* gets a skin of human flesh from the corpse of Bastige.
*Gizmo* gets a gold crown from the corpse of Bastige.
*Gizmo* gets a large slab of meat from the corpse of Bastige.
*Gizmo* gets a thin vial of yellow fluid from the corpse of Bastige.
*Gizmo* gets a copper penny from the corpse of Bastige.
*Gizmo* gets a pair of thick metal boots from the corpse of Bastige.
*Gizmo* gets a pair of ebony-steel plate greaves from the corpse of Bastige.
*Gizmo* gets a gargantuan gilded bastard sword from the corpse of Bastige.
*Gizmo* gets a gator skin bracer from the corpse of Bastige.
*Gizmo* gets a pair of heavy metal gauntlets from the corpse of Bastige.
*Gizmo* gets a pair of ebony-steel plate vambraces from the corpse of Bastige.
*Gizmo* gets a burnished metal breastplate from the corpse of Bastige.
*Gizmo* gets an opal choker of fiery blue and pink beauty from the corpse of Bastige.
*Gizmo* gets a pendant of black quartz from the corpse of Bastige.
*Gizmo* gets a ring of silver from the corpse of Bastige.
*Gizmo* gets a ring of silver from the corpse of Bastige.
Shey tries to slash *Gizmo*, but she parries successfully.

=
Your bash at *Gizmo* sends her sprawling!
This session you've landed 2626 out of 4756 bashes (55% landed)
Since 2/25/2018 you've landed 2626 out of 4756 bashes (55% landed)

* R HP:Battered MV:Strong - Gizmo: Battered >
Viellain stabs *Gizmo*'s left arm very hard.

r
* R HP:Battered MV:Strong - Gizmo: Battered > r
[k dark]
You do the best you can!

r
* R HP:Battered MV:Strong - Gizmo: Battered > r
Viellain stabs *Gizmo*'s left arm into bloody fragments!
Shey slashes *Gizmo*'s head into bloody fragments!
You hack *Gizmo*'s body into bloody fragments!
[k dark]
You do the best you can!

r
* R HP:Battered MV:Strong - Gizmo: Beaten > r
[k dark]
You do the best you can!

* R HP:Battered MV:Strong - Gizmo: Beaten > r
[k dark]
You do the best you can!

r
* R HP:Battered MV:Strong - Gizmo: Beaten > r
[k dark]
You do the best you can!

* R HP:Battered MV:Strong - Gizmo: Beaten > [k dark]
You do the best you can!

r
* R HP:Battered MV:Strong - Gizmo: Beaten > r
[k dark]
You do the best you can!

* R HP:Battered MV:Strong - Gizmo: Beaten > r
[k dark]
You do the best you can!

* R HP:Battered MV:Strong - Gizmo: Beaten > rr
[k dark]
You do the best you can!

* R HP:Battered MV:Strong - Gizmo: Beaten > r
[k dark]
You do the best you can!

* R HP:Battered MV:Strong - Gizmo: Beaten > r
[k dark]
You do the best you can!

* R HP:Battered MV:Strong - Gizmo: Beaten > r
[k dark]
You do the best you can!

* R HP:Battered MV:Strong - Gizmo: Beaten > r
[k h.dark]
You do the best you can!

r
* R HP:Battered MV:Strong - Gizmo: Beaten > r
r
Viellain stabs *Gizmo*'s left leg into bloody fragments!
Shey slashes *Gizmo*'s right arm into bloody fragments!
You hack *Gizmo*'s left leg into bloody fragments!
*Gizmo* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear *Gizmo*'s death cry.

Weir
Posts: 644
Joined: Sun Mar 22, 2015 12:44 am

Re: Ouch! That really did HURT!

Post by Weir » Tue Apr 10, 2018 8:41 pm

* R HP:Critical MV:Weary > A Winding Road
Narrow ruts lead through the middle of the road here, the east path around
the hill to the northwest being the prefered by most supply wagons. Pine
trees and scrub oak can be seen growing thickly to the south and east.
Small nicks and slashes can still be seen in their trunks; scars from long
past battles.
[ obvious exits: N W ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

h
* R HP:Critical MV:Weary > Players in your Zone
--------------------
Weir - A Winding Road

lw
scan w
* R HP:Critical MV:Weary > [kill dark]
They aren't here.

h
* R HP:Critical MV:Weary > [kill dark]
They aren't here.

h
* R HP:Critical MV:Weary >
h
h

* R HP:Critical MV:Weary > [kill dark]
You try to hack *Jork*, but he deflects the blow.

sc
* R HP:Critical MV:Weary - Jork: Beaten > *Jork* barely pierces your right leg.
You wish that your wounds would stop BLEEDING so much!

