Fail!

... tales of great battles, stealthy adversaries and improving your PK skills. Careful though, no whining!
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Equitant
Posts: 174
Joined: Sat Mar 21, 2015 8:30 pm

Re: Fail!

Post by Equitant » Thu Oct 05, 2017 3:02 pm

Wrong. That was only for the first flee. The room he got caught in required a s dline. At no point did he type in s.

Rig
Posts: 2292
Joined: Wed Dec 16, 2015 8:00 pm
Location: JESUS

Re: Fail!

Post by Rig » Thu Oct 05, 2017 3:30 pm

Yea I forgot to set my auto wimpy back after zerking prior to that. Woops.

reil
Posts: 238
Joined: Sat Apr 23, 2016 3:27 pm

Re: Fail!

Post by reil » Thu Oct 05, 2017 4:52 pm

Equitant's correct, not sure why you'd ever input Es there. Doesn't matter what direction you want to go in a situation like that, it's the direction you absolutely should dline when trying to buy some breathing room. And that was south in that specific instance.

But yeah, just assume every other channeler channels on a trigger now. Not news, not skillful, but pathetically effective. Like with stabbers as of a few years ago, the safer assumption is that they started a timer on you unless you dlined through.

Marlyma
Posts: 10
Joined: Tue Jan 31, 2017 5:42 pm

Re: Fail!

Post by Marlyma » Thu Oct 05, 2017 6:27 pm

What do you mean channels with triggers?

reil
Posts: 238
Joined: Sat Apr 23, 2016 3:27 pm

Re: Fail!

Post by reil » Thu Oct 05, 2017 7:29 pm

Exactly what it sounds like? I didn't accuse you in particular of anything, but this "what even are "triggerzzzz"?" act isn't helping.

But in case that's a legitimate question, next time you're in a group with multiple channelers being led around, keep an eye on who starts a timer the instant they walk into a room with a target consistently without overspamming one single time.

Rark
Posts: 251
Joined: Thu May 07, 2015 10:54 am

Re: Fail!

Post by Rark » Thu Oct 05, 2017 8:36 pm

Anyone able to explain this one? Seems like I was the only one who wasn't allowed to spam out when soldier died, Tumtum and Zarth both did, though the Zarth one could've been him just having fleelag, but you clearly see tumtum spam east and I'm trying to go west.
* R HP:Battered DP:Strong MV:Tiring - a soldier: Critical >
Zarth panics, and attempts to flee!

say they cross
* R HP:Battered DP:Strong MV:Tiring - a soldier: Critical > w
w
You hiss 'they cross'

* R HP:Battered DP:Strong MV:Tiring - a soldier: Critical > No way! You're fighting for your life!

* R HP:Battered DP:Strong MV:Tiring - a soldier: Critical > No way! You're fighting for your life!

* R HP:Battered DP:Strong MV:Tiring - a soldier: Critical > w
w
*Julianna* barely pierces Zarth's body.
Tumtum strikes a soldier's left leg.
Zarth blasts a soldier's body into bloody fragments!
A soldier is incapacitated and will slowly die, if not aided.
You scythe a soldier's body into bloody fragments!
A soldier is dead! R.I.P.------> soldier dies, should mean I'm free to spam out no?
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a soldier's death cry.
A black cat has arrived from the east.
Zarth leaves east.
No way! You're fighting for your life!

* R HP:Battered DP:Strong MV:Tiring - Walach: Battered > Tumtum leaves east.
No way! You're fighting for your life!

f
rong MV:Tiring - Walach: Battered >
Ouch! That Really did HURT!

You panic and attempt to flee!
Your body is pierced by razor sharp ice spikes sent by *Carlia*!


*Walach* sends you sprawling with a powerful bash!

Weir
Posts: 644
Joined: Sun Mar 22, 2015 12:44 am

Re: Fail!

Post by Weir » Thu Oct 05, 2017 8:42 pm

Would help to see more rounds, but I think what happened is it looks like you are the final hit in the round (which would let you spam out), but because Walker is after you and running a bash his attack isn't there, but he is on you preventing you from walking out.

Rark
Posts: 251
Joined: Thu May 07, 2015 10:54 am

Re: Fail!

Post by Rark » Thu Oct 05, 2017 8:48 pm

R HP:Battered DP:Strong MV:Tiring - a soldier: Wounded > Road Inside the City Walls
You are just inside the city walls along the northern part of Fal Dara's
outer road. The road stretches off to the east and west with a large
gate to east.
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Zarth the Dark Master is here, fighting a soldier.
A soldier is sitting here
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Tumtum the Grovelling Slave is here, fighting a soldier.
A gray palfrey prances skittishly nearby.

* R HP:Battered DP:Strong MV:Tiring - a soldier: Wounded >
Tumtum barely strikes a soldier's left hand.
Zarth blasts a soldier's left arm extremely hard.
You scythe a soldier's right leg into bloody fragments!

* R HP:Battered DP:Strong MV:Tiring - a soldier: Battered > say carlia here
You hiss 'carlia here'

* R HP:Battered DP:Strong MV:Tiring - a soldier: Battered >
Tumtum strikes a soldier's body hard.
Zarth blasts a soldier's right arm extremely hard.
You gaze deeply into the soul of a soldier.
A soldier looks very strange, glaring about with a sense of panic.
You scythe a soldier's right hand hard.

