Reyne wrote:granit wrote: I just wish they wouldn't put things in game that everyone hates to high water and back.
This is the crux of it though for me - what people think is okay shifts constantly and everyone you talk to will say something different. Usually what they dislike coincides with what they personally just find annoying.
I've been told that even just using light heals is killing PK. Ward is killing PK - even if I have 11 con and 211 hp doesn't matter I'm killing PK if I use ward. I've been told bolt kills PK, but obviously people use it all the time. Hammer of Air kills pk because it has a 10% chance to bash. Doesn't matter that I have a seventy something statsum and I'm fighting a dreadlord who has been playing for a decade or more, or that I don't really have the pracs to have both ice and fire weaves. It's unfair to use because this time it resulted bash -> spikes -> death, nevermind that the other 9/10 times I'm the one who dies in a few rounds.
I don't even get why people hate incin. It's easy to see coming (pretty sure even non-channelers feel the heat being drawn out of the room?) and if you're afk well you're easy to kill regardless. It uses a ton of pracs and can kill the person weaving it so as an afk person you have at least the odds they'll explode themselves.
Someone gave you a talking to about ambush? I get ambushed. People use ambush.
Just let people do what they want as far as builds/strategies go. Then adapt. No reason DS couldn't have retreated, healed up, then flamed elsewhere to raid. Instead they got salty about some arrows and declared the PK dead. Nobody killed that PK except the people who went in and stopped PKing. DS didn't even die due to the arrows apparently.
LOL okay. I don't remember the last time I saw you PK except for down south when trollocs were already outnumbered, or to sleep stab an AFK *oL.
Of course people's opinions about what is sporting will change over time. Healing is limited access for trollocs. I think there is only one dreadlord that plays actively and heals. There are others that play from time to time, but do not heal as far as I know. There is a channeler shortage on DS in my opinion. WvD I don't really care about if you are doing it on yourself. You have terrible hit points because you chose to play subpar stats. My problem is when channelers WvD an entire group. That makes it less fun for us, again, because we do not have that same access.
You cannot really complain about the low hit points or the bad practices. You settled on your stats. Plenty of other people refused to settle for subpar stats. Others played subpar stats, and got lucky with the reroll process. They had to play for many years and put in the hard work long ago. Many even spent 100k gold on a copper chit to switch their homeland. Remember, changing homeland was a new thing at that point, and it wasn't just done automatically like Vampa decided to do more recently.
I don't know how long you have been playing, but there is a history with the incinerate weave. The fact that it burns you up with all your equipment gone forever and counts as a playerkill death is enough to make anyone angry. Even worse was before there was a message when someone started to weave it. Incinerate was the revenge weave for throwaway male channelers. Lame things were done. Didn't get Justice? Lost the dice roll for the heron and that guy who you don't think deserves it won instead? Go get on your MC and incinerate that guy, watch him lose all his equipment and laugh at him for some form of messed up solace. It should just be removed from the game at this point. It is nice that it can backfire, and it is nice that it gives a message. However, based on a relatively recent log of someone trying to incinerate someone who was AFK (and ultimately failing, ha!) people are still using it for this reason although rarely. The biggest problem I have with incinerate is that Taim still does it. I was heading south to meet a raid party with Conejita and we walked through Taim's room. He insta-aggroed her and incinerated her. She died instantly, it ticked. Lost all her equipment and went to Circle with 15 minutes of time because it counts as a pkill RIP. I looked over across the room at her and apologized so much. There wasn't much I could do, as it was the randomness of when I picked to move, but there should not be what amounts to wizkills like that in any game. I understand if you want to load a heron on Shaidar and make him wizkill any fade or dreadlord that tries to attack him for it, but you shouldn't have to worry about walking into a room and dying instantly to a mob or person except for an actual deathtrap room. Incinerate should be removed from Taim at least. Give him something different to spice it up, maybe we can hit him for the Plotting Fade quests without Foxhead medallion then.
Ambush is and always was lame. It's almost always only used in situations where the ambusher's side outnumbers the ambushee's side by an enormous amount. They are able to set up the ambush because they are not needed to help in the pk. It should just be removed from the game. The risk versus reward is stupid. The only chance you could lose with it in if a big DS group walks in and bashed you because you stabbed or missed. However, like I said, the only reason people ever ambushed is because they vastly outnumber the opponents and they can spare the men to set up the ambush.
The arrow thing is annoying because as Halcyon said, there were triggers involved and spamming of the words to shoot them as fast as the mobol would allow. It just isn't very sporting, and it's lame because no one can really do anything to him to counter it. Personally, I think triggers for pk are bullcrap and should be banned. I understand scripts to make it easier to read tracks, but some trigger that will figure out when exactly to bash someone so they beat you every time, or chase you room to room, are a load of bull. Sure, some of them might be counterable by figuring out ways to exploit the triggers, but I would rather not do that. It is less fun to me to figure out how to exploit some stupid script than to just straight up fight using our own human element of timing and decision making. At this point, it will be who has the best trigger and scripts and client and the least lag, rather than actually being good and chasing scary fast like Jaster or Zangief.
Another issue with the arrow thing was just addressed by Razhak while I was writing this post. My understand is you have to target someone each time, but apparently Jecks discovered that this is not the case. It may have been an oversight in the mobol, or it may not have been. Someone should post on bugs to find out, instead of potentially abusing it. Staff responds pretty quickly to those questions.
As much as I hate his setups, I can't dislike the player; Jecks is being a stand-up guy by switching to some other setup. I applaud him for trying to find new and unique setups, and I think part of that is why people find it annoying. It's hard to fight something that not many people have figured a counter to as of yet, compared to more traditional setups.