The ancient tree barely tickles Jork's body with its hit.
The ancient tree joins the ancient tree's fight!
You try to hack *Jork*, but he parries successfully.
The rain stops.
[kill dark]
You do the best you can!

h
* R HP:Critical MV:Weary - Jork: Beaten > [kill dark]
You do the best you can!

* R HP:Critical MV:Weary - Jork: Beaten > [kill dark]
You do the best you can!

cb
change mood brave
* R HP:Critical MV:Weary - Jork: Beaten > HP:Critical MP:Weary
You have scored 89302521 experience points and 3005 quest points.
You need 4197479 exp to level and 6995 qp to rank.
You have amassed 359 Turn points to date.
You have played 267 days and 14 hours (real time).
This ranks you as Weir the Lord Major [Shienaran Lancer 8] (Level 47).
You are fighting Jork.

* R HP:Critical MV:Weary - Jork: Beaten > [kill dark]
You do the best you can!
*Jork* panics, and attempts to flee!

b
bash
* R HP:Critical MV:Weary - Jork: Beaten > Mood changed to: Brave

* R HP:Critical MV:Weary - Jork: Beaten >

-=
*Jork* leaves west.

+
*
*+
=-
-
=
They're not here anymore!

* R HP:Critical MV:Weary >
h
h
[kill dark]
They aren't here.

lw
scan w
* R HP:Critical MV:Weary > [kill dark]
They aren't here.

h
* R HP:Critical MV:Weary > *Jork* is standing here.

h
* R HP:Critical MV:Weary > [kill dark]
They aren't here.

sc
* R HP:Critical MV:Weary > [kill dark]
They aren't here.

h
h
* R HP:Critical MV:Weary > You have 45(407) hit and 48(167) movement points.
You have scored 89302521 experience points and 3005 quest points.
You need 4197479 exp to level and 6995 qp to rank.
You have amassed 359 Turn points to date.
You have played 267 days and 14 hours (real time).
This ranks you as Weir the Lord Major [Shienaran Lancer 8] (Level 47).
You are standing.

h
* R HP:Critical MV:Weary > [kill dark]
They aren't here.

h
* R HP:Critical MV:Weary > [kill dark]
You try to hack *Jork*, but he deflects the blow.

* R HP:Critical MV:Weary - Jork: Beaten > [kill dark]
You do the best you can!

cb
change mood brave
* R HP:Critical MV:Weary - Jork: Beaten >
b
bash
[kill dark]
You do the best you can!

* R HP:Critical MV:Weary - Jork: Beaten > Mood changed to: Brave

* R HP:Critical MV:Weary - Jork: Beaten >

-
*Jork* tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!

The ancient tree tries to hit Jork, but he parries successfully.
The ancient tree joins the ancient tree's fight!

=
+*
*+
=-
-
=
As *Jork* avoids your bash, you topple over and fall to the ground!

* R HP:Critical MV:Weary - Jork: Beaten >
The ancient tree tries to hit Jork, but he deflects the blow.
The ancient tree tries to hit Jork, but he parries successfully.
*Jork* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Weary - Jork: Beaten >
q
[bash h.jork]


The ancient tree barely tickles Jork's right arm with its hit.
The ancient tree tries to hit Jork, but he parries successfully.
*Jork* pierces your right leg.
You wish that your wounds would stop BLEEDING so much!


-
=+
*
*+
=-
-
=
The ancient tree hits Jork's body.
The ancient tree tries to hit Jork, but he deflects the blow.
*Jork* pierces your head.
You wish that your wounds would stop BLEEDING so much!

You hack *Jork*'s body very hard.
Your bash at *Jork* sends him sprawling!

* R HP:Critical MV:Weary - Jork: Critical >
.
[diag h.dark]
Jestin has some big nasty wounds and scratches.

cb
change mood brave
* R HP:Critical MV:Weary - Jork: Critical >

You feel the Weave of the Wheel loosen from you.
A flash of bright red fire sent by Jestin is the last thing you ever see.
You are dead! Sorry...
Ouch! You lose a level.
Circle of Light
The Wheel of Time turns, and Ages come and pass, leaving memories that
become legend. Legend fades to myth, and even myth is long forgotten when
the Age that gave it birth comes again. In one Age, called the Third Age by
some, an Age yet to come, an Age long past, you find yourself, surrounded
by a bright light.