* R HP:Battered DP:Strong MV:Tiring - a soldier: Beaten >
Zarth says 'they not 1e'

* R HP:Battered DP:Strong MV:Tiring - a soldier: Beaten > say lets go out dusty
You hiss 'lets go out dusty'

ex
* R HP:Battered DP:Strong MV:Tiring - a soldier: Beaten >
*Walach* has arrived from the west, riding a warhorse.
*Carlia* has arrived from the west, riding a gray palfrey.
*Julianna* has arrived from the west, riding a bloodstock stallion.
*Julianna* tickles Zarth's body with her pierce.

* R HP:Battered DP:Strong MV:Tiring - a soldier: Beaten > *Julianna* tickles Zarth's body with her pierce.
Tumtum barely strikes a soldier's left leg.
Zarth blasts a soldier's body very hard.
A soldier mounts an attack against you, but weak nerves get the better of him.
You scythe a soldier's body extremely hard.
*Walach* tries to smite you, but you deflect the blow.
Obvious exits:
East - Malkier Gate
West - Road Inside the City Walls

* R HP:Battered DP:Strong MV:Tiring - a soldier: Critical >
Zarth panics, and attempts to flee!

say they cross
* R HP:Battered DP:Strong MV:Tiring - a soldier: Critical > w
w
You hiss 'they cross'

* R HP:Battered DP:Strong MV:Tiring - a soldier: Critical > No way! You're fighting for your life!

* R HP:Battered DP:Strong MV:Tiring - a soldier: Critical > No way! You're fighting for your life!

* R HP:Battered DP:Strong MV:Tiring - a soldier: Critical > w
w
*Julianna* barely pierces Zarth's body.
Tumtum strikes a soldier's left leg.
Zarth blasts a soldier's body into bloody fragments!
A soldier is incapacitated and will slowly die, if not aided.
You scythe a soldier's body into bloody fragments!
A soldier is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a soldier's death cry.
A black cat has arrived from the east.
Zarth leaves east.
No way! You're fighting for your life!

* R HP:Battered DP:Strong MV:Tiring - Walach: Battered > Tumtum leaves east.
No way! You're fighting for your life!

f
rong MV:Tiring - Walach: Battered >
Ouch! That Really did HURT!

You panic and attempt to flee!
Your body is pierced by razor sharp ice spikes sent by *Carlia*!


*Walach* sends you sprawling with a powerful bash!


*Julianna* barely pierces your body.


Zarth narrates 'i out rark'



Fairly sure you can walk out even if people are engaged on you once you kill the thing you were buffing, hence how people are able to walk out while zerk if they manage to kill whoever they are buffing, bash/walk out/charge etc.

Arkan
Posts: 200
Joined: Tue Aug 23, 2016 3:32 pm

Re: Fail!

Post by Arkan » Thu Oct 05, 2017 8:52 pm

Hmmm.

Zarth did it.

Anor
Posts: 230
Joined: Mon Jan 04, 2016 2:44 am

Re: Fail!

Post by Anor » Thu Oct 05, 2017 9:10 pm

Weir is right.

* R HP:Battered DP:Strong MV:Tiring - a soldier: Beaten > *Julianna* tickles Zarth's body with her pierce.
Tumtum barely strikes a soldier's left leg.
Zarth blasts a soldier's body very hard.
A soldier mounts an attack against you, but weak nerves get the better of him.
You scythe a soldier's body extremely hard. - Your combat round.
*Walach* tries to smite you, but you deflect the blow. - Walach combat after yours
Obvious exits:
East - Malkier Gate
West - Road Inside the City Walls

* R HP:Battered DP:Strong MV:Tiring - a soldier: Critical >
Zarth panics, and attempts to flee!

say they cross
* R HP:Battered DP:Strong MV:Tiring - a soldier: Critical > w
w
You hiss 'they cross'

* R HP:Battered DP:Strong MV:Tiring - a soldier: Critical > No way! You're fighting for your life!

* R HP:Battered DP:Strong MV:Tiring - a soldier: Critical > No way! You're fighting for your life!

* R HP:Battered DP:Strong MV:Tiring - a soldier: Critical > w
w
*Julianna* barely pierces Zarth's body.
Tumtum strikes a soldier's left leg.
Zarth blasts a soldier's body into bloody fragments!
A soldier is incapacitated and will slowly die, if not aided.
You scythe a soldier's body into bloody fragments! - Your combat round resulting in a kill - disengaging you.
A soldier is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a soldier's death cry.
Walach's combat round happening immediately after yours however it is not shown as he is rolling a bash. This puts you back in combat.
A black cat has arrived from the east.
Zarth leaves east.
No way! You're fighting for your life!

* R HP:Battered DP:Strong MV:Tiring - Walach: Battered > Tumtum leaves east.
No way! You're fighting for your life!

f
rong MV:Tiring - Walach: Battered >
Ouch! That Really did HURT!

You panic and attempt to flee!
Your body is pierced by razor sharp ice spikes sent by *Carlia*!


*Walach* sends you sprawling with a powerful bash!

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