To obtain some free starting equipment, TELL GUARDIAN KIT.

It is strongly recommended that new players look at our website at
wotmud.org, and our forums at wotmod.org before starting out, for the
rules, maps, and more.

[ obvious exits: N D ]
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A kind-faced figure stands here.

Shekure
Posts: 2
Joined: Thu Jun 15, 2017 5:16 pm

Re: Ouch! That really did HURT!

Post by Shekure » Fri Apr 13, 2018 6:13 pm

Welcome back!

* R HP:Wounded SP:Strong MV:Tiring >
scan n
*Kryyg* is here, fighting Roberto.
*Rig* is here, fighting Roberto.

* R HP:Wounded SP:Strong MV:Tiring >
n
j
On the Drawbridge
[ obvious exits: N S ]
A small loaf of crusty bread rests nearby.
A soft leather pouch has been discarded here.
A hanging lantern lights the path.
A gray palfrey prances skittishly nearby, being ridden by you.
You sense a hidden life form in the area...
*Kryyg* is here, fighting Roberto.
*Rig* is here, fighting Roberto.

* R HP:Wounded SP:Strong MV:Tiring > [channel 'ice spikes' kryyg]
You aren't in touch with saidar to channel it.

* R HP:Wounded SP:Strong MV:Tiring >
Roberto avoids being bashed by *Rig* who loses his balance and falls!

* R HP:Wounded SP:Strong MV:Tiring >
Roberto panics, and attempts to flee!

* R HP:Wounded SP:Strong MV:Tiring >

Roberto tries to pierce *Kryyg*, but he parries successfully.
*Kryyg* tries to slice Roberto, but he parries successfully.

* R HP:Wounded SP:Strong MV:Tiring >
o

Roberto tries to pierce *Kryyg*, but he deflects the blow.
*Kryyg* tries to slice Roberto, but he parries successfully.

j
* R HP:Wounded SP:Strong MV:Tiring > [embrace ]
You feel the flows of saidar coursing through your body.

* R HP:Wounded SP:Strong MV:Tiring >
[channel 'ice spikes' kryyg]
You begin to weave the appropriate flows...


-=
+*

*Rig* clambers to his feet.

*
*Rig* tries to slash you, but you deflect the blow.

+
=
-
Roberto tries to pierce *Kryyg*, but he parries successfully.
*Kryyg* tries to slice Roberto, but he parries successfully.
Roberto tries to pierce *Kryyg*, but he parries successfully.
*Kryyg* tries to slice Roberto, but he deflects the blow.


-=
You lost control of Saidar!

* R HP:Wounded SP:Strong MV:Strong - Rig: Hurt >
j
[channel 'ice spikes' kryyg]
You begin to weave the appropriate flows...


-
The ratter bellows 'Paying out for scalps of the shadow at Inside the Dog Gate.'

=
You dodge a bash from *Rig* who loses his balance and falls!

+
Roberto tries to pierce *Kryyg*, but he deflects the blow.
*Kryyg* tries to slice Roberto, but he parries successfully.

*

*Kryyg* tries to slice Roberto, but he deflects the blow.

*
Roberto narrates 'kyrgg batt'

+
=
-
-=
Ok.
Spikes of solid ice form in your hands, which you launch at *Kryyg*.

* R HP:Wounded SP:Strong MV:Strong - Rig: Hurt >

*Rig* clambers to his feet.

j
* R HP:Wounded SP:Strong MV:Strong - Rig: Hurt >
You try to slash *Rig*, but he parries successfully.
Roberto tries to pierce *Kryyg*, but he deflects the blow.
[channel 'ice spikes' kryyg]
You begin to weave the appropriate flows...


-=+
*
*+
Roberto avoids being bashed by *Kryyg* who loses his balance and falls!

=
-
-
Roberto tries to pierce *Kryyg*, but he parries successfully.

=
Ok.
Spikes of solid ice form in your hands, which you launch at *Kryyg*.

* R HP:Wounded SP:Strong MV:Strong - Rig: Hurt >
*Rig* sends you sprawling with a powerful bash!

* R HP:Wounded SP:Strong MV:Strong - Rig: Hurt >

Roberto tries to pierce *Kryyg*, but he parries successfully.

* R HP:Wounded SP:Strong MV:Strong - Rig: Hurt >
j

*Rig* looks at you.

* R HP:Wounded SP:Strong MV:Strong - Rig: Hurt >
*Kryyg* gazes deeply at Roberto...
The gaze of *Kryyg* fails to affect Roberto.
*Kryyg* tries to slice Roberto, but he parries successfully.
*Rig* slashes your left leg very hard.
You are interrupted and stop what you are doing.
You panic and attempt to flee!
You try to slash *Rig*, but he parries successfully.
Roberto tries to pierce *Kryyg*, but he deflects the blow.
You flee head over heels.
Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A gray palfrey prances skittishly nearby, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
A quiet servant awaits instructions from his master.
[channel 'ice spikes' kryyg]
Nobody here by that name.

* R HP:Battered SP:Strong MV:Strong >
n
j
Center of the Courtyard
[ obvious exits: N E S W ]
A mirrored lantern has been left here.
A stout wooden barrel stands nearby.
The waters of a blue-veined marble fountain pour forth here.
A hanging lantern lights the path.
You notice a key to the Ruined Keep is hidden here.
A gray palfrey prances skittishly nearby, being ridden by you.
A Shienaran sergeant watches for the enemy here.
An Illuminator's assistant stands here carrying some colored tubes.
A gray haired weaponsmaster stands nearby.

* R HP:Battered SP:Strong MV:Strong > [channel 'ice spikes' kryyg]
Nobody here by that name.

* R HP:Battered SP:Strong MV:Strong >
s
s
Inner Gate of the Keep
[ obvious exits: N S ]
A hanging lantern lights the path.
A gray palfrey prances skittishly nearby, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
A Shienaran sergeant watches for the enemy here.
A quiet servant awaits instructions from his master.

j
* R HP:Battered SP:Strong MV:Strong > On the Drawbridge
[ obvious exits: N S ]
A small loaf of crusty bread rests nearby.
A soft leather pouch has been discarded here.
A hanging lantern lights the path.
A gray palfrey prances skittishly nearby, being ridden by you.
Roberto Al'Farath of Malkier is here, fighting Kryyg.
*Kryyg* is here, fighting Roberto.
*Rig* is here, fighting Roberto.

* R HP:Battered SP:Strong MV:Strong >
[channel 'ice spikes' kryyg]
You begin to weave the appropriate flows...


-=
+
Roberto tries to pierce *Kryyg*, but he deflects the blow.

*
Roberto avoids being bashed by *Rig* who loses his balance and falls!


Roberto tries to pierce *Kryyg*, but he deflects the blow.

*
+=
-
-=

Ok.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your icy spikes shred *Kryyg*'s guts, causing his insides to flow outside.
*Kryyg* is dead! R.I.P.
Your blood freezes as you hear *Kryyg*'s death cry.
Roberto pierces *Rig*'s left leg.

* R HP:Battered SP:Good MV:Strong >
x
nar rip kryyg
x
*Rig* gets a pair of animal-fur boots from the corpse of Kryyg.
*Rig* gets a pair of thick, gold-plated greaves from the corpse of Kryyg.
*Rig* gets a belt with a buckle of cuendillar from the corpse of Kryyg.
*Rig* gets a scimitar with a hilt of twisted iron from the corpse of Kryyg.
*Rig* gets a silver etched shield from the corpse of Kryyg.
*Rig* gets a silver Kandori wristcuff from the corpse of Kryyg.
*Rig* gets a jeweled wristcuff from the corpse of Kryyg.
*Rig* gets a pair of leather gauntlets covered by chainmail from the corpse of Kryyg.
*Rig* gets a pair of polished, gold-plated vambraces from the corpse of Kryyg.
*Rig* gets a backpack from the corpse of Kryyg.
*Rig* gets an inky black cloak from the corpse of Kryyg.
*Rig* gets a shirt of overlapping black scales from the corpse of Kryyg.
*Rig* gets a shimmering chain of gold from the corpse of Kryyg.
*Rig* gets a silver medallion from the corpse of Kryyg.
*Rig* gets a strange, insectoid helm from the corpse of Kryyg.
*Rig* gets a gold ring delicately carved with ivy from the corpse of Kryyg.
*Rig* gets a gold ring delicately carved with ivy from the corpse of Kryyg.

langois
Posts: 222
Joined: Wed Feb 18, 2015 2:53 pm

Re: Ouch! That really did HURT!

Post by langois » Sun Apr 15, 2018 4:28 pm

Re-read thst log. Looks like Harry Kane got the last hit for the kill.

Kryyg
Posts: 407
Joined: Mon Jul 03, 2017 9:52 am

Re: Ouch! That really did HURT!

Post by Kryyg » Sun Apr 15, 2018 6:08 pm

I can confirm going berserk inside FD with a scimitar will not land bashes.